	Begone, foul Mercenary! You are meddling with matters that mean nothing to you.
	This time you weren't able to get the drop on us. Look at how that turned out.
	Wolf's Dragoons contacted Blackwell Industries in 3010 to take the already famed Marauder design, and turn it into a 100-ton Assault 'Mech. Working from existing plans meant for a short design phase with the Dragoon's Zeta Battalion having one among their ranks a little over 2 years later. Only minor changes from the original mean this 'Mech remains powerfully armed. Now sporting as much armor as an Atlas, and adding jump jets make this 'Mech a terrifying sight on the battlefield. Currently under exclusive contract with Wolf's Dragoons, many military units are clamoring for Blackwell to sell to the wider arms market. Although very rarely one can be spotted outside the Dragoon ranks.
	Wolf's Dragoons contacted Blackwell Industries in 3010 to take the already famed Marauder design, and turn it into a 100-ton Assault 'Mech. Working from existing plans meant for a short design phase with the Dragoon's Zeta Battalion having one among their ranks a little over 2 years later. Only minor changes from the original mean this 'Mech remains powerfully armed. Now sporting as much armor as an Atlas, and adding jump jets make this 'Mech a terrifying sight on the battlefield. Currently under exclusive contract with Wolf's Dragoons, many military units are clamoring for Blackwell to sell to the wider arms market. Although very rarely one can be spotted outside the Dragoon ranks.
<cf>++++++         Celestial Body Info     ++++++<cf>++ {Name} : {ID}  <cf>++ Archetype: {Arch}<cf>++ Size: {size}<cf>++ Atmosphere: {atmos}<cf>++ Temp: {temp}<cf>++ Water %: {water}<cf>++ Populatrion: {pop}<cf>++ Prime?: {prime}<cf>++ Moons?: {moons}<cf>++ Rings?: {rings}
<cf>++++++         Locale Info     ++++++<cf>++ System: {SysName}<cf>++ Orbital: {OrbitalName}<cf>++ Seed: {RandSeed}<cf>++ Latitude: {Latitude}<cf>++ Biome: {Biome}<cf>++ TimeOfDay: {TOD}<cf>++ Tileset: {Tileset}<cf>++ Altitude 1: {Terrain1}<cf>++ Altitude 2: {Terrain2}<cf>++ Altitude 3: {Terrain3}
<cf>--------------------<cf>Path: {path}<cf>Type: {type}<cf>Footprint: {FP}<cf>EncType:{EncType}<cf>Themes: {theme}<cf>Fortifications: {fort}<cf>Biomes:{biomes}<cf>OpCap: {opcap}<cf>-------------
<cf>Diff={diff} Usage={usage}<cf>Dispersed? = {disp}<cf>TargetGarrisons={targ}<cf>TargetUnitMax={targBV}<cf>TargetLanceBV={lanceBV}<cf>PrimGarrTotalBV={primBV}<cf>SecGarTotalBV={secBV}<cf>RegUnitBV={regUnitBV}<cf>ReinforBV={reinfBV}<cf>ReinfUnitMax={reinfUnitMax}<cf>AllOtherGarrisons={allOther}<cf>TotalPatrolBV={TotPatrolBV}<cf>PatrolBVLimit={PatrolBVLimit}<cf>PrimGarMinBV={PrimeGarMinBV}<cf>AlliedTotalBV={AlliedTotalBV}
<cf>Diff={diff} Usage={usage}<cf>Dispersed? = {disp}<cf>TargetGarrisons={targ}<cf>TargetUnitMax={targBV}<cf>TargetLanceBV={lanceBV}<cf>PrimGarrTotalBV={primBV}<cf>SecGarTotalBV={secBV}<cf>RegUnitBV={regUnitBV}<cf>ReinforBV={reinfBV}<cf>ReinfUnitMax={reinfUnitMax}<cf>AllOtherGarrisons={allOther}<cf>TotalPatrolBV={TotPatrolBV}<cf>PatrolBVLimit={PatrolBVLimit}<cf>PrimGarMinBV={PrimeGarMinBV}<cf>AlliedTotalBV={AlliedTotalBV}
<cf>Diff={diff} Usage={usage}<cf>TargetUnitMax={targBV}<cf>TargetLanceBV={lanceBV}<cf>PrimGarrTotalBV={primBV}<cf>RegUnitBV={regUnitBV}<cf>CombinedArmsMinBV={PrimeGarMinBV}
<cf>Diff={diff} Usage={usage}<cf>TargetUnitMax={targBV}<cf>TargetLanceBV={lanceBV}<cf>PrimGarrTotalBV={primBV}<cf>RegUnitBV={regUnitBV}<cf>CombinedArmsMinBV={PrimeGarMinBV}
<cf>ID: {ID}<cf>{ATTR}<cf>W/HPos: ({WP},{HP})<cf>Elev: {X}<cf>Area: {area} <cf>Slope: {slope}<cf>HighCorners: {HC}<cf>BarrierType: {B}<cf>BarrierConn: {BC}<cf>Rot: {ROT}<cf>Marks: {FLG}<cf>Tags: {TAGS}
<cf>Primary Theme={ptheme}<cf>Secondary Themes={2theme}<cf>
<cf>TRANSMISSION RECEIVED:<cf>{msg}
<cf>{Chassis} {Variant}
<cf>{Chassis} {Variant} ({User})
<cf>{amt} C-Bills
 - 
 - {0}
 / 
Advance to the extraction zone
 Hold the line against House Davion
 Hold the line against House Davion
 Hold the line against House Davion
 Hold the line against House Davion
 NEUTRAL
 OR 
 OR 
 {type}: Risk: {risk} ({diff}): {empl} vs.{target}
 {type}: Risk: {risk} ({diff}): {empl} vs.{target}
"From this moment, I have no brother!" Janos Marik declared in a speech made to the Free World League's parliament responding to his brother Anton's rebellion. The Captain-General would then move on to ordering an executive order to parliament proclaiming that any providence or unit that sided with the rebellion would be considered enemies of the League. Their lands, possessions and lives would be forfeit. With such draconian measures enacted in the executive order leaving no room for compromise, the Free Worlds League now finds itself plunged into a civil war.
"Heroes of the Inner Sphere" DLC is required to start Career mode.
"Legend of the Kestrel Lancers" career start is now available.<cf><cf>The "Legend of the Kestrel Lancers" campaign begins in the year 3026, and features a limited time campaign event that takes you through a seminal moment of the Federated Sun's history as they prepare for their unification with House Steiner.<cf><cf>Your current game progress is beyond the time when this campaign event can be offered. In order to play the "Legend of the Kestrel Lancers" campaign, you will need to play any career start that begins before the year 3026. A special Legend of the Kestrel Lancers career start has been unlocked that will allow you to jump right into the action and will allow you to import your current game progress into the campaign.<cf><cf>All other content provided with the "Legend of the Kestrel Lancers" expansion is still available in the current game.
"Ravid's Reckoning"? That is what these pirates calls themselves?<cf><cf>I have seen the photographic evidence you provided, but it goes against all reason that the head of those piratical marauders could possibly be my even-tempered son. He must either be brainwashed or he is an impostor trading on my family's name. Either way, you must bring the leader of these pirates to justice.<cf><cf>If you can take him alive, then we will clap him in irons and let the courts decide his fate. If you cannot, however…then I may at least find some closure for this mystery.
"Ravid's Reckoning"? That is what these pirates calls themselves?<cf><cf>I have seen the photographic evidence you provided, but it goes against all reason that the head of those piratical marauders could possibly be my even-tempered son. He must either be brainwashed or he is an impostor trading on my family's name. Either way, you must bring the leader of these pirates to justice.<cf><cf>If you can take him alive, then we will clap him in irons and let the courts decide his fate. If you cannot, however…then I may at least find some closure for this mystery.
"Rise of Rasalhague" career start is now available.<cf><cf>The "Rise of Rasalhague" campaign begins in the year 3031, and features a limited time campaign event that takes you through a seminal moment of the Rasalhague Military District's history as they continue a seven hundered year fight for their independence from the Draconis Combine.<cf><cf>Your current game progress is beyond the time when this campaign event can be offered. In order to play the "Rise of Rasalhague" campaign, you will need to play any career start that begins before the year 3031. A special Rise of Rasalhague career start has been unlocked that will allow you to jump right into the action and will allow you to import your current game progress into the campaign.<cf><cf>All other content provided with the "Rise of Rasalhague" expansion is still available in the current game.
"Solaris Showdown" career start is now available. The "Solaris Showdown" campaign begins in the year 3040 and features a limited-time campaign event that sends you on an epic journey alongside the iconic Duncan Fisher in his early days as a young MechWarrior trying to regain his place in the Solaris arenas. However, your current game progress extends beyond the period when this campaign event can be offered. To play the "Solaris Showdown” campaign, you must load a saved game that begins before the year 3040. A special “Solaris Showdown” career start has been unlocked, enabling you to dive right into the action enabling you to import your current game progress into the campaign.
"The Dragon's Gambit" career start is now available.<cf><cf>The "Dragon's Gambit" campaign begins in the year 3038, and features a limited time campaign event that takes you through a seminal moment of the Draconis Combine's history as they prepare for an inevitable conflict with the FedCom Alliance.<cf><cf>Your current game progress is beyond the time when this campaign event can be offered. In order to play "The Dragon's Gambit" campaign, you will need to play any saved game that begins before the year 3038. A special Dragon's Gambit career start has been unlocked that will allow you to jump right into the action and will allow you to import your current game progress into the campaign.
"The time has come for the anger and misunderstandings that caused this war to be set aside so we can construct a true and lasting peace from the ruins."<cf><cf>The joint statement by Archon Katrina Steiner and First Prince Hanse Davion in early January has proved fruitful. Five weeks later, peace talks mediated by ComStar have resulted in the ComStar Peace Pact of 3030. The document was signed today by the leaders of the Draconis Combine, Federated Suns, Free Worlds League and Lyran Commonwealth. Notably absent is the signature of Lady Romano Liao, who currently serves in the absence of her ill father, Maximilian Liao, Chancellor of the Capellan Confederation. This absence however is likely to prove inconsequential, given that all other signatories have already agreed that the war is over.
"Whose mouths must be stopped, who subvert whole houses, teachings things which they ought not, for filthy lucre's sake." <cf><cf>Titus 1:11 King James Bible<cf><cf>Never ones for taste or decency, the Filthy Lucre has operated out of the Lyran Commonwealth since the First Succession War. With many family members attending prestigious Lyran MechWarrior academies, the Filthy Lucre use their ties to the Commonwealth's top academies as a way of scalping graduates to use as fresh recruits. Enticing them to join them in the private sector to earn that filthy lucre for themselves working for anyone willing to pay for their services.
"{ModName}" is overriding mod content
"{NewKey}" is currently bound to {OldAction}. Do you still wish to proceed?<cf><cf>Binding this key to {NewAction} will not unbind it from {OldAction}.
#
#
#0000aa33
#00aa0033
#00ee00ee
#0a0aaa33
#aa00aa33
#ee0000ee
#ee00eeee
#eead0e55
%
%
%
%
%
%
%
%
%
%
%
%
%
%
%
%
%
%
%
%
%
%
%
'Crusading' Crael is an up-and-coming fighter in the DeathRain Arena on Antallos. He is known for reveling in his larger than life 'heel' personality and wild claims, both in the area and out. His Crusader has been modified to excel at short-range combat by removing the LRMs in favor of additional SRMs as well as improving its melee capabilities with a pair of custom hand acutators designed for rapid punches.
'MECH CHASSIS
'MECH COCKPIT FIELD OF VIEW
'MECH COCKPIT FIELD OF VIEW
'MECH COLD STORAGE
'MECH COLLECTOR
'MECH CONTROL MODE
'MECH CONTROL MODE
'MECH CONTROL MODE
'MECH CONTROL MODE
'MECH DATABASE COMPLETION
'MECH HUNTER
'MECH INFO
'MECH INFO
'MECH INFO
'MECH INFO
'MECH MARKET
'MECH MARKET
'MECH TECH LEVEL
'MECH THIRD PERSON FIELD OF VIEW
'MECH THIRD PERSON FIELD OF VIEW
'MECH TRANSFER COLD STORAGE
'MECHS
'MECHS
'MECHS IN YOUR LANCE ARE BEING REFIT.
'Mech Assault
'Mech Collector
'Mech Collector
'Mech Collector
'Mech Collector
'Mech Collector requires you to collect and then hand over a certain number of 'Mechs.  Depending on the Job, they can be either a specific variant, or any variant of a specific chassis.
'Mech Grip
'Mech Grip
'Mech Hunter
'Mech Hunter
'Mech Hunter requires you to destroy a certain number of a specific 'Mech type on the battlefield.  Depending on the Job, it can be either a specific variant, or any variant of a specific chassis.
'Mech Hunter requires you to destroy a certain number of a specific 'Mech type on the battlefield.  Depending on the Job, it can be either a specific variant, or any variant of a specific chassis.
'Mech Level
'Mech Selection
'Mech Selection
'Mech Settings
'Mech Settings
'Mech Stats: Armor
'Mech Stats: Cooling
'Mech Stats: Firepower
'Mech Stats: Jump Height
'Mech Stats: Max Range
'Mech Stats: Overview
'Mech Stats: Overview
'Mech Stats: Speed
'Mech Upkeep
'Mech Upkeep
'Mech detail information should be here.  'Mech detail information should be here.  'Mech detail information should be here.  'Mech detail information should be here.  'Mech detail information should be here.  'Mech detail information should be here.
'Mech is inoperable and must be repaired before use.
'Mech needs repairs.
'Mechs placed in Cold Storage do not contribute to your monthly maintenance cost.
'Mechs required for your active 'Mech Collector Jobs are specially marked in the Market, Inventory, and Salvage screens.
'Mechs with suitable arms have access to "hand" or "lower arm" punch attacks.
'Sidewinder' was the personal BattleMech of High Lord Fransson, the leader of the Crimson Inclination rebel group. Even after his death, his followers were able to recover his 'Mech and continued to use it for a short time. While most standard configurations of the Dragon favor long range armaments and use their speed to maintain distance. Sidewinder instead has been outfitted to be faster, and hit hard at short range like its namesake.
'The Queen of Spades', 'The First Lady of Death', and 'The Black Widow' are only some of the names applied to Natasha Kerensky. A living legend, her exploits with the Wolf's Dragoons are known in every corner of the Inner Sphere and many have declared her the deadliest MechWarrior alive. The tale of her losing her Marauder to the Bounty Hunter is well known, and every bar on every world has its own version. The one about the Black Widow Company 's blackened 'Mechs charging through the burning forests of New Delos are so widely known that many opponents have fled the battlefield simply at the sight of her jet black Warhammer.
(
()
(-8)
(0)
(0.04)
(0.15)
(0.26)
(0.4)
(0.5)
(0.88)
(0/1) COLLECTED
(0/1) COLLECTED
(0/4) COLLECTED
(0/4) COLLECTED
(1)
(1)
(1)
(1)
(10 Days)
(4)
(Enemies in range)
(Enemies not in range)
(Host Only)
(NumberOfTargets) - In Any Order
(NumberOfTargets) - Sequentially
(Player not in range)
(Player protecting area)
(Secondary) Track X% of garrison progress
(Secondary) Track X% of garrison progress
({0})
({Curr}/{Target}) COLLECTED
({Curr}/{Target}) COLLECTED
({Curr}/{Target}) KILLED
({NumDays} Days)
({min} , {max})
({min} , {max})
({min} , {max})
({min} , {max})
({min} , {max})
)
* Mods are loaded by the game in ascending order
**********
**********
+
+
+
+
+
+
+
+1250 m
,
-
-
-
-
-
-
-
-
-
- Due to The Combine's invasion of Arcturus and beyond. 
- EMERGENCY SHUTDOWN - 
- Mechlab Access Permitted
- Mechlab Access Restricted
- Mechlab Access Restricted
- NO TRANSMISION RECIEVED <cf>
- NO TRANSMISION RECIEVED -
- YOUR SETUP DOES NOT SUPPORT HDR -<cf>You either do not have an HDR-capable screen, you have not enabled HDR in Windows, or you are not running the game in Fullscreen mode.
- {ItemName}
- {ItemName} (x{Qty})
-- NO TRANSMISSION RECEIVED --
-7841.01
-No Transmission - 
-No Transmission - 
-No Transmission - 
...
... 15 MORE JOBS
... {num} MORE JOB(S)
.../Game/Objects/Path/Asset
...So much destruction. I was a fool to think this would get us the leverage we needed.
.1 to .3
.4 to .6
.7 to .9
/
/
/
/
/
/
/
/512
/{max}
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0.0
0/0
00
00
00
00
00
00
00
00
00
00
00
00
00
00 DAYS
00.00
00.00.0000
00.00.0000
000
000
000
000
000
000,000
000,000,000
000,000,000
000.00
000.00
0000
0000
0000
0000-None
0000-None
0000-None
000000000
0000000000
0001
0001
0001 - NorthWest
0001-N
0010
0010
0010 - NorthEast
0010-S
0010-S
0011
0011
0011-S/N
0011-S/N
0011-S/N
0100
0100
0100 - SouthEast
0100-E
0100-E
0100-SE
0101
0101
0101-E/N
0101-NW/SE
0110
0110
0110-E/S
0111
0111
0111-SE/NE/NW
1
1
1
1
1
1
1
1
1
1
1
1
1 Full-Tile Urban Garrison Scenario
1 Tile
1,000,000
1-2
1-2
1-2
1-2
1-2
1-2
1-3
1. Active Hangar
1. Active Work Orders
1. Airstrikes
1. Cantinas and Jobs
1. Clusters
1. Editing Loadouts Overview
1. Finding Contracts
1. Friendly Interventions
1. Friendly Interventions
1. Friendly Interventions
1. Friendly Interventions
1. Injury
1. Inventory and Market Tabs
1. MASC and Superchargers
1. MechLab
1. Mission Contracts
1. Multiple Mission Contracts
1. Navigating the Starmap
1. Negotiation Points
1. Overview
1. Overview
1. Overview
1. Overview
1. Overview
1. Overview
1. Overview
1. Overview
1. Overview
1. Overview
1. Overview
1. Overview
1. Overview
1. Overview
1. Pilot Management
1. Reputation
1. Rival Mercenary Companies
1. Show Basic
1. Standard Contracts
1. Strip 'Mech
1. Weapon Groups
1.0.0
1.0.0
1.1 to 1.3
1.4 to 1.6
1.6 to 1.9
1/2
10
10
10
10
10
10 TIles
10% Throttle
10-12
100
100
100
100
100
1000
1000
1000
1000 - SouthWest
1000-W
1000-W
1000-W
1001
1001
1001-NW/SW
1001-W/N
1001-W/N
1001-W/N
1010
1010
1010-W/S
1011
1011
1011-W/S/N
10m15s
11
11
11
11
11
11-12
11-12
11-12
1100
1100
1100-W/E
1100-W/E
1100-W/E
1101
1101
1101-W/E/N
1101-W/E/N
1110
1110
1110-SW/SE/NE
1110-W/E/S
1111
1111
1111-SW/SE/NE/NW Error
1111-W/E/S/N
1111-W/E/S/N
1111-W/E/S/N
12
12
12
12
12
12-13
12-13
12-13
12-13
12-13
12-13
120.10
123456789
124.025
13
13
13
13
13-14
13-14
13-14
13-14
13-14
13-15
13-15
13-15
13-15
14
14
14 JAN
14 JAN
144
15
15
15847.26
16 May 3050
180
180
190x190m_IndustrialPlaceholder
190x190m_RuralPlaceholder
190x190m_UrbanPlaceholder
1x
2
2
2
2
2 Full-Tile Urban Garrison Scenario
2 Rival Territories
2 TIles
2-3
2-3
2-4
2-4
2-5
2-5
2-5
2. Applying Upgrade Blueprints
2. Armor
2. Campaign Missions
2. Cancelling Work Orders
2. Cantinas
2. Conflict Zones
2. Contract Details
2. Contract Details
2. Contracts
2. Contracts
2. Death
2. ECM
2. Earning Reputation
2. Editing Weapons and Equipment
2. Equipment
2. Hangars
2. Hiring Pilots
2. Hostile Interventions
2. Intel Points
2. Intel Points
2. Intervention Risks
2. Merc Territories
2. Navigation and Travel
2. Negotiation
2. Negotiation Terms
2. Pilot Selection
2. Playing Multiple Missions
2. Quick Purchase
2. Repair All
2. Setting Weapon Groups
2. Show Periphery Clusters
2. Skills
2. Strip Armor
2. Support Hangar
2. Travel
2. Weapon Skills
2. Weapons View vs Details View
20% Throttle
200%  CBILL MARKUP
200% REPAIR TIME MARKUP
2000
20x20_IndustrialPlaceholder
20x20_RuralPlaceholder
20x20_UrbanPlaceholder
20x45_IndustrialPlaceholder
20x45_RuralPlaceholder
20x45_UrbanPlaceholder
20x90m_IndustrialPlaceholder
20x90m_RuralPlaceholder
20x90m_UrbanPlaceholder
24
25% warning speech
25% warning speech
25% warning speech
270
270
2v2 (assault)
2v2 (heavy)
2v2 (light)
2v2 (medium)
2v2 (open)
3
3
3
3
3
3
3 Full-Tile Urban Garrison Scenario
3 Rival Interventions
3 TIles
3-4
3-5
3-5
3-5
3-5
3-6
3-6
3-6
3. 'Mech Selection
3. Active Probes
3. Airstrikes
3. Armor
3. Chain Fire
3. Cold Storage
3. Contracts
3. Deployment
3. Editing Loadouts
3. Filters
3. Firepower
3. Hardpoints
3. High Reward Quests
3. Industrial Hubs
3. Jobs
3. Max Armor
3. Merc Attributes
3. Mercenary Interventions
3. Non-Aligned Factions
3. Pilot Health
3. Pilot Roster
3. Piloting Skills
3. Removing Upgrades
3. Repair Individual Locations
3. Show Beyond Systems
3. TAKEDOWN BADGES
3. Takedown Badges
3. Uses of Reputation
3. Using Negotiation Points
30% Throttle
3015
3015
3015-01-15: Test Text
33 Conmander
3RD SUCCESSION WAR ENTERS IT'S 150TH YEAR OF OPEN CONFLICT
4
4
4
4
4
4
4 Full-Tile Urban Garrison Scenario
4 TIles
4-5
4-6
4-6
4-6
4. Aborting the Mission
4. Accepting a Contract
4. Be Cautious
4. Completing Jobs
4. Cooling
4. Damaged and Destroyed Equipment
4. Engine Heat Sinks
4. Multi Mission Ops
4. Neutral Systems
4. Repairing Your 'Mech
4. Revert
4. Rival Mercenary Companies
4. Show Damaged Cluster
4. Structure
40% Throttle
41stAvalonCommander
41stAvalonCommander
45
45% COMPLETION
45x45m_IndustrialPlaceholder
45x45m_RuralPlaceholder
45x45m_UrbanPlaceholder
45x60m_IndustrialPlaceholder
45x60m_RuralPlaceholder
45x60m_UrbanPlaceholder
45x90m_IndustrialPlaceholder
45x90m_RuralPlaceholder
45x90m_UrbanPlaceholder
4M Medium
4M Short
4M Tall
4M Tall Barbed Wire
4M Tall Concertina Wire
4THARKABMECH1
4THARKABMECH2
4THARKABMECH2
4THARKABMECH3
4th Arkab 'Mech
4th Arkab 'Mech
4th Arkab 'Mech
4th Arkab 'Mech
4th Arkab 'Mech
4thArkabMech
4v4 (assault)
4v4 (heavy)
4v4 (light)
4v4 (medium)
4v4 (open)
4x4
5
5
5
5
5
5
5
5
5 TIles
5-6
5-7
5-8
5-8
5-8
5-8
5-8
5. Editing Armor
5. Job Types
5. Launching the Mission
5. Repair All
5. Show SLDF Systems
5. Speed
5. Weapon Tiers
5. Work Orders
5. Work Orders
50%
50% MARKET DISCOUNT
50% MARKET DISCOUNT
50% Throttle
50% warning speech
50% warning speech
50% warning speech
5142.23
5th Amphigean Mech
5th Amphigean Mech
6
6
6
6
6
6
6
6
6
6 TIles
6 days since the attack on Cavalier Base
6 months remain to accept contract
6-7
6-7
6-7
6-8
6-8
6-9
6. Armor and Structure
6. Conflict Zone Surcharge
6. Finalizing Changes
6. Inventory and Market
6. Jump Height
6. Show A3 Area
6. Warnings
60% Throttle
60x90m_IndustrialPlaceholder
60x90m_RuralPlaceholder
60x90m_UrbanPlaceholder
65%
6M Medium
6M Short
6M Tall
6M Tall Barbed Wire
6M Tall Concertina Wire
7
7
7
7
7
7
7
7 DAYS
7 TIles
7-10
7-10
7-10
7-10
7-9
7. 'Mech Stats
7. Max Range
7. Show A3M1 System
7. Weapon Groups
70% Throttle
75
75
75
75
75% warning speech
75% warning speech
75% warning speech
8
8
8
8
8
8
8
8 TIles
8-10
8. Quick Action Buttons
80% Throttle
9
9
9
9
9
9
9
9
9 TIles
9-11
9-11
9. Upgrades
90
90
90% Throttle
90m
90x190m_IndustrialPlaceholder
90x190m_RuralPlaceholder
90x190m_UrbanPlaceholder
90x90m_IndustrialPlaceholder
90x90m_RuralPlaceholder
90x90m_UrbanPlaceholder
99
99
99
99
999
99:99
:
:
:
:
:
:
:
: Unused insurance carries over to next mission.
<1
<Unknown>
=======<cf>Patrols -<cf>   {lim} : Max # patrols<cf>   {cap} : BV Limit<cf>   {per} :  Per patrol BV Limit<cf><cf>Patrol Units - 
=======<cf>Patrols -<cf>   {lim} : Max # patrols<cf>   {cap} : BV Limit<cf>   {per} :  Per patrol BV Limit<cf><cf>Patrol Units - 
================ {method} ===========================<cf>UNIT Counts -<cf> {mc} : Mechs<cf> {tc} : Vehicles<cf> {vc} : VTOLs<cf> {oc} : Turrets<cf>---------------------<cf> {tot} : Total<cf><cf>Battle Values -<cf> {mbv} : Mechs<cf> {tbv} : Vehicles<cf> {vbv} : VTOLs<cf> {obv} : Turrets<cf>---------------------<cf> {bvtot} : Total<cf>
================ {method} ===========================<cf>UNIT Counts -<cf> {mc} : Mechs<cf> {tc} : Vehicles<cf> {vc} : VTOLs<cf> {oc} : Turrets<cf>---------------------<cf> {tot} : Total<cf><cf>Battle Values -<cf> {mbv} : Mechs<cf> {tbv} : Vehicles<cf> {vbv} : VTOLs<cf> {obv} : Turrets<cf>---------------------<cf> {bvtot} : Total<cf>
?
???
???
???
?????????
A
A
A
A
A
A
A 'MECH IN YOUR LANCE IS BEING REFIT
A 'Mech Hatchet heavy melee weapon fashioned for assault 'Mech use.
A 'Mech Hatchet heavy melee weapon fashioned for assault 'Mech use.
A 'Mech Hatchet heavy melee weapon fashioned for assault 'Mech use.
A 'Mech Hatchet heavy melee weapon fashioned for assault 'Mech use.
A 'Mech Hatchet heavy melee weapon fashioned for assault 'Mech use.
A 'Mech Hatchet heavy melee weapon fashioned for assault 'Mech use.
A 'Mech Hatchet heavy melee weapon fashioned for heavy 'Mech use.
A 'Mech Hatchet heavy melee weapon fashioned for heavy 'Mech use.
A 'Mech Hatchet heavy melee weapon fashioned for heavy 'Mech use.
A 'Mech Hatchet heavy melee weapon fashioned for heavy 'Mech use.
A 'Mech Hatchet heavy melee weapon fashioned for heavy 'Mech use.
A 'Mech Hatchet heavy melee weapon fashioned for heavy 'Mech use.  
A 'Mech built and run on desperation and long chances, DarkDeath is Dale Sandstrom's path back to MechWarrior glory as a bounty hunter. As a lowly infantryman, Sandstrom had stumbled upon the fresh corpse of an Assassin 'Mech and by 3024, Sandstrom had mortgaged his life savings, and nearly his life, to get it fit for service. The DarkDeath proved itself to be more than combat capable, providing a great return on investment.
A 'Mech’s armor is the metallic outer shell that protects its structure and equipment.  When a 'Mech is attacked, any armor in the hit location will take the damage before the structure.
A Back Channel Deal
A Back Channel Deal
A Back Channel Deal
A Back Channel Deal
A Block of Flats
A Block of Flats
A Burst Fire cannon dealing high upfront damage, but at the cost of a lengthy reload cycle.
A Burst Fire cannon dealing high upfront damage, but at the cost of a lengthy reload cycle.
A Burst Fire cannon dealing high upfront damage, but at the cost of a lengthy reload cycle.
A Burst Fire cannon dealing high upfront damage, but at the cost of a lengthy reload cycle.
A Burst Fire cannon dealing high upfront damage, but at the cost of a lengthy reload cycle.
A Burst Fire cannon dealing high upfront damage, but at the cost of a lengthy reload cycle.
A Burst Fire cannon dealing very high upfront damage, but has an extremely long cooldown
A Burst Fire cannon dealing very high upfront damage, but has an extremely long cooldown
A Burst Fire cannon dealing very high upfront damage, but has an extremely long cooldown
A Burst Fire cannon dealing very high upfront damage, but has an extremely long cooldown
A Burst Fire cannon dealing very high upfront damage, but has an extremely long cooldown
A Burst Fire cannon dealing very high upfront damage, but has an extremely long cooldown
A Burst Fire light cannon dealing moderate upfront damage, but at the cost of a lengthy reload cycle.
A Burst Fire light cannon dealing moderate upfront damage, but at the cost of a lengthy reload cycle.
A Burst Fire light cannon dealing moderate upfront damage, but at the cost of a lengthy reload cycle.
A Burst Fire light cannon dealing moderate upfront damage, but at the cost of a lengthy reload cycle.
A Burst Fire light cannon dealing moderate upfront damage, but at the cost of a lengthy reload cycle.
A Burst Fire light cannon dealing moderate upfront damage, but at the cost of a lengthy reload cycle.
A Cunning Decoy
A Cunning Decoy
A Cunning Decoy
A Cunning Decoy
A DLC 1: QUEST IS HERE
A DLC 1: QUEST IS HERE
A Davion administrative military district, this region holds significant military presence due to its long history of fighting amongst Capellan and periphery forces. Despite the relative level of peace compared to its heyday in the Davion Civil War, this region is still well known for frequent, often violent military battles with invading forces from the edge of the Inner Sphere.
A Dragon in Sheep's Clothing
A Dragon in Sheep's Clothing
A Dragon in Sheep's Clothing
A Dragon in Sheep's Clothing
A Dragon in Sheep's Clothing
A Dragon in Sheep's Clothing
A Dragon in Sheep's Clothing Pt. 2
A Dragon in Sheep's Clothing Pt. 2
A Dragon in Sheep's Clothing Pt. 2
A Dragon in Sheep's Clothing Pt. 2
A Dragon in Sheep's Clothing Pt. 2
A Dragon in Sheep's Clothing Pt. 2
A Dragon in Sheep's Clothing Pt. 3
A Dragon in Sheep's Clothing Pt. 3
A Dragon in Sheep's Clothing Pt. 3
A Dragon in Sheep's Clothing Pt. 3
A Dragon in Sheep's Clothing Pt. 3
A Dragon in Sheep's Clothing Pt. 3
A GAME CLIENT RESTART IS REQUIRED TO APPLY MOD CHANGES
A Guardian Angel for the Wounded
A Hero 'Mech icon indicates that a Hero 'Mech is available for purchase in that system.  A Hero 'Mech is a unique variant that can only be purchased when put up for sale via this method.  Like Rare 'Mechs, Hero 'Mechs are always sold in perfect condition.
A High Reward Quest can have multiple contracts, and you must complete them all to finish the quest.
A Lexington Combat Group detachment disguised as House Marik troops is en route to the Capellan Confederation border. You must go to where they have last been reported and intercept them. Pursue, engage, and gain victory at all costs. Taking down their leader's BattleMech is the optimum path for success.
A Lexington Combat Group detachment disguised as House Marik troops is en route to the Capellan Confederation border. You must go to where they have last been reported and intercept them. Pursue, engage, and gain victory at all costs. Taking down their leader's BattleMech is the optimum path for success.
A Little R&R
A Lucrative Diversion
A Lucrative Diversion
A Merc company arrives to help your opposition
A Merc company arrives to help your opposition
A NEW DRAGON TAKES FLIGHT
A PILOT IN YOUR LANCE HAS INJURIES
A PILOT IN YOUR LANCE HAS INJURIES
A Protector of History
A Rapid Fire Ballistic weapon with long range and medium damage.
A Rapid Fire Ballistic weapon with long range and medium damage.
A Rapid Fire Ballistic weapon with long range and medium damage.
A Rapid Fire Ballistic weapon with long range and medium damage.
A Rapid Fire Ballistic weapon with long range and medium damage.
A Rapid Fire Ballistic weapon with long range and medium damage.
A Rapid Fire Ballistic weapon with medium range and high damage.
A Rapid Fire Ballistic weapon with medium range and high damage.
A Rapid Fire Ballistic weapon with medium range and high damage.
A Rapid Fire Ballistic weapon with medium range and high damage.
A Rapid Fire Ballistic weapon with medium range and high damage.
A Rapid Fire Ballistic weapon with medium range and high damage.
A Rapid Fire Ballistic weapon with short range but very high damage.
A Rapid Fire Ballistic weapon with short range but very high damage.
A Rapid Fire Ballistic weapon with short range but very high damage.
A Rapid Fire Ballistic weapon with short range but very high damage.
A Rapid Fire Ballistic weapon with short range but very high damage.
A Rapid Fire Ballistic weapon with short range but very high damage.
A Rapid Fire Ballistic weapon with very long range but very low damage.
A Rapid Fire Ballistic weapon with very long range but very low damage.
A Rapid Fire Ballistic weapon with very long range but very low damage.
A Rapid Fire Ballistic weapon with very long range but very low damage.
A Rapid Fire Ballistic weapon with very long range but very low damage.
A Rapid Fire Ballistic weapon with very long range but very low damage.
A Rare 'Mech icon indicates that a 'Mech of a higher quality than the rest of those in the market is available for purchase in that system.  Rare 'Mechs will also always be sold in perfect condition with no damage.
A Rare Weapon icon indicates that a weapon of a higher tier than can usually be found is available for purchase in that system.  This weapon may also be lostech, and is the only way to buy lostech before its rediscovery date.
A Rare Weapon icon indicates that a weapon of a higher tier than can usually be found is available for purchase in that system.  This weapon may also be lostech, and is the only way to buy lostech before its rediscovery date.
A Return to Sanity
A Return to Sanity
A and A2 100% destroyed
A and A2 80% destroyed
A belligerent veteran of the famed Wolf's Dragoons, Gregg Car would eventually part ways with the Dragoons in 3022 along with like-minded disgruntled former Dragoons and Tamar Pact MechWarriors that rallied around his leadership to form a new mercenary unit.  <cf><cf>Although Car no longer associates himself with the Dragoons, he is not above leveraging his former employer's reputation as a way of inflating the rates of the MechWarriors on his payroll well above the market average. His exorbitant rates have allowed him to retain top talent, but at the cost of the unit plunging ever deeper into debt.
A bit of advice- think twice about what contracts you choose to accept, merc. Maybe next time you’ll pick the winning team.
A bit of advice- think twice about what contracts you choose to accept, merc. Maybe next time you’ll pick the winning team.
A bomb exploded in the middle of a meeting room on Atreus today, killing Captain-General Janos Marik. His son, Duggan Marik was also confirmed deceased and rescue crews are still searching the scene but no survivors are expected. This shocking news came first from Duncan Marik himself who announced it only a few hours after the blast that almost claimed his life too, as he had been in the room minutes before. He was quick to speculate that blame may lie with the Duchy of Andurien.<cf><cf>Thomas Marik was at the meeting, and his body is still unaccounted for. He served as Deputy Warden of the Perimeter Defenses after his father fell ill four years ago. Duncan Marik is currently expected to take up the post of Captain-General.<cf><cf>Janos Marik was 78, and served as the Captain-General since 2991. Recent events suggest his health issues of the last couple years were finally behind him, as his attendance at both private meetings and public events had recently increased.
A brand new facility, in ruins!
A brand new facility, in ruins!
A bunch of fanatics stood in the way of your success? Perhaps your rating with the Mercenary Review Board rating is in error?
A cache of rare minerals has been located somewhere on {OrbitalName}. We are sending in our recovery forces, but unfortunately a sizeable defense outfit is located on the world, which is occupied by enemy forces. We need you to raid their base, cripple them and get out.
A cache of rare minerals has been located somewhere on {OrbitalName}. We're sending in our recovery forces, but unfortunately a sizeable defense outfit is located on the world, which is occupied by enemy forces. We need you to raid their base, cripple them and get out.
A cache of rare minerals has been located somewhere on {OrbitalName}. We’re sending in our recovery forces, but unfortunately a sizeable defense outfit is located on the world, which is occupied by enemy forces. We need you to raid their base, cripple them and get out.
A cache of rare minerals has been located somewhere on {OrbitalName}. We’re sending in our recovery forces, but unfortunately a sizeable defense outfit is located on the world, which is occupied by enemy forces. We need you to raid their base, cripple them and get out.
A celebrated hero of the Federated Sun's Capellan March turned Solaris Champion, Philip Capet held a particular animosity towards House Liao and the Capellan Confederation's people. Believing them responsible for the deaths of his family in the same Liao raid that made him a star. On Solaris 7 he lead a loose group of like minded Davion nationalist arena fighters that he would call the 'Capellan Mafia.'
A closer look at the footage you captured has given us some concrete data regarding the situation. We are working on some models and will get back with you as soon as we have something to share.
A closer look at the footage you captured has given us some concrete data regarding the situation. We are working on some models and will get back with you as soon as we have something to share.
A closer look at the footage you captured has given us some concrete data regarding the situation. We are working on some models and will get back with you as soon as we have something to share.
A collection of periphery states, the Outworlds Alliance are pacifists by nature, and typically neutral. However, their position on the border of Davion and Kuritan territory means that the Outworlds Alliance is a hotbed for activity. The territory is a valuable tactical area, and the two great houses often use the region as a bed for proxy battles- much at the cost of its citizens.
A collection of periphery states, the Outworlds Alliance are pacifists by nature, and typically neutral. However, their position on the border of Davion and Kuritan territory means that the Outworlds Alliance is a hotbed for activity. The territory is a valuable tactical area, and the two great houses often use the region as a bed for proxy battles- much at the cost of its citizens.
A collection of periphery states, the Outworlds Alliance are pacifists by nature, and typically neutral. However, their position on the border of Davion and Kuritan territory means that the Outworlds Alliance is a hotbed for activity. The territory is a valuable tactical area, and the two great houses often use the region as a bed for proxy battles- much at the cost of its citizens.
A combat drop into the desert to destroy the bandits' comms tower as a distraction. While the bandits scramble to restore communications, one of our salvage teams will piggyback into their systems and dig for clues that may help pinpoint the aid workers' whereabouts.
A combat drop into the desert to destroy the bandits' comms tower as a distraction. While the bandits scramble to restore communications, one of our salvage teams will piggyback into their systems and dig for clues that may help pinpoint the aid workers' whereabouts.
A compact magnetic shielding system allows more space to be used for insulation, allowing the Jump Jet to operate longer before overheating prevents operation.
A completely unsolicited, cowardly attack. You get what you deserve.
A cowardly raid, brought down by your own incompetence. Let this be a reminder to never wake the Dragon.
A crying shame to come so far and fail us in the final stretch of our mission Commander.
A custom Wolfhound code named 'Grinner' that recently 'fell off a dropship' from the factories on Arc-Royal. The shipping manifest provided with the 'Mech claims it was commissioned as a gift by the commander of the Kell Hounds, Morgan Kell, personally. Most likely for his rumored love child or teenage son Phelan Kell.
A cute ruse, but ultimately futile. Your diversion will not stop out unyielding forward progress.
A cute ruse, but ultimately futile. Your diversion will not stop out unyielding forward progress.
A cutting edge sensor enhancement suite built for arena combat. It amplifies a ‘Mech’s detection capabilities. Extends base sensor range and allows for the detection of units outside line of sight within the probe’s enhanced sensor range. Reduces the HUD disruption caused by hostile ECMs. Compatible with Active Probe hardpoints.
A decade ago, my eldest son, Ravid, was an envoy on a diplomatic voyage to the Magistracy of Canopus, and the JumpShip he was on mis-jumped and never arrived at its destination. For ten long years he has been missing, and I have exhausted every resource to find him, or to at least discover what happened to him. I refuse to believe that he is dead, but it has been ten years without contact, so I can only assume the worst.<cf><cf>However, just when I was about to finally give up hope, I received a message from a Capellan merchant whose vessel had recently passed through the region in which my son's JumpShip disappeared. This merchant detected signs of habitation from a planet previously thought to be uninhabited, but he did not investigate due to the constant worry of stumbling into an unknown pirate den.<cf><cf>Could the crew and passengers of my son's ship have found a place of refuge, where they had no means of finding their way back home? Possibly. This is might be a wild goose chase, but I would be remiss to not follow through with trying to bring my son home. If you investigate and find my son, I will be forever in your debt. However, if you find criminals or other undesirables, I will ensure you are compensated for keeping the Free Worlds League safe from such predators.
A decade ago, my eldest son, Ravid, was an envoy on a diplomatic voyage to the Magistracy of Canopus, and the JumpShip he was on mis-jumped and never arrived at its destination. For ten long years he has been missing, and I have exhausted every resource to find him, or to at least discover what happened to him. I refuse to believe that he is dead, but it has been ten years without contact, so I can only assume the worst.<cf><cf>However, just when I was about to finally give up hope, I received a message from a Capellan merchant whose vessel had recently passed through the region in which my son's JumpShip disappeared. This merchant detected signs of habitation from a planet previously thought to be uninhabited, but he did not investigate due to the constant worry of stumbling into an unknown pirate den.<cf><cf>Could the crew and passengers of my son's ship have found a place of refuge, where they had no means of finding their way back home? Possibly. This is might be a wild goose chase, but I would be remiss to not follow through with trying to bring my son home. If you investigate and find my son, I will be forever in your debt. However, if you find criminals or other undesirables, I will ensure you are compensated for keeping the Free Worlds League safe from such predators.
A distress call has been received from a wealthy civilian settlement that claims to be under attack by a group of raiders. Anyone in the area willing to intervene on their behalf is being offered compensation and additional combat bonuses. From the pattern we’ve identified, there is every reason to believe these raiders are Black Inferno in disguise, intent on driving people from their land. Your objective is to protect that settlement and eliminate any and all Inferno forces.
A double heat sink.  More powerful but bulkier than standard heat sinks.
A downpour of caustic rain with high winds and low visibility affecting sensor range and energy weapons
A downpour of caustic rain with high winds and low visibility affecting sensors and energy weapons
A few of the stragglers managed to escape the destruction, but they no longer have the ability to plague the people anymore, Thanks to you.
A few of the stragglers managed to escape the destruction, but they no longer have the ability to plague the people anymore, Thanks to you.
A former House Davion line unit that fled the Federated Suns in 2961 over fears that they would not survive an ongoing purge of units with questionable loyalty to the AFFS high command.  Initially taking refuge in the Lyran Commonwealth before relocating to the Free Worlds League, the Roughriders adopted a rough-and-tumble mercenary persona that's earned them a reputation of always being willing to plunge themselves into the thickest battles and emerging victorious. <cf><cf>This reputation has made the unit media darlings for news outlets that cover the exploits of mercenary commands. Particularly in the Lyran Commonwealth. Which has led to the Roughriders becoming one of the most well-known and well-liked mercenary units throughout the entire Inner Sphere.
A former informant for The Bounty Hunter and the sole survivor of a BattleMech mercenary unit that went by Akai-Hebi, or "The Red Snakes," the individual that only goes by his MechWarrior call sign of Raptor is a highly talented MechWarrior suffering from a severe case of survivor's guilt over the death of his former colleagues. While he has never elaborated on the specifics on the incident that saw his former unit wiped out, rumor has it that his extracurricular activities with the Bounty Hunter might have played a part in it.
A friend of mine is a quartermaster at the planetary garrison and she made a mistake, and mixed up a parts order. A big one. It'll be her head if the garrison commander finds out. She's got plenty of time to solve it, but she needs it done quietly, and there's only so many locals who have stock and can keep quiet. She needs someone who's able to travel and I hear you won't be staying too long. I've got a list for you of what we're not able to find, if you're interested.
A friend of mine is the quartermaster at the planetary garrison and she made a mistake, and mixed up a parts order. A big parts order. It'll be her head if the garrison commander finds out. She's got plenty of time to solve it, but she needs it done quietly, and there's only so many local vendors who she can trade parts with quietly. She needs someone who's able to travel and I hear you mercenaries aren't ones to stay anywhere for too long. I've got a list for you of what we're not able to find, if you're interested.
A fully self-sufficient world virtually untouched by the chaos of the Succession Wars. 
A garbage heap is a fitting spot to leave the likes of these spoiled brats. Thank you Commander for making this possible.
A giant greatsword designed for an Assault 'Mech. Despite its limited speed, it boasts formidable power, making it well-suited for close-range combat in the arena.
A giant greatsword designed for an Assault 'Mech. Despite its limited speed, it boasts formidable power, making it well-suited for close-range combat in the arena.
A giant greatsword designed for an Assault 'Mech. Despite its limited speed, it boasts formidable power, making it well-suited for close-range combat in the arena.
A giant greatsword designed for an Assault 'Mech. Despite its limited speed, it boasts formidable power, making it well-suited for close-range combat in the arena.
A giant greatsword designed for an Assault 'Mech. Despite its limited speed, it boasts formidable power, making it well-suited for close-range combat in the arena.
A giant greatsword designed for an Assault 'Mech. Despite its limited speed, it boasts formidable power, making it well-suited for close-range combat in the arena.
A good start, Commander, but this engagement is not over until one side achieves their objective. Cycle your forces if you must, but always remember that in war, your opponent might not always give you the time you need to repair your best equipment. You'll need to be ready at a moment's notice to respond with the best you can muster.
A group of fanatics with ties to retired military personnel have gathered enough people and equipment to threaten one of our clinics. Intercept their attack and hold them long enough for local law enforcement to arrive.
A group of fanatics with ties to retired military personnel have gathered enough people and equipment to threaten one of our clinics. Intercept their attack and hold them long enough for local law enforcement to arrive.
A group of former {EmployerFaction} soldiers were court-martialed and discharged after being convicted of numerous war crimes. We recently discovered that these exiles have now joined forces serving {OpponentFaction}. This cannot stand. We need you to hunt these criminals down once and for all.
A group of former {EmployerFaction} soldiers were court-martialed and discharged after being convicted of numerous war crimes. We recently discovered that these exiles have now joined forces serving {OpponentFaction}. This cannot stand. We need you to hunt these criminals down once and for all.
A group of former {EmployerFaction} soldiers were court-martialed and discharged after being convicted of numerous war crimes. We recently discovered that these exiles have now joined forces serving {OpponentFaction}. This cannot stand. We need you to hunt these criminals down once and for all.
A group of former {EmployerFaction} soldiers were court-martialed and discharged after being convicted of numerous war crimes. We recently discovered that these exiles have now joined forces serving {OpponentFaction}. This cannot stand. We need you to hunt these criminals down once and for all.
A group of malcontents have managed to get hold of a BattleMech - destroy it
A group of outlaws have escaped from prison and gone to ground somewhere on {OrbitalName}. Reports suggest {OpponentFaction} agents are meeting with them learn how they exploited our security and escaped.  Hunt them down, and let them know they cannot escape the law.
A group of outlaws have escaped from prison and gone to ground somewhere on {OrbitalName}. Reports suggest {OpponentFaction} agents are meeting with them learn how they exploited our security and escaped.  Hunt them down, and let them know they cannot escape the law.
A group of outlaws have escaped from prison and gone to ground somewhere on {OrbitalName}. Reports suggest {OpponentFaction} agents are meeting with them learn how they exploited our security and escaped.  Hunt them down, and let them know they cannot escape the law.
A group of outlaws have escaped from prison and gone to ground somewhere on {OrbitalName}. Reports suggest {OpponentFaction} agents are meeting with them learn how they exploited our security and escaped.  Hunt them down, and let them know they cannot escape the law.
A group of {OpponentFaction} fanatics on {OrbitalName} have established a secret transmitter to broadcast their inflammatory political dogma across the planet. Find their transmitter and destroy it before their message can create an incendiary situation.
A group of {OpponentFaction} fanatics on {OrbitalName} have established a secret transmitter to broadcast their inflammatory political dogma across the planet. Find their transmitter and destroy it before their message can create an incendiary situation.
A group of {OpponentFaction} fanatics on {OrbitalName} have established a secret transmitter to broadcast their inflammatory political dogma across the planet. Find their transmitter and destroy it before their message can create an incendiary situation.
A group of {OpponentFaction} fanatics on {OrbitalName} have established a secret transmitter to broadcast their inflammatory political dogma across the planet. Find their transmitter and destroy it before their message can create an incendiary situation.
A hatchet designed as a heavy melee weapon for medium 'Mech use.
A hatchet designed as a heavy melee weapon for medium 'Mech use.
A hatchet designed as a heavy melee weapon for medium 'Mech use.
A hatchet designed as a heavy melee weapon for medium 'Mech use.
A hatchet designed as a heavy melee weapon for medium 'Mech use.
A hatchet designed as a heavy melee weapon for medium 'Mech use.
A household name as a war correspondent for the Tharkad Broadcast Company, Mordon Greenburg's recent project took viewers behind the scenes as he went about forming a new BattleMech mercenary company in the reality documentary holovid series "Greenburg's Godzillas." Documenting the life of a mercenary unit, and fronted by Mordon himself. Many wondered at the fate of group after the show of was canceled at the onset of the Fourth Succession War.<cf><cf>Apparently Mordon's bonding with the rest of the "cast" wasn't just for show, and he's continued to lead the mercenary unit since. Already a misfit band of colorful characters, the unit has continued to expand with the inclusion of Hap "Madman" Carsburg. Mordon's son Ivo, who appeared in the show as a skinny teenager, is now also a serving MechWarrior with the unit with a rare, custom King Crab 'Mech that he has aptly named "Kaiju."
A job well done. I hope you've made enough of an impact.
A job well done. The loss of such a prominent member of Kuritan command is sure to throw a wrench in the Coordinator's invasion plans. Accept our payment knowing that you have fulfilled your part in defending our realm.
A job well done. The loss of such a prominent member of Kuritan command is sure to throw a wrench in the Coordinator's invasion plans. Accept our payment knowing that you have fulfilled your part in defending our realm.
A job well done. We hope to work together again in the future.
A job well done. We hope to work together again in the future.
A katana designed as a heavy melee weapon for assault 'Mech use.
A katana designed as a heavy melee weapon for assault 'Mech use.
A katana designed as a heavy melee weapon for assault 'Mech use.
A katana designed as a heavy melee weapon for assault 'Mech use.
A katana designed as a heavy melee weapon for assault 'Mech use.
A katana designed as a heavy melee weapon for assault 'Mech use.
A lance of enemy MechWarriors in the {OpponentFaction} ranks on {OrbitalName} have been making a reputation for themselves of killing our pilots instead of allowing them to surrender. Our forces are stretched thin and are unable to intervene, but we’ll be more than happy to pay you to rectify this situation for us.
A lance of enemy MechWarriors in the {OpponentFaction} ranks on {OrbitalName} have been making a reputation for themselves of killing our pilots instead of allowing them to surrender. Our forces are stretched thin and are unable to intervene, but we’ll be more than happy to pay you to rectify this situation for us.
A lance of enemy MechWarriors in the {OpponentFaction} ranks on {OrbitalName} have been making a reputation for themselves of killing our pilots instead of allowing them to surrender. Our forces are stretched thin and are unable to intervene, but we’ll be more than happy to pay you to rectify this situation for us.
A lance of enemy MechWarriors in the {OpponentFaction} ranks on {OrbitalName} have been making a reputation for themselves of killing our pilots instead of allowing them to surrender. Our forces are stretched thin and are unable to intervene, but we’ll be more than happy to pay you to rectify this situation for us.
A large battle claw designed as a heavy melee weapon for medium 'Mech use.
A large battle claw designed as a heavy melee weapon for medium 'Mech use.
A large battle claw designed as a heavy melee weapon for medium 'Mech use.
A large battle claw designed as a heavy melee weapon for medium 'Mech use.
A large battle claw designed as a heavy melee weapon for medium 'Mech use.
A large battle claw designed as a heavy melee weapon for medium 'Mech use.
A large caliber, long-range energy weapon that utilizes externally stored chemicals to produce a high-powered, short burst beam. 
A large caliber, long-range energy weapon that utilizes externally stored chemicals to produce a high-powered, short burst beam. 
A large caliber, long-range energy weapon that utilizes externally stored chemicals to produce a high-powered, short burst beam. 
A large caliber, long-range energy weapon that utilizes externally stored chemicals to produce a high-powered, short burst beam. 
A large caliber, long-range energy weapon that utilizes externally stored chemicals to produce a high-powered, short burst beam. 
A large caliber, long-range energy weapon that utilizes externally stored chemicals to produce a high-powered, short burst beam. 
A large claymore designed as a heavy melee weapon for assault 'Mech use.
A large claymore designed as a heavy melee weapon for assault 'Mech use.
A large claymore designed as a heavy melee weapon for assault 'Mech use.
A large claymore designed as a heavy melee weapon for assault 'Mech use.
A large claymore designed as a heavy melee weapon for assault 'Mech use.
A large claymore designed as a heavy melee weapon for assault 'Mech use.
A leader has arisen among the rebellious rabble, and he is inciting the population to rise up against my rule. Eliminate this leader by any means possible.
A leader has arisen among the rebellious rabble, and he is inciting the population to rise up against my rule. Eliminate this leader by any means possible.
A lengthy and prolonged war of attrition has been staged on {OrbitalName}, and we’re starting to feel the pressure. The disruption to supply lines and important resource processing plants is making us start to feel the economic effects of war. Drop into the heart of the front lines to break this siege once and for all.
A lengthy and prolonged war of attrition has been staged on {OrbitalName}, and we’re starting to feel the pressure. The disruption to supply lines and important resource processing plants is making us start to feel the economic effects of war. Drop into the heart of the front lines to break this siege once and for all.
A lengthy and prolonged war of attrition has been staged on {OrbitalName}, and we’re starting to feel the pressure. The disruption to supply lines and important resource processing plants is making us start to feel the economic effects of war. Drop into the heart of the front lines to break this siege once and for all.
A lengthy and prolonged war of attrition has been staged on {OrbitalName}, and we’re starting to feel the pressure. The disruption to supply lines and important resource processing plants is making us start to feel the economic effects of war. Drop into the heart of the front lines to break this siege once and for all.
A local militia force on {OrbitalName} has taken the law into its own hands and is terrorizing the people. Law enforcement, during their attempts to control the situation on the ground, have discovered that {OpponentFaction} forces are supporting their efforts with supplies. Destroying this hidden depot will bring the militia to its knees.
A local militia force on {OrbitalName} has taken the law into its own hands and is terrorizing the people. Law enforcement, during their attempts to control the situation on the ground, have discovered that {OpponentFaction} forces are supporting their efforts with supplies. Destroying this hidden depot will bring the militia to its knees.
A local militia force on {OrbitalName} has taken the law into its own hands and is terrorizing the people. Law enforcement, during their attempts to control the situation on the ground, have discovered that {OpponentFaction} forces are supporting their efforts with supplies. Destroying this hidden depot will bring the militia to its knees..
A local militia force on {OrbitalName} has taken the law into its own hands and is terrorizing the people. Law enforcement, during their attempts to control the situation on the ground, have discovered that {OpponentFaction} forces are supporting their efforts with supplies. Destroying this hidden depot will bring the militia to its knees..
A local noble has grown overconfident and is starting to wage his own campaigns, beyond the sanction of his superiors. We need you to break his siege of a local city and resolve this mess quickly. We're giving you carte blanche as to how you achieve that goal, just so long as you're successful.
A longer description (if applicable) of this NPC.  Resembles a wikipedia entry for someone.
A longsword designed as a heavy melee weapon for heavy 'Mech use.
A longsword designed as a heavy melee weapon for heavy 'Mech use.
A longsword designed as a heavy melee weapon for heavy 'Mech use.
A longsword designed as a heavy melee weapon for heavy 'Mech use.
A longsword designed as a heavy melee weapon for heavy 'Mech use.
A longsword designed as a heavy melee weapon for heavy 'Mech use.
A mace designed as a heavy melee weapon for medium 'Mech use.
A mace designed as a heavy melee weapon for medium 'Mech use.
A mace designed as a heavy melee weapon for medium 'Mech use.
A mace designed as a heavy melee weapon for medium 'Mech use.
A mace designed as a heavy melee weapon for medium 'Mech use.
A mace designed as a heavy melee weapon for medium 'Mech use.
A makeshift device created for arena combat able to override engine output levels to achieve short bursts of high speed. Sustained overuse threatens structural damage in the center torso. Compatible with Motive Upgrade Mk I hardpoints on 20-25 ton 'Mechs.
A medium range energy weapon that utilizes externally stored chemicals to produce a powered, short burst beam.
A medium range energy weapon that utilizes externally stored chemicals to produce a powered, short burst beam. 
A medium range energy weapon that utilizes externally stored chemicals to produce a powered, short burst beam. 
A medium range energy weapon that utilizes externally stored chemicals to produce a powered, short burst beam. 
A medium range energy weapon that utilizes externally stored chemicals to produce a powered, short burst beam. 
A medium range energy weapon that utilizes externally stored chemicals to produce a powered, short burst beam. 
A member of our Church has decided to go rogue and kill settlers, this cannot stand! Defend the surviving settlers from the attacking scavengers, while finding out information on the heretic.
A member of our Church has decided to go rogue and kill settlers, this cannot stand! Defend the surviving settlers from the attacking scavengers, while finding out information on the heretic.
A member of our Church has decided to go rogue and kill settlers, this cannot stand! Defend the surviving settlers from the attacking scavengers, while finding out information on the heretic.
A millenium ago history was made - fusion power was achieved, and the world would never be the same. Centuries later fusion is the standard for power generation for nearly all human endeavors. Manufactured en masse on developed worlds, these critical components are occasionally in short supply on the edges of the InnerSphere. 
A minor attack on an insignificant production facility. Go ahead, give yourself a pat on the back.
A modified hatchet designed as a heavy melee weapon for heavy 'Mech use.
A modified hatchet designed as a heavy melee weapon for heavy 'Mech use.
A modified hatchet designed as a heavy melee weapon for heavy 'Mech use.
A modified hatchet designed as a heavy melee weapon for heavy 'Mech use.
A modified hatchet designed as a heavy melee weapon for heavy 'Mech use.
A mystery contract has appeared in {SystemName}
A nearby agricultural system may have supplies we desperately need, but we can't ignore their local militia forces, which are composed of native farmers. The biggest advantage they have against us is they're already on high alert due to the Black Inferno's recent strike, so they'll be expecting trouble. They just don't know what kind of trouble, and they're certainly not expecting us.
A nearby agricultural system may have supplies we desperately need, but we can't ignore their local militia forces, which are composed of native farmers. The biggest advantage they have against us is they're already on high alert due to the Black Inferno's recent strike, so they'll be expecting trouble. They just don't know what kind of trouble, and they're certainly not expecting us.
A new aerodynamic hull with less drag allows missiles to travel faster and farther.
A new aerodynamic hull with less drag allows missiles to travel faster and farther.
A new coolant pump within the 'Mech moves extra coolant through systems as they are used, reducing heat spikes.
A new design for the cooling enclosure around the fusion reactor reduces the engine's load on heat sinks, allowing them to cool the 'Mech faster.
A new early warning system has been installed on {OrbitalName}. We want you to get down there and bust it up before it becomes fully operational. Otherwise it's going to get much harder for us to sneak onto the planet in the future.
A new early warning system has been installed on {OrbitalName}. We want you to get down there and bust it up before it becomes fully operational. Otherwise it's going to get much harder for us to sneak onto the planet in the future.
A new early warning system has been installed on {OrbitalName}. We want you to get down there and bust it up before it becomes fully operational. Otherwise it's going to get much harder for us to sneak onto the planet in the future.
A new early warning system has been installed on {OrbitalName}. We want you to get down there and bust it up before it becomes fully operational. Otherwise it's going to get much harder for us to sneak onto the planet in the future.
A new warhead design directs the same explosive charge more efficiently towards the target.
A new warhead design directs the same explosive charge more efficiently towards the target.
A newly designed fuse and detonator combination fitted to existing explosive shells increase the damage output of ballistic weaponry.
A newly designed fuse and detonator combination fitted to existing explosive shells increase the damage output of ballistic weaponry.
A noble attempt, but a failure nonetheless. This has done nothing to quench our bloodlust.
A number of the WMDs appear to be missing, and we lack the resources to track them. This will result in utter catastrophe.
A number of {EmployerFaction} ’Mechs are undergoing repairs to supplement the ongoing war efforts on {OrbitalName}. We believe {OpponentFaction} forces have targeted one or more of our repair facilities for destruction. Protect not only our ’Mechs but also the technicians performing the backbreaking labor required to keep us in this fight.
A number of {EmployerFaction} ’Mechs are undergoing repairs to supplement the ongoing war efforts on {OrbitalName}. We believe {OpponentFaction} forces have targeted one or more of our repair facilities for destruction. Protect not only our ’Mechs but also the technicians performing the backbreaking labor required to keep us in this fight.
A number of {OpponentFaction} forces have been making incursions into systems near {SystemName}, which means they have significant bounties on their heads. One of the largest groups has been tracked to {OrbitalName}. Take down as many of the opposition there as you can, and remember, the more you take down the better the pay.
A number of {OpponentFaction} forces have been making incursions into systems near {SystemName}, which means they have significant bounties on their heads. One of the largest groups has been tracked to {OrbitalName}. Take down as many of the opposition there as you can, and remember, the more you take down the better the pay.
A number of {OpponentFaction} forces have been making incursions into systems near {SystemName}, which means they have significant bounties on their heads. One of the largest groups has been tracked to {OrbitalName}. Take down as many of the opposition there as you can, and remember, the more you take down the better the pay.
A number of {OpponentFaction} forces have been making incursions into systems near {SystemName}, which means they have significant bounties on their heads. One of the largest groups has been tracked to {OrbitalName}. Take down as many of the opposition there as you can, and remember, the more you take down the better the pay.
A once-noble MechWarrior marched into battle under the flag of the Draconis Combine. This warrior represented the best of Kuritan ideals, bringing honor, loyalty, and courage onto the battlefield.<cf><cf>Unfortunately this warrior has abandoned the bushido code. Not only did they lose their way, they corrupted other sons and daughters of the Dragon with their false promises of Davion protection. These defectors have crossed the enemy border and are currently beyond our reach, but they are not beyond yours. Two star systems house known Kurita defectors. We request that you raid both worlds and purge them of the cowards.<cf><cf>The arm of the Dragon's justice is long, and your cooperation shall extend its reach even farther.
A once-noble MechWarrior marched into battle under the flag of the Draconis Combine. This warrior represented the best of Kuritan ideals, bringing honor, loyalty, and courage onto the battlefield.<cf><cf>Unfortunately this warrior has abandoned the bushido code. Not only did they lose their way, they corrupted other sons and daughters of the Dragon with their false promises of Davion protection. These defectors have crossed the enemy border and are currently beyond our reach, but they are not beyond yours. Two star systems house known Kurita defectors. We request that you raid both worlds and purge them of the cowards.<cf><cf>The arm of the Dragon's justice is long, and your cooperation shall extend its reach even farther.
A patchwork device designed to override safe engine output levels to achieve short bursts of speed. Sustained overuse risks structural damage in the center torso. Compatible with Motive Upgrade Mk I hardpoints on 20-25 ton 'Mechs.
A patchwork device designed to override safe engine output levels to achieve short bursts of speed. Sustained overuse risks structural damage in the center torso. Compatible with Motive Upgrade Mk II hardpoints on 30-45 ton 'Mechs.
A patchwork device designed to override safe engine output levels to achieve short bursts of speed. Sustained overuse risks structural damage in the center torso. Compatible with Motive Upgrade Mk II hardpoints on 30-45 ton 'Mechs.
A patchwork device designed to override safe engine output levels to achieve short bursts of speed. Sustained overuse risks structural damage in the center torso. Compatible with Motive Upgrade Mk III hardpoints on 50-65 ton 'Mechs.
A patchwork device designed to override safe engine output levels to achieve short bursts of speed. Sustained overuse risks structural damage in the center torso. Compatible with Motive Upgrade Mk III hardpoints on 50-65 ton 'Mechs.
A patchwork device designed to override safe engine output levels to achieve short bursts of speed. Sustained overuse risks structural damage in the center torso. Compatible with Motive Upgrade Mk IV hardpoints on 70-85 ton 'Mechs.
A patchwork device designed to override safe engine output levels to achieve short bursts of speed. Sustained overuse risks structural damage in the center torso. Compatible with Motive Upgrade Mk IV hardpoints on 70-85 ton 'Mechs.
A patchwork device designed to override safe engine output levels to achieve short bursts of speed. Sustained overuse risks structural damage in the center torso. Compatible with Motive Upgrade Mk V hardpoints on 90-100 ton 'Mechs.
A patchwork device designed to override safe engine output levels to achieve short bursts of speed. Sustained overuse risks structural damage in the center torso. Compatible with Motive Upgrade Mk V hardpoints on 90-100 ton 'Mechs.
A perfect opportunity lost! This setback will cost us years.
A perfect opportunity lost! This setback will cost us years.
A petty, unprovoked attack on our forces. Truly cowardly.
A petty, unprovoked attack on our forces. Truly cowardly.
A popular Federated Suns beverage, it is notable for shipping in a pyramid shaped can. The shape and size of this can design just so happens to be the correct measurements for use as a substitute track tension gauge. On far flung worlds where supplies are limited this drink therefore has the twofold advantage of being useful both a useful tool and, of course, a delicious beverage.  
A portion of the Isle of Skye's populace has grown distant from the Lyran Commonwealth government, as its hands-off approach has left these constituents espousing little national identity or pride. This has been exacerbated by the continued loss of Skye worlds to other Great Houses throughout the Third Succession War. Despite calls from Tharkad to Aldo Lestrade IV, Duke of Summer and leader of the Federation of Skye, to calm situation, the man only seems to be agitating the waters. The once-civil debate has boiled over into violence as a push for independence has risen, and both sides are enforcing their will by attacking critical strategic targets. Rumors persist that personnel from various Skye Rangers regiments are disguising themselves or are "on vacation" and are actively supporting this so-called Free Skye movement. Your services are requested to help the Archon put a stop the Isle of Skye's secession movement.
A portion of the Isle of Skye's populace has grown distant from the Lyran Commonwealth government, as its hands-off approach has left these constituents espousing little national identity or pride. This has been exacerbated by the continued loss of Skye worlds to other Great Houses throughout the Third Succession War. Despite calls from Tharkad to Aldo Lestrade IV, Duke of Summer and leader of the Federation of Skye, to calm the situation, the man only seems to be agitating the waters. The once-civil debate has boiled over into violence as a push for independence has risen, and both sides are enforcing their will by attacking critical strategic targets. Rumors persist that personnel from various Skye Rangers regiments are disguising themselves or are "on vacation" and are actively supporting this so-called Free Skye movement. Your services are requested to help the Archon put a stop the Isle of Skye's secession movement.
A potent energy weapon with long range and very high damage, but produces massive heat.
A potent energy weapon with long range and very high damage, but produces massive heat.
A potent energy weapon with long range and very high damage, but produces massive heat.
A potent energy weapon with long range and very high damage, but produces massive heat.
A potent energy weapon with long range and very high damage, but produces massive heat.
A potent energy weapon with long range and very high damage, but produces massive heat.
A prototype electronic warfare sensor enhancement suite that augments a 'Mech’s detection capabilities. Extends base sensor range, and allows for the detection of units outside of line of sight within the probe's enhanced sensor range. Reduces the HUD distortion caused by hostile ECMs. Compatible with Active Probe hardpoints.
A prototype suite of electronic warfare countermeasures that, by default, shields friendly units within its disrupt range from hostile sensors and homing missiles. Hostiles within the disrupt range have their sensors further suppressed, and suffer accuracy penalties, against all units. Can be toggled into counter mode, which disables all hostile ECMs within its range. Compatible with ECM hardpoints.
A raid is targeting a collection of military barracks on {OrbitalName}. The incoming {OpponentFaction} forces believe these structures quarter soldiers, but at present they are acting as temporary housing for refugees fleeing recent conflict zones. Do everything you can to stand against the raiders and prevent unnecessary innocents from dying due to bad intel.
A raid is targeting a collection of military barracks on {OrbitalName}. The incoming {OpponentFaction} forces believe these structures quarter soldiers, but at present they are acting as temporary housing for refugees fleeing recent conflict zones. Do everything you can to stand against the raiders and prevent unnecessary innocents from dying due to bad intel.
A rebellion in this star system
A rebellion will never truly die until its root cause is satisfied. If the Archon would acquiesce to our wishes, Free Skye would not need to exist.
A resounding success! Not only have the forces been overwhelmed, but Takeda himself is dead!
A revolution is brewing in the Rasalhague region, Commander. The residents there have long sought to be free from Draconis rule, and things are starting to get ugly. To make matters worse, the Lyran Commonwealth is backing Rasalhague freedom, since a new territory would create a nice buffer between them and Draconis space.<cf><cf>When you have that sort of powder keg, the demand for our services will be exceptionally high.
A risk taker and daredevil since his youth on the fringes of Kurita space, the mercenary life was Minato Umatsu's only possible calling in the Inner Sphere.
A rogue mercenary group known as Death’s Legion have struck a Kurita weapons facility and stolen various arms and armaments. They’re storing them on a planet called Grumium. Your mission is to get to that planet, eliminate the entire enemy force, and clear the way for our salvage teams to recover the merchandise. These mercenaries will likely have heavy ‘Mech support , so expect an extended fight.
A ruse? All this death and destruction... For what?
A series of leaked documents from several weapons manufacturers allow your technicians to tune a 'Mech's weapon systems slightly beyond spec, for increased damage.
A shameful attack! How did you know we were here? Who are you working for?
A shipping company - mostly supplying food, medicine and materials to the outer settlements along the Periphery - is being run out of business by ComStar. ComStar is achieving this goal by using the services of local raiders. Your job is to defend the shipping company’s main supply depot and prevent it from taking any significant damage, eliminating raider forces as necessary. The strength of these raiders has no doubt been augmented by ComStar’s ready-access to a deep inventory of ‘Mechs, so it won’t be a walk in the park.
A short description of his title, job, role, etc.  Something that can be inserted into a sentence (ie 'CEO of Boeing Industries')
A small caliber, short range energy weapon that utilizes externally stored chemicals to produce a short burst point defense beam.
A small caliber, short range energy weapon that utilizes externally stored chemicals to produce a short burst point defense beam.
A small caliber, short range energy weapon that utilizes externally stored chemicals to produce a short burst point defense beam.
A small caliber, short range energy weapon that utilizes externally stored chemicals to produce a short burst point defense beam.
A small caliber, short range energy weapon that utilizes externally stored chemicals to produce a short burst point defense beam.
A small caliber, short range energy weapon that utilizes externally stored chemicals to produce a short burst point defense beam.
A solid opening salvo. But this war is just getting started. Doriya was manned mostly by planetary militia. While they might have been some of the toughest militia in the Inner Sphere, they still don't hold a candle to the hardened CCAF regiments that call Tikonov their home. Always assume the next fight is going to be tougher then the last and that it will come sooner than you think. So be sure to pace yourself and your personnel out there.<cf><cf>Our next operation is scheduled to commence in fifteen days. If your 'Mechs are in need of repair be sure to get your techs started on them immediately. Even if they won't be ready for your next deployment, getting their repairs in the queue might be the difference between life and death in the coming months of this campaign. Always remember, Operation RAT will not be a sprint. It's going to be a marathon. So never overcommit to a single battle if it means that we'll lose the war.
A somber anniversary today as the ongoing 3rd Succession War grinds its way into the 150th year of open conflict between the five Great Houses of the Inner Sphere. The conflict initially began in 2866 when House Kurita attacked the Lyran Commonwealth systems of Chateau and Icar as retaliation for Commonwealth traders making inroads with the Rasalhague regional markets in open defiance of Kuritan trade embargoes aimed at stopping such behavior. In short succession each of the remaining Great Houses executed similar tit-for-tat raids against one another until all parties found themselves once again dragged into open conflict.<cf><cf>The 1st and 2nd Succession Wars were viewed as high-intensity conflicts that saw an unprecedented scale of wanton destruction at the hands of nuclear and chemical strikes against critical infrastructure that resulted in hundreds of systems being depopulated or abandoned, and an outright technological regression. By contrast, the 3rd Succession War has thus far pulled the entire Inner Sphere into a perpetual state of low-intensity warfare. Where focused mass destruction has given way to an unending series of skirmishes, raids, and proxy wars deep into the heart of opposing territories. As the century and a half long meat grinder has gone on, the depleted house forces have increasingly turned to mercenaries to supplement their standing armies and execute raids deep behind enemy lines.
A specialty BattleMech originally designed in 2550, the Firestarter became the de facto standard for incendiary platforms. With production numbering well into the thousands, Firestarters were a common sight among House and mercenary troops throughout the Succession Wars. Still common today, Firestarters are often seen as replacements in recon lances instead of their intended specialized role.
A specialty BattleMech originally designed in 2550, the Firestarter became the de facto standard for incendiary platforms. With production numbering well into the thousands, Firestarters were a common sight among House and mercenary troops throughout the Succession Wars. Still common today, Firestarters are often seen as replacements in recon lances instead of their intended specialized role.
A specialty BattleMech originally designed in 2550, the Firestarter became the de facto standard for incendiary platforms. With production numbering well into the thousands, Firestarters were a common sight among House and mercenary troops throughout the Succession Wars. Still common today, Firestarters are often seen as replacements in recon lances instead of their intended specialized role.
A specialty BattleMech originally designed in 2550, the Firestarter became the de facto standard for incendiary platforms. With production numbering well into the thousands, Firestarters were a common sight among House and mercenary troops throughout the Succession Wars. Still common today, Firestarters are often seen as replacements in recon lances instead of their intended specialized role.
A specialty BattleMech originally designed in 2550, the Firestarter became the de facto standard for incendiary platforms. With production numbering well into the thousands, Firestarters were a common sight among House and mercenary troops throughout the Succession Wars. Still common today, Firestarters are often seen as replacements in recon lances instead of their intended specialized role.
A specialty BattleMech originally designed in 2550, the Firestarter became the de facto standard for incendiary platforms. With production numbering well into the thousands, Firestarters were a common sight among House and mercenary troops throughout the Succession Wars. Still common today, Firestarters are often seen as replacements in recon lances instead of their intended specialized role.
A specialty BattleMech originally designed in 2550, the Firestarter became the de facto standard for incendiary platforms. With production numbering well into the thousands, Firestarters were a common sight among House and mercenary troops throughout the Succession Wars. Still common today, Firestarters are often seen as replacements in recon lances instead of their intended specialized role.
A spy foolish enough to get caught is useless. 
A spy foolish enough to get caught is useless. 
A standard heat sink.  Both dissipates heat from the 'Mech and allows a greater build up of heat before shutdown occurs.
A superior fire 'Mech Developed by StarCorps, The Free World’s League’s answer to the Archer. Possesses good speed for its size, thanks to a strand 255 fusion engine, enabling it to push the pace against both heavy and assault units. Boasting fifty LRM tubes the Longbow can provide superior missile support, but that is offset by a small laser backup and a lack of armor CASE that renders it vulnerable during close combat encounters, especially against ammo blasts.
A superior fire 'Mech Developed by StarCorps, The Free World’s League’s answer to the Archer. Possesses good speed for its size, thanks to a strand 255 fusion engine, enabling it to push the pace against both heavy and assault units. Boasting fifty LRM tubes the Longbow can provide superior missile support, but that is offset by a small laser backup and a lack of armor CASE that renders it vulnerable during close combat encounters, especially against ammo blasts.
A superior fire 'Mech Developed by StarCorps, The Free World’s League’s answer to the Archer. Possesses good speed for its size, thanks to a strand 255 fusion engine, enabling it to push the pace against both heavy and assault units. Boasting fifty LRM tubes the Longbow can provide superior missile support, but that is offset by a small laser backup and a lack of armor CASE that renders it vulnerable during close combat encounters, especially against ammo blasts.
A superior fire 'Mech Developed by StarCorps, The Free World’s League’s answer to the Archer. Possesses good speed for its size, thanks to a strand 255 fusion engine, enabling it to push the pace against both heavy and assault units. Boasting fifty LRM tubes the Longbow can provide superior missile support, but that is offset by a small laser backup and a lack of armor CASE that renders it vulnerable during close combat encounters, especially against ammo blasts.
A surprise attack has been executed on {OrbitalName}, and our only line of defense is a small, and frankly under-equipped and under-skilled garrison force. Our main fleets are too far to reach them in time, so we are turning to any Mercenary willing to come to their aid.
A surprise attack has been executed on {OrbitalName}, and our only line of defense is a small, and frankly under-equipped and under-skilled garrison force. Our main fleets are too far to reach them in time, so we are turning to any Mercenary willing to come to their aid.
A surprise attack has been executed on {OrbitalName}, and our only line of defense is a small, and frankly under-equipped and under-skilled garrison force. Our main fleets are too far to reach them in time, so we are turning to any Mercenary willing to come to their aid.
A surprise attack has been executed on {OrbitalName}, and our only line of defense is a small, and frankly under-equipped and under-skilled garrison force. Our main fleets are too far to reach them in time, so we are turning to any Mercenary willing to come to their aid.
A suspected false-flag raid has dropped onto this planet. Intercept and engage the raiders. Hold position for as long as you are able. Your battleROM footage may allow us to determine the whether the raiders' identities is legitimate or falsified.
A suspected false-flag raid has dropped onto this planet. Intercept and engage the raiders. Hold position for as long as you are able. Your battleROM footage may allow us to determine the whether the raiders' identities is legitimate or falsified.
A system in an Industrial Hub may have one or more icons above its name on the Starmap.  These represent special items available in that system’s market.
A system in an Industrial Hub may have one or more icons above its name on the Starmap.  These represent special items available in that system’s market.
A temporary roadblock, but one we shall overcome. We'll be seeing you.
A temporary setback, but we will not relent. The next time you face us, things will end much worse for you.
A temporary setback, but we will not relent. The next time you face us, things will end much worse for you.
A temporary setback, but we will not relent. The next time you face us, things will end much worse for you.
A temporary setback, but we will not relent. The next time you face us, things will end much worse for you.
A temporary setback, but we will not relent. The next time you face us, things will end much worse for you.
A temporary setback, but we will not relent. The next time you face us, things will end much worse for you.
A thruster that allows a 'Mech to temporarily take flight.  Designed for 'Mechs weighing 20 - 35 tons.
A thruster that allows a 'Mech to temporarily take flight.  Designed for 'Mechs weighing 40 - 55 tons.
A thruster that allows a 'Mech to temporarily take flight.  Designed for 'Mechs weighing 60 - 75 tons.
A thruster that allows a 'Mech to temporarily take flight.  Designed for 'Mechs weighing 80 - 85 tons.
A thruster that allows a 'Mech to temporarily take flight.  Designed for 'Mechs weighing 90 - 100 tons.
A top of the line sensor enhancement suite that augments a 'Mech’s detection capabilities. Extends base sensor range, and allows for the detection of units outside of line of sight within the probe's enhanced sensor range. Reduces the HUD distortion caused by hostile ECMs. Compatible with Active Probe hardpoints.
A total failure! Not only did you fail but now I'm going to have to take the blame for this blunder as well. My days as planetary governor are probably numbered.
A true relic of the Star League era, the Phoenix Hawk was produced in great numbers. A staple of recon lances since its inception in 2568, the basic Phoenix Hawk model has been in the standard service of every House military since the fall of the Star League and is still produced - or being reintroduced - in almost every Successor State. Its mix of speed, jump capability, and laser weaponry make it an ideal scout.
A true relic of the Star League era, the Phoenix Hawk was produced in great numbers. A staple of recon lances since its inception in 2568, the basic Phoenix Hawk model has been in the standard service of every House military since the fall of the Star League and is still produced - or being reintroduced - in almost every Successor State. Its mix of speed, jump capability, and laser weaponry make it an ideal scout.
A true relic of the Star League era, the Phoenix Hawk was produced in great numbers. A staple of recon lances since its inception in 2568, the basic Phoenix Hawk model has been in the standard service of every House military since the fall of the Star League and is still produced - or being reintroduced - in almost every Successor State. Its mix of speed, jump capability, and laser weaponry make it an ideal scout.
A true relic of the Star League era, the Phoenix Hawk was produced in great numbers. A staple of recon lances since its inception in 2568, the basic Phoenix Hawk model has been in the standard service of every House military since the fall of the Star League and is still produced - or being reintroduced - in almost every Successor State. Its mix of speed, jump capability, and laser weaponry make it an ideal scout.
A true relic of the Star League era, the Phoenix Hawk was produced in great numbers. A staple of recon lances since its inception in 2568, the basic Phoenix Hawk model has been in the standard service of every House military since the fall of the Star League and is still produced - or being reintroduced - in almost every Successor State. Its mix of speed, jump capability, and laser weaponry make it an ideal scout.
A true relic of the Star League era, the Phoenix Hawk was produced in great numbers. A staple of recon lances since its inception in 2568, the basic Phoenix Hawk model has been in the standard service of every House military since the fall of the Star League and is still produced - or being reintroduced - in almost every Successor State. Its mix of speed, jump capability, and laser weaponry make it an ideal scout.
A weapon can only fit into a hardpoint of the exact same type.
A weapon can only fit into a hardpoint that is the same size or larger.
A year after the signing of the Kaptyan accords, Hellspont Industries in partnership with the CCAF and Luthien Armor Works have unveiled the CGR-1A5. The accords have proved a valuable boon, facilitating arms trades with House Kurita's Luthien Armor Works. Hellspront Industries have produced the CGR-1A5 as a ground-up Capellan field refit of the typically loathed CGR-1A1 and the mediocre CGR-1L purchased through LAW as military surplus.<cf><cf>The CGR-1A5 completely reinvents the Charger by downgrading the CGR-1A1's massive engine into something befitting its size. The freed up tonnage has allowed Hellspont's factories to add five tons of additional armor and completely rework the weapon loadout form the ground up. Providing the 'Mech with a devastating close range armaments consisting of a Tomodzuru Heavy Autocannon, a pair of large Bical SRM launchers, and an Argra 3L Medium laser.<cf><cf>Strategic Military Director Pavel Ridzik has already praised early field tests of the CGR-1A5 declaring it one of the most impressive assault 'Mechs he has ever seen. He is now working to quickly distribute the design among the many Confederation battalions as fast as Hellspont Industries can refit them.
A1M4 Data Cache
A1M4 Data Cache
A2M2_Farm
A2M2_Port
A2M4_1
A2M4_2_3
A2M4_4
A3M3
A3M3
A:
ABANDON
ABANDON
ABANDON GAME
ABANDON JOB
ABC Asc
ABC Asc
ABC Desc
ABC Desc
ABORT
ABORT
ABORT
ABORT
ABORT CAMPAIGN
ABORT MISSION
ABORT MISSION
ABORTED
AC/10
AC/10
AC/10
AC/10
AC/10
AC/10
AC/10
AC/10 Ammo
AC/10 Half Ammo
AC/10-BF
AC/10-BF
AC/10-BF
AC/10-BF
AC/10-BF
AC/10-BF
AC/10-RF
AC/10-RF
AC/10-RF
AC/10-RF
AC/10-RF
AC/10-RF
AC/2
AC/2
AC/2
AC/2
AC/2
AC/2
AC/2
AC/2
AC/2 Ammo
AC/2 Half Ammo
AC/2-BF
AC/2-BF
AC/2-BF
AC/2-BF
AC/2-BF
AC/2-BF
AC/2-RF
AC/2-RF
AC/2-RF
AC/2-RF
AC/2-RF
AC/2-RF
AC/20
AC/20
AC/20
AC/20
AC/20
AC/20
AC/20
AC/20 Ammo
AC/20 Half Ammo
AC/20-BF
AC/20-BF
AC/20-BF
AC/20-BF
AC/20-BF
AC/20-BF
AC/20-RF
AC/20-RF
AC/20-RF
AC/20-RF
AC/20-RF
AC/20-RF
AC/5
AC/5
AC/5
AC/5
AC/5
AC/5
AC/5
AC/5 Ammo
AC/5 Half Ammo
AC/5-BF
AC/5-BF
AC/5-BF
AC/5-BF
AC/5-BF
AC/5-BF
AC/5-RF
AC/5-RF
AC/5-RF
AC/5-RF
AC/5-RF
AC/5-RF
ACCELERATION (KM/H/S)
ACCEPT
ACCEPT
ACCEPT
ACCEPT
ACCEPT
ACCEPT
ACCEPT
ACCEPT
ACCEPT
ACCEPT
ACCEPT
ACCUMULATED REWARDS
ACHERNAR’S NEW DERVISH LAUNCHED FOR THE AFFC
ACHIEVEMENT UNLOCKED
ACHIEVEMENT UNLOCKED
ACHIEVEMENT UNLOCKED
ACHIEVEMENT UNLOCKED
ACHIEVEMENTS
ACQUIRE SUPPLIES
ACTIVATE
ACTIVATE DLC
ACTIVATE MOD
ACTIVE CONTROLLER DISCONNECTED
ACTIVE HANGAR
ACTIVE HANGAR FULL
ACTIVE JOBS:
ACTIVE JOBS: {Current}/{Total}
ADD AI PILOT
ADD AI PILOT
ADD CONTACT
ADD CONTACT
ADD CONTACT
ADD NEW CONTACT
ADDVANCE TIME
ADVANCE
ADVANCE
ADVANCING TIME...
AF POINTS
AFFC
AFFC
AFFS FORCES SUCCESSFULLY DEFEND GALTOR III FROM MASSIVE KURITAN INVASION
AFFS RETOOLS CAPTURED CAPELLAN PROTOTYPE 'MECHS
AFTER THIS PAYMENT YOUR FINAL FUNDS WILL BE
AI
AI DPS Limit:
AI PILOT
AI PILOT
AI PILOT
AI PILOT
AI PILOT
AI PILOT
AI PILOT
AI PILOT
AI PILOT
AI PILOT
AI PILOT
AI PILOT
AI PILOT
AI PILOT
AI PILOT
AI PILOT
AI PILOT
AI PILOT
AI PILOT
AI PILOT
AIM ASSIST
AIM ASSIST
AIR STRIKE INTERFACE ACTIVE
AIR STRIKE SCOPE ACTIVE
AIR UNITS
AIR UNITS
AIR UNITS
AIRSTRIKE
AIRSTRIKE
AIRSTRIKE<cf>UNAVAILABLE
AIRSTRIKE DEBUGGER
AIRSTRIKE SUPPORT
AIRSTRIKE SUPPORT
AIRSTRIKES
ALL
ALL
ALL
ALL
ALL
ALL
ALLIED EXTRACTION
ALLOCATE NEGOTIATION POINTS
ALREADY BOUND
ALT
ALT
ALTERNATIVE 'MECH MELEE WEAPONS BEGIN TO SHOW UP ON THE MARKET
AMBUSH [{tile}-({sec})]  BV Pool= {bv}  UnitLimit={limit}
AMMO
AMS
AMS
AMS
AMS
AMS
AMS
AMS
AMS
AMS
AMS
AMS
AMS
AMS
AMS
AMS Ammo
AMS Half Ammo
AMS: OFF
AMS: ON
ANH-1A
ANH-1A
ANH-1E
ANH-1X
ANH-2A
ANISOTROPY QUALITY
ANTI-ALIASING MODE
ANTI-ALIASING QUALITY
ANTI-MISSILE SYSTEM MANUFACTURING ON THE RISE
ANTON MARIK DECLARES WAR ON BROTHER JANOS
AP
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLEJACK
APPLY
APPLY
APPLY
APPLY
APPLY
APPLY
APPLY
APPLY
APPLY
APPLY
APPLY
APPLY
APPLY
APPLY
APPLY
APPLY
APPLY ALL
APPLY CURRENT TO ALL PPV
APPROACHING DROP ZONE
APPROACHING DROP ZONE
ARC-2K
ARC-2P
ARC-2R
ARC-2RB
ARC-2S
ARC-2W
ARC-AGC
ARC-T
ARCHON PROPOSES PEACE! WISHES TO UNITE THE GREAT HOUSES
ARCHON-EMERITUS KATRINA STEINER DEAD AT 63
ARCTURAN ARMS ENGINEER
ARE YOU SURE YOU WANT TO CANCEL WORK ORDER?
ARE YOU SURE YOU WANT TO LEAVE THE SYSTEM?
ARE YOU SURE YOU WANT TO QUIT?
ARE YOU SURE YOU WANT TO QUIT?
ARE YOU SURE YOU WANT TO QUIT?
ARENA FAME POINTS
ARM LOCK:<cf>OFF
ARM LOCK:<cf>ON
ARMOR
ARMOR
ARMOR
ARMOR
ARRESTED DRAGOONS EXECUTED BY ORDER OF ANTON MARIK
AS7-BH
AS7-D
AS7-D
AS7-K
AS7-KR
AS7-P
AS7-RS
ASN-101
ASN-21
ASN-25
ASN-26
ASN-27
ASN-DD
ASSASSINATION: Start at the top
ASSAULT
ASSAULT
ASSAULT MECHS RECOVERED FROM DRACONIS COMBINE PROVED FLAWED
ASSETS
AT
ATLAS A7-D
ATOI {tid}:  Add entry
ATOI {tid}:  contracts recorded for {orbital} :: TOI-ID={guid}
ATOI {tid}:  {label} Mission={Mname} || Type={type} || Sys {sys}/{orbital} || Summary: {summary} || Emp={emp} || Targ={targ} || MissionKey={key}
ATOI {tid}:  {label} Mission={Mname} || Type={type} ||Sys {sys}/{orbital} || Summary: {summary} || MissionKey={key}
ATOI {tid}: Activating {num} contracts in {sys}
ATOI {tid}: Added contract on {orbital} :: TOI-ID={guid} | ScenarioID={scen}
ATOI {tid}: Deactivating {num} contracts in {sys} :
ATOI {tid}: {status} Terminating contract on {sys} {orbital} :: TOI-ID={toi} | ScenarioID={guid}
ATOI {tiid}: DUMP ActivityTOI States #{indx} "{state}"=
ATTACK MY TARGET
ATTENTION: This is an outgoing transmission to all MRB-approved Mercenary Companies. Fierce fighting has broken out in {SystemName}, and our besieged troops require immediate assistance. We are prepared to contract any willing groups to head planet side and provide backup in the skirmish. You will be adequately compensated for your efforts.
ATTENTION: This is an outgoing transmission to all MRB-approved Mercenary Companies. Fierce fighting has broken out in {SystemName}, and our besieged troops require immediate assistance. We are prepared to contract any willing groups to head planet side and provide backup in the skirmish. You will be adequately compensated for your efforts.
ATTENTION: This is an outgoing transmission to all MRB-approved Mercenary Companies. Fierce fighting has broken out in {SystemName}, and our besieged troops require immediate assistance. We are prepared to contract any willing groups to head planet side and provide backup in the skirmish. You will be adequately compensated for your efforts.
ATTENTION: This is an outgoing transmission to all MRB-approved Mercenary Companies. Fierce fighting has broken out in {SystemName}, and our besieged troops require immediate assistance. We are prepared to contract any willing groups to head planet side and provide backup in the skirmish. You will be adequately compensated for your efforts.
ATTENTION: This is an outgoing transmission to all MRBC-approved Mercenary Companies.Fierce fighting has broken out in {SystemName}, and our besieged troops require immediate assistance. Any willing groups are to head planet side and provide backup in the skirmish. You will be compensated adequately. 
AUTO
AUTO
AUTO DETECT
AUTOMATIC
AUTOMATIC
AVAILABLE 'MECHS
AVAILABLE CONTRACTS
AVAILABLE CONTRACTS
AVAILABLE JOBS
AWS-8Q
AWS-8R
AWS-8T
AWS-8V
AWS-9M
AWS-PB
Abandon
Abandoned
Abandoned
Abandoned Contract
Abandoned Contract  {ContractName}
Abandoned Facility
Abandoned Terran Worlds
Abara
Abara
Abe
Abe Nakamura
Abe Nakamura
Abilities
Abilities
Ability
Ability Test
Abort
Abort Mission - Emergency Evac
Aborted
Aborted
Aborted
Aborting the Mission
Aborting the Mission
AbortionMessage
Abundant
Acceleration Boost
Acceleration Boost
Accept
Accept a mission for deployment
Accept mission for deployment
Accepted {ObjectiveName}
Accepting a Contract
Accepting this contract will prevent you from taking any additional contracts till the client releases you. 
Accepting this contract will prevent you from taking any additional contracts until the client releases you. 
Accepting this contract will prevent you from taking any additional contracts until the client releases you. 
Accepting this offer will cede travel and mission control to your employer for 1 month.
Accepting this offer will cede travel and mission control to your employer for 1 week.
Accepting this offer will cede travel and mission control to your employer for 1 week.
Accepting this offer will cede travel and mission control to your employer for 1 year and 8 months.
Accepting this offer will cede travel and mission control to your employer for 1 year.
Accepting this offer will cede travel and mission control to your employer for 1 year.
Accepting this offer will cede travel and mission control to your employer for 2 years.
Accepting this offer will cede travel and mission control to your employer for one month.
Access Home screen to view
Access the 'Mech console to view the BattleMechs screen
Access the 'Mech console to view the BattleMechs screen
According to informants, a logistics error means that a significant amount of {OpponentFaction} ammunition on  {OrbitalName} happens to all be in one place. It would be a shame if something happened to it.  It would be a shame if YOU happened to it, in fact.
According to informants, a logistics error means that a significant amount of {OpponentFaction} ammunition on  {OrbitalName} happens to all be in one place. It would be a shame if something happened to it.  It would be a shame if YOU happened to it, in fact.
According to informants, a logistics error means that a significant amount of {OpponentFaction} ammunition on  {OrbitalName} happens to all be in one place. It would be a shame if something happened to it.  It would be a shame if YOU happened to it, in fact.
According to informants, a logistics error means that a significant amount of {OpponentFaction} ammunition on  {OrbitalName} happens to all be in one place. It would be a shame if something happened to it.  It would be a shame if YOU happened to it, in fact.
According to intercepted transmissions, the target sent a message to the Archon on Tharkad to grouse about the bandits that tried to murder him. Be wary of possible reprisals.
Accumulate a net worth of 100,000,000 C-bills in a campaign or career.
Accumulating enough Intel Points will raise your Hunter Level, providing you with rewards for each Hunter Level gained. Attaining higher Hunter Levels can lead to unique rewards only available from the Bounty Hunter.
Accumulating enough Intel Points will raise your Hunter Level, providing you with rewards for each Hunter Level gained. Attaining higher Hunter Levels can lead to unique rewards only available from the Bounty Hunter.
Accumulating enough Intel Points will raise your Hunter Level, providing you with rewards for each Hunter Level gained. Attaining higher Hunter Levels can lead to unique rewards only available from the Bounty Hunter.
Accumulating enough Intel Points will raise your Hunter Level, providing you with rewards for each Hunter Level gained. Attaining higher Hunter Levels can lead to unique rewards only available from the Bounty Hunter.
Accumulating enough Intel Points will raise your Hunter Level, providing you with rewards for each Hunter Level gained. Attaining higher Hunter Levels can lead to unique rewards only available from the Bounty Hunter.
Accumulating enough Intel Points will raise your Hunter Level, providing you with rewards for each Hunter Level gained. Attaining higher Hunter Levels can lead to unique rewards only available from the Bounty Hunter.
Accurate Focusing Arrays I
Accurate Focusing Arrays II
Acid Rain
Acidic rain and low visibility reducing sensors and energy weapon effectiveness
Acidic rain and low visibility reducing sensors and energy weapon effectiveness
Acquire Enemy Assets
Acquire Enemy Assets
Acquiring your services is already paying off. Small victories may not mean much in the grand scheme of things, but any inch we can deny Davion and his death squads offers glimmers of hope.<cf><cf>You gelled with The Fifth Amphigean well. Gerber is pleased to have you in their ranks. Continuing to fight with them should do well to shield you from the death to mercenaries edict The Coordinator stubbornly clings to. He has a penchant for short-sighted ignorance. <cf><cf>You’re on a fixed timeline now, Commander. Make any necessary repairs or refits. The next assignment promises to be unforgiving. You will need to be battle-ready at all times. Head to the jump point. Vega awaits. Your strength and resolve will be pushed to their breaking point.
Across the Republic, ronin forces are faltering. Aided by the DCMS, the KungsArmé has forced the surrender of numerous ronin commands throughout the Republic. With others going into hiding hoping to eventually regroup with the increasingly scattered and disorganized remnants.<cf><cf>One of these groups is led by Alexander Kurita, son of the primary ronin instigator Marcus Kurita. Alex is looking to fill the power vacuum in the ronin's leadership left after the death of his father and his network of cronies. He has raided the system of Radstadt looking to rally and resupply the remaining ronin forces to his father's cause. <cf><cf>Prince Magnusson believes that Alex is the final officer capable of rallying the surviving ronin under a single banner. Which is why the First Tyr have been assigned to travel to Radstadt to neutralize him. When he's taken out, the ronin will no longer have any senior officers to rally behind and should finally bring this war to an end. <cf><cf>The First Kavalleri have been in-system shadowing Alex's forces. We will link up and review the situation on the ground with them when we arrive. Make final preparations for departure then head to Gunzburg's jump point. I'll see you on Radstadt.
Act 1 Complete
Act as a decoy for as long as possible
Act as a decoy to draw Jessup's Avengers away from Avalon Shipping's latest, large shipment. Fight for as long as you are able before withdrawing. The longer you persist, the more convincing your efforts will be in keeping the pirates' attention away from our real shipment.
Act as a decoy to draw Jessup's Avengers away from Avalon Shipping's latest, large shipment. Fight for as long as you are able before withdrawing. The longer you persist, the more convincing your efforts will be in keeping the pirates' attention away from our real shipment.
Action
Action Name
Action Panel
Action Panel
Action Panel
Activate
Activate
Activate 'Mech
Activate (E)
Activate Garage
Activate MASC
Activate Repair Bay
Activate Repair Bay
Activate Repair Bay
Activate Repair Bay
Activate the east turret generator
Activate the east turret generator
Activate the west turret generator and repair bay
Activate the west turret generator and repair bay
Activate the ‘Mech repair bay
Activate the ‘Mech repair bay
Activate the ‘Mech repair bay
Activate the ‘Mech repair bay
Activate the ‘Mech repair bay
Activate the ‘Mech repair bay
Activated
Activates airstrikes and provides 3 strikes without initial cooldown
Active Hangar
Active Hangar
Active Hangar
Active Hangar
Active Hangar
Active Hangar
Active Jobs never expire and can be completed over any length of time.
Active Probe Hardpoints
Active Probe Slot
Active Probes
Active Probes
Active Probes
Active Probes
Active Probes
Active Probes have several effects on the 'Mech they’re equipped to.  The first effect of Active Probes is to increase the range of the 'Mech’s standard sensors.
Active Probes need to be equipped to an Active Probe hardpoint.
Active Profile Removed
Active Work Orders
Active Work Orders
Active Work Orders
Active Work Orders
Active Work Orders
Active Work Orders
Active enemy artillery emplacements.
Active enemy artillery emplacements. 
Active enemy artillery emplacements. 
Active enemy artillery emplacements. 
Active enemy artillery emplacements. 
Active enemy artillery emplacements. 
Activity
Activity
Activity
Activity
Activity in this star system
Add 10 of every health type of equipment to the player's inventory
Add Capture
Add Demolition
Add Destruction
Add Kill Units
Add one of every type of weapons to the player's inventory
Add one or more capture objectives
Add one or more demolition objectives
Add one or more destroy building objectives
Add one or more kill unit objectives
AddMissionComponent: {name} | "{text}" | {tags}
Addicks PDZ
Adding Decoy {foo}
Adding Decoy {foo}
Adding Equipment
Adding redundant electrical subsystems, and replacing key stress components with tougher materials, allows technicians to tune the 'Mech for increased top speed with a negligible increase in risk of failure.
Additional allied units defending the target garrison
Additional electrical connections to myomer bundles decrease signal reaction time across the bundle, increasing both acceleration and deceleration performance.
Additional electrical connections to myomer bundles decrease signal reaction time across the bundle, increasing both acceleration and deceleration performance.
Additional enemy forces destroyed: 0
Additional enemy forces destroyed: {0}
Additional heat conducting materials are installed around Jump Jets, cooling the jet between uses faster and allowing for repeated use over shorter periods.
Additional heat conducting materials are integrated into and around weapon barrels, transferring a small amount of excess heat into spent casings just before they are ejected.
Additional heat conducting materials are integrated into and around weapon barrels, transferring a small amount of excess heat into spent casings just before they are ejected.
Additional insulation around critical engine systems allows for greater heat buildup before the shutdown safety system becomes necessary.
Additional insulation around critical engine systems allows for greater heat buildup before the shutdown safety system becomes necessary.
Aditi Whidbey
Adjust the slider until all four corners are visible.
Adjusting the fusion reactor to allow for higher electrical output, and swapping some minor components to use the extra load, increases the damage potential of energy weapon systems.
Adjusting the fusion reactor to allow for higher electrical output, and swapping some minor components to use the extra load, increases the damage potential of energy weapon systems.
Adjusts how frequently enemy artillery fires on the player. Higher values result in more frequent volleys.
Adjusts how frequently enemy artillery fires on the player. Higher values result in more frequent volleys.
Adjusts the frequency of enemies targeting weaker components. Values less than one reduce the chance.
Adjusts the frequency of enemies targeting weaker components. Values less than one reduce the chance.
Adjusts various attributes in missions and company management to tune difficulty. In co-op play, the host's settings are used.
Adjusts various attributes in missions and company management to tune difficulty. In co-op play, the host's settings are used.
Advance along the nav point route and clear out hostile forces from planned FOB site
Advance along the nav point route and clear out hostile forces from planned FOB site
Advance into target area and ensure Ch-Sa Oleso is dusted out.
Advance into the Bavaria Mountains and destroy all encountered hostile forces, be them Kuritan ronin, or Lyran mercenaries. Our forces are still reeling from our previous engagement so pace yourself and support one another. If you identify Nicole Kelswa or the Kelswa Guards, be sure to prioritize their elimination. This is our one chance at putting an end to this monster. 
Advance into the Bavaria Mountains and destroy all encountered hostile forces, be them Kuritan ronin, or Lyran mercenaries. Our forces are still reeling from our previous engagement so pace yourself and support one another. If you identify Nicole Kelswa or the Kelswa Guards, be sure to prioritize their elimination. This is our one chance at putting an end to this monster. 
Advance into the Bavaria Mountains and destroy all encountered hostile forces, be them Kuritan ronin, or Lyran mercenaries. Our forces are still reeling from our previous engagement so pace yourself and support one another. If you identify Nicole Kelswa or the Kelswa Guards, be sure to prioritize their elimination. This is our one chance at putting an end to this monster. 
Advance into the city and destroy the target buildings.
Advance into the city and eliminate the marked Acturan media center and Government structure.
Advance into the city and eliminate the marked Acturan media center and Government structure.
Advance into the city and recover encrypted files belonging to Don' Carlos.
Advance into the city and recover encrypted files belonging to Don' Carlos.
Advance into the objective area and destroy the marked LCAF targets.
Advance into the target zone and destroy vacant Fourteenth legion bases.
Advance time until mission departure [Press TAB for Timeline] 
Advance time until mission departure.
Advance to Arcturan media center
Advance to Arcturan statehouse
Advance to Mercenary Review Board Center
Advance to Olesko's lance
Advance to complex wing at nav point 2
Advance to complex wing at nav point 3
Advance to complex wing at nav point 4
Advance to data terminal at Nav Point Alpha
Advance to data terminal at Nav Point Bravo
Advance to data terminal at Nav Point Charlie
Advance to data terminal at Nav Point Delta
Advance to enemy armory
Advance to food distribution hub
Advance to nav point Alpha
Advance to nav point Bravo
Advance to nav point Charlie
Advance to nav point Delta
Advance to round 1
Advance to round 2
Advance to round 3
Advance to round 4
Advance to the assigned nav point and eliminate all encountered ronin forces. Support any First Tyr forces in need of assistance along your assigned front. Let's make short work out of these ronin Commander so we can refocus our efforts at bringing Nicole Kelswa to justice. 
Advance to the assigned nav point and eliminate all encountered ronin forces. Support any First Tyr forces in need of assistance along your assigned front. Let's make short work out of these ronin Commander so we can refocus our efforts at bringing Nicole Kelswa to justice. 
Advance to the assigned nav point and eliminate all encountered ronin forces. Support any First Tyr forces in need of assistance along your assigned front. Let's make short work out of these ronin, Commander so we can refocus our efforts at bringing Nicole Kelswa to justice. 
Advance to the city
Advance to the extraction zone
Advance to the marked Arcturan Arms complex and eliminate all of the Arcturan guard forces.
Advance to the marked Arcturan Arms complex and eliminate all of the Arcturan guard forces.
Advance to the vacant 14th legion base.
Advanced
Advanced
Advanced
Advanced Controls
Advanced Controls
Advanced Controls
Aerial Vehicles
Aerodynamic Hull I
Aerodynamic Hull II
After Alexander Kerensky departed known space with the remains of the Star League Defense force, it was Minoru Kurita that would go on to claim the title of First Lord and set off a chain of events that would lead humanity into the darkness of the Succession Wars. His youngest son Zabu Kurita at the time served within the Kuritan royal guard, the Otomo, with his specially made Kintaro which he named Golden Boy. Eventually Zabu would go on to become the Coordinator of the Draconis Combine but his 'Mech was lost in the ensuing Succession Wars.
After a unanimous decision on Elgin today, the government of the Tikonov Free Republic voted to become a member of the Federated Commonwealth by joining the Sarna March. The independent nation agreed to disband and become a minor administrative district within the Sarna March, an administration uniting conquered and annexed systems under the rule of Melissa Steiner-Davion. <cf> <cf>In the aftermath of the Fourth Succession War and the tragic loss of Supreme Lord Pavel Ridzik, the Republic was left without a true leader for over a year. It then came to First Prince Hanse Davion to take the reins, ensuring the fractured people of the Republic they would see stability and proper leadership by joining the Sarna March. With the Tikonov Free Republic annexed, the Federated Commonwealth borders are officially joined, firmly uniting the two great Successor States. 
After all the posturing and preparation, was this the best you had to offer?
After almost a month of turbulent skirmishes, Duchess Candace Liao, announced this morning that the St. Ives Commonality has been reformed into the St. Ives Compact, breaking free from the Capellan Confederation. Candace Liao, heir and daughter of Chancellor Maximilian Liao abandoned the Confederation and fled to St. Ives inciting the secession. In collaboration with Federated Suns agents, the forces loyal to the Duchess were able to push back the fragmented CCAF and retake the capital world in under a month. As the Fourth Succession War takes its toll on House Liao, the Duchess wishes to preserve her nation’s people and culture by cooperating with Hanse Davion in order to avoid future conflicts with the dominant Federated Commonwealth. Reports say a formal alliance between the two groups is inevitable in order protect the small nation situated in the heart of Capellan territory. <cf> <cf>Following the loss of the Tikonov Commonality and the destruction of the CCAF by the Federated Suns the Capellan Confederation is in complete disarray. Their territory and forces nearly cut in half, this could be the beginning of the end for the once proud Successor State.
After an unfortunate (and costly) false start caused by quality and safety issues, the Shadow Hawk now seen throughout the Inner Sphere began production in 2550. With a diverse array of armaments the Shadow Hawk is a highly adaptable chassis, able to fit into almost any situation where a 'Mech might be needed.
After an unfortunate (and costly) false start caused by quality and safety issues, the Shadow Hawk now seen throughout the Inner Sphere began production in 2550. With a diverse array of armaments the Shadow Hawk is a highly adaptable chassis, able to fit into almost any situation where a 'Mech might be needed.
After an unfortunate (and costly) false start caused by quality and safety issues, the Shadow Hawk now seen throughout the Inner Sphere began production in 2550. With a diverse array of armaments the Shadow Hawk is a highly adaptable chassis, able to fit into almost any situation where a 'Mech might be needed.
After an unfortunate (and costly) false start caused by quality and safety issues, the Shadow Hawk now seen throughout the Inner Sphere began production in 2550. With a diverse array of armaments the Shadow Hawk is a highly adaptable chassis, able to fit into almost any situation where a 'Mech might be needed.
After an unfortunate (and costly) false start caused by quality and safety issues, the Shadow Hawk now seen throughout the Inner Sphere began production in 2550. With a diverse array of armaments the Shadow Hawk is a highly adaptable chassis, able to fit into almost any situation where a 'Mech might be needed.
After an unfortunate (and costly) false start caused by quality and safety issues, the Shadow Hawk now seen throughout the Inner Sphere began production in 2550. With a diverse array of armaments the Shadow Hawk is a highly adaptable chassis, able to fit into almost any situation where a 'Mech might be needed.
After an unfortunate (and costly) false start caused by quality and safety issues, the Shadow Hawk now seen throughout the Inner Sphere began production in 2550. With a diverse array of armaments the Shadow Hawk is a highly adaptable chassis, able to fit into almost any situation where a 'Mech might be needed.
After an unfortunate (and costly) false start caused by quality and safety issues, the Shadow Hawk now seen throughout the Inner Sphere began production in 2550. With a diverse array of armaments the Shadow Hawk is a highly adaptable chassis, able to fit into almost any situation where a 'Mech might be needed.
After avenging his murdered father, Michael Jones joined the 14th St. Ives Armored Calvary with the Vindicator he inherited from his late father. Dubbing it the St. Ives' Blues, Jones quickly became a close ally of St. Ives and its Dutchess, Candace Liao.
After being extinct for centuries, production of Guardian Electronic Countermeasure suites is once again available thanks to the innovation of the leading scientists of the Capellan Confederation. These advanced ECM suites created on Capella are specialized short-ranged devices used to shield friendly 'Mechs from hostile sensors while disrupting enemy targeting computers, communications and guided missile systems. Nearly identical to their Star League era equivalents, Guardian ECM suites are even capable of jamming and disrupting the electronics systems of Artemis and Narc armaments. Seeing enormous potential in the Guardian, CCAF officials gave the green light to Ceres Metals to restore the production lines and refit more BattleMechs with the Lostech device. The CEO of Ceres Metals proudly revealed that their flagship model, the Apple Churchill Golden Shield would soon be readily available for the CCAF's growing regiments, granting them a unparalleled technological advantage on the battlefield.
After decades of cooperation between the Lyran Commonwealth Armed Forces and the Armed Forces of the Federated Commonwealth, the creation of a new unified military command structure began last year with the creation of the Armed Forces of the Federated Commonwealth. Today marks the shutdown of the LCAF and AFFS as the AFFC takes over the last of their duties, finally completing their unification.
After it appears, a Campaign Mission’s contract will remain available until you accept it.  Some Campaign Missions will require you to complete multiple contracts to complete the mission.
After negotiating with our ambassador to the Draconis Combine, House Kurita have put forward terms in which the ronin may surrender to our forces without dishonoring the Combine's warrior code of bushido. With Takeda dead, and his lieutenants eliminated, the remaining samurai are to swear fealty to the Coordinator and follow his wishes of returning home to serve the Combine once more. The remaining ronin have agreed to these terms have surrendered to our forces.<cf><cf>While we here in the Republic are furious that this arrangement will see these war criminals return home with barely a slap on the wrist, the Republic cannot continue to tolerate a protracted guerilla war. If returning a handful of low-level samurai to the Dragon is the cost of peace and security in our realm for the first time in its history, it's a price that Elected Prince Magnusson is willing to pay. A Draconis Combine rep has officially signed their terms of surrender, and the remaining troops are vacating our space as we speak.<cf><cf>We are grateful for your assistance in this matter, Commander. While the Republic still mistrusts mercenaries after everything they did in the Ronin Wars, your company has showed tremendous compassion for the people of Rasalhague. I hope that should my government find itself in need of mercenaries again, they call on you once more.
After serving with distinction in the War of 3039, Zachary Miles 'Hawk' Hawkins was in one of the Lyran MechWarriors that received the 'gift' of a new, advanced assault 'Mech. Quickly realizing his 'Mauler' was in fact an infamous Daboku with its crippling design flaw. Knowing he wouldn't be able to redesign the faulty CASE system and armor paneling that caused it to think the ammunition was exploding and automatically eject the pilot, he set about disabling it instead. Leaving only manual activation of the eject system available left him concerned about being knocked out, hence the name.
After ten years of military buildup and increasingly aggressive raids into neighboring territory, the Oberon Confederation has gone strangely silent. ComStar reports that it has lost all contact with their facility on Oberon VI earlier this year and the disruption is long enough to be no idle matter. This communication blackout also affects contact with the Elysian Fields, an Oberon protectorate. It isn't known yet whether this outage is simply equipment failure or possibly a result of some sort of internal conflict, but communication interruptions within bandit kingdoms aren't unusual.
After the debacle at our facility on Arc-Royal, it's clear we underestimated our competition.  For now, we'd like to retain your services for another operation.  Here is a list of our competitor's warehouses on Zanderij.  We would like you to travel there, and ensure their destruction.  Expect resistance, likely the same mercenaries posing as 'outlaws' as before. This should buy us some time as we regroup and think about our next steps.
After the devastation of the First Succession War, the Capellan Confederation was in dire need of BattleMechs. Ceres Metals took up the challenge and in 2826 provided a cheap but tough ’Mech that could be mass produced. Like the proverbial camel, the Vindicator is a committee-designed beast that fills many roles adequately but none of them well. With good jump capabilities, decent armor, and respectable heat efficiency, the Vindicator is a capable platform for sustained long-range engagements.
After the devastation of the First Succession War, the Capellan Confederation was in dire need of BattleMechs. Ceres Metals took up the challenge and in 2826 provided a cheap but tough ’Mech that could be mass produced. Like the proverbial camel, the Vindicator is a committee-designed beast that fills many roles adequately but none of them well. With good jump capabilities, decent armor, and respectable heat efficiency, the Vindicator is a capable platform for sustained long-range engagements.
After the devastation of the First Succession War, the Capellan Confederation was in dire need of BattleMechs. Ceres Metals took up the challenge and in 2826 provided a cheap but tough ’Mech that could be mass produced. Like the proverbial camel, the Vindicator is a committee-designed beast that fills many roles adequately but none of them well. With good jump capabilities, decent armor, and respectable heat efficiency, the Vindicator is a capable platform for sustained long-range engagements.
After the devastation of the First Succession War, the Capellan Confederation was in dire need of BattleMechs. Ceres Metals took up the challenge and in 2826 provided a cheap but tough ’Mech that could be mass produced. Like the proverbial camel, the Vindicator is a committee-designed beast that fills many roles adequately but none of them well. With good jump capabilities, decent armor, and respectable heat efficiency, the Vindicator is a capable platform for sustained long-range engagements.
After the devastation of the First Succession War, the Capellan Confederation was in dire need of BattleMechs. Ceres Metals took up the challenge and in 2826 provided a cheap but tough ’Mech that could be mass produced. Like the proverbial camel, the Vindicator is a committee-designed beast that fills many roles adequately but none of them well. With good jump capabilities, decent armor, and respectable heat efficiency, the Vindicator is a capable platform for sustained long-range engagements.
After the horrific events of the Fianna Massacre last year the notorious 'Redjack' Ryan, former Lieutenant in the Oberon Confederation gone rogue has reemerged after fleeing the Inner Sphere.  <cf><cf>Sources indicate Butte Hold III was annexed by ‘Redjack’ Ryan’s forces and was recently established as an independent Pirate Kingdom. The self-proclaimed pirate king, Ryan has been indiscriminately raiding nearby systems causing an uproar as marauder activity is on the rise. The notion of another autonomous Pirate Kingdom may even attract and unite numerous unlawful groups to the Butte Hold system as the bordering Great House territories bolster to protect their remote systems.
After weeks of brutal fighting, New Delos has fallen at the hands of Wolf's Dragoons. All five Dragoon BattleMech regiments descended on New Delos with a vengeance after the execution of 28 of it's staff by Anton Marik. Including Dragoon co-founder, Joshua Wolf. Anton Marik forces held the Dragoon forces to a standstill since planet fall, but a daring raid through a forest fire into the rear walls of Marik's stronghold by Captain Natasha Kerensky and her Black Widow Company broke the stalemate when her Warhammer, "Black Widow," smashed through the rear walls of Marik's fortress killing Anton Marik in the collapsing rubble.<cf><cf>"The bastard got off easy." Kerensky would later say when commenting on the incident.
After weeks of disputes at the Free Worlds League Parliament, Dame Catherine Humphreys, leader of the Duchy of Andurien, declared the province free from the Leagues’ control. This act of independence came to no surprise for many as Dame Humphreys is well known for persistently contesting the Captain-General and the FWL Parliament. Over the course of her political career she opposed the Leagues’ politics and consistently invoked the Home Defense Act when the Captain-General called for offensive operations. This autonomy came to a boiling point during the Fourth Succession War as Humphreys harshly criticized Captain-General Janos-Marik's poor attempts at upholding the Concord of Kapteyn and opposing the FedCom invasions. <cf> <cf>The secession has created unrest with the remainder of the League as talks of cutting off support for the new independent nation are underway. As a result, Dame Humphreys has furthered political correspondences with Magestrix Kyalla Centrella, leader of the Periphery nation Magistracy of Canopus for a possible coalition. 
AfterFinalWaveStarts
AfterUpdateUpdate
Afternoon
Agent Vulpes bested our strike team and is currently at large with important intelligence, and the Addicks Draconis March Militia is in position for rendezvous and evacuation. Intercept and eliminate Vulpes before they can report in, and destroy any Addicks DMM forces who stand in the way of your success.
Agent Vulpes bested our strike team and is currently at large with important intelligence, and the Addicks Draconis March Militia is in position for rendezvous and evacuation. Intercept and eliminate Vulpes before they can report in, and destroy any Addicks DMM forces who stand in the way of your success.
Agent Vulpes can no longer threaten our war effort. Intercepting this Davion spy has all but guaranteed our success in claiming this planet for the Coordinator.
Agent Vulpes is now safe and in a secure location, thanks to you and a number of other MIIO operatives leading the Kurita troops on a wild-goose chase. The intel Vulpes has provided on Combine troops and dispositions will not only assist us on this planet but in neighboring systems as well. This action may very well have sounded the death knell for this thrust of House Kurita's invasion plans.
Agricultural Belt
Agricultural Belt
Agricultural Silo
Agricultural Silo Storage
Agricultural Silo Storage
AgroMech Control Computer
AgroMech Gyros
Ah yes… This will do nicely. Delivering your payment now.
Ah, this is perfect. My client will be quite pleased.
Ah, this is perfect. My client will be quite pleased.
Aid the anti-sovereignty party
Aid the anti-sovereignty party
Aid the anti-sovereignty party
Aid the anti-sovereignty party
Aid the pro-independence party by fighting its enemies
Aid the pro-independence party by fighting its enemies
Aid the pro-independence party by fighting its enemies.
Aid the pro-independence party by fighting its enemies.
Aiden Steelgrave’s journey began amidst the wreckage of fallen Solaris champions' 'Mechs. With a keen eye for salvage and a heart filled with determination, they painstakingly collected the scattered remains of Solaris legends, each piece a testament to the glories and tragedies of the arena.Fueled by a desire to honor the fallen and carve out their own legacy, The Reclaimer embarked on a quest to resurrect these once-mighty machines. Through countless hours of labor and ingenuity, they pieced together a new 'Mech from the remnants of Solaris' past, a creation unlike any other. Dubbed "The Lazarus," this amalgamation of scavenged parts became a symbol of resilience and rebirth, a testament to the indomitable spirit of its pilot.
Aiming
Air
Air
Air
Air Purification Units
AirStrikeNegotiation
Airstrike
Airstrike - Toggle Hide Aim Visuals
Airstrike Charge
Airstrike Component Added
Airstrike Scope Narc
Airstrike Scope Tag
AirstrikeComponentInitialized
AirstrikeManager
Airstrikes - Reset Count
Ajax
Akira Ohtani
Alarion Periphery
Alarion Periphery
Alarion Province
Alarion Province
Alert 1st Dispatch Target
Alert! Alert!
Alexander Kurita
Alexander and his ronin are in custody! Fan out and secure this Combine weapons cache and await reinforcements. Commander, stand down. You got him.
All
All
All
All
All 'Mechs stored in active or support bays are readily available for deploying on missions, as well as editing and repairing their loadouts.
All 'Mechs stored in active or support bays are readily available for deploying on missions, as well as editing and repairing their loadouts.
All 'Mechs stored in active or support bays are readily available for deploying on missions, as well as editing and repairing their loadouts.
All - In Any Order
All - Sequentially
All Capellan residents are stalwart, hardworking, and deeply honored to live under our flag and the protection it provides. That, however, does not mean we are unaware of the unfortunate constraints and shortcomings our nation has been forced to institute. As the centuries of the Succession Wars have passed, we’ve seen our territory shrink and our military production slowly erode.<cf><cf>One of our military assets is a band of Davion military defectors from the Ninth Avalon Hussars, who fled to our territory in 2862, near the end of the Second Succession War. Disagreeing with the self-righteous hypocrisy of the Federated Suns, these defectors helped Chancellor Otto Liao formulate the "elastic defense" strategy that saved our realm. For the past century and a half, the Cerberus Hounds, as they called themselves, have lived in relative peace in a collection of planets inside Confederation space. As various threats arise, however, the Hounds have been known to answer the call to defend themselves and our great nation.<cf><cf>Now it seems their location and disposition have been leaked to Davion forces, who sent strike teams to eliminate the defectors for their ancestors' generations-old betrayal. As capable as these noble Capellan warriors are, we cannot let them fall in battle. We request any support available. Safeguard our citizens, and you shall be rewarded.
All Capellan residents are stalwart, hardworking, and deeply honored to live under our flag and the protection it provides. That, however, does not mean we are unaware of the unfortunate constraints and shortcomings our nation has been forced to institute. As the centuries of the Succession Wars have passed, we’ve seen our territory shrink and our military production slowly erode.<cf><cf>One of our military assets is a band of Davion military defectors from the Ninth Avalon Hussars, who fled to our territory in 2862, near the end of the Second Succession War. Disagreeing with the self-righteous hypocrisy of the Federated Suns, these defectors helped Chancellor Otto Liao formulate the "elastic defense" strategy that saved our realm. For the past century and a half, the Cerberus Hounds, as they called themselves, have lived in relative peace in a collection of planets inside Confederation space. As various threats arise, however, the Hounds have been known to answer the call to defend themselves and our great nation.<cf><cf>Now it seems their location and disposition have been leaked to Davion forces, who sent strike teams to eliminate the defectors for their ancestors' generations-old betrayal. As capable as these noble Capellan warriors are, we cannot let them fall in battle. We request any support available. Safeguard our citizens, and you shall be rewarded.
All Essential Objectives Completed
All First Tyr and supporting mercenary forces prepare for immediate deployment!
All I’m saying is, bring the lads back home with all their limbs still attached, eh. That’s not too much to ask, is it?
All Loot Hidden
All Objectives Completed, Evac Successful
All Primary Objectives Completed, Evac Failed
All enemies in the area will come to the aid of the main target
All military units have targeting systems, making these calibration tools an essential part of any combat force's logistics. On remote battlefields - or defenders of remote outposts - such tools are in short supply. 
All targets are in one garrison
All that germanium and they leave you to guard it? Typical {EmployerFaction} fools.
All that work to sabotage the strike team and bolster our defense, and they still managed to get a foothold on {OrbitalName}!
All that work, wasted.
All the hostility in {ClusterName} is keeping traders away. Trouble is, that's where all the good stuff around here comes from. Everything from high tech parts to luxury goods are out of stock here. So while traders are staying out of there, I realized you mercs are still going on in. I'll make it worth your while to get me what I need.
All unsaved progress will be lost. Are you sure you want to join this game?
All we asked was that you take that giant metal foot of yours and place on top of a building or two.  Maybe we'll get someone else next time.
All we asked was that you take that giant metal foot of yours and place on top of a building or two.  Maybe we'll get someone else next time.
All weapons require that they be installed into a hardpoint.  Every hardpoint has a size and a type, and a weapon must fit both in order to fit the hardpoint.
All who oppose us will end up chewed up by our fangs!
All you did was buy time! You will be no match for the obstacles to come!
All you've done is prove to these people that {EmployerFaction}'s grip is slipping.
All you've done is prove to these people that {EmployerFaction}'s grip is slipping.
All you've done is prove to these people that {EmployerFaction}'s grip is slipping.
All you've proven is that {EmployerFaction}'s hold on this planet is weak, and it's people dissatisfied with their rule. 
All you've proven is that {EmployerFaction}'s hold on this planet is weak, and it's people dissatisfied with their rule. 
AllArtilleryDelay
Alliance Magistrate
Allied Defenders
Allied Defenders
Allied Merc Encountered
Allied Pilot
Allied Pilot
Allied support units will drop with you.
Allied support units will drop with you.
Allied support units will drop with you.
Allied support units will drop with you.
Allied support units will drop with you.
Allied units are already present on the battlefield
Allied units will drop to help cover your evac
AlliedECM
AlliedPilot
AlliedPilot
Allow this to serve notice to the entire Inner Sphere. The Dragon lives on! 
Ally Patrol
Ally Pilot
Ally_Commander
Ally_Commander
Ally_Pilot
Ally_Pilot
Alpha
Alpha Dialogue
Alpha Team
Alpine.Mesa
Alpine.Tundra
Alpine.Volcanic
Already in the midst of a veritable love affair with autocannon platforms, the Federated Suns stumbled upon forgotten blueprints for an unbuilt autocannon-armed BattleMech and used it as the basis for a new design. The Enforcer was rushed through development and commissioned in 2777, and over the course of the Succession Wars became a workhorse of House Davion.
Already in the midst of a veritable love affair with autocannon platforms, the Federated Suns stumbled upon forgotten blueprints for an unbuilt autocannon-armed BattleMech and used it as the basis for a new design. The Enforcer was rushed through development and commissioned in 2777, and over the course of the Succession Wars became a workhorse of House Davion.
Already in the midst of a veritable love affair with autocannon platforms, the Federated Suns stumbled upon forgotten blueprints for an unbuilt autocannon-armed BattleMech and used it as the basis for a new design. The Enforcer was rushed through development and commissioned in 2777, and over the course of the Succession Wars became a workhorse of House Davion.
Alright Commander, it was a long journey, but it seems like there is a lot of action here. We should be able to make some good money out here.
Alright Commander, the communications are disabled and the ambush is set. All that remains is to execute the plan.<cf><cf>We've issued a false flag statement to Vestallas III that pirates have raided the system and have taken control of a number of munitions armories here on the planet hoping to make a play for Jinshan, The Golden Mountain. A series of underground vaults on Vestallas IV that contains a large portion of the Confederation's state treasures stolen by the Compact. The Sentinels have sent only a small portion of their forces to chase these supposed pirates off while the rest of the Sentinels continue to guard the Golden Mountain.<cf><cf>Little do they know that, for now, we are not after the stolen wealth of our people. We are here to bring vengeance on those who abandoned us in our time of need. When the Sentinels land here thinking that only a lowly band of pirates are present, they will face our glorious wrath! Now is time for you to join the ambush and punish Candace for her sins of abandoning her father and her people to lick the boots of the Davion Imperialists!
Alright kid, time to fire up your 'Mech
Alright, Commander. There’s a civilian settlement on the way to the refinery. Spears wants us to protect it from Inferno forces.<cf><cf>He has an interest in safeguarding it, for whatever reason, and he’s willing to pay us for our efforts.<cf><cf>Our second primary objective is the refinery’s fuel storage depots. There’s three of them. We blow those up, we help starve Inferno of the fuel they obviously need.<cf><cf>The way into the refinery itself is fortified. Once you get past the initial defenses and gain entry, expect stiff opposition. They won’t let go of their prize without a fight, so watch your back. Good luck.
Alright, buddy, listen up. The gauntlet match is about to kick off, and I need you to keep your cool! You got this! Don't doubt yourself or your abilities for a second! If we fail to win this tournament, we'll be denying Solaris the chance to witness the rise of the next great MechWarrior!...Me! You know the fans are itching to live on the edge of their seats and chant Duncan Fisher's name! We gotta give 'em what they want! <cf><cf>Who knows, maybe these teams will just fold at the mere sight of me, ready to lay down and let me sprint back to Solaris. But in case they don't, and they actually put up a fight, get ready to bring the heat! I'll be right there with you, soaking up every moment. I mean, sure, I'll fire a few laser blasts too, but now that I see you up close, I kinda get the feeling you won't need much help. So fire away when we hit the arena! I won't feel like you're hogging all the action!<cf><cf>My trusty 'Mech's showing its age, not likely to catch its second wind anytime soon. Took a nasty hit last go-round, glitched out on me like a stubborn mule. But hey, optimism's the name of the game, right? And with you around to lend a hand, I reckon we'll manage just fine. Let's chalk up that mishap to the "things I'd rather not repeat" column. In my book, ignoring troubles often makes 'em vanish quicker than a pilots clothes after an ammo blast!  <cf><cf>Okay, enough talk! Strap in and let’s do this! 
Alright, buddy, listen up. The gauntlet match is about to kick off, and I need you to keep your cool! You got this! Don't doubt yourself or your abilities for a second! If we fail to win this tournament, we'll be denying Solaris the chance to witness the rise of the next great MechWarrior!...Me! You know the fans are itching to live on the edge of their seats and chant Duncan Fisher's name! We gotta give 'em what they want! <cf><cf>Who knows, maybe these teams will just fold at the mere sight of me, ready to lay down and let me sprint back to Solaris. But in case they don't, and they actually put up a fight, get ready to bring the heat! I'll be right there with you, soaking up every moment. I mean, sure, I'll fire a few laser blasts too, but now that I see you up close, I kinda get the feeling you won't need much help. So fire away when we hit the arena! I won't feel like you're hogging all the action!<cf><cf>My trusty 'Mech's showing its age, not likely to catch its second wind anytime soon. Took a nasty hit last go-round, glitched out on me like a stubborn mule. But hey, optimism's the name of the game, right? And with you around to lend a hand, I reckon we'll manage just fine. Let's chalk up that mishap to the "things I'd rather not repeat" column. In my book, ignoring troubles often makes 'em vanish quicker than a pilots clothes after an ammo blast!  <cf><cf>Okay, enough talk! Strap in and let’s do this! 
Alright, everything looks like it's in order. Now I want to see you doing it all at once-- I'm gonna' project a little mobility course on your HUD. Show me that you can complete it in time.
Alright, listen up!  We've chased this bastard to the end of the universe.  It's time to end this now.  Jake Kalmar and his band of pirates have retreated back to Sigurd.  This frozen moon is deep in the Oberon Confederation's territory. We anticipate resistance to be significant. The Star Fort heavily defended by a well armed garrison. Advanced intel is sketchy on total numbers, but we anticipate at least one full company of BattleMechs, supporting tanks and air units. How many are active, and the readiness of these units is also unknown. Be ready for several heavy engagements. We expect you’ll face a usual mix of BattleMechs seen in previous encounters with this pirate group. As you can see there are several approaches to the Star Fort. There is a single ramp to the plateau and main garrison on the northwest side. You’ll have to asses the best route once on the ground. Based on our limited intel, we recommend approaching from the east side.
Alright, the mission is straight forward. I’m going to drop you down as close as I can to the target without spooking him. You’ll then need to locate and eliminate him once you’re on the ground.<cf><cf>After that’s done, I’ll fly in and we’ll exfil together.<cf><cf>With the heightened tensions we’re seeing, you should expect plenty of security on the ground. That means plenty of opposition. They may even be expecting you, so be alert. Good hunting, Commander.
Alright, you've destroyed our comms. What is it that you want? We're willing to pay a ransom in order for you to stop these attacks. Just submit your terms.
Alright. Get us where we need to go, Commander. I’ll keep monitoring the situation.
Alright. Time to suit up, Commander. I’ve already input the coordinates. All I need is for you to sign off and get us there.
Alright... that’s me, mate. Rough day. What can I say. Best go on and let me get back to work. But don’t worry, Commander, they’ll be ready soon enough and they’ll be better than new. You have my word.
Although defensive efforts elsewhere in the Capellan March have already seen some success, House Liao has redoubled its efforts. As we speak, the Second St. Ives Lancers have arrived at a system in danger of falling into Liao hands. Supplement the defenses manned by the Fifth Syrtis Fusiliers, and hold off the Lancers for as long as possible. Additional reinforcements are en route.
Although defensive efforts elsewhere in the Capellan March have already seen some success, House Liao has redoubled its efforts. As we speak, the Second St. Ives Lancers have arrived at a system in danger of falling into Liao hands. Supplement the defenses manned by the Fifth Syrtis Fusiliers, and hold off the Lancers for as long as possible. Additional reinforcements are en route.
Although our paths have diverged,
Although short ranged, machine guns and flamers have increased effectiveness against buildings.
Although the Fourth pushed through your screening attempt, they stood down and allowed Count Cameron-Jones to board his DropShip and take off without incident.
Although the Seventh is not truly trapped on this planet, their inability to use the spaceport to facilitate their exodus will keep them grounded long enough for our forces to hunt more Davions and weaken their forces even further.
Although the attackers have tried to obscure their identity, SAFE believes it has unmasked them. They are suspected to be members of a Draconis Elite Strike Team from House Kurita. How they managed to infiltrate so effectively is still unknown. Unfortunately, even if a member of this team is defeated and apprehended, they will carry no elements on their person that can be traced back to the Draconis Combine, thus avoiding an international incident. So the only way to stop these false-flag raids is to destroy the DEST squad outright, especially their leader. If even one operative escapes, they will foment war and rebellion along the border for years to come. This kill order is not a command we issue lightly, but the price must be paid. The DEST force must be destroyed. There are none as fanatical or skilled as DEST operatives, so be wary.
Although the attackers have tried to obscure their identity, SAFE believes it has unmasked them. They are suspected to be members of a Draconis Elite Strike Team from House Kurita. How they managed to infiltrate so effectively is still unknown. Unfortunately, even if a member of this team is defeated and apprehended, they will carry no elements on their person that can be traced back to the Draconis Combine, thus avoiding an international incident. So the only way to stop these false-flag raids is to destroy the DEST squad outright, especially their leader. If even one operative escapes, they will foment war and rebellion along the border for years to come. This kill order is not a command we issue lightly, but the price must be paid. The DEST force must be destroyed. There are none as fanatical or skilled as DEST operatives, so be wary.
Although the mercenary creed runs counter to the bushido code of the Draconis Combine, the advantage of flexible morality cannot be ignored. Kurita warriors who espouse the bushido tenet of honorable combat would balk at a headhunting strike behind enemies lines to eliminate a commander, but most mercenaries harbor no such qualms.<cf><cf>The Crater Cobras mercenary outfit has anchored several Davion counterincursions into the Dieron Military District, attempting to stall our own advances. Cutting the head off the snake, so to speak, should allow our forces free rein to operate in Davion territory.
Although the mercenary creed runs counter to the bushido code of the Draconis Combine, the advantage of flexible morality cannot be ignored. Kurita warriors who espouse the bushido tenet of honorable combat would balk at a headhunting strike behind enemies lines to eliminate a commander, but most mercenaries harbor no such qualms.<cf><cf>The Crater Cobras mercenary outfit has anchored several Davion counterincursions into the Dieron Military District, attempting to stall our own advances. Cutting the head off the snake, so to speak, should allow our forces free rein to operate in Davion territory.
Although we jumped into the system seven days ago, I have not yet been able to hail anyone on the wideband Federated Suns command channel.
Although you averted a war between the Free Worlds League and the Capellan Confederation, the still-disguised Lexington Combat Group is lashing out at a local colony. Defend the civilians from the mercenaries' hostility.
Although you averted a war between the Free Worlds League and the Capellan Confederation, the still-disguised Lexington Combat Group is lashing out at a local colony. Defend the civilians from the mercenaries' hostility.
Although you failed to destroy the base, your presence in House Davion colors might have caused the ripple effect we need. We must monitor the situation closely.
Although you took the job for payment, know that on this day you advanced the cause of social justice against illogical and harmful biases against the physically challenged. We live in a time where bionics are a lifeline to a sense of normalcy for billions of people across the Inner Sphere. The narrow-minded views of such fanatics should never be allowed to take root and erode the very ideals of inclusivity we hold dear within the League.
Although you took the job for payment, know that on this day you advanced the cause of social justice against illogical and harmful biases against the physically challenged. We live in a time where bionics are a lifeline to a sense of normalcy for billions of people across the Inner Sphere. The narrow-minded views of such fanatics should never be allowed to take root and erode the very ideals of inclusivity we hold dear within the League.
Although your mission failure is a regrettable black mark on your service record, it is now safe to tell you that Vulpes served as a distraction to draw Kurita forces away from the true target. However, the intel we did recover from the true source, though useful, may not be enough to turn this tide after all. But we shall stand firm against tyranny, as House Davion has done for centuries.
Always
Always Marked
Always a pleasure doing business. Just be sure to honor our agreement to stay clear of one another.
Alya-I : MELVIN DRIFT Locate Target and Eliminate
Ambient
AmbientIntro
Ambriz
Ambush
Ambush
Ambush On Drop
Ambush On Drop
Ambush On Drop
Ambush On Drop
Ambush On Drop
Ambush the St. Ives Lancers on Vestallas
Ambush the St. Ives Lancers on Vestallas
Ambush the Steiner/Davion Meeting
Ambush the Steiner/Davion Meeting
Ambush the Steiner/Davion Meeting
Ambush the Steiner/Davion Meeting
Ambush the Steiner/Davion Meeting
Ambush the Steiner/Davion Meeting
Ammo
Ammo Explosion
Ammo is automatically replenished between missions at no cost.
Among the mercenaries of the Inner Sphere, none are more mysterious than the one known only as the Bounty Hunter. Always wearing a distinct suit of green full-body power armor that obscures their true identity, the Bounty Hunter has bested elite MechWarriors throughout the Inner Sphere for nearly 100 years. Leading some to believe that the Hunter is not an individual, but an identity passed from one Bounty Hunter to the next. In 3014, during the Marik Civil War, the Bounty Hunter betrayed Natasha Kerensky, leading her into an ambush and salvaging her Marauder. Following another mission in which the 'Mech suffered heavy damage, the Hunter took the opportunity to fully customize its loadout, making it into their signature 'Mech of the era.
Among the mercenaries of the Inner Sphere, none are more mysterious than the one known only as the Bounty Hunter. Always wearing a distinct suit of green full-body power armor that obscures their true identity, the Bounty Hunter has bested elite MechWarriors throughout the Inner Sphere for nearly 100 years. Leading some to believe that the Hunter is not an individual, but an identity passed from one Bounty Hunter to the next. In 3014, during the Marik Civil War, the Bounty Hunter betrayed Natasha Kerensky, leading her into an ambush and salvaging her Marauder. Following another mission in which the 'Mech suffered heavy damage, the Hunter took the opportunity to fully customize its loadout, making it into their signature 'Mech of the era.
Among the mercenaries of the Inner Sphere, none are more mysterious than the one that can only be identified as the Bounty Hunter. Appearing only in a distinct green full body power armor that obscures their true identity, the Bounty Hunter has bested the most Elite MechWarriors throughout the Inner Sphere for nearly 100 years. Leading some to believe that the Hunter is not an individual, but an identity passed from one Bounty Hunter to the next. After besting Natasha Kerensky and stealing her Marauder during the Marik Civil War, the Bounty Hunter made a number of modifications throughout the years with this 'Bounty Hunter II' appearing as the second major overhaul since originally taking the Black Widow's former 'Mech back in 3014.
An Additional Layer of Armor
An ECM can be toggled from Disrupt Mode to Counter Mode, or vice versa, by pressing [{CycleECMMode}].  While in Counter Mode, an ECM disables all hostile ECMs within its Counter Mode range.
An ECM can be toggled from Disrupt Mode to Counter Mode, or vice versa, by pressing the d-pad right to access Abilities, then left for Cycle ECM .  While in Counter Mode, an ECM disables all hostile ECMs within its Counter Mode range.
An Intriguing Offer
An Intriguing Offer
An Intriguing Offer
An Intriguing Offer
An Upper Hand
An Upper Hand
An advanced suite of enhanced electronic countermeasures that, by default, shields friendly units within its disrupt range from hostile sensors and homing missiles. Hostiles within the disrupt range have their sensors further suppressed, and suffer accuracy penalties, against all units. Can be toggled into counter mode, which disables all hostile ECMs within its range. Compatible with ECM hardpoints.
An ambush of this scale requires careful planning and support, and you've already failed at the critical first step.
An ambush... from the very nation we left behind. Unbelievable...
An anonymous employer wants you to demolish a Steiner military base located along the tumultuous Steiner/Kurita border. Be warned, it will be well protected.
An anonymous employer wants you to demolish a Steiner military base located along the tumultuous Steiner/Kurita border. Be warned, it will be well protected.
An area known for its abundant resources, often untapped given how sparsely these planets are populated.  Many of these worlds are simple places, laid-back and relatively independent, with the notable exception being Alarion itself.  While one of the more recent to be colonized, it's now a heavily industrialized world, home to numerous orbital factories and shipyards including the only WarShip production facility in the Lyran Commonwealth to survive the Succession Wars.
An elusive Maskirovka Agent, has stolen the secret battle plans for Operation Rat and brought them to a city with military communications to transmit the plans before he is caught. The 2nd Crucis the nearest unit to Agent transmitting the plans. The Primary objective is to stop the transmission of the plans and is ordered to invade the city and destroy the all satellites communications transmitting the plans before they capture all the data. 
An encrypted communiqué. Turns out it was from Andreas Kane, the leader of Black Inferno himself. Take a listen.
An important political refugee is seeking our protection. We've learned that {OpponentFaction} forces have found where they're hiding, and are on the way.  Get there ASAP and hold them off.  Our recovery team will be right behind you.
An important political refugee is seeking our protection. We've learned that {OpponentFaction} forces have found where they're hiding, and are on the way.  Get there ASAP and hold them off.  Our recovery team will be right behind you.
An infamous butcher that would hunt and kill infantry platoons down to the last person with her aptly named 'Mech, Bloodlust, Lieutenant Sondra Stoverston served as one of the best medium lance commanders within House Steiner's 20th Arcturan Guards. The trail of bodies left in Bloodlust's wake ensured that its reputation for dealing death struck fear into anyone who would dared to oppose the Arcturan Guards.
An unexpected attack, but a welcome one to be sure. We enjoyed the target practice.
An unusual move, contrary to the casual ruthlessness of the most infamous individual in the inner sphere, as The Bounty Hunter removes competition by simply buying them out. Clad in his distinctive green power armor, The Bounty Hunter met today with a rival bounty hunting group called the Cursorial Hunt. Strangely the meeting happened in public, but given that all the Hunt members immediately cashed out and retired after the meeting, it's likely to have been a requirement of the unusual deal.<cf><cf>Also of note was that The Bounty Hunter's distinctive green Marauder BattleMech was sporting some obvious upgrades. Looking far removed from the 'Mech stolen from Natasha Kerensky three decades ago, a Gauss Rifle now mounted on the shoulder is the most distinctive modification.
Analysis showed that some of the ice shipments were not pure H20: some of the ice contained a mixture of chemical compounds with illicit uses. This is a tangential matter, but it bears further investigation.
Analysis showed that some of the ice shipments were not pure H20: some of the ice contained a mixture of chemical compounds with illicit uses. This is a tangential matter, but it bears further investigation.
Analysis showed that some of the ice shipments were not pure H20: some of the ice contained a mixture of chemical compounds with illicit uses. This is a tangential matter, but it bears further investigation.
Analysis showed that some of the ice shipments were not pure H20: some of the ice contained a mixture of chemical compounds with illicit uses. This is a tangential matter, but it bears further investigation.
Anchor Turn I
Anchor Turn II
Ancient Star League Garrisons
And THAT is why I hired experts. I can just imagine the mess we'd have if I got our 'regulars' to try that.
And additionally, you can align your legs underneath your body too.
And as God as our witness, we will not misplace the faith that he has put into all of us.
And finally, you can target a 'Mech's cockpit. It's a harder shot, but truly vulnerable. Since I'm so nice, I've gone ahead and highlighted it on this 'Mech.
And further secure our hold of vital JumpShip routes into the Lyran Commonwealth.
And of the mercenaries that betrayed us,
And one of the jewels of the Capellan Confederation.
And stay out, pirate scum!
And we'll pry off any other invaders just like we did you.
And... I know, I know, you’re doing your level best under the circumstances. I get that. I do. It ain’t easy. 
Anders WIllman
Anders Willman
Andreas Kane
Andreas Kane
Andreas Kane. 
Annihilator
Annihilator
Annihilator
Annihilator
Annihilator
Anon
Anon
Anon
Anon
Anon
Anon
Anonymous
Anonymous
Anonymous
Anonymous
Anonymous
Anonymous
Anonymous
Anonymous
Anonymous
Anonymous
Anonymous Lyran Generals
Anonymous Lyran Generals
Anonymous Lyran Generals
Another Rebel Scum
Another attack by that same mercenary company? Fall back and regroup! We cannot allow ourselves to fall to these lapdogs of the Archon!
Another decisive discovery by the Free Worlds League weapons research and development teams, who have solved the methods of reproducing Artemis IV Fire Control Systems. The latest advancement in target acquisition technology, this Star League era system utilizes a complex infrared laser designator and microwave transmitters that greatly improve the accuracy of SRMs and LRMs. Each launcher armed with an Artemis IV unit is able to launch Artemis compatible missiles faster with an expected thirty-five percent increase in accuracy. Although larger and not compatible with Streak launchers, Artemis IV versions are available for any existing standard missile launcher. The Minister of Defense has issued contracts with IMB systems and Imstar Aerospace to produce and outfit the advanced Artemis IV guidance systems on missile launchers supplied to FWLM vehicles and 'Mechs.
Another failed attempt to thwart these raids! How many more can our two nations stomach before the Archon and the Captain-General ignore our advice and openly declare war on each other?
Another package from Mr. Green has arrived. This one carrying Star League grade weapons. Fahad seems to be shaken as to how our benefactor has come across all of this stuff. <cf><cf>You know, Commander, we never communicate with the Hunter outside of our intel deliveries, yet he is still somehow always able to find us to deliver these care packages. He must be tracking our DropShip somehow. Why he would be doing all of this, I can't even fathom. For me, the less questions the better. Dealing with the Hunter already makes me nervous enough as it is.
Another traitor eludes us! Sho-sa Osumi will undoubtedly rally more followers to his side. This is why we must pluck the weed at the root, before it can grow.
Another victory against foreign operatives was won today as Justin Allard, a former AFFS Captain was declared a traitor for collaborating with House Liao and exiled from the Federated Suns realm. Allard, born with a Capellan background, served a short-lived military career with the AFFS and is best known for his actions on Spica in 3017, which earned him the prestigious Diamond Sunburst. Allard’s background came into question as he was arrested on the 10th of January at the New Avalon Hospital. Count Anton Vitios began the treason inquiry after an investigation of Allard's involvement with Capellan Insurgents during the raid on Kittery. <cf> <cf>Court proceedings progressed as Count Vitios provided testimony and incriminating evidence, proving Allard was working as a House Liao spy. Sources show on multiple accounts he willfully collaborated with local Yizhi Tong, an illegal Capellan organization. The Count also exposed that the raid on Kittery was staged, accusing Allard of orchestrating the events directly with House Liao to undermine and provoke Federated Suns forces. With all the outstanding evidence the court finally came to a verdict, ruling Allard guilty of treason, stripping him of all honors, titles and his surname. The session concluded as the First Prince Hanse Davion personally made the decision to exile Justin Allard.
Any
Any Mech
Any Mech
Any One
Any additional tag characteristics provided by blueprints
Any key...
Any non-campaign mission within a Rival Merc territory can be interrupted by hostile mercenaries sent to stop you.
Any non-campaign mission within a rival merc territory can be interrupted either by hostile mercenaries sent to stop you, or by friendly mercenaries sent by your employer to assist. Keep an eye out for extra hostiles or additional friendlies in Rival territories. 
Any questions?
Any trespass will be met with extreme action
Anyways, you know the drill, access the terminal here and lay out exactly what you want done. I’ve updated the interface, so I’ll walk you through it.
Apartment Building
Apartment Building
Apex Mining Syndicate
Apex Mining Syndicate
Apex Mining Syndicate
Apex Mining Syndicate
Apparently he went ahead and purchased some black market information on Inferno. At what cost, I can’t even imagine. Wouldn’t have come cheap, I know that. 
Apparently you're not as good as we'd heard, how disappointing. 
Apparently you're not as good as we'd heard, how disappointing. 
Apply Changes?
Apply Changes?
Apply Changes?
Apply Changes?
Apply Color
Apply a custom paint pattern or color to one of your 'Mechs in a campaign or career.
Applying Upgrade Blueprints
Applying Upgrade Blueprints
Applying Upgrade Blueprints
Applying Upgrade Blueprints
Applying Upgrade Blueprints
Applying Upgrade Blueprints
Applying Upgrade Blueprints
Approach Four Cities Forward Operations Checkpoint
Approach Four Cities Forward Operations Checkpoint
Approach Four Cities Forward Operations Checkpoint
Approach Marcus Kurita's Dropship
Archer
Archer
Archer
Archer
Archer
Archer
Archer
Archer
Archon Katrina Steiner and the Lyran Commonwealth owe you their gratitude for your assistance in eradicating the Free Skye movement. Although the flame of independence never truly dies out in this region, your participation ensured that we will not see it burn bright again for quite some time. But when it does, we shall be ready to stamp it out again.
Archon Katrina Steiner and the Lyran Commonwealth owe you their gratitude for your assistance in eradicating the Free Skye movement. Although the flame of independence never truly dies out in this region, your participation ensured that we will not see it burn bright again for quite some time. But when it does, we shall be ready to stamp it out again.
Archon Katrina Steiner announces today her abdication of the Throne of the Lyran Commonwealth. Her daughter Melissa Steiner-Davion will succeed her as Archon. Now Styled Archon-Emeritus, Katrina Steiner immediately followed with another announcement, the birth of her 5th grandchild, Yvonne Steiner-Davion.<cf><cf>Katrina Steiner has served the Lyran Commonwealth as Archon for 32 years, and spent a considerable amount of that time working towards a peaceful conclusion to the Succession Wars. Her most notable achievement in that regard is arguably the FedCom accords and subsequent marriage of her daughter Melissa to First Prince Hanse Davion of the Federated Suns, an act than now leads to the unification of the two realms as Katrina steps down.
Archon Melissa Steiner-Davion has recalled LCAF forces signalling the end of the war - 
Archon-Emeritus Katrina Steiner is dead. The Commonwealth mourns.
Archon-Emeritus Katrina Steiner, who only last year abdicated the Throne of the Lyran Commonwealth, has died in her sleep at the age of 63. All of the Lyran Commonwealth is united in sorrow as we remember a leader who's early life proved their proficiency in warfare, and yet their decades of service to the Realm showed an unwavering commitment to lasting peace.
Arctic
Arctic
Arctic.Ice
Arctic.Snow
Arctic.Tundra
Arcturan Arms Incursion
Arcturan Arms Incursion
Arcturan Arms Incursion
Arcturan Arms Incursion
Arcturan Arms Incursion
Arcturan Guard Pilot
Arcturus
Arcturus
Arcturus
Ardan Sortek
Ardan Sortek
Ardan Sortek reported his Victor destroyed in the fighting on Stein's Folly. Given the swift pullout by the Capellan forces, it seems unlikely that they were interested in searching the swamp for salvageable 'Mechs. As well, Sortek has been seen in a replacement Victor since. Obviously some of Stein's Folly's more industrious scavengers managed to find his original though, or...well, most of it. Many of the serial numbers on parts don't match, but enough do that this is still considered to be his old 'Mech.
Are we both wasting each other's time here? There are plenty of other mercs we can hire who can get the job done.
Are you all they could afford? Maybe we should just buy Eire Mechworks outright.
Are you sure you want to abort this campaign? Call to Arms content cannot be rejoined on this save game if you opt out.
Are you sure you want to abort this campaign? Rise of Rasalhague content cannot be rejoined on this save game if you opt out.
Are you sure you want to abort this campaign? Solaris Showdown content cannot be rejoined on this save game if you opt out.
Are you sure you want to abort this campaign? The Dragon's Gambit content cannot be rejoined on this save game if you opt out.
Are you sure you want to abort this campaign? The Legend of the Kestrel Lancers content cannot be rejoined on this save game if you opt out.
Are you sure you want to abort this contract?
Are you sure you want to abort this contract? Doing so will upset your employer and result in loss of standing.
Are you sure you want to clear all your key bindings?
Are you sure you want to delete the save game "{SaveName}"?
Are you sure you want to delete this campaign?
Are you sure you want to delete this career?
Are you sure you want to delete this save?
Are you sure you want to disconnect from the game?
Are you sure you want to exit Instant Action?
Are you sure you want to join this game?
Are you sure you want to override the save game "{SaveName}"?
Are you sure you want to reset your gamepad layout?
Are you sure you want to reset your key bindings?
Are you sure you want to restore to default settings?
Are you sure you want to restore to default settings?
Are you sure you want to restore to default settings?
Are you sure you want to restore to default settings?
Are you sure you want to restore to default settings?
Are you sure you want to wait {Days} days to the event: {Event}?
Are you sure you wish to purchase?
Are your battleROM recordings intact? If so we may still be able to study them and shed some light on this mystery.
Are {EmployerFaction} soldiers so weak that they need you to do it for them, mercenary?
Area
Aren't these voice actors wonderful?
Arena
Arena
Arena
Arena
Arena
Arena Circuit Promotor
Arena Fame Points
Arena Fame Rewards
Arena Fame: Level  {level}
Arena Fame: Level  {level}
Arena Fame: Prestige {prestige}, Level  {level}
Arena Market
Arena Supercharger MK I
Arena Supercharger MK II
Arena Supercharger MK III
Arena Supercharger MK IV
Arena Supercharger MK V
ArenaAnnouncer
Ari Fuji
Arid
Arid Canyon
Arid Canyon
Arid Canyon
Arid Canyon
Arid Canyon
Arid Canyon
Arid Canyon
Arid Canyon
Arigato Commander for answering our call for assistance. Despite being a warrior without a master, you have shown commendable loyalty and honor in coming to our aid. When Davion forces attacked, a MechWarrior within my command abandoned his duties, and with it, his claim to his family's BattleMech. In honor of answering the Combine's call to arms, I gift it to you. Along with our finest pieces of salvage from the Davion invaders.<cf><cf>May it serve you well.
Arigato Commander for answering our call for assistance. Despite being a warrior without a master, you have shown commendable loyalty and honor in coming to our aid. When Davion forces attacked, a MechWarrior within my command abandoned his duties, and with it, his claim to his family's BattleMech. In honor of answering the Combine's call to arms, I gift it to you. Along with our finest pieces of salvage from the Davion invaders.<cf><cf>May it serve you well.
Arigato gozaimasu Commander. Please take these weapons of war as a token of our gratitude, and may they serve you well in future battles.
Arigato gozaimasu Commander. Please take these weapons of war as a token of our gratitude, and may they serve you well in future battles.
Arm Lock
Arm Lock
Arm Lock
Armed Robbery
Armed Robbery
Armed Robbery
Armed Robbery
Armed Robbery
Armed Robbery
Armed Robbery
Armor
Armstrong
Armstrong
AroundLocator
Arrive
Arrive at destination
Arrived at {SystemName}
Arrived at {SystemName}.
Arriving
Artillery
Artillery
Artillery Destruction Bonus
ArtilleryController
ArtilleryController
ArtilleryDelay
ArtilleryDelayTimer
ArtilleryDelayTimer
ArtilleryDestroyer
As I said, Spears has been working closely with me on this. He just sent this transmission. Take a listen.
As a child, Lt. Kevin Armstrong imagined himself living the life of a roaming Mercenary, jumping from adventure to adventure. Brash and tempermental, name wants to be the hero, but his shortcomings as a pilot may be a liability. Armstrong however, is slowly notching kills as his minutes on the battlefield begin to steadily rise.
As a small group of independent systems within the Free Worlds League, the Silver Hawks Coalition relies on home-grown heroes to defend their homeland when House Marik will not. Despite their modest upbringing, for nearly 50 years the Ortega family had committed their family's 'Mech, Oxide, to the services of the Silver Hawk Irregulars. Oxide's most recent pilot, Julie Ortega, was believed to be killed in action in a Steiner raid against the Coalition worlds.
As agreed mercenary, here's your pay.
As children, Morgan and Patrick Kell would often terrorize their neighbor's flock of sheep. Amused by these antics, their cousin and future husband to Archon Katrina Steiner, Arthur Luvon, dubbed the two brothers the Kell Hounds. A name that would follow Morgan and Patrick into adulthood. <cf><cf>After Arthur Luvon's death, the Kell brothers would form the Kell Hounds mercenary command using endowments left to them from their late cousin. With familial ties to both the Steiner royal family and the Arc-Royal MechWorks factories, the Kell Hounds quickly built up a reputation for being one of the most highly trained and well-equipped mercenary commands in the entire Inner Sphere.
As its name suggests, the Archer was designed in 2458 to fulfill the Terran Hegemony's need for a long-range support 'Mech. With production of the ARC-2R beginning a mere 30 years after BattleMechs first took to the field, the Archer quickly became one of the most prolific chassis in the Inner Sphere. Well-armored and with a decent top speed the Archer excels in keeping enemies at long range, but pilots run the risk of overheating during high-intensity, close-quarter encounters.
As its name suggests, the Archer was designed in 2458 to fulfill the Terran Hegemony's need for a long-range support 'Mech. With production of the ARC-2R beginning a mere 30 years after BattleMechs first took to the field, the Archer quickly became one of the most prolific chassis in the Inner Sphere. Well-armored and with a decent top speed the Archer excels in keeping enemies at long range, but pilots run the risk of overheating during high-intensity, close-quarter encounters.
As its name suggests, the Archer was designed in 2458 to fulfill the Terran Hegemony's need for a long-range support 'Mech. With production of the ARC-2R beginning a mere 30 years after BattleMechs first took to the field, the Archer quickly became one of the most prolific chassis in the Inner Sphere. Well-armored and with a decent top speed the Archer excels in keeping enemies at long range, but pilots run the risk of overheating during high-intensity, close-quarter encounters.
As its name suggests, the Archer was designed in 2458 to fulfill the Terran Hegemony's need for a long-range support 'Mech. With production of the ARC-2R beginning a mere 30 years after BattleMechs first took to the field, the Archer quickly became one of the most prolific chassis in the Inner Sphere. Well-armored and with a decent top speed the Archer excels in keeping enemies at long range, but pilots run the risk of overheating during high-intensity, close-quarter encounters.
As its name suggests, the Archer was designed in 2458 to fulfill the Terran Hegemony's need for a long-range support 'Mech. With production of the ARC-2R beginning a mere 30 years after BattleMechs first took to the field, the Archer quickly became one of the most prolific chassis in the Inner Sphere. Well-armored and with a decent top speed the Archer excels in keeping enemies at long range, but pilots run the risk of overheating during high-intensity, close-quarter encounters.
As its name suggests, the Archer was designed in 2458 to fulfill the Terran Hegemony's need for a long-range support 'Mech. With production of the ARC-2R beginning a mere 30 years after BattleMechs first took to the field, the Archer quickly became one of the most prolific chassis in the Inner Sphere. Well-armored and with a decent top speed the Archer excels in keeping enemies at long range, but pilots run the risk of overheating during high-intensity, close-quarter encounters.
As much as it pains me to admit, my son appears to be the leader of this collection of outlaws. You must put a stop to his madness by taking down his BattleMech. I wish him taken alive, but if he must pay for his crimes on the battlefield, then so be it.
As much as it pains me to admit, my son appears to be the leader of this collection of outlaws. You must put a stop to his madness by taking down his BattleMech. I wish him taken alive, but if he must pay for his crimes on the battlefield, then so be it.
As of late there have been an increased amount of reports of a small unknown BattleMech being spotted along the Davion/Liao border. Surveillance dispatches from groups along the border region claim that this strange new "bird-like" 'Mech was seen on several systems near St.Ives. The most baffling thing about this mystery 'Mech is that it has been nearly impossible to document. Eyewitness reports claim the ‘Mech is extremely elusive as its surrounded by a sort of "distortion field." A small Mercenary group claimed to have spotted the BattleMech one night on a patrol. When attempting to make contact all computing and targeting equipment suddenly became scrambled and once systems were restored the mystery 'Mech had vanished.<cf> <cf>So far the AFFS have discredited the rumors of this fleeting 'Mech, stating the mystery appearances are most likely a combination of faulty equipment and patchwork FrankenMechs cobbled together by Liao forces, as all accounts of the mystery 'Mech have thus far not come from reputable sources. 
As one of the first designs to fill the void between the massive Mackie and the smaller recon ’Mechs subsequently produced, the Griffin was considered a highly advanced design when it rolled off the line in 2492. With the mobility of a recon unit and the firepower and armor of a heavy ’Mech, Earthwerks’ creation reigned supreme on the battlefield for a brief period. As time passed and newer, more advanced chassis started rolling off the production lines, the Griffin found a more specific niche as a mobile fire-support unit.
As one of the first designs to fill the void between the massive Mackie and the smaller recon ’Mechs subsequently produced, the Griffin was considered a highly advanced design when it rolled off the line in 2492. With the mobility of a recon unit and the firepower and armor of a heavy ’Mech, Earthwerks’ creation reigned supreme on the battlefield for a brief period. As time passed and newer, more advanced chassis started rolling off the production lines, the Griffin found a more specific niche as a mobile fire-support unit.
As one of the first designs to fill the void between the massive Mackie and the smaller recon ’Mechs subsequently produced, the Griffin was considered a highly advanced design when it rolled off the line in 2492. With the mobility of a recon unit and the firepower and armor of a heavy ’Mech, Earthwerks’ creation reigned supreme on the battlefield for a brief period. As time passed and newer, more advanced chassis started rolling off the production lines, the Griffin found a more specific niche as a mobile fire-support unit.
As one of the first designs to fill the void between the massive Mackie and the smaller recon ’Mechs subsequently produced, the Griffin was considered a highly advanced design when it rolled off the line in 2492. With the mobility of a recon unit and the firepower and armor of a heavy ’Mech, Earthwerks’ creation reigned supreme on the battlefield for a brief period. As time passed and newer, more advanced chassis started rolling off the production lines, the Griffin found a more specific niche as a mobile fire-support unit.
As one of the first designs to fill the void between the massive Mackie and the smaller recon ’Mechs subsequently produced, the Griffin was considered a highly advanced design when it rolled off the line in 2492. With the mobility of a recon unit and the firepower and armor of a heavy ’Mech, Earthwerks’ creation reigned supreme on the battlefield for a brief period. As time passed and newer, more advanced chassis started rolling off the production lines, the Griffin found a more specific niche as a mobile fire-support unit.
As part of our invasion strategy, we're going to send in several advance teams to disable key infrastructure. We'll get you planetside, and then you can sneak to the target facility and capture it.  Expect heavy resistance. If things go well, we might even be able to get reinforcements to you.
As part of our invasion strategy, we're going to send in several advance teams to disable key infrastructure. We'll get you planetside, and then you can sneak to the target facility and capture it.  Expect heavy resistance. If things go well, we might even be able to get reinforcements to you.
As promised, here is your payment for your continuing Intel feeds.
As soon as you receive this, I want you to proceed to the outermost planet in the system. It’s little more than a hunk of ice with a few leftover mining operations on it. On the bright side, there’s an abandoned power station there.
As we look ahead to the future,
As we will not be able to rely on the same amount of support that we received on Tikonov. 
As you can see I'm having lots of...fun. But I'm a generous guy. 
As you complete Jobs, you earn C-bills, equipment, reputation, and Upgrade Blueprints.
As you complete Jobs, you earn C-bills, equipment, reputation, and Upgrade Blueprints.
As you depart in victory, the abandoned facility falls once again into the silent unknown, perhaps never to be visited again.
As you depart in victory, the abandoned facility falls once again into the silent unknown, perhaps never to be visited again.
As you edit a 'Mech, or as a result of your 'Mech taking damage, you may receive one or more warnings about its loadout.  These appear as icons near the bottom of the screen.
As you increase in reputation level, you will unlock access to more Campaign Missions and discover new High Reward Quests on the Starmap.
As-salamu alaykum, Commander.<cf><cf>I am Li Cheng, Brigadier General of The Fourth Arkab Legion. Ta-Shu Michi gave you a glowing review regarding your performance during your assignment on Vega. We don’t usually accept help from other units, but these are trying times.<cf><cf>The counter-invasion enacted by Theodore Kurita is now underway. Although my people don’t always see eye to eye with House Kurita, a bold move is needed to try and turn the tide of this war. Without it, our people and very way of life will be eradicated from existence.<cf><cf>We’re being inundated with transmissions from within our homeland. Loki agents are running amok, forcing our citizens to declare the FedCom alliance as liberators and forcing them into stating lies that The Combine government is starving them and wresting children from their homes at birth to be indoctrinated into our military ranks<cf><cf>This is causing discord amongst my officers; many believe that this counter-invasion is just a fool’s errand on the part of Theodore Kurita. There is a palpable feeling of doubt that plunging deep into the regions of The Federated Suns and Lyran Commonwealth is doing anything but abandoning our families to death and subjugation.<cf><cf>It is imperative we make our work here count. We’re here to make enough noise that the Alliance pulls their front-line units back and send them after us.<cf><cf>The Auldhouse Militia are Steiner Loyalists who won’t think twice about offering their lives for the cause. Dusting these skeleton units isn’t our objective here. The Saurimat agent visually confirmed a series of data fragments contained inside vertical servers on marked points inside the city of Arkendorf; we must acquire the data fragments.<cf><cf>Sounds simple enough, but each fragment is carved with its own encrypted code. The intel on each fragment alone is useless unless they’re bonded together to form a larger whole. Move with haste, Commander. Without actionable intel we will remain in a static hold and any momentum we may gain will die on the vine.<cf><cf>My second in command, Tai-Sa Omari Ali and I will monitor the proceedings on comms. Strike fast as lightning, Commander.
As-salamu alaykum, Commander.<cf><cf>I am Li Cheng, Brigadier General of The Fourth Arkab Legion. Ta-Shu Michi gave you a glowing review regarding your performance during your assignment on Vega. We don’t usually accept help from other units, but these are trying times.<cf><cf>The counter-invasion enacted by Theodore Kurita is now underway. Although my people don’t always see eye to eye with House Kurita, a bold move is needed to try and turn the tide of this war. Without it, our people and very way of life will be eradicated from existence.<cf><cf>We’re being inundated with transmissions from within our homeland. Loki agents are running amok, forcing our citizens to declare the FedCom alliance as liberators and forcing them into stating lies that The Combine government is starving them and wresting children from their homes at birth to be indoctrinated into our military ranks<cf><cf>This is causing discord amongst my officers; many believe that this counter-invasion is just a fool’s errand on the part of Theodore Kurita. There is a palpable feeling of doubt that plunging deep into the regions of The Federated Suns and Lyran Commonwealth is doing anything but abandoning our families to death and subjugation.<cf><cf>It is imperative we make our work here count. We’re here to make enough noise that the Alliance pulls their front-line units back and send them after us.<cf><cf>The Auldhouse Militia are Steiner Loyalists who won’t think twice about offering their lives for the cause. Dusting these skeleton units isn’t our objective here. The Saurimat agent visually confirmed a series of data fragments contained inside vertical servers on marked points inside the city of Arkendorf; we must acquire the data fragments.<cf><cf>Sounds simple enough, but each fragment is carved with its own encrypted code. The intel on each fragment alone is useless unless they’re bonded together to form a larger whole. Move with haste, Commander. Without actionable intel we will remain in a static hold and any momentum we may gain will die on the vine.<cf><cf>My second in command, Tai-Sa Omari Ali and I will monitor the proceedings on comms. Strike fast as lightning, Commander.
Ash
Ash
Ash Storm
Ash and pyroclasitic fallout from active volcanos in the region
Ash and pyroclasitic fallout from active volcanos in the region. 
Assassin
Assassin
Assassin
Assassin
Assassin
Assassin
Assassinate the Black Dragon leader
Assassinate the Black Dragon leader
Assassinate the Black Dragon leader
Assassinate the Black Dragon leader
Assassinate the Davion commander
Assassinate the Davion commander
Assassinate the Davion commander
Assassinate the Davion commander
Assassinate the Davion commander
Assassinate the Davion commander
Assassinate the Davion commander
Assassinate the Davion commander
Assassinate the Davion commander
Assassinate the Davion commander
Assassinate the Davion commander
Assassinate the Davion commander
Assassinate the Govenor
Assassinate the Kurita commander
Assassinate the Kurita commander
Assassinate the Kurita commander
Assassinate the Kurita commander
Assassinate the Kuritan commander
Assassinate the Kuritan commander
Assassinate the Kuritan commander
Assassinate the Kuritan commander
Assassinate the Kuritan strike team leader
Assassinate the Kuritan strike team leader
Assassinate the Kuritan strike team leader
Assassinate the Kuritan strike team leader
Assassinate the Steiner General
Assassinate the Steiner General
Assassinate the Steiner generals
Assassinate the Steiner generals
Assassinate the Steiner generals
Assassinate the Steiner generals
Assassinate the commander of the Raiders
Assassinate the commander of the Raiders
Assassinate the commander of the Raiders
Assassinate the commander of the Raiders
Assassinate the desenting leader
Assassinate the desenting leader
Assassinate the desenting leader
Assassinate the desenting leader
Assassinate the leader of the sovereignty movement
Assassinate the leader of the sovereignty movement
Assassinate the leader of the sovereignty movement
Assassinate the leader of the sovereignty movement
Assassinate the rebel hero
Assassinate the rebel hero
Assassinate the rebel hero
Assassinate the rebel hero
Assassination
Assassination
Assassination
Assassination
Assassination
Assassination Test
Assassination: Scenario 01
Assassins! Fighting on even ground is what mercy is all about. But a direct strike to kill our commander? The Cobras will seek revenge.
Assault
Assault
Assault
Assault 'Mech hand actuators favored by arena fighters for fast attacks.
Assault 'Mech hand actuators favored by arena fighters for fast attacks.
Assault 'Mech hand actuators favored by arena fighters for fast attacks.
Assault 'Mech hand actuators favored by arena fighters for fast attacks.
Assault 'Mech hand actuators favored by arena fighters for fast attacks.
Assault 'Mech hand actuators favored by arena fighters for fast attacks.
Assault 'Mech melee lower arm strike.
Assault 'Mech melee punch. 
Assault 'Mech melee punch. 
Assault 'Mech melee punch. 
Assault 'Mechs
Assault Arena Fist
Assault Arena Fist
Assault Arena Fist
Assault Arena Fist
Assault Arena Fist
Assault Arena Fist
Assault Arena Fist
Assault Arena Fist
Assault Arena Fist
Assault Arena Fist
Assault Arena Fist
Assault Arena Fist
Assault Barrel Fist
Assault Barrel Fist Actuator
Assault Battle Axe
Assault Battle Axe
Assault Battle Axe
Assault Battle Axe
Assault Battle Axe
Assault Battle Axe
Assault Battle Axe
Assault Battle Axe
Assault Battle Axe
Assault Battle Axe
Assault Battle Axe
Assault Battle Axe
Assault Battle Fist
Assault Battle Fist Actuator
Assault Claymore
Assault Claymore
Assault Claymore
Assault Claymore
Assault Claymore
Assault Claymore
Assault Claymore
Assault Claymore
Assault Claymore
Assault Claymore
Assault Claymore
Assault Claymore
Assault Duel
Assault Greatsword
Assault Greatsword
Assault Greatsword
Assault Greatsword
Assault Greatsword
Assault Greatsword
Assault Greatsword
Assault Greatsword
Assault Greatsword
Assault Greatsword
Assault Greatsword
Assault Greatsword
Assault Hammerfist
Assault Hammerfist
Assault Hammerfist
Assault Hammerfist
Assault Hammerfist
Assault Hammerfist
Assault Hammerfist
Assault Hammerfist
Assault Hammerfist
Assault Hammerfist
Assault Hammerfist
Assault Hammerfist
Assault Hand
Assault Hand Actuator
Assault I
Assault II
Assault Katana
Assault Katana
Assault Katana
Assault Katana
Assault Katana
Assault Katana
Assault Katana
Assault Katana
Assault Katana
Assault Katana
Assault Katana
Assault Katana
Assault Knuckles
Assault Knuckles
Assault Knuckles
Assault Knuckles
Assault Knuckles
Assault Knuckles
Assault Knuckles
Assault Knuckles
Assault Knuckles
Assault Knuckles
Assault Knuckles
Assault Knuckles
Assault Lower Arm
Assault Lower Arm
Assault Mechs
Assault Waves
Assault a manufacturing hub and destroy the facility completely. A night strike will minimize potential civilization casualties.
Assault a manufacturing hub and destroy the facility completely. A night strike will minimize potential civilization casualties.
Assault-like Mechs
AssetRegisty entries
Assets
Asteroid
Asteroid
Asteroid
Asteroid Belt
Asymmetric
At home on the front lines, The Boar's Head is the very definition of reckless bravado. By 3022, the 'Mech piloted by the impetuous Rodney Van Kleven of the 6th Syrtis Fusiliers, had already made a name for itself, crushing its way to victory after victory. Famed for overheating and shutting down in the thick of the fight, Van Kleven's Atlas is feared by allies and enemies alike, who can never afford to let this behemoth out of their sight.
At least I won't have to pay you much for this bungling.
At the end of the 29th century, the Gienah-DuraPaq land trains premiered as a joint venture between our two transnational corporations, and they have been moving vast quantities of materials across inhospitable worlds ever since—places where the infrastructure for more permanent shipping, such as rails, does not make economic sense. However, that agreement has profited DuraPaq far more than my company. And while all of my predecessors were too timid, I am not. It's time to tip those scales in our favor. A targeted strike at the shipping facilities on a border world will hit DuraPaq's bottom line without damaging our own assets. We'll then suggest better security contracts for protection, which we'll link to their profits, not ours. In a few years' time, the disparity will initiate several clauses in that original contract, allowing us to gain a greater control of the initiative. Everybody wins. Well, everyone except DuraPaq.
At the end of the 29th century, the Gienah-DuraPaq land trains premiered as a joint venture between our two transnational corporations, and they have been moving vast quantities of materials across inhospitable worlds ever since—places where the infrastructure for more permanent shipping, such as rails, does not make economic sense. However, that agreement has profited DuraPaq far more than my company. And while all of my predecessors were too timid, I am not. It's time to tip those scales in our favor. A targeted strike at the shipping facilities on a border world will hit DuraPaq's bottom line without damaging our own assets. We'll then suggest better security contracts for protection, which we'll link to their profits, not ours. In a few years' time, the disparity will initiate several clauses in that original contract, allowing us to gain a greater control of the initiative. Everybody wins. Well, everyone except DuraPaq.
At the time, few in the AFFC speculated why they were recovering so many Mauler 'Mechs from the Draconis Combine in such good condition. The 'Mechs were quickly delivered to Lyran Periphery units in need. Only now, after those same units have gained combat experience in the design is the crippling flaw apparent. Many MechWarriors are following the example of Captain Zachary Hawkins and disabling the faulty systems that cause an unwanted automatic ejection.
AtHome
Atlas
Atlas
Atlas
Atlas
Atlas
Atlas
Atlas
Atmosphere Color
Atmospheric Pressure
Atmospherics
Attack
Attack Buildings
Attack Player Lance
Attack Player Near Farm Event
Attack Target
Attack Target
Attack Target
Attack Target
Attack Target
Attack enemy forces at Dish 1
Attack enemy forces at Dish 2
Attack enemy forces at Dish 3
Attack mech reclamation facility
Attack mech reclamation facility
Attack the Davion garrison on Montour. We need you to collect data on the enemy forces, while destroying a number of their units.
Attack the Davion garrison on Montour. We need you to collect data on the enemy forces, while destroying a number of their units.
Attack the Davion garrison on Montour. We need you to collect data on the enemy forces, while destroying a number of their units.
Attack the Davion targets
Attack the Davion targets
Attack the Davion targets
Attack the Davion targets
Attack the Mercenary base to steal supplies.
Attack the Mercenary base to steal supplies.
Attack the Mercenary base to steal supplies.
Attack the Mercenary base to steal supplies.
Attack the Mercenary base to steal supplies.
Attack the Mercenary base to steal supplies.
Attack the Mercenary base to steal supplies.
Attack the Mercenary base to steal supplies.
Attack the Pirate hideout
Attack the Pirate hideout
Attack the Pirate hideout
Attack the Pirate hideout
Attack the Robinson Rangers' outpost
Attack the Steiner settlement
Attack the Steiner settlement
Attack the bandit settlement
Attack the depot
Attack the depot
Attack the forces at Pirate's Haven
Attack the forces at Pirate's Haven
Attack the raider base
Attack the raider base
Attack the strategic targets to support the Kurita Invasion
Attack the strategic targets to support the Kurita Invasion
Attack the strategic targets to support the Kurita Invasion
Attack the strategic targets to support the Kurita Invasion
Attacking
Attacks continue across the newly formed Free Rasalhague Republic
Attention all citizens of {OrbitalName}! This world now belongs {OpponentName}. Pay your tribute in a timely manner, and we will allow you to keep your miserable lives! Understood?
Attention all citizens of {OrbitalName}! This world now belongs {OpponentName}. Pay your tribute in a timely manner, and we will allow you to keep your miserable lives! Understood?
Attributes
Auldhouse
Auldhouse
Auldhouse
Author
Author URL: 
Author: 
AuthorName
AuthorURL
Auto
Autocannon 20
Autocannon/10
Autocannon/10
Autocannon/10
Autocannon/10
Autocannon/10
Autocannon/10
Autocannon/10
Autocannon/10 Burst Fire
Autocannon/10 Burst Fire
Autocannon/10 Burst Fire
Autocannon/10 Burst Fire
Autocannon/10 Burst Fire
Autocannon/10 Burst Fire
Autocannon/10 rapid-fire
Autocannon/10 rapid-fire
Autocannon/10 rapid-fire
Autocannon/10 rapid-fire
Autocannon/10 rapid-fire
Autocannon/10 rapid-fire
Autocannon/2
Autocannon/2
Autocannon/2
Autocannon/2
Autocannon/2
Autocannon/2
Autocannon/2
Autocannon/2
Autocannon/2 Burst FIre
Autocannon/2 Burst Fire
Autocannon/2 Burst Fire
Autocannon/2 Burst Fire
Autocannon/2 Burst Fire
Autocannon/2 Burst Fire
Autocannon/2 rapid-fire
Autocannon/2 rapid-fire
Autocannon/2 rapid-fire
Autocannon/2 rapid-fire
Autocannon/2 rapid-fire
Autocannon/2 rapid-fire
Autocannon/20
Autocannon/20
Autocannon/20
Autocannon/20
Autocannon/20
Autocannon/20
Autocannon/20
Autocannon/20 Burst Fire
Autocannon/20 Burst Fire
Autocannon/20 Burst Fire
Autocannon/20 Burst Fire
Autocannon/20 Burst Fire
Autocannon/20 Burst Fire
Autocannon/20 rapid-fire
Autocannon/20 rapid-fire
Autocannon/20 rapid-fire
Autocannon/20 rapid-fire
Autocannon/20 rapid-fire
Autocannon/20 rapid-fire
Autocannon/5
Autocannon/5
Autocannon/5
Autocannon/5
Autocannon/5
Autocannon/5
Autocannon/5
Autocannon/5 Burst Fire
Autocannon/5 Burst Fire
Autocannon/5 Burst Fire
Autocannon/5 Burst Fire
Autocannon/5 Burst Fire
Autocannon/5 Burst Fire
Autocannon/5 rapid-fire
Autocannon/5 rapid-fire
Autocannon/5 rapid-fire
Autocannon/5 rapid-fire
Autocannon/5 rapid-fire
Autocannon/5 rapid-fire
Automated rapid-fire weapon that tracks and shoots down missiles.
Automated rapid-fire weapon that tracks and shoots down missiles.
Automated rapid-fire weapon that tracks and shoots down missiles.
Automated rapid-fire weapon that tracks and shoots down missiles.
Automated rapid-fire weapon that tracks and shoots down missiles.
Automated rapid-fire weapon that tracks and shoots down missiles.
Automatically decelerate when releasing the throttle.
Automatically decelerate when releasing the throttle.
Automatically decelerate when releasing the throttle.
Automatically decelerate when releasing the throttle.
Automatically decelerate when releasing the throttle.  [Disabled with first person view mode.]
Automatically decelerate when releasing the throttle.  [Disabled with first person view mode.]
Autumn Forest
Autumn Forest
Ava Masters
Availability(Weeks)
Avalon Shipping
Avalon Shipping
Avalon Shipping
Avalon Shipping
Avalon Shipping
Avalon Shipping
Avalon Shipping
Avalon thinks they're smarter than us, but they made the critical mistake of hiring your worthless outfit. Tell us their true itinerary, and maybe we won't smear your reputation around these parts.
Average
Await arrival of dropship
Await arrival of dropship
Await arrival of dropship
Await arrival of dropship
Await arrival of dropship
Await arrival of dropship
Await arrival of dropship
Await arrival of dropship
Await arrival of dropship
Await arrival of dropship
Await arrival of dropship
Await arrival of dropship
AwayFromPrimaries
Awesome
Awesome
Awesome
Awesome
Awesome
Awesome
Azami Artifacts
B
B Laser
B Laser
B Laser
B Laser
B Laser
B Laser
B:
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BACK
BALANCE
BALANCED
BALLISTIC
BANKRUPT
BAP
BARRACKS
BASE PAYOUT
BASE PAYOUT
BATTLE AREA
BATTLEMECH DATABASE
BATTLEMECH UPKEEP
BATTLEMECH UPKEEP
BATTLEMECHS
BATTLEMECHS
BATTLEMECHS
BATTLEMECHS
BAY 1
BAY 1
BAY {0}
BAY {0}
BAY {0}
BAY {0}
BAY {0}
BAY {0}
BC1
BEGIN
BEGIN
BETA
BH POINTS
BH Points
BH Points
BIND
BIOME
BIOME
BIOME TYPE
BIOME TYPE
BJ-1
BJ-1DB
BJ-1DC
BJ-1X
BJ-3
BJ-A
BL-6-KNT
BL-6B-KNT
BL-7-KNT
BL-7-KNT-L
BL-7-KNT-P
BL-P-KNT
BL-P-KNT2
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKINFERNO
BLACKJACK RE-IMAGINED! GM REVEALS THE BJ-1DC
BLAH
BLOCK CONTACT
BLOCK USER
BLOCKED
BLOCKED
BLOCKED
BLOCKED
BLOCKED ESCAPE
BLOCKED ESCAPE
BLOCKED ESCAPE
BLR-1D
BLR-1G
BLR-1G-S
BLR-1GHE
BLR-1M
BLR-1P
BLR-1S
BLR-3M
BNC-2P
BNC-3E
BNC-3M
BNC-3P
BNC-3S
BNC-LM
BNC-SR
BOMBING ON ATREUS KILLS JANOS, DUGGAN, AND THOMAS MARIK. DUNCAN MARIK NAMED CAPTAIN-GENERAL
BORDERLESS WINDOWED
BOUNTY HUNTER POINTS
BOUNTY HUNTER'S DEATH LIKELY CAUSED BY COMPETITORS
BREAKING NEWS: LYRAN COMMONWEALTH AND FEDERATED SUNS TO BE MERGED INTO A SINGLE STATE
BRIEFING HEADER
BRIEFING HEADER
BROWSE MODS
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUCCANEER
BUILDDECK {type} | {cnt} | {curfrq} | {desired} === {diff}
BURN TIME
BURN TIME
BURN TIME
BURTON ROTHROC PUTS PERSONAL BANSHEE ON MARKET, SPARKS RUMORS OF LEAVING LION CITY STABLES
BUTTON NAME
Back
Back In Business
Back in Business
Back in Business
Back in Business
Back in Business
Back to starmap.
Backup for Attack on Civilians
Backup generators destroyed
Backward
Backwater Region
Backwater Region
Backwater Region
Bad Job
Bailing out before you have fulfilled your contract is a foolish move. You have given me no choice but to settle your debt in a more aggressive manner.  It is unfortunate you have spit in the face of my generosity.
Balanced
Ballistic
Ballistic 1
Ballistic 2
Ballistic 3
Ballistic Heat Transfer I
Ballistic Heat Transfer II
Ballistic weapon that fires cluster rounds at long range.
Ballistic weapon that fires cluster rounds at long range.
Ballistic weapon that fires cluster rounds at long range.
Ballistic weapon that fires cluster rounds at long range.
Ballistic weapon that fires cluster rounds at long range.
Ballistic weapon that fires cluster rounds at long range.
Ballistic weapon that fires solid slug rounds at long range.
Ballistic weapon that fires solid slug rounds at long range.
Ballistic weapon that fires solid slug rounds at long range.
Ballistic weapon that fires solid slug rounds at long range.
Ballistic weapon that fires solid slug rounds at long range.
Ballistic weapon that fires solid slug rounds at long range.
Ballistic weapon with long range and medium damage.
Ballistic weapon with long range and medium damage.
Ballistic weapon with long range and medium damage.
Ballistic weapon with long range and medium damage.
Ballistic weapon with long range and medium damage.
Ballistic weapon with long range and medium damage.
Ballistic weapon with long range and medium damage.  Can be fired during its cooldown, but at the risk of jamming.
Ballistic weapon with long range and medium damage.  Can be fired during its cooldown, but at the risk of jamming.
Ballistic weapon with long range and medium damage.  Can be fired during its cooldown, but at the risk of jamming.
Ballistic weapon with long range and medium damage.  Can be fired during its cooldown, but at the risk of jamming.
Ballistic weapon with long range and medium damage.  Can be fired during its cooldown, but at the risk of jamming.
Ballistic weapon with long range and medium damage.  Can be fired during its cooldown, but at the risk of jamming.
Ballistic weapon with medium range and high damage.
Ballistic weapon with medium range and high damage.
Ballistic weapon with medium range and high damage.
Ballistic weapon with medium range and high damage.
Ballistic weapon with medium range and high damage.
Ballistic weapon with medium range and high damage.
Ballistic weapon with short range but very high damage.
Ballistic weapon with short range but very high damage.
Ballistic weapon with short range but very high damage.
Ballistic weapon with short range but very high damage.
Ballistic weapon with short range but very high damage.
Ballistic weapon with short range but very high damage.
Ballistic weapon with very long range and high damage.  Will explode if destroyed.
Ballistic weapon with very long range and high damage.  Will explode if destroyed.
Ballistic weapon with very long range and high damage.  Will explode if destroyed.
Ballistic weapon with very long range and high damage.  Will explode if destroyed.
Ballistic weapon with very long range and high damage.  Will explode if destroyed.
Ballistic weapon with very long range and high damage.  Will explode if destroyed.
Ballistic weapon with very long range but very low damage.
Ballistic weapon with very long range but very low damage.
Ballistic weapon with very long range but very low damage.
Ballistic weapon with very long range but very low damage.
Ballistic weapon with very long range but very low damage.
Ballistic weapon with very long range but very low damage.
Bandit's Lair
Bandits
Banshee
Banshee
Banshee
Banshee
Banshee
Banshee
Banshee
Baron Corban
Baron Corban
Baron Corban
Baron Ishmael Stroud
Baron Ishmael Stroud
Baron Oliver Kincaid's life was filled with remarkable ups and downs. His posting with the prestigious Free Worlds Guards, his dishonorable discharge and stint as a mercenary before eventually, many years later, working his way back around to being able to show his face at the Marik Court. During his time as a mercenary serving with Nik's Cavaliers, he gave his BattleMech a name, 'Agincourt'. When prompted to explain the name, he replied that it was there to remind him how powerful turns of fate can be, and to work hard to earn back what he once had. As far as what it's armed with, a search of the cockpit found a note attached under the weapons list that read 'kitchen sink'.
Barracks
Barracks
Barracks
Barracks Overview
Barracks Overview
BarracksHirePilot
BarracksPilotRoster
BarracksScreen
Barren
Barrier
Barrier
Barrier
BarrierWaterfall
Base
Base
Base Commander 1
Base Sensor Range Bonus
Base Sensor Range Bonus
BaseCommander Kurita
BaseCommander Kurita
BaseCommander Kurita
BaseCommander Liao
BaseCommander Liao
BaseCommander Liao
BaseCommander Marik
BaseCommander Marik
BaseCommander Marik
BaseCommander Steiner
BaseCommander Steiner
BaseCommander Steiner
BaseReward={cbill}/{rep}  TotalObjRewards={ocbill}/{orep}
BaseRoadNetwork
Basecommander
Basecommander_01
Basecommander_01
Based on the early 21st century work of physicists Thomas Kearny and Takayoshi Fuchida, the Kearny-Fuchida Drive is the foundation of interstellar travel. This ancient manual detailing the repair and maintenance of this venerable technology is sought after by technologists and history enthusiasts alike. 
Based on your combat performance, our review board is debating whether our current contract is worth renewing. We will inform you of the board's decision.
Based on your performance, Jessup's Avengers must know by now that your involvement was a distraction. They will inevitably start looking for our true whereabouts now.
Battalion Breaker
Battle Hardened / Battle Scarred /Battle Proven 
Battle your way to the next phase of the tournament. 
BattleMaster
BattleMaster
BattleMaster
BattleMaster
BattleMaster
BattleMaster
BattleMaster
BattleMaster
BattleMech Factories.
BattleMech Simulation Pod
BattleMechs
BattleMechs
BattleMechs
BattleMechs and their MechWarriors have long been idolized as a modern incarnation of the noble knights of ancient Terra. An image that is endlessly glamorized through countless holovid series and the gladiator games of Solaris 7. While these venues have often sensationalized martial combat between BattleMechs through the use of hand held weapons, in reality, 'Mech combat has never utilized these fanciful weapons effectively. That is until now. <cf><cf>In a surprising announcement from Defiance Industries, the Lyran manufacturing titan has unveiled a new 'Mech Hatchet. The first professionally developed 'Mech melee weapon specifically designed for military use. Defiance aims to distribute three distinct sizes of these new weapons, each tailored for different 'Mech size classifications. Fashioned as a Hatchet for medium 'Mechs, an Axe for heavy 'Mechs, and a Battle Axe for assault 'Mechs. <cf><cf>Despite its deceptively simple design, Defiance has stated that in order to utilize these weapon properly, extensive modifications to a dominant arm's myomer bundles as well as a robust firmware update to a 'Mech's neuro interface are required to make proper use of their new melee weapons. All of which would require a factory grade refit from techs specifically trained by Defiance in the necessary augmentations.<cf><cf>These requirements have many experts skeptical that the Great Houses will invest significant resources into refitting their existing arsenals to utilize this new weapon, but highlight that many independent 'Mech forces such as private security, pirates, and mercenaries may find value in investing in such refits as a long term cost-cutting measure, provided they find a willing factory to refit their 'Mechs' chassis.
BattleMechs can always be repaired, but people cannot. Thank you for saving as many of both as possible.
Battlefield
Battlefield
Battlefield
Battlefield
Battlefield
Battlefield Loot
Battlefield Loot
Battlefield Loot
Battlefield Loot
Battlefield Loot
Battlezone
Bay1
Bay2
Bay3
Bay4
Be Cautious
Be Cautious
Be Cautious
Be Cautious
Be Cautious
Be Cautious
Be Our Shield
Be Our Shield
Be careful if you choose to do this as aborting a mission will always result in a loss of standing with the employer’s faction.
Be careful who you cross, merc.
Be careful who you cross, merc.
Be the last one standing
Be the last team standing
BeCause
Beach
Beach Head
Beach Head
Beach Head Defense
Beachhead
Beacon
Beagle Active Probe
Beaumont
Beaumont
Before any work is started on a 'Mech, you must confirm the work order.
Before the Hammer Falls 
Before you accept a mission you are given the opportunity to negotiate the contract.  You begin every contract with a base number of negotiation points, based on the reputation of your mercenary company.
Before you accept a mission you are given the opportunity to negotiate the contract.  You begin every contract with a base number of negotiation points, based on the reputation of your mercenary company.
Before you accept a mission you are given the opportunity to negotiate the contract.  You begin every contract with a base number of negotiation points, based on the reputation of your mercenary company.
Before you accept a mission you are given the opportunity to negotiate the contract. You begin every contract with a base number of negotiation points, based on the reputation of your mercenary company.
Before you accept a mission you are given the opportunity to negotiate the contract. You begin every contract with a base number of negotiation points, based on the reputation of your mercenary company.
BeforeFinalWave
BeforeUpdate
Begone! We will protect the land of our forerunners at any cost.
Begone, foul Mercenary! You are meddling with matters that mean nothing to you.
Behemoth DropShip Flight Computer
Behind Enemy Lines
Being able to effectively manage your torso and legs may one day save your life, kid. If you need to quickly align your body with your legs, you can do so with your 'Mech's built in functionality. Let's see you do that now.
Ben Sanderson
Bergman Industries introduced the Champion in 2602 intending to to be a heavy recon or light strike platform. Popular during the the Star League era, and often found serving in brush wars. The design wasn't without critics, who were quick to poke holes in its light armor, figuratively and sometimes literally. Now a rare sight on the battlefield, the Champion is still a formidable tactical fighter, able to move fast and strike hard.
Bergman Industries introduced the Champion in 2602 intending to to be a heavy recon or light strike platform. Popular during the the Star League era, and often found serving in brush wars. The design wasn't without critics, who were quick to poke holes in its light armor, figuratively and sometimes literally. Now a rare sight on the battlefield, the Champion is still a formidable tactical fighter, able to move fast and strike hard.
Bergman Industries introduced the Champion in 2602 intending to to be a heavy recon or light strike platform. Popular during the the Star League era, and often found serving in brush wars. The design wasn't without critics, who were quick to poke holes in its light armor, figuratively and sometimes literally. Now a rare sight on the battlefield, the Champion is still a formidable tactical fighter, able to move fast and strike hard.
Bergman Industries introduced the Champion in 2602 intending to to be a heavy recon or light strike platform. Popular during the the Star League era, and often found serving in brush wars. The design wasn't without critics, who were quick to poke holes in its light armor, figuratively and sometimes literally. Now a rare sight on the battlefield, the Champion is still a formidable tactical fighter, able to move fast and strike hard.
Bethanolog
Bethonolog
Bethonolog
Better luck next time. We'd rather loose those resources than let {EmployerFaction} have them
Better luck next time. We'd rather lose those resources than let {EmployerFaction} have them
Between Second and Third Wave
Between each mission you are not allowed to pass time.  This means pilots cannot be healed and 'Mechs cannot be repaired.  Though you are allowed to swap out 'Mechs and pilots from your roster.
BigPates2K
Bills Paid: ${AmountPaid}
Binary Laser
Binary Laser
Binary Laser
Binary Laser
Binary Laser
Binary Laser
BioHazard
Biohazard
Biome Asset Id
Bitter Worlds
Black Blizzard
Black Clip
Black Fog
Black Harvest
Black Harvest
Black Harvest
Black Ice
Black Inferno
Black Knight
Black Knight
Black Knight
Black Knight
Black Knight
Black Knight
Black Knight
Black Market
Black Market Available
Black Market Countermeasures
Black Market Probe
Black Rock Desert
Blackhearts
Blackhearts
Blackhearts
Blackhearts
Blackjack
Blackjack
Blackjack
Blackjack
Blackjack
Blackjack
Blackout
Blackout
Blackout
Blah blah blah! This sounds like boring nonsense! A big ol' nothing burger. Extra cheese! Lets get down to business!
Blimey! Commander, we just received a 'Mech delivery out of the blue. And not just any 'Mech, but a FS9-A! This is the original production model of the Firestarter! These things were supposed to be phased out when the Star League switched over to the FS9-H model and yet here we have one! I had to check the 'Mech register to verify, but she's the genuine deal. In working order and everything. Bloody Hell. <cf><cf>I guess this means that the rumors are true. Are we really getting involved with THE Bounty Hunter? I've always thought the guy was nothing but an urban legend. If it's even a guy to begin with. As the stories go, no one's ever seen the bloke outside his suit. And that suit itself is rumored to be a Star League PAL suit! Genuine power armor! Nothing like the environmental cooling suits your typical MechWarrior wears.<cf><cf>I can't even fathom what the bloke is keeping for himself if he's willing to just give away an extinct 'Mech at the drop of a hat. 
Blinding Dust
Blinding dust storm dramatically affecting sensors and energy weapons
Blinding dust storm dramatically affecting sensors and energy weapons
Blinding dust storm dramatically affecting sensors and energy weapons
Blinding sandstorm with high winds and low visibility dramatically affecting sensors and energy weapons
Blinding sandstorm with high winds and low visibility dramatically affecting sensors and energy weapons
Blinding scrap storm with high winds and low visibility dramatically affecting sensors and energy weapons
Blindside
Blindside
Blizzard
Blizzard
Blizzard
Blocker
Blood And Treasure
Blood And Treasure
Blood Minerals Pt.1
Blood Minerals Pt.1
Blood Minerals Pt.1
Blood Minerals Pt.2
Blood Minerals Pt.2
Blood Minerals Pt.2
Blood Pact Assault
Blood Pact Heavy
Blood Pact Light
Blood Pact Medium
Blood and Treasure
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloodpact
Bloody wankers. 
Blue
BlueDevilspawn
Board the dropship and escape
Board the dropship and escape
Board the dropship and escape
Board the dropship and escape
Board the dropship and escape
Boasting one of the highest standards of living and well-educated populaces in all of the Capellan Confederation,
Bob the Rebel Leader
Bob the Rebel Leader
Bob the Rebel Leader
Bolster the Front
Bolster the Front
BombDoor
Boosted Top Speed
Border Patrol
Border Patrol
Border Protectorate Region
Boreal Reach Test
Born in Randar in 2992, Dimitri Shenzeng comes from a long line of Mechwarriors who proudly served the Capellan Confederation. His allegiances began to shift however, when he was rescued by the commander after he had been captured by a band of pirates. Dimitri's deep sense of honor compelled him to declare a life debt to the commander. He has served dutifully under the commander ever since.
Born on Randar in 2992, Dimitri Shenzeng comes from a long line of Mechwarriors who proudly served the Capellan Confederation. His allegiances began to shift however, when he was rescued by Captain Mason after he had been captured by a band of pirates. Dimitri's deep sense of honor compelled him to declare a life debt to Commander Mason. He has served dutifully under Mason ever since.
Born on a Kuritan agricultural complex, Chu-i Ashaki Nazari chose to pursue a career as a Mercenary in order to get away from the tedium of everyday life. She has only seen battle a handful of times in her short career. And it shows. She hopes to be lucky, and stay lucky long enough to make some cash and get out.
Born on a Kuritan agricultural complex, Chu-i Ashaki Nazari chose to pursue a career as a Mercenary in order to get away from the tedium of everyday life. She has only seen battle a handful of times in her short career. And it shows. She hopes to be lucky, and stay lucky long enough to make some cash and get out.
Born on a Marik agricultural complex, Ambriz chose to pursue a career as a Mercenary in order to get away from the tedium of everyday life. He is a steady, safe Pilot who can be counted on in most situations. In his eyes, he's no hero. Nor is he setting out to be. Ambriz just wants to collect a reasonable paycheck every little while.
Born on the fringes of Davion space, Cecile had always dreamt of becoming a Mechwarrior. She has seen very little time in a combat sim, and even less on an actual battlefield. Offering her services at a low rate, Cecile is well-aware of what she provides. Low quality piloting, but at a palatable price.
BossUnit
Both MASC and Superchargers are equipped to Motive Upgrade hardpoints, but each mark of the equipment can only be equipped to the same mark hardpoint.  Each mark is associated with 'Mechs of a particular tonnage range.
Both methods will ask you to confirm by starting the work order.  The C-bills will be immediately deducted from your funds, and work will finish when the appropriate amount of time has elapsed.
Both methods will ask you to confirm by starting the work order.  The C-bills will be immediately deducted from your funds, and work will finish when the appropriate amount of time has elapsed.
Both methods will ask you to confirm by starting the work order.  The C-bills will be immediately deducted from your funds, and work will finish when the appropriate amount of time has elapsed.
Both methods will ask you to confirm by starting the work order.  The C-bills will be immediately deducted from your funds, and work will finish when the appropriate amount of time has elapsed.
Bounty Hunter Intel
Bounty Hunter Intel
Bounty Hunter Overview
Bounty Hunter Overview
Bounty Hunter Overview
Bow and Arrow
Bow and Arrow
Bow and Arrow Pt. 1
Bow and Arrow Pt. 4
Bow and Arrow Pt.2
Bow and Arrow Pt.2
Bow and Arrow Pt.2
Bow and Arrow Pt.3
Bow and Arrow Pt.3
Bow and Arrow Pt.3
Bow and Arrow Pt.4
Bow and Arrow Pt.4
Bowen
Bowen
Bowen Kincaid
Bowen and his forces are using satellites to stir misinformation and disarray into this hunt for the 'Mech. Put a stop to the signals before things get even worse, and then we'll be able to resume the search.
Bowen and his forces are using satellites to stir misinformation and disarray into this hunt for the 'Mech. Put a stop to the signals before things get even worse, and then we'll be able to resume the search.
Bowen and his forces are using satellites to stir misinformation and disarray into this hunt for the 'Mech. Put a stop to the signals before things get even worse, and then we'll be able to resume the search.
Bowen's Arrow
Bowie Electronics
Bowie Electronics
Bowie Electronics
Bowie Electronics
Bowie Electronics Pt. 2
Bowie Electronics Pt. 2
Bowie Electronics Pt. 3
Bowie Electronics Pt. 3
Bowie Electronics wants an industrial facility they have identified as a TharHes front leveled.
Bowie Electronics wants an industrial facility they have identified as a TharHes front leveled.
Bowie Electronics wants you to destroy a series of workshops they believe are reverse engineering their products.
Bowie Electronics wants you to destroy a series of workshops they believe are reverse engineering their products.
Bravo
Breach the base perimeter
Break the Chain
Break the Chain
Break the Line
Break the Line
Break the Standoff
Break the Standoff
Breakthrough
Breathable
Breathable
Brigadier Gen. Li Cheng
Brigadier Gen. Li Cheng
Bring Her Home
Bring Her Home
Bring Her Home Pt. 1
Bring Her Home Pt. 2
Bring Her Home Pt. 2
Bring Her Home Pt. 2
Bring Her Home Pt. 3
Bring Her Home Pt. 3
Bring Her Home Pt. 3
Bring Her Home Pt. 4
Bring Her Home Pt. 4
Bring Her Home Pt. 4
Bring a duo of light 'Mechs to represent {EmployerFaction} in the area against our competitor.
Bring out a pair of the big guns and take down {OpponentFaction}'s duo of assault 'Mechs in the arena.
Bring whatever weight class of 'Mech you want into the arena for a Free-for-all match, sponsored by {EmployerFaction}.
Bringing Tigress to heel will consolidate the Federated Suns' might throughout the Terran Corridor.
Brion's Legion
Brion's Legion
Brion's Legion
Brion's Legion
Broken Promises
Broken Promises
Broken Promises Pt.2
Brown Hills
Browse
Browse Mods on the Epic Games Store
Buckle up Solaris! Daddy's home. 
Bug-swarm
BuildNumber:
BuildPlan:
BuildUnitDeck #units={cnt} / UnusedBV={bv} 
Building-mounted
Buildings
Built as an homage to Norse mythology, this melee weapon proves to be an ideal choice for close-quarter battles within the arena.
Built as an homage to Norse mythology, this melee weapon proves to be an ideal choice for close-quarter battles within the arena.
Built as an homage to Norse mythology, this melee weapon proves to be an ideal choice for close-quarter battles within the arena.
Built as an homage to Norse mythology, this melee weapon proves to be an ideal choice for close-quarter battles within the arena.
Built as an homage to Norse mythology, this melee weapon proves to be an ideal choice for close-quarter battles within the arena.
Built as an homage to Norse mythology, this melee weapon proves to be an ideal choice for close-quarter battles within the arena.
Bullhead Armor
Burn
Burst-fire ballistic weapon with long range and medium damage.
Burst-fire ballistic weapon with long range and medium damage.
Burst-fire ballistic weapon with long range and medium damage.
Burst-fire ballistic weapon with long range and medium damage.
Burst-fire ballistic weapon with long range and medium damage.
Burst-fire ballistic weapon with long range and medium damage.
Burst-fire ballistic weapon with medium range and high damage.
Burst-fire ballistic weapon with medium range and high damage.
Burst-fire ballistic weapon with medium range and high damage.
Burst-fire ballistic weapon with medium range and high damage.
Burst-fire ballistic weapon with medium range and high damage.
Burst-fire ballistic weapon with medium range and high damage.
Burst-fire ballistic weapon with short range but very high damage.
Burst-fire ballistic weapon with short range but very high damage.
Burst-fire ballistic weapon with short range but very high damage.
Burst-fire ballistic weapon with short range but very high damage.
Burst-fire ballistic weapon with short range but very high damage.
Burst-fire ballistic weapon with short range but very high damage.
Burst-fire ballistic weapon with very long range but very low damage.
Burst-fire ballistic weapon with very long range but very low damage.
Burst-fire ballistic weapon with very long range but very low damage.
Burst-fire ballistic weapon with very long range but very low damage.
Burst-fire ballistic weapon with very long range but very low damage.
Burst-fire ballistic weapon with very long range but very low damage.
Burton Rothroc of Lion City Stables surprised many this week after putting his personal Banshee on the market. The veteran MechWarrior has had a long and successful career with the stable, racking up winnings in the Solaris VII arenas. Rumors are that Rothroc is planning to leave Lion City Stables to start his own, and selling his prized Banshee is likely a drive for additional capital. The customized Banshee named "Siren" sports an impressive maximum speed, jump jets for added maneuverability and a loadout of extreme-range weaponry. Experts expect to see the Siren in the hands of another MechWarrior very soon as the assault class 'Mech is attracting a lot of attention thanks to its outstanding tech and exceptional track record. Rothroc has so far been reserved about the gossip, refusing to make a statement on the future of his career on Solaris VII. 
Burton Rothroc recently put his personal Banshee on the market. Rumor on Solaris VII suggests he's planning to leave Lion City Stables and start his own, and this is likely a part of that drive for capital. He'd been consulting with his daughter, a tech with the 12th Star Guards to customize this 'Mech with the latest tech, too. The information that came with the 'Mech states that it's named 'Siren'. One wonders if Burton will apply the same creativity to naming his stable.
But I'm just warming up!
But always remember, the Lancers have already done what not even the Star League could do!
But from the help of our former countrymen.
But like the rest of the Inner Sphere, the Succession Wars brought death and destruction to Sarna. 
But obliterating other MechWarriors that are fighting in the Solaris arenas? Count me in!
But something seems to be wrong.
But the Great Houses' disdain for our people is endless. 
But the defenders of Tikonov are among the most fanatical supporters of the Capellan State.
But the planet itself is a prize like no other.
By allowing the Rasalhague people to be free,
By default, an ECM is in Disrupt Mode.  While it is in Disrupt Mode, it provides several effects.  If you are within the Disrupt Mode range of a friendly ECM, an ECM icon will appear on your HUD.
By hitting that facility we can deliver another blow to their operations and pick up some heavy metal in the process. What do you think?
C
C-BILL PAYOUT
C-BILLS
C-BILLS
C-Bills
C-Bills
C-bill and time costs for your changes are shown at the bottom of the screen.
C:\Program Files (x86)\Steam\steamapps\common\MW5Mercs\Mods
CALIBRATE HDR
CALL TO ARMS
CALL TO ARMS
CAMPAIGN
CAMPAIGN
CAMPAIGN
CAMPAIGN
CAMPAIGN
CAMPAIGN
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL
CANCEL INVITE
CANCEL MOVE
CANCEL WORK ORDER
CANTINA LOCKED UNTIL REP
CAPACITY
CAPACITY
CAPACITY
CAPACITY
CAPACITY
CAPACITY
CAPELLAN CONFEDERATION AND HELLESPONT ‘MECH WORKS REINTRODUCE BEAGLE ACTIVE PROBES TO THE INNER SPHERE!
CAPTURED
CAREER
CAREER LEVEL UP
CAREER MODE
CAREER MODE
CAREER MODE
CAREER PROGRESS
CARGO SHIP UPKEEP
CAUGHT OFFGUARD
CAUGHT OFFGUARD
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER
CAVALIER BASE
CBillNegotiation
CBills
CCAF forces are regrouping at a hidden Earthwerks Limited production facility in the Kazan mountain range. Command has charged the Kestrel Lancers with capturing this facility, and clearing out any hostile Liao forces in the area. Be sure to use your time to prep the biggest, toughest 'Mechs you can field by our operation date. The CCAF forces will be treating this as their final stand.
CCAF forces are regrouping at a hidden Earthwerks Limited production facility in the Kazan mountain range. Command has charged the Kestrel Lancers with capturing this facility, and clearing out any hostile Liao forces in the area. Be sure to use your time to prep the biggest, toughest 'Mechs you can field by our operation date. The CCAF forces will be treating this as their final stand.
CCAF forces are regrouping at a hidden Earthwerks Limited production facility in the Kazan mountain range. Command has charged the Kestrel Lancers with capturing this facility, and clearing out any hostile Liao forces in the area. Be sure to use your time to prep the biggest, toughest 'Mechs you can field by our operation date. The CCAF forces will be treating this as their final stand.
CDA-2A
CDA-2A
CDA-2A
CDA-2A
CDA-2A
CDA-2B
CDA-3C
CDA-3M
CDA-X5
CENTER TORSO
CENTER TORSO
CERES METALS INDUSTRIES RESTORE PRODUCTION OF GUARDIAN ECM SUITES IN THE CAPELLAN CONFEDERATION
CGR-1A1
CGR-1A5
CGR-1P5
CGR-3K
CGR-3K-S
CGR-N7
CHAINFIRE
CHAINFIRE
CHALLENGE COMPLETION:
CHANCELLOR MAXIMILIAN LIAO DEAD AT 72
CHANGE
CHANGE 'MECH
CHANGE 'MECH
CHANGE 'MECH
CHANGE PILOT
CHANGE PILOT
CHANGE PROFILE
CHANGE SLOT
CHANGE SORT
CHANGE SORT
CHARGING
CHASSIS DATA
CHASSIS SIZE:
CHP-1N
CHP-1N2
CHP-1NB
CHP-2N
CLAIM
CLAIM
CLAIM
CLAIM
CLAIM
CLAIM
CLAIM
CLAIM REWARD:
CLASS
CLASS
CLASS
CLASS
CLEAR
CLEAR CURRENT
CLEAR LEGAL FLAGS
CLEARING A PATH
CLICK AND DRAG TO ROTATE 'MECH
CLICK AND DRAG TO ROTATE 'MECH
CLICK AND DRAG TO ROTATE 'MECH
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE
CLOSE 
CLOSE (TAB)
CLOSE DEBUG SCREEN
CLOSE HDR CALIBRATION
CLOSE MENU
CN9-A
CN9-AH
CN9-AL
CN9-D
CN9-P
CN9-YLW
CN9-YLW2
CO-OP
CO-OP
CO-OP MODE
CO-OP MODE
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COBRA
COCKPIT
COCKPIT CAMERA
COCKPIT CAMERA
CODEX
COLD STORAGE
COLLAPSE DETAILS
COLLECTING TAKEDOWN BADGES
COLLECTING TAKEDOWN BADGES
COLLECTING TAKEDOWN BADGES
COM-1B
COM-1B UNVEILED BY COVENTRY METAL WORKS
COM-1D
COM-1D
COM-2D
COM-2P
COM-3A
COM-TDK
COMMANDER
COMMANDER
COMMANDER
COMMANDER
COMMENDATIONS
COMMON
COMMON
COMPANY FUNDS
COMPLETE BOUNTY HUNTER
COMPLETE MISSION
COMPLETE SELECTED MCOMP
COMPLETE SELECTED PRIM OBJ
COMPLETE SELECTED SEC OBJ
COMPLETED
COMPLETED:
COMPLETING THIS JOB WILL TURN IN:
COMPLETION REWARD
COMPLETION REWARD:
COMPLETION REWARD:
COMPLETION REWARDS
COMPLETION REWARDS
COMPLETION REWARDS
COMPLETION REWARDS:
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR
COMSTAR DECLARES THIRD SUCCESSION WAR OVER!
COMSTAR HOSTS LIAO MARIK PEACE SUMMIT ON TERRA
COMSTAR INTERDICTION ENDS WITH COMGUARDS PLACED AT ALL FEDERATED SUNS HPG FACILITIES
COMSTAR INTERSTELLAR NEWS NETWORK
COMSTAR PUBLISHES A COMPREHENSIVE TECHNICAL READOUT OF MODERN WAR MACHINES
COMSTART PEACE PACT OF 3030 ENDS FOURTH SUCCESSION WAR
CONDITIONS
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM
CONFIRM ABORT CAMPAIGN
CONFIRM LANCE
CONFIRM MISSION ABORT
CONFIRM MISSION ABORT
CONFIRM PURCHASE
CONFIRM SALE
CONFLICT ZONE
CONFLICT ZONE
CONFLICT ZONE
CONFLICT ZONE PENALTY:
CONFLICT ZONE PENALTY:
CONFLICT ZONE PENALTY:
CONNECTING TO ONLINE SERVICES
CONTACT WITH DEEP PERIPHERY SYSTEMS LOST, RAISING FEARS OF PIRATE ACTIVITY
CONTACTING THE MERCENARY REVIEW BOARD<cf>UPDATING STAR SYSTEM DATA
CONTACTS
CONTACTS
CONTINUE
CONTINUE
CONTINUE
CONTINUE
CONTINUE
CONTINUE
CONTINUE
CONTINUE
CONTINUE
CONTINUE
CONTINUE
CONTINUE
CONTINUE
CONTINUE
CONTINUE
CONTINUE
CONTINUE
CONTINUE
CONTINUE
CONTINUE
CONTRACT
CONTRACT FULFILLED
CONTRACT TYPE
CONTRACTS
CONTRACTS
CONTRACTS HERE MAY DISCOVER
CONTROLLED BY SYSTEM
CONTROLLED BY SYSTEM
CONTROLS
CONTROLS
CONTROLS OPTIONS
CONTROLS OPTIONS
COOLDOWN
COOLDOWN
COOLING (HEAT/S)
COOLING RATE (HEAT/S)
COPY DESCRIPTION
COPY MISSION FLOW
COPY TO CLIPBOARD
COPY TO CLIPBOARD
COPY TO CLIPBOARD
COPY TO CLIPBOARD
COPY UNIT INFO
COR-LZ
COR-PVT
COR-XT1
COST:
COST:
COUNTER
COUNTER
COVENTRY METAL WORKS ANNOUNCES THE COMMANDO COM-3A
COVINGTON 'MECH MUSEUM UNVEILS MACKIE EXIBIT
CP-10-P
CP-10-Q
CP-10-Z
CP-11-A
CP-11-P
CP-S
CPLT-A1
CPLT-BB
CPLT-C1
CPLT-C1B
CPLT-C4
CPLT-J
CPLT-K2
CPLT-K2-S
CRANSTON SNORD'S IRREGULARS RETURN TO CLINTON AFTER INCURSION INTO FREE WORLD'S LEAGUE
CRB-20
CRB-27
CRB-27B
CRB-27SL
CRB-FL
CRD-2R
CRD-3D
CRD-3K
CRD-3L
CRD-3R
CRD-4D
CRD-4K
CRD-4L
CRD-5M
CRD-5S
CRD-CR
CRD-SA2
CREATE COMPANY
CREATE COMPANY
CREATE CUSTOM SKIN
CREATE NEW
CREDITS
CROSSPLAY SETTINGS
CROSSPLAY SETTINGS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUCIS
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CRUSADER
CT
CT
CT
CTF-0X
CTF-0XP
CTF-1X
CTF-2P
CTF-2X
CTF-4X
CTF-IM
CTF-VE1
CTRL
CTRL
CURRENT ARENA FAME POINTS
CURRENT BOUNTY HUNTER POINTS
CURRENT DATE
CURRENT DATE
CURRENT DATE
CURRENT DATE:
CURRENT DATE:
CURRENT DATE:
CURRENT FACTION STANDING
CURRENT FUNDS:
CURRENT JOBS
CURRENT MERC REP:
CURRENT OBJECTIVES
CURRENT OBJECTIVES
CURRENT SYSTEM
CURRENT SYSTEM
CUSTOM
CUSTOM
CUSTOM SAFE ZONE
CUSTOM SAFE ZONE
CUSTOM SCENARIO
CUSTOM SCENARIO
CUSTOM SCENARIO
CUSTOM SCENARIO
CUSTOM SKIN
CUSTOM SKIN NAME
CUSTOM TEAM SETTINGS
CUSTOMIZE
CUSTOMIZE
CUSTOMIZE
CYCLE ECM
CYCLE ECM
CYCLE SORT
CYCLE SORT
CYCLE SORT
CYCLE SORT
CYSTEMNAME
CacheNarrator
CacheNarrator
Cadre Duty
Caleb Rourke
Call To Arms
Call to Arms
Called upon to produce an effective light ’Mech for city fighting, Orgus Industries replied with the UrbanMech in 2675. Cheap to produce and potent in its assigned duties, the ’Mech was manufactured in large numbers until the destruction of the Orgus Industries production lines, though many survived the Succession Wars. While extremely slow - not just for a light 'Mech but for any 'Mech - the UrbanMech is notable for its unique 360-degree torso turn ability, giving it a decisive edge in urban combat.
Called upon to produce an effective light ’Mech for city fighting, Orgus Industries replied with the UrbanMech in 2675. Cheap to produce and potent in its assigned duties, the ’Mech was manufactured in large numbers until the destruction of the Orgus Industries production lines, though many survived the Succession Wars. While extremely slow - not just for a light 'Mech but for any 'Mech - the UrbanMech is notable for its unique 360-degree torso turn ability, giving it a decisive edge in urban combat.
Calling all mercenaries, soldiers of fortune, dogs of war, and hired guns:<cf><cf>The Capellan Confederation is mounting a daring push into the Federated Suns. For centuries we have suffered the continued loss of our rightful territory due to attacks and invasions from enemies on all sides. We now seek to take a stand and reclaim historically Capellan worlds in the name of the Chancellor.<cf><cf>We request talented mercenaries such as yourself to directly partake in the frontline invasion into Davion space and return our lost planets to their rightful place in the Capellan fold. Our current military needs for the Kittery salient region involve targeting Davion military leadership and destroying a facility vital to the enemy. Surely you are up to accomplishing either task on our behalf?
Calling all mercenaries, soldiers of fortune, dogs of war, and hired guns:<cf><cf>The Capellan Confederation is mounting a daring push into the Federated Suns. For centuries we have suffered the continued loss of our rightful territory due to attacks and invasions from enemies on all sides. We now seek to take a stand and reclaim historically Capellan worlds in the name of the Chancellor.<cf><cf>We request talented mercenaries such as yourself to directly partake in the frontline invasion into Davion space and return our lost planets to their rightful place in the Capellan fold. Our current military needs for the Kittery salient region involve targeting Davion military leadership and destroying a facility vital to the enemy. Surely you are up to accomplishing either task on our behalf?
Calm / Light Breeze
Camera
Camera
Camera View
Campaign
Campaign Mission
Campaign Missions
Campaign Missions
Campaign Missions
Campaign Missions
Campaign Missions
Campaign Missions appear on the Starmap as a yellow version of the standard contract icon.  Additionally, campaign related transmissions and objectives are marked with a ! icon.
Campaign Missions are given to you by Ryana as you increase in reputation level.  After her briefing, you can accept the Pending Transmission on the HOME screen and then the contract’s location will appear on the Starmap.
Campaign Missions offer large bonus awards for completion, and are a good way of increasing your mercenary company’s reputation.  They are also necessary to progress the story.
Campaign description required
Campaign description required
Can Airstrike
Can modify Work Orders
Cancel
Cancel
Cancel Menu
Cancel Menu
Cancel Menu
Cancel Menu
Cancel Order
CancelAction
Canceled upgrade work order for {ChassisName}.
Canceled work order for {ChassisName}.
Cancelling Work Orders
Cancelling Work Orders
Cancelling Work Orders
Candace Liao's illegal annexation of the St. Ives Commonality was a betrayal of the highest order! She has brought shame to her father, Chancellor Liao, and with it, the entirety of the Confederation! The treachery of her and those that abandoned the Confederation in its time of need will never be forgiven by the Capellan people until all those involved are brought to justice!<cf><cf>Candace believes herself and her new husband safe in the walls of her petty little puppet state. But her sister, Romano Liao, has devised a plan to remind Candace of the tenuous position she put herself in when she abandoned the Confederation, by crippling one of her St. Ives Compact's units. Her cherished St. Ives Sentinels.<cf><cf>We're asking you to join with the Second Confederation Reserve Cavalry in staging a raid that will coax out her St. Ives Sentinels into an ambush. Crippling the Sentinels will show those traitors that the Confederation will seek justice for its people and their masters within the Federated Commonwealth will do nothing to protect them! We will have justice on behalf of the Confederation!
Candidate Owens was able to get through his campaign trip safely thanks to you Commander, we can't thank you enough.
Cannot Create Work Order
Cannot Create Work Order
Cannot Create Work Order
Cannot Create Work Order
Cannot move mech: Active Hangar is full
Cannot move mech: Active Hangar is full
Cannot purchase {Item}. Insufficient C-bills.
Cannot purchase {Item}. Insufficient C-bills.
Cannot start work order for {ChassisName}: Another exists.
Cantina
Cantina
Cantina Available
Cantinas
Cantinas
Cantinas
Cantinas
Cantinas are bars where you can find employers who are looking to hire for some off-the-books jobs.
Cantinas can be found marked on the Starmap.  They can appear in any system in an Industrial Hub as well as in Conflict Zone systems that have Black Markets.
Cantinas remain in place as long as you stay near their cluster.  If you travel away from the cluster, the same Cantinas may not be there when you return.
Canyon
CanyonNetwork
Canyons
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capellan Confederation
Capital system of the Sarna Commonality.
Capt.
Capt. Louise Fenstrom
Capt. Milla Serena
Capt. Shenzeng
Capt. Shenzeng
Capt. {sur}
Capt. {sur}
Capt. {sur}
Capt. {sur}
Captain Kruger. You fool! The coordinates were on that DropShip and you let it slip right through your fingers. An entire operation, weeks of planning, for what? 
Captain Mason to main base, we're under attack! All hands at once!
Captain Mason, we're picking up on an approaching electrical storm; it's unusually strong and causing heavy comms interference, you may want to wrap it up.
Capture
Capture
Capture
Capture Alexander Kurita
Capture Alexander Kurita
Capture First
Capture Marcus Kurita
Capture Marcus Kurita
Capture Ravid Stroud
Capture Ravid Stroud
Capture Ravid Stroud
Capture Ravid Stroud
Capture Target
Capture Target
Capture Target (stand inside the blue target ring)
Capture Target (stand inside the target ring)
Capture and Defend
Capture or Kill Jake Kalamar
Capture replacement Hatchetman components
Capture replacement Hatchetman components
Capture the garrison
Capture the garrison
Capture the target area
Capture the target area to access enemy comms system
Capture the target area to initiate hijack
Capture the warhead
Capture the warhead
CaptureTimeoutToTiggerFinalAssault
Card Type: {ct}  Rqst={rtype} |  {tres}<cf>Card Roles {cr}  Rqst={rrole}  |   {rres}
Career Cluster 3
Career Mode is an open-ended, Mercenary-focused experience.<cf><cf>You are free to travel and explore the Inner Sphere as you please, running your Mercenary company as you see fit.<cf><cf>Conflict Zones, Industrial Hubs, and Quests from the Nik's Cavaliers Campaign are all accessible in this mode, but have been tuned to better reflect your chosen starting location.<cf><cf>Additional Career Mode content also awaits you, such as new Conflict Zones, Biomes, 'Mechs, Weapons and Equipment, and unique Quests.<cf><cf>Good luck, Commander.<cf>
Career mode is an open-ended sandbox experience meant for veteran players. It is recommended you are familiar with the core mechanics of MechWarrior 5.
Career mode is an open-ended sandbox experience meant for veteran players. It is recommended you are familiar with the core mechanics of Mechwarrior 5. Would you like to play the tutorial?
Caselton
Caselton
Caselton
Castell's Pillagers have been sighted in this region, and the false intel we disseminated is bound to draw them to this location. Lie in wait for their arrival, and punish them for as long as you can.
Castell's Pillagers have been sighted in this region, and the false intel we disseminated is bound to draw them to this location. Lie in wait for their arrival, and punish them for as long as you can.
Casting off the rebellious spirit of his youth, Daniel Waylen of McKinnon's Company is a pilot that that can be relied on. By 3045, his Enforcer 'Ghillie' became a central figure in McKinnon's Company maneuvers. Rarely leaving the side of his lance commander, Waylen has proved himself time and time again to be a loyal and fearless pilot, both on and off the battlefield.
Cataphract
Cataphract
Cataphract
Cataphract
Cataphract
Cataphract
Cataphract
Cataphract
Catapult
Catapult
Catapult
Catapult
Catapult
Catapult
Catapult
Catapult
Category Tabs
Category Tabs
Cause a Black out, Destroy 20 Fusion Power Generators
Cause a distraction to rescue Dimitri
Cause a distraction to rescue Dimitri
Cause a distraction to rescue Dimitri
Cause a distraction to rescue Dimitri
Caustic
Caustic
Caustic Atmosphere
Caustic Rain
Caustic Rain
Cavaliers, pull back. The mercenary's position is too strong. We'll need to wait them out. Their supplies must be running thin by now.
Caves of Chaos
Celestial Archetype
Celestial Archetype Name
Celestial Body Info
Celestial Body Name
Celestial Body Radius
CelestialBodyPanel
Center
Center Legs Under Torso
Center Legs Under Torso
Center Legs Underneath Torso 
Center Legs Underneath Torso 
Center Legs Underneath Torso 
Center Torso Destroyed
Center Torso Destroyed
Center Torso Over Legs
Center Torso Over Legs 
Center Torso Over Legs 
Center Torso Over Legs 
Centurion
Centurion
Centurion
Centurion
Centurion
Centurion
Centurion
Ceres Metals Industries, from its St. Ives facility, announced today that the first mass production models of the BJ-3 Blackjack have been completed and are already in the process of being delivered to customers. First seen as an exclusive prototype among St. Ives units almost twelve years ago, recent developments in the production of double heat sinks mean Ceres Metals was able to scale up production. The BJ-3 notably replaces the Whirlwind-L-Autocannons with a pair of Ceres Arms Smasher PPCs, something that was once an outrageous proposition yet possible now with mass production double heat sinks on the market.<cf><cf>Matching the Blackjack for weight, CMI also introduced the new Phoenix Hawk PHX-3S. Designers were reluctant to alter the venerable heavy scout much after almost half a millennium. Sticking with what it does best, this new variant features a Large Pulse Laser, MASC and improved defenses provided by an Anti-Missile system.
Chain Fire
Chain Fire
Chain Multiplier Bonus
ChainedContractManager
ChainedContractManager
Chainfire weapon group 1.
Chainfire weapon group 2.
Chainfire weapon group 3.
Chainfire weapon group 4.
Chainfire weapon group 5.
Chainfire weapon group 6.
Challenge Accepted
Challenge Rating
Champion
Champion
Champion
Champion
Change AI DPS Limit
Change the active mods.
ChangeList:
Changes made to BattleMech will be lost.
Changes made to BattleMech will be lost.
Changes made to BattleMech will be lost.
Changes to your 'Mech’s loadout can only be initiated in either Conflict Zones or Industrial Hubs.  Systems outside of these zones lack the resources necessary to refit 'Mechs.
Changing this option will require you to restart the game.
Charger
Charger
Charger
Charger
Charger
Charger
Charging Station
Charity Case
Charity Case
Charity Case
Charity Case
Charity Case Pt. 2
Charity Case Pt. 2
Charity Case Pt. 2
Charity Case Pt. 2
Charlie
Charlie Dialogue
Chasing Ghosts
Chasing Ghosts
Chasing Ghosts
Chasing Ghosts
Chasing Ghosts Pt. 2
Chasing Ghosts Pt. 2
Chasing Ghosts Pt. 2
Chasing Ghosts Pt. 2
Cheating
CheckDLC
Checked her over. Gave her a little loving. Like she just came off the factory floor. You’re gonna appreciate having that Autocannon strapped to your ‘Mech, I’ll tell you that. 
Checklist
Checkmate
Checkmate
Checkmate
Checkmate
Checkmate
Chloe
Chloe's Cavaliers
Chloe's Cavaliers
Chloe's Cavaliers
Chloe's Cavaliers
Chloe's Cavaliers
Chloe's Cavaliers
ChooseBest
Christian Mansdottir
Christian Månsdottir
Christian Månsdottir
Christian Månsdottir
Christian was good to his word. The LCAF did not interfere.  Thanks for your support out there today Commander. You've proven yourselves to be a great ally to the people of Rasalhague today. 
Chu-Sa Fengo Olesko has suffered a critical hit at the hands of Snord’s Irregulars. He needs an immediate medivac! Hit the field and get him out of the fray.
Chu-Sa Fengo Olesko has suffered a critical hit at the hands of Snord’s Irregulars. He needs an immediate medivac! Hit the field and get him out of the fray.                                                                                         
Chu-i Ashaki Nazari
Chu-i Ashaki Nazari
Chu-i Hayato Ito
Chu-i Hayato Ito was born on the outskirts of Kurita space, and dreamed of becoming a famous mercenary that travelled the inner sphere. He thinks he can be the hero the Inner Sphere deserves. Ito is sorely delusional.
Chu-i Nia Abara
Chu-i Nia Abara was born into a ruling-class Draconis Combine family, and at one point was destined to be the next ruler of her Duchy. For reasons unknown, she instead cut ties with her family, and started anew as a wandering Mercenary. She has only a few deployments, and even fewer confirmed kills in her name. She has a nasty habit of letting her hands shake and rattle while piloting a Battlemech. Not a good sign.
Chu-sa Fengo Olesko
Chu-sa Fengo Olesko
Chu-sa Lucius Ueda
Chu-sa Omar Ali
Chu-sa Omar Ali
Church Of Kali
Church Of Shinji
Church Of Shinji
Church Of Shinji
Church of Kali
Cicada
Cicada
Cicada
Cicada
Cicada
Circinus Federation
Circular L Joint Horizontal
Circular L Joint Vertical
Circular L Vertical Vent
Circular Straight Section
Circular X Joint Horizontal
Citizens of Rasalhague.
City
City
City Mech Waves
Civilian
Civilian
Civilian_1
Civilian_1
Civilians
Claim your salvaged items from the battlefield.
Claim your salvaged items from the battlefield. Unused shares carry over to the next mission.
Claimed
Claimed Razer WVR-7H
Classified documentation regarding several weapon targeting systems gives your technicians the ability to tune yours to much higher tolerances, maintaining accurate delivery at increased range.
Clean Up
Clean air is often taken for granted. In deep space, or on worlds with hostile atmospheres, breathable air depends on complex and expensive ventilation systems to purify airborne toxins. While these systems are commonplace on industrialized systems across the Inner Sphere, for remote colonies and outposts they are prized possessions.
Clean out the riff-raff
Clean water is a precious commodity on {OrbitalName}. Put some extra stress on the inhabitants by destroying their reserves.
Clean water is a precious commodity on {OrbitalName}. Put some extra stress on the inhabitants by destroying their reserves.
Clean water is a precious commodity on {OrbitalName}. Put some extra stress on the inhabitants by destroying their reserves.
Clean water is a precious commodity on {OrbitalName}. Put some extra stress on the inhabitants by destroying their reserves.
Clear
Clear
Clear
Clear
Clear
Clear
Clear all bindings
Clear out all forces belonging to Death’s Legion
Clear out all forces belonging to Death’s Legion
Clear out all turrets from the base
Clear out all units from the base
Clear out and capture the hidden Earthwerks Limited factory.
Clear out and capture the hidden Earthwerks Limited factory.
Clear out defending units
Clear the Area
Clear the Logjam
Clear the Logjam
Clear the area of opposition forces and capture the target to clear the way for the allied force's landing operation.
Clear the area of opposition forces and capture the target to clear the way for the allied force's landing operation.
Clear the farm of enemies
Clear the farm of enemies
Clear the mountain road of all hostiles
Clear the mountain road of all hostiles
Clearly the people of {OrbitalName} yearn to be free of {EmployerFaction}'s tyranny, and you won't be around to stop them for long.
Clearly the people of {OrbitalName} yearn to be free of {EmployerFaction}'s tyranny, and you won't be around to stop them for long.
Click the START WORK button and confirm the work order to start repairs.  The C-bills will be immediately deducted from your funds, and work will finish when the appropriate amount of time has elapsed.
Clicking on a contract shows you a description of the mission, information about the battlefield, the opposing faction, the mission's duration, the tonnage limit of your lance, and the negotiation terms.
Clicking on a contract shows you a description of the mission, information about the battlefield, the opposing faction, the mission's duration, the tonnage limit of your lance, and the negotiation terms.
Client
Cliff
Clifton's Rangers
Clifton's Rangers
Clifton's Rangers have gone into retreat. Now we can round up the inhabitants, claim the land that Parliament promised us, and begin our mining operations.
Climax
Close
Close
Close, but not quite. Don't worry, it took me a while to get the hang of my first 'Mech, too. We can move on, or you can give it another go.
Closest
ClusterToi
Clustered
Clusters Intro
Cnt={num} BV={bv} {type} | {roles}
Co-Op Unlocked
Co-op Unlocked
Co-op Unlocked
Co-op is now available
Co-op is now available
Coalition of Farmers
Coalition of Farmers
Coalition of Farmers
Coastal
Coastal
Cockpit Camera
Cockpit Replacement
Col. Adran Sortek
Col. Adran Sortek
Col. Angus Kempf
Col. Archibald McCarron
Col. Ardan Sortek
Col. Ardan Sortek
Col. Ardan Sortek
Col. Carlos Camacho
Col. Carlos Camacho
Col. Rhonda Snord
Col. Rhonda Snord
Col. Richard Markson
Col. Richard Westrick
Col. Richard Westrick
Col. Steven Zaks
Col. Steven Zaks
Cold Storage
Cold Storage
Cold Storage
Cole
Cole
Collapsed
Collateral Damage
Collateral Damage
Collateral Damage
Collateral Damage
Collect Job Items
Collect the Myomer Bundles. 
Collect the Replacement Actuators.
Collect the Replacement Weapon Systems.
Collect the data fragments along the objective route in order to piece together actionable intel.
Collect the data fragments along the objective route in order to piece together actionable intel.
Collect the data fragments along the target route.
Collect {0} {1}
Collect {0} {1}
Collect {0} {1}
Collect {0} {1} 'Mech(s)
Collect {0} {1} 'Mech(s)
Collect {0} {1} 'Mech(s)
Collect {0} {1} 'Mech(s)
Collect {0} {1} 'Mech(s)
Collect {0} {1} Tier {2}
Collect {0} {1} Tier {2}
Collect {0} {1} Tier {2}
Collected takedown badges can be viewed in the operation screen.  Acquiring takedown badges is the fastest way to increase Hunter Levels.
Collected takedown badges can be viewed in the operation screen.  Acquiring takedown badges is the fastest way to increase Hunter Levels.
Collected takedown badges can be viewed in the operation screen.  Acquiring takedown badges is the fastest way to increase Hunter Levels.
Collected takedown badges can be viewed in the operation screen.  Acquiring takedown badges is the fastest way to increase Hunter Levels. 
Collected takedown badges can be viewed in the operation screen.  Acquiring takedown badges is the fastest way to increase Hunter Levels. 
Collected takedown badges can be viewed in the operation screen.  Acquiring takedown badges is the fastest way to increase Hunter Levels. 
Collecting Takedown Badges
Collecting Takedown Badges
Collecting Takedown Badges
Colonel Jaime Wolf of the Wolf's Dragoons announced that the latest model of their signature Marauder II assault 'Mech would be available for purchase for the first time to select military and mercenary forces. Blackwell Heavy Industries, designers of the feared Marauder II chassis were authorized to ramp up production of the MAD-5A and sell the 'Mech to those personally approved by the Dragoons. Powered by an Extralight Vlar 300 Fusion Engine, the 100-ton chassis is surrounded by 19 tons of Valiant Lamellor armor plating. Arm mounted ER PPCs and a torso mounted LB-X autocannon grants the Marauder II an unrivaled advantage in firefights, sniping targets at extreme ranges. Demand for the Dragoons’ famed ‘Mech is high as a long list of MechWarriors are attempting to get their hands on the MAD-5A, including the veteran Miller’s Marauders, a mercenary group known for their exclusive use of Marauder 'Mechs.
Colonel Pythonius Brion and his legion have only been active since 3013, but have already gathered a reputation for bad luck and constantly being at the wrong place at the wrong time. <cf><cf>The Legion suffered significant losses on Tancredi II under their first employer, House Kurita. Their increasingly dire financial situation has made the Legion quick to accept contracts with anyone who would offer them work. While scrappy and somewhat cowardly, it is rumored that, for whatever reason, ComStar and the MRB have begun to take a great interest in Brion and the success of his legion. 
Colonel Westrick, Commander, good work. Your performance definitely humbled Colonel Zaks and Marshal Davion. We'll have a lot to discuss in our debriefings.
Colonel of Markson's Marauders
Colonist
Colonist
Colonized in the early 22nd century by Terran settlers, the resource rich Tikonov system quickly rose to become one of the most influential systems within its region of space spawning one of the early intergalactic nations of the 23rd century, the Tikonov Grand Union. Eventually absorbed into the growing Capellan Confederation, heavy investments into defending Tikonov's sprawling mining, heavy industry, and 'Mech manufacturing operations have turned the world into what many consider an impenetrable fortress.
Colony.Abandoned
Colony.Occupied
Colossus
Colt
ComStar Emergency Broadcast
ComStar has established a forward operating base out here in uncharted space. It’s a mustering point for ROM forces positioned to help support the efforts of their Explorer Corps.  From what my people can determine, it’s nowhere near full capacity at the moment, but that could change at any time with the arrival of another JumpShip. We need to hit them hard before that happens and eliminate as much infrastructure as possible before bugging out. Hopefully, that will slow them down even further.
ComStar's First Circuit welcomed Capellan Confederation Chancellor Maximilian Liao and the Free Worlds League's Duke of Procyon Anton Marik to their facilities on Hilton Head Island for a peace summit between the two Great Houses. After decades of animosity along the League's border with House Liao, Duke Marik is seeking a de-escalation in violence along the border in order to support his brother, Captain-General Janos Marik, in his fight against Steiner incursions into the League's coreward systems. The summit is expected to continue for the next two days.
ComStarEmergency
Combat
CombatLevel1
CombatLevel2
CombatPatrol
Combine-aligned mercenary forces have disrupted our supply lines on this planet for some time. The sorties spearheaded by McGee's Cutthroats are launching from a base at the foothills of an expansive forested mountain range. Bring down the hammer and destroy this base with impunity.
Combine-aligned mercenary forces have disrupted our supply lines on this planet for some time. The sorties spearheaded by McGee's Cutthroats are launching from a base at the foothills of an expansive forested mountain range. Bring down the hammer and destroy this base with impunity.
Combined Arms
Come at us if you think you're hard enough!
Come back for some more, if you think you're hard enough!
Come back for some more, if you think you're hard enough!
Come back for some more, if you think you're hard enough!
Come join me and share in the fun. The last two MechWarriors standing will earn spots in the upcoming FedCom Unification Tournament being held on Solaris on New Years Eve. 
Come out on top in this duel with four heavy 'Mechs and {EmployerFaction} will pay you a cut of the proceeds.
Comm. Chloe Mason
Command Centers
Command HQ
Command to Lance / Attack My Target
Command to Lancemate 1 / Form On Me
Command to Lancemate 2 / Go To Location
Command to Lancemate 3 / Toggle Hold Fire-Weapons Free
Commander
Commander
Commander
Commander
Commander
Commander
Commander Mason
Commander Mason
Commander Mason
Commander Mason
Commander Mason
Commander Mason
Commander Mason
Commander Mason,<cf><cf>I hope this message finds you and your unit in good health.<cf><cf>I'm Wayne Dyr, an information broker based on Solaris VII. I have extensive connections that provide vital intel across the Inner Sphere. Navigating those vast and perilous waters is what I do best. As well as helping others recruit the best talent for specific jobs. <cf><cf>I'm reaching out on behalf of Lawrence Bonham, the planetary Governor of Galatea. He has called upon top mercenary units to address the escalating challenges facing the Mercenary Star. The region is grappling with increased pirate activities and other disruptive elements compromising its security.<cf><cf>As you're aware, the Mercenary Review Board Center remains based on Galatea. Any assistance you provide will be viewed favorably by Galatea and ComStar.<cf><cf>Governor Bonham is eager to proactively tackle this situation before it worsens. Considering the stellar reputation of The Cavaliers and the Mason name, your assistance is precisely what Governor Bonham seeks to safeguard Galatea’s reputation and economic future.<cf><cf>Should you choose to accept this offer and see it through, I guarantee more lucrative opportunities will come your way.<cf>
Commander Mason,<cf><cf>I hope this message finds you and your unit in good health.<cf><cf>I'm Wayne Dyr, an information broker based on Solaris VII. I have extensive connections that provide vital intel across the Inner Sphere. Navigating those vast and perilous waters is what I do best. As well as helping others recruit the best talent for specific jobs. <cf><cf>I'm reaching out on behalf of Lawrence Bonham, the planetary Governor of Galatea. He has called upon top mercenary units to address the escalating challenges facing the Mercenary Star. The region is grappling with increased pirate activities and other disruptive elements compromising its security.<cf><cf>As you're aware, the Mercenary Review Board Center remains based on Galatea. Any assistance you provide will be viewed favorably by Galatea and ComStar.<cf><cf>Governor Bonham is eager to proactively tackle this situation before it worsens. Considering the stellar reputation of The Cavaliers and the Mason name, your assistance is precisely what Governor Bonham seeks to safeguard Galatea’s reputation and economic future.<cf><cf>Should you choose to accept this offer and see it through, I guarantee more lucrative opportunities will come your way.<cf><cf>I look forward to hearing from you.
Commander of the Davion Heavy Guards
Commander that was a solid opening blow, but Magnusson's Tyr stands to complicate things. Hopefully Magnusson is amenable to us reaching out to him.
Commander – this operation falls squarely on your shoulders. You have already proven you can keep up with the Fourth Arkab, now you need to hit the ground running and clear a safe landing zone for our DropShips. This will be no easy feat. Remnants of The Arcturan Guards that remain in system have fortified the city with anti-air cannons emplaced around the target route. In addition, pockets of Arcturan militia are formed up to defend their home at all costs. You must prosecute each one of them.<cf><cf>The Alliance will be unable to ignore our presence in the former capital. Our officers are raring to go. Any lingering doubts about the purpose of this counter-invasion have been erased after receiving word that Theodore Kurita has led the charge with the Ryuken, piloting a ‘Mech himself.<cf><cf>Despite Davion’s propaganda saying otherwise, The Ryuken has pierced into The Commonwealth and successfully landed in Breed. We must continue to do our part.<cf><cf>Clear the air avenue of approach, Commander. We’re counting on you.
Commander – this operation falls squarely on your shoulders. You have already proven you can keep up with the Fourth Arkab, now you need to hit the ground running and clear a safe landing zone for our DropShips. This will be no easy feat. Remnants of The Arcturan Guards that remain in system have fortified the city with anti-air cannons emplaced around the target route. In addition, pockets of Arcturan militia are formed up to defend their home at all costs. You must prosecute each one of them.<cf><cf>The Alliance will be unable to ignore our presence in the former capital. Our officers are raring to go. Any lingering doubts about the purpose of this counter-invasion have been erased after receiving word that Theodore Kurita has led the charge with the Ryuken, piloting a ‘Mech himself.<cf><cf>Despite Davion’s propaganda saying otherwise, The Ryuken has pierced into The Commonwealth and successfully landed in Breed. We must continue to do our part.<cf><cf>Clear the air avenue of approach, Commander. We’re counting on you.
Commander,<cf><cf>After interrogating a number of survivors from the attack we have learned the identity of the would-be executioners: The Eighth Syrtis Fusiliers. Part of the Hasek family's private army.<cf><cf>It is as we feared. Duke Hasek-Davion's involvement with the attempt on Candidate Owens is now certain! And the Eyes of Democracy cannot hope to stand against the unified might of the Hasek Family's private army. But with your help, we may be able to occupy their attention enough to ensure they do no further meddling in the upcoming elections.<cf><cf>While the Fusiliers are still licking their wounds, we want you to conduct a raid against the Eighth's regional armory. A successful raid against the infrastructure that supports the Fusiliers should disrupt their operations throughout the region making it impossible for them to mount another assassination attempt against Candidate Owens. For this mission we will not be able to provide you with any assistance. Your mercenary status gives Eyes on Democracy plausible deniability should you fail and we must keep candidate Owen's hands clean from all of this business.<cf><cf>Good luck, Commander.
Commander,<cf><cf>Beating those uncoordinated highborn whelps back was easy to do with their battlefield infighting, but we should continue to press our momentum against them while we have it. With their pride on the line, I doubt that either Colonel Zaks or Marshal Davion will make the same mistake twice. The next time we face them, I'm willing to bet that their desire to beat us will push aside any grievances they have with each other. <cf><cf>If I've learned anything from my years fighting for these highborns, it's that when faced with adversity, they tend to vastly overcompensate for their failures. The next time we face them, they will most likely pull all remaining forces together to beat us back now that we have the superior numbers on them.<cf><cf>But kicking their ass in a straight-up fight isn't our mission, eliminating their commander, Ardan Sortek, is. If I take the greater whole of my Cobras and move on their command center's position from the east, they will be forced to come out and face me. Which will leave Colonel Sortek open for a surgical strike from your lance. <cf><cf>I've provided possible locations for the coalition's HQ to Ryana. Take Sortek out, then fall back. The scenario should end if we are able to take him out and withdraw in one piece. Let the Cobras buy you the time we need to finish this and take these high and mighty nobles down a peg. 
Commander,<cf><cf>Beating those uncoordinated highborn whelps back was easy to do with their battlefield infighting, but we should continue to press our momentum against them while we have it. With their pride on the line, I doubt that either Colonel Zaks or Marshal Davion will make the same mistake twice. The next time we face them, I'm willing to bet that their desire to beat us will push aside any grievances they have with each other. <cf><cf>If I've learned anything from my years fighting for these highborns, it's that when faced with adversity, they tend to vastly overcompensate for their failures. The next time we face them, they will most likely pull all remaining forces together to beat us back now that we have the superior numbers on them.<cf><cf>But kicking their ass in a straight-up fight isn't our mission, eliminating their commander, Ardan Sortek, is. If I take the greater whole of my Cobras and move on their command center's position from the east, they will be forced to come out and face me. Which will leave Colonel Sortek open for a surgical strike from your lance. <cf><cf>I've provided possible locations for the coalition's HQ to Ryana. Take Sortek out, then fall back. The scenario should end if we are able to take him out and withdraw in one piece. Let the Cobras buy you the time we need to finish this and take these high and mighty nobles down a peg. 
Commander,<cf><cf>Hanse Davion has his eyes fixed squarely on Vega, not for the minerals or resources, but to satisfy his own ego. ISF reports still haven’t accurately reflected the size of the force Davion has dispatched, but it is expected to be considerable.<cf><cf>I do not know when the conflict will erupt, but it is imminent. I am transferring your contract to Gerber for the remainder of this assignment.<cf><cf>I wish you good fortune, Commander. Continue to fight with honor.
Commander,<cf><cf>I am Colonel Ardan Sortek with the Armed Forces of the Federated Suns. I am reaching out on behalf of First Prince Hanse Davion with a lucrative offer for you and your mercenary company.<cf><cf>As I am sure you've already heard, the Federated Suns have joined an alliance with the Lyran Commonwealth that will eventually merge us into a single nation, the Federated Commonwealth. The eventual unification of two very different Great Houses has come with its fair share of skepticism and issues to work through.  Especially when it comes to the military, where the AFFS and the LCAF have for centuries had two very different ways of approaching war.<cf><cf>First Prince Hanse Davion strongly believes that it is in our best interest to work out as many of these issues as possible prior our unification.  To address this, we will be hosting a series of wargames across multiple Davion worlds in what will be called "Operation GALAHAD."<cf><cf>The Federated Suns would like to contract you and your mercenary company later this year to participate in these wargames.  We are offering generous compensation, along with the possibilities of future long-term contracts should your performance meet our expectations. Please let us know soon if you would like to accept our offer.
Commander,<cf><cf>I am Colonel Ardan Sortek with the Armed Forces of the Federated Suns. I am reaching out on behalf of First Prince Hanse Davion with a lucrative offer for you and your mercenary company.<cf><cf>As I am sure you've already heard, the Federated Suns have joined an alliance with the Lyran Commonwealth that will eventually merge us into a single nation, the Federated Commonwealth. The eventual unification of two very different Great Houses has come with its fair share of skepticism and issues to work through.  Especially when it comes to the military, where the AFFS and the LCAF have for centuries had two very different ways of approaching war.<cf><cf>First Prince Hanse Davion strongly believes that it is in our best interest to work out as many of these issues as possible prior our unification. To address this, we will be hosting a series of wargames across multiple Davion worlds in what will be called "Operation GALAHAD."<cf><cf>The Federated Suns would like to contract you and your mercenary company later this year to participate in these wargames.  We are offering generous compensation, along with the possibilities of future long-term contracts should your performance meet our expectations. Please let us know soon if you would like to accept our offer.
Commander,<cf><cf>I am Tai-Shu Michi Noketsuna, warlord of the Dieron Military District. I am pleased Mori has contracted you to aid us in the cause. I know in doing so you face great risk courtesy of the short-sighted edict handed down by The Coordinator.<cf><cf>Thanks to the tremendous foresight of Gunji-no-Kanrei Theodore Kurita, his calculated move to allow Rasalhague its independence created a buffer state that would deny a full-scale invasion by The Lyran Commonwealth. But in doing so, great pressure has been placed upon Dieron as it borders both halves of The FedCom Alliance.<cf><cf>There is no time to mince words: Davion will bring down the hammer upon Dieron. This is ground-zero for the oncoming storm with two-star nations set to pour through our borders.<cf><cf>We must halt The Davion thrust as much as we can. If we can buy time there is a plan in place to push them into a war of attrition that could give us a ray of hope.<cf><cf>I am folding you into The Fifth Amphigean Light Assault Unit along with their General Kent Gerber, the Combine’s very own mercenary security group exempt from The Death to Mercenaries Edict.<cf><cf>Gerber is aware of the arrangement, pleased to have the extra manpower at his disposal. This is a trial run to see how well you fit in with this group.<cf><cf>There is no time to spare. Davion forces have already hit our shores. We need to get you into a 'Mech and onto the battlefield immediately.
Commander,<cf><cf>I am Tai-Shu Michi Noketsuna, warlord of the Dieron Military District. I am pleased Mori has contracted you to aid us in the cause. I know in doing so you face great risk courtesy of the short-sighted edict handed down by The Coordinator.<cf><cf>Thanks to the tremendous foresight of Gunji-no-Kanrei Theodore Kurita, his calculated move to allow Rasalhague its independence created a buffer state that would deny a full-scale invasion by The Lyran Commonwealth. But in doing so, great pressure has been placed upon Dieron as it borders both halves of The FedCom Alliance.<cf><cf>There is no time to mince words: Davion will bring down the hammer upon Dieron. This is ground-zero for the oncoming storm with two-star nations set to pour through our borders.<cf><cf>We must halt The Davion thrust as much as we can. If we can buy time there is a plan in place to push them into a war of attrition that could give us a ray of hope.<cf><cf>I am folding you into The Fifth Amphigean Light Assault Unit along with their General Kent Gerber, the Combine’s very own mercenary security group exempt from The Death to Mercenaries Edict.<cf><cf>Gerber is aware of the arrangement, pleased to have the extra manpower at his disposal. This is a trial run to see how well you fit in with this group.<cf><cf>There is no time to spare. Davion forces have already hit our shores. We need to get you into a 'Mech and onto the battlefield immediately.
Commander,<cf><cf>I'm glad to see that you've accepted our offer to participate in Operation GALAHAD. Hanse Davion had personally hoped that you would join us for this operation. I'm not sure how much you remember of your father's services with the Federated Suns, but Nik's Cavaliers once participated in the First Prince's successful raid on Halstead Station back in 3013, serving alongside a few companies from the Crater Cobras. From what I am told by the Department of Mercenary Relations, you've done an exemplary job carrying on his legacy. <cf><cf>For Operation GALAHAD, Hanse would like to see your unit and the Crater Cobras reunited to participate in one of our planned joint exercises with the LCAF. In addition to your standard payouts upon completion of the wargames, the Federated Suns is also willing to pay for all travel and repair expenses incurred during these exercises.<cf><cf>We've chartered a JumpShip to take you directly to your assigned system, Avigait. I will be there personally to act as the Director of the Avigait wargames. Prepare your forces then head to the nearest jump point. I'll brief you on your mission once you arrive on-site. 
Commander,<cf><cf>I'm glad to see that you've accepted our offer to participate in Operation: GALAHAD. Hanse Davion had personally hoped that you would join us for this operation. I'm not sure how much you remember of your father's services with the Federated Suns, but Nik's Cavaliers once participated in the First Prince's successful raid on Halstead Station back in 3013, serving alongside a few companies from the Crater Cobras. From what I am told by the Department of Mercenary Relations, you've done an exemplary job carrying on his legacy. <cf><cf>For Operation: GALAHAD, Hanse would like to see your unit and the Crater Cobras reunited to participate in one of our planned joint exercises with the LCAF. In addition to your standard payouts upon completion of the wargames, the Federated Suns is also willing to pay for all travel and repair expenses incurred during these exercises.<cf><cf>We've chartered a JumpShip to take you directly to your assigned system, Caselton. I will be there personally to act as the Director of the Caselton wargames. Prepare your forces then head to the nearest jump point. I'll brief you on your mission once you arrive on-site. 
Commander,<cf><cf>I'm glad to see that you've accepted our offer to participate in Operation: GALAHAD. Hanse Davion had personally hoped that you would join us for this operation. I'm not sure how much you remember of your father's services with the Federated Suns, but Nik's Cavaliers once participated in the First Prince's successful raid on Halstead Station back in 3013, serving alongside a few companies from the Crater Cobras. From what I am told by the Department of Mercenary Relations, you've done an exemplary job carrying on his legacy. <cf><cf>For Operation: GALAHAD, Hanse would like to see your unit and the Crater Cobras reunited to participate in one of our planned joint exercises with the LCAF. In addition to your standard payouts upon completion of the wargames, the Federated Suns is also willing to pay for all travel and repair expenses incurred during these exercises.<cf><cf>We've chartered a JumpShip to take you directly to your assigned system, Caselton. I will be there personally to act as the Director of the Caselton wargames. Prepare your forces then head to the nearest jump point. I'll brief you on your mission once you arrive on-site. 
Commander,<cf><cf>My father, Baron Kincaid of the Free Worlds League, who fought as a mercenary with your father long ago, has passed away. In one of his final requests, he has relinquished his claim over our family's Archer and has bequeathed the BattleMech to you. Unfortunately, the location of the 'Mech has been lost in time. However, I have discovered four possible locations from my father's notes. I want to fulfill my father's last wish to see his 'Mech, Agincourt, serve your mercenary company once again.<cf><cf>I have transmitted the locations to you. Though you should know that the coordinates were also sold on the black market by Bowen, my estranged brother. In the name of my father's memory, do not let Agincourt fall into the hands of rogues and treasure hunters. You must act quickly if you want to claim that which is rightfully yours.
Commander,<cf><cf>My probe into the underbelly of Solaris City has been riddled with difficulty. The shadows harbor unforeseen dangers at every turn. Mafia and Yakuza agents lurk everywhere. The last thing we need is one of these groups catching wind of your presence and becoming involved. Thankfully, I've built a career on dodging trouble and keeping things under control. No small feat in this cesspool. If I fail, the party that hired me to help foil this plot will ensure my days are numbered. That level of heat will be too much, even for me. So, for both our sakes, maintain your reputation.<cf><cf>The latest intelligence reveals that The Inglorious Outkasts are plotting to unleash their Assassin during the grand finale, precisely when the Solaris council will be gathered in a viewing box within Steiner Stadium. Cunningly, they've infiltrated the arena's ranks with covert agents poised to compromise the protective ballistic shield protecting the spectators - and the Solaris council. Once this shield is compromised, the Assassin will have a clear shot at their target.<cf><cf>It's imperative that you overcome these obstacles, emerge victorious, and thwart the Outkasts' plan. If one of the teams takes you down, nothing will stand in the way of The Outkasts' plan. The fate of Solaris and the lives of the Council hang in the balance. The pressure is on, Commander, but you're no stranger to adversity. Keep living up to your reputation and get the job done. 
Commander,<cf><cf>My probe into the underbelly of Solaris City has been riddled with difficulty. The shadows harbor unforeseen dangers at every turn. Mafia and Yakuza agents lurk everywhere. The last thing we need is one of these groups catching wind of your presence and becoming involved. Thankfully, I've built a career on dodging trouble and keeping things under control. No small feat in this cesspool. If I fail, the party that hired me to help foil this plot will ensure my days are numbered. That level of heat will be too much, even for me. So, for both our sakes, maintain your reputation.<cf><cf>The latest intelligence reveals that The Inglorious Outkasts are plotting to unleash their Assassin during the grand finale, precisely when the Solaris council will be gathered in a viewing box within Steiner Stadium. Cunningly, they've infiltrated the arena's ranks with covert agents poised to compromise the protective ballistic shield protecting the spectators - and the Solaris council. Once this shield is compromised, the Assassin will have a clear shot at their target.<cf><cf>It's imperative that you overcome these obstacles, emerge victorious, and thwart the Outkasts' plan. If one of the teams takes you down, nothing will stand in the way of The Outkasts' plan. The fate of Solaris and the lives of the Council hang in the balance. The pressure is on, Commander, but you're no stranger to adversity. Keep living up to your reputation and get the job done. 
Commander,<cf><cf>On behalf of First Prince Hanse Davion, the Federated Suns wishes to extend to you an offer for a two year independent commission within the Armed Forces of the Federated Suns.<cf><cf>Over the years, one of our Regimental Combat Teams has suffered significant losses at the hands of the Draconis Combine, which have left the unit's veterans suffering from exhaustion and low morale. A few years ago, the AFFS sought to inject new blood into this unit, promoting up a promising young officer from the Davion Assault Guards who has since been working at replenishing the ranks of the RCT. But, with the replacement troops being fairly green and the veterans demoralized and drained, it is High Commands belief that we need an additional injection of skilled talent to give some stability to the unit while they work to rebuild their lost ranks.<cf><cf>Should you accept this commission, you will be put under a two year exclusive contract under the direct command of a Marshal of the Armed Forces of the Federated Suns.  You will still be entitled to your posted MRB rates, with full combat bonuses should the need arise.<cf><cf>Contact us soon if these terms are agreeable.  If we do not hear from you by the time our contracts open up, we will need to move on to someone else. We hope to hear from you soon.
Commander,<cf><cf>On behalf of First Prince Hanse Davion, the Federated Suns wishes to extend to you and offer for a two year independent commission within the Armed Forces of the Federated Suns.<cf><cf>Over the years, one of our Regimental Combat Teams have suffered significant losses at the hands of the Draconis Combine, which have left the unit's veterans suffering from exhaustion and low morale. A few years ago, the AFFS sought to inject new blood into this unit, promoting up a promising young officer from the Davion Assault Guards who has since been working at replenishing the ranks of the RCT. But, with the replacement troops being fairly green and the veterans demoralized and drained, it is High Command's belief that we need an additional injection of skilled talent to give some stability to the unit while they work to rebuild their lost ranks.<cf><cf>Should you accept this commission, you will be put under a two year exclusive contract under the direct command of a Marshal of the Armed Forces of the Federated Suns.  You will still be entitled to your posted MRB rates, with full combat bonus' should the need arise.<cf><cf>Contact us soon if these terms are agreeable.  If we do not hear from you by the time our contracts open up, we will need to move on to someone else. We hope to hear from you soon.
Commander,<cf><cf>Our review period for Colonel Sortek's offer to join Operation GALAHAD is almost over. If we do not respond within the next month, the contract will be rendered null and void and we will not be able to reconsider. If we are going to take Colonel Sortek up on his offer to join this Operation GALAHAD, we need to alert them ASAP. We cannot let this offer sit on the table any longer.
Commander,<cf><cf>Our review period for the LCAF's offer to join Operation AESIR is almost over. If we do not respond within the next month, the contract will be rendered null and void and we will not be able to reconsider. If we are going to take the LCAF up on this offer to join this Operation AESIR, we need to alert them ASAP. We cannot let this offer sit on the table any longer.<cf>
Commander,<cf><cf>Our review period for the contract offered by the Independent People of Skye is almost over. If we do not respond within the next month, the contract will be rendered null and void and we will not be able to reconsider. If we are going to take the IPS contract, we need to alert them ASAP. We cannot let this offer sit on the table any longer.
Commander,<cf><cf>Sorry for my emotions getting the best of me out there. But whoever that smug sonovabitch on the comms was, he definitely knew all the right buttons to press to piss me off. My mood's greatly improved after I've been told we were able to pry him out of his 'Mech alive. We got lucky and he fell unconscious during the battle. We weren't so lucky with his co-conspirators though. Many of them killed themselves before they could be taken into custody. We got a handful of them, but not as many as I would have liked to capture.<cf><cf>Whoever they are, they definitely have top grade intelligence training. Could be Maskirovka or Death Commandos. But honestly, there are some huge holes in that theory. They wanted to trap us here, and attacked the HPG to frame House Davion in the eyes of ComStar. While the broad strokes make sense, other major details don't. They never once called for McCarron's to reinforce them, they have no forms of IDs, they don't act like any Capellan I've ever seen, and most of all, they KNOW things. Things that no Capellan intelligence officer would ever divulge to us.<cf><cf>If I'm being honest, the whole lot of them give me the creeps.<cf><cf>We've put all the survivors under enhanced interrogation and came up with zero answers as to who they are or why they destroyed the HPG. But plenty of seemingly random bits of information regarding Yorinaga Kurita, a Liao counteroffensive, plans for a raid against the New Avalon NAIS campus, and other things that were clearly way too implausible to be true.<cf><cf>Among the random bits of information they did divulge was the location of all Maskirovka facilities on Sarna, and confirmation that they did receive a priority message from Tigress months ago. They claim it's been buried in a sea of thousands of other reports that began flooding into their offices since the fall of Tikonov. These must be your lost codebooks, Commander. If it's true, then the Maskirovka do have it, but don't yet know the value of the content they possess.<cf><cf>Although we didn't find any additional Fusiliers survivors, a deal's a deal, Commander. I'll spare what I can to assist you in a raid against the identified Maskirovka headquarters. It won't be much, but with this new intel, it should hopefully be enough for you to get your job done.
Commander,<cf><cf>Sorry for my emotions getting the best of me out there. But whoever that smug sonovabitch on the comms was, he definitely knew all the right buttons to press to piss me off. My mood's greatly improved after I've been told we were able to pry him out of his 'Mech alive. We got lucky and he fell unconscious during the battle. We weren't so lucky with his co-conspirators though. Many of them killed themselves before they could be taken into custody. We got a handful of them, but not as many as I would have liked to capture.<cf><cf>Whoever they are, they definitely have top grade intelligence training. Could be Maskirovka or Death Commandos. But honestly, there are some huge holes in that theory. They wanted to trap us here, and attacked the HPG to frame House Davion in the eyes of ComStar. While the broad strokes make sense, other major details don't. They never once called for McCarron's to reinforce them, they have no forms of IDs, they don't act like any Capellan I've ever seen, and most of all, they KNOW things. Things that no Capellan intelligence officer would ever divulge to us.<cf><cf>If I'm being honest, the whole lot of them give me the creeps.<cf><cf>We've put all the survivors under enhanced interrogation and came up with zero answers as to who they are or why they destroyed the HPG. But plenty of seemingly random bits of information regarding Yorinaga Kurita, a Liao counteroffensive, plans for a raid against the New Avalon NAIS campus, and other things that were clearly way too implausible to be true.<cf><cf>Among the random bits of information they did divulge was the location of all Maskirovka facilities on Sarna, and confirmation that they did receive a priority message from Tigress months ago. They claim it's been buried in a sea of thousands of other reports that began flooding into their offices since the fall of Tikonov. These must be your lost codebooks, Commander. If it's true, then the Maskirovka do have it, but don't yet know the value of the content they possess.<cf><cf>Although we didn't find any additional Fusiliers survivors, a deal's a deal, Commander. I'll spare what I can to assist you in a raid against the identified Maskirovka headquarters. It won't be much, but with this new intel, it should hopefully be enough for you to get your job done.
Commander,<cf><cf>The ISF has confirmed that Lord Fransson is dead. We have you to thank for this. Unfortunately his 'Mech was never recovered. Supporters loyal to his cause took his 'Mech and fled the system. And we believe we know why.<cf><cf>Further examination of the documents recovered on Mannedorf have unveiled that High Lord Fransson had made contact with House Steiner LOKI agents and entered a deal with them. LOKI appears to be financially propping up the Crimson Inclination in order to wage a proxy war with the regional Warlords. We believe that without High Lord Fransson, Crimson Inclination's deal with LOKI falls apart. Our analyst believe that the Crimson Inclination's remaining leadership still intends to make contact with House Steiner's LOKI agents in an attempt to resupply their depleted forces, with one of their surviving members posing as Fransson himself. This operation has grown bigger than the Crimson Inclination. It is now of the utmost importance to not only crush the Crimson Inclination, but unveil and capture these LOKI agents.<cf><cf>To accomplish this we are coordinating with the DCMS for a joint operation. Commander, you will act as bait and draw the remaining Inclination forces into a narrow, muddy ravine where the Sixth Arkab Legion will be waiting for them. The deep mud in this region wreaks havoc on a 'Mech's gyros. So, if you force them into the designated ravine, they will be sitting ducks for the Legion to eliminate them. Stealth is of the utmost importance for this mission. We cannot allow for the LOKI agents to be tipped off prior to us eliminating the remaining Inclination forces. So we must insist that your collective force does not exceed 50 tons. Anything more will be impossible to mask your advance. Due to the mud in the area, it is also recommended that you bring a jump capable 'Mech into this operation.<cf><cf>Best of luck, Commander.
Commander,<cf><cf>The Independent People of Skye have come to learn that Tobias Klein is stationed here on Benfled with the Arcturan Guards. Tobias is the eldest son of Emma Klein, who sits on the Defiance Industries board of directors. We believe that Tobias' current station may be the reason Defiance and the Archon have shown such clear favoritism towards the Arcturan Guards.<cf><cf>We're tasking your lance with finding Tobias and his Catapult and destroying it. Even if Tobias survives the encounter, the destruction of his family's 'Mech should show to his mother that the Arcturan Guards are undeserving of such preferential treatment. 
Commander,<cf><cf>The Mercenary Review Board requires a six month review period for all exclusive contracts that cede operational control to the client. Colonel Sortek's offer to join this Operation GALAHAD will not last forever. The Federated Suns is on a very strict timetable for this one, so if we take their offer, we are going to be operating on their timed schedule with the participating units from the Federated Suns and the Lyran Commonwealth.<cf><cf>This particular contract includes paid travel to the host planet for GALAHAD and has the Federated Suns paying out for all incurred damages that we might sustain while executing this contract. To me that sounds like a good deal. One that doesn't come around very often even for the premium units out there. We should give that contract another look over.
Commander,<cf><cf>The Mercenary Review Board requires a six month review period for all exclusive contracts that cede operational control to the client. The Lyran Commonwealth's offer to join this Operation ASIER will not last forever. The Commonwealth is on a very strict timetable for this one, so if we take their offer, we are going to be operating on their timed schedule.<cf><cf>This particular contract includes paid travel and lucrative opportunities for combat bonuses. One that doesn't come around very often even for the premium units out there. We should give that contract another look over.<cf>
Commander,<cf><cf>The Mercenary Review Board requires a six month review period for all exclusive contracts that cede operational control to the client. The current contract offered bythe Independent People of Skye will not last forever. The IPS have only limited funds and insist that they need to maintain opperational control for us to meet their goals on their budgeted timetable.<cf><cf>This particular contract includes paid travel to the targeted system and has the IPS paying out for all incurred damages that we might sustain while executing this contract. To me that sounds like a good deal. One that doesn't come around very often even for the premium units out there. We should give that contract another look over.
Commander,<cf><cf>The Ministry of Information, Intelligence, and Operations has examined the contract, crew testimonies, and transmissions you've shared with the man you knew as Silvan Vaughn. After a thorough review of your provided intel, the MIIO have cleared you and your mercenary company of all wrong doing. I am here to debrief you on this matter.<cf><cf>The man you knew as Silvan Vaughn was a ghost. The MIIO had no information on him or his motives pior to your techs pulling his carcass out of his 'Mech's cockpit and handing his body over to us. And the information he shared with you about candidate Owens was misleading to say the least. It is true and well known throughout the Capellan March that Casper Owens is an outspoken critic of Duke Hasek-Davion. But what Vaughn didn't tell you is that Owens is also a staunch international trade hawk running on a platform of pushing heavy tariffs on interstellar imports from the Capellan Confederation as his primary running issue. Our ongoing theory is that House Liao did not take too kindly to this and dispatched Maskirovka agents to kill Owens. When the Syrtis Fusiliers guarding the candidate proved to be too much for them on their initial attempt to take Owens out and put them on the run, they hired you to guard them and disrupt the Fusiliers enough to provide them with another window to make a second attempt on Owens' life.<cf><cf>While it was your transgressions against the Syrtis Fusiliers that gave Vaughn his best window to complete his mission, had it not been for your actions on Novaya Zemlya coming to Owens' defense and destroying Vaughns' strike team, I doubt Owens would be here today. Due to your impromptu assistance in defending Owens' life, the AFFS and the MIIO have agreed to drop all charges against you and honor the payout and salvage rights of your MRB backed contract. You have a grateful President Elect Owens to thank for our generosity on this matter. I would advise that in the future you pay closer attention to who your merc company gets into bed with. The AFFS and the MIIO will not be so lenient if you are ever caught pulling a stunt like this again. Now, take your C-bills and your salvage and then get the hell out of my system.
Commander,<cf><cf>The election is just around the corner, so this is the final chance that Duke Hasek-Davion has to silence Candidate Owens. Eyes on Democracy intel has uncovered that one Count Anton Vitios is leading the Fusilier's efforts to assassinate candidate Owens on behalf of his lord, Duke Hasek-Davion. We've tracked count Vitios' location to a remote facility high in the mountains ranges of Novaya Zemlya. If we can cut the head off this snake, we can put an end to the Fusiliers attempts against candidate Owens life once and for all.<cf><cf>Given the severity of this mission, my forces and I will be joining you in the field where we will launch a two pronged assault against count Vitios' base of operations. It's risky, but if we can pincer them in, they will have no place to escape to. My forces will attack from the north while you advance on the base from the south along the primary road. Make sure no one escapes.<cf><cf>Be warned: The southern pass leading to count Vitios' base can be treacherous with long sight lines across the chasm. It is advised you bring Battlemechs with long range capabilities on this mission. If we are successful here, Eyes on Democracy will ensure that you are repaid what you are truly owed for your services to our cause.<cf><cf>See you on the other side, Commander.
Commander,<cf><cf>Those documents you uncovered appear to be more than just historical records. They were encoded transmissions. "NEMO ME IMPUNE LACESSIT." "No one provokes me with impunity."<cf><cf>Growing up among the clans of the Northwind Highlanders, my father taught me that those words hold a special meaning among them. They were the words of the Star League Defense Force's Royal Black Watch Regiment. A unit that originated among the Highlanders and became the personal bodyguards to the First Lord of the Star League, before the collapse of the League turned what remained of us into mercenaries. While the Inner Sphere believes that they died off in the Amaris Coup that preceded the collapse of the League, my father believed that some survived and began to stage guerrilla actions while hiding their advanced equipment.<cf><cf>Among some of the Highlanders, "NEMO ME IMPUNE LACESSIT" is used to indicate coded messages when we believe that others are watching. I gave those documents a closer look and discovered hidden transmission codes. I broadcast those codes shortly after we left the system's jump point and, amazingly, we received a ping back from a long-range beacon originating from an asteroid field within the system.<cf><cf>The beacon lead us to an SLDF marked BattleMech orbital drop cocoon masked by the small, ore-rich asteroid it had been attached to. Without the beacon, no one would have ever known it was here. Readings indicate there may still be a 'Mech in the cocoon! Let's get Fahad prepped for recovery and see what we've got here.
Commander, <cf><cf>Before we release you from your contract, we have one final assignment from you.  We want to give the Arcturan Guards one final gesture of "up yours" before we return home. My people have put in anonymous tips through the local law enforcement networks that we've spotted "Kuritan 'Mechs" held up in what is known locally as "The Heap." <cf><cf>Once upon a time, it was a Star League era metropolis. But WarShips obliterated it through orbital bombardments during the early Succession Wars.  In the hundreds of years since, the city's ruins have become a massive dumping ground for all of Benfled's waste.  Everything from the trash of the major population centers to industrial waste disposal. It all ends up here among the ruins of the old world.<cf><cf>After handing them a pair of embarrassing defeats, the Arcturan Guards will be forced to investigate this tip.  Which means that they will be conveniently suckered into a spot where it should be easy enough for you to pick them apart.  We'll leave these spoiled jackasses buried in Benfled's trash. Right where all of them belong.<cf>  <cf>Afterwards we'll release the remainder of your contracted payments and then we'll go our separate ways.
Commander, <cf><cf>Before we release you from your contract, we have one final assignment from you.  We want to give the Arcturan Guards one final gesture of "up yours" before we return home. My people have put in anonymous tips through the local law enforcement reporting "Kuritan 'Mechs" held up in what is known locally as "The Heap." <cf><cf>Once upon a time, it was a Star League era metropolis. But WarShips obliterated it through orbital bombardments during the early Succession Wars.  In the hundreds of years since, the city's ruins have become a massive dumping ground for all of Benfled's waste.  Everything from the trash of the major population centers to industrial waste disposal. It all ends up here among the ruins of the old world. <cf><cf>After handing them a pair of embarrassing defeats, the Arcturan Guards will be forced to investigate this tip.  Which means that they will be conveniently suckered into a spot where it should be easy enough for you to pick them apart.  We'll leave these spoiled jackasses buried in Benfled's trash. Right where all of them belong.  <cf><cf>Afterwards we'll release the remainder of your contracted payments and then we'll go our separate ways.  <cf>
Commander, <cf><cf>Colonel Ardan Sortek's long term contract offer is not an indefinite one. If we do not act on it by the time the MRB review period expires then we'll lose the contract and the potentially lucrative payday that comes with it. If you wish to accept it, we should consider doing it soon before the MRB's review period expires. Review it from the home screen when you have a chance.
Commander, <cf><cf>Haakon Magnusson's long term contract offer is not an indefinite one. If we do not act on it by the time the MRB review period expires then we'll lose the contract and the potentially lucrative payday that comes with it. If you wish to accept it, we should consider doing it soon before the review period expires. Review it from the home screen when you have a chance.
Commander, <cf><cf>I hope this past year has served you and your company well. I wanted to reach out because I will soon be in need of your services for a very important task. While I cannot provide any further information at this time just know that, within six months, I will be reaching out to you with an offer for long-term employment.<cf><cf>If you're interested, I would ask that you spend the next six months concluding any active commitments you have and prepare as many combat ready 'Mechs as you can. As close to a full company of twelve 'Mechs and pilots would be preferred. Look for my offer soon. <cf><cf>Glory to Rasalhague.
Commander, <cf><cf>Our review period for Colonel Månsdottir's offer of employment is almost over. If we do not respond within the next month, the contract will be rendered null and void and we will not be able to reconsider. If we are going to take Månsdottir up on this and help him we need to alert him ASAP. We cannot let this offer sit on the table any longer.
Commander, <cf><cf>The Mercenary Review Board requires a six month review period for all exclusive contracts that cede operational control to the client. Colonel Månsdottir's offer of employment will not last forever. Månsdottir is on a very strict timetable for this one so, if we take his offer, we are going to be operating on their timed schedule based on his mission needs.<cf><cf>This particular contract includes paid travel and lucrative opportunities for combat bonuses. One that doesn't come around very often even for the premium units out there. We should give this contract another look over.
Commander, <cf><cf>The review period for our time sensitive contract is expiring today. We need to let the client know if we are taking or leaving this contract now. Just remember that we will not have an opportunity to revisit this contract later if we turn them down. What would you like to do? 
Commander, <cf><cf>The review period for our time sensitive contract offer would expire if we wait. If we plan on accepting the limited time offer, we should consider doing that now before it expires. Just remember that we will not have an opportunity to revisit this contract later if we turn them down. What would you like to do?
Commander, <cf><cf>We can't thank you enough for giving the patriots of Skye the means to defend our own borders.  You've done more to support our people than our own head of state.  While Archon Steiner squanders her time placating the Commonwealth's oligarchs and getting in bed with foreign Davion pigs and warmongers, the people of Skye suffer under the relentless raids of House Kurita. <cf>Thanks to your efforts, we now stand a chance at standing up to these foreign hoards and, maybe one day, freeing ourselves from this ridiculous FedCom alliance the Archon has forced upon us.<cf><cf>If we find ourselves needing your services again we won't hesitate to call.  <cf>
Commander, <cf><cf>We've now identified a series of locations where the Arcturan Guards have stored replacement actuators, myomer bundles, and weapons systems for the Hatchetmen.  We'll need to conduct an objective raid to find and recover these supplies in order to repair the lance of Hatchetmen you've captured for us. <cf><cf>We'll highlight locations in which the supplies should be located, but it will be up to you and your lance to identify and recover any materials on-site.  All further tactical information has been forwarded over to Ryana.<cf><cf>Good hunting Commander. 
Commander, <cf><cf>Your performance up to this point has been exemplary.  But we fear that your efficiency might make our objectives here too transparent to the outside observer.  This could potentially lead to the Arcturan Guards identifying our organization. Which is something we cannot risk. <cf><cf>For our own safety, we'll need to throw the Guards off of our trail by attacking a military target making this entire endeavor appear more as a clandestine military raid.  We've identified a remote outpost that contains the Arcturan Guards back-up data center.  Destroying this facility won't be enough to compromise Benfled's security, but should be enough for our actions here to appear that our objectives here were the destruction of this data center and not the systematic strikes against the Arcturan Guards themselves.  <cf>
Commander, Captain Damu, we're about to engage in the fight of our lives.<cf><cf>The Capellans must know that if they can't wipe us out before the Heavy Guards touch down on Sarna, it's over for them. Their only hope at maintaining control of the planet will be to utterly destroy our forces so that when Colonel Sortek touches down, they'll have the numbers to fight him back. We've all gone through too much just to lose everything at the end! We need to muster whatever strength we have left and hold the line until Colonel Sortek relieves us.<cf><cf>Gather your best 'Mechs, equipment and 'MechWarriors and meet my Crater Cobra's at the following coordinates. Prepare to give The Big Mac everything you've got!  We did not go through six months of hell just to die on the day that reinforcements arrive! The only thing left to do is hold the line! <cf><cf>We do that, and we will live to see tomorrow!
Commander, Captain Damu, we're about to engage in the fight of our lives.<cf><cf>The Capellans must know that if they can't wipe us out before the Heavy Guards touch down on Sarna, it's over for them. Their only hope at maintaining control of the planet will be to utterly destroy our forces so that when Colonel Sortek touches down, they'll have the numbers to fight him back. We've all gone through too much just to lose everything at the end! We need to muster whatever strength we have left and hold the line until Colonel Sortek relieves us.<cf><cf>Gather your best 'Mechs, equipment and 'MechWarriors and meet my Crater Cobra's at the following coordinates. Prepare to give The Big Mac everything you've got!  We did not go through six months of hell just to die on the day that reinforcements arrive! The only thing left to do is hold the line! <cf><cf>We do that, and we will live to see tomorrow!
Commander, ComStar is really holding our feet to the fire here.<cf><cf>Refusing this contract will undoubtedly put a massive price on our heads.<cf><cf>I suggest we take this offer into serious consideration. Eliminating a powerful enemy actively seeking retribution and making some big combat bonuses in the process seems like the path of least resistance. But whatever we decide, we shouldn’t sit on this decision too long; we do not want to add fuel to the fire.
Commander, Haakon Magnusson's contract offer's review period is expiring in a month. If we intend to take Haakon Magnusson on his year-long employment offer, we should not wait any longer. We should look to accept it as soon as possible. We won't have any chances to get such a contract back once the offer expires.
Commander, I am Haakon Magnusson, representative of the Rasalhague royal family in exile, and the Tyr independence movement. Christian has transferred the remainder of your existing contract to me. I hope that this will not be an issue for yourself or any of your staff. We all have a lot riding on you.<cf><cf>Christian had the right idea targeting the Gotterdammerung Society, but failed to realize that the true threat is not just the Society, but the one that hired them. One Nicole Kelswa. The niece of the current Duke of Tamar, Selvin Kelswa. She is here on Kirchbach to appease a number of nobles within her uncle's royal court to further cement her uncle's rule over his revitalized Tamar Pact. Which means she cares very little for the well-being of any of the residents of the conquered Kuritan worlds. <cf><cf>Her reputation inspires fear within the ethnic Rasalhague communities. So I believe the best way to serve the Rasalhague people of Kirchbach is to show them that the Tyr movement is willing to support them and stand up to bullies like her. I want you to attack a facility belonging to the Kelswa Guard, House Kelswa's private honor guard and the Gotterdammerung's primary source of BattleMech support, while under the banner of the Tyr.  <cf><cf>Christian will attempt to run interference to give us a window to execute this mission with minimal resistance from local LCAF forces. Don't let us down, Commander.
Commander, I am Haakon Magnusson, representative of the Rasalhague royal family in exile, and the Tyr independence movement. Christian has transferred the remainder of your existing contract to me. I hope that this will not be an issue for yourself or any of your staff. We all have a lot riding on you.<cf><cf>Christian had the right idea targeting the Gotterdammerung Society, but failed to realize that the true threat is not just the Society, but the one that hired them. One Nicole Kelswa. The niece of the current Duke of Tamar, Selvin Kelswa. She is here on Kirchbach to appease a number of nobles within her uncle's royal court to further cement her uncle's rule over his revitalized Tamar Pact. Which means she cares very little for the well-being of any of the residents of the conquered Kuritan worlds. <cf><cf>Her reputation inspires fear within the ethnic Rasalhague communities. So I believe the best way to serve the Rasalhague people of Kirchbach is to show them that the Tyr movement is willing to support them and stand up to bullies like her. I want you to attack a facility belonging to the Kelswa Guard, House Kelswa's private honor guard and the Gotterdammerung's primary source of BattleMech support, while under the banner of the Tyr.  <cf><cf>Christian will attempt to run interference to give us a window to execute this mission with minimal resistance from local LCAF forces. Don't let us down, Commander.<cf>
Commander, I am pleased to speak to you once again. I was not sure you would remain in one piece defending Vega, but here you are. It is clear you’re a survivor. Like the Combine itself, we need all the will to survive that we can. But The Combine’s survival is still very much in doubt.<cf><cf>To that end, Theodore Kurita has devised a counter-offensive to try and turn the tide of this conflict. The goal is simple: plunge deep into regions of The Commonwealth and Federated Suns and create enough of a stir that Hanse Davion is forced to call his men away from The Combine and send them back home.<cf><cf>We have already dispatched units to accomplish this. Head to the systems jump point. You will join Li Cheng, Commander of The Fourth Arkab Legion inside Auldhouse. From there you will raid The Commonwealth worlds as they have done to us.<cf><cf>Good luck, Commander, I have no doubt you will continue to acquit yourself well.
Commander, I cannot thank you enough for your assistance in this matter.<cf><cf>Unfortunately, the Fusiliers do not appear to be backing down. While the Eighth has fallen back to New Syrtis to regroup and resupply, our Intel has informed us that other Fusilier regiments have been deployed into the region. As the election draws closer, the threat of another assassination attempt becomes larger. What's worse, the next campaign stop for candidate Owens brings him close to a military base garrisoned by elements of the Fifth Syrtis Fusiliers. We are concerned that they may mobilize to make another attempt on candidate Owens' life. This election is drawing too close to risk complacency. The Eyes of Democracy wants you to attack this garrison to ensure that the Fusiliers stations close to the campaign stop does not become a threat.<cf><cf>Don't fail us now, Commander.
Commander, I expected more from you. Emil's forces are closer than ever.
Commander, I have received word that you executed your contract with distinction; Tai-Shu Noketsuna is extremely pleased with your performance.<cf><cf>You will be happy to know the book on your debt owed to ComStar has been officially closed. You will no longer face any reprisals from us, but tread carefully moving forward; ComStar will be much less forgiving next time.<cf><cf>If your unit interferes in ComStar’s affairs again the only contracts on offer will be to all parties willing to destroy you on our behalf.<cf><cf>Just ensure it does not come to that.<cf><cf>Take care, Commander; ComStar thanks you for your efforts and discretion.
Commander, I hope this message finds you well.<cf><cf>A former Free Worlds League aligned mercenary company known as the El Giza Ghost Riders got on the bad side of the Mercenary Review Board after they abandoned their contract with the League. The FWLM has issued arrest warrants for the Ghost Riders on charges of dereliction of duty, while the MRB has imposed sanctions on the unit barring them from any future work. Unwilling to surrender to the League and unable to take on any MRB-backed work, the unit attempted to take refuge in the Marian Hegemony.<cf><cf>In exchange for clemency, the Hegemony has demanded that the unit must provide tribute to the Marian dictator, Imperator Marius O'Reilly. Unfortunately, that tribute comes in the form of raiding our star systems. We just received word from Bethonolog that the unit has jumped into the system, demanding the militia stand down or be crushed under their boot. We don't know what the militia will do, but we doubt that they will be able to hold back the Ghost Riders for long.<cf><cf>We're preparing to deploy the First Canopian Fusiliers to deal with this rabble, but they have requested that we enlist mercenary support to supplement their forces. We're formally asking you to come aboard, help establish a beachhead for the Canopian Fusiliers, and assist them in wiping out all Ghost Rider forces.
Commander, I hope this transmission finds you well. Thanks in part to your efforts, The Dragon and The Combine endures. Operation OROCHI was a resounding success. This dangerous ruse outsmarted The Fox himself, Hanse Davion. Kanrei Kurita led the charge into Robinson with the Ryuken-Go and swayed the momentum in our favor. A stroke of genius was the creation of a command circuit of Dragoon merchant JumpShips operating between the uncolonized systems separating Combine and Federation space belonging to the Yakuza clans.<cf><cf>Despite Hanse Davion’s claims, we only lost a handful of planets during this invasion. Defying The Death to Mercenaries edict has paid dividends. Thankfully, we were able to keep your identity under wraps. We even kept a few interested parties at bay. My past dealings with The Wolf’s Dragoons have given me a great deal of respect for the mercenary units. You fight with honor and respect befitting the Bushido code. It is unfortunate The Coordinator does not share the same sentiment. Hopefully, this is not the last time our fates intertwine.<cf><cf>So long, Kid Mason. Perhaps I will see you on the battlefield.
Commander, I want you to know that I appreciate what you've done for Christian and the people of Rasalhague. <cf><cf>Christian's heart was in the right place, but ultimately, his faith in the Archon was flawed. I believe growing up in the Commonwealth has blinded him to what he did not want to see. That the Commonwealth does not care about our people. They only placated our desire for freedom as a way to leverage our people to fight against House Kurita on their behalf. To all the House Lords, the people of Rasalhague will always be their lesser.<cf><cf>This is why the only way for our people to truly be free is to have an independent Rasalhague. One that is able to forge its own path away from the machinations of the Great Houses and their delusional desire to rule over a reconstructed Star League. I have faith that time is coming soon. With Christian's BattleMech regiment, the hypocrisy of the Tamar Pact exposed, and House Kurita's loosened grip on their own territory after the Fourth Succession War, I believe the people of Rasalhague will soon have the courage needed to stand up to the House Lords and say that enough is enough. <cf><cf>When that time comes, the people of Rasalhague will need allies loyal to our cause, or at least our money. I hope that I could count you among those allies that will come to our aid when the time is right. While my resources are now tied down with supporting Christian and his people, in a few years when they are settled, I wish to reach out to you and your company once more. If you still believe in helping the people of Rasalhague, I may have an important job for you. <cf><cf>Until then Commander, I wish you safe travels.
Commander, I would like to thank you for locating my father’s 'Mech. I know he would have been happy to know his wish was fulfilled. In regards to my brother Bowen, I’m... <cf><cf>I'm sad to see that this is how his story ended. We were somewhat close when I was young, but our family's fall from grace lead him down a dark path, much like my father after he was discharged from the Free Worlds Guards.  But unlike my father, Bowen never found someone like Nikolai Mason to give him a second chance at life. All he found was more bitterness and resentment eating away at him like a cancer.  I wished he found someone that gave him the will to move on with his life like your father gave mine.  Perhaps then we could have had a chance to reminisce on the good things that we miss about him rather than the bad...<cf><cf>I... I should let you go... Take good care of Agincourt for my father, Commander. He’ll be watching.
Commander, I'm expecting more from you.
Commander, I'm sorry to see that COC command saw the need to cut your contract short, but I am told it could not be helped. No one could have anticipated ComStar's interdiction or the economic crash that proceeded it. Although the Federated Suns is still willing to offer you short term, localized contracts, I'm afraid that any long-term commitment is simply not on the table until our unification into the Federated Commonwealth next year.<cf><cf>First Prince Davion has asked me to relay you a message on his behalf. He asked me to commend you on your good work throughout your campaign on behalf of the 2nd Crucis Lancers. The Lancers owe you a debt of gratitude for being such a reliable force throughout the Fourth Succession War. Unfortunately, Commander, Hanse has also deemed that large amounts of your campaign for the Federated Suns are to be expunged from the official record and classified as Top-Secret. Your inclusion on the 2nd Crucis' roster, the hidden Earthwerks factory that we now possess, the stolen MIIO codebooks and how close the enemy was to getting them, your mission on Sarna, and your capture of the true assailants of the Sarna HPG attack. All of these things will be classified as state secrets and are never to be mentioned or talked about again. While I know it stings, this is often just the way things are for a mercenary, just like your father knew when he agreed to the Halstead Station contract.<cf><cf>Although we aren't in a position to financially compensate you in the same way we rewarded your father for his loyalty and silence, we do have some early prototypes from the New Avalon Institute of Sciences that Hanse would like to give you. Prototypes we would have never achieved had it not been for the service of both you and your father. Hanse hopes these prototypes serve you well, and wants you to know that once the unification of the Federated Commonwealth is final, you have a place among us if you choose to join our cause.<cf><cf>I hope you consider and take Hanse up on that offer. The Federated Commonwealth can use all the help we can get making a better, more peaceful Inner Sphere. Until then, Commander, this is goodbye.
Commander, I've gotten word that fighting has broken out in the Taurian Corridor, a territory on the periphery of Federated Suns space. Contracts offered are highly lucrative, but also quite dangerous. It may be a good place for us to stake our claim.
Commander, I've just received your report from Ardan Sortek.  I cannot tell you how glad I am to hear that you made it through the Sarna campaign. When I heard of the Armored Calvary ambush and the HPG being destroyed, I feared that I may have condemned you all to death.  You had all of the Kestrel Lancers worried for you.  While I am sorry that I cannot be there on Sarna to debrief you in person, there is still much for me to do here on Tigress. Please accept this canned message as your formal debriefing. <cf><cf>First up, by the time ComStar is able to deliver this message to you, our offensive, which the news feeds have been calling "The Fourth Succession War," will be over.  As I speak, ComStar is negotiating the end to all hostilities between the five Great Houses.  When all is said and done, The Capellan Confederation will have to capitulate that it has lost over half of its former territory. Most of it to be claimed by House Davion through right of conquest, but some by two former Capellan Commonalities declaring independence from the Confederation.<cf><cf>The first to break away was the Tikonov Commonality. They were holding out hope that the Confederation would come to their aid, but after being cut-off from a direct logistical route to Sian, they eventually declared independence to spare their citizens from further Davion invasions. You won't believe who's leading them.  Our old friend Pavel Ridzick. After he managed to escape our forces and fled Tikonov, Strategic Director Ridzick retreated to Elgin where he's taken control of the region.  Rumors say that when the dust settles, he will declare himself "Supreme Lord" of the remaining independent Tikonov Commonality systems.  The other is the St. Ives Commonality.  The former heir of the Confederation, Candace Liao, abandoned her father and declared her providence independent from the Confederation. <cf><cf>ComStar is negotiating to formally recognize these independent providences as new nations once their leaders can charter the new laws of their provisional governments.  Be sure to be on the look-out for those two once all the dust settles later this year.<cf><cf>The next item we'll need to discuss is the destruction of Sarna's HPG. After the Fusiliers destroyed the HPG, ComStar was furious with the Federated Suns. Claiming us ultimately responsible for its destruction, they put the entirety of the Federated Suns under interdiction.  Cutting off interstellar communications and commerce between the hundreds of Federation worlds. Your report about the imposter Fusiliers captured by Captain Damu couldn't have come at a worse time.  Had we known about this a month ago, we would have been able to mount a defense against ComStar's accusations.  But First Prince Davion has already agreed to allow ComStar to station their own 'Mech security forces at every HPG in the Federation to ensure that such a debacle never happens again. It's much too late to defend our role in the Sarna HPG attack now. Even if we were not responsible for its destruction.<cf><cf>The interdiction, along with the war effort, sent the Federated Suns economy into a tailspin these past six months.  Had they maintained their interdiction, ComStar could have very much bankrupted the entire Federation. Which brings me to the most uncomfortable part of this debrief…<cf><cf>Commander, the Federated Suns can no longer financially support the remainder of our contract with your unit.  I'm to inform you that we are invoking our cancelation clause, and release you from the remaining four months of your contract.  You will be compensated for this with your agreed upon MRB release bonus. I'm… I'm sorry our time together had to end like this, Commander. But it's completely out of my hands.<cf><cf>The Kestrel Lancers won't be escaping these budget cut-backs either. While for the time being, my command will still exist on paper, for the most part, most of the personnel of the Second Crucis Lancers has been consolidated into the Third Crucis under Marshal Pedroza's command and continue to garrison Tigress.  I currently exist to ensure that the Kestrel Lancer's continue to be a paper tiger to our enemies while the Federation's economy recovers from the war. <cf><cf>But I won't let this deter me. I forged the Kestrel Lancers from nothing once, I can do it again.  Although you won't be around to help me this time, Commander, I'll never forget the contributions you and your team made to keep the legend of the Kestrel Lancer's alive.  We'll be back. And stronger than ever. You'll see.<cf><cf>Goodbye my friend.  Until we meet again.  
Commander, I've just received your report from Ardan Sortek. I cannot tell you how glad I am to hear that you made it through the Sarna campaign. When I heard of the Armored Cavalry ambush and the HPG being destroyed, I feared that I may have condemned you all to death. You had all of the Kestrel Lancers worried for you. While I am sorry that I cannot be there on Sarna to debrief you in person, there is still much for me to do here on Tigress. Please accept this canned message as your formal debriefing. <cf><cf>By the time ComStar is able to deliver this message to you, our offensive, which the news feeds have taken to calling "The Fourth Succession War," will be over. As I speak, ComStar is negotiating the end to all hostilities between the five Great Houses. When all is said and done, the Capellan Confederation will have to capitulate that it has lost over half of its former territory. Most of it to be claimed by House Davion through right of conquest, but some by two former Capellan Commonalities declaring independence from the Confederation.<cf><cf>The first to break away was the Tikonov Commonality. They were holding out hope that the Confederation would come to their aid, but after being cut-off from a direct logistical route to Sian, they eventually declared independence to spare their citizens from further Davion invasions. You won't believe who leads them. Our old friend Pavel Ridzik. After he managed to escape our forces and fled Tikonov, Strategic Director Ridzik retreated to Elgin where he took control of the region declaring himself "Supreme Lord" of the Tikonov Free Republic. His reign didn't last long, as an assassin killed him back in June. The other breakaway faction is the St. Ives Commonality. The former heir of the Confederation, Candace Liao, abandoned her father to declare her province independent from the Confederation. I can't imagine how Maximillian Liao is taking that one.<cf><cf>ComStar is negotiating to formally recognize these independent provinces as new nations once their leaders can charter the new laws of their provisional governments. Be sure to be on the lookout for those two once all the dust settles later this year.<cf><cf>The next item we'll need to discuss is the destruction of Sarna's HPG. After the Fusiliers destroyed the HPG, ComStar was furious with the Federated Suns. Claiming us ultimately responsible for its destruction, they put the entirety of the Federated Suns under interdiction, cutting off interstellar communications and commerce between the hundreds of Federation worlds. Your report about the imposter Fusiliers captured by Captain Damu couldn't have come at a worse time. Had we known about this a month ago, we would have been able to mount a defense against ComStar's accusations. But First Prince Davion has already agreed to allow ComStar to station their own 'Mech security forces at every HPG in the Federation to ensure that such a debacle never happens again. It's much too late to defend our role in the Sarna HPG attack now. Even if we now know that we were not responsible for its destruction.<cf><cf>The interdiction, along with the war effort, sent the Federated Suns economy into a tailspin. Had they maintained their interdiction, ComStar could have very much bankrupted the entire Federation. Which brings me to the most uncomfortable part of this debrief…<cf><cf>Commander, the Federated Suns can no longer financially support the remainder of our contract with your unit. I'm to inform you that we are invoking our cancelation clause, and releasing you from the remaining four months of your contract. You will be compensated for this with your agreed upon MRB release bonus. I'm… I'm sorry our time together had to end like this, Commander. But it's completely out of my hands.<cf><cf>The Crucis Lancers won't be escaping these budget cut-backs either. While, for the time being, my command will still exist on paper, for the most part, most of the personnel of the Second Crucis Lancers has been consolidated into the Third Crucis under Marshal Pedroza's command and will continue to garrison Tigress. I currently exist to ensure that the Kestrel Lancer's continue to be a paper tiger to our enemies while the Federation's economy recovers from the war. <cf><cf>But I won't let this deter me. I forged the Kestrel Lancers from nothing once, I can do it again. Although you won't be around to help me this time, Commander, I'll never forget the contributions you and your team made to keep the legend of the Kestrel Lancers alive. We'll be back. And stronger than ever. You'll see.<cf><cf>Goodbye my friend. Until we meet again. <cf>
Commander, I've now had a chance to make contact with the incoming DCMS DropShips on a heavy burn towards Predlitz. They belong to the Second Sword of Light. House Kurita's premier BattleMech regiment. Their commander, Tai-Sho Goshi Tengwan, says that he is here on behalf of Gunji-no-Kanrei Theodore Kurita to assist the First Tyr bringing Marcus Kurita to justice. <cf><cf>Despite the Sword of Light's commitment to support our cause, we cannot afford to wait for them to make planetfall. By now, Marcus Kurita will undoubtable know that the Sword of Light are here to bring him in and will likely make plans to flee the same way he fled Rasalhague. We need to pin Marcus in place while we wait for the Second Sword of Light to arrive and deliver the killing blow. <cf><cf>I've already ordered the First Tyr to encircle Marcus Kurita's position to prevent his escape. When the Sword of Light break atmosphere, which will be the signal to advance on Marcus Kurita's forces. Commander, I will need your team ready by that time. This will be an all-hands on deck mission. If we can pin the ronin forces down, the Sword of Light will help us finally cut the head off of this snake. Good hunting out there. 
Commander, I've now had a chance to make contact with the incoming DCMS DropShips on a heavy burn towards Predlitz. They belong to the Second Sword of Light. House Kurita's premier BattleMech regiment. Their commander, Tai-Sho Goshi Tengwan, says that he is here on behalf of Gunji-no-Kanrei Theodore Kurita to assist the First Tyr bringing Marcus Kurita to justice. <cf><cf>Despite the Sword of Light's commitment to support our cause, we cannot afford to wait for them to make planetfall. By now, Marcus Kurita will undoubtable know that the Sword of Light are here to bring him in and will likely make plans to flee the same way he fled Rasalhague. We need to pin Marcus in place while we wait for the Second Sword of Light to arrive and deliver the killing blow. <cf><cf>I've already ordered the First Tyr to encircle Marcus Kurita's position to prevent his escape. When the Sword of Light break atmosphere, which will be the signal to advance on Marcus Kurita's forces. Commander, I will need your team ready by that time. This will be an all-hands on deck mission. If we can pin the ronin forces down, the Sword of Light will help us finally cut the head off of this snake. Good hunting out there. 
Commander, I've received word of a particularly dangerous conflict zone. Wedged in between Fed Suns and Draconis space, the Outworlds Alliance is a valuable tactical area for the two houses. <cf><cf>Seems like a lot of high-risk, high-paying contracts out there. If you're looking for cash, this might be the place.
Commander, I've reviewed your message from Marshal Davion. I understand the urgency of your mission, but to be completely honest, the Fusiliers are in no shape to help you out. Most of our unit died when McCarron's Armored Cavalry ambushed us. We've barely kept ourselves alive this past month by salvaging remains as we find them. We aren't in any shape to help out in a straight up fight, let alone track down an enemy spy network on a hostile world.<cf><cf>But not everything is hopeless. You see, we still believe that there may be at least one other pocket of Fusiliers out there, the ones that are said to have attacked ComStar's HPG. We've been hoping that they would respond to our SOS, but with all this damn long-range comms jamming, it's next to impossible to get a signal out. I'm actually amazed that you were able to pick it up. Probably because your DropShip communications gear is much more powerful than your average 'Mech's.<cf><cf>That actually gives me an idea.<cf><cf>If I can give you the transponder codes our 'Mechs and vehicles use in the field, you should be able to track down those responsible for the HPG attack by using the sensors on your Leopard. I don't know what got in their heads to be dumb enough to attack one of ComStar's HPGs, but If they're still alive we all stand a much better chance surviving this if we all work together. Safety in numbers and all that.<cf><cf>If you help us out here, I promise that we'll do our best to support you in completing your mission. I wouldn't worry about those codebooks going anywhere, with the system's HPG down and all commercial DropShips grounded, they wouldn't be able to get those codes off-world even if they wanted to.
Commander, I've reviewed your message from Marshal Davion. I understand the urgency of your mission, but to be completely honest, the Fusiliers are in no shape to help you out. Most of our unit died when McCarron's Armored Cavalry ambushed us. We've barely kept ourselves alive this past month by salvaging remains as we find them. We aren't in any shape to help out in a straight up fight, let alone track down an enemy spy network on a hostile world.<cf><cf>But not everything is hopeless. You see, we still believe that there may be at least one other pocket of Fusiliers out there, the ones that are said to have attacked ComStar's HPG. We've been hoping that they would respond to our SOS, but with all this damn long-range comms jamming, it's next to impossible to get a signal out. I'm actually amazed that you were able to pick it up. Probably because your DropShip communications gear is much more powerful than your average 'Mech's.<cf><cf>That actually gives me an idea.<cf><cf>If I can give you the transponder codes our 'Mechs and vehicles use in the field, you should be able to track down those responsible for the HPG attack by using the sensors on your Leopard. I don't know what got in their heads to be dumb enough to attack one of ComStar's HPGs, but If they're still alive we all stand a much better chance surviving this if we all work together. Safety in numbers and all that.<cf><cf>If you help us out here, I promise that we'll do our best to support you in completing your mission. I wouldn't worry about those codebooks going anywhere, with the system's HPG down and all commercial DropShips grounded, they wouldn't be able to get those codes off-world even if they wanted to.
Commander, I've tried contacting both the COC and the Fusiliers to alert them to our plight. But since their impending invasion of Sarna is considered top secret, their entire unit is operating under a communications blackout until they secure Sarna. But by that time it could be too late for us.<cf><cf>We will need to dispatch you to Sarna on your own. Your mission will be to link up with the Fifth Syrtis Fusiliers' combat commander, General Gordon Hartstone, or the BattleMech regiment commander, Colonel Anthony Harkness, and deliver this verigraphed message from myself explaining our situation. Once you've made contact with them, your objective on Sarna is to find the location of Sarna's Maskirovka headquarters and demolish it before they can decrypt the Third Crucis' codebooks. See if General Hartstone or Colonel Harkness can spare some forces to support you once you've made contact.<cf><cf>Unfortunately, due to Sarna's distance through hostile space and with JumpShip availability being in short supply, the best we could muster for you is a route that will take over three months before you arrive at Sarna, and another sixteen days traveling from the jump point to the planet itself. By the time you touchdown it will be almost a month after the Fusilier's have initiated their invasion of the planet. If everything goes well, by the time you reach Sarna they should have a strong foothold already established in-system.<cf><cf>Commander, until you make contact with the Fusiliers, you will be on your own with no support. So I need to ask, are you absolutely sure you have all of your 'Mechs and equipment queued for refits during your journey? I have no idea what the situation on Sarna will look like by the time you arrive, so be extra sure that you have collected all needed provisions prior to departing.<cf><cf>Godspeed, Commander. Contact me immediately once your objective is complete.<cf>
Commander, Lawrence Bonham has given you a glowing review following your performance in quelling the pirate threat on Galatea. It's clear your unit has not lost its touch. He has rewarded you with some substantial reward bonuses for your efforts. <cf><cf>I am a man of my word; I told you that if you proved to be a good recruit and delivered the goods, I would send more lucarative opportunities your way. An unusual job has popped up that has a chance to pay out big; a MechWarrior is looking for a teammate in an upcoming qualifying tournament being held on the entertainment world of Hardcore. The winning team will earn themselves a team slot in the upcoming FedCom unification tournament taking place on Solaris VII on New Year's Eve.<cf><cf>This is a chance for you to line your pockets and keep honing that reputation of yours. If you manage to win your way to Solaris, I may be able to put you forward for another job that could set your unit up for an even bigger payday.  But we'll cross that bridge if we come to it.<cf><cf>A word of warning, though: the man offering this job is a bit of an oddball. He marches to the beat of a different drum. From what I hear, he has a penchant for talking and drinking way too much. But a job is a job; I know your unit has seen it all.<cf><cf>Good luck, Commander. I hope we cross paths on Solaris in the near future.
Commander, a priority alert just came in.<cf><cf>Chu-Sa Olesko’s unit has been ambushed by Snord’s Irregulars in the Bandii Wastes, Northeast of New Egypt. His Lancemates are reportin’ Olesko's down and unresponsive. The Fifth never leaves a man behind. We ain't gonna start now. We need to get Olesko strapped to a medivac VTOL and dust him out. Get in the fight, otherwise the Chu-Sa’s a goner.<cf><cf>Move fast Commander, Olesko’s countin’ on you.
Commander, a priority alert just came in.<cf><cf>Chu-Sa Olesko’s unit has been ambushed by Snord’s Irregulars in the Bandii Wastes, Northeast of New Egypt. His Lancemates are reportin’ Olesko's down and unresponsive. The Fifth never leaves a man behind. We ain't gonna start now. We need to get Olesko strapped to a medivac VTOL and dust him out. Get in the fight, otherwise the Chu-Sa’s a goner.<cf><cf>Move fast Commander, Olesko’s countin’ on you.
Commander, after doing some digging I believe that the coordinates Bowen sold on the black market may have been fake. It seems like he is trying to make as much money as he can off of our dead father. At the same time he's creating chaos at the locations we have yet to investigate. Likely to provide cover for his own search for the 'Mech. Bowen already seems to be flooding the second location with accounts of a lost 'Mech found at coordinates that coincide with military installations. You must stop these signals to end the spread of misinformation that threatens the peace of the Ibstock system.
Commander, again I must thank you for your ability to adapt to an ever-changing situation. <cf><cf>Tor and I have reached out to this Haakon Magnusson.  He has provided further insight into the situation here through the eyes of the Rasalhague citizens. All three of us agree that the Gotterdammerung Society is the primary threat to peace here on Kirchbach. But Haakon has also suggested that the First Tyr's exposure to this operation is too great. In his words, the Rasalhague natives cannot afford to lose the First Tyr as an ally and a beacon of hope for our people.  <cf><cf>Reluctantly, Tor and I agree that our exposure to this plot puts the First Tyr under a tremendous amount of unnecessary risk.  Therefore, I am transferring the remainder of your contract over to Magnusson, to see the remainder of this mission through.  Make your necessary repairs, then report to him for further briefing from here on out.  I pray that you two will find a permanent solution to our mercenary issue.
Commander, as you know, Interstellar Expeditions relies on independent contractors such as yourself to guarantee the safety of our core personnel in IE's various pursuits. This sometimes means that we must rely on less scrupulous members of society in order to get our work done. No place is this more true than in our dealings in the Deep Periphery where it is often more reliable to simply payoff local pirate groups for protection then risk raids against various excavation sites.<cf><cf>One such group that operates in the Lyran Commonwealth's Deep Periphery and the Barrens has recently seen themselves dragged into a conflict with the Oberon Confederation. A conflict that they are currently losing. Interstellar Expeditions feels that it is in our best interest to provide assistance to our privateer partners in order to prevent information regarding our involvement with the group from reaching the ears of the Oberon Confederation. We would like to contract your outfit to join this pirate group as new recruits and assist them in a series of re-supply raids in Commonwealth space to better prepare themselves to stand up against the Oberon Confederation.<cf><cf>As an initiation test, they would like you to perform an objective raid against a series of House Steiner logistical facilities within the region.
Commander, good work. Nicole Kelswa was furious that my unit failed to apprehend the pirates or the Tyr terrorists that attacked the Gotterdammerung Society. She has laid the blame squarely on my lap and has petitioned her uncle to dismiss me from my command of the First Tyr. Friends of mine within LCAF High Command have given me notice that state politics may force them to serve Kelswa my head on a platter to appease the nobles of the Tamar Pact in order to minimize tensions with the Lyran Commonwealth's nobility. Which is currently strained enough by the upcoming FedCom unification and dissatisfaction with the Archon for propping up the Federated Suns shattered economy after ComStar's interdiction. <cf><cf>When Tor got wind of this, he spread the word throughout the First Tyr and held a secret vote without my knowledge. Through it, I've learned that my unit no longer has faith that the Lyran Commonwealth will do right by the First Tyr, or our people. They have repeatedly broken their promises and have exploited our faith that things will get better, only to treat us with the same disrespect that House Kurita did. <cf><cf>We've collectively made the difficult decision to abandon the Lyran Commonwealth and take our chances with Haakon Magnusson and the Tyr independence movement in the Draconis Combine. At least with them, we know that our lives will go towards saving our people, not further oppressing them…<cf><cf>As my last act as a commissioned LCAF officer, I've approved your final payment along with a substantial combat bonus. I hope our paths cross again sometime Commander. Until then, this is goodbye. 
Commander, have you heard of the Alarion Periphery? It's a collection of nations out on the most remote regions of Lyran space. They are so far from Lyran eyes that they are practically independent nations. And with that freedom comes conflict. And with conflict comes opportunity.
Commander, if we are going to survive on a hostile world such as Sarna, we'll need to find other forces loyal to the Federated Suns. An SOS from the Fifth Syrtis Fusiliers might be the lead we need to find allied forces in the area. Be extra careful as this has all the makings of a trap, and we have no idea how long it will take us to complete our mission.  
Commander, if we are going to survive on a hostile world such as Sarna, we'll need to find other forces loyal to the Federated Suns. An SOS from the Fifth Syrtis Fusiliers might be the lead we need to find allied forces in the area. Be extra careful as this has all the makings of a trap, and we have no idea how long it will take us to complete our mission.  
Commander, if we are going to survive on a hostile world such as Sarna, we'll need to find other forces loyal to the Federated Suns. An SOS from the Fifth Syrtis Fusiliers might be the lead we need to find allied forces in the area. Be extra careful as this has all the makings of a trap, and we have no idea how long it will take us to complete our mission.  
Commander, in the past, your company has been a friend and ally to the people of Rasalhague.  I am asking you on behalf of those same people to come to our aid once more.  I am in need of accumulating a heavy amount of mercenary talent in a very short period of time. Given your previous assistance to our cause, I want to ensure that you are among the first to receive a proposition for a one year exclusive contract working for my office.<cf><cf>I'm not at liberty to discuss particulars until you sign on. But rest assured, that we have lined up powerful sponsors that will generously compensate you for your time. <cf><cf>Commander, there is no other mercenary I trust more than you and your company to aid us in this highly sensitive matter.  Please, contact me soon, as I am on a very aggressive timeline to secure as much mercenary talent that I can get my hands on. 
Commander, in the past, your company has been a friend and ally to the people of Rasalhague.  I am asking you on behalf of those same people to come to our aid once more.  I am in need of accumulating a heavy amount of mercenary talent in a very short period of time. Given your previous assistance to our cause, I want to ensure that you are among the first to receive a proposition for a one year exclusive contract working for my office.<cf><cf>I'm not at liberty to discuss particulars until you sign on. But rest assured, that we have lined up powerful sponsors that will generously compensate you for your time. <cf><cf>Commander, there is no other mercenary I trust more than you and your company to aid us in this highly sensitive matter.  Please, contact me soon, as I am on a very aggressive timeline to secure as much mercenary talent that I can get my hands on. 
Commander, it's great to see you again. I only wish we were meeting under better circumstances. You have my thanks for keeping us in good enough shape to see tomorrow. While I can't spare too much equipment, I do have a MechWarrior that's been disposed of their 'Mech in the recent fighting. If you have a 'Mech for them, they'll serve you well. I'll send them over to your DropShip.<cf><cf>Let's catch up over a drink in my tent. I'm curious to know why the hell you're even on this rock in the first place.
Commander, it's great to see you again. I only wish we were meeting under better circumstances. You have my thanks for keeping us in good enough shape to see tomorrow. While I can't spare too much equipment, I do have a MechWarrior that's been disposed of their 'Mech in the recent fighting. If you have a 'Mech for them, they'll serve you well. I'll send them over to your DropShip.<cf><cf>Let's catch up over a drink in my tent. I'm curious to know why the hell you're even on this rock in the first place.
Commander, it's time for us to go on the offensive.<cf><cf>Emil and his forces have retreated and are hiding out in his mountain villa. League forces are heavily fortifying the mountain road leading to his property. A small mountain road is the only path leading up to Emil's villa. So this is where the League forces will be preparing for a fight.<cf><cf>We must continue to take the fight to him. If we clear the mountain pass, Emil will be trapped and have no place left to retreat to.
Commander, my name is Colonel Christian Månsdottir. CO of the LCAF's First Tyr Assault Regiment. We are a special operations BattleMech command, sponsored by Archon Steiner, primarily staffed with former Tyr resistance expatriates from the Rasalhague Military District and those of Rasalhague descent living in the Lyran Commonwealth.<cf><cf>Since our formation, we've served the LCAF with distinction. I'm proud to say that during the Fourth Succession War, the First Tyr were instrumental to the success of Operation GOTTERDAMURUNG, the Lyran offensive against the Draconis Combine that reclaimed a number of long lost Lyran worlds and liberated multiple native Rasalhague systems from House Kurita's clutches.<cf><cf>Commander, I'm contacting you because I need your help. And right now, I am counting on your reliable reputation to help me with a task that must be done.<cf><cf>I can't say much in this transmission beyond that I am in need of your services. If you're willing to work with me to see my mission through to completion, I'll do whatever it takes to make this endeavor worth your while. That is all that I can say of this matter at the moment. <cf><cf>I pray that it is enough for you to come to our aid. Please contact me soon with your answer. <cf>
Commander, my name is Colonel Christian Månsdottir. CO of the LCAF's First Tyr Assault Regiment. We are a special operations BattleMech command, sponsored by Archon Steiner, primarily staffed with former Tyr resistance expatriates from the Rasalhague Military District and those of Rasalhague descent living in the Lyran Commonwealth.<cf><cf>Since our formation, we've served the LCAF with distinction. I'm proud to say that during the Fourth Succession War, the First Tyr were instrumental to the success of Operation GOTTERDAMURUNG, the Lyran offensive against the Draconis Combine that reclaimed a number of long lost Lyran worlds and liberated multiple native Rasalhague systems from House Kurita's clutches.<cf><cf>Commander, I'm contacting you because I need your help. And right now, I am counting on your reliable reputation to help me with a task that must be done.<cf><cf>I can't say much in this transmission beyond that I am in need of your services. If you're willing to work with me to see my mission through to completion, I'll do whatever it takes to make this endeavor worth your while. That is all that I can say of this matter at the moment. <cf><cf>I pray that it is enough for you to come to our aid. Please contact me soon with your answer. <cf>
Commander, our reputation is at a level where rival mercenary companies will now take notice of our operations within their assigned territory.
Commander, our reputation is at a level where rival mercenary companies will now take notice of our operations within their assigned territory.
Commander, our reputation is at a level where rival mercenary companies will now take notice of our operations within their assigned territory.
Commander, our reputation is at a level where rival mercenary companies will now take notice of our operations within their assigned territory.
Commander, our reputation is at a level where rival mercenary companies will now take notice of our operations within their assigned territory.
Commander, our reputation is at a level where rival mercenary companies will now take notice of our operations within their assigned territory.
Commander, report back to the First Tyr and prepare for Debrief. With the citizens of Predlitz actively helping Marcus Kurita, we'll need to tread with caution from here on out. 
Commander, thanks for taking this debriefing with me in private.<cf><cf>After your extraction, our support infantry moved to capture all Maskirovka facilities. Our MIIO liaison has reviewed the intel collected and we've determined that the Maskirovka was ordered to verify their prize before they would be allowed to forward the data packets up to Sian. Thanks to your intervention, they were unable to do so.<cf><cf>In their panic, they did the only thing that they could do to get the message off-world, transmitting the fully encrypted data packets through ComStar. Under Justin Xiang's mandates, they couldn't forward the package directly to Sian. They needed to forward their reports to their Commonality's regional capital for processing and verification. Normally this would have been Tikonov, had we not already conquered it. So instead they were forced to transmit the packages to the capital of their neighboring Commonality. <cf><cf>They've transmitted the codebooks to Sarna.<cf><cf>Little do they know that Sarna is already a marked target for the fifth wave of Operation RAT. House Davion's COC has just decided that the Fifth Syrtis Fusiliers and a pair of mercenary battalions will be the units that take Sarna. The Fusiliers are already looking for some payback after the Liao ambassador to New Syrtis kidnapped Duke Michael Hasek-Davion fifteen days ago, when CID attempted to arrest the ambassador for espionage.<cf><cf>Commander, I'm invoking your position within the Kestrel Lancers as a Special Operations BattleMech company and ordering you to assemble your troops and prepare to depart for Sarna on your own. With Marshal Pedroza injured, she has been recalled to New Avalon to report to the MIIO director, Quintus Allard, to alert him of our situation personally. In her absence, I am needed here to secure Tigress with the rest of the Second and Third Crucis. Unfortunately the only support I can give at the moment is a freshly repaired Zeus whose pilot was KIA during the Kerr's Intruders ambush. While I'm still attempting to charter a JumpShip route for this task, be ready to depart from Tigress in no more than seven days. I'll have more information for you prior to your departure.<cf><cf>Until you meet up with the Fifth Syrtis Fusiliers, you will be on your own. So prepare your forces for anything and everything. Make sure you stock up on provisions from the market and begin all refits and repairs prior to leaving for Sarna. We'll discuss further details when I have them.
Commander, the Crater Cobra's and Screaming Eagles are taking shelter in a derelict WarShip from the early Succession Wars. Make contact with them then alert us to a proposed rendezvous location. We stand a much better chance of surviving Sarna if we work together rather than going it alone.
Commander, the Crater Cobra's and Screaming Eagles are taking shelter in a derelict WarShip from the early Succession Wars. Make contact with them then alert us to a proposed rendezvous location. We stand a much better chance of surviving Sarna if we work together rather than going it alone.
Commander, the Crater Cobra's and Screaming Eagles are taking shelter in a derelict WarShip from the early Succession Wars. Make contact with them then alert us to a proposed rendezvous location. We stand a much better chance of surviving Sarna if we work together rather than going it alone.
Commander, the Federated Suns' long-term contract's review period is expiring in a month. If we intend to take Ardan Sortek up on his two year employment offer, we should not wait any longer. We should look to accept it as soon as possible. We won't have any chances to get such a contract back once the offer expires.
Commander, the Four Cities was an integral strategic foothold, report back to command for a court martial. 
Commander, the ultimatum served up by ComStar is set to elapse in one month. Refusal will surely trigger a wave of consequences and there will be no going back. If we are going to accept this offer, we should contact Sharilar Mori immediately. Leaving our answer until the eleventh hour will not bode well.
Commander, there are no half measures here. You need to fully eliminate the forces defending Emil's position.
Commander, this poor performance is unacceptable, I expected more from you. You’re a disgrace, we have better recruits coming out of the War College, and we only have room for the best of the best, get out of my sight! 
Commander, this poor performance is unacceptable, I expected more from you. You’re a disgrace, we have better recruits coming out of the War College, get out of my sight!
Commander, time's running out on this opportunity. Galatea won't keep the offer on the table forever. Unless you're ready to mothball your 'Mech and retire, now's the moment to jump on board before the offer slips away. Taking this on will keep us in the game and keep your mind from turning into mush…if it hasn’t already. If we assist Galatea in protecting the MRBC we can also remain in good standing with ComStar. 
Commander, we achieved the objective… But at a terrible cost to those of us with families on Gunzburg. I'm ordering you and the Dragon's Breath to form up on my position. We have a long battle ahead of us.
Commander, we need more from you. We're getting reports that Ghost Rider forces still persist.
Commander, we need that beachhead secured if we want to get our reinforcements on the ground!
Commander, we need to rendezvous with the jump ship for travel to {System}.
Commander, we need you to eliminate every last satellite array, otherwise our ambush is at a total standstill!
Commander, we need you to secure us a beachhead in order for our forces to land safely. The First Kavalleri say that they can move to assist you in this mission, provided you destroy satellites linked to Radstadt's satellite network. The Kavalleri report heavy artillery assets in the area, so be sure to deploy forces with a bit of speed for this mission. 
Commander, we need you to secure us a beachhead in order for our forces to land safely. The First Kavalleri say that they can move to assist you in this mission, provided you destroy satellites linked to Radstadt's satellite network. The Kavalleri report heavy artillery assets in the area, so be sure to deploy forces with a bit of speed for this mission. 
Commander, we need you to secure us a beachhead in order for our forces to land safely. The First Kavalleri say that they can move to assist you in this mission, provided you destroy satellites linked to Radstadt's satellite network. The Kavalleri report heavy artillery assets in the area, so be sure to deploy forces with a bit of speed for this mission. 
Commander, we should seriously consider accepting this offer. You know as well as I do, good-paying gigs have been scarce lately. Helping out Galatea and The Mercenary Review Board could really give us a boost. Plus, it will prevent you from dying of boredom. 
Commander, we've just received another shipment from Mr. Green. This time it's a KTO-19b! This 'Mech was a special design that was only ever intended to be used by the Star League Defense Force's Royal BattleMechs divisions! The Star League's elite of the elite. Their members were only ever recruited from the old Terran Hegemony and were House Cameron's way of keeping a thumb over the ambitions of the other Great House Lords at the height of the League's power. <cf><cf>They say that all of these 'Mechs fled known space with Alexander Kerensky and the rest of the SLDF during Kerensky's exodus. You don't think this means that the Hunter may have come across the remains of Kerensky's lost Exodus fleet? Or he might even be a direct descendant of Kerensky come back to seek vengeance on all the House Lords! <cf><cf>As farfetched as that sounds, that would at least explain why he would ever just give away a Royal Battlemech. Anyone else in the Inner Sphere looking to rid themselves of a 'Mech like this would throw it up for sale in a rare 'Mech market and demand a small fortune for it! 
Commander, we've received a message from the local colonists. Forwarding it to you:<cf><cf>"We don’t know who you are, but we are begging you to be on your way. We are simple farmers. We have no quarrel with you. All we ask is that you leave us be. Please. We have so little as is, and the damage you've already caused on this planet will only make life harder for us.<cf><cf>Please, just let us be, and we'll help you get what you and your employer want. Tell us what you need, and we will tell you where you can find what you are looking for."<cf><cf>Nevertheless, we should press on. We have another target we need to hit if we want to stay afloat.
Commander, we've received a message from the local colonists. Forwarding it to you:<cf><cf>"We don’t know who you are, but we are begging you to be on your way. We are simple farmers. We have no quarrel with you. All we ask is that you leave us be. Please. We have so little as is, and the damage you've already caused on this planet will only make life harder for us.<cf><cf>Please, just let us be, and we'll help you get what you and your employer want. Tell us what you need, and we will tell you where you can find what you are looking for."<cf><cf>Nevertheless, we should press on. We have another target we need to hit if we want to stay afloat.
Commander, we've secured our LZ. Come back and report to me immediately. We have Alexander on the run. We cannot afford to lose him.
Commander, while your strike on the rebels' base was effective, it seems your actions created unforeseen repercussions. I assumed the commoners would be awed by my mighty display of force and settle down. Instead, your actions emboldened them. I have received word that a local peasant, one Josh Vorsythe, has been lauded as a folk hero, somehow getting his hands on a lance of BattleMechs. This “man of the people” is now openly questioning my rule and making some real noise. The last thing I need is to draw the attention of the House of Scions to my small neck of the Capellan Confederation.<cf><cf>I wish to never hear the name "Josh Vorsythe" ever again. Show this fool the true price of treason, and quickly. His spirit of dissension cannot be allowed to spread within my duchy.
Commander, while your strike on the rebels' base was effective, it seems your actions created unforeseen repercussions. I assumed the commoners would be awed by my mighty display of force and settle down. Instead, your actions emboldened them. I have received word that a local peasant, one Josh Vorsythe, has been lauded as a folk hero, somehow getting his hands on a lance of BattleMechs. This “man of the people” is now openly questioning my rule and making some real noise. The last thing I need is to draw the attention of the House of Scions to my small neck of the Capellan Confederation.<cf><cf>I wish to never hear the name "Josh Vorsythe" ever again. Show this fool the true price of treason, and quickly. His spirit of dissension cannot be allowed to spread within my duchy.
Commander, with Alexander Kurita's capture, the last of the ronin's senior leadership has been neutralized. The KungsArmé has confirmed that all major DCMS units that went ronin have surrendered or have been destroyed. It's unfortunate that in order to keep the peace with the Draconis Combine, Alexander, the secret prototype 'Mech he piloted, and many of our most valuable POW's will be given back to House Kurita in the name of trust between our two nations.<cf><cf>While some small groups of uncaptured ronin have consolidated into raiding parties and gone into hiding, Magnusson and I believe that they no longer have the coordination, or the numbers, to be of a significant threat to the Republic. As Magnusson announced, finally, after all these years, Rasalhague is free, and your yearlong contract with us is at an end. I've taken the liberty of approving a generous bonus on your behalf for all the hard work your company has put in over this past year. <cf><cf>None of this would have happened without your help Commander. In my eyes you and your mercenaries will always be a friend to the Free Rasalhague Republic. <cf><cf>It's unfortunate that I can't say the same about many of the other mercenary commands that accepted contracts with us. The Dragon's Breath, Vinson's Vigilantes… Hell, someone in Cameron's Legion was responsible for the deaths of over a hundred children when they shamelessly destroyed a school during a city battle. <cf><cf>Both our citizens and those enlisted with the KungsArmé do not look fondly on your profession at the moment because of what those bad apples did. But Prince Magnusson and I both know the sad truth. As much as the people of Rasalhague might hate your kind after all that happened… We need you. Now more than ever. <cf><cf>Only a small portion of the DCMS went ronin. And yet those ronin still vastly outnumbered the Republic's standing army. It took the combined might of the KungsArmé, DCMS, and mercenaries like yourselves to see us emerge victorious. Until the KungsArmé can grow to a size that can stand on even ground with our foreign adversaries we'll always have a need to supplement the KungsArmé with mercenaries.<cf><cf>Although the initial chaos of the Ronin War is over, I have no doubt that there will be those looking to exploit us as we try and rebuild. I hope you choose to stick around to help those of us in need. I know Prince Magnusson and myself would love to retain your services if you are ever in need of further contracts. But until then Commander, this is goodbye. Best of luck out there.
Commander, with Bowen's misinformation now no longer transmitting, if he wants to claim the 'Mech he will need to oppose us more directly. This could make him a more dangerous adversary as our search narrows down. The third location appears to be an abandoned garrison facility. Some automated turrets seem to be the only thing here, but I'm sure that this is the place. We need to move in and secure this location, but be aware that Bowen may move to confront you with his own forces. Be careful.
Commander, you and your company are being placed in custody by the authority of the Syrtis Fusiliers and the Armed Forces of the Federated Suns. You are ordered to provide us with any materials that will shine a light on what happened here today.
Commander, you are a godsend. Thank you for signing on to help us out. To put it bluntly, tensions are high and about to reach a breaking point. <cf><cf>During the Fourth Succession War, the First Tyr liberated systems in the name of the Lyran Commonwealth under the promise that the Rasalhague natives of those systems would be allowed to take a more active role in the administration of our communities, rather than live as an oppressed ethnic majority as we were under House Kurita's rule. Although the initial years of rebuilding under the rule of the Lyran Commonwealth started promising, it has since deteriorated as more attention is placed on the upcoming FedCom merger.<cf><cf>After the war, the Archon rolled the liberated Rasalhague worlds into the Tamar Pact, one of the three nations that form the Lyran Commonwealth and the nation that has historic ties to many of the liberated systems. Unfortunately, those ties are currently causing a great deal of anguish. Duke Kelswa has agreed to honor inherited noble titles, land grants, and property deeds held by families with ties to the liberated systems prior to the Kuritan conquest. Escalating tensions between the nobles returning to lay claim to what they see as their property and the Rasalhague inhabitants that held ownership of the same property for centuries under Kuritan rule. <cf><cf>This has caused everything from civil disobedience against Lyran nobles coming to press their inherited titles, to forced displacements of Rasalhague natives. In the Kirchbach system, things are getting particularly bad. Which is why I need your help. After you've made all needed preparations, go to the system's jump point. I've taken the liberty of pre-booking your JumpShip passage to Kirchbach. I'll explain more once you're in-system.
Commander, you may feel like a small, insignificant figure under the shadow of the mighty Davion war machine, but rest assured, your role was critical in aiding our invasion. As a show of gratitude for answering our call to arms, we wish to gift you with this 'Mech salvaged from the Kuritan front lines. Take your pay, and know you bolstered the Federated Suns in bringing freedom to those in need.
Commander, you may feel like a small, insignificant figure under the shadow of the mighty Davion war machine, but rest assured, your role was critical in aiding our invasion. As a show of gratitude for answering our call to arms, we wish to gift you with this 'Mech salvaged from the Kuritan front lines. Take your pay, and know you bolstered the Federated Suns in bringing freedom to those in need.
Commander, you will be paired with Colonel Westrick and his Crater Cobras. Your objective is to work together to defend the decommissioned orbital defense system that will act as the FedCom coalition's target for this wargame. While the Federated Commonwealth will pay for any repairs needed, be mindful that the scenario will only end when one side achieves their objective. Regardless of how many sorties you may need to participate in before one side achieves their objective. 
Commander, you will be paired with Colonel Westrick and his Crater Cobras. Your objective is to work together to defend the decommissioned orbital defense system that will act as the FedCom coalition's target for this wargame. While the Federated Commonwealth will pay for any repairs needed, be mindful that the scenario will only end when one side achieves their objective. Regardless of how many sorties you may need to participate in.
Commander, you will be paired with Colonel Westrick and his Crater Cobras. Your objective is to work together to defend the decommissioned orbital defense system that will act as the FedCom coalition's target for this wargame. While the Federated Commonwealth will pay for any repairs needed, be mindful that the scenario will only end when one side achieves their objective. Regardless of how many sorties you may need to participate in.
Commander, your reputation precedes you. Please do me the honor of meeting with me at the capital city of my humble domain. At the risk of sounding dramatic, I have a delicate and urgent matter of life and death to discuss, and I believe I need someone of your caliber. I promise, you will be handsomely rewarded for the successful completion of your task.
Commander, your timely intervention in this cowardly attempt on my life has earned you my eternal gratitude. It pains me to see members of the Fourth Regulan Hussars taking up arms against me, but they have committed treason in their plotting against the loyal Gibsonians within their ranks, and their reckoning is at hand. Now, run down these traitors and destroy them before they can escape. You shall be awarded a bounty for killing their leader in my name.
Commander, your timely intervention in this cowardly attempt on my life has earned you my eternal gratitude. It pains me to see members of the Fourth Regulan Hussars taking up arms against me, but they have committed treason in their plotting against the loyal Gibsonians within their ranks, and their reckoning is at hand. Now, run down these traitors and destroy them before they can escape. You shall be awarded a bounty for killing their leader in my name.
Commander.
Commander. It turns out the bastards who attacked us, and who have set up the blockade, are a mercenary outfit by the name of Black Inferno. Unfortunately, that’s about all we know at the moment.
Commander. I’ve got great news. Having identified the pattern that Black Inferno has been leaving in their wake, I’ve been able--with the help of Spears--to track some of their movements as we try to home in on their base of operations.
Commander. Our next destination is Arcturus, the original capital of the Lyran Commonwealth, it was part of the Tamar Pact prior to the formation of The Lyran Commonwealth. While Auldhouse may have offered little resistance, Arcturus will be a different story. The system contains notable targets.<cf><cf>Destroying those targets and wreaking havoc in Arcturus will make it impossible for The FedCom Alliance to ignore us. Losing such a prominent system will take the wind out of Hanse Davion’s sails and place great pressure on the Commonwealth half of this invasion.
Commander. The refinery represents a high-value target. By attacking it, you can deliver Inferno the first blow of many on your way to dismantling their operation and getting revenge for your father’s death. 
Commander. The time’s finally come to exact revenge for your father’s murder. That means taking down Inferno’s base of operations and killing Kane.
Commander…<cf><cf>Our recovery teams have scoured the northern front for survivors. We were able to recover Överste-Löjtnant Miraborg. But he's sustained heavy injuries while ejecting from his 'Mech. His ejection seat crashed into a tree at full speed, bruising his spinal cord and heavily scaring his face. He'll live, but will need extensive physical therapy before he pilots a 'Mech again. The abandonment of the Dragon's Breath left Miraborg and his entire unit out in the cold. While they put up a good fight, the entire detachment was wiped out by the Gotterdammerung Society's ambush. Tor was the last to fall. <cf><cf>This disaster has had huge ramifications for the First Tyr. With the Dragon's Breath gone and Tor's detachment destroyed, our in-system assets are operating at only 35% capacity. While some 'Mechs and MechWarriors are salvageable, we're dangerously close to total collapse. So I've ordered our unit to retreat and go into hiding. We stand no chance of directly confronting Nicole Kelswa and her mercenaries in our present state. Luckily, the ronin of the 211th will likely keep Nicole Kelswa occupied while we attempt to recover as much as we can. <cf><cf>Commander, I fear we'll only have one shot at dislodging Kelswa and reclaiming Gunzburg for the Republic. So we need to spend whatever time we can buy wisely, to build ourselves back up for a final stand. As such, I'm redistributing some battlefield salvage from Tor's unit to you. Do what you can to get the most out of these assets in the limited time we have. We'll only have one shot at taking Kelswa down, so we need to make it count.
Commando
Commando
Commando
Commando
Commando
Commando
Commando
Commissioned by the Star League in 2650 for use in Special Operations units, the Spider was not initially built in great quantities. With the destruction of its production facilities in 2776 the means and knowledge to produce the design went with them, and raiding for spare parts became commonplace. The chassis was revived by the Free Worlds League after its discover of the original design schematics from the ruins of the Terran Hegemony, and has since become a common sight on the fields of the Inner Sphere. Lightly armed but incredibly mobile, the Spider is an excellent scout 'Mech capable of jumping great heights.
Commissioned by the Star League in 2650 for use in Special Operations units, the Spider was not initially built in great quantities. With the destruction of its production facilities in 2776 the means and knowledge to produce the design went with them, and raiding for spare parts became commonplace. The chassis was revived by the Free Worlds League after its discover of the original design schematics from the ruins of the Terran Hegemony, and has since become a common sight on the fields of the Inner Sphere. Lightly armed but incredibly mobile, the Spider is an excellent scout 'Mech capable of jumping great heights.
Commissioned by the Star League in 2650 for use in Special Operations units, the Spider was not initially built in great quantities. With the destruction of its production facilities in 2776 the means and knowledge to produce the design went with them, and raiding for spare parts became commonplace. The chassis was revived by the Free Worlds League after its discover of the original design schematics from the ruins of the Terran Hegemony, and has since become a common sight on the fields of the Inner Sphere. Lightly armed but incredibly mobile, the Spider is an excellent scout 'Mech capable of jumping great heights.
Common
Comms Tower
CommsTowers
Communications Relay
Communications Relay
Communications Satellite
Compared to that, there is nothing that Tigress can throw at us that we haven't already faced before!  
Competitive Edge
Competitive Edge
Competitive Edge Pt. 2
Competitive Edge Pt. 2
Complete
Complete 10 Defense missions with the base health at 80% or more, in a campaign or career.
Complete 10 Warzone missions, each earning at least 500,000 bonus C-bills, in a campaign or career.
Complete 5 missions while playing co-op, in a campaign or career.
Complete 5 missions with your lance at least 50 tons under max tonnage, in a campaign or career.
Complete Act 1 of the campaign.
Complete Act 2 of the campaign.
Complete Act 3 of the campaign.
Complete Black Harvest
Complete Black Harvest
Complete Blackout
Complete Blackout
Complete Blood And Treasure
Complete Blood And Treasure
Complete Collateral Damage
Complete Collateral Damage
Complete Coordinated Effort
Complete Coordinated Effort
Complete Crucible
Complete Crucible
Complete Deliverance
Complete Deliverance
Complete Distress Call
Complete Distress Call
Complete Extraction
Complete Extraction
Complete First Strike
Complete First Strike
Complete Imminent Threat
Complete Imminent Threat
Complete Killing Kane
Complete Killing Kane
Complete Last Man Standing
Complete Last Man Standing
Complete Lifeline
Complete Lifeline
Complete Lock n' Load
Complete Lock n' Load
Complete Noble Cause
Complete Noble Cause
Complete Reckoning
Complete Reckoning
Complete Smash and Grab
Complete Smash and Grab
Complete Takedown
Complete Takedown
Complete Target of Opportunity
Complete Target of Opportunity
Complete Turn and Burn
Complete Turn and Burn
Complete a Raid mission with zero enemy units killed, in a campaign or career.
Complete contract A3M3
Complete contract A3M3 [Press TAB for Contracts]
Complete objectives at all locations
Complete the Patrol Route
Complete the course and shoot down the drones
Complete the mission
Complete the mission
Complete the mission.
Complete the mission.
Completed
Completed contract '{MissionName}'.
Completing Jobs
Completing Jobs
Completing Jobs
Completing Jobs
Completing quests is the fastest way to increase the reputation of your mercenary company.
ComponentDataAsset
ConcaveCorner
ConcaveTransitionSector
Concussion
Condensed Cycle Time I
Condensed Cycle Time II
Configuration Tags
Confirm
Confirm
Confirm your Lance through a 'Mech console.
Confirm your Lance through a 'Mech console.
Confirm your Lance through a 'Mech console.
Confirm your lance for launch
ConfirmAdd
ConfirmLance
Conflict Zone Surcharge
Conflict Zone Surcharge
Conflict Zones
Conflict Zones
Conflict Zones
Conflict Zones
Conflict Zones
Conflict Zones
Conflict Zones
Conflict Zones
Conflict Zones
Conflict Zones are battlegrounds of chaos and strife.  They are shown on the Starmap as a red outline surrounding the afflicted systems.
Conflict Zones are battlegrounds of chaos and strife.  They are shown on the Starmap as a red outline surrounding the afflicted systems.
Conflict Zones are the only areas where you will be able to find mission contracts.  Available contracts are shown as icons above the names of the systems within the Conflict Zone.
Conflict Zones are the only areas where you will be able to find mission contracts.  Available contracts are shown as icons above the names of the systems within the Conflict Zone.
Conflict Zones are the only areas where you will be able to find mission contracts.  Available contracts are shown as icons above the names of the systems within the Conflict Zone.
Conflict on {OrbitalName} has created numerous casualties among our forces, which were evacuated for triage and critical care. However enemy forces on the planet are seeking to grind salt into our wounds by taking out our aid station and ensuring the patients there cannot recover to fight another day. Intercept these monsters and protect the aid station from this gross violation of the honors of war.
Conflict on {OrbitalName} has created numerous casualties among our forces, which were evacuated for triage and critical care. However enemy forces on the planet are seeking to grind salt into our wounds by taking out our aid station and ensuring the patients there cannot recover to fight another day. Intercept these monsters and protect the aid station from this gross violation of the honors of war.
Conflict with another mod
Conflicts with another mod
Confront The Outkast's Assassin.
Confront The Outkast's Assassin.
Confront the pirate Luukas Ranta at his hidden base in the asteroid field. Kill him and his band of deserters. Offer no quarter, no mercy. All deserters deserve death for defying the will of the Dragon.
Confront the pirate Luukas Ranta at his hidden base in the asteroid field. Kill him and his band of deserters. Offer no quarter, no mercy. All deserters deserve death for defying the will of the Dragon.
Congratulations completing your mission, Commander!  My commandos reported that the second the Maskirovka saw infantry investigating their destroyed sites, they initiated protocols to destroy everything, rather than see Confederation secrets fall into our hands. We were able to capture a handful of random data drives for good measure, but I doubt there's anything of immediate value to us on them.<cf><cf>Although your mission for Marshal Davion is now complete, I'm afraid that you're still trapped on Sarna just like the rest of us. Liao forces still maintain air superiority and will destroy your DropShip if you attempt to leave the system, just as they destroyed all of ours.<cf><cf>But not all hope is lost. We just captured a scouting patrol from the local militia and were able to tap into McCarron's comms system. While we know they will change the transmission codes the second they realize one of their patrols are missing, we've learned that McCarron is squarely focused on destroying remnants of the Crater Cobras and Screaming Eagles, the Syrtis Fusiliers' mercenary support battalions for the Sarna campaign.<cf><cf>They're still alive and have been causing The Big Mac nothing but problems for months now. We've used your Leopard's sensors to pinpoint their position through their assigned transponder codes. And we've verified that they are still alive and moving. Although they are too far for us to make radio contact through all of this electromagnetic jamming.<cf><cf>This is the best news we've received since you all arrived to help us. Commander, we'll need you to make initial contact with them. At the moment, their reported location is too far away from any of our Fusiliers to make without abandoning our wounded and prisoners. I'll prep everyone for transport and begin to slowly migrate our surviving personnel in their general direction. Your forces can fly ahead in your DropShip and make initial contact with their forces and plan a rendezvous point for us.<cf><cf>The mercenaries have been moving their forces repeatedly trying to stay one-step ahead of McCarron's Armored Cavalry. Judging by their movements, it appears that they are migrating towards the ruins of a derelict WarShip located deep in northern Jacarlos. This will be the most ideal spot for you to make contact with them.<cf><cf>This might be the last time we see each other Commander, so before you go, I just want to say thanks for everything. You've given all the remaining Fusiliers hope that we'll make it out of all of this, one way or another.
Congratulations completing your mission, Commander!  My commandos reported that the second the Maskirovka saw infantry investigating their destroyed sites, they initiated protocols to destroy everything, rather than see Confederation secrets fall into our hands. We were able to capture a handful of random data drives for good measure, but I doubt there's anything of immediate value to us on them.<cf><cf>Although your mission for Marshal Davion is now complete, I'm afraid that you're still trapped on Sarna just like the rest of us. Liao forces still maintain air superiority and will destroy your DropShip if you attempt to leave the system, just as they destroyed all of ours.<cf><cf>But not all hope is lost. We just captured a scouting patrol from the local militia and were able to tap into McCarron's comms system. While we know they will change the transmission codes the second they realize one of their patrols are missing, we've learned that McCarron is squarely focused on destroying remnants of the Crater Cobras and Screaming Eagles, the Syrtis Fusiliers' mercenary support battalions for the Sarna campaign.<cf><cf>They're still alive and have been causing The Big Mac nothing but problems for months now. We've used your Leopard's sensors to pinpoint their position through their assigned transponder codes. And we've verified that they are still alive and moving. Although they are too far for us to make radio contact through all of this electromagnetic jamming.<cf><cf>This is the best news we've received since you all arrived to help us. Commander, we'll need you to make initial contact with them. At the moment, their reported location is too far away from any of our Fusiliers to make without abandoning our wounded and prisoners. I'll prep everyone for transport and begin to slowly migrate our surviving personnel in their general direction. Your forces can fly ahead in your DropShip and make initial contact with their forces and plan a rendezvous point for us.<cf><cf>The mercenaries have been moving their forces repeatedly trying to stay one-step ahead of McCarron's Armored Cavalry. Judging by their movements, it appears that they are migrating towards the ruins of a derelict WarShip located deep in northern Jacarlos. This will be the most ideal spot for you to make contact with them.<cf><cf>This might be the last time we see each other Commander, so before you go, I just want to say thanks for everything. You've given all the remaining Fusiliers hope that we'll make it out of all of this, one way or another.
Congratulations on sparing the facility, fellow mercenary.  I'm sure I'll be hearing more about you soon.
Congratulations on the superb performance, Commander. You've given me plenty of data to go over with Colonel Zaks and Marshal Davion. The future Federated Commonwealth thanks you for your contributions in preparing us for our eventual unification.<cf><cf>I'll get right to the point, Commander. House Davion has a number of long-term mercenary contracts set to open up a year from now in 3028. First Prince Hanse Davion tapped you and the Crater Cobras to participate in these games to evaluate the state of your unit's recovery after taking heavy losses on Halsted Station back in 3013. Not to mention your father's death and the near destruction of your unit two years later on De Berry. Very few mercenary operations ever recover from such a catastrophic loss. While the Cobras appear to have fully recovered, your unit seems to still be in the midst of recovery after the De Berry incident. <cf><cf>I want to formally say to you that House Davion is interested in offering your unit a long-term service contract, provided that your mercenary company continues to recover and grow into a unit that can field multiple lances' worth of 'Mechs and pilots by the time our contracts come up in 3028. Preferably one with around ten combat ready 'Mechs. We'll be sure to make it very worth your while.<cf><cf>Again, we are looking for a unit that can field multiple lances of 'Mechs and pilots in a year's time. So keep growing, and keep an eye out for our offer when the 3028 contracts open up.<cf><cf>Until then, Commander, good luck. 
Congratulations on your victory. The Department of Mercenary Relations looks forward to forging a long and fruitful relationship with your command. 
Congratulations, Commander. Taking out Yamata has delivered ComStar--and more specifically, the ROM forces--a devastating blow. I know this is a bitter-sweet moment, but you’ve avenged your father with honor. You can be proud of that.  <cf><cf>As for the Spaceport, as you saw first-hand, it’s been abandoned for centuries. It appears that ComStar arrived here only recently and immediately began excavating the site, pillaging what tech they could uncover, and no doubt searching for clues to what else might lie waiting out there in unexplored space.<cf><cf>Luckily for us, they didn’t find what could be the greatest treasure this site had to give. <cf><cf>According to Fahad, that secret storage unit you uncovered held an extremely rare Star League-era ‘Mech, a ‘Mech once thought extinct. And if that weren’t enough, there’s little doubt that it’s connected to your father is some fundamental way. Our salvage team has recovered it and Fahad has already begun his inspection.<cf><cf>When you have a moment, come to the bridge and I’ll let him brief you on what he’s found.
Congratulations, you've wasted our time and yours. At least it's up to you to foot the bill.
Connected
Connecting to host
Connecting to host...
Connection to host lost
Consider yourself fortunate that you do not have to write letters to the families of {EmployerFaction} personnel claimed by today's actions.
Considered an up and coming competitor for the Solaris 7 championship, Ares and its pilot Peter Armstrong was a Federated Suns affiliated competitor in the Solaris games. His life was cut short in an arena duel against Justin Xiang in his debut match with his now infamous Yen-Lo-Wang. Xiang, looking to humiliate Hanse Davion and the Federated Suns that expelled him, tore through Ares' cockpit with a hail of high powered autocannon shells killing Peter instantly.
Console
Console
Contact McCarron! Inform him that we've been attacked! I want those FedRats hunted down!
Contacted Mercenaries
Contains Call to Arms DLC content
Contains Call to Arms DLC content
Contains DLC content
Contains DLC content
Contains Dragon's Gambit DLC content
Contains Heroes of the Inner Sphere DLC content
Contains Heroes of the Inner Sphere DLC content
Contains Heroes of the Inner Sphere DLC content
Contains Rise of Rasalhague DLC content
Contains Rise of Rasalhague DLC content
Contention
Continue
Continue from last save.
Continue holding <img id="Gamepad_RightTrigger"/> until the targeting beam completes.
Continue holding [{AirStrikeCharge}] until the targeting beam completes.
Continue the life of a legendary Mercenary
Continue the life of a legendary Mercenary
Continue to raid Vestallas and prepare for an ambush
Continue to raid Vestallas and prepare for an ambush
Contract
Contract
Contract
Contract
Contract
Contract Details
Contract Details
Contract Details
Contract Details
Contract Details
Contract Details
Contract Details
Contract ID#  Report<cf>Line 2
Contract Spec
Contract Spec
Contract available here
Contract(s) available.
ContractKey has invalid mission type
Contracts
Contracts Overview
Contracts can only be found within Conflict Zones.  On the Starmap, the icons above the systems’ names indicate the mission contracts available within them.
Contracts that could draw the attention of a rival mercenary company will highlight potential risks in their contract information.
Contracts that could draw the attention of a rival mercenary company will highlight potential risks in their contract information.
Contracts that could draw the attention of a rival mercenary company will highlight potential risks in their contract information.
Contracts that could draw the attention of a rival mercenary company will highlight potential risks in their contract information.
Contracts that could draw the attention of a rival mercenary company will highlight potential risks in their contract information.
Contracts that could draw the attention of a rival mercenary company will highlight potential risks in their contract information.
Contrast/Tonal Range
Controlling Faction
Controlling Faction: {fact}<cf>USII Rating: {rate}<cf>Orbitals: {orbs}<cf>Habitable Planets: {hab}<cf>Description: {desc}
ConvexCorner
ConvexTransitionSector
Convoy
Convoy
Coordinated Effort
Coordinated Effort
Coordinated Effort
CoordinatedDefenses
Copy Invite Code to clipboard
Copy Level Defn
Copy Mission Defn
Copy key to clipboard
Copy that, Ryana. Just finishing with our new recruit over here. Rejoin at o-nine hundred.
Copy that.
Corban Whidbey
Corban Whidbey...we have already begun to find out a great deal of info on this scum. The Will Of Shinji will contact you again, we have lots to share with you....
Corban Whidbey...we have already begun to find out a great deal of info on this scum. The Will Of Shinji will contact you again, we have lots to share with you....
Core Systems
Core Systems
Coring a ‘Mech may cause it to go critical, damaging nearby units and structures.
Cornelius Kaffenberger III used to be a part of Nik’s Cavaliers before striking out for what he saw as greener pastures.  He has since rejoined the Cavaliers and not much is known about his time away but he claims to have travelled all over the Inner Sphere, though never anywhere nice, and that he has “seen some [censored] ya wouldn’t believe.”  And now the only name he responds to is his callsign, Goblin.  His boasts include defeating a company of enemy 'Mechs by himself, taking out an assault 'Mech in one shot, and stealing a pie from the Bounty Hunter.
Corporate Interests
Corporate Interests
Corporate Interests
Corporate Interests
Corporate Liason
Corporate Liason
Corporate Liason
Corporate Liason
Corsair
Costs
Cotton Bateman
Could not create work order for {ChassisName}.
Could not create work order for {ChassisName}: Missing Equipment
Could not create work order for {ChassisName}: Not enough C-bills.
Count
Count Anton Vitios is the one leading the assassination attempts against Casper Owens. We will mount a two-pronged attack against his secluded mountain base to end his plot once and for all!
Count Anton Vitios is the one leading the assassination attempts against Casper Owens. We will mount a two-pronged attack against his secluded mountain base to end his plot once and for all!
Count Anton Vitios is the one leading the assassination attempts against Casper Owens. We will mount a two-pronged attack against his secluded mountain base to end his plot once and for all!
Count Cameron-Jones has been evacuated from immediate danger, but the rebellious troops from the Fourth Hussars have not let up on their attack. Hold the line until the count is safely aboard his DropShip, then withdraw to the rendezvous point.
Count Cameron-Jones has been evacuated from immediate danger, but the rebellious troops from the Fourth Hussars have not let up on their attack. Hold the line until the count is safely aboard his DropShip, then withdraw to the rendezvous point.
Count Cameron-Jones has been moved to a safer location. But I fear this situation is far from over. The Fourth is not likely to forgive such a slight.
Count Cameron-Jones has been moved to a safer location. But I fear this situation is far from over. The Fourth is not likely to forgive such a slight.
Count Cameron-Jones has been moved to a safer location. But I fear this situation is far from over. The Fourth is not likely to forgive such a slight.
Count Cameron-Jones is unharmed, but only because the dissident faction within the Fourth Hussars never truly wished to harm him. They are claiming a moral victory here, framing the attack as a training exercise gone awry.
Count Derick Cameron-Jones, leader of the Principality of Regulus in the Free Worlds League, is undertaking a goodwill tour of Regulan worlds with an honor guard drawn from the ranks of the Fourth Regulan Hussars, in which I currently serve. However, I anticipate trouble during this tour. The count's head of security has dismissed my concern as mere paranoia, so I am in search of mercenary forces in the area who can help protect the count from a potential uprising within the ranks.<cf><cf>The Fourth Regulan Hussars have historically been staffed by personnel from the Regulan world of Muscida, but myself and several members of the honor guard hail from Gibson, a former Regulan system that many Regulans distrust. Although we Gibsonians have proven ourselves as assets to the Fourth, many personnel question our integrity and insist on calling us foreigners and traitors to Regulus.<cf><cf>It is my firm belief that the dissidents within the Fourth are somehow orchestrating a false-flag attack on Count Cameron-Jones during his tour, where they pose as pirates and attack his entourage, solely to discredit my unit and claim that Gibsonians are unworthy of serving in the count's honor guard. I do not know when this attack against the count will commence, but my unit may not be large enough to fend it off, regardless of how loyal we remain to the count.<cf><cf>Myself and the other Gibsonians in the honor guard wish to contract you to supplement our detachment, as a precaution. I hope I am wrong about this, but when the safety of a provincial leader is at stake, we cannot afford to take risks.
Count Derick Cameron-Jones, leader of the Principality of Regulus in the Free Worlds League, is undertaking a goodwill tour of Regulan worlds with an honor guard drawn from the ranks of the Fourth Regulan Hussars, in which I currently serve. However, I anticipate trouble during this tour. The count's head of security has dismissed my concern as mere paranoia, so I am in search of mercenary forces in the area who can help protect the count from a potential uprising within the ranks.<cf><cf>The Fourth Regulan Hussars have historically been staffed by personnel from the Regulan world of Muscida, but myself and several members of the honor guard hail from Gibson, a former Regulan system that many Regulans distrust. Although we Gibsonians have proven ourselves as assets to the Fourth, many personnel question our integrity and insist on calling us foreigners and traitors to Regulus.<cf><cf>It is my firm belief that the dissidents within the Fourth are somehow orchestrating a false-flag attack on Count Cameron-Jones during his tour, where they pose as pirates and attack his entourage, solely to discredit my unit and claim that Gibsonians are unworthy of serving in the count's honor guard. I do not know when this attack against the count will commence, but my unit may not be large enough to fend it off, regardless of how loyal we remain to the count.<cf><cf>Myself and the other Gibsonians in the honor guard wish to contract you to supplement our detachment, as a precaution. I hope I am wrong about this, but when the safety of a provincial leader is at stake, we cannot afford to take risks.
Counter Attack
Counter Attack
Counter Mode
Counter Mode Range
Counter Mode Range
Counter The Attack
Counter The Attack
Counterintelligence Operations
Counterintelligence Operations
Countermeasures
Court martialed for conspiring with Kittery resistance groups to lead his Davion command into a Liao ambush, an enraged Justin Allard directly insulted First Prince Hanse Davion and the New Avalon court claiming his trial was unfairly biased against him due to his half Capellan heritage. Expelled from the Federated Suns and adopting his mother's maiden name 'Xiang,' Justin entered the gladiatorial Solaris 7 games with the intent of publicly humiliating Hanse Davion at every opportunity with his now infamous Yen-Lo-Wang. Justin Xiang would eventually become the 3027 Solaris 7 champion after killing the reigning champion Philip Capet.
Court martialed for conspiring with Kittery resistance groups to lead his Davion command into a Liao ambush, an enraged Justin Allard directly insulted First Prince Hanse Davion and the New Avalon court claiming his trial was unfairly biased against him due to his half Capellan heritage. Expelled from the Federated Suns and adopting his mother's maiden name 'Xiang,' Justin entered the gladiatorial Solaris 7 games with the intent of publicly humiliating Hanse Davion at every opportunity with his now infamous Yen-Lo-Wang. Justin Xiang would eventually become the 3027 Solaris 7 champion after killing the reigning champion Philip Capet.
Coventry Metal Works have announced a release of a new variant of their Commando light BattleMech line made exclusively for the Lyran Commonwealth Armed Forces. The improved COM-3A carries the most devastating close-range package the chassis has seen to date. Outfitted with dual Coventry 90mm SRM-6 launchers, a Defiance B3M Medium Laser and a Hotshot Flamer the hard-hitting striker COM-3A will surely become a popular variant among the LCAF.
Covert
Cpl. Matt Garner
Cpt. Alanna Damu
Cpt. Philip Woolridge
Crab
Crab
Crab
Crab
Crab
Crafted for armor penetration, this lance serves as a highly effective weapon with an extended reach, allowing you to keep your opponent at distance during combat.
Crafted for armor penetration, this lance serves as a highly effective weapon with an extended reach, allowing you to keep your opponent at distance during combat.
Crafted for armor penetration, this lance serves as a highly effective weapon with an extended reach, allowing you to keep your opponent at distance during combat.
Crafted for armor penetration, this lance serves as a highly effective weapon with an extended reach, allowing you to keep your opponent at distance during combat.
Crafted for armor penetration, this lance serves as a highly effective weapon with an extended reach, allowing you to keep your opponent at distance during combat.
Crafted for armor penetration, this lance serves as a highly effective weapon with an extended reach, allowing you to keep your opponent at distance during combat.
Crater
Crater Cobras
Crater Cobras
Craters
Crawl back into your hole, Mercenary. This world's affairs do not concern you.
Crawl back into your hole, Mercenary. This world's affairs do not concern you.
Create GraphViz visualization of the Level layout and copy it to the clipboard
Create GraphViz visualization of the mission flow and copy it to the clipboard
Create Save
Create a distraction for the ISF
Create a distraction for the ISF
Create a distraction for the ISF
Create a distraction for the ISF
Create a distraction for the ISF
Create a distraction for the ISF
CreateSave
Created
Created as a demonstration unit to market the sales of Defiance Industries' assault 'Mechs, the Thumpers were initially well received, but eventually, Defiance attempted to disband the unit for poor performance. Rather than disband, the Thumpers' MechWarriors launched a successful buyout of the organization. <cf><cf>Since the buyout, the Thumpers have uniquely managed themselves as a pure business venture with each of its senior officers becoming shareholders and serving on the company's board of directors with voting power based on their accumulated shares. Additionally, the officer that holds the most company shares becomes both the CEO and commanding officer of Thumpers LLC. <cf><cf>While this structure has made the Thumpers a unique business oddity, it has not done the Thumpers any favors when it comes to successfully managing military operations. As a whole, the unit is often poorly regarded for any work beyond garrison duties.
Created as an exclusive armored vehicle and artillery support command, Mobile Fire's track record of success has recently led the LCAF to sponsor their growth by gifting them a number of Battlemechs to expand their command. <cf><cf>Although grateful for this gift, after over 100 years of experience focused on the asymmetric nature of tank vs. 'Mech combat, Mobile Fire's command staff is struggling to adapt to the nuances of BattleMech tactics. Over the past few years, they have gained ground and have taken independent contracts aimed at giving their 'Mech divisions more direct experience, but with no formal 'Mech training, Mobile Fire's leadership is well aware that they have a long way to go in developing their BattleMech competency. 
Crevasses
CrewMember1
CrewMember1
CrewMember2
CrewMember2
Crimson Crusade
Crimson Crusade
Crimson Crusade Pt. 1
Crimson Crusade Pt. 2
Crimson Crusade Pt. 2
Crimson Crusade Pt. 2
Crimson Crusade Pt. 3
Crimson Crusade Pt. 3
Crimson Crusade Pt. 3
Crimson Crusade Pt. 4
Crimson Crusade Pt. 4
Crimson Crusade Pt. 4
Crimson Inclination
Crimson_Inclination
Crimson_Inclination
Crimson_Inclination
Crossplay Contacts
Crouch
Crowds love the damage dealt by {type} weapons.
Crucible
Crucible
Crucible
Crusader
Crusader
Crusader
Crusader
Crusader
Crusader
Crusader
Crusader
Crusader
Crusader
Crusader
Crush their will to live. Destroy their food and they will soon see the futility of resistance.
Crystaline icy fog with low visibility
Curoy
Current Location
Current Location
Current Objective
CurrentTimelineEvent
CurrentTimelineEvent
Curse you, pirates!
Curtis Roy
Custom Hiring Hall
Custom Hiring Hall
Custom Market
Custom Market
Custom joystick mappings can be added to the HOTASMappings.Remap file in your save directory.
Cut them dishes and warehouses
Cycle
Cycle ECM
Cycle ECM
Cycle ECM
Cycle ECM Mode
Cycle Zoom
Cycle Zoom
Cycle Zoom
Cycle Zoom
Cycle Zoom
Cyclops
Cyclops
Cyclops
Cyclops
Cyclops
Cyclops
Cyrus
Cyrus Howell
D
D
D2M14 ECM
D2M6
D2M6
D2_M2
D3M01
D3M01
D3M02
DAMAGE
DAMAGE
DAMAGE
DAMAGE
DAMAGE
DAMAGE
DAMAGE
DAMAGE<cf>COST
DAMAGE COVERAGE
DAMAGE COVERAGE
DAMAGE COVERAGE is insurance that only pays out to cover the repair cost of damage suffered during this particular contract.
DAMAGE COVERAGE is insurance that only pays out to cover the repair cost of damage suffered during this particular contract.
DAMAGE COVERAGE is insurance that only pays out to cover the repair cost of damage suffered during this particular contract.
DAMAGE COVERAGE is insurance that only pays out to cover the repair cost of damage suffered during this particular contract.
DANGER! Good weather conditions make it unlikely that you can remain undetected in enemy territory.
DATA CACHE
DATA CACHES
DATA CACHES
DATA LINK REVIVAL
DATA LINK REVIVAL
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION
DAVION'S WEDDING INVASION ALREADY BEING CALLED FOURTH SUCCESSION WAR
DAY
DAY(S)
DAY(S)
DAY(S)
DAY(S)
DAY(S)
DAY(S)
DAY(S)
DAYS
DAYS
DAYS
DAYS
DAYS
DAYS
DAYS ELAPSED
DAYS ELAPSED
DAYS ELAPSED
DCMS ANNOUNCES PARTNERSHIP WITH KALI YAMA INDUSTRIES. UNVEILS THE TBT-7K
DCMS CONTRACTS YORI 'MECH WORKS TO RAMP UP CPLT-K2 PRODUCTION
DCMS OCCUPATION FORCE LEAVES RASALHAGUE AFTER LAST YEAR'S RONIN WAR
DCMS UNITS STILL ON REPUBLIC WORLDS DECLARED RONIN
DCMS’ INTRODUCES NEXT GENERATION OF ASSAULT CLASS 'MECHS: THE DABOKU
DEAD
DEAD
DEAD
DEAD
DEBUG LOG:
DEBUG SCREEN
DEBUG TEXT: NO MESSAGE SET
DEBUG:<cf>{msg}
DEBUT OF RAVEN PROMPTS OTHER BATTLEMECH MANUFACTUERS TO OFFER EW VARIANTS
DEBriefing Failure
DEBriefing Success
DECLINE
DECLINE
DECLINE
DECLINE
DECLINE
DECLINE
DECLINE
DECRYPT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT
DEFAULT SLOT WEAPON
DEFAULTS
DEFAULTS
DEFEAT
DEFEAT RIVAL MERC
DEFEND GARRISON ASSETS
DEFENSE
DEFIANCE INDUSTRIES DEBUTS THE ZEU-9S FOR THE AFFC 
DEFIANCE INDUSTRIES INTRODUCES NEW ZEUS AND BANSHEE VARIANTS
DEFIANCE INDUSTRIES UNVEILS THEIR NEW 'MECH HATCHET
DELETE
DELETE
DELETE
DELETE 'MECH
DELETE CAMPAIGN
DELETE CAMPAIGN
DELETE CAREER
DELETE CAREER
DELETE CUSTOM SKIN
DELETE CUSTOM SKIN
DELETE SAVE
DELETE SAVED 'MECH
DENBAR SYSTEM
DEPART
DEPART
DEPLOY
DEPLOY
DEPLOYED TONNAGE
DESCRIPTION
DESPERATE FOR ARMS, INDEPENDENT FORCES TURN TO LOW-TECH ALTERNATIVES
DESPISED
DESTINATION REACHED
DESTROY SQUAD ARMOR
DESTROY SQUAD COMPONENTS
DETAILS
DETAILS
DIFFICULTY
DIFFICULTY
DIFFICULTY
DIFFICULTY
DIFFICULTY
DIFFICULTY
DIFFICULTY
DIFFICULTY
DIFFICULTY
DIFFICULTY SETTINGS
DIFFICULTY SETTINGS
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIGITAL
DIRECTX VERSION
DISABLE ALL DLC (TOGGLE)
DISABLE ALL DLC (TOGGLE)
DISABLE AMS
DISABLE CROSS PLATFORM PLAY
DISABLE CROSS PLATFORM PLAY
DISABLE HDR
DISABLE UI COMPOSITION
DISABLED
DISCONNECT
DISCONNECT
DISCONNECT
DISCONNECT
DISGRACED COMMANDER EXILED BY COORDINATOR
DISLIKED
DISMISS
DISMISS
DISMISS PILOT
DISPLAY
DISPLAY ACTION PANEL TEXT TOOLTIPS
DISPLAY ACTION PANEL TEXT TOOLTIPS
DISPLAY BRIGHTNESS
DISPLAY BRIGHTNESS
DISPLAY COMPLETED OBJECTIVES
DISPLAY SETTINGS
DISRUPT
DISRUPT
DLC 2 Mission 6
DLC 2 Mission 6
DLC INTEL
DLC Title
DLC2_D2M11
DLC2_D2M11
DLC2_D2M11
DLC2_D2M9
DLC2_D2M9
DLC3 Battlemap_02
DLC3 Battlemap_02
DLG_CityDelay_01
DLG_CityDelay_01
DLG_CityDelay_02
DLG_CityDelay_02
DLG_CityDelay_03
DLG_CityDelay_03
DLG_DestroyTheBase
DLG_DestroyTheBase
DLG_EnemiesAhead
DLG_EnemiesAhead
DLG_FirstCrateScanned
DLG_FirstCrateScanned
DLG_InitialDialogue
DLG_InitialDialogue
DLG_LRMDialogue
DLG_LRMDialogue
DLG_YamataApproach
DLG_YamataApproach
DLG_YamataFort
DLG_YamataFort
DLSS
DLSS QUALITY
DMG
DMG
DMG DEALT
DMG DEALT
DMG TAKEN
DMG TAKEN
DO YOU KNOW WHO I AM?! I will find out who hired you and burn their entire existence to the ground.
DONE
DOUBLE HEAT SINK PRODUCTION BOOMING THANKS TO HOUSE DAVION SCIENTISTS
DOWNLOADABLE CONTENT
DPS
DRACONIS COMBINE DEVELOPS EXTENDED RANGE AND PULSE WEAPONRY
DRACONIS COMBINE MASTER THE ART OF FERRO-FIBROUS ARMOR
DRACONIS COMBINE SCIENTISTS REDISCOVER THE SECRETS OF ENDO STEEL PRODUCTION
DRAG 'MECH HERE
DRAG TO EQUIP
DRG-1C
DRG-1G
DRG-1G-S
DRG-1N
DRG-5N
DRG-FANG
DRG-FLAME
DRG-FLAME
DRG-FLAME
DRG-SDW
DRONE
DRONE CAMERA
DRONE CAMERA
DROP DECK TONNAGE
DROPSHIP UPKEEP
DUCHESS OF ST. IVES REBUFFS ANNEXATION ATTEMPTS OF FIRST PRINCE HANSE DAVION 
DUCHY OF ANDURIEN BROUGHT TO HEEL
DUCHY OF ANDURIEN REBELS! PROVINCE BREAKS FREE FROM FWL
DUCHY_OF_ANDURIEN
DUE IN XX DAYS
DUE IN {XX} DAYS
DUKE RYAN STEINER NEGOTIATES PEACEFUL END TO SKYE CRISIS
DUNCAN MARIK DEAD AT 50, THOMAS MARIK NAMED CAPTAIN-GENERAL
DURATION
DURATION
DURATION:
DV-6M
DV-7D
DV-FR
Da Boss
Damage Coverage
Damage Interval
Damage Interval
Damage Payout
Damage Taken
Damage Tuning
Damage some key IMC storage facilities
DamageCoverage
Damaged
Damaged Equipment
Damaged Star League Data Cache
Dammit Commander, we need you to eliminate all the required targets.
Dammit commander, this was a critical task and you failed! You had one job!
Dammit! Alert the ISF at the Combine embassy.
Dammit, Commander! A humiliating defeat for us, and one that puts Project Cold Snap in danger!
Dammit, this was a significant loss. You need to get back in there and disable the base.
Dammit.  Marcus Kurita is airborne. Deploy Aerospace assets to intercept. Do not let that DropShip reach the systems jump point!
Dammit. We both failed to provide Owens the protection he deserved.
Dammit. We both failed to provide Owens the protection he deserved.
Damn Tyr Terrorists.  If they didn't show up, we would have had you filthy pirates dead to rights!  Run back to your hole and don't come back!
Damn this pathetic blasphemer! She may have escaped your grasp, but lucky for you our arms stretch across the galaxy and have located her base of operations. It appears that she controls a settlement in the Housekarle system. You must go there and raze it to the ground while ensuring that no one escapes. The Eyes Of Kali watch you closely now, Commander. Do not fail us again; cleanse the system of this insurgent and her weak followers. Another failure and you will make an enemy you will fear until your final days.
Damn you terrorists!  You think we don't know that the locals are aiding and abetting you?  All your little tantrum did here is ensure that we will put the screws to those that gave you the leeway to carry out your brazen attack here.
Damnit Commander, that obviously didn't go the way we wanted. Time to lick our wounds and regroup. This was a tough loss.
Damnit, it doesn't seem like you incurred enough casualties. This is nothing short of total failure.
Damnit, we're paying you good money. We expected more from you.
Data Caches found in this 'Mech's battle computer identify it as a long lost 'Hellslinger'. This 'Mech was specially made to compete in the Star League Martial Olympiad's Hades event. Taking place outside a terraforming dome on Venus, the special Hades event saw competitors fight each other until their 'Mech was downed or the blistering heat forced them to shutdown. While not originally a unique design, the destruction of the Venus terraforming domes in the centuries since the fall of the Star League likely makes this Hellslinger the last of its kind.
Data Entry "{label}" |MapSize ({min},{max}) |#Targets=({dmin},{dmax}) |  
Data Entry "{label}" |MapSize ({min},{max}) |#Targets=({dmin},{dmax}) |  
Date
Date
David Polonia
Davion AFFC
Davion Borderlands
Davion Borderlands
Davion Borderlands
Davion Borderlands
Davion Commander
Davion Commander
Davion Commander
Davion Fringe 1
Davion Fringe 1
Davion Fringe 1
Davion Fringe 1
Davion Fringe 1
Davion Fringe 1
Davion Fringe 1
Davion Heavy Guard
Davion dogs! You may have taken Doriya, but you will die before you take Tikonov. Just like all the others!
Davion/Kurita Border
Davion/Kurita Frontline
Davion/Kurita Frontline
Davion/Kurita Frontline
Davion/Kurita Frontline
Dawn
Dawn
Daxa Mahat
Dead Air
Dead Air
Deal Ballistic Damage
Deal Ballistic Damage Quickly
Deal Damage
Deal Damage Quickly
Deal Energy Damage
Deal Energy Damage Quickly
Deal Melee Damage
Deal Melee Damage Quickly
Deal Missile Damage
Deal Missile Damage Quickly
Death
Death
Death
Death
Death
Death
Death
Death
Death
Debug Save
Debug Settings
Debuting as a prototype design first field tested by the Kell Hounds and Wolf’s Dragoons mercenary commands in 3028, the Lyran-made Wolfhound is regarded as one of the greatest light ’Mechs ever produced by the Steiner military. As a 'laserboat' with plenty of armor and speed, the Wolfhound is ideal for quick strikes.
Debuting as a prototype design first field tested by the Kell Hounds and Wolf’s Dragoons mercenary commands in 3028, the Lyran-made Wolfhound is regarded as one of the greatest light ’Mechs ever produced by the Steiner military. As a 'laserboat' with plenty of armor and speed, the Wolfhound is ideal for quick strikes.
Debuting as a prototype design first field tested by the Kell Hounds and Wolf’s Dragoons mercenary commands in 3028, the Lyran-made Wolfhound is regarded as one of the greatest light ’Mechs ever produced by the Steiner military. As a 'laserboat' with plenty of armor and speed, the Wolfhound is ideal for quick strikes.
Decades ago this planet was the epicenter of a mining gold rush. Of course, it wasn’t gold the miners were after, but rhodium.<cf><cf>It was boom, then bust for most of the companies, which means there was a lot of abandoned infrastructure left behind. One of these mining locations is where the raiders are currently holed up.<cf><cf>You can expect a larger enemy presence than we saw at the power plant, Commander. You’ll need to eliminate all of them and destroy as much infrastructure as possible. Our employers want these raiders put out of business for good, so give’em hell.
Deceleration Boost
Deceleration Boost
DeceptiveIntel
DeckSelection -  T={tur}<cf>DeckSelection -  V={vtols}<cf>DeckSelection -  G={grnd}<cf>DeckSelection -  L={lght}<cf>DeckSelection -  M={med}<cf>DeckSelection -  H={hev}<cf>DeckSelection -  A={ass}
DeckSelection - BV in : {bvin} BV Unused: {bvout} #Picked: {cnt} LoopCnt={loops}
DeckSelection {state}  - BV in : {bvin} BV Unused: {bvout} #Picked: {cnt} 
Decrease Zoom
Deep Snow
Deep Snow
Deep in Lyran space, the Alarian Periphery is a collection of worlds that were once members of the ancient Rimworld Republic. For all intents and purposes, they are independent nations, despite being in Lyran territory. This relative freedom from the Commonwealth means that this area is lawless, wild, and subject to violent conflict.
Deep in Lyran space, the Alarian Periphery is a collection of worlds that were once members of the ancient Rimworld Republic. For all intents and purposes, they are independent nations, despite being in Lyran territory. This relative freedom from the Commonwealth means that this area is lawless, wild, and subject to violent conflict.
Default
Default
Default
Default Insurgent
Default Mission in this star system
DefaultMissionToi
DefaultMissionToi
DefaultSector
Defeat Adran Sortek in a dual, in a simluated war game excerise 
Defeat Ardan Sortek and escape before reinforcements arrive.
Defeat Ardan Sortek and escape before reinforcements arrive.
Defeat Black Dragon forces
Defeat Black Dragon forces
Defeat Black Dragon forces
Defeat Black Dragon forces
Defeat Caleb Rourke
Defeat Carlos and his remaining forces
Defeat Commander Adran Sortek
Defeat Commander Adran Sortek
Defeat Commander Ardan Sortek. Suspected locations are marked.
Defeat Cyrus Howell
Defeat Forgotten Foes in round 3
Defeat Goldbaras in round 4
Defeat Hansens Roughriders
Defeat Teal Twins in round 1
Defeat Team Invictus in round 2
Defeat all four Hatchetmen.
Defeat all four Hatchetmen.
Defeat is what you deserve for siding with Dracs. However, if victory is what you crave, consider joining the Federated Suns and supporting the liberation of these worlds from Kuritan tyranny.
Defeat is what you deserve for siding with Dracs. However, if victory is what you crave, consider joining the Federated Suns and supporting the liberation of these worlds from Kuritan tyranny.
Defeat is what you deserve here. Limp back to your master the Archon and tell her that Free Skye will not yield to toothless threats.
Defeat opponents in match 4
Defeat the forces protecting Chairman Nakamura
Defeat the forces protecting Chairman Nakamura
Defeat the forces protecting Chairman Nakamura
Defeat the forces protecting Chairman Nakamura
Defeating the local's hired guns has finally brought cooler heads among their population to the negotiating table.  While some now see selling their land as a better alternative to more fighting, others still refuse to relinquish their property.  The Tamarind board of directors now feel the best course of action is to work more directly with the populace.  We will still begin our mining operations here, but we will do our best to staff the facilities with surveyors and foremen from the local populace so that we may attempt to mine the minerals we seek with minimal disruption of the buried Star League facilities they hold so dear. <cf><cf>You have fulfilled the letter of the contract and we have no further need of your services at this time. Your reputation continues to precede you. We will pass along our satisfaction to the Mercenary Review Board.
Defeating the local's hired guns has finally brought cooler heads among their population to the negotiating table.  While some now see selling their land as a better alternative to more fighting, others still refuse to relinquish their property.  The Tamarind board of directors now feel the best course of action is to work more directly with the populace.  We will still begin our mining operations here, but we will do our best to staff the facilities with surveyors and foremen from the local populace so that we may attempt to mine the minerals we seek with minimal disruption of the buried Star League facilities they hold so dear. <cf><cf>You have fulfilled the letter of the contract and we have no further need of your services at this time. Your reputation continues to precede you. We will pass along our satisfaction to the Mercenary Review Board.
Defend Chairman Nakamura
Defend Chairman Nakamura
Defend Chairman Nakamura
Defend Chairman Nakamura
Defend Civilians from Mercenary Attack
Defend Civilians from Mercenary Attack
Defend Garrison
Defend Garrison {indx}
Defend Guns
Defend Project Cold Snap's research base from invading Steiner forces. You will be supported by ISF BattleMech defenders at the location, but be wary of the planet's volatile weather conditions.
Defend Project Cold Snap's research base from invading Steiner forces. You will be supported by ISF BattleMech defenders at the location, but be wary of the planet's volatile weather conditions.
Defend Project Cold Snap's research base from invading Steiner forces. You will be supported by ISF BattleMech defenders at the location, but be wary of the planet's volatile weather conditions.
Defend Runners
Defend Stragglers
Defend Union DropShip Falcon
Defend Union DropShip Liberty
Defend Union DropShip Titan
Defend Units
Defend against enemy incursion into your territory
Defend base
Defend base
Defend candidate Owens from would be assassins
Defend candidate Owens from would be assassins
Defend communities from marauders
Defend communities from marauders
Defend communities from marauders
Defend communities from marauders
Defend designated units
Defend farm and city from attack
Defend farm and city from attack
Defend fleeing units as they try to reach safety
Defend settlers from the rogue cultist.
Defend settlers from the rogue cultist.
Defend stellar research facility
Defend stellar research facility
Defend the Eire Mechworks facility
Defend the Eire Mechworks facility
Defend the Enhanced
Defend the Enhanced
Defend the Enhanced
Defend the Enhanced
Defend the Kuritan facilities from Davion forces
Defend the Kuritan facilities from Davion forces
Defend the Kuritan facilities from Davion forces
Defend the Kuritan facilities from Davion forces
Defend the Marik colony
Defend the Marik colony
Defend the Marik colony
Defend the Marik colony
Defend the Ninth Sun's base
Defend the Population Center
Defend the Shipping Company’s Supply Depot at all costs
Defend the Shipping Company’s Supply Depott at all costs
Defend the Steiner targets
Defend the Steiner targets
Defend the Steiner targets
Defend the Steiner targets
Defend the Union DropShips so the Fifth Amphigean can launch out safely.
Defend the bionics clinics and facilities
Defend the bionics clinics and facilities
Defend the bionics clinics and facilities
Defend the bionics clinics and facilities
Defend the decommissioned orbital defense system.
Defend the decommissioned orbital defense system.
Defend the dig site
Defend the dig site
Defend the dig site
Defend the dig site
Defend the garrison
Defend the garrison
Defend the garrison
Defend the honor guard outposts
Defend the honor guard outposts
Defend the honor guard outposts
Defend the honor guard outposts
Defend the installations from raiders
Defend the installations from raiders
Defend the installations from raiders
Defend the installations from raiders
Defend the landing zone
Defend the landing zone
Defend the landing zone
Defend the landing zone
Defend the local miners from raider attack
Defend the main research building
Defend the miners
Defend the mining settlement
Defend the mining settlement
Defend the processing facility from raider attack
Defend the processing facility from raider attack
Defend the research facility on Kajikazawa
Defend the research facility on Kajikazawa
Defend the settlement from Inferno attack
Defend the settlement from Inferno attack
Defend the stellar research facility
Defend your territory from enemy forces until told to withdraw
Defended by numerous BattleMech regiments, a vast network of man-made fortifications,
Defending even a single Capellan citizen is tantamount to safeguarding the Chancellor himself. Take pride in all you have accomplished today.
Defending even a single Capellan citizen is tantamount to safeguarding the Chancellor himself. Take pride in all you have accomplished today.
Defending even a single Capellan citizen is tantamount to safeguarding the Chancellor himself. Take pride in all you have accomplished today.
Defending the Honor
Defending the Honor
Defending the Honor
Defending the Honor
Defending the Honor Pt. 2
Defending the Honor Pt. 2
Defending the Honor Pt. 2
Defending the Honor Pt. 2
Defending the Honor Pt. 3
Defending the Honor Pt. 3
Defending the Honor Pt. 3
Defending the Honor Pt. 3
Defense
Defense
Defense
Defense
Defense
Defense Support - Davion
Defense Support - Davion
Defense Support - Davion
Defense Support - Davion
Defense Support - Davion Pt. 2
Defense Support - Davion Pt. 2
Defense Support - Davion Pt. 2
Defense Support - Davion Pt. 2
Defense: Scenario 01
Defensive Patrol
Defiance Industries have announced their redesign of the Lyran Commonwealth stalwart, the Zeus assault 'Mech. Since the formation of the Federated Commonwealth older Zeus models faced some resistance by former AFFS units. In an attempt to unify the two military powers, Lyran officials contracted Defiance to redesign the Zeus specifically to address those concerns. The ZEU-9S has proved popular, as all major manufacturing plants on Hesperus II have discontinued the older variants and ramped up production of the new model. Techs painstakingly redesigned the core armor, replacing the standard defenses with Primo ferro-fibrous plating. The energy weapons were upgraded to feature both extended range and pulse technology while the 'Mechs heat management systems were upgraded to match the higher demand.
Defiance Industries is introducing two new assault 'Mech variants. At a media event held from Defiance's testing field on Hesperus II, we learned that the new ZEU-6T is already rolling off assembly lines and into Lyran regiments. Notably, the podium was flanked by a pair of the new BattleMechs on display, clearly meant to evoke reminders of their predecessors role in repelling Combine invaders off this very testing field 239 years ago. It was during that trial by literal enemy fire that reliability issues were found with the prototype's PPC, which lead to it being replaced with a much simpler autocannon that's been in production since.<cf><cf>Also in production is the BNC-3S Banshee. The GM 380 engine is gone, replaced with a Pitban 285, reducing the 'Mech's top speed. In trade, it receives a larger autocannon, a second PPC, and a half dozen more smaller weapons leaving it armed to the teeth.
Defines the lower bounds for the brightness range of the generated histogram when using the HDR (Eye Adaptation) visualization mode.
Defines the upper bounds for the brightness range of the generated histogram when using the HDR (Eye Adaptation) visualization mode.
Delay Leopard Dropship Reinforcements
Delay Leopard Dropship Reinforcements
Delay Leopard Dropship Reinforcements
Delete
Delete Save
DeleteSave
Deliverance
Deliverance
Deliverance
Delta
Deluge
Deluge
Demolish the Crimson Inclination compound.
Demolish the Crimson Inclination compound.
Demolish the bandits' command center in this region. Not only will that curtail their ability to prey on those who cannot defend themselves, we should be able to search the rubble and find some solid leads about our volunteers.
Demolish the bandits' command center in this region. Not only will that curtail their ability to prey on those who cannot defend themselves, we should be able to search the rubble and find some solid leads about our volunteers.
Demolish the base
Demolish the base
Demolish the base
Demolish the garrison
Demolish the garrison
Demolish the garrison
Demolish the garrison
Demolish the garrison
Demolish the headquarters where the Davion and Steiner envoys are meeting. Take out their security details if necessary, but destroying their meeting place is priority one.
Demolish the headquarters where the Davion and Steiner envoys are meeting. Take out their security details if necessary, but destroying their meeting place is priority one.
Demolish the manufacturing hub
Demolish the manufacturing hub
Demolish the manufacturing hub
Demolish the manufacturing hub
Demolish the ruins
Demolish the ruins
Demolish the ruins
Demolish the ruins
Demolish the target's regimental HQ while he is in his office. If you time your strike to coincide with the gaps in standard patrol rotations, onsite security should be minimal. However, the target is paranoid and often has extra sentries on standby. Be on your guard.
Demolish the target's regimental HQ while he is in his office. If you time your strike to coincide with the gaps in standard patrol rotations, onsite security should be minimal. However, the target is paranoid and often has extra sentries on standby. Be on your guard.
Demolisher
Demolisher Heavy Tank
Demolition
Demolition
Demolition
Demolition
Demolition
Demolition
Demolition: Scenario 01
Denbar
Dense Farmland
Dense Resource Extraction
Dense Rural
Dense ash and puroclasitic fallout crippling sensors and energy weapons
Dense ash and pyroclasitic fallout crippling sensors and energy weapons
Dense fog blankets the dropzone drastically reducing visibility
Dense fog blankets the dropzone reducing visibility
Dense mist with drastically reduced visibility
Dense smoke creates a blinding black fog - severely affecting sensors and energy weapons
Dense volcanic smoke creates a blinding black fog - severely affecting sensors and energy weapons
Depart
Depart
Depart
Depart
Depart for Auldhouse
Depart for Avigait
Depart for Benfled
Depart for Dieron
Depart for Gunzburg
Depart for Kirchbach
Depart for Predlitz
Depart for Radstadt
Depart for Rasalhague
Depart from Mira?
Depart from {SystemName}?
Depart to Arcturus
Depart to Galatea
Depart to Hardcore
Depart to Solaris
Depart to Trolloc Prime
Depart to Vega
DeploymentDropPrep
DeploymentErrors
DeploymentMissionBrief
Derek
Derek
Derek
Derelict spaceport investigated
Derelict spaceport investigated
Dervish
Dervish
Dervish
Desc Text for the Pirate Lair cluster
Description
Description
Description Text
Description required
DescriptiveSubText
DescriptiveSubText
DescriptiveSubText
Desert
Desert Oasis
Desert.Rocky
Desert.Salt Flat
Desert.Sandy
Desert.Steppe
Desert.Volcanic
Designated Targets
Despite The FedCom Alliance's false claims of victory, the rest of The Inner Sphere knows who has emerged victorious in this conflict.
Despite our best efforts, our cause appears lost. However, we have knelt under the boot of Archon for centuries. We know patience, and the future may yet see a truly free Skye. For now, though, you must hold the line so the most vital remnants of our forces can retreat and disappear back into the woodwork, ready to rise again, when the time is right. Support us in our darkest hour, and you will see your promised reward.
Despite our best efforts, our cause appears lost. However, we have knelt under the boot of Archon for centuries. We know patience, and the future may yet see a truly free Skye. For now, though, you must hold the line so the most vital remnants of our forces can retreat and disappear back into the woodwork, ready to rise again, when the time is right. Support us in our darkest hour, and you will see your promised reward.
Despite your efforts to exercise clemency, my son is gone, killed by the recklessness of his actions. I mourned him a decade ago, but now I must mourn him anew. Do not despair for what you had to do out there, Commander. You upheld you end of the bargain, and because of that, my conscience can now rest.
Dest_EnemyDrop_L0_LeftRight
Dest_EnemyDrop_L0_LeftRight
Dest_EnemyDrop_L0_Middle
Dest_EnemyDrop_L0_Middle
Dest_EnemyDrop_L0_Right
Dest_EnemyDrop_L0_Right
Dest_EnemyDrop_L1_Left
Dest_EnemyDrop_L1_Left
Dest_EnemyDrop_L1_LeftRight
Dest_EnemyDrop_L1_LeftRight
Dest_EnemyDrop_L1_Middle
Dest_EnemyDrop_L1_Middle
Dest_EnemyDrop_L1_Right
Dest_EnemyDrop_L1_Right
Dest_EnemyDrop_L2_Left
Dest_EnemyDrop_L2_Left
Dest_EnemyDrop_L2_LeftRight
Dest_EnemyDrop_L2_LeftRight
Dest_EnemyDrop_L2_Middle
Dest_EnemyDrop_L2_Middle
Dest_EnemyDrop_L2_Right
Dest_EnemyDrop_L2_Right
Dest_Left_Mechs_01
Dest_Left_Mechs_01
Dest_Left_Mechs_02
Dest_Left_Mechs_02
Dest_Left_Mechs_03
Dest_Left_Mechs_03
Dest_Left_Tanks_01
Dest_Left_Tanks_01
Dest_Left_Tanks_02
Dest_Left_Tanks_02
Dest_Left_VTOLs_01
Dest_Left_VTOLs_01
Dest_Left_VTOLs_02
Dest_Left_VTOLs_02
Dest_Right_Mechs_01
Dest_Right_Mechs_01
Dest_Right_Mechs_02
Dest_Right_Mechs_02
Dest_Right_Mechs_03
Dest_Right_Mechs_03
Dest_Right_Tanks_01
Dest_Right_Tanks_01
Dest_Right_Tanks_02
Dest_Right_Tanks_02
Dest_Right_VTOLs_01
Dest_Right_VTOLs_01
Dest_Right_VTOLs_02
Dest_Right_VTOLs_02
Destabilization
Destabilization
Destabilization
Destabilization
Destabilization Pt. 2
Destabilization Pt. 2
Destabilization Pt. 2
Destabilization Pt. 2
Destabilization Pt. 3
Destabilization Pt. 3
Destabilization Pt. 3
Destabilization Pt. 3
Destroy
Destroy 20 Fusion Power Generators
Destroy 20 Fusion Power Generators in the center of Four Cities
Destroy 250 flying vehicles in a campaign or career. (Counts kills by your entire lance.)
Destroy 250 ground vehicles in a campaign or career. (Counts kills by your entire lance.)
Destroy 250 turrets in a campaign or career. (Counts kills by your entire lance.)
Destroy 75 assault 'Mechs in a campaign or career. (Counts kills by your entire lance.)
Destroy 75 heavy 'Mechs in a campaign or career. (Counts kills by your entire lance.)
Destroy 75 light 'Mechs in a campaign or career. (Counts kills by your entire lance.)
Destroy 75 medium 'Mechs in a campaign or career. (Counts kills by your entire lance.)
Destroy ALL generators within the time limit
Destroy ALL generators within the time limit
Destroy Alerted Enemy Units
Destroy Alexander Kurita
Destroy Alexander Kurita and lancemates.
Destroy All 'Mechs
Destroy All Mechs
Destroy All Orbital Cannons
Destroy Arcturan Arms wing at nav point 1
Destroy Arcturan Arms wing at nav point 2
Destroy Arcturan Arms wing at nav point 3
Destroy Arcturan Arms wing at nav point 4
Destroy Arcturan Statehouse
Destroy Arcturan communication tower
Destroy Arcturan media center
Destroy Arcturan weapons depot
Destroy Arms
Destroy Arms Quickly
Destroy Attacking Forces
Destroy Attacking Forces
Destroy Backup Power Generators
Destroy Backup Power Generators
Destroy Bowen's Air Forces
Destroy Bowen's Air Forces
Destroy Bowen's Air Forces
Destroy Bowen's Arrow Forces
Destroy Bowen's Arrow Forces
Destroy Bowen's Arrow Forces 
Destroy Bowen's Ground Reinforcements
Destroy Bowen's Mech Forces
Destroy Bowen's Mech Reinforcements
Destroy Bowen's Mech Reinforcements
Destroy Bowen's Mech Reinforcements
Destroy Bowen's Mech Reinforcements
Destroy Bowen's Mech Reinforcements
Destroy Bowen's Reinforcements
Destroy Comm Tower 1
Destroy Comm Tower 1
Destroy Comm Tower 2
Destroy Comm Tower 2
Destroy Comm Tower 3
Destroy Comm Tower 3
Destroy Components
Destroy Components Quickly
Destroy Depot - Alpha
Destroy Depot - Bravo
Destroy Depot - Charlie
Destroy Doriya's Anti-DropShip defense arrays.
Destroy Doriya's Anti-DropShip defense arrays.
Destroy ECM  Towers
Destroy ECM Towers
Destroy ECM Towers
Destroy ECM towers jamming communcations for distress call
Destroy ECM towers.
Destroy Encounter 1
Destroy Encounter 2
Destroy Encounter 3
Destroy Encounter 4
Destroy Encounter 5
Destroy Encounter 6
Destroy Erickson's forces
Destroy Erickson's forces
Destroy Fusion Power Reactors
Destroy HPG Decode Intelligence HQ
Destroy Inferno's production outpost
Destroy Inferno's production outpost
Destroy Infrastructure
Destroy Infrastructure
Destroy Intel Buildings
Destroy Legs
Destroy Legs Quickly
Destroy Liao’s Military Logistics Center.
Destroy Lord Fransson.
Destroy Lord Fransson.
Destroy Military Guard Towers
Destroy Military Guard Towers
Destroy Military Guard Towers
Destroy Military Guard Towers
Destroy Military Satellite Radar
Destroy Military Satellite Radar
Destroy Military Satellite Radar
Destroy Military Satellite Radar
Destroy Militia Capt. Smirnov
Destroy Priority Target Quickly
Destroy Priority Targets Quickly
Destroy Radar network
Destroy Red Pythons
Destroy SatComs
Destroy Shredders defensive stronghold
Destroy Shredders defensive stronghold
Destroy Shredders defensive stronghold
Destroy Silvan Vaughn
Destroy Silvan Vaughn
Destroy Silver Bullets
Destroy Team Star Wolf
Destroy Tobias Klein
Destroy Tobias Klein
Destroy Tobias Klein
Destroy Tobias Klein
Destroy Turret Control Towers
Destroy Turret Control Towers
Destroy Turret Control Towers
Destroy Turret Control Towers
Destroy Turret Generator
Destroy Turret Generator
Destroy Tyler Erickson
Destroy Tyler Erickson
Destroy Units at marked location
Destroy Unmanned 'Mechs
Destroy Unmanned 'Mechs
Destroy Unmanned 'Mechs
Destroy Unmanned Units
Destroy Unmanned Units
Destroy Vaughn's personal bodyguard
Destroy a depot that is stockpiling munitions and supplies. Once again, Earthwerks-FWL security has located your position and will be en route to intercept.
Destroy a depot that is stockpiling munitions and supplies. Once again, Earthwerks-FWL security has located your position and will be en route to intercept.
Destroy a pair of marked vacant Fourteenth Legion bases before Snord’s Irregulars take them.
Destroy a pair of marked vacant Fourteenth Legion bases before Snord’s Irregulars take them. 
Destroy all 20 Generators
Destroy all Gotterdammerung Society forces
Destroy all Gotterdammerung Society forces
Destroy all Kuritan 'Mechs
Destroy all Kuritan 'Mechs
Destroy all enemy 'Mechs
Destroy all enemy 'Mechs
Destroy all marked generators at the city's central power plant
Destroy all marked generators at the city's central power plant
Destroy all the ECM (Electronic Counter Measure) installations.
Destroy all the ECM (Electronic CounterMeasure) installations.
Destroy an Arcturan Guards base while impersonating a Federated Suns unit. The Guards are a combat command with centuries of history, and they will live up to that legacy. Resistance will be high indeed.
Destroy an Arcturan Guards base while impersonating a Federated Suns unit. The Guards are a combat command with centuries of history, and they will live up to that legacy. Resistance will be high indeed.
Destroy and Stop them from Decoding Intelligence Battleplans
Destroy anti-air emplacements along target route in order for the Fourth Arkab to set down in Arcturus.
Destroy anti-air emplacements along target route in order for the Fourth Arkab to set down in Arcturus.
Destroy as much of the ruins as you can. There's no hope of finding any lostech here, so nothing is lost by executing a scorched-earth campaign. If anything gets in the way, deal with it. Rumors point to the locals having hired an outfit called Clifton's Rangers to bolster the defense of their property.
Destroy as much of the ruins as you can. There's no hope of finding any lostech here, so nothing is lost by executing a scorched-earth campaign. If anything gets in the way, deal with it. Rumors point to the locals having hired an outfit called Clifton's Rangers to bolster the defense of their property.
Destroy attacking mechs
Destroy communications array
Destroy communications array
Destroy enemy airfield
Destroy enemy armory
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy artillery
Destroy enemy guard lance
Destroy enemy mechs
Destroy enemy mechs
Destroy enemy mechs
Destroy enemy reinforcements
Destroy enemy reinforcements
Destroy enemy reinforcements
Destroy enemy reinforcements
Destroy enemy scout lance
Destroy enemy units defending the base
Destroy enemy units defending the base
Destroy enemy units defending the base
Destroy enemy units defending the base
Destroy everything in sight
Destroy everything in sight
Destroy everything in sight
Destroy everything in sight
Destroy friendly artillery 1
Destroy friendly artillery 2
Destroy friendly artillery 3
Destroy friendly artillery 4
Destroy friendly artillery 5
Destroy friendly artillery 6
Destroy friendly artillery 7
Destroy friendly artillery 8
Destroy generators at nav point 1
Destroy generators at nav point 2
Destroy generators at nav point 3
Destroy generators at nav point 4
Destroy key facilities to cripple the agricultural settlement and steal their supplies.
Destroy key facilities to cripple the agricultural settlement and steal their supplies.
Destroy key tactical targets to discourage the Fusiliers from making another assassination attempt. But be careful, it looks like they may be expecting you this time.
Destroy key tactical targets to weaken these would-be assassins. But be careful, it looks like they may be expecting you this time.
Destroy key tactical targets to weaken these would-be assassins. But be careful, it looks like they may be expecting you this time.
Destroy more enemy forces for additional payout.
Destroy more enemy forces for additional payout.
Destroy orbital cannon at nav point Alpha
Destroy orbital cannon at nav point Bravo
Destroy orbital cannon at nav point Charlie
Destroy second legion base
Destroy target building 1
Destroy target building 2
Destroy target building 3
Destroy target buildings
Destroy target number of enemy forces
Destroy target number of enemy forces
Destroy target number of enemy forces
Destroy target number of enemy forces
Destroy target number of enemy forces
Destroy target number of enemy forces.
Destroy target number of enemy forces.
Destroy target number of enemy forces.
Destroy target(s) at {b}
Destroy target(s) at {b}
Destroy target(s) at {b}
Destroy target(s) at {b}
Destroy target(s) at {b}
Destroy targets and pick up supply crates
Destroy targets at all locations
Destroy telecommunications dishes
Destroy the 'Mech by damaging the cockpit
Destroy the 'Mech by damaging the legs
Destroy the 'Mech by damaging the torso
Destroy the Acturan Guards forces
Destroy the Acturan Guards forces
Destroy the Arcturan Guard Commander.
Destroy the Ariana Grenadiers and take control of the city of Gizhiga
Destroy the Ariana Grenadiers and take control of the city of Gizhiga
Destroy the Command Centers and Designated Targets at location Delta
Destroy the Data Centers Decoding Battle Plans at location Delta
Destroy the Data Centers Decoding Battle Plans at location Echo
Destroy the Data Centers Decoding Battleplans at location Alpha
Destroy the Data Centers Decoding Battleplans at location Delta
Destroy the Data Centers Decoding Battleplans at location Echo
Destroy the ECM Towers
Destroy the Fifth Syrtis Fusiliers' forward base
Destroy the Fifth Syrtis Fusiliers' forward base
Destroy the Generators, Satellite Uplinks, and Radio Towers 
Destroy the Gotterdammerung Society's munitions factory
Destroy the Gotterdammerung Society's munitions factory
Destroy the Inferno aerodrome
Destroy the Inferno aerodrome
Destroy the Inferno storage depot
Destroy the Inferno storage depot
Destroy the Intel Buildings at location Alpha
Destroy the Kelswa Guard's base of operations
Destroy the Kelswa Guard's base of operations
Destroy the Kuritan comms network
Destroy the Kuritan comms network
Destroy the Kuritan facilities to support the Davion invasion
Destroy the Kuritan facilities to support the Davion invasion
Destroy the Kuritan facilities to support the Davion invasion
Destroy the Kuritan facilities to support the Davion invasion
Destroy the MIIO Intelligence buildings
Destroy the Orbital Cannons at location Bravo
Destroy the Orbital Cannons at location Bravo
Destroy the Orbital Cannons at location Charlie
Destroy the Orbital Cannons at location Charlie
Destroy the Quickscell offices
Destroy the Quickscell offices
Destroy the Quickscell offices
Destroy the Quickscell offices
Destroy the Radar
Destroy the Radar and SatComs
Destroy the Radar network installations
Destroy the Remote Data Center
Destroy the Remote Data Center
Destroy the Ronin Forces
Destroy the Ronin Forces
Destroy the SatComs
Destroy the Satellite Dishes
Destroy the Satellite Uplink at location Alpha
Destroy the Satellite Uplink at location Charlie
Destroy the Satellite Uplinks
Destroy the Satellite Uplinks at all 3 locations
Destroy the Satellite Uplinks at all 6 locations
Destroy the Satellite Uplinks, Fuel Silos, and Warehouses 
Destroy the Settlement
Destroy the Spider 'Mech
Destroy the Spider 'Mech
Destroy the Steiner Military base
Destroy the Steiner Military base
Destroy the Steiner outpost
Destroy the Steiner outpost
Destroy the Steiner outpost
Destroy the Steiner outpost
Destroy the Steiner outpost
Destroy the Steiner outpost
Destroy the Storage Silos 
Destroy the Storage Silos 
Destroy the Supply Bases
Destroy the Supply Bases 
Destroy the Supply Bases 
Destroy the Supply Bases 
Destroy the Supply Bases at location Alpha
Destroy the Supply Bases at location Bravo
Destroy the Supply Bases at location Charlie
Destroy the Supply Bases at location Delta
Destroy the TAG mechs to stop the artillery strikes
Destroy the ambush
Destroy the anti-Liao fanatics
Destroy the anti-Liao fanatics
Destroy the anti-Liao fanatics
Destroy the anti-Liao fanatics
Destroy the asault
Destroy the attackers
Destroy the bandit settlement
Destroy the bandit settlement
Destroy the bandit settlement
Destroy the bandit settlement
Destroy the bandit settlement
Destroy the base
Destroy the base before Snord's Irregulars can capture it
Destroy the boss
Destroy the boss
Destroy the comms relay dish
Destroy the comms relay dish
Destroy the comms tower before they can alert the city!
Destroy the comms tower before they can alert the city!
Destroy the comms tower before they can alert the city!
Destroy the comms tower before they can alert the city!
Destroy the comms tower before they can alert the city!
Destroy the comms tower before they can alert the city!
Destroy the communications tower before they can alert the city!
Destroy the communications tower before they can alert the city!
Destroy the communications tower before they can alert the city!
Destroy the communications tower before they can alert the city!
Destroy the communications tower before they can alert the city!
Destroy the communications tower before they can alert the city!
Destroy the designated targets and grab any supplies you come across. Some caches are hidden and you'll have to search for them
Destroy the designated targets and grab any supplies you come across. Some caches are hidden and you'll have to search for them
Destroy the drone with your LRM
Destroy the enemy 'Mech
Destroy the enemy 'Mechs
Destroy the enemy 'Mechs
Destroy the enemy warehouses
Destroy the enemy warehouses
Destroy the equipment storage
Destroy the equipment storage
Destroy the facility where the pirates on this planet store their supplies. The fewer bullets and missiles they have to shoot at the good citizens of the Free Worlds League, the better.
Destroy the facility where the pirates on this planet store their supplies. The fewer bullets and missiles they have to shoot at the good citizens of the Free Worlds League, the better.
Destroy the fanatical settlement
Destroy the fanatical settlement
Destroy the fanatical settlement
Destroy the fanatical settlement
Destroy the final relay station.
Destroy the final relay station.
Destroy the food distribution center
Destroy the food distribution hub
Destroy the food processing plant, and leave nothing standing. However, be aware that a detachment of Earthwerks-FWL's corporate security force has established your whereabouts and is inbound. Expect to face them in combat.
Destroy the food processing plant, and leave nothing standing. However, be aware that a detachment of Earthwerks-FWL's corporate security force has established your whereabouts and is inbound. Expect to face them in combat.
Destroy the food supplies
Destroy the fuel depots
Destroy the fuel depots
Destroy the fuel refinery
Destroy the intel buildings
Destroy the invading force's communications relay.
Destroy the invading force's communications relay.
Destroy the marked building on the local Quickscell campus. This structure serves several administrative functions, and a good portion of the company's manufactured inventory of military hardware is stored here before being shipped offworld. I advise staying alert for corporate security forces on the premises.
Destroy the marked building on the local Quickscell campus. This structure serves several administrative functions, and a good portion of the company's manufactured inventory of military hardware is stored here before being shipped offworld. I advise staying alert for corporate security forces on the premises.
Destroy the marked buildings
Destroy the marked satellites before the stolen codebooks are transmitted off-planet
Destroy the marked satellites before the stolen codebooks are transmitted off-planet
Destroy the marked targets 
Destroy the marked targets 
Destroy the marked targets 
Destroy the marked targets; search for and retrieve the supply crates at the designated locations.
Destroy the marked targets; search for and retrieve the supply crates at the designated locations.
Destroy the orbital cannon array
Destroy the orbital gun emplacements
Destroy the orbital guns
Destroy the outpost's advance guards
Destroy the pirates' little hamlet. Leave them nowhere to go to ground. If they did indeed kill my son, it will be a fitting punishment.
Destroy the pirates' little hamlet. Leave them nowhere to go to ground. If they did indeed kill my son, it will be a fitting punishment.
Destroy the pirates' little hamlet. Leave them nowhere to go to ground. If they did indeed kill my son, it will be a fitting punishment.
Destroy the pirates' little hamlet. Leave them nowhere to go to ground. If they did indeed kill my son, it will be a fitting punishment.
Destroy the power generators
Destroy the processing plant
Destroy the processing plant
Destroy the processing plant
Destroy the processing plant
Destroy the raider attack force
Destroy the raider attack force
Destroy the raider base
Destroy the raider base
Destroy the raider jamming device
Destroy the raider jamming device
Destroy the raider weapons depot
Destroy the raider weapons depot
Destroy the regional ECM jamming arrays
Destroy the regional ECM jamming arrays
Destroy the regional Maskirovka headquarters in Sarna City
Destroy the regional Maskirovka headquarters in Sarna City
Destroy the relay towers that serve as this region's main method of communication. If the residents are attacked by a strong group of invaders, that may spur them to leave the premises to seek better protection.
Destroy the relay towers that serve as this region's main method of communication. If the residents are attacked by a strong group of invaders, that may spur them to leave the premises to seek better protection.
Destroy the remaining Highwaymen forces
Destroy the remaining ronin and Gotterdammerung Society forces
Destroy the remaining ronin and Gotterdammerung Society forces
Destroy the rogue cultist and her followers.
Destroy the rogue cultist and her followers.
Destroy the ruins
Destroy the ruins
Destroy the ruins
Destroy the ruins
Destroy the satellite installations
Destroy the satellite installations
Destroy the satellite uplink
Destroy the second enemy base
Destroy the second relay station.
Destroy the second relay station.
Destroy the secret TharHes facility
Destroy the secret TharHes facility
Destroy the secret TharHes workshops.
Destroy the secret TharHes workshops.
Destroy the stock trading floor
Destroy the stock trading floor
Destroy the stock trading floor
Destroy the stock trading floor
Destroy the target
Destroy the target
Destroy the target
Destroy the target
Destroy the target
Destroy the target media center and statehouse building inside Malceema.
Destroy the targeting relay station.
Destroy the targeting relay station.
Destroy the targets to disable enemy jammers
Destroy the turret generator
Destroy the turret generator
Destroy the vacant 14th legion base before Snord's Irregulars capture it.
Destroy the vacant Legion bases before Snord's Irregulars can capture them.
Destroy the vacant Legion bases before Snord's Irregulars can capture them.
Destroy the {types} 
Destroy the {types} 
Destroy the {types} at location {loc}
Destroy the {types} at location {loc}
Destroy the {types} at location {loc}
Destroy transmission dish 1
Destroy transmission dish 2
Destroy transmission dish 3
DestroyArtillery
DestroyBackPartial_01
DestroyBackPartial_01
DestroyLeftPartial_01
DestroyLeftPartial_01
DestroyRightPartial_01
DestroyRightPartial_01
Destroyed
Destroyed Equipment
Destroyed Equipment
Destroyed Inferno 'Mech
Destroyed Weapons/Equipment
Destroyed clinics can be replaced. The lives lost in this attack cannot. That is where the inhumanity in this movement comes from: they are willing to kill to enforce their prejudice.
Destroying the communications system was the perfect route to accomplish our goals while limiting civilian casualties and collateral damage. The residents have not yet abandoned the site, but we expect them to relocate soon.
Destroying the communications system was the perfect route to accomplish our goals while limiting civilian casualties and collateral damage. The residents have not yet abandoned the site, but we expect them to relocate soon.
Destroying the communications system was the perfect route to accomplish our goals while limiting civilian casualties and collateral damage. The residents have not yet abandoned the site, but we expect them to relocate soon.
Destroying the ice-mining shipments was not critical to our agents' success, but the ice was intended for Lyran Commonwealth planets. Any blow to House Steiner populations ultimately works in the Draconis Combine's favor.
Destroying your enemy isn't just about decimating their forces. Sometimes their infrastructure and organization needs to be hit just as hard. We have multiple key objectives marked on {OrbitalName} that we need destroyed.
Destroying your enemy isn't just about decimating their forces. Sometimes their infrastructure and organization needs to be hit just as hard. We have multiple key objectives marked on {OrbitalName} that we need destroyed.
Destroying your enemy isn’t just about decimating their forces. Sometimes their infrastructure and organization needs to be hit just as hard. We have multiple key objectives marked on {OrbitalName} that we need destroyed.
Destroying your enemy isn’t just about decimating their forces. Sometimes their infrastructure and organization needs to be hit just as hard. We have multiple key objectives marked on {OrbitalName} that we need destroyed.
Destructive Agents
Destructive Agents
Detachment
Detachment
Detachment
Details View
Detection Alert
Detection Warning
Dexter Fong was raised on a fringe Liao system constantly under siege from raiders. As such, he was more or less expected to become a Mechwarrior. Due to lack of combat experience, he hasn't had much time to hone his craft. A decently skilled pilot, name continues to grind away with a true Mercenary attitude.
DialogA_Active
DialogB_Active
Dialogue after 5 wave
Did you expect us to believe your message that those barracks were filled with refugees? Only cowards would stoop to telling such lies to avoid a fight.
Did you get lost in the badlands? Were our maps not helpful? They were made with supreme accuracy by the hands of loyal, hardworking Capellan citizens.
Did you honestly think we would fall for such a poorly executed ruse? Foolish pirates do not last very long.
Did you know that House Kurita believes a proverbial Yellow Bird will be its downfall—a bird pecking at the eyes of the Dragon? Little does House Kurita know that I am that Yellow Bird.
Dieron
Dieron
Dieron
Difficulty
Difficulty Level
Difficulty Rating:
Difficulty Settings
Dig site defended
Dire Circumstances Pt.1
Dire Circumstances Pt.1
Dire Circumstances Pt.1
Dire Circumstances Pt.2
Dire Circumstances Pt.2
Dire Circumstances Pt.2
Dire Circumstances Pt.3
Dire Circumstances Pt.3
Dire Circumstances Pt.3
DisabledByCampaign
Disappointing… We will surely rethink any future operations with you.
Disappointing… We will surely rethink any future operations with you.
Disarm the Dissidents
Disarm the Dissidents
Disarming an enemy 'Mech of all their weapons will force the pilot to eject.
Disconnected
Disconnected
Discover the location of the rebels' base and destroy it. This reminder of the path of disobedience will surely bring my people back in line.
Discover the location of the rebels' base and destroy it. This reminder of the path of disobedience will surely bring my people back in line.
Discovered in 1928, Penicillin has saved countless lives with its anti-biotic properties for over a millennium. While it's common and easily obtained by most citizens of the Inner Sphere, the deep periphery and remote outposts often struggle to keep this life saving medication stocked. Which makes it a common target for piracy.
Discovered in forgotten radioactive ruins on Igersoll by Lostech hunters, this ancient Wolverine was the victim of a Marik Nuclear strike against House Liao in the fiery crucible of the First Succession War. Even 250 years removed from the conflict, this custom 'Mech still emanates with residual radiation from the fallout earning the name 'Quarantine'. Although its current radioactivity is within tolerable levels, we do advise the use of environmental suits when piloting or maintaining this particular BattleMech.
Discovered {ClusterType}: {ClusterName}
Disgraceful, Bowie Electronics needed those workshops destroyed, mercenary.
Dispatch Encounter 1
Dispatch Encounter 2
Dispatch Encounter 3
Dispatch Encounter 4
Dispatch Encounter 5
Dispatch Encounter 6
Dispatch Reinforcements
Dispatch Units To Alert Another Garrison
Dispatch Waves - Against Garrison
Dispatch Waves - Against Player
Dispatch Waves - Set New Home Location
Disperse
Disputed
Disrupt Communications
Disrupt Communications
Disrupt Mode
Disrupt Mode
Disrupt Mode
Disrupt Mode
Disrupt Mode Range
Disrupt Mode Range
Disrupt Planetary Defenses
Disrupt Planetary Defenses
Disrupt civilian and military operations by destroying the main power generators
Dissidents with {OpponentFaction} backing and supplies have taken control a remote mining operation on the planet. We need help pushing back against them, as our garrison forces are currently tied down defending our other valuable installations. We've located one of their forward operating bases. We need you to get in there and take it, fast. Our intelligence gathering team will be right behind you.
Dissidents with {OpponentFaction} backing and supplies have taken control a remote mining operation on the planet. We need help pushing back against them, as our garrison forces are currently tied down defending our other valuable installations. We've located one of their forward operating bases. We need you to get in there and take it, fast. Our intelligence gathering team will be right behind you.
Distance Covered
DistanceFromLocation(M)
Distress Call
Distress Call
Distress Call
Divergent
Divergent
Divergent
Divergent
Divergent
Diversionary
Do not chastise yourself over this defeat, Commander. Our contract is now completed. Go see to your injuries and repairs, and perhaps we will meet again, on another battlefield.
Do not come to us with stories of these settlers being, and I quote, "highly trained Davion operatives." Only the weak blame their opponent for their own shortcomings.
Do whatever we need you to do
Do whatever we need you to do
Do you have any idea who we are? I don't know who paid you to target us, but clearly they aren't paying you enough. Walk away now. Next time we won't let you get the better of us.
Do you have any idea who you are dealing with? We are reporting this incident to our superiors.
Do you really think you can stop us? We've already got what we came for.
Do you really want to dismiss this pilot? This action is undoable.
Do you really wish to abandon this job?
Do you really wish to delete this skin? All 'Mechs with this skin will revert to the skin that this skin is based on.
Do you want to Apply your changes?
Do you want to Apply your changes?
Do you want to Apply your changes?
Do you want to Apply your changes?
Do you want to abandon this job?
Do you wear any prosthetics, Mercenary? If so, we will liberate them from your body and throw them on the ash heap of history. You are better off without them.
Dock with Jumpship
Don Carlos and The Caballero’s have bowed out, but we’re not out of the woods by a longshot, Commander. Snord’s Irregulars have been given the greenlight to join the fray.<cf><cf>Rhonda is a chip off the old block of her old man, Cranston Snord. She hasn’t been in the driver’s seat long, but she’s lookin’ to make her mark now that she’s got the wheel. Snord’s Irregulars broke off from Wolf’s Dragoons back in the day so you know they’re tough as nails.<cf><cf>The Irregulars have been spotted inside Orlux. Sho-Sho Nordica cleared out a pair of Fourteenth Legion bases, but now The Commonwealth wants to take 'em to really dig in their heels here<cf><cf>This is a scorched earth op. We can’t let The Irregulars get their hands on 'em. Last thing we wanna do is destroy our own assets, but we’re backed into a corner here. I’ve split you into two attack groups; while you take out a vacant Legion Base on one point of the map, Chu-Sa Olesko will lead his own unit and level the second Legion base on another front.<cf><cf>Get the job done out there, Commander. Snord’s Irregulars have made a name collectin’ things; our bases won’t be added to that list.
Don Carlos and The Caballero’s have bowed out, but we’re not out of the woods by a longshot, Commander. Snord’s Irregulars have been given the greenlight to join the fray.<cf><cf>Rhonda is a chip off the old block of her old man, Cranston Snord. She hasn’t been in the driver’s seat long, but she’s lookin’ to make her mark now that she’s got the wheel. Snord’s Irregulars broke off from Wolf’s Dragoons back in the day so you know they’re tough as nails.<cf><cf>The Irregulars have been spotted inside Orlux. Sho-Sho Nordica cleared out a pair of Fourteenth Legion bases, but now The Commonwealth wants to take 'em to really dig in their heels here<cf><cf>This is a scorched earth op. We can’t let The Irregulars get their hands on 'em. Last thing we wanna do is destroy our own assets, but we’re backed into a corner here. I’ve split you into two attack groups; while you take out a vacant Legion Base on one point of the map, Chu-Sa Olesko will lead his own unit and level the second Legion base on another front.<cf><cf>Get the job done out there, Commander. Snord’s Irregulars have made a name collectin’ things; our bases won’t be added to that list.
Don't get cocky mercenary, you've only scratched the surface of our defenses. Mess with us again and we'll kill you where you stand. 
Don't get comfortable. Your luck will run out!
Don't get used to victory, The Combine is sure to fall.
Don't let the Tyr mechs be destroyed
Don't let the factory be destroyed
Don't start fights you can't finish, Merc.
Don't think that you're special. You've managed to rack up quite a lot of damage, but this isn't anything unexpected. Just the cost of business.
Donald Vincent was the only surviving member of the Crimson Ace Dragons ill fated action on Tiber. Having since gone freelance, his bad attitude and violent temper are well known having once walked his Jagermech, aptly named 'Firebrand' through an employer's palace after a wage dispute. Further rash actions like this had earned him the nickname 'Devil Don'.
Dot
Double Heat Sink
Down
Downfall
Download Mods to the Mod Folder
Dr0ppy
Draconis Badlands
Draconis Badlands
Draconis Badlands
Draconis Combine
Draconis Combine
Draconis Combine
Draconis Combine
Draconis Combine
Draconis Combine
Draconis Combine
Draconis Combine
Draconis Combine
Draconis Combine
Draconis Combine
Draconis Combine
Draconis Combine
Draconis Combine
Draconis Combine
Draconis Combine forces have taken great strides in re-establishing and rebuilding what was lost in the Fourth Succession War. DCMS command look to Yori 'Mech Works with a contract to once again start production on the prominent CPLT-K2. The famed CPLT-K2 is well known among Combine forces for breaking the mold of the standard Catapult by converting the indirect fire missile platform into a deadly brawler suited for the front lines. This impressive departure is made possible by swapping its primary armaments, trading the LRMs for a pair of PPCs and Machine Guns. Mass production is under way at the Al Na’ir manufacturing center as Yori and Combine technicians were able to acquire the necessary resources to once again create the out-of-the-box variation of Hollis Incorporated’s Catapult chassis. Spirits are high among DCMS forces as they are able to once again field a considerable number of the battle-tested Combine variant. 
Draconis Residential Worlds
Dragon
Dragon
Dragon
Dragon
Dragon
Dragon
Dragon
Dragon
Dragonriders
Dragons Breath Commander
Dramatically increases cooling for player and lancemate 'mechs.
Dramatically increases cooling for player and lancemate 'mechs.
Draw in the Steiner forces
Draw in the Steiner forces
Draw out the Black Dragon Society
Draw out the Black Dragon Society
Draw out the Black Dragon Society
Draw out the Black Dragon Society
DrawDeck Picked# {pick} [{card}] BV={BV} Roles={roles}
DrawDeck {type} MaxBV={BV} TopCard={top} || Roles={roles}
Drill Tower
Drill Tower
Drive out Davion forces and retake The Ninth Sun Zhang Academy Cadre base.
Drive out Davion forces and retake The Ninth Sun Zhang Academy Cadre base.
Drive out the remaining Knights of St.Cameron forces.
Drive out the remaining Knights of St.Cameron forces.
Drive these filthy pirates out!
Drive these filthy pirates out! 
Drive through The Shredder's defensive fortifications and form up with Hansen's embattled Roughrider units. 
Drive through The Shredders defensive fortifications and loosen their grip on Hansen's Roughriders. 
Driven to madness by a shapeless cult known as The Will of Kali, Aditi Whidbey had attracted outside attention through the merciless butchering of civilians. Piloting a 'Mech she styled Yad al-Jauza, claiming it fell from the sky and was granted to her to fulfill her destiny. Seemingly excommunicated from the religion she gave her life to, she and the splinter sect she lead intended to purge the Inner Sphere of heresy and bring about as much death as possible.
Drone Camera
Drop With Allies
Drop onto {OrbitalName} and capture the target base - destroying any defending units.  Protect the target base from further destruciton until help arrives.  We'll send in a few units to help.
Drop onto {OrbitalName} and capture the target base - destroying any defending units. Protect the target base from further destruciton until help arrives.
Drop onto {OrbitalName} and capture the target base - destroying any defending units. Protect the target base from further destruciton until supporting units arrives.
Drop onto {OrbitalName} and capture the target base - destroying any defending units. Protect the target base from further destruciton until supporting units arrives.
Drop with Allies
Drop with Allies
Drop with Allies
Drop with Allies
Drop with Allies
Dropzone
Drought Worlds
Drought Worlds
Drought Worlds
Duchy of Andurien
Duchy of Andurien
Duchy of Andurien
Duchy of Andurien
Duchy of Tamarind
Duchy of Tamarind
Duchy of Tamarind
Duchy of Tsitsang
Duchy of Tsitsang
Duchy of Tsitsang
Due to a natural ecology mirroring that of Terra, Tigress was an early target for settlement as humanity began colonizing the stars. The rise of the Terran Hegemony saw great wealth and prosperity come to Tigress creating a beacon of higher education and wealth within the Terran Corridor that has continued long after the Hegemony's collapse.  During the 3rd Succession War, Tigress was gifted to the popular Laurel family by Tormax Liao. Since then, the local populace have fondly taken to referring to Tigress as "Laurel's World."
Due to an update in the game version, all mods built for previous versions have been disabled automatically. These mods may be re-enabled in the Mods Menu but may not function correctly. Please check to ensure mods have been updated for the current game version. <cf><cf>The following mods have been automatically disabled:{0}
Due to changes some 'Mech loadouts became invalid and an automated process was invoked to repair these loadouts.
Due to this failure, we will need to find another way to put a stop to the NSS's smuggling practices. The Federated Suns has willfully turned a blind eye to their criminal activities thus far.
Duel
Duel
Duel Adran Sortek
Duke Bellinghausen
Duke Bellinghausen
Duke Cole
Duke Elias Von Richter
Duke Elias Von Richter
Duke Elias Von Richter
Duke Elias Von Richter
Duke Elias Von Richter
Duke Elias Von Richter
Duke Thaddeus Cole
Duke Thaddeus Cole
Duke Thaddeus Cole
Duke Thaddeus Cole
Duke Thaddeus Cole
Duke Thaddeus Cole
Duke Thaddeus Cole has requested a formal audience with us. I'm not sure what he's after, but I think we should hear him out. You don't get to be the leader of a house for nothing, and at the very least, this man would make a powerful ally. Let's see what he has to say.
Duke Thaddeus Cole has requested a formal audience with us. I'm not sure what he's after, but I think we should hear him out. You don't get to be the leader of a house for nothing, and at the very least, this man would make a powerful ally. Let's see what he has to say.
Duke Thaddeus Cole has requested a formal audience with us. I'm not sure what he's after, but I think we should hear him out. You don't get to be the leader of a house for nothing, and at the very least, this man would make a powerful ally. Let's see what he has to say.
Duke Thaddeus Cole wants us to find his daughter, Samantha - the heiress of House Cole, and bring her back with us. It sounds like she's a hotheaded MechWarrior, so if she's anything like some Commanders I could mention, she's probably in the middle of a firefight right now. We need to find her and see if we can convince her to head home. The first step is to secure a landing zone so that Duke Cole can send in reinforcements.
Duke Thaddeus Cole wants us to find his daughter, Samantha - the heiress of House Cole, and bring her back with us. It sounds like she's a hotheaded MechWarrior, so if she's anything like some Commanders I could mention, she's probably in the middle of a firefight right now. We need to find her and see if we can convince her to head home. The first step is to secure a landing zone so that Duke Cole can send in reinforcements.
Duke Thaddeus Cole wants us to find his daughter, Samantha, the heiress of House Cole, and bring her back with us. We need to find her and see if we can convince her to head home. The first step is to secure a landing zone so that Duke Cole can send in Draconis March Militia reinforcements.
Duke it out against a pair of {OpponentFaction}'s medium 'Mechs.
Duke it out in the opening phase of The FedCom Unification Tournament
Duke it out in the opening phase of The FedCom Unification Tournament
Duncan Fisher
Duncan Fisher
Duncan Fisher
Duncan Fisher
Duncan Fisher
Duncan Fisher has officially touched down in the heart of the action! It's time to crank up the excitement, dust off those cockpit controls, and embark on the epic journey to claim the souped-up 'Mech that awaits in the mysterious Bracken Swamp. Oh, you didn't think Duncan would come to Solaris without a little upgrade did you?
Duncan Marik, 49th Captain-General of the Free Worlds League, fell in combat on the 4th of February on Xanthe III. His efforts to bring the rebellious Andurien province back into the League will not be forgotten. Today, Thomas Marik, recently missing after a plot to end his life, was announced as the 50th Captain-General of the Free Worlds League. The new Captain-General was quick to make clear that policy regarding Andurien would not change.
Dune/Desert
DuraPaq Corporation
Duration(Weeks)
Duration: {Days} {Days}|plural(one=day,other=days)
During a mission, you can instantly switch control of your own 'Mech with any AI lancemate's.
During the repair process some 'Mechs were found to have invalid weapons installed.  These have been removed and were refunded where possible.
Dusk
Dusk
Dust
Dust
Dust
Dust Clouds
Dust Storm
Dust Storm
Dust Storm
Dwarf
Dwarf Terrestrial
E
E
E
E
E/W
EARLY CONTACTS
EARNING TAKEDOWN BADGES
EARNING TAKEDOWN BADGES
EARNING TAKEDOWN BADGES
EARTHWERKS INCORPORATED SHOWCASES THE SHD-5M
EASY
EASY
ECM
ECM
ECM
ECM
ECM
ECM
ECM
ECM
ECM
ECM
ECM
ECM Distortion Reduction
ECM Distortion Reduction
ECM Hardpoints
ECM Jammer
ECM Jammer
ECM Slot
ECM Towers
ECM:<cf>COUNTER
ECM:<cf>DISRUPT
ECM:<cf>NONE
ECM: Counter
ECM: Disrupt
ECMs need to be equipped to an ECM hardpoint.
EDIT
EDIT
EDIT
EDIT
EDIT
EDIT
EDIT
EDIT 'MECH
EDIT 'MECH NAME
EDIT KEY
EDIT LOADOUT
EDIT LOADOUT
EDIT SAFE ZONE
EDIT SAFE ZONE
EDIT SAFE ZONE AREA
EDIT SAFE ZONE AREA
EDIT SKILL
EFFECTS QUALITY
EFFICENCY
EFFICENCY
EFFICIENCY
EJECTED
EJECTING
ELEVATED
ELUSIVE CAPELLAN RAVEN ‘MECHS SPOTTED ON THE AMBERGRIST SYSTEM
EMERGENCY SHUTDOWN
EMERGENCY SHUTDOWN
EMI - Storm
EMPLOYER
EMPLOYER
EMPLOYER
EMPLOYER
EMPLOYER:
EMPLOYER: {name}
EMPTY
EMPTY
EMPTY
EMPTY
EMPTY DEPLOYMENT SLOT
EMPTY SLOT
ENABLE ALL DLC (TOGGLE)
ENABLE AMS
ENABLE ARM LOCK
ENABLE ARM LOCK
ENABLE CO-OP NOTIFICATIONS
ENABLE CROSSHAIR COOLDOWN PIPS
ENABLE CROSSHAIR COOLDOWN PIPS
ENABLE HDR
ENABLE HDR
ENABLE MINIMAP LOCK NORTH
ENABLE MINIMAP LOCK NORTH
ENABLE THROTTLE DECAY
ENABLE THROTTLE DECAY
ENABLE UI COMPOSITION
ENABLE UI COMPOSITION
ENABLE VIBRATION
ENABLE VIBRATION
ENABLED
ENABLED
ENCOUNTER RIVAL MERC
END USER LICENSE AGREEMENT
ENEMY FACTION
ENEMY TEAM LIMIT
ENERGY
ENF-4P
ENF-4R
ENF-5P
ENF-GH
ENJOY!
ENTER AIRSTRIKE MODE
ENTER AIRSTRIKE MODE
ENTER INVITE CODE
ENTER SYSTEM
ENTER YOUR 'MECH
ENTER YOUR 'MECH
EQUIP
EQUIP
EQUIPMENT
EQUIPMENT
EQUIPMENT
EQUIPMENT
EQUIPMENT
EQUIPMENT COLLECTOR
EQUIPMENT SLOT
EQUIPPED SLOTS
ER Equipment 10 Long Name Burst Fire
ER Equipment Long Name Burst Fire
ER L Laser
ER L Laser
ER L Laser
ER L Laser
ER L Laser
ER L Laser
ER L Laser-SB
ER L Laser-SB
ER L Laser-SB
ER L Laser-SB
ER L Laser-SB
ER L Laser-SB
ER Large Laser
ER Large Laser
ER Large Laser
ER Large Laser
ER Large Laser
ER Large Laser
ER Large Laser Short Burst
ER Large Laser Short Burst
ER Large Laser Short Burst
ER Large Laser Short Burst
ER Large Laser Short Burst
ER Large Laser Short Burst
ER PPC
ER PPC
ER PPC
ER PPC
ER PPC
ER PPC
ER PPC
ER PPC
ER PPC
ER PPC
ER PPC
ER PPC
ERIDANI LIGHT HORSE WHIPPING STEINER FORCES INTO SHAPE
ERROR
ERROR
ERROR
ERROR
ERROR
ERROR
ERROR: DumpLeveDAT invalid Locator?? ID={id} {desig}
ERROR: QueryUnitData Failure 
ERROR: SetCombatTarget to  Unit: {name} GetCombatTarget returns NULL
ESTEEMED MECHWARRIOR SETS LOCAL RECORD FOR BOTH LANDS GRANTED AND STRIPPED
EULA
EVASION
EVENT
EVENT
EVENT
EVENT TITLE
EV_1-2
EV_1-2
EV_1-3
EV_1-3
EV_2-3
EV_2-3
EV_AirfieldDialogue
EV_AirfieldDialogue
EV_AmmoDumpProximity
EV_AmmoDumpProximity
EV_ApproachEvac
EV_ApproachEvac
EV_AttackSettlement_Back
EV_AttackSettlement_Back
EV_AttackSettlement_Left
EV_AttackSettlement_Left
EV_AttackSettlement_Right
EV_AttackSettlement_Right
EV_AttackWave_01
EV_AttackWave_01
EV_AttackWave_02
EV_AttackWave_02
EV_AttackWave_03
EV_AttackWave_03
EV_AttackWave_04
EV_AttackWave_04
EV_AttackWave_05
EV_AttackWave_05
EV_AttackWave_06
EV_AttackWave_06
EV_AttackWave_07
EV_AttackWave_07
EV_AttackWave_08
EV_AttackWave_08
EV_BaseRadius
EV_BaseRadius
EV_BaseRadius
EV_BaseRadius
EV_BossMusic
EV_BossMusic
EV_BossMusic
EV_BossMusic
EV_CancelFriendlies
EV_CancelFriendlies
EV_CancelWaypoint
EV_CancelWaypoint
EV_CancelWaypoint
EV_CancelWaypoint
EV_CancellationRoutine
EV_CancellationRoutine
EV_CancellationTrigger_01
EV_CancellationTrigger_01
EV_CancellationTrigger_02
EV_CancellationTrigger_02
EV_CityDialogue
EV_CityDialogue
EV_CompleteEncounter_01
EV_CompleteEncounter_01
EV_CompleteEncounter_02
EV_CompleteEncounter_02
EV_CompleteEncounter_03
EV_CompleteEncounter_03
EV_ConversationTimer_01
EV_ConversationTimer_01
EV_ConversationTimer_02
EV_ConversationTimer_02
EV_ConversationTimer_Incoming
EV_ConversationTimer_Incoming
EV_ConversationTimer_Turret
EV_ConversationTimer_Turret
EV_DefenseFailure
EV_DefenseFailure
EV_DefenseFailure
EV_DefenseFailure
EV_DepotDialogue
EV_DepotDialogue
EV_DigSite_OverRide
EV_DigSite_OverRide
EV_EndCombatRadius
EV_EndCombatRadius
EV_EndCombatRadius
EV_EndCombatRadius
EV_EndMission_01
EV_EndMission_01
EV_EndTimer
EV_EndTimer
EV_EndTimer
EV_EndTimer
EV_EndTimer
EV_EnemyDrop_L0_Left
EV_EnemyDrop_L0_Left
EV_EnemyDrop_L0_Middle
EV_EnemyDrop_L0_Middle
EV_EnemyDrop_L0_Right
EV_EnemyDrop_L0_Right
EV_EnemyDrop_L1_Left
EV_EnemyDrop_L1_Left
EV_EnemyDrop_L1_Middle
EV_EnemyDrop_L1_Middle
EV_EnemyDrop_L1_Right
EV_EnemyDrop_L1_Right
EV_EnemyDrop_L2_Left
EV_EnemyDrop_L2_Left
EV_EnemyDrop_L2_Middle
EV_EnemyDrop_L2_Middle
EV_EnemyDrop_L2_Right
EV_EnemyDrop_L2_Right
EV_EnterMud
EV_EnterMud
EV_FacilityAttack_01
EV_FacilityAttack_01
EV_FailDefend
EV_FailDefend
EV_FailedLeon
EV_FailedLeon
EV_FinalAttack
EV_FinalAttack
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FireArtillery
EV_FriendlyDrop_L1_Left
EV_FriendlyDrop_L1_Left
EV_FriendlyDrop_L1_Right
EV_FriendlyDrop_L1_Right
EV_FriendlyDrop_L2_Left
EV_FriendlyDrop_L2_Left
EV_FriendlyDrop_L2_Right
EV_FriendlyDrop_L2_Right
EV_FriendlyDrop_L3_Left
EV_FriendlyDrop_L3_Left
EV_FriendlyDrop_L3_Right
EV_FriendlyDrop_L3_Right
EV_GeneratorOverride
EV_GeneratorOverride
EV_GuardMechSpeech
EV_GuardMechSpeech
EV_IncomingTimer_02
EV_IncomingTimer_02
EV_Incoming_Timer
EV_Incoming_Timer
EV_InitialAttack_01
EV_InitialAttack_01
EV_KaneTaunt
EV_KaneTaunt
EV_LeftBaseVTOLs
EV_LeftBaseVTOLs
EV_LeftBaseVTOLs
EV_LeftBaseVTOLs
EV_LeonKilled
EV_LeonKilled
EV_Level1Retreat_SubTimer_01
EV_Level1Retreat_SubTimer_01
EV_Level1Retreat_SubTimer_02
EV_Level1Retreat_SubTimer_02
EV_Level1Retreat_SubTimer_03
EV_Level1Retreat_SubTimer_03
EV_Level1Retreat_SubTimer_04
EV_Level1Retreat_SubTimer_04
EV_MissionStart
EV_MissionStart
EV_MissionStart
EV_MissionStart
EV_MissionStart
EV_MissionStart
EV_MountainTop_Override
EV_MountainTop_Override
EV_PitTrigger_01
EV_PitTrigger_01
EV_PitTrigger_02
EV_PitTrigger_02
EV_RightBaseVTOLs
EV_RightBaseVTOLs
EV_RightBaseVTOLs
EV_RightBaseVTOLs
EV_ScanCrate_01
EV_ScanCrate_01
EV_ScanCrate_02
EV_ScanCrate_02
EV_ScanCrate_03
EV_ScanCrate_03
EV_SpawnBonusGuys
EV_SpawnBonusGuys
EV_SpawnBoss
EV_SpawnBoss
EV_SpawnBoss
EV_SpawnBoss
EV_SpawnBoss
EV_SpawnBoss
EV_SpawnEndTanks
EV_SpawnEndTanks
EV_SpawnEnemyMechs
EV_SpawnEnemyMechs
EV_SpawnEnemyMechs
EV_SpawnEnemyMechs
EV_SpawnEnemyTanks
EV_SpawnEnemyTanks
EV_SpawnEnemyTanks
EV_SpawnEnemyTanks
EV_SpawnEnemyVTOLs
EV_SpawnEnemyVTOLs
EV_SpawnEnemyVTOLs
EV_SpawnEnemyVTOLs
EV_SpawnFinalTanks_01
EV_SpawnFinalTanks_01
EV_SpawnFinalTanks_02
EV_SpawnFinalTanks_02
EV_SpawnFriendlyMechs
EV_SpawnFriendlyMechs
EV_SpawnFriendlyMechs
EV_SpawnFriendlyMechs
EV_SpawnFriendlyTanks
EV_SpawnFriendlyTanks
EV_SpawnFriendlyTanks
EV_SpawnFriendlyTanks
EV_SpawnFriendlyVTOLs
EV_SpawnFriendlyVTOLs
EV_SpawnFriendlyVTOLs
EV_SpawnFriendlyVTOLs
EV_SpawnGuardMech
EV_SpawnGuardMech
EV_SpawnHillTanks
EV_SpawnHillTanks
EV_SpawnIgor
EV_SpawnIgor
EV_SpawnIgor
EV_SpawnIgor
EV_SpawnIntensity
EV_SpawnIntensity
EV_SpawnInterceptors
EV_SpawnInterceptors
EV_SpawnMechs_Dish_01
EV_SpawnMechs_Dish_01
EV_SpawnMechs_Dish_02
EV_SpawnMechs_Dish_02
EV_SpawnMechs_Dish_03
EV_SpawnMechs_Dish_03
EV_SpawnMissileGuys
EV_SpawnMissileGuys
EV_SpawnMountainTop_Tanks
EV_SpawnMountainTop_Tanks
EV_SpawnPitTanks_01
EV_SpawnPitTanks_01
EV_SpawnPitTanks_02
EV_SpawnPitTanks_02
EV_SpawnPreAttack_01
EV_SpawnPreAttack_01
EV_SpawnPreAttack_01
EV_SpawnPreAttack_01
EV_SpawnPreAttack_02
EV_SpawnPreAttack_02
EV_SpawnPreAttack_02
EV_SpawnPreAttack_02
EV_SpawnPreAttack_03
EV_SpawnPreAttack_03
EV_SpawnPreAttack_03
EV_SpawnPreAttack_03
EV_SpawnPreAttack_04
EV_SpawnPreAttack_04
EV_SpawnPreAttack_04
EV_SpawnPreAttack_04
EV_SpawnReinforcements_01
EV_SpawnReinforcements_01
EV_SpawnReinforcements_01
EV_SpawnReinforcements_01
EV_SpawnReinforcements_02
EV_SpawnReinforcements_02
EV_SpawnReinforcements_02
EV_SpawnReinforcements_02
EV_SpawnTankEncounter_01
EV_SpawnTankEncounter_01
EV_SpawnTanksAndVTOLs
EV_SpawnTanksAndVTOLs
EV_SpawnTanks_01
EV_SpawnTanks_01
EV_SpawnTanks_02
EV_SpawnTanks_02
EV_SpawnTanks_03
EV_SpawnTanks_03
EV_SpawnTanks_Dish_02A
EV_SpawnTanks_Dish_02A
EV_SpawnTanks_Dish_02B
EV_SpawnTanks_Dish_02B
EV_SpawnTanks_Dish_03A
EV_SpawnTanks_Dish_03A
EV_SpawnTanks_Dish_03B
EV_SpawnTanks_Dish_03B
EV_SpawnTimer_01
EV_SpawnTimer_01
EV_SpawnVTOLS_02
EV_SpawnVTOLS_02
EV_SpawnVTOLS_Dish_03A
EV_SpawnVTOLS_Dish_03A
EV_SpawnVTOLS_Dish_03B
EV_SpawnVTOLS_Dish_03B
EV_SpawnVTOLWave
EV_SpawnVTOLWave
EV_Spawn_Enc1
EV_Spawn_Enc1
EV_Spawn_Enc2
EV_Spawn_Enc2
EV_Spawn_Enc3
EV_Spawn_Enc3
EV_Spawn_Enc4
EV_Spawn_Enc4
EV_Spawn_Enc5
EV_Spawn_Enc5
EV_Spawn_Encounter1
EV_Spawn_Encounter2
EV_Spawn_Encounter3
EV_Spawn_Encounter4
EV_Spawn_Left_Mechs_01
EV_Spawn_Left_Mechs_01
EV_Spawn_Left_Mechs_02
EV_Spawn_Left_Mechs_02
EV_Spawn_Left_Mechs_03
EV_Spawn_Left_Mechs_03
EV_Spawn_Left_Tanks_01
EV_Spawn_Left_Tanks_01
EV_Spawn_Left_Tanks_02
EV_Spawn_Left_Tanks_02
EV_Spawn_Left_VTOLs_01
EV_Spawn_Left_VTOLs_01
EV_Spawn_Left_VTOLs_02
EV_Spawn_Left_VTOLs_02
EV_Spawn_Right_Mechs_01
EV_Spawn_Right_Mechs_01
EV_Spawn_Right_Mechs_02
EV_Spawn_Right_Mechs_02
EV_Spawn_Right_Mechs_03
EV_Spawn_Right_Mechs_03
EV_Spawn_Right_Tanks_01
EV_Spawn_Right_Tanks_01
EV_Spawn_Right_Tanks_02
EV_Spawn_Right_Tanks_02
EV_Spawn_Right_VTOLs_01
EV_Spawn_Right_VTOLs_01
EV_Spawn_Right_VTOLs_02
EV_Spawn_Right_VTOLs_02
EV_StartCombat
EV_StartCombat
EV_StartTimer
EV_StartTimer
EV_StartTimer_1
EV_StartTimer_1
EV_StartTimer_2
EV_StartTimer_2
EV_StartTimer_3
EV_StartTimer_3
EV_StartTimer_4
EV_StartTimer_4
EV_TankTimer
EV_TankTimer
EV_Timer_Level1Retreat
EV_Timer_Level1Retreat
EV_Timer_Level2Combat
EV_Timer_Level2Combat
EV_Timer_Level2Retreat
EV_Timer_Level2Retreat
EV_TriggerDishEncounter_01
EV_TriggerDishEncounter_01
EV_TriggerDishEncounter_02
EV_TriggerDishEncounter_02
EV_TriggerDishEncounter_03
EV_TriggerDishEncounter_03
EV_TriggerEncounter1
EV_TriggerEncounter2
EV_TriggerEncounter3
EV_TriggerEncounter4
EV_TriggerGuardMech
EV_TriggerGuardMech
EV_TriggerInitialAttack
EV_TriggerInitialAttack
EV_TriggerPreAttack_01
EV_TriggerPreAttack_01
EV_TriggerPreAttack_02
EV_TriggerPreAttack_02
EV_TriggerPreAttack_03
EV_TriggerPreAttack_03
EV_TriggerPreAttack_04
EV_TriggerPreAttack_04
EV_TriggerRadius_Dish_01
EV_TriggerRadius_Dish_01
EV_TriggerRadius_Dish_02
EV_TriggerRadius_Dish_02
EV_TriggerRadius_Dish_03
EV_TriggerRadius_Dish_03
EV_TriggerSettlementAttack
EV_TriggerSettlementAttack
EV_TriggerVTOL_Wave
EV_TriggerVTOL_Wave
EV_Trigger_Enc3
EV_Trigger_Enc3
EV_VTOL_attack
EV_VTOL_attack
EW Active Probe
EW Countermeasures
EXECUTE COMMAND
EXETER ACCORDS SIGNED, ENDING WAR OF 3039
EXIT AIRSTRIKE MODE
EXIT GAME
EXIT GAME
EXIT GAME
EXIT GAME
EXIT TO MENU
EXPAND DETAILS
EXPAND DETAILS
EXPAND/COLLAPSE
EXPERIMENTAL BLACKJACK MOVES INTO PRODUCTION AND PHOENIX HAWK GETS UPGRADE
EXTREME
EXTREME
EXTREMELY LONG placeholder text that will have you riveted. Truly glued to the edge of your seat just to hang on. Very important information about your progress in the arena and the cool, new things you'll unlock along the way. And weapons! Load of them. Maybe a mech? Find out here.
Each Job belongs to one of the different career paths.  The Jobs for each career path have different sets of objectives.
Each Job shows the objective, the rewards, your current progress through the related Career Path, and where your progress will be after earning the Career Reputation for completing this Job.
Each category has a maximum number of negotiation points that can be applied to it.  As contracts get more difficult, these maximums will increase.
Each location has its own maximum amount of armor that can be installed.  In the three torso locations, this maximum is shared between the front and the rear armor pools.
Each skill has a current level and a potential maximum level.  Pilot skills can increase after the pilot has been on a mission, based on the pilot’s performance.
Each skill has a current level and a potential maximum level.  Pilot skills can increase after the pilot has been on a mission, based on the pilot’s performance.
Each skill has a current level and a potential maximum level.  Pilot skills can increase after the pilot has been on a mission, based on the pilot’s performance.
Each skill has a current level and a potential maximum level.  Pilot skills can increase after the pilot has been on a mission, based on the pilot’s performance.
Each time we fail, their resolve strengthens. We cannot allow them to use this as a rallying cry, we need to adapt and formulate something new…fast.
Earlier today Luthien Armor Works announced that a new BattleMech has completed internal testing, and that several DCMS units are in the process of receiving deliveries of this new 'Mech for field testing. Military officials present at the event on Luthien were not shy with praise for the new Chassis and the many technological advances coming with it. Officials were also clear that the absence of a sample of the 'Mech in question, or in fact any imagery, was intentional. A military spokesperson explained that further information about the new 'Mech, listed only as HTM-26T, would be available after this initial run of field testing, and listed ongoing tensions along the Federated Suns border as the cause for the delay in further information. The event ended with a recorded statement from Kanrei Theodore Kurita from his office on Benjamin. The Kanrei thanked the many LAW workers involved in this remarkable project for their numerous breakthroughs, and for their service to the Dragon, and with his assurances that the units receiving this new 'Mech would strive to match their example.
Earning Reputation
Earning Takedown Badges
Earning Takedown Badges
Earning Takedown Badges
EarthLike
Earthlike
Earthquakes
Earthweks Inc on Calloway IV announced the stunning reinvention of the Shadow Hawk with the SHD-5M. The well-rounded and popular medium 'Mech chassis was the next in line to receive a complete overhaul using rediscovered Star League Lostech. Earthwek’s Free Worlds League branch technicians worked from the ground up, replacing and upgrading each key component to bring the SHD-5M a step beyond the competition. Equipped with an Ultra Autocannon/5 and a Streak system integrated with the existing short-range missile pod, the design features four times as many long range missiles as it's predecessor. By replacing the framework of the 'Mech with an endo-steel structure, double heat sinks and an extralight engine, SHD-5Ms are able to equip extra armor and jump jets while maintaining sustained fire for longer.
Earthwerks Foreman
Earthwerks Incorporated
Earthwerks Limited have announced their partnership with the CCAF, introducing a new variant of the Flea chassis. For years the 'Mech was exclusively produced and piloted by the renowned Wolf’s Dragoons, it wasn't until recently that the Capellan Confederation disclosed they designed blueprints to produce their very own variant of the recon chassis. Expanding the 'Mechs core durability with an endo-steel frame freed extra room in the 20-ton chassis granted technicians the ability to integrate a MASC system, allowing pilots to dash across battlefields pushing the Flea’s maximum speed to a shocking 129 km/h. Skilled MechWarrior's can be virtually untouchable in the tiny chassis while using MASC in short bursts. Equipped with two Martell Pulse Lasers, two Small Lasers and an Olympian Flamer, the FLE-17 packs a deceptive punch in such a small package.
Easier Than Painting Miniatures
East
East Edge Center
Echo
EdgesOfRun
Edgeward Operational Area
Edit Colors
Edit Weapon Groups
Edit the size of your custom safe zone.
Edit the size of your custom safe zone.
Edit weapon groups.
Editing Armor
Editing Armor
Editing Armor
Editing Armor
Eire Mechworks
Eire Mechworks
Eire Mechworks
Eire Mechworks
Eire Mechworks is formally requesting your participation in leading a counter attack against our enemies. It's time for punitive measures.
Eire Mechworks is formally requesting your participation in leading a counter attack against our enemies. It's time for punitive measures.
Eire Mechworks of Arc-Royal wishes to employ your services to help them retain assets against an unscrupulous competitor.
Eire Mechworks of Arc-Royal wishes to employ your services to help them retain assets against an unscrupulous competitor.
Either
El Giza Ghost Riders
ElapsedTime {time}  LoopCnt= {loops} {label} 
Electrical
Electrically Charged
Electromagnetic Interference
Elevated
Eliminate Bowen's Arrow Forces
Eliminate Bowen's Arrow Forces and Infrastructure
Eliminate Carlos and his forces
Eliminate Demon Sharks
Eliminate Designated Units
Eliminate Designated Units
Eliminate Maskirovka Spy Satellites
Eliminate Order of the Five Pillars interference
Eliminate Order of the Five Pillars interference
Eliminate Order of the Five Pillars interference
Eliminate Order of the Five Pillars interference
Eliminate Red Pythons
Eliminate Ronan's Shredders
Eliminate Runners
Eliminate Shadow Unit
Eliminate Targets Before Maskirovka Decodes the Battle Plans
Eliminate Team Scratch
Eliminate Team {a}
Eliminate Team {a}
Eliminate The Ares Stable
Eliminate The Exterminators
Eliminate The Highwaymen
Eliminate The Impossibles
Eliminate The Mudslingers
Eliminate The Purple Cobras
Eliminate The Slashers
Eliminate The Spawned Knights
Eliminate The Vampire stable
Eliminate Zavarov's forces
Eliminate Zavarov's forces
Eliminate all 'Mechs at the production outpost
Eliminate all 'Mechs at the production outpost
Eliminate all Alliance 'Mech forces
Eliminate all Alliance 'Mech forces
Eliminate all Arcturan Guard forces.
Eliminate all Arcturan Guard forces.
Eliminate all Arcturan forces
Eliminate all Arcturan forces
Eliminate all Auldhouse Militia units
Eliminate all ComStar forces
Eliminate all ComStar forces
Eliminate all ComStar forces
Eliminate all ComStar forces
Eliminate all ComStar forces
Eliminate all ComStar forces
Eliminate all ComStar forces
Eliminate all Enemy 'Mechs and Capture Factory
Eliminate all Enemy Mechs and Capture Factory
Eliminate all FedCom Alliance forces
Eliminate all Gotterdammerung Society forces
Eliminate all Gotterdammerung Society forces
Eliminate all Inferno forces
Eliminate all Inferno forces
Eliminate all Inferno ‘Mechs
Eliminate all Inferno ‘Mechs
Eliminate all Ronin Draconis forces
Eliminate all Ronin Draconis forces
Eliminate all Ronin forces
Eliminate all Ronin forces
Eliminate all Shredder units
Eliminate all attacking forces
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy 'Mechs
Eliminate all enemy forces
Eliminate all enemy forces
Eliminate all enemy forces
Eliminate all enemy forces
Eliminate all enemy forces
Eliminate all enemy forces
Eliminate all enemy forces
Eliminate any remaining enemy forces
Eliminate defending units
Eliminate enemy forces at Nav Point Alpha
Eliminate enemy forces at Nav Point Bravo
Eliminate enemy forces at Nav Point Charlie
Eliminate enemy forces at nav point Alpha
Eliminate enemy forces at nav point Bravo
Eliminate enemy forces at nav point Charlie
Eliminate remaining enemy forces
Eliminate the Ariana Grenadiers entrenched defending Gizhiga Mining Town
Eliminate the ComStar forces
Eliminate the DEST commander and their entire unit with extreme prejudice. This is the only way to prevent war between the Lyran Commonwealth and the Free Worlds League.
Eliminate the DEST commander and their entire unit with extreme prejudice. This is the only way to prevent war between the Lyran Commonwealth and the Free Worlds League.
Eliminate the Governor. 
Eliminate the Inferno Captain
Eliminate the Inferno Lance
Eliminate the Inferno Lance
Eliminate the Inferno forces
Eliminate the Inferno forces
Eliminate the Kuritan defectors
Eliminate the Kuritan defectors
Eliminate the Kuritan defectors
Eliminate the Kuritan defectors
Eliminate the Mercenaries
Eliminate the Mercenaries
Eliminate the Mercenaries
Eliminate the Nobleman’s forces and break the siege
Eliminate the Outlaw Commander and his lieutenants
Eliminate the TharHes operatives
Eliminate the TharHes operatives
Eliminate the last of the rebellion
Eliminate the last of the rebellion
Eliminate the last of the rebellion
Eliminate the last of the rebellion
Eliminate the pirate leader
Eliminate the pirate leader
Eliminate the pirate leader
Eliminate the pirate leader
Eliminate the pirate subcommander
Eliminate the pirate subcommander
Eliminate the pirate subcommander
Eliminate the pirate subcommander
Eliminate the reinforcements
Eliminate the reinforcements
Eliminate the remaining Ghost Rider lieutenants
Eliminate the remaining Ghost Rider lieutenants
Eliminate the remaining ronin lieutenants
Eliminate the remaining ronin lieutenants
Eliminate the target while he is on a pointless parade-ground exercise undertaken to fuel his own considerable ego. The base's security patrol will follow orders to defend their arrogant commander, but hopefully you can disable their BattleMechs without killing them. The less blood on your hands for this strike, the better.
Eliminate the target while he is on a pointless parade-ground exercise undertaken to fuel his own considerable ego. The base's security patrol will follow orders to defend their arrogant commander, but hopefully you can disable their BattleMechs without killing them. The less blood on your hands for this strike, the better.
Eliminated the Inferno Lance
Elite
Elite
Elite
Elite
Elyse Laurel served with distinction for years with the elite Northwind Highlanders. Now retired from the Highlanders, Laurel has struck out to create her own mercenary unit, Laurel's Legion. But what makes Laurel's Legion unique isn't their roster's elite background, but their composition. The inaugural roster of this legion is staffed exclusively by women. Making it the first all-female BattleMech Mercenary Company in the Inner Sphere.<cf><cf>"I didn't initially intend to set out to make an all female outfit," says founder Elyse Laurel, "I set out to start a Mercenary company with those that I served with that I trust with my life. From there it just organically developed into what it is today." Laurel's Legion is now serving with House Liao, who also employ the Northwind Highlanders.
Elysian Fields
Embarrassing. {EmployerFaction} can't lock a door properly, nor hire competent help.
Embarrassing. {EmployerFaction} can't lock a door properly, nor hire competent help.
Emerging from the depths of the Solaris Arena in 3048, the Atlas, known to fans as 'Kraken', has become the gambler's pick for the 3050 Solaris VII championship. The only information we have for pilot Jason Bloch is gleaned from the sands of Steiner Stadium. Known as a cold-hearted tactician, Bloch never attacks an opponent on even terms, preferring instead to wear down his prey with a merciless onslaught of long ranged bombardments from his Gauss Rifle and LRM-20, before going in for the kill.
Emil's forces are fast approaching. Join up with my troops and hold the line.
Emil's forces are fast approaching. Join up with my troops and hold the line.
Emil's forces are fast approaching. Join up with my troops and hold the line.
Emplacement
Employer
Employer Debrief Failure
Employer Debrief Partial
Employer Debrief Success
Employer Is Primary Participant
Employer Is Primary Participant
Empty
Empty
Empty
Empty
Empty the Nest
Empty the Nest
EmptySlot
EmptySpace
Enable 'Mech style controls, or traditional first person controls.
Enable 'Mech style controls, or traditional first person controls.
Enable Crosshair Cooldown Pips in the Options menu for additional indicators of when your weapon groups are ready to fire.
Enable or disable automatic torso counter rotation when rotating leg direction.
Enable or disable automatic torso counter rotation when rotating leg direction.
Enable or disable automatic torso counter rotation when rotating leg direction.
Enable or disable automatic torso counter rotation when rotating leg direction.
Enable or disable automatic torso counter rotation when rotating leg direction.  [Disabled with first person view mode.]
Enable or disable automatic torso counter rotation when rotating leg direction.  [Disabled with first person view mode.]
Enable or disable co-op notifications.
Enable or disable toggle sprint.
Enable or disable vibration for supported devices.
Enable or disable vibration for supported devices.
Enable/Disable Mod
Enabled
Encountered
Encountered
EndOfRun
EndOfRuns
EndofRun
Enemies Destroyed
Enemies in contact! Repeat, enemies in contact! Multiple bogies inside the wire! Everyone get back to base, now!
Enemies occupy the landing zone
Enemy
Enemy 'Mechs eliminated
Enemy 'Mechs will try to block the evac location
Enemy 'Mechs will try to block the evac location
Enemy 'Mechs will try to block the evac location
Enemy Accuracy
Enemy Accuracy
Enemy Artillery Fire Rate
Enemy Artillery Fire Rate
Enemy Captain
Enemy Captain
Enemy Commander
Enemy Cultist
Enemy Destroys Artillery
Enemy Faction Asset Id
Enemy Lethality
Enemy Lethality
Enemy Lieutenant
Enemy Lieutenant
Enemy Mech Commander
Enemy Pilot
Enemy Pilot
Enemy Pilot
Enemy Pilot
Enemy Pilot
Enemy Pilot Chatter Event
Enemy Ranger
Enemy forces are still on the planet. We can only hope that your failure will not lead to civilian deaths.
Enemy forces are still on the planet. We can only hope that your failure will not lead to civilian deaths.
Enemy teams include tanks and VTOLs
Enemy teams will cooperate and focus fire on single targets
Enemy uses Focused Fire
EnemyCultist
EnemyCultist
EnemyGeneric
EnemyGeneric
EnemyMech
EnemyMech
EnemyMechCommander
EnemyRanger
EnemyRanger
EnemyVTOL_front
EnemyVTOL_side
Energy
Energy 1
Energy 2
Energy 3
Energy weapons don't require ammunition, but generate a lot of heat.
Enforcer
Enforcer
Enforcer
Enforcer
Enforcer
Engage Marcus Kurita's ronin and ensure that none escape. Be sure to support one another and pace yourself out there until the Sword of Light arrive to reinforce. There is no telling what surprises these ronin have put out for us. 
Engage Marcus Kurita's ronin and ensure that none escape. Be sure to support one another and pace yourself out there until the Sword of Light arrive to reinforce. There is no telling what surprises these ronin have put out for us. 
Engage Marcus Kurita's ronin and ensure that none escape. Be sure to support one another and pace yourself out there until the Sword of Light arrive to reinforce. There is no telling what surprises these ronin have put out for us. 
Engage and eliminate the remaining Knights of St. Cameron forces in the field of Rakken.
Engage the Kokuryu-Kai forces in the badlands. Destroy as many of these traitorous elements as you can. We will reward you a bounty for each traitor you reduce to ruin.
Engage the Kokuryu-Kai forces in the badlands. Destroy as many of these traitorous elements as you can. We will reward you a bounty for each traitor you reduce to ruin.
Engine & Gyro Repair
Engine Heat Sinks
Engine Heat Sinks
Engine Heat Sinks
Engine Heatsink
Enhanced (No LOS) Sensor Range
Enhanced (No LOS) Sensor Range
Enhanced Energy Output I
Enhanced Energy Output II
Enhancements Diversified
Enjoy those dusty old ruins. This fight isn't worth our time.
Enjoy your victory while you can, for we will return in force. If you choose to stay in the snakes' employ, be wary. Mark my words: they will eventually bite you when you are no longer of use to them.
Enjoy your victory while you can, for we will return in force. If you choose to stay in the snakes' employ, be wary. Mark my words: they will eventually bite you when you are no longer of use to them.
Enough of the enemy went down in that fight that the others won't dare show their faces in these parts again for long time.
Enough of the enemy went down in that fight that the others won't dare show their faces in these parts again for long time.
Ensure Westrick's company doesn't lose a single 'Mech
Ensure the survival of Hansens Roughriders
Ensure the survival of Olesko's lance.
Enter (E)
Enter Third Person View
Enter Third Person View
Enter a description of your Mod here
Enter a name for your Mod
Enter name for new save game.
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana
Enter the hangar and speak to Ryana.
Enter the hangar and speak to Ryana.
Enter the hangar and speak to Ryana.
Enter the maelstrom of Team Combat with a lance of light 'Mechs on behalf of {EmployerFaction} and we'll cut you in on the profits.
Enter the name for your custom skin
Enter your handle here
Entertain the Crowd
Entertainment World
Entry {label} Size ({min},{max}) LanceSize=({dmin},{dmax}) | Primary @ {place}
Entry {label} Size ({min},{max}) |#Decoys=({dmin},{dmax}) | Primary @ {place}
Entry {label} Size ({min},{max}) |#Decoys=({dmin},{dmax}) | Primary @ {place}
Entry {label} Size ({min},{max}) |#Decoys=({dmin},{dmax}) | Primary @ {place}
Entry {label} Size ({size})
Entry {label} Size ({size})
Entry {label} Size ({size})
Entry {label} Size ({size})
Entry {label} Size ({size})
Entry {label}Teams ({min},{max}) LanceSize=({dmin},{dmax})
Environmental Suits Cache
Equatorial
Equip
Equipment
Equipment
Equipment Collector
Equipment Collector
Equipment Collector
Equipment Collector
Equipment Collector requires you to collect and then hand over a certain number of a specific weapon or piece of equipment.
Equipment Collector requires you to collect and then hand over a certain number of a specific weapon or piece of equipment.
Equipped
Equipped weapons have no ammo
Equipping To {0}
Equipping To {0} Slot
Eradicate all units on the map
Erickson
Erickson
Eridani Light Horse
Eridani Light Horse
Eridani Light Horse
Eridani Light Horse
Errant Signal
Errant Signal
Errant Signal
Errant Signal
Errant Signal Pt.2
Errant Signal Pt.2
Errant Signal Pt.2
Errant Signal Pt.2
Error
Error saving the file to disk.
Escape In the Dropship
Escort Units To Safety
Escort the hostage
Eskildsen
Eskildsen
Espionage
Establish Mercenary Company
Establish Mercenary Company
Establish a Beachhead for the First Tyr
Establish a beachhead for the First Canopian Fusiliers on Bethonolog
Establish a beachhead for the First Canopian Fusiliers on Bethonolog
Establish a beachhead for the First Tyr
Establish a beachhead for the First Tyr
Establish a beachhead for the First Tyr
Establish a beachhead in ronin territory
Establish a beachhead in ronin territory
Ev_EasyOptionalWave
Ev_EasyOptionalWave
Ev_EasyOptionalWave
Ev_ExistingWave
Ev_ExistingWave
Ev_FinalAssaultWaitTimer
Ev_HelpWaitTimer
Ev_MainWave
Ev_MainWave
Evac When Ready
Evac When Ready
Evac Without Raising a General Alarm
Evade
Evasion increases the pilot’s ability to avoid being hit by enemy fire.
Evasiveness 1
Evasiveness 2
Evasiveness 3
Even
Even had you told us the barracks were filled with refugees, we would have believed it to be a trick to get us to stand down. Now the deaths of those innocents will lie heavy on all of our consciences.
Even more disturbing, the local news is reporting that the Fusiliers have attacked and destroyed Sarna's HPG relay station.
Even our weakest defenses are enough to repel your measly attack. The people of {OrbitalName} will fight you at every turn.
Even our weakest defenses are enough to repel your measly attack. The people of {OrbitalName} will fight you at every turn.
Even though you were ready for our attack, you still fell to us. Better luck next time.
Even though you're better than the regular {EmployerFaction} units, that still won't be enough to take {OrbitalName} from us.
Even with your meddling, the plan still worked. We've got a foothold on this world now.
Evening
Evening
Event: {name} - {source} 
EventAirstrikeEntered
EventControllerConfigured
Events Triggered
Every 'Mech that you wish to take on the mission will require a pilot.  You can select pilots from your roster by clicking navigating to an empty pilot slot and pushing <img id="Gamepad_FaceButton_Bottom"/>
Every 'Mech that you wish to take on the mission will require a pilot.  You can select pilots from your roster by clicking the box immediately under the 'Mech bay.
Every 'mech for themselves arena combat
Every Upgrade Blueprint costs C-bills and time to apply.  The total costs for all pending Upgrade Blueprints are shown at the bottom of the screen.
Every Upgrade Blueprint costs C-bills and time to apply.  You can see the costs for each one by hovering your cursor over it.  The total costs for all pending Upgrade Blueprints are shown at the bottom of the screen.
Every bit as imposing as his Stalker BattleMech, Col. J. Elliot Jamison leads the Wolf's Dragoons Zeta Battalion. During the Battle of Misery, Zeta Battalion inflicted heavy losses on the Kuritans and had the highest kill rate of any unit. They also suffered staggering casualties, only 16 of his 40 MechWarriors and Officers survived. After joining the rest of the Dragoons on their new home world of Outreach, Jamison had his 'Mech repainted to look as scarred and battle worn as the Battalion and dubbing it 'Misery' in memory of his fallen fellows.
Every contract has a maximum tonnage limit.  The combined tonnage of all the 'Mechs in your lance can exceed this limit for a reduction in rewards, scaling with excess tonnage and mission difficulty.
Every contract has a maximum tonnage limit.  The combined tonnage of all the 'Mechs in your lance cannot exceed this limit.
Every day I wonder what happened to my son and his attachés. Did they starve to death out in the emptiness of space, far from a star capable of charging their JumpShip's solar sail? Were they killed by pirates? Or did the mis-jump rupture their helium tanks and obliterate their ship? With these outlaws in the way, you won't be able to investigate this planet to find the truth.
Every day I wonder what happened to my son and his attachés. Did they starve to death out in the emptiness of space, far from a star capable of charging their JumpShip's solar sail? Were they killed by pirates? Or did the mis-jump rupture their helium tanks and obliterate their ship?With these outlaws in the way, you won't be able to investigate this planet to find the truth.
Every little bit helps, mercenary.
Every little bit helps, mercenary.
Every little bit helps, mercenary.
Every pilot has ratings in six different skills.
Every pilot has ratings in six different skills.
Every pilot has ratings in six different skills.
Every pilot has ratings in six different skills.
Every team uses different 'Mechs
Every weapon has a tier based on its power level and value compared to other weapons of the same type.  The tier is represented by the pips above the weapon’s name and in the weapon info panel.
Everyone, fall back to the DropShips! Sarna is Lost! The Armored Cavalry will live to fight another day!
Example Message
Excellent
Excellent job, Commander. That should put House Liao on notice. Now let’s see how they react.<cf><cf>Hopefully the refugees are already on their way home, but the political situation is highly volatile, so there’s no telling what might happen next.<cf><cf>Either way, our payment for this job just came through, so the drinks are on me tonight. I’ll see you on the Bridge.
Excellent work Commander!  <cf><cf>Not only were you able to acquire surplus supplies in excess of what we initially estimated, but you've also eliminated more of the Arcturan Guard's Hatchetmen for us to salvage.  With this surplus, my superiors have authorized me to provide you with our first refurbished Hatchetman as a bonus for your exemplary performance. You'll need it for your next assignment. 
Excellent work Commander, but remember, this is just the beginning. We need to keep focused, there’s still a long road ahead of us if we are going to put an end to these insurgents.
Excellent work with the assistance, Commander. This humiliating blow will surely make the citizens of St. Ives question their decision to break away from our Confederation.
Excellent work! With the defenses destroyed, our operatives will make contact with the board of directors. It's time for a friendly... chat.
Excellent work, Commander.<cf><cf>Andreas Kane is dead and Black Inferno have been crushed. More importantly than that, you fought a battle that would have made your father extremely proud. I know he’d say the same if he were here today. <cf><cf>Unfortunately, Kenzo Yamata managed to escape. Regardless, we achieved our main goal. Now we can focus our efforts on decrypting the coordinates your father left behind, as well as hunting down Yamata.<cf><cf>Time is on our side now.<cf><cf>One more thing. Spears’ salvage team has discovered something extraordinary on the planet’s surface, well away from the field of battle. A huge Star League fortress.<cf><cf>It was completely hidden, submerged under water. Whether the base was intentionally flooded by Star League nearly three centuries ago, or buried by nature itself, we don’t know yet.<cf><cf>What is clear, is that ComStar have spent hundreds of millions of C-Bills pushing back the water in order to excavate it and they’ve only uncovered maybe a quarter of what’s there.<cf><cf>This discovery explains ComStar’s presence on Xinyang and why Inferno made this their base of operations. It also explains why their defenses were so robust.<cf><cf>What Spears found inside one of the excavated buildings is even more incredible, but you need to see it with your own eyes, Commander. Come up when you’re ready and I’ll show you.
Excellent work, Commander. I see the assessment of your performance was spot on. It took some doing, but we connected the data shards and deciphered the data. Sadly, the shards had a self-destruct trigger; one of our DropShips suffered heavy damage and we lost one intelligence officer.<cf><cf>Unfortunately, that death will be for not if we can't exploit the gathered information.<cf><cf>The neighboring city of Shivren contains high payoff targets belonging to the LCAF; a weapons armory and a food distribution hub. Both are integral supply chains for LCAF forces. If we succeed in forcing them to reinforce this area, they will find their supply chains broken.<cf><cf>At worst, the local populace will be unarmed and hungry. A heavy dose of their own medicine after what our people have endured during the invasion. Hit the armory and food hub on the marked points, Commander. Show you can keep pace with The Fourth Arkab.<cf><cf>Good luck.
Excellent work, Commander. I see the assessment of your performance was spot on. It took some doing, but we connected the data shards and deciphered the data. Sadly, the shards had a self-destruct trigger; one of our DropShips suffered heavy damage and we lost one intelligence officer.<cf><cf>Unfortunately, that death will be for not if we can't exploit the gathered information.<cf><cf>The neighboring city of Shivren contains high payoff targets belonging to the LCAF; a weapons armory and a food distribution hub. Both are integral supply chains for LCAF forces. If we succeed in forcing them to reinforce this area, they will find their supply chains broken.<cf><cf>At worst, the local populace will be unarmed and hungry. A heavy dose of their own medicine after what our people have endured during the invasion. Hit the armory and food hub on the marked points, Commander. Show you can keep pace with The Fourth Arkab.<cf><cf>Good luck.
Excellent work, Commander. It seems like that's the last we'll hear of these rogue ronin.
Excellent work, Commander. My brother has formally declared his surrender. After his little tantrum, he's been remanded to house arrest in his villa for the rest of my days. Despite him being a traitorous little weasel, he is still my brother. I've given permission to Archon Steiner to do with him as she wishes when I die. Knowing that his only remaining life choices are to live out his luxurious life in solitude, or in a prison cell awaiting his execution, should keep him in line. As I can never see him willingly trading away his fine silk sheets for any "lesser" accommodations.<cf><cf>In any case, thank you, Commander for bringing this unfortunate business to an end. I've provided you with an extra bonus for your company's discretion in these delicate matters of state. I hope that I may rely on your services again in the future, if I have any need for them again.
Excellent work, Commander. The ISF will examine this site to confirm whether or not Fransson was present. We will be in touch.
Excellent work, Commander. This humiliating defeat for Candace is a blemish on the St. Ives Compact and her rule. She will learn that the Confederation will never forgive her or the people of St. Ives for abandoning the Capellan State. Hopefully the shame of her loss will begin to stir dissent within the Compact, and will drive them back to the Capellan Confederation, where they rightfully belong.
Excellent work, Mercenary. We've managed to capture most of their leaders as well. Expect a glowing MRB report.
Excellent work, thanks to your little decoy, we managed to clear out most of our civilian settlements. Lives were saved today, thanks to you.
Excellent work, thanks to your little decoy, we managed to clear out most of our civilian settlements. Lives were saved today, thanks to you.
Excellent work, the TharHes operatives are either dead or in the process of being captured.   The Bowie Electronics board thanks you for letting them have their justice.
Excellent work, this was a true display of the might of the Taurian Defense Force.
Excellent work, those workshops won’t be reverse engineering any Bowie products any time soon.
Excellent work, those workshops won’t be reverse engineering any Bowie products any time soon.
Excellent work. The traitor Ranta will surely reveal himself soon. A leader with an ego like his cannot allow such an attack to go unanswered.
Excellent work. The traitor Ranta will surely reveal himself soon. A leader with an ego like his cannot allow such an attack to go unanswered.
Excellent work. The traitor Ranta will surely reveal himself soon. A leader with an ego like his cannot allow such an attack to go unanswered.
Excellent work. Your command is more formidable on the battlefield than your reputation would suggest.
Excellent! We now have a secure beachhead and our forces are securing the area.
Excellent, Commander. The Fourth has been able to set down safely.
Excellent, now my view isn't obstructed.
Excellent, now my view isn't obstructed.
Excellent, our 'friend' is now the leader of {OpponentFaction}'s planetary defense.
Excellent, our 'friend' is now the leader of {OpponentFaction}'s planetary defense.
Excellent.  While you were removing their products from the market, we were able to remove a few of their spies.
Excellent. As the truism goes, "An army lives on its stomach," but troops need water as well. This loss will put enormous pressure on the Combine forces as they waste precious time searching for alternative hydration sources.
Excellent. As the truism goes, "An army lives on its stomach," but troops need water as well. This loss will put enormous pressure on the Combine forces as they waste precious time searching for alternative hydration sources.
Excellent. As the truism goes, "An army lives on its stomach," but troops need water as well. This loss will put enormous pressure on the Combine forces as they waste precious time searching for alternative hydration sources.
Excellent. It won't be long before they really start to suffer.
Excellent. It won't be long before they really start to suffer.
Excellent. The Celestial Wisdom will be pleased to learn of your success. Even seemingly unimportant operations, such as distractions and holding actions, are as vital to the long game of warfare as a well-executed frontal assault.
Excellent. This invasion will be easy now.
Excellent. This invasion will be easy now.
Execute a console command using the text in the text box
Exhibition
Exhibition
Exit Dropship
Expanded Sensor Range I
Expanded Sensor Range II
Expect them to fight with unparalleled levels of ferocity to defend their homeworld!
Experiencing high latency
Experimental test type #5, or simply The X-5, was an effort by Gibson Federated BattleMechs to re-forge collected lostech scrap into combat ready 'Mechs. Despite GFBM utilizing the Cicada production lines at the same Gibson facility to cut down on R&D costs, re-adapting the ancient Star League tech and the lack of capabilities to manufacture replacement components saw the project's budget spiral out of control. GFBM eventually deemed the project non-viable, and mothballed the various prototypes. Of which, The X-5 proved to be the only battle-ready chassis produced.
Expired
Expired
ExpiryWarning
Explains a lot, doesn’t it. How Inferno has the resources and strength it does. How it’s been protected. 
Exploiting
Exposure
Exposure Compensation
Extended-range particle projector cannon that fires high-energy ion bolts.
Extended-range particle projector cannon that fires high-energy ion bolts.
Extended-range particle projector cannon that fires high-energy ion bolts.
Extended-range particle projector cannon that fires high-energy ion bolts.
Extended-range particle projector cannon that fires high-energy ion bolts.
Extended-range particle projector cannon that fires high-energy ion bolts.
Exterminate All Enemy 'Mechs and Tanks
Exterminate all enemy units
Exterminate!
Extinct for hundreds of years, Anti-Missile Systems were once a rarity among BattleMechs in the Inner Sphere. It is thanks to the brilliant researchers of House Davion on New Avalon that were able to reproduce the Star League era Lostech. The AFFC’s staple model, the MainFire Point Defense AMS acts as a short-range defensive system used to strike down incoming missiles with rounds before they reach their intended target. Built with complex automated targeting systems, integrated AMS devices can track missiles from any direction protecting lances from barrages as long as munitions are available.  Although AMS equipment and its ammunition is still relatively rare amid loadouts, officials expect these devices to be extremely popular among mercenary and military forces to counter missile heavy arsenals.
Extra Heat Dissipation
Extra Heat Dissipation
Extra help in mission
Extra help in mission
Extra help in mission
Extra help in mission
Extra help in mission
Extra help in mission
ExtraCapture
ExtraDefend
ExtraDemolish
ExtraLoot
ExtraPatrols
Extract intel from the final data server
Extract intel from the first data server
Extraction
Extraction
Extraction
Extraction
Extrasolar Moon
Extreme
Extreme
Extreme
Extreme
Extreme
Extreme Depths
Extreme Fog
Extreme snow with severly restricted visibility and sensor range
Extreme snow with severly restricted visibility and sensor range
Extreme weather conditions drastically reduce enemy sensor ranges and increase the chance you will remain undetected in enemy territory.
Eyes On Democracy
Eyes on Democracy
Eyes on Democracy
Eyes on Democracy
Eyes on Democracy
F
FACTION
FACTION
FACTION NAME
FACTION NAME
FACTION NAME
FACTION STANDINGS
FACTION STANDINGS
FAILED
FAILED TO FIND CONTACT
FAILED TO INIT
FAILED TO LOGIN TO ONLINE SERVICES
FAILED TO LOGIN TO ONLINE SERVICES<cf>DUE TO ACCOUNT AGE RESTRICTION
FAKE JOB LOOT NEAR
FAKE JOB LOOT PICKUP
FAKE JOB OBJECTIVE
FALSE
FAR
FAR
FEDCOM INDUSTRY LEADERS REINFORCE AFFC BATTLEMECH REGIMENTS
FEDERATED COMMONWEALTH INVADES DRACONIS COMBINE!
FEDERATED COMMONWEALTH MILITARY MERGER COMPLETE
FEDERATED SUNS TAKES BACK REDFIELD AND STEIN'S FOLLY
FEDERATED_COMMONWEALTH
FIDELITYFX SHARPENING
FIEFDOM_OF_RANDIS
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>Have you heard of the Kokuryu-Kai, the Black Dragon Society? They are a hardline traditionalist group that first formed in the 25th century who attempt to ardently enforce Urizen Kurita's Kokugaku. A National Learning program that stresses the culture and traditions of Japanese heritage above all others, despite the fact that a majority of the Draconis Combine's citizens hail from non-Japanese ancestry.  Many insist they died out long ago, but we have reason to believe not only are they still active but they are planning something that threatens national security. Our fear is that a member of the Kuritan Royal Family is in danger. While we have our own defenses, we need to utilize all the resources available. We are offering you a lucrative contract to pose as decoys while we will feed false information to the Black Dragon Society to draw them out of hiding.<cf><cf>The local duke has shown to be sympathetic towards his citizens of Rasalhague decent, which has drawn the ire of the Kokuryu-Kai. You will masquerade as the duke's personal guard as he conducts a tour of the worlds under his authority. We are confident the Black Dragons will rise up and make an attempt on the duke's life during this tour.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>Have you heard of the Kokuryu-Kai, the Black Dragon Society? They are a hardline traditionalist group that first formed in the 25th century who attempt to ardently enforce Urizen Kurita's Kokugaku. A National Learning program that stresses the culture and traditions of Japanese heritage above all others, despite the fact that a majority of the Draconis Combine's citizens hail from non-Japanese ancestry.  Many insist they died out long ago, but we have reason to believe not only are they still active but they are planning something that threatens national security. Our fear is that a member of the Kuritan Royal Family is in danger. While we have our own defenses, we need to utilize all the resources available. We are offering you a lucrative contract to pose as decoys while we will feed false information to the Black Dragon Society to draw them out of hiding.<cf><cf>The local duke has shown to be sympathetic towards his citizens of Rasalhague decent, which has drawn the ire of the Kokuryu-Kai. You will masquerade as the duke's personal guard as he conducts a tour of the worlds under his authority. We are confident the Black Dragons will rise up and make an attempt on the duke's life during this tour.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>The Dragon is pleased with your work. After you destroyed the base, we uncovered additional transmissions regarding clandestine Davion envoys traveling into Steiner space. You are to cause a distraction on the target world so our personnel can hack into the Lyrans' comms relay in hopes of discerning what the Davion envoy is planning.<cf><cf>The distraction we have in mind involves striking a warehouse complex. Several large ice-mining hauls destined for shipment to water-poor worlds are awaiting pickup there, and another Arcturan Guards battalion is stationed on the premises. Striking this facility will create a distraction that will upset that entire region long enough to let our agents accomplish their mission undetected.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>The Dragon is pleased with your work. After you destroyed the base, we uncovered additional transmissions regarding clandestine Davion envoys traveling into Steiner space. You are to cause a distraction on the target world so our personnel can hack into the Lyrans' comms relay in hopes of discerning what the Davion envoy is planning.<cf><cf>The distraction we have in mind involves striking a warehouse complex. Several large ice-mining hauls destined for shipment to water-poor worlds are awaiting pickup there, and another Arcturan Guards battalion is stationed on the premises. Striking this facility will create a distraction that will upset that entire region long enough to let our agents accomplish their mission undetected.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>The Dragon is pleased with your work. After you destroyed the base, we uncovered additional transmissions regarding clandestine Davion envoys traveling into Steiner space. You are to cause a distraction on the target world so our personnel can hack into the Lyrans' comms relay in hopes of discerning what the Davion envoy is planning.<cf><cf>The distraction we have in mind involves striking a warehouse complex. Several large ice-mining hauls destined for shipment to water-poor worlds are awaiting pickup there, and another Arcturan Guards battalion is stationed on the premises. Striking this facility will create a distraction that will upset that entire region long enough to let our agents accomplish their mission undetected.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>The Dragon's Family is safe for now and your actions played a not-inconsequential part. The Dragon will remember.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>The Dragon's Family is safe for now and your actions played a not-inconsequential part. The Dragon will remember.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>The International Security Force—the Draconis Combine's intelligence service—has been monitoring secret meetings between the Great Houses of Steiner and Davion. While we are unsure of the full nature of these meetings, we cannot allow any formal alliance to solidify between our two border enemies.<cf><cf>Should you choose to accept it, your first mission is to spoil relations between these two Houses by raiding a Steiner outpost while masquerading as a House Davion detachment.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>The International Security Force—the Draconis Combine's intelligence service—has been monitoring secret meetings between the Great Houses of Steiner and Davion. While we are unsure of the full nature of these meetings, we cannot allow any formal alliance to solidify between our two border enemies.<cf><cf>Should you choose to accept it, your first mission is to spoil relations between these two Houses by raiding a Steiner outpost while masquerading as a House Davion detachment.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>The International Security Force—the Draconis Combine's intelligence service—has been monitoring secret meetings between the Great Houses of Steiner and Davion. While we are unsure of the full nature of these meetings, we cannot allow any formal alliance to solidify between our two border enemies.<cf><cf>Should you choose to accept it, your first mission is to spoil relations between these two Houses by raiding a Steiner outpost while masquerading as a House Davion detachment.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>The Order of the Five Pillars surprised us by assaulting our base and postponing our attack on Chairman Nakamura, but they will not hinder us a second time.<cf><cf>Since we must assume that the O5P now possesses intel on our operation, we will proceed as planned but will shift our initial LZ from nav point Chi to nav point Tsu. This change of plan should confuse the O5P long enough to let us successfully prosecute our assault.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>The Order of the Five Pillars surprised us by assaulting our base and postponing our attack on Chairman Nakamura, but they will not hinder us a second time.<cf><cf>Since we must assume that the O5P now possesses intel on our operation, we will proceed as planned but will shift our initial LZ from nav point Chi to nav point Tsu. This change of plan should confuse the O5P long enough to let us successfully prosecute our assault.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>We did not expect such a strident response from the Kokuryu-Kai. We knew their support had grown in recent years, but even we do not understand the strength of that response. After such a brazen show of force, it is paramount that we engage the Black Dragons and reduce that strength as much as humanly possible. We must show them the error of their ways.<cf><cf>Since your subterfuge has been revealed, we suggest you retreat to the badlands, where the Black Dragon forces will seek to destroy you. The more Black Dragons you can dispatch, the weaker this threat to House Kurita will be.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>We did not expect such a strident response from the Kokuryu-Kai. We knew their support had grown in recent years, but even we do not understand the strength of that response. After such a brazen show of force, it is paramount that we engage the Black Dragons and reduce that strength as much as humanly possible. We must show them the error of their ways.<cf><cf>Since your subterfuge has been revealed, we suggest you retreat to the badlands, where the Black Dragon forces will seek to destroy you. The more Black Dragons you can dispatch, the weaker this threat to House Kurita will be.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>We have broken the encoding on the intercepted transmissions and have verified the location of the neutral site where the Steiner and Davion envoys are meeting. In the name of the Dragon, you will eliminate the House Davion delegation while operating under House Steiner colors.<cf><cf>We've arranged for you to arrive in the target system as merchants. It will give you a chance to drop right on the heads of the Davion envoys and their security detail. Utterly destroy them, and dash any hopes of a lasting Steiner-Davion alliance. Our enemies cannot be allowed to unite.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>We have broken the encoding on the intercepted transmissions and have verified the location of the neutral site where the Steiner and Davion envoys are meeting. In the name of the Dragon, you will eliminate the House Davion delegation while operating under House Steiner colors.<cf><cf>We've arranged for you to arrive in the target system as merchants. It will give you a chance to drop right on the heads of the Davion envoys and their security detail. Utterly destroy them, and dash any hopes of a lasting Steiner-Davion alliance. Our enemies cannot be allowed to unite.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>We have broken the encoding on the intercepted transmissions and have verified the location of the neutral site where the Steiner and Davion envoys are meeting. In the name of the Dragon, you will eliminate the House Davion delegation while operating under House Steiner colors.<cf><cf>We've arranged for you to arrive in the target system as merchants. It will give you a chance to drop right on the heads of the Davion envoys and their security detail. Utterly destroy them, and dash any hopes of a lasting Steiner-Davion alliance. Our enemies cannot be allowed to unite.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>With the help of your actions, the ISF has discovered the location of a significant Kokuryu-Kai leader. While our forces are still guarding the heir to the Dragon, you will attempt a sneak attack to eliminate the leader. Doing so will not entirely destroy the Kokuryu-Kai—its insidious infection will take far more purging—but cutting off one of the Black Dragons' many heads here will dampen their enthusiasm for some time.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>With the help of your actions, the ISF has discovered the location of a significant Kokuryu-Kai leader. While our forces are still guarding the heir to the Dragon, you will attempt a sneak attack to eliminate the leader. Doing so will not entirely destroy the Kokuryu-Kai—its insidious infection will take far more purging—but cutting off one of the Black Dragons' many heads here will dampen their enthusiasm for some time.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>Your continued loyalty to the ISF has shown us that not all mercenaries are motivated solely by money and hollow promises. You have more than earned your payment. We hope you will remain available for future services, should the Dragon have need of your excellence.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>Your continued loyalty to the ISF has shown us that not all mercenaries are motivated solely by money and hollow promises. You have more than earned your payment. We hope you will remain available for future services, should the Dragon have need of your excellence.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>Your contract has been successfully executed. Your services have greatly benefited the Dragon. We hope you will accept future contracts and ride into battle alongside our nation's honorable warriors.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>Your contract has been successfully executed. Your services have greatly benefited the Dragon. We hope you will accept future contracts and ride into battle alongside our nation's honorable warriors.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>Your contract has been successfully executed. Your services have greatly benefited the Dragon. We hope you will accept future contracts and ride into battle alongside our nation's honorable warriors.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>Your exemplary service to the Dragon has likely caught the direct attention of our sister organization, the Order of the Five Pillars. While the Abbess and her operatives serve the Dragon in their own way and are useful to the realm, their methods often directly interfere with the ISF's goals, as you have experienced thus far. If you receive a message from the Abbess, we advise you to ignore it and remain in our employ to counteract the Order's meddling.<cf><cf>As of now, the O5P's forces have fallen back, but they have set up a defensive position and insist on blocking our path to the objective. However, we have the initiative and the numbers. Press the attack and remove Chairman Nakamura from office—permanently. It is time to break the O5P and put an end to this shadow war.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf><cf>Your exemplary service to the Dragon has likely caught the direct attention of our sister organization, the Order of the Five Pillars. While the Abbess and her operatives serve the Dragon in their own way and are useful to the realm, their methods often directly interfere with the ISF's goals, as you have experienced thus far. If you receive a message from the Abbess, we advise you to ignore it and remain in our employ to counteract the Order's meddling.<cf><cf>As of now, the O5P's forces have fallen back, but they have set up a defensive position and insist on blocking our path to the objective. However, we have the initiative and the numbers. Press the attack and remove Chairman Nakamura from office—permanently. It is time to break the O5P and put an end to this shadow war.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf>The Coordinator rules the Draconis Combine through the careful orchestration of the power of his five Warlords. Allowing the Warlords to stave off each others' excesses keeps them both occupied and balanced, allowing the Dragon to rule. Yet there are times when the Dragon's Breath, the Internal Security Force, must extend our hand and upset that balance. And in that imbalance, the malaise of complacency sloughs away as dead skin, and a new, stronger Dragon emerges. Our sisters in the Order of the Five Pillars, though we respect their desire to safeguard the realm, are too often tied to the staid forms laid out in the Dictum Honorium and cannot see our vision of growth. Conflicts arise, as they are now.<cf><cf>Chairman Nakamura of the Dieron Military District—scion of an honored house dating back to the Star League—has rapidly expanded his influence in recent years. This has brought about an economic boom, spreading throughout the region. General Vasily Cherenkov, Warlord of the Dieron Military District, has greatly benefited, as his prestige and power have risen commensurately. Yet he has not allowed that prosperity to spread beyond those borders. General Hirushi Shotuguma, Warlord of the Benjamin Military District, knows that such unbalanced growth cannot be sustained. However, to remain in the past is folly. By working with Warlord Shotuguma, we are the stick to beat the sides of the Dragon toward greater growth. Our forces, masquerading as House Davion regiments, will strike at Chairman Nakamura. We would prefer to not kill such a capable son of the Dragon, but we will not hesitate. The Dragon must survive.<cf><cf>You will supplement our forces in the strike to crush Chairman Nakamura.
FIELD COMMUNICATION: OMEGA SECURITY: FOR YOUR EYES ONLY<cf>The Coordinator rules the Draconis Combine through the careful orchestration of the power of his five Warlords. Allowing the Warlords to stave off each others' excesses keeps them both occupied and balanced, allowing the Dragon to rule. Yet there are times when the Dragon's Breath, the Internal Security Force, must extend our hand and upset that balance. And in that imbalance, the malaise of complacency sloughs away as dead skin, and a new, stronger Dragon emerges. Our sisters in the Order of the Five Pillars, though we respect their desire to safeguard the realm, are too often tied to the staid forms laid out in the Dictum Honorium and cannot see our vision of growth. Conflicts arise, as they are now.<cf><cf>Chairman Nakamura of the Dieron Military District—scion of an honored house dating back to the Star League—has rapidly expanded his influence in recent years. This has brought about an economic boom, spreading throughout the region. General Vasily Cherenkov, Warlord of the Dieron Military District, has greatly benefited, as his prestige and power have risen commensurately. Yet he has not allowed that prosperity to spread beyond those borders. General Hirushi Shotuguma, Warlord of the Benjamin Military District, knows that such unbalanced growth cannot be sustained. However, to remain in the past is folly. By working with Warlord Shotuguma, we are the stick to beat the sides of the Dragon toward greater growth. Our forces, masquerading as House Davion regiments, will strike at Chairman Nakamura. We would prefer to not kill such a capable son of the Dragon, but we will not hesitate. The Dragon must survive.<cf><cf>You will supplement our forces in the strike to crush Chairman Nakamura.
FILTER 'MECHS
FILTERS
FINANCIAL
FINISH ALL JOBS
FINISH JOB BY ID
FIREPOWER
FIREPOWER (DMG)
FIRST PERSON MODE
FIRST PERSON MODE
FIRST PRINCE DAVION RETURNS VICTORIOUS FROM RAID AGAINST HOUSE KURITA
FIX DEPLOYMENT ERRORS TO READY
FLE-15
FLE-17
FLOW connect from "{node}" to "{tonode}" | Ignore={ig} | Trigger={trig}| TType={ttype}
FOLIAGE
FORM ON ME
FORMER NORTHWIND HIGHLANDER CREATES FIRST ALL FEMALE MERCENARY UNIT
FOX'S TEETH RIP INTO MENKE AFTER MAC LEVELS FORT BOURGOGNE A SECOND TIME
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRACTAL
FRAME RATE:
FREE RASALHAGUE REPUBLIC FORMED INDEPENDENT FROM KURITAN RULE!
FREE WORLDS LEAGUE BOLSTERS THEIR FRONT LINE
FREE WORLDS LEAGUE EXPAND MISSILE GUIDANCE SYSTEMS WITH THE ARTEMIS IV
FREE WORLDS LEAGUE ROLLS OUT NARC MISSILE BEACONS FOR ‘MECH FORCES
FREE WORLDS TECHNICAL INSTITUTE MAKE BREAKTHROUGH IN STREAK MISSILE GUIDANCE SYSTEMS
FREEMAN
FREEMAN
FRIENDLY
FRIENDLY
FRONT
FRONT
FRONT
FS9-A
FS9-E
FS9-FS
FS9-H
FS9-K
FS9-M
FS9-S
FS9-S1
FS9-X1
FULLSCREEN
Face Takeda's ronin on the open battlefield
Face Takeda's ronin on the open battlefield
Facilitate the evacuation
Facilitate the evacuation
Facilitate the evacuation
Facilitate the evacuation
Faction
Factionless
Factory Automation Systems
Factory Free-for-all
Fahad
Fahad
Fahad
Fahad
Fahad
Fahad
Fahad
Fail
Fail
Failed
Failed to connect due to version mismatch
Failed to connect to host
Failing to fulfill your contract doesn't sqaure with your reputation or your name. I am connected with many important individuals, and I won't stay silent about the unprofessionalism you've demonstrated throughout this process. You should be more careful about whom you disappoint. I am not in the business of handing out second chances.
Failure
Failure
Failure
Failure is not an option. If Stanz manages to launch the weapon, untold lives will be lost.
FailureMessage
Fall back to the upper terrace
Fall back to the upper terrace
Fall back to the uppermost terrace
Fall back to the uppermost terrace
False Promises
False Promises
False Promises
False Promises
False Promises Pt. 2
False Promises Pt.2
False Promises pt.2
False PromisesPt.2
Fame Level
Farm Attack Event
Farm Territories
Farm Territories
Farm Wave Unit Deaths
Farm defended
Farmer
Farmer
Farmer
Farmer
Farmers
Farmfield
Faster Cooling
Faster Missile Reload I
Faster Missile Reload II
Faster Projectiles I
Faster Projectiles II
Faster Weapon Cycling
Faster ammunition feed motors improve reload times for ballistic weapons.
Faster ammunition feed motors improve reload times for ballistic weapons.
Faster missile exhaust venting reduces heat buildup within the 'Mech when firing missiles.
Faster missile exhaust venting reduces heat buildup within the 'Mech when firing missiles.
Faster missile tube feed mechanisms deliver missiles to racks in record time.
Faster missile tube feed mechanisms deliver missiles to racks in record time.
Father/NSR
Father/VTR
FedCom Coalition
Federated Commonwealth
Federated Commonwealth
Federated Commonwealth
Federated Commonwealth High Command gathered on Panpour with leading military manufacturers to field test the AFFC's latest BattleMech designs, the final step in plans to upgrade and integrate rediscovered technology into every force in their arsenal. <cf><cf>Representatives of Jalastar Aerospace wasted no time debuting three new BattleMech variants, the Centurion CN9-D, the Grasshopper GHR-5J and the Javelin JVN-10P. The most impressive of the batch being the CN9-D, outfitted with an endo-steel frame and an extralight engine allowing a top speed of 97km/h!<cf><cf>Kallon Industries followed up with the AFFCs premier anti-air and fire-support chassis the JagerMech JM6-DD, featuring ferro-fibrous armor and a new extralight variant of its Magna engine. Weight savings went into increasing both armor and firepower. <cf><cf>Next, Coventry Metal Works premiered two new Firestarter variants, the FS9-S and FS9-S1. The FS9-S features a Beagle Active Probe while the FS9-S1 integrates a Guardian ECM suite. Both sophisticated devices allow the ‘Mechs to excel in scouting, support and disruption roles giving their lance mates the edge in combat. <cf><cf>Defiance Industries was also on hand to debut the LCT-3S, a brand-new Locust slated for production on Furillo. Using endo-steel and ferro-fibrous plating to bolster defensive capabilities and armed with Streak missile systems the LCT-3S is looking to be a deadly scout chassis.<cf><cf>The St. Ives manufacturer HildCo Interplanetary collaborated with the AFFC to produce the VTR-9K. Featuring more armor atop an endo-steel frame and a weapons package consisting of Pulse Lasers and a Gauss Rifle, the Victor is expected to excel at all ranges. <cf><cf>The SHD-2D2 by Majesty Metals is an upgraded low-cost, more armored variant of the standard 2D model with Streak missiles systems perfectly suited for close range ambushes. <cf><cf>Finally, Olivetti Weaponry was contracted to design a specialized Thunderbolt for the Eridani Light Horse, a newly incorporated mercenary force in the AFFC. The TDR-9SE removes some of the smaller weapons in favor of an upgrade Large Pulse Laser, double heat sinks and jump jets for enhanced maneuverability.
Federated Commonwealth Liaison
Federated Commonwealth Representative
Federated Comonwealth 'Mech manufacturing company GM are proud to unveil a new variant of Marauder from their facility on Quentin. A stunning example of the technological resurgence that came out of the Helm Memory Core, The Marauder MAD-5D is filled with upgrades. An extralight engine, double efficiency heat sinks, and extended range PPCs are all obvious enhancements. The autocannon and lasers have all been replaced with pulse weaponry, and supported by a Streak missile system. This new model also features increased mobility found in a set of jump jets.
Federated Fast Food (Triple-F) Restaurants is one of the largest fast food chains in Federated Suns space.
Federated Suns
Federated Suns
Federated Suns
Federated Suns
Federated Suns
Federated Suns
Federated Suns
Federated Suns
Federated Suns
Federated Suns
Federated Suns
Federated Suns
Federated Suns
Federated Suns
Federated Suns
Federated Suns 'Mech manufacturing company GM are proud to unveil a new variant of Blackjack from their refitting facility on Talcott. The once poorly regarded medium 'Mech has been given a second wind by Davion technicians after its outstanding performance during the defense of Xhosa VII. New variants were immediately commissioned and are finally ready for deployment. The BJ-1DC variant features an increased lethality by replacing its jump jets for two small lasers and an additional heat sink, giving the 'Mech increase close-range capabilities and improved heat management.
Federated Suns forces continue to push hard into the Tikonov Commonality following last month's surprise invasion announced by Hanse Davion at his own wedding on Terra. What's already being called the Fourth Succession War is looking to be the largest conflict in centuries. Capellan worlds, and military forces with them, are falling to the invading AFFS. Longstanding large units like the Chesterton Reserves are taking heavy losses on a number of worlds as the Capellan defense strategy isn't able to reinforce against invaders striking every border planet at once. The events are already reminiscent of the failed defense of their namesake Chesterton Commonality which was lost to Davion advances in the Second Succession War. Amidst the conflict, some Reserves members are still making names for themselves, like MechWarrior Jenny Templeton. It's only been five weeks since the conflict started and Templeton's Catapult, "Butterbee", is already adorned with seven new kill markings.
Federated Suns forces have retaken Redfield and Stein's Folly from Capellan hands, undoing the thrust earlier this year that saw both Redfield and Stein's Folly under Liao control. Led by Marshal Ardan Sortek and the Davion Heavy Guards, AFFS units suffered only minimal losses in recapturing the border world. For his part, Marshal Sortek was awarded the Diamond Sunburst, a move some critics are calling favoritism for Hanse Davion's childhood friend, especially after losing his custom Victor "Dragon Slayer" on Stein's Folly. Some of the more cynical wonder how it relates to Hanse Davion's recent policy shifts which saw many officials quickly moved in and out of their positions.
Feet First
Fend off Davion/Steiner troops sent to destroy Orbital Cannons
Fend off the troops sent to destroy your friendly garrison
Fend off the troops sent to destroy your friendly garrison
Fend off the troops sent to recapture your garrison
Fenstrom
Fenstrom
Ferro-fibrous armor, once lost for centuries can be reproduced thanks to the Dragon’s efforts in spearheading Lostech research. This specialized armor reintroduced by I.I.T scientists has increased tensile strength, providing additional protection at reduced weight. Ferro-fibrous armor does come at a cost as the weaves require far more space to house on 'Mechs than standard plating. The new specialized armor has been praised as a simple alternative to the superior but expensive endo-steel technology, saving weight without needing costly chassis refits. Many top Kuritan manufacturers have already converted production lines as many DCMS BattleMechs are slated to be constructed and outfitted with ferro-fibrous plating by the end of the year.
Fifth Amphigean Pilot
Fifth Syrtis Fusiliers RCT
Fight Aditi Whidbey and her followers.
Fight Aditi Whidbey and her followers.
Fight a duel against a 'Mech with no weight class restrictions
Fight a duel against a medium 'Mech sponsored by our competitor, {OpponentFaction}.
Fight against the odds
Fight against the odds versus a mixed team in this spectacle for the crowds. {EmployerFaction} is paying your lance to make a show of it. The fans love an underdog, so make sure you come out on top.
Fight alongside Duncan Fisher in the opening gauntlet match of the qualifying tournament on Hardcore. 
Fight through The Ronan's Shredders
Fight your way to the final round of the tournament and confront The Outkast's Assassin. 
Fighting had mostly stopped last year with Prince Hanse Davion's announced regroup in October that effectively stalled the offensive. Kanrei Theodore Kurita's recent changes to the DCMS organizational structure, tactics and new BattleMechs appeared to be a match for The Fox.<cf><cf>The controversial move to allow previously undesirable persons, like those with ties to the Yakuza, to enlist has also proved fruitful, with many talented new MechWarriors rising through the ranks, like Shin Yodama's noteworthy rise through the Legion of Vega no longer hindered by his association with the Kuroi Kiri Gumi.<cf><cf>Hanse Davion's push into the Combine wasn't without gains. Individual successes occurred, like the one claimed by the Fifth Donegal Guards in their assault on Alrakis, with MechWarrior Elle Bennett's remarkable eight kills. However the lack of integration between the merging states militaries remains a clear hindrance to what was meant to be a coordinated front.
FigureNin9
Filmic Tonemapper
Filter all items.
Filter all items.
Filter all items.
Filter ams weapons.
Filter ams weapons.
Filter ams weapons.
Filter ballistic weapons.
Filter ballistic weapons.
Filter ballistic weapons.
Filter by building Add Candidate - TileElement {tile} has building {the}
Filter by building:  FAILED to find suitable TileElement
Filter by theme Add Candidate - TileElement {tile} supports Themes {the}
Filter energy weapons.
Filter energy weapons.
Filter energy weapons.
Filter equipment.
Filter equipment.
Filter equipment.
Filter melee weapons.
Filter melee weapons.
Filter melee weapons.
Filter missile weapons.
Filter missile weapons.
Filter missile weapons.
Finalizing Changes
Finalizing Changes
Finalizing Changes
Finalizing Repairs
Find A Way to the Shadow Unit Base
Find Any Safe Extraction Point & Call
Find Whidbey
Find all targets throughout the map
Find and Defeat Prince's Champion Adran Sortek
Find and Eliminate
Find and Eliminate
Find and Target Enemy 'Mechs.
Find and Target Enemy 'Mechs.
Find and board your 'Mech in the hangar
Find and board your 'Mech in the hangar
Find and destroy the Arcturan Guards lance
Find and destroy the Arcturan Guards lance
Find and destroy the auxiliary base
Find and retrieve supply crates
Find and target all five 'Mechs in the city
Find and target all five 'Mechs in the city
Find answers at the mysterious base
Find answers at the mysterious base
FindSecureLocation
Finding Contracts
Finding Contracts
Fine, you've had the best of us for now. Emil isn't worth the casualties.
Fine-tuning the power flow system increases electrical output to both capacitors and ammunition feed motors, reducing the interval between firing for all systems.
Finish the remaining pirate forces off
Finish the remaining pirate forces off
Finished
Fire NARC
Fire Tag
Fire Weapon Group 1
Fire Weapon Group 1
Fire Weapon Group 1
Fire Weapon Group 1
Fire Weapon Group 1
Fire Weapon Group 1 
Fire Weapon Group 1 a few times
Fire Weapon Group 2
Fire Weapon Group 2
Fire Weapon Group 2
Fire Weapon Group 2
Fire Weapon Group 2
Fire Weapon Group 2 
Fire Weapon Group 2 
Fire Weapon Group 3
Fire Weapon Group 3
Fire Weapon Group 3
Fire Weapon Group 3
Fire Weapon Group 3
Fire Weapon Group 3
Fire Weapon Group 3 
Fire Weapon Group 3 
Fire Weapon Group 4
Fire Weapon Group 4
Fire Weapon Group 4
Fire Weapon Group 4
Fire Weapon Group 4
Fire Weapon Group 4 
Fire Weapon Group 5
Fire Weapon Group 5
Fire Weapon Group 5
Fire Weapon Group 5
Fire Weapon Group 6
FireStrikes
Firestarter
Firestarter
Firestarter
Firestarter
Firestarter
Firestarter
Firestarter
Firestarter
First Fringe
First Fringe
First Fringe
First Fringe
First Fringe
First Fringe
First Fringe
First Kavalleri Commander
First Prince Hanse Davion has personally charged the Crucis Lancers with this mission!
First Prince Hanse Davion manages to outshine even his own wedding to Melissa Steiner, Heir of the Lyran Commonwealth. What was arguably the most important event of the decade has been downgraded to a second place headline as Hanse announced his wedding gift to his new bride. "Wife, in honor of our marriage, in addition to this morsel, I give you a vast prize. Here, my love, I give you the Capellan Confederation!" Reports indicate the full scale invasion of the Capellan Confederation is already underway. Witnesses at the reception confirm that Maximilian Liao, Chancellor of the Capellan Confederation was in attendance, and did not take the news well. Analysts are already predicting these events are the start of what could be a fourth Succession War and that "The Fox" has outdone himself.
First Strike
First Strike
First Strike
First built for the Star League in 2633 by Hollis Industries, the BattleMaster is one of the most iconic chassis of its time. Given its pedigree many tales of its operational record have circulated, from holding off entire lances to taking out multiple outposts single-handedly. As a well-rounded heavy-hitter with a storied past, the BattleMaster is considered a premiere assault 'Mech and a devastating force to reckon with on the field.
First built for the Star League in 2633 by Hollis Industries, the BattleMaster is one of the most iconic chassis of its time. Given its pedigree many tales of its operational record have circulated, from holding off entire lances to taking out multiple outposts single-handedly. As a well-rounded heavy-hitter with a storied past, the BattleMaster is considered a premiere assault 'Mech and a devastating force to reckon with on the field.
First built for the Star League in 2633 by Hollis Industries, the BattleMaster is one of the most iconic chassis of its time. Given its pedigree many tales of its operational record have circulated, from holding off entire lances to taking out multiple outposts single-handedly. As a well-rounded heavy-hitter with a storied past, the BattleMaster is considered a premiere assault 'Mech and a devastating force to reckon with on the field.
First built for the Star League in 2633 by Hollis Industries, the BattleMaster is one of the most iconic chassis of its time. Given its pedigree many tales of its operational record have circulated, from holding off entire lances to taking out multiple outposts single-handedly. As a well-rounded heavy-hitter with a storied past, the BattleMaster is considered a premiere assault 'Mech and a devastating force to reckon with on the field.
First built for the Star League in 2633 by Hollis Industries, the BattleMaster is one of the most iconic chassis of its time. Given its pedigree many tales of its operational record have circulated, from holding off entire lances to taking out multiple outposts single-handedly. As a well-rounded heavy-hitter with a storied past, the BattleMaster is considered a premiere assault 'Mech and a devastating force to reckon with on the field.
First built for the Star League in 2633 by Hollis Industries, the BattleMaster is one of the most iconic chassis of its time. Given its pedigree many tales of its operational record have circulated, from holding off entire lances to taking out multiple outposts single-handedly. As a well-rounded heavy-hitter with a storied past, the BattleMaster is considered a premiere assault 'Mech and a devastating force to reckon with on the field.
First built for the Star League in 2633 by Hollis Industries, the BattleMaster is one of the most iconic chassis of its time. Given its pedigree many tales of its operational record have circulated, from holding off entire lances to taking out multiple outposts single-handedly. As a well-rounded heavy-hitter with a storied past, the BattleMaster is considered a premiere assault 'Mech and a devastating force to reckon with on the field.
First created in 2499, the Locust is still one of the most common BattleMechs in operation over five centuries later. While several more advanced light ’Mechs have been created over the years, few can match the Locust’s combination of speed, endurance, and, perhaps most of all, very low cost. This has lead to a significant number of variants for the venerable scout, though often the extra armaments come at the cost of reducing its armor.
First created in 2499, the Locust is still one of the most common BattleMechs in operation over five centuries later. While several more advanced light ’Mechs have been created over the years, few can match the Locust’s combination of speed, endurance, and, perhaps most of all, very low cost. This has lead to a significant number of variants for the venerable scout, though often the extra armaments come at the cost of reducing its armor.
First created in 2499, the Locust is still one of the most common BattleMechs in operation over five centuries later. While several more advanced light ’Mechs have been created over the years, few can match the Locust’s combination of speed, endurance, and, perhaps most of all, very low cost. This has lead to a significant number of variants for the venerable scout, though often the extra armaments come at the cost of reducing its armor.
First created in 2499, the Locust is still one of the most common BattleMechs in operation over five centuries later. While several more advanced light ’Mechs have been created over the years, few can match the Locust’s combination of speed, endurance, and, perhaps most of all, very low cost. This has lead to a significant number of variants for the venerable scout, though often the extra armaments come at the cost of reducing its armor.
First created in 2499, the Locust is still one of the most common BattleMechs in operation over five centuries later. While several more advanced light ’Mechs have been created over the years, few can match the Locust’s combination of speed, endurance, and, perhaps most of all, very low cost. This has lead to a significant number of variants for the venerable scout, though often the extra armaments come at the cost of reducing its armor.
First created in 2499, the Locust is still one of the most common BattleMechs in operation over five centuries later. While several more advanced light ’Mechs have been created over the years, few can match the Locust’s combination of speed, endurance, and, perhaps most of all, very low cost. This has lead to a significant number of variants for the venerable scout, though often the extra armaments come at the cost of reducing its armor.
First created in 2499, the Locust is still one of the most common BattleMechs in operation over five centuries later. While several more advanced light ’Mechs have been created over the years, few can match the Locust’s combination of speed, endurance, and, perhaps most of all, very low cost. This has lead to a significant number of variants for the venerable scout, though often the extra armaments come at the cost of reducing its armor.
First fielded by the Terran Hegemony in the mid-25th century, the Banshee was originally intended to fulfill a close-combat role. However, poor performance on the battlefield relegated it to militia and training commands throughout the Inner Sphere. It was only until the start of the Third Succession War that necessity brought the chassis back into active service. Despite its shaky beginnings, the Banshee is respectably regarded as an effective direct-fire slugger capable of outmaneuvering many other 'Mechs in its class.
First fielded by the Terran Hegemony in the mid-25th century, the Banshee was originally intended to fulfill a close-combat role. However, poor performance on the battlefield relegated it to militia and training commands throughout the Inner Sphere. It was only until the start of the Third Succession War that necessity brought the chassis back into active service. Despite its shaky beginnings, the Banshee is respectably regarded as an effective direct-fire slugger capable of outmaneuvering many other 'Mechs in its class.
First fielded by the Terran Hegemony in the mid-25th century, the Banshee was originally intended to fulfill a close-combat role. However, poor performance on the battlefield relegated it to militia and training commands throughout the Inner Sphere. It was only until the start of the Third Succession War that necessity brought the chassis back into active service. Despite its shaky beginnings, the Banshee is respectably regarded as an effective direct-fire slugger capable of outmaneuvering many other 'Mechs in its class.
First fielded by the Terran Hegemony in the mid-25th century, the Banshee was originally intended to fulfill a close-combat role. However, poor performance on the battlefield relegated it to militia and training commands throughout the Inner Sphere. It was only until the start of the Third Succession War that necessity brought the chassis back into active service. Despite its shaky beginnings, the Banshee is respectably regarded as an effective direct-fire slugger capable of outmaneuvering many other 'Mechs in its class.
First fielded by the Terran Hegemony in the mid-25th century, the Banshee was originally intended to fulfill a close-combat role. However, poor performance on the battlefield relegated it to militia and training commands throughout the Inner Sphere. It was only until the start of the Third Succession War that necessity brought the chassis back into active service. Despite its shaky beginnings, the Banshee is respectably regarded as an effective direct-fire slugger capable of outmaneuvering many other 'Mechs in its class.
First produced in 2491, the Thunderbolt - or T-Bolt as it is affectionately known - is a familiar sight throughout the Inner Sphere. One of the first ’Mechs designed for planetary assaults, it is renowned for its thick armor and heavy firepower. Though later superseded by larger and more advanced designs, the Thunderbolt’s excellent design and fearsome reputation has kept it in production.
First produced in 2491, the Thunderbolt - or T-Bolt as it is affectionately known - is a familiar sight throughout the Inner Sphere. One of the first ’Mechs designed for planetary assaults, it is renowned for its thick armor and heavy firepower. Though later superseded by larger and more advanced designs, the Thunderbolt’s excellent design and fearsome reputation has kept it in production.
First produced in 2491, the Thunderbolt - or T-Bolt as it is affectionately known - is a familiar sight throughout the Inner Sphere. One of the first ’Mechs designed for planetary assaults, it is renowned for its thick armor and heavy firepower. Though later superseded by larger and more advanced designs, the Thunderbolt’s excellent design and fearsome reputation has kept it in production.
First produced in 2491, the Thunderbolt - or T-Bolt as it is affectionately known - is a familiar sight throughout the Inner Sphere. One of the first ’Mechs designed for planetary assaults, it is renowned for its thick armor and heavy firepower. Though later superseded by larger and more advanced designs, the Thunderbolt’s excellent design and fearsome reputation has kept it in production.
First produced in 2491, the Thunderbolt - or T-Bolt as it is affectionately known - is a familiar sight throughout the Inner Sphere. One of the first ’Mechs designed for planetary assaults, it is renowned for its thick armor and heavy firepower. Though later superseded by larger and more advanced designs, the Thunderbolt’s excellent design and fearsome reputation has kept it in production.
First produced in 2592, the Highlander served the Star League Defense Forces with distinction for almost two centuries, and earned its place in the history books with an absolutely stellar combat record. Designed to stand alone in the defense of a city, or to provide support for a mixed type attack, the Highlander makes up for its slow speed with the ability to leap over obstacles. When the Gauss Rifle fell out of use during the technological decline of the post-Star League era, many Highlanders were forced to downgrade their main weapon to an autocannon, though some occasionally sport PPCs.
First produced in 2592, the Highlander served the Star League Defense Forces with distinction for almost two centuries, and earned its place in the history books with an absolutely stellar combat record. Designed to stand alone in the defense of a city, or to provide support for a mixed type attack, the Highlander makes up for its slow speed with the ability to leap over obstacles. When the Gauss Rifle fell out of use during the technological decline of the post-Star League era, many Highlanders were forced to downgrade their main weapon to an autocannon, though some occasionally sport PPCs.
First produced in 2592, the Highlander served the Star League Defense Forces with distinction for almost two centuries, and earned its place in the history books with an absolutely stellar combat record. Designed to stand alone in the defense of a city, or to provide support for a mixed type attack, the Highlander makes up for its slow speed with the ability to leap over obstacles. When the Gauss Rifle fell out of use during the technological decline of the post-Star League era, many Highlanders were forced to downgrade their main weapon to an autocannon, though some occasionally sport PPCs.
First produced in 2592, the Highlander served the Star League Defense Forces with distinction for almost two centuries, and earned its place in the history books with an absolutely stellar combat record. Designed to stand alone in the defense of a city, or to provide support for a mixed type attack, the Highlander makes up for its slow speed with the ability to leap over obstacles. When the Gauss Rifle fell out of use during the technological decline of the post-Star League era, many Highlanders were forced to downgrade their main weapon to an autocannon, though some occasionally sport PPCs.
First produced in 2592, the Highlander served the Star League Defense Forces with distinction for almost two centuries, and earned its place in the history books with an absolutely stellar combat record. Designed to stand alone in the defense of a city, or to provide support for a mixed type attack, the Highlander makes up for its slow speed with the ability to leap over obstacles. When the Gauss Rifle fell out of use during the technological decline of the post-Star League era, many Highlanders were forced to downgrade their main weapon to an autocannon, though some occasionally sport PPCs.
First produced in 2592, the Highlander served the Star League Defense Forces with distinction for almost two centuries, and earned its place in the history books with an absolutely stellar combat record. Designed to stand alone in the defense of a city, or to provide support for a mixed type attack, the Highlander makes up for its slow speed with the ability to leap over obstacles. When the Gauss Rifle fell out of use during the technological decline of the post-Star League era, many Highlanders were forced to downgrade their main weapon to an autocannon, though some occasionally sport PPCs.
First produced in 2592, the Highlander served the Star League Defense Forces with distinction for almost two centuries, and earned its place in the history books with an absolutely stellar combat record. Designed to stand alone in the defense of a city, or to provide support for a mixed type attack, the Highlander makes up for its slow speed with the ability to leap over obstacles. When the Gauss Rifle fell out of use during the technological decline of the post-Star League era, many Highlanders were forced to downgrade their main weapon to an autocannon, though some occasionally sport PPCs.
First released in 2520, the Dervish was one of the first BattleMechs to be produced in abundant numbers. Its primary role is that of a long range fire support platform, and its array of secondary weapons and jump jets make it highly mobile and menacing at any range. The trade-off to all this firepower, predictably, is relatively weak armor and a cooling system incapable of keeping up with sustained fire for long.
First released in 2520, the Dervish was one of the first BattleMechs to be produced in abundant numbers. Its primary role is that of a long range fire support platform, and its array of secondary weapons and jump jets make it highly mobile and menacing at any range. The trade-off to all this firepower, predictably, is relatively weak armor and a cooling system incapable of keeping up with sustained fire for long.
First those fools at {EmployerFaction} Command refuse to recognize my brilliance, and then the demote me. Now they're trying to take even that!
First those fools at {EmployerFaction} Command refuse to recognize my brilliance, and then the demote me. They won't take this from me too!
Fixer Cantinas Now Available
Fixers Cantinas Now Available
Fixers now offering jobs in Cantinas
Fixers now offering jobs in Cantinas
Flamer
Flamer
Flamer
Flamer
Flamer
Flamer
Flamer
Flamer
Flamer
Flamer
Flamer
Flamer
Flanking 1
Flanking 2
Flanking 3
Flash
Flash Strike
Flash Strike
Flat
Flat
Flea
Flea
Fledgling Periphery Realm
Flee
Flee the attack
Flee the attack
Fleeing
Flicker
Florentine is the evocative 'Mech of Judith Faber, known to most only by her code name Rapier. Despite piloting a 'Mech built for standard combat, Faber's role is anything but typical. As a MechWarrior, her skills are renowned, but as a covert agent, she is beyond compare. Through blurry allegiances and webs of deceit spanning a decade or more, Faber is able to come up with the answers to questions no one dared to even ask.
Flush out and eliminate the leaders of the El Giza Ghost Riders. Eliminating the targets should be enough to finally shatter the remaining members of the Mercenary group.
Flush out and eliminate the leaders of the El Giza Ghost Riders. Eliminating the targets should be enough to finally shatter the remaining members of the Mercenary group.
Flush out and eliminate the leaders of the El Giza Ghost Riders. Eliminating the targets should be enough to finally shatter the remaining members of the mercenary group.
Flying
Fog
Fog
Fog reduces visibility in the target zone
Fog reduces visibility in the target zone
Follow
Follow the lead
Follow the lead
Follow the lead found in the data cache.
Follow your chosen career path from War Dog to Treasure Hunter in the new Career Mode. Explore new warzones, new quests, new missions that span the full breadth of the Inner Sphere. Hunt the Heroes— special Hero quests tell the story of 7 new heroes and their Lostech ‘Mechs. Find new ‘Mech chassis and variants, new weapons, new equipment, as well as blueprints to quirk your beloved ‘Mechs, and much more.
FollowPlayer_AI
Following
Following his defeat on Mallory's World, Yorinaga Kurita traveled directly to Luthien's Unity Palace to present himself to the Coordinator and explain his failure. Today, following a private meeting held between the two men, the Coordinator declared in a public statement that hence forth, Yorinaga Kurita would be stripped of all ranks and titles and declared persona non grata. Furthermore, he is to be exiled to a monastery on the remote Echo V system to spend the rest of his days reflecting on his failure to the Dragon.<cf><cf>The DCMS has yet to comment on who will take Yorinaga's place at the head of the 2nd Swords of Light. But given that the 2nd remains one of the Dragon's premiere combat units, it is hard to believe that it's top position will remain vacant for long.
Following the Dragon's Breath's desertion and Överste-Löjtnant Miraborg's last stand, both the Gotterdammerung Society and the ronin 211th Mechanized Assault Command have diverted their attention towards each other, no longer perceiving the First Tyr as the primary threat in the fight over Gunzburg. While this has provided us with a limited window to lick our wounds and recover, I'm afraid that window is now closing fast.<cf><cf>I've just received word that the Gotterdammerung Society landed a huge blow against the ronin of the 211th Mechanized Assault Command. The ronin have been pushed out of the territory they once occupied, and have fallen back to the Bavaria Mountains. Kelswa is now mobilizing the entirety of the Gotterdammerung and the Kelswa Guards to move on the ronin's position and destroy them for good. After they destroy the ronin, Kelswa will likely turn to hunt us down next. In our present state, that would be a fight we cannot win.<cf><cf>Our best chance of taking Kelswa out is to overwhelm her when she least expects it. Which will be in the midst of her operation against the ronin. With our blow to her logistics network, the Lyran 'Mechs and vehicles can only run on the ammo they can physically carry into a fight. If we catch Keslwa and her mercs at the right time, we could use the ronin as a force multiplier pushing the Gotterdammerung to bleed their limited ammo bins dry. This will give us our best chance at drawing Keslwa out and killing her which should send her mercs packing.   <cf><cf>I won't lie, this op will be an extreme Hail Mary. While millions of things can go sideways, the reality is that this is our last chance at giving the people of Gunzburg their freedom. We owe it to Miraborg, our murdered families, and those countless others who've already laid down their lives in the name of freedom to continue this fight! And God willing, we will emerge victorious!
Following the Dragon's Breath's desertion and Överste-Löjtnant Miraborg's last stand, both the Gotterdammerung Society and the ronin 211th Mechanized Assault Command have diverted their attention towards each other, no longer perceiving the First Tyr as the primary threat in the fight over Gunzburg. While this has provided us with a limited window to lick our wounds and recover, I'm afraid that window is now closing fast.<cf><cf>I've just received word that the Gotterdammerung Society landed a huge blow against the ronin of the 211th Mechanized Assault Command. The ronin have been pushed out of the territory they once occupied, and have fallen back to the Bavaria Mountains. Kelswa is now mobilizing the entirety of the Gotterdammerung and the Kelswa Guards to move on the ronin's position and destroy them for good. After they destroy the ronin, Kelswa will likely turn to hunt us down next. In our present state, that would be a fight we cannot win.<cf><cf>Our best chance of taking Kelswa out is to overwhelm her when she least expects it. Which will be in the midst of her operation against the ronin. With our blow to her logistics network, the Lyran 'Mechs and vehicles can only run on the ammo they can physically carry into a fight. If we catch Keslwa and her mercs at the right time, we could use the ronin as a force multiplier pushing the Gotterdammerung to bleed their limited ammo bins dry. This will give us our best chance at drawing Keslwa out and killing her which should send her mercs packing.   <cf><cf>I won't lie, this op will be an extreme Hail Mary. While millions of things can go sideways, the reality is that this is our last chance at giving the people of Gunzburg their freedom. We owe it to Miraborg, our murdered families, and those countless others who've already laid down their lives in the name of freedom to continue this fight! And God willing, we will emerge victorious!
Following the union of Hanse Davion and Melissa Steiner in 3028, The FedCom Alliance was formed and a full scale invasion of The Capellan Confederation was launched.<cf>In the aftermath of the 4th Succession War Theodore Kurita foresaw that Hanse Davion's appetite for conquest would eventually set his eyes on The Draconis Combine.  For years he has embarked on a tireless mission to bolster The Combine and their forces to defend against any looming conflict to avoid the same fate suffered by The Capellan Confederation.<cf>It is now the year 3038; on the heels of avenging the death of your father Nikolai Mason an enigmatic figure contacts you, one with a grave reminder of an outstanding debt that must be repaid…
Fong
Fong
Foothills
Foothold
Foothold
Foothold
Foothold
Foothold
Foothold Fusillade
Foothold Fusillade
For centuries, Sarna had been a beacon of industry and technological sophistication.
For dialogue
For each one of our warriors who fell on this planet, we cut down two of the defenders. That is more than a fair trade, in the Chancellor's eyes.
For every Capellan citizen who perishes, the entirety of our great and proud nation is diminished. Each citizen who died on your watch was an extinguished a spark of Capellan patriotism, and we cannot replace those sparks once they are gone.
For now, I’ve uploaded the coordinates into the nav-system. Before we can launch, you need to sign off on the Op and get us to the planet.
For over 600 years Tikonov has stood as an indomitable bastille 
For over 700 years, both House Kurita and House Steiner have used their lies of equality to justify the oppression of our people.
For over a millennium, Humans have flocked to spectator sports built around the desire to push a vehicle to its absolute limit. Superchargers allow a 'Mech to override the various inhibitors on its fusion reactor in order to boost a 'Mechs raw speed. While most commonly seen in various 'Mech racing, and gladiatorial arenas such as those found on Solaris VII, they have also found their way to the many battlefields of the Inner Sphere. None of the Great Houses utilize superchargers in their standing armies, keen to avoid the risk of damaging expensive fusion reactors, that has not stopped the spread of superchargers among various black markets, and their adoption by pirates and Periphery states alike.
For tasks that require more muscle than a human being can bring, but less sheer power than a mech provides, exo suits have been a staple of manual labour for centuries. The manual dexterity of a human being combines with the raw power of a machine in this piece of classic technology. 
For the Dragon to move forward, we must shed the shackles that bind us,
For the first time ever, a comprehensive readout of the most common military vehicles of the Inner Sphere has been publicly released. Technical Readout 3025, written and distributed by ComStar publishing, is the most in-depth specialized and historical collection of data ever released to date. This intuitive 200-page publication includes details on the capabilities and history of the most common pieces of military hardware used by the Great Houses of the Successor States. Featuring data breakdowns of BattleMechs, aerospace Fighters, Land-Air-Mechs and combat support vehicles. A total of 55 'Mechs, 15 Fighters, 3 LAMs, 4 DropShips and 12 vehicles all featured in this beautifully illustrated volume, a must have for all collections!<cf> <cf>”An unrivaled encyclopedic guide to the equipment of the Inner Sphere!” - Sian Herald 
For the first time in centuries Gunzburg is free. <cf><cf>This freedom was earned off the backs of tens of thousands that lost their lives fighting to liberate this world many call home. We've now learned that Nicole Kelswa did not just purge the families with connections to the First Tyr, but the entirety of the Valdherre's governing body approved by Elected Prince Magnusson's office. In absence of any governing body, I've assigned Tor Miraborg to act as Gunzburg's interim Valdherre. A position I will pension Prince Magnusson to make permanent, as I can think of no better man to lead Gunzburg into the future than the one that devoted most of his life to seeing his homeworld freed. I pray his new position brings Tor some solace, as his mood has darkened since the Dragon's Breath incident.<cf><cf>As for us, Commander. What we're now calling the "Ronin War," still rages on. Although now we can see the light at the end of the tunnel. Loyal DCMS forces have been true to Kanrei Kurita's word, and have helped the KungsArmé secure worlds that saw ronin uprisings in the name of the Republic. But the fight is not yet done and I expect us to deploy once more after I update Prince Magnusson on our current status. Until then, start any repairs you need and be prepared to ship out at a moment's notice. 
For the moment we don’t have all the pieces to the puzzle that we need, but I think it’s only a matter of time now. 
For years The Solaris Games and others like it have offered great wealth and fame to countless victors. But they have also maimed or ended the lives of many others. All to the sound of cheers and applause. We call for -
For years the Federated Suns have been tinkering with heat sink technology, fabricating a multitude of prototypes to improve the heat dissipation in BattleMechs. Finally, decades later, top researchers at NAIS rediscovered a mass producible adaptation of the Star League era double heat sink. By combining previous research data with the knowledge from the Helm Memory Core, double strength heat sink technology is once again widely available across the Inner Sphere. Operating in the same manner as the standard BattleMech heat sinks, double heat sinks provide enhanced heat dissipation and management for the same weight, but are significantly bulkier, taking up over twice the space.
Forceful Negotiations
Forceful Negotiations
Forceful Negotiations
Forceful Negotiations
Forceful Negotiations Pt. 2
Forceful Negotiations Pt. 2
Forceful Negotiations Pt. 2
Forceful Negotiations Pt. 2
Forceful Negotiations Pt. 3
Forceful Negotiations Pt. 3
Forceful Negotiations Pt. 3
Forceful Negotiations Pt. 3
Forest
Forest (Autumn)
Forest (Autumn)
Forest (Autumn)
Forest (Autumn)
Forest (Autumn)
Forest (Summer)
Forest (Summer)
Forest (Summer)
Forest (Summer)
Forest (Winter)
Forest.Mountain
Forest.Temperate Coniferous
Forest.Temperate Mixed
Forest.Tropical Rain
ForestConifer
Forgotten Foe 1
Forlorn Hope
Form On Me
Form On Me
Form a defensive shield around the three Union DropShips to ensure Gerber and his men burn out safely.
Form a defensive shield around the three Union DropShips to ensure Gerber and his men burn out safely.
Form up with Hansen's Roughriders and drive out the remaining Shredder units!
Formed as Baldwin's Cobras Heavy Brigade from the remnants of several SLDF regular army units that declined to join Kerensky's exodus, the Cobra's fondness for heavy artillery earned them the nickname "Crater Makers." This nickname amused the Cobras so much that they would eventually rename themselves the "Crater Cobras."<cf><cf>Now led by Col. Richard Westrick, the Crater Cobras have gained a reputation for getting the job done no matter the odds stacked against them.  Including participating in First Prince Hanse Davion's successful raid on Halstead Station in 3013. 
Fortified Internal Structure I
Fortified Internal Structure II
FortifiedGates
Forward
Found Evac 
Found Evac 
Founded in the early 24th century by members of the Great House Kurita, the Draconis Combine is as feared as it is respected. Solely focused on manifest destiny, the Draconis Combine’s main objective is to aggressively expand across the Inner Sphere, no matter the cost. The Combine’s rich culture rooted in Asian heritage is often overshadowed by the actions of the head of House Kurita, known as the Coordinator. A dictator with an iron-fist, the coordinator not only fanatically pushes to gain new territory, but also imposes his will on his subjects.
Founded in the early 24th century by members of the Great House Kurita, the Draconis Combine is as feared as it is respected. Solely focused on manifest destiny, the Draconis Combine’s main objective is to aggressively expand across the Inner Sphere, no matter the cost. The Combine’s rich culture rooted in Asian heritage is often overshadowed by the actions of the head of House Kurita, known as the Coordinator. A dictator with an iron-fist, the coordinator not only fanatically pushes to gain new territory, but also imposes his will on his subjects.
Four-player co-operative play is now available for this campaign.<cf><cf>A co-op session must be initiated by choosing Co-Op from the Title Screen and loading a valid co-op campaign save. A host may invite up to three additional players into their campaign. As the host, you must be in a co-op campaign if you want to invite friends into your session!<cf><cf>Friends invited to your campaign will be able to contribute to the advancement of your mercenary company by joining you on missions. Note that co-op players do not bring their own BattleMechs, MechWarriors, or resources into your campaign. They will instead adopt the persona of one of your available MechWarriors and pilot one of your available BattleMechs.<cf><cf>If you do not have a sufficient number of battle-ready MechWarriors and BattleMechs for your friends to use, they can still join you on missions as spectators to watch the action.
Foxtrot
Franson
Fransson
Free
Free Captured Ally 'Mech.
Free Captured Ally 'Mech.
Free Captured Ally 'Mech.
Free Captured Ally 'Mech.
Free Look
Free Rasalhague Republic
Free Rasalhague Republic
Free Rasalhague Republic
Free Rasalhague Republic
Free Rasalhague Republic
Free Rasalhague Republic
Free Rasalhague Republic
Free Rasalhague Republic
Free Rasalhague Republic Rep
Free Rasalhague Republic Representative
Free Skye Movement
Free Skye has been stamped out once again. Thank you for your assistance, Commander. You have earned every C-Bill the Lyran Commonwealth promised you.
Free Skye lives on! Free Skye! Free Skye! Free Skye!
Free Skye's battlefield maneuvers are more guarded and conservative now that they've lost all of their expendables. This may be the leverage we need to crush them for good.
Free Skye's battlefield maneuvers are more guarded and conservative now that they've lost all of their expendables. This may be the leverage we need to crush them for good.
Free Skye's battlefield maneuvers are more guarded and conservative now that they've lost all of their expendables. This may be the leverage we need to crush them for good.
Free Worlds Commerce Hub
Free Worlds Commerce Hub
Free Worlds Commerce Hub
Free Worlds Interior
Free Worlds Interior
Free Worlds Interior
Free Worlds League
Free Worlds League
Free Worlds League
Free Worlds League
Free Worlds League
Free Worlds League
Free Worlds League
Free Worlds League
Free Worlds League
Free Worlds League
Free Worlds League
Free Worlds League
Free Worlds League
Free Worlds League
Free Worlds League
Free Worlds League
Free Worlds League
Free Worlds League
Free Worlds League
Free Worlds League
Free Worlds League Shipping Lane
Free Worlds League Shipping Lane
Free Worlds League Shipping Lane
Free-for-All
Free-for-All (assault)
Free-for-All (heavy)
Free-for-All (light)
Free-for-All (medium)
Free-for-All (open)
Free-for-all
Free-for-all
Free-for-all in The Jungle
Free-for-all in the light 'Mech weight class, sponsored by {EmployerFaction}.
Freedom will always triumph against autocracy. You can spend a tyrant's coin, but it cannot buy you liberty.
Freelancer, we are pleased with your strike against the Kuritan facility. During this last mission, we discovered the location of a Kurita high commander who we believe is directly plotting against us. We request you continue in our employ, and eliminate the commander with prejudice.
Freelancer, we are pleased with your strike against the Kuritan facility. During this last mission, we discovered the location of a Kurita high commander who we believe is directly plotting against us. We request you continue in our employ, and eliminate the commander with prejudice.
Freeman
Freeman
Fresh off their productive stint on Galatea, Mason and the crew head to the Hardcore system. There, they cross paths with the sharp-tongued 'Mech pilot Duncan Fisher, who is on a quest for a spot in the upcoming FedCom Unification Tournament. The two MechWarriors form an unlikely alliance, navigating the depths of Solaris, engaging in intense 'Mech battles in a race against time to save the day in an epic Solaris Showdown!<cf><cf>SOLARIS SHOWDOWN INCLUDES:<cf><cf><*> ALL-NEW CAMPAIGN: Join Duncan Fisher in a race against time to prevent the assassination of the Solaris Council and witness his uproarious origin as he becomes the iconic voice of The Solaris Games.<cf><*> NEW LOADERKING CHASSIS: Solaris Showdown adds the new LoaderKing 'Mech chassis with 6 variants, including the mighty Hero LDK-IDM 'Indomitable.'<cf><*> NEW ARENA MISSIONS: Seek fortune and fame with new Arena Missions and reward system.<cf><*> GLADIATOR MECH VARIANTS: Collect 11 new 'Mech variants designed specifically for the intense Gladiator-style combat of the BattleMech arenas.<cf><*> NEW WEAPONS & EQUIPMENT: Select from an array of new Gladiator-style weaponry and equipment.
Friendly Interventions
Friendly Interventions
Friendly Interventions
Friendly Interventions
Friendly Interventions
Friendly Interventions
Friendly Interventions
Friendly Interventions
Friendly Interventions
Friendly interventions will see the rival mercenary company deploy reinforcements to help achieve your mission objective.
Friendly interventions will see the rival mercenary company deploy reinforcements to help achieve your mission objective.
Friendly interventions will see the rival mercenary company deploy reinforcements to help achieve your mission objective.
Friendly interventions will see the rival mercenary company deploy reinforcements to help achieve your mission objective.
Friendly interventions will see the rival mercenary company deploy reinforcements to help achieve your mission objective.
Friendly interventions will see the rival mercenary company deploy reinforcements to help achieve your mission objective.
FriendlyPilot
FriendlyPilot
Fringe
From here the Crucis Lancers will divide and conquer a number of systems
From the BATTLEMECHS screen click on the LOADOUT button and be sure that you are in Details View.
From the BATTLEMECHS screen select the mech to be repaired and press <img id="Gamepad_FaceButton_Bottom"/> to open the context menu. Then select LOADOUT and press <img id="Gamepad_FaceButton_Bottom"/>. Be sure that you are in Details View.
From the Sky
From the samples you've provided, this should be exactly what we need. I'll arrange for you to drop the cameras off and delivered back to me with the footage. Thank you very much.
From the samples you've provided, this should be exactly what we need. I'll arrange for you to drop the cameras off and delivered back to me with the footage. Thank you very much.
From this day forth,
From this day forth, we will be recognized as
Frontline Invasion - Liao
Frontline Invasion - Liao
Frontline Invasion - Liao
Frontline Invasion - Liao
Frontline Support- Davion
Frontline Support- Davion
Frontline Support- Davion
Frontline Support- Davion
Frontline Support- Kurita
Frontline Support- Kurita
Frontline Support- Kurita
Frontline Support- Kurita
Frozen
Fuel Silos
Fuel depots destroyed
Fuji
Full
Full
Full Map
Full Stop
Full Stop
Full Stop/Interact
Full Stop/Interact
Full Stop/Interact
FullTile
FullTile_IndustrialPlaceholder
FullTile_RuralPlaceholder
FullTile_UrbanPlaceholder
Fumes
Functional data caches from the Star League era are potentially life-changing finds; not just for the lucky finder, but for all the Inner Sphere. The knowledge contained within could revolutionize any number of technologies from military to scientific to civilian quality of life. This cache, however, is not such a treasure. Despite it's damaged state, the technology itself is coveted by many. 
Further evidence gathered by SAFE indicates that House Davion may indeed have been behind the Lexington Combat Group's initial hiring, and MIIO and MI6 counterintelligence agents had led us to implicate one of our own regiments, thus weakening our defense in case of potential Capellan incursions. Although the Federated Suns is too distant for us to strike back over this duplicity, this treachery will be remembered.<cf><cf>We thank you for your part in helping us prevent open war.  Feel free to take this salvaged Oriente BattleMech as a bonus on behalf of SAFE. But remember: none of this ever happened. You are bound by the Free Worlds League's Official Secrets Act and the nondisclosure clause within your contract. Should you breach that provision of your contract in the slightest, ComStar's Mercenary Review Board is obligated to consider your mercenary license null and void; all of your assets will be seized, and your entire command will face prison time. I trust we understand each other in this delicate matter?<cf>
Further evidence gathered by SAFE indicates that House Davion may indeed have been behind the Lexington Combat Group's initial hiring, and MIIO and MI6 counterintelligence agents had led us to implicate one of our own regiments, thus weakening our defense in case of potential Capellan incursions. Although the Federated Suns is too distant for us to strike back over this duplicity, this treachery will be remembered.<cf><cf>We thank you for your part in helping us prevent open war.  Feel free to take this salvaged Oriente BattleMech as a bonus on behalf of SAFE. But remember: none of this ever happened. You are bound by the Free Worlds League's Official Secrets Act and the nondisclosure clause within your contract. Should you breach that provision of your contract in the slightest, ComStar's Mercenary Review Board is obligated to consider your mercenary license null and void; all of your assets will be seized, and your entire command will face prison time. I trust we understand each other in this delicate matter?<cf>
Furthest
Fusiliers Commander
Fusiliers Commander
Fusiliers Commander
Fusiliers Imposter
Fusion-powered plasma flamer that both deals damage and increases the heat level of its target.
Fusion-powered plasma flamer that both deals damage and increases the heat level of its target.
Fusion-powered plasma flamer that both deals damage and increases the heat level of its target.
Fusion-powered plasma flamer that both deals damage and increases the heat level of its target.
Fusion-powered plasma flamer that both deals damage and increases the heat level of its target.
Fusion-powered plasma flamer that both deals damage and increases the heat level of its target.
Future Needs
Future Needs
G
G
GALATEA GAMES COMMISSION FINES MECHWARRIOR FOR ILLEGAL ARM MODIFICATIONS
GAME IS FULL
GAME OVER
GAMEPAD
GAMEPLAY
GAMEPLAY SETTINGS
GARDEN OUTPOST
GC
GC
GC
GC
GC
GC
GC
GC
GC
GC
GENERAL
GENERAL SETTINGS
GENERATE
GENERATING SCENARIO...
GENERIC LOCATOR
GET TO TARGET
GET TO TARGET
GET TO TARGET
GET TO TARGET
GETTING BY: AN INSIDE LOOK INTO MODERN DAY 'MECH MARKETS
GHR-4P
GHR-5H
GHR-5J
GHR-5M
GHR-5N
GHR-5P
GHR-MJ
GIVE AF Points
GIVE ALL EQUIPMENT
GIVE ALL MECH TRAITS
GIVE ALL WEAPONS
GIVE BH Points
GIVE C-BILLS
GIVE FAC STANDING
GIVE MERC REP
GM SHOWCASES THE UAC-5: THE FIRST RAPID FIRE BALLISTIC CANNON
GNERIC EMPLOYER
GO TO LOCATION
GRAPHICS
GRAPHICS SETTINGS
GRAYSON CARLYLE THWARTS DRACONIS COMBINE PLOT TO CONQUER THE TRELL SYSTEM
GRF-1E
GRF-1N
GRF-1P
GRF-1S
GRF-2N
GRF-3M
GRF-AR
GRID Min ({X},{Y}) Max ({UX},{UY})  
GROUP
GROUP
GVIE CAREER REP
Gain the trust of the pirates by raiding the locals
Gain the trust of the pirates by raiding the locals
Gaining Intel Points
Gaining Intel Points
Gaining Intel Points
Gaining Intel Points
Gaining Intel Points
Gaining Intel Points
Galahad War Games Part I
Galatea
Galatea
Galatea
Galatea Commentator
Gallahad War game trail 2 Vs. the Prince's Champion CO Heavy Davion Guards Adran Sortek
Game Is full
Game Version: 
Game World
GameArea
GameIsFull
Gamepad
Gamepad Layout
Gamepad Layout
Gamepad Layout
Gamepad Settings
Gan
Garrison
Garrison Commander
Garrison Commander
Garrison Commander
Garrison Commander
Garrison Commander
Garrison Commander
Garrison Commander
Garrison Commander
Garrison Commander
Garrison Commander
Garrison Commander
Garrison Commander
Garrison Commander
Garrison Commander
Garrison Duty
Garrison Duty
Garrison Duty
Garrison Duty
Garrison the new Capital of the Free Rasalhague Republic
Garrison the new Capital of the Free Rasalhague Republic
Garrisoned
Gas Giant
GasGiant
Gathered mission Intel Points are provided to the Bounty Hunter for completing missions in which a rival mercenary force makes a friendly or hostile intervention. You gain higher point rewards for destroying rival mercenary forces who initiate a hostile intervention.
Gathered mission Intel Points are provided to the Bounty Hunter for completing missions in which a rival mercenary force makes a friendly or hostile intervention. You gain higher point rewards for destroying rival mercenary forces who initiate a hostile intervention.
Gathered mission Intel Points are provided to the Bounty Hunter for completing missions in which a rival mercenary force makes a friendly or hostile intervention. You gain higher point rewards for destroying rival mercenary forces who initiate a hostile intervention.
Gathered mission Intel Points are provided to the Bounty Hunter for completing missions in which a rival mercenary force makes a friendly or hostile intervention. You gain higher point rewards for destroying rival mercenary forces who initiate a hostile intervention.
Gathered mission Intel Points are provided to the Bounty Hunter for completing missions in which a rival mercenary force makes a friendly or hostile intervention. You gain higher point rewards for destroying rival mercenary forces who initiate a hostile intervention.
Gathered mission Intel Points are provided to the Bounty Hunter for completing missions in which a rival mercenary force makes a friendly or hostile intervention. You gain higher point rewards for destroying rival mercenary forces who initiate a hostile intervention.
Gauss
Gauss
Gauss
Gauss
Gauss
Gauss
Gauss Ammo
Gauss Half Ammo
Gauss Rifle
Gauss Rifle
Gauss Rifle
Gauss Rifle
Gauss Rifle
Gauss Rifle
Gauss rifles are once again available in the Free Worlds League. The finest Lostech technicians from Aituataki Academy recreated the necessary mechanisms allowing Irian Technologies reproduce this sought-after Star League era weapon. The result is the Zeus Slingshot, Irian’s flagship Gauss Rifle model, equivalent to the ones used by the SLDF, and is considered the next step in ballistic armaments. Utilizing electromagnets to accelerate projectiles to extreme velocities, Gauss weaponry generates negligible heat and the nickel-ferrous rounds are unaffected by munition explosions. Early field tests proved the weapon's lethality as it was able to pierce through armor with ease, and skilled sharpshooters can take down light 'Mech in a single shot. Irian technicians do warn that that damaging the Gauss Rifle's capacitors can cause explosions, resulting in significant damage to nearby components.
Geckozattack
Gen. Kent Gerber
Gen. Kent Gerber
General Alarm Countdown
General Location Marked
General Rouzurski
General Slot
Generation FAILED:
Generator
Generator
Generator
Generator
Generator
Generator
Generators
GenericCameraTransition
Get close enough for the sensors to lock on
Get close enough for the sensors to lock on
Get close enough for the sensors to lock on
Get close enough for the sensors to lock on
Get close enough for the sensors to lock on
Get lost, merc. Interfere again and we'll destroy you.
Get right into the action.
Get the hell off our planet, you filthy, murderous brigands!
Get to ComStar’s Communications Hub 
Get to ComStar’s F.O.B.  
Get to Inferno’s main fortification
Get to Inferno’s main fortification
Get to evac zone whenever you want.
Get to evac zone whenever you want.
Get to extraction zone
Get to extraction zone
Get to the Inferno aerodrome
Get to the Inferno aerodrome
Get to the Inferno storage depot
Get to the Inferno storage depot
Get to the Leopard
Get to the Leopard
Get to the Urban Military Complex.
Get to the base and investigate
Get to the city
Get to the city
Get to the city
Get to the city
Get to the dig site
Get to the dig site
Get to the dig site
Get to the dig site
Get to the enemy base
Get to the enemy base
Get to the enemy base
Get to the extraction point
Get to the extraction point
Get to the extraction point
Get to the extraction point
Get to the extraction point
Get to the extraction point for exfil.
Get to the extraction point.
Get to the extraction point.
Get to the extraction zone
Get to the extraction zone
Get to the farm
Get to the farm
Get to the farming combine’s Main Population Center
Get to the main facility
Get to the main facility
Get to the mining facilities.
Get to the mining settlement
Get to the mining settlement
Get to the outlaw base
Get to the power station
Get to the power station
Get to the processing facility
Get to the processing facility
Get to the raider base
Get to the raider base
Get to the raider weapons depot
Get to the raider weapons depot
Get to the reclamation facility
Get to the reclamation facility
Geyser
Geysers
Giant
Giant
Giant Moon
Giant Terrestrial
Gienah Automotive
Gienah Automotive
Gienah Automotive
Given the system's wealth and nobility, House Liao have stationed significant defenses on Tigress.
Gizhiga and it's Spaceport are ours Lancers! Lets hope the remaining seven Crucis Lancer RCTs were just as successful!
Gizhiga and its spaceport are ours, Lancers! Let's hope the remaining seven Crucis Lancer RCTs were just as successful!
Glacial Ice
Glacial Ice
Glacial Ice
Glacial Ice
Glacial Ice
Glacial Ice
Glacial Ice
Glacial Ice
Glacial Ice
Global Color Grading
Go To Checkpoint Bravo Through Charlie
Go To Home Location
Go To Marked Drop Point
Go To Nav Point 1
Go To Nav Point 1
Go To Nav Point 2
Go To Nav Point 2
Go To Nav Point 3
Go To Nav Point 3
Go away mercenary.  The people of Predlitz want nothing to do with you, or this sham of a Republic.  We remain loyal sons and daughters of the Dragon. 
Go back to your traitor of an Archon and tell her that we are turning our backs on her just as she turned her back on us to go into bed with Davion dogs.
Go find, destroy
Go finish off the Ronin forces
Go into the Hangar and activate one of the 'Mech consoles.
Go to Location
Go to Location
Go to Nav Point 1
Go to Nav Point 1
Go to Nav Point 2
Go to Nav Point 2
Go to Nav Point 3
Go to Nav Point 3
Go to Nav Point 4
Go to Nav Point 4
Go to Nav Point 5
Go to Nav Point 5
Go to Nav Point 5A
Go to Nav Point 5A
Go to Nav Point 5B
Go to Nav Point 5B
Go to Nav Point 5C
Go to Nav Point 5C
Go to Nav Point 6
Go to Nav Point 6
Go to Nav Point 7
Go to Nav Point 7
Go to Nav Point 8
Go to Nav Point 8
Go to Nav marker
Go to Pickup Zone 
Go to Pickup Zone 
Go to Pickup Zone for Evacuation
Go to Pickup Zone for Evacuation
Go to Pickup Zone for Evacuation
Go to Pickup Zone for Evacuation
Go to Pickup Zone for Evacuation
Go to Pickup Zone for Evacuation
Go to Pickup Zone for Evacuation
Go to Pickup Zone for Evacuation
Go to Pickup Zone for Evacuation
Go to Pickup Zone for Evacuation
Go to Waypoint 1
Go to Waypoint 1
Go to Waypoint 1
Go to Waypoint 1
Go to Waypoint 1
Go to Waypoint 1
Go to Waypoint 1
Go to Waypoint 2
Go to Waypoint 2
Go to Waypoint 2
Go to Waypoint 2
Go to Waypoint 2
Go to Waypoint 2
Go to Waypoint 2
Go to Waypoint 3
Go to Waypoint 3
Go to Waypoint 3
Go to Waypoint 3
Go to Waypoint 3
Go to Waypoint 3
Go to Waypoint 4
Go to Waypoint 4
Go to Waypoint 4_2
Go to Waypoint 4_2
Go to Waypoint 5
Go to Waypoint 5
Go to Waypoint 6
Go to Waypoint 6
Go to Waypoint S1
Go to Waypoint S1
Go to Whidbey's other base
Go to Whidbey's other base
Go to extraction point
Go to operations to establish the mercenary company.
Go to target garrison
Go to the City
Go to the City
Go to the Shooting Range
Go to the Shooting Range
Go to the abandoned sewage plant
Go to the city
Go to the city
Go to the combat training area
Go to the spaceport where Marcus Kurita is located
Go to website
Go to {ClusterName} and collect {0} {1}
Go to {ClusterName} and collect {0} {1}
Go to {ClusterName} and collect {0} {1}
Go! Get to to Ryana! Get to the dropship!
GoBack
GoBack
GoToLayout
GoToMarkedDropZone
GoToSafeZone
Goblin
Goblin
Goblin
Goblin
Goblin
Goblin is looking to rejoin the unit
Goblin is looking to rejoin the unit
Golf
Good
Good Job. The other teams were successful too. We have a foothold on {OrbitalName} and now the push to wrest it from {OpponentFaction} control starts.
Good job recovering the intel on Camacho's Caballeros. Now we can use it against them.
Good job, Commander. Chu-Sa Olesko is still breathing because of your efforts.
Good job, Commander. I'm ordering for survivors to be bough in for interrogation. Lets get to the bottom of this plot.
Good job, Commander. I'm ordering the survivors be brought in for interrogation. Let's get to the bottom of this plot.
Good job, guy! The Star Map is now available again!
Good job, mercenary. I'm glad our trust in you was validated.
Good job, mercenary. I'm glad our trust in you was validated.
Good job, that will go along way to sending Arcturus into a state of panic.
Good job.  Hopefully this weakens their morale and sends a message that {EmployerFaction} isn't to be trifled with.
Good job.  Hopefully this weakens their morale and sends a message that {EmployerFaction} isn't to be trifled with.
Good riddance. Kelswa got what she deserved. Hopefully those within our ranks who lost family to that monster can find some solace in her death.
Good shooting. There are more ways to kill your opponent, such as legging it. Destroying a leg on a 'Mech will heavily cripple it, which is a great tactic as is. But if you manage to destroy both legs, the entire 'Mech will go down.
Good work - they'll be easy pickings from here on in
Good work Commander, the area is secure and our men from the First Tyr are heading planetside.
Good work Commander, we are one step closer to executing our plan.
Good work Commander. <cf><cf>Thanks to you we've made planetfall with zero casualties and have successfully linked up with the First Kavalleri. <cf><cf>The Kavalleri have been shadowing Alexander Kurita's forces since they touched down in-system a month ago. They report that Alexander's ronin have discovered a Kuritan weapons cache that was hidden during the Fourth Succession War. The ronin have spent the past month getting the base operational once more and are in the process of excavating numerous 'Mechs and munitions still locked in underground facilities around the complex. <cf><cf>We need to move on them now, before they can further excavate more 'Mechs and munitions. Alexander Kurita remains the primary target for this operation. Neutralize him and his supporting forces and we can destroy the final vestige of hope the ronin have that they will rally to continue their crusade. <cf><cf>But tread carefully. The Kavalleri report that Alex pilots a 'Mech that they have never seen before. Their field reports state that it appears to be a heavily modified Charger, wielding a 'Mech sized sword and using armor fashioned to look like samurai armor. A walking symbol of the ronin's bigoted ideals. Be sure not to underestimate him or his men. For them and all the other ronin holdouts, this will be their last stand.<cf><cf>This is our best opportunity to end this war once and for all Commander. Stay sharp and good hunting. 
Good work Commander. <cf><cf>Thanks to you we've made planetfall with zero casualties and have successfully linked up with the First Kavalleri. <cf><cf>The Kavalleri have been shadowing Alexander Kurita's forces since they touched down in-system a month ago. They report that Alexander's ronin have discovered a Kuritan weapons cache that was hidden during the Fourth Succession War. The ronin have spent the past month getting the base operational once more and are in the process of excavating numerous 'Mechs and munitions still locked in underground facilities around the complex. <cf><cf>We need to move on them now, before they can further excavate more 'Mechs and munitions. Alexander Kurita remains the primary target for this operation. Neutralize him and his supporting forces and we can destroy the final vestige of hope the ronin have that they will rally to continue their crusade. <cf><cf>But tread carefully. The Kavalleri report that Alex pilots a 'Mech that they have never seen before. Their field reports state that it appears to be a heavily modified Charger, wielding a 'Mech sized sword and using armor fashioned to look like samurai armor. A walking symbol of the ronin's bigoted ideals. Be sure not to underestimate him or his men. For them and all the other ronin holdouts, this will be their last stand.<cf><cf>This is our best opportunity to end this war once and for all Commander. Stay sharp and good hunting. 
Good work Commander. <cf><cf>We were able to recover all four of the Hatchetmen that your lance destroyed.  But their battle damage is significant.  In order to get them operational, we will need to collect a large supply of replacement parts.<cf><cf>We've identified a series of locations where the Arcturan Guards have stored replacement actuators, myomer bundles, and weapons systems for the Hatchetmen.  We'll need to conduct an objective raid to find and recover these supplies in order to repair the lance of Hatchetmen you've captured for us. <cf><cf>We'll highlight locations in which the supplies should be located, but it will be up to you and your lance to identify and recover any materials on-site.  All further tactical information has been forwarded over to Ryana.  Good hunting Commander. <cf>
Good work Commander. I don't believe Jake Kalimar's group would have survived that assault if it had been anyone else there. With their hold discovered, Jake Kalimar has reached out to IE for assistance in relocating their families and hold to a safer location before the Confederation sends a larger force in to destroy them. We will help relocate and establish a new base of operations closer towards IE's own holdings within the region in exchange for their protection detail.<cf><cf>Yaros said that you preformed commendably and wants to provide you with a Corsair salvaged from the enemy commander as a combat bonus for ensuring that they all live to see another day.
Good work Commander. We've successfully triangulated the location of Marcus Kurita's base of operations. Report back and prep your forces for your next assignment. 
Good work everyone. <cf><cf>Thanks to you we were able to secure a number of data cores that have been handed off to the Combine's ISF. They assure us that they will fast track declassifying all recovered documents and will share their findings with both my office and ComStar's First Circuit, who are working to assist the Republic's intelligence efforts. Given that our own intelligence service, Mimir, has yet to fully roll out. <cf><cf>For now, set about getting any refits and repairs squared away immediately. The second my office has a credible lead on where Marcus Kurita is going, I will be shipping you and the First Tyr out to apprehend him. Make the most of this downtime. 
Good work in the raid, merc.<cf><cf>Due to some unforeseen circumstances however, we'll need to extend your contract— though that will of course mean more pay for yourself.<cf><cf>Obsidian Mining's board of directors is doing whatever they can to save themselves, and they're willing to drag us down with them. The board has threatened to publicly release documents showing that protectionist members of parliament personally brokered the Obsidian mining contract. It would be a disaster if this gets out, as the government would be accused of directly funding a mining company that is providing materials to its rivals. They've even contracted out a local mercenary battalion by the name of Homer's Hooligans to protect their board and the company's interests.<cf><cf>Obsidian Harvest wants us to back off in exchange for them staying quite. But let this be clear, the League will not be blackmailed by some two-bit mining corporation that got lucky with a single dig site. We've activated the Marik Militia stationed on Amity to help resolve this matter. We want you to link up with the Marik Militia and destroy all Obsidian-backed security forces that are protecting their board of directors.
Good work with those raiders, Commander. While you were planet-side, I got word from Spears about the plan he’s put place for us.
Good work, 'Merc.<cf><cf>Our benefactor is quite pleased with your performance, and are willing to forward you the information for their next target. While last time you hit the Steiner base, it seems now that they have a Kuritan target in mind. The planet Port Moseby appears to be a fairly nondescript agricultural world, but it turns out that the Draconis Combine is secretly using it as a comms relay planet to monitor the frontline. It truly does seem like your shadow-employer is looking to ignite war in this volatile region...
Good work, Commander that was textbook.
Good work, Commander.<cf><cf>We've confirmed that the El Giza Ghost Rider leadership is dead, and any remaining mercenaries have disbanded. It seems that since they have failed to provide sufficient tribute to the Marian Hegemony Imperator, the offer for refuge has been withdrawn. The surviving Ghost Riders will likely be hunted by whatever they were running from. Nevertheless, it's not our concern.
Good work, Commander. All targets are confirmed to be dead. That's the end of them.
Good work, Commander. All that remains is to take out Stanz and secure the warhead.  House Steiner has issued a call to arms to run Stanz down!  We'll need your help to end this once and for all!
Good work, Commander. Emil's forces were unable to cross the Verona River. Now I will plan my retaliation.
Good work, Commander. Now it's time to strike the Ghost Rider leaders directly.
Good work, Commander. The base took some damage, but nothing to seriously jeopardize the work being done.
Good work, Commander. This was a perfect demonstration on how to properly execute an industrial raid!
Good work, Emil is drafting his formal surrender as we speak. You may have very well saved my life.
Good work, I'll forward news of your success to my client.
Good work, I'll forward news of your success to my client.
Good work, Mercenary. Now let's see if that was enough to cause the Rangers' withdrawal.
Good work, Mercenary. Now let's see if that was enough to cause the Rangers' withdrawal.
Good work, Mercenary. We're forwarding your bill up to the imbeciles at Strategic Command who thought this unit swap was a good idea. Don't worry, I've already made sure they'll pay it in full.
Good work, Shaw is dead. And truthfully, the Inner Sphere may be a better place without him.
Good work, Stanz is dead, and the Peacemaker has been confiscated.
Good work, all primary objectives have been cleared. Keep up the good work.
Good work, all targets are marked as destroyed. Standby for the next steps.
Good work, all targets are marked as destroyed. Standby for the next steps.
Good work, if it wasn’t for you, we would have lost many good men.
Good work, if it wasn’t for you, we would have lost many good men.
Good work, it seems like their production chain took a great blow!
Good work, it seems like their production chain took a great blow!
Good work, merc. Perhaps we can work again in the future.
Good work, merc. Perhaps we can work again in the future.
Good work, merc. Stanz will no longer be able to launch the peacemaker remotely, but that nuclear warhead is still out there and we need to find it!
Good work, mercenary. Worth every C-bill.
Good work, mercenary. Worth every C-bill.
Good work, that's our toehold in this district.
Good work, the Steiner General is dead, and the secret is kept safe. I've received payment from my client, and I am wiring your cut. I will say, I'm quite surprised at their motives. I've had plenty of clients pay for Mercenaries to act as catalysts for conflict, but never have I seen someone pay to keep the fragile peace. I wonder who this shadow organization is, and if we'll ever hear from them again...<cf><cf>It was a pleasure working with you.
Good work, the enemy forces have cleared out, and we can reap the rewards.
Good work, the enemy forces have cleared out, and we can reap the rewards.
Good work, the immediate location is secure, and our troops will be touching down to mount a defense.
Good work, they'll never see what's coming.
Good work, they'll never see what's coming.
Good work, this should be enough information to figure out who these forces are working with.
Good work, this should deliver a devastating blow to their mining operations.
Good work, though it seems like this was only a backup site.
Good work, we managed to get sufficient data from your excursion. Standby.
Good work, we've received word that our officers have safely made it to their destination. We thank you for your efforts.
Good work, we’ve received word that our officers have safely made it to their destination. We thank you for your efforts.
Good work. If anyone asks, this conversation never happened.
Good work. If anyone asks, this conversation never happened.
Good work. The pirate forces are sent scrambling. They're on the ropes now.
Good work. With all communications under control, we now are able to proceed with the ambush.
Good, this will really inhibit their ability to repair their 'Mechs.
Good, this will really inhibit their ability to repair their 'Mechs.
Good. Let's see you work on your turning. Don't forget that unlike the simulator, you're BattleMech handles like a tank-- your torso's rotation is independent from your legs. Be sure you know which way your legs are pointing at all times, otherwise you'll be making a mess of our base
Good. Now that the base's safety has been secured, it is time for the Dragon to strike back. <cf><cf>We've discovered that the Steiner agents were attempting to steal the industrial secrets of Project Cold Snap for themselves, and we feel that the most appropriate form of retribution is to strike back. We have our eyes on a remote, yet extremely valuable, Defiance Industries research plant that produces Defiance branded 'Mech armor composites. We want you to destroy the plant with terror and ferocity that the Steiner mongrels could only dream of. 
Goods of all sorts are shipped throughout the Inner Sphere. These manifests are standard issue, common place items - but the information within is potentially very valuable for pirates and raiders looking for a big score. 
Goshi Tengwan
GotoGrab_{indx}
GotoHijack_{indx}
GotoRescue_{indx}
GotoScramble_{indx}
GotoUnits @ {tag}
GotoUnits @ {tag}
Goto_{indx}
Govenor of {Orbital}
Govenor of {Orbital}
Grab
Grab Target Loot
Grab_{indx}
Grand Dragon
Grand Dragon
Grasshopper
Grasshopper
Grasshopper
Grasshopper
Grasshopper
Grasshopper
Grasshopper
Gray Death Legion
Gray Death Legion
Great sacrifice is required to prevail. To secure the freedom of our citizens. For The Combine to live on! 
Great work Commander, <cf><cf>In addition to destroying the Arcturan Guard's data-center, we've discovered that the Guards appear to have been using their stockpile of Hatchetman to experiment with refitting a number of their other 'Mechs with similar Melee weapons.  <cf><cf>While it appears that these alternative melee weapons are nothing more than cosmetic knock-offs of the hatchet technology developed by Defiance, they each seem to have different offensive profiles when compared to the standard hatchet.<cf><cf>As a performance bonus, we'll provide you with a few samples of the weapons we salvaged from the facility. These weapons appear to be compatible with the Hatchetman we've provided you so we hope you can put them to good use.<cf>
Great work Commander. Your use of the environment was expertly executed. Hopefully this battle has deterred the rebels enough that this is the last we see, or hear of them.
Great work everyone, it might take a while, but we can fix this.
Great work in taking our foes. We have plenty of enemies, and plenty of opportunities for you.
Great work in taking our foes. We have plenty of enemies, and plenty of opportunities for you.
Great work kid! I've been monitoring your progress with the MRB, and I think you've done enough to prove to the naysayers that the heir to Nik Mason's mantle has got what it takes! <cf><cf>So here's the deal. ComStar does good work overseeing the MRB and their licensed contracts. It ensures that us 'Mercs still get paid what we signed up for even if a client is unhappy and it keeps Mercs from bailing on their clients without severe penalties. Since no one wants to feel the wrath of ComStar. But the fees that ComStar charges for their MRB services are just down right criminal. It ends up pricing out many folks who could use our talents from hiring us out for smaller jobs where we can be of service. <cf><cf>Thing is, there is nothing out there that says mercs can't take non-licensed jobs from anyone. In fact, smaller outfits like our own often take on these smaller contracts on the side to help us float by. If you're looking to take on some more small scale work, you'll need to touch bases with a Fixer. They scout clients and then look to hook them up with mercs they feel are able to get them what they need. Typically by setting up a meet in a regional Cantina.  If they hear that you are operating in their area of space, they will reach out and make their locations known to you on the Starmap. I've already put the word out there about you kid, so Ryana might already be seeing some leads contacting her for a meet. <cf><cf>Get them what they need and they'll sometimes even provide you with some Upgrade Blueprints that your techs can use to further augment your 'Mechs. If you work hard and build up a rep for certain types of jobs, you'll even find more opportunities for lucrative assignments. Hell, you might even be offered up some rare tech if a Fixer needs something done badly enough.<cf><cf>Rest is up to you kid. Give 'em hell.
Great work so far, Commander.<cf><cf>After our victory in open battle, Takeda is dead by your hand. However it seems that his death wasn't quite enough to dissuade the remaining ronin who continue to swear vengeance against the citizens of Dehgolan. We will not allow them to take their frustrations out on the innocent civilians of Dehgolan; the First Tyr will be moving to secure our civilian centers and act as a garrison against any ronin aggression. You will be tasked with finding and eliminating the remaining ronin lieutenants. Cutting off the remaining heads of this snake should finally put an end to this national nightmare once and for all.
Great work, mercenary, that will put a dent in their logistics.
Great work, mercenary.
Great work, mercenary.
Great work, mercenary.
Great work, mercenary.
Great work, mercenary.
Great work, you really went above and beyond on this one. You're really starting to make a name for yourself.
Great work, your ineptitude is further bankrupting our opponent.
Great work, your ineptitude is further bankrupting our opponent.
Greater Valkyrate
Green
Green
Green
Green
Greenhouse
Greenhouse Dome
Greenhouses
Greetings Commander,<cf><cf>I am Duke Elias Von Richter.<cf><cf>As a man with a keen focus on my legacy, I've started to look into the future, towards a time when I'm no longer here. I do not have any direct heirs and so, normally upon my passing, my younger brother Emil would be set to gain everything, including my royal title of duke. But Emil is vain, spoiled, narcissistic, and ill-suited to rule an entire planet. I do not want my legacy as the Duke of Penobscot tarnished by the succession of someone so unworthy to rule.<cf><cf>So I have taken steps to ensure that Emil will never inherit anything from my estate: not my wealth, not my royal titles, nor my land-grants. Upon my death, my titles and all my possessions are to be returned to the Commonwealth and donated to the people of Penobscot. But despite previously inheriting a fortune that makes him wealthy enough to live in the lap of luxury for the rest of his life, Emil feels slighted at the notion of being denied my possessions. He seeks the dukedom and the prestige it comes with, feeling that he is owed what he has never once sacrificed to earn.<cf><cf>Rumors swirling around my royal court have whispered that Emil is building up a large mercenary force with ambitions to usurp me of my titles. And while they are nothing but court rumors at the moment, it has caused enough concern from my Honor Guard that they begged me to bring in an independent party to investigate.<cf><cf>I don't have any proof of wrong doing, so I will need a mercenary with discretion. I want you to take out some of the lieutenants of this supposed mercenary force Emil is assembling, and report back to me with your findings.
Greetings Commander,<cf><cf>I am Precentor Sharilar Mori. You may not know me, but I know you intimately. Your unit's exploits have been of particular interest to me; specifically, your role in the death of Precentor Yamata. His blood drips from your hands.<cf><cf>If you believed your actions would be void of consequences, you’re in for a rude awakening. But simply killing you would be a waste of talent and opportunity. So, I have bided my time, waiting for the right moment to have you make amends for this transgression. That time is now.<cf><cf>The FedCom Alliance grows in power, the invasion of the Draconis Combine is a foregone conclusion. If Hanse Davion prevails it will trigger far-reaching consequences for the entire Inner Sphere. I cannot remain idle and allow the Federated Commonwealth to monopolize the entire star map. I suggest you do not dismiss this offer out of hand and force me to seek reparations for the death of Precentor Yamata in a more…aggressive manner. Refuse and you find yourself no longer welcome in ComStar territory, especially Terra.<cf><cf>I expect to hear from you soon. You will be contacted by my associate and the details of your first assignment will be laid out for you. Do not draw this out, Commander.
Greetings Commander,<cf><cf>I am Precentor Sharilar Mori. You may not know me, but I know you intimately. Your unit's exploits have been of particular interest to me; specifically, your role in the death of Precentor Yamata. His blood drips from your hands.<cf><cf>If you believed your actions would be void of consequences, you’re in for a rude awakening. But simply killing you would be a waste of talent and opportunity. So, I have bided my time, waiting for the right moment to have you make amends for this transgression. That time is now.<cf><cf>The FedCom Alliance grows in power, the invasion of the Draconis Combine is a foregone conclusion. If Hanse Davion prevails it will trigger far-reaching consequences for the entire Inner Sphere. I cannot remain idle and allow the Federated Commonwealth to monopolize the entire star map. I suggest you do not dismiss this offer out of hand and force me to seek reparations for the death of Precentor Yamata in a more…aggressive manner. Refuse and you find yourself no longer welcome in ComStar territory, especially Terra.<cf><cf>I expect to hear from you soon. You will be contacted by my associate and the details of your first assignment will be laid out for you. Do not draw this out, Commander.
Greetings Commander.  <cf><cf>You may call us the Independent People of Skye.  We represent a number of units under the employ of House Steiner currently assigned to the front line against House Kurita. <cf><cf>In 3023, House Steiner shocked the entire Inner Sphere with the creation of the first new 'Mech design in generations, the Hatchetman. The Archon said that this new 'Mech would help bolster our country's 'Mech regiments with a new line 'Mech.  But in reality, the 'Mech has mostly been distributed to forces loyal to the Archon, and those warmongering pigs in the Federated Suns. Doing nothing for those of us in the Isle of Skye as our home defenses are slowly whittled down every day by raiders from the Draconis Combine. <cf>We've learned that the Archon and Defiance Industries have delivered an entire company of new Hatchetmen 'Mechs to the Nineteenth Arcturan Guards. A formerly prestigious unit before they incurred major losses at the hands of House Kurita decades ago.<cf><cf>While this may sound like a legitimate reason to refit the unit with new 'Mechs, I assure you it is not.  In the decades since their collapse, the Nineteenth has become a dumping ground for the spoiled sons and daughters of the Commonwealth's wealthiest families entering the LCAF.  Riding high on the coattails of the Nineteenth's storied past to further elevate their own social status while turning the unit itself into their own state sponsored frat house. <cf><cf>As the first brand new 'Mech designed in over a century, the Hatchetman has become a hot commodity that the Archon is willing to throw these petulant brats in order to appease their wealthy industrialist parents rather than supporting those of us on the front lines who are in desperate need of new equipment to fight our actual enemies! I wish we had a better way of doing this, but we are left with no more options.  We want your unit to disable as many of these Hatchetmen as possible so that we may take possession of them. <cf><cf>We can't overtly move against our own countrymen, but we are in desperate need of those 'Mechs to defend ourselves from Kuritan aggression. So we're seeking your aid in capturing and acquiring these Hatchetmen and putting them in the hands of the people that truly need them.  <cf><cf>Will you help us?<cf>
Greetings Commander.  You may call us the Independent People of Skye.  We represent a number of units under the employ of House Steiner currently assigned to the front line against House Kurita.<cf><cf>In 3023, House Steiner shocked the entire Inner Sphere with the creation of the first new 'Mech design in generations, the Hatchetman. The Archon said that this new 'Mech would help bolster our country's 'Mech regiments with a new line 'Mech.  But in reality, the 'Mech has mostly been distributed to forces loyal to the Archon, and those warmongering pigs in the Federated Suns. Doing nothing for those of us in the Isle of Skye as our home defenses are slowly whittled down every day by raiders from the Draconis Combine.<cf><cf>If the Archon refuses to give the people of the Isles the means necessary to defend ourselves, then it falls to us to take matters into our own hands.  That is where you come in, mercenary.  <cf><cf>We can't overtly move against our own countrymen, but we are in desperate need of those 'Mechs to defend ourselves from Kuritan aggression. So we're seeking your aid in capturing and acquiring these 'Mechs and putting them in the hands of the people that truly need them.  <cf><cf>Our funds are limited so we will need to insist on keeping operational control through this assignment if you agree to sign on.<cf><cf>Will you help us? 
Greetings Commander.  You may call us the Independent People of Skye.  We represent a number of units under the employ of House Steiner currently assigned to the front line against House Kurita.<cf><cf>In 3023, House Steiner shocked the entire Inner Sphere with the creation of the first new 'Mech design in generations, the Hatchetman. The Archon said that this new 'Mech would help bolster our country's 'Mech regiments with a new line 'Mech.  But in reality, the 'Mech has mostly been distributed to forces loyal to the Archon, and those warmongering pigs in the Federated Suns. Doing nothing for those of us in the Isle of Skye as our home defenses are slowly whittled down every day by raiders from the Draconis Combine.<cf><cf>If the Archon refuses to give the people of the Isles the means necessary to defend ourselves, then it falls to us to take matters into our own hands.  That is where you come in, mercenary.  <cf><cf>We can't overtly move against our own countrymen, but we are in desperate need of those 'Mechs to defend ourselves from Kuritan aggression. So we're seeking your aid in capturing and acquiring these 'Mechs and putting them in the hands of the people that truly need them.  <cf><cf>Our funds are limited so we will need to insist on keeping operational control through this assignment if you agree to sign on.<cf><cf>Will you help us? 
Greetings Commander…I am the Will Of Kali, liaison and loyal servant to the Church Of Kali. You haven’t heard of us? That is by design. Our Church and it’s goals are only to be known to our most loyal members…for now. Unfortunately however we have a problem that has to be dealt with quickly and quietly. We made the difficult decision to contact a mercenary and with your outstanding reputation to deal with delicate matters we hope we can trust this to you.<cf> <cf>One of our disciples seems to have…jumped the gun on our plans. She has left the flock and decided to begin sacrificing settlers in the Sendalor system. We cannot provide her name as we do not know it. All disciples must leave their past life at the door, and that includes their name; the only identity that matters is that of the true ruler. We will not tolerate this heresy, Commander. Her insubordination to our true ruler must be dealt with, and we are fully confident that you know how to end this. Travel to this settlement and make her feel our wrath.
Greetings Mercenary. A delicate situation has arisen on {OrbitalName}, one we would like your help solving. The planetary governor has decided to withhold the regular shipments of vital supplies in order to get concessions out of his superior. Part of the planetary garrison has sided with this rebellious politician, and the remaining loyal forces don't have enough manpower to regain control. We need only a small, skilled force to tip the balance.
Greetings Mercenary. A delicate situation has arisen on {OrbitalName}, one we would like your help solving. The planetary governor has decided to withhold the regular shipments of vital supplies in order to get concessions out of his superior. Part of the planetary garrison has sided with this rebellious politician, and the remaining loyal forces don't have enough manpower to regain control. We need only a small, skilled force to tip the balance.
Greetings from the Lagom-gumi. You may be surprised to hear from a yakuza organization from Rasalhaguian planets, but I assure you we can be found on nearly every system the Draconis Combine once controlled. Now, before you rashly reject our offer, pay no heed to those who would paint us as criminals. Regardless of our organization's dealings, all yakuza gumi share a deep, cultural tradition: our ultimate loyalty lies with our local community. When calamity strikes, we are foremost among those who provide aid and disaster relief to the people we and our leadership have sworn to protect. Perhaps knowing our true aims will help you decide to work with us.<cf><cf>Our listeners in nearby systems have heard rumors of impending pirate attacks near the Periphery. We have attempted to pass these rumors off to official military channels so that something can be done to forestall them, but this region of space goes largely ignored in favor of hotter conflict regions. In the interest of preventing disaster before it can strike our community, the oyabun of the Lagom-gumi seeks to hire you to defend the planets under our protection.
Greetings from the Lagom-gumi. You may be surprised to hear from a yakuza organization from Rasalhaguian planets, but I assure you we can be found on nearly every system the Draconis Combine once controlled. Now, before you rashly reject our offer, pay no heed to those who would paint us as criminals. Regardless of our organization's dealings, all yakuza gumi share a deep, cultural tradition: our ultimate loyalty lies with our local community. When calamity strikes, we are foremost among those who provide aid and disaster relief to the people we and our leadership have sworn to protect. Perhaps knowing our true aims will help you decide to work with us.<cf><cf>Our listeners in nearby systems have heard rumors of impending pirate attacks near the Periphery. We have attempted to pass these rumors off to official military channels so that something can be done to forestall them, but this region of space goes largely ignored in favor of hotter conflict regions. In the interest of preventing disaster before it can strike our community, the oyabun of the Lagom-gumi seeks to hire you to defend the planets under our protection.
Greetings merc, we've got a delicate situation on our hands, and could use the services of... an outsider.<cf><cf>Our quarrel isn't with a rival house or militant insurrection. Instead, we're having issues with a mining collective known as the Obsidian Harvest Corporation. Years ago, Obsidian pensioned the protectionist Minister of Trade to provide the company with a parliament-backed exclusive mining contract on the world of Amity, in some of the harsh deserts along the planet's equatorial line. What everyone thought was a modest rare mineral patch tuned out to be one of the richest veins of rare earth minerals on Amity.<cf><cf>Their negotiated contract with the League was set at a fixed rate at fair market value. But the quality of the ore extracted from this site has drawn the attention of the Lyran Commonwealth. We have come to learn that Lyran traders offered Obsidian three times the market value to buy out Obsidian's full supply, in clear violation of their contract with parliament. Unfortunately, Obsidian's greed got the best of them. Not only have they be selling a majority of their haul to the Commonwealth, but they've been poorly attempting to hide their dealings with them from parliament.<cf><cf>This stands to be particularly embarrassing for the Minister of Trade given his political affiliation as a protectionist. Since the protectionists pride themselves as nationalists who heavily oppose international trade of any kind with antagonistic states like the Lyran Commonwealth, if news were to get out of this debacle, it stands to seriously hurt the protectionist agenda in parliament.<cf><cf>We have a plan to deal with Obsidian's flagrant disregard for their contract. But we do not wish to draw media attention as to why we are taking these actions. We want to do this quietly, without the press getting involved. Which is what we are hoping a mercenary of your reputation can assist us with.<cf><cf>We need you to blind a number of Obsidian owned communications arrays under the guise of a planetary raid. Make it look good and blind them to our true intentions to punish these traitors.
Greetings, Commander.<cf><cf>Congratulations on securing your team's spot in The FedCom Unification Tournament – your consistent success speaks volumes about your skill and determination. I can only imagine the caliber of competition you've faced in the arena, and yet you still managed to emerge victorious.<cf><cf>As you make your way towards Solaris, I feel it is my duty to shed light on a concerning development unfolding within the shadows of Solaris City. A group of ex-Mechwarriors, known as The Inglorious Outkasts, has been causing disturbances behind the scenes. These individuals, scarred by the unforgiving brutality of the arena, are now seeking to send a message through violent means.<cf><cf>A recent defector from their ranks, often found drowning their sorrows in Solaris' taverns, has provided some intriguing information. Through careful surveillance and clandestine eavesdropping, my sources have uncovered discussions of a potential attack during the upcoming tournament at Steiner Stadium. It seems that these disgruntled ex-Mechwarriors, feeling marginalized and excluded, are planning to make a statement by disrupting the event.<cf><cf>I will not reveal the identity of my employer on this; if The Outkast's got wind of who is undermining them they would face lethal consequences. And so would I - from both sides. They would like to avoid making an enemy of such an unhinged group.<cf><cf>Rest assured, I am actively pursuing further intelligence on this matter. As I gather more concrete details, I will ensure to keep you informed before the tournament commences in earnest.<cf><cf>I'll be in touch.
Gregg's Long Striders
Gregg's Long Striders
Gregg's Long Striders
Gregg's Long Striders
Gregg's Long Striders
Gregg's Long Striders
Grew up with a rebellious streak, unwilling to conform to her family's wishes for her future, eventually becoming a pilot for Merc units and never looked back.
Grew up with one dream: to be a pilot for DCMS and fend off any enemies that may threaten his homeland.
Grey Rock
Griffin
Griffin
Griffin
Griffin
Griffin
Griffin
Griffin
Grigori Kovalenko was a loyal Capellan who viewed the Federated Suns initial incursions into Capellan territory as a cowardly sneak attack. Unwilling to participate on any attacks against the Capellans, he abandoned the Twelfth Star Guards and offered his services as a mercenary to the Capellan Confederation. With the fall of Tikonov in 3029 Grigori took the theft of the Cataphract design and production as his new cause. Styling himself as a knight of old, and a quest to take back all Cataphracts from non-Capellans, he quickly salvaging one for his own use. Replacing his aging Centurion and dubbing it Ilya Muromets, after the legendary knight of Slavic myth.
Ground
Ground
Ground
Ground
Ground - Mechs
Ground - Vehicles
Ground Strikes
Ground Vehicle
Ground Vehicles
Ground to Dust
Ground to Dust
Ground+Air
Growing concern after many Deep Periphery systems have been quiet over the past month. Experts link the unwelcome communications black out with possible pirate activity plaguing the region of space. Although isolated from the rest of Inner Sphere, the Deep Periphery still contains multitude of outposts, colonies and research sites operated by a number of the regions states and transnational cooperate entities such as ComStar and Interstellar Expeditions. Due to this isolation the region is often a prime target for pirates and insurgents, especially areas outside the HPG network that rely on long range courier ships for communications. These recent events have been causing a great level of uneasiness for the edgeward regions as it was only a month ago that the vessel "Outbound Light" and its crew were deemed missing. Officials of the Free Rasalhague Republic issued a statement that the situation will undergo a thorough investigation and have deployed mercenary groups to suppress any pirates near the lost systems.
Growing up in the poverty of a fringe planet on the rimward side of Marik space, Lt. Santiago saw the Mercenary life as an opportunity to see the inner sphere and forge a better life for herself. She has raw talent, but hasn't seen enough combat to truly test out her skills in the cockpit.
Growing up in the poverty of a fringe planet on the rimward side of Marik space, Lt. Santiago saw the Mercenary life as an opportunity to see the inner sphere and forge a better life for herself. She has raw talent, but hasn't seen enough combat to truly test out her skills in the cockpit.
Guard
Guard
Guard
Guard
Guard
Guard Duty
Guard Tower
Guardian ECM
Guerrilla Raid
Guids
Gully
Gunji-no-Kanrei Theodore Kurita and the soldiers of the DCMS.
Gunnar Thomson was raised in a proud Rasalhauge family, the son of FRR independence fighters. Bolstered by his parents' fighting spirit, he takes the same passion into the battlefield. He is happy to jump even into the most dangerous situations.
Gunnar Thomson was raised in a proud Rasalhauge family, the son of FRR independence fighters. Bolstered by his parents' fighting spirit, he takes the same passion into the battlefield. He is happy to jump even into the most dangerous situations.
Gunnary 1
Gunnary 2
Gunnary 3
Gunner
Guns of Steel
Gunzburg
Gunzburg
Gunzburg
Gunzburg
Gunzburg
Gunzburg Pt. 2
Gunzburg Pt. 3
Gunzburg Pt.2
Gunzburg Pt.2
Gunzburg Pt.3
Gunzburg Pt.3
Gunzburg pt.2
Gunzburg pt.2
Gunzburg pt.3
Gunzburg pt.3
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
Guy
H
H
H
HAHAHA! I have escaped The Big Dog! No dog food for meee!!
HANGAR NOTIFICATION PENDING.
HANSE DAVION WEDS MELISSA STEINER, INVADES CAPELLAN CONFEDERATION	
HARD
HARD
HARDPOINT
HARDPOINT SIZE
HAS INVITED YOU TO THEIR GAME
HATCHETMAN, THE FIRST NEW MECH CHASSIS IN A CENTURY, UNVEILED BY DEFIANCE INDUSTRIES
HAZARD PAY
HAZARD PAY
HBK-4G
HBK-4H
HBK-4HP
HBK-4J
HBK-4P
HBK-4SP
HBK-GI
HBK-VEST
HCT-3F
HCT-5S
HCT-MA
HDR
HDR
HDR Brightness (nits)
HDR ENABLED: 
HEAD
HEAD
HEALTHY
HEALTHY
HEALTHY
HEALTHY
HEALTHY
HEAT
HEAT
HEAT
HEAT
HEAT CRITICAL
HEAT DAMAGE
HEAT DAMAGE
HEAT GENERATION
HEAT GENERATION MULTIPLIER
HEAT MANAGEMENT
HEAVY
HEAVY
HEAVY
HELLESPONT INDUSTRIALS DEVELOPS THE NEXT GENERATION OF RAVENS: RVN-4X
HELLSPONT INDUSTRIES UNEVEILS DRAMATIC RE-WORK OF THE MALIGNED CHARGER 'MECH
HERO
HERO
HERO
HERO
HERO
HERO
HERO
HERO
HEROES OF THE INNER SPHERE
HEROES OF THE INNERSPHERE
HEX COLOR CODES
HGN-732
HGN-732B
HGN-733
HGN-733C
HGN-733P
HGN-733PP
HGN-HM
HGN-RS
HGN-VEST
HIDDEN
HIDE 'MECH INFO
HIDE 'MECH INFO
HIDE DEBUG VISUALIZATION
HIDE DEBUG VISUALIZATION
HIDE DESCRIPTION
HIDE DESCRIPTION
HIDE DESCRIPTION
HIDE INVITE CODE
HIDE INVITE CODE
HIGH
HIGH
HIRE PILOT
HIRE PILOTS
HIRING COST
HIRING COST
HOLD LT TO FIRE TAG
HOLD ON ENEMY TO CHARGE
HOLD RT TO CHARGE AIR STRIKE
HOLD THE LINE
HOLD TO RUN
HOLOGRAM
HOME
HOME
HOME SCREEN
HONORED
HOSTILE
HOSTILE
HOSTILE
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HOTROD
HTM-26P
HTM-26T
HTM-26T-S
HTM-27T
HTM-27W
HTM-ON
HUD
Ha! After seeing what I'm getting I'm not even mad about losing these weapons.
Ha! And here we thought you might actually be a challenge.
Haakon Magnusson
Habitable
Hah. See what happens when you stick your nose where it doesn’t belong? What are you even doing here? Get out of my sight.
Hail
Hail
Hailed as a pinnacle of BattleMech design when it was unveiled in 2819, the Marauder was one of the first ’Mechs to step away from the purely humanoid body type and embrace a more menacing appearance. The ’Mech quickly became popular as a command vehicle, and throughout the Succession Wars many battalion and regimental commanders made their Marauders second homes on the battlefield. Often deployed in heavy shock units with Warhammers and Thunderbolts, the Marauder is known for laying down an impressive long-range barrage before its opponents can close the distance.
Hailed as a pinnacle of BattleMech design when it was unveiled in 2819, the Marauder was one of the first ’Mechs to step away from the purely humanoid body type and embrace a more menacing appearance. The ’Mech quickly became popular as a command vehicle, and throughout the Succession Wars many battalion and regimental commanders made their Marauders second homes on the battlefield. Often deployed in heavy shock units with Warhammers and Thunderbolts, the Marauder is known for laying down an impressive long-range barrage before its opponents can close the distance.
Hailed as a pinnacle of BattleMech design when it was unveiled in 2819, the Marauder was one of the first ’Mechs to step away from the purely humanoid body type and embrace a more menacing appearance. The ’Mech quickly became popular as a command vehicle, and throughout the Succession Wars many battalion and regimental commanders made their Marauders second homes on the battlefield. Often deployed in heavy shock units with Warhammers and Thunderbolts, the Marauder is known for laying down an impressive long-range barrage before its opponents can close the distance.
Hailed as a pinnacle of BattleMech design when it was unveiled in 2819, the Marauder was one of the first ’Mechs to step away from the purely humanoid body type and embrace a more menacing appearance. The ’Mech quickly became popular as a command vehicle, and throughout the Succession Wars many battalion and regimental commanders made their Marauders second homes on the battlefield. Often deployed in heavy shock units with Warhammers and Thunderbolts, the Marauder is known for laying down an impressive long-range barrage before its opponents can close the distance.
Hailed as a pinnacle of BattleMech design when it was unveiled in 2819, the Marauder was one of the first ’Mechs to step away from the purely humanoid body type and embrace a more menacing appearance. The ’Mech quickly became popular as a command vehicle, and throughout the Succession Wars many battalion and regimental commanders made their Marauders second homes on the battlefield. Often deployed in heavy shock units with Warhammers and Thunderbolts, the Marauder is known for laying down an impressive long-range barrage before its opponents can close the distance.
Hailed as a pinnacle of BattleMech design when it was unveiled in 2819, the Marauder was one of the first ’Mechs to step away from the purely humanoid body type and embrace a more menacing appearance. The ’Mech quickly became popular as a command vehicle, and throughout the Succession Wars many battalion and regimental commanders made their Marauders second homes on the battlefield. Often deployed in heavy shock units with Warhammers and Thunderbolts, the Marauder is known for laying down an impressive long-range barrage before its opponents can close the distance.
Hailing from an unknown region of space, the Commander is pursuing a dream that many other residents of the Inner Sphere share. Whether the Commander will succeed or fail, remains to be seen. 
Hailing from an unknown region of space, the Commander is pursuing a dream that many other residents of the Inner Sphere share. Whether the Commander will succeed or fail, remains to be seen. 
Hailing from an unknown region of space, the Commander is pursuing a dream that many other residents of the Inner Sphere share. Whether the Commander will succeed or fail, remains to be seen. 
Hailing from an unknown region of space, the Commander is pursuing a dream that many other residents of the Inner Sphere share. Whether the Commander will succeed or fail, remains to be seen. 
Hailstorm Artillery
Half Map
Half a ton of ammunition for the Heavy Rifle.
Half a ton of ammunition for the Light Rifle.
Half a ton of ammunition for the Medium Rifle.
HalfTile
HalfTile_IndustrialPlaceholder
HalfTile_RuralPlaceholder
HalfTile_UrbanPlaceholder
Hampering the Confederation for generations.
Hangar
Hanse Davion has lost. Beaten at his own game.
Hanse Davion spews lies! Only seeking to conquer...To dominate! All in the guise of liberation.  
Hanse Davion's announcement yesterday that "steps must be taken to deal with the Kurita tyranny" is proven to be more than mere words as reports mount that a joint invasion of the Draconis Combine is underway by both the AFFS and LCAF. Renewed hostilities between the Federated Commonwealth and the Draconis Combine have long been expected after the Combine's taking of Suns worlds during the Fourth Succession War.
Hansen's Rough Riders
Hansen's Rough Riders
Hansen's Roughrider
Hansen's Roughriders
Hansen's Roughriders
Hap 'Madman' Carsburg's reputation as con man and fool haven't served him well. A constant string of elaborate but brainless schemes have given him and unenviable familiarity with the inside of a jail cell. His turbulent behavior eventually saw him cashiered out of the Thirty-third Avalon Hussars. Turning mercenary, he quickly found a rather fitting new home among the flamboyant Greenberg's Godzillas, where his ridiculous hats and swords aren't so out of place.
Happy New Year
Happy New Year
Happy New Year, Commander.<cf><cf>3028 looks to be a big year for the company. Remember that Ardan Sortek said that he is eyeing us for a potential long term contract with the Federated Suns. Long term employment contracts with the Great Houses are often the most lucrative contracts a mercenary can secure. But the Great Houses demand a lot from their sponsored mercenaries, so we need to be ready by the time they come for us.<cf><cf>Although Colonel Sortek did not provide us with any specific timetable for when an offer will come through, but it's been my experience that these offers tend to be offered towards the tail end of the first quarter of the year. So we should have around three months left to prepare our forces for anything. Colonel Sortek mentioned that he wanted to see ten operational BattleMechs and enough pilots to field two lances. We should do our best to ensure that we've trained up the talent and built up a solid enough force to meet those expectations.<cf><cf>Due to regulations by the Mercenary Review Board, these offers will always allow us a review period of six months from the time the contract is offered. So while we should do our best to prepare ourselves before Colonel Sortek presents us with a contract, just know that we will have a wee bit of extra time to prepare ourselves should we feel the need.
Happy New Year, partner! It’s been one helluva ride! A blast in more ways than one! It’s amazing what you can accomplish when you ride the coattails of a badass! I know we got into a few tight spots, but the end has justified the means, hasn’t it? Okay, I didn’t become a tournament champion, but I became the voice of Solaris. Take that, Ava Masters! She’ll be eating her words – and forced to listen to mine back on Hardcore! But I digress!<cf><cf>I suggest we hit up the Valhalla club for some celebratory drinks. We’ll toast to Terry Zee! RIP! I’ll do him proud by doing a better job as commentator and not boring the Inner Sphere! A fitting tribute! And we’ll have a drink to our journey buddy, the lovable loudmouth and the smirkless merc and our epic journey to Solaris.<cf><cf>You should really think about sticking around, become my color commentator. With endless wit and your dry delivery, we’ll keep Solaris entertained for ages. Plus, if you’re next to me, The Highwaymen, Solaris Arms, and pretty much any other enemy I’ve made or will make won’t mess with me!<cf><cf>But I get it, you’re a true MechWarrior at heart. You should jump into the arenas and let me call your matches! From Boreal Reach to the Iron Mountain, you have what it takes to become the next great Solaris Champion and I’ll really sell it! You fighting and me talking – an unbeatable combination.<cf><cf>Well, whatever you decide to do, it's been a gas! Let’s go grab that drink now. You’re buying!
Harasser
Harasser Laser Platform
Harasser Laser Platform
Harasser Missile Platform (LRM)
Harasser Missile Platform (LRM)
Hard to believe that people used to live here before I set up the base. I remember when you were little, you'd spend all day playing in ruins like these... Anyways, I'm unlocking your weapon systems now. And just because you're using training rounds, doesn't give you permission to shoot your mother.
Hardcore
Hardcore
Hardcore Hurdles
Hardcore Hurdles
Hardcore Hurdles
Hardcore Hurdles
Hardcore Hurdles
Hardpoint Sizes
Hardpoint Sizes
Hardpoint Types
Hardpoint Types
Hardpoints
Hardpoints
Harlock's Warriors
Harlock's Warriors
Has Moons
Has Rings
Hash Value
Hassid Ricol
Hatamoto-Chi
Hatamoto-Chi
Hatamoto-Chi
Hatamoto-Chi
Hatamoto-Chi
Hatamoto-Ku
Hatchetman
Hatchetman
Hatchetman
Have all hardpoints on 4 'Mechs be equipped with tier 4 or higher weapons, in a campaign or career.
Have all your lancemates above X% health
Have all your lancemates above X% health
Have you no mercy, no honor? Only the Davionists would stoop so low as to destroy our water supply. Do they not realize it will adversely affect the population of this planet?
Hayashi
Hazardous Liquid Pools
Haze
Haze
Hazing Of The Weak
Hazing Of The Weak
Hazing Of The Weak Pt. 1
Hazing Of The Weak Pt. 2
Hazing Of The Weak Pt. 2
Hazing Of The Weak Pt. 2
Hazing Of The Weak Pt. 3
Hazing Of The Weak Pt. 3
Hazing Of The Weak Pt. 4
Hazing Of The Weak Pt. 4
Hazing Of The Weak Pt. 4
Hazing Of The Weak Pt.3
He could read the phone book and make it sound exciting!
Head Damaged
Head Destroyed
Head Hunters
Head Hunting
Head Hunting
Head Hunting
Head Off The Attack
Head Off The Attack
Head into the city
Head into the city
Head to the evac point
Head to the evac point
Head to the exfiltration point
Head to the exfiltration point
Head to the extraction zone
Head to the extraction zone
Head to the port for extraction
Head to the port for extraction
Head to the port for extraction
Head to the port for extraction
Head to your office to establish the mercenary company.
Header
Headhunting
Headhunting
Headhunting missions are the coward's way of fighting. Only Capellan-hired dogs of war would stoop to such methods.
Headquarters
Heads up - they're bringing artillery to bear
Headshot Kills
Heat Containment I
Heat Containment II
Heat Management increases the total heat capacity and the rate of heat dissipation of the pilot’s 'Mech.
Heat sinks equipped to the Engine Heat Sink slots will not take any damage until the Center Torso loses all structure, at which point they will be destroyed.
HeatManagement 1
HeatManagement 2
HeatManagement 3
Heavily industrialized with an astronomical abundance of natural ore and mineral mining 
Heavy
Heavy
Heavy
Heavy
Heavy
Heavy
Heavy
Heavy
Heavy 'Mech hand actuators favored by arena fighters for fast attacks.
Heavy 'Mech hand actuators favored by arena fighters for fast attacks.
Heavy 'Mech hand actuators favored by arena fighters for fast attacks.
Heavy 'Mech hand actuators favored by arena fighters for fast attacks.
Heavy 'Mech hand actuators favored by arena fighters for fast attacks.
Heavy 'Mech hand actuators favored by arena fighters for fast attacks.
Heavy 'Mech melee lower arm strike.
Heavy 'Mech melee punch.
Heavy 'Mech melee punch.
Heavy 'Mech melee punch.
Heavy 'Mech trench blade melee weapon.
Heavy 'Mechs
Heavy Arena Fist
Heavy Arena Fist
Heavy Arena Fist
Heavy Arena Fist
Heavy Arena Fist
Heavy Arena Fist
Heavy Arena Fist
Heavy Arena Fist
Heavy Arena Fist
Heavy Arena Fist
Heavy Arena Fist
Heavy Arena Fist
Heavy Axe
Heavy Axe
Heavy Axe
Heavy Axe
Heavy Axe
Heavy Axe
Heavy Axe
Heavy Axe
Heavy Axe
Heavy Axe
Heavy Axe
Heavy Axe
Heavy Barrel Fist
Heavy Barrel Fist Actuator
Heavy Battle Fist
Heavy Battle Fist Actuator
Heavy Duel
Heavy Dust
Heavy Fog
Heavy Hail
Heavy Hammer
Heavy Hammer
Heavy Hammer
Heavy Hammer
Heavy Hammer
Heavy Hammer
Heavy Hammer
Heavy Hammer
Heavy Hammer
Heavy Hammer
Heavy Hammer
Heavy Hammer
Heavy Hammerfist
Heavy Hammerfist
Heavy Hammerfist
Heavy Hammerfist
Heavy Hammerfist
Heavy Hammerfist
Heavy Hammerfist
Heavy Hammerfist
Heavy Hammerfist
Heavy Hammerfist
Heavy Hammerfist
Heavy Hammerfist
Heavy Hand
Heavy Hand Actuator
Heavy Hitter
Heavy Knuckles
Heavy Knuckles
Heavy Knuckles
Heavy Knuckles
Heavy Knuckles
Heavy Knuckles
Heavy Knuckles
Heavy Knuckles
Heavy Knuckles
Heavy Knuckles
Heavy Knuckles
Heavy Knuckles
Heavy Longsword
Heavy Longsword
Heavy Longsword
Heavy Longsword
Heavy Longsword
Heavy Longsword
Heavy Longsword
Heavy Longsword
Heavy Longsword
Heavy Longsword
Heavy Longsword
Heavy Longsword
Heavy Lower Arm
Heavy Lower Arm
Heavy Rifle
Heavy Rifle
Heavy Rifle
Heavy Rifle
Heavy Rifle
Heavy Rifle
Heavy Rifle
Heavy Rifle
Heavy Rifle
Heavy Rifle
Heavy Rifle
Heavy Rifle
Heavy Rifle Ammo
Heavy Rifle Burst Fire
Heavy Rifle Burst Fire
Heavy Rifle Burst Fire
Heavy Rifle Burst Fire
Heavy Rifle Burst Fire
Heavy Rifle Burst Fire
Heavy Rifle Half Ammo
Heavy Rifle-BF
Heavy Rifle-BF
Heavy Rifle-BF
Heavy Rifle-BF
Heavy Rifle-BF
Heavy Rifle-BF
Heavy Snowfall
Heavy Trench Blade
Heavy Trench Blade
Heavy Trench Blade
Heavy Trench Blade
Heavy Trench Blade
Heavy Trench Blade
Heavy Trench Blade
Heavy Trench Blade
Heavy Trench Blade
Heavy Trench Blade
Heavy Trench Blade
Heavy Trench Blade
Heavy Turret 2 x LRM10
Heavy Turret 2 x SRM10
Heavy Turret 4 x AC/5
Heavy Turret 4 x LRM10
Heavy Turret 4 x SRM10
Heavy Turret 6 x LRM10
Heavy Turret 6 x SRM10
Heavy and Assault 'Mechs can smash through barricades that other 'Mechs and vehicles cannot.
Heavy and Assault 'Mechs will be considered a threat even without crossing the border.
Heavy ash and pyroclasitic fallout limiting sensors and energy weapons
Heavy ash and pyroclasitic fallout limiting sensors and energy weapons
Heavy dust storm reducing visibility, sensor range, and energy weapon effectiveness
Heavy dust storm reducing visibility, sensor range, and energy weapon effectiveness
Heavy dust storm reducing visibility, sensor range, and energy weapon effectiveness
Heavy fog with reduced visibility
Heavy fog with reduced visibility
Heavy mist with reduced visibility
Heavy pairs combat tends to bring the spectators, just make sure {EmployerFaction} wasn't wrong to pick you to represent us.
Heavy rainstorm with reduced visibility
Heavy rainstorm with reduced visibility
Heavy rainstorm with reduced visibility
Heavy snow with lowered visibility and sensor range
Heavy snow with lowered visibility and sensor range
Heavy snow with lowered visibility and sensor range
Heavy snow with reduced visibility
Heavy snow with reduced visibility
Heavy-like Mechs
Heeh! I don't know who you are, but clearly you all need to find a new profession.
Heh, they didn't see that one coming.  Hopefully they won't see what else we have in store for them either.
Heh, they didn't see that one coming.  Hopefully they won't see what else we have in store for them either.
Heir of Nothing Pt.1
Heir of Nothing Pt.1
Heir of Nothing Pt.1
Heir of Nothing Pt.2
Heir of Nothing Pt.2
Heir of Nothing Pt.2
Heir of Nothing Pt.3
Heir of Nothing Pt.3
Heir of Nothing Pt.3
Hell of a job holding off those ComStar forces, Commander. They were clearly trying to obliterate their own installation, preferring to destroy the information they’d collected rather than let it fall into our hands. But, thanks to your efforts, we were able to preserve the main research building and some of the data located inside. <cf><cf>The good news is, Spears and his I.E. staff have already begun analysing the recovered data from the facility. The bad news is, the ComStar techs managed to delete much of the available data before we had the chance to intervene. <cf><cf>From what we can tell, ComStar set up this Stellar Research Facility in an effort to study the missing section of the star map. ComStar’s own Explorer Corps--their version of Interstellar Expeditions--have been hard at work using the information gathered here to search that region, system by system, no doubt looking for more Star League facilities to pillage. <cf><cf>The region in question is quite vast and was almost entirely unexplored before ComStar arrived here. Thing is, we don’t know how much progress ComStar has made. I guess only time will tell. <cf><cf>When you’ve had a chance to clean up, come see me on the bridge. Spears has found something he wants to discuss with us.
Hellespont Industrials announces another technological breakthrough in BattleMech designs, revising the flagship Capellan Raven, outfitting it from the ground up. The 'Mech manufacturer renewed the Raven contract to continue research and production of the unique chassis after the Fourth Succession War. With the aid of CCAF development funds and the technological boom brought by the Helm Memory Core Hellespont is once again able to expand its facilities and Lostech research. <cf> <cf>With the need for BattleMechs on the rise in the Confederation, Hellespont strives to deliver by transforming the support prototype into an efficient and versatile anti-infantry scout. The chassis was simplified, removing the EW systems in place of two Machine Guns mounted in the left arm and a set of five Jump jets mounted in the Torso. The substitution also allowed to the Raven to maximize its armor to seven tons increasing durability on the front lines. Limited quantities of the variant have already been distributed exclusively to the CCAF, replacing the JR7-D among lances that are in need of anti-infantry capabilities.
Hello Commander,<cf><cf>I am Precentor Martial Anastasius Focht. You have made a wise decision. Given Sharilar Mori’s powers of persuasion, I knew you would elect to opt in. She is adept at knowing when to wield a scalpel, or a hammer to move pieces on the gameboard in the direction she desires.<cf><cf>There is a lot of ground to cover, and time is an enemy we must contend with. The future of The Draconis Combine will be decided in the coming months; helping ensure it avoids oblivion will square the debt your unit incurred following the death of Precentor Yamata. I inherited this unresolved issue from my predecessor. I have no wish to see you killed. If you fulfill your contract, I will happily wipe your slate clean of your debt, but not a moment before.<cf><cf>It is vital you do not speak on your pact with us with anyone. The Coordinator’s disdain for mercenary units is well-known. If your identity is revealed, you will be in great danger. You will be killed by Combine forces loyal to Takashi before I have to lift a finger to silence you. Now, with those unpleasantries out of the way, your course has been set; you’re to travel to the Dieron military district, one of The Prefecture capitals of The Draconis Combine. Once there, you will be contacted by Tai-Shu Michi Noketsuna, Dieron’s newly appointed warlord. He will be your primary handler for the duration of this contract.<cf><cf>In order to satisfy us, you need to satisfy him. Head to the Dieron jump point. Good luck, Commander. Serve us well.
Hello Mercenary, I hope this message reaches you well. You can call me Miller. My job is to connect organizations who have problems with Mercenary companies who are capable of solving them. Think of me as a sort of broker.<cf><cf>I am contacting you on behalf of a benefactor who wishes to remain anonymous. They are looking for an independent mercenary unit to strike key strategic targets within this region. Curiously enough, the targets are both of Steiner and Kuritan ownership. I'm not aware of their exact motives, but if I was to hazard a guess, they are looking to incite conflict between the two sides, hoping your attacks will trigger open war. You will be rewarded handsomely if you can live with this contract's moral... shortcomings.
Hello commander, my name is Nicholas Haas, representing the Premana Pacers. Have you ever seen a baseball game, Commander?<cf><cf>It’s ever so exciting! A player throws a ball to a second player, and a third player stands between them with a bat – a stick – and they try to hit the ball between two white lines…  Well, the rules aren’t important.  What’s important is that here in Premana, baseball is a popular and lucrative past-time, if you happen to own the winning teams.  That is why we're distressed to learn that the Lyran Commonwealth Armed Forces have reinstated the Twentieth Skye Rangers and stationed them here in Premana.  If you haven’t heard of baseball, then you certainly haven’t heard of the Rangers, a regimental baseball team that won the planetary championship back in 2765, despite the best efforts of the franchise owners.  If the Rangers team resurfaces, they might severely cut into our profits. That is why you must stop the Skye Rangers from getting a foothold in this system.<cf><cf>We're requesting you destroy the storage facilities that are a direct part of the Rangers' supply chain.<cf><cf>This is not really about baseball, Commander, this is about business.
Hello enterprising Mercenary, I am contacting you to in the hopes that we may be able to secure your discreet employment on behalf of my client, the Alarion branch of the Bowie Electronics Company. As of two weeks ago, operatives who are highly suspected of working on behalf of the TharHes corporation managed a daring theft of several of the Battlemechs. Bowie uses those 'Mechs as testing platforms for various types of proprietary equipment and weapons in addition to a number of partially assembled weapon prototypes.  This represents a significant data breach and financial loss to my client. TharHes officially denies the use of these operatives, of course.  Regardless, the Board of Directors would like to send a similarly plausibly denied response back to TharHes. Included in this transmission are the locations of several workshops that the Security Intel division at Bowie has identified as being connected to the operatives and are believed to be conducting illegal reverse engineering of the stolen products. They want these workshops destroyed outright. Bowie Electronics will officially deny any affiliation with you or your actions, and is opting to pay you in secret. Your first payment will be laundered through a modern art auction we have prepared.
Hello folks, Duncan Fisher here. Your new and improved Solaris commentator!
Hello mercenary.<cf><cf>Retired General Lionel Stanz used to be a respected member of the Steiner High Command, despite his rather... fiery temperament. Lately, however, he has been expressing his vehement opposition to House Steiner's alliance with House Davion, and the signing of the FedCom Accords.<cf><cf>Stanz is now leading a local militia hellbent on sowing seeds of discord and war in this system, all under the rallying cry of independence for the people of Skye. Our intel suggests that he is in the possession of a rare nuclear device known as a "Peacemaker". To further complicate things, we suspect he still has supporters inside Lyran command, and may be aware of our every move. That's why we need you to intervene.
Hello, Mercenary.<cf><cf>I am Silvan Vaughn, a representative with "Eyes on Democracy". We're an independent watchdog group that monitors local level democratic elections within the Federated Suns. We have received dire intel that the leading candidate in a regional election for a Trade Federation Presidency position, one Casper Owens, has been targeted in an assassination plot by the lord of the Capellan March, Duke Hasek-Davion. Our sources say that Candidate Owens and Duke Hasek-Davion have had a number of public spats, with Casper Owens openly denouncing Duke Hasek-Davion's rule over the Capellan March. It appears as if the duke wishes to see candidate Owens dead so that his puppet candidate may secure the election.<cf><cf>Eyes on Democracy cannot allow for this to happen. While the Federated Suns' interstellar politics are often dominated by hereditary rulers that serve at the beck and call to their House Lords, how various systems are administered is often left to the discretion of the duke or duchess of each system.  Because of this, a large number of system level administrative positions in the Federation are often filled through elected representatives from the local populace.  With this Trade Federation Presidency serving as a sensitive position that administers JumpShiping routes, commercial Drop Ship cargo processing, and logistical distribution of supplies for multiple systems around the Capellan March. Eyes on Democracy cannot allow for such a sensitive public position to erode into a puppet of our regional March Lord. As it is unlikely that Duke Hasek Davion would allow for that power to return to the people once he secures it.<cf><cf>We would like to contract your mercenary outfit to reinforce our security detail around Casper Owens, and assist us in protecting the integrity of this regional election.  While we have a small contingent of Battlemech forces on hand, we cannot hope to stand against the might that Duke Hasek-Davion can bring if this intelligence ends up being true. The voices of the free people of the Federated Suns needs your expertise, Commander. Will you help us?
Hello, Mercenary. It seems there have been some, unfortunate, catastrophic intelligence errors made.  While we were examining the diagnostics of the stolen 'Mechs, and cross referencing some of the prior security data, it seems that the “operatives,” were merely a relatively minor criminal gang operating under the leadership of one Pete “Willy-Pete” Williams (Who is currently being washed out of the cockpit of one of the 'Mechs you just recently destroyed). It seems that Williams and his gang simply wanted to steal a 'Mech for, ah… fun, and were not actually under anyone’s actual employ, least of all, TharHes.  Those facilities you leveled, were similarly, not affiliated with TharHes in any way. He had simply been employed at those locations in the recent past as a sanitary technician before he began his life of crime. Those industrial sites were for the most part, actual legitimate businesses, with the exception of Mr. William’s gang holdings. The Bowie Electronics board of Directors is deeply embarrassed by this, and would appreciate your continued silence on this unfortunate matter, as well as the full deletion of any and all of our correspondence regarding this operation. Though Bowie Electronics is grateful for your help in all this, they would ask you to please leave the system before any investigations start.
Hello, Mercenary. Sorry to be blunt, but we're not risking our regular forces on the tricky part of this Op. We'll get you down by drop pod, from there you can sneak in and capture the landing site. Also, if you get that radar array down, {EmployerFaction} forces will be able to join you on the ground sooner.
Hello, Mercenary. Sorry to be blunt, but we're not risking our regular forces on the tricky part of this Op. We'll get you down by drop pod, from there you can sneak in and capture the landing site. Also, if you get that radar array down, {EmployerFaction} forces will be able to join you on the ground sooner.
Hello, mercenary.<cf><cf>Living out in the Taurian Concordat, we've learned to sleep with one eye open. The threat of a Davion invasion is always looming overhead, and we've spotted a potential shark in the waters. The planet of Cyrton was recently raided by what appeared to be a Davion scouting party coming from the Montour system. Protector Calderon sees this as a clear sign that Hanse Davion has already begun infiltrating our nation in an attempt to cordon the entire Concordat. The Protector wants to ready the entire nation for war and initiate a pre-emptive counter invasion. But high ranking officials in the Taurian Defense Force want to handle this incident in a more level headed way.<cf><cf>We would like to enlist your services to investigate this raiding party and destroy those responsible for the raid on Cyrton. Your first mission is to confirm that these raiders truly were affiliated with the Federated Suns. We want you to travel out to the Montour system and provoke the local defenders into attacking you. We will monitor their unit compositions and see if they have any marks that would affiliate them with the raiders that attacked Cyrton.<cf><cf>Provided that you help us track down those responsible for the Cyrton raids, we are prepared to offer you a Heavy 'Mech as payment for the group's utter destruction.<cf><cf>Good luck. We're counting on you.
Hello, my associates and I represent a wealthy client who wishes to remain anonymous. Our client has expressed interest in acquiring a particular BattleMech. And no, before you ask, I have no idea what they could possibly want with it. Who knows, they might be looking to take up the mercenary life like yourself, or using it as a lawn ornament for all I know. Regardless, this particular request is proving somewhat elusive, so I've been authorized to enlist any help I can in securing said BattleMech.
Hello, my associates and I represent a wealthy client who wishes to remain anonymous. Our client has expressed interest in acquiring a particular BattleMech. And no, before you ask, I have no idea what they could possibly want with it. Who knows, they might be looking to take up the mercenary life like yourself, or using it as a lawn ornament for all I know. Regardless, this particular request is proving somewhat elusive, so I've been authorized to enlist any help I can in securing said BattleMech.
Hellstorm
Hellstorm
Hellstorm
Help Duncan Fisher through the gauntlet match.
Help Duncan Fisher through the gauntlet match.
Help Duncan battle his way through the grand finale.
Help Duncan battle his way through the grand finale.
Help POWs escape from the planet. Destroy the pirates' main command center to kill the power to their prison facility several kilometers away, which will hopefully allow all of the prisoners to escape.
Help POWs escape from the planet. Destroy the pirates' main command center to kill the power to their prison facility several kilometers away, which will hopefully allow all of the prisoners to escape.
Help the Marik Militia eliminate Obsidian security forces
Help the Marik Militia eliminate Obsidian security forces
Henrik
Henrik
Henrik Cole
Here Comes the Cavalry
Here Comes the Cavalry
Here at Kallon Industries we are continuing to fulfill our commitment of producing the highest quality BattleMech and Combat Vehicles in the Inner Sphere. We are proud to introduce the newest line of premier heavy fire-support and anti-aircraft 'Mechs the Rifleman RFL-3C, guaranteed to be twice as effective as the standard chassis. Our new multi-role variant is outfitted for maximum firepower as we replaced the AC5s and Large Lasers with a pair of devastating heavy autocannons and one ton of additional armor. Our defense contract with the AFFS guarantees the new RFL-3C will be exclusively deployed to military forces in Federated Suns territory ready to turn the tides of battle. With superior reliability built into each 'Mech, Kallon Industries continues to be the leading manufacturer and specialists of military hardware in the Inner Sphere.
Here we go, Commander. Time to hit ComStar where it hurts. I’m going to drop you in a safe distance from the target. From there, it’s all on you.<cf><cf>I expect our friends will have a substantial contingent of security forces to protect the site. They know how valuable it is. Your job is to fend them off and reduce that facility to rubble.<cf><cf>Once you’ve done that, I’ll come in and extract you. Should be a walk in the park, right?<cf><cf>Good luck.
Here's your cut, Commander. Wait, you expected more?
Here's your cut, Commander. Wait, you expected more?
Here's your latest payment. Enjoy it. You've earned it. When you first came on my radar, I was expecting to possibly get a handful of useful intel out of 'ya just like your father. But you've exceeded my expectations over your time feeding Intel to me. You've been more helpful to me than your father ever was. <cf><cf>This will be the last time I'm able to pay you out in this way. But that doesn't mean I'm done with you. It means that I want to work your crew into a job I'm working on. I got a line on a particularly difficult bounty. This one poses particular difficulties that I cannot get around alone, so I'm thinking I'm going to need an extra set of hands to get this one done. <cf><cf>I can't say much more than that as I'm still "negotiating" some of the details. Give me some time to put this together and I'll reach out once everything is secure. In the meantime, keep passing along Intel if you get it. I'll add any payouts I owe you for the info to your cut of the Job I'm working on. 
Here’s the plan. Our clients are part of a large farming combine, so I’m going to drop you in as close as I can to their main population center.<cf><cf>From there, you’ll need to make your way to the city center as quickly as possible and repel the Inferno attack.<cf><cf>Simple farmers, these people have no way of protecting themselves against those Inferno forces, so their only hope is you, Commander. Good luck.
Here’s what I’m thinking. I’ll drop you in here. Near what looks to be their aerodrome.
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero
Hero 'Mech on Market
Hero Mech ({item}) For Sale
HeroLandmark
Herotitus
Herotitus
Herotitus
Herrera
Herrera
Herrera
Hey Bossman! Keeping me and the boys real busy lately. Glad to see the contracts rolling in. Like that. Doing a bloody good job too, gotta say. Chip off the old block. 
Hey Chloe, this is Ryana. FYI: Leopard's systems are a go: engines are primed, plasma density is optimum and fusion ramp phase is in progress. The ship will be ready for departure shortly.
Hey Commander, I’ve received a transmission from Spears in response to my request for help. Take a listen.
Hey Commander.
Hey Commander. Thanks to Spears’ people we now know we’re somewhere within Inferno’s current sphere of operations. As of yet, we still haven’t been able to pinpoint the location of their base. 
Hey Guv. Those weapons you picked up were the dog’s bollocks, mate. Top shelf. That LB 10-X... she’s a beauty. Haven’t seen one of them in ages. Might have limited range, but she packs a wallop, eh! 
Hey bossman, from what Ryana says the next mission is gonna be a bit of a doozy. Good thing I’ve gotten the Centurion fit as a fiddle and ready to go, eh?<cf><cf>She’s got plenty of firepower, especially compared to the Javelin. In case you wanted to upgrade, I thought you should know.<cf><cf>You’re welcome, by the way. Happy to be of service. Anything I can do to help get us off this bleedin’ ice cube, mate, know what I mean?<cf><cf>Alright, that’s it. Talk to you later.
Hey folks, Duncan Fisher here, broadcasting from the seat of my 'Mech!
Hey kid, I heard about your old man biting the big one. Tough break.  He was one of the good ones. Ryana reached out and said you were stepping up and taking over for old Nikolai. Good on you. I wish y'all the best.<cf><cf>Anyways, I wanted to reach out and chat. Kid, ol' Nik knew better than most that the Inner Sphere can be a harsh place for us smaller merc outfits. But there is also a lot of need for our services outside what those ComStar stooges over at the Mercenary Review Board will put into one of their contracts. Not everyone can afford to charter a certified MRB backed contract and not every Merc outfit is flashing around regiment's worth of Battlemechs like they're the next Wolf's Dragoons.  There is a lot of need out there on all sides, but if you're savvy enough to know where to look, you can find additional work if you want to take it on. <cf><cf>Thing is, these places don't just let anyone in. You need to have some rep for yourself built up to show that you can get the job done.  And with you and Ryana starting over, any rep that Nik's Cavaliers might have had is now gone. I can help you get yourself back into that loop, but you'll need to prove to the powers that be that your new outfit still has what it takes to get the job done even with ol' Nik no longer around.<cf><cf>If you can prove that you still have what it takes without your old man around, I'll be sure to open those doors back up for ya. It's the least I can do for ol' Nik. I'll be rooting for ya kid. Best of luck.
Hey mate. Figured you’d want an update on the Centurion. Took a bloody beating back there, so fair warning, it’s going to be over a month before she’s operational again.
Hey mate. These bleedin’ ‘Mechs are going to put me in an early grave. Fix one bloody thing and something else goes to shit. Of course, doesn’t help you pilots treat them like you’re in some kind of demolition derby or something. 
Hey there, 'Mech jock – glad to have you aboard! There were a ton of folks chomping at the bit to join me here on Hardcore! And let me tell ya, I’m kind of a big deal! Besides the epic 'Mech duels that go down, there's a whole movie scene just waiting to explode here! My charm and winning smile? They're like catnip to movie producers, all clamoring for me to star in their flicks! <cf><cf>But listen up, I ain't interested in being the next big movie star in the Inner Sphere, not yet anyway. No, siree! I'm a MechWarrior through and through! I worship all the legends: Cabol Hirsch, the legendary killer Gray Noton, and of course, Justin Allard, who steered Noton’s Riflemen Legend Killer to beat Philip Cadet in Ishiyama! I aim to step into those same Solaris arenas and etch my name in the annals of history! Almost got there once, but then I had to hightail it outta Solaris for reasons I won't spill because it's personal and I just don't want to! In my experience it's never good to reveal your secrets unless you can use them for your own personal gain! <cf><cf>Apologies if I'm rambling on – sometimes the words just leap outta my mouth without asking! Our top priority? Winning this team qualifying tourney on Hardcore. And sure, winning back the affections of commentator Ava Masters would be a nice bonus. First up, we gotta tackle an opening gauntlet match. It’s enough to rattle even the most seasoned 'Mech jocks, but I reckon you've got the chops for it. Admittedly, I didn’t have time to vet you proper-like, mainly 'cause it slipped my mind after my latest bender. But hey, going into a 'Mech duel unprepared? Makes you one dangerous, unpredictable opponent. Our competitors won’t know what hit 'em!<cf><cf>So gear up! I'll see you in the arena. 
Hey, we're trying to make an honest living here! Do you not understand salvage rights?
Hey, you! Yes you! You looking for some hardcore 'Mech action? 
Heya Ryana, I'm Back!
Heya Ryana, I'm Back!
He’s offered it to us in exchange for a cut of whatever we get on this next job.    
Hi there. I'm hoping you can help me with an unusual problem. I'm producing combat training material, and while combat footage in general is plentiful these days, I'm in need of something specific. I'm hoping you can help me by making some recordings of events featuring a particular BattleMech. I'll give you the details of what I need you to record if you're interested.
Hi there. I'm hoping you can help me with an unusual problem. I'm producing combat training material, and while combat footage in general is plentiful these days, I'm in need of something specific. I'm hoping you can help me by making some recordings of events featuring a particular BattleMech. I'll give you the details of what I need you to record if you're interested.
Hi, Commander. Thanks to your efforts, the mining company have kept their word and booked us transport on a JumpShip. Spears has obtained a new Mercenary I.D. Number as well.
Hidden
Hidden Achievement
Hidden Achievement
Hidden Cache Found
Hidden Cache Found
Hidden Cache Found
Hidden Cache Found
Hide and Seek
HideForClients
HideOnStart
HideOnStop
Hides airstrike targetting beam
High
High
High
High
High
High Governor Asim Cole
High Governor Asim Cole
High Governor Asim Cole
High Governor Asim Mirza
High Impact Ballistics
High Lord Fransson
High Lord Fransson
High Lord Fransson
High Lord Fransson’s piloting skills are formidable. I know the encounter left you banged up but we need to regroup. Every second we’re not fighting, they are getting stronger…in strength and numbers!
High Reward Quest
High Reward Quest
High Reward Quests
High Reward Quests
High Reward Quests
High Reward Quests
High Reward Quests
High Reward Quests
High Reward Quests
High Reward Quests are optional but offer large bonus awards for completion, and are a good way of increasing your mercenary company’s reputation.
High Reward Quests will appear on the Starmap as you increase in reputation level.  They appear as a yellow bullseye icon.  Tracking down these quests can guide you in exploring the Inner Sphere.
High-powered energy weapon firing a long range, short burst, high damage beam for high heat.
High-powered energy weapon firing a long range, short burst, high damage beam for high heat.
High-powered energy weapon firing a long range, short burst, high damage beam for high heat.
High-powered energy weapon firing a long range, short burst, high damage beam for high heat.
High-powered energy weapon firing a long range, short burst, high damage beam for high heat.
High-powered energy weapon firing a long range, short burst, high damage beam for high heat.
High-powered energy weapon like the standard large laser, but with extended range at the cost of greater heat.
High-powered energy weapon like the standard large laser, but with extended range at the cost of greater heat.
High-powered energy weapon like the standard large laser, but with extended range at the cost of greater heat.
High-powered energy weapon like the standard large laser, but with extended range at the cost of greater heat.
High-powered energy weapon like the standard large laser, but with extended range at the cost of greater heat.
High-powered energy weapon like the standard large laser, but with extended range at the cost of greater heat.
High-powered energy weapon like the standard short burst large laser, but with extended range at the cost of greater heat.
High-powered energy weapon like the standard short burst large laser, but with extended range at the cost of greater heat.
High-powered energy weapon like the standard short burst large laser, but with extended range at the cost of greater heat.
High-powered energy weapon like the standard short burst large laser, but with extended range at the cost of greater heat.
High-powered energy weapon like the standard short burst large laser, but with extended range at the cost of greater heat.
High-powered energy weapon like the standard short burst large laser, but with extended range at the cost of greater heat.
High-powered energy weapon with long range and high damage.
High-powered energy weapon with long range and high damage.
High-powered energy weapon with long range and high damage.
High-powered energy weapon with long range and high damage.
High-powered energy weapon with long range and high damage.
High-powered energy weapon with long range and high damage.
High-powered energy weapon with long range, high damage, and shorter duration to concentrate damage.
High-powered energy weapon with long range, high damage, and shorter duration to concentrate damage.
High-powered energy weapon with long range, high damage, and shorter duration to concentrate damage.
High-powered energy weapon with long range, high damage, and shorter duration to concentrate damage.
High-powered energy weapon with long range, high damage, and shorter duration to concentrate damage.
High-powered energy weapon with long range, high damage, and shorter duration to concentrate damage.
Highland
Highland
Highlander
Highlander
Highlander
Highlander
Highlander
Highlander
Highlander
Highlander
Highlands
Highlands
Highlights/Gain
Highspire
Hijack Powered-down Enemy 'Mech
Hijack Units at marked location
Hijacked Units
Hilly
Hired Help
Hiring Pilots
Hiring Pilots
Hiring Pilots
Hiring Pilots
Hiring Pilots
Hiring Pilots
Hiring Pilots
Hiring Pilots
Hiring Pilots
Hiring Pilots
Hiring Pilots
Hiring Pilots
His Celestial Eminence is most displeased. A large majority of the Seventh Crucis Lancers managed to evacuate. Our victory would have been all the sweeter had you been able to complete your job to our satisfaction.
Hit And Run
Hit And Run
Hit And Run
Hit And Run
Hit And Run
Hit Return to complete
Hit the field and destroy the marked high-value targets.
Hit the field and facilitate a Medivac for Chu-Sa Olesko.
Hit the field and facilitate a Medivac for Chu-Sa Olesko.
Hit the ground and destroy the marked military targets in the area of operations and eliminate all Arcturan Guard and militia forces.
Hit the ground and destroy the marked military targets in the area of operations and eliminate all Arcturan Guard and militia forces.                                                                                            
Hitting civilian centers! You will pay for these vile acts!
Hmm... Seems like we're getting some interference. That storm must be closer than I thought
Hold  <img id="Gamepad_RightTrigger"/> to coordinate the strike.
Hold SHIFT to decrement by 5
Hold SHIFT to increment by 5 
Hold [{AirStrikeCharge}] to coordinate the strike.
Hold back the nationalists
Hold back the nationalists
Hold back the nationalists
Hold back the nationalists
Hold back the nationalists to aid the escape
Hold back the nationalists to aid the escape
Hold back the nationalists to aid the escape
Hold back the nationalists to aid the escape
Hold off attacking enemy forces
Hold off the House Davion strike team
Hold off the House Davion strike team
Hold off the House Davion strike team
Hold off the House Davion strike team
Hold off the invading Davion forces for as long as possible.
Hold off the invading Davion forces for as long as possible.
Hold off the invading Davion forces.
Hold onto your seats! The buzzer's about to go off! The Solaris qualifying tournament is primed and ready to kick off! We're diving headfirst into the heart of a grueling gauntlet match, but for powerful MechWarriors like us, this should be a cakewalk! Get ready to witness some serious mayhem in the arena, where only the best survive, and the rest are just donors to the scrapyard.
Hold the Linchpin
Hold the Line!
Hold the Line!
Hold {Key} to Power Generator
Hold {Key} to Repair.
Hold {Key} to Scan
Hold {Key} to activate garage
Hold {Key} to collect salvage.
Hold {Key} to engage Jump Jets and clear the obstacle.
Home
Home
Home Screen Intro
Home of the Solaris VII Games
Home of the Solaris VII Games, the Inner Sphere's premier 'Mech combat spectacle in some of the largest, most well known arenas.
Home of the Wolf's Dragoons
Home of the Wolf's Dragoons
HomeScreen
Honestly, we thought they were just going to disable parts of the facility, not try to level the whole thing!  I'm glad we had you there.
Honestly, we thought they were just going to disable parts of the facility, not try to level the whole thing!  I'm glad we had you there.
Hoodoo
Hoodoo Desert
Hoodoo Desert
Hoodoo Desert
Horizontal Sensitivity
Horizontal Sensitivity
Host
Host
Host a career mode.
Host a game from your last save.
Host a game using a specific save.
Host an instant action game.
Host has banned you from the session
Host has removed you from the session
Host kicked player.
Host kicked player.
Host or join a co-op game.
Hostage Control
Hostage Rescue
HostageFound
Hostile Accuracy Modifier
Hostile Accuracy Modifier
Hostile Interventions
Hostile Interventions
Hostile Interventions
Hostile Interventions
Hostile Interventions
Hostile Interventions
Hostile Interventions
Hostile Interventions
Hostile Interventions
Hostile Interventions
Hostile Interventions
Hostile Interventions
Hostile LRM Spread Modifier
Hostile LRM Spread Modifier
Hostile Sensor Modifier (Shielding)
Hostile Sensor Modifier (Shielding)
Hostile Sensor Modifier (Suppression)
Hostile Sensor Modifier (Suppression)
Hostile Streak SRM Tracking Modifier
Hostile Streak SRM Tracking Modifier
Hostile interventions will see the rival mercenary company deploy forces to impede you from accomplishing your mission objective.
Hostile interventions will see the rival mercenary company deploy forces to impede you from accomplishing your mission objective.
Hostile interventions will see the rival mercenary company deploy forces to impede you from accomplishing your mission objective.
Hostile interventions will see the rival mercenary company deploy forces to impede you from accomplishing your mission objective.
Hostile interventions will see the rival mercenary company deploy forces to impede you from accomplishing your mission objective.
Hostile interventions will see the rival mercenary company deploy forces to impede you from accomplishing your mission objective.
Hostiles eliminated. All KungsArme infantry platoons, move in and secure all computer servers and data catches.  Make copies of everything we can get our hands on prior to ISF handoff.
Hot Shot Henry
Hotel
House
House Cole
House Davion
House Davion
House Davion
House Davion
House Davion
House Davion
House Davion Representative
House Davion has charged the Elite 5th Syrtis Fusiliers with taking Sarna. 
House Davion sends their regards, Mercenary. You may want to reconsider working for the Confederation before the war comes to your doorstep.
House Kurita
House Kurita
House Kurita
House Kurita
House Kurita
House Kurita
House Kurita
House Kurita
House Kurita
House Kurita
House Kurita
House Kurita
House Kurita
House Kurita
House Kurita
House Kurita Representative
House Kurita can try to stamp us out, but we will uphold the true vision for the Combine.
House Kurita continues to embrace their unquenchable appetite for conquest, threatening the lives of millions of innocents. The Great House Davion is looking to enlist the services of an agile, effective strike force to lead a cunning counterattack behind Kurita lines.<cf><cf>We are seeking a mercenary command who would agree to undertake an objective raid in enemy territory. If the strike goes well, we may have additional contracts to offer.
House Kurita continues to embrace their unquenchable appetite for conquest, threatening the lives of millions of innocents. The Great House Davion is looking to enlist the services of an agile, effective strike force to lead a cunning counterattack behind Kurita lines.<cf><cf>We are seeking a mercenary command who would agree to undertake an objective raid in enemy territory. If the strike goes well, we may have additional contracts to offer.
House Kurita, at the behest of the Nineteenth Galedon Regulars, has filed a grievance with the Mercenary Review Board over a breach in their garrison contract with the Old Crows Mercenary Company. House Kurita claim members of the Old Crows Mercenary Company broke into a hangar belonging to the Galedon Regulars and stole a Banshee BattleMech before fleeing Combine space. The Draconis Combine wishes to reprimand the Old Crows, and is seeking to place a bounty for the head of the mercenary group's leader.  A man that only goes by the title "El Guapo."<cf><cf>Comstar, which oversees the operation of the Mercenary Review Board, have said that they take any alleged breach in licensed MRB contracts seriously and are opening an investigation into the incident with the Old Crows.  El Guapo could not be reached for comment, but sources close to the mercenary unit have claimed that he has taken the stolen Banshee on as his own and has begun to customize his "La Malinche" to suit his personal tastes.
House Liao
House Liao
House Liao
House Liao
House Liao
House Liao
House Liao
House Liao
House Liao
House Liao Liaison
House Liao Rep
House Liao Territory
House Liao gifted the newly formed Free Rasalhague Republic with a number of 'Mechs upon its formation. Including a number of mothballed Raven prototypes and VND-1AAs. Odin Sigurd, of the KungsArmé's 2nd Drakøns, was the recipient of one such prototype which he quickly named Huginn. Odin and his Huginn would go on to serve with distinction during the ensuing Ronin Wars with House Kurita.
House Marik
House Marik
House Marik
House Marik
House Marik
House Marik
House Marik
House Marik
House Marik
House Marik
House Marik
House Marik
House Marik
House Marik
House Marik Liaison
House Marik forces stand tall, and you're little outfit isn't enough to make us flinch.
House Steiner
House Steiner
House Steiner
House Steiner
House Steiner
House Steiner
House Steiner
House Steiner
House Steiner
House Steiner
House Steiner Liaison
House Steiner Liaison
Housekeeping
Hover Tank
Hovering
How can we ever thank you? For centuries we've known no other life. Perhaps now we just might stand on our own feet.
How could you fail us?! We gave you all we had, and you hand us ashes!
How could you let that spy escape? Now we look powerless to stop more of them!
How could you let that spy escape? Now we look powerless to stop more of them!
How could you let them reduce it to ash and rubble.
How could you let yourself taste defeat? Are you unworthy of being called a warrior? We have wasted precious time and resources on this endeavor.
How could you turn on us like this after such a successful relationship?! For this needless betrayal we shall see to it that you are permanently blacklisted from purchasing Quickscell, Inc. hardware and supplies.
How dare you besmirch the good name of the Nineteenth Arcturan Guards! We will not forget this slight against us mercenary!
How dare you interrupt our training exercise! Count Cameron-Jones was never in jeopardy!
How disappointing.
How disappointing.
How soon can we launch? 
How... How could you let these FedRat whelps get the better of you!
How? How did you get your 'Mechs past our security and onto the planet?
However, if the equipment is fully destroyed, it will turn red and is irreparable and must be removed and replaced.
Hub - Branching
Hub - Looping
Huge
Huh, I guess you are as good as we heard.
Huh, I guess you are as good as we heard.
Huh, so there really was something to those rumors. I honestly wasn't expecting that. Anyhow, the boss wishes to pass on his delight and thanks, as well as this small token of his gratitude.
Huh, these parts actually work, too. Nice working with you.
Huh, these parts actually work, too. Nice working with you.
Human Controls
Human Settings
Human Settings
Hunchback
Hunchback
Hunchback
Hunchback
Hunchback
Hunchback
Hunchback
Hunt down the pirates
Hunt down the pirates
Hunt down the pirates
Hunt down the pirates
Hunter Levels
Hunter Levels
Hunter Levels
Hunter Levels
Hunter Levels
Hunter Levels
Hunting Bounties
Hunting Bounties
Hurting the syndicate where it counts most--in their pocketbook--might just give these miners the leverage they need to get better working conditions, and possibly something approaching fair pay.<cf><cf>The mission is a simple ground and pound. Locate the two facilities and do as much damage as possible. Do that and we’ll help send them a message they hopefully can’t ignore.
Husband, in honor of our marraiage, 
Husband.
I
I UNDERSTAND
I agree. What’s he need us to do?
I ain't gonna blow smoke, Commander you’re in the fryin’ pan now.<cf><cf>The Commonwealth is comin’ back to finish the job they started during the The Fourth Succession War. Units are comin’ to plow right through us and spread through the Combine like a flesh-eatin’ disease.<cf><cf>The powers that be got no problem throwin’ The Fifth into the meat grinder. They finally threw us a bone and gave us some teeth in the fight, but it ain't gonna bring back the men I’ve buried. You choose a life of war, collectin’ scars is part of the game. But I’m tired of carvin’ names into headstones. You could fill a graveyard with the men that have bought it under my command.<cf><cf>I keep hearin’ tales from men livin’ in ivory towers about reforms that will protect the boots on the ground, but until I see them bolted into solid reality I ain't gonna hold my breath.<cf><cf>Damn glad to have you to inject some muscle into our ranks, Commander, but don’t get stuck in the mud. The Combine’s company store scheme has boxed-in Merc units like yours many times. Before you realize you’ve stepped on the landmine you’ve already been blown into a million pieces.<cf><cf>But we’ll need to put that on the back burner. Right now, we got a whole lot of fight comin’ our way. Prep up, you’re gonna be run through a gauntlet.<cf><cf>We’re not gonna make life easy for them. Sho-Sho Nordica’s supportin’ us with Fourteenth Legion units; they made their name killin’ Lyran Guards during The Fourth Succession War, so you’re in good company. You’ll also have artillery batteries set around the battle zone to help keep 'em off your back.<cf><cf>Hold off the invaders as long as you can, Commander. Don’t give 'em an inch. Sho-Sho Nordica and I will call the game.<cf><cf>Give 'em hell!
I ain't gonna blow smoke, Commander you’re in the fryin’ pan now.<cf><cf>The Commonwealth is comin’ back to finish the job they started during the The Fourth Succession War. Units are comin’ to plow right through us and spread through the Combine like a flesh-eatin’ disease.<cf><cf>The powers that be got no problem throwin’ The Fifth into the meat grinder. They finally threw us a bone and gave us some teeth in the fight, but it ain't gonna bring back the men I’ve buried. You choose a life of war, collectin’ scars is part of the game. But I’m tired of carvin’ names into headstones. You could fill a graveyard with the men that have bought it under my command.<cf><cf>I keep hearin’ tales from men livin’ in ivory towers about reforms that will protect the boots on the ground, but until I see them bolted into solid reality I ain't gonna hold my breath.<cf><cf>Damn glad to have you to inject some muscle into our ranks, Commander, but don’t get stuck in the mud. The Combine’s company store scheme has boxed-in Merc units like yours many times. Before you realize you’ve stepped on the landmine you’ve already been blown into a million pieces.<cf><cf>But we’ll need to put that on the back burner. Right now, we got a whole lot of fight comin’ our way. Prep up, you’re gonna be run through a gauntlet.<cf><cf>We’re not gonna make life easy for them. Sho-Sho Nordica’s supportin’ us with Fourteenth Legion units; they made their name killin’ Lyran Guards during The Fourth Succession War, so you’re in good company. You’ll also have artillery batteries set around the battle zone to help keep 'em off your back.<cf><cf>Hold off the invaders as long as you can, Commander. Don’t give 'em an inch. Sho-Sho Nordica and I will call the game.<cf><cf>Give 'em hell!
I ain't looking for your average 'Mech jock.
I already reviewed the intel he sent. The mission is a straight up protect and defend op.
I always knew House Davion was not to be trusted, and now we have proof.
I am contacting you anonymously so that you understand the full repercussions of your recent military activities. I work for Quicksell, Inc., but I will tender my resignation when this situation is resolved because I learned that my company, contacting you under the guise of "concerned citizens of the Free Worlds League," hired you to destabilize this region. This whole affair arose due to Quickscell's profits plummeting due to the continued rise of the Earthwerks conglomerate within the Free Worlds League. In an effort to bring our competitor low while hopefully opening the region to our own military-hardware offerings, Quickscell hired you to wage low-grade strikes against Earthwerks-affiliated properties. In response to your attacks, Quickscell has already received a massive influx of defense contracts from several worlds in the region. Because of this, my company has likely already reached out to you with an offer to stage an additional attack that will further increase the region's demand for Quickscell-branded military hardware.<cf><cf>I cannot in good conscience allow Quickscell's ruse to continue because it is causing innocents to needlessly suffer. The people that your actions have hurt thus far, along with a collection of businesspeople and aristocrats, have banded together and will front a modest reward if you choose to betray Quickscell and serve justice to those the corporation's greed has hurt.<cf><cf>Should you agree to help us, you will attack the local Quickscell corporate offices to repay them for their dishonest business practices. Hopefully this strike will convince them to stop needlessly terrorizing local systems.
I am contacting you anonymously so that you understand the full repercussions of your recent military activities. I work for Quicksell, Inc., but I will tender my resignation when this situation is resolved because I learned that my company, contacting you under the guise of "concerned citizens of the Free Worlds League," hired you to destabilize this region. This whole affair arose due to Quickscell's profits plummeting due to the continued rise of the Earthwerks conglomerate within the Free Worlds League. In an effort to bring our competitor low while hopefully opening the region to our own military-hardware offerings, Quickscell hired you to wage low-grade strikes against Earthwerks-affiliated properties. In response to your attacks, Quickscell has already received a massive influx of defense contracts from several worlds in the region. Because of this, my company has likely already reached out to you with an offer to stage an additional attack that will further increase the region's demand for Quickscell-branded military hardware.<cf><cf>I cannot in good conscience allow Quickscell's ruse to continue because it is causing innocents to needlessly suffer. The people that your actions have hurt thus far, along with a collection of businesspeople and aristocrats, have banded together and will front a modest reward if you choose to betray Quickscell and serve justice to those the corporation's greed has hurt.<cf><cf>Should you agree to help us, you will attack the local Quickscell corporate offices to repay them for their dishonest business practices. Hopefully this strike will convince them to stop needlessly terrorizing local systems.
I am here to announce that these injustices end now!
I am here with you to announce that the primary perpetrators
I am pleased we found the 'Mech but I wish there was a way to have saved my brother. Bowen’s death was necessary, yet it feels tragic. It’s truly amazing how corrupt the human mind can become as a result of ones circumstances.
I am sure you did your best, Commander. But I need someone more capable for what I have in mind.
I am surprised that you have chosen to reject this offer. I believed you were a good fit for the task at hand. Moving forward, I will consider other candidates when future job opportunities arise. It's unfortunate that by you may miss out on lucrative opportunities to make money and bolster your reputation moving forward.
I am tellin’ ya Commander, it’s no joke out here. You’re gonna keep gettin’ the shit kicked out of you. Repair cycles will be few and far between so stay on it. We’re gonna be hittin’ the battlefield nonstop.<cf><cf>I know it’s puttin’ a lot on your shoulders, so to throw you a bone Sho-Sho Nordica’s made The Fourteenth Legion resources available. Make good use of em’.                                                                                              
I assume his son will be taking over the operation. Nikolai was always bragging about the boy’s skills. Well… I hope he was right.
I can promise you one thing…
I can't think of a more fitting place to leave trash like you to rot. You got what you deserved.
I can’t believe you made it out of there in one piece, Commander. Not many pilots could have survived an onslaught like that.<cf><cf>Those sons-of-bitches figured out we were in their neighbourhood and they laid a trap for us. Worse than that, we walked right into it. I should have seen it coming.<cf><cf>If there’s a silver lining to all this, it’s that they underestimated us and our resilience. This time. They won’t make that same mistake twice. Of course, neither will we.<cf><cf>When you’re ready, come see me on the bridge. I have something you’re going to want to hear.
I could listen to this all day.
I declare the independence of the Rasalhague Military District from Combine rule!
I dedicated my life to fighting for the freedom of our people.
I did tell you she might take some convincing, Commander. Please keep her safe until she returns home.
I don't know what game those {EmployerFaction} people have you playing mercenary, but it won't succeed.
I don't know what game those {EmployerFaction} people have you playing mercenary, but it won't succeed.
I doubt we will be able to find out aid workers now. All we can do is hope and pray that they are still alive and the lack of communication from them is due to mundane circumstances.
I expect my duchy to be much quieter, now that these rebellious filth have been taken care of. I handed the survivors over to Maskirovka agents for re-education sessions, so they can relearn why they owe their loyalty to the Capellan Confederation.
I expect you already know by now that whoever attacked you has set up a blockade to prevent your escape. It’s a large system though, so we can use that to our advantage.
I expected better from someone so valued by the MRB. I guess they aren't as tough as they make themselves out to be.
I firmly believe that those pirates—or another band like them—probably killed my son. You cannot let such a ravenous band of marauders remain armed. Think of how many lives you could save!
I give you a regiment of battlemechs 
I give you a vast prize, 
I got approached by a guy in a desperate need for some rare high-end equipment. Stuff I don't have in stock, that's for certain. I'm meeting with anyone and everyone who might have what he needs or know where to find it. The guy's obviously determined to get it, and soon, as he's paying well. Well enough that I'm not bothered passing on a large percentage of my fee on to anyone who finds what we're looking for.
I got approached by a guy in a desperate need for some rare high-end equipment. Stuff I don't have in stock, that's for certain. I'm meeting with anyone and everyone who might have what he needs or know where to find it. The guy's obviously determined to get it, and soon, as he's paying well. Well enough that I'm not bothered passing on a large percentage of my fee on to anyone who finds what we're looking for.
I got good news and bad news, Commander. Early signs point to Chu-Sa Olesko makin’ a full recovery. He won’t be in the seat of a ‘Mech anytime soon but you really saved his ass out there. The bad news is my men are droppin’ like flies. I’m not offerin’ up more of my boys to slaughter.<cf><cf>I’m pullin’ my men out of here while we still have a pulse. Sho-Sho Nordica will remain here in Vega with The Fourteenth, but we need to burn out and regroup. That’s the only way we’re gonna keep combat power and be of any use to the fight movin’ forward. The Alliance and Snord’s Irregulars smell blood in the water. They’re gonna throw everythin’ at us to try and knock us out of the game for good.<cf><cf>I need you to help us punch our ticket outta here. Our men have been loaded up into three Union DropShips that will get us out of dodge. It’s on you to shield three Union DropShips and ensure they launch out. You won’t be in this alone, Sho-Sho has set a full complement of Fourteenth Legion units to fight alongside you.<cf><cf>It’s a big ask, Commander, but I got faith you will get the job done. Sho-Sho Nordica and I will update the status of the launches as they unfold.<cf><cf>Leave it all out there, Commander! The fate of me and my men is in your hands!
I got good news and bad news, Commander. Early signs point to Chu-Sa Olesko makin’ a full recovery. He won’t be in the seat of a ‘Mech anytime soon but you really saved his ass out there. The bad news is my men are droppin’ like flies. I’m not offerin’ up more of my boys to slaughter.<cf><cf>I’m pullin’ my men out of here while we still have a pulse. Sho-Sho Nordica will remain here in Vega with The Fourteenth, but we need to burn out and regroup. That’s the only way we’re gonna keep combat power and be of any use to the fight movin’ forward. The Alliance and Snord’s Irregulars smell blood in the water. They’re gonna throw everythin’ at us to try and knock us out of the game for good.<cf><cf>I need you to help us punch our ticket outta here. Our men have been loaded up into three Union DropShips that will get us out of dodge. It’s on you to shield three Union DropShips and ensure they launch out. You won’t be in this alone, Sho-Sho has set a full complement of Fourteenth Legion units to fight alongside you.<cf><cf>It’s a big ask, Commander, but I got faith you will get the job done. Sho-Sho Nordica and I will update the status of the launches as they unfold.<cf><cf>Leave it all out there, Commander! The fate of me and my men is in your hands!
I guess your 'Mechs were fast enough.
I guess your 'Mechs weren't fast enough.
I hate to see these weapons go, but I keep my promises.  And your information is worth the price.
I hate you!
I have heard that revenge often leaves one feeling hollow, and bereft of satisfaction. I can assure you that this is not the case for us, and that your news greatly lessens our grief.
I have it on good authority that local raiders are using the abandoned power station as a secret cache for their ill-gotten goods. I expect you’ll find what you need for your repairs, but don't count on them just letting you walk out of there without a fight.
I have no doubt that’s been your plan since the day Inferno struck Cavalier Base. I’ll help in any way I can. I’ve started by sending you the coordinates to the planet where the refinery is located, along with what little Intel I was able to gather. 
I have no doubt, Commander. But we need to find him first. 
I hope that little stunt you pulled was worth it. Because when the Confederation catches up with you, we'll be sure to bury you in the same hole we'll put Yaros and Kalimar in.
I hope you choke on those C-bills, mercenary.
I hope you choke on those C-bills, mercenary.
I hope you enjoy the bitter taste of defeat after wasting my money.
I hope you enjoy the bitter taste of defeat after wasting my money.
I hope you enjoy the bitter taste of defeat.
I hope you enjoy the bitter taste of defeat.
I hope you realize your {EmployerFaction} masters have swindled you into helping one of their spies escape.
I knew it had to be someone else, there's no way those {EmployerFaction} guys could have done it.
I knew there was no way those inept {EmployerFaction} goons could have managed this on their own.
I know it's not your fault, mercenary.  Maybe we should hire you and send you after {EmployerFaction} instead.
I know it's not your fault, mercenary.  Maybe we should hire you and send you after {EmployerFaction} instead.
I know they were prepared, but we expected you to come out on top.
I know we will all lose sleep for months to come because of the many civilians who lost their lives. But we upheld the greater good this day. We have successfully secured the chemical weapons cache and will be working with the proper authorities in an effort to safely dispose of them.  Among the chemical weapons, we also found a number of 'Mech grade weapons in various states of disrepair.  We have no need of them so you are free to take them off our hands.
I know we will all lose sleep for months to come because of the many civilians who lost their lives. But we upheld the greater good this day. We have successfully secured the chemical weapons cache and will be working with the proper authorities in an effort to safely dispose of them.  Among the chemical weapons, we also found a number of 'Mech grade weapons in various states of disrepair.  We have no need of them so you are free to take them off our hands.
I know you didn't have the support of the Fusiliers, but that is no excuse for your utter failure.
I like McCarron.  <cf><cf>Unlike many of the other large merc outfits out there that only got big because they were connected to the old Star League, or had some big sponsor in one of the Great Houses, McCarron's was built up as the private army of a minor liege lord out of Chesterton.  After their founder died under a contract from Chesterton's true masters, House Davion, they ventured out to make it on their own rather than become a paid puppet of the Federated Suns.  <cf><cf>They grew into one of the largest, most powerful mercenary units working today purely off of the solid results they posted on the battlefield. They've been at this game nearly as long as I've been, so maybe I have a bit of a bias toward 'em. <cf><cf>Supposedly Max Liao offered them premium rates and is courting them to stick around and re-up their contract with the Confederation.  House Liao has a good track record of doing right by the mercenaries they employ, just ask the Northwind Highlanders.  If McCarron does want to put roots down, I'm sure the Confederation would gladly accept their terms to bolster their dwindling standing army. <cf><cf>But just because I like them doesn't mean I wouldn't off any one of them if the price is right.
I love cowboys like Hansen's Rough Riders.  So much pride in their work and so much enthusiasm throwing themselves right into the thick of combat.  It makes it so much easier for someone like me to arrange battlefield… accidents to happen should they ever cross me. <cf><cf>While their tenacity is commendable, when you are as reckless as they are, eventually your luck will run out.  And when it does, those holovid teams that have boosted their ego up all these years will chomp even harder at the bit to document every detail of their fall.  When that eventually happens, that will be the true test of the Roughrider's character.<cf><cf>And one way or another I will enjoy watching that show unfold. Who knows, maybe they'll wrap it into those schlocky and laughably inaccurate holo-dramas that they make about me.
I love the smell of coffee in the morning.
I love the smell of coffee in the morning.
I manage exhibition BattleMech matches across half a dozen worlds. I need replacement 'Mechs, stuff breaks, ya know? But finding people who are willing to part with a 'Mech is tough right now, and none of the vendors will sell to non-military these days. I'm wondering if you'll be able to find something specific for me, for a finders fee, of course.
I need someone daring, someone who can handle their auto-cannons and doesn't mind playing second-billing to a rising star with personality for days. 
I pity your enemies, Commander. You dispatch them with a skill and resolve befitting a true House Kurita samurai.
I raise my glass to your success.
I raise my glass to your success.
I see our little ruse didn't work as well as we'd hoped.
I see our little ruse didn't work as well as we'd hoped.
I see you're now working as some sort of {EmployerFaction} lackey now, doing their dirty work.
I see you're now working as some sort of {EmployerFaction} lackey now, doing their dirty work.
I specifically sought you out due to your reputation. This is rather disappointing.
I suppose you think this will be some kind of setback?  We have more, and some with your name on it now.
I suppose you think this will be some kind of setback?  We have more, and some with your name on it now.
I think a client of mine had it out for one of those guys.  I'll need to follow up on that. 
I think that guy is 'gonna talk himself into an early grave. 
I told you before: The arena has no biases; it chews up MechWarriors no matter how green or seasoned they are. No matter how long you’ve piloted a ‘Mech, it takes a lot of guts to walk into the arena and hold your own. I've seen up-and-comers get blasted into pieces and become donors for the salvagers faster than the opening match buzzer goes off. But you’ve proven to be a different breed. In recognition of your rising status, you've unlocked new opportunities in the competitive circuit. With the unveiling of Team Combat and 2v2 arena contracts, you're now poised to take your talents to the next level, forging alliances and battling alongside trusted allies. With these new contracts come exciting challenges and lucrative rewards. The thrill of team combat adds a dynamic element to your battles, requiring coordinated tactics and teamwork to secure victory. As you navigate the complexities of 2v2 skirmishes, you'll have the chance to further demonstrate your versatility and adaptability as an arena combatant. And with each successful contract completed, you'll not only earn a substantial C-Bill reward but also solidify your reputation as a force to be reckoned with! Don’t ease your foot off the gas; you’re getting into a real groove!
I told you from the start, even Gray Noton had to notch his first win before he became the legend killer. Keep this up, and you'll simply become a legend yourself! Your winning streak speaks volumes for itself. But just in case you needed more incentive to keep stacking up those victories, NovaTech has stepped in with a series of equipment upgrades and generous financial compensation, propelling you closer to the superstar status you're clearly destined for. Take a moment to let it sink in; you've turned this into reality! There are rumblings that stablemasters are concerned sponsors might pull deals off the table for their MechWarriors and hand them to you. It’s a double-edged sword; the more fanfare you gain, the more enemies will be looking to bring you down. But that's the name of the game! Best of luck in your next match! Not that you need it!
I told you – luck is hardly a factor when you're as tough and skilled as you are. Word is, the movers and shakers around the arena circuit are getting a bit sick and tired of you winning. They don’t fancy sure things; they like to even out the odds. They'll probably start sending their heaviest hitters to try and take you out – but that just means you're doing something right. However, there are plenty out there who see your dominance as a good thing and want to be in business with you – like Ironclad Systems. They're eager to witness your capabilities, so they’re offering up some thrilling arena challenges to see if they can phase you. Plus, they're tossing in substantial financial incentives to sweeten the deal. Listen, you never want to become complacent in the arena; that’s when the grim reaper can rear his head and remind you that you’re only human. So keep sharpening those skills; being good is never good enough for the best.
I vouched for you and your failure on the battlefield now reflects poorly on me.
I want you to run through your neurohelmet HUD. Your 'Mech armour and structure should be bottom left. Battlegrid: bottom middle, and weapons systems in the bottom right. If everything is operating as expected, we should be good to go.
I was hoping to pinpoint Inferno activity in as close to real time as possible. 
I was worried for a bit about how long you were taking, but then I noticed the delay just drove up the price more and more.
I went ahead and ran the transmission by Spears to see what he made of it. The name Yamata threw up a red flag. Apparently, Yamata works for ComStar. One of the heads of ROM, their secret security force. 
I will make them pay!
I won’t sugar–coat it, Commander, this last fortification is going to be tough. It’ll be heavily defended by Inferno forces. If there’s one thing I’m sure of, it’s that. 
I'd say I was glad you succeeded, mercenary, but we both know this isn't something to celebrate.
I'd say I was glad you succeeded, mercenary, but we both know this isn't something to celebrate.
I'll do my best.
I'll just get to the point, Mercenary.  We've just learned that one of our competitors is arranging for one of our facilities to have a 'setback'.  I won't bore you with the details of what this would mean for our upcoming quarter but that this would be a significant blow.  We need you on-site as soon as you are able, and ready to protect our facility from hostile interests.
I'm a subscreen
I'm disappointed you weren't able to succeed.
I'm disappointed you weren't able to succeed.
I'm getting nothing but silence every time I try.
I'm glad this is over. I'd say it was a pleasure doing business with you, but this whole thing gives me the creeps.
I'm glad this is over. I'd say it was a pleasure doing business with you, but this whole thing gives me the creeps.
I'm glad we could get enough of that ammunition delivered directly at you.
I'm glad we could get enough of that ammunition delivered directly at you.
I'm glad we've agreed to stay away from each other after seeing these battle reports. 
I'm green lighting the full deployment of the First Tyr's BattleMech forces!
I'm here at the direction of a client who has expressed interest in making sure their upcoming product launch is a success. We would like to enlist your help in...lets say coaxing the market into being more favorable toward the purchase of a new BattleMech. Say, by identifying an existing product that is likely to be our biggest competitor and removing it from said market.
I'm here at the direction of a client who has expressed interest in making sure their upcoming product launch is a success. We would like to enlist your help in...lets say coaxing the market into being more favorable toward the purchase of a new BattleMech. Say, by identifying an existing product that is likely to be our biggest competitor and removing it from said market.
I'm impressed you managed to hold out so long against them. Our intelligence failed to predict such strong resistance.
I'm looking for replacement parts to fix up some dingy old vehicles. Problem is, there's none to be found on this rock. So I figure, why not find a good mercenary, and just pick through what they bust up. So how about it? You let me follow you around and I'll get my parts, and you'll get a cut. You won't even notice me.
I'm looking for replacement parts to fix up some dingy old vehicles. Problem is, there's none to be found on this rock. So I figure, why not find a good mercenary, and just pick through what they bust up. So how about it? You let me follow you around and I'll get my parts, and you'll get a cut. You won't even notice me.
I'm pleased we were able to trust you with such a delicate matter. It has proved to be the turning point we needed.
I'm pleased you were able to find what I was looking for. I hope we continue to meet socially, and not on the battlefield.
I'm pleased you were able to find what I was looking for. I hope we continue to meet socially, and not on the battlefield.
I'm scanning the contract postings and I like what I see. An expedition here may be very lucrative.
I'm sorry about your losses, but I doubt our regular units could have done any better.
I'm sorry that their greed and indifference
I'm sorry to say that I have recently joined the dispossessed. 'Mech-less. My family has means, for now, to afford replacement at least. I'm in a spot with the Mercenary Review Board over what exactly happened to the mercenaries who ravaged my lance, though. It means I'm stuck here for now and I can't find what I'm looking for on this planet, so I'm hoping you can look for me, when you leave. If you agree, I'll send you over specs for what I'm looking for, and of course you'll earn some sort of finders fee.
I'm sorry to say that I have recently joined the dispossessed. 'Mech-less. My family has means, for now, to afford replacement at least. I'm in a spot with the Mercenary Review Board over what exactly happened to the mercenaries who ravaged my lance, though. It means I'm stuck here for now and I can't find what I'm looking for on this planet, so I'm hoping you can look for me, when you leave. If you agree, I'll send you over specs for what I'm looking for, and of course you'll earn some sort of finders fee.
I'm sorry, mercenary, I guess there wasn't enough time to train you on the operation.
I'm sorry.
I'm the main scree
I'm tired of those {EmployerFaction} bureaucrats thinking they're the center of the universe!
I've got a job, if you're up for it. I don't like it, and you probably won't either. Smells all kinds of fishy, but it pays well. I mean, I'm here getting paid just to be a middleman and find a mercenary group willing to do the work. Anyway, the job. It's the kind of work you were probably going to be doing anyway, turning a bunch of working tanks into slag. Or was this one VTOLs? Honestly, the less you know about what's going on the better. 
I've got a job, if you're up for it. I don't like it, and you probably won't either. Smells all kinds of fishy, but it pays well. I mean, I'm here getting paid just to be a middleman and find a mercenary group willing to do the work. Anyway, the job. It's the kind of work you were probably going to be doing anyway, turning a bunch of working tanks into slag. Or was this one VTOLs? Honestly, the less you know about what's going on the better. 
I've had some time to be briefed by Prince Magnusson on the severity of the current ronin crisis. And it is bleak. Over one third of the Republic is engaged in armed conflict with ronin DCMS forces. The entirety of the Rasalhague Regulars and a number of other DCMS regiments have joined the ronin's cause spreading chaos across the Republic. A number of our paid mercenary companies have leveraged loopholes in their contracts to deny engagement orders. And now, the ronin's continued rampage across our new nation has emboldened Lyran belligerents to also refuse to recognize the Rasalhague Republic's sovereignty. On a handful of worlds gifted to the Republic by Archon Katrina Steiner, Lyran partisans are refusing to transfer power to the Republic's Valdherres. With many hiring mercenaries to directly confront KungsArmé forces and maintain Commonwealth control of the systems by holding a gun to the heads of the local populace. They are pushing the narrative that the Republic's government is dead on arrival, so they intend to secure Commonwealth worlds before the ronin attempt to reclaim them in the name of the Draconis Combine.<cf><cf>Sadly that very scenario appears to be playing out on Gunzburg. The system is reporting that not only have Lyran backed mercenaries refused to recognize the authority or validity of the Free Rasalhague Republic's government, but now a contingent of ronin forces have also shown up to attempt to reclaim the world in the name of the Draconis Combine. Which is why Gunzburg will be our next destination. <cf><cf>I'm dispatching another one of our contracted mercenary companies, the Dragon's Breath, to land and secure the First Tyr a safe harbor for when we make planetfall. They will reach Gunzburg one month prior to the First Tyr to recon and identify key targets prior to our arrival.<cf><cf>The situation on the ground appears to be particularly bad on this one, Commander. So make sure you've squared away any repairs your forces may need prior to us leaving for Gunzburg. 
I've just been briefed by the Dragon's Breath to the current situation on the ground. The capital of Stortalar City is tightly secured by our old friends, Nicole Kelswa and her mercenaries, the Gotterdammerung Society. She is refusing to recognize the Archon's orders and is holding Gunzburg on behalf of the Tamar Pact and her uncle, Duke Selvin Kelswa. <cf><cf>Also contesting Gunzburg is a group of ronin invaders calling themselves the 211th Mechanized Assault Command. They are fighting to reclaim Gunzburg in the name of the Draconis Combine, so far they have only been able to secure a number of terraforming equipment plants but they do hold a sizeable presence here.<cf><cf>Out of the two hostiles in-system, Nicole Kelswa and her Gotterdammerung Society are the primary threat. Mostly due to the fact that they have dug themselves into major population centers across the system. If we are to minimize civilian casualties, we will need to draw Kelswa out. And I believe we have just the plan to do that. <cf><cf>The Dragon's Breath have identified numerous logistical targets that the Lyran forces leverage to supply their forces. A simultaneous strike against these targets should force Kelswa out of her entrenched position to defend her supply chain. Commander, your target will be what we believe is the Gotterdammerung Society's primary munitions depot. See that anything of material value is destroyed then withdraw and regroup with the First Tyr and prepare for Kelswa's counter advance. <cf>Many of our 'MechWarriors in the First Tyr come from Gunzburg, including Överste-Löjtnant Miraborg. For them, this fight is personal. So let's make this one count. 
I've just been briefed by the Dragon's Breath to the current situation on the ground. The capital of Stortalar City is tightly secured by our old friends, Nicole Kelswa and her mercenaries, the Gotterdammerung Society. She is refusing to recognize the Archon's orders and is holding Gunzburg on behalf of the Tamar Pact and her uncle, Duke Selvin Kelswa. <cf><cf>Also contesting Gunzburg is a group of ronin invaders calling themselves the 211th Mechanized Assault Command. They are fighting to reclaim Gunzburg in the name of the Draconis Combine, so far they have only been able to secure a number of terraforming equipment plants but they do hold a sizeable presence here.<cf><cf>Out of the two hostiles in-system, Nicole Kelswa and her Gotterdammerung Society are the primary threat. Mostly due to the fact that they have dug themselves into major population centers across the system. If we are to minimize civilian casualties, we will need to draw Kelswa out. And I believe we have just the plan to do that. <cf><cf>The Dragon's Breath have identified numerous logistical targets that the Lyran forces leverage to supply their forces. A simultaneous strike against these targets should force Kelswa out of her entrenched position to defend her supply chain. Commander, your target will be what we believe is the Gotterdammerung Society's primary munitions depot. See that anything of material value is destroyed then withdraw and regroup with the First Tyr and prepare for Kelswa's counter advance. <cf>Many of our 'MechWarriors in the First Tyr come from Gunzburg, including Överste-Löjtnant Miraborg. For them, this fight is personal. So let's make this one count. 
ID: {ID} Elev: {X}<cf>{ATTR}<cf>Area: {area} <cf>BarrierType: {B}<cf>Rot: {ROT}<cf>Marks: {FLG}<cf>{xform}
IDENTIFY ASSETS
IDENTITY WITHHELD
IDENTITY WITHHELD
IDENTITY WITHHELD
IDENTITY WITHHELD
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IE
IEExplorer
IEExplorer
IGNORE
IGOR
ILLYRIAN_PALAINATE
IMB systems partnership with FWTI research into the Helm Memory Core data has been paying dividends as House Marik is now the leading manufacturers of target acquisition and missile tracking systems. IMB's reintroduced Narc Missile Beacon system offers a homing guidance system for long and short range missiles ensuring support lances can deliver their deadly payloads with precision. Narc Missile Beacons provide a revolutionary take on target acquisition systems by firing a short-range magnetic projectile mounted with a homing pod. Once the pod hits its mark, it broadcasts a wide-ranged beacon that missile launchers can home in on. Similar to its newly discovered counterparts, the Streak and Artemis IV systems, Narc Missile Beacons will forever change armed conflict.
IMC Employees
IMC's main ore processing facility is where the raw ore we mine is sorted, crushed, and smelted. Destroy this complex to cause a major work stoppage, which will have a more tangible effect on IMC's bottom line than any protest can.
IMC's main ore processing facility is where the raw ore we mine is sorted, crushed, and smelted. Destroy this complex to cause a major work stoppage, which will have a more tangible effect on IMC's bottom line than any protest can.
IMPORT CAMPAIGN DATA
IMPORT CAMPAIGN DATA
IMPORT CAMPAIGN DATA?
IMPORT DATA
INCOMING MESSAGE
INCOMING MESSAGE: FOR YOUR EYES ONLY<cf><cf>Greetings, Commander. Your service to the Dragon has been exemplary, despite following our ISF brothers' misguided plans. The ISF believes they are causing growth, but there is an important distinction between healthy growth and unchecked, cancerous growth. We of the Order of the Five Pillars believe you will see the error of the ISF's ways and join us in bringing stability to the realm.<cf><cf>Warlord Shotuguma has allowed his jealousy of Chairman Nakamura and Warlord Cherenkov's good fortune to overcome his senses, and he has been seduced by the ISF, giving them freer rein to operate in the Dieron Military District. You already participated in the plan to attack Chairman Nakamura while posing as Federated Suns forces. The ISF's subterfuge is too well crafted, however, and if the raids continue, Warlord Cherenkov will eye House Davion for his own punitive strikes. This could spiral into another great war along our border, which cannot be allowed to happen at this time.<cf><cf>If you join the O5P's effort to protect Chairman Nakamura, you will be well rewarded for your service to the Dragon. However, continue to follow the ISF's misguided crusade against Nakamura, and the O5P will ensure that you never find reputable mercenary work within this realm ever again.
INCOMING MESSAGE: FOR YOUR EYES ONLY<cf><cf>Greetings, Commander. Your service to the Dragon has been exemplary, despite following our ISF brothers' misguided plans. The ISF believes they are causing growth, but there is an important distinction between healthy growth and unchecked, cancerous growth. We of the Order of the Five Pillars believe you will see the error of the ISF's ways and join us in bringing stability to the realm.<cf><cf>Warlord Shotuguma has allowed his jealousy of Chairman Nakamura and Warlord Cherenkov's good fortune to overcome his senses, and he has been seduced by the ISF, giving them freer rein to operate in the Dieron Military District. You already participated in the plan to attack Chairman Nakamura while posing as Federated Suns forces. The ISF's subterfuge is too well crafted, however, and if the raids continue, Warlord Cherenkov will eye House Davion for his own punitive strikes. This could spiral into another great war along our border, which cannot be allowed to happen at this time.<cf><cf>If you join the O5P's effort to protect Chairman Nakamura, you will be well rewarded for your service to the Dragon. However, continue to follow the ISF's misguided crusade against Nakamura, and the O5P will ensure that you never find reputable mercenary work within this realm ever again.
INCOMING MESSAGE: FOR YOUR EYES ONLY<cf><cf>The reach of the Order of the Five Pillars extends throughout the whole of the Combine, and even into other realms. For your assistance in preserving the Dragon's peace, you will find prosperity and a welcome hand wherever you may go.
INCOMING MESSAGE: FOR YOUR EYES ONLY<cf><cf>The reach of the Order of the Five Pillars extends throughout the whole of the Combine, and even into other realms. For your assistance in preserving the Dragon's peace, you will find prosperity and a welcome hand wherever you may go.
INCOMPLETE:
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDEPENDENT
INDIFFERENT
INDUSTRIAL HUB
INDUSTRIAL HUB
INDUSTRIAL ZONE
INFAMOUS ‘REDJACK’ RYAN FOUNDS PIRATE KINGDOM ON BUTTE HOLD
INITIAL VELOCITY
INITIATE 'MECH REPAIRS
INJURED
INJURED
INJURED
INJURED ({Days})
INJURED ({Days})
INJURED {Days} DAY(S)
INJURED {Days} DAY(S)
INNER SPHERE
INSIDE MIN RANGE
INSTALL
INSTALL
INSTALL
INSTALL
INSTALL
INSTALL
INSTALL
INSTALLATION INTEGRITY
INSTALLED MODS
INSTANT ACTION
INSUFFICENT SALVAGE SHARES
INSUFFICIENT C-BILLS
INSUFFICIENT FUNDS
INSUFFICIENT FUNDS
INSUFFICIENT FUNDS
INSUFFICIENT FUNDS
INSUFFICIENT FUNDS
INSURANCE
INSURGENCY - A local rebellion on {orbital}
INSURGENCY - A local rebellion on {orbital}
INTEL POINTS GAINED
INTERSTELLAR_EXPEDITIONS
INVALID
INVALID KEY
INVENTORY
INVENTORY
INVENTORY
INVENTORY
INVENTORY
INVITE
INVITE PLAYER
INVITE TO GAME
INVITES
IRIAN TECHNOLOGIES’ GAUSS RIFLE SHAPES FUTURE OF BALLISTIC WEAPONRY
IRON RAIN
IRON RAIN
IRON RAIN
IRON RAIN
IRON RAIN
IRON RAIN
ISA
ISA
ISA
ISA
ISA
ISA
ISF Encrypted Transmission
ISF Liason
IT'S WAR! JANOS MARIK REFUSES TO ABDICATE POSITION
ITEM INFO
ITEM NAME
ITEM(S)
Iago Herrera
Iago Herrera
Ice
Ice
Ice
Ice
Ice Fog
Ice Moon
Ice Storm
Ice Storm with high winds and low visibility - severely affecting sensor and energy weapon systems
Ice crystal fog with poor visibility
IceGiant
Identified 'Mechs
Identify and destroy active orbital cannons along target route
Identify and destroy targets belonging to The 17th Recon Regiment.
Identify and destroy targets belonging to The 17th Recon Regiment.
Identify high priority targets within the city
Identify target building 1
Identify target building 2
Identify target building 3
Identify the second data server at Nav Point Bravo
Idle
Idle
Idle
If Cursor is not visible, press Shift+F1 to access it.<cf>When controlling the Human, hold LMB to enable look with the camera.
If a 'Mech has a large enough engine then it will come with a number of special Engine Heat Sink slots.  The larger the engine, the more slots are available.
If a lancemate is equipped with an ECM, you can have them toggle it via the lancemate commands.  Choose the lancemate and then press [{DispatchLanceMate4}].
If a unit enters the Disrupt Mode range of a hostile ECM, it suffers a suppression sensor range penalty against all hostile units, regardless of where they are.  Additionally, if the pilot of the unit is a human player, their HUD will be distorted; if the pilot is an AI, they will suffer accuracy penalties.
If a weapon or piece of equipment is damaged, it will turn yellow and can be repaired.  Navigate to the damaged piece and press <img id="Gamepad_FaceButton_Bottom"/> to open the context menu. Select Repair and press <img id="Gamepad_FaceButton_Bottom"/>.
If a weapon or piece of equipment is damaged, it will turn yellow and can be repaired.  The repairs can be scheduled by clicking the wrench icon on the equipment.
If all of the structure in your 'Mech’s Center Torso is destroyed, and/or all of the structure in both of its legs is destroyed, then your 'Mech will be inoperable and unable to be deployed on missions.
If by some miracle I survive and live to see you again,
If initial reports are to be believed, the Arcturan Guards were none the wiser about your identity during this operation. Excellent work. We can already see the cracks in this potential alliance.
If initial reports are to be believed, the Arcturan Guards were none the wiser about your identity during this operation. Excellent work. We can already see the cracks in this potential alliance.
If initial reports are to be believed, the Arcturan Guards were none the wiser about your identity during this operation. Excellent work. We can already see the cracks in this potential alliance.
If initial reports are to be believed, the Arcturan Guards were none the wiser about your identity during this operation. Excellent work. We can already see the cracks in this potential alliance.
If the Coordinator wishes to see me dead, then let him swing the katana himself. I will no longer suffer his lapdog lucrewarriors nipping at my heels!
If the Upgrade was previously installed through a work order, it will need to be removed through a work order and will have associated C-bill and time costs.
If the duchess thinks a few damaged buildings will cow us into submission, she is utterly delusional. She should face us herself instead of sending others to do her dirty work, but deep down she is a coward.
If the mission does not involve factions affiliated with the patrolling mercenary company, then the rival mercenary company could potentially perform either a friendly or hostile intervention on behalf of its employer.
If the mission does not involve factions affiliated with the patrolling mercenary company, then the rival mercenary company could potentially perform either a friendly or hostile intervention on behalf of its employer.
If the mission does not involve factions affiliated with the patrolling mercenary company, then the rival mercenary company could potentially perform either a friendly or hostile intervention on behalf of its employer.
If the mission does not involve factions affiliated with the patrolling mercenary company, then the rival mercenary company could potentially perform either a friendly or hostile intervention on behalf of its employer.
If the mission does not involve factions affiliated with the patrolling mercenary company, then the rival mercenary company could potentially perform either a friendly or hostile intervention on behalf of its employer.
If the mission does not involve factions affiliated with the patrolling mercenary company, then the rival mercenary company could potentially perform either a friendly or hostile intervention on behalf of its employer.
If the mission's employer is aligned with the patrolling mercenary company's employer then the rival mercenary company is likely to perform a friendly intervention.
If the mission's employer is aligned with the patrolling mercenary company's employer then the rival mercenary company is likely to perform a friendly intervention.
If the mission's employer is aligned with the patrolling mercenary company's employer then the rival mercenary company is likely to perform a friendly intervention.
If the mission's employer is aligned with the patrolling mercenary company's employer then the rival mercenary company is likely to perform a friendly intervention.
If the mission's employer is aligned with the patrolling mercenary company's employer then the rival mercenary company is likely to perform a friendly intervention.
If the mission's employer is aligned with the patrolling mercenary company's employer then the rival mercenary company is likely to perform a friendly intervention.
If the mission's target is aligned with the patrolling mercenary company's employer then the rival mercenary company is likely to perform a hostile intervention.
If the mission's target is aligned with the patrolling mercenary company's employer then the rival mercenary company is likely to perform a hostile intervention.
If the mission's target is aligned with the patrolling mercenary company's employer then the rival mercenary company is likely to perform a hostile intervention.
If the mission's target is aligned with the patrolling mercenary company's employer then the rival mercenary company is likely to perform a hostile intervention.
If the mission's target is aligned with the patrolling mercenary company's employer then the rival mercenary company is likely to perform a hostile intervention.
If the mission's target is aligned with the patrolling mercenary company's employer then the rival mercenary company is likely to perform a hostile intervention.
If the net cost credits you C-bills (such as from removing armor), they will be added to your account only after the work order has completed.
If the net cost of the work order requires you to pay C-bills, they will be deducted as soon as the work order has started.
If there are indeed Illegal settlers on this planet, the first step to serving the Chancellor's justice is to destroy their means of communication. That will panic their security forces—assuming they have any—which will make them all the easier to contain and destroy.
If there are indeed Illegal settlers on this planet, the first step to serving the Chancellor's justice is to destroy their means of communication. That will panic their security forces—assuming they have any—which will make them all the easier to contain and destroy.
If this band of pirates was responsible, we may never know. Now that they have their blood up, it is too dangerous to try again anytime soon.
If we’re going to go after Kane we need to bulk up. It’ll be a hell of a fight. 
If you abort the contract, all the remaining missions will be aborted.
If you click the wrench icon next to a location name, you’ll schedule all the damaged armor, structure, weapons, and equipment in that location for repair.
If you click the wrench icon next to any damaged armor, structure, weapon, or equipment, you will schedule it for repair.
If you come at us, you better not miss.  
If you come at us, you better not miss.  
If you come to attack us on our territory, you might as well not bother.
If you don’t wish to repair your entire 'Mech at once, you can instead repair individual instances of damage.
If you ever navigate away from this screen, you can return to it by clicking the MISSION tab, which replaces the STARMAP tab.
If you ever navigate away from this screen, you can return to it by navigating to the MISSION tab, which replaces the STARMAP tab.
If you fail any mission in the contract, the contract immediately ends regardless of remaining missions.
If you find a Cantina in a system, you can visit it to find and take on Jobs.  Jobs give you objectives that can be completed over the course of multiple missions.
If you find a Cantina in a system, you can visit it to find and take on Jobs.  Jobs give you objectives that can be completed over the course of multiple missions.
If you hold the Shift key while clicking, you’ll add or remove armor by 5 points at a time.
If you level up a career path you’ll earn an Upgrade Blueprint that can be applied to your 'Mechs.  Each level of each career path gives a specific and unique Upgrade Blueprint reward.
If you owe any allegiance to House Kurita beyond the coin the ISF has promised to pay you, then consider working with the Order of the Five Pillars instead.
If you start a work order within a Conflict Zone, you will be charged an additional C-Bill and time cost.
If you target that mech with your HUD, you'll be able to see it's armor and structure. If you destroy a 'Mech's center torso, you'll kill it outright. This one's CT is pretty weak, go target that.
If you want to fire a pilot in your roster, select them and then click on the DISMISS PILOT button.  Once you dismiss a pilot they will be gone forever.
If you wish to back out of a contract before starting the mission, you can click the ABORT button.  You will then be asked to confirm this course of action.
If you wish to back out of a contract before starting the mission, you can press <img id="Gamepad_Special_Right"/> to abort the contract.  You will then be asked to confirm this course of action
If you wish to undo your changes and have not yet started a work order, click on the REVERT or BACK buttons.
If you wish to undo your changes and have not yet started a work order, press <img id="Gamepad_FaceButton_Right"/> to cancel.
If your Active Hanger is full, you can click and drag your 'Mechs into Cold Storage.  You can keep an unlimited number of 'Mechs in Cold Storage.
If your Active Hanger is full, you can place your 'Mechs into Cold Storage. Select a mech and press <img id="Gamepad_FaceButton_Bottom"/> to bring up the context menu, select Move To Cold Storage and press <img id="Gamepad_FaceButton_Bottom"/>.  You can keep an unlimited number of 'Mechs in Cold Storage.
If your edits to a 'Mech’s loadout would cause it to go over its maximum tonnage, you will not be allowed to start that work order.
Ignore
Ignoring this will make you unable to play The Dragon's Gambit campaign
Ignoring this will make you unable to play the DLC3 campaign
Ignoring this will make you unable to play the Legend of the Kestrel Lancers campaign
Ignoring this will make you unable to play the Legend of the Kestrel Lancers campaign
Ignoring this will make you unable to play the Rise of Rasalhague campaign
Ignoring this will make you unable to play the Rise of Rasalhague campaign
Ignoring this will make you unable to play the Rise of Rasalhague campaign
Ignoring this will make you unable to play the Solaris Showdown campaign
Igor
Igor UAC-77
Igor UAC-77
Igor UAC-77
Immediate Aid
Immediate Aid
Imminent Threat
Imminent Threat
Imminent Threat
Immortal Warrior Holovid Bundle
Impending launch of Union DropShip Falcon
Impending launch of Union DropShip Liberty
Impending launch of Union DropShip Titan
Impressive kid.  I'll leave you to enjoy your victory, but don't get too comfortable. I'll be in touch soon...
Impressive work, Commander. You not only stymied the Outkasts's assassin, preventing a catastrophic event on Solaris, but also helped fill the void left by the departed Commentator. In a business teeming with deceit and posturing, your actions spoke loudest. Your name and reputation have earned considerable weight, a testament to your exceptional performance.<cf><cf>While Solaris offers a lucrative arena for your skills, should you decide to venture beyond and ply your trade across the Inner Sphere, rest assured you'll top the list of my recommendations. However, discretion is a valuable currency in our line of work. Let's keep this job and the details under wraps. I'm still investigating how The Outkast's got wind of your tournament entry; staying vigilant is key to survival in this business afterall. <cf><cf>Best of luck, Commander. May Solaris bring you both good fortune and challenges in equal measure.
Impressive.  <cf><cf>There are very few merc outfits in the Sphere that can give Jamie Wolf and his Dragoons a run for their money. Even if it was only a small lance of them.  Say what you want about them, but they very much live up to their rep of being the most elite mercenaries in the Inner Sphere.<cf><cf>It's just a shame you didn't happen by the Widow in your fight. I'll give you an extra bonus if you manage to take her down a peg.  Even more if you tell her: "The Hunter gives her his best."<cf><cf>I pride myself on being a well-informed individual, but even I can't figure out who the hell these assholes are.  And believe me I've tried.  All I know is that many of their supposed origin stories they've told people over the years are as fake as the Widow's Russian accent.  Take it from someone who knows how to put on an act, these guys are hiding something.  The fact that they got five whole regiments to play along with whatever hustle they're running is astonishing, as well as aggravating for someone like me. <cf><cf>Sure there are those who were recruited into the Dragoons whose lives can be traced, but they don't appear to have much upward mobility within the group. From what I can tell, the senior officers and leadership staff have been with the unit since they materialized out of nowhere. This seems to have rubbed a lot of capable talent the wrong way, which is why there are so many ex-Dragoons splitting off to form their own companies like Greg's Longstriders, and Snord's Irregulars. While Jamie and the Dragoons can keep their secrets, they'll do so at the expense of fostering fresh talent. 
Improved Range
Improved cooling jackets move heat from weapons to heat sinks more efficiently, reducing overall weapon heat.
Improvements in lamination techniques, and a more efficient arrangement of ceramic components, have created a refined version of the standard armor plating that reduces penetration without using any new materials or increased mass.
Improvements in lamination techniques, and a more efficient arrangement of ceramic components, have created a refined version of the standard armor plating that reduces penetration without using any new materials or increased mass.
Improvements to focusing arrays for both optical and electromagnetic systems increase range and velocity of energy based weapon systems.
Improvements to focusing arrays for both optical and electromagnetic systems increase range and velocity of energy based weapon systems.
In 2751 Stormvanger Assemblies introduced the Javelin as a recon ’Mech with the firepower to survive being spotted. By the opening shots of the First Succession War,the Javelin had not yet been fully integrated into most regiments, but centuries of warfare have proven reliability of the design. Despite the destruction of its only production facility the Javelin remains a popular ’Mech, especially in the regiments of House Davion. It has gained a reputation as a versatile and mobile ’Mech that can appear almost out of nowhere, giving rise to the aphorism “sneaky as a Javelin.”
In 2751 Stormvanger Assemblies introduced the Javelin as a recon ’Mech with the firepower to survive being spotted. By the opening shots of the First Succession War,the Javelin had not yet been fully integrated into most regiments, but centuries of warfare have proven reliability of the design. Despite the destruction of its only production facility the Javelin remains a popular ’Mech, especially in the regiments of House Davion. It has gained a reputation as a versatile and mobile ’Mech that can appear almost out of nowhere, giving rise to the aphorism “sneaky as a Javelin.”
In 2751 Stormvanger Assemblies introduced the Javelin as a recon ’Mech with the firepower to survive being spotted. By the opening shots of the First Succession War,the Javelin had not yet been fully integrated into most regiments, but centuries of warfare have proven reliability of the design. Despite the destruction of its only production facility the Javelin remains a popular ’Mech, especially in the regiments of House Davion. It has gained a reputation as a versatile and mobile ’Mech that can appear almost out of nowhere, giving rise to the aphorism “sneaky as a Javelin.”
In 3024 a small mercenary unit known as Carlyle's Commandos was ambushed by Oberon Confederation pirates on Trell I. Killing the unit's CO and many of its members. The survivors of the Commandos rallied around Grayson Death Carlyle, son of the Commando's former CO Durant Carlyle, and formed an ad-hoc militia unit, The First Trellwan Lancers.<cf><cf>After discovering a plot by Duke Haasid Ricol of the Draconis Combine to conquer Trell, the Trellwan Lancers staged a prolonged guerrilla war that ended with Duke Ricol ejected from the system. With Trell now resecured for the Lyran Commonwealth, Grayson Carlyle has reformed the First Trellwan Lancers into a new mercenary company under his command. <cf><cf>They now call themselves the Gray Death Legion.
In 3033 Gunji-no-Kanrei Theodore Kurita looked to bolster the DCMS by opening up recruitment to individuals previously considered to be undesirables or those with ties to various Yakuza organizations within the Combine. Through this outreach Shin Yodama enlisted as a MechWarrior for the DCMS, despite his affiliation with the yakuza group that also doubles as the namesake for his 'Mech, the Kuroi Kiri. Although young, Yodama has distinguished himself in the name of the Dragon through his service record during the War of 3039.
In 3035, Kanrei Theodore Kurita tasked Luthien Armor Works to reverse engineer advanced Star League Defense Force BattleMechs found in the rosters of the DCMS. Now seven years later, LAW's top engineers are bearing the fruits of their labor. The Hatamoto-Chi HTM-27T, armed with dual Tiegart PPCs and dual Bical-6 SRMs, and possessing superior cooling and armor against its predecessor, the HTM-26T, thanks to an endo-steel chassis.
In Allied Territory
In Barracks
In ENEMY Territory
In Market
In Market
In Mechlab
In Mechlab
In Operations
In Transit
In Transit
In a Cantina, available Jobs are listed on the left side.  You can click on each one to see more details.
In a conflict that pre-dates the formation of the Star League, Join Colonel Månsdottir and the people of Rasalhague in a fight for freedom and independence from the Great Houses, in a new 12-mission quest line. Rise of Rasalhague adds the Crusader 'Mech chassis with 11 variants, the new Rival Mercenaries feature allowing you to interact with numerous other mercenary companies and the infamous Bounty Hunter.<cf><cf>RISE OF RASALHAGUE INCLUDES: <cf><*>AN ALL-NEW CAMPAIGN - Witness first-hand the rise of the Free Rasalhague Republic with a new 12-mission campaign<cf><*>NEW CRUSADER CHASSIS - Rise of Rasalhague adds the Crusader 'Mech chassis with 11 variants, including the Hero 'Crael' variant with melee weapon capabilities <cf><*>NEW RIVAL MERCENARIES FEATURE - Rival mercenary companies are now operating in the Inner Sphere<cf><*>Working in areas garrisoned by Rival Mercenaries can lead to friendly or hostile interventions during missions <cf><*>The infamous Bounty Hunter will pay for intel on Rival Mercenaries, which can lead to valuable rewards<cf><*>Experience exciting and dynamic missions with the new Infiltration game mode.
In a moment of weakness and jealousy, we allowed our traditions to get in the way of our honor. We humbly petition Count Cameron-Jones for clemency.
In a statewide address, Capellan Confederation Chancellor Maximilian Liao praised Anton Marik for his bravery raising up arms against his brother. Believing the younger Marik holds a steadier head that may lead to lasting peace between the two intergalactic nations. He has pled to support Anton's claim to the Captain-Generalcy by dispatching the elite Wolf's Dragoons Mercenary unit to aid Anton in his war with Janos Marik.
In a statewide briefing in Procyon Captain-General Janos Marik has officially appointed his son Thomas Marik to be his heir. Thomas Marik, seventh in line to the Throne, never once conceived of the notion of one day becoming the Captain-General. With a passion for technology Thomas joined Comstar with his father's blessing at the age of sixteen in 3006. He would later join the Explorer Corps where he served for seven years before acting as a deputy chief at various Comstar HPG Stations. <cf> <cf>After the hardships of Anton Marik's Rebellion causing a rift between the League's member states, Thomas, far removed from the turmoil seemed like the most logical choice. Talks began early this year as the Captain-General began negotiating with Comstar for Thomas’ release. Sources state Comstar finally agreed on the terms hoping that Thomas would someday be an amicable ruler for the Free Worlds League.
In a stunning performance newly-minted Grand Champion Justin Xiang defeats the former top contender Philip Capet on 26 May 3027 inside the Ishiyama Arena. The anticipated duel was decided on the pre-fight talk show “Pregame Palaver” as Capet announced he was going to surprise and defeat Xiang to become the Solaris Games Champion. <cf> <cf>In a shocking turn of events Xiang decided to pilot the Rifleman “Legend-Killer” which belonged to the late Gray Norton instead of his famous "Yen-Lo-Wang". As the duel began a rogue pair of arena fighters that go by the name of "Firestorm" and "Street Cleaner" ambushed Xiang in the tunnels of Ishiyama with a FireStarter and UrbanMech. Xiang cored the two light 'Mechs with relative ease, however the damage sustained from the surprise attack caused serious problems forcing Xiang to march Legend-Killer backwards for the remainder of the duel. In a daring attempt to ambush Xiang targeting his weak rear armor, Capet leaves his hiding position in his own custom Rifleman "Dao Breaker" only to find Xiang facing the wrong way. With lightning quick reactions Xiang flipped his 'Mechs arms over and performed a devastating Alpha Strike on Capet. The precise volley of projectiles knocked Capet’s 'Mech down and Xiang performed the finishing blow smashing an autocannon shell through Capet’s cockpit to become Grand Champion. <cf> <cf>Although we mourn the loss of Capet and his Stable we must commemorate Xiang for making quite the name for himself. Working his way through victory after victory proclaiming his efforts in the name of the Capellan Confederation. 
In addition to the one time hiring cost, each pilot has a salary that will be added to your quarterly bill.
In addition to the one time hiring cost, each pilot has a salary that will be added to your quarterly bill.
In addition to the one time hiring cost, each pilot has a salary that will be added to your quarterly bill.
In addition to the one time hiring cost, each pilot has a salary that will be added to your quarterly bill.
In addition to the one time hiring cost, each pilot has a salary that will be added to your quarterly bill.
In all honesty, despite your successful strike, the New Syrtis Shipyards will likely find another illicit avenue to sell inventory to the Capellan Confederation. Establishing that new avenue will take time, though, and their sales volume will never reach previous levels.
In an address this morning Comstar announced that they believe the open hostilities that defined the Third Succession War have finally come to a close. With the passage of the FedCom accords and the signing of the Concord of Kapteyn in 3022, a significant de-escalation in hostilities between the Successor States had been observed by the historically neutral organization. While raids and border skirmishes still persist, coordinated assaults attempting territorial conquests such as the Cappellan Confederation's recent attempts to take Redfield and Stein's Folly, or the Draconis Combine's assault on Galtor all ended as only short term occupations of said territories. Comstar explained that it appears that for now, the Great Houses have worn themselves down to the point that territorial conquest appears to be no longer feasible in their present state. <cf><cf>Spanning nearly 159 years, the multi-generational conflict of the Third Succession War has killed untold millions and has kept humanity suspended in a state of technological regression brought on by the two prior Succession Wars. The results of the FedCom Accords have been progressing as the Lyran Commonwealth and the Federated Suns continue their alliance with economic and scientific exchanges in order to unify the two states. Meanwhile the Concord of Kapteyn has House Kurita, Marik and Liao agreeing to end hostilities with each other, banding the three Great Houses to keep the Federated Commonwealth powers in check. With the major powers working together, experts hope the states can start relieving tension on the once contested war-zones and begin focusing on rebuilding and reconciliation.
In an announcement today from Elgin, Pavel Ridzik, former Confederation Strategic Military Director, declared independence from the Capellan Confederation. With dwindling support from House Liao, the Tikonov Commonality was under pressure and cut off from the rest of the Confederation leading to Ridzik brokering a deal with the Federated Suns. Aided by the AFFS and House Davion liaison General Ardan Sortek, Ridzik established his own independent nation and declared himself the Supreme Lord. Seemingly overnight the worlds of the Tikonov Commonality quickly established a new independent government and reformed their military from defected Capellan units into the Tikonov Free Republic Army. Ridzik now calls on Hanse Davion for control over the planet Tikonov so he may reunite his nation's true homeworld into the Republic.
In an attempt to undercut the operations of numerous crime syndicates, the Steiner government provided sweeping legislation changes to establish this region as an area for relaxation and leisure. The region has become a significant tourist attraction, with the planet, Kooken’s Pleasure Pit being the crown jewel. However, despite the popularity, fighting within the fringes of the region still rages, especially amongst the criminal organizations.
In an explosive announcement from New Delos, Anton Marik denounced his brother, Captain-General Janos Marik as unfit to rule the Free Worlds League. Declaring himself the true Captain-General of the Free Worlds League, Anton with the backing of The Protectorate and the Duchies of Oriente and Orloff have declared war against Atreus and the Free World League Parliament. Anton calls on his brother Janos to abdicate his position so that firmer hands may lead the Free Worlds League into the future.
In an meeting with his faculty and staff Sun Zhang MechWarrior Academy Director Isoroku Kurita has announced that Theodore Kurita, son of Coordinator Takashi Kurita, has been accepted into the prestigious MechWarrior Academy and will begin his freshman year in the spring of next year. Director Kurita reminded staff that despite the presumptive heir to the Dragon being in attendance, he expected all faculty, staff, and cadets to continue uphold the honor the integrity of the elite academy.
In an official address this morning Katrina Steiner, Archon of the Lyran Commonwealth is hoping to bring about a diplomatic solution to the Third Succession War. Reports indicate a high priority peace proposal was sent to all of the Great Houses with hopes that the ongoing conflicts could de-escalate. <cf> <cf>Sources suggest the First Prince of the Federated Suns, Hanse Davion is showing a positive response to the proposal and is willing to enter talks with House Steiner. This could be a start of a cordial relationship between the Federated Suns and the Lyran Commonwealth. As the situation unfolds, we truly hope the other Great Houses welcome the proposal in the same fashion, perhaps after centuries of conflict there could finally be a clear path towards peace in the Inner Sphere.
In early September, under the command of Minobu Tetsuhara, the Reconnaissance Company Gold and Second Sword of Light Regiment faced an unprecedented attack from the Wolf’s Dragoons under the orders of the Lyran Commonwealth on Dromini IV. After weeks of harsh combat, all defending Kuritan Forces on the system were forced to withdraw and regroup. <cf> <cf>After a thorough internal investigation of the battle records, the ISF have found that the debacle of a loss on Dromini IV was caused by the shameful efforts of Tai-I Minobu Tetsuhara and the other high ranking officers. Minobu Tetsuhara was immediately relieved of his command and denied the right to pilot a BattleMech forthwith. His famed family 'Mech, the Panther ‘Katana Kat’, a gracious gift from the Coordinator Miyogi Kurita was relinquished from him to be placed in the hands of a more worthy BattleMech pilot.
In honor of our marriage, I give you a regiment of BattleMechs and the means to support them in perpetuity.
In order to complete our mission, we will first need to make contact with their commanding officers, General Gordon Hartstone and Colonel Anthony Harkness. 
In order to identify Marcus Kurita's base of operations, we'll need you to probe the ronin's defenses. Move on the marked nav point and destroy any ronin that move in to engage. We will track their movements and attempt to triangulate where they are deploying their forces from. 
In order to identify Marcus Kurita's base of operations, we'll need you to probe the ronin's defenses. Move on the marked nav point and destroy any ronin that move in to engage. We will track their movements and attempt to triangulate where they are deploying their forces from. 
In order to identify Marcus Kurita's base of operations, we'll need you to probe the ronin's defenses. Move on the marked nav point and destroy any ronin that move in to engage. We will track their movements and attempt to triangulate where they are deploying their forces from. 
In preparation for an invasion, we are looking to destroy enemy turret control towers in the region. We're not paying anyone to waste time on anything else, so don't bother with tangling with the {OpponentFaction} defenders unless you want to do it for free.
In preparation for an invasion, we are looking to destroy enemy turret control towers in the region. We're not paying anyone to waste time on anything else, so don't bother with tangling with the {OpponentFaction} defenders unless you want to do it for free.
In preparation for an invasion, we are looking to destroy enemy turret control towers in the region. We're not paying anyone to waste time on anything else, so don't bother with tangling with the {OpponentFaction} defenders unless you want to do it for free.
In preparation for an invasion, we are looking to destroy enemy turret control towers in the region. We're not paying anyone to waste time on anything else, so don't bother with tangling with the {OpponentFaction} defenders unless you want to do it for free.
In reviewing the limited success of the Rifleman, Kallon engineers agreed the 'Mech was under-armored, lacking in ammunition, and prone to overheating. Using these observations to design the JagerMech they tried to keep the best of the Rifleman while addressing its key deficiencies. Two out of three isn’t bad. They were able to reduce the ammunition problem and all but eliminate the Rifleman’s heat burden, but there was simply no way to increase the ’Mech’s armor protection and retain the same weapons profile. Procurement officers were impressed with the design anyway, and the JagerMech began production in 2774.
In reviewing the limited success of the Rifleman, Kallon engineers agreed the 'Mech was under-armored, lacking in ammunition, and prone to overheating. Using these observations to design the JagerMech they tried to keep the best of the Rifleman while addressing its key deficiencies. Two out of three isn’t bad. They were able to reduce the ammunition problem and all but eliminate the Rifleman’s heat burden, but there was simply no way to increase the ’Mech’s armor protection and retain the same weapons profile. Procurement officers were impressed with the design anyway, and the JagerMech began production in 2774.
In reviewing the limited success of the Rifleman, Kallon engineers agreed the 'Mech was under-armored, lacking in ammunition, and prone to overheating. Using these observations to design the JagerMech they tried to keep the best of the Rifleman while addressing its key deficiencies. Two out of three isn’t bad. They were able to reduce the ammunition problem and all but eliminate the Rifleman’s heat burden, but there was simply no way to increase the ’Mech’s armor protection and retain the same weapons profile. Procurement officers were impressed with the design anyway, and the JagerMech began production in 2774.
In some cases when repairing the 'Mech some weapons could not be reinstalled. These weapons will be placed back into the inventory and the installation costs will be refunded.
In that, they have utterly failed!
In the BATTLEMECHS screen, click on the LOADOUT button to be brought to the Edit 'Mech Screen.  From here you can customize the weapons, equipment, and armor on your 'Mech.
In the BATTLEMECHS screen, navigate to the mech you want to edit and press <img id="Gamepad_FaceButton_Bottom"/> to open the context menu. Navigate to LOADOUT and press <img id="Gamepad_FaceButton_Bottom"/> to be brought to the Edit 'Mech Screen.  From here you can customize the weapons, equipment, and armor on your 'Mech. 
In the BATTLEMECHS screen, select one of your 'Mechs and click on the UPGRADES button.
In the BATTLEMECHS screen, select one of your 'Mechs and press <img id="Gamepad_FaceButton_Bottom"/>  to open the context menu.  Select UPGRADES and press <img id="Gamepad_FaceButton_Bottom"/> to open the upgrade screen.
In the Contracts screen, the available contracts are listed on the left.  The employer, potential payout (before negotiations), difficulty, and mission type of each contract are shown.
In the Contracts screen, the available contracts are listed on the left.  The employer, potential payout (before negotiations), difficulty, and mission type of each contract are shown.
In the Contracts screen, the available contracts are listed on the left.  The employer, potential payout (before negotiations), difficulty, and mission type of each contract are shown.
In the OPERATIONS screen, your reputation is shown at the top right.  You can see your current reputation level, along with the corresponding rank and insignia.
In the OPERATIONS screen, your reputation is shown at the top right.  You can see your current reputation level, along with the corresponding rank and insignia.
In the Options menu you can change the strength of Aim Assist, or disable it entirely.
In the Options menu, you can choose to mirror your 'Mech's front paper doll during missions.
In the Options menu, you can lock the minimap so it doesn't rotate when you turn your 'Mech.
In the PILOT ROSTER tab you can see all of the pilots you’ve recruited to your mercenary company.
In the Periphery, BattleMechs aren't simply field repaired. All too often, mash-ups and grafting whole parts to make something combat worthy is the only resort. Some call them 'FrankenMechs', the Oberon Confederation scoundrels call the big ones 'Corsairs'. This one's about as big as they come, and the wretch that got pulled from it, one Tyler Erickson, called it 'Privateer'. It makes you wonder how these pirates got their hands on so many ''Mechs in recent years.
In the Zone
In the aftermath of the Fourth Succession War, the Davion/Steiner Alliance dealt a devastating blow to the Capellan Confederation, leaving First Prince Hanse Davion eager to replicate this success against the Draconis Combine. Theodore Kurita, fully aware of the encroaching menace posed by the FedCom Alliance, has taken decisive action to fortify the Combine's defenses against an inevitable war and ensure the survival of his people.                                                <cf>    <cf>THE DRAGON’S GAMBIT INCLUDES:<cf><cf><*>ALL NEW CAMPAIGN - Experience the largest handcrafted campaign yet, spanning 15 thrilling missions fighting alongside the 5th Amphigean Light Assault Group, the 4th Arkab Legion and the Fourteenth Legion of Vega.<cf><*>EARN UNIQUE REWARDS - Hunt down and discover the valuable high-tier weapons cache in each campaign mission!<cf><*>NEW LONGBOW CHASSIS - The Dragon's Gambit adds the Long Bow 'Mech Chassis with 5 new variants including the Hero 'Hailstorm'.<cf><*> OTOMO - Introducing the ultimate military unit comprised of an elite force possessing the finest ‘Mechs the Draconis Combine has to offer.  With their custom paint jobs and awesome power, the Red Guard is a thrilling addition to the Dragon’s Gambit DLC. Unlock these 6 special variants as special campaign rewards!
In the days of the Star League, these worlds flourished under the control of the Terran Hegemony.  However, the Succession Wars resulted in many of these planets changing hands several times, often losing factories and manufacturing facilities each time.  Most of the factories are gone now, relocated to safer worlds away from this hotly contested border zone.  Despite their recent lack of economic standing, these systems are still heavily guarded, as no one is keen for them to change hands again any time soon. 
In the lower right corner of your HUD you are able to see and set your weapon groups.
In the lower right corner of your HUD you are able to see and set your weapon groups.
In the name of family tradition, Lt. Coner Murphy began training to be a Mechwarrior, but as he grew older, the appeal of the life of a Mercenary became too strong to deny. He cut all ties with his family and became a wandering Mercenary. His ultimate loyalty is to your wallet, but he will nonetheless approach each job like a true pro.
In the name of family tradition, Lt. Coner Murphy began training to be a Mechwarrior, but as he grew older, the appeal of the life of a Mercenary became too strong to deny. He cut all ties with his family and became a wandering Mercenary. His ultimate loyalty is to your wallet, but he will nonetheless approach each job like a true pro.
In the past months the Free Worlds League Military have contracted their top weapons manufacturers to design an upgraded variant of the Trebuchet that would utilize improved components and the FWL’s signature Narc Missile Beacon system. A partnership between Kali Yama Weapon Industries Inc., Corean Enterprises and Irian Technologies resulted with the TBT-7M. Built from the ground up with an endo-steel chassis and Magna XL fusion engine, the new version features jump jets and a Narc Missile Beacon. Although the TBT-7M was manufactured for the FWL, the contract was non-exclusive and the multi-national manufacturers have already deployed batches of the variant to units around the Inner Sphere.
In the past, the Combine's history with mercenaries has been murky, usually due to a lucrewarrior's total lack of honor or capability. Perhaps we may have misjudged some of them.
In the past, the Combine's history with mercenaries has been murky, usually due to a lucrewarrior's total lack of honor or capability. Perhaps we may have misjudged some of them.
In the wake of recent raider attacks inside our territory, a wave of refugees fled for their lives into Liao territory. House Liao is now refusing our people open passage back to their homes, claiming 'ongoing security concerns'. In truth, we suspect they're trying to destabilize our region of space.<cf><cf>Two can play at that game. We want you to send a message to Liao by assassinating the local governor where the refugees are being held.
In the years since its introduction in 2578 the Black Knight has gained a positive and well-deserved reputation. With its creation, some believe that Kong Interstellar Corporation came close to achieving the ultimate in heavy-class BattleMech design. Production of the chassis slowed after the destruction of the KIC plants during the First Succession War, but the hallowed reputation of the Black Knight has only grown as a result.
In the years since its introduction in 2578 the Black Knight has gained a positive and well-deserved reputation. With its creation, some believe that Kong Interstellar Corporation came close to achieving the ultimate in heavy-class BattleMech design. Production of the chassis slowed after the destruction of the KIC plants during the First Succession War, but the hallowed reputation of the Black Knight has only grown as a result.
In the years since its introduction in 2578 the Black Knight has gained a positive and well-deserved reputation. With its creation, some believe that Kong Interstellar Corporation came close to achieving the ultimate in heavy-class BattleMech design. Production of the chassis slowed after the destruction of the KIC plants during the First Succession War, but the hallowed reputation of the Black Knight has only grown as a result.
In the years since its introduction in 2578 the Black Knight has gained a positive and well-deserved reputation. With its creation, some believe that Kong Interstellar Corporation came close to achieving the ultimate in heavy-class BattleMech design. Production of the chassis slowed after the destruction of the KIC plants during the First Succession War, but the hallowed reputation of the Black Knight has only grown as a result.
In the years since its introduction in 2578 the Black Knight has gained a positive and well-deserved reputation. With its creation, some believe that Kong Interstellar Corporation came close to achieving the ultimate in heavy-class BattleMech design. Production of the chassis slowed after the destruction of the KIC plants during the First Succession War, but the hallowed reputation of the Black Knight has only grown as a result.
In this War Game/Military Exercise play as the ‘military actor’ enemy role of Capellan Confederation Defending a Liao Garrison on a simulated swamp environment in a war game exercise. Protect the garrison while waves of Davion and Steiner (AFFC) coordinate attacks. The Prince’s Champion Adran Sortek will also be closely observing your performance, to see if you deem worth enough of a duel, and a potential role within  Armed Forces Federated Commonwealth (AFFC)
In time, all will bow before the Dragon.
In what is rumored to be a case of eliminating the competition, noted bounty hunter Dale Sandstrom has died. No one we've been able to contact has a clear picture of what happened, but several sources mention a certain green-painted Marauder. Sandstrom's impressive record of 45 claimed bounties likely means he's as much a victim of his own success.<cf><cf>Sandstrom started out serving as a MechWarrior with the Fifth Regulan Hussars. He lost his Archer in battle leaving him Dispossessed, but he stayed on with the infantry. Later, on extended leave, he headed home to Sophie’s World in 3011. Finding the remains of an Assassin while there, he spent all he had into getting that 'Mech running again. He left the Hussars a couple years later, and started working as a freelance bounty hunter, calling his 'Mech "DarkDeath."
InActive
InFrontOfMech
Incensed at the male dominance in the Oberon Confederation and after the desertion of her lover, the self-proclaimed Pirate King ‘Redjack’ Ryan in 3018, Maria Morgrain former Lieutenant of the Confederation has broken away from Oberon rule. Seemingly following suit with the Pirate Kingdom of Butte Hold, Maria and a handful of loyal outlaws have settled on the frozen world of Gotterdammerung II and unofficially declared it the capital of their new pirate kingdom, Morgraine’s Valkyrate.  <cf> <cf>Surrounding systems are keeping a close eye at the Barrens region of space as over the years it seems like more and more pirate groups are attempting to establish independent states that terrorize the innocent in this pocket of the Periphery. 
IncidentalArtillery
Incindiary
Incoming Transmission
Incoming transmission from Haakon Magnusson
Incoming transmission from Haakon Magnusson
Increase Zoom
Increase your reputation
Increase your reputation
Increase your reputation
Increase your reputation
Increase your reputation
Increase your reputation
Increase your reputation
Increase your reputation
Increase your reputation
Increase your reputation
Increase your reputation
Increase your reputation
Increase your reputation
Increase your reputation
Increase your reputation
Increase your reputation
Increase your reputation
Increase your reputation
Increase your reputation
Increase your reputation
Increase your reputation
Increase your reputation
Increased probability of salvage dropping from enemy units
Increased probability of salvage dropping from enemy units
Increased probability of salvage dropping from enemy units
IncreasedBV
IncreasedHealth
Increases or decreases the ideal window for repeating a UAC shot during Cooldown.
Increases the amount of damage done by Ballistic weapons.
Increases the amount of damage done by Ballistic weapons.
Increases the amount of damage done by Ballistic weapons.
Increases the amount of damage done by Ballistic weapons.
Increases the amount of damage done by Ballistic weapons.
Increases the amount of damage done by Energy weapons.
Increases the amount of damage done by Energy weapons.
Increases the amount of damage done by Energy weapons.
Increases the amount of damage done by Energy weapons.
Increases the amount of damage done by Energy weapons.
Increases the amount of damage done by Missile weapons.
Increases the amount of damage done by Missile weapons.
Increases the amount of damage done by Missile weapons.
Increases the amount of damage done by Missile weapons.
Increases the amount of damage done by Missile weapons.
Increases the chance of avoiding enemy fire.
Increases the chance of avoiding enemy fire.
Increases the chance of avoiding enemy fire.
Increases the chance of avoiding enemy fire.
Increases the chance of avoiding enemy fire.
Incredible work holding off the invaders. Every inch counts!
Incredible work making it to the final stage of the tournament, Commander. I am gifting you a final reward bonus before the final match kicks off. I hope this sees you through to the end and helps you stop this assassination attempt in its tracks!
Incredible work, Commander. Allistair and his Knights have been defeated. The citizens of Trolloc Prime can begin to breathe.
Incursion
Indentured Apex Employees
Indentured Apex Employees
Indentured Apex Employees
Independent People of Skye
Independent People of Skye
Independent People of Skye
Independent People of Skye
Independent People of Skye
Independents
Independents
Independents
India
Individual planets in the Draconis Combine are governed by a Chairman, who handles the day-to-day operations, such as setting the laws and controlling local militias. Even though the Coordinator must approve all policies and actions. In this region, a band of Chairmen have combined their forces and are enforcing their rule with an iron fist. Their strength in numbers seemingly bolsters them and protects them from repercussions from higher up the chain of command.
Individual planets in the Draconis Combine are governed by a Chairman, who handles the day-to-day operations, such as setting the laws and controlling local militias. Even though the Coordinator must approve all policies and actions. In this region, a band of Chairmen have combined their forces and are enforcing their rule with an iron fist. Their strength in numbers seemingly bolsters them and protects them from repercussions from higher up the chain of command.
Individual weapon groups can hold multiple weapons, and individual weapons can be in multiple weapon groups.
Industrial
Industrial
Industrial Espionage
Industrial Espionage
Industrial Espionage
Industrial Espionage
Industrial Exo Skeleton
Industrial Fumes
Industrial Fusion Reactor
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub
Industrial Hub 10
Industrial Hubs
Industrial Hubs
Industrial Hubs
Industrial Hubs
Industrial Hubs
Industrial Hubs
Industrial Hubs
Industrial Hubs
Industrial Hubs
Industrial Hubs
Industrial Hubs
Industrial Hubs
Industrial Hubs
Industrial Hubs
Industrial Hubs
Industrial Hubs
Industrial Hubs
Industrial Hubs
Industrial Hubs
Industrial Hubs
Industrial Hubs are areas of space that are removed from constant war, but are still advanced enough to support bustling economies and 'Mech facilities.  They are shown on the Starmap as systems connected by dotted lines.
Industrial Hubs are areas of space that are removed from constant war, but are still advanced enough to support bustling economies and 'Mech facilities.  They are shown on the Starmap as systems connected by dotted lines.
Industrial Hubs have the best stocked markets in their systems.  The 'Mechs for sale within are typically in a better state of repair, and the weapons are of a higher tier, than in Conflict Zones.
Industrial Hubs have the best stocked markets in their systems.  The 'Mechs for sale within are typically in a better state of repair, and the weapons are of a higher tier, than in Conflict Zones.
Industrial Hubs have the best stocked markets in their systems.  The 'Mechs for sale within are typically in a better state of repair, and the weapons are of a higher tier, than in Conflict Zones.
Industrial Hubs have the best stocked markets in their systems.  The 'Mechs for sale within are typically in a better state of repair, and the weapons are of a higher tier, than in Conflict Zones.
Industrial Mining Collective
Industrial Ore Extraction Unit
Industrial.Airport
Industrial.EnergyProduction
Industrial.Manufacturing
Industrial.Mining
Industrial.Refining
Industrial.Seaport
IndustrialMech Leg Actuators
IndustrialMech Myomer Bundles
Industrialized worlds are home to factories producing all manner of goods for all manner of uses. Such factories rely heavily on automation, though each manufacturer keeps a tight lid on the particulars of their processes. These automation systems hold many trade secrets and are worth a lot to the right buyer, especially competing manufacturers with less than scrupulous policies. 
Infantry
Infantry Laser Rifle Cache
Infantry Support PPC Cache
InfantryDemo
Inferno
Inferno forces are closing in on our location. That means we only have a small window in which to fulfil our obligations to the mining company and haul ass out of here.
Inferno forces recently seized a refinery from a private consortium and are using the fuel reserves to help power their operations. This refinery represents a high-value target. By attacking it, you can deliver Inferno the first blow of many on your way to dismantling their operation.
Inferno has a salvage facility on Foot Fall, a nearby planet. They use it to overhaul and refurbish ‘Mechs they’ve taken in battle.
Inferno's Wake
Inferno's Wake
Inferno's Wake
Inferno's Wake
Inferno's Wake
Infiltrate
Infiltrate Arcturan Arms complex
Infiltrate Enemy Territory
Infiltrate Fusion Generator Facility 
Infiltrate Nasew and extract priority intel belonging to Comacho's Cabelloros.
Infiltrate and destroy the Arcturan Arms complex.
Infiltrate the city and locate data server at Nav Point alpha
Infiltrate the city of Nasew and recover The 17th Recon Regiment’s encrypted files before Don Carlos and the other mercenary units stationed in the city can stop you!
Infiltrate the city of Nasew and recover The 17th Recon Regiment’s encrypted files before Don Carlos and the other mercenary units stationed in the city can stop you!
Infiltration
Infiltration
Information about the Rival Company can be viewed by selecting a star system within their territory. 
Information has leaked out to our enemies about a crucial supply convoy. The survival of it is absolutely critical to our wartime efforts- the convoy is carrying weapons, equipment and raw supplies that is meant for our fighters on the front line. We’ve detected an incoming enemy force that we’d like you to head off and delay for as long as you can.
Information has leaked out to our enemies about a crucial supply convoy. The survival of it is absolutely critical to our wartime efforts- the convoy is carrying weapons, equipment and raw supplies that is meant for our fighters on the front line. We’ve detected an incoming enemy force that we’d like you to head off and delay for as long as you can.
Information has leaked out to our enemies about a crucial supply convoy. The survival of it is absolutely critical to our wartime efforts- the convoy is carrying weapons, equipment and raw supplies that is meant for our fighters on the front line. We’ve detected an incoming enemy force that we’d like you to head off and delay for as long as you can.
Information has leaked out to our enemies about a crucial supply convoy. The survival of it is absolutely critical to our wartime efforts. The convoy is carrying weapons, equipment and raw supplies that is meant for our fighters on the front line. We’ve detected an incoming enemy force that we’d like you to head off and delay for as long as you can.
Inheriting a DRG-1C from his grandmother, Martin Takeda went about customizing the 'Mech to better accommodate his preferences in long range weapons. He would later venture out with his twin brother Donald to serve as hired gunslingers for those willing to pay for maintaining their custom machines.
Inheriting a DRG-1N from his father, Donald Takeda went about customizing the 'Mech to better accommodate his preference for short ranged combat. He would later venture out with his twin brother Martin to serve as hired gunslingers for those willing to pay for maintaining their custom machines.
InitGenSettings {system} ({id}) Init Mission TOI:  Diff={diff} | ContractKey='{ckey}' | RepReward={rep} | TotalReward={tot} | Date={date} | Orbital={orb} ({Oid})| Employer='{ename}' of {emp} | Target={targ}  | FactionStand={emprep}/{opprep}
Initial analysis of battleROM recordings from this battle has uncovered some irregularities. Our SAFE analysts are attempting to determine the significance. We will apprise you if we learn anything of consequence.
Initial analysis of battleROM recordings from this battle has uncovered some irregularities. Our SAFE analysts are attempting to determine the significance. We will apprise you if we learn anything of consequence.
Initial analysis of battleROM recordings from this battle has uncovered some irregularities. Our SAFE analysts are attempting to determine the significance. We will apprise you if we learn anything of consequence.
Initially conceived as a medium fire-support platform, chronic overheating problems plagued the Rifleman following its debut in 2505. A later version corrected only some of the issues, and in 2770 Kallon unveiled the heavier RFL-3N Rifleman. Twin autocannons and large lasers provide long range firepower at the cost of armor, particularly in the rear.
Initially conceived as a medium fire-support platform, chronic overheating problems plagued the Rifleman following its debut in 2505. A later version corrected only some of the issues, and in 2770 Kallon unveiled the heavier RFL-3N Rifleman. Twin autocannons and large lasers provide long range firepower at the cost of armor, particularly in the rear.
Initially conceived as a medium fire-support platform, chronic overheating problems plagued the Rifleman following its debut in 2505. A later version corrected only some of the issues, and in 2770 Kallon unveiled the heavier RFL-3N Rifleman. Twin autocannons and large lasers provide long range firepower at the cost of armor, particularly in the rear.
Initially produced in 2463, the Commando was one of the first ‘Mechs to be designed solely for recon and scouting. Having been used for hundreds of years, the Commando is still one of the Lyran Commonwealth’s most popular light ‘Mechs. With low amounts of installed armor, the Commando relies on its speed and agility (and pilot skill) to perform quick strikes and avoid enemy fire.
Initiate a retaliatory strike against House Steiner
Initiate a retaliatory strike against House Steiner
Injured pilots can die if you take them on missions before they recover.
Injured pilots can die if you take them on missions before they recover.
Injured pilots can die if you take them on missions before they recover.
Injured pilots can die if you take them on missions before they recover.
Injured pilots cannot be used in battle until they recover.
Injury
Injury
Injury
Injury
Injury
Injury
Injury
Injury
Injury
InnerSphereNewsItem
InnerSphereNewsItem - OnMissionExpired
InnerSphereNewsItem - OnMissionFailure
InnerSphereNewsItem - OnMissionSuccess
Insert Post Mission Summary here
Inside garrison
Inspired by the popularity of The Lazarus 'Mech, small-scale shops around Solaris seized onto the idea of these makeshift machines, enamored with their potential for arena combat. These outfits began producing a few of these machines in small batches, standardizing a collection of source parts from components readily available on Solaris.These "FrankenMechs" are rare and far from being standardized enough for the heavy hitters to manufacture at scale.
Install Cost (Asc)
Install Cost (Desc)
Install Time (Asc)
Install Time (Desc)
Instead of facing us in an honorable battle, a good and upstanding commander was killed due to your cowardly attack. I see the snakes' double-talk of honor and deceit has wormed its way in. I hope you're content in the viper pit you've dug for yourself because you will be hard pressed to find a way out.
Instructions on setting the weapons groups are on the right hand side.  You can also change and set weapon groups while in a mission; see the HUD section of the codex for more details.
Insufficient C-bills
Insufficient CBills
Insurgency
Intel
Intel
Intel
Intel Level
Intel Level
Intel Level 0
Intel Level 0
Intel Level 1
Intel Level 1
Intel Level 10
Intel Level 10
Intel Level 2
Intel Level 2
Intel Level 2
Intel Level 3
Intel Level 3
Intel Level 4
Intel Level 4
Intel Level 5
Intel Level 5
Intel Level 6
Intel Level 6
Intel Level 7
Intel Level 7
Intel Level 8
Intel Level 8
Intel Level 9
Intel Level 9
Intel recovered from Winfield leads us to believe that Kalamar intends to attack the outpost located on the planet of Toland.  We've jumped into the system ahead of the pirates, in hopes of laying an ambush.  To the best of our knowledge we should have the element of surprise.  The mission will be simple - lay in wait at the garrison on Hill Point until Kalamar and his forces land.  We're going to be alone on this one.  Our support JumpShip will be leaving for the Apollo system.  We don't know how many units Kalamar plans to commit to this attack, so be ready for anything.  The most likely drop point will be south of the garrison on a small plateau.  There will be local militia support, but don't count on them to be anything but a pain in your ass.  The small community of North Bend lays just north of the garrison.  Civilian casualties will result in the forfeit of all bonuses.
Intelligence has reported that irreplaceable 'Mech parts for the war effort are being warehoused and are vulnerable to a bold strike. Go in and destroy the supplies in those warehouses.
Intelligence has reported that irreplaceable 'Mech parts for the war effort are being warehoused and are vulnerable to a bold strike. Go in and destroy the supplies in those warehouses.
Intelligence has reported that irreplaceable 'Mech parts for the war effort are being warehoused and are vulnerable to a bold strike. Go in and destroy the supplies in those warehouses.
Intelligence has reported that irreplaceable 'Mech parts for the war effort are being warehoused and are vulnerable to a bold strike. Go in and destroy the supplies in those warehouses.
Intended as a replacement for the Rifleman when it was introduced in 2779, the original Quickdraw never supplanted it. Over the course of the Succession Wars however, the Quickdraw nonetheless earned the respect of MechWarriors and a place in every major military. A maneuverable machine capable of out-jumping most other heavy 'Mechs, it suffers from thin armor and heat dissipation problems in protracted engagements.
Intended as a replacement for the Rifleman when it was introduced in 2779, the original Quickdraw never supplanted it. Over the course of the Succession Wars however, the Quickdraw nonetheless earned the respect of MechWarriors and a place in every major military. A maneuverable machine capable of out-jumping most other heavy 'Mechs, it suffers from thin armor and heat dissipation problems in protracted engagements.
Intended as a replacement for the Rifleman when it was introduced in 2779, the original Quickdraw never supplanted it. Over the course of the Succession Wars however, the Quickdraw nonetheless earned the respect of MechWarriors and a place in every major military. A maneuverable machine capable of out-jumping most other heavy 'Mechs, it suffers from thin armor and heat dissipation problems in protracted engagements.
Intended as a replacement for the Rifleman when it was introduced in 2779, the original Quickdraw never supplanted it. Over the course of the Succession Wars however, the Quickdraw nonetheless earned the respect of MechWarriors and a place in every major military. A maneuverable machine capable of out-jumping most other heavy 'Mechs, it suffers from thin armor and heat dissipation problems in protracted engagements.
Intended as a replacement for the Rifleman when it was introduced in 2779, the original Quickdraw never supplanted it. Over the course of the Succession Wars however, the Quickdraw nonetheless earned the respect of MechWarriors and a place in every major military. A maneuverable machine capable of out-jumping most other heavy 'Mechs, it suffers from thin armor and heat dissipation problems in protracted engagements.
Intended as a replacement for the Rifleman when it was introduced in 2779, the original Quickdraw never supplanted it. Over the course of the Succession Wars however, the Quickdraw nonetheless earned the respect of MechWarriors and a place in every major military. A maneuverable machine capable of out-jumping most other heavy 'Mechs, it suffers from thin armor and heat dissipation problems in protracted engagements.
Inter-System Advocacy
Inter-System Advocacy
Inter-System Advocacy
Inter-System Advocacy is a nongovernmental charity organization. We are human rights advocates who work all across the Inner Sphere. And with the war-torn worlds we sometimes are called to aid, we need to contract with mercenaries for that work.<cf><cf>A humanitarian-aid mission we sent into drought- and famine-stricken Kurita worlds near the Periphery has gone missing. Despite the aid crew being quite sizable, consisting of twelve volunteers, nurses, and doctors, their JumpShip disappeared and is long overdue for reporting in. We have received two reports of pirate activity near known bandit strongholds in the region where the vessel vanished, and while these may be false positives, they are the only clues we can pass on to you.<cf><cf>We would like to contract you to raid these pirate bases. Our salvage crews will be able to analyze any data you uncover, which will help determine what happened to our missing volunteers.
Inter-System Advocacy is a nongovernmental charity organization. We are human rights advocates who work all across the Inner Sphere. And with the war-torn worlds we sometimes are called to aid, we need to contract with mercenaries for that work.<cf><cf>A humanitarian-aid mission we sent into drought- and famine-stricken Kurita worlds near the Periphery has gone missing. Despite the aid crew being quite sizable, consisting of twelve volunteers, nurses, and doctors, their JumpShip disappeared and is long overdue for reporting in. We have received two reports of pirate activity near known bandit strongholds in the region where the vessel vanished, and while these may be false positives, they are the only clues we can pass on to you.<cf><cf>We would like to contract you to raid these pirate bases. Our salvage crews will be able to analyze any data you uncover, which will help determine what happened to our missing volunteers.
Interact
Interact
Interact
Interact
Interact
Interaction
Intercept advancing Marik forces before they can cross the river
Intercept advancing Marik forces before they can cross the river
Interesting development, 'Merc.<cf><cf>I've theorized that this shadow client is paying you to attack strategic targets along the Kurita/Steiner border to trigger war. Turns out, they want the opposite.<cf><cf>The targets you've been attacking have been crippling each side's military infrastructure, and doing so has reduced the likelyhood of fighting boiling over. By hiring a third party, the benefactor hopes that the factions' ire is directed to you. Unfortunately a Steiner general has unearthed this plot and is none too happy. Turns out he's an old-guard war monger, and is looking for any excuse to go to battle. You'll need to silence the general before the plot boils over.
Interface
Intermittent
Intermittent
Intermittent
Internal Security Force Liason
Internal Security Force Representative
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions
Interstellar Expeditions pulls stunts like this all the time. Ask them how many of their finds go to private collectors instead of museums. They're just using you to line their own pockets.
Intervention Risks
Intervention Risks
Intervention Risks
Intervention Risks
Intervention Risks
Intervention Risks
Intimidate the local populace
Intimidate the local populace
Intimidate the local populace
Intimidate the local populace
Into Darkness
Into Darkness
Into Darkness
Into Darkness
Into Darkness
Intro
Intro Timer
Intro to Rival Mercenaries
IntroText
IntroText
IntroTimer
IntroTimer
IntroTimer
IntroTimer
IntroTimer
IntroTimer
IntroTimer
IntroTimer
IntroTimer
IntroTimer
Introduced in 2572, the Hunchback is a medium-to-short-range brawler that rose to prominence during the many urban battles of the Reunification War. Widely known for its street-fighting abilities, the Hunchback soon earned the respect and admiration of many MechWarriors. Though the original Komiyaba/Nissan General Industries factories were destroyed during the Succession Wars, Kali Yama acquired the rights to the design and soon began producing the Hunchback for the Free Worlds League.
Introduced in 2572, the Hunchback is a medium-to-short-range brawler that rose to prominence during the many urban battles of the Reunification War. Widely known for its street-fighting abilities, the Hunchback soon earned the respect and admiration of many MechWarriors. Though the original Komiyaba/Nissan General Industries factories were destroyed during the Succession Wars, Kali Yama acquired the rights to the design and soon began producing the Hunchback for the Free Worlds League.
Introduced in 2572, the Hunchback is a medium-to-short-range brawler that rose to prominence during the many urban battles of the Reunification War. Widely known for its street-fighting abilities, the Hunchback soon earned the respect and admiration of many MechWarriors. Though the original Komiyaba/Nissan General Industries factories were destroyed during the Succession Wars, Kali Yama acquired the rights to the design and soon began producing the Hunchback for the Free Worlds League.
Introduced in 2572, the Hunchback is a medium-to-short-range brawler that rose to prominence during the many urban battles of the Reunification War. Widely known for its street-fighting abilities, the Hunchback soon earned the respect and admiration of many MechWarriors. Though the original Komiyaba/Nissan General Industries factories were destroyed during the Succession Wars, Kali Yama acquired the rights to the design and soon began producing the Hunchback for the Free Worlds League.
Introduced in 2572, the Hunchback is a medium-to-short-range brawler that rose to prominence during the many urban battles of the Reunification War. Widely known for its street-fighting abilities, the Hunchback soon earned the respect and admiration of many MechWarriors. Though the original Komiyaba/Nissan General Industries factories were destroyed during the Succession Wars, Kali Yama acquired the rights to the design and soon began producing the Hunchback for the Free Worlds League.
Introduced in 2572, the Hunchback is a medium-to-short-range brawler that rose to prominence during the many urban battles of the Reunification War. Widely known for its street-fighting abilities, the Hunchback soon earned the respect and admiration of many MechWarriors. Though the original Komiyaba/Nissan General Industries factories were destroyed during the Succession Wars, Kali Yama acquired the rights to the design and soon began producing the Hunchback for the Free Worlds League.
Introduced in 2572, the Hunchback is a medium-to-short-range brawler that rose to prominence during the many urban battles of the Reunification War. Widely known for its street-fighting abilities, the Hunchback soon earned the respect and admiration of many MechWarriors. Though the original Komiyaba/Nissan General Industries factories were destroyed during the Succession Wars, Kali Yama acquired the rights to the design and soon began producing the Hunchback for the Free Worlds League.
Introduced in 2575 as the newly-created Star League Defense Force prepared for inevitable conflict with the Periphery realms, the Wolverine was produced in prodigious numbers. Conceived as a heavy scout capable of undertaking assignments too hazardous for lighter 'Mechs, the Wolverine has served with distinction throughout the Inner Sphere.
Introduced in 2575 as the newly-created Star League Defense Force prepared for inevitable conflict with the Periphery realms, the Wolverine was produced in prodigious numbers. Conceived as a heavy scout capable of undertaking assignments too hazardous for lighter 'Mechs, the Wolverine has served with distinction throughout the Inner Sphere.
Introduced in 2575 as the newly-created Star League Defense Force prepared for inevitable conflict with the Periphery realms, the Wolverine was produced in prodigious numbers. Conceived as a heavy scout capable of undertaking assignments too hazardous for lighter 'Mechs, the Wolverine has served with distinction throughout the Inner Sphere.
Introduced in 2575 as the newly-created Star League Defense Force prepared for inevitable conflict with the Periphery realms, the Wolverine was produced in prodigious numbers. Conceived as a heavy scout capable of undertaking assignments too hazardous for lighter 'Mechs, the Wolverine has served with distinction throughout the Inner Sphere.
Introduced in 2575 as the newly-created Star League Defense Force prepared for inevitable conflict with the Periphery realms, the Wolverine was produced in prodigious numbers. Conceived as a heavy scout capable of undertaking assignments too hazardous for lighter 'Mechs, the Wolverine has served with distinction throughout the Inner Sphere.
Introduced in 2743 near the twilight of the Star League, the King Crab fulfilled General Kerensky’s order for an assault ’Mech able to cripple or destroy another BattleMech in one overwhelming salvo. Though not sporting as much armor as other assault ’Mechs, the firepower mounted by the original King Crab and its successors admirably fulfills the role for which the ‘Mech was designed.
Introduced in 2743 near the twilight of the Star League, the King Crab fulfilled General Kerensky’s order for an assault ’Mech able to cripple or destroy another BattleMech in one overwhelming salvo. Though not sporting as much armor as other assault ’Mechs, the firepower mounted by the original King Crab and its successors admirably fulfills the role for which the ‘Mech was designed.
Introduced in 2743 near the twilight of the Star League, the King Crab fulfilled General Kerensky’s order for an assault ’Mech able to cripple or destroy another BattleMech in one overwhelming salvo. Though not sporting as much armor as other assault ’Mechs, the firepower mounted by the original King Crab and its successors admirably fulfills the role for which the ‘Mech was designed.
Introducing the DV-7D, the latest edition in the Dervish family manufactured by Achernar BattleMechs. Replacing the venerated DV-6 series, the DV-7D features innovative Lostech components, finally addressing the armor flaws of the older design. The addition of an endo-steel chassis and ferro-fibrous armor plating give DV-7Ds greater defense. Not straying far from the original missile heavy loadout, technicians used the extra tonnage to upgrade the arm mounted SRM launchers to variants integrated with Streak systems.	
Introduction
Introduction
Introduction
Introduction
Introduction
Introduction
Invalid
Invalid
Invalid
Invalid ContractKey
Invalid DataKey
Invalid Level Template
Invalid Mech Loadouts Detected
Invalid MissionKey
Invasion Defense - Davion
Invasion Defense - Davion
Invasion Defense - Davion
Invasion Defense - Davion
Invasion Support - Kurita
Invasion Support - Kurita
Invasion Support - Kurita
Invasion Support - Kurita
Invasion Support - Kurita Pt. 2
Invasion Support - Kurita Pt. 2
Invasion Support - Kurita Pt. 2
Invasion Support - Kurita Pt. 2
Inventory and Market Tabs
Invert X Axis
Invert X Axis
Invert X Axis
Invert X Axis
Invert X Axis
Invert Y Axis
Invert Y Axis
Invert Y Axis
Invert Y Axis
Invert Y Axis
Investigate Fusiliers' SOS signal
Investigate Nav Point Alpha
Investigate Nav Point Bravo
Investigate Nav Point Charlie
Investigate Samantha Cole's last known location.
Investigate Samantha Cole's last known location.
Investigate a build-up of troops in the Montour system
Investigate a build-up of troops in the Montour system
Investigate derelict spaceport
Investigate derelict spaceport
Investigate nav point Alpha
Investigate reports of abandoned units near marked location.
Investigate reports of abandoned units near marked location.
Investigate reports of abandoned units near marked location.
Investigate reports of abandoned units near marked location.
Investigate reports of abandoned units near marked location.
Investigate reports of abandoned units near marked location.
Investigate the SOS claiming to be the Fifth Syrtis Fusiliers
Investigate the SOS claiming to be the Fifth Syrtis Fusiliers
Investigate the SOS claiming to be the Fifth Syrtis Fusiliers
Investigate the SOS claiming to be the Fifth Syrtis Fusiliers
Investigate the Source of the Signal
Investigate the Source of the Signal
Investigate the Source of the Signal
Investigate the Source of the Signal
Investigate the derelict Spaceport
Investigate the final location.
Investigate the final location.
Investigate the first location.
Investigate the first location.
Investigate the isolated planet and deal with any threats
Investigate the isolated planet and deal with any threats
Investigate the isolated planet and deal with any threats
Investigate the isolated planet and deal with any threats
Investigate the power station
Investigate the power station
Investigate the second location.
Investigate the second location.
Investigate the source of the radio signal
Investigate the source of the radio signal
Investigate the third location.
Investigate the third location.
Invite Code #
Invite Code:
Invite another player to your game
Invite player to game.
Invite player to game.
InviteCode
InviteSent
InvitesAllowed
Iron Cestus
Iron Fist
Iron Oxide
Iron Oxide
Iron Oxide
Iron Oxide
Iron Oxide
Ironclad Systems
Is that all these {EmployerFaction} goons have left? Treachery and pillaging?
Is that all these {EmployerFaction} goons have left? Treachery and pillaging?
Is this Romano Liao's feeble attempt at damaging the free peoples of the St. Ives Compact? She should have hired better guns.
Is this all that the Rasalhague Republic has to offer?
Is this the best Elias can do? We'll be at his doorstep in no time.
Ishiyama Caves Test
Ishiyama Caves is filled with opportunites for any weight class of 'Mech to find an advantage in a Free-for-all.
Island
Issa
Issa Anderssen
It appears your elimination of the “man of the people” was a severe blow to their morale. The citizens of my duchy seem to have simmered down, either beaten into submission or given a healthy dose of reality. Either way, I need not worry about them for the moment. Thank you for your service to me, and ultimately to the Celestial Wisdom, may he live forever.
It appears your elimination of the “man of the people” was a severe blow to their morale. The citizens of my duchy seem to have simmered down, either beaten into submission or given a healthy dose of reality. Either way, I need not worry about them for the moment. Thank you for your service to me, and ultimately to the Celestial Wisdom, may he live forever.
It has been several years since the Free Worlds Technical Institute was tasked to unlocking the secrets of the Helm Memory Core. Ever since the data was graciously gifted to Captain-General Janos Marik by Grayson Carlyle, scientists of the weapons research and development departments have made momentous advancements in missile targeting systems. Today FWTI researchers shared their findings, announcing that the Free Worlds League can once again mass-produce Streak Missile Launcher systems starting with the Streak SRM2. The once extinct Star League era technology is a specialized version of the standard Short Range Missile launcher. FWL Streak SRM systems house a unique Targa-7 fire control system linked to advanced components allowing the missile tubes to acquire a solid lock before firing, ensuring all projectiles meet their targets, or withhold from firing what would be a wasted volley.
It has been ten years since an ambush lead to the death of your father and the collapse of his mercenary company, Nik's Cavaliers, on the Federated Sun's world of De Berry. After barely surviving the ordeal, you and your father's long time CO, Ryana Campbell, forged a new mercenary company from the ashes of Nik's Cavaliers.  Looking to carry on your father's legacy as a mercenary.<cf> <cf>After years of struggle, your company has now found some measure of stability off the back of a recent contract with the Draconis Combine. With your standing with the Mercenary Review Board restored and now fielding two light lances of 'Mechs, you and Ryana are now ready to venture out into the larger Inner Sphere and forge your own legacy amongst the stars.
It has been ten years since an ambush lead to the death of your father and the collapse of his mercenary company, Nik's Cavaliers, on the Federated Sun's world of De Berry. After barely surviving the ordeal, you and your father's long time CO, Ryana Campbell, forged a new mercenary company from the ashes of Nik's Cavaliers.  Looking to carry on your father's legacy as a mercenary. But as the 3rd Succession War grinds to an unceremonious halt, work for the Mercenary Review Board has begun to stagnate.  With the impending unification of House Steiner and House Davion on the horizon, few dare to test the mettle of the unified FedCom Alliance.  The Inner Sphere collectively waits with baited breath for the birth of the Federated Commonwealth and the promise of an era of peace unheard of since the time of the Star League. But from this union, a powerful individual from your father's past emerges with a proposal for you and your company…
It has been two years since Archon Katarina Steiner of the Lyran Commonwealth offered an olive branch to the Great Houses of the Inner Sphere and only First Prince Hanse Davion of the Federated Suns responded. Although Hanse Davion eventually rejected the call for peace, he began establishing a rapport with Katarina Steiner over the years and brought closer ties to the two realms. After a long running dialogues moderated by Comstar, the two Successor States have finally come to an agreement and signed the FedCom Accords at Comstar's First Circuit compound on Terra's Hilton Head Island. Sources indicate that the First Prince and Archon agreed to formalize military, scientific and economic exchanges between the two states with this new treaty. This alliance is a significant step to unifying the two Great Houses into the Federated Commonwealth and hope for end of the Third Succession War.
It is difficult to terrorize people without a supply of arms, so the public should return to normal once all the militiamen have been rounded up. Know that your actions saved a lot of lives today.
It is difficult to terrorize people without a supply of arms, so the public should return to normal once all the militiamen have been rounded up. Know that your actions saved a lot of lives today.
It is finally done. Thanks to you the true ruler's real plans can be carried out properly. The Church Of Kali will reward you handsomely...
It is finally done. The mad heretic and all of the weak-minded followers she told lies to are dead, all thanks to you. The church does not wish to see Windery's delusional crusade martyr her or her forsaken cause. As such, as a token of our true leader’s gratitude and generosity, you are free to take the heretic's 'Mech with you.<cf><cf>But listen carefully Commander. Despite our sincere gratitude for your handling of our sensitive issue, you and your staff are the only souls who knows of us without being brought into the fold. If you dare speak our name or allude to any church secrets you may or may not have encountered while under our employ in any corner of the galaxy before our grand reveal, the Church Of Kali will find you and prop up your corpse right beside Whidbey’s.<cf><cf>For we have pledged our loyalty to the one true avatar of Kali. And her return is near. Our leader has seen her in her minds eye. Has seen the white tiger. Has seen the rakshasa. And has seen that once united, the galaxy will burn. Cleansing all of the non-believers. <cf><cf>When that day comes, I pray that you will stand with us again, Commander. We will be sure to make your loyalty worth your while.
It is now clear to us that the Davionists have hired the better lucrewarriors. The Blue Star Irregulars did not retreat at the first sign of potential failure, and even though we attempted to sway them to our cause after your failed assault, they denied us outright, citing the vows of unswerving loyalty their ancestors had taken during the Star League era. The Irregulars have demonstrated both bravery and dependability. Your command has demonstrated neither.
It is one that has forged us into a stronger nation
It is only a matter of time before our lands are overrun. Before our people are enslaved. 
It is recommended that players new to MechWarrior games play the tutorial to learn the core mechanics.
It is recommended that you start a brand new company when starting a career mode campaign.<cf><cf>However, if you would like to import 'Mechs, Upgrades, Inventory items, Pilots, C-Bills, and Job Progress from an existing campaign, you can choose to do so.
It is time to plunge Arcturus into darkness. You and the Fourth are tasked with toppling Malcheema’s government and media centers to disrupt communications and state affairs on the marked points.
It is time to plunge Arcturus into darkness. You and the Fourth are tasked with toppling Malcheema’s government and media centers to disrupt communications and state affairs on the marked points.                                                        
It is time to set down in Arcturus and wreak havoc! Before The Fourth Arkab can set down we must establish a safe landing zone.  You’re the vanguard, Commander. Clear the enemy gun emplacements and enemy forces around the target drop point.
It is time to set down in Arcturus and wreak havoc! Before The Fourth Arkab can set down we must establish a safe landing zone.  You’re the vanguard, Commander. Clear the enemy gun emplacements and enemy forces around the target drop point.                                                                                    
It is unknown exactly how Marcus Kurita got his hands on a prototype of the 'Mech design that would come to be known as the Hatamoto-Chi, but it is suspected that agents sympathetic to his causes managed to make it disappear from a Luthien Armor Works test facility. When the Warlord went rogue, and was declared ronin, after the founding of the Free Rasalhague Republic in 3034, he did not have long to use his Hatamoto, which he named 'Onimaru', before his death at the hands of a Lyran Loki operative. Upon Marcus' death, the 'Mech was passed on to his eldest son, Alexander Kurita.
It is with great sorrow that we announce that Chancellor Maximilian Liao has passed away due to sudden illness at the Celestial Palace on April the 21st. Romano Liao has graciously put herself forward to serve as the Confederation's 30th Chancellor, and under her leadership our combined sorrow will be transformed into strength and bravery allowing us to overcome our current hardships and rebuild our venerated Confederation.<cf><cf>Maximilian Liao served as Chancellor of the Capellan Confederation for 46 years. In that time he guided the Confederation through great adversity and his keen wisdom allowed our people to flourish despite many hardships.
It looks like you're following in your parents' footsteps. You really outdid yourself.
It may be two years, five years, even a decade or more, but someday Free Skye will rise up like the phoenix, and the Isle of Skye will claim its rightful, independent place on the interstellar stage.
It may take some time to gauge the long-term effectiveness of this raid. However, you fulfilled your end of the bargain, so we are pleased with your actions.
It means a lot to me that you have answered this call. Although we only briefly worked together, your past actions have proved that you are a true friend to the people of Rasalhague. And right now, we need all the friends we can get for what might be the most important event of our lifetimes. <cf><cf>Commander, I've entered into a pact with ComStar's Primus, Myndo Waterly, and the Draconis Combine's Gunji-no-Kanrei, Theodore Kurita that will grant a large majority of the Rasalhague Military District its independence. In early March of next year, I will be announcing our secession from the Combine, and the birth of a new, independent nation. The Free Rasalhague Republic.<cf><cf>ComStar has pledged administrative aid and a generous stipend of grants and loans to sponsor the formation of our new government, with Kanrei Kurita pledging that the Draconis Combine will recognize the Republic's sovereignty and promptly withdraw all DCMS military assets from the Republic upon our declaration of independence. Archon Katrina Steiner has also pledged to recognize the sovereignty of Rasalhague and will gift the Republic a number of systems with direct ties to our people, turning over nearly all of the worlds Christian and the First Tyr liberated in the name of House Steiner during the Fourth Succession War. <cf><cf>Naturally, given the stakes involved with one of the largest peaceful transfers of power in the history of the Inner Sphere, many are on edge as to what the Kuritan and Steiner loyalists living on many of these systems will do when we announce our secession. And although we've invested heavily in growing our new military, the KungsArmé, the reality is that our numbers are still only a fraction of the DCMS forces currently stationed in what will become the Republic. <cf><cf>Both Primus Waterly and I agree that, in order to deter any troublemakers from breaking the peace, the KungsArmé will need to be supplemented by mercenaries. Lots of them. Including you, we've hired over five mercenary companies supplementing our military with multiple regiment's worth of BattleMechs, and we're still securing contracts for more. <cf><cf>Given your history with our people, I will be stationing your company in our new nation's capital on Rasalhague under the command of the First Tyr and your old friend, Christian Månsdottir. Your unit will act as the First Tyr's supplemental mercenary support company under the direct command of Överste Månsdottir. <cf><cf>Make your final preparations then head to the system's jump point. With any luck, this contract will be nothing more than a glorified garrison assignment. But for a matter as volatile as our independence, I would rather have you under contract and not need you, then needing you but not having you. We'll speak again soon, Commander.
It might not look it where you are, but most of {OrbitalName} is a dry planet. The target location is one of the few places where they can even collect clean water. Put some extra stress on the natives by destroying their reserves.
It might not look it where you are, but most of {OrbitalName} is a dry planet. The target location is one of the few places where they can even collect clean water. Put some extra stress on the natives by destroying their reserves.
It might not look it where you are, but most of {OrbitalName} is a dry planet. The target location is one of the few places where they can even collect clean water. Put some extra stress on the natives by destroying their reserves.
It might not look it where you are, but most of {OrbitalName} is a dry planet. The target location is one of the few places where they can even collect clean water. Put some extra stress on the natives by destroying their reserves.
It seems like our previous actions didn't make enough of an impact. It's time to escalate the action. Attack an abandoned settlement that we've highlighted for you. It should draw away many of the Rangers' personnel, allowing you to deal catastrophic damage. 
It seems like our previous actions didn't make enough of an impact. It's time to escalate the action. Attack an abandoned settlement that we've highlighted for you. It should draw away many of the Rangers' personnel, allowing you to deal catastrophic damage. 
It seems like you weren't able to destroy all the targets. You'll need to get back in there to complete your objective.
It seems like you weren't thorough enough in your attack. I'm disappointed in your lack of professionalism.
It seems the people were prepared to defend their {OpponentFaction} allies with their lives. But this is no matter. We will find another avenue to encourage a stop to the rioting and disorder.
It seems the people were prepared to defend their {OpponentFaction} allies with their lives. But this is no matter. We will find another avenue to encourage a stop to the rioting and disorder.
It seems the pirates are craftier than we thought. The pilot and the other prisoners were either moved before we struck or they were never at the base to begin with. The attack, however, was not fruitless, as we've followed the pirates' tracks to what is likely the captives' true location. To keep from spooking the pirates before we're ready to strike, I'll need you to do some tricky maneuvering. If your 'Mechs can draw the pirates away from their main operating base, your dropship should be able to head down planetside and extract the prisoners while they're occupied.
It seems the pirates are craftier than we thought. The pilot and the other prisoners were either moved before we struck or they were never at the base to begin with. The attack, however, was not fruitless, as we've followed the pirates' tracks to what is likely the captives' true location. To keep from spooking the pirates before we're ready to strike, I'll need you to do some tricky maneuvering. If your 'Mechs can draw the pirates away from their main operating base, your dropship should be able to head down planetside and extract the prisoners while they're occupied.
It seems this particular group of bandits was not involved with our missing volunteers. At least the damage you caused will prevent them from terrorizing anyone else for a while.
It still stands, good work.
It takes more than mere brute strength to preserve the soul of the Dragon. With enough time, even a swift stream can cleave a mountain in twain.
It was a simple job… And yet you failed.
It was a simple job… And yet you failed.
It will take months to get that transport facility back up and running. Fortunately, due to our contractual agreement, DuraPaq will be responsible for most of that financial burden.
It'll take more than that to stop our {OpponentFaction} forces!
It'll take more than that to stop our {OpponentFaction} forces!
It'll take more than that to stop the soldiers of {OrbitalName}.
It'll take more than that to stop the soldiers of {OrbitalName}.
It's aerospace and DropShip manufacturing centers, combined with its centralized location in Capellan space, 
It's been a long struggle for the Free Rasalhague Republic to remain an independent state, especially when our former oppressors still eye the territory we fought for generations to liberate. We thought that our national nightmare of continued oppression under Kuritan warlords ended a year ago when we emerged victorious from the Ronin Wars. However, some ronin from the Combine, under the banner of Satoshi Takeda, are still hungry for blood.<cf><cf>Despite Kanrei Theodore Kurita's expedition force of loyal Combine troops that assisted the Republic in eliminating a majority of the disgraced ronin, not all of them were killed or captured.  They survived, fueling resentment towards both the people of the Free Rasalhague Republic and Kanrei Kurita.<cf><cf>For the past year, Satoshi Takeda, formally a member of the Fifth Amphigean Light Assault Group, has rallied surviving ronin to his banner to continue his crusade of once again subjugating the Rasalhague people in the name of Coordinator Takashi Kurita. Recently, the group was able to take control of the entire system of Dehgolan. Which they now have claimed to be the lawful subjects of Takashi Kurita.<cf><cf>The Coordinator has remained silent on the matter, while Kanrei Theodore Kurita publicly denounced the actions of the group. But he refuses to once again send troops into Republic space to deal with the ronin. While our diplomats with the Combine are hoping that we can find a peaceful solution to this matter.<cf><cf>But the Republic cannot stand by while our citizens are once again subjugated under the boots of Combine denizens. We need assistance in dealing with Takeda and his forces. While the Republic loathes to seek the assistance of mercenaries after many of them abandoned us during the Ronin Wars, we are still not in a state in which we can take out Takeda on our own. We will need you to link up with the First Tyr Regiment and assist them in ending the ambitions of Satoshi Takeda.<cf><cf>The first operation will involve setting up a base of operations in the territory that has fallen under Takeda's control and clear a way for the First Tyr to land on Dehgolan unharmed. We ask you to join our forces in defending our position and clean out any ronin units for good.
It's been almost 2 years since Melissa Steiner became Archon, and though the Great Houses themselves won't officially merge until the succession of their heir, the current arrangement of the Archon jointly ruling with her husband First Prince Hanse Davion means these two realms already act as one. Unification of the Lyran Commonwealth and the Federated Suns was always going to be a long, slow process. Today a significant step in that process comes as maps and names update to reflect a single state, the Federated Commonwealth.
It's been several years since the HPG on Oberon VI went silent and what scant news does come out of Hendrick Grimm's bandit kingdom isn't good. Rumors mostly, doled out by the few traders who still risk the area. But recently the news has become less frequent and more worrisome. One trader we spoke with mentioned that two of his compatriots have recently failed to appear after trips into the Periphery. Another trader we spoke with mentioned that even his less reputable business partners have missed arranged meetings and gone silent. What few traders are left say they're afraid to venture past Great House borders.<cf><cf>The Free Rasalhague Republic started sending mercenaries after the pirates hounding their border in an effort to bring and end to pirate raiding. Those mercenaries are coming back empty handed though, or not at all, leaving many perplexed as to why pirate incursions are in sharp decline regardless. Pirates are usually quick to boast when they beaten one another, or defeat a pursuer, but those boasts are being replaced with an ominous silence.
It's going to be a tough fight to try and grab this world from those {OpponentFaction} defenders.
It's gone.  Just...rubble.
It's great to meet you, Commander. Thank you for coming. <cf><cf>Over two hundred years ago during the early Succession Wars, Kirchbach was conquered by the Draconis Combine. Many who feared the Combine's brutal reputation relocated deeper into the Lyran Commonwealth, abandoning homes, properties, and noble titles as they fled. Once conquered, the Draconis Combine forced the migration of millions of Rasalhague families to Kirchbach, leveraging them as cheap labor to clean up the devastation House Kurita left in their wake. <cf><cf>Now that Kirchbach has been returned to the Tamar Pact, those with ancestral claims to properties that still exist within the system have returned to claim what they feel is rightfully theirs with Duke Kelswa's blessing. This brings them into direct conflict with the Rasalhague families that have owned the same lands for generations under Kuritan rule.<cf><cf>This mess was already FUBAR to begin with, but now Duke Kelswa has thrown inferno gel on the entire situation by enlisting the services of a mercenary group known as the Gotterdammerung Society. Former LCAF thugs and veterans of Operation GOTTERDAMMERUNG that went mercenary to relive the "glory days" of the recent Fourth Succession War. And they do so by enforcing evictions, openly intimidating and, in some cases, physically assaulting the Rasalhague natives in-system. <cf><cf>All while in plain view of me and my First Tyr, who all have direct ties to the Rasalhague community. My unit and I agree that we can no longer stand on the sideline and let this happen, but our hands are tied due to our allegiance to the Lyran Commonwealth. We cannot openly move against mercenaries hired by our liege lord without risking a firing squad. Which is why I need your help. <cf><cf>I want you to cripple the Gotterdammerung Society so they can no longer oppress the citizens of Kirchbach. I've recently come into possession of the IFF transponder codes for a local pirate group by the name of the Blankenburg Beaters. I want you to mask your unit with their IFF frequency and cripple the Gotterdammerung in what will outwardly appear to be a pirate attack from known in-system hostiles.<cf><cf>My second in command Tor Miraborg and I will monitor your progress live on comms and direct you as needed. Good hunting, Commander. 
It's great to meet you, Commander. Thank you for coming. <cf><cf>Over two hundred years ago during the early Succession Wars, Kirchbach was conquered by the Draconis Combine. Many who feared the Combine's brutal reputation relocated deeper into the Lyran Commonwealth, abandoning homes, properties, and noble titles as they fled. Once conquered, the Draconis Combine forced the migration of millions of Rasalhague families to Kirchbach, leveraging them as cheap labor to clean up the devastation House Kurita left in their wake. <cf><cf>Now that Kirchbach has been returned to the Tamar Pact, those with ancestral claims to properties that still exist within the system have returned to claim what they feel is rightfully theirs with Duke Kelswa's blessing. This brings them into direct conflict with the Rasalhague families that have owned the same lands for generations under Kuritan rule.<cf><cf>This mess was already FUBAR to begin with, but now Duke Kelswa has thrown inferno gel on the entire situation by enlisting the services of a mercenary group known as the Gotterdammerung Society. Former LCAF thugs and veterans of Operation GOTTERDAMMERUNG that went mercenary to relive the "glory days" of the recent Fourth Succession War. And they do so by enforcing evictions, openly intimidating and, in some cases, physically assaulting the Rasalhague natives in-system. <cf><cf>All while in plain view of me and my First Tyr, who all have direct ties to the Rasalhague community. My unit and I agree that we can no longer stand on the sideline and let this happen, but our hands are tied due to our allegiance to the Lyran Commonwealth. We cannot openly move against mercenaries hired by our liege lord without risking a firing squad. Which is why I need your help. <cf><cf>I want you to cripple the Gotterdammerung Society so they can no longer oppress the citizens of Kirchbach. I've recently come into possession of the IFF transponder codes for a local pirate group by the name of the Blankenburg Beaters. I want you to mask your unit with their IFF frequency and cripple the Gotterdammerung in what will outwardly appear to be a pirate attack from known in-system hostiles.<cf><cf>My second in command Tor Miraborg and I will monitor your progress live on comms and direct you as needed. Good hunting, Commander. 
It's grim work, but we're running out of options to break the stalemate here on {OrbitalName}. It's harvest time, and you're to go deprive {OpponentFaction} citizens of their hard work. Most of the fields are cash crops, but I'm not gonna lie, it'll tighten some belts too.
It's grim work, but we're running out of options to break the stalemate here on {OrbitalName}. It's harvest time, and you're to go deprive {OpponentFaction} citizens of their hard work. Most of the fields are cash crops, but I'm not gonna lie, it'll tighten some belts too.
It's grim work, but we're running out of options to break the stalemate here on {OrbitalName}. It's harvest time, and you're to go deprive {OpponentFaction} citizens of their hard work. Most of the fields are cash crops, but I'm not gonna lie, it'll tighten some belts too.
It's grim work, but we're running out of options to break the stalemate here on {OrbitalName}. It's harvest time, and you're to go deprive {OpponentFaction} citizens of their hard work. Most of the fields are cash crops, but I'm not gonna lie, it'll tighten some belts too.
It's only a matter of time before {OrbitalName} is too crippled to defend itself.
It's only buildings, Our people can easily rebuild them.
It's only buildings, Our people can easily rebuild them.
It's quite possible that those pirates—or a similar band—may have hijacked my son's missing DropShip. And if so, there is no telling what became of him. If you see any sign of a DropShip fitting the description I sent you, by all means let me know.
It's quite possible that those pirates—or a similar band—may have hijacked my son's missing DropShip. And if so, there is no telling what became of him. If you see any sign of a DropShip fitting the description I sent you, by all means let me know.
It's quite possible that those pirates—or a similar band—may have hijacked my son's missing DropShip. And if so, there is no telling what became of him. If you see any sign of a DropShip fitting the description I sent you, by all means let me know.
It's quite possible that those pirates—or a similar band—may have hijacked my son's missing DropShip. And if so, there is no telling what became of him. If you see any sign of a DropShip fitting the description I sent you, by all means let me know.
It's time for glory, Commander. The ronin units are moving to meet us out in the field and we will engage them with all the might of the Free Rasalhague Republic! Let's burn them all into the ground!
It's time for glory, Commander. The ronin units are moving to meet us out in the field and we will engage them with all the might of the Free Rasalhague Republic! Let's burn them all into the ground!
It's time for glory, Commander. The ronin units are moving to meet us out in the field, and we will engage them with the might of the Rasalhague Republic! Let's burn them all into the ground!
It's time to end Stanz's reign of terror. Loki agents have tracked Stanz's JumpShip to the Summer system. Our records show that his family owns land there, in a remote area.<cf><cf>Due to the severity of the threat, we're throwing as many of our troops at him as we can, including the Fifth Lyran Guards, but we need all available arms. Drop into the battle, join the assault, and take out Stanz. But be careful— Stanz is an experienced pilot and we've received reports that he's in control of a one-of-a-kind Battlemech.
It's time to end the borrowed time Ronan's Shredders are living on. Join forces with Hansen's Roughriders and root the filthy pirates out!
It's time to strike back against House Steiner. Find the Defiance Industries manufacturing plant and reduce the location to rubble.
It's time to strike back against House Steiner. Find the Defiance Industries manufacturing plant and reduce the location to rubble.
It's time to strike back against House Steiner. Find the Defiance Industries manufacturing plant and reduce the location to rubble.
It's with a heavy heart that I must report that while our strikes against the Lyran's logistical network were successful, we failed to draw Nicole Kelswa or any of her forces away from their strongholds. Instead, Nicole Kelswa chose to retaliate by murdering a number of civilian family members, many from within our ranks.<cf><cf>While my heart bleeds for Överste-Löjtnant Miraborg and all the other members of the Tyr that lost someone to Kelswa's cowardly act, our desire for vengeance cannot cloud our judgement. Kelswa clearly committed this heinous war crime to bait us into attacking her and the Gotterdammerung Society on their terms. Throwing ourselves into a meat grinder to get vengeance on Kelswa will only benefit the ronin forces also laying claim to Gunzburg. So for now, we need to leave Kelswa behind her walls. With her logistical chain now in shambles, attrition will eventually take hold and force her out into the open. <cf><cf>Instead, we'll refocus our efforts to breaking the ronin 211th Mechanized Assault Command. Their forces are scattered across a wide area using sympathetic villages and remote industrial hubs to house their forces that they are unable to fortify. Provided we sweep wide to engage their entire force before they can consolidate, we should be able to envelop them quickly and efficiently so we can then turn our attention to bringing Kelswa and her mercenaries to justice. <cf><cf>For this operation we'll be dividing our forces and engaging the ronin along two major fronts.  Överste-Löjtnant Miraborg and the Dragon's Breath will take the northern theater while the Commander and I will take the south. I know that it's going to be hard after all that's happened, but stay focused, stay safe, and I promise you, Keslwa will be next!
It's with a heavy heart that I must report that while our strikes against the Lyran's logistical network were successful, we failed to draw Nicole Kelswa or any of her forces away from their strongholds. Instead, Nicole Kelswa chose to retaliate by murdering a number of civilian family members, many from within our ranks.<cf><cf>While my heart bleeds for Överste-Löjtnant Miraborg and all the other members of the Tyr that lost someone to Kelswa's cowardly act, our desire for vengeance cannot cloud our judgement. Kelswa clearly committed this heinous war crime to bait us into attacking her and the Gotterdammerung Society on their terms. Throwing ourselves into a meat grinder to get vengeance on Kelswa will only benefit the ronin forces also laying claim to Gunzburg. So for now, we need to leave Kelswa behind her walls. With her logistical chain now in shambles, attrition will eventually take hold and force her out into the open. <cf><cf>Instead, we'll refocus our efforts to breaking the ronin 211th Mechanized Assault Command. Their forces are scattered across a wide area using sympathetic villages and remote industrial hubs to house their forces that they are unable to fortify. Provided we sweep wide to engage their entire force before they can consolidate, we should be able to envelop them quickly and efficiently so we can then turn our attention to bringing Kelswa and her mercenaries to justice. <cf><cf>For this operation we'll be dividing our forces and engaging the ronin along two major fronts.  Överste-Löjtnant Miraborg and the Dragon's Breath will take the northern theater while the Commander and I will take the south. I know that it's going to be hard after all that's happened, but stay focused, stay safe, and I promise you, Keslwa will be next!
Item 1
Item(s)
Item2
Ito
Ito
Its conquest will also rob House Liao of a major population center containing some of the Capellan State's brightest minds and wealthiest families. 
It’s good to be back!  We’re in the shit now. Apologies for the crappy meeting spot; my friend is a bit on the paranoid side. Now, for a bit of history – these swamplands used to host a massive sewage treatment plant during the Star League era, giving the whole place that distinct aroma of... well, you get the idea. But no time to stop and sniff those stinky roses!<cf><cf>This location may not scream luxury, but it's perfect for covert meetings and clandestine dealings. Now, onto the juicy stuff – my contact, a real mover and shaker over at Solaris Arms, has been dishing out the deets on cutting-edge 'mech R&D. And between you and me, they're at the forefront of 'Mech ass-kickery.<cf><cf>Here's the deal: if I'm gonna make a splash in Solaris, I can't rely on my old bucket of bolts. Nope, I need the latest and greatest and Solaris Arms has the big guns.<cf><cf>So, let's get those engines humming, hit the road, and kick this into high gear. We've got a few drinks waiting for us before the tournament kicks off, and you know I can't pass up a good celebration. Or any reason to knock one back for that matter!  Onward to glory! I've got history to make and fans to entertain!
It’s good to be back!  We’re in the shit now. Apologies for the crappy meeting spot; my friend is a bit on the paranoid side. Now, for a bit of history – these swamplands used to host a massive sewage treatment plant during the Star League era, giving the whole place that distinct aroma of... well, you get the idea. But no time to stop and sniff those stinky roses!<cf><cf>This location may not scream luxury, but it's perfect for covert meetings and clandestine dealings. Now, onto the juicy stuff – my contact, a real mover and shaker over at Solaris Arms, has been dishing out the deets on cutting-edge 'mech R&D. And between you and me, they're at the forefront of 'Mech ass-kickery.<cf><cf>Here's the deal: if I'm gonna make a splash in Solaris, I can't rely on my old bucket of bolts. Nope, I need the latest and greatest and Solaris Arms has the big guns.<cf><cf>So, let's get those engines humming, hit the road, and kick this into high gear. We've got a few drinks waiting for us before the tournament kicks off, and you know I can't pass up a good celebration. Or any reason to knock one back for that matter!  Onward to glory! I've got history to make and fans to entertain!
It’s good to be home, Commander. That is a great first step, but there is a lot of work to do to rid our lands of the enemy.
It’s not much, but enough so you won’t have to go in totally blind. Good hunting, Commander. I’ll be in touch.
It’s showtime! Let The FedCom unification tournament begin! The thrilling affair kicks off with a team free-for-all battle, duking it out for the chance to fight in the finale and thwart the assassination of The Solaris council.
Ivanov
Ivanov
Ivo was just a skinny teen when he briefly appeared on holovid screens across the inner sphere in his fathers documentary series 'Greenburg's Godzillas'. Now, several years later he's serving as a MechWarrior in the unit still helmed by his father. Despite the show's cancellation, the Greenburgs have obviously done well for themselves, as most fresh MechWarriors tend not to serve in green scaled King Crab.
Ivy Upsalom leads Upsalom's Support Lance, a unit of Redjack Ryan's pirate 'Mech force. Known to monitor enemy tactical frequencies in the hopes of discerning any female MechWarriors and challenging them to personal combat in her Quickdraw. Her claim to the best woman MechWarrior in the Inner Sphere is still undisputed as Upsalom's 30 combat kills attest, also earning her the moniker 'Ladykiller'.
I’d be sympathetic to the damages you’ve suffered, but trust us, the losses to our convoy were much more severe.
I’d be sympathetic to the damages you’ve suffered, but trust us, the losses to our convoy were much more severe.
I’ll be in touch once you’ve completed the mission. Good luck.
I’ll keep this brief. You are quite lucky you followed Aditi Whidbey’s escape out of that system so closely. Another failure and The Hand Of Kali would be forced to immediately fire upon your ship. But, since you have the heretic in your sights, The Hand showed compassion. You and your crew have one final chance to meet our request. Whidbey is headed towards the Claxton System. One way or another, one of you won’t leave that system alive.
I’m putting us down a safe distance from the main facility. From the drop point you’ll need to head through a series of small canyons to reach the heart of their operation.<cf><cf>Watch yourself in those tight corridors. Both your mobility and your field of fire will be restricted.<cf><cf>We know there’s dozens of ‘Mechs down there. It’s a reclamation facility after all. Most of them should be in varying states of disrepair, barely operational at best.<cf><cf>A lot are probably headed straight for the scrap heap to be stripped for parts. The real question is--and this is the scary part--how many have already been processed and are fully operational? Comforting thought, I know.<cf><cf>Remember what your father always said: caution is the better part of valor. He was right. Good luck, Commander.
I’m running out of praise to heap upon on you. But you’re blowing past all expectations out there. You’ve proven to be one of the best clutch performers to hit the scene in some time. I’m not the only one who’s noticed either. Word has reached The Solaris Arms. Yeah, you heard me right. I bet now I’ve got your attention. The Solaris Arms are the cream of the damn crop. They seek only the best and brightest MechWarriors to showcase their toys, and they’ve got one they’re sending your way: A shiny new Crusader. Yeah, that’s right. You want to keep making waves? Rolling into the arena with that bad boy is the way to do it. Just to begin this new partnership off on an even better foot, they’ve extended to you a fat financial reward to boot. Now you can outfit yourself in style outside the arena and dominate inside. Being a rising star on the arena circuit isn’t a bad gig – as long as you keep winning. So I guess you should just keep doing that!
I’ve already added the coordinates into the nav-system and created a mission briefing from the Intel Spears provided. Once you get us to that planet, Commander, we can rain down holy hell on these sons-of-bitches. 
I’ve been scanning the comms, looking for any mention of Inferno activity. Not ten minutes ago I picked up a distress call from a nearby port city. They’ve come under successive attacks by a mercenary group and are asking for immediate help. 
I’ve begun working on a plan to get you safe passage out of the system, but it’s going to take a little time.
I’ve detailed the mission briefing and it’s waiting for your sign off. You’re free to launch whenever you’re ready, Commander.
I’ve got it on good authority that local raiders are using it as a secret cache for their ill-gotten goods. I know you could use supplies and material for your repairs.
I’ve uploaded the pertinent details into the mission briefing, so I won’t repeat them here. You’re good to launch anytime, Commander.
J
J. Edgar
J.Edgar JED-A
J.Edgar JED-A
J.Edgar JED-F
J.Edgar JED-F
J.Edgar JED-MG
J.Edgar JED-MG
JACKSON
JAMMED
JAN 3015
JM6-A
JM6-DD
JM6-FB
JM6-S
JOB EXPERIENCE
JOB EXPERIENCE:
JOB EXPERIENCE:
JOB ID
JOB REWARDS
JOB REWARDS
JOBS
JOBS
JOIN
JOIN GAME
JOINING GAME
JOYSTICK
JR7-D
JR7-D
JR7-F
JR7-K
JR7-O
JR7-P
JUMP HEIGHT (M)
JUMP HEIGHT (M)
JUMP JET  BURN TIME (S)
JUMP JET HORIZONTAL ACCELERATION (KM/H/S)
JUMP JET REFUEL TIME (S)
JUMP JET VERTICAL ACCELERATION (KM/H/S)
JUMP VELOCITY
JUMP VELOCITY
JUMPING
JUSTIN XIANG CROWNED GRAND CHAMPION OF THE 3027 SOLARIS GAMES
JVN-10F
JVN-10N
JVN-10P
JVN-HT
Jace Salomon
Jackson Prime
Jackson Prime And Cotton Bateman
JagerMech
JagerMech
JagerMech
JagerMech
Jam Ratio
Janice Leon
Javelin
Javelin
Javelin
Javelin
Jay Z
Jenner
Jenner
Jenner
Jenner
Jenner
Jenner
Job Name
Job Reputation unlocks upgrades and progresses the {career} Career Path.
Job Types
Job item retrieved
Job limit reached.
Jobs
Jobs
Jobs
Jobs
Jobs
Jobs
Join a co-op game.
Join forces with Hansen's Roughriders and drive out Ronan's Shredders. 
Join forces with House Davion's Kestrel Lancers and experience first-hand the frontlines of the 4th Succession War. New linear campaign with unique mechanics, authored missions, and custom dialogue and cinematics. Experience All-Out-War scenarios with large-scale expansive combat in 7 new questlines and 10 new "battle" scenarios. Fight in all new megacities, new biomes, new garrisons...and much more.
Join the First Canopian Fusiliers and fight back the El Giza Ghost Riders
Join the First Canopian Fusiliers and fight back the El Giza Ghost Riders
Join the Fourteenth Legion in holding off The Davion forces looking to overrun the system for as long as possible! You have friendly artillery stations to aid in the fight and beat them back.
Join the Fourteenth Legion in holding off The Davion forces looking to overrun the system for as long as possible! You have friendly artillery stations to aid in the fight and beat them back.                                                                                      
Join up with the Independent People of Skye to capture the Lyran Commonwealth's newest BattleMech, the Hatchetman in a 5 mission quest line. Call To Arms adds the Hatchman chassis, along with 23 new melee-weapon focused 'Mech variants, 5 new melee weapon-focused Hero 'Mechs, 9 new melee weapons, and the new animated Stormsurge skin. Explore the new Scrapyard, Rubellite, and Hoodoo Desert biomes, available throughout Campaign and Career modes, and Instant Action.
Josh Vorsythe
JoyStick Settings
Joystick Horizontal Look Axis
Joystick Leg Rotation Axis
Joystick Throttle Axis
Joystick Vertical Look Axis
Judging by your pathetic performance, it's safe to assume that you are working on the Commonwealth's behalf. They never were good at evaluating talent.
Juliet
Jump
Jump Jet Class I Slot
Jump Jet Class II Slot
Jump Jet Class III Slot
Jump Jet Class IV Slot
Jump Jet Class V Slot
Jump Jet Fuel
Jump Jet Over Ice Debris
Jump Jet Over Ice Debris
Jump Jet Thrust
Jump Jets
Jump Jets
Jump Jets
Jump Jets
Jump Jets
Jump Jets
Jump Jets Class I
Jump Jets Class II
Jump Jets Class III
Jump Jets Class IV
Jump Jets Class V
Jump Jets also use hardpoints, but with a slight difference.  All jump jet hardpoints are the same size, but they only fit a particular class of jump jets.
Jump to {0}
Jump to {Next System}
JumpShip
JumpShips use these massive sails to gather solar energy to fuel the energy hungry Kearny-Fuchida drive. These sails are constructed of polymers and a light absorbing chemical coating. The coating absorbs a wide spectrum of light beyond the visual spectrum, making them maximally efficient. Unfortunately these polymers are relatively fragile and subject to damage by small space debris and dust. This fragility also makes retracting and extending the sail a multi-hour long, painstaking task.
JumpTooFar
Jumpship Energy Sail
June Combat Theater
Jungle
Jungle
Jungle Swamp
Jungle Swamp
Jungle Swamp
Jungle Swamp
Jungle Swamp
Jungle Swamp
Just heard back from our employers. The syndicate has agreed to conduct ongoing negotiations with the miners thanks to your efforts.<cf><cf>The payout we got will help offset some of our costs as well. All around, I’d call that a good days work, Commander. Nice job.
Just one thing though, mate. You and your fellow pilots may want to dodge the enemy’s fire a little better, eh. We’re running triple shifts after some of these jobs. 
Just step aside next time, Merc. It'll help you live longer.
Just terrible, the operatives are still at large, acting with impunity.  Bowie Electronics will not be happy about this.
Just when you expect an easy fight, some merc band is standing in your way. Get lost.
Just when you expect an easy fight, some merc band is standing in your way. Get lost.
Justice has been served. These thieves are no longer a plague on {EmployerFaction} society.
Justice has been served. These thieves are no longer a plague on {EmployerFaction} society.
Jörmungandr
K
KALLON INDUSTRIES DEBUTS THE RFL-3C
KALLON INDUSTRIES SHIPS OUT CAPELLAN 'MECH PERFORMANCE BOOSTING TECH
KATRINA STEINER ABDICATES IN FAVOUR OF DAUGHTER MELISSA STEINER-DAVION
KEY
KEY_AdditionalAmountEarned
KEY_AdditionalAmountEarned
KEY_AdditionalAmountEarned
KEY_CaptureStatus
KEY_CaptureStatus
KF Drive Repair Manual
KGC-000
KGC-0000
KGC-000B
KGC-CAR
KGC-KJ
KICK
KICK
KICK PLAYER
KICKED FROM GAME
KILL ALL ENEMIES
KILLS
KTO-18
KTO-18P
KTO-19
KTO-19B
KTO-20
KTO-20 DEPLOYED AMONG DCMS FORCES TO HUNT DOWN RENEGADE RONIN
KTO-GB
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA
KURITA FORCES BEGIN WITHDRAWAL FROM MALLORY'S WORLD
KURITA FORCES WITHDRAW FORM DROMINI IV: MINOBU TETSUHARA DISHONORABLY DISCHARGED
KURITA, MARIK, LIAO SIGN TREATY: CONCORD OF KAPTEYN
Kane killed
Kane/KGC
Kanrei Kurita and the brave members of the DCMS
Kanrei Kurita has ordered the withdrawal of all DCMS forces stationed in what is now Republic space.
Kanrei Theodore Kurita has broadcast a Declaration to all Combine worlds near the newly formed Free Rasalhague Republic, the text if which has also been posted to all DCMS units.<cf><cf>"The Dragon has entered a new era. As we look ahead to the future, we are saddened by those who only look behind. For the Dragon to move forward, we must shed the shackles that bind us, limiting our power and holding us back from true greatness. By allowing the Rasalhague people to be free, we have removed the shame that has quietly burdened the Dragon for centuries. There are those who believe that to hearken to an older time is to further the purpose of the Dragon. They are wrong. The Dragon endures because it adapts and embraces progress without burying itself in obsolete beliefs. Those who oppose the will of the Dragon are therefore declared ronin, masterless warriors who think only of their own selfish desire and not the will of the Combine. To these ronin, I say: Lay down your arms and accept true honor, or follow your selfish course to a disgraceful and ignoble end."<cf><cf>The Kanrei's message is a clear statement regarding the recent hostile activity of Combine military forces that were to hand over garrison control to Republic forces on the newly formed Republic's worlds. Prince Haakon Magnusson of the Free Rasalhague Republic has already issued a reply to the Declaration formally requesting the aid of the Draconis Combine in this matter.
Karis So, Duchess of Tsinghai
Karis So, Duchess of Tsitsang
Kate
Kate Kincade
Kate Kincade
Kate Kincade
Kate Kincade
Kate Kincade
Kate Kincade
Kate Kincaid
Kate Kincaid
Kate Kincaid
Kate Kincaid
Keep base health above 30 %
Keep base health above 60 %
Keep base health above {0}%
Keep base health above {0}%
Keep each of your lancemates above X% health by the end
Keep each of your lancemates above X% health by the end
Keep each of your lancemates above X% health by the end
Keeping this matter discreet hinged on your success. Now neighboring systems have learned what has transpired and may join in this unrest.
Kell Hounds
Kell Hounds
Kell Hounds
Kell Hounds
Keller
Keller
Kept the crowd happy
Kestrel Lancers,<cf><cf>Thanks to your valiant efforts on Doriya, the entirety of the Crucis Lancers were able to make planetfall with minimal casualties! Since making planetfall, we have learned that the Capellan Confederation Strategic Military Director, Pavel Ridzik is presently on Tikonov leading the Capellan defenders. This bodes incredibly well for our war efforts, as capturing or eliminating Ridzik could end this war before it even starts!<cf><cf>But we can't get ahead of ourselves: the Crucis Lancers' next objective is to take control of major population centers and, most importantly, secure Tikonov's numerous spaceports on the planet. The Sixth and Eighth Crucis will be assigned to take the Capital of Tikograd, the Seventh is dropping to secure the primary Earthwerks Limited BattleMech factories, while the remaining Crucis Lancers units will fan out and take other major population centers around the planet. <cf><cf>The Kestrel Lancers have been assigned to take the mining town of Gizhiga located high in the Kazan mountain range. Although it is a small township compared to other major population centers, it is an important one as it remains close to major mineral mining operations and has an active spaceport located nearby that is used to ship refined materials off planet. No spaceport is too minor when it comes to planetary conquest so, despite its size, it is still heavily defended.<cf><cf>MIIO intelligence estimates that the entirety of the Ariana Grenadiers has been set to garrison Gizhiga and its surrounding area. The Crucis Lancers aerospace wing plans on bombarding the Grenadiers while they are in the open, which will force them to pull back into the city itself. The Kestrel Lancers will then move on Gizhiga, and clean out whatever Grenadier forces remain after the aerospace jocks are done with them. Our assault will commence in two weeks. Prepare your forces appropriately.
Kestrel Lancers,<cf><cf>Thanks to your valiant efforts on Doriya, the entirety of the Crucis Lancers were able to make planetfall with minimal casualties! Since making planetfall, we have learned that the Capellan Confederation Strategic Military Director, Pavel Ridzik is presently on Tikonov leading the Capellan defenders. This bodes incredibly well for our war efforts, as capturing or eliminating Ridzik could end this war before it even starts!<cf><cf>But we can't get ahead of ourselves: the Crucis Lancers' next objective is to take control of major population centers and, most importantly, secure Tikonov's numerous spaceports on the planet. The Sixth and Eighth Crucis will be assigned to take the Capital of Tikograd, the Seventh is dropping to secure the primary Earthwerks Limited BattleMech factories, while the remaining Crucis Lancers units will fan out and take other major population centers around the planet. <cf><cf>The Kestrel Lancers have been assigned to take the mining town of Gizhiga located high in the Kazan mountain range. Although it is a small township compared to other major population centers, it is an important one as it remains close to major mineral mining operations and has an active spaceport located nearby that is used to ship refined materials off planet. No spaceport is too minor when it comes to planetary conquest so, despite its size, it is still heavily defended.<cf><cf>MIIO intelligence estimates that the entirety of the Ariana Grenadiers has been set to garrison Gizhiga and its surrounding area. The Crucis Lancers aerospace wing plans on bombarding the Grenadiers while they are in the open, which will force them to pull back into the city itself. The Kestrel Lancers will then move on Gizhiga, and clean out whatever Grenadier forces remain after the aerospace jocks are done with them. Our assault will commence in two weeks. Prepare your forces appropriately.
Kestrel Lancers,<cf><cf>We're about to make planetfall onto Tigress. Aerospace sweeps of our targeted LZs show no opposing forces waiting for us. From what the reconnaissance has shown, 'Mech and vehicle forces are currently stationed just outside the largest population centers. It appears that the Capellan defenders will allow us to land on Tigress uncontested. <cf><cf>We believe they are holding these defensive positions anticipating a blitzkrieg similar to our attack on Tikonov. But that will not be our strategy this time. Unlike Tikonov that had major population centers scattered across the planet, Tigress' primary center of power rests in a concentrated cluster of multiple cities and townships called Sì gè chéngshì, The Four Cities. To control Tigress, we only need to neutralize the Four Cities to bring it under our control.<cf><cf>To do this, the Kestrel Lancers will be dropping 40 klicks north of the city behind a small but dense forest named Yuolor's Grove. Our sister unit, the Third Crucis Lancers, will be landing east of the Four Cities at the base of the Granite Fields Mountains. Both battalions will regroup at our planned forward operating bases and then move to initiate a coordinated pincer strike against the Four Cities. <cf><cf>Before we can move against the Four Cities, both regiments of Crucis Lancers must secure forward operating bases to prepare for our eventual pincer attack. Our FOB will be located within Yuolor's Grove. Once planet-side you are to advance along the nav point route till you reach our planned location for the FOB and clear out any potential hostiles that may be occupying its location. Provided the Capellan defenders maintain their defensive positions, we should be able to secure our FOB with only marginal enemy resistance expected. Good luck everyone.
Kestrel Lancers,<cf><cf>We're about to make planetfall onto Tigress. Aerospace sweeps of our targeted LZs show no opposing forces waiting for us. From what the reconnaissance has shown, 'Mech and vehicle forces are currently stationed just outside the largest population centers. It appears that the Capellan defenders will allow us to land on Tigress uncontested. <cf><cf>We believe they are holding these defensive positions anticipating a blitzkrieg similar to our attack on Tikonov. But that will not be our strategy this time. Unlike Tikonov that had major population centers scattered across the planet, Tigress' primary center of power rests in a concentrated cluster of multiple cities and townships called Sì gè chéngshì, The Four Cities. To control Tigress, we only need to neutralize the Four Cities to bring it under our control.<cf><cf>To do this, the Kestrel Lancers will be dropping 40 klicks north of the city behind a small but dense forest named Yuolor's Grove. Our sister unit, the Third Crucis Lancers, will be landing east of the Four Cities at the base of the Granite Fields Mountains. Both battalions will regroup at our planned forward operating bases and then move to initiate a coordinated pincer strike against the Four Cities. <cf><cf>Before we can move against the Four Cities, both regiments of Crucis Lancers must secure forward operating bases to prepare for our eventual pincer attack. Our FOB will be located within Yuolor's Grove. Once planet-side you are to advance along the nav point route till you reach our planned location for the FOB and clear out any potential hostiles that may be occupying its location. Provided the Capellan defenders maintain their defensive positions, we should be able to secure our FOB with only marginal enemy resistance expected. Good luck everyone.
Kestrel Lancers, I have an important announcement.<cf><cf>Last night, we received word that Pavel Ridzik has abandoned Tikonov. The Sixth, Seventh, and Eighth Crucis attempted to capture him, but bad weather prevented the aerospace wings from being able to pursue Ridzik's DropShip as he fled the system. Across Tikonov, coordinated resistance to our invasion is beginning to break apart. Remaining CCAF units are fleeing into the wilderness, unable to get to their DropShips now that we have firm control over all of Tikonov's spaceports. <cf><cf>The capital of Tikograd is in talks with AFFS command to negotiate terms of surrender for the city and many of the major civilian population centers on Tikonov. We are hoping that they will help us broker a surrender from the remaining CCAF forces now trapped on Tikonov.<cf><cf>But until that time, the trapped CCAF forces remain a threat. While our blitzkrieg worked at disrupting their defenses and taking firm control of the system's spaceports, it also allowed for large numbers of Confederation Forces to withdraw into the wilderness where they will undoubtedly regroup en masse.<cf><cf>Thanks to the efforts of the Seventh Crucis and their liberation of the head Earthwerks Limited facilities in Tikograd, we were able to identify a hidden Earthwerks 'Mech production facility deep in the Kazan Mountain Range less than 600 klicks south of our current position. Our liaison with the Ministry of Information, Intelligence, and Operations believes that this will be where the CCAF guerrillas will make an attempt to regroup their forces.<cf><cf>As the closest unit stationed near this hidden facility, Command wants the Kestrel Lancers to move against this installation and capture it before the CCAF are allowed to fortify their position and resupply. Taking this facility should cut the legs out from the remaining Confederation forces in-system, so be sure to bring the biggest 'Mechs you can muster in time for this fight. We will be moving against the facility shortly. Finish the fight strong, Lancers!  
Kestrel Lancers, I have an important announcement.<cf><cf>Last night, we received word that Pavel Ridzik has abandoned Tikonov. The Sixth, Seventh, and Eighth Crucis attempted to capture him, but bad weather prevented the aerospace wings from being able to pursue Ridzik's DropShip as he fled the system. Across Tikonov, coordinated resistance to our invasion is beginning to break apart. Remaining CCAF units are fleeing into the wilderness, unable to get to their DropShips now that we have firm control over all of Tikonov's spaceports. <cf><cf>The capital of Tikograd is in talks with AFFS command to negotiate terms of surrender for the city and many of the major civilian population centers on Tikonov. We are hoping that they will help us broker a surrender from the remaining CCAF forces now trapped on Tikonov.<cf><cf>But until that time, the trapped CCAF forces remain a threat. While our blitzkrieg worked at disrupting their defenses and taking firm control of the system's spaceports, it also allowed for large numbers of Confederation Forces to withdraw into the wilderness where they will undoubtedly regroup en masse.<cf><cf>Thanks to the efforts of the Seventh Crucis and their liberation of the head Earthwerks Limited facilities in Tikograd, we were able to identify a hidden Earthwerks 'Mech production facility deep in the Kazan Mountain Range less than 600 klicks south of our current position. Our liaison with the Ministry of Information, Intelligence, and Operations believes that this will be where the CCAF guerrillas will make an attempt to regroup their forces.<cf><cf>As the closest unit stationed near this hidden facility, Command wants the Kestrel Lancers to move against this installation and capture it before the CCAF are allowed to fortify their position and resupply. Taking this facility should cut the legs out from the remaining Confederation forces in-system, so be sure to bring the biggest 'Mechs you can muster in time for this fight. We will be moving against the facility shortly. Finish the fight strong, Lancers!  
Keyboard
Keywords Studios
Khunbish Gan
Kid Mason, as much as I've appreciated the intel you've gathered, this will be the final package I'll be paying out at the standard rate. From here on out I'll be needing ya to be willing to step out of your comfort zone and hunt down bigger fish. <cf><cf>But don't worry, I fully intend to properly pay you out for your efforts. I've got a nice refurbished heavy 'Mech that I'm willing to part with in the repair bay now. Step up and get me what I need and it's all yours.<cf> <cf>I guarantee you it will be worth your while.
Kid Mason, got your delivery. Your payout has been cleared on the teaser rate. I've got much more valuable material that I can throw your way if you continue to get me what I want.<cf> <cf>Remember, I need dirt on all currently active mercs, so I'll payout the most for the first set of Tac-Com data you provide me from battles with different opponents. So if you want the good stuff you're going to want to pick fights with new merc companies whenever the opportunity presents itself. Just be sure not to try and punch above your weight. You're no good to me dead.<cf><cf>Now that you've learned the ropes, don't expect me to coddle you the rest of the way. Keep that information flowing and I'll be sure to keep the payments coming. 
Kill  Ariana Grenadiers
Kill  {target}
Kill  {target}
Kill 280 infantry in a campaign or career. (Counts kills by your entire lance.)
Kill Aditi Whidbey.
Kill Aditi Whidbey.
Kill Alistair
Kill Bubba Hotep
Kill Capt. Cook
Kill Capt. Ly
Kill Capt. Smirnov and all lancemates
Kill Count Anton Vitios
Kill Count Anton Vitios
Kill Cpt. CANNON
Kill Cpt. SAVAGE and all lancemates
Kill Henrik
Kill High Lord Franson
Kill High Lord Fransson
Kill Kalmar
Kill Kalmar
Kill Kane
Kill Kane
Kill Kane
Kill Kane
Kill Khunbish Gan
Kill Lionel Stanz
Kill Lionel Stanz
Kill Lionel Stanz
Kill Lionel Stanz
Kill Sandoval and his forces
Kill The Knights of St. Cameron forces that remain garrisoned in Rakken.
Kill The Knights of St. Cameron forces that remain garrisoned in Rakken.
Kill Yamata and his goons
Kill Zavarov
Kill Zavarov
Kill all enemy units
Kill all enemy units
Kill all lancemates
Kill all mechs
Kill all mechs
Kill enough mechs to trigger Sortek's arrival
Kill the Bounty Hunter and his forces
Kill the defenders and capture the base 
Kill the entrenched Ariana Grenadiers
Kill {0} {1} 'Mech(s)
Kill {0} {1} 'Mech(s)
Kill {0} {1} 'Mech(s)
Kill {0} {1} 'Mech(s)
Kill {0} {1} Units
Kill {0} {1} Units
Kill {0} {1} Units
Kill {0} {1} Units
Kill {0} {1} Units
Kill {0} {1} Units
Kill {target}
Kill {target}
Kill {target}
Kill {target}
Kill {target}
Kill {target}
Kill {target}
Kill {target} and all lancemates
Kill {target} and all lancemates
Kill {target} and all lancemates
Killing Kane
Killing Kane
Killing Kane
Kilo
Kincha Fruit Cache
Kincha fruit is a sweet tasting golden brown, and blue-green fruit grown on Kincha and is considered a delicacy. Kincha was once a Capellan world but was lost to the Free Worlds League, and after this change of management Maximilian Liao considers consumption of the fruit by Capellans to be a form of betrayal. 
King Crab
King Crab
King Crab
King Crab
King Crab
Kintaro
Kintaro
Kintaro
Kintaro
Kintaro
Kintaro
Kirchbach
Kirchbach
Kirchbach
Knock out anti-air cannons and establish safe LZ for Fourth Arkab ships.
Knock out our competition in this Free-for-all in the medium 'Mech weight class.
Know that if that madwoman does not kill you, we will. You better start running "Commander", you don't have much breath left to breathe.
Know that you've earned the gratitude of two Great Houses. Representatives from both of our governments will be sure to leave favorable reports with the Mercenary Review Board.
Know that you've earned the gratitude of two Great Houses. Representatives from both of our governments will be sure to leave favorable reports with the Mercenary Review Board.
Koval
Koval
Koval
Kransnopesky
Krisp
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita
Kurita Representative
Kurita/Davion Frontline
Kurita/Davion Frontline
Kurita/Davion Frontline
Kuritan
Kuritan
Kuritan Citizens
Kuritan Peasants
Kuritan Peasants
Kuritan Peasants
L
L
L
L
L Chem Laser
L Chem Laser
L Chem Laser
L Chem Laser
L Chem Laser
L Chem Laser
L Chem Laser Ammo
L Chem Laser Half Ammo
L Laser
L Laser
L Laser
L Laser
L Laser
L Laser
L Laser
L Laser
L Laser-SB
L Laser-SB
L Laser-SB
L Laser-SB
L Laser-SB
L Laser-SB
L1:
L2:
L3:
LA
LANCE SIZE
LANCE {team} Team {ID}: {pilot} {unit}  BV={bv}  Skill={skill}  Tech={tech}  
LANCE {team} Team {ID}: {pilot} {unit}  BV={bv}  Skill={skill}  Tech={tech}  
LANGUAGE SELECTION
LANTREN OFFERS NEW GHR-5N VARIANT AS FIELD REFIT
LARGE
LATEST SWAYBACK OFFERING DISTRIBUES A MORE BALANCED PAYLOAD
LAUNCH
LAUNCH
LAUNCH
LAUNCHING IN {Seconds} SECONDS
LB 10-X AC
LB 10-X AC
LB 10-X AC
LB 10-X AC
LB 10-X AC
LB 10-X AC
LB 10-X AC Ammo
LB 10-X AC Half Ammo
LB 10-X AC-SLD
LB 10-X AC-SLD
LB 10-X AC-SLD
LB 10-X AC-SLD
LB 10-X AC-SLD
LB 10-X AC-SLD
LB 10-X AUTOCANNON
LB 10-X Autocannon
LB 10-X Autocannon
LB 10-X Autocannon
LB 10-X Autocannon
LB 10-X Autocannon
LB 10-X Autocannon
LB 10-X Autocannon Solid Slug
LB 10-X Autocannon Solid Slug
LB 10-X Autocannon Solid Slug
LB 10-X Autocannon Solid Slug
LB 10-X Autocannon Solid Slug
LB 10-X Autocannon Solid Slug
LB:
LB:
LCAF REVEALS BLR-1S BY RED DEVIL INDUSTRIES
LCT-1E
LCT-1M
LCT-1S
LCT-1V
LCT-1V
LCT-3S
LCT-3V
LCT-PB
LDK-IDM
LDK-SA5
LDK-X1A
LDK-X1B
LDK-X2A
LDK-X3A
LEAVE
LEAVE GAME
LEAVE ME ALONE! Are you The Big Dog?? Keep your dog food away from ME!!
LEAVE SYSTEM
LEFT ARM
LEFT ARM
LEFT HAND MODE (SWITCH LEFT AND RIGHT STICKS)
LEFT HAND MODE (SWITCH LEFT AND RIGHT STICKS)
LEFT LEG
LEFT LEG
LEFT TORSO
LEFT TORSO
LEGAL AGREEMENTS
LEGAL AGREEMENTS
LEGAL AGREEMENTS
LEGEND OF THE KESTREL LANCERS
LEGENDARY
LEOPARD CLASS DROPSHIP
LEVEL Asc
LEVEL Desc
LGB-0W
LGB-0W2
LGB-7Q
LGB-8C
LGB-HS
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO
LIAO SPY JUSTIN ALLARD TRIED FOR TREASON AND EXILED
LIAO'S NEW HEAVY 'MECH ALREADY BEING USED AGAINST ITSELF
LIBERATION
LIBERATION
LIGHT
LIGHT
LIGHT
LIST JOB IDS
LIST ONLINE ACHIEVEMENTS
LIST ONLINE STATS
LL
LMB
LMB
LOAD
LOAD
LOAD
LOAD
LOAD
LOAD CAMPAIGN / CAREER
LOAD CAMPAIGN / CAREER
LOAD SAVE
LOAD SAVE 
LOADING
LOADING BRIEFING...
LOADOUT
LOADOUT
LOADOUT
LOADOUT
LOCALE:  {LOCALE}<cf>{sub}
LOCKED
LOGAMGUMI
LOKI Encrypted Transmission
LOKI is an arm of the Lyran Intelligence Corps feared for their brutality. Assassination, sabotage and terror are their stock and trade. The Lyran Commonwealth's enemies will pay well for this intel, but it's best to hope LOKI doesn't track down what happened to said intel. 
LOOPCNT V2_PickTileElementAsset {cnt} {element}   Exact#={exact} Theme+AnyBiome#={themeonly}  Biome+ThemeAny#={biomethemeany}  BiomeOnly#={bonly}
LOOT
LOST TECHNOLOGY CACHE TO BE SOLD AT AUCTION TO ARMS TRADERS
LOTHIAN_LEAGUE
LOW
LOW
LP Laser
LP Laser
LP Laser
LP Laser
LP Laser
LP Laser
LRM 10
LRM 10
LRM 10
LRM 10
LRM 10
LRM 10
LRM 10
LRM 10
LRM 10
LRM 10
LRM 10
LRM 10
LRM 10
LRM 10
LRM 10 + Art IV
LRM 10 + Art IV
LRM 10 + Art IV
LRM 10 + Art IV
LRM 10 + Art IV
LRM 10 + Art IV
LRM 10 + Artemis IV
LRM 10 + Artemis IV
LRM 10 + Artemis IV
LRM 10 + Artemis IV
LRM 10 + Artemis IV
LRM 10 + Artemis IV
LRM 10 Stream
LRM 10 Stream
LRM 10 Stream
LRM 10 Stream
LRM 10 Stream
LRM 10 Stream
LRM 10 Stream + Artemis IV
LRM 10 Stream + Artemis IV
LRM 10 Stream + Artemis IV
LRM 10 Stream + Artemis IV
LRM 10 Stream + Artemis IV
LRM 10 Stream + Artemis IV
LRM 10-ST
LRM 10-ST
LRM 10-ST
LRM 10-ST
LRM 10-ST
LRM 10-ST
LRM 10-ST + Art IV
LRM 10-ST + Art IV
LRM 10-ST + Art IV
LRM 10-ST + Art IV
LRM 10-ST + Art IV
LRM 10-ST + Art IV
LRM 15
LRM 15
LRM 15
LRM 15
LRM 15
LRM 15
LRM 15
LRM 15
LRM 15
LRM 15
LRM 15
LRM 15
LRM 15 + Art IV
LRM 15 + Art IV
LRM 15 + Art IV
LRM 15 + Art IV
LRM 15 + Art IV
LRM 15 + Art IV
LRM 15 + Artemis IV
LRM 15 + Artemis IV
LRM 15 + Artemis IV
LRM 15 + Artemis IV
LRM 15 + Artemis IV
LRM 15 + Artemis IV
LRM 15 Stream
LRM 15 Stream
LRM 15 Stream
LRM 15 Stream
LRM 15 Stream
LRM 15 Stream
LRM 15 Stream + Artemis IV
LRM 15 Stream + Artemis IV
LRM 15 Stream + Artemis IV
LRM 15 Stream + Artemis IV
LRM 15 Stream + Artemis IV
LRM 15 Stream + Artemis IV
LRM 15-ST
LRM 15-ST
LRM 15-ST
LRM 15-ST
LRM 15-ST
LRM 15-ST
LRM 15-ST + Art IV
LRM 15-ST + Art IV
LRM 15-ST + Art IV
LRM 15-ST + Art IV
LRM 15-ST + Art IV
LRM 15-ST + Art IV
LRM 20
LRM 20
LRM 20
LRM 20
LRM 20
LRM 20
LRM 20
LRM 20
LRM 20
LRM 20
LRM 20
LRM 20
LRM 20 + Art IV
LRM 20 + Art IV
LRM 20 + Art IV
LRM 20 + Art IV
LRM 20 + Art IV
LRM 20 + Art IV
LRM 20 + Artemis IV
LRM 20 + Artemis IV
LRM 20 + Artemis IV
LRM 20 + Artemis IV
LRM 20 + Artemis IV
LRM 20 + Artemis IV
LRM 20 Stream
LRM 20 Stream
LRM 20 Stream
LRM 20 Stream
LRM 20 Stream
LRM 20 Stream + Artemis IV
LRM 20 Stream + Artemis IV
LRM 20 Stream + Artemis IV
LRM 20 Stream + Artemis IV
LRM 20 Stream + Artemis IV
LRM 20 Stream + Artemis IV
LRM 20-ST
LRM 20-ST
LRM 20-ST
LRM 20-ST
LRM 20-ST
LRM 20-ST
LRM 20-ST + Art IV
LRM 20-ST + Art IV
LRM 20-ST + Art IV
LRM 20-ST + Art IV
LRM 20-ST + Art IV
LRM 20-ST + Art IV
LRM 20-Stream
LRM 5
LRM 5
LRM 5
LRM 5
LRM 5
LRM 5
LRM 5
LRM 5
LRM 5
LRM 5
LRM 5
LRM 5
LRM 5 + Art IV
LRM 5 + Art IV
LRM 5 + Art IV
LRM 5 + Art IV
LRM 5 + Art IV
LRM 5 + Art IV
LRM 5 + Artemis IV
LRM 5 + Artemis IV
LRM 5 + Artemis IV
LRM 5 + Artemis IV
LRM 5 + Artemis IV
LRM 5 + Artemis IV
LRM 5 Stream
LRM 5 Stream
LRM 5 Stream
LRM 5 Stream
LRM 5 Stream
LRM 5 Stream
LRM 5 Stream + Artemis IV
LRM 5 Stream + Artemis IV
LRM 5 Stream + Artemis IV
LRM 5 Stream + Artemis IV
LRM 5 Stream + Artemis IV
LRM 5 Stream + Artemis IV
LRM 5-ST
LRM 5-ST
LRM 5-ST
LRM 5-ST
LRM 5-ST
LRM 5-ST
LRM 5-ST + Art IV
LRM 5-ST + Art IV
LRM 5-ST + Art IV
LRM 5-ST + Art IV
LRM 5-ST + Art IV
LRM 5-ST + Art IV
LRM Ammo
LRM Artemis Ammo
LRM Artemis Half Ammo
LRM Half Ammo
LRM20 Carrier
LRM20 Carrier
LRM20 Launcher
LRM40 Carrier
LRM60 Carrier
LRM60 Carrier
LS:
LT
LT:
LUTHIEN ARMOR WORKS ANNOUNCES FIELD TEST OF NEW BATTLEMECH IDENTIFIED ONLY AS HTM-26T
LUTHIEN ARMOR WORKS EXPANDS THE HATAMOTO LINEAGE WHILE TRYING TO BURY THE DABOKU'S
LUTHIEN ARMOR WORKS MODERNIZES ICONIC DCMS JENNER CHASSIS
LYRAN COMMONWEALTH AND FEDERATED SUNS MERGE INTO FEDERATED COMMONWEALTH
LYRAN COMMONWEALTH’S EXTRALIGHT FUSION ENGINE SHAKES UP AEROSPACE AND BATTLEMECH INDUSTRY
La Malinche rests at the center of a feud between the DCMS's Nineteenth Galedon Regulars and the Old Crows Mercenary Company. At some point in the 3rd Succession War, The Old Crows stole the Banshee from the Galedon Regulars for unknown reasons. Since then, the Old Crow's commander, known only as 'El Guapo,' took the 'Mech as his own and dedicating tremendous amounts of resources to upgrading and maintaining the 'Mech to fit his personal tastes.
Ladies and gentlemen, hold your breath and buckle up, 'cause we're at the climax of this 'Mech mayhem! It's the grand finale! The team free-for-all match that's gonna decide who's worthy of duking it out in the upcoming FedCom unification tournament on Solaris!
Lagom
Lagom
Lagom
Lagom
Lagom-gumi
Lagom-gumi
Lagom-gumi
Lance
Lance
Lance Commands
Lance Duel
Lance Duel in Boreal
Lance Godabra
Lance exceeds drop tonnage.
Lance exceeds drop tonnage.
Lancemates with ECM
Lancemates with ECM
Lancers! We have been called to war!
Lancers, I won't mince words, we are in a nightmare scenario.<cf><cf>House Hiritsu's elite commandos were able to raid Marshal Pedroza's command center and get away with her battalion's encrypted Ministry of Information, Intelligence, and Operations codebooks. If decrypted, House Liao will be able to decode House Davion wideband com chatter and any transmission sent into any ComStar facility on occupied planetary networks. The entire security of Operation RAT could be in jeopardy. <cf><cf>Our MIIO liaison believes that the encrypted codebook data packets are now in the hands of the Maskirovka, the Capellan state intelligence service. Our spies have reported that since the start of the war, the Maskirovka have been struggling to keep up and verify the flood of reports and information pouring into Sian every day. The head of the Maskirovka Crisis Team, Justin Xiang, is said to have instigated rules requiring local and regional verification of any new intelligence data before being forwarded to Sian to ensure that verified critical Intel to the capital isn't buried by a mountain of minor unverified reports. Because of this, our MIIO liaison believes that the codebooks will stay on Tigress until they are decoded or verified by some other means. Which means that there is still hope that we can still intercept the Third Crucis' stolen codebooks before they are allowed to transmit them to Sian.<cf><cf>Commander, we cannot allow those codebooks to get off-world. Once we identify the location of the Maskirovka, we will need to act swiftly and eliminate any data relay satellites that can transmit the codebook data packs to a JumpShip, or ComStar. I'll need your unit to be ready at a moment's notice the second we identify where they are holding the codebooks. Prepare your lance for rapid deployment the moment we can verify the facility that is housing the codebooks.<cf><cf>Unfortunately, I will not be able to commit additional forces to reinforce you for this mission, Commander. The Kestrel Lancer's primary objective of bringing the system into the fold has not changed. And for now, House Hiritsu and Laurel's Legion still maintain control of Tigress. I'm trusting that you and Ryana are the only ones capable of getting this done without much support from the rest of the Second Crucis. Don't let us down now, Commander.
Lancers, I won't mince words, we are in a nightmare scenario.<cf><cf>House Hiritsu's elite commandos were able to raid Marshal Pedroza's command center and get away with her battalion's encrypted Ministry of Information, Intelligence, and Operations codebooks. If decrypted, House Liao will be able to decode House Davion wideband com chatter and any transmission sent into any ComStar facility on occupied planetary networks. The entire security of Operation RAT could be in jeopardy. <cf><cf>Our MIIO liaison believes that the encrypted codebook data packets are now in the hands of the Maskirovka, the Capellan state intelligence service. Our spies have reported that since the start of the war, the Maskirovka have been struggling to keep up and verify the flood of reports and information pouring into Sian every day. The head of the Maskirovka Crisis Team, Justin Xiang, is said to have instigated rules requiring local and regional verification of any new intelligence data before being forwarded to Sian to ensure that verified critical Intel to the capital isn't buried by a mountain of minor unverified reports. Because of this, our MIIO liaison believes that the codebooks will stay on Tigress until they are decoded or verified by some other means. Which means that there is still hope that we can still intercept the Third Crucis' stolen codebooks before they are allowed to transmit them to Sian.<cf><cf>Commander, we cannot allow those codebooks to get off-world. Once we identify the location of the Maskirovka, we will need to act swiftly and eliminate any data relay satellites that can transmit the codebook data packs to a JumpShip, or ComStar. I'll need your unit to be ready at a moment's notice the second we identify where they are holding the codebooks. Prepare your lance for rapid deployment the moment we can verify the facility that is housing the codebooks.<cf><cf>Unfortunately, I will not be able to commit additional forces to reinforce you for this mission, Commander. The Kestrel Lancer's primary objective of bringing the system into the fold has not changed. And for now, House Hiritsu and Laurel's Legion still maintain control of Tigress. I'm trusting that you and Ryana are the only ones capable of getting this done without much support from the rest of the Second Crucis. Don't let us down now, Commander.
Lancers, fantastic work demolishing Kerr's Intruders!<cf><cf>Crushing a premier Liao assault command is no easy feat for even the best 'Mech regiments out there. Our success is a testament to all of your hard work and training throughout the past year! A successful ambush like that could have utterly destroyed us, but even with our significant losses, everyone should be proud that they rose to the challenge and fought off oblivion together.<cf><cf>Unfortunately, our brothers and sisters in the Third were not so fortunate. Their battalion have been held close to their DZ by relentless assaults from Warrior House Hiritsu and Laurel's Legion. And to make matters worse, their MIIO liaisons believe that both units are massing their forces with the remaining survivors of Kerr's Intruders to make a play at over running their position.<cf><cf>Marshal Pedroza believes that the Third still has the manpower to hold the line on her own. Leaving our main objective, Sì gè chéngshì, open for assault. We have an opportunity to take the city with minimal bloodshed while the Third holds their line, so once Liao commits to their attack that will be our signal to move against our objective.<cf><cf>Commander, your forces are in better shape than the rest of the Battalion, so you will spearhead an assault against a centralized power plant whose fusion generators power the entire region. Blacking out the region's power will put pressure on Mandrissa Laurel to surrender the planet without further bloodshed. The remaining Lancers will run a support role on this operation securing the perimeter to prevent hostile reinforcements. Good luck.
Lancers, fantastic work demolishing Kerr's Intruders!<cf><cf>Crushing a premier Liao assault command is no easy feat for even the best 'Mech regiments out there. Our success is a testament to all of your hard work and training throughout the past year! A successful ambush like that could have utterly destroyed us, but even with our significant losses, everyone should be proud that they rose to the challenge and fought off oblivion together.<cf><cf>Unfortunately, our brothers and sisters in the Third were not so fortunate. Their battalion have been held close to their DZ by relentless assaults from Warrior House Hiritsu and Laurel's Legion. And to make matters worse, their MIIO liaisons believe that both units are massing their forces with the remaining survivors of Kerr's Intruders to make a play at over running their position.<cf><cf>Marshal Pedroza believes that the Third still has the manpower to hold the line on her own. Leaving our main objective, Sì gè chéngshì, open for assault. We have an opportunity to take the city with minimal bloodshed while the Third holds their line, so once Liao commits to their attack that will be our signal to move against our objective.<cf><cf>Commander, your forces are in better shape than the rest of the Battalion, so you will spearhead an assault against a centralized power plant whose fusion generators power the entire region. Blacking out the region's power will put pressure on Mandrissa Laurel to surrender the planet without further bloodshed. The remaining Lancers will run a support role on this operation securing the perimeter to prevent hostile reinforcements. Good luck.
Landing
Landscape Color
Lantren Corporation has announced a new variant of the Grasshopper is now available to the astonishment of many. Production of the popular BattleMech ended two centuries ago with the destruction of Lantren's primary factory on Bryant during the Second Succession War. The war also left Bryant with worsening storms that made rebuilding quickly impossible. Only a small division of Lantren Corporation remains supplying parts and maintenance for the Grasshopper. Lantren is offering this new variant, the GHR-5N as a field refit package for existing GHR-5H BattleMechs. This new 5N removes the Long-Range Missile system and adds another Diplan M3 Medium Laser in it's place. The remaining mass is quickly used up again by swapping out the Heavy Laser with a more powerful Particle Projection Cannon.
Large
Large
Large Ballistic
Large Ballistic
Large Ballistic
Large Boulders
Large Chemical Laser
Large Chemical Laser
Large Chemical Laser
Large Chemical Laser
Large Chemical Laser
Large Chemical Laser
Large Energy
Large Energy
Large Energy
Large Energy
Large Energy
Large Laser
Large Laser
Large Laser
Large Laser
Large Laser
Large Laser
Large Laser
Large Laser
Large Laser Short Burst
Large Laser Short Burst
Large Laser Short Burst
Large Laser Short Burst
Large Laser Short Burst
Large Laser Short Burst
Large Missile
Large Missile
Large Missile
Large Missile
Large Missile
Large Missile
Large Missile
Large Missile
Large Pulse Laser
Large Pulse Laser
Large Pulse Laser
Large Pulse Laser
Large Pulse Laser
Large Pulse Laser
Large Weapon
Large Weapon
Large Weapon
Large Weapon
Larger and more precise optics, broader electromagnetic spectrum perception, and updated unit recognition software extend target detection range.
Larger and more precise optics, broader electromagnetic spectrum perception, and updated unit recognition software extend target detection range.
Larger turbo-compressors feed more reaction mass into the jet, which increases compression efficiency and acceleration.
Last Man Standing
Last Man Standing
Last Man Standing
Last location, Commander. Get down there and search the area; it has to be here.
Last location, Commander. Get down there and search the area; it has to be here.
Last location, Commander. Get down there and search the area; it has to be here.
Last year's introduction of the Hatchetman came as a shock to many. Even more shocking was the warm reception the 'Mech garnered by those lucky enough to be given the opportunity to pilot them. Instantly turning one of Defiance Industries' craziest ideas into a flagship product.<cf><cf>But with success comes competition and imitators looking to capitalize on the 'Mech melee market craze. Over the past year we have slowly seen a number of competing 'Mech CQC weapons enter the market targeted at different 'Mech designs. Including various clubs and swords designed around similar specifications to Defiance's line of Hatchets.<cf><cf>While these imitators are pulling a fraction of the market that Defiance's line of Hatchet products has cornered, this has not stopped Defiance from sending out numerous cease and desist notices to each competing product. With Defiance claiming that the alternatives are nothing more than cosmetic knock-offs of their trademarked product. And more seriously, they claim that their patented myomer enhancement and neuro interface firmware updates required to properly work the hand-to-hand weapons were shamelessly ripped off by the competing companies selling their alternative products with zero regard to Defiance's patents.
LastBoundMech
Late Afternoon
Latency
Latest Badge
Launch VTOL wave
Launch preparations {ContractLoadPercent}% complete.
Launch the final assault
Launch the first VTOL wave
Launch to begin the mission
Launching the Mission
Laurel's Legion MechWarrior
Laurent
Laurent
Lawrence Bonham
Lawrence Bonham
Lawrence Bonham
Lay down your arms and accept true honor.
Lead enemy forces to the ambush
Lead enemy forces to the ambush
Leave group.
Ledger Contents Here
Ledoux Enterprises
Left
Left
Left
Left Mouse Button
LeftMouseButton
LeftRotor
Left_Straight
Leg Rotation Sensitivity
Leg Sensitivity
Leg Sensitivity
Legend of the Kestrel Lancers
Legend of the Kestrel Lancers
Legend of the Kestrel Lancers Career Now Available
Legend of the Kestrel Lancers Career Now Available
Legend of the Kestrel Lancers career start is now available.
Legend of the Kestrel Lancers career start is now available.
Legs Destroyed
Legs Destroyed
Leisure Industries
Leopard
Leopard
Leopard Dropship Reinforcements
Leopard Dropship Reinforcements
Leopard Dropship Reinforcements
Leopard Dropship Reinforcements
Leopard Dropship Reinforcements
Leopard Dropship Reinforcements
Leopard Dropship Reinforcements
Leopard Dropship Reinforcements
Leopard Dropship Reinforcements
Let The Games Begin
Let The Games Begin
Let me guess: those "humanitarians" you're working for claimed to be moving food and meds, right? Did you actually see the contents of their crates?
Let me guess: those "humanitarians" you're working for claimed to be moving food and meds, right? Did you actually see the contents of their crates?
Let the Games Begin
Let the Games Begin
Let the Games Begin
Let the people know that we have prevailed in our battle with the misguided scourge. This victory is sure to encourage those undecided to come join our cause. So long as we fight for the freedom of the people, you will not defeat us.
Let this be a lesson to you, ‘Merc. There’s no such thing as an easy paycheck.
Let this be a lesson to you, ‘Merc. There’s no such thing as an easy paycheck.
Let's just hope we're not too late…
Let's listen in…
Let’s hope this is the location of the 'Mech. Or at the very least, there will be some substantial information that will help lead us to the right location.
Let’s hope this is the location of the 'Mech. Or at the very least, there will be some substantial information that will help lead us to the right location.
Let’s hope this is the location of the 'Mech. Or at the very least, there will be some substantial information that will help lead us to the right location.
Level Asc
Level Desc
Levels
Levels features a single, high-density Urban FullTile Garrison
Levels features four high-density Urban FullTile Garrisons adjacent to each other
Levels features three high-density Urban FullTile Garrisons adjacent to each other
Levels features two high-density Urban FullTile Garrisons adjacent to each other
Leveraging their newfound alliance under the Kapteyn Accords, the DCMS have partnered with Free Worlds League 'Mech manufacturer Kali Yama Industries to produce a unique variant to the long standing Trebuchet Support 'Mech. The unveiled TBT-7K is a radical departure from the typical Trebuchet's LRM focused design, stripping out the entirety of the 'Mech's traditional loadout and replacing it with a torso mounted PPC and Autocannon/5 combo, and an arm mounted SRM 2 Launcher. The unique loadout was commissioned by the DCMS in an exclusive contract with Kali Yama looking to produce a more capable medium direct fire support 'Mech. Manufactured in limited quantities, the TBT-7K will serve as a testing platform for Kali Yama's potential entry into House Kurita's often tightly regulated arms markets.
Liaison Officer
Liaison Officer
Liaison Officer
Liaison Officer
Liao
Liao
Liao
Liao
Liao Commander
Liao Jungle Test
Liao MechWarrior
Liao Representative
Liao forces are moving to assault the Third Crucis Lancers, leaving an opening for us to attack our main objective. While the Third draw away hostile forces, we will make a play against the Four Cities. Commander, my forces will blockade the city while you focus on our primary objective. We'll be targeting the region's central power plant in the central part of the city. Prepare your forces for urban combat.
Liao forces are moving to assault the Third Crucis Lancers, leaving an opening for us to attack our main objective. While the Third draw away hostile forces, we will make a play against the Four Cities. Commander, my forces will blockade the city while you focus on our primary objective. We'll be targeting the region's central power plant in the central part of the city. Prepare your forces for urban combat.
Liao forces are moving to assault the Third Crucis Lancers, leaving an opening for us to attack our main objective. While the Third draw away hostile forces, we will make a play against the Four Cities. Commander, my forces will blockade the city while you focus on our primary objective. We'll be targeting the region's central power plant in the central part of the city. Prepare your forces for urban combat.
Liao/Davion Border
Liao/Davion Border
Liao/Davion Border
Liars! How dare you claim to want peace when its clear the only thing you want is the Confederation crushed under your boot!
Liars! How dare you claim to want peace when its clear the only thing you want is the Confederation crushed under your boot!
Liberate Najha from the Crimson Inclination.
Liberate Najha from the Crimson Inclination.
Life is difficult in these settlements, far from the resources and infrastructure of central Inner Sphere. Life is a daily struggle to survive as the planets in this region are resource-starved, and heavily under developed. The only form of support is the occasional shipment of food and supplies from the Kuritan government.
Life is difficult in these settlements, far from the resources and infrastructure of central Inner Sphere. Life is a daily struggle to survive as the planets in this region are resource-starved, and heavily under developed. The only form of support is the occasional shipment of food and supplies from the Kuritan government.
Life on {OrbitalName} is difficult enough without your meddling.
Life on {OrbitalName} is difficult enough without your meddling.
Life on {OrbitalName} is hard enough without your meddling.
Life on {OrbitalName} is hard enough without your meddling.
Lifeline
Lifeline
Lifeline
Lift
Light
Light
Light
Light
Light
Light
Light
Light
Light 'Em Up
Light 'Mech hand actuators favored by arena fighters for fast attacks.
Light 'Mech hand actuators favored by arena fighters for fast attacks.
Light 'Mech hand actuators favored by arena fighters for fast attacks.
Light 'Mech hand actuators favored by arena fighters for fast attacks.
Light 'Mech hand actuators favored by arena fighters for fast attacks.
Light 'Mech hand actuators favored by arena fighters for fast attacks.
Light 'Mech melee lower arm strike.
Light 'Mech melee punch.
Light 'Mech melee punch.
Light 'Mech melee punch.
Light 'Mechs
Light Arena Fist
Light Arena Fist
Light Arena Fist
Light Arena Fist
Light Arena Fist
Light Arena Fist
Light Arena Fist
Light Arena Fist
Light Arena Fist
Light Arena Fist
Light Arena Fist
Light Arena Fist
Light Barrel Fist
Light Barrel Fist Actuator
Light Battle Fist
Light Battle Fist Actuator
Light Duel
Light Gale
Light Hail
Light Hammerfist
Light Hammerfist
Light Hammerfist
Light Hammerfist
Light Hammerfist
Light Hammerfist
Light Hammerfist
Light Hammerfist
Light Hammerfist
Light Hammerfist
Light Hammerfist
Light Hammerfist
Light Hand
Light Hand Actuator
Light Knuckles
Light Knuckles
Light Knuckles
Light Knuckles
Light Knuckles
Light Knuckles
Light Knuckles
Light Knuckles
Light Knuckles
Light Knuckles
Light Knuckles
Light Knuckles
Light Lower Arm
Light Lower Arm
Light Rifle
Light Rifle
Light Rifle
Light Rifle
Light Rifle
Light Rifle
Light Rifle
Light Rifle
Light Rifle
Light Rifle
Light Rifle
Light Rifle
Light Rifle Ammo
Light Rifle Burst Fire
Light Rifle Burst Fire
Light Rifle Burst Fire
Light Rifle Burst Fire
Light Rifle Burst Fire
Light Rifle Burst Fire
Light Rifle Half Ammo
Light Rifle-BF
Light Rifle-BF
Light Rifle-BF
Light Rifle-BF
Light Rifle-BF
Light Rifle-BF
Light Rock Desert
Light Snowfall
Light-like Mechs
Lightning
Lightning Strike
Lightning Strike
Lightning Strike
Lightning Strike
Lightning Strike
Lights out
Like all Capellans, Nicolai Ivanov was raised to revere and admire the brave Liao Mechwarriors. Over the years however, his bright-eyed idealism was replaced with a world-weary cynicism, and he chose to become a gun for hire, instead of a Confederation hero. He might not prove to be an effective long-term lancemate, but he will at the very least, prove to be adequate fodder. Every year, thousands of pilots try to make it big in the Inner Sphere, and every year, thousands fail. Ivanov is likely one of the failures.
Lima
Limit Ambushes
Lindons Company
Lindons Company
Line Item Here
Linear - Serpentine
Linear - Straight
Linear - Switchback
Link up with 5th Amphigean at rally point
Link up with Fifth Amphigean and re-take allied base from Davion forces.
Link up with Hanson's Roughriders
Lionel Stanz
Lionel Stanz
Lionell Stanz was once a respected member of Steiner High Command. His ardent opposition to merging the Lyran Commonwealth with the Federated Suns became politically isolating, and in frustration he resigned. Those who knew him during his service never dreamed he'd go this far, and had thought he'd quietly retired on Summer. Apparently he found fast friends among the Sky Separatists there, and a new BattleMech. 'Carapace' is clearly a product of Lyran battle doctrine, as big as they come and armed to the teeth.
Liquid Color
Liquid Percentage
Listen up Commander, a new sit-rep just hit my desk and it’s a whopper.<cf><cf>Unlike the Combine, FedCom ain't shy about hirin’ some heavy-hittin’ merc units to do their dirty work. They’ve contracted Camacho’s Caballeros, the Seventeenth Recon Regiment and Colonel Merwin’s First Grave Walkers. They’re callin’ themselves Taskforce Blizzard.<cf><cf>Bastards hit the spaceport in Nasew, knifin’ through light armor security units like butter. If that aint’ bad enough, word is Rhonda Snord and her Irregulars are standin’ by in the area just waitin’ for the green light.<cf><cf>Don Carlos and his boys have made themselves right at home; they’ve set up shop inside the heart of the city. We’re gonna give The Caballero’s and The Grave Walkers a one-way ticket to the scrapyard, but we got work to do.<cf><cf>Advanced recon scan probed the area showin’ Don Carlos’s gear is stashed inside the city. Haul ass into the target area and scoop up The Caballero’s encrypted files. We get our hands on those, we can crack 'em open and gain the upper-hand.<cf><cf>Don Carlos won’t just hand over the goods Commander, so get in and out without gettin’ your wings clipped.<cf><cf>Move out.
Listen up Commander, a new sit-rep just hit my desk and it’s a whopper.<cf><cf>Unlike the Combine, FedCom ain't shy about hirin’ some heavy-hittin’ merc units to do their dirty work. They’ve contracted Camacho’s Caballeros, the Seventeenth Recon Regiment and Colonel Merwin’s First Grave Walkers. They’re callin’ themselves Taskforce Blizzard.<cf><cf>Bastards hit the spaceport in Nasew, knifin’ through light armor security units like butter. If that aint’ bad enough, word is Rhonda Snord and her Irregulars are standin’ by in the area just waitin’ for the green light.<cf><cf>Don Carlos and his boys have made themselves right at home; they’ve set up shop inside the heart of the city. We’re gonna give the Caballero’s and the Grave Walkers a one-way ticket to the scrapyard, but we got work to do.<cf><cf>Advanced recon scan probed the area showin’ Don Carlos’s gear is stashed inside the city. Haul ass into the target area and scoop up the Caballero’s encrypted files. We get our hands on those, we can crack 'em open and gain the upper-hand.<cf><cf>Don Carlos won’t just hand over the goods Commander, so get in and out without gettin’ your wings clipped.<cf><cf>Move out.
Listen up! This is going to be a hot drop. A Windfield Brigade's base is currently under siege from Oberon pirates. It looks like our primary target, Jake Kalmar is leading the raid.  Our intel is limited, but reports have at least one company of mixed light, medium, and heavy BattleMechs, along with supporting artillery units on the southern banks.  The drop zone will be just north of the base, expect to be under fire from the moment you land.  Our missions is to stop the pirates and prevent any goods from leaving the planet.  Preventing collateral damage to the base is secondary to recovering stolen assets.  As always gathering intel is high on our list of secondary objectives.
Little is known about the planets in this region, other than the fact that they are almost entirely under the possession of ComStar. Various records and documents seem to suggest that Comstar owns a number of communications relays on these mostly abandoned planets. Their purpose is unknown.
Little is known about the planets in this region, other than the fact that they are almost entirely under the possession of ComStar. Various records and documents seem to suggest that Comstar owns a number of communications relays on these mostly abandoned planets. Their purpose is unknown.
Liu
Liu
Liu
Liu
Liu
Liu
Living the Dream
Load Order* (0, 1, 2...)
Load a specific save.
Load the game through co-op mode to invite players
Loader King
Loaderking
Loaderking
Loaderking
Loaderking
Loaderking
Loaderking
Loaderking
Loading
Loading
Loading
Loading mission {ContractLoadPercent}% complete.
Loading.
Loading.
Localize
Locals
Locate Alexander Kurita.
Locate Shadow Unit Leadership
Locate and Destroy
Locate and Destroy
Locate and Destroy
Locate and Destroy
Locate and Destroy
Locate and destroy any remaining artillery
Locate and destroy shut-down 'Mechs in enemy territory
Locate and destroy shut-down 'Mechs in enemy territory
Locate and destroy the designated artillery battery
Locate and destroy the designated artillery battery
Locate and destroy the targets belonging to the 17th Recon and take out any enemy units in your path while trying to draw Don Carlos out into the open for a confrontation.
Locate and destroy the targets belonging to the 17th Recon and take out any enemy units in your path while trying to draw Don Carlos out into the open for a confrontation.                                                                                                    
Locate and destroy the {count} designated artillery installations
Locate and destroy the {count} designated artillery installations
Locate and eliminate all opposing forces
Locate and eliminate assets deep within enemy territory
Locate and eliminate assets deep within enemy territory
Locate and eliminate the target and their Battlemech
Locate and eliminate the target and their Battlemech
Locate and eliminate the target and their Battlemech
Locate and eliminate the target and their Battlemech
Locate and eliminate the target and their Battlemech
Locate and extract supplies found in enemy territory
Locate and kill ALL Targets. Suspected locations are marked.
Locate and kill ALL Targets. Suspected locations are marked.
Locate and kill ALL Targets. Suspected locations are marked.
Locate and kill ALL Targets. Suspected locations are marked.
Locate and kill target. Suspected locations are marked.
Locate and kill target. Suspected locations are marked.
Locate and kill target. Suspected locations are marked.
Locate and kill target. Suspected locations are marked.
Locate and mark the salvage crates
Locate and mark the salvage crates
Locate and recover the data shards
Locate and scan the salvageable equipment
Locate and target enemy units but do not engage
Locate raider settlement
Locate raider settlement
Locate the Ronin.
Locate the assassination target.
Locate the enemy comms array
Locate the final data server at Nav Point Charlie
Locate the forces of the Gotterdammerung Society
Locate the traitorous band of pirates occupying this farm, and destroy them. According to intelligence reports, one of Ranta's subcommanders is coordinating the pirates' operation here. This subcommander is your prime target.
Locate the traitorous band of pirates occupying this farm, and destroy them. According to intelligence reports, one of Ranta's subcommanders is coordinating the pirates' operation here. This subcommander is your prime target.
Located Swag
Located far from the bustling city-worlds of the inner sphere, the planets in this region of space have been historically isolated and uneventful. Due to it's isolation, in 2756, regimental soldiers stationed in the region founded their own leisure sports leagues. Hundreds of years later, these leagues have flourished into lucrative, high-revenue organizations.
Located in close proximity to Terra, these worlds were some of the earliest to be settled by the first space-faring humans. The region was occupied in the early 21st century by the Terran Alliance, the first central government to control parts of the Inner Sphere. After the alliance devolved into tyranny, it was overthrown by rebellion, destroying almost every trace of the early rule. While the old settlers have been long gone, the spirit of violence and conflict still remains.
Located near the furthest edges of the Inner Sphere, the Bitter Worlds are a collection of planets that have typically harsh, extreme climates. Only a handful of civilian settlements exist in the rare temperate biomes.
Located precariously on the border of Steiner and Kuritan space, this region is equal parts a crucial frontline and important commercial and manufacturing region. Located in the middle of the territory is Port Moseby, a major spaceport and commerce hub that has flourished due to its location. Its prosperity however makes it a great target, and numerous proxy battles are fought by opposing sides all along this space.
Location Unknown - Player must search
Lock Airstrikes
Lock Airstrikes
Lock Biome
Lock Conditions
Lock Difficulty
Lock Enemy Faction
Lock Map Size
Lock Mission Type
Lock Precipitation
Lock Severity
Lock Theme
Lock Time Of Day
Lock Variants
Lock Weather
Lock and load, boys. Our Merc came through!
Lock arms and center torso.
Lock arms and center torso.
Lock n' Load
Lock n' Load
Lock n' Load
Lock setting
Lock setting
Lock setting
Lock setting
Lock setting
Locks the minimap so it does not rotate with you and locks north up.
Locks the minimap so it does not rotate with you and locks north up.
Locust
Locust
Locust
Locust
Locust
Locust
Locust
Locust
Locust LCT-1V
Logbooks and journals found among the ruins of the pirates' bases paint a grim tale of what transpired after my son's ship mis-jumped. The jump stranded them here, with no means of outside contact, so they settled with hopes of making the best of things. My son, as a trained diplomat and former Free Worlds soldier, quickly took charge of the survivors. However, isolation and dwindling supplies caused them all to turn on each other, but it was an insidious, nonlethal toxin in the water table that drove them to even higher levels of paranoia and violence—a state they called "the Reckoning." When a ship passing through the system noticed signs of habitation and sent a DropShip to investigate, my son and his fellow survivors, driven by the toxin's altered state, attacked the crew and took command of their ship, ultimately using it to begin their reign of piracy and terror in this region using stolen weapons of war. Including what appears to be lost technology from the Star League era. But no matter how far they ventured, Ravid's pirates always returned to this planet: their bodies had become so used to the toxin in the water that going extended periods of time without it sickened them.<cf><cf>My son's death was…an unfortunate circumstance from all of this tragedy, but at least now I know what became of him. I can now finally put his memory to rest.<cf>
Logbooks and journals found among the ruins of the pirates' bases paint a grim tale of what transpired after my son's ship mis-jumped. The jump stranded them here, with no means of outside contact, so they settled with hopes of making the best of things. My son, as a trained diplomat and former Free Worlds soldier, quickly took charge of the survivors. However, isolation and dwindling supplies caused them all to turn on each other, but it was an insidious, nonlethal toxin in the water table that drove them to even higher levels of paranoia and violence—a state they called "the Reckoning." When a ship passing through the system noticed signs of habitation and sent a DropShip to investigate, my son and his fellow survivors, driven by the toxin's altered state, attacked the crew and took command of their ship, ultimately using it to begin their reign of piracy and terror in this region using stolen weapons of war. Including what appears to be lost technology from the Star League era. But no matter how far they ventured, Ravid's pirates always returned to this planet: their bodies had become so used to the toxin in the water that going extended periods of time without it sickened them.<cf><cf>My son's death was…an unfortunate circumstance from all of this tragedy, but at least now I know what became of him. I can now finally put his memory to rest.<cf>
Logorithmic adjustment for exposure, and is only used if a tonemapper is specified. When set to 0, there will be no adjustment, -1 is two times darker, -2 is four times darker, 1 is two times brighter, and 2 is four times brighter.
Long Distance Call
Long-range missile system that fires 10 guided missiles with improved spread.
Long-range missile system that fires 10 guided missiles with improved spread.
Long-range missile system that fires 10 guided missiles with improved spread.
Long-range missile system that fires 10 guided missiles with improved spread.
Long-range missile system that fires 10 guided missiles with improved spread.
Long-range missile system that fires 10 guided missiles with improved spread.
Long-range missile system that fires 10 guided missiles.
Long-range missile system that fires 10 guided missiles.
Long-range missile system that fires 10 guided missiles.
Long-range missile system that fires 10 guided missiles.
Long-range missile system that fires 10 guided missiles.
Long-range missile system that fires 10 guided missiles.
Long-range missile system that fires 15 guided missiles with improved spread.
Long-range missile system that fires 15 guided missiles with improved spread.
Long-range missile system that fires 15 guided missiles with improved spread.
Long-range missile system that fires 15 guided missiles with improved spread.
Long-range missile system that fires 15 guided missiles with improved spread.
Long-range missile system that fires 15 guided missiles with improved spread.
Long-range missile system that fires 15 guided missiles.
Long-range missile system that fires 15 guided missiles.
Long-range missile system that fires 15 guided missiles.
Long-range missile system that fires 15 guided missiles.
Long-range missile system that fires 15 guided missiles.
Long-range missile system that fires 15 guided missiles.
Long-range missile system that fires 20 guided missiles with improved spread.
Long-range missile system that fires 20 guided missiles with improved spread.
Long-range missile system that fires 20 guided missiles with improved spread.
Long-range missile system that fires 20 guided missiles with improved spread.
Long-range missile system that fires 20 guided missiles with improved spread.
Long-range missile system that fires 20 guided missiles with improved spread.
Long-range missile system that fires 20 guided missiles.
Long-range missile system that fires 20 guided missiles.
Long-range missile system that fires 20 guided missiles.
Long-range missile system that fires 20 guided missiles.
Long-range missile system that fires 20 guided missiles.
Long-range missile system that fires 20 guided missiles.
Long-range missile system that fires 5 guided missiles with improved spread.
Long-range missile system that fires 5 guided missiles with improved spread.
Long-range missile system that fires 5 guided missiles with improved spread.
Long-range missile system that fires 5 guided missiles with improved spread.
Long-range missile system that fires 5 guided missiles with improved spread.
Long-range missile system that fires 5 guided missiles with improved spread.
Long-range missile system that fires 5 guided missiles.
Long-range missile system that fires 5 guided missiles.
Long-range missile system that fires 5 guided missiles.
Long-range missile system that fires 5 guided missiles.
Long-range missile system that fires 5 guided missiles.
Long-range missile system that fires 5 guided missiles.
Long-range missile system that fires a stream of 10 guided missiles with improved spread.
Long-range missile system that fires a stream of 10 guided missiles with improved spread.
Long-range missile system that fires a stream of 10 guided missiles with improved spread.
Long-range missile system that fires a stream of 10 guided missiles with improved spread.
Long-range missile system that fires a stream of 10 guided missiles with improved spread.
Long-range missile system that fires a stream of 10 guided missiles with improved spread.
Long-range missile system that fires a stream of 10 guided missiles.
Long-range missile system that fires a stream of 10 guided missiles.
Long-range missile system that fires a stream of 10 guided missiles.
Long-range missile system that fires a stream of 10 guided missiles.
Long-range missile system that fires a stream of 10 guided missiles.
Long-range missile system that fires a stream of 10 guided missiles.
Long-range missile system that fires a stream of 15 guided missiles with improved spread.
Long-range missile system that fires a stream of 15 guided missiles with improved spread.
Long-range missile system that fires a stream of 15 guided missiles with improved spread.
Long-range missile system that fires a stream of 15 guided missiles with improved spread.
Long-range missile system that fires a stream of 15 guided missiles with improved spread.
Long-range missile system that fires a stream of 15 guided missiles with improved spread.
Long-range missile system that fires a stream of 15 guided missiles.
Long-range missile system that fires a stream of 15 guided missiles.
Long-range missile system that fires a stream of 15 guided missiles.
Long-range missile system that fires a stream of 15 guided missiles.
Long-range missile system that fires a stream of 15 guided missiles.
Long-range missile system that fires a stream of 15 guided missiles.
Long-range missile system that fires a stream of 20 guided missiles with improved spread.
Long-range missile system that fires a stream of 20 guided missiles with improved spread.
Long-range missile system that fires a stream of 20 guided missiles with improved spread.
Long-range missile system that fires a stream of 20 guided missiles with improved spread.
Long-range missile system that fires a stream of 20 guided missiles with improved spread.
Long-range missile system that fires a stream of 20 guided missiles with improved spread.
Long-range missile system that fires a stream of 20 guided missiles.
Long-range missile system that fires a stream of 20 guided missiles.
Long-range missile system that fires a stream of 20 guided missiles.
Long-range missile system that fires a stream of 20 guided missiles.
Long-range missile system that fires a stream of 20 guided missiles.
Long-range missile system that fires a stream of 20 guided missiles.
Long-range missile system that fires a stream of 5 guided missiles with improved spread.
Long-range missile system that fires a stream of 5 guided missiles with improved spread.
Long-range missile system that fires a stream of 5 guided missiles with improved spread.
Long-range missile system that fires a stream of 5 guided missiles with improved spread.
Long-range missile system that fires a stream of 5 guided missiles with improved spread.
Long-range missile system that fires a stream of 5 guided missiles with improved spread.
Long-range missile system that fires a stream of 5 guided missiles.
Long-range missile system that fires a stream of 5 guided missiles.
Long-range missile system that fires a stream of 5 guided missiles.
Long-range missile system that fires a stream of 5 guided missiles.
Long-range missile system that fires a stream of 5 guided missiles.
Long-range missile system that fires a stream of 5 guided missiles.
Longbow
Longbow
Longbow
Longbow
Longbow
Longer Burn Time
LongestBorder
Longstanding rumors of functional prototypes of long extinct 'Mech technologies being studied at the New Avalon Institute of Science have just gained more legitimacy as the NAIS announced a new partnership with McKinnon's Company of the Seventh Crucis Lancers, famously known as "The Fox's Teeth," to help field test a number of undisclosed prototypes from the Second NAIS Cadet Cadre.<cf><cf>While no specifics were given in the announcement from the NAIS, sources close to The Fox's Teeth have suggested that Sergeant Austin Vorster may have been one of the recipients of a new Hatchetman prototype sprouting an unusual configuration. If true, this may be an indication that rumored NAIS prototypes are in the final stages of field testing. Potentially signaling the imminent return of technologies long since lost with the collapse of the Star League.
Look
Look Horizontal Sensitivity
Look Horizontal Sensitivity
Look Horizontal Sensitivity
Look Horizontal Sensitivity
Look Vertical Sensitivity
Look Vertical Sensitivity
Look Vertical Sensitivity
Look Vertical Sensitivity
Look at that, we didn't even need to pay you extra and you still took out a lot of enemy units.
Look at that, we didn't even need to pay you extra and you still took out a lot of enemy units.
Look/Aim
Look/Aim
Look/Aim
Look/Aim
Look/Aim
Look/Aim
Looking for Alternate Evac
Looking for Evac
Looking for alternate evac
Looking to move up in the world, mercenary? Help us restock our supplies by "borrowing" from some nearby settlements and there might be something more in it for you than C-Bills.
Looking to move up in the world, mercenary? Help us restock our supplies by "borrowing" from some nearby settlements and there might be something more in it for you than C-Bills.
Looking to move up in the world, mercenary? Help us restock our supplies by "borrowing" from some nearby settlements and there might be something more in it for you than C-Bills.
Looks like we didn't get what we needed. But if you're running out of money and supplies, you're always welcome to do more work for us.
Looks like you passed the first trial, Commander. Regas is excited to see what else you can do. He already has another raiding job lined up for you, and I imagine this one is going to be tougher. The coordinates they sent us are near a military outpost, so it's a good bet you will be looking for weapons and ammo to outfit the pirates. 
Looks like your company isn't cut out for what I had in mind.
Loop
Loot
Loot
Loot
LootPickup
Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. 
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Convallis a cras semper auctor neque vitae tempus. Pellentesque pulvinar pellentesque habitant morbi. Curabitur gravida arcu ac tortor dignissim convallis aenean et. Viverra vitae congue eu consequat ac. Eget arcu dictum varius duis at consectetur lorem donec. Gravida dictum fusce ut placerat orci nulla pellentesque dignissim enim. Lacus suspendisse faucibus interdum posuere lorem ipsum dolor sit amet. Sit amet nisl suscipit adipiscing bibendum est. Tellus in hac habitasse platea dictumst. Nullam ac tortor vitae purus. Magna ac placerat vestibulum lectus mauris ultrices eros. Sed id semper risus in hendrerit gravida. Commodo elit at imperdiet dui accumsan sit. Tristique senectus et netus et malesuada fames ac.<cf><cf>Facilisi nullam vehicula ipsum a arcu cursus vitae congue mauris. Senectus et netus et malesuada fames ac. In nibh mauris cursus mattis molestie a iaculis at. Pellentesque massa placerat duis ultricies lacus sed turpis. Maecenas sed enim ut sem viverra aliquet. Nisl purus in mollis nunc sed id semper risus. Amet cursus sit amet dictum. Imperdiet massa tincidunt nunc pulvinar sapien et. Aliquam etiam erat velit scelerisque. Urna molestie at elementum eu facilisis sed. Augue interdum velit euismod in pellentesque massa placerat duis ultricies. Enim nunc faucibus a pellentesque sit amet porttitor. Pellentesque elit ullamcorper dignissim cras tincidunt lobortis feugiat. Quisque id diam vel quam elementum. Lorem ipsum dolor sit amet. Turpis egestas integer eget aliquet. Vel facilisis volutpat est velit egestas dui id. Ac felis donec et odio pellentesque diam volutpat commodo sed. Dictumst quisque sagittis purus sit.<cf><cf>Massa id neque aliquam vestibulum. Elit scelerisque mauris pellentesque pulvinar. Turpis egestas pretium aenean pharetra. Duis ut diam quam nulla porttitor. Pulvinar proin gravida hendrerit lectus a. Nunc non blandit massa enim nec dui. Velit dignissim sodales ut eu sem integer vitae. Cursus turpis massa tincidunt dui. Consectetur adipiscing elit duis tristique sollicitudin nibh. Morbi tristique senectus et netus. Penatibus et magnis dis parturient montes. Sit amet purus gravida quis blandit turpis cursus in hac. Luctus accumsan tortor posuere ac ut.<cf><cf>Donec massa sapien faucibus et molestie ac feugiat sed. Porttitor massa id neque aliquam vestibulum. A iaculis at erat pellentesque adipiscing commodo. Iaculis at erat pellentesque adipiscing commodo elit at imperdiet. Id donec ultrices tincidunt arcu non sodales neque. Leo in vitae turpis massa sed. Dignissim cras tincidunt lobortis feugiat vivamus at augue eget. Est placerat in egestas erat imperdiet. Dictum sit amet justo donec enim. Maecenas ultricies mi eget mauris pharetra et ultrices neque. Aenean et tortor at risus viverra. Diam maecenas ultricies mi eget mauris pharetra et ultrices neque. Duis tristique sollicitudin nibh sit amet. Proin sagittis nisl rhoncus mattis rhoncus urna. Laoreet sit amet cursus sit amet dictum sit amet justo. Lacus viverra vitae congue eu consequat ac felis donec et.
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Convallis a cras semper auctor neque vitae tempus. Pellentesque pulvinar pellentesque habitant morbi. Curabitur gravida arcu ac tortor dignissim convallis aenean et. Viverra vitae congue eu consequat ac. Eget arcu dictum varius duis at consectetur lorem donec. Gravida dictum fusce ut placerat orci nulla pellentesque dignissim enim. Lacus suspendisse faucibus interdum posuere lorem ipsum dolor sit amet. Sit amet nisl suscipit adipiscing bibendum est. Tellus in hac habitasse platea dictumst. Nullam ac tortor vitae purus. Magna ac placerat vestibulum lectus mauris ultrices eros. Sed id semper risus in hendrerit gravida. Commodo elit at imperdiet dui accumsan sit. Tristique senectus et netus et malesuada fames ac.<cf><cf>Facilisi nullam vehicula ipsum a arcu cursus vitae congue mauris. Senectus et netus et malesuada fames ac. In nibh mauris cursus mattis molestie a iaculis at. Pellentesque massa placerat duis ultricies lacus sed turpis. Maecenas sed enim ut sem viverra aliquet. Nisl purus in mollis nunc sed id semper risus. Amet cursus sit amet dictum. Imperdiet massa tincidunt nunc pulvinar sapien et. Aliquam etiam erat velit scelerisque. Urna molestie at elementum eu facilisis sed. Augue interdum velit euismod in pellentesque massa placerat duis ultricies. Enim nunc faucibus a pellentesque sit amet porttitor. Pellentesque elit ullamcorper dignissim cras tincidunt lobortis feugiat. Quisque id diam vel quam elementum. Lorem ipsum dolor sit amet. Turpis egestas integer eget aliquet. Vel facilisis volutpat est velit egestas dui id. Ac felis donec et odio pellentesque diam volutpat commodo sed. Dictumst quisque sagittis purus sit.<cf><cf>Massa id neque aliquam vestibulum. Elit scelerisque mauris pellentesque pulvinar. Turpis egestas pretium aenean pharetra. Duis ut diam quam nulla porttitor. Pulvinar proin gravida hendrerit lectus a. Nunc non blandit massa enim nec dui. Velit dignissim sodales ut eu sem integer vitae. Cursus turpis massa tincidunt dui. Consectetur adipiscing elit duis tristique sollicitudin nibh. Morbi tristique senectus et netus. Penatibus et magnis dis parturient montes. Sit amet purus gravida quis blandit turpis cursus in hac. Luctus accumsan tortor posuere ac ut.<cf><cf>Donec massa sapien faucibus et molestie ac feugiat sed. Porttitor massa id neque aliquam vestibulum. A iaculis at erat pellentesque adipiscing commodo. Iaculis at erat pellentesque adipiscing commodo elit at imperdiet. Id donec ultrices tincidunt arcu non sodales neque. Leo in vitae turpis massa sed. Dignissim cras tincidunt lobortis feugiat vivamus at augue eget. Est placerat in egestas erat imperdiet. Dictum sit amet justo donec enim. Maecenas ultricies mi eget mauris pharetra et ultrices neque. Aenean et tortor at risus viverra. Diam maecenas ultricies mi eget mauris pharetra et ultrices neque. Duis tristique sollicitudin nibh sit amet. Proin sagittis nisl rhoncus mattis rhoncus urna. Laoreet sit amet cursus sit amet dictum sit amet justo. Lacus viverra vitae congue eu consequat ac felis donec et.
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
Lorem ipsum dolor sit amet, dignissim persequeris eu qui. Dolores detraxit ei mei, vix cu reque nulla corpora. 
Losing a leg will greatly reduce a 'Mech's top speed.
Loss of those assets will set our efforts in the area back months.
Loss of those assets will set our efforts in the area back months.
Lostech hunters along the Taruien Corridor have found a Star League Defense Force cache filled with weapons and equipment thought to be abandoned hundreds of years ago when General Alexander Kerensky lead the SLDF out of the Inner Sphere. While the hunters have refused to comment on where they uncovered their lucrative find, they have said that they plan to sell the weapons at auction.<cf><cf>Knowledge of how to produce the advanced technology of the Star League era is lost, yet some examples remain. Lasers with extended ranges, autocannons with double the rate of fire, missiles with advanced targeting systems, and the ammunitions they require. Lostech hunters, traders, and weapons dealers alike continue to scour the scrap yards of the Inner Sphere, hunting for Lostech weapons and equipment, even BattleMechs that have survived the ravages of war and time. Occasionally such rare finds can be found in markets, often for a considerable markup.
Louise Fenstrom is a reliable, steady Mechwarrior who approaches every battle with a cool professionalism.
Low
Low
Low
Low
Low Foliage
Low-damage ballistic weapon with short range but an extremely rapid rate of fire.
Low-damage ballistic weapon with short range but an extremely rapid rate of fire.
Low-damage ballistic weapon with short range but an extremely rapid rate of fire.
Low-damage ballistic weapon with short range but an extremely rapid rate of fire.
Low-damage ballistic weapon with short range but an extremely rapid rate of fire.
Low-damage ballistic weapon with short range but an extremely rapid rate of fire.
Low-powered energy weapon with short range and low damage.
Low-powered energy weapon with short range and low damage.
Low-powered energy weapon with short range and low damage.
Low-powered energy weapon with short range and low damage.
Low-powered energy weapon with short range and low damage.
Low-powered energy weapon with short range and low damage.
Low-powered energy weapon with short range, low damage, and shorter duration to concentrate damage.
Low-powered energy weapon with short range, low damage, and shorter duration to concentrate damage.
Low-powered energy weapon with short range, low damage, and shorter duration to concentrate damage.
Low-powered energy weapon with short range, low damage, and shorter duration to concentrate damage.
Low-powered energy weapon with short range, low damage, and shorter duration to concentrate damage.
Low-powered energy weapon with short range, low damage, and shorter duration to concentrate damage.
LowOrbit
Lower-Class Kuritan Worlds
Lower-Class Kuritan Worlds
Lower-Class Kuritan Worlds
Lowland
Lowland
Lowland
Lowland
Lt.
Lt. Alex Turner
Lt. Arthur Willoughby
Lt. Cecile Laurent
Lt. Coner Murphy
Lt. Coner Murphy
Lt. Dahlia Eskildsen
Lt. Greda Weber
Lt. Gunnar Thomson
Lt. Gunnar Thomson
Lt. Jeffrey Collins
Lt. Karina Tanaka
Lt. Kevin Armstrong
Lt. Leon Freeman
Lt. Leon Freeman
Lt. Leon Freeman
Lt. Leon Freeman is a relatively inexperienced Mechwarrior, with only a few years of 'Merc experience under his belt. After his lancemates were wiped out while protecting Sebastian Spears' dig site, he found himself without a company. When Commander Mason offered him employment, Freeman leapt at the chance.
Lt. Lina Santiago
Lt. Lina Santiago
Lt. Lukas Beaumont
Lt. Lukas Beaumont was the child of two highly regarded Federated Suns Mechwarriors. When his parents were killed in a battle, he became disenchanted with high command, whom he saw as incompetent and cowardly. Instead of following in his parents footsteps, he choose to live as a 'Merc instead. Tempermental and prone to take risks, Beaumont would be long dead if he did not possess the natural talents of a bonafide Mechwarrior
Lt. Miasto Stabjorn
Lt. Rebecca McCleary
Lt. Shaun Velez
Lt. Victor Ambriz
Lt. Weber was raised in a poor family on a Drought World planet. With no means of income at home, she went down the dangerous, but potentially lucrative path of being a Mercenary. She is a freshly minted 'Mech pilot, whose skills reflects her general lack of experience. She thinks she can be the hero the Inner Sphere deserves. Weber is sorely delusional.
Lt. {sur}
Lt. {sur}
Lt. {sur}
Lt. {sur}
Lt.Stabjorn found himself thrust into the mercenary life when his family fortunes collapsed, leaving him with only a 'Mech, some ammo and a handful of C-bills to his name.
LtCol. Allistair
LtCol. Allistair
Lubalin Ballistics LB-X Autocannon is the latest cutting-edge variation of the popular ballistic weapon used across the Inner Sphere. Taking advantage of more advanced materials and components in its construction ensuring each firearm is engineered to have a greater firing range at reduced weight. The most noteworthy feature of the autocannon is a variant that utilizes specially designed cluster rounds that allow the weapon to act as a mounted shotgun, peppering targets with explosive sub-munitions. Defiance Industries, Imperator Automatic Weaponry and other prominent arms manufacturers have started production of the LB 10-X AC and its specialized ammunition, pushing the avant-garde weapon to markets in nearly every Successor State.
Lucas Torin
Luckily, we’re not the only ones with powerful friends. Spears, true to his word, is determined to help us now more than ever. After all, Interstellar Expeditions and ComStar aren’t exactly friendly.
Lucky 'Number Seven.' The infamous 'Mech of the once luckiest man in the Inner Sphere, Terry Ford. His former lance mates in the 9th Illician Lancers claim that Ford would regularly find himself in the thickest pockets of combat only for Ford to return to base without a scratch. Witnesses would also claim Number Seven would repeatedly take shots that would take down an Atlas only to walk it off as if nothing happened. Ford's luck eventually ran out when a failed Death From Above attempt saw Number Seven's gyro shatter causing the 80 ton 'Mech to collapse face first into the ground crushing Number Seven's cockpit, and Ford with it.
Luminosity
Lure remaining Crimson Inclination forces into designated ravine.
Lure remaining Crimson Inclination forces into designated ravine.
Lure the Inferno Captain into the open
Lush Canyon
Lush Canyon
Lush Canyon
Lush Canyon
Lush Canyon
Luthien Armor Works has let loose another Dragon upon the Inner Sphere. The Dragon DRG-5N comes equipped with an Ultra Autocannon/5, utilizing the latest technology that increases the rate of fire twice-fold. This improved weapon comes at the cost of of a Medium Laser.
Luukas Ranta
Lyran Commonwealth
Lyran Commonwealth
Lyran Commonwealth
Lyran Commonwealth 'Mech manufacturer Coventry Metal Works have announced the release of a new variant in their popular Commando BattleMech line. The COM-1B seeks to diversify the Lyran Commonwealth's premier scout 'Mech by downsizing a number of close ranged weaponry to allow for heavy laser weaponry to be mounted on the machine to provide it with a longer threat range similar to the original Commando design introduced over 500 years ago. Coventry Metal Works insists the variant will be produced solely for the Lyran Commonwealth Armed Forces, but experts say that although House Steiner claims exclusivity over all Commando 'Mech production, that has not prevented private firms and mercenary units from obtaining the design outside of the Commonwealth in the past.
Lyran Generals
Lyran Generals
Lyran Generals
Lyran Generals
Lyran Independence
Lyran Independence
Lyran Independence
Lyran Independence
Lyran Independence Pt. 2
Lyran Independence Pt. 2
Lyran Independence Pt. 2
Lyran Independence Pt. 2
Lyran Military Strongholds
Lyran Military Strongholds
Lyran Military Strongholds
Lyran Rebellion
Lyran Rebellion
Lyran Rebellion
Lyran Rebellion
Lyran Rebellion Pt. 2
Lyran Rebellion Pt. 2
Lyran Rebellion Pt. 2
Lyran Rebellion Pt. 2
Lyran Rebels
M
M
M
M
M
M
M
M
M
M
M
M
M
M
M
M Chem Laser
M Chem Laser
M Chem Laser
M Chem Laser
M Chem Laser
M Chem Laser
M Chem Laser Ammo
M Chem Laser Half Ammo
M Laser
M Laser
M Laser
M Laser
M Laser
M Laser
M Laser
M Laser-SB
M Laser-SB
M Laser-SB
M Laser-SB
M Laser-SB
M Laser-SB
M/S
M/S
M/S
M/S
M/S
MAD-2R
MAD-3D
MAD-3L
MAD-3M
MAD-3R
MAD-4A
MAD-5A
MAD-5D
MAD-BH
MAD-BH2
MAGISTRACY_OF_CANOPUS
MAIN CAMPAIGN
MAIN CAMPAIGN
MAL-1P
MAL-1R
MAL-2P
MAL-KO
MAL-MX90
MAL-MX90-S
MANUAL
MANUAL INSTALL FOLDER
MANUAL SHUTDOWN
MANUFACTURE DATE:
MANUFACTURER
MANUFACTURER:
MANUFACTURER: {string}
MAP SIZE
MARIAN_HEGEMONY
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK
MARIK REBELLION LEADERSHIP SURRENDERS TO JANOS MARIK'S FORCES
MARKET
MARKET
MARKET OPERATED BY:
MARKET OPERATED BY:
MASC
MASC
MASC
MASC
MASC
MASC MK I
MASC MK II
MASC MK III
MASC MK IV
MASC MK V
MASC and Superchargers
MASC: OFF
MASC: ON
MASON
MASTER VOLUME:
MAX
MAX ARMOR
MAX LEVEL
MAX RANGE
MAX RANGE
MAX RANGE
MAX RANGE
MAX RANGE
MAX RANGE (M)
MAX RANGE (M)
MAXIMILIAN LIAO APPLAUDS ANTON MARIK'S REBELLION
MAXIMUM
MAXIMUM
MAXIMUM HEAT CAPACITY
MComp State:
MECH NAME
MECHLAB
MEDIUM
MEDIUM
MEDIUM
MEDIUM
MEDIUM
MENUS
MERC REP
MERC REP
MERCENARIES
MERCENARY COMPANY NAME
MERCENARY COMPANY NAME
MERCENARY ROW
MERCENARY ROW
MESSAGE FROM COUNT CAMERON-JONES:<cf><cf>Commander, you have carried the day and helped me purge the unworthy from the ranks, until only those truly loyal to Regulus remain. Know that those few who survived your guns will face court-martial and the fullest extent of military law for their ignoble actions.<cf><cf>The Principality of Regulus shall long remember your contribution to this matter of provincial security.
MESSAGE FROM COUNT CAMERON-JONES:<cf><cf>Commander, you have carried the day and helped me purge the unworthy from the ranks, until only those truly loyal to Regulus remain. Know that those few who survived your guns will face court-martial and the fullest extent of military law for their ignoble actions.<cf><cf>The Principality of Regulus shall long remember your contribution to this matter of provincial security.
MIIO Agent Vulpes
MIIO Agent Vulpes has been moved to a protected location, where they are awaiting extraction from the area. But be advised: the Thirty-sixth Dieron Regulars are in the vicinity and have likely been issued a kill order. Hold off the Thirty-sixth until Vulpes can be safely relocated.
MIIO Agent Vulpes has been moved to a protected location, where they are awaiting extraction from the area. But be advised: the Thirty-sixth Dieron Regulars are in the vicinity and have likely been issued a kill order. Hold off the Thirty-sixth until Vulpes can be safely relocated.
MIIO Encrypted Transmission
MIIO intelligence are trying to decode the encrypted battleplans
MIN RANGE
MIRROR PAPER DOLL
MIRROR PAPER DOLL
MISC
MISSILE
MISSILE DESTRUCTION RATE
MISSILES / S
MISSION
MISSION
MISSION
MISSION ABANDONED
MISSION ABORTED
MISSION AIRSTRIKE SUPPORT
MISSION BRIEFING
MISSION COMPLETE
MISSION COMPLETE
MISSION COMPLETE
MISSION COMPLETE
MISSION COMPLETE
MISSION COMPLETE
MISSION COMPLETE
MISSION COMPLETE
MISSION COMPLETE
MISSION COMPLETE
MISSION COMPLETE
MISSION COMPLETE
MISSION DATA
MISSION DEADLINE
MISSION FAILED
MISSION FAILED: The digsite has been destroyed
MISSION FAILED: The digsite has been destroyed
MISSION FAILED: The mining facility has been destroyed
MISSION FAILED: The mining facility has been destroyed
MISSION FAILED: The mining settlement has been destroyed
MISSION FAILED: The mining settlement has been destroyed
MISSION FAILURE
MISSION REWARDS: BaseRewards: {baseC} / {baseRep}  |  Pool:  {poolC} /  {poolRep}
MISSION REWARDS: BaseRewards: {baseC} / {baseRep}  |  Pool:  {poolC} /  {poolRep}
MISSION STARTS IMMEDIATELY.
MISSION STARTS IMMEDIATELY.
MISSION STARTS IMMEDIATELY.
MISSION STATUS
MISSION SUCCEEDED
MISSION SUMMARY: 
MISSION TONNAGE
MISSION TYPE
MISSION TYPE
MISSION TYPE
MISSION TYPE
MISSION TYPE
MISSION TYPE
MISSION TYPES
MISSION TYPES:
MISSION VARIANT REQUESTS
MISSIONS.
MIssionStart
MIssionStart
MOBILITY
MOD SETTINGS CHANGED
MODERATE
MODS
MORDON GREENBURG CONTINUES MERCENARY LIFE AFTER CANCELLED SHOW
MORE EVENT(S)
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUNTAINLINE
MOUSE + KEYBOARD
MOVE TO COLD STORAGE
MOVE TO HANGAR
MP Laser
MP Laser
MP Laser
MP Laser
MP Laser
MP Laser
MRB Messages
MRK_RepairBay_Level2_Loc1
MRK_RepairBay_Level2_Loc1
MRK_RepairBay_Level2_Loc2
MRK_RepairBay_Level2_Loc2
MRK_RepairBay_Level3_Loc1
MRK_RepairBay_Level3_Loc1
MRK_RepairBay_Level3_Loc2
MRK_RepairBay_Level3_Loc2
MULTIPLE MISSION OPERATION
MUSIC
MUSIC
MUSIC
MUSIC VOLUME:
MW.ShowAsConsole {console}
MYSTERIOUS "BIRD-LIKE" BATTLEMECH SIGHTINGS NEAR LIAO/DAVION BORDERS
MYTHICAL
Machine Gun
Machine Gun
Machine Gun
Machine Gun
Machine Gun
Machine Gun
Machine Gun
Machine Gun
Machine Gun
Machine Gun
Machine Gun
Machine Gun
Machine Gun Ammo
Machine Gun Half Ammo
Magistracy of Canopus
Magistracy of Canopus
Magistracy of Canopus
Magistracy of Canopus
Magistracy of Canopus Liaison
Magma Pools
Magnusson and the Republic were fools
Magnusson lied to you mercenary. The Coordinator never condoned this blatant annexation of Combine territory. You should leave now. Or we will show you no mercy when our paths cross again!
Main Campaign
Main base to Captain Mason, we're picking up signs of, uh... stand by..
Major
Major Keller
Major Roland Colt
Major Roland Colt
Major Ryana
Major Ryana Campbell
Major Ryana Campbell
Major Ryana Campbell
Major Ryana Campbell
Major Ryana Campbell
Major Ryana Campbell
Major Ryana Campbell
Major Ryana Campbell
Major Ryana Campbell
MajorReinforcements
Make all mechs available for sale in the market
Make all weapons available for sale in the market
Make contact with the Crater Cobras and Screaming Eagles
Make contact with the Crater Cobras and Screaming Eagles
Make contact with the Crater Cobras and Screaming Eagles
Make contact with the Crater Cobras and Screaming Eagles
Make contact with the rogue Fifth Syrtis Fusilier survivors
Make contact with the rogue Fifth Syrtis Fusilier survivors
Man, are you ever a colossal pain in the ass. Just like dear old dad. Oh, by the way, thought you should know, I met up with our “friend”, the buyer earlier. He said some very terrible things. One thing led to another and…now his head adorns my wall. Keep this up and you’ll join him.
Man, are you ever a colossal pain in the ass. Just like dear old dad. Oh, by the way, thought you should know, the Rangers and I are already on our way to a new location. Stay out of our way.
Man, if you ever wanted to leave the mercenary game, you could probably make a killing being a 'Mech gladiator out there on Solaris VII. You should think about it.
Manticore
Manticore Heavy Tank
Manticore Heavy Tank
Many 'mechs roll off the assembly line and into the line of fire, but some 'mechs are used for less hazardous tasks. Industrial mechs are used for all manner of work across the Inner Sphere, and parts for them are in high demand, especially on resource-strapped outer worlds. 
Many of the planetary systems in the Inner Sphere are grouped into clusters.  These clusters are discovered as you travel near them.
Many of the systems found in this region once belonged to the Principality of Rasalhague, which was conquered and absorbed by the Draconis Combine in 2330. The residents of these lower-class worlds generally suffer the most out of the Combine's populace, due to the nation's strict, militaristic society.
Many of the systems found in this region once belonged to the Principality of Rasalhague, which was conquered and absorbed by the Draconis Combine in 2330. The residents of these lower-class worlds generally suffer the most out of the Combine's populace, due to the nation's strict, militaristic society.
Many of them lifelong residents of the region.
Many residents in the Rasalhague Military District pay only lip service to House Kurita, and the loyal service of the DCMS regiments drawn from their population remains likewise questionable. While the troops in this region follow orders, there are rogue elements within the district, and some have allowed their disloyal natures to corrupt their better selves.<cf><cf>Tai-sa Luukas Ranta, formerly of the First Altenmarkt Militia, is one such fallen soul. When even his general could not curtail his outspoken, anti-Kurita attitudes, the Draconis Combine Mustered Soldiery was forced to step in. Instead of accepting his punishment, he led a portion of his loyal soldiers into the outer reaches of the Combine, embracing a life of piracy. Such a show of disloyalty by a high-ranking Combine warrior—and hailing from a unit intended to curtail rebellious activity—is not only embarrassing to the DCMS, but if the traitor is not put down with prejudice, this situation could shatter the already weakening faith the people in this region have in the Coordinator.<cf><cf>These deserters must be hunted down—not only to stop their activities, but to dissuade other Rasalhagians from a similar path. Be aware that Ranta himself might be difficult to confront at first; however, if you strip the protection his subcommanders provide, he will have little choice but to face you on the battlefield himself.<cf><cf>Your first target involves the liberation of a farming community Ranta's pirates have occupied. Their utter lack of honor may force them to use the locals as human shields, or they might raze farmland to distract you from your objectives. Destroy any bandits you find in the area, but keep casualties among the peasantry to a minimum, and preserve as much agricultural property as possible. Even peasants serve an important function for the Dragon.
Many residents in the Rasalhague Military District pay only lip service to House Kurita, and the loyal service of the DCMS regiments drawn from their population remains likewise questionable. While the troops in this region follow orders, there are rogue elements within the district, and some have allowed their disloyal natures to corrupt their better selves.<cf><cf>Tai-sa Luukas Ranta, formerly of the First Altenmarkt Militia, is one such fallen soul. When even his general could not curtail his outspoken, anti-Kurita attitudes, the Draconis Combine Mustered Soldiery was forced to step in. Instead of accepting his punishment, he led a portion of his loyal soldiers into the outer reaches of the Combine, embracing a life of piracy. Such a show of disloyalty by a high-ranking Combine warrior—and hailing from a unit intended to curtail rebellious activity—is not only embarrassing to the DCMS, but if the traitor is not put down with prejudice, this situation could shatter the already weakening faith the people in this region have in the Coordinator.<cf><cf>These deserters must be hunted down—not only to stop their activities, but to dissuade other Rasalhagians from a similar path. Be aware that Ranta himself might be difficult to confront at first; however, if you strip the protection his subcommanders provide, he will have little choice but to face you on the battlefield himself.<cf><cf>Your first target involves the liberation of a farming community Ranta's pirates have occupied. Their utter lack of honor may force them to use the locals as human shields, or they might raze farmland to distract you from your objectives. Destroy any bandits you find in the area, but keep casualties among the peasantry to a minimum, and preserve as much agricultural property as possible. Even peasants serve an important function for the Dragon.
Map Center
MapCenter
MapCenter
MapCenter
MapCorner
MapCorner
MapCorners
MapEdge
MapEdge
MapEdges
Marauder
Marauder
Marauder
Marauder
Marauder
Marauder
Marauder
Marauder
Marauder II
Marauder II
Marcus Kurita
Marcus Kurita is dead. Although I agree with Tor that his death at the hands of a Lyran Loki agent seems highly suspicious, we'll likely never know the real story, as the Sword of Light quickly secured his body along with the remainder of his ronin forces. They have imprisoned them and are prepping to transport the ronin to the Combine capital of Luthien for trial.<cf><cf>I know that this will upset Magnusson and many in the Republic just as its enraged Tor and many within the First Tyr who wanted to see those responsible for the attack on Rasalhague tried in our own court of law. But unfortunately, other ronin units are still running rampant across the Republic despite Marcus Kurita's death. Now is not the time to be antagonistic to those that are actively helping us maintain our independence. Once we secure our borders we can then look to ensure that those responsible for this atrocity are held accountable for their actions. <cf><cf>For now, repair and refit your BattleMechs and prep for our next deployment. I will have more information on where we are heading once I report to Prince Magnusson.
Marik
Marik
Marik
Marik
Marik
Marik
Marik
Marik
Marik
Marik
Marik
Marik
Marik
Marik
Marik
Marik
Marik
Marik
Marik
Marik
Marik
Marik
Marik Corp
Marik Corp
Marik Corporation Employees
Marik Extremists
Marik Extremists
Marik Extremists
Marik Extremists
Marik Extremists
Marik Extremists
Marik Extremists
Marik Extremists
Marik Extremists
Marik Extremists
Marik Representative
Marik Shipping
Marik Shipping
Marik Shipping
Marik Shipping
Marik/Liao Border
Marik/Liao Border
Marik/Liao Border
Marik/Steiner Border
Marik/Steiner Border
Marik/Steiner Border
Mark our words, we will have our revenge.
Mark our words, we will have our revenge.
Mark our words, we will not forget this transgression. You will pay for this embarrassment with your blood.
Mark our words, we will not forget this transgression. You will pay for this embarrassment with your blood.
Mark our words, we will not forget this transgression. You will pay for this embarrassment with your blood.
Mark our words, we will not forget this transgression. You will pay for this embarrassment with your blood.
Mark our words, we will not forget this transgression. You will pay for this embarrassment with your blood.
Mark our words, we will not forget this transgression. You will pay for this embarrassment with your blood.
Mark:{a}
MarketCosmetics
MarketDropships
MarketEquipment
MarketHistoryTOI
MarketHistoryTOI
MarketHome
MarketMechs
MarketWeapons
Marketplace
Marketplace
MarketplaceScreen
Markets are extremely limited within Conflict Zones.  Each system may have only a handful of 'Mechs, weapons, and pieces of equipment available for sale.  And the 'Mechs that are for sale are often extremely damaged.
Markson's Marauder
Markson's Marauders
Markup
MarsLike
Marshal Jackson Davion
Marshal Jackson Davion
Marshal Jackson Davion
Marshal Jessie Pedroza
Martin Sandoval
Mary Tallman grew up around 'Mechs. Her father was a house Tech with the 22nd Avalon Hussars, and in her late teens, she built her own locust from spare parts. Being comfortable inside a 'Mech had its downside, and she chaffed under the classwork at NAIS, instead leaving and enlisting with the 22nd Avalon Hussars. With time two things became apparent, Mary was a competent officer and unlikely to see promotion past Company Commander. After 3 years with the Robinson DMM, she was offered her own command of the Bremmon Draconis March Militia, and quickly turned that troublesome unit around. An expert at atmospheric drops, it's no surprise Mary's 'Mech is one designed for planetary assault and her constant tinkering means that her Thunderbolt is anything but standard.
Masc/Supercharger
Maskirovka Agent
Maskirovka Encrypted Transmission
Mason
Mason, no more need for Intel, its high time we collaborated on a bounty.<cf><cf>I've finally finished negotiating some particulars with the client for a bounty I would like to cut you in on. This will be an off-the-books contract so the terms are non-negotiable. But you'll still be compensated fairly for your contributions.<cf><cf>Our target will be one Martin Sandoval. Nephew of Robinson's Duke and Lord of the Draconis March, Aaron Sandoval. The boy and his buddies built up a sizeable drug and gambling debt off-world with our client's organization. When our client had enough of their antics and tried to collect, Martin ran to his uncle to rat out his suppliers and loan sharks. Duke Sandoval then used his political clout to have them all arrested by Federation authorities. <cf><cf>While his uncle might have thought that this was the end of his nephew's problems, these suppliers and loan sharks Martin ratted out belonged to a much larger organization. One that will not stand for a noble piss-ant feeling that he can walk out of his debt by ratting out the organization's members to Federation authorities, no matter how well connected he may be. Our sizeable bounty is for Martin's head and I intend to collect it.<cf><cf>Problem is that this particular stack of human shit and his friends are MechWarriors and officers with the Robinson Rangers, stationed on a Federation March capital world under heavy protection. But I may have found an opening. Martin's detachment is scheduled to rotate to a remote base to conduct training exercises. While in the bush, they'll be stationed at an isolated outpost towards the base of a large mountain range. That is where we can strike at all of them and be gone before reinforcements can arrive. <cf><cf>Help me with this and I'll split Martin's bounty 70/30 with you. The seventy going my way given I'm the one setting up this gig, and the client is specifically requesting my services. Whaddaya say?
Mason, no more need for Intel, its high time we collaborated on a bounty.<cf><cf>I've finally finished negotiating some particulars with the client for a bounty I would like to cut you in on. This will be an off-the-books contract so the terms are non-negotiable. But you'll still be compensated fairly for your contributions.<cf><cf>Our target will be one Martin Sandoval. Nephew of Robinson's Duke and Lord of the Draconis March, Aaron Sandoval. The boy and his buddies built up a sizeable drug and gambling debt off-world with our client's organization. When our client had enough of their antics and tried to collect, Martin ran to his uncle to rat out his suppliers and loan sharks. Duke Sandoval then used his political clout to have them all arrested by Federation authorities. <cf><cf>While his uncle might have thought that this was the end of his nephew's problems, these suppliers and loan sharks Martin ratted out belonged to a much larger organization. One that will not stand for a noble piss-ant feeling that he can walk out of his debt by ratting out the organization's members to Federation authorities, no matter how well connected he may be. Our sizeable bounty is for Martin's head and I intend to collect it.<cf><cf>Problem is that this particular stack of human shit and his friends are MechWarriors and officers with the Robinson Rangers, stationed on a Federation March capital world under heavy protection. But I may have found an opening. Martin's detachment is scheduled to rotate to a remote base to conduct training exercises. While in the bush, they'll be stationed at an isolated outpost towards the base of a large mountain range. That is where we can strike at all of them and be gone before reinforcements can arrive. <cf><cf>Help me with this and I'll split Martin's bounty 70/30 with you. The seventy going my way given I'm the one setting up this gig, and the client is specifically requesting my services. Whaddaya say?
Masterless warriors who think only of their own selfish desire
Mathew Taggart
Mauler
Mauler
Mauler
Mauler
Mauler
Mauler
Max
Max Armor
Max Armor will add as much armor as can fit on your 'Mech, without going over the tonnage limit.
Max Damage Per Interval
Max Damage Per Interval
Max Histogram
Max Throttle
MaxRegularUnitBattleValue
MaxUnitBattleValue
MaxX_MaxY
MaxX_MinY
MaximizeTravelDistance
May your blade always shine and your honor never fade as you continue serving the Professional Soldiery Liaison.
Maybe I should be looking for another mercenary unit after all.
Maybe next time there's a job, we'll hire you instead.
Maybe next time, mercenary.
Maybe next time, mercenary.
Maybe next time, mercenary.
Maybe next time, mercenary.
Maybe you should be demoted on the MRB, Mercenary. We weren't expecting someone with your rating to be bested by the dregs of our military.
McCarron's Armored Calvary
McCarron's Armored Calvary
McCarron's MechWarrior
McCarron's MechWarrior
McCarrons Armored Cavalry
McCarrons Armored Cavalry
McCleary
McCleary
McCleary hails from an undisclosed planet within Steiner space, and her sole focus was to become a Battlemech pilot. She is trying to make it on her own in the galaxy, as she is looking to start her mercenary career however she can. In her eyes, she's no hero. Nor is she setting out to be. McCleary just wants to collect a reasonable paycheck every little while.
Means you’re gonna have to get comfortable with the Light ‘Mech over in Bay One for now. She’s a good girl. Won’t let you down, you treat her right.
Mech
Mech
Mech
Mech Depot
Mech Factory Test
Mech Name
MechConDemo<cf>Pre-Alpha
MechHUD
MechLab
MechLab
MechLab
MechLab
MechLabCustomization
MechLabHome
MechLabLoadout
MechSpawnerCount
MechWarrior 5 Mercenaries
MechWarrior 5: Mercenaries allows players to play together across multiple platforms. You may invite players from other platforms or be invited to game sessions that have players from other platforms.
MechWarrior Rodney Van Kleven, of the elite 6th Syrtis Fusiliers, is quickly setting records on New Syrtis. No one else is recent years has proven to have such mixed success, with Van Kleven now holding the local record for number of lands being granted in service and then also having them stripped away again. Record keeping enthusiasts across the Capellan March are even now searching to find anyone else in the region's history with such an unusual service record.<cf><cf>Van Kleven himself isn't bothered by the news according to those close to him, and everyone we talked to agrees that the man is both well-liked and a terror on the battlefield with his Atlas, "The Boar's Head." It does leave one to wonder how long his mixed fortunes will last, whether he'll retire a Baron, or lose it all.
MechWarrior, my name is Pavel Shenzeng, and I send this message in hopes you will bend an ear to my plight.<cf><cf>The Shenzengs are a noble family, known not only for devotion to the Capellan Confederation but also our proud service on the battlefield. My days piloting a BattleMech are long behind me, but my son, Dimitri, has carried on our fine legacy.<cf><cf>Unfortunately, he was downed in battle a month ago and captured by a band of pirates. They’re holding him and several others in captivity and are demanding a ransom. Although it is against our nature to bow to such a request, I am willing to hire the services of a mercenary command to help retrieve him and any other good Capellan citizens they have imprisoned.<cf><cf>I’m unsure of his actual location, but I’ve tracked the initial message to a suspected pirate hideout in the Lopez system. The inhabitants have established this base among the wilds of the local branth  population, as they believe these dangerous "living dragons" will give them extra protection.<cf><cf>Please, help an old warrior save his son's life.
MechWarrior, my name is Pavel Shenzeng, and I send this message in hopes you will bend an ear to my plight.<cf><cf>The Shenzengs are a noble family, known not only for devotion to the Capellan Confederation but also our proud service on the battlefield. My days piloting a BattleMech are long behind me, but my son, Dimitri, has carried on our fine legacy.<cf><cf>Unfortunately, he was downed in battle a month ago and captured by a band of pirates. They’re holding him and several others in captivity and are demanding a ransom. Although it is against our nature to bow to such a request, I am willing to hire the services of a mercenary command to help retrieve him and any other good Capellan citizens they have imprisoned.<cf><cf>I’m unsure of his actual location, but I’ve tracked the initial message to a suspected pirate hideout in the Lopez system. The inhabitants have established this base among the wilds of the local branth  population, as they believe these dangerous "living dragons" will give them extra protection.<cf><cf>Please, help an old warrior save his son's life.
MechWarrior, your destruction of the Blue Star Irregulars' operating base has exposed the underhandedness of House Davion. One of our DEST infiltration teams learned that a Davion spy—an MIIO agent, code name "Vulpes"—escaped the destruction and is in flight. It is believed that Vulpes has critical intel on our on-planet positions and intended maneuvers. This duplicitous agent must be found and eliminated with prejudice before they can deliver their intel report and worsen our position. We want to utilize your skills to track down and permanently remove this agent from the equation.
MechWarrior, your destruction of the Blue Star Irregulars' operating base has exposed the underhandedness of House Davion. One of our DEST infiltration teams learned that a Davion spy—an MIIO agent, code name "Vulpes"—escaped the destruction and is in flight. It is believed that Vulpes has critical intel on our on-planet positions and intended maneuvers. This duplicitous agent must be found and eliminated with prejudice before they can deliver their intel report and worsen our position. We want to utilize your skills to track down and permanently remove this agent from the equation.
MechWarriors
MechlabScreen
Media Member
Media Member
Media Member
MediaMember1
MediaMember2
MediaMember3
Medium
Medium
Medium
Medium
Medium
Medium
Medium 'Mech hand actuators favored by arena fighters for fast attacks.
Medium 'Mech hand actuators favored by arena fighters for fast attacks.
Medium 'Mech hand actuators favored by arena fighters for fast attacks.
Medium 'Mech hand actuators favored by arena fighters for fast attacks.
Medium 'Mech hand actuators favored by arena fighters for fast attacks.
Medium 'Mech hand actuators favored by arena fighters for fast attacks.
Medium 'Mech melee lower arm strike.
Medium 'Mech melee punch.
Medium 'Mech melee punch.
Medium 'Mech melee punch.
Medium 'Mechs
Medium Arena Fist
Medium Arena Fist
Medium Arena Fist
Medium Arena Fist
Medium Arena Fist
Medium Arena Fist
Medium Arena Fist
Medium Arena Fist
Medium Arena Fist
Medium Arena Fist
Medium Arena Fist
Medium Arena Fist
Medium Ballistic
Medium Ballistic
Medium Ballistic
Medium Ballistic
Medium Ballistic
Medium Ballistic
Medium Ballistic
Medium Ballistic
Medium Ballistic
Medium Ballistic
Medium Barrel Fist
Medium Barrel Fist Actuator
Medium Battle Fist
Medium Battle Fist
Medium Battle Fist
Medium Battle Fist
Medium Battle Fist
Medium Battle Fist Actuator
Medium Chemical Laser
Medium Chemical Laser
Medium Chemical Laser
Medium Chemical Laser
Medium Chemical Laser
Medium Chemical Laser
Medium Claw
Medium Claw
Medium Claw
Medium Claw
Medium Claw
Medium Claw
Medium Claw
Medium Claw
Medium Claw
Medium Claw
Medium Claw
Medium Claw
Medium Duel
Medium Energy
Medium Energy
Medium Fries
Medium Hammerfist
Medium Hammerfist
Medium Hammerfist
Medium Hammerfist
Medium Hammerfist
Medium Hammerfist
Medium Hammerfist
Medium Hammerfist
Medium Hammerfist
Medium Hammerfist
Medium Hammerfist
Medium Hammerfist
Medium Hand
Medium Hand
Medium Hand
Medium Hand
Medium Hand
Medium Hand Actuator
Medium Hatchet
Medium Hatchet
Medium Hatchet
Medium Hatchet
Medium Hatchet
Medium Hatchet
Medium Hatchet
Medium Hatchet
Medium Hatchet
Medium Hatchet
Medium Hatchet
Medium Hatchet
Medium Knuckles
Medium Knuckles
Medium Knuckles
Medium Knuckles
Medium Knuckles
Medium Knuckles
Medium Knuckles
Medium Knuckles
Medium Knuckles
Medium Knuckles
Medium Knuckles
Medium Knuckles
Medium Lance
Medium Lance
Medium Lance
Medium Lance
Medium Lance
Medium Lance
Medium Lance
Medium Lance
Medium Lance
Medium Lance
Medium Lance
Medium Lance
Medium Laser
Medium Laser
Medium Laser
Medium Laser
Medium Laser
Medium Laser
Medium Laser
Medium Laser Short Burst
Medium Laser Short Burst
Medium Laser Short Burst
Medium Laser Short Burst
Medium Laser Short Burst
Medium Laser Short Burst
Medium Lower Arm
Medium Lower Arm
Medium Mace
Medium Mace
Medium Mace
Medium Mace
Medium Mace
Medium Mace
Medium Mace
Medium Mace
Medium Mace
Medium Mace
Medium Mace
Medium Mace
Medium Missile
Medium Missile
Medium Missile
Medium Missile
Medium Missile
Medium Missile
Medium Missile
Medium Pulse Laser
Medium Pulse Laser
Medium Pulse Laser
Medium Pulse Laser
Medium Pulse Laser
Medium Pulse Laser
Medium Rifle
Medium Rifle
Medium Rifle
Medium Rifle
Medium Rifle
Medium Rifle
Medium Rifle
Medium Rifle
Medium Rifle
Medium Rifle
Medium Rifle
Medium Rifle
Medium Rifle Ammo
Medium Rifle Burst Fire
Medium Rifle Burst Fire
Medium Rifle Burst Fire
Medium Rifle Burst Fire
Medium Rifle Burst Fire
Medium Rifle Burst Fire
Medium Rifle Half Ammo
Medium Rifle-BF
Medium Rifle-BF
Medium Rifle-BF
Medium Rifle-BF
Medium Rifle-BF
Medium Rifle-BF
Medium-like Mechs
Medium-powered energy weapon firing a medium range, short burst, medium damage beam for medium heat.
Medium-powered energy weapon firing a medium range, short burst, medium damage beam for medium heat.
Medium-powered energy weapon firing a medium range, short burst, medium damage beam for medium heat.
Medium-powered energy weapon firing a medium range, short burst, medium damage beam for medium heat.
Medium-powered energy weapon firing a medium range, short burst, medium damage beam for medium heat.
Medium-powered energy weapon firing a medium range, short burst, medium damage beam for medium heat.
Medium-powered energy weapon with medium range and medium damage.
Medium-powered energy weapon with medium range and medium damage.
Medium-powered energy weapon with medium range and medium damage.
Medium-powered energy weapon with medium range and medium damage.
Medium-powered energy weapon with medium range and medium damage.
Medium-powered energy weapon with medium range and medium damage.
Medium-powered energy weapon with medium range, medium damage, and shorter duration to concentrate damage.
Medium-powered energy weapon with medium range, medium damage, and shorter duration to concentrate damage.
Medium-powered energy weapon with medium range, medium damage, and shorter duration to concentrate damage.
Medium-powered energy weapon with medium range, medium damage, and shorter duration to concentrate damage.
Medium-powered energy weapon with medium range, medium damage, and shorter duration to concentrate damage.
Medium-powered energy weapon with medium range, medium damage, and shorter duration to concentrate damage.
Meet Duke Thaddeus Cole in the capital city.
Meet Duke Thaddeus Cole in the capital city.
Meet Yaros near the main storage buildings
Meet Yaros near the main storage buildings
Meet up with 2nd Crucis unit at the Earthwerks factory
Meet up with Col. Westrick and his team
MegaCity
MegaCity
Megacity
Megacity
MeleeWeapon
Members of Rasalhague region can proudly trace their lineage back to the Scandinavian nations from Terra. In the centuries since settlement, the Draconis Combine have made numerous attempts to stamp out the Rasalhague culture, to mixed results. The ultimate goal of the Rasalhague people is to operate and survive as their own independent state, where they can freely practice their customs and way of life. 
Members of Rasalhague region can proudly trace their lineage back to the Scandinavian nations from Terra. In the centuries since settlement, the Draconis Combine have made numerous attempts to stamp out the Rasalhague culture, to mixed results. The ultimate goal of the Rasalhague people is to operate and survive as their own independent state, where they can freely practice their customs and way of life. 
Members of Rasalhague region can proudly trace their lineage back to the Scandinavian nations from Terra. In the centuries since settlement, the Draconis Combine have made numerous attempts to stamp out the Rasalhague culture, to mixed results. The ultimate goal of the Rasalhague people is to operate and survive as their own independent state, where they can freely practice their customs and way of life.
Members of the Taurian Concordant live under the constant threat of invasion from Federated Suns forces. To the Federated Suns however, the Taurians are nothing more than an inconsequential blip on their outer periphery, and often receive little attention. However, the neighbouring Capellan forces often instigate the two regions into battle, in order to spark conflict deep in Federated Suns territory.
Members of the Taurian Concordant live under the constant threat of invasion from Federated Suns forces. To the Federated Suns however, the Taurians are nothing more than an inconsequential blip on their outer periphery, and often receive little attention. However, the neighbouring Capellan forces often instigate the two regions into battle, in order to spark conflict deep in Federated Suns territory.
Memory core recovered
Menu
Menu button:
Merc Attributes
Merc Attributes
Merc Attributes
Merc Attributes
Merc Attributes
Merc Attributes
Merc Attributes
Merc Attributes
Merc Attributes
Merc Attributes
Merc Attributes
Merc Attributes
Merc Encounter
Merc Encounter
Merc Encounter
Merc Encounter
Merc Encounter
Merc Encounter 
Merc First Defeat
Merc Intervention
Merc Intervention
Merc Name
Merc Territories
Merc Territories
Merc Territories
Merc Territories
Merc Territories
Merc Territories
Merc Wave
Merc Wave
Merc, our quarrel is not with you. We've been provided a simple task to capture some locations, and we pray that we don't need to damage you further.
Merc, you've been hired to be discreet, and this failure is far from that.
Mercenaries
Mercenaries
Mercenaries
Mercenaries
Mercenaries
Mercenaries
Mercenaries
Mercenaries
Mercenaries
Mercenaries
Mercenaries active in this cluster of systems
Mercenaries active in this cluster of systems
Mercenaries and Fusiliers, your bravery in the face of death is to be commended. Stand down and get some R&R. The Davion Heavy Guards will take things from here.
Mercenary Board Representative
Mercenary Company Reputation.
Mercenary Row
Mercenary Row
Mercenary Row
Mercenary Territory
Mercenary activity detected in orbit 
Mercenary bastards.
Mercenary companies being built on the foundation of dead friends and family is nothing new in our field. Just look at your own outfit.  But what makes Grayson Carlyle and his Gray Death Legion interesting is that they needed to claw for every ounce of metal they've got.  Supposedly salvaging his first 'Mech by using an infantry squad to tie down a Locust and threaten it with a handheld Inferno launcher.  Given that a Locust's twin machine guns are tailor made for turning infantry squads into red paste, it takes some massive cojones to take down an anti-infantry 'Mech like that.<cf><cf>The sheer audacity of using infantry squads against 'Mechs once is brave enough, but the Legion appears to have made it their specialty. They supposedly employ a number of infantry squads that specialize and train others in anti-'Mech tactics. <cf><cf>While it's a cute trick for an up and coming merc outfit, I do question how sustainable such tactics will be in the long term.  Especially once their reputation for employing such tactics becomes much more widely known. 
Mercenary companies from around the Inner Sphere gather at Outreach as Jaime Wolf and his famed Wolf’s Dragoons established a hiring hall in the capital, Harlech. Outreach, once the site of the Star League Army Martial Olympiad was on the decline until First Prince Hanse Davion ceded the world to the Dragoons. Seemingly overnight, the Dragoons were able to transform their new home world into a mercenary hub, offering repair, maintenance, trade and training services to mercenary guilds from all nations. With the aid of the MRB, the hiring hall on Outreach is becoming a hotbed of activity that could possibly rival the legendary Mercenary Star, Galatea, as MechWarriors flock to the opportunity to work and train with the legendary Dragoons.
Mercenary's Star
Mercenary's Star
Mercenary's Star
Mercenary's Star
Mercenary, we've crippled Stanz's ability to launch the peacemaker, but he may still be planning to use the device manually. Our forces are scouring the area for the peacemaker, but of equal importance is to secure the device's detonator. Our intel has it on good authority that Stanz passed the detonator to someone within his inner circle for safe keeping. SAFE has provided us intel on potential safe houses. Your orders are to investigate each one until you find his inner circle and destroy them.
Mercenary, you are no match for the Crimson Inclination. Can you not see we are trying to free the populace of tyrants? Come, abandon this fruitless endeavor and you too can join our cause!
Mercenary, you'll need to get back in there. We still don't know who these attackers are.
Mercs called in to help your opponent
Mercs called in to help your opponent
Message from Anastasius Focht
Message from Anastasius Focht
Message from Ardan Sortek
Message from Ardan Sortek
Message from Brevet Colonel Nachtnebel: "In my new, official duty as the acting colonel of this regiment, I must condemn your actions on behalf of the Archon. But off the record, you have done this regiment a great service."
Message from Colonel Eichmann: "We shall rebuild from this tragedy and be all the stronger for it. Let today serve as a reminder that we of the LCAF officer corps serve at the Archon's pleasure, not our own."
Message from Haakon Magnusson
Message from Haakon Magnusson
Message from Marshal Jackson Davion
Message from Marshal Jackson Davion
Message from Sharilar Mori
Message from Sharilar Mori
Message from Sharilar Mori
Message from Sharilar Mori
Message from Tai-sa Ranta: "House Kurita has no love of mercenaries. Your continued association with them only digs your grave one meter at a time. Are you prepared to fight the Dragon yourself when they eventually betray you?"
Message from Tai-sa Ranta: "You are a tool of House Kurita, one to be discarded when you have outlived your usefulness. Once your mission is complete, the ISF will come after you next."
Message from Tor Miraborg
Message from Tor Miraborg
Message from Wayne Dyr
Message from Wayne Dyr.
Message from Wayne Dyr.
Message from Wayne Dyr.
Message from the Maskirovka Directorate: "Commander, your service to the Capellan Confederation, though brief and temporary, has been commendable. Your defeated opponents have learned the errors of their ways, and they pass along their regrets at having been so misguided to turn against this great nation which they love so much. Rest assured that they are in good hands and will be dealt with according to the Chancellor's mercy, forever may he reign."
Message from the Maskirovka Directorate: "Due to your faithful discharging of duty, we found the enemy survivors stranded out in the badlands, barely able to survive in the wilderness. It will delight you to know that we have nursed them back to health and will repatriate them to the Federated Suns as soon as possible, to avoid any acrimony between our two nations. Never let it be said that His Celestial Eminence, the Chancellor of the Capellan Confederation, is without compassion or mercy."
Meteor Shower
Metering Mode Histogram
Metropolis
Mid
Middle
Midland
Midland
Midlands
Midlands
Midnight
Midtones/Gamma
Mike
Mikko Semyonov
Military
Military
Military Base
Military Building
Militia
Miller
Min
Min Damage Per Interval
Min Damage Per Interval
Min Histogram
MinX_MaxY
MinX_MinY
Mind the Gap
Mind the Gap
Miner
Miner
Miner
Miners defended
Minimal
Minimal
Minimal
Mining Platform
Mining Platform
Mining Platform
Mining/Gravel Pits
Minobu Tetsuhara believed himself to be honoring the Draconis Combine's code of Bushido when he spared the life of a helpless Lyran mercenary who's Archer had shutdown from overheating. Little did he know that the life he spared was that of Jaime Wolf, commander of Wolf's Dragoons. With his superiors furious over the incident, Tetsuhara was stripped of his rank, and his family's 'Mech, Katana Kat, for his dereliction of duty.
Misdirect Assault
Misdirect Assault
Missile
Missile 1
Missile 2
Missile 3
Missile Carrier
Missile Exhaust Venting I
Missile Exhaust Venting II
Mission
Mission
Mission
Mission Contracts
Mission Contracts
Mission Contracts
Mission Contracts
Mission Contracts
Mission Contracts
Mission Description
Mission Failed
Mission Failed
Mission Name
Mission Start
Mission Type
Mission Type
Mission accomplished Lancers! Tikonov is officially ours!  <cf><cf>Crucis Lancer Command has accepted the surrender of Tikograd and the major population centers around the planet. While pockets of resistance still exist, they currently do not possess the numbers or the coordination to be considered a major threat.<cf><cf>The Eighth Crucis will be indefinitely posted on assignment here to administer the transfer of power to the Federated Suns. From there, they will be tasked with tracking down the remaining resistance fighters and securing a permanent hold on the entire Tikonov System.<cf><cf>As for the rest of the Crucis Lancers, all MechWarriors and combat personnel are granted a month's worth of leave for R&R. All command and technician personnel will remain focused on repairs and refitting our equipment for our next assignment. In a month's time, the Crucis Lancers will be breaking apart into individual regiments for the next phase of Operation: RAT. <cf><cf>Once we ship out, we will brief the battalion on our next objective. For now, get some rest while you can. Be sure to collect any company provisions from the market while we are all still together, and take this opportunity to perform any repairs and refits to your 'Mechs and equipment before we deploy to our next assignment.  
Mission accomplished, Commander. The Inferno forces are bugging out. The combine is extremely grateful we were able to intervene and have already released our payment.<cf><cf>While you were taking care of business on the ground, I contacted Spears and filled him in on what we were up to in this system.<cf><cf>He’s going to send an advance exploration team from I.E. to investigate and survey the area. If there’s a Star League Facility of some kind on the planet, Spears’ people will uncover it.<cf><cf>He’s also promised us a generous finder’s fee should that happen. Could mean some serious cash. Never a bad thing. Anyways, excellent work.
Mission accomplished, Lancers! Tikonov is officially ours!  <cf><cf>Crucis Lancer Command has accepted the surrender of Tikograd and the major population centers around the planet. While pockets of resistance still exist, they currently do not possess the numbers or the coordination to be considered a major threat.<cf><cf>The Eighth Crucis will be indefinitely posted on assignment here to administer the transfer of power to the Federated Suns. From there, they will be tasked with tracking down the remaining resistance fighters and securing a permanent hold on the entire Tikonov System. As for the rest of the Crucis Lancers, all MechWarriors and combat personnel have been granted a month's worth of leave for R&R. All command and technician personnel will remain focused on repairs and refitting our equipment for our next assignment. In a month's time, the Crucis Lancers will be breaking apart into individual regiments for the next phase of Operation RAT. <cf><cf>Commander, while the enlisted personnel are on leave, I'll need you to prepare your company for our next target. Be sure to use this month to retool any battlefield salvage, upgrade weapons, and prep your forces in anticipation for our next fight. With the Crucis Lancers dividing up to invade multiple targets, prepare your forces to shoulder heavier direct combat operations, but don't neglect speed and utility as we'll need to remain flexible and may have a need for high mobility operations depending on what is thrown at us.<cf><cf>One final item, the liberation of the Earthwerks 'Mech factories in Tikograd and Kazan have yielded a large surplus of near complete 'Mechs. Our techs were able to complete the construction of a number of Cataphracts that were on the verge of being operational when we conquered the facilities. These 'Mechs will be distributed to all Crucis Lancer Battalions to replenish our forces lost in this campaign. Commander, your unit will be gifted a fresh Cataphract as a combat bonus for the liberation of the Kazan facility. You are free to use it as you see fit.<cf><cf>Once we ship out, we will brief the battalion on our next objective. For now, get some rest while you can. Be sure to collect any company provisions from the market while we are all still together, and take this opportunity to perform any repairs and refits to your 'Mechs and equipment before we deploy to our next assignment.  
Mission contracts are never available within Industrial Hubs.
Mission contracts are never available within Industrial Hubs.
Mission contracts are never available within these systems.
Mission contracts taken within a rival mercenary company's territory carry with them a risk that the rival mercenary company could perform a friendly or hostile intervention during the player's mission.
Mission contracts taken within a rival mercenary company's territory carry with them a risk that the rival mercenary company could perform a friendly or hostile intervention during the player's mission.
Mission contracts taken within a rival mercenary company's territory carry with them a risk that the rival mercenary company could perform a friendly or hostile intervention during the player's mission.
Mission contracts taken within a rival mercenary company's territory carry with them a risk that the rival mercenary company could perform a friendly or hostile intervention during the player's mission.
Mission contracts taken within a rival mercenary company's territory carry with them a risk that the rival mercenary company could perform a friendly or hostile intervention during the player's mission.
Mission contracts taken within a rival mercenary company's territory carry with them a risk that the rival mercenary company could perform a friendly or hostile intervention during the player's mission.
Mission failed
Mission start warning header...
Mission start warning header...
Mission start warning header...
Mission start warning message...
Mission start warning message...
Mission start warning message...
Mission starts immediately
Mission starts in {Days} {Days}|plural(one=day,other=days)
Mission success
Mission successful! That should throw the Guards off our trail for a bit more.
Mission: {ContractName}
Mission: {ContractName}
Mission: {ContractName}
Mission: {ContractName}
MissionDesc UNSET
MissionDesc UNSET
MissionDesc UNSET
MissionDirector: {node} Notall parents complete  
MissionDirector:Complete child {node} All parents Complete
MissionDirector:Successor Complete child {node}
MissionDirector:TriggerNode {node}  Trigger={type} Link={link}
MissionDirectorEndMission:  Prim Obj {state} / "{name}" 
MissionDirectorEndMission: Sec Obj Container {state} "{name}" 
MissionDirectorEndMission: Sec Obj {state} "{name}" 
MissionName UNSET
MissionName UNSET
MissionName UNSET
MissionQueued
MissionSuccess
MissionSuccess
MissionSuccess
MissionSuccess
Missions within a territory may be subject to intervention from Rival Mercenaries. 
Mist
Mist
Mist with reduced visibility
MisterSomaru
Mix Team Units
Mixed
Mobile Fire
Mobile Fire
Mod Info
Mod Name
Mod Version: 
Moderate
Moderate
Moderate
Moderate
Moderate
Moderate
Moderate Gale
Moderate Snowfall
Moderate snowfall with reduced visibility
Modern weapons lead to the production of modern police body armor such as this, but in the lawless reaches there is a grey market for this armor for use by both settlers and the pirates and raiders that threaten them. 
Modify Color
Modify the game options.
Moments go I caught up with Randell Logan - a member of The Inglorious Outkasts, the group suspected of commandeering the ‘Mech and setting it aflame.
Money well spent. I'm glad we hired you.
Moon
Moon
More
More
More Commands
More Information
More efficient electronic components consume less power, reducing the amount of waste heat generated while operating.
More efficient electronic components consume less power, reducing the amount of waste heat generated while operating.
More like 'experts at getting yourselves shot up'. I have plenty of those around here already.
More powerful propellant charges give greater range and velocity to ballistic projectiles.
More powerful propellant charges give greater range and velocity to ballistic projectiles.
More precious than gold
More precious than gold
Morgraine's Valkyrate
Morning
Morning
Most planets are incredibly hostile to human life, and venturing outdoors on these worlds requires proper protection. On properly terraformed worlds, these suits are common, but on distant worlds critical shortages can emerge. This cache could be a life or death find for some struggling outpost. 
Most warnings still allow the affected 'Mech to be taken on a mission, but there are a few exceptions.
Motive Upgrade Hardpoints
Motive Upgrade MK I Slot
Motive Upgrade MK II Slot
Motive Upgrade MK III Slot
Motive Upgrade MK IV Slot
Motive Upgrade MK V Slot
Motuo Che Shang is a Capellan manufacturer of exclusive, luxury motorcycles. Each bike is hand crafted to exacting standards and is a unique work of art unto itself. This collection is worth a tidy sum to the right buyer. 
Mountain
Mountain
Mountain Caves
MountainForest
MountainForestWet
Mountains
Mountains
Mountains
Mouse Settings
Move
Move Backward
Move Forward
Move Forward 
Move Forward 
Move To
Move To
Move along. You’re nothing more than another merc coming in to make a quick paycheck. 
Move along. You’re nothing more than another merc coming in to make a quick paycheck. 
Move at Formation Speed
Move into the city and destroy the target buildings and root out the Alliance forces entrenched in the area.
Move into the city and destroy the target buildings and root out the Alliance forces entrenched in the area.
Move into the city and eliminate the marked targets and clear the area of any hostiles.
Move into the city and eliminate the marked targets and clear the area of any hostiles.
Move to extraction zone
Move/Throttle
Move/Throttle
Move/Throttle
Move/Throttle
Move/Throttle
Move/Throttle
Moving a 'Mech into Cold Storage will immediately strip it of its weapons and equipment and it will be unavailable to go on missions.
Moving your 'Mech to cold storage will strip it of all weapons and equipment.  Do you want to continue?
Much like chaos, imbalance has its uses. Right now, Nakamura's imbalance serves our purposes, and what serves us serves the Dragon.
Much of the Lyran Commonwealth's consistent success and stability is due to its democratic representation, which is rooted in the principles of ancient Athens. A far cry from the totalitarian rule of other Great Houses, the Commonwealth often utilizes a hands-off approach to its regions and provinces. As such, some provinces remember their ancient roots as independent realms, and constantly buck against the Archon's rule on Tharkad. The Isle of Skye is one such province. Some within the region are happy citizens of the realm, while others are looking to rise up and attempt a bid for independence. This issue has sharply divided this region, and tensions are beginning to boil over.
Much of the Lyran Commonwealth's consistent success and stability is due to its democratic representation, which is rooted in the principles of ancient Athens. A far cry from the totalitarian rule of other Great Houses, the Commonwealth often utilizes a hands-off approach to its regions and provinces. As such, some provinces remember their ancient roots as independent realms, and constantly buck against the Archon's rule on Tharkad. The Isle of Skye is one such province. Some within the region are happy citizens of the realm, while others are looking to rise up and attempt a bid for independence. This issue has sharply divided this region, and tensions are beginning to boil over.
Much of the site was damaged during the fighting. If there was anything of academic worth here, it is likely destroyed now. We will try negotiating with these scavengers, but the damage has already been done.
Mud/Quicksand
Multi-target briefing All targets should be at the same location
Multiple Mission Contracts
Multiple Mission Contracts
Multiple Mission Contracts
Multiple Mission Operation
Multiple Mission Operation
Multiple Mission Operations are special contracts that require you to complete more than one mission consecutively.
Multiple Targets Marked - Player must search
Multiple scavenger groups are banding together and coordinate their attacks in this area, which means they have discovered a truly special find if they're willing to set aside their own avarice to defeat you. Fight them for as long as possible. With any luck you can beat them back and claim what they found. Those who seek pieces of history solely to sell them to the highest bidder deserve nothing but contempt.
Multiple scavenger groups are banding together and coordinate their attacks in this area, which means they have discovered a truly special find if they're willing to set aside their own avarice to defeat you. Fight them for as long as possible. With any luck you can beat them back and claim what they found. Those who seek pieces of history solely to sell them to the highest bidder deserve nothing but contempt.
Multiplier for enemy Accuracy. Stacks with co-op and skill bonuses. Values less than one reduce enemy accuracy.
Multiplier for enemy Accuracy. Stacks with co-op and skill bonuses. Values less than one reduce enemy accuracy.
Multiplier for quarterly 'mech upkeep costs. Values less than one reduce the cost.
Multiplier for quarterly 'mech upkeep costs. Values less than one reduce the cost.
Multiplier for quarterly pilot salaries. Values less than one reduce the cost.
Multiplier for quarterly pilot salaries. Values less than one reduce the cost.
Multiplier for quarterly storage cost of additional mechbays. Values less than one reduce the cost.
Multiplier for quarterly storage cost of additional mechbays. Values less than one reduce the cost.
Multiplier for the C-bill cost of repairs. Values less than one reduce the cost.
Multiplier for the C-bill cost of repairs. Values less than one reduce the cost.
Multiplier for the C-bill penalty for exceeding a mission's max tonnage. Setting to zero removes the penalty.
Multiplier for the C-bill penalty for exceeding a mission's max tonnage. Setting to zero removes the penalty.
Multiplier for the number of days required for repairs. Setting to zero makes repairs instant.
Multiplier for the number of days required for repairs. Setting to zero makes repairs instant.
Multiplier for the salvage penalty for exceeding a mission's max tonnage. Setting to zero removes the penalty.
Multiplier for the salvage penalty for exceeding a mission's max tonnage. Setting to zero removes the penalty.
Murphy
Murphy
Murphy
Murphy
Murphy
Musclebound Myomer
My Vandals are gonna bleed this planet dry. Get in our way, and we'll vandalize you again.
My apologies, fellow mercenary.  I look forward to our next encounter, and hope it is on more amicable terms.
My child was killed last week in combat on a nearby planet. They were also the last of our noble family, and our lineage will now end here.No one will tell me anything officially, but I was able to put considerable resources into hunting down both witnesses and combatants, even if the latter did need a few drinks first. I was able to learn the description of the BattleMech that has ruined us. Find anything that matches, and destroy it. I don't care what you have to do, I just want to be certain that vengeance has been met.
My father has truly offended me, willing his 'Mech to you. Your ineptitude is truly astounding. A baby deer in its first hours possesses more coordination than you. It’s sickening. Now if you’ll excuse me, my new Ranger friends and I have a 'Mech to find...
My father has truly offended me, willing his 'Mech to you. Your ineptitude is truly astounding. A baby deer in its first hours possesses more coordination than you. It’s sickening. Now if you’ll excuse me, turns out there’s a mole in my camp and an unsatisfied customer wants a word with me...
My gamble paid off. It appears that Inferno forces recently seized a refinery from a private consortium and are using the fuel reserves to help power their operations. 
My love, in honor of our marraiage,
My love, in honor of our marriage, I give you a vast prize…
My mission is too important to be stopped by the likes of you, I will ascend beyond the stars and you will be left in the dirt.
My son—if that man truly is my long-lost heir—has escaped. I may never find him again, now that he knows the law is after him. But that will never make me stop searching.
Myomer Accelerator Signal Circuitry, a device used to enhance the output of the myomer musculature that propels a BattleMech’s legs, resulting in short bursts of increased mobility and ground speed. Overuse risks structural damage in the legs. Compatible with Motive Upgrade Mk I hardpoints on 20-25 ton 'Mechs.
Myomer Accelerator Signal Circuitry, a device used to enhance the output of the myomer musculature that propels a BattleMech’s legs, resulting in short bursts of increased mobility and ground speed. Overuse risks structural damage in the legs. Compatible with Motive Upgrade Mk II hardpoints on 30-45 ton 'Mechs.
Myomer Accelerator Signal Circuitry, a device used to enhance the output of the myomer musculature that propels a BattleMech’s legs, resulting in short bursts of increased mobility and ground speed. Overuse risks structural damage in the legs. Compatible with Motive Upgrade Mk III hardpoints on 50-65 ton 'Mechs.
Myomer Accelerator Signal Circuitry, a device used to enhance the output of the myomer musculature that propels a BattleMech’s legs, resulting in short bursts of increased mobility and ground speed. Overuse risks structural damage in the legs. Compatible with Motive Upgrade Mk IV hardpoints on 70-85 ton 'Mechs.
Myomer Accelerator Signal Circuitry, a device used to enhance the output of the myomer musculature that propels a BattleMech’s legs, resulting in short bursts of increased mobility and ground speed. Overuse risks structural damage in the legs. Compatible with Motive Upgrade Mk V hardpoints on 90-100 ton 'Mechs.
Myomer was a technological revolution for the ages, a synthetic "muscle" analogue that made all varieties of 'mech possible from front line brawlers to civilian Agro and Industrial 'mechs. The bundle is from an IndustrialMech and is always in demand. 
Mótuö Chë Shang Motorbikes
N
N
N
N/A
N/A
N/A
N/S
NAIS REPRODUCES LOS-TECH TAG SYSTEM
NAIS scientists on New Avalon, thanks to data found in the Star League Memory Core found on Helm have managed to restart production on a system thought lost in the succession wars. New units of Target Acquisition Gear, commonly called TAG are in production. More than a simple laser designator, the TAG system ties into on-board targeting systems and uses it's own tight-beam laser communication to share data with friendly units and munitions, increasing accuracy for missiles and other guided munitions.
NAME
NAME
NAME
NAME
NAME
NAME YOUR MERCENARY COMPANY
NAME YOUR MERCENARY COMPANY
NARC
NARC
NAVIGATE
NAVIGATE
NAVIGATE
NAVIGATE
NAVIGATE
NAVIGATE
NAVIGATE
NAVIGATE
NE
NEAR
NEAR
NEED FOR SPEED: SUPERCHARGED 'MECH CULTURE MAKES ITS WAY TO THE BATTLEFIELD
NEGLIGIBLE
NEGOTIATED BONUS
NEGOTIATED SALVAGE
NEGOTIATION MORE EFFECTIVE
NEGOTIATION POINTS
NEGOTIATION POINTS
NET WORTH
NETWORK CONNECTION LOST
NEUTRAL
NEUTRAL
NEUTRAL
NEUTRAL
NEUTRAL
NEW
NEW AVALON INSTITUTE OF SCIENCE OPENING RECEIVES ROYAL FANFARE
NEW AVALON INSTITUTE OF SCIENCE UNVEILS THE NEXT GENERATION OF AUTOCANNONS
NEW CAMPAIGN
NEW CAPELLAN PRIMARY HEAVY 'MECH CTF-1X UNVEILED
NEW CAREER
NEW CAREER
NEW CAREER
NEW DELOS FALLS: ANTON MARIK KILLED BY WOLF'S DRAGOONS
NEW HATAMOTO 'MECH EXPECTED TO CUT THROUGH THE COMPETITION
NEW LIGHT 'MECH PROTOTYPE BY THARHES INDUSTRIES UNVEILED: THE WOLFHOUND
NEW MARAUDER VARIANT FEATURES GLUT OF UPGRADES
NEW SAVE
NEW UPGRADE:
NEWS
NEWS
NEXT
NEXT EVENT
NEXT JUMP
NEXT PAYMENT DUE
NIGHT VISION:<cf>OFF 
NIGHT VISION:<cf>ON  
NIGHTVISION: ON Line2?
NIOPS_ASSOCIATION
NO
NO
NO
NO
NO
NO
NO 'MECH
NO 'MECH SELECTED
NO 'MECHS AVAILABLE FOR PURCHASE
NO 'MECHS IN COLD STORAGE
NO 'MECHS OWNED
NO 'MECHS OWNED
NO 'MECHS OWNED
NO AMS
NO ASSAULT 'MECHS OWNED
NO CAREER
NO CAREER
NO CONTACTS FOUND
NO CONTRACTS AVAILABLE IN SYSTEM
NO CURRENT EVENTS
NO CURRENT WORK ORDERS
NO DATA
NO DATA AVAILABLE
NO DATA AVAILABLE
NO ECM
NO ECM
NO EQUIPMENT AVAILABLE FOR PURCHASE
NO EQUIPMENT AVAILABLE FOR PURCHASE
NO EQUIPMENT IN INVENTORY
NO EVENTS
NO EVENTS IN QUEUE
NO FREE SLOTS
NO HEAVY 'MECHS OWNED
NO INVITES FOUND
NO JOBS AVAILABLE IN THIS SYSTEM
NO LIGHT 'MECHS OWNED
NO MASC
NO MEDIUM 'MECHS OWNED
NO MODS FOUND
NO OBJECTIVE SELECTED
NO OBJECTIVES LOGGED
NO OWNED 'MECHS
NO OWNED {class} 'MECHS
NO PILOT SELECTED
NO PILOTS IN ROSTER
NO RECENT HEADLINES
NO REPAIR HUB FOUND WITHIN 10 JUMPS
NO REPAIR HUB FOUND WITHIN 10 JUMPS
NO SAVE SLOTS AVAILABLE
NO SAVE SLOTS AVAILABLE
NO SAVE SLOTS AVAILABLE
NO SCOUTING DATA AVAILABLE
NO TRACKED OBJECTIVE
NO TRACKED OBJECTIVE
NO TRANSMISSION RECEIVED
NO VALID EQUIPMENT
NO VALID WEAPONS
NO {class} 'MECHS AVAILABLE FOR PURCHASE
NOFACTION
NONE
NONE
NONE
NONE
NONE
NONE
NONE
NONE
NONE
NONE
NONE
NONE
NORMAL
NORMAL
NOT ENOUGH C-BILLS
NOT OWNED
NOT OWNED
NOW
NOW
NO_REQUEST
NPC
NSR-9J
NUMBER OF NAIS PROTOTYPES AWARDED TO THE FOX'S TEETH
NW
Name
Name
Name (Asc)
Name (Desc)
Named after an African trickster god of ancient Terra by the various militias attempting to bring it down, the Anansi terrorized the outer systems of the Federated Suns and Taurien Concordant for years in the name of Paula Trevaline and the Tortuga Dominions. While eventually shot down and recovered by the AFFS, its pilot managed to avoid capture and is still suspected to be hiding among 'Lady Death' Trevaline's inner circle on Tortuga Prime.
Named for the largest trebuchet constructed on medieval Terra, Loup de Guerre was a gift to the young scion of the famous Chandlers of Tiber. Serving in the Regulan Hussars, Lieutenant Peter Chandler distinguished himself in battle on Tellmann IV. Discovering a Thunderbolt had broken through their defensive line and looting supplies, he promptly pounded the 'Mech to scrap. When asked why he'd engaged the much larger 'Mech alone his only comment was 'it was only what one should expect of a Chandler.'
Narc
Narc
Narc
Narc
Narc
Narc
Narc
Narc Ammo
Narc Half Ammo
Narc Missile Beacon
Narc Missile Beacon
Narc Missile Beacon
Narc Missile Beacon
Narc Missile Beacon
Narc Missile Beacon
NavigableCliff
Navigate to a damaged section's header and press <img id="Gamepad_FaceButton_Bottom"/>. Select the wrench icon and press A to repair that particular section.
Navigate to the Job you want to take on and press <img id="Gamepad_FaceButton_Bottom"/> to accept the Job.  You can have up to 6 active Jobs at a time. 
Navigating the Starmap
Navigating the Starmap
Navigating the Starmap
Navigating the Starmap
Navigating the Starmap
Navigating the Starmap
Navigating the Starmap
Navigating the Starmap
Navigating the Starmap
Navigating the Starmap
Nazari
Nazari
Nazari
Nazari
Nazari
NearDropZone
NearExtractionZone
NearPrimaries
Nearby Settlement Dispatch
Nearby systems have been caught in the wake of the Black Inferno’s march, so they’re vulnerable and exposed. Most of these worlds are simple farming and extraction planets, but they still offer valuable resources that my clients are looking to acquire at, shall we say, "reasonable prices." If you’re willing to look past any moral quandaries, we'd like you to help us grab the supplies we need by staging a diversionary raid. If you drop into the affected planet and grab the attention of whatever defenses are still viable, then we will send in salvage crews while you're engaging the locals. Anything of value our teams find beyond what we need will be your payment for this contract.<cf><cf>If it helps orient your moral compass, don't think of the job as aiding and abetting thievery. Think of the job as "accelerated negotiations": Our clients need these supplies far more than the local people do. Without them, they'll survive, but our clients won't.
Nearby systems have been caught in the wake of the Black Inferno’s march, so they’re vulnerable and exposed. Most of these worlds are simple farming and extraction planets, but they still offer valuable resources that my clients are looking to acquire at, shall we say, "reasonable prices." If you’re willing to look past any moral quandaries, we'd like you to help us grab the supplies we need by staging a diversionary raid. If you drop into the affected planet and grab the attention of whatever defenses are still viable, then we will send in salvage crews while you're engaging the locals. Anything of value our teams find beyond what we need will be your payment for this contract.<cf><cf>If it helps orient your moral compass, don't think of the job as aiding and abetting thievery. Think of the job as "accelerated negotiations": Our clients need these supplies far more than the local people do. Without them, they'll survive, but our clients won't.
Negligible
Negotiating Airstrikes
Negotiation Points
Negotiation Points
Negotiation Points
Negotiation Points
Negotiation Points
Negotiation Points
Negotiation Points
Negotiation Points
Negotiation Points
Negotiation Terms
Negotiation Terms
Negotiation Terms
Negotiation Terms
Negotiation Terms
Negotiation Terms
Negotiation Terms
Negotiation Terms
Negotiation Terms
Negotiation Terms
Negotiation Terms
Negotiation Terms
Negotiation Terms
Negotiation Terms
Negotiation Terms
Negotiation Terms
Negotiation Terms
Neither do I. 
Neophyte Jasmine
Neophyte Jasmine
Neophyte Jasmine
Neutral
Neutral Systems
Neutral Systems
Neutral Systems
Neutral Systems
Neutral Systems
Neutralized
Neutralized - First Takedown
Neutralized - First Takedown
Never let it be said that your command lacks honor, Commander. You have done our people and the Lagom-gumi a valuable service. If you do not wish to risk your reputation by admitting having openly worked with yakuza, then list "Middle Way Ltd." on your résumé. Anyone searching for that organization will reach us, and we will gladly extol your virtues.<cf><cf>Go with peace and honor. May we cross paths again if the universe wills it.
Never let it be said that your command lacks honor, Commander. You have done our people and the Lagom-gumi a valuable service. If you do not wish to risk your reputation by admitting having openly worked with yakuza, then list "Middle Way Ltd." on your résumé. Anyone searching for that organization will reach us, and we will gladly extol your virtues.<cf><cf>Go with peace and honor. May we cross paths again if the universe wills it.
Never pay someone to do a job you could do yourself… 
Never pay someone to do a job you could do yourself… 
New
New ({NumNew})
New Assignment
New Save Game
New Save Game
New Save Game
New Save Game
New Syrtis Shipyards
New Upgrade Work Order
New Work Order
New Years Eve celebrations have been cut short on Malory's World as a Kurita assault force appeared at the system's jump point and has begun a full burn towards the planet. In a system wide emergency broadcast the Duke of Mallory's World, Rodkel Miller, has announced that they believe the assault force to belong to elements of both the 36th Dieron Regulars and the 2nd Swords of Light led by Yorinaga Kurita himself. Following Duke Miller's announcement, Morgan Kell, of the prestigious Kell Hounds Mercenary unit, attempted to calm the public with his own statement: "We've defeated Yorinaga Kurita before and I assure you, we will do it again!"<cf><cf>It has only been two years since the previous assault on Mallory's World by the 2nd Sword of Light attempted to destroy the Fourth Davion Guards. While eventually repelled, the Davion victory came at a great cost with First Prince Ian Davion killed at the hands of Yorinaga Kurita's Warhammer.
New pilots can frequently be hired in Industrial Hubs.
New software for predicting enemy movement and additional magnetic anomaly sensors installed in the 'Mech increase precision for targeting systems, retaining target lock longer, and through brief interruptions of line of sight.
New, more shock-resistant fasteners are installed throughout the internal structure to allow for higher stress before failure.
New, more shock-resistant fasteners are installed throughout the internal structure to allow for higher stress before failure.
NewEnumerator3
New_Mercenary_Company
New_Mercenary_Company
New_Mercenary_Company
New_Mercenary_Company
New_Mercenary_Company
Newcomer Justin Xiang of Teng Stables and Federated Suns-affiliated title contender Peter Armstrong faced each other in an exciting clash at the Factory tonight. In a show of precision and skill, Xiang picked up a surprising and dominating victory against the veteran MechWarrior Armstrong who was unfortunately killed in the duel. <cf> <cf>Xiang in his modified Centurion “Yen-Lo-Wang" and Armstrong piloting his signature Griffin "Ares." The Two MechWarriors clashed with ferocity, however Xiang eventually got the upper hand, out-maneuvered Armstrong’s 'Mech. The Ares was met with a flurry of autocannon fire, the hail of projectiles crashing into Armstrong’s cockpit. In an instant the match was over as the shells eventually tore through the cockpit armor tragically ending Armstrong's life. Peter Armstrong will always be remembered for his dominance with his Griffin during his career in the Solaris Arenas. Known as one of the most skilled House Davion-aligned MechWarriors in his class, Armstrong is survived by his widow Marylyn and his daughter Deirdre.
Newly crowned First Prince Hanse Davion has returned to Federated Suns space following a successful raid against House Kurita's Halstead Station. In a press conference held on the system of Cylene, representatives of the AFFS presented evidence that House Kurita was in the process of constructing new arms and munitions supply depots in the system, with the intent to threaten hostilities along the border. An early January raid was initiated in order to neutralize the facility before it came online.<cf><cf>When asked about Prince Davion's personal involvement in the raid, the AFFS responded: "Preparations for the raid were planned prior to First Prince Ian Davion's death." Hanse Davion strongly believed the mission was too important to disrupt through a change in leadership at the eleventh hour. With the raid now complete, First Prince Davion will return to New Avalon to focus on matters of the state. The January raid on Halsted Station marked the completion of Hanse Davion's first ninety days in office since acceding to the Federated Suns throne after the death of his brother Ian Davion back in October of 3013.
News
Next Event
Next payroll and maintenance payment
Next payroll and maintenance payment
Nice Try
Nice work on that last job. There's a military depot nearby just bursting with weapons and ammo. Hit it hard and bring us back the goods.
Nice work on that last job. There's a military depot nearby just bursting with weapons and ammo. Hit it hard and bring us back the goods.
Nice work on that last job. There's a military depot nearby just bursting with weapons and ammo. Hit it hard and bring us back the goods.
Nice work rescuing that pilot, Commander. She’s on her way back to the Federated Suns as we speak, and it looks like she’s going to be fine despite the ordeal.<cf><cf>You’ll also be happy to know, that thanks to our timely intervention in this matter, our employers have decided to pay us a handsome bonus. Seems they’d like to encourage us to do business with them again. Gotta like that.<cf><cf>Well done.
Nice work! We'll be seeing you soon, Merc!
Nice work, Commander. Better contracts should now be rolling in.
Nice work, Commander. Better contracts should now be rolling in.
Nice work, Commander. We were able to recover the materials we needed from that raider cache and Fahad has already started the repairs to the Leopard and Centurion.<cf><cf>You’ve made him a very happy man, though I doubt he’ll admit it.<cf><cf>And while you were taking on the raiders, Spears contacted me. He has a plan in place to get us out of our current predicament. Head up to the Bridge when you get a chance and I’ll fill you in.
Nicely done Mason.  Keep this up and I'll keep those high grade weapons flowing.
Nicholas Haas
Nicholas Haas
Nicholas Haas
Nicholas Haas
Nicole Kelswa
Night
Night Vision
Night-Vision
Nightstar
Nik's Cavaliers
Nik's Cavaliers
Nik's Cavaliers
Nik's Cavaliers
Nik's Cavaliers
Nik's Cavaliers
Nik's Cavaliers
Nik's Cavaliers
Nik's Cavaliers
Nik's Cavaliers
Nik's Cavaliers
Nik's Cavaliers
Nik's Cavaliers
Nik's Cavaliers
Nik's Cavaliers
Nik's Cavaliers
Nikolai
Nikolai
Nikolai Mason
Nikolai Mason
Nikolai Mason
Nik’s Cavaliers, for all intents and purposes, no longer exists. I’ll match that number to a new name of your choosing once the time comes, so think about what you want to call yourselves.
No 'Mechs to launch.
No Biome
No Faction
No Lancemate
No Lancemate
No Lancemate
No Man's Land
No Pilot Left Behind
No Pilot Left Behind
No Pilot Left Behind 
No Pilot Left Behind 
No Pilot Left Behind Pt. 2
No Pilot Left Behind Pt. 2
No Pilot Left Behind Pt. 2
No Pilot Left Behind Pt. 2
No Soldier Left Behind
No Soldier Left Behind
No Solider Left Behind
No Solider Left Behind
No Solider Left Behind
No Tank You
No Tyr Casualties
No going back now Lancers. We've drawn first blood. Now the real war begins.
No information available
No matter what you throw at us, we will stand our ground.
No matter what you throw at us, we will stand our ground.
No one is truly sure of where Lt. Eskildsen hails from, as no official records have ever been found. Green and wet behind the ears, Eskildsen is eager to start logging some serious minutes on the battlefield. Despite her shortcomings, there is some possibility she could one day become a competent Mechwarrior.
No one tries to assassinate my impeccable character and walks away unharmed. I will ensure the Archon sees you punished for this slight.
No save slots available. To start a new campaign, select a slot to override.
No save slots available. To start a new career, select a slot to override.
No save slots available. To start a new career, select a slot to override.
No teams
No valid offensive weapon
No worries though, eh?, Fahad will fix’em up, good as new, nothing better to do, eh?
No! This cannot be! We had the will of the people behind us. We were fighting for their freedom! How could we lose?!
No! Tobias still lives! With him still active in the Guards, Emma Klein will likely spend even more to reinforce the Guard's forces! You've failed us Commander.
No, it isn’t, mate. It’s pretty bloody reasonable, I think. 
No. Sounds good. 
NoBias
NoCloser
NoEventsInQueue
NoFurther
NoHelp
NoTarget
Noble Cause
Noble Cause
Noble Cause
Nominal
Non Objective
Non-Aligned Factions
Non-Aligned Factions
Non-Aligned Factions
Non-Aligned Factions
Non-Aligned Factions
Non-Aligned Factions
Non-Combatant
Non-Terrestrial Gases
Non-numberic seed
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None/Auto
None/Auto
Noon
Noon
Nordic Taiga
Normal
Normal
Normal
Normal
Normal
Normal
Normally we have a battle hardened unit at this outpost, but they've been rotated out and we've got a bunch of raw recruits instead. An enemy force is closing in, and judging by all the hardware they're bringing, they didn't get the memo. Save our base, and especially save those greenhorns.
Normally we have a battle hardened unit at this outpost, but they've been rotated out and we've got a bunch of raw recruits instead. An enemy force is closing in, and judging by all the hardware they're bringing, they didn't get the memo. Save our base, and especially save those greenhorns.
North
North Edge Center
Northeast
Northeast Corner
Northwest
Northwest Corner
Northwind Highlanders
Northwind Highlanders
Northwind Highlanders
Northwind Highlanders
Not Enough Slots
Not Found
Not a drop to drink
Not a drop to drink
Not a half bad view?  Your Dad would be half-proud
Not all 'mechs are made for war. Many industries benefited from the introduction of  'mech technology, including agriculture. AgroMechs have greatly improved the efficiency of food production, especially on remote worlds with limited manpower. This control computer is from one such mech and fetches a nice price on both grey and black markets. 
Not all stars shine as brightly. Westerhand has long been overshadowed by the likes of Galatea and Solaris VII as both a mercenary's star and game world.
Not bad, Commander! With that station destroyed, it'll make this next part way easier. Don't worry--if we can pull this off, I'll know that this area is safe, and I'll be able to go home.
Not bad, Merc. Not bad at all.
Not content to let McCarron's Armored Cavalry destroy Fort Bourgogne a second time in as many decades, Hanse Davion sent McKinnon's Company, better known as the Fox's Teeth, to the MAC homeworld of Menke. With the majority of MAC regiments garrisoning border worlds, the invaders made short work of Fort McCarron in turn, destroying everything from supply dumps to repair facilities, even the golf course.<cf><cf>Marcus Baxter lead two MAC regiments back to Menke, only to find the MAC headquarters still smoldering and McKinnon's Company long gone. Already defeated, his mood worsened when one of his lieutenants pointed out that MechWarrior Daniel Waylen now held a perfect score on their golf course, a Gauss rifle crater at every hole.
Not enough, weakling.
Not good enough to have the effect we wanted, but every blow we strike helps
Not good enough to have the effect we wanted, but every blow we strike helps
Not good enough to have the effect we wanted, but every blow we strike helps
Not many can claim they got the best of me. I honestly didn't think ya had it in you kid.<cf><cf>Not going to apologize for doing what I did, it was just business after all. You've been around this life long enough to know that this kind of thing comes with the job. Tell ya what though, keep the 'Mech. I've been planning on upgrading anyways. And here's your promised cut. We'll call us even and go our own separate ways. <cf><cf>I could still use any intel you gather on the various mercs you face. Always good to keep up with the competition. But from here out, we'll settle out at a fixed rate. You give me the intel, I'll see what I can do to get you some premium items from my stash. Past that we'll steer clear of one another from now on. Don't mess in my business and I won't mess in yours. <cf><cf>Sound good? I hope so. As I would hate to think of what the alternative would force me to do to close this business out for good. <cf><cf>No one gets away from me that easily, Mason. And I mean no one.
Not only did we get to that convoy, but you hand-delivered us plenty of prime ‘Mech salvage.
Not only did we get to that convoy, but you hand-delivered us plenty of prime ‘Mech salvage.
Not only did you point out the gap in our patrols that we've now corrected, but you didn't even do anything useful with it.  I hope you get paid for failure, mercenary.
Not only did you point out the gap in our patrols that we've now corrected, but you didn't even do anything useful with it.  I hope you get paid for failure, mercenary.
Not only did you point out the gap in our patrols that we've now corrected, but you didn't even do anything useful with it.  I hope you get paid for failure, mercenary.
Not only did you point out the gap in our patrols that we've now corrected, but you didn't even do anything useful with it.  I hope you get paid for failure, mercenary.
Not only did you point out the gap in our patrols that we've now corrected, but you didn't even do anything useful with it.  I hope you get paid for failure, mercenary.
Not yet encountered
NotApplicable
NotEnoughCBills
NotFound
NotHost
NotMultiplayerGame
NotTargetable
Note that this method will repair any damaged weapons or equipment, but it will not remove or replace them if they’re destroyed.
Note that this method will repair any damaged weapons or equipment, but it will not remove or replace them if they’re destroyed.
Note that this method will repair any damaged weapons or equipment, but it will not remove or replace them if they’re destroyed.
Note that this method will repair any damaged weapons or equipment, but it will not remove or replace them if they’re destroyed.
Nothing can stop our raids, not even hired help.
Nothing can stop our raids, not even hired help.
Nothing like fighting non-functional 'Mechs.  We look forward to that now, thanks to you.
Nothing like fighting non-functional 'Mechs.  We look forward to that now, thanks to you.
Nothing like thieving from thieves to boost your mercenary cred, eh Commander?<cf><cf>You should have seen Fahad poring over the merchandise you seized. He was like a kid in a candy store, smile as wide as an Atlas. Hell, he even stopped bitching for a few hours, if you can believe that.<cf><cf>Fahad says we were able to pick up an LB 10-X and a couple Gauss Rifles in the deal. Should come in handy.<cf><cf>The remaining gear has been inventoried and shipped out already, thanks to Spears’ people. As for us, we just got a little stronger. Exactly what we were hoping to do.<cf><cf>At this stage, whatever edge we can muster before assaulting Inferno’s base of operations is critical to our success. After all, battles are won and lost on the tiniest of margins, Commander.<cf><cf>But, hey, we can discuss these things later. Right now, get some rest.
Nothing will stand in our way, not even you, mercenary.
Notification(s) here.
NovaTech
November
Now ease your 'Mech forward
Now it's time to put it all together. I've arranged for a simulated AI enemy up ahead, it's up to you to defeat it. Don't forget all of your skills, your movement capability, weapon management, and targeting. Let's see how you do, kid.
Now that the count is safely offworld, perhaps we can convince him to help us put an end to this nonsense.
Now that the count is safely offworld, perhaps we can convince him to help us put an end to this nonsense.
Now that the count is safely offworld, perhaps we can convince him to help us put an end to this nonsense.
Now that we've established our foothold on the planet, we can engage in primary contact with the bulk of the ronin forces. Takeda has mobilized to meet us in a swampy region of the planet known regionally as The Stinking Pools, so be prepared for an absolute brawl in a fairly open terrain that is often coated in notoriously heavy fog. However, this isn't anything you can't handle. If we come out on top, we will be able to force Takeda's ronin further back into the planet, where we can surgically dismantle the rest of the unit. Gear up and get ready to go forth into battle!
Now that you burned the bridge with Quickscell, they will just hire another gullible mercenary command to help them drum up more business. How long will it be before Parliament takes action to shut down Quickscell's dishonest enterprise for good? How many more must suffer before that happens? The wheels of Parliament turn even slower than the wheels of justice.
Now the Fifth Davion Guards have their blood up, and they wish to visit vengeance upon us. Where will you be when they come for the throat of our great nation?
Now the people know the price of harboring outlaws. Because of your efforts, we will not see such disloyalty on this planet for the foreseeable future.
Now the people know the price of harboring outlaws. Because of your efforts, we will not see such disloyalty on this planet for the foreseeable future.
Now the people know the price of harboring outlaws. Because of your efforts, we will not see such disloyalty on this planet for the foreseeable future.
Now we go for the top dog
Now you know what it looks like when high-quality mercenaries are employed.
Now's the time to strike back against my brother. Join my honor guard in clearing away all hostile forces along the mountain path to Emil's villa.
Now's the time to strike back against my brother. Join my honor guard in clearing away all hostile forces along the mountain path to Emil's villa.
Now's the time to strike back against my brother. Join my honor guard in clearing away all hostile forces along the mountain path to Emil's villa.
Now’s our chance to land a significant strike against the Crimson Inclination by taking out Fransson himself. Be careful though, they appear to be running dangerously low on supplies, and could be getting desperate.
Now’s our chance to land a significant strike against the Crimson Inclination by taking out Fransson himself. Be careful though, they appear to be running dangerously low on supplies, and could be getting desperate.
Now’s our chance to land a significant strike against the Crimson Inclination by taking out Fransson himself. Be careful though, they appear to be running dangerously low on supplies, and could be getting desperate.
Noxious Fog
Null
O
OBERON CONFEDERATION GOES DARK AFTER YEARS OF INCREASED RAIDING
OBJECTIVE
OBJECTIVE LOG
OBJECTIVE LOGS
OBJECTIVES COMPLETED
OBJECTIVES COMPLETED
OBJ_DefBase25
OBJ_DefBase25
OBJ_DefBase50
OBJ_DefBase50
OBJ_DefBase75
OBJ_DefBase75
OBJ_Defend_L1_TimerLeftRight
OBJ_Defend_L1_TimerLeftRight
OBJ_DestroyAll_L1
OBJ_DestroyAll_L1
OBJ_DestroyAll_L2
OBJ_DestroyAll_L2
OBJ_DestroyDish_01
OBJ_DestroyDish_02
OBJ_DestroyDish_03
OBJ_DestroyEncounter_01
OBJ_DestroyEncounter_02
OBJ_DestroyEncounter_03
OBJ_DestroyInitialEncounter
OBJ_DestroyInitialEncounter
OBJ_DestroyInitialWave
OBJ_DestroyInitialWave
OBJ_DestroyPartial_01
OBJ_DestroyPartial_01
OBJ_DestroyPartial_02
OBJ_DestroyPartial_02
OBJ_DestroyPartial_03
OBJ_DestroyPartial_03
OBJ_DestroyPartial_04
OBJ_DestroyPartial_04
OBJ_DestroyPartial_05
OBJ_DestroyPartial_05
OBJ_DestroyPartial_06
OBJ_DestroyPartial_06
OBJ_DestroyPartial_07
OBJ_DestroyPartial_07
OBJ_DestroyPartial_08
OBJ_DestroyPartial_08
OBJ_DestroySecondWave
OBJ_DestroySecondWave
OBJ_Destroy_Enc1
OBJ_Destroy_Enc1
OBJ_Destroy_Enc2
OBJ_Destroy_Enc2
OBJ_EVAC
OBJ_EVAC
OBJ_EarlyTurrets_East
OBJ_EarlyTurrets_East
OBJ_EarlyTurrets_West
OBJ_EarlyTurrets_West
OBJ_Facility_HalfDest
OBJ_Facility_HalfDest
OBJ_FallBack_Level2
OBJ_FallBack_Level2
OBJ_FallBack_Level3
OBJ_FallBack_Level3
OBJ_GoToBase
OBJ_GoToDish_01
OBJ_GoToDish_02
OBJ_GoToDish_03
OBJ_KillAirfieldEnemies
OBJ_KillAirfieldEnemies
OBJ_ScanCrates
OBJ_Settlement_HalfDest
OBJ_Settlement_HalfDest
OBJ_UseRepairBay_Level2_Loc2
OBJ_UseRepairBay_Level2_Loc2
OBJ_UseRepairBay_Level3_Loc2
OBJ_UseRepairBay_Level3_Loc2
OFF
OFF
OFFLINE
OFFLINE
OFFLINE
OK
OK
OK
OK
OK
OK
OK
OK
OKAY
ON
ON1-K
ON1-M
ON1-P
ON1-V
ON1-VA
ON1-XM1
ON1-YAJ
ONLINE
ONLINE
ONLINE
OPERATIONS
OPERATIONS
OPERATIONS
OPPONENT
OPTIMAL RANGE
OPTIONAL
OPTIONS
OPTIONS
ORDER ALL
ORDER EVERYONE
ORDER ME
OTOMO
OTOMO
OTOMO
OTOMO
OTOMO
OTOMO
OUT OF
OUT OF FUNDS
OUT OF FUNDS
OUT OF RANGE
OUT OF RANGE
OUTBOUND LIGHT LEAVES FOR THREE YEAR SURVEY
OUTBOUND LIGHT MISSES SCHEDULED RETURN WINDOW
OUTLAW
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTLAWS
OUTWORLDS_ALLIANCE
OVER-TONNAGE
OVER-TONNAGE
OVER-TONNAGE
OVER-TONNAGE PENALTY
OVERDRAFT
OVERDRAFT
OVERRIDE
OVERRIDE CAMPAIGN
OVERRIDE:<cf>OFF
OVERRIDE:<cf>ON
OVERVIEW
OVERVIEW
OVERVIEW
OVERVIEW
OVERWRITE
OWNED
OWNED
OWNED
OWNED
OWNED
Oberon Confederation
Obj State:
Objective Raid
Objective Raid
Objective Raid
Objective Raid
Objective Raid:  Assassination
Objective Text
Objective Updated
ObjectiveComplete
Obliterate The Shredders forces
Observation
Obtain intel from the second server
Obviously they think this facility is more important than we previously thought.  We hadn't expected this much resistance.  
Obviously they think this facility is more important than we previously thought.  We hadn't expected this much resistance.  
Occupied Marik Territory
Occupy a garrison to free units to fight by your side
Occupy a garrison to free units to fight by your side
Ochin karasho, Commander. I don't think this will end things, but you've started to seriously damage their operations.
Off
Off
Offensive Profile
Offer
Offer from Col. Månsdottir
Offer from Col. Månsdottir
Offer from Precentor Mori
Offer from Precentor Mori
Offer from Wayne Dyr
Offer from Wayne Dyr
Offer to Help Col. Månsdottir: 1 Month Warning
Offer to Help Col. Månsdottir: 1 Month Warning
Offer to Help Col. Månsdottir: 3 Month Warning
Offer to Help Col. Månsdottir: 3 Month Warning
Offer to Help Wayne Dyr: 1 Month Warnin
Offer to Help Wayne Dyr: 1 Month Warning. 
Offer to Join Haakon Magnusson: 1 Month Warning
Offer to Join Haakon Magnusson: 3 Month Warning
Offer to Join Haakon Magnusson: 3 Month Warning
Offer to Join Haakon Magnusson: 3 Month Warning
Offer to Join Operation AESIR: 1 Month Warning
Offer to Join Operation AESIR: 1 Month Warning
Offer to Join Operation AESIR: 3 Month Warning
Offer to Join Operation AESIR: 3 Month Warning
Offer to Join the AFFS
Offer to Join the AFFS
Offer to Join the AFFS
Offer to Join the AFFS
Offer to Join the AFFS: 1 Month Warning
Offer to Join the AFFS: 1 Month Warning
Offer to Join the AFFS: 3 Month Warning
Offer to Join the AFFS: 3 Month Warning
Offer to help Sharilar Mori: 1 Month Warning
Offer to help Sharilar Mori: 1 Month Warning
Offer to help Sharilar Mori: 3 Month Warning
Offer to help Sharilar Mori: 3 Month Warning
Offer to help Wayne Dyr: 3 Month Warning.
Offer to help Wayne Dyr: 3 Month Warning.
Offering only death and destruction. A bold move is needed to prevent annihilation.
Office Building
Office Building
Office Building
Office Building
Office Building
Office Building
Office Building
Office Building
Office Tower
Offline Mode
Oh baby! Those chumps bit the dust! You're worth every c-bill, buddy. Some impressive teams are now residents in the losers circle thanks to us. Putting on a show for Ava Masters is just icing on the cake!<cf><cf>But Ava's ‘gonna have to wait 'cause Solaris is calling me back, and my heart belongs to those famed arenas. And the Valhalla club! My time on Solaris got cut short before I could become the star I know i am. But eventually fate stops being a jerk and will let nature takes its course!<cf><cf>I'm scripting a tale that ends on Solaris and nothing is 'gonna stand in my way. Well, except for these final teams in this free-for-all match. Honestly, they should just throw in the towel now and save us all some time. But nope, they're gonna drag us through the motions. So, let's not play with our food and vaporize these pretenders! Then punch our golden ticket to Solaris! The Duncan Fisher comeback tour is on!  
Oh baby! Those chumps bit the dust! You're worth every c-bill, buddy. Some impressive teams are now residents in the losers circle thanks to us. Putting on a show for Ava Masters is just icing on the cake!<cf><cf>But Ava's ‘gonna have to wait 'cause Solaris is calling me back, and my heart belongs to those famed arenas. And the Valhalla club! My time on Solaris got cut short before I could become the star I know i am. But eventually fate stops being a jerk and will let nature takes its course!<cf><cf>I'm scripting a tale that ends on Solaris and nothing is 'gonna stand in my way. Well, except for these final teams in this free-for-all match. Honestly, they should just throw in the towel now and save us all some time. But nope, they're gonna drag us through the motions. So, let's not play with our food and vaporize these pretenders! Then punch our golden ticket to Solaris! The Duncan Fisher comeback tour is on!  
Oh how the mighty have fallen. <cf><cf>There was once a time when the members of the Blackhearts were the most feared people in all of human space. House Cameron's "anti-terrorist" unit that used fear and terror tactics themselves to pacify anti-League upstarts in the Periphery. Often using advanced power armor very similar to my own.   <cf><cf>But when House Cameron fell, so too did the Star League government that employed and protected these self-righteous hitmen. With no friends among the Great Houses, and many members fleeing accountability with Kerensky and his lot, those that remained turned to the mercenary life to survive. Scrounging for work and money from the very people they once would have hunted down. <cf><cf>Ain't karma a bitch? 
Oh shit! Look alive! This is the real game; we need to get back to base immediately!
Oh thanks a ton! I'm saved! Things were getting dicey, the boss was close to figuring it all out.
Oh thanks a ton! I'm saved! Things were getting dicey, the boss was close to figuring it all out.
Oh well, at least you were cheap.
Oh well, at least you were cheap.
Ohtani
Ok everyone, eyes up! Time is of the essence here. <cf><cf>At 0400 this morning, House Kurita's Internal Security Force issued orders from DCMS high command to the Eighth Rasalhague Regulars and Sun Zhang Academy Cadre. They were ordered to take custody of Marcus Kurita, cousin of Coordinator Takashi Kurita, and immediately withdraw the entirety of their forces from Rasalhague and report to the Draconis Combine capital of Luthien.<cf><cf>At 0700, KungsArmé military police arrested Marcus Kurita at his planetary estate without incident. Once in custody, the KungsArmé contacted the ISF at the new Combine embassy and arranged for Marcus' extradition through a handoff with an ISF collection team. <cf><cf>At 0800, en route to the ISF handoff, the convoy carrying Marcus Kurita and the ISF collection team came under attack from hostiles containing both 'Mechs and armor. Freeing Marcus Kurita from our custody. We now know that these hostiles are affiliated with the Eighth Rasalhague Regulars. The ISF collection team put out calls for the Twelfth Sun Zhang to support but were killed before a response could be given. The Combine Embassy has just informed us that they believe the entire Eighth Rasalhague Regulars have gone rogue, refusing all given stand down orders, and have given us permission to mobilize our forces ahead of our scheduled timeline. <cf><cf>The ISF and I are jointly tracking these two groups of rogue Regulars. They are both converging on one place: The Reykjavik Spaceport. We can only assume that they are attempting to flee the system with Marcus Kurita. <cf><cf>We cannot allow this to happen. I am ordering the full mobilization of the Frist Tyr and all supporting mercenary forces. Stop Marcus Kurita and the Regulars from leaving Rasalhague at all cost! The safety of our new Republic is at stake! Mount up and move out!
Ok everyone, eyes up! Time is of the essence here. <cf><cf>At 0400 this morning, the Draconis Combine's Internal Security Force issued orders from DCMS high command to the Eighth Rasalhague Regulars and Sun Zhang Academy Cadre. They were ordered to take custody of Marcus Kurita, cousin of Coordinator Takashi Kurita, and immediately withdraw the entirety of their forces from Rasalhague and report to the Draconis Combine capital of Luthien.<cf><cf>At 0700, KungsArmé military police arrested Marcus Kurita at his planetary estate without incident. Once in custody, the KungsArmé contacted the ISF at the new Combine embassy and arranged for Marcus' extradition through a handoff with an ISF collection team. <cf><cf>At 0800, en route to the ISF handoff, the convoy carrying Marcus Kurita and the ISF collection team came under attack from hostiles containing both 'Mechs and armor. Freeing Marcus Kurita from our custody. We now know that these hostiles are affiliated with the Eighth Rasalhague Regulars. The ISF collection team put out calls for the Twelfth Sun Zhang to support but were killed before a response could be given. The Combine Embassy has just informed us that they believe the entire Eighth Rasalhague Regulars have gone rogue, refusing all given stand down orders, and have given us permission to mobilize our forces ahead of our scheduled timeline. <cf><cf>The ISF and I are jointly tracking these two groups of rogue Regulars. They are both converging on one place: The Reykjavik Spaceport. We can only assume that they are attempting to flee the system with Marcus Kurita. <cf><cf>We cannot allow this to happen. I am ordering the full mobilization of the Frist Tyr and all supporting mercenary forces. Stop Marcus Kurita and the Regulars from leaving Rasalhague at all cost! The safety of our new Republic is at stake! Mount up and move out!
Okay Merc, there's one final task before we can get you that payout. A Steiner general, Wilhelm Shaw has unearthed my client's little plan. You need to silence him before he sounds the alarm. Time is of the essence.
Okay Merc, there's one final task before we can get you that payout. A Steiner general, Wilhelm Shaw has unearthed my client's little plan. You need to silence him before he sounds the alarm. Time is of the essence.
Okay that's a wrap.
Okay, Commander, I’ll make this short and sweet. I’m going to drop you onto one of the defensive terraces, well below the main entry to the base.<cf><cf>After that, I’m going to park the DropShip close to that entry point, then search for a way inside. Once I’m in, I’ll report back.<cf><cf>Spears is going to run overwatch from above in an I.E. DropShip. Anything unforeseen happens, he’ll be your eyes and ears.<cf><cf>Let’s hope that doesn’t happen, and that we find what we’re looking for. I’ll meet up with you again at the extraction point once I’ve reconned the interior of the base.
Okay, Commander, I’m going to drop us down well away from the target location, then let you do your thing.<cf><cf>The target is an abandoned power plant. We know the raiders have been using the area as a secret cache for whatever goods they’ve managed to pilfer from the various mining outfits.<cf><cf>So, with a little luck, we’ll be able to recover enough material to finish the repairs on the Leopard and Centurion.<cf><cf>These raiders may be a band of thieves, but don’t underestimate them; they’ll be motivated to protect their loot and you can bet they’ll be well armed. Stay on point and watch your six, Commander. Good luck.
Okay, Commander, here’s the brief. House Kurita’s Internal Security Force, the I.S.F., has a problem that needs solving. A noble has taken unsanctioned action and laid siege to a city, demanding tribute.<cf><cf>The I.S.F. has asked the nobleman to stand down, but he’s claiming that he’s well within his rights and refuses to concede to their demands.<cf><cf>The problem for the I.S.F., is this noble just happens to be related to the hereditary dictator of the state.<cf><cf>Not wanting to run afoul of him, the I.S.F. are hiring us to break the siege and thus resolve the messy situation without their direct involvement.<cf><cf>You have carte blanche in how you achieve this goal, as long as you succeed in breaking the siege.<cf><cf>I’ll drop you outside the city. From there, your mission is to eliminate all enemy forces in any way you that you see fit.<cf><cf>Collateral damage to the city itself will not impact the contract. Your conscience, maybe, but not our payday. Our employers were very clear about that.<cf><cf>His exact words were: It’s not the city that matters, it’s the principle at play. The siege must be broken.<cf><cf>Good luck, Commander.
Okay, Commander. ComStar has established a forward operating base out here in uncharted space. It’s a mustering point for ROM forces positioned to help support the efforts of their Explorer Corps.<cf><cf>From what Spears’ people can determine, it’s nowhere near full capacity at the moment, but that could change at any time with the arrival of another JumpShip.<cf><cf>Spears wants us to hit them hard before that happens and eliminate as much infrastructure as possible before bugging out.<cf><cf>Don’t think that just because this base isn’t at full capacity, it means it’ll be an easy Op. It won’t. Make sure you go in fully prepared for heavy enemy contact. Happy hunting.
Okay, Commander. Everything is set for our departure. The contract with the mining company is a false-flag Spears and I set up with their cooperation.
Okay, Commander. Same plan as we discussed. I’ll drop you near the farm, on the outskirts of the city. Clear the farm of any enemies, then proceed to the city itself. Once the city is secured, I’ll pick you up at the port.<cf><cf>As usual, we have no idea what the force strength of our enemy is, but this isn’t a small outpost, so you should expect a substantial number of ‘Mechs supported by both ground and air forces. Plan accordingly. Good luck.
Okay, Commander. The Spaceport is quite large. I’m going to drop you on its outer edge, hopefully undetected. From there, you’ll need to make your way into the heart of the facility. As I said, ComStar currently occupies the site. Once you pop up on their radar, they’ll be coming for you, so watch your six and eliminate whatever forces you encounter.<cf><cf>I’ll be circling above, monitoring their comms. I’ll let you know if I detect anything vital to the success of your mission. I’ll update your objectives accordingly. <cf><cf>Good luck.
Okay, Commander. This is a protect and defend Op. I’ll drop you as close to the supply depot as I can. Your job is to defend the depot and prevent it from taking any significant damage.<cf><cf>The strength of these raiders has no doubt been augmented by ComStar’s ready-access to a deep inventory of ‘Mechs, so it won’t be a walk in the park.<cf><cf>That said, I’m sure you can handle whatever they throw at you. Don’t prove me wrong.<cf><cf>Good luck.
Okay, Commander. This may turn out to be nothing more than a reconnaissance mission. Yet, I somehow doubt that’ll be the case. <cf><cf>What we know at the moment is that there’s an installation of some kind on the ground and that this installation is surrounded by a walled fortification. I’ve detected a sizable and active military presence in and around the target location as well. Who that force belongs to, we still don’t know.<cf><cf>If it is ComStar, it’s safe to say you can expect a hostile reception. Hell, Yamata himself may even be down there, which would turn this into a seek and destroy mission. Right now though, all we have is conjecture and that’s a dangerous thing to rely on, so be ready for any contingency. Once you’re in the field, we’ll have to play things by ear, which means I’ll be updating your objectives in real-time. Good luck, Commander.
Okay, fire your first weapon group.
Okay, we've received the message, loud and clear. We're willing to negotiate our position.
Okay, you’ve got my attention.
Okay. I guess it's time I stopped making my opponent look like a million C-Bills.
Old Friend
Old Friend
Olesko's Lancemate 1
Olesko's Lancemate 2
Olesko's Lancemate 3
On
On Completion Of All targets
On behalf of Avalon Shipping, we are requesting the services of a daring band of mercenaries.<cf><cf>We deal in shipping and transportation of goods and materials across one of the largest logistics networks within House Davion territory. Unfortunately, this leads to unwanted attention of criminal syndicates and even pirates. We are moving an exceptionally large shipment across this particularly troubled area, and require aid to ensure that we do not fall victim to larceny.         <cf><cf>We will leak false information that our convoys are passing through a pair of star systems. In reality, we will take a completely different JumpShip route. We want you to lie in wait in these two decoy systems, where you will draw away the pirates' attention and cause as much damage as you can. If there are bounties on these pirates, they will be yours to claim.
On behalf of Avalon Shipping, we are requesting the services of a daring band of mercenaries.<cf><cf>We deal in shipping and transportation of goods and materials across one of the largest logistics networks within House Davion territory. Unfortunately, this leads to unwanted attention of criminal syndicates and even pirates. We are moving an exceptionally large shipment across this particularly troubled area, and require aid to ensure that we do not fall victim to larceny.         <cf><cf>We will leak false information that our convoys are passing through a pair of star systems. In reality, we will take a completely different JumpShip route. We want you to lie in wait in these two decoy systems, where you will draw away the pirates' attention and cause as much damage as you can. If there are bounties on these pirates, they will be yours to claim.
On mision start, a Merc unit will attempt to spoil your day
On mision start, a Merc unit will attempt to spoil your day
On mision start, a Merc unit will attempt to spoil your day
On mision start, a Merc unit will attempt to spoil your day
On mission start, a Merc unit will attempt to spoil your day
On the 13th of March, 3034, the Free Rasalhague Republic was officially formed. Newly elected Prince Haakon Magnusson declares the new independent nation finally free from oppressive Kuritan rule! After negotiations with Theodore Kurita, Katrina Steiner and ComStar, the FRR was created and entrusted to Magnusson, former leader of the Tyr resistance. Consisting of liberated worlds of the Tamar Pact ceded by Katrina Steiner and sections of the Combine’s Rasalhague Military District, the Rasalhague people had not held a unified nation since the Principality of Rasalhague was subjugated in 2330 by the Draconis Combine. Magnusson assured the people of the Republic longing for sovereignty that they would no longer be subjugated by foreign oppression. In order to protect and serve the budding nation’s borders the 1st Freemen Regiment was formed as rumors emerge that many Kuritan loyalists oppose the newfound nation's independence.
On the Hunt
On the Hunt
On the Starmap, Rival Mercenary Company territories appear as an icon and a circular area of influence. 
On the rimward fringe of House Marik space, this strange collection of systems gives even the most seasoned spacer captains cause to be wary. Numerous JumpShips and DropShips have traveled through this cluster only to vanish and never be seen again. Whether these disappearances are the result of lawless bandits living on the outskirts or something more inexplicable, this region of the Free Worlds League is a source of great superstition.
On the rimward fringe of House Marik space, this strange collection of systems gives even the most seasoned spacer captains cause to be wary. Numerous JumpShips and DropShips have traveled through this cluster only to vanish and never be seen again. Whether these disappearances are the result of lawless bandits living on the outskirts or something more inexplicable, this region of the Free Worlds League is a source of great superstition.
On top of the mounting cost of war, we now have to pay the price for hiring a poorly performing merc company…
On top of the mounting cost of war, we now have to pay the price for hiring a poorly performing merc company…
OnGoing
OnMissionCreation
Once I’ve dropped you off, I’ll circle above and try to vector in on his location by scanning their comms. I’ll let you know what I find.
Once a rising star in House Steiner's 5th Donegal Guards, Elle Bennett graduated from the Sanglamore Academy with honors and quickly made a name for herself with her custom Griffin 'Sparky.' Often catching experienced MechWarrior's off-guard with her unusually close range weapon configuration, Elle would further humiliate her prey by branding her kills with a signature laser-cut 'E.'
Once again, you fail to disappoint, buddy. We’re the perfect team. Clearly I need to choose my friends more carefully, and it starts with you! Now that I’ve got the ‘Mech, I am ready to walk into Steiner Stadium and beat the competition like they owe me C-Bills. Because clearly, I need to pay off some outstanding debts!
Once housing large populous cities across all of its continents feeding a healthy commercial manufacturing industry.
Once in the clear I set about scanning their comms, targeting the UNB frequency they were using, seeing what I could glean. Useless chatter for the most part. Then, I intercepted this.
Once the seat of power for the Sarna Supremacy, one of the early intergalactic nations of the 22nd Century and one of the four nations that combined to form the Capellan Confederation, Sarna has maintained an allure of symbolic prestige and significance to the Confederation for generations.  But the meat grinder of the Succession Wars has made Sarna a shell of its former self. What was once a thriving system of nine billion souls has seen its population erode down to only two and a half billion after 300 years of perpetual warfare.
Once you initiate a work order, you are free to leave the Conflict Zone or Industrial Hub.  The refit will complete as scheduled.
Once you initiate repairs, you are free to leave the Conflict Zone or Industrial Hub.  The repairs will complete as scheduled.
Once your initial assault flopped, things went downhill from there and we've had to pull back our forces.
Once you’ve neutralized that threat, you’ll proceed to this location. It’s some kind of supply depot. I can’t make out anything more definite than that, so watch your approach. 
One
One day you will learn of all the things Christian and I sacrificed for our people.
One half ton of ammunition for the Large Chemical Laser.
One half ton of ammunition for the Medium Chemical Laser.
One half ton of ammunition for the Small Chemical Laser.
One more attempt to Assassinate {TargetCharacter}, the leader of the armed forces
One of our MechWarriors was kidnapped by a pirate outfit that deals in the ransom trade. We want you to go in and extract her for us.
One of our communications teams has picked up a weak coded signal coming from a planet that should, in theory, be uninhabited. Our analysts have been unable to decipher the message, but the signal itself is indicative of illegal habitation. The Celestial Wisdom would ask you to investigate this planet on behalf of the Confederation and deal with any interlopers you encounter. You are authorized to use lethal force if necessary.<cf><cf>Report back to us when the job is done, and you will be rewarded accordingly for your efforts.
One of our communications teams has picked up a weak coded signal coming from a planet that should, in theory, be uninhabited. Our analysts have been unable to decipher the message, but the signal itself is indicative of illegal habitation. The Celestial Wisdom would ask you to investigate this planet on behalf of the Confederation and deal with any interlopers you encounter. You are authorized to use lethal force if necessary.<cf><cf>Report back to us when the job is done, and you will be rewarded accordingly for your efforts.
One of the cities on our planet is sympathetic to {OpponentFaction} spies. The people of this city are not only equipping these agents, but they are offering them refuge nearby. Level enough of the place to flush out the spies and convince the populace that harboring spies is not in their best interest.
One of the cities on our planet is sympathetic to {OpponentFaction} spies. The people of this city are not only equipping these agents, but they are offering them refuge nearby. Level enough of the place to flush out the spies and convince the populace that harboring spies is not in their best interest.
One of the cities on our planet is sympathetic to {OpponentFaction} spies. The people of this city are not only equipping these agents, but they are offering them refuge nearby. Level enough of the place to flush out the spies and convince the populace that harboring spies is not in their best interest.
One of the cities on our planet is sympathetic to {OpponentFaction} spies. The people of this city are not only equipping these agents, but they are offering them refuge nearby. Level enough of the place to flush out the spies and convince the populace that harboring spies is not in their best interest.
One of the expedition’s dig sites has recently come under attack. A rogue mercenary group is intent on pillaging a Star League supply depot that they’ve uncovered.
One of the largest and oldest mercenary units active in the Inner Sphere. The Eridani Light Horse was initially formed as a large Star League regimental combat team. After the Star League's collapse, the Light Horse attempted to stay neutral as the First Succession War erupted around them. But Jinjiro Kurita's role in the Kentares massacre forced the Light Horse to reconsider its position. After escaping Combine space, they took refuge in the Free Worlds League agreeing to work with the League as mercenaries.<cf><cf>Nowadays the Light Horse's size has allowed the unit to subcontract out individual battalions to multiple employers throughout the Inner Sphere. Provided they are never asked to fight their own.
One of the largest dropships ever built, Behemoth class Dropships are capable of carrying massive hauls but are plagued with a number of size-related design issues including, but not limited to: no atmospheric flight, and a weak structure that makes full thrust a dangerous proposition due to the risk of acceleration stresses breaking the hull apart. While flawed, a flight computer from such a ship is worth a small fortune to the right buyer. 
One of the traitor's subcommanders has taken refuge among the Blue Star Irregulars, a mercenary force long in the employ of the Federated Suns. This cannot stand. Track and eliminate this turncoat to send a clear message to future potential traitors.
One of the traitor's subcommanders has taken refuge among the Blue Star Irregulars, a mercenary force long in the employ of the Federated Suns. This cannot stand. Track and eliminate this turncoat to send a clear message to future potential traitors.
One ton of ammunition for the Anti-Missile System.
One ton of ammunition for the Artemis IV equipped long-range missile launchers.
One ton of ammunition for the Artemis IV equipped short-range missile launchers.
One ton of ammunition for the Autocannon/10.
One ton of ammunition for the Autocannon/2.
One ton of ammunition for the Autocannon/20.
One ton of ammunition for the Autocannon/5.
One ton of ammunition for the Gauss Rifle.
One ton of ammunition for the Heavy Rifle.
One ton of ammunition for the LB 10-X Autocannon.
One ton of ammunition for the Large Chemical Laser.
One ton of ammunition for the Light Rifle.
One ton of ammunition for the Machine Gun.
One ton of ammunition for the Medium Chemical Laser.
One ton of ammunition for the Medium Rifle.
One ton of ammunition for the Narc Missile Beacon.
One ton of ammunition for the Small Chemical Laser.
One ton of ammunition for the Ultra Autocannon/5.
One ton of ammunition for the standard long-range missile launchers.
One ton of ammunition for the standard short-range missile launchers.
One ton of ammunition for the streak short-range missile launchers.
One where you would never live under the boots of House Kurita or Steiner.
One-half ton of ammunition for the Anti-Missile System.
One-half ton of ammunition for the Artemis IV equipped long-range missile launchers.
One-half ton of ammunition for the Artemis IV equipped short-range missile launchers.
One-half ton of ammunition for the Autocannon/10.
One-half ton of ammunition for the Autocannon/2.
One-half ton of ammunition for the Autocannon/20.
One-half ton of ammunition for the Autocannon/5.
One-half ton of ammunition for the Gauss Rifle.
One-half ton of ammunition for the LB 10-X Autocannon.
One-half ton of ammunition for the Machine Gun.
One-half ton of ammunition for the Narc Missile Beacon.
One-half ton of ammunition for the Ultra Autocannon/5.
One-half ton of ammunition for the standard long-range missile launchers.
One-half ton of ammunition for the standard short-range missile launchers.
One-half ton of ammunition for the streak short-range missile launchers.
Only a handful of elite O5P agents stand between us and Chairman Nakamura, the main source of imbalance in the Dieron Military District. Dispatch the O5P team's leader, and our own agents will take care of Nakamura.
Only a handful of elite O5P agents stand between us and Chairman Nakamura, the main source of imbalance in the Dieron Military District. Dispatch the O5P team's leader, and our own agents will take care of Nakamura.
Only a handful of the Fourth Regulan Hussars is involved in this betrayal, and Count Cameron-Jones wishes to punish the traitors destroyed. Hunt down the leader who fomented this misguided endeavor, and eliminate them with extreme prejudice.
Only a handful of the Fourth Regulan Hussars is involved in this betrayal, and Count Cameron-Jones wishes to punish the traitors destroyed. Hunt down the leader who fomented this misguided endeavor, and eliminate them with extreme prejudice.
Only amateurs would presume our field post was left undefended. Next time follow your own path, and do not rely on the snakes' intel or their hollow promises to send support. Nothing but fanaticism lies behind their eyes.
Only rogue elements of the AFFS would attack us without provocation. Who is your commander?
Only show items this 'Mech can equip.
Only the host may invite players
Open
Open
Open Bounty
Open Bounty
Open Duel
Open Slot
Operation ASEIR
Operation ASEIR pt.2
Operation GALAHAD Pt.1
Operation GALAHAD Pt.1
Operation GALAHAD Pt.1
Operation GALAHAD Pt.2
Operation GALAHAD Pt.2
Operation GALAHAD Pt.2
Operation ONODA Pt.
Operation ONODA Pt.1
Operation ONODA Pt.1
Operation ONODA Pt.2
Operation ONODA Pt.2
Operation ONODA Pt.3
Operation Onoda Pt.1
Operation Onoda Pt.2
Operation Onoda Pt.3
Operation: GALAHAD Complete
Operation: GALAHAD Complete
Operation: GALAHAD Pt.1
Operation: GALAHAD Pt.2
Operation: GALAHAD: 1 Month Warning
Operation: GALAHAD: 1 Month Warning
Operation: GALAHAD: 3 Month Warning
Operation: GALAHAD: 3 Month Warning
Operation: Galahad
Operation: RAT is a go!
Operations
Operations
Operations
Optional Objective
Options
Or follow your selfish course to a disgraceful and ignoble end.
Or that their hired guns would care for anything more
Orange
Orbital ID
Orbital Id
Orbital Name
Orbitals
Order has been upheld. The insurgents have learned the price for fomenting rebellion. We will make public examples of them to ensure this kind of treason does not happen again.
Order has been upheld. The insurgents have learned the price for fomenting rebellion. We will make public examples of them to ensure this kind of treason does not happen again.
Order of the FIve Pillars
Ordinance Disposal
Ordinance Disposal
Originally a line unit of the Capellan Confederation that fell on bad times, the under-strengthed Bad Dream was abandoned by the CCAF during a failed raid into the Draconis Combine during the First Succession War. Turning to the mercenary life to survive, the Bad Dream has since stabilized after finding steady employment with both House Kurita and House Davion. <cf><cf>The Bad Dream has since diversified its clientele and has actively been pursuing work across the Inner Sphere.  Although their approach to combat is often criticized as "by the books" and "unimaginative," there is no denying their no-nonsense attitude towards their craft has left a mostly positive impression on every command the unit has worked with. 
Originally a part of Reilly's Armored Calvary mercenary command, the unit was destroyed when their employers, the Draconis Combine, sent them on a diversionary raid without their promised DCMS support. The few MechWarriors that survived the ordeal rallied around Captain Owen Lindon to flee Combine space and reformed the unit under a new name. Lindon's Company. <cf><cf>Although currently, only a company-sized unit comprised of only Light and Medium 'Mechs, Lindon's MechWarriors are career mercenaries with generations worth of experience among its members. Making them a highly reliable outfit to those that retain their services.
Originally a rush job intended for both overt and covert operations on Terra, difficulties integrating several stealth systems delayed the chassis until after the climatic end of the Amaris Coup. With necessity no longer a driving force, its stealth systems were stripped out and the somewhat unorthodox chassis began its distribution to the regular army. Capable of leaping over difficult terrain and able to sustain long operations with minimal resupply, the Grasshopper is still found in the armies of most Houses, despite its factory being abandoned during the second Succession War.
Originally a rush job intended for both overt and covert operations on Terra, difficulties integrating several stealth systems delayed the chassis until after the climatic end of the Amaris Coup. With necessity no longer a driving force, its stealth systems were stripped out and the somewhat unorthodox chassis began its distribution to the regular army. Capable of leaping over difficult terrain and able to sustain long operations with minimal resupply, the Grasshopper is still found in the armies of most Houses, despite its factory being abandoned during the second Succession War.
Originally a rush job intended for both overt and covert operations on Terra, difficulties integrating several stealth systems delayed the chassis until after the climatic end of the Amaris Coup. With necessity no longer a driving force, its stealth systems were stripped out and the somewhat unorthodox chassis began its distribution to the regular army. Capable of leaping over difficult terrain and able to sustain long operations with minimal resupply, the Grasshopper is still found in the armies of most Houses, despite its factory being abandoned during the second Succession War.
Originally a rush job intended for both overt and covert operations on Terra, difficulties integrating several stealth systems delayed the chassis until after the climatic end of the Amaris Coup. With necessity no longer a driving force, its stealth systems were stripped out and the somewhat unorthodox chassis began its distribution to the regular army. Capable of leaping over difficult terrain and able to sustain long operations with minimal resupply, the Grasshopper is still found in the armies of most Houses, despite its factory being abandoned during the second Succession War.
Originally a rush job intended for both overt and covert operations on Terra, difficulties integrating several stealth systems delayed the chassis until after the climatic end of the Amaris Coup. With necessity no longer a driving force, its stealth systems were stripped out and the somewhat unorthodox chassis began its distribution to the regular army. Capable of leaping over difficult terrain and able to sustain long operations with minimal resupply, the Grasshopper is still found in the armies of most Houses, despite its factory being abandoned during the second Succession War.
Originally a rush job intended for both overt and covert operations on Terra, difficulties integrating several stealth systems delayed the chassis until after the climatic end of the Amaris Coup. With necessity no longer a driving force, its stealth systems were stripped out and the somewhat unorthodox chassis began its distribution to the regular army. Capable of leaping over difficult terrain and able to sustain long operations with minimal resupply, the Grasshopper is still found in the armies of most Houses, despite its factory being abandoned during the second Succession War.
Originally a rush job intended for both overt and covert operations on Terra, difficulties integrating several stealth systems delayed the chassis until after the climatic end of the Amaris Coup. With necessity no longer a driving force, its stealth systems were stripped out and the somewhat unorthodox chassis began its distribution to the regular army. Capable of leaping over difficult terrain and able to sustain long operations with minimal resupply, the Grasshopper is still found in the armies of most Houses, despite its factory being abandoned during the second Succession War.
Originally built for the Star League in 2665, the Awesome's design was based on the aging STR-2C Striker 'Mech. While not as swift as its ancestor, it is not uncommon for BattleMechs to retire the field outright rather than face a formation of Awesome's. It excels at heavy engagements and is often tasked with securing the most critical objectives, or at least with guarding such objectives from the enemy.
Originally built for the Star League in 2665, the Awesome's design was based on the aging STR-2C Striker 'Mech. While not as swift as its ancestor, it is not uncommon for BattleMechs to retire the field outright rather than face a formation of Awesome's. It excels at heavy engagements and is often tasked with securing the most critical objectives, or at least with guarding such objectives from the enemy.
Originally built for the Star League in 2665, the Awesome's design was based on the aging STR-2C Striker 'Mech. While not as swift as its ancestor, it is not uncommon for BattleMechs to retire the field outright rather than face a formation of Awesome's. It excels at heavy engagements and is often tasked with securing the most critical objectives, or at least with guarding such objectives from the enemy.
Originally built for the Star League in 2665, the Awesome's design was based on the aging STR-2C Striker 'Mech. While not as swift as its ancestor, it is not uncommon for BattleMechs to retire the field outright rather than face a formation of Awesome's. It excels at heavy engagements and is often tasked with securing the most critical objectives, or at least with guarding such objectives from the enemy.
Originally built for the Star League in 2665, the Awesome's design was based on the aging STR-2C Striker 'Mech. While not as swift as its ancestor, it is not uncommon for BattleMechs to retire the field outright rather than face a formation of Awesome's. It excels at heavy engagements and is often tasked with securing the most critical objectives, or at least with guarding such objectives from the enemy.
Originally built under a defense contract with the Terran Hegemony in 2510, the Victor was conceived as a support ’Mech with jump capabilities. It went went on to serve the Star League Defense Forces during the bloody Reunification War, and the design was later made available to the League’s member states. While highly mobile for an assault 'Mech, and mounting a formidable AC20, it lacks long range firepower.
Originally built under a defense contract with the Terran Hegemony in 2510, the Victor was conceived as a support ’Mech with jump capabilities. It went went on to serve the Star League Defense Forces during the bloody Reunification War, and the design was later made available to the League’s member states. While highly mobile for an assault 'Mech, and mounting a formidable AC20, it lacks long range firepower.
Originally built under a defense contract with the Terran Hegemony in 2510, the Victor was conceived as a support ’Mech with jump capabilities. It went went on to serve the Star League Defense Forces during the bloody Reunification War, and the design was later made available to the League’s member states. While highly mobile for an assault 'Mech, and mounting a formidable AC20, it lacks long range firepower.
Originally built under a defense contract with the Terran Hegemony in 2510, the Victor was conceived as a support ’Mech with jump capabilities. It went went on to serve the Star League Defense Forces during the bloody Reunification War, and the design was later made available to the League’s member states. While highly mobile for an assault 'Mech, and mounting a formidable AC20, it lacks long range firepower.
Originally built under a defense contract with the Terran Hegemony in 2510, the Victor was conceived as a support ’Mech with jump capabilities. It went went on to serve the Star League Defense Forces during the bloody Reunification War, and the design was later made available to the League’s member states. While highly mobile for an assault 'Mech, and mounting a formidable AC20, it lacks long range firepower.
Originally called the Trooper at its announcement in 2475, a cascade of flaws prompted a name change in an effort to avoid bad press when the Flea finally rolled off the line. While not exceptionally fast and possessing unimpressive combat capabilities, the Flea has the virtue of being exceptionally cheap and, given its extremely small size, frustratingly hard to hit.
Originally called the Trooper at its announcement in 2475, a cascade of flaws prompted a name change in an effort to avoid bad press when the Flea finally rolled off the line. While not exceptionally fast and possessing unimpressive combat capabilities, the Flea has the virtue of being exceptionally cheap and, given its extremely small size, frustratingly hard to hit.
Originally conceived and designed as a fire-support vehicle for reconnaissance units, the prototype Panther was first built for the Star League in 2739. After the disastrous Battle of St. John in 2759, the Star League re-evaluated the design, replacing its large laser with a PPC. Slow for its size, but well-armored and known to hit hard, it's a great support unit for other 'Mechs.
Originally conceived and designed as a fire-support vehicle for reconnaissance units, the prototype Panther was first built for the Star League in 2739. After the disastrous Battle of St. John in 2759, the Star League re-evaluated the design, replacing its large laser with a PPC. Slow for its size, but well-armored and known to hit hard, it's a great support unit for other 'Mechs.
Originally conceived and designed as a fire-support vehicle for reconnaissance units, the prototype Panther was first built for the Star League in 2739. After the disastrous Battle of St. John in 2759, the Star League re-evaluated the design, replacing its large laser with a PPC. Slow for its size, but well-armored and known to hit hard, it's a great support unit for other 'Mechs.
Originally descendants of French and English nobles from Terra, the members of House Davion went on to form what is known as the Federated Suns. The largest of the Successor States, the Federated Suns use their significant military strength and noble heritage to maintain their role as “protectors of liberty” across the Inner Sphere. While their self-appointed position as champions of freedom and democracy is rooted in their long history of valor, their sense of righteousness has made them no strangers to conflict.
Originally descendants of French and English nobles from Terra, the members of House Davion went on to form what is known as the Federated Suns. The largest of the Successor States, the Federated Suns use their significant military strength and noble heritage to maintain their role as “protectors of liberty” across the Inner Sphere. While their self-appointed position as champions of freedom and democracy is rooted in their long history of valor, their sense of righteousness has made them no strangers to conflict.
Originally designed by Coventry Metal Works to compete against other popular light 'Mechs of the era, the Commando is a slightly heavier scout easily capable of handling any other recon units may encounter. Impressed by its capabilities, the Lyran Commonwealth commissioned the Commando into service in 2486 for its exclusive use, employing whatever bureaucratic and diplomatic tools were needed to keep the chassis out its enemies hands.
Originally designed by Coventry Metal Works to compete against other popular light 'Mechs of the era, the Commando is a slightly heavier scout easily capable of handling any other recon units may encounter. Impressed by its capabilities, the Lyran Commonwealth commissioned the Commando into service in 2486 for its exclusive use, employing whatever bureaucratic and diplomatic tools were needed to keep the chassis out its enemies hands.
Originally designed by Coventry Metal Works to compete against other popular light 'Mechs of the era, the Commando is a slightly heavier scout easily capable of handling any other recon units may encounter. Impressed by its capabilities, the Lyran Commonwealth commissioned the Commando into service in 2486 for its exclusive use, employing whatever bureaucratic and diplomatic tools were needed to keep the chassis out its enemies hands.
Originally designed by Coventry Metal Works to compete against other popular light 'Mechs of the era, the Commando is a slightly heavier scout easily capable of handling any other recon units may encounter. Impressed by its capabilities, the Lyran Commonwealth commissioned the Commando into service in 2486 for its exclusive use, employing whatever bureaucratic and diplomatic tools were needed to keep the chassis out its enemies hands.
Originally designed by Coventry Metal Works to compete against other popular light 'Mechs of the era, the Commando is a slightly heavier scout easily capable of handling any other recon units may encounter. Impressed by its capabilities, the Lyran Commonwealth commissioned the Commando into service in 2486 for its exclusive use, employing whatever bureaucratic and diplomatic tools were needed to keep the chassis out its enemies hands.
Originally designed by Triad Technologies in 2594, the Stalker has been a workhorse assault 'Mech of the Inner Sphere for more than two hundred years, and served with distinction in the Star League Defense Forces for two centuries prior to that. The Stalker is a powerhouse of a 'Mech, mounting a mix of heavy weaponry and heavy armor. While no one will ever accuse the Stalker of being fast, few will claim it is easy to stop.
Originally designed by Triad Technologies in 2594, the Stalker has been a workhorse assault 'Mech of the Inner Sphere for more than two hundred years, and served with distinction in the Star League Defense Forces for two centuries prior to that. The Stalker is a powerhouse of a 'Mech, mounting a mix of heavy weaponry and heavy armor. While no one will ever accuse the Stalker of being fast, few will claim it is easy to stop.
Originally designed by Triad Technologies in 2594, the Stalker has been a workhorse assault 'Mech of the Inner Sphere for more than two hundred years, and served with distinction in the Star League Defense Forces for two centuries prior to that. The Stalker is a powerhouse of a 'Mech, mounting a mix of heavy weaponry and heavy armor. While no one will ever accuse the Stalker of being fast, few will claim it is easy to stop.
Originally designed by Triad Technologies in 2594, the Stalker has been a workhorse assault 'Mech of the Inner Sphere for more than two hundred years, and served with distinction in the Star League Defense Forces for two centuries prior to that. The Stalker is a powerhouse of a 'Mech, mounting a mix of heavy weaponry and heavy armor. While no one will ever accuse the Stalker of being fast, few will claim it is easy to stop.
Originally formed as an elite anti-terrorist unit known as the Seventy-seventh Special Operations Group within the Star League's Special Armed Services. Their tradition of leaving playing cards on the bodies of their victims along with their brutal reputation lead the common SLDF soldiers to give them the nickname "The Blackhearts." <cf><cf>Many members of the original Seventy-seventh SOG joined Alexander Kerensky's exodus from known space. Those that stayed behind adopted their former nickname and opted to work as independent mercenaries after the Star League's collapse. Excelling at small-unit tactics and night-time operations.
Originally hailing from Trondheim, Signe Haugen was a moderately successful MechWarrior in the Solaris VII arenas. She was known as an early adopter of Defiance Industry's new 'Mech hatchet, in the form of the trench blade equipped to 'Scrapper', her customized Quickdraw. She could have had a lucrative future in the gladiatorial circuits, had she remained. However, when word reached her of a resistance movement in her homeland, to free the Rasalhague Military District of Draconis Combine control, she felt a sense of duty to her homeland and people, and departed Solaris with her 'Mech to provide the rebels with whatever aid she could.
Originally part of the Principality of Rasalhague, near constant warfare has seen the ownership of Kirchbach change hands multiple times. First by conquest from the Draconis Combine, then by the Lyran Commonwealth's Tamar Pact. But despite House Kurita and House Steiner's ceaseless attempts to bring the system to heel, the true allegiance of the natives of Kirchbach have always been to the people and culture of Rasalhague. 
Originally part of the Principality of Rasalhague, near constant warfare has seen the ownership of Kirchbach change hands multiple times. First by conquest from the Draconis Combine, then by the Lyran Commonwealth's Tamar Pact. But despite House Kurita and House Steiner's ceaseless attempts to bring the system to heel, the true allegiance of the natives of Kirchbach have always been to the people and culture of Rasalhague. 
Originally prototyped in 3024, the Raven is the result of a Capellan research and development program. The Raven was a bold attempt to recreate the sophisticated electronic warfare technology of the long-lost Star League era. Though a technical success, the prototypes met with mixed results and many were subsequently refit with more weapons instead of the expensive electronic suites, giving it a surprising amount of firepower for a light 'Mech.
Originally prototyped in 3024, the Raven is the result of a Capellan research and development program. The Raven was a bold attempt to recreate the sophisticated electronic warfare technology of the long-lost Star League era. Though a technical success, the prototypes met with mixed results and many were subsequently refit with more weapons instead of the expensive electronic suites, giving it a surprising amount of firepower for a light 'Mech.
Originally prototyped in 3024, the Raven is the result of a Capellan research and development program. The Raven was a bold attempt to recreate the sophisticated electronic warfare technology of the long-lost Star League era. Though a technical success, the prototypes met with mixed results and many were subsequently refit with more weapons instead of the expensive electronic suites, giving it a surprising amount of firepower for a light 'Mech.
Originally prototyped in 3024, the Raven is the result of a Capellan research and development program. The Raven was a bold attempt to recreate the sophisticated electronic warfare technology of the long-lost Star League era. Though a technical success, the prototypes met with mixed results and many were subsequently refit with more weapons instead of the expensive electronic suites, giving it a surprising amount of firepower for a light 'Mech.
Orion
Orion
Orion
Orion
Orion
Orion
Orion
Oscar
Other
Other
Other Factions
Other mercenary companies work in the Inner Sphere, and you will occasionally come in contact with them. 
Other mercenary companies work in the Inner Sphere, and you will occasionally come in contact with them. 
Other mercenary companies work in the Inner Sphere, and you will occasionally come into contact with them. 
Our ISF intelligence has surfaced rumors that Steiner forces are planning an attack on a remote research complex belonging to the Cosby BattleMech and Myomer Research Firm in the Kajikazawa star system. It is home to a project known as "Project Cold Snap," an experimental endeavor to develop 'Mech myomer that is designed to withstand extreme weather conditions. <cf><cf>It seems that House Steiner is not too happy with the thought of the Dragon gaining enhanced technology that would better our already superior BattleMech forces. So we are tasking you with assisting the ISF BattleMech defenders with clearing out hostile forces should House Steiner be foolish enough to attack our facility. But be warned, while the extreme weather of the planet is beneficial for our testing purposes, it will make combat a dangerous undertaking.
Our SAFE agents have learned that the Lexington Combat Group is furious at your interference. We believe they are now planning a retaliatory attack on a Free Worlds League system. You are to defend the targeted settlement by any means necessary.
Our SAFE agents have learned that the Lexington Combat Group is furious at your interference. We believe they are now planning a retaliatory attack on a Free Worlds League system. You are to defend the targeted settlement by any means necessary.
Our Saurimat agent has identified a series of data fragments contained in the city of Arkendorf. Collect the data fragments in order to unlock actionable intel with the speed of The Fourth Arkab and fend off The Auldhouse militia units in the process.
Our Saurimat agent has identified a series of data fragments contained in the city of Arkendorf. Collect the data fragments in order to unlock actionable intel with the speed of The Fourth Arkab and fend off The Auldhouse militia units in the process.                                                                                              
Our actions have had the desired effect, Commander. Arcturus has been thrust into chaos. I have just received word that FedCom high command is in disarray; Saurimat and ISF have confirmed the bulk of the Arcturan forces are being called back to defend their home planet.<cf><cf>Now that our counter-invasion into the The Commonwealth has proven effective, I await orders for our next move.<cf><cf>As a reward for your continuing efforts, I am providing you with combat bonuses. Make sure you refit and rest up. I need you ready for the next deployment.
Our agents have identified key supplies essential to our enemies war efforts. We know the locations of some of the caches, but not all. Find and retrieve all the designated supply crates.
Our agents have identified key supplies essential to our enemies war efforts. We know the locations of some of the caches, but not all. Find and retrieve all the designated supply crates..
Our air wing reports heavy losses for the Ariana Grenadiers.  They estimate around a company's worth of survivors have fled into our objective, the city of Gizhiga.  We are tasked with clearing them out and taking control of the city. Elements of the planetary militia are supporting the Grenadiers in-system, but we anticipate that they will surrender if we eliminate the Grenadiers.
Our air wing reports heavy losses for the Ariana Grenadiers.  They estimate around a company's worth of survivors have fled into our objective, the city of Gizhiga.  We are tasked with clearing them out and taking control of the city. Elements of the planetary militia are supporting the Grenadiers in-system, but we anticipate that they will surrender if we eliminate the Grenadiers.
Our air wing reports heavy losses for the Ariana Grenadiers.  They estimate around a company's worth of survivors have fled into our objective, the city of Gizhiga.  We are tasked with clearing them out and taking control of the city. Elements of the planetary militia are supporting the Grenadiers in-system, but we anticipate that they will surrender if we eliminate the Grenadiers.
Our air wing reports heavy losses for the Ariana Grenadiers. They estimate around a company's worth of survivors have fled into our objective, the city of Gizhiga. We are tasked with clearing them out and taking control of the city. Elements of the planetary militia are supporting the Grenadiers in-system, but we anticipate that they will surrender if we eliminate the Grenadiers.
Our air wing reports heavy losses for the Ariana Grenadiers. They estimate around a company's worth of survivors have fled into our objective, the city of Gizhiga. We are tasked with clearing them out and taking control of the city. Elements of the planetary militia are supporting the Grenadiers in-system, but we anticipate that they will surrender if we eliminate the Grenadiers.
Our analytics is telling us that the base is still operational. You need to finish the job.
Our attempts to breach the Davion pickets have drawn their attention away from the forward command post of the Blue Star Irregulars mercenary command. Destroy as much of this base as possible to force the Davionist lucrewarriors to withdraw from the front line and give us the opening we need to press our advantage.
Our attempts to breach the Davion pickets have drawn their attention away from the forward command post of the Blue Star Irregulars mercenary command. Destroy as much of this base as possible to force the Davionist lucrewarriors to withdraw from the front line and give us the opening we need to press our advantage.
Our bait was too good. The duke was injured during the attack and remains in critical condition. If he dies, his blood will be on your hands.
Our base is under attack.  Go there and protect our units in that base.
Our base is under attack.  Go there and protect our units in that base.
Our benefactor wasn't kidding when he said his next package would be worth our while. He just handed us a Crusader model originally made exclusively for the Star League Defense Force's Royal Battlemech Brigades! A CRD-2R.   These 'Mechs were initially commissioned by the SLDF to serve as close formation fire support platforms, but were so popular that they themselves became one of the most reliable heavy 'Mech workhorses in the entire Inner Sphere. Even now, the Crusader is a commonly seen heavy 'Mech.  But the ones fielded by the Great Houses today have had to strip all of the advanced technology out of them. This 'Mech on the other hand packs an Endo Steel Chassis and Missiles with advanced fire control systems.  While you may be able to find replacement weapons in various rare weapon markets, that Endo Steel chassis is a different story.  Supposedly those need to be manufactured in zero gravity and are custom built for each 'Mech that uses them.  While you may be able to patch one up, making a new one is pretty much impossible since all the orbital 'Mech factories that made them were destroyed in the Succession Wars.
Our benefactor wasn't kidding when he said his next package would be worth our while. He just handed us a Crusader model originally made exclusively for the Star League Defense Force's Royal Battlemech Brigades! A CRD-2R. These 'Mechs were initially commissioned by the SLDF to serve as close formation fire support platforms, but were so popular that they themselves became one of the most reliable heavy 'Mech workhorses in the entire Inner Sphere. <cf><cf>Even now, the Crusader is a commonly seen heavy 'Mech. But the ones fielded by the Great Houses today have had to strip all of the advanced technology out of them. This 'Mech on the other hand packs an endo steel chassis and missiles with advanced fire control systems. While you may be able to find replacement weapons in various rare weapon markets, that Endo Steel chassis is a different story. Supposedly those need to be manufactured in zero gravity and are custom built for each 'Mech that uses them. While you may be able to patch one up, making a new one is pretty much impossible since all the orbital 'Mech factories that made them were destroyed in the Succession Wars.
Our bid for independence has gone poorly, and we are now trying to go to ground, to fight another day. Hold off the Steiner nationalist forces to allow us the chance to evacuate and hide from the Archon's vengeance.
Our bid for independence has gone poorly, and we are now trying to go to ground, to fight another day. Hold off the Steiner nationalist forces to allow us the chance to evacuate and hide from the Archon's vengeance.
Our cause would've been lost without these supplies. We salute your vigilance, Commander!
Our chief military officers have been called to tend to a surprise attack on a front line planet. We fear that the attack may indeed be a ruse to draw the officers out into the open, so we' re looking to hire you to create some noise. We want you to conduct a raid in the area to create a little radio static to ensure our men make it to their destination in one piece.
Our chief military officers have been called to tend to a surprise attack on a front line planet. We fear that the attack may indeed be a ruse to draw the officers out into the open, so we' re looking to hire you to create some noise. We want you to conduct a raid in the area to create a little radio static to ensure our men make it to their destination in one piece.
Our chief military officers have been called to tend to a surprise attack on a front line planet. We fear that the attack may indeed be a ruse to draw the officers out into the open, so we’re looking to hire you to create some noise. We want you to conduct a raid in the area to create a little radio static to ensure our men make it to their destination in one piece.
Our chief military officers have been called to tend to a surprise attack on a front line planet. We fear that the attack may indeed be a ruse to draw the officers out into the open, so we’re looking to hire you to create some noise. We want you to conduct a raid in the area to create a little radio static to ensure our men make it to their destination in one piece.
Our defeat here means nothing. We have already accomplished our goals by simply making planetfall.
Our defenses have fallen. 
Our defenses still stand. We will not falter.
Our employers claim you destroyed something sacred and irreplaceable. Your actions have driven them into deep despair. What do you gain from punishing them like this?
Our extraction point for liftoff is buried deep in the wilds of the Taskel Jungle. Fight a delaying action. Every moment buys us time to load one more freedom fighter onto our DropShips and escape to fight another day.
Our extraction point for liftoff is buried deep in the wilds of the Taskel Jungle. Fight a delaying action. Every moment buys us time to load one more freedom fighter onto our DropShips and escape to fight another day.
Our facilities are safe, thanks to you. Now we can only hope that the local militia will hunt down and apprehend all of the invaders you were unable to bring down.
Our failure here is inconsequential. How do you know that we were not merely a diversion, and that the true fight is already being waged elsewhere?
Our forces on Bacum have pushed the Seventh Crucis Lancers RCT onto the defensive. The Seventh is attempting to abandon the planet in order to regroup. Strike the Pawtucket Spaceport and destroy as much of the facility as possible. If successful, this will greatly hinder the faltering Seventh's evacuation efforts and cost them even more troops.
Our forces on Weekapaug have pushed the Seventh Crucis Lancers RCT onto the defensive. The Seventh is attempting to abandon the planet in order to regroup. Strike the Pawtucket Spaceport and destroy as much of the facility as possible. If successful, this will greatly hinder the faltering Seventh's evacuation efforts and cost them even more troops.
Our garrison force owes you their lives. You’ve certainly earned your pay.
Our garrison force owes you their lives. You’ve certainly earned your pay.
Our inspection process is for the safety of the people! Now {EmployerFaction} is likely already making plans to smuggle arms to the rebels!
Our inspection process is for the safety of the people! Now {EmployerFaction} is likely already making plans to smuggle arms to the rebels!
Our intel forces have discovered that a {OpponentFaction} Commander is located on {OrbitalName}.  The official story is that they're inspecting the garrison, but our intel suggests that's a cover while they plot for an upcoming attack. This is our chance to strike and deal a critical blow to our foes.
Our intel forces have discovered that a {OpponentFaction} Commander is located on {OrbitalName}.  The official story is that they're inspecting the garrison, but our intel suggests that's a cover while they plot for an upcoming attack. This is our chance to strike and deal a critical blow to our foes.
Our intel forces have discovered that a {OpponentFaction} Commander is located on {OrbitalName}.  The official story is that they're inspecting the garrison, but our intel suggests that's a cover while they plot for an upcoming attack. This is our chance to strike and deal a critical blow to our foes.
Our intel forces have discovered that a {OpponentFaction} Commander is located on {OrbitalName}.  The official story is that they're inspecting the garrison, but our intel suggests that's a cover while they plot for an upcoming attack. This is our chance to strike and deal a critical blow to our foes.
Our intelligence apparatus has discovered a weakness in the enemy patrol routine. We'd like you to slip past it, destroy some prized infrastructure and get out. It'll be the boon we need to break the stagnant state of conflict on this planet.
Our intelligence apparatus has discovered a weakness in the enemy patrol routine. We'd like you to slip past it, destroy some prized infrastructure and get out. It'll be the boon we need to break the stagnant state of conflict on this planet.
Our intelligence apparatus has discovered a weakness in the enemy patrol routine. We'd like you to slip past it, destroy some prized infrastructure and get out. It'll be the boon we need to break the stagnant state of conflict on this planet.
Our intelligence apparatus has discovered a weakness in the enemy patrol routine. We'd like you to slip past it, destroy some prized infrastructure and get out. It'll be the boon we need to break the stagnant state of conflict on this planet.
Our intelligence apparatus has identified key supplies that are essential to our enemies war efforts, but we don't know their exact locations. Search for the supplies and retrieve them.
Our intelligence apparatus has identified key supplies that are essential to our enemies war efforts, but we don't know their exact locations. Search for the supplies and retrieve them.
Our intelligence apparatus has identified key supplies that are essential to our enemies war efforts. Get in and get out with those supplies.
Our intelligence apparatus has identified key supplies that are essential to our enemies war efforts. Get in and get out with those supplies.
Our intelligence team has found a gap in the defenses on {OrbitalName}. We're going to use it to get you on the ground. Move in and capture the facility supporting their skyward telescopes. Expect resistance once you get there, and they'll likely send reinforcements as soon as they realize what you're after.
Our intelligence team has found a gap in the defenses on {OrbitalName}. We're going to use it to get you on the ground. Move in and capture the facility supporting their skyward telescopes. Expect resistance once you get there, and they'll likely send reinforcements as soon as they realize what you're after.
Our leader is lost. We now have no choice but to submit to the Dragon's justice and beg the Coordinator for mercy. If he is cruel, he will deny us the right to commit seppuku to atone for our disgrace.
Our mark, Martin Sandoval, is out on a remote training exercise with his company.  I'm pairing your team up with two of my own who will screen your approach with advanced electronic countermeasures. Cause confusion and draw their main body away to allow me to approach the mark from the rear.  Once you fight through, we'll link up and take him out.  The Rangers are no pushovers so prepare for a tough fight.
Our mark, Martin Sandoval, is out on a remote training exercise with his company.  I'm pairing your team up with two of my own who will screen your approach with advanced electronic countermeasures. Cause confusion and draw their main body away to allow me to approach the mark from the rear.  Once you fight through, we'll link up and take him out.  The Rangers are no pushovers so prepare for a tough fight.
Our mark, Martin Sandoval, is out on a remote training exercise with his company. I'm pairing your team up with two of my own who will screen your approach with advanced electronic countermeasures. Cause confusion and draw their main body away to allow me to approach the mark from the rear. Once you fight through, we'll link up and take him out. The Rangers are no pushovers so prepare for a tough fight.
Our media firm that deals in stock footage, mostly for holovids, sometimes news, documentaries, that sort of stuff. A client of ours is requesting more options for specific vehicular explosion shot, and we've overused some of our stock enough that what we really need is some fresh material. I'm wondering if you'll allow us to provide you with some recording equipment, and you can get some new material. I'll let your people handle the installation, and yes we'll provide you with spares. They're insured, so don't worry if you lose one, or all of them, we understand.
Our media firm that deals in stock footage, mostly for holovids, sometimes news, documentaries, that sort of stuff. A client of ours is requesting more options for specific vehicular explosion shot, and we've overused some of our stock enough that what we really need is some fresh material. I'm wondering if you'll allow us to provide you with some recording equipment, and you can get some new material. I'll let your people handle the installation, and yes we'll provide you with spares. They're insured, so don't worry if you lose one, or all of them, we understand.
Our mission to recover the stolen MIIO codebooks is far too important for us to abandon. 
Our mission was an unparalleled success! I do not yet know if my son is among the recovered prisoners, but I will remain hopeful until proven wrong.
Our objective is to secure a site for our forward operating base while the planet's defenders are hanging back defending Tigress' primary population center. Advance along the nav point route to our planed FOB site and clear out any enemies that may be scouting our forces. Yuolor's Grove is very dense, so if you do engage enemy forces, expect fairly close quarters combat.
Our objective is to secure a site for our forward operating base while the planet's defenders are hanging back defending Tigress' primary population center. Advance along the nav point route to our planed FOB site and clear out any enemies that may be scouting our forces. Yuolor's Grove is very dense, so if you do engage enemy forces, expect fairly close quarters combat.
Our objective is to secure a site for our forward operating base while the planet's defenders are hanging back defending Tigress' primary population center. Advance along the nav point route to our planed FOB site and clear out any enemies that may be scouting our forces. Yuolor's Grove is very dense, so if you do engage enemy forces, expect fairly close quarters combat.
Our objective?  To cripple the Confederation's military industrial complex, 
Our operation to destabilize this area was a complete success, and getting {EmployerFaction} to pay you to do it for us was all the sweeter.
Our operation to destabilize this area was a complete success, and getting {EmployerFaction} to pay you to do it for us was all the sweeter.
Our operation to destabilize this area was a complete success, and getting {EmployerFaction} to pay you to do it for us was all the sweeter.
Our organization has a long reach. No matter where you go in this nation, we will find you and bring you to justice for such cowardly actions.
Our people will remember this day. Our people will remember you, too, mercenary.
Our people will remember this day. Our people will remember you, too, mercenary.
Our person of interest still lives. We'll have to try another way to take them out.
Our person of interest still lives. We'll have to try another way to take them out.
Our plans are in jeopardy, no thanks to you.
Our plans are in jeopardy, no thanks to you.
Our plans regarding the strike against DuraPaq have been intercepted, and the agent responsible is en route to the nearest communications relay station, where they will transmit our dealings to DuraPaq's home office. That transmission could shatter the relationship between Gienah and DuraPaq. You must locate and destroy the communications tower to prevent the data from being leaked. But be advised: local security forces might stand in your way.
Our plans regarding the strike against DuraPaq have been intercepted, and the agent responsible is en route to the nearest communications relay station, where they will transmit our dealings to DuraPaq's home office. That transmission could shatter the relationship between Gienah and DuraPaq. You must locate and destroy the communications tower to prevent the data from being leaked. But be advised: local security forces might stand in your way.
Our primary operation was a success, due in no small part to your actions. Your distraction allowed us to complete our objectives with minimal interference. The information we've gathered is already proving worth the price of hiring you. Well done.
Our primary operation was a success, due in no small part to your actions. Your distraction allowed us to complete our objectives with minimal interference. The information we've gathered is already proving worth the price of hiring you. Well done.
Our reconnaissance has found a weakness in {OpponentFaction} defenses.  We want you to exploit this weakness. Head to the target location and pulverize everything.
Our reconnaissance has found a weakness in {OpponentFaction} defenses.  We want you to exploit this weakness. Head to the target location and pulverize everything.
Our reconnaissance has found a weakness in {OpponentFaction} defenses.  We want you to exploit this weakness. Head to the target location and pulverize everything.
Our reconnaissance has found a weakness in {OpponentFaction} defenses.  We want you to exploit this weakness. Head to the target location and pulverize everything.
Our reserve of expendables is lower than ever now, but we will get by without them. For the sake of our freedom, we must. There is no other acceptable outcome.
Our reserve of expendables is lower than ever now, but we will get by without them. For the sake of our freedom, we must. There is no other acceptable outcome.
Our salvation is here! Rendezvous on my location, Commander. McCarron's won't let us regroup without a fight.
Our skies are riddled with the enemy. Invasion is upon us!
Our unit has sustained unacceptable losses, so we will exercise the escape clause in our contract to withdraw from this system. The field is yours, Commander.
Our work here in Auldhouse has been fruitful. We may have been skeptical of having a member of The Fifth join our ranks, but you have fit in with my Fourth Arkab seamlessly. Unfortunately, I am still trying to quell unrest within my ranks. Tai-Sa Ali continues to question the logic of Theodore Kurita. I cannot blame him, but we know that The Alliance is aware of our presence and if we continue to press the attack, they will begin to chase us.<cf><cf>To try and put you at ease, Commander, I have instructed my Saurimat to continue to help conceal your identity. I cannot vouch for the ISF, so I have taken measures to ensure no leaks occur.<cf><cf>For now, make any necessary repairs or refits and I will brief you on our next destination in transit.
Our {EmployerFaction} agents have found hidden {OpponentFaction} fuel reserves on {OrbitalName}. Sneak in, blow them up and get out. You're likely to meet stiff resistance, and we're not paying you extra.
Our {EmployerFaction} agents have found hidden {OpponentFaction} fuel reserves on {OrbitalName}. Sneak in, blow them up and get out. You're likely to meet stiff resistance, and we're not paying you extra.
Our {EmployerFaction} agents have found hidden {OpponentFaction} fuel reserves on {OrbitalName}. Sneak in, blow them up and get out. You're likely to meet stiff resistance, and we're not paying you extra.
Our {EmployerFaction} agents have found hidden {OpponentFaction} fuel reserves on {OrbitalName}. Sneak in, blow them up and get out. You're likely to meet stiff resistance, and we're not paying you extra.
Our {OpponentFaction} associates were right, the governor of {OrbitalName} really would send 'Mechs against our union just to break our picket lines and end this strike.
Our {OpponentFaction} backers were right, the governor of {OrbitalName} really would send 'Mechs against us, I'm just glad we got some of our own to defend our workers.
Outcome State
Outcome State
Outer Settlements
Outer Settlements
OuterArea
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outlaws
Outreach
Outside garrison
OutsideOfRadius
Outstanding job. Those raiders were intent on shutting down the entire mining operation. And that mobile jamming tower almost put a spanner in the works. Luckily, it didn’t, thanks to you.<cf><cf>There’s a lot of people down there owe you their lives tonight, Commander.<cf><cf>As for what happens now, Spears has been in touch. It seems we have one more mission to execute before the mining company will sign off on the transport contract.<cf><cf>We need that contract as cover to get past the blockade, so we don’t have much choice but to do as they ask. Come see me when you’ve cleaned up and I’ll give you the full run down.
Outstanding work, Commander. We’ve orbited out safely.
Outstanding work, Commander. Your performance inside Steiner Stadium is creating quite the stir, solidifying your name here on Solaris. If you get the job done, you might want to consider a career on the arena circuit. You could make a killing. But first things first...<cf><cf>The coordinated efforts of those rival teams attempting to bring you down were no coincidence. The Outkasts are clearly aware of your presence, which made your ability to rise to the challenge even more impressive. I'm not sure how your involvement was leaked, but that's another problem for another time. I told you, Solaris is a cesspool. Trusting anyone to keep a secret is a life-threatening endeavor on Solaris.<cf><cf>I'm afraid the most lethal part of this task still remains, Mason. The Outkast's agents still maintain control within the arena. Their plan to sabotage the protective ballistic glass shielding the Solaris Council and the crowd is still in play. The situation is a powder keg waiting to ignite.<cf><cf>Considering The Outkast's successful infiltration, it's only a matter of time before they unleash their heavy-hitter, but they will bide their time until the council is at its most vulnerable. I'll be keeping a watchful eye on the unfolding events and will alert you the moment the protective shield comes down. It's imperative that you utilize the repair bays as needed. Failure to do so will result in their Assassin tearing through everything in its path and plunging Solaris into chaos.<cf><cf>Stay in the fight, Commander, and be ready for my signal. Hold your ground amidst the chaos. The future of the Solaris Council rests in your hands!
Outstanding work, Commander. Your performance inside Steiner Stadium is creating quite the stir, solidifying your name here on Solaris. If you get the job done, you might want to consider a career on the arena circuit. You could make a killing. But first things first...<cf><cf>The coordinated efforts of those rival teams attempting to bring you down were no coincidence. The Outkasts are clearly aware of your presence, which made your ability to rise to the challenge even more impressive. I'm not sure how your involvement was leaked, but that's another problem for another time. I told you, Solaris is a cesspool. Trusting anyone to keep a secret is a life-threatening endeavor on Solaris.<cf><cf>I'm afraid the most lethal part of this task still remains, Mason. The Outkast's agents still maintain control within the arena. Their plan to sabotage the protective ballistic glass shielding the Solaris Council and the crowd is still in play. The situation is a powder keg waiting to ignite.<cf><cf>Considering The Outkast's successful infiltration, it's only a matter of time before they unleash their heavy-hitter, but they will bide their time until the council is at its most vulnerable. I'll be keeping a watchful eye on the unfolding events and will alert you the moment the protective shield comes down. It's imperative that you utilize the repair bays as needed. Failure to do so will result in their assassin tearing through everything in its path and plunging Solaris into chaos.<cf><cf>Stay in the fight, Commander, and be ready for my signal. Hold your ground amidst the chaos. The future of the Solaris Council rests in your hands!
Outtro delay
Outworld Systems
Outworld Systems
Outworlds Alliance Border
Outworlds Alliance Border
Outworlds Alliance Border
OutworldsBorder
OutworldsBorder
OutworldsBorder
OutworldsBorder
Over 2
Over Tonnage C-Bill Penalty
Over Tonnage C-Bill Penalty
Over Tonnage Salvage Penalty
Over Tonnage Salvage Penalty
Over Tonnage: Adjudication Dispatched
Over a month has passed since the epic battle of Misery came to a close. As salvage crews comb the cracked and scorched ice fields, they have recovered a number of mysterious 'Mechs among the wreckage of Zeta Battalion. Two 100 ton chassis' that go by the designation "Annihilator" and "Marauder II" which the secretive Wolf's Dragoons have deflected all prior inquiries into. The independent salvage teams that recovered a large number of the elusive 'Mechs have vowed to refurbish and sell the incredibly rare 'Mechs on the open market. The Dragoons stated the design for these 'Mechs would remain off the market but they wouldn't block existing sales of the salvaged 'Mechs, provided the bodies of their former MechWarriors are returned to the Dragoons for burial. 'Mech hunters will now need to keep their eyes peeled on the rare 'Mech markets, or dare to fight and beat the Dragoons on the battlefield if they hope to acquire the rare 'Mechs for their collections.<cf><cf>With an original manufacturing date of 3010, the Marauder II appears to have been the first new Battlemech designed in centuries, pre-dating the recently revealed Wolfhound and Cataphract by over a decade. More curious, the 'Mech has been unveiled to be manufactured by Blackwell Industries on Outreach. Formerly a simple parts supplier with no history of BattleMech manufacturing. It remains a mystery how a minor parts supplier of the Dragoons has been able to beat larger defense firms in a race for the first new 'Mech design in over two hundred years.<cf><cf>But an even greater enigma rests at the center of the Annihilator. Sacrificing speed for unbridled firepower, the Annihilator was designed shortly before the fall of the Star League, but was famously never manufactured before the League's collapse with all manufacturing schematics believed lost.  Even more curious, all recovered battle computers of a number of different variants fielded by Zeta Battalion show evidence of data wipes with no information present prior to the Dragoons mysterious appearance in 3005. All attempts at recovering the erased data has thus far failed only adding to the mystery behind the design.
Over the course of the invasion, Federated Suns forces announced that they have captured and salvaged a large number of Capellan prototype BattleMechs. Identified as RVN-1Xs or Ravens, these light class 'Mechs manufactured by Hellespont Industrials were sent for analysis back in Davion space. After extensive tests Davion techs mandated to re-outfit the mediocre Capellan design, improving the 'Mech for AFFS use ensuring no bit of salvage went to waste. The new variant, the RVN-2X, removed the heavy makeshift Electronic Warfare system in place of a Large Laser and two additional tons of armor transforming the Raven from lacking support 'Mech into a well-rounded scout capable of engaging more armored targets.  <cf> <cf>Prototype EW systems stripped form the 'Mechs were sent to New Avalon for further analysis with techs insisting that the Capellan’s poor attempt at Star League era disruption device proved to be far below expectations. Although additional research is underway, initial reports show that the EW system is far too bulky, unreliable and prone to side effects when damaged.  
Over the past few months, Gunji-no-Kanrei Theodore Kurita persuaded Comstar officials to grant the Combine resources to aid in the rebuilding of the mighty Draconis Combine Mustered Soldiery. In order to appease the Dragon, Comstar upheld their promise and bestowed Combine forces with a large sum of military equipment from their warehouses. Among the vast quantity of rare 'Mech chassis and weaponry a large amount of KTO-20 BattleMechs were entrusted to the DCMS. The specialized Kintaro variant is nearly identical to its Star League era counterpart, replacing the long-lost Narc Missile Beacon with a Magna MK III Large Laser making it an exceptional and unmatched front-line skirmisher. The Kanrei already exclusively issued a large concentration of the technologically superior KTO-20 among Ghost Regiments and Sword of Light Regiments in order to stamp out the treacherous Ronin and all those who defy the honorable rule of the Dragon.
Over the past few years, reports of a fast growing group of fanatics have been spreading, and resources are being stolen from local industrial and agricultural installations to fuel their efforts. The group calls themselves "The Crimson Inclination" and follow a charismatic leader that goes by the alias "High Lord Fransson." The regional Warlords had viewed the theft of industrial and agricultural materials by the group as nothing more than a minor nuisance. But then, three months ago, High Lord Fransson and his followers mobilized in force utilizing a significant number of previously unknown BattleMech forces to secure the capital city and surrounding territory of Najha, and have been publicly attempting to declare Najha an independent system no longer recognizing Draconis Combine rule.<cf><cf>This is a delusion the Dragon will never stand for. The DCMS has mobilized the Sixth Arkab Legion in an effort to crush the Crimson Inclination and liberate Najha from these fanatics. The Sixth Arkab Legion has requested mercenary support to clear a beachhead for them to land in force against the Crimson Inclination. Your contract with House Kurita, should you choose to accept, will be to secure a landing zone for the Arkab Legion, and support House Kurita in any manner they deem fit to destroy High Lord Fransson and his Crimson Inclination.
Over-Tonnage Penalty
OverTonnage
OverUnitCount
Overcast
Overcome the competitors in the opening phase of the FedCom Unification Tournament
Overcome the conspiring teams.
Override
Override
Override Save
OverrideSave
Overriding safety mechanisms and replacing key components with higher heat tolerance variants allow the same energy output over a shorter duration, concentrating firepower.
Overrun
Overseeing this peaceful transition of power will be the loyal forces of our newly formed military, the KungsArmé. Loyal…
Overtonnage
Overview
Overview
Overview
Overview
Overview
Overview
Overview
Overview
Overview
Overview
Overview
Overview
Overview
Overview
Overview
Overview
Overview
Owing to Kanrei Kurita's wisdom and will to act, the citizens of The Draconis Combine live free. Our way of life has been preserved.
Owned Asc
Owned Desc
P
PAINT 'MECH
PAINT 'MECH
PAINT 'MECH
PAINT 'MECHS
PARTIAL
PASTE FROM CLIPBOARD
PATTERN
PAUSE AI LOGIC
PAUSE MENU
PAUSE MENU
PAUSE MENU
PAUSE TIMELINE
PAY NOW
PAYMENT DUE
PAYMENT OWING
PAYOUT
PAYOUT
PAYOUT:
PC IsInAirstrikeMode Bool
PENDING INVITES
PENDING INVITES
PERCEPTION TEST ON
PERCEPTION TEST ON
PERFORMANCE
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY
PERIPHERY PIRATES GO QUIET AS TRADERS GO MISSING
PERMIT
PERMIT
PERMIT
PETER ARMSTRONG KILLED IN SOLARIS DUEL VS NEWCOMER JUSTIN XIANG
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PHRANKEN
PICKING UP THE PIECES
PILOT HIRE
PILOT NAME
PILOT NAME A101B46878654321
PILOT PERFORMANCE
PILOT ROSTER
PILOT SALARIES
PILOT SALARIES
PILOT SKILL LEVEL
PILOTING SKILLS
PILOTING SKILLS
PILOTING SKILLS
PILOTS AVAILABLE FOR HIRE IN THIS SYSTEM
PILOTS FOR HIRE
PIRATE QUEEN PAULA TREVALINE CAPTURED	
PIRATE STATE MORGRAINE'S VALKYRATE FORMED FROM OBERON DEFECTORS
PLACEHOLDER TEXT TO DETERMINE MAX NUMBER OF CHA
PLAY AUDIO
PLAY AUDIO
PLAY TUTORIAL
PLAY TUTORIAL
PLAYER
PLAYER
PLAYER NAME
PLAYER NAMEGHTMG9887654321A101B42
PLEASE RESOLVE BEFORE LAUNCHING.
PLEASE WAIT...
PNT-10P
PNT-8Z
PNT-9R
PNT-KK
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POLYGON
POST MCOMP STATES
POST PROCESSING QUALITY
POTENTIAL PAYOUT
POTENTIAL PAYOUT: {cbills}
POWER UP 'MECH
POWER UP 'MECH
PPC
PPC
PPC
PPC
PPC
PPC
PPC
PPC
PPC
PPC
PPC
PPC
PPC
PPC
PPC
PPC
PPC-X
PPC-X
PPC-X
PPC-X
PPC-X
PPC-X
PPC-X
PPC-X
PPC-X
PPC-X
PPC-X
PPC-X
PRECIPITATION
PREPARE FOR LAUNCH(E)
PREPARE FOR LAUNCH(E)
PREPARING:
PREPARING: {Amount}%
PRESS 
PRESS "LEFT MOUSE" OR "1" TO FIRE THE FIRST WEAPON GROUP
PRESS ANY BUTTON TO CONTINUE
PRESS ANY BUTTON TO CONTINUE
PRESS ANY BUTTON TO CONTINUE
PRESS ANY BUTTON...
PRESS ANY BUTTON...
PRESS ANY KEY TO CONTINUE
PRESS ANY KEY...
PRESS RB TO FIRE NARC
PRESS {Key} TO ACCELERATE
PRESS {Key} TO BRAKE
PRESS {Key} TO FIRE THE FIRST WEAPON GROUP
PRESS {Key} TO TURN RIGHT
PRESS {key} TO CENTER TORSO OVER LEGS
PRESS {key} TO FIRE THE SECOND WEAPON GROUP
PRESS {key} TO FIRE THE THIRD WEAPON GROUP
PRESS {key} TO REVERSE
PRESS {key} TO TARGET THE DRONE
PRESS {key} TO TOGGLE CAMERA
PRESS {key} TO TOGGLE CAMERA
PRESS {key} TO TURN LEFT
PREVIOUS / NEXT
PREVIOUS / NEXT
PRICE
PRICE
PRICE:
PRIMARY
PRIMARY
PRIMARY
PRIMARY
PRIVACY POLICY
PRIVACY POLICY
PROJECT SPEED
PROJECT SPEED
PROJECTILE SPEED
PROJECTILE SPREAD
PROJECTILE SPREAD
PURCHASE
PURCHASE
PURCHASE
PURCHASE
PURCHASE
PURCHASE
PURCHASE
PURCHASE
PURCHASE
PURCHASE MARKET ITEM
PURCHASE PRICE
PXH-1
PXH-1B
PXH-1K
PXH-1P
PXH-2
PXH-3S
PXH-KB
PXH-KK
Package
Pairs
Pandemonium is raging downtown Solaris city!
Panic is spreading like wildfire across the Commonwealth, Commander. Concrete intel has been hard to come by recently.<cf><cf>There are also conflicting reports that Hanse Davion is swallowing the bait, in a state of disbelief that we have the numbers to launch such an effective counter-invasion. Word is he is already gathering forces to dispatch back home, but we cannot be sure. We must carry on our work here.<cf><cf>We have dealt a blow to their government and media apparatus, but now we must hit them where it hurts: The Arcturan Arms complex.<cf><cf>It may not be what it once was, but The LCAF still uses it to refurbish their battered ‘Mechs. Losing it will be costly for their reinforcement capabilities moving forward.<cf><cf>You and The Fourth must pierce through The Arcturan Guards along the target path. Once you have reached the Arcturan Arms complex, you must destroy each complex wing.<cf><cf>Sever the Arcturan Arms from The LCAF, Commander. When they do return home they will find one of their most prominent facilities reduced to ash<cf><cf>Beware of the ‘Mech units currently being repaired, they will be looking to survive at all costs.
Panic is spreading like wildfire across the Commonwealth, Commander. Concrete intel has been hard to come by recently.<cf><cf>There are also conflicting reports that Hanse Davion is swallowing the bait, in a state of disbelief that we have the numbers to launch such an effective counter-invasion. Word is he is already gathering forces to dispatch back home, but we cannot be sure. We must carry on our work here.<cf><cf>We have dealt a blow to their government and media apparatus, but now we must hit them where it hurts: The Arcturan Arms complex.<cf><cf>It may not be what it once was, but The LCAF still uses it to refurbish their battered ‘Mechs. Losing it will be costly for their reinforcement capabilities moving forward.<cf><cf>You and The Fourth must pierce through The Arcturan Guards along the target path. Once you have reached the Arcturan Arms complex, you must destroy each complex wing.<cf><cf>Sever the Arcturan Arms from The LCAF, Commander. When they do return home they will find one of their most prominent facilities reduced to ash<cf><cf>Beware of the ‘Mech units currently being repaired, they will be looking to survive at all costs.
Panther
Panther
Panther
Panther
Papa
Parkade
Parlay with the pirate at the moon base
Parlay with the pirate at the moon base
Partial
Participate in the Davion counter attack
Participate in the Davion counter attack
Participate in the Davion counter attack
Participate in the Davion counter attack
Particle Projector Cannons are some of the most lethal, heavy, and flashy weapons on the battlefields of the Inner Sphere. While many 'mechs wield them to devastating effect, smaller versions of the  weapon are used by ground forces. Smaller than 'mech PPCs, these weapons are still large enough to require vehicle mounting or an entrenched set up position. 
Particle projector cannon equipped with an ion separator that fires eight high-energy ion bolts. Creates multiple brief disruption fields within 90m of the impact.
Particle projector cannon equipped with an ion separator that fires eight high-energy ion bolts. Creates multiple brief disruption fields within 90m of the impact.
Particle projector cannon equipped with an ion separator that fires eight high-energy ion bolts. Creates multiple brief disruption fields within 90m of the impact.
Particle projector cannon equipped with an ion separator that fires eight high-energy ion bolts. Creates multiple brief disruption fields within 90m of the impact.
Particle projector cannon equipped with an ion separator that fires eight high-energy ion bolts. Creates multiple brief disruption fields within 90m of the impact.
Particle projector cannon equipped with an ion separator that fires eight high-energy ion bolts. Creates multiple brief disruption fields within 90m of the impact.
Particle projector cannon that fires high-energy ion bolts.  Creates a brief disruption field within 90 m of the impact.
Particle projector cannon that fires high-energy ion bolts.  Creates a brief disruption field within 90 m of the impact.
Particle projector cannon that fires high-energy ion bolts.  Creates a brief disruption field within 90 m of the impact.
Particle projector cannon that fires high-energy ion bolts.  Creates a brief disruption field within 90 m of the impact.
Particle projector cannon that fires high-energy ion bolts.  Creates a brief disruption field within 90 m of the impact.
Particle projector cannon that fires high-energy ion bolts.  Creates a brief disruption field within 90 m of the impact.
Particulates
Partisan
Partisan Heavy Tank
Partisan Heavy Tank (AC2)
Partly Cloudy
Party Crashers
Party Crashers
Pass
Pass
Pass
Pass
Pass
Paste key from clipboard
Patrol
Patrol
Patrol
Patrol
Patrol
Patrol
Patrol
Patrol
Patrol Eliminated
Patrol behind enemy lines. Get to the nav points and follow orders.
Patrol route takes you through enemy territory
Patrol the border near enemy territory
Patrol: {range} {foot} - {asset}
Patrols on {OrbitalName} are getting too close to things we'd rather not let {OpponentFaction} scouts see.  Decimate this forward operating base for us and cripple their ability to roam abroad.
Patrols on {OrbitalName} are getting too close to things we'd rather not let {OpponentFaction} scouts see.  Decimate this forward operating base for us and cripple their ability to roam abroad.
Patrols on {OrbitalName} are getting too close to things we'd rather not let {OpponentFaction} scouts see.  Decimate this forward operating base for us and cripple their ability to roam abroad.
Patrols on {OrbitalName} are getting too close to things we'd rather not let {OpponentFaction} scouts see.  Decimate this forward operating base for us and cripple their ability to roam abroad.
Patton
Patton Tank
Pause
Pause
Pause
Pause
PauseTimeline
Pavel Shenzeng
Pavel Shenzeng
Pay no heed to our less-enlightened brethren. They know not what they do.
Payback
Payback will be coming your way, Mason. It's a matter of when not if. 
Payday
Payday
Payday
Payday
Payday
Peak
Pending Invite
PendingAccept
PendingClaim
Penicillin Cache
People think I'm old, but the Northwind Highlanders are living fossils.<cf> <cf>True fanatics upholding the "old ways" of ancient Terra.  Traditions that nearly all of modern humanity doesn't give two shits about.  While mankind might have sprung up from that little blue ball, it's now been over 900 years since the great migrations into the stars. If people actually still cared about Terran traditions, the Star League and House Cameron would still be running the whole show.<cf><cf>Blind loyalty to humanity's birthplace didn't save the Camerons, or the League. And it sure as hell didn't save the Highlanders when House Davion took their beloved Northwind from them. The whole lot of them would be wise to remember that. <cf><cf>Although I have heard interesting rumors that the Highlanders hold a dark secret.  Whispers throughout the years that the Highlanders may be harboring descendants of House Cameron and their personal bodyguards, the Royal Black Watch.  Maybe there's a reason the Highlanders are so fiercely fighting to get their hands back on Northwind.  Who knows what secrets they have stashed away on that world waiting to be reunited with its masters…
Percentage
Peripheral Worlds
Peripheral Worlds
Periphery Realms
Permit access to use the 'Mechlab.
Persona 1
Persona Name
Persona Name
Persona Name
Persona Name
Pfc. Adil Said
Pharaoh Beer Cache
Phoenix Company
Phoenix Company
Phoenix Hawk
Phoenix Hawk
Phoenix Hawk
Phoenix Hawk
Phoenix Hawk
Phoenix Hawk
Phoenix Hawk
Phoenix Hawk
Pick a fight
Pick a fight
Pick up Salvage
Picking at the Scraps
Picking at the Scraps
Picking at the Scraps
Picking at the Scraps
Picking at the Scraps Pt. 2
Picking at the Scraps Pt. 2
Picking at the Scraps Pt. 2
Picking at the Scraps Pt. 2
Picking up the Pieces
Picking up the Pieces
Picking up the Pieces
Picking up the Pieces
Picking up the Pieces Pt. 2
Picking up the Pieces Pt. 2
Picking up the Pieces Pt. 2
Picking up the Pieces Pt. 2
Pickup Complete
Pickup Supplies
Pickup Supplies at Nav Point
Pickup Target Detected
Pierce through The Shredder's defensive fortificaitons and link up with Hansen's Roughriders. 
Pierce through The Shredder's defensive fortificaitons and link up with Hansen's Roughriders. 
Pillage
Pillage and Burn
Pilot Death : Head Destroyed
Pilot Dismissed
Pilot Hired
Pilot Management Overview
Pilot Recovered
Pilot Recovery Event
Pilot Recovery: {PilotName}
Pilot Roster
Pilot Roster
Pilot Salary
Pilot Salary
Pilot Selection
Pilot Selection
Pilot Selection
Piloting 1
Piloting 2
Piloting 3
Piloting Skills
Piloting Skills
Piloting Skills
Pilots are scrambling to their machines
Pilots cannot be hired in Conflict Zones.  Any pilots within the cluster are already fighting in the ongoing battles.
Pilots cannot be hired outside of clusters.
Pilots improve their weapon skills by using those weapons in combat.
Piranha
Piranha
Piranha
Piranha
Piranha
Pirate
Pirate Hunt
Pirate Hunt
Pirate Hunt
Pirate Hunt
Pirate Hunt Pt. 2
Pirate Hunt Pt. 2
Pirate Hunt Pt. 2
Pirate Hunt Pt. 2
Pirate Hunt Pt. 3
Pirate Hunt Pt. 3
Pirate Hunt Pt. 3
Pirate Hunt Pt. 3
Pirate Hunting
Pirate Lair
Pirate Liaison
Pirate Liaison
Pirate Liaison
Pirate Liaison
Pirate Liaison
Pirate Raiders
Pirate Raiders
Pirate Raiders
Pirate Raiders Pt. 2
Pirate Raiders Pt. 2
Pirate Raiders Pt. 3
Pirate Raiders Pt. 3
Pirate Worlds
Pirate raiders have been attacking our now-vulnerable farmlands, stealing everything they can get their filthy hands on, and destroying everything else, including valuable and hard-to-replace farming equipment. Without some form of armed protection, our upcoming harvest will be doomed, and we will be unable to feed ourselves in the coming seasons.
Pirate raiders have been attacking our now-vulnerable farmlands, stealing everything they can get their filthy hands on, and destroying everything else, including valuable and hard-to-replace farming equipment. Without some form of armed protection, our upcoming harvest will be doomed, and we will be unable to feed ourselves in the coming seasons.
Pirate's Haven
Pirate's Haven
Pirate's Lair
Pirate'sHaven
Pirates
Pirates
Pirate’s Edge
Pivot Point
Placeholder
Placeholder
Placeholder Order
Plains.Grasslands
Plains.Scrubland
Plains.Tree Savanna
Plan A didn't pan out, friend. Time for Plan B, which doesn't involve you.
Plan A didn't pan out, friend. Time for Plan B, which doesn't involve you.
Planet
Planet Archetype
Planetary authorities have been informed of your actions. Only pirates and invaders attempt to block communications in this manner.
Plant
Planted Fields
PlasticSalmon
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum
Platinum Assault
Platinum Heavy
Platinum Light
Platinum Medium
Play Success Audio
Play single player.
Player Name
PlayerController
Playing Multiple Missions
Playing Multiple Missions
Playing Multiple Missions
Playing together
Please review your battleROM recordings of the attack to analyze your shortcomings during the battle, and do try to not repeat them in the future. The worst mistakes are those you refuse to learn from.
Please verify the loadouts are correct for these 'Mechs:
Please, leave us be, before you make a fatal mistake. This matter is of no interest to you.
Please... leave us be.
Point defence energy weapon firing a close range, short burst beam for low heat.
Point defence energy weapon firing a close range, short burst beam for low heat.
Point defence energy weapon firing a close range, short burst beam for low heat.
Point defence energy weapon firing a close range, short burst beam for low heat.
Point defence energy weapon firing a close range, short burst beam for low heat.
Point defence energy weapon firing a close range, short burst beam for low heat.
Points to Obj_DestroyAnotherFacility
Points to Obj_DestroyAnotherFacility
Points to Obj_DestroyAnotherFacility
Poison
Poisoned Soil
Polar
Polar Cap Color
Polar Percentage
Police Body Armor
Political Operative
Political Operative
Polluted
Polonia
Poor
Population
Popup
Port Mech Waves
Portia 'Torrent' Ryan claims to be a relation of the famed pirate Redjack Ryan. Her timely interruption of an assassination attempt on Paula 'Lady Death' Trevaline quickly earned her the famed pirate's favor, as well as the command of Scourge Company. Obsessed with detail, Portia has served with distinction on several scouting missions along the Concordat border. Perhaps more distinctive however is her penchant for using her Firestarter to set off incredible conflagrations. Her obsessive nature is at work here too, as when these raging fires are viewed from above they bear a remarkable symmetry that some liken to works of art. Perhaps it's this artistic mayhem that caused her to modify her 'Mech, moving all the flamers into the arms for extra precision.
Portrait
Pos X
Pos Y
Pose as a decoy for the pirates 
Pose as a decoy for the pirates 
Pose as a decoy for the pirates 
Pose as a decoy for the pirates 
Possible Job Item
Post Act 1
Post Act 1
Post Act 2
Post Act 2
Post Act 3
PostMissionDebrief - Abandoned
PostMissionDebrief - Failure
PostMissionDebrief - Partial
PostMissionDebrief - Success
PostMissionDebrief - Withdrawn
Potent Warheads I
Potent Warheads II
Potential 'Mechs
Potential AFFS Recruit Commander, you have been hand selected to participate in the Wargames, upon successful completion, AFFS will offer a long term contract as a commission independent unit under my command. Your first Mission, if you choice to accept it, is to play the role of hostiles defending a heavily fortified Military Base with orbital cannons on a simulated swamp planet. In order to help train joint exercises during the Gallahad War Games, while increasing tactics and cohesiveness between rival Davion and Lyran forces. Proving excellent performance will give a chance to prove yourself in a duel against Prince’s Champion and Commander of the Davion Heavy Guards Adran Sortek, to earn a coveted spot in a Veteran unit of the Crucis Lancers. Repel waves of attacks, everything from tanks, Vtols and mechs will be coming your way. Keep the Garrison above 20% and Higher for more clout and Cbills.  
Power Up The 'Mech
Power Up The 'Mech
PowerDown
PowerState
PowerUp
Pre Act 2
Pre Act 2
Pre Act 3
Pre Act 3
Pre-Travel Briefing
Pre-dating the formation of the Star League by centuries, the Northwind Highlanders are one of the oldest military organizations in all of human colonized space. Formed from the remnants of the Highlanders, the final members of Scotland's independent military, they joined Clan Stuart in colonizing the system of Northwind. Building their new home to preserve the proud traditions of Scotland and Terra as humanity began migrating into the stars.<cf><cf>Five centuries later, the Northwind Highlanders are an elite mercenary unit scorned. Ejected from Northwind by House Davion during the Second Succession War, the Highlanders have vowed to one day take back Northwind and work tirelessly as one of the most elite mercenaries in all of the Inner Sphere to see their dream of returning home realized.
Precentor Dieron Sharilar Mori
Precentor Dieron Sharilar Mori
Precentor Martial Anastasius Focht
Precentor Martial Anastasius Focht
Prediliz has allowed Marcus Kurita to set up his primary base of operations within this system. Before we can assault his position, we will need to establish a beachhead. Commander, your unit will act as a vanguard for the rest of the First Tyr. Make your way to the surface and clear out the defenders stations around our targeted drop point. 
Prediliz has allowed Marcus Kurita to set up his primary base of operations within this system. Before we can assault his position, we will need to establish a beachhead. Commander, your unit will act as a vanguard for the rest of the First Tyr. Make your way to the surface and clear out the defenders stations around our targeted drop point. 
Predlitz
Predlitz
Predlitz
Predlitz
Predlitz
Predlitz Pt. 2
Predlitz Pt. 3
Predlitz Pt.2
Predlitz Pt.2
Predlitz Pt.3
Predlitz Pt.3
Predlitz has allowed Marcus Kurita to set up his primary base of operations within this system. Before we can assault his position, we will need to establish a beachhead. Commander, your unit will act as a vanguard for the rest of the First Tyr. Make your way to the surface and clear out the defense stations around our targeted drop point. 
Predlitz pt.2
Predlitz pt.2
Predlitz pt.3
Predlitz pt.3
Premana Pacers
Premana Pacers
Premana Pacers
Prepare for Launch
Prepare for Launch
Prepare for launch.
Prepare for launch.
Prepare your forces for the Fed Suns long term contract.
Prepare your forces for the Fed Suns long term contract.
Preparing for departure
Preparing for departure
Press <img id="Gamepad_FaceButton_Left"/> to START WORK and confirm the work order to start repairs.  The C-bills will be immediately deducted from your funds, and work will finish when the appropriate amount of time has elapsed.
Press Space Bar to Launch
Press [{AirStrikeModeEnter}] to bring up the Airstrike interface.
Press [{ToggleWeaponGroup}] to toggle the currently selected weapon in or out of the currently selected group.
Press a key...
Press the d-pad right to access Abilities, then up for Airstrike to bring up the Airstrike interface.
Press {Key} to display battlegrid
Pressing [{ToggleChainFire}] will toggle the currently selected weapon group between standard fire and chain fire.
Pressing [{Y}]  will toggle the currently selected weapon group between standard fire and chain fire.
Prestige Level {level}
Prestige {prestige}, Level {level}
Prevent Duncan Fisher from being eliminated
Prevent Westrick's squad from being wiped out
Prevent damage to a friendly garrison
Prevent the destruction of the Arkab Legion units
Prevent the destruction of the Arkab Legion units
Prevent the destruction of the target
Preview Image:
Primary Objective
Primary Objectives Not Completed
Primary Theme
Primary assets not found.
PrimaryCompleted
PrimaryFailure
Prime
Primordial
Prints the achievements unlocked on the backend service.
Prior to becoming a MechWarrior, Jacoby Abioye was a starting quarterback for an American Football league within the Magistracy of Canopus. After the death of his grandmother Jacoby enlisted with her former unit, the 2nd Canopian Fusiliers. Never able to fully drop his love of the game, Jacoby renamed his inherited Hunchback Grid Iron. Although he would never live up to be anything more than an average MechWarrior, Jacoby's prior notoriety from his football career was leveraged by the Magistracy Armed Forces in various recruitment adds throughout the Magistracy.
Prior to the Second Succession War, Jinjiro Kurita emptied the Combine's prisons and penal camps assembling three regiments worth of convicts, undesirables, and unproductives placed under the command of disgraced officers and equipped with 'Mechs and equipment on the verge of becoming scrap metal. These "Chain Gang Regiments" were ordered to assault a number of Steiner and Davion border worlds, those that were successful in their mission would earn redemption and their freedom. While throwing many systems into disarray these suicidal chain gang missions mostly served House Kurita as a way to rid itself of its rabble. <cf><cf>Survivors of the chain gang raid of Kobe in 2825 would go on to form the Harlock Warriors mercenary command. Through sheer grit and determination over nearly 200 years of service, Harlock's Warriors have scraped through situations that would have broken lesser mercenary commands. Proving themselves among the toughest survivors to ever take up the mercenary life.
PrioritizeHighest
PrioritizeLowest
PrioritizeMapCenter
PrioritizeMapEdge
Priority Transmission
Priority Transmission
Priority Transmission
Priority Transmission
Priority Transmission
Priority Transmission
Priority Transmission
Priority Transmission
Priority Transmission Expires
Probably the largest single campaign of the 3rd Succession War, the AFFS have repelled an invasion force from the Draconis Combine and have secured an ancient Star League Facility on Galtor III. Over two years ago, First Prince Hanse Davion began to commission surveys of recently conquered worlds along the Draconis March border in the hope of  uncovering valuable Star League technology. Prior to Galtor, all commissioned survey teams reported that all of the Star League facilities discovered had already been stripped of any value over the hundreds of years since the fall of the League.<cf><cf>The news that a survey team had discovered an untouched facility on Galtor III was enough to draw a large Draconis Combine force to Davion occupied Galtor to claim it. Davion military analysts predicted two full 'Mech regiments would be dispatched to lay claim to the facility. House Kurita sent five. <cf><cf>The outnumbered Draconis March Milita on Galtor, led by Hauptmann General Mary Tallman held the Kuritan onslaught at bay until elements of the 33rd Avalon Hussars, the 4th Crucis Lancers, 12 Vegan Rangers, and the Lone Wolves mercenary unit arrived to reinforce the defenders. Hauptmann Tallman was hailed as a hero for her exemplary performance throughout the three month long Galtor Campaign and is said to have renamed her custom Thunderbolt 'Mech "Top Dog" to remind her of the grueling campaign that will undoubtedly define her career.
Probe Marcus Kurita's Defenses
Probe Marcus Kurita's Defenses
Probe in Force
Proceed to Next Nav Point
Proceed to Next Nav Point
Proceed to evac zone
Proceed to extraction zone
Proceed to target Alpha
Proceed to target Bravo
Proceed to target Charlie
Proceed to the main research building
Produced initially from 2801 until the main plant on Ramen II was destroyed in 2845, the Centurion was designed and built by Corean Enterprises as an operating partner for the already successful Trebuchet. After supplying a steady stream of spare parts to AFFS line units for nearly 150 years, and buoyed by the success and warm reception of the design as a whole, Corean built a secondary manufacturing facility on New Avalon in 3012. The Centurion represents a well-rounded combat platform in its tonnage range and is known for making slow, steady advances while being tough enough to absorb considerable punishment.
Produced initially from 2801 until the main plant on Ramen II was destroyed in 2845, the Centurion was designed and built by Corean Enterprises as an operating partner for the already successful Trebuchet. After supplying a steady stream of spare parts to AFFS line units for nearly 150 years, and buoyed by the success and warm reception of the design as a whole, Corean built a secondary manufacturing facility on New Avalon in 3012. The Centurion represents a well-rounded combat platform in its tonnage range and is known for making slow, steady advances while being tough enough to absorb considerable punishment.
Produced initially from 2801 until the main plant on Ramen II was destroyed in 2845, the Centurion was designed and built by Corean Enterprises as an operating partner for the already successful Trebuchet. After supplying a steady stream of spare parts to AFFS line units for nearly 150 years, and buoyed by the success and warm reception of the design as a whole, Corean built a secondary manufacturing facility on New Avalon in 3012. The Centurion represents a well-rounded combat platform in its tonnage range and is known for making slow, steady advances while being tough enough to absorb considerable punishment.
Produced initially from 2801 until the main plant on Ramen II was destroyed in 2845, the Centurion was designed and built by Corean Enterprises as an operating partner for the already successful Trebuchet. After supplying a steady stream of spare parts to AFFS line units for nearly 150 years, and buoyed by the success and warm reception of the design as a whole, Corean built a secondary manufacturing facility on New Avalon in 3012. The Centurion represents a well-rounded combat platform in its tonnage range and is known for making slow, steady advances while being tough enough to absorb considerable punishment.
Produced initially from 2801 until the main plant on Ramen II was destroyed in 2845, the Centurion was designed and built by Corean Enterprises as an operating partner for the already successful Trebuchet. After supplying a steady stream of spare parts to AFFS line units for nearly 150 years, and buoyed by the success and warm reception of the design as a whole, Corean built a secondary manufacturing facility on New Avalon in 3012. The Centurion represents a well-rounded combat platform in its tonnage range and is known for making slow, steady advances while being tough enough to absorb considerable punishment.
Production Worlds
Professor Burke Kale was perhaps best known for his work in Direct Neural Interface - an attempt to provide manual interface-free, brain-to-mech, piloting. This plan ended in spectacular failure when the Professor installed a DNI into his own brain with disastrous, mech-rampaging consequences on Solaris VII. Prior to this he built a virtual reality simulation interface system. The device would fit over the pilot's head, displaying a virtual representation of the battlefield around them. Ultimately this idea fell by the wayside, at least in part because of the unfortunate flaw of leaving pilots blinded when subject to ECM and other electronic disruption. 
Progress in Single Player to unlock Continue and Load
Project Cold Snap Pt.1
Project Cold Snap Pt.1
Project Cold Snap Pt.1
Project Cold Snap Pt.2
Project Cold Snap Pt.2
Project Cold Snap Pt.2
Protect Allied Units
Protect Crashed 5th Syrtis Fusiliers
Protect Crashed 5th Syrtis Fusiliers
Protect Duncan Fisher
Protect Duncan Fisher
Protect First Kavalleri Mechs'
Protect First Kavalleri Mechs'
Protect First Kavalleri Mechs'
Protect First Kavalleri Mechs'
Protect First Kavalleri Tanks
Protect First Kavalleri Tanks
Protect First Kavalleri Tanks
Protect First Kavalleri Tanks
Protect Installation
Protect Installation
Protect Installation
Protect Orbital Cannons
Protect Units, not the buildings
Protect important farm complexes on this planet from suspected false-flag attacks. Some of the previous raids have occurred at night, with the raiders dropping right onto the raid's objective, so an ambush could occur at any time.
Protect important farm complexes on this planet from suspected false-flag attacks. Some of the previous raids have occurred at night, with the raiders dropping right onto the raid's objective, so an ambush could occur at any time.
Protect the Bounty Hunter's forces
Protect the Davion Defectors
Protect the Davion Defectors
Protect the Davion Defectors
Protect the Davion Defectors
Protect the Davion systems
Protect the Davion systems
Protect the Davion systems
Protect the Davion systems
Protect the artillery batteries
Protect the artillery batteries
Protect the base from all incoming enemy forces
Protect the base from enemy forces
Protect the base from enemy forces
Protect the base from enemy forces
Protect the destruction of the Orbital Guns
Protect the dropships until they are able to launch
Protect the fleeing units until they reach safety
Protect the fleeing units until they reach safety
Protect the garrison
Protect the garrison
Protecting The SaltLord
Protest activities on Skye have come to a close thanks to Duke Ryan Stenier's peaceful negotiations that have ended the month long separatist occupation of the Glasgow FerroMetals steel factory on Skye. While separation has been at the fore of issues in the Federation of Skye for decades, the recent creation of a new state, the Free Rasalhague Republic, has spurred more intense action from separatists. Swift action by garrison forces to quell separatist demonstrations lead to violence and over 200 civilian casualties during demonstrations and riots. The creation of the new republic has also spurred ongoing separation demonstrations in the Tamar pact, the region of the Lyran Commonwealth that lost worlds to it when the Archon agreed to the formation of the new state.
Provide cover for the pirate smuggling operation
Provide cover for the pirate smuggling operation
Provide fire support to Olesko's forces
Publish
Publish To Steam
Pulled from the burning wreckage and destruction of Carlyle's Commandos in 3024, The Gray Death was the personal Shadow Hawk of Grayson Death Carlyle. Through a series of stunning victories, Grayson and his newly formed Gray Death Legion had their revenge on Duke Ricol and the Draconis Combine, immortalizing him to the people of Trellwan.
PumpStation_1
PumpStation_2
PumpStation_2
Punch your ticket to Solaris! 
Purchase
Purple
Push through battlezone then destroy Arcturan airfield
Pyroclastic Fall
Q
QKD-4G
QKD-4H
QKD-4P
QKD-5A
QKD-5K
QKD-5P
QKD-IV4
QKD-SC
QTY
QTY
QTY
QTY
QTY
QUALITY
QUANTITY Asc
QUANTITY Desc
QUARTERLY PAYMENT DUE
QUEST: A Back Channel Deal
QUEST: A Cunning Decoy
QUEST: A Cunning Decoy
QUEST: A Dragon in Sheep's Clothing
QUEST: A Dragon in Sheep's Clothing
QUEST: A Dragon in Sheep's Clothing
QUEST: An Intriguing Offer
QUEST: Blood Minerals 1
QUEST: Bow and Arrow
QUEST: Bow and Arrow
QUEST: Bow and Arrow
QUEST: Bow and Arrow
QUEST: Bow and Arrow
QUEST: Bowie Electronics
QUEST: Bowie Electronics
QUEST: Bowie Electronics
QUEST: Bring Her Home
QUEST: Bring Her Home
QUEST: Bring Her Home
QUEST: Bring Her Home
QUEST: Charity Case
QUEST: Charity Case
QUEST: Charity Case
QUEST: Chasing Ghosts
QUEST: Chasing Ghosts
QUEST: Chasing Ghosts
QUEST: Chasing Ghosts
QUEST: Competitive Edge
QUEST: Competitive Edge
QUEST: Corporate Interests
QUEST: Crimson Crusade
QUEST: Crimson Crusade
QUEST: Crimson Crusade
QUEST: Crimson Crusade
QUEST: Defend the Enhanced
QUEST: Defend the Enhanced
QUEST: Defending the Honor
QUEST: Defending the Honor
QUEST: Defending the Honor
QUEST: Defense Support Davion
QUEST: Defense Support Davion
QUEST: Defense Support Davion
QUEST: Defense Support Davion
QUEST: Destabilization
QUEST: Destabilization
QUEST: Destabilization
QUEST: Dire Circumstances 1
QUEST: Dire Circumstances 2
QUEST: Dire Circumstances 3
QUEST: Echoes of the Past
QUEST: Errant Signal
QUEST: Errant Signal
QUEST: Errant Signal
QUEST: Forceful Negotiations
QUEST: Forceful Negotiations
QUEST: Forceful Negotiations
QUEST: Frontline Invasion Liao
QUEST: Frontline Invasion Liao
QUEST: Frontline Support Davion
QUEST: Frontline Support Davion
QUEST: Frontline Support Kurita
QUEST: Frontline Support Kurita
QUEST: Hazing Of The Weak
QUEST: Hazing Of The Weak
QUEST: Hazing Of The Weak
QUEST: Hazing Of The Weak
QUEST: Hazing Of The Weak
QUEST: Hazing Of The Weak
QUEST: Heir of Nothing 1
QUEST: Heir of Nothing 2
QUEST: Heir of Nothing 3
QUEST: Industrial Espionage
QUEST: Industrial Espionage
QUEST: Invasion Support Kurita
QUEST: Invasion Support Kurita
QUEST: Invasion Support Kurita
QUEST: Lyran Independence
QUEST: Lyran Independence
QUEST: Lyran Independence
QUEST: Lyran Rebellion
QUEST: Lyran Rebellion
QUEST: Lyran Rebellion
QUEST: No Pilot Left Behind
QUEST: No Pilot Left Behind
QUEST: Operation Onoda 1
QUEST: Operation Onoda 2
QUEST: Operation Onoda 3
QUEST: Picking At the Scraps
QUEST: Picking Up the Pieces
QUEST: Picking Up the Scraps
QUEST: Picking Up the Scraps
QUEST: Picking up the Pieces
QUEST: Pirate Hunt
QUEST: Pirate Hunt
QUEST: Pirate Hunt
QUEST: Project Cold Snap 1
QUEST: Project Cold Snap 2
QUEST: Return of the Rangers
QUEST: Return of the Rangers
QUEST: Return of the Rangers
QUEST: Rise of the Black Dragon
QUEST: Rise of the Black Dragon
QUEST: Rise of the Black Dragon
QUEST: Shadow War
QUEST: Shadow War: Dragon's Breath
QUEST: Shipping Disruption
QUEST: Shipping Disruption
QUEST: Stop The Launch
QUEST: Stop The Launch
QUEST: Stop The Launch
QUEST: Stop the Launch
QUEST: The Cerebus Hounds
QUEST: The Cerebus Hounds
QUEST: The Conspirators
QUEST: The Conspirators
QUEST: The Conspirators
QUEST: The Conspirators
QUEST: The Conspirators
QUEST: The Cost of Freedom
QUEST: The Cost of Loyalty
QUEST: The Enemy Of My Enemy
QUEST: The Enemy Of My Enemy
QUEST: The Enemy of My Enemy
QUEST: The False Flag
QUEST: The False Flag
QUEST: The False Flag
QUEST: The Only Truth That Sticks 1
QUEST: The Only Truth That Sticks 2
QUEST: The Only Truth That Sticks 3
QUEST: The Powder Keg
QUEST: The Powder Keg
QUEST: The Powder Keg
QUEST: The Shadow Coup
QUEST: The Shadow Coup
QUEST: The Strength of Tradition
QUEST: The Strength of Tradition
QUEST: The Traitor
QUEST: The Traitor
QUEST: Tributes for the Imperator: 1
QUEST: Tributes for the Imperator: 2
QUEST: Tributes for the Imperator: 3
QUEST: Uprising Quelled
QUEST: Uprising Quelled
QUEST: Workers' Rebellion
QUEST: Workers' Rebellion
QUEST: X Marks the Spot
QUEST: X Marks the Spot
QUEST: X Marks the Spot
QUEST: X Marks the Spot
QUEUE
QUEUE
QUEUE
QUEUE WORK ORDER(S)?
QUEUE WORK ORDER?
QUEUE WORK ORDER?
QUEUE WORK ORDER?
QUEUE WORK ORDER?
QUEUE WORK ORDER?
QUIRK NAME
QUIT
QUIT GAME
Quantity Asc
Quantity Desc
Quarter Map
QuarterTile
Quarterly bill payment of {AmountPaid} CB
Quebec
Quest: Shadow War: Dragon's Breath
Questions?
Quick Ammo Feed I
Quick Ammo Feed II
Quick Headshot Kills
Quick Play Mission
Quick Purchase From Market
Quickdraw
Quickdraw
Quickdraw
Quickdraw
Quickdraw
Quickdraw
Quickdraw
Quickdraw
Quickly take out those ECM Towers
Quickly! Get the cutters! I want every single one of them dragged out of their cockpits and prepped for interrogation!
Quickscell Inc.
Quit the game.
Quite the fireworks show, Commander. With Inferno’s fuel supplies up in smoke, we’ve delivered them a significant setback.<cf><cf>Although I doubt it’ll derail their overall operations, we have rattled their cage. That might force them out into the open, and with a bit of luck, it could help us locate their base of operations.<cf><cf>For now, we’ll just have to wait and see what their next move is.
Quonset Hut
R
R
R
R
R1:
R2:
R3:
R: {r} : ID= {i}
RA
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RAIDER
RANDOMIZE
RANDOMIZE COLOR
RANGE
RANGE
RANGE
RANGE DETECTOR TEST
RANK
RANSOMED
RARE
RARE
RARE: Hero {item}
RARE: {item}
RARE: {item}
RARE: {item}
RARITY
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RASALHAGUE
RATE OF FIRE
RATE OF FIRE
RATE OF FIRE
RATE OF FIRE
RATE OF FIRE
RAY TRACING
RAYTRACED REFLECTIONS
RAYTRACED SHADOWS
RAZER
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RAZZLEDAZZLE
RB:
READY
READY
READY
READY
READY FOR LAUNCH
READY: {Amount}%
REAR
REAR
REAR CENTER TORSO
REAR LEFT TORSO
REAR RIGHT TORSO
RECENT ENTRIES
RECOGNIZED
RECOMMENDED REPUTATION
RECOMMENDED REPUTATION LEVEL
RECOMMENDED REPUTATION LEVEL
RECOMMENDED REPUTATION LEVEL:
RECOMMENDED TONNAGE
RECOMMENDED TONNAGE
RECOMMENDED TONNAGE
REDCON1
REDCON2
REDCON3
REDCON4
REDFIELD AND STEIN'S FOLLY LIBERATED BY HOUSE LIAO FORCES
REFIT DURATION:
REFRESH MOD LIST
REFUND:
REGION: 
REGION: 
REJECT INVITE
REMOVE
REMOVE
REMOVE 'MECH
REMOVE 'MECH
REMOVE 'MECH
REMOVE CONTACT
REMOVE FROM STORAGE
REMOVE PILOT
REMOVE PILOT
REMOVE PLAYER
REMOVE/ADD POINT
REMOVE/ADD POINT
RENOWNED WOLF’S DRAGOONS ESTABLISH HIRING HALL ON OUTREACH
REP {0}
REPAIR
REPAIR
REPAIR
REPAIR
REPAIR
REPAIR
REPAIR 'MECH
REPAIR 'MECH
REPAIR ALL
REPAIR ALL
REPAIR COST
REPAIR PART
REPAIR TIME
REPAIR {Amount} {Structure} - {Part}
REPAIRS WILL COST {Pct}% MORE IN THIS CLUSTER
REPAIRS WILL COST {Pct}% MORE IN THIS SYSTEM
REPAIRS WILL TAKE {Pct}% LONGER IN THIS CLUSTER
REPAIRS WILL TAKE {Pct}% LONGER IN THIS SYSTEM
REPORT
REPORT PLAYER
REPORT USER
REPORT USER
REPORT!
REPUTATION
REPUTATION
REPUTATION
REPUTATION
REPUTATION PROGRESS
REPUTATION RANK GAINED
REPUTATION REWARD
REPUTATION REWARD:
REQUIRES TIER 2 EQUIPMENT COLLECTOR
RESEND INVITE
RESET
RESET CHASIS FILTER
RESET DEFAULTS
RESET DEFAULTS
RESET DEFAULTS
RESET DEFAULTS
RESET DEFAULTS
RESET STATS & ACHIEVEMENTS
RESILIENCE
RESOLUTION
RESOLUTION SCALE
RESOURCE SCARCITY: 
RESPONSE REQUIRED
RESPONSE REQUIRED
RESPONSE REQUIRED
RESTART GAME
RESTART MISSION
RESTART MISSION
RESTRICT
RESTRICT
RESTRICTED MISSION TONNAGE EXCEEDED
RESUME
RESUME
RESUME
RESUME AI LOGIC
RESUME TIMELINE
RETURN TO HANGAR
RETURN TO HANGAR
RETURN TO HANGAR
RETURN TO HANGAR
RETURN TO HANGAR
RETURN TO HANGAR
RETURN TO MENU
RETURN TO TITLE
RETURN TO TITLE
RETURN TO TITLE SCREEN
REVERT
REVERT
REVIEW
REVIEW CONTRACT
REWARD
REWARDS APPLIED TO EACH MISSION
RFL-3C
RFL-3N
RFL-4D
RFL-DB
RFL-DNA
RFL-LK
RIGHT ARM
RIGHT ARM
RIGHT CLICK TO QUICK PURCHASE
RIGHT CLICK TO QUICK PURCHASE
RIGHT CLICK TO QUICK PURCHASE
RIGHT CLICK TO QUICK SELL
RIGHT CLICK TO QUICK SELL
RIGHT LEG
RIGHT LEG
RIGHT TORSO
RIGHT TORSO
RIM_COLLECTION
RISE OF RASALHAGUE
RISE OF RASALHAGUE
RL
RMB
RMB
RNDS
ROTATE 'MECH
ROTATE 'MECH
ROTATE 'MECH
RPM
RPM
RPM
RPM
RPM
RS:
RT
RT:
RTX
RVN-1X
RVN-2X
RVN-3L
RVN-4X
RVN-H
RYANA: Mercenary forces, suspected by Spears to be associated with the Black Inferno, are attempting to capture an important site controlled by Interstellar Expeditions. Stop them from capturing the facility, and prevent as much damage as possible to the structures within.
Radar Dish
Radar Dish
Radar Dish
Radar Dish
Radar Dish
Radar Dish
Radar Dish
Radar Dish
Radar Dish
Radar Dish
Radar Dish
Radar Dish
Radar Dish
Radar Dish
RadarDish
Radiation
Radiation Zones
Radio Tower
Radio Tower
Radio Towers
RadioTower
Radioactive
Radioactive
Radstadt
Radstadt
Radstadt
Radstadt
Radstadt
Radstadt
Radstadt
Radstadt
Radstadt
Radstadt Pt. 2
Radstadt Pt.2
Radstadt Pt.2
Radstadt pt.2
Raevire
Raid
Raid
Raid
Raid
Raid
Raid
Raid the Eighth Syrtis Fusiliers' armory
Raid the Eighth Syrtis Fusiliers' armory
Raid the civilian planets for supplies
Raid the civilian planets for supplies
Raid the civilian planets for supplies
Raid the civilian planets for supplies
Raid the final civilian planet
Raid the final civilian planet
Raid the final civilian planet
Raid the final civilian planet
Raid the military supply depot on behalf of the pirates
Raid the military supply depot on behalf of the pirates
Raid the outlaw strongholds
Raid the outlaw strongholds
Raid the outlaw strongholds
Raid the outlaw strongholds
Raid: Scenario 01
RaidObjective
Raider base destroyed
Raiders are no match for the Commonwealth.
Rain
Rain
Rainstorm
Rainstorm
Raised among mercenaries her entire life, Rhonda Snord was born to be a MechWarrior. When she was a child, her father, Cranston Snord, was discharged from the Wolf's Dragoons accused of abandoning his post to hunt for ancient artwork. He would go on to form his own mercenary unit 'Snords Irregulars' and built up a reputation as a treasure hunter and historian of the ancient Star League, building a collections of preserved artwork and texts from humanity's lost golden age. Although itself a relic of the Star League, Rhonda's 'Heavy Metal' was a beast of her own creation. Sporting a distinct Pink camo scheme and mounting external stadium speakers, Rhonda used Heavy Metal to flood the battlefield with late 20th century rock and heavy metal music as she took to the field.
Randal Logan
Random
Random
Random
Random
Random
Random
Random
Random
Random
Random Center
Random Edge
Random Long
Random Seed
Random Short
RandomLoot!
Randomize scenario settings
RangedWeapon
Rangers Mechwarrior
Ranta's Bandits
Ranta's tree of leadership has been pruned until only the trunk remains. Will you be the hatchet we need to cut him down for good?
Ranta's tree of leadership has been pruned until only the trunk remains. Will you be the hatchet we need to cut him down for good?
Ranta's tree of leadership has been pruned until only the trunk remains. Will you be the hatchet we need to cut him down for good?
Rapid Jump Jet Recharge
Rapid charging capacitors reduce cycle time for energy weapons.
Rapid charging capacitors reduce cycle time for energy weapons.
Raptor
Raptor
Raptor
Rare 'Mech on Market
Rare Equipment ({item}) For Sale
Rare Equipment on Market
Rare Mech ({item}) For Sale
Rare Weapon ({item}) For Sale
Rare Weapon on Market
Rasalhague
Rasalhague
Rasalhague
Rasalhague
Rasalhague
Rasalhague Independence
Rasalhague Independence
Rasalhague Independence
Rasalhague MechWarrior
Rasalhague Outer Reaches
Rasalhague Outer Reaches
Rasalhague Outer Reaches
Rasalhague Pt. 2
Rasalhague filth… You don't deserve to rule! 
Rasalhague pt.2
Rasalhague pt.2
Rasalhague pt.2
Rasalhague pt.2
Rashpur Owens Inc.
Rashpur-Owens Incorporated
Rashpur-Owens Incorporated
Rashpur-Owens Incorporated
Rashpur-Owens Incorporated
Rashpur-Owens Incorporated
Rashpur-Owens Incorporated
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rashpur-Owens Manufacturing Worlds
Rat Infested Shores
Rat Infested Shores
Rat Infested Shores
Rat Infested Shores
Rat Infested Shores
Raven
Raven
Raven
Raven
Raven
Ravid
Ravid
Ravid Stroud
RawUnitPool {asset} Name="{name}" rarity={rar}  / {roles}
Rayan Shiver, raised by her hard-boiled uncle on the outskirts of Galatea City, witnessed legendary mercenary units passing through during her formative years. Despite the city's fear-inducing MechWarrior games, Rayan aspired to pilot a 'Mech and forge her own fearsome legacy. After her uncle's fatal injury, she stowed away on a mercenary unit's transport to Solaris, where she, despite her age, competed and excelled. Piloting a new 'Mech, "The Indomitable," Rayan achieved an unprecedented winning streak, but accusations of fixed matches led to a gauntlet match and a career-ending blow. Retiring to Galatea, she embraced her roots, enduring a wheelchair-bound life without condemning the violence that marked her MechWarrior days.
Raze Inferno’s main fortification to the ground
Raze Inferno’s main fortification to the ground
Raze the target instalation to the ground
Raze the target instalation to the ground
Raze the target instalation to the ground
Raze the target instalation to the ground
Raze the target instalation to the ground
Raze their base to the ground 
Razing The Enemy
Razing The Enemy
Razing The Enemy
Razing The Enemy
Razing The Enemy
Reach Checkpoint Alpha
Reach Checkpoint Alpha to setup your hold.
Reach Checkpoint Alpha to setup your hold.
Reach Checkpoint Charlie
Reach Farm Waypoint For Player Attack
Reach Friendly Garrison at Checkpoint Alpha
Reach Friendly Garrison at Checkpoint Alpha
Reach Hansen's Roughriders
Reach LZ EVAC
Reach Merc Rep Lvl.4
Reach Merc Rep Lvl.4
Reach The Shipping Company's Supply Depot
Reach hideout belonging to Death's Legion
Reach target garrison at marked checkpoint
Reach target garrison at marked checkpoint
Reach target garrison at marked checkpoint
Reach the Armory.
Reach the base. 
Reach the designated checkpoint on the battlegrid
Reach the second encounter
Reactivate a radar installation to gain intel
Reactivate a radar installation to gain intel
Ready
Ready Barracks
Ready Barracks
Ready Barracks
Ready for launch
Reason
Rebel Liaison
Rebel Liaison
Rebel Liaison
Rebel Liaison
Rebel Uprising
Rebel Uprising
Rebel Uprising
Rebel Uprising
Rebel Uprising
Rebellious Lyran Province
Rebellious Lyran Province
Rebellious Lyran Province
Rebels
Rebels
Recapture the Civilian Settlement
Receiving wide acclaim during the defense of Xhosa VII, Micheal Ubodo and his Blackjack, 'The Arrow', earned a permanent commission with the Federated Sun's 8th Light Calvary. An outspoken defender of the poorly regarded Blackjack, Ubodo would often challenge anyone who criticized the much maligned design.
Recent events have unfolded such that the second-in-command of a planet's garrison is sympathetic to our cause.  We would like to remove the final obstacle in his path, his commanding officer.
Recent events have unfolded such that the second-in-command of a planet's garrison is sympathetic to our cause.  We would like to remove the final obstacle in his path, his commanding officer.
Recent events have unfolded such that the second-in-command of a planet's garrison is sympathetic to our cause.  We would like to remove the final obstacle in his path, his commanding officer.
Recent events have unfolded such that the second-in-command of a planet's garrison is sympathetic to our cause.  We would like to remove the final obstacle in his path, his commanding officer.
Recent events have unfolded such that the second-in-command of a planet's garrison is sympathetic to our cause.  We would like to remove the final obstacle in his path, his commanding officer.
Recently unearthed out of an ancient Star League cache and still sporting its original SLDF insignia, this Protector appears to have a somewhat similar load out to the historical records of the SLDF general, Alexander Kerensky. Although this 'Mech's battle computer remains blank indicating that it was sealed away having not seen any combat. An incredibly lucky find in this day and age.
Reckoning
Reckoning
Reckoning
Recon Raid
Recover memory core
Recover memory core
Recovered Salvage {cbills} <cf>{loot}
Recovered Salvage {cbills}{divider}{loot}
Recruit
Recruit
Recruit
Rectangular
Rectangular L Joint Horionztal
Rectangular L Joint Vertical
Rectangular T Joint Horizontal
Rectangular T Joint Vertical
Rectangular X Joint Horizontal
Rectangular to Circular Transition
Red
Red Blizzard
Red Devil Industries presents a new variant of the BattleMaster commissioned by the Lyran Commonwealth, the BLR-1S. The production contract of the assault class 'Mech has facilities on Pandora in full swing as the LCAF expect to see the chassis distributed among Lyran Guard and Lyran Regular regiments. This new BattleMaster chassis modification turns the well-rounded heavy hitter into a deadly missile support 'Mech. Swapping its primary energy weapon and adding additional LRM and SRM launchers makes the BLR-1S a walking missile platform capable of taking out targets with ease.
Red Rock Desert
Reduced
Reduced Heat Spikes
Reduced Power Consumption I
Reduced Power Consumption II
Reduces the amount of damage taken by armor when under fire.
Reduces the amount of damage taken by armor when under fire.
Reduces the amount of damage taken by armor when under fire.
Reduces the amount of damage taken when under fire.
Reduces the amount of damage taken when under fire.
Reduces the chance of overheating, while increasing equipment cooldown times.
Reduces the chance of overheating, while increasing heat dissipation speed.
Reduces the chance of overheating, while increasing heat dissipation speed.
Reduces the chance of overheating, while increasing heat dissipation speed.
Reduces the chance of overheating, while increasing heat dissipation speed.
Refined Armor I
Refined Armor II
Refinery Systems
Refinery Systems
Refinery Systems
Refinery Systems
Refitting the 'Mech's gyro to support slightly larger rotors increases both control and turn assistance.
Refitting the 'Mech's gyro to support slightly larger rotors increases both control and turn assistance.
Refuge or Rubble
Refugee Hideout
Refugee Hideout
Regardless of bad standing with a faction, your negotiation points will never be reduced below 0.
Regardless of bad standing with a faction, your negotiation points will never be reduced below 0.
Regardless of the duchess's lies, know this one thing: we are patriots. We love the Capellan Confederation. We just want fair treatment, but the duchess cares for no one but herself. We are merely pawns in her twisted political games.
Reggie Philburn
Regional Shipping Manifest
Regretfully, your assassination of the Liao governor didn't quite have the intended result. Seems the governor had more friends than enemies. Liao forces have retaliated with a series of raids against some of our border outposts.<cf><cf>We want you to destroy a Military Logistics Headquarters located in one of their urban military complexes just across the border. We're hoping this will hobble Liao’s military capabilities in the region, convince them to back down, and ultimately allow the refugees to return home. 
Regular
Regular
Regular
Regulas Guard
Reinforce 1st Disptach Target
Reinforced assault 'Mech arm actuators for enhanced melee capabilities.
Reinforced assault 'Mech arm actuators for enhanced melee capabilities.
Reinforced assault 'Mech arm actuators for enhanced melee capabilities.
Reinforced assault 'Mech arm actuators for enhanced melee capabilities.
Reinforced assault 'Mech arm actuators for enhanced melee capabilities.
Reinforced assault 'Mech arm actuators for enhanced melee capabilities.
Reinforced assault 'Mech hand actuators for enhanced melee capabilities.
Reinforced assault 'Mech hand actuators for enhanced melee capabilities.
Reinforced assault 'Mech hand actuators for enhanced melee capabilities.
Reinforced assault 'Mech hand actuators for enhanced melee capabilities.
Reinforced assault 'Mech hand actuators for enhanced melee capabilities.
Reinforced assault 'Mech hand actuators for enhanced melee capabilities.
Reinforced heavy 'Mech arm actuators for enhanced melee capabilities.
Reinforced heavy 'Mech arm actuators for enhanced melee capabilities.
Reinforced heavy 'Mech arm actuators for enhanced melee capabilities.
Reinforced heavy 'Mech arm actuators for enhanced melee capabilities.
Reinforced heavy 'Mech arm actuators for enhanced melee capabilities.
Reinforced heavy 'Mech arm actuators for enhanced melee capabilities.
Reinforced heavy 'Mech hand actuators for enhanced melee capabilities.
Reinforced heavy 'Mech hand actuators for enhanced melee capabilities.
Reinforced heavy 'Mech hand actuators for enhanced melee capabilities.
Reinforced heavy 'Mech hand actuators for enhanced melee capabilities.
Reinforced heavy 'Mech hand actuators for enhanced melee capabilities.
Reinforced heavy 'Mech hand actuators for enhanced melee capabilities.
Reinforced light 'Mech arm actuators for enhanced melee capabilities.
Reinforced light 'Mech arm actuators for enhanced melee capabilities.
Reinforced light 'Mech arm actuators for enhanced melee capabilities.
Reinforced light 'Mech arm actuators for enhanced melee capabilities.
Reinforced light 'Mech arm actuators for enhanced melee capabilities.
Reinforced light 'Mech arm actuators for enhanced melee capabilities.
Reinforced light 'Mech hand actuators for enhanced melee capabilities.
Reinforced light 'Mech hand actuators for enhanced melee capabilities.
Reinforced light 'Mech hand actuators for enhanced melee capabilities.
Reinforced light 'Mech hand actuators for enhanced melee capabilities.
Reinforced light 'Mech hand actuators for enhanced melee capabilities.
Reinforced light 'Mech hand actuators for enhanced melee capabilities.
Reinforced medium 'Mech arm actuators for enhanced melee capabilities.
Reinforced medium 'Mech arm actuators for enhanced melee capabilities.
Reinforced medium 'Mech arm actuators for enhanced melee capabilities.
Reinforced medium 'Mech arm actuators for enhanced melee capabilities.
Reinforced medium 'Mech arm actuators for enhanced melee capabilities.
Reinforced medium 'Mech arm actuators for enhanced melee capabilities.
Reinforced medium 'Mech hand actuators for enhanced melee capabilities.
Reinforced medium 'Mech hand actuators for enhanced melee capabilities.
Reinforced medium 'Mech hand actuators for enhanced melee capabilities.
Reinforced medium 'Mech hand actuators for enhanced melee capabilities.
Reinforced medium 'Mech hand actuators for enhanced melee capabilities.
Reinforced medium 'Mech hand actuators for enhanced melee capabilities.
Released from AFFS custody
Released from AFFS custody
Remain
Remember: If you follow your dreams, fail upwards, don't die in the process, benefit from being a beloved character and wait for the right people to kick the bucket. Anything is possible!
Remove
Remove 'Mech
Remove 'Mech
Remove 'Mech
Remove friend.
Remove pilot
Remove pilot
Remove.
Removing Equipment
Removing Upgrades
Removing Upgrades
Removing Upgrades
Removing Upgrades
Removing Upgrades
Removing Upgrades
Rendevous with Duncan Fisher's contact in Bracken Swamp and pick up his souped up 'Mech.
Rendezvous with Arkab Legion mechs
Rendezvous with Duncan's contact and secure his 'Mech for the upcoming Solaris tournament.
Rendezvous with Duncan's contact from Solaris Arm
Rendezvous with Duncan's contact from Solaris Arms
Rendezvous with Yaros at the pirate base
Rendezvous with Yaros at the pirate base
Repair All
Repair All
Repair All
Repair All
Repair All
Repair All
Repair All
Repair All
Repair All
Repair All
Repair All will repair all structure and armor.  It will also repair any damaged weapons or equipment, but it will not remove or replace them if they’re destroyed.
Repair Cost
Repair Cost
Repair Cost Markup
Repair Individual Locations
Repair Individual Locations
Repair Individual Locations
Repair Individual Locations
Repair Individual Locations
Repair Mech
Repair Mech
Repair Mech
Repair Radar Relay
Repair Time
Repair Time
Repair Time Markup
Repair mech
Repair structure first.
Repair structure first.
Repair your Centurion
Repair your Centurion
Repair.
Repair.
Repair.
Repair.
Repairing Your 'Mech
Repairing Your 'Mech
Repairing Your 'Mech
Repairing Your 'Mech
Repairing Your 'Mech
Repairing Your 'Mech
Repairing Your 'Mech
Repairing Your 'Mech
Repairing Your 'Mech
Repairing or refiting your 'Mechs in a Conflict Zone is more expensive than doing so in an Industrial Hub.
Repairs and modifications to 'Mechs and equipment can be initiated within an Industrial Hub and are not subject to any additional charges or durations.
Repairs and modifications to 'Mechs and equipment can be initiated within an Industrial Hub and are not subject to any additional charges or durations.
Repairs and modifications to 'Mechs and equipment can be initiated within an Industrial Hub and are not subject to any additional charges or durations.
Repairs and modifications to 'Mechs and equipment cannot be initiated while outside of a cluster, though any in progress repairs will continue as normal.
Repairs and modifications to 'Mechs and equipment initiated within Conflict Zones are done under pressure and with limited supplies.  This results in increased C-bill costs and longer time until completion.  The severity of these increased costs varies from cluster to cluster.
Repairs can only be initiated in either Conflict Zones or Industrial Hubs.  Systems outside of these zones lack the resources necessary to refit 'Mechs.
Repeat. All First Tyr and supporting mercenary forces, prepare for immediate deployment!
Replacing the entire core section's myomer bundles with an unusual arrangement of longer strands increases twist speed.
Report Player
Report {player} for:
Reputation
Reputation Overview
Reputation Overview
Reputation Overview
Reputation Overview
Reputation Overview
Reputation Overview
Reputation Overview
Reputation Overview
Reputation level is sometimes expressed as a number next to the Atlas skull icon.  This icon is used to display your current level, and the recommended level for each Conflict Zone and objective.
Reputation level is sometimes expressed as a number next to the Atlas skull icon.  This icon is used to display your current level, and the recommended level for each Conflict Zone and objective.
Reputation represents your standing and renown as a mercenary company in the Inner Sphere.
Reputation represents your standing and renown as a mercenary company in the Inner Sphere.
Reputation with {faction} will give discounts in related markets and increase faction standing.
Request a variant - random factors may prevent a request from being fulfilled by the mission generator
Required DLC:
Required DLC:
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Required for progressing the Campaign
Requires Tier {level} {Career}
Requires:
Rescue Units
Rescue a captured allied 'Mech in enemy territory
Reset to default
Reset to default
Residential
Residential
Residents of Tamarind
Resource Raid
Resource Raid
ResourceExtraction.Gases
ResourceExtraction.Liquids
ResourceExtraction.Solids
Respond
Respond to Sortek's contract offer
Respond to Sortek's contract offer
Responsible for the manufacturing of large portions of the Capellan Confederation's heavy BattleMech forces
Responsive Movement I
Responsive Movement II
Restricted
Restricted Access
ResumeTimeline
ResumeTravel
ResumeTravel
Retail
Retail
Retake the Ninth Sun's base
Retreat
Retreat to the dropship for evac
Return To Original Drop Point
Return and we'll do it again
Return immediately to Xinyang, Captain, and I promise you that your punishment, though severe, will be swift. 
Return of the Rangers
Return of the Rangers
Return of the Rangers Pt. 2
Return of the Rangers Pt. 2
Return of the Rangers Pt. 3
Return of the Rangers Pt. 3
Return to DropZone for Evacuation
Return to DropZone for Evacuation
Return to DropZone for Evacuation
Return to DropZone for Evacuation
Return to DropZone for Evacuation
Return to DropZone for Evacuation
Return to previous menu.
Return to the base
ReturnHome
ReturnToDropZone
Returning us to a status quo
ReturningToHome
Reveiw message from Marshal Davion
Reveiw message from Marshal Davion
Revenge on Ronin
Reverse 
Reverse 
Revert
Revert will undo all changes that you have made that have not yet been committed to a work order.
Review Ardan Sortek's offer.
Review Ardan Sortek's offer.
Review Ardan Sortek's offer.
Review Ardan Sortek's offer.
Review Ardan Sortek's offer.
Review Ardan Sortek's offer.
Review Ardan Sortek's offer.
Review Ardan Sortek's offer.
Review Christian Månsdottir's Offer
Review Christian Månsdottir's Offer
Review Christian Månsdottir's Offer
Review Christian Månsdottir's Offer
Review Haakon Magnusson Offer
Review Haakon Magnusson Offer
Review Haakon Magnusson Offer
Review Haakon Magnusson Offer
Review LCAF's Offer
Review LCAF's Offer
Review LCAF's Offer
Review LCAF's Offer
Review Sharilar Mori's Offer
Review Sharilar Mori's Offer
Review Sharilar Mori's Offer
Review Sharilar Mori's Offer
Review Wayne Dry's Offer.
Review Wayne Dyr's Offer.
Review Wayne Dyr's Offer.
Review Wayne Dyr's Offer.
Review an incoming message from Wayne Dyr.
Review an incoming transmission from Anastacious Focht
Review an incoming transmission from Anastacious Focht
Review an incoming transmission from Col. Sortek
Review an incoming transmission from Col. Sortek
Review an incoming transmission from Haakon Magnusson
Review an incoming transmission from Haakon Magnusson
Review an incoming transmission from Sharilar Mori
Review an incoming transmission from Sharilar Mori
Review an incoming transmission from Sharilar Mori
Review an incoming transmission from Sharilar Mori
Review an incoming transmission from Tor Miraborg
Review an incoming transmission from Tor Miraborg
Review an incoming transmission from Wayne Dyr.
Review an incoming transmission from Wayne Dyr.
Review an upcoming message from Wayne Dyr.
Review message from The Bounty Hunter
Review message from The Bounty Hunter
Review message from The Bounty Hunter
Review message from The Bounty Hunter
Review message from The Bounty Hunter
Review message from The Bounty Hunter
Review message from The Bounty Hunter
Review message from The Bounty Hunter
Review message from The Bounty Hunter
Review message from The Bounty Hunter
Review message from The Bounty Hunter
Review message from The Bounty Hunter
Review message from The Bounty Hunter
Review message from The Bounty Hunter
Review message from The Bounty Hunter
Review message from The Bounty Hunter
Review message from The Bounty Hunter
Review message from The Bounty Hunter
Review message from The Bounty Hunter
Review message from The Bounty Hunter
Review transmission from Christian Månsdottir
Review transmission from Christian Månsdottir
Review transmission from Precentor Mori
Review transmission from Precentor Mori
Review transmission from Wayne Dyr
Review transmission from Wayne Dyr
Reward for destroying units of total net Battle Value: 
Reward for destroying units of total net Battle Value: 
Reward:
Rewards Claimed
Rewards claimed for {ObjectiveName}.
Ri
Rich Text Block
Rifleman
Rifleman
Rifleman
Rifleman
Rifleman
Rifleman
Right
Right
Right
Right Mouse Button
RightMouseButton
RightRotor
Right_Straight
Riot Duty
Rise of Rasalhague
Rise of Rasalhague Career Now Available
Rise of Rasalhague Career Now Available
Rise of Rasalhague career start is now available
Rise of Rasalhague career start is now available
Rise of the Black Dragon
Rise of the Black Dragon
Rise of the Black Dragon
Rise of the Black Dragon
Rise of the Black Dragon Pt. 2
Rise of the Black Dragon Pt. 2
Rise of the Black Dragon Pt. 2
Rise of the Black Dragon Pt. 2
Rise of the Black Dragon Pt. 3
Rise of the Black Dragon Pt. 3
Rise of the Black Dragon Pt. 3
Rise of the Black Dragon Pt. 3
Rival Intel Rewards
Rival Intel: Level  {level}
Rival Intel: Level  {level}
Rival Intel: Level  {level}
Rival Intel: Level  {level}
Rival Interventions
Rival Interventions
Rival Merc Contracts
Rival Merc Overview
Rival Merc Overview
Rival Merc Overview
Rival Mercenaries undertake their own contracts. Sometimes their contracts conflict with yours, other times you goals will align. 
Rival Mercenaries will only make their presence known on their terms. So always stay alert when operating within a rival mercenary's territory.
Rival Mercenaries will only make their presence known on their terms. So always stay alert when operating within a rival mercenary's territory.
Rival Mercenaries will only make their presence known on their terms. So always stay alert when operating within a rival mercenary's territory.
Rival Mercenaries will only make their presence known on their terms. So always stay alert when operating within a rival mercenary's territory.
Rival Mercenaries will only make their presence known on their terms. So always stay alert when operating within a rival mercenary's territory.
Rival Mercenaries will only make their presence known on their terms. So always stay alert when operating within a rival mercenary's territory.
Rival Mercenary Companies
Rival Mercenary Companies
Rival Mercenary Encountered
Rival Mercenary Territories
Rival Mercenary Territories
Rival Mercenary Territories
Rival Mercs
Rival companies can also be sent to assist you during missions undertaken within their territory. 
Rival mercenaries will patrol territories that they are active in.  These territories and allegiances will shift as the mercenaries take up new contracts of employment.
Rival mercenaries will patrol territories that they are active in.  These territories and allegiances will shift as the mercenaries take up new contracts of employment.
Rival mercenaries will patrol territories that they are active in.  These territories and allegiances will shift as the mercenaries take up new contracts of employment.
Rival mercenaries will patrol territories that they are active in.  These territories and allegiances will shift as the mercenaries take up new contracts of employment.
Rival mercenaries will patrol territories that they are active in.  These territories and allegiances will shift as the mercenaries take up new contracts of employment.
Rival mercenaries will patrol territories that they are active in.  These territories and allegiances will shift as the mercenaries take up new contracts of employment.
Rival sponsors are staking teams of four medium 'Mechs for a Team Combat in the arena. We want you to make sure {EmployerFaction} make a good showing.
RivalMercPresent
RivalMercTest
River
RiverNetwork
Rivers/Lakes
RoR Intro Level
Roaming
Rocketeer
Rocks
Roger that, one more test and we'll head in.
Roger that.
Roger that. 
Roger that. I’ll see you on the other side.
Rogue
Rogue Cluster
Rogue Cluster
Rogue Cluster
Role
Rolling clouds of smoke reduces visibility, sensor range, and energy weapon effectiveness
Rolling clouds of volcanic fumes reduces visibility, sensor range, and energy weapon effectiveness
Rolling!
Romeo
Ronan
Ronan's Shredders are attempting to extract vital assets belonging to prominent merc units. Drive through their defensive fortifications and link up with the embattled Roughrider units trapped behind enemy lines. 
Ronin
Ronin Mechwarrior
Rook
Rook
Rooting out that vile coward was a great start. But this is only the beginning, Commander. We already have reports streaming in that Hanse Davion has sent a recall order. Many FedCom DropShips have been seen fleeing the system.<cf><cf>But our work is not done. Before he fell, the Magistrate was able to hail Allistair, the leader of The Knights of St. Cameron mercenary unit. They have been in system, employed by the FedCom Alliance and doing their bidding.<cf><cf>I will slice straight to the bone: they must all be destroyed. Area scans have located them in the fields of Rakken. You and The Fourth will meet them – and give them all a dirt nap.<cf><cf>End The Knights of St. Cameron’s occupation here, Commander. For The Combine!
Rooting out that vile coward was a great start. But this is only the beginning, Commander. We already have reports streaming in that Hanse Davion has sent a recall order. Many FedCom DropShips have been seen fleeing the system.<cf><cf>But our work is not done. Before he fell, the Magistrate was able to hail Allistair, the leader of The Knights of St. Cameron mercenary unit. They have been in system, employed by the FedCom Alliance and doing their bidding.<cf><cf>I will slice straight to the bone: they must all be destroyed. Area scans have located them in the fields of Rakken. You and The Fourth will meet them – and give them all a dirt nap.<cf><cf>End The Knights of St. Cameron’s occupation here, Commander. For The Combine!
Rotate
Rouzurski
Rouzurski
Rubble
Run
Run the mobility course
Running on Empty
Running on Empty
Runtime Component Array Entries
Rural
Rural
Ryana
Ryana
Ryana
Ryana
Ryana
Ryana
Ryana Campbell
Ryana Campbell
Ryana Campbell
Ryana Campbell
Ryana Campbell
Ryana Campbell
Ryana, your trusted mission coordinator, is about to give you a briefing that will take you one step further down the path to revenge.<cf><cf>You have 25 minutes to complete your mission.
Ryana. Commander. Good news. I think I can get you safely past the blockade with the aid of a local mining company.
Ryana. I received your message. I’m sorry to hear about Nikolai. He was a good man, and an even better pilot. He’ll be sorely missed.
Ryana. Using the information you sent me, and by correlating the refugee movements we’ve been tracking, I ordered my intelligence people to start focusing their efforts on a very specific region of space. 
RyanaCampbell
S
S
S
S
S
S
S
S Chem Laser
S Chem Laser
S Chem Laser
S Chem Laser
S Chem Laser
S Chem Laser
S Chem Laser Ammo
S Chem Laser Half Ammo
S Laser
S Laser
S Laser
S Laser
S Laser
S Laser
S Laser-SB
S Laser-SB
S Laser-SB
S Laser-SB
S Laser-SB
S Laser-SB
S1M1 Pirate Raiders
S1M3 A Pirate's End
SAFE Encrypted Transmission
SALARY
SALARY
SALARY
SALE PROCEEDS
SALVAGE
SALVAGE
SALVAGE
SALVAGE CLAIMED
SALVAGE REMAINING
SALVAGE SHARES
SALVAGE SHARES are used after finishing a contract to claim 'Mech, weapon, and equipment salvage from the battlefield.  The more valuable the salvage, the more shares it will cost.
SALVAGE SHARES are used after finishing a contract to claim 'Mech, weapon, and equipment salvage from the battlefield.  The more valuable the salvage, the more shares it will cost.
SALVAGE SHARES are used after finishing a contract to claim 'Mech, weapon, and equipment salvage from the battlefield.  The more valuable the salvage, the more shares it will cost.
SALVAGE SHARES are used after finishing a contract to claim 'Mech, weapon, and equipment salvage from the battlefield.  The more valuable the salvage, the more shares it will cost.
SALVAGE TOTAL VALUE
SAVE
SAVE
SAVE
SAVE 'MECH LOADOUT
SAVE 'MECH LOADOUT
SAVE ALREADY EXISTS
SAVE ALREADY EXISTS
SAVE AS CUSTOM
SAVE AS CUSTOM
SAVE FAILED
SAVE GAME
SAVE GAME
SAVE LOADOUT
SAVED
SC
SC
SCOREBOARD
SCOREBOARD
SCREEN MODE
SCROLL
SCROLL
SCROLL
SCROLL
SCROLL
SCROLL
SCROLL
SCROLL
SCROLL
SCROLL
SCROLL
SCROLL
SCROLL
SCROLL
SCROLL
SCROLL
SCROLL
SCROLL
SCROLL
SCROLL 'MECH LIST
SCROLL FACTION
SCROLL TRANSMISSION
SDR-5D
SDR-5K
SDR-5V
SDR-A
SE
SEARCH
SEARCH CONTACT
SEARCH CONTACT
SEARCH CONTACTS
SEARCHING
SEC
SECONDARY
SECONDARY
SECONDARY
SECS
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT
SELECT 'MECH
SELECT 'MECH
SELECT 'MECH
SELECT 'MECH
SELECT 'MECH
SELECT 'MECH
SELECT 'MECHS
SELECT A STARTING LOCATION
SELECT ACTION
SELECT ALL
SELECT ALL
SELECT BATTLEMECH
SELECT CAMPAIGN / CAREER TO OVERRIDE
SELECT DESTINATION
SELECT DESTINATION
SELECT FILTER
SELECT FOR JOB COMPLETION
SELECT FOR JOB COMPLETION
SELECT ITEMS
SELECT MCOMP
SELECT NONE
SELECT PILOT
SELECT PILOT
SELECT PILOT
SELECT PRIM OBJ
SELECT SCENARIO
SELECT SCENARIO
SELECT SCENARIO
SELECT SEC OBJ
SELECT SLOT
SELECTED
SELL
SELL
SELL
SELL
SELL ASSETS TO CLEAR OVERDRAFT
SELL MECH
SELL MECH
SELL PRICE
SEND TO COLD STORAGE
SENSOR RANGE (M)
SET COURSE
SET COURSE
SET COURSE TO A
SET CURRENT CULTURE
SEVEN-TIME SOLARIS VII CHAMPION GRAY NOTON FOUND DEAD AT 42 
SEVERE
SHADOWS QUALITY
SHARE COST
SHD-1P
SHD-2D
SHD-2D
SHD-2D2
SHD-2H
SHD-2H
SHD-2K
SHD-2P
SHD-5M
SHD-GD
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHERMAN
SHIELDING
SHIFT
SHIFT
SHIFT
SHOW 'MECH INFO
SHOW 'MECH INFO
SHOW DEBUG INFO
SHOW DEBUG VISUALIZATION
SHOW DESCRIPTION
SHOW DESCRIPTION
SHOW DESCRIPTION
SHOW DROPZONE LOCATIONS
SHOW ENEMIES
SHOW OBJECTIVE LOCATIONS
SHOW PILOT/COMPANY CREATION SCREEN
SHOW RECEIVED DPS ON HUD
SHOW TOOLTIP
SHOW/HIDE 'MECH DETAIL
SHOW/HIDE 'MECH DETAIL
SHOW/HIDE MECH DETAIL
SHOW/HIDE TOOLTIP
SHOW/HIDE TOOLTIP
SHOW/HIDE TOOLTIP
SHOW/HIDE TOOLTIP
SHOW/HIDE TOOLTIP
SHUTDOWN 'MECH
SIDE
SIDE
SIDE
SIDE
SIDE
SIDE
SIGNAL NOT FOUND
SIGNAL NOT FOUND 
SIGNAL NOT FOUND 
SINGLE PLAYER
SINGLE PLAYER
SINGLE PLAYER MODE
SIZE
SIZE
SIZE
SIZE
SKILL
SKILL
SKILL
SKILL
SKILL
SKILL
SKILL LEVEL UP
SKILL:
SKIP
SKIP TO EVENT
SKIP TUTORIAL
SKIP TUTORIAL
SLOT
SLOT 1
SLOT 2
SLOT 3
SLOT 4
SLOTS
SLOTS
SLOTS
SLOTS:
SLOTS:
SLOTS:
SMALL
SMOOTH FRAME RATE
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SNOWFALL
SOCIAL
SOLARIS SHOWDOWN
SORT
SORT
SORT
SORT
SORT BY
SORT BY
SORT BY
SOUND
SOUND
SOUND EFFECTS VOLUME:
SOUND OPTIONS
SP Laser
SP Laser
SP Laser
SP Laser
SP Laser
SP Laser
SPAWING BOSS
SPAWING BOSS
SPEAK TO FAHAD
SPEAK TO FAHAD
SPEAK TO FAHAD
SPEAK TO FAHAD
SPEAK TO FAHAD
SPEAK TO FAHAD
SPEAK TO FAHAD
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPEAK TO RYANA
SPECTATING
SPEED (KM/H)
SPOILS OF WAR
SPOILS OF WAR
SPOILS OF WAR
SRM 10
SRM 10
SRM 2
SRM 2
SRM 2
SRM 2
SRM 2
SRM 2
SRM 2
SRM 2
SRM 2
SRM 2
SRM 2
SRM 2
SRM 2
SRM 2
SRM 2
SRM 2
SRM 2 + Art IV
SRM 2 + Art IV
SRM 2 + Art IV
SRM 2 + Art IV
SRM 2 + Art IV
SRM 2 + Art IV
SRM 2 + Artemis IV
SRM 2 + Artemis IV
SRM 2 + Artemis IV
SRM 2 + Artemis IV
SRM 2 + Artemis IV
SRM 2 + Artemis IV
SRM 2 Stream
SRM 2 Stream
SRM 2 Stream
SRM 2 Stream
SRM 2 Stream
SRM 2 Stream
SRM 2 Stream + Artemis IV
SRM 2 Stream + Artemis IV
SRM 2 Stream + Artemis IV
SRM 2 Stream + Artemis IV
SRM 2 Stream + Artemis IV
SRM 2 Stream + Artemis IV
SRM 2-ST
SRM 2-ST
SRM 2-ST
SRM 2-ST
SRM 2-ST
SRM 2-ST
SRM 2-ST + Art IV
SRM 2-ST + Art IV
SRM 2-ST + Art IV
SRM 2-ST + Art IV
SRM 2-ST + Art IV
SRM 2-ST + Art IV
SRM 4
SRM 4
SRM 4
SRM 4
SRM 4
SRM 4
SRM 4
SRM 4
SRM 4
SRM 4
SRM 4
SRM 4
SRM 4
SRM 4
SRM 4 + Art IV
SRM 4 + Art IV
SRM 4 + Art IV
SRM 4 + Art IV
SRM 4 + Art IV
SRM 4 + Art IV
SRM 4 + Artemis IV
SRM 4 + Artemis IV
SRM 4 + Artemis IV
SRM 4 + Artemis IV
SRM 4 + Artemis IV
SRM 4 + Artemis IV
SRM 4 Stream
SRM 4 Stream
SRM 4 Stream
SRM 4 Stream
SRM 4 Stream
SRM 4 Stream
SRM 4 Stream + Artemis IV
SRM 4 Stream + Artemis IV
SRM 4 Stream + Artemis IV
SRM 4 Stream + Artemis IV
SRM 4 Stream + Artemis IV
SRM 4 Stream + Artemis IV
SRM 4-ST
SRM 4-ST
SRM 4-ST
SRM 4-ST
SRM 4-ST
SRM 4-ST
SRM 4-ST + Art IV
SRM 4-ST + Art IV
SRM 4-ST + Art IV
SRM 4-ST + Art IV
SRM 4-ST + Art IV
SRM 4-ST + Art IV
SRM 6
SRM 6
SRM 6
SRM 6
SRM 6
SRM 6
SRM 6
SRM 6
SRM 6
SRM 6
SRM 6
SRM 6
SRM 6
SRM 6
SRM 6 + Art IV
SRM 6 + Art IV
SRM 6 + Art IV
SRM 6 + Art IV
SRM 6 + Art IV
SRM 6 + Art IV
SRM 6 + Artemis IV
SRM 6 + Artemis IV
SRM 6 + Artemis IV
SRM 6 + Artemis IV
SRM 6 + Artemis IV
SRM 6 + Artemis IV
SRM 6 Stream
SRM 6 Stream
SRM 6 Stream
SRM 6 Stream
SRM 6 Stream
SRM 6 Stream
SRM 6 Stream + Artemis IV
SRM 6 Stream + Artemis IV
SRM 6 Stream + Artemis IV
SRM 6 Stream + Artemis IV
SRM 6 Stream + Artemis IV
SRM 6 Stream + Artemis IV
SRM 6-ST
SRM 6-ST
SRM 6-ST
SRM 6-ST
SRM 6-ST
SRM 6-ST
SRM 6-ST + Art IV
SRM 6-ST + Art IV
SRM 6-ST + Art IV
SRM 6-ST + Art IV
SRM 6-ST + Art IV
SRM 6-ST + Art IV
SRM Ammo
SRM Artemis Ammo
SRM Artemis Half Ammo
SRM Half Ammo
SRM20 Carrier
SRM20 Carrier
SRM40 Carrier
SRM60 Carrier
SSRM2
SSRM2
SSRM2
SSRM2
SSRM2
SSRM2
SSRM2 - ST
SSRM2 - ST
SSRM2 - ST
SSRM2 - ST
SSRM2 - ST
SSRM2-ST
ST. IVES COMPACT BREAKS FROM CAPELLAN CONFEDERATION
STAND YOUR GROUND
STANDING
STANDING
STANDING
STANDING
STANDING
STANDING
STANDING TURN SPEED (°/S)
STAR LEAGUE MEMORY CORE DISCOVERED BY THE GRAY DEATH LEGION
STARMAP
STARMAP
START WORK
START WORK
STARTING 'MECH
STARTING 'MECHS
STARTING C-BILLS:
STARTING SYSTEM:
STATS
STATUS
STATUS
STATUS
STATUS
STATUS: 
STD SRM
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STEINER
STK-3F
STK-3FB
STK-3H
STK-4N
STK-M
STORAGE
STORAGE COST
STORAGE COST
STRIKE IN USE
STRIKE IN USE
STRIP 'MECH
STRIP ARMOR
STRUCTURE
STRUCTURE
ST_IVES_COMPACT
SUBSIDIARY OF
SUPER LONG PLAYER NAME
SUSPICIOUS
SW
SWAP PART
SWORN ENEMY
Sabotage
Sabotage the New Syrtis Shipyards facilities
Sabotage the New Syrtis Shipyards facilities
Sabotage the New Syrtis Shipyards facilities
Sabotage the New Syrtis Shipyards facilities
Sabotage the facilities.
Sabotage the facilities.
Sabotage the facilities.
Sabotage the facilities.
Saddle
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone
Safe Zone Adjust
Saito
Saito
Saito
Saito's escape has only emboldened him, and mercenary commands are now flocking to his banner to fight against us. The First Prince will not be happy about this outcome, but we will not stop fighting until the Dracs are driven from this region.
Saito's…removal has had the fortunate side effect of shutting down his little private "hiring hall." All of the mercenaries signed with him exercised their escape clauses upon his death, and none of the other outfits that he was courting want anything to do with Saito's underlings or his eventual successor. Because of your intervention, the Combine forces have lost their mercenary support in this system, and with a little luck, we might be able to hire them onto our side, to assist in the defense of neighboring systems.
Salvage obtained
SalvageShares
Sam Godabra
Samantha
Samantha
Samantha Cole
Samantha Cole
Samantha Cole
Samantha Cole
Samantha Cole
Samantha Cole
Samantha Cole
Samantha Cole
Samantha Cole
Samantha Cole
Samantha Cole
Samantha Cole
Samantha Cole has told us she'll return home if we help out with her mysterious mission. As long as all we have to do is destroy a comms facility, that should be right up our alley.
Samantha Cole has told us she'll return home if we help out with her mysterious mission. As long as all we have to do is destroy a comms facility, that should be right up our alley.
Samantha Cole has told us she'll return home if we help out with her mysterious mission. As long as all we have to do is destroy a comms facility, that should be right up our alley.
Samantha Cole needs us to help her identify the unknown forces that have been harassing House Cole. We should be very cautious, Commander. I'm getting some strange readings from these coordinates.
Samantha Cole needs us to help her identify the unknown forces that have been harassing House Cole. We should be very cautious, Commander. I'm getting some strange readings from these coordinates.
Samantha Cole needs us to help her identify the unknown forces that have been harassing House Cole. We should be very cautious, Commander. I'm getting some strange readings from these coordinates.
Sand
Sand & Dunes
Sanderson
Sandstorm
Sandstorm
Sandstorm reducing visibility, sensor range, and energy weapon effectiveness
Sandstorm reducing visibility, sensor range, and energy weapon effectiveness
Santiago
Santiago
Santiago
Santiago
Santiago
Santiago
Sao-wei Dexter Fong
Sao-wei Nicolai Ivanov
Sao-wei Tori Liu
Sao-wei Tori Liu
Sao-wei Tori Liuhails from an undisclosed planet within the Capellan Confederation, and her sole focus was to become a Battlemech pilot. She is an inexperienced pilot, with scant combat experience.
Sao-wei Tori Liuhails from an undisclosed planet within the Capellan Confederation, and her sole focus was to become a Battlemech pilot. She is an inexperienced pilot, with scant combat experience.
Sarna
Sarna
Sarna
Sarna Debrief
Sarna Debrief
Sarna Pt.1
Sarna Pt.1
Sarna Pt.1
Sarna Pt.1
Sarna Pt.2
Sarna Pt.2
Sarna Pt.2
Sarna Pt.2
Sarna Pt.3
Sarna Pt.3
Sarna Pt.3
Sarna Pt.3
Sarna Pt.4
Sarna Pt.4
Sarna Pt.4
Sarna Pt.4
Sarna Pt.4 Debrief
Sarna Pt.4 Debrief
Sarna Pt.5
Sarna Pt.5
Sarna Pt.5
Sarna Pt.5
Sarna Pt.6
Sarna Pt.6
Sarna Pt.6
Sarna Pt.6
Sarna.
Satellite Dish
Satellite Uplink
Satellite Uplinks
Satellite reconnaissance detected a newly built series of structures in the wilds of {OrbitalName}. Closeup imaging has identified them as the base of operations for a band of pirates that has been tormenting nearby systems. Destroy as much of the base as you can. Let it be known that the people of {OrbitalName} do not cozy up to thieves and pillagers.
Satellite reconnaissance detected a newly built series of structures in the wilds of {OrbitalName}. Closeup imaging has identified them as the base of operations for a band of pirates that has been tormenting nearby systems. Destroy as much of the base as you can. Let it be known that the people of {OrbitalName} do not cozy up to thieves and pillagers.
Satellite reconnaissance detected a newly built series of structures in the wilds of {OrbitalName}. Further investigation has identified these structures as the base of operations for a band of {OpponentFaction} forces that has been tormenting nearby systems. Destroy as much of the base as you can. 
Satellite reconnaissance detected a newly built series of structures in the wilds of {OrbitalName}. Further investigation has identified these structures as the base of operations for a band of {OpponentFaction} forces that has been tormenting nearby systems. Destroy as much of the base as you can. 
SatelliteDish
Satellites orbit many worlds, collecting and transmitting data to and from the world below. Some satellites are powered by solar energy while others (especially satellites built with an eye for espionage) are powered by fusion. While relatively common and a part of day to day life, satellites are still highly valuable. 
Saturated
Saturation/Color Purity
Save
Save
Save at least X% of each garrison by the end
Save for a few lone settlements, the planets on these worlds are mostly abandoned, home to only Star-League era ruins. Despite the remote location, there have been persistent rumors that large military forces have been quietly operating in this region for quite some time.
Save for a few lone settlements, the planets on these worlds are mostly abandoned, home to only Star-League era ruins. Despite the remote location, there have been persistent rumors that large military forces have been quietly operating in this region for quite some time.
Save game could not be loaded. Returning to title screen.
Saved games cannot be loaded in co-op until the mission “Last Man Standing” is complete.
Saving the file failed
Scamming
Scan
Scan Complete
Scan Progress
Scan the area to access enemy comms system
Scan the area to initiate hijack
Scan the info cache
Scenario DebugDescription:
Scenario ID
Scenario ID
Scientists of the Lyran Commonwealth have made an incredible breakthrough in fusion reactors, recreating the Star League era Extralight Fusion Engine. House Steiner and House Davion have greatly benefited from the economic and scientific exchanges of the FedCom Accords in 3020, allowing both Successor States to study the marvels of the Helm Memory Core data in unison. The XL Engine, while mechanically akin to the standard variant is significantly lighter, utilizing a crystalline polymer in place of the dense and heavy tungsten carbide in the radiation shielding, enabling the same performance with half the mass.  <cf><cf>This improvement does come at a cost as the engine size is nearly doubled and is far more expensive to produce. Not surprisingly, these shortcomings failed to hinder manufacturers as a lighter fusion engine is in high demand for BattleMechs, aerospace fighters and other vehicles used around the Inner Sphere.
Scorched Earth
Scorched Earth
Scorched Earth
Scorpion
Scorpion Light Tank
Scorpion Light Tank
Scorpion Light Tank (ML)
Scorpion Light Tank (ML)
Scout
Scout behind enemy lines. Get to the nav points and follow orders. Be quick. Be quiet.
Scouting mission behind enemy lines
Scrap Gust
Scrap Sandstorm
Scrap Storm
Scrap Tempest
Scrap storm reducing visibility, sensor range, and energy weapon effectiveness
Scrapyard
Scrapyard
Scrapyard
Scrapyard
Scrapyard Scuffle
Scrapyards all across the Inner Sphere have taken a page from Hardcore's favorite 'Mech arenas. {EmployerFaction} wants you to duke it out in a Free-for-all match in this close quarters brawl.
Scroll
Scroll Rewards
Scroll Text
Search
Search
Search
Search For Loot
Search For Salvage
Search System by Name
Search area inside the target ring
Search for Orbital Cannons in area Alpha
Search for Orbital Cannons in area Bravo
Search for Orbital Cannons in area Charlie
Search for Target in area {a}
Search for Target in area {a}
Search for Targets in area Delta
Search for targets in area {a}
Search for targets in area {a}
Search for targets in area {a}
Search for targets in area {a}
Search for the target at the marked locations
Search the storage buildings in the north facility
Search the storage buildings in the north facility
Search the storage buildings in the south facility
Search the storage buildings in the south facility
Search the target area
Searching
Sebastian Spears
Sebastian Spears
Sebastian Spears
Sebastian Spears
Sebastian Spears
Sebastian Spears
Sebastian Spears
Sebastian Spears
Sebastian Spears
Sebastian Spears
Sebastian Spears
Sebastian Spears
Sebastian Spears
Sebastian Spears
Sebastian Spears
Sebastian Spears
Sebastian Spears
Sebastian Spears
Sebastian Tseng
Second
SecondariesMet
Secondary Objective
Secondary Themes
SecondaryDemolitionTargets
Secure an escape route for retreating friendlies
Secure the Rasalhague Regulars base of operations
Secure the Rasalhague Regulars base of operations
Secure the beachhead for incoming First Canopian Fusilier defense forces, by eliminating the Ghost Rider mercenaries.
Secure the beachhead for incoming First Canopian Fusilier defense forces, by eliminating the Ghost Rider mercenaries.
Secure the beachhead for incoming First Canopian Fusilier defense forces, by eliminating the Ghost Rider mercenaries.
Security Duty
Security Scanners
Security_StarLeague_01
Security_StarLeague_01
See you in the arenas.
See you in the arenas..
Seed
Seek And Destroy
Seek And Destroy
Seek And Destroy
Seek And Destroy
Seek And Destroy
Seek and Destroy
Seek and Destroy the Ariana Grenadiers. Suspected locations marked.
Seems these raiders have been harassing the mining company, among others. Stealing from them, extorting them, killing innocent civilians when their demands weren’t met.
Select
Select 'Mech
Select 'Mech
Select Action
Select All
Select All
Select Color
Select Component
Select Star System By Id
Select a mech and push Select a mech and push <img id="Gamepad_FaceButton_Bottom"/> to bring up the context menu. From here you can access many mech functions.
Select the weapon / group combination you want to toggle and press <img id="Gamepad_FaceButton_Bottom"/>.
Select which 'Mechs you want to apply this skin to:
SelectChannel
SelectDestination
SelectMatchingBiome {name} {lat} {arch} {tmp} {temptags}
SelectValue
Selected 'Mech
Selected MComp:
Selected Prim Obj:
Selected Sec Obj:
Selecting a contract shows you a description of the mission, information about the battlefield, the opposing faction, the mission's duration, the tonnage limit of your lance, and the negotiation terms.
Selecting a contract shows you a description of the mission, information about the battlefield, the opposing faction, the mission's duration, the tonnage limit of your lance, and the negotiation terms.
Sell assets to clear overdraft
Semyonov
Semyonov
Sending the 'Mech to cold storage will strip it of all weapons and equipment.
Sensors have detected objective target in the area
Sentry
Serena
Serena
Serpent's Fang
Serves those mercenaries right! They should have never messed with us. 
Serves those mercenaries right! They should have never messed with us. 
Serves those mercenaries right! They should have never messed with us. 
Serves those mercenaries right! They should have never messed with us. 
Serves those mercenaries right! They should have never messed with us. 
Serves those mercenaries right! They should have never messed with us. 
Serves those mercenaries right! They should have never messed with us. 
Serves those mercenaries right! They should have never messed with us. 
Serves those mercenaries right! They should have never messed with us. 
Serves those mercenaries right! They should have never messed with us. 
Serves those mercenaries right! They should have never messed with us. 
Serves those mercenaries right! They should have never messed with us. 
Serving as a company commander in the 22nd Skye Rangers, Bono Duganmare was tasked with training inexperienced MechWarriors attached to his command. On his training field, he would use the speed of his infamous Commando, The Death's Knell, to berate the men and women of his command to work harder.
Serving with the Seventy-first Regiment of the Eridani Light Horse, Leigh Voss's reputation of insubordination was as large as the tales of her ruthlessness on the battlefield with her brightly colored 'Mech 'Jester'. Both of these traits were most likely amplified by her admiration of her equally rebellious CO Greg Oliphant. Oliphant himself was well known for sharing a flair for the dramatic with his own Banshee 'The Court Jester' which has been decorated with a giant fool's cap with bells and an elongated grin seemed to be the inspiration for Voss' Chesire Cat grin on her own Jester.
SetCombatTarget to Unit: {team}:{name} target={targetTeam}:{targetName}
SetCourse
Setting
Setting Weapon Groups
Setting Weapon Groups
Setting Weapon Groups
Setting weapon groups is instantaneous, and does not cost any time or C-bills.
Settlement Dispatch
Settlement Saved
Settlement defended
SetupPawn Finished
SetupPawn|AirstrikeComponentAdded
Seven hundred years ago the Principality of Rasalhague was conquered by the Draconis Combine and turned into what is known today as the Rasalhague Military District. For centuries, the natives of the RMD have been oppressed and ostracized by the larger Combine society. This open contempt of the region's indigenous population has bred a local independence movement known as the Tyr. They fight to liberate their people and resurrect the Principality of Rasalhague.<cf><cf>It is now the year 3031. The Inner Sphere is reeling from the carnage of the recent Fourth Succession War. House Davion and Steiner race to assimilate hundreds of worlds recently conquered in the name of the Federated Commonwealth, including worlds the Tyr helped liberate during House Steiner's Operation GOTTERDAMMERUNG. After completing a garrison assignment on the Lyran Commonwealth world of Kelenfold, you are approached by a new client who is in desperate need of your help.
Sever the LCAF supply chains by levelling the marked food distribution hub and armory.
Sever the LCAF supply chains by levelling the marked food distribution hub and armory.
Several BattleMech manufacturers have reacted to the Capellan Confederation's new 'Mech, the Raven. While none are offering a new chassis like Hellespont, they are offering new variants featuring their own electronic warfare suites. None are expecting to produce many, as it still remains to be seen how effective these systems will prove on the battlefield, but it's clear everyone is trying to cash in on the latest trend.
Severe
Severe rain with reduced visibility
Severe rainstorm with reduced visibility
Severe rainstorm with reduced visibility
Severe rainstorm with reduced visibility
Sgt. Edmond Brooks
Sgt. Emiko Hayashi
Sgt. Grant Carter
Shadow Hawk
Shadow Hawk
Shadow Hawk
Shadow Hawk
Shadow Hawk
Shadow Hawk
Shadow Hawk
Shadow Hawk
Shadow Hawk
Shadow War: Dragon's Breath
Shadow War: Dragon's Breath
Shadow War: Dragon's Breath
Shadow War: Dragon's Breath
Shadow War: Dragon's Breath Pt. 2
Shadow War: Dragon's Breath Pt. 2
Shadow War: Dragon's Breath Pt. 2
Shadow War: Dragon's Breath Pt. 2
Shadow War: Dragon's Breath Pt. 3
Shadow War: Dragon's Breath Pt. 3
Shadow War: Dragon's Breath Pt. 3
Shadow War: Dragon's Breath Pt. 3
Shadow War: Order of the Five Pillars
Shadow War: Order of the Five Pillars
Shadow War: Order of the Five Pillars
Shadow War: Order of the Five Pillars
Shadow War: Order of the Five Pillars
Shadows/Offset
Shattered Lines
Shattered Lines
Shattered Lines
Shattered Lines
Shattered Lines
Shaun Velez followed in the footsteps of his famous parents, trying to become a renowned Mercenary. He doesn't have the wealth of combat experience as most veterans, but his instincts make him a reliable pilot.
Sheet
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shenzeng
Shield the withdrawal of the three Union DropShips against Snord’s Irregulars and Alliance forces to ensure The Fifth Amphigean burn out safely.
Shield the withdrawal of the three Union DropShips against Snord’s Irregulars and Alliance forces to ensure The Fifth Amphigean burn out safely.                                                                                            
Shielded Withdrawal
Shielded Withdrawal
Shielded Withdrawal
Shielded Withdrawal
Shielded Withdrawal
Shielding 1
Shielding 2
Shielding 3
Shielding reduces the amount of damage that the pilot’s 'Mech takes in combat.
Shift Change
Shintaro Abe
Shipping Disruption
Shipping Disruption
Shipping Disruption
Shipping Disruption
Shipping Representative
Shipping Route
Shipping Route
Shipping Route
Shipping Route
Shipping Route
Shipping Route
Shipping Route
Sho-sa David Osumi
Sho-sa Shane Shimizu
Sho-sho Christine Nordica
Shock reverberates through the Free Worlds League as Thomas Marik appears before Parliament. Thought dead in the bomb attack that killed his father and brother, Thomas was clearly still recovering from his injuries even a year and a half later. He also announced he would be resuming his post as Deputy Warden of the Perimeter Defenses, especially as Captain-General Duncan Marik is away leading the war against the Duchy of Andurien.
Shocking a crowd of military reporters, the Lyran Commonwealth's Defiance Industries unveiled a brand new 'Mech design, the Hatchetman. The first wholly original 'Mech designed in over a century. Even more shocking is the 'Mech's namesake feature: a 'Mech-sized hatchet originally unveiled by Defiance Industries last year. Marking the first time in history a frontline BattleMech has been designed around a hand-to-hand weapon.<cf><cf>Taking questions from the crowd, the Hatchetman's development team revealed that the Hatchetman was jointly developed by a team of 'Mech researchers at the New Avalon Institute of Science, Team Banzai, and Defiance Industries. The designers took an interest in developing a 'Mech around the Hatchet as a way to maintain lethality even when cut off from supply lines. An all too frequent occurrence as the ongoing Third Succession War continues to leave the Great Houses' logistics chains in shambles. <cf> <cf>Defiance is currently producing the Hatchetman exclusively for House Steiner and the Lyran Commonwealth. Although House Davion has also shown great interest in acquiring the 'Mech as production ramps up. While there is near universal interest in this unique new 'Mech, Defiance's exclusive production rights will ensure that the Hatchetman will remain fairly rare outside Lyran space for quite some time.
Shooting no longer consumes ammo. At least one ammo still required to shoot.
Shooting no longer consumes ammo. At least one ammo still required to shoot.
Short-range missile system that fires 2 guided missiles in a stream.  Can only be fired with a missile lock.
Short-range missile system that fires 2 guided missiles in a stream.  Can only be fired with a missile lock.
Short-range missile system that fires 2 guided missiles.  Can only be fired with a missile lock.
Short-range missile system that fires 2 guided missiles.  Can only be fired with a missile lock.
Short-range missile system that fires 2 guided missiles.  Can only be fired with a missile lock.
Short-range missile system that fires 2 guided missiles.  Can only be fired with a missile lock.
Short-range missile system that fires 2 unguided missiles with improved spread in a stream.
Short-range missile system that fires 2 unguided missiles with improved spread in a stream.
Short-range missile system that fires 2 unguided missiles with improved spread in a stream.
Short-range missile system that fires 2 unguided missiles with improved spread in a stream.
Short-range missile system that fires 2 unguided missiles with improved spread in a stream.
Short-range missile system that fires 2 unguided missiles with improved spread in a stream.
Short-range missile system that fires 2 unguided missiles with improved spread in a stream..
Short-range missile system that fires 2 unguided missiles with improved spread.
Short-range missile system that fires 2 unguided missiles with improved spread.
Short-range missile system that fires 2 unguided missiles with improved spread.
Short-range missile system that fires 2 unguided missiles with improved spread.
Short-range missile system that fires 2 unguided missiles with improved spread.
Short-range missile system that fires 2 unguided missiles.
Short-range missile system that fires 2 unguided missiles.
Short-range missile system that fires 2 unguided missiles.
Short-range missile system that fires 2 unguided missiles.
Short-range missile system that fires 2 unguided missiles.
Short-range missile system that fires 2 unguided missiles.
Short-range missile system that fires 4 unguided missiles with improved spread in a stream.
Short-range missile system that fires 4 unguided missiles with improved spread in a stream.
Short-range missile system that fires 4 unguided missiles with improved spread in a stream.
Short-range missile system that fires 4 unguided missiles with improved spread in a stream.
Short-range missile system that fires 4 unguided missiles with improved spread in a stream.
Short-range missile system that fires 4 unguided missiles with improved spread in a stream.
Short-range missile system that fires 4 unguided missiles with improved spread.
Short-range missile system that fires 4 unguided missiles with improved spread.
Short-range missile system that fires 4 unguided missiles with improved spread.
Short-range missile system that fires 4 unguided missiles with improved spread.
Short-range missile system that fires 4 unguided missiles with improved spread.
Short-range missile system that fires 4 unguided missiles with improved spread.
Short-range missile system that fires 4 unguided missiles.
Short-range missile system that fires 4 unguided missiles.
Short-range missile system that fires 4 unguided missiles.
Short-range missile system that fires 4 unguided missiles.
Short-range missile system that fires 4 unguided missiles.
Short-range missile system that fires 4 unguided missiles.
Short-range missile system that fires 6 unguided missiles with improved spread that streams.
Short-range missile system that fires 6 unguided missiles with improved spread that streams.
Short-range missile system that fires 6 unguided missiles with improved spread that streams.
Short-range missile system that fires 6 unguided missiles with improved spread that streams.
Short-range missile system that fires 6 unguided missiles with improved spread that streams.
Short-range missile system that fires 6 unguided missiles with improved spread that streams.
Short-range missile system that fires 6 unguided missiles with improved spread.
Short-range missile system that fires 6 unguided missiles with improved spread.
Short-range missile system that fires 6 unguided missiles with improved spread.
Short-range missile system that fires 6 unguided missiles with improved spread.
Short-range missile system that fires 6 unguided missiles with improved spread.
Short-range missile system that fires 6 unguided missiles with improved spread.
Short-range missile system that fires 6 unguided missiles.
Short-range missile system that fires 6 unguided missiles.
Short-range missile system that fires 6 unguided missiles.
Short-range missile system that fires 6 unguided missiles.
Short-range missile system that fires 6 unguided missiles.
Short-range missile system that fires 6 unguided missiles.
Short-range missile system that sequentially fires 2 unguided missiles in a stream.
Short-range missile system that sequentially fires 2 unguided missiles in a stream.
Short-range missile system that sequentially fires 2 unguided missiles in a stream.
Short-range missile system that sequentially fires 2 unguided missiles in a stream.
Short-range missile system that sequentially fires 2 unguided missiles in a stream.
Short-range missile system that sequentially fires 2 unguided missiles in a stream.
Short-range missile system that sequentially fires 4 unguided missiles in a stream.
Short-range missile system that sequentially fires 4 unguided missiles in a stream.
Short-range missile system that sequentially fires 4 unguided missiles in a stream.
Short-range missile system that sequentially fires 4 unguided missiles in a stream.
Short-range missile system that sequentially fires 4 unguided missiles in a stream.
Short-range missile system that sequentially fires 4 unguided missiles in a stream.
Short-range missile system that sequentially fires 6 unguided missiles in a stream.
Short-range missile system that sequentially fires 6 unguided missiles in a stream.
Short-range missile system that sequentially fires 6 unguided missiles in a stream.
Short-range missile system that sequentially fires 6 unguided missiles in a stream.
Short-range missile system that sequentially fires 6 unguided missiles in a stream.
Short-range missile system that sequentially fires 6 unguided missiles in a stream.
Short-range missile system that sequntially fires 2 guided missiles in a stream.  Can only be fired with a missile lock.
Short-range missile system that sequntially fires 2 guided missiles in a stream.  Can only be fired with a missile lock.
Short-range missile system that sequntially fires 2 guided missiles in a stream.  Can only be fired with a missile lock.
Short-range missile system that sequntially fires 2 guided missiles in a stream.  Can only be fired with a missile lock.
Short-range missile system that sequntially fires 2 guided missiles in a stream.  Can only be fired with a missile lock.
Short-range missile system that sequntially fires 2 guided missiles in a stream.  Can only be fired with a missile lock.
ShortEquipmentNameGoesHere
Shorter Burn Time
ShortestBorder
Shoulder
Shoutout to Commander, Mason. The tournament champion and saver of my bacon. 
Show BattleGrid
Show BattleGrid
Show BattleGrid
Show BattleGrid
Show Battlegrid
Show Progress
Show Rival Mercs
Show Rival Mercs
Show Tooltip
Show received DPS on the HUD
ShowOnStart
ShowOnStop
ShowWhileTriggered
Showdown in Steiner Stadium
Showdown in Steiner Stadium
Showdown in Steiner Stadium
Showdown in Steiner Stadium
Showdown in Steiner Stadium 
Shows weapon group cooldown pips around crosshair.
Shows weapon group cooldown pips around crosshair.
Shut Down 'Mech
Shut Down 'Mech
Shut Their Eyes
Shutdown
Sian Commonality
Sian Commonality
Sian Commonality
Side Torso Destroyed
SideDoor
Sidequests
Sierra
Silence those Guns
Silo
Silvan Vaughn
Silvan Vaughn
Silvan Vaughn
Silvan Vaughn
Silvan Vaughn
Silvan Vaughn
Silvan Vaughn
Silvan Vaughn
Silvan Vaughn
Silvan Vaughn
Silvan Vaughn
Silvan Vaughn
Silvan Vaughn
Silvan Vaughn
Silver Fields
Simple and straight forward, get in destroy all the designated targets and grab anything valuable you come across
Simple and straight forward, get in destroy all the designated targets and grab anything valuable you come across
Simplified
Simplified
Since its first model was built in the waning years of the 26th century, the Crusader went on to become one of the most common heavy 'Mechs in the Inner Sphere. Recognizable by its ubiquity and the collars surrounding the missile weapons in its forearms, the Crusader is a versatile design that's well suited to a variety of combat roles. The Star League Defense Force took advantage of the 'Mech's versatility and it became a frequent workhorse in their regiments. Although the fall of the League saw the loss of the advanced technology used in older models, many Crusaders were retrofitted and remain on the battlefield to this day.
Since its first model was built in the waning years of the 26th century, the Crusader went on to become one of the most common heavy 'Mechs in the Inner Sphere. Recognizable by its ubiquity and the collars surrounding the missile weapons in its forearms, the Crusader is a versatile design that's well suited to a variety of combat roles. The Star League Defense Force took advantage of the 'Mech's versatility and it became a frequent workhorse in their regiments. Although the fall of the League saw the loss of the advanced technology used in older models, many Crusaders were retrofitted and remain on the battlefield to this day.
Since its first model was built in the waning years of the 26th century, the Crusader went on to become one of the most common heavy 'Mechs in the Inner Sphere. Recognizable by its ubiquity and the collars surrounding the missile weapons in its forearms, the Crusader is a versatile design that's well suited to a variety of combat roles. The Star League Defense Force took advantage of the 'Mech's versatility and it became a frequent workhorse in their regiments. Although the fall of the League saw the loss of the advanced technology used in older models, many Crusaders were retrofitted and remain on the battlefield to this day.
Since its first model was built in the waning years of the 26th century, the Crusader went on to become one of the most common heavy 'Mechs in the Inner Sphere. Recognizable by its ubiquity and the collars surrounding the missile weapons in its forearms, the Crusader is a versatile design that's well suited to a variety of combat roles. The Star League Defense Force took advantage of the 'Mech's versatility and it became a frequent workhorse in their regiments. Although the fall of the League saw the loss of the advanced technology used in older models, many Crusaders were retrofitted and remain on the battlefield to this day.
Since its first model was built in the waning years of the 26th century, the Crusader went on to become one of the most common heavy 'Mechs in the Inner Sphere. Recognizable by its ubiquity and the collars surrounding the missile weapons in its forearms, the Crusader is a versatile design that's well suited to a variety of combat roles. The Star League Defense Force took advantage of the 'Mech's versatility and it became a frequent workhorse in their regiments. Although the fall of the League saw the loss of the advanced technology used in older models, many Crusaders were retrofitted and remain on the battlefield to this day.
Since its first model was built in the waning years of the 26th century, the Crusader went on to become one of the most common heavy 'Mechs in the Inner Sphere. Recognizable by its ubiquity and the collars surrounding the missile weapons in its forearms, the Crusader is a versatile design that's well suited to a variety of combat roles. The Star League Defense Force took advantage of the 'Mech's versatility and it became a frequent workhorse in their regiments. Although the fall of the League saw the loss of the advanced technology used in older models, many Crusaders were retrofitted and remain on the battlefield to this day.
Since its first model was built in the waning years of the 26th century, the Crusader went on to become one of the most common heavy 'Mechs in the Inner Sphere. Recognizable by its ubiquity and the collars surrounding the missile weapons in its forearms, the Crusader is a versatile design that's well suited to a variety of combat roles. The Star League Defense Force took advantage of the 'Mech's versatility and it became a frequent workhorse in their regiments. Although the fall of the League saw the loss of the advanced technology used in older models, many Crusaders were retrofitted and remain on the battlefield to this day.
Since its first model was built in the waning years of the 26th century, the Crusader went on to become one of the most common heavy 'Mechs in the Inner Sphere. Recognizable by its ubiquity and the collars surrounding the missile weapons in its forearms, the Crusader is a versatile design that's well suited to a variety of combat roles. The Star League Defense Force took advantage of the 'Mech's versatility and it became a frequent workhorse in their regiments. Although the fall of the League saw the loss of the advanced technology used in older models, many Crusaders were retrofitted and remain on the battlefield to this day.
Since its first model was built in the waning years of the 26th century, the Crusader went on to become one of the most common heavy 'Mechs in the Inner Sphere. Recognizable by its ubiquity and the collars surrounding the missile weapons in its forearms, the Crusader is a versatile design that's well suited to a variety of combat roles. The Star League Defense Force took advantage of the 'Mech's versatility and it became a frequent workhorse in their regiments. Although the fall of the League saw the loss of the advanced technology used in older models, many Crusaders were retrofitted and remain on the battlefield to this day.
Since its first model was built in the waning years of the 26th century, the Crusader went on to become one of the most common heavy 'Mechs in the Inner Sphere. Recognizable by its ubiquity and the collars surrounding the missile weapons in its forearms, the Crusader is a versatile design that's well suited to a variety of combat roles. The Star League Defense Force took advantage of the 'Mech's versatility and it became a frequent workhorse in their regiments. Although the fall of the League saw the loss of the advanced technology used in older models, many Crusaders were retrofitted and remain on the battlefield to this day.
Since its first model was built in the waning years of the 26th century, the Crusader went on to become one of the most common heavy 'Mechs in the Inner Sphere. Recognizable by its ubiquity and the collars surrounding the missile weapons in its forearms, the Crusader is a versatile design that's well suited to a variety of combat roles. The Star League Defense Force took advantage of the 'Mech's versatility and it became a frequent workhorse in their regiments. Although the fall of the League saw the loss of the advanced technology used in older models, many Crusaders were retrofitted and remain on the battlefield to this day.
Single Heat Sink
Single Sector
Single shell cannon dealing high upfront damage, but at the cost of a lengthy reload cycle.
Single shell cannon dealing high upfront damage, but at the cost of a lengthy reload cycle.
Single shell cannon dealing high upfront damage, but at the cost of a lengthy reload cycle.
Single shell cannon dealing high upfront damage, but at the cost of a lengthy reload cycle.
Single shell cannon dealing high upfront damage, but at the cost of a lengthy reload cycle.
Single shell cannon dealing high upfront damage, but at the cost of a lengthy reload cycle.
Single shell cannon dealing very high upfront damage, but has an extremely long cooldown
Single shell heavy cannon dealing very high upfront damage, but at the cost of a lengthy reload cycle.
Single shell heavy cannon dealing very high upfront damage, but at the cost of a lengthy reload cycle.
Single shell heavy cannon dealing very high upfront damage, but at the cost of a lengthy reload cycle.
Single shell heavy cannon dealing very high upfront damage, but at the cost of a lengthy reload cycle.
Single shell heavy cannon dealing very high upfront damage, but at the cost of a lengthy reload cycle.
Single shell light cannon dealing moderate upfront damage, but at the cost of a lengthy reload cycle.
Single shell light cannon dealing moderate upfront damage, but at the cost of a lengthy reload cycle.
Single shell light cannon dealing moderate upfront damage, but at the cost of a lengthy reload cycle.
Single shell light cannon dealing moderate upfront damage, but at the cost of a lengthy reload cycle.
Single shell light cannon dealing moderate upfront damage, but at the cost of a lengthy reload cycle.
Single shell light cannon dealing moderate upfront damage, but at the cost of a lengthy reload cycle.
Single shot autocannons can devastate buildings, knocking down whole sections of a building after just a shot or two.
Sink Holes
Six years after the release of the HTM-27T, Luthien Armor Works has unveiled the latest Hatamoto model. The Hatamoto-Ku is a new variant that puts more emphasis on distance fighting, replacing the short range missile racks with an autocannon.<cf><cf>Few were fooled that the subsequent announcement of an entirely new BattleMech, the MAL-1R,  which is not in fact a new chassis, but most understand LAW's desire to distance itself from failure of the Daboku when comparing the two. The new Mauler is clearly superior in almost every category, feature extended range lasers, larger missile racks and more armor.
Skill Level
Skills Overview
Skills Overview
Skills Overview
Skills Overview
Skills Overview
Skills Overview
Skills Overview
Skills Overview
Skin names must be unique.
Skip Video
Skokomish is purported to be the personal BattleMech of Sealth, a famed Mechwarrior who served with the Tenth Skye Rangers during the 4th succession war. An pilot known for his remarkable agility in a 'Mech, using it to distract and dodge enemy fire while his lance-mates moved in for the kill. Whether this Zeus really was his isn't clear. It isn't forest green, and the battle computer got wiped during the extensive upgrades. It's not known whether the MASC system is among the recent additions though, leading to speculation whether Sealth really was so talented, or whether someone with more money than skills wanted to copy his tactics.
Skye Pro-Independence Fighters
Skye Pro-Independence Fighters
Slash and Burn
Slash and Burn
Sleet
Sleet
Slope
Slope
Slot Locked
Slots (Asc)
Slots (Desc)
Small
Small
Small Ballistic
Small Ballistic
Small Ballistic
Small Barrel Fist
Small Barrel Fist
Small Barrel Fist
Small Barrel Fist
Small Chemical Laser
Small Chemical Laser
Small Chemical Laser
Small Chemical Laser
Small Chemical Laser
Small Chemical Laser
Small Energy
Small Energy
Small Energy
Small Energy
Small Laser
Small Laser
Small Laser
Small Laser
Small Laser
Small Laser
Small Laser Short Burst
Small Laser Short Burst
Small Laser Short Burst
Small Laser Short Burst
Small Laser Short Burst
Small Laser Short Burst
Small Lower Arm
Small Lower Arm
Small Lower Arm
Small Lower Arm
Small Melee Punch
Small Missile
Small Missile
Small Missile
Small Missile
Small Missile
Small Missile
Small Missile
Small Missile
Small Missile
Small Pulse Laser
Small Pulse Laser
Small Pulse Laser
Small Pulse Laser
Small Pulse Laser
Small Pulse Laser
Smart move, Commander. I'm delighted that you've chosen to accept the offer. Governor Bonham has been informed of your forthcoming arrival, and he's eager to brief you on the current urgent and potentially precarious situation unfolding in the heart of Galatea city.<cf><cf>As previously mentioned, Galatea has seen a significant rise in crime and violence since The Wolf’s Dragoons established Outreach, drawing away a substantial portion of the supposedly "honorable" mercenary contingent.<cf><cf>Upon your arrival, Governor Bonham will provide a comprehensive update on the situation. I wish you success in carrying out this task. Successfully completing it will open doors to more lucrative opportunities I can put you up for. However, let me be clear: the responsibility to deliver the desired results rests squarely on your shoulders.<cf><cf>Fair warning: I have no patience for units I recommend that fail to deliver. It is a blemish on my name as much as yours. These shortcomings will force me to speak unfavorably on the unit's name and reputation, which hinders their ability to secure future employment. But I am sure a veteran like you won’t allow that to happen. <cf><cf>Best of luck, Commander. <cf><cf>Sincerely, Wayne Dyr.<cf>
Smash & Grab
Smash and Grab
Smash and Grab
Smash and Grab
Smoke
Smoke
Smoke
Snord's Irregulars have long been known as an eccentric group of mercenaries, more interested in collecting old art and artifacts. Their recent action on Loric, going toe-to-toe with Wolf's Dragoons forced many to reevaluate that view. The Irregulars return to Clinton from Loric wasn't celebratory however, as they found their museum in ashes, and their collection stolen by Marik forces. Missing these past four months since, reports of their activity deep in the Free Worlds League, originally thought preposterous, appear true and this absence was simply another reprisal in the ongoing feud between Snord and Captain-General Janos Marik.<cf><cf>The recent absence appears to have been an audacious retrieval run, dubbed "Operation Junk Yard Dog," in which they not only regained much of their collection, but dumped a hostage on Katrina Steiner's doorstep, Janos's cousin. Jason Marik-Torrenson is now being held for ransom, and apparently complaining of hearing loss, no doubt the result of Cranston's daughter Rhonda and her recently returned music collection.<cf><cf>Already famous for allegedly starting a fight with the Marik Militia's 15th Regiment on Uhuru at the age of 11, Rhonda is known for her collection of 20th century music, particularly rock 'n' roll, and for sharing it with all around her from the large speakers mounted on her Highlander "Heavy Metal." Clinton residents first reported the Irregulars return after being subjected to Rhonda's latest musical interest, heavy metal.
Snow
Snow
Snow
Snow
Snowstorm
Snowstorm
So I sold fake codes to make a ton of C-bills off my dying father’s legacy, who cares? Yeah, yeah, my father used to look down on my business dealings as you do. A word of warning, keep meddling and you’ll end up like him too…
So Inferno has been working for ComStar this whole time?
So close, yet so far. What will it take to knock these fanatics off their pedestal? What can we do differently? What strategies or tactics can we employ? Don’t think on it for too long Commander, we need to act in a timely fashion.
So come fight with me on Hardcore. I promise the action will be...hardcore!
So far so good, Commander. Regas is definitely impressed. I bet many pirate recruits don't make it this far. It sounds like he has one more task for you in order to show dedication to the pirate cause. Regas wants you to take out a communications station in order to provide cover for his smuggling run operation. Be careful, it's sure to be heavily defended.
So far there's been no sign of anything linking my son to this planet, but humor an old man and keep looking, please?
So here's the deal, Commander,<cf><cf>The tracker I dropped in their vehicle worked! Using house Cole's resources we've determined that they have fled to the Draconis Combine! House Cole can't deploy house forces to respond without risking all out war with House Kurita. But I can't risk them attacking my family again. We need to take the fight to them on our own! <cf><cf>I'm sending you coordinates to a communications outpost that they appear to have recently set up. If you can take it out, we'll disrupt their operations and make it harder for them to carry out whatever it is they are planning. In the meantime, while they're distracted, I'll follow my planted tracker and investigate their operations and see if I can figure out what exactly they're up to.
So it's all become clear. <cf><cf>We took some POWs from your last attack and subjected them to some... advanced interrogation techniques. The pirate forces were indeed making it appear like they were Davion forces preparing to stage an attack on us. It seems like they were attempting to coax us into war with Davion forces in an attempt to make Taurian worlds easier targets for plunder— something that almost happened, if we did not possess our trademark Taurian discipline.<cf><cf>The remaining forces have retreated to an area of Pirate's Haven known as "The Black Cliffs." A labyrinthine network of tall canyons that are impossible to scout or assault by air. We will need to descend into the labyrinth by 'Mech and clear them out all at once. Continue to assist the Taurian Guard and make sure no one escapes our Marshal's justice. 
So many good men and women, cut down.
So, all we need to do now is choose a new name for our Merc Outfit and we’re good to go. I’ll leave that up to you. Once you’ve registered the new name, come back and see me.
So, so many people have been lost in this act of abject cowardice. A deep and abiding shame hangs over this tragedy, but the Lagom-gumi will help the people weather this crisis, like we always do.
Society Mech Warrior
Soften them up
Soften them up
Solar Cells
Solar power in the Inner Sphere offers a cheap and renewable option for power storage where fusion generators may be impractical or too expensive. Such things are plentiful on heavily populated worlds, but on remote worlds a handful of cells are be the difference between everyday operations and a failing life support crisis.
Solaris
Solaris Arms
Solaris Games Holovid Bundle
Solaris Showdown
Solaris Showdown
Solaris Showdown career now available.
Solaris Showdown career now available.
Solaris Showdown career start is now available.
Solaris Showdown career start now available.
Solaris Sponsor Network
Solaris VII
Solaris VII is legendary for the terrifically violent BattleMech Games hosted there. Mechwarriors from across the Inner Sphere flock to the Games for a chance at glory, renown, and riches. This bundle of holovids is a limited edition collection of some of the most dramatic moments from the last 20 years of games.
Solaris, the holy grail of 'Mech duels! Yours truly finally makes a triumphant return to these legendary arenas! Citizens across Grayland, Equatas, and the entire Inner Sphere will watch as I 'blow up'—metaphorically, of course. Burning to death is not my idea of a good time!
Some Loot Hidden
Some Random Lorum Ipsum
Some Upgrade Blueprints require more than one free slot in order to be applied.
Some of the Archon's loyalists have pushed into our territory and are attempting to cut off our supply lines. If they are successful, our efforts will have been in vain. Defend our primary supply depot on this world at all costs.
Some of the Archon's loyalists have pushed into our territory and are attempting to cut off our supply lines. If they are successful, our efforts will have been in vain. Defend our primary supply depot on this world at all costs.
Some of the militia goons broke away from your fight and got in our way. We were forced to leave empty handed, so you will too.
Some of the militia goons broke away from your fight and got in our way. We were forced to leave empty handed, so you will too.
Some of the salvage crates will require searching the garrison
Some of those fanatics were seriously injured during the battle and will need bionic prosthetics if they ever wish to pilot a BattleMech ever again. Will they now see the irony in their flawed belief system?
Some of those structures are still standing, mercenary.
Some of those structures are still standing, mercenary.
Some {type} weapon manufacturers want you to give the audience a show.
Somehow you made it through the gauntlet match. Lightning won't strike twice. Especially when Duncan Fisher is your partner!
Somehow, I don't think paying you more C-bills would have helped there.
Somehow, I don't think paying you more C-bills would have helped there.
Someone here wants to talk to us.
Someone needs to get word to Gray Noton and Justin Allard; there's a new superstar dominating the arena circuit! You've climbed to the very top of the rankings, sparing no blood, sweat, or scorched metal to get there. How's the view from the summit? Now you can see all the other contenders jostling for position, each looking for an opening to take a shot and knock you off your perch! But that's the nature of the beast. Staying on top is even tougher than the climb. But I know a battle-tested MechWarrior like you won't just hand over the crown willingly. Stay on top as long as possible – the fall from grace can be brutal. To help you maintain your position, you've earned a cache of arena upgrades to fend off the stampede of challengers gunning for you. Good luck! You've now etched your name among the very best who've battled it out in the arena; you're in rare company. Don't take it for granted! Remember: The arena is always waiting to remind you that you're only human!
Someone once told me that determination becomes obsession and then it becomes all that matters. I'm always reminded of that quote whenever I think of Wayne Waco and his Waco Rangers. <cf><cf>When the Capellan Confederation decided to disband the First Tau Ceti Rangers, Wayne's natural charisma and upbeat outlook on life inspired loyalty and kept a large majority of his disbanded unit together as they ventured out on their own. But that positivity was the first thing to be crushed under the foot of the same Stalker that pancaked his son John on New Arragon.<cf><cf>As the stories go, the Rangers were facing off against Zeta Battalion. Wolf's Dragoons fancy battalion that fields almost exclusively assault 'Mechs. John's lance of scout 'Mechs were shot down igniting smoke screens to blind Zeta's lumbering slow movers. John successfully ejected out of his cockpit, but when he was running across an open field attempting to link up with another Ranger 'Mech trying to rescue him, a Dragoon Stalker maliciously crushed John under the 'Mechs foot as he fled for his life. <cf><cf>A ComStar inquiry cleared Wolf Dragoons of any wrongdoing, but that only pushed Wayne even further off the edge.  Now, the charisma and optimism he was known for has been replaced with bitterness and rage.  To his credit, he has tempered his fury into forging his Rangers into becoming the Dragoons ultimate foil, even if their "rivalry" with Jamie Wolf seems to be purely one-sided. As the Dragoons seem to show little regard to Wayne's blood feud with them.
Sometimes all it takes to move the wheels of commerce is to grease the right palms with blood. When used judiciously, fear can be a powerful motivator.
Sometimes all it takes to move the wheels of commerce is to grease the right palms with blood. When used judiciously, fear can be a powerful motivator.
Sometimes called “a poor man’s Atlas”, the Orion is nonetheless a venerable, general-duty heavy ’Mech. Secured into legend as the 'Mech in which Aleksandr Kerensky stormed Amaris’s last defenses on Terra, the Orion is one of the best known ’Mechs in history. Commissioned by the Terran Hegemony 2456 as a response to the increasing improvements to ’Mech designs used by other Houses, the Orion is nearly half a millennium old. Mounting over fourteen tons of armor and a weapons load leaning toward ballistic options, the Orion is a hardy ’Mech capable of dealing and sustaining a great deal of punishment.
Sometimes called “a poor man’s Atlas”, the Orion is nonetheless a venerable, general-duty heavy ’Mech. Secured into legend as the 'Mech in which Aleksandr Kerensky stormed Amaris’s last defenses on Terra, the Orion is one of the best known ’Mechs in history. Commissioned by the Terran Hegemony 2456 as a response to the increasing improvements to ’Mech designs used by other Houses, the Orion is nearly half a millennium old. Mounting over fourteen tons of armor and a weapons load leaning toward ballistic options, the Orion is a hardy ’Mech capable of dealing and sustaining a great deal of punishment.
Sometimes called “a poor man’s Atlas”, the Orion is nonetheless a venerable, general-duty heavy ’Mech. Secured into legend as the 'Mech in which Aleksandr Kerensky stormed Amaris’s last defenses on Terra, the Orion is one of the best known ’Mechs in history. Commissioned by the Terran Hegemony 2456 as a response to the increasing improvements to ’Mech designs used by other Houses, the Orion is nearly half a millennium old. Mounting over fourteen tons of armor and a weapons load leaning toward ballistic options, the Orion is a hardy ’Mech capable of dealing and sustaining a great deal of punishment.
Sometimes called “a poor man’s Atlas”, the Orion is nonetheless a venerable, general-duty heavy ’Mech. Secured into legend as the 'Mech in which Aleksandr Kerensky stormed Amaris’s last defenses on Terra, the Orion is one of the best known ’Mechs in history. Commissioned by the Terran Hegemony 2456 as a response to the increasing improvements to ’Mech designs used by other Houses, the Orion is nearly half a millennium old. Mounting over fourteen tons of armor and a weapons load leaning toward ballistic options, the Orion is a hardy ’Mech capable of dealing and sustaining a great deal of punishment.
Sometimes two opposing factions will offer the same High Reward Quest.  Once you pick a side and accept their transmission, you will no longer be able to fight for the other side.
Sortek
Sortek
Sortek
Sortek
Sortek
Sortek
Sortek take damage
South
South Edge Center
Southeast
Southeast Corner
Southwest
Southwest Corner
Space Suits Cache
SpaceStation
Spamming
Sparse
Sparse Farmland
Sparse Resource Extraction
Sparse Rural
Spawn Boss
Spawn Encounter 1
Spawn Encounter 2
Spawn Encounter 3
Spawn Encounter 4
Spawn Encounter 5
Spawn Encounter 6
Spawn Encounter 7
Spawn Encounter 8
Spawn Everything
Spawn Only "Must Spawn" Units
Spawn everything except "Must Spawn" Units
Spawn friendly mechs
Spawn in Base
SpawnInBase
SpawnOutsideBase
Spawned
Speak to Fahad
Speak to Fahad
Speak to Fahad
Speak to Fahad
Speak to Fahad
Speak to Fahad
Speak to Fahad
Speak to Fahad
Speak to Fahad
Speak to Fahad
Speak to Fahad
Speak to Fahad
Speak to Fahad
Speak to Fahad
Speak to Fahad
Speak to Fahad
Speak to Fahad
Speak to Fahad
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana
Speak to Ryana on the bridge
Speak to Ryana on the bridge
Speak to Ryana on the bridge
Speak to Ryana on the bridge
Speak to Ryana on the bridge
Speak to Ryana on the bridge
Speak to Ryana on the bridge
Speak to Ryana on the bridge
Speak to Ryana on the bridge
Speak to Ryana on the bridge
Speak to Ryana on the bridge
Speak to Ryana on the bridge
Speak to Ryana on the bridge
Speak to Ryana on the bridge
Speak to Ryana on the bridge
Speak to Ryana on the bridge
Speak to Ryana on the bridge
Speak to Ryana on the bridge
Speak to Ryana on the bridge
Speak to Ryana on the bridge
Speak to Ryana on the bridge.
Speak to Ryana on the bridge.
Speak to Ryana on the bridge.
Speak to {CharacterName}
Spears
Spears
Spears and I will keep digging for more information. The time will come when we can extract some proper vengeance, but right now, we have more pressing concerns.
Spears and Interstellar Expeditions have pledged to lease us eight support hangars at a heavily subsidized rate as we need them. Further Support Hangers will need to be leased at the standard commercial rate.
Spears has confirmed that he’s on Xinyang now, so the timing is perfect. How Spears gets his hands on this sensitive information, I have no idea, but if he says it’s true, I have no reason to doubt it.
Spears has purchased some black market information on the location of a key salvage operation belonging to Black Inferno. Hit this facility and you'll likely deal a significant blow to their operations. All goes well, a place like this could also yield some very good equipment.
Spears works for Interstellar Expeditions, one of the biggest archaeological collectives in the Inner Sphere.
Spears’ people somehow managed to get us an aerial shot of the base as well. Though the fidelity on the image is quite poor, it at least gives us a chance to formulate a basic plan of attack.
Special
Special
Special
Special Menu
SpecialRewardTest
SpecialRewardTest
SpecialRewardTest
SpecialRewardTest
SpecialRewardTest
SpecialRewardTest
SpecialRewardTest
SpecialRewardTest
SpecialRewardTest
SpecialRewardTest
SpecialRewardTest
SpecialRewardTest
SpecialRewardTest
SpecialRewardTest
SpecialRewardTest
Specialized laser that does no damage but improves missile locks and accuracy while painted on a target.
Specialized laser that does no damage but improves missile locks and accuracy while painted on a target.
Specialized laser that does no damage but improves missile locks and accuracy while painted on a target.
Specialized laser that does no damage but improves missile locks and accuracy while painted on a target.
Specialized laser that does no damage but improves missile locks and accuracy while painted on a target.
Specialized laser that does no damage but improves missile locks and accuracy while painted on a target.
Specialized missile launcher that fires a projectile that affixes to its target.  Improves missile locks and accuracy.
Specialized missile launcher that fires a projectile that affixes to its target.  Improves missile locks and accuracy.
Specialized missile launcher that fires a projectile that affixes to its target.  Improves missile locks and accuracy.
Specialized missile launcher that fires a projectile that affixes to its target.  Improves missile locks and accuracy.
Specialized missile launcher that fires a projectile that affixes to its target.  Improves missile locks and accuracy.
Specialized missile launcher that fires a projectile that affixes to its target.  Improves missile locks and accuracy.
Spectral Type
Speed Boost
Speed Boost
Spider
Spider
Spider
Spider
Spinner
Sprint
Square
St. Ives Military Command reports multiple sightings of Capellan scouting lances on the Ambergrist system in St. Ives Compact controlled space. Scrambled footage of the light 'Mechs have been released, showing what appears to be a new variant of House Liao's Raven. Specific details are scarce as attempts to identify and analyze the 'Mechs with long range targeting systems were countered, most likely due to enhanced Electronic Countermeasure devices engineered by Capellan scientists. Originally these complex components were abandoned by the CCAF over two decades ago as their first Raven prototypes under-performed greatly in skirmishes. Experts extrapolate that Capellan scientists may have finally perfected their original electronic warfare designs in what is now being called the RVN-3L thanks to the recent boom in technological advancement. These incursions breed unease as high command rushes to relocate the 1st Kell Hounds in anticipation of possible hostilities.
Stabjorn
Stabjorn
Stalker
Stalker
Stalker
Stalker
Stalker
Stand down and perhaps the Archon might grant mercy to the Free Skye movement.
Stand_LeanLeft
Standard
Standard Blank Garrison
Standard Contracts
Standard Contracts
Standard Contracts
Standard Garrison
Standard contracts remain in place until you accept them, as long as you remain near the cluster.  If you travel far away from the cluster, different contracts will be available when you return.
Standard mission contracts can be found throughout Conflict Zones.  On the Starmap they are shown as white icons above a system’s name.
Standard missions offer only the basic rewards that you negotiate when you take the contract.  For bigger C-bill and reputation payouts, look for Campaign Missions and High Reward Quests.
Stanz
Stanz
Stanz can no longer remotely fire the peacemaker, but he can still set off the nuclear warhead manually!  Intel says that Stanz has given the detonator to one of his Kommandants.  Take out every inner circle member you find at each of the marked locations.
Stanz can no longer remotely fire the peacemaker, but he can still set off the nuclear warhead manually!  Intel says that Stanz has given the detonator to one of his Kommandants.  Take out every inner circle member you find at each of the marked locations.
Star League
Star League Security System
Star Map Stencil Id
Star System ID
Star System Id
Star System Name
Star System Name
StarLeague Facility.Abandoned
StarLeague Facility.Occupied
StarMap
StarMap
StarMapPanel
StarMapScreen
StarSystemPanel
Starfall Corporation
Starmap
Starmap Overview
Start
Start
Start
Start
Start BuildUnitDeck<cf>  BV Pool= {bvp}<cf>MaxUnitBV= {mubv}<cf>OpCap= {tot}
Start a career mode.
Start a new campaign.
Start mission inside base
StartMessage
StartWithFinalWave
Started upgrade refit on {ChassisName}.
Started work on {ChassisName}.
Starting C-Bills:
Starting C-Bills: {cbills}
Starting System:
Starting System: {system}
StartingUpAI
Starve Them Out
Status Notification
Stay mobile! Enemies have lowered accuracy against moving targets.
Stay tuned and I'll see you in the arena.  
Steal Supplies.
Steal Supplies.
Steal Supply Crate
Stealing from poor, defenseless farmers? Have you no decency? You are no better than the Black Inferno.
Steam
Steiner
Steiner
Steiner
Steiner
Steiner
Steiner
Steiner
Steiner
Steiner 
Steiner 
Steiner 
Steiner 
Steiner 
Steiner 
Steiner Colosseum Test
Steiner Listening Outpost
Steiner Mechwarrior
Steiner Military Garrison
Steiner Military Garrison
Steiner Separatists
Steiner Seperatists
Steiner Seperatists
Steiner Seperatists
Steiner Speratists
Steiner Speratists
Steiner Speratists
Steiner Speratists
Steiner Speratists
Steiner Stadium Shootout
Steiner/Kurita Border
Steiner/Kurita Border
Steiner/Kurita Border
Steiner/Kurita Linchpin
Steiner/Kurita Linchpin
Stellar research facility defended
Stellar research facility defended
Stellar showing out there, rookie. Was it beginner's luck, or do you really know what you’re doing? I guess time will tell. The arena always separates the pretenders from the contenders. But if you can string together a few more wins, you could really announce yourself as one to watch out there. With your impressive performance, you've unlocked 1v1 arena contracts and earned yourself a C-Bill reward. These opportunities allow you to challenge stiff competition in one-on-one duels that will bring out the best or worst in you. These opponents won’t just hand you a victory; you'll have to scrape and claw for every inch. Each new obstacle the arena throws your way just raises the stakes. The question is: Will you carve your name into history alongside other legendary warriors that have graced the arena, or will you be tossed onto the scrapheap of the forgotten? The answer lies with you, MechWarrior!
Step one is complete. Now you may proceed to grind these vagrants and thieves under your boot heel, all in the Chancellor's glorious name.
Step one is complete. Now you may proceed to grind these vagrants and thieves under your boot heel, all in the Chancellor's glorious name.
Step one is complete. Now you may proceed to grind these vagrants and thieves under your boot heel, all in the Chancellor's glorious name.
Stewards of Vega! Your world will soon be under attack by the power hungry invaders. We cannot withstand this onslaught.  
Stewart Commonwealth
Stewart Commonwealth
Stewart Commonwealth
Still here?
Stop Runners
Stop The Launch Pt. 4
Stop the Fleeing 'Mech before it escapes
Stop the Launch
Stop the Launch
Stop the Launch Pt. 1
Stop the Launch Pt. 2
Stop the Launch Pt. 2
Stop the Launch Pt. 2
Stop the Launch Pt. 3
Stop the Launch Pt. 3
Stop the Launch Pt. 3
Stop the Launch Pt. 4
Stop the Launch Pt. 4
Stop the Runner
Stop the fleeing units before they can escape
Storage Complex
Storage Cost
Storage Cost
Storage Silos
Storm
Storm
Storm
StormWorld
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Stormsurge
Story Cluster 1
Story Cluster 1
Story Cluster 1
Story Cluster 1
Story Cluster 1
Story Cluster 1
Story Cluster 1
Story Cluster 1
Story text goes here!
Straight
Straight Through
StraightSide
StraightTransitionSector
Strange that you would attack this target... But nonetheless, we had to crush you for your actions.
Streak SRM 2
Streak SRM 2
Streak SRM 2
Streak SRM 2
Streak SRM 2
Streak SRM 2
Streak SRM 2 Stream
Streak SRM 2 Stream
Streak SRM 2 Stream
Streak SRM 2 Stream
Streak SRM 2 Stream
Streak SRM 2 Stream
Streak SRM Ammo
Streak SRM Half Ammo
Strike
Strike Team
Strike Team
Strike hard, raiders, I wish you good fortune. The fate of The Combine hangs in the balance.
StrikeTeam
String must be alphanumeric
Strip 'Mech
Strip 'Mech will remove all weapons and equipment from your 'Mech but leave armor in place.
Strip Armor
Strip Armor will remove all armor from your 'Mech but leave its weapons and equipment in place.
Strong Gale
Stronger inter-missile signaling receivers allow missiles to fly in closer proximity to each other without risk of collisions.
Structure
Structure
Struggle and hardship has always been a constant for those living within the bounds of the Capellan Confederation. Surrounded by larger, more aggressive neighbors on every side, the Capellan Confederation is perpetually viewed as the smallest and scrappiest of the successor states. The Confederation’s Chancellor, traditionally a member of House Liao, is an authoritarian ruler who controls the territory as a police state. Despite this, the people of the Confederation take great pride in their citizenship, as the decades of hardship have brought them together as a hard-nosed, unified collective.
Struggle and hardship has always been a constant for those living within the bounds of the Capellan Confederation. Surrounded by larger, more aggressive neighbors on every side, the Capellan Confederation is perpetually viewed as the smallest and scrappiest of the successor states. The Confederation’s Chancellor, traditionally a member of House Liao, is an authoritarian ruler who controls the territory as a police state. Despite this, the people of the Confederation take great pride in their citizenship, as the decades of hardship have brought them together as a hard-nosed, unified collective.
Sub Type
SubSpecialRewardTest
SubSpecialRewardTest
SubSpecialRewardTest
SubSpecialRewardTest
SubSpecialRewardTest
SubSpecialRewardTest
SubSpecialRewardTest
SubSpecialRewardTest
SubSpecialRewardTest
SubSpecialRewardTest
SubSpecialRewardTest
SubSpecialRewardTest
SubSpecialRewardTest
SubSpecialRewardTest
SubSpecialRewardTest
Subscribe to Mods on the Steam Workshop
Subsidiary of {ParentFaction}
Subway
Subway
Success
Success
SuccessfulCompletionMessage
Successfully Completed
Successfully destroying a rival mercenary force during a hostile intervention will award a takedown badge of the corresponding mercenary unit. These badges will give you a large one-time Intel Point bonus for each badge you collect.
Successfully destroying a rival mercenary force during a hostile intervention will award a takedown badge of the corresponding mercenary unit. These badges will give you a large one-time Intel Point bonus for each badge you collect.
Successfully destroying a rival mercenary force during a hostile intervention will award a takedown badge of the corresponding mercenary unit. These badges will give you a large one-time Intel Point bonus for each badge you collect.
Successfully destroying a rival mercenary force during a hostile intervention will award a takedown badge of the corresponding mercenary unit. These badges will give you a large one-time Intel Point bonus for each badge you collect.
Successfully destroying a rival mercenary force during a hostile intervention will award a takedown badge of the corresponding mercenary unit. These badges will give you a large one-time Intel Point bonus for each badge you collect.
Successfully destroying a rival mercenary force during a hostile intervention will award a takedown badge of the corresponding mercenary unit. These badges will give you a large one-time Intel Point bonus for each badge you collect.
Such a cowardly, and unprovoked attack! We don't know your motives, but we will not forget.
Such a cowardly, and unprovoked attack! We don’t know your motives, but we will not forget.
Sulferous
Sulfurous
Sulphurous
Summary
Summary_Defeat
Summary_Victory
Summer Forest
Sun
Sunny and Clear
Super Gas Giant
Supercharger
Supercharger MK I
Supercharger MK II
Supercharger MK III
Supercharger MK IV
Supercharger MK V
Superior Detonation I
Superior Detonation II
Supplies in Demand
Supplies in Demand
SupplyCrate
Support Hangar
Support Hangar
Support Hangers can be leased from commercial DropShips to maintain and repair battle ready 'Mechs for a quarterly upkeep fee.
SupportWave
Sure does. 
Surgical Strike
Surprisingly, this group of bandits did not run into our volunteers. If not pirates, what else could have happened to our team?
Surprisingly, this group of bandits did not run into our volunteers. If not pirates, what else could have happened to our team?
Surprisingly, this group of bandits did not run into our volunteers. If not pirates, what else could have happened to our team?
Survival
Survive Ambush
Survive McCarron's onslaught until Ardan Sortek's reinforcements arrive
Survive McCarron's onslaught until Ardan Sortek's reinforcements arrive
Survive X sets of waves
Survive X sets of waves
Survive as long as you can
Survive the final assault
Survive the local counter attack
Survive the local counter attack
Survive the local counter attack
Survive the local counter attack
Survive the onslaught and kill all enemy units
Survive the onslaught and kill all enemy units
Survive the onslaught and kill all enemy units
Survive the onslaught and kill all enemy units
Survive the opening gauntlet match.
Surviving Runners
Survivors of the 5th Fusiliers say that they will help the 2nd Crucis Lancers, but only if the players help them hunt down rouge elements of their unit that attacked the HPG causing the communications blackout. The Rogue 5th Fusiliers, were actually The ComStar Agents disguised as the 5th Fusilier's that destroyed the HPG in a False flag attack to manipulate the narrative of the war so the Federated Suns would believe the 5th Fusilier's have betrayed them.Some elements of the 5th Fusiliers turned rogue killing Gordon Hartsone and causing confusion and low morale amongst the battlegroup. After the attack, they retreated into the Dense Jungles, we pursed them into the jungle, unware of their location. Then we saw and felt the HPG blow up, we suspect it was probably them, which could be another trap or false flag to make us look at fault.
Swamp Intro
Swamp Intro Scenario
Swamp intro scenario for the firewithoutsmoke team.
SwampJungle
Swamped
Swamped
Swamped
Swamped
Swamped
Swamps/Bogs
Swap
Swarming
Swatting Flies
Switch 'Mech
Switch 'Mech
Switch Mech
Sword of Light
System
System Status
System Type
System is beyond the jump limit.
System is beyond the jump limit.
SystemView
Systems in the specified cluster, that have missions available, are specially marked to remind you that you may find the Treasure Hunter items in those missions.
Systems in the specified cluster, that have missions available, are specially marked to remind you that you may find the Treasure Hunter items in those missions.
Systems within Industrial Hubs are the only places where you can hire additional pilots.  They can be found in the hiring hall within the Barracks.
Systems within Industrial Hubs are the only places where you can hire additional pilots.  They can be found in the hiring hall within the Barracks.
Systems within Industrial Hubs are the only places where you can hire additional pilots.  They can be found in the hiring hall within the Barracks.
T
T
T
T
TAG
TAG
TAG
TAG
TAG
TAG
TAG
TAG
TAG
TAKE SCREENSHOT
TAKEN
TARGET
TARGET LOCK LOSS TIME (S)
TARGET LOCK RETENTION TIME (S)
TARGETING
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TARTAN
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIANCONCORDAT
TAURIAN_CONCORDAT
TBT-3C
TBT-5J
TBT-5N
TBT-5P
TBT-7K
TBT-7M
TBT-LG
TDR-5S
TDR-5S-T
TDR-5SD
TDR-5SE
TDR-5SS
TDR-9SE
TEAM COMBAT SETTINGS
TEAM {Team}
TECHNICAL READOUT OF STAR LEAGUE ERA TECHNOLOGIES AND WARMACHINES RELEASED
TERMS OF SERVICE
TERMS OF SERVICE
TERTIARY
TERTIARY
TEST
TEST
TEXT BLOCK
TEXT BLOCK
TEXT BLOCK
TEXT BLOCK
TEXTURES QUALITY
THE BOUNTY HUNTER BUYS OUT COMPETITION	
THE FLE-17 ENTERS THE RANKS OF THE CCAF
THE HOST HAS KICKED YOU FROM THE GAME.
THE HOST YOU ATTEMPTED TO JOIN HAS CROSS PLATFORM PLAY ENABLED.<cf><cf>YOU MUST ALLOW CROSS PLATFORM PLAY IN YOUR SYSTEM<cf>SETTINGS BEFORE CONNECTING TO THIS HOST.
THE HOST YOU ATTEMPTED TO JOIN HAS CROSS PLATFORM PLAY ENABLED.<cf><cf>YOU MUST ENABLE CROSS PLATFORM PLAY IN GENERAL<cf>GAME OPTIONS BEFORE CONNECTING TO THIS HOST.
THE MISSION MUST BE COMPLETED IMMEDIATELY, AND YOU CANNOT ADVANCE TIME.
THEFT OF BANSHEE BATTLEMECH SPURS GRIEVANCE WITH THE OLD CROWS MERCENARY COMPANY
THEME
THEODORE KURITA PROMOTED TO THE RANK OF GUNJI-NO-KANREI
THEODORE KURITA TO ATTEND THE SUN ZHANG MECHWARRIOR ACADEMY 
THIS CONTRACT CONTAINS MULTIPLE MISSIONS!
THIS WORK ORDER CAN BE CONCLUDED BEFORE THE MISSION START.
THIS WORK ORDER CAN BE CONCLUDED BEFORE THE MISSION START.
THIS WORK ORDER CAN BE CONCLUDED BEFORE THE MISSION START.
THIS WORK ORDER WILL CONCLUDE IN {WorkOrderDay}|plural(one={WorkOrderDay} DAY,other={WorkOrderDay} DAYS), EXCEEDING THE {DaysUntilMissionStart}|plural(one={DaysUntilMissionStart} DAY,other={DaysUntilMissionStart} DAYS) UNTIL THE DEPLOYMENT TIME. IF QUEUED, 'MECH WILL BE INOPERABLE AT LAUNCH TIME.
THIS WORK ORDER WILL CONCLUDE IN {WorkOrderDay}|plural(one={WorkOrderDay} DAY,other={WorkOrderDay} DAYS), EXCEEDING THE {DaysUntilMissionStart}|plural(one={DaysUntilMissionStart} DAY,other={DaysUntilMissionStart} DAYS) UNTIL THE DEPLOYMENT TIME. IF QUEUED, 'MECH WILL BE INOPERABLE AT LAUNCH TIME.
THIS WORK ORDER WILL CONCLUDE IN {WorkOrderDay}|plural(one={WorkOrderDay} DAY,other={WorkOrderDay} DAYS), EXCEEDING THE {DaysUntilMissionStart}|plural(one={DaysUntilMissionStart} DAY,other={DaysUntilMissionStart} DAYS) UNTIL THE DEPLOYMENT TIME. IF QUEUED, 'MECH WILL BE INOPERABLE AT LAUNCH TIME.
THOMAS MARIK RETURNS FROM THE DEAD
THOMAS MARIK REVEALED AS NEW HEIR TO MARIK THRONE
THROTTLE DECAY:<cf>OFF
THROTTLE DECAY:<cf>ON
TIER
TIER 0
TIER {tier}
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIGER
TIKINOV_FREE_REPUBLIC
TIKONOV FREE REPUBLIC DECLARES INDEPENDENCE!
TIKONOV FREE REPUBLIC DISBANDS: JOINS THE FEDERATED COMMONWEALTH ALLIANCE	
TIME OF DAY
TIME REMAINING
TIME REMAINING:
TIMELINE
TIMELINE
TIMELINE EVENT
TIMELINE EVENT
TMR_45Seconds
TMR_45Seconds
TMR_Airborne_Dialogue
TMR_Airborne_Dialogue
TMR_BossDialogue
TMR_BossDialogue
TMR_Comstar_Dialogue
TMR_Comstar_Dialogue
TMR_DefendTimer
TMR_DefendTimer
TMR_Delay_Dish_02
TMR_Delay_Dish_02
TMR_Delay_Dish_03
TMR_Delay_Dish_03
TMR_Dialogue_01
TMR_Dialogue_01
TMR_Evac
TMR_Evac
TMR_Evac
TMR_Evac
TMR_InitialDialogue
TMR_InitialDialogue
TMR_KaneDead
TMR_KaneDead
TMR_Start
TMR_Start
TMR_StartDialogue
TMR_StartDialogue
TMR_Victory
TMR_Victory
TMR_WhatDoYouSee
TMR_WhatDoYouSee
TO MISSION START?
TO POWER UP 'MECH
TO SWITCH TO THIRD-PERSON, OPEN THE 'CAMERA'<cf>ACTION PANEL AND SELECT 'DRONE'
TO SWITCH TO THIRD-PERSON, OPEN THE 'CAMERA'<cf>ACTION PANEL AND SELECT 'DRONE'
TO: Commander one of our MIIO intelligence agents have tracked down a Maskirovka Agent operating within the fortifications of      City. Some of the code has been intercepted as plans for Operation RAT. Quickly destroy the Telecom before they can send out the complete package! Then interrogate and exterminate the rat that stole our battle plans.
TOGGLE 'MECH DATABASE SHOW ALL
TOGGLE BUILD INFO
TOGGLE ECM MODE
TOGGLE ECM MODE : {mode}
TOGGLE FPS
TOGGLE GOD MODE
TOGGLE HOLD FIRE
TOGGLE HOLD FIRE/WEAPONS FREE
TOGGLE LOCK
TOGGLE NAVMESH
TOGGLE SPRINT
TOGGLE TILE NAMES
TOI-ID
TOI-ID
TONNAGE
TONNAGE
TONNAGE
TONNAGE
TONNAGE
TONNAGE LIMIT
TONNAGE LIMITS
TONS
TONS
TONS
TONS
TONS
TONS
TONS
TOOL TIP
TOOLTIP
TOP
TOP
TOP
TOP
TOP
TOP FREE WORLDS LEAGUE MILITARY MANUFACTURERS RAMP UP TBT-7M PRODUCTION
TOP HOUSE KURITA MANUFACTURERS BOLSTER DCMS FORCES WITH THREE NEW BATTLEMECHS
TOP SPEED (KM/H)
TORSO COUNTER ROTATION
TORSO COUNTER ROTATION
TORSO TWIST SPEED - PITCH (°/S)
TORSO TWIST SPEED - YAW (°/S)
TOTAL
TOTAL
TOTAL
TOTAL ARMOR
TOTAL ARMOUR
TOTAL ASSETS
TOTAL BATTLEMECH COST
TOTAL DAMAGES:
TOTAL DUE
TOTAL ENCOUNTERS:
TOTAL FAME EARNED
TOTAL KILLS
TOTAL KILLS
TOTAL KILLS
TOTAL NET WORTH
TOTAL PAYOUT
TOTAL PAYOUT
TOTAL PAYOUT:
TOTAL PILOT COST
TOTAL POTENTIAL PAYOUT
TOTAL PRICE
TOTAL STRUCTURE
TOTAL WEAPON DAMAGE
TOTAL:
TRACE
TRACK
TRACKED
TRACKED OBJECTIVE
TRANSMISSION INCOMING
TRANSMISSIONS
TRANSMISSIONS INCOMING
TRANSMISSIONS INCOMING
TRAVEL
TRAVEL
TRAVEL
TRAVEL
TRAVEL
TRAVEL
TRAVEL COST
TRAVEL COST
TRAVEL PROHIBITED
TRAVEL PROHIBITED
TREASURE HUNTER
TREASURE HUNTER ITEMS FOUND HERE
TRG_1
TRG_2
TRG_3
TRG_4
TRG_5
TRG_6
TRG_7_1
TRG_7_2
TRG_8
TROPHIES
TROPHY EARNED
TROPHY EARNED
TRUSTED
TURRETS
TURRETS
TURRETS
TYPE
TYPE
TYPE
Taggart
Taggart
Tags
Tai-I Minato Umatsu
Tai-Shu Michi Noketsuna
Tai-Shu Michi Noketsuna
Tai-i Hester Troy
Tai-i Jules Tanaka
Tai-i Troy once upheld the ideals of the Pillar of Steel. It was a shame we had to sign his death warrant, but the Dragon cannot be diminished by such brazen disloyalty.
Tai-i Troy was meant for greater aspirations than the Coordinator allowed him, but you pruned his branch prematurely and destroyed a beautiful thing before it could bloom.
Tai-sa Saito
Tainted
Take Control
Take away their Toys
Take away their Toys
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take contracts and expand your company
Take down ECM towers disrupting communcations
Take down the Gotterdammerung Society
Take down the Gotterdammerung Society
Take out AA Orbital Cannon Battery
Take out the enemy artillery.
Take out the marked targets belonging to Carlos Cabelleros.
Take that, losers, nobody can stand up to the Willy Pete Gang!
Takedown
Takedown
Takedown
Taking Sortek down and withdrawing will result in a victory for our side. I'll distract the Coalition forces, your lance will move to take out Sortek.  He pilots a customized Victor packing Star League era tech that he calls "Dragon Slayer." Sortek's no push-over in a fight either, so don't underestimate him. Be sure to pack some heat that can also get out of there quick once you've taken him out. 
Taking Sortek down and withdrawing will result in a victory for our side. I'll distract the Coalition forces, your lance will move to take out Sortek.  He pilots a customized Victor packing Star League era tech that he calls "Dragon Slayer." Sortek's no push-over in a fight either, so don't underestimate him. Be sure to pack some heat that can also get out of there quick once you've taken him out. 
Taking Sortek down and withdrawing will result in a victory for our side. I'll distract the Coalition forces, your lance will move to take out Sortek.  He pilots a customized Victor packing Star League era tech that he calls "Dragon Slayer." Sortek's no push-over in a fight either, so don't underestimate him. Be sure to pack some heat that can also get out of there quick once you've taken him out. 
Taking Tikonov and its 'Mech factories from the Confederation will rob them
Taking down that Inferno Lieutenant was nice work, Commander. Must have felt good too. It certainly elicited a lot of cheers aboard the Leopard, myself included.<cf><cf>But that woman, piloting your father’s Victor... that was cold-blooded. I’m sorry you had to go through that. I suppose, by now, it’s the kind of thing we should expect from these bastards. <cf><cf>In case you’re wondering, the salvage crew recovered your father’s Victor. It’s already aboard the Leopard. Fahad insisted on getting to work on it right away.<cf><cf>While he’s busy doing that, I’ve sent the salvage team back down to the planet to sort through the remaining ‘Mechs. It was quite an extensive facility. Inferno are going to feel its loss.<cf><cf>As for Spears, well, he’s going to get a healthy return on his investment I suppose, thanks to you.<cf><cf>Right now, get some rest, you’ve earned it. I’ll let you know when I have anything new.
TakingDamage
Talk
Talk
Tamarind Mining
Tamarind Mining
Tamarind Mining
Tamarind Mining
Tamarind Mining
Tamarind Mining
Tamarind Mining Company
Tamarind Mining Company
Tamarind Mining Company
Tamarind Mining Corporation
Tamarind Residents
Tanaka
Tanaka
Tango
Tap into Enemy Comms Network
Target
Target Acquired
Target Acquisition Gear
Target Acquisition Gear
Target Acquisition Gear
Target Acquisition Gear
Target Acquisition Gear
Target Acquisition Gear
Target Crate in range
Target Enemy
Target Enemy
Target Enemy
Target Enemy
Target Enemy
Target Friendly
Target Garrison has allied defenders
Target Lock Retention
Target Next Enemy
Target Previous Enemy
Target Runs
Target Strike
Target Strike
Target of Opportunity
Target of Opportunity
Target of Opportunity
Target of Opportunity
Target tries to escape to a waiting dropship
TargetCount
TargetPatrolNode
Targetable
Targeted Kill
Targeted Kill
Targeted Kill
Targeting
Targeting System Calibrators
Targets @ Multiple Locations 
Targets Dispersed
Targets Localized
Targets are on patrol somewhere between the marked garrisons 
Targets on Patrol
Taurian Concordat
Taurian Concordat
Taurian Concordat
Taurian Concordat
Taurian Concordat Rep
Taurian Corridor
Taurian Corridor
Teal Twins
Team Combat
Team Combat
Team Combat
Team Combat (assault)
Team Combat (heavy)
Team Combat (light)
Team Combat (medium)
Team Combat (open)
Team Combat with teams of 4 'Mechs with no weight class restrictions
TeamCombat
TeamCombat
Teams of two go head to head
Teams start out in home garrisons
Technicians at Yori 'Mech Works and Luthien Armor Works have gone the extra mile in modernizing the DCMS’ BattleMech forces. Kuritan luminaries worked tirelessly perfecting the manufacturing methods of rediscovered Lostech and reinvented three of the DCMS’ workhorse chassis, the Quickdraw QKD-5K, the Charger CGR-3K and the Atlas AS7-K.<cf><cf>Luthien Armor Works' new Quickdraw removes the long range missile system in favor of even more lasers, improved cooling and the weight-saving ferro-fibrous armor. LAW's Charger CGR-3K maintains it's predecessor's speed but an extralight engine leaves room for a weapons array that no longer resembles one of a scout 'Mech. Small Lasers have been upgraded to larger pulse versions and the 'Mech now mounts an impressive long range missile system by Shigunga. Yori's new Atlas AS7-K features more long range weaponry with the inclusion of a Gauss Rifle and a pair of Extended-Range Large Lasers.<cf><cf>Military commanders are hoping to steadily add the new 'Mechs to their arsenals by the end of the year as the designs have reviewed well. Many MechWarriors have been showcasing the true potential of these 'Mechs on battlefields and even in the Solaris arenas. Upcoming arena gladiator Jason Bloch pilots a modified variant of the K model, identified as the "Kraken". Known as a cold-hearted tactician, Bloch and his menacing Kraken are considered a top pick for next year's Solaris VII Championship.
Telecom Worker
TelecomWorker
Tell the Archon that the Isle of Skye must remain free, always and forever. Free Skye will accept nothing less.
Tell the Archon that we are grateful for the supplies her troops have so graciously provided to us.
Tell us where Avalon's real shipment is, Mercenary. Maybe we can cut you a deal.
Tell your next employer that Clifton's Rangers were responsible for your defeat.
Temperate Coniferous Forest
Temperate Coniferous Forest
Temperature
Terms
Terrestrial
Terrestrial Body Size
Terrorism
Terry Zee
Test Assassination
Test Button
Test Multiple Targets
Test level for infantry feature
TestCampaignText
TestDLC1CampaignText
Testboy
Testing multi-target
Text
Text
Text
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block
Text Block<cf>
Text Block<cf>
Thank you for answering the call, Commander. <cf><cf>I am Marshal Jackson Davion of the Crucis Lancers, Second Battalion. You might know us better as the Kestrel Lancers. Colonel Sortek has informed me that you will be serving out your contract as an independent BattleMech detachment under my command. We're glad to have you aboard. We need all the help we can get.<cf><cf>I'll be honest with you, Commander. The Kestrel Lancers have seen better days. My predecessor was posted on the border with the Draconis Combine and suffered heavy losses at the hands of House Kurita's raids during the Third Succession War. While on paper we may still officially exist as a full battalion of the Crucis Lancers, the reality is that First Prince Davion is weighing our deactivation due to our current numbers.  <cf><cf>We've been aggressively recruiting to fix this, but I need experienced soldiers to build up a reliable core that I can count on to get the job done and train up our fresh talent. After seeing your performance up close during the GALAHAD wargames, I am confident that your unit is exactly what the Kestrel Lancers need at the moment.<cf><cf>Although you have been contracted to us as a mercenary, officially you will be added to the Kestrel Lancers roster as a Special Operations BattleMech Company under my command. We want to preserve an appearance of strength to our enemies while our rebuilding is underway. <cf><cf>Take your time to prepare your 'Mechs and gear, then head to your nearest jump point. The AFFS will charter a command circuit to bring you to the Crucis Lancers' home base on Mira. Be prepared for anything, Commander. With Hanse Davion's upcoming wedding to Melissa Steiner, the AFFS has been put on high alert. We will provide you with a full briefing once you get to Mira.
Thank you for providing our training exercise with such satisfying targets.
Thank you for providing our training exercise with such satisfying targets.
Thank you for purchasing the MechWarrior 5: Mercenaries Rise of Rasalhague content pack! Get ready to join the people of Rasalhague in a fight for freedom and independence from the Great Houses!<cf><cf>RISE OF RASALHAGUE INCLUDES: <cf><*>AN ALL-NEW CAMPAIGN - Witness first-hand the rise of the Free Rasalhague Republic with a new 12-mission campaign<cf><*>NEW CRUSADER CHASSIS - Rise of Rasalhague adds the Crusader 'Mech chassis with 11 variants, including the Hero 'Crael' variant with melee weapon capabilities <cf><*>NEW RIVAL MERCENARIES FEATURE - Rival mercenary companies are now operating in the Inner Sphere<cf><*>Working in areas garrisoned by Rival Mercenaries can lead to friendly or hostile interventions during missions <cf><*>The infamous Bounty Hunter will pay for intel on Rival Mercenaries, which can lead to valuable rewards<cf><*>Experience exciting and dynamic missions with the new Infiltration game mode.
Thank you for purchasing the MechWarrior 5: Mercenaries Solaris Showdown content pack! Get ready to join Duncan Fisher on his journey back to Solaris!                                                                                            <cf><cf>Fresh off their productive stint on Galatea, Mason and the crew head to the Hardcore system. There, they cross paths with sharp-tongued 'Mech pilot Duncan Fisher, who is on a quest for a spot in the upcoming FedCom Unification Tournament. The two MechWarriors form an unlikely alliance, navigating the depths of Solaris, engaging in intense 'Mech battles in a race against time to save the day in an epic Solaris Showdown!<cf><cf>SOLARIS SHOWDOWN INCLUDES:<cf><cf><*> ALL-NEW CAMPAIGN: Join Duncan Fisher in a race against time to prevent the assassination of the Solaris Council and witness his uproarious origin as he becomes the iconic voice of The Solaris Games.<cf><*> NEW LOADERKING CHASSIS: Solaris Showdown adds the new LoaderKing 'Mech chassis with 6 variants, including the mighty Hero LDK-IDM 'Indomitable.'<cf><*> NEW ARENA MISSIONS: Seek fortune and fame with new Arena Missions and reward system.<cf><*> GLADIATOR MECH VARIANTS: Collect 11 new 'Mech variants designed specifically for the intense Gladiator-style combat of the BattleMech arenas.<cf><*> NEW WEAPONS & EQUIPMENT: Select from an array of new Gladiator-style weaponry and equipment.
Thank you for purchasing the MechWarrior 5: Mercenaries The Dragon’s Gambit content pack! Get ready to join the citizens of the Draconis Combine in a fight for their very survival!                                                                                             <cf><cf>THE DRAGON’S GAMBIT INCLUDES:<cf><cf><*>ALL NEW CAMPAIGN - Experience the largest handcrafted campaign yet, spanning 15 thrilling missions fighting alongside the 5th Amphigean Light Assault Group, the 4th Arkab Legion and the Fourteenth Legion of Vega.<cf><*>EARN UNIQUE REWARDS - Hunt down and discover the valuable high-tier weapons cache in each campaign mission!<cf><*>NEW LONGBOW CHASSIS - The Dragon's Gambit adds the Long Bow 'Mech Chassis with 5 new variants including the Hero 'Hailstorm'.<cf><*> OTOMO - Introducing the ultimate military unit comprised of an elite force possessing the finest ‘Mechs the Draconis Combine has to offer.  With their custom paint jobs and awesome power, the Red Guard is a thrilling addition to the Dragon’s Gambit DLC. Unlock these 6 special variants as special campaign rewards!
Thank you for purchasing the Mechwarrior 5: Mercenaries Call to Arms content pack! Get ready to hack and slash your way through our latest melee weapon focused release.  Here’s what you will find:<cf><*>Get the Lyran Commonwealth's newest Battlemech, the Hatchetman in a 5 mission quest line.  Kick this off by starting the quest after 3025 in an existing Campaign or Career mode or jump right in by selecting a new Call to Arms start in Career mode!<cf><*>23 new melee weapon focused ‘mech variants plus 5 hero variants are now part of your Campaign and Career experience.  You can also access them right away in Instant Action!<cf><*>9 new melee weapons are available to equip on these new ‘mech variants.  Find them across the inner sphere in Campaign and Career mode or equip them right away in instant action!<cf><*>The new animated Stormsurge skin is available in the paint ‘mech screen indicated by the Call to Arms icon<cf><*>3 new biomes are available throughout Campaign and Career mode as well as added into the biome selection of Instant Action!<cf><cf>
Thank you for saving me, Commander. I again apologize for not being able to meet with you in person but my injures will prevent me from traveling anytime soon.<cf><cf>Some time ago, I received a confidential briefing from the Ministry of Information, Intelligence, and Operations warning me that they had received reputable intelligence that pointed to a potential plot against my life and possibly the entire Raman system. They implored me to reinforce my security detail and be vigilant of any suspicious activity among my subjects. I reached out to you in hopes that you would be able to bolster my protective detail until the MIIO gave me the all clear.<cf><cf>Sadly, it appears I was not fast enough in employing your services. Shortly before you arrived in-system, my estate was attacked by an unknown force. I do not know who these people are, but they have captured a number of my personal staff and most importantly my daughter Samantha. They now seem to be reinforcing their hold on my estate and the surrounding territory appearing to have no intention of leaving.<cf><cf>Samantha's safety is paramount! She is my heir, and the only family I have left in this world! I have taken command of the Draconis March Militia stationed here on Raman and have prepared a counter offensive to drive these mystery raiders off of my lands. We believe that they have moved Samantha and my captured staff to a holding facility a few clicks away from my estate's grounds. I'm counting on you to secure the prisoners and a landing facility for the Draconis March Militia where we will launch a counter offensive to run down these bastards!<cf><cf>Don't let me down, Commander.
Thank you for what you have done so far, Commander. But if I could ask more of you, please, bring Samantha home.
Thank you for what you’ve done for me. I know you simply accepted the contract, but I owe you a life debt for saving my son from a terrible fate. <cf><cf>In order to pay off his life debt, he would like to humbly offer his services as a pilot.
Thank you for what you’ve done for me. I know you simply accepted the contract, but I owe you a life debt for saving my son from a terrible fate. <cf><cf>In order to pay off his life debt, he would like to humbly offer his services as a pilot.
Thank you for your efforts in defending our honored citizens. Even though the Cerberus Hounds' ancestors were not Capellans by birth, the Hounds themselves stand as a testament to the Capellan ideal that everybody has a right to earn citizenship in this great nation. We thank you for preserving our people and, most importantly, our valuable military assets.
Thank you for your efforts in defending our honored citizens. Even though the Cerberus Hounds' ancestors were not Capellans by birth, the Hounds themselves stand as a testament to the Capellan ideal that everybody has a right to earn citizenship in this great nation. We thank you for preserving our people and, most importantly, our valuable military assets.
Thank you mercenary. <cf><cf>Because of your actions, we were able to crush this band of pirates but, most importantly, we avoided an unnecessary and surely brutal conflict with Davion forces. We've sent along your pay, as well as a glowing commendation to the Mercenary Review Board.
Thank you, Commander, for coming to our aid. <cf><cf>The Kuritan raids have been relentless and we do not have the means to keep your unit perpetually on our payroll. We need a means by which to defend ourselves. If the Archon will not provide us one, we're forced to take it from her and her cronies.<cf> <cf>We've arranged for transport of your unit to the Benfled system. We'll brief you on your assignment when you arrive. Keep in mind Commander, we only have the means to contract your unit out for a month. So be sure to prep your forces accordingly before you head for the system's jump point.
Thank you, Commander, for coming to our aid. <cf><cf>The Kuritan raids have been relentless and we do not have the means to keep your unit perpetually on our payroll. We need a means by which to defend ourselves. If the Archon will not provide us one, we're forced to take it from her and her cronies.<cf> <cf>We've arranged for transport of your unit to the [insert name] system. We'll brief you on your assignment when you arrive. Keep in mind Commander, we only have the means to contract your unit out for a month. So be sure to prep your forces accordingly before you head for the system's jump point.
Thank you, Commander, your aid has been absolutely critical in piecing together and stopping Henrik's plot to unseat my family. With Henrik killed, the Draconis Combine no longer have a convenient puppet in their pocket to lay a claim to the Raman system. While I doubt those snakes will give up their aspirations to conquer our land to expand the Combine's border, Henrik's death makes it clear that House Cole will never make it easy for them!<cf><cf>We've taken a copy of Henrik's 'Mech's data core and will be giving it over to the Federation's Ministry of Information, Intelligence, and Operations. With any luck, Director Quintus Allard will be able to extract more info from it that might help prevent a future attack. As to the 'Mech itself, please keep it on behalf of House Cole, in addition to your negotiated payment. <cf><cf>House Cole cannot keep it, as it is evidence of our raid into Combine space. Such a unique 'Mech would be impossible to hide, and we cannot risk word getting back to the Combine that we were involved with an attack on one of their systems. So it is all yours.<cf><cf>Safe travels, Commander. 
Thanks for having my back down there, Commander. We barely made it out alive. At least this time we beat ComStar to the prize. And what a prize it was.<cf><cf>The Memory Core we found inside that base could be a game changer. No one’s found anything like it since the Helm Memory Core was discovered in 3028. And we all know the impact that had.<cf><cf>Of course, it’s going to take years to unlock all the data, then decide what to do with it.<cf><cf>We’re not equipped for that kind of operation, never mind the awesome responsibility it would entail. That’s the kind of thing Interstellar Expeditions was made for. I’m sure Spears is already making arrangements.<cf><cf>As far as I’m concerned, the fact ComStar didn’t get their hands on the data first, using it for their own selfish ends instead of sharing it with the people, is a victory in and of itself. But we accomplished more than that today, Commander.<cf><cf>Come see me on the bridge when you’ve cleaned up. We have a lot to discuss.
Thanks for making {EmployerFaction} look as weak as they are.  In fact, we've just learned even more about how vulnerable they truly are.
Thanks for making {EmployerFaction} look as weak as they are.  In fact, we've just learned even more about how vulnerable they truly are.
Thanks for the assist. But this conversation never happened, got it?
Thanks for the assist. But this conversation never happened, got it?
Thanks for the assist. Follow us to our base and we'll discuss Marshal Davion's assignment for you.
Thanks for the help, Commander. I may have a use for you that can help us get a message off-world. Come by my tent once you've settled in.
Thanks for watching our backs out there Commander. Ever since McCarron's killed a majority of the Fusilier on the Grey River, we've been in bad shape. Lots of the survivors that we've found had severe injuries or infections after weeks of surviving off of Sarna's jungle. But we've recovered a handful of MechWarriors who are still fit for service after having their 'Mechs blasted out from under them by the Armored Cavalry. If you don't mind taking on the extra personnel, I'll assign them over to you to use as you see fit. They're good MechWarriors, but I just don't have enough equipment to keep them in this fight.<cf><cf>When you're ready, let's see what made Marshal Davion feel the need to send you all the way out here to this hellhole on your lonesome.
Thanks for watching our backs out there Commander. Ever since McCarron's killed a majority of the Fusilier on the Grey River, we've been in bad shape. Lots of the survivors that we've found had severe injuries or infections after weeks of surviving off of Sarna's jungle. But we've recovered a handful of MechWarriors who are still fit for service after having their 'Mechs blasted out from under them by the Armored Cavalry. If you don't mind taking on the extra personnel, I'll assign them over to you to use as you see fit. They're good MechWarriors, but I just don't have enough equipment to keep them in this fight.<cf><cf>When you're ready, let's see what made Marshal Davion feel the need to send you all the way out here to this hellhole on your lonesome.
Thanks for your help, Commander. While you were raiding that facility, I was able to uncover more details on this group that's been attacking us. I still don't know who they are, or who they're working for, but I was able to identify their base of operations even deeper in Combine space. Their base is stationed in a remote polar region of Reisling's Planet constantly plagued by extreme weather and far from any civilian population. This makes the base all but invisible to those that do not already know it's there. But I believe these same conditions make it vulnerable to attack. Using the same extreme weather as a shield, I believe we could advance on the base by 'Mech and remain undetected. <cf><cf>With this, we can finally find our answers and put a stop to this mystery threat once and for all! 
Thanks to a lucrative treaty, Galatea has long been one of the central hubs for mercenaries looking for work.
Thanks to him my voice echoes across Solaris and into your living rooms. You're welcome! 
Thanks to our imposter friends, we've tracked down the Maskirovka facilities that administer the entirety of the Sarna Commonality and have confirmed that the codebooks were delivered to at least one of the marked facilities. Destroy every target at the marked nav points and get out of there. I'll deploy commandos to verify that everything at the marked facilities are destroyed. 
Thanks to our imposter friends, we've tracked down the Maskirovka facilities that administer the entirety of the Sarna Commonality and have confirmed that the codebooks were delivered to at least one of the marked facilities. Destroy every target at the marked nav points and get out of there. I'll deploy commandos to verify that everything at the marked facilities are destroyed. 
Thanks to our imposter friends, we've tracked down the Maskirovka facilities that administer the entirety of the Sarna Commonality and have confirmed that the codebooks were delivered to at least one of the marked facilities. Destroy every target at the marked nav points and get out of there. I'll deploy commandos to verify that everything at the marked facilities are destroyed. 
Thanks to your efforts we were able to trap them on planet.  It's only a matter of time before we capture the entire unit.
Thanks to your efforts we were able to trap them on planet.  It's only a matter of time before we capture the entire unit.
Thanks to your intervention, we've managed to rescue the refugee.
TharHes Operatives
TharHes Operatives
TharHes Operatives
TharHes is finally ready to reveal their latest project, the prototype light 'Mech, the Wolfhound. The House Steiner manufacturer was contracted by Archon Katarina Steiner who wanted to produce a swift light-weight 'Mech capable of surpassing and taking out Combine Jenners and Panthers. The result was the economical, light and dependable Wolfhound. Outfitted with a full energy payload the "Laserboat" WLF-1 and its variants are effective at a variety of combat ranges. Combined with high speeds and heavy armor for its class, statistically the Wolfhound is looking to be one of the greatest light 'Mechs ever produced by the Steiner military. <cf> <cf>Prototypes were personally field tested by the Kell Hounds and Wolf’s Dragoons with outstanding results, praising the 'Mechs performance and reliability. Wolfhound variants are already being deployed to LCAF regiments, ready to defend Commonwealth borders.
That Spider ‘Mech might be small, but it’s also fast. Excellent work taking it out. Thanks to you the raider forces have been all-but-eliminated and their infrastructure destroyed.<cf><cf>Best of all, I just heard back from Spears. The mining company couldn’t be happier with our efforts and have expedited the transport contract aboard the inbound JumpShip. We’re about to be given a second life, Commander.
That dreadful racket has finally silenced. We will remain vigilant to prevent them from establishing another such transmitter. Their brand of dissidence has no place on {OrbitalName}.
That dreadful racket has finally silenced. We will remain vigilant to prevent them from establishing another such transmitter. Their brand of dissidence has no place on {OrbitalName}.
That facility was more heavily defended than I thought it would be. I'm sorry, Commander, but it looks I'm going to be out here for awhile.
That failed performance won't make the cut
That is an excellent start, Commander, but Ronan's Shredders still remain. Root them out! 
That looked like entirely too much fun, Commander. But hey, if you can’t enjoy your work, why do it, right?<cf><cf>On a more serious note, now that ComStar’s forward comms have been disabled, they’ll have to divert valuable resources to rebuilding and protecting the site.<cf><cf>Not to mention their Explorer Corps will be operating in the dark for a while. That should slow them down plenty. Nice work.
That makes one less spy to report on the {EmployerFaction}'s activities. The agent did not appear to have any data that would have been damning to our cause, but it's better to control all potential loose ends than risk the wrong info reaching the enemy.
That makes one less spy to report on the {EmployerFaction}'s activities. The agent did not appear to have any data that would have been damning to our cause, but it's better to control all potential loose ends than risk the wrong info reaching the enemy.
That should about do it. I've picked through enough vehicles that I've got all the parts I need. Here's your cut.
That should about do it. I've picked through enough vehicles that I've got all the parts I need. Here's your cut.
That should do it. Our sales department passes along their thanks and orders are filling up quickly.
That should do it. Our sales department passes along their thanks and orders are filling up quickly.
That sure is some story you got there, Commander. While I am glad to hear that Captain Damu was able to rally a number of survivors from the Fusiliers' ranks, you won't find much sympathy for their plight among my men after what Hartstone pulled.<cf><cf>You see, things went sideways for us the second we arrived in-system. After they heard Maximillian Liao killed their beloved duke, General Hartstone ordered the Fifth Syrtis Fusiliers to charge ahead of our invasion flotilla on a high-G burn that jumped the gun on the agreed upon invasion schedule. They beat us to the planet's surface by two days hoping to satisfy their lust for revenge. All they did was walk face first into a trap that doomed them all. I can still hear the screams they broadcast to us in vain hope that we would save them while we were still over a day away from reaching the planet.<cf><cf>The Screaming Eagles and I decided that, despite the incompetence of Hartstone and the Fusiliers, we could not deviate from our contracted invasion plan. If we packed it up and left for home, we might have lived, but we would never be able to find MRB backed work again. We came to the joint decision that we would drop in-system and fight out McCarron's Armored Cavalry in a protracted guerrilla war and attempt to get a message off-system requesting reinforcements from the Armed Forces of the Federated Suns.<cf><cf>Little did we know that the Capellans had some kind of jamming field that disrupts long-range communications planet-wide. Those bastards kept their jammers off so we could listen to the Fusiliers plead for their lives on our approach in, only to flip the switch and jam our comms the second we hit atmosphere. We've been trying to figure out a way to get a message to the jump point ever since.<cf><cf>Commander, we've spent months scouting out the facilities that the Capellans use to disrupt long-range communications on-planet. But with our numbers, we've always determined that assaulting one was too high-risk. With you here, we may just be able to pull it off. We know the Capellans are gunning for us. So if we pull The Big Mac's attention away from a number of their regional jamming arrays, we should be able to thin their defenses enough to where you can perform a targeted strike and bring those jammers down. It'll be just like GALAHAD. We'll draw them away, you see that the mission gets done.<cf><cf>I'll be straight with you, Commander. This mission is critical to us being able to get a message out of the system. I don't know how much longer any of us can last down here, but if you give us a month or so we can plan for an assault on these jamming facilities. So take your time to prepare your forces, and be ready for anything. We may have a need to deploy in consecutive missions depending on how McCarron's reacts to their jammers being destroyed. So make sure you complete as many repairs and refits as possible before we execute this mission. Godspeed my friend. We'll see you on the other side. 
That sure is some story you got there, Commander. While I am glad to hear that Captain Damu was able to rally a number of survivors from the Fusiliers' ranks, you won't find much sympathy for their plight among my men after what Hartstone pulled.<cf><cf>You see, things went sideways for us the second we arrived in-system. After they heard Maximillian Liao killed their beloved duke, General Hartstone ordered the Fifth Syrtis Fusiliers to charge ahead of our invasion flotilla on a high-G burn that jumped the gun on the agreed upon invasion schedule. They beat us to the planet's surface by two days hoping to satisfy their lust for revenge. All they did was walk face first into a trap that doomed them all. I can still hear the screams they broadcast to us in vain hope that we would save them while we were still over a day away from reaching the planet.<cf><cf>The Screaming Eagles and I decided that, despite the incompetence of Hartstone and the Fusiliers, we could not deviate from our contracted invasion plan. If we packed it up and left for home, we might have lived, but we would never be able to find MRB backed work again. We came to the joint decision that we would drop in-system and fight out McCarron's Armored Cavalry in a protracted guerrilla war and attempt to get a message off-system requesting reinforcements from the Armed Forces of the Federated Suns.<cf><cf>Little did we know that the Capellans had some kind of jamming field that disrupts long-range communications planet-wide. Those bastards kept their jammers off so we could listen to the Fusiliers plead for their lives on our approach in, only to flip the switch and jam our comms the second we hit atmosphere. We've been trying to figure out a way to get a message to the jump point ever since.<cf><cf>Commander, we've spent months scouting out the facilities that the Capellans use to disrupt long-range communications on-planet. But with our numbers, we've always determined that assaulting one was too high-risk. With you here, we may just be able to pull it off. We know the Capellans are gunning for us. So if we pull The Big Mac's attention away from a number of their regional jamming arrays, we should be able to thin their defenses enough to where you can perform a targeted strike and bring those jammers down. It'll be just like GALAHAD. We'll draw them away, you see that the mission gets done.<cf><cf>I'll be straight with you, Commander. This mission is critical to us being able to get a message out of the system. I don't know how much longer any of us can last down here, but if you give us a month or so we can plan for an assault on these jamming facilities. So take your time to prepare your forces, and be ready for anything. We may have a need to deploy in consecutive missions depending on how McCarron's reacts to their jammers being destroyed. So make sure you complete as many repairs and refits as possible before we execute this mission. Godspeed my friend. We'll see you on the other side. 
That together,
That was a close call back there, Commander. After Inferno targeted the Leopard, I had no choice but to take evasive action. Thanks to the modifications Fahad made to the Brick’s V84 engines, I managed to outrun them. But not by much.
That was a close call, Commander. Those teams were gunning for you, but you managed to weather the storm. But this is far from over. The Inglorious Outkast's plan to unleash their assassin in the finale. Brace yourself for a grueling brawl
That was a cute trick mercenary but now you're ours.
That was a damn fine job, Commander. If not for you The Fifth would be dust particles. You fought like one of us out there. I would take you under my command any day. In my last act as your CO I am offerin’ you up some serious combat bonuses, God knows you earned them.<cf><cf>Make sure you rest and repair up. I know your contract is ongoing so you’ll need any R & R you can get. Just remember what I told you, don’t let The Combine handcuff you to them forever. Good luck.
That was a real clean, well executed job. You did what was required, and that'll keep you alive out here.
That was an impressive display of force, Commander. With that forward operating base hobbled and ComStar reeling from our attack, we’ve once again bought ourselves some precious time. Excellent work.
That was embarassing out there. You best hope that the galaxy is quick to forget your actions.
That was excellent, this mission was an unmitigated success. Your mother would be proud.
That was great work. Carlos and his boys are buggin' out.
That was pathetic. It looks like your parents haven't taught you much, have they?
That was pathetic. It looks like your parents haven't taught you much, have they?
That was pathetic. It looks like your parents haven't taught you much, have they?
That was pathetic. It looks like your parents haven't taught you much, have they?
That was pathetic. It looks like your parents haven't taught you much, have they?
That was pathetic. It looks like your parents haven't taught you much, have they?
That was rough, but we did some serious damage to the Intruders. Let's get a sit-rep then get to setting up our FOB.
That was solid work nabbing that intel right under the 17th Recon's nose, Commander. The encrypted files have thrown The Caballero’s arsenal right out into the open. It’s on you and The Fifth to head into the objective area and paint the targets. Leave nothin’ but fire and smoke.<cf><cf>Carlos has a flair for the dramatic. He won’t sit on the sidelines for long. If he sticks his nose out, knock his ass out of the game.<cf><cf>Happy huntin’, Commander.
That was solid work nabbing that intel right under the 17th Recon's nose, Commander. The encrypted files have thrown The Caballero’s arsenal right out into the open. It’s on you and The Fifth to head into the objective area and paint the targets. Leave nothin’ but fire and smoke.<cf><cf>Carlos has a flair for the dramatic. He won’t sit on the sidelines for long. If he sticks his nose out, knock his ass out of the game.<cf><cf>Happy huntin’, Commander.
That was some fight, Commander. And I see you also managed to pick us up a new pilot. Nice work. Having another pilot aboard will certainly help our cause.<cf><cf>He’s a bit worse for wear at the moment, but that’s not surprising, especially considering what he’s been through. Don’t worry though, I’ll make sure he gets settled in.<cf><cf>As for the dig site, it’s been secured and the newly arrived reinforcements should ensure its continued protection. When you’ve had a chance to clean up, come see me on the bridge. We need to talk about the future.
That was some party! We heard the noise from here. Well done.
That was some party! We heard the noise from here. Well done.
That was sound work, Commander! You have lived up to your repuation. That won't be the last threat Galatea faces, and I know who to call when more trouble arises. 
That was your auto cannon, one of your ballistic weapons. Ballistics are powerful but have limited ammo, so you have to manage them carefully. Let's see you fire your lasers.
That {EmployerFaction} would go to such lengths to crush dissent just proves how unfit to rule they are.
That {EmployerFaction} would go to such lengths to crush dissent just proves how unfit to rule they are.
That'll send them a message. Not that they'll receive it, thanks to you.
That'll send them a message. Not that they'll receive it, thanks to you.
That's a good start, but The Davion forces won't take that loss lightly.
That's all marked targets destroyed! Commandos are still sweeping each site. Come back to base and we'll wait on their return.
That's dirty pool, pal! The Pillagers ambush you, not the other way around!
That's exactly what I was looking for. Here's your fee. It's been a pleasure doing business with you.
That's going to hurt our operations in the future
That's right mercenary, run!
That's right mercenary, run!
That's right, run, you coward! Cross paths with us again, and we will carve goblets out of your skulls!
That's too bad. You had potential.
That’s great. 
That’s it, Commander. The LCAF can no longer use the facility to refit their ‘Mechs.
That’s the way it’s done, Commander. Outstanding work. That should dissuade the raiders from attacking again, at least in the near future.<cf><cf>And the settlers out here, well, they can continue to live in their homes and on their farms, safe for the time being. That’s worth celebrating, I think.<cf><cf>On a side note, I’ve been making excellent progress on the first set of coordinates your father left behind. Shouldn’t be long before I can break the encryption completely.<cf><cf>But who knows, a few weeks, a few months, there’s no sure way to tell. As for the other two sets of coordinates, they’re more complex. They’ll take even longer. But hey, one victory at a time, right?
That’s up to you, Commander. Get us to Xinyang. I’ll have the mission briefing waiting by the time we arrive. 
That’s where I’ll pick you up once the city and port have been secured.
The  govenor of {orbital} rules with impunity and has killed thousands. Assassinate {TargetCharacter}, the leader of the armed forces
The AFFC announced that an operation by the 9th Federated Commonwealth Regimental Combat Team into the Tortuga Dominion have resulted in the capture of the infamous pirate Paula Trevaline. This news comes as a great relief to those living on the edgeward worlds of the Federated Suns, as raids by the Pirate Queen have been a constant threat.	
The Abbess corrupted you with her persuasiveness and convinced you to betray the ISF. Someday, however, your usefulness to her will come to an end.
The Abbess is foolish to think she and her Order can stop our plans. Are we not all seeking the same goals?
The Abbess is foolish to think she and her Order can stop our plans. Are we not all seeking the same goals?
The Abbess is foolish to think she and her Order can stop our plans. Are we not all seeking the same goals?
The Abbess's operatives spirited Chairman Nakamura away during the fight. Now our agents must discover where he was taken.
The Airstrike will arrive shortly thereafter.
The Airstrike will arrive shortly thereafter.
The Alarion Periphery
The Alarion Periphery
The Archer piloted by Morgan Kell on that day in early 3016 has moved into the world of myth and legend. Determined to protect the lives and honor of the surrounded Kell Hounds mercenary regiment, Morgan Kell stepped forward in Tempest to sacrifice himself in single combat with enemy commander, Yorinaga Kurita, despite his Archer's obvious lack of close combat weaponry. But as the killing blow fell at near point blank range, Kell's 70 ton war machine emerged completely unscathed. Eyewitness accounts claimed that despite seeing the 'Mech with their own eyes, no computerized sensor detected the Archer's presence. As if the 'Mech was nothing more than a phantom. No credible explanation of the phenomenon has been put forward to this day.
The Archon commends your service for helping remove this perennial thorn from the Commonwealth's paw.
The Archon has given the Isle of Skye so much. How can you turn your back on her like this? How can you in good conscience bite the hand that feeds you?
The Azami are a group associated with the Draconis Combine, notable historically for being the first Muslim group to colonize other worlds in the 25th century and notable in recent times for being able to hold on to their traditions where others in the shadow of the Dragon are not so lucky. These artifacts are from the 25th century exodus and are prized on Azami worlds. 
The BASE PAYOUT is a fixed amount the contract will pay regardless of if you succeed.  The C-BILL PAYOUT, which can be negotiated, is an additional amount paid if you complete the contract’s objectives.
The BASE PAYOUT is a fixed amount the contract will pay regardless of if you succeed.  The C-BILL PAYOUT, which can be negotiated, is an additional amount paid if you complete the contract’s objectives.
The BASE PAYOUT is a fixed amount the contract will pay regardless of if you succeed.  The C-BILL PAYOUT, which can be negotiated, is an additional amount paid if you complete the contract’s objectives.
The BASE PAYOUT is a fixed amount the contract will pay regardless of if you succeed.  The C-BILL PAYOUT, which can be negotiated, is an additional amount paid if you complete the contract’s objectives.
The BATTLEMECHS screen gives you access to the MechLab.  From here, you’ll be able to edit, repair, and paint your 'Mechs by selecting a 'Mech pressing <img id="Gamepad_FaceButton_Bottom"/>.﻿.
The BATTLEMECHS screen gives you access to the MechLab.  From here, you’ll be able to edit, repair, and paint your 'Mechs.
The Bad Dream
The Bad Dream
The Barracks is where you can find pilots for hire as well as check on your own roster of pilots.
The Barracks is where you can find pilots for hire as well as check on your own roster of pilots.
The Best Defense is a Good 'Mech
The Black Dragon
The Black Dragon Society has support from within the Draconis Combine Mustered Soldiery. How many DCMS warriors owe their true allegiance to the Kokuryu-Kai?
The Black Dragons' fanaticism spurred them to overextend their forces exactly as we predicted, leaving their lines are open. Close the distance to their field command post and remove their leader from the equation.
The Black Dragons' fanaticism spurred them to overextend their forces exactly as we predicted, leaving their lines are open. Close the distance to their field command post and remove their leader from the equation.
The Black Inferno has left a trail of death and destruction in their campaign of violence. The nearby systems, home to sparsely populated agricultural and industrial worlds, have all suffered greatly. All that remains in this ravaged part of the Inner Sphere are desperate civilians and advantageous vultures looking to pick at the scraps.
The Black Inferno has left a trail of death and destruction in their campaign of violence. The nearby systems, home to sparsely populated agricultural and industrial worlds, have all suffered greatly. All that remains in this ravaged part of the Inner Sphere are desperate civilians and advantageous vultures looking to pick at the scraps.
The Blackjack was born from a Star League mandate in 2757 for the creation of a new BattleMech "with insurgency suppression and fire-support capabilities." Despite fulfilling its production requirements and performing well in initial tests, the Blackjack unfairly developed a bad reputation and was all but rejected by the Star League. While its original design suits the Blackjack for engagement against lighter opponents, its range and sustained fire capability can make it a highly effective threat in the right hands.
The Blackjack was born from a Star League mandate in 2757 for the creation of a new BattleMech "with insurgency suppression and fire-support capabilities." Despite fulfilling its production requirements and performing well in initial tests, the Blackjack unfairly developed a bad reputation and was all but rejected by the Star League. While its original design suits the Blackjack for engagement against lighter opponents, its range and sustained fire capability can make it a highly effective threat in the right hands.
The Blackjack was born from a Star League mandate in 2757 for the creation of a new BattleMech "with insurgency suppression and fire-support capabilities." Despite fulfilling its production requirements and performing well in initial tests, the Blackjack unfairly developed a bad reputation and was all but rejected by the Star League. While its original design suits the Blackjack for engagement against lighter opponents, its range and sustained fire capability can make it a highly effective threat in the right hands.
The Blackjack was born from a Star League mandate in 2757 for the creation of a new BattleMech "with insurgency suppression and fire-support capabilities." Despite fulfilling its production requirements and performing well in initial tests, the Blackjack unfairly developed a bad reputation and was all but rejected by the Star League. While its original design suits the Blackjack for engagement against lighter opponents, its range and sustained fire capability can make it a highly effective threat in the right hands.
The Blackjack was born from a Star League mandate in 2757 for the creation of a new BattleMech "with insurgency suppression and fire-support capabilities." Despite fulfilling its production requirements and performing well in initial tests, the Blackjack unfairly developed a bad reputation and was all but rejected by the Star League. While its original design suits the Blackjack for engagement against lighter opponents, its range and sustained fire capability can make it a highly effective threat in the right hands.
The Board of Directors asks me to relay how much they enjoyed the satellite footage of your mission.  Excellent work.
The Board of Directors asks me to relay how much they enjoyed the satellite footage of your mission.  Excellent work.
The Board of Directors is very disappointed, with that site still active, more operatives might launch even more destructive efforts in the future.
The Bounty Hunter
The Bounty Hunter
The Bounty Hunter
The Bounty Hunter
The Bounty Hunter
The Bounty Hunter
The Bounty Hunter
The Bounty Hunter
The Bounty Hunter
The Bounty Hunter
The Bounty Hunter
The Bounty Hunter
The Bounty Hunter is willing to provide payment in exchange for information on rival mercenary companies.  Fighting with or against rival mercenaries will provide Intel to the Hunter.
The Bounty Hunter is willing to provide payment in exchange for information on rival mercenary companies.  Fighting with or against rival mercenaries will provide Intel to the Hunter.
The Bounty Hunter is willing to provide payment in exchange for information on rival mercenary companies.  Fighting with or against rival mercenaries will provide Intel to the Hunter.
The Bounty Hunter is willing to provide payment in exchange for information on rival mercenary companies.  Fighting with or against rival mercenaries will provide Intel to the Hunter.
The Bounty Hunter is willing to provide payment in exchange for information on rival mercenary companies.  Fighting with or against rival mercenaries will provide Intel to the Hunter.
The Bounty Hunter is willing to provide payment in exchange for information on rival mercenary companies.  Fighting with or against rival mercenaries will provide Intel to the Hunter.
The Bowie Electronics Board of Directors has asked me to relay how much they value the work you are doing for them, and how much they are enjoying watching the extreme frustration and suffering of these TharHes shell corps as their lackeys give holovid press conferences on the terrible “pirate activity” in the area.  Bowie has one more mission for you.  The Security Intel division has finally managed to track down the possible location of the stolen mechs.  They are not too particularly concerned about getting them back at this point, as the TharHes operatives have already had plenty of opportunity to extract most if not all of the relevant diagnostic data off the machines.  They do, however, wish to send a harsh message that stealing from Bowie Electronics carries dire consequences.  Your continued cooperation is appreciated. As for pay, your proceeds will be laundered through an illustrated children’s book deal (The Littlest Atlas). We've already hired an authentic hack of a kid's book illustrator.
The Bredäng Warriors are a gang of pirates more interested in outright theft than murder. They have zero compunction about causing death and destruction during their thievery attempts, so they are still dangerous. We believe the best method to prevent catastrophe is to find their base of operations and crush them before they can mount another strike on a defenseless populace.
The Bredäng Warriors are a gang of pirates more interested in outright theft than murder. They have zero compunction about causing death and destruction during their thievery attempts, so they are still dangerous. We believe the best method to prevent catastrophe is to find their base of operations and crush them before they can mount another strike on a defenseless populace.
The C-bills will be immediately deducted from your funds, and work will finish when the appropriate amount of time has elapsed after the work order reaches the front of the queue.
The C-bills will be immediately deducted from your funds, and work will finish when the appropriate amount of time has elapsed after the work order reaches the front of the queue.
The Capellan Confederation Armed Forces proudly presents their new flagship heavy 'Mech the Cataphract. Contractors Earthwerks Incorporated are in full production at their largest facility on Tikonov as the new heavy 'Mech is said to be one of the most versatile chassis ever created. This unique design uses key components from the Marauder, Shadow Hawk and Phoenix Hawk to create a versatile and easily maintainable chassis. Outfitted with a Ceres Arms Smasher PPC along with a Sarlon MaxiCannon AC10 and four Medium Lasers the CTF-1X is capable at all ranges. Earthwerks also confirms we may see more Cataphracts in the near future as experimental variants have already been green lit by the CCAF.
The Capellan Confederation found itself desperately short of heavy and assault BattleMechs during the final years of the Third Succession War. The Cataphract was born directly from that need. Pride quickly turned to embarrassment as the sole Cataphract production facility was lost to Davion forces only a few years after it became operational in 3025, and shortly thereafter the Cataphract could be found among the ranks of enemy garrison units. At first glance the Cataphract seems to be an attempt to make a heavy BattleMech as versatile as possible, given its mix of weaponry and an abundance of armor.
The Capellan Confederation found itself desperately short of heavy and assault BattleMechs during the final years of the Third Succession War. The Cataphract was born directly from that need. Pride quickly turned to embarrassment as the sole Cataphract production facility was lost to Davion forces only a few years after it became operational in 3025, and shortly thereafter the Cataphract could be found among the ranks of enemy garrison units. At first glance the Cataphract seems to be an attempt to make a heavy BattleMech as versatile as possible, given its mix of weaponry and an abundance of armor.
The Capellan Confederation found itself desperately short of heavy and assault BattleMechs during the final years of the Third Succession War. The Cataphract was born directly from that need. Pride quickly turned to embarrassment as the sole Cataphract production facility was lost to Davion forces only a few years after it became operational in 3025, and shortly thereafter the Cataphract could be found among the ranks of enemy garrison units. At first glance the Cataphract seems to be an attempt to make a heavy BattleMech as versatile as possible, given its mix of weaponry and an abundance of armor.
The Capellan Confederation found itself desperately short of heavy and assault BattleMechs during the final years of the Third Succession War. The Cataphract was born directly from that need. Pride quickly turned to embarrassment as the sole Cataphract production facility was lost to Davion forces only a few years after it became operational in 3025, and shortly thereafter the Cataphract could be found among the ranks of enemy garrison units. At first glance the Cataphract seems to be an attempt to make a heavy BattleMech as versatile as possible, given its mix of weaponry and an abundance of armor.
The Capellan Confederation found itself desperately short of heavy and assault BattleMechs during the final years of the Third Succession War. The Cataphract was born directly from that need. Pride quickly turned to embarrassment as the sole Cataphract production facility was lost to Davion forces only a few years after it became operational in 3025, and shortly thereafter the Cataphract could be found among the ranks of enemy garrison units. At first glance the Cataphract seems to be an attempt to make a heavy BattleMech as versatile as possible, given its mix of weaponry and an abundance of armor.
The Capellan Confederation found itself desperately short of heavy and assault BattleMechs during the final years of the Third Succession War. The Cataphract was born directly from that need. Pride quickly turned to embarrassment as the sole Cataphract production facility was lost to Davion forces only a few years after it became operational in 3025, and shortly thereafter the Cataphract could be found among the ranks of enemy garrison units. At first glance the Cataphract seems to be an attempt to make a heavy BattleMech as versatile as possible, given its mix of weaponry and an abundance of armor.
The Capellan Confederation found itself desperately short of heavy and assault BattleMechs during the final years of the Third Succession War. The Cataphract was born directly from that need. Pride quickly turned to embarrassment as the sole Cataphract production facility was lost to Davion forces only a few years after it became operational in 3025, and shortly thereafter the Cataphract could be found among the ranks of enemy garrison units. At first glance the Cataphract seems to be an attempt to make a heavy BattleMech as versatile as possible, given its mix of weaponry and an abundance of armor.
The Capellan Confederation!
The Capellan's Maskirovka intelligence agency is one of the most feared entities in the Inner Sphere, renowned for sowing chaos and terror among the ranks of the enemies of House Liao. While stealing encrypted transmissions from them can be profitable - the other Houses will pay well for such secrets - it's also dangerous in the extreme.   
The Capellans may have won the first round on this planet, but withdrawal does not equal defeat. We will return, and in greater numbers.
The Capellans only needed to capture one Federated Suns system to energize their troops. The foothold they gained here may very well strengthen their invasion to levels that will require us to drastically redeploy our military assets in this region.
The Captain-General is sure to "retaliate" against the Capellan Confederation soon, if only to save face. War between our two nations is all but inevitable.
The Celestial Wisdom will long remember your service this day. The Confederation makes a point of rewarding such services in the name of the state. And as such, House Liao would like to extend your command this Davion BattleMech trophy as a gift on behalf of Chancellor Liao. The fed rat that previously possessed it will have no further need of it. May it serve you and the Capellan State for generations to come.  The Chancellor may call on you again, should your services be needed in the future.
The Celestial Wisdom will long remember your service this day. The Confederation makes a point of rewarding such services in the name of the state. And as such, House Liao would like to extend your command this Davion BattleMech trophy as a gift on behalf of Chancellor Liao. The fed rat that previously possessed it will have no further need of it. May it serve you and the Capellan State for generations to come.  The Chancellor may call on you again, should your services be needed in the future.
The Centurion 'Mech is now ready for use
The Centurion 'Mech is now ready for use
The Centurion is ready
The Centurion is ready
The Cerberus Hounds
The Cerberus Hounds
The Cerberus Hounds
The Cerberus Hounds
The Cerberus Hounds Pt. 2
The Cerberus Hounds Pt. 2
The Cerberus Hounds Pt. 2
The Cerberus Hounds Pt. 2
The Chancellor will be pleased at your success. Now we must discover how this infiltration attempt occurred and take measures to ensure it does not happen in this manner again.
The Colosseum is a favorite of arena fighters and fans alike. Test your mettle in this Free-for-all without weight class restrictions.
The ComStar Explorer Corps has announced the departure of the exploratory vessel "Outbound Light" from Bone-Norman. Captained by Precentor Vincent Dupont, the crew of 46 is accompanied by a 7-man Explorer Service Team. The merchant class JumpShip is also furnished with 2 DropShips, the Union class "Knox" and the Buccaneer class "Golden Hind." The exploratory survey mission is expected to head coreward, and spend three years following a free route, able to investigate any star systems deemed promising for human colonization or study.<cf><cf>Formed in 2959 to chart and catalogue systems beyond the borders of the Inner Sphere, The members of the Explorer Corps bravely hurl themselves into the void in order to better expand our understanding of our universe. Exploratory vessels are sent to survey star systems, excavate failed colonization attempts, and explore strange new worlds. Of their most notable achievements to date is their continued contact with the Hanseatic League, a mercantile nation located 300 light years beyond the boarders of the Federated Commonwealth.<cf><cf>To the crew of the Outbound Light, we here at the ComStar news desk wish you luck and godspeed. May the peace of Blake be with you.
The ComStar Explorer Corps regretfully announced that the exploratory vessel "Outbound Light" has missed the scheduled return window. Outbound Light has a crew of 53 and is captained by Precentor Vincent Dupont. Due to the nature of of the free route plan, search and recovery operations are unlikely to locate the vessel and the ship has been deemed missing with all hands.
The Commonwealth Citizens of the Trell system can breathe easy tonight as a plot to isolate and conquer the world in the name of the Draconis Combine has been thwarted by Grayson Death Carlyle and his Trellwan Lancers.  Durant Carlyle and his Carlyle's Commando Mercenary Company garrison on Trell were overwhelmed when a raiding party from the Oberon Confederation masking their identity as a Lyran Commonwealth relief force ambushed and destroyed the Commandos. Shortly afterwards, Duke Hassid Ricol of the Draconis Combine invaded the system and took control of the local government looking to fold the Trell system into the Rasalhague Military District.<cf><cf>Durant's son Grayson survived the initial ambush and was successfully able to rally survivors into the makeshift Trellwan Lancers. Waging an extended guerrilla campaign against the invaders, the Trellwan Lancers were able to force the Red Duke to withdraw from the system. Inheriting his father's Shadow Hawk and renaming it "Gray Death," Grayson now plans to follow in his father's footsteps and reform the Trellwan Lancers into a new mercenary unit. The Gray Death Legion.
The Conspirators
The Conspirators
The Conspirators Pt. 1
The Conspirators Pt. 2
The Conspirators Pt. 2
The Conspirators Pt. 2
The Conspirators Pt. 3
The Conspirators Pt. 3
The Conspirators Pt. 3
The Conspirators Pt. 4
The Conspirators Pt. 4
The Conspirators Pt. 4
The Conspirators Pt. 4 - Released
The Conspirators Pt. 4 - Released
The Coordinator of the Draconis Combine has issued a general call to arms to enlist the aid of any mercenary commands willing and able to assist in the defense efforts against the invading forces of the Federated Suns. House Kurita’s vast, skilled military forces are preoccupied with pursuing conquest along the wide borders of the great Combine.<cf><cf>Accept a contract with House Kurita, and chase glory in combat as you defeat the honorless Davion forces. Payment is fair and competitive.
The Coordinator of the Draconis Combine has issued a general call to arms to enlist the aid of any mercenary commands willing and able to assist in the defense efforts against the invading forces of the Federated Suns. House Kurita’s vast, skilled military forces are preoccupied with pursuing conquest along the wide borders of the great Combine.<cf><cf>Accept a contract with House Kurita, and chase glory in combat as you defeat the honorless Davion forces. Payment is fair and competitive.
The Cost of Freedom
The Cost of Freedom
The Cost of Freedom
The Cost of Freedom
The Cost of Loyalty
The Cost of Loyalty
The Cost of Loyalty
The Cost of Loyalty
The Covington 'Mech Museum on Atreus and the Fusiliers of Oriente jointly announced the opening of the 'Mech Museum's latest permanent exhibit: "King of the Battlefield" dedicated to the original Battlemech, the Mackie.  With the exhibit featuring what is lead to be believed to be the last operational Mackie in existence. The ancient 'Mech was generously donated to the museum by the Fusiliers of Oriente that still fielded the 'Mech up until it's decommissioning from active service with the Fusiliers a year ago.  Over the plast year 'Mech historians from around the League worked tirelessly to restore the ancient machine in preparations for the exibit's unveiling next week.   <cf><cf>The exhibit's opening will occur on February 5th, the 603rd anniversary of the Mackie's first combat trial. Plans for what is already being called "Mackie Day" include a historical re-enactment of the original combat trial with Fusiliers members, and special guided tours of the 'Mech's systems. Tickets to the unveiling are reserved for Covington 'Mech Museum members and are expected to sell out fast.  So the CMM encourages those who wish to attend the event sigh up for their museum membership soon through the Covington system network. 
The Crater Cobras have anchored several Davion counterincursions into the Dieron Military District, attempting to stall our own advances. Cutting the head off the snake, so to speak, should allow our forces free rein into Davion territory. Eliminate the Crater Cobras' commander to send them into disarray and give our own troops the opening that we need.
The Crater Cobras have anchored several Davion counterincursions into the Dieron Military District, attempting to stall our own advances. Cutting the head off the snake, so to speak, should allow our forces free rein into Davion territory. Eliminate the Crater Cobras' commander to send them into disarray and give our own troops the opening that we need.
The DCMS's Eighth Rasalhague Regulars have attacked the KungsArmé and ISF convoy carrying Marcus Kurita.
The DRAGON'S GAMBIT
The Davion forces have landed on our shores and captured a base belonging to The Ninth Sun Zhang Academy Cadre inside the city of Carp. Link up with Gerber’s Fifth Amphigean, re-take the base and drive out the Davion raiders in the process.
The Davion forces have landed on our shores and captured a base belonging to The Ninth Sun Zhang Academy Cadre inside the city of Carp. Link up with Gerber’s Fifth Amphigean, re-take the base and drive out the Davion raiders in the process.                                                                       
The Davion invaders have been unmasked. Destroy them with impunity, and you shall reap rewards from the Celestial Wisdom's own hand.
The Davion invaders have been unmasked. Destroy them with impunity, and you shall reap rewards from the Celestial Wisdom's own hand.
The Davion mercenaries are breaking off and appear to be leaving the planet. The loss of their leader had a far greater impact on morale than we could have anticipated.
The Davion mercenaries are breaking off and appear to be leaving the planet. The loss of their leader had a far greater impact on morale than we could have anticipated.
The Davion mercenaries are breaking off and appear to be leaving the planet. The loss of their leader had a far greater impact on morale than we could have anticipated.
The Davion-Kurita conflict is one of the most bitter and storied rivalries in the Inner Sphere. The acrimonious events of the First Succession War planted a deep-seated hatred on both sides of the border—a grudge that still burns deep within First Prince Hanse Davion. Hanse is leading an aggressive series of attacks into Kurita space, aiming to reclaim Davion planets that have been lost more than 200 years ago. The perpetual war between the two Great Houses provides plenty of opportunities for mercenaries willing to get their hands dirty.
The Davion-Kurita conflict is one of the most bitter and storied rivalries in the Inner Sphere. The acrimonious events of the First Succession War planted a deep-seated hatred on both sides of the border—a grudge that still burns deep within First Prince Hanse Davion. Hanse is leading an aggressive series of attacks into Kurita space, aiming to reclaim Davion planets that have been lost more than 200 years ago. The perpetual war between the two Great Houses provides plenty of opportunities for mercenaries willing to get their hands dirty.
The Davions you allowed to escape will inevitably fight us elsewhere, on another battlefield. And all the Capellan blood they will ultimately shed shall be on your hands.
The Draconis Combine has gone too far! Inflicting harsh actions upon Federated citizens protesting against the conquerors that have invaded their lands.
The Draconis Combine today announced that Theodore Kurita, commander of the Legions of Vega and only son of Coordinator Takashi Kurita has been promoted to the rank of Gunji-no-Kanrei (Deputy of Military Affairs). Kanrei Kurita's recent exemplary service during the Fourth Succession War was rewarded with both the Katana Cluster and the Order of the Dragon, and it is hoped that this new position will allow him to more ably serve The Dragon.<cf><cf>The promotion has come as a shock to many Combine tabloids and royal family watchers. As it has long been believed that an internal family feud between father and son had given way to Theodore being previously assigned to the Legions of Vega. A unit known to be formed around the various dregs and malcontents of the DCMS. It is unclear if this promotion means that the Heir to the Dragon has returned to his father's good graces, or if it was only given as a way for the Coordinator to keep a tighter grip over Kanrei Kurita.
The Draconis Combine's  Internal Security Force (ISF) is one of the most feared organizations in the InnerSphere, and one of the most secretive. Those who steal their secrets will find themselves living with a target on their back for the rest of their days. Someone would pay handsomely for this - and it would be in your best interests to part with it as soon as possible.
The Draconis March region of the Federated Suns is already a harsh place to live. Constant fighting with the 'Dracs' for 3 centuries has left many of these worlds with deep scars.  The Addicks polymorphous defense zone is no different, and worse still being right at the heart of the Inner Sphere.  Sandwiched between worlds controlled by Kurita and Liao, and next door to Terra itself, this area is always on guard.  The conflict has also left many of these systems without the resources to build infrastructure, or fund education, making these once productive worlds feel like a backwater.
The Dragon endures because it adapts
The Dragon has entered a new era.
The Dragon is not concerned with protecting the common people, merely the selfish interests of House Kurita. Only under the aegis of House Davion's protection can we truly flourish.
The Dragon never forgets, mercenary. And it never forgives.
The Dragon protects his loyal servants! Your defeat was inevitable! Gunzburg will be ours!
The Dragon's Gambit
The Dragon's Gambit
The Dragon's Gambit Career Now Available
The Dragon's Gambit Career Now Available
The Dragon's Gambit career start is now available
The Dragon's Gambit career start is now available
The DropShip carrying Marcus Kurita has left Rasalhague's planetary perimeter and is now en-route to the system's jump point. Attempts to pursue his DropShip were called off when military DropShips and aerospace assets belonging to the Eighth Rasalhague Regulars and Tenth Sun Zhang Training Cadre fell in to screen Kurita's path to Rasalhague's jump point. We simply don't have the naval assets on-hand to contest them in space. We're expecting that a large majority of both rogue DCMS units and Kurita himself will jump out of system within the coming days. <cf><cf>This is a disaster. I'm already receiving reports of other DCMS units refusing their stand down orders sparking violence on a number of worlds throughout our new Republic. Although ComStar has barred Marcus' wide-band declaration of war from being transmitted through their HPG network, his message has already been recorded and ferried to a number of systems via DropShip relays from Combine sympathizers and merchant guilds.<cf><cf>Things will only get worse the longer Marcus Kurita is in the wind. We need to find out where he is going and take him back into custody. The ISF has forwarded us the location of the Eighth Rasalhague Regular's primary base of operations. They say that if we can take hold of this facility before the remaining Regulars in-system destroy it, they will provide assistance decrypting any secrets left by the Regulars that might point to their destination. <cf><cf>Christian, Commander, I cannot stress how vital this mission is to the survival of our new Republic. See that this gets done.
The DropShip carrying Marcus Kurita has left Rasalhague's planetary perimeter and is now en-route to the system's jump point. Attempts to pursue his DropShip were called off when military DropShips and aerospace assets belonging to the Eighth Rasalhague Regulars and Tenth Sun Zhang Training Cadre fell in to screen Kurita's path to Rasalhague's jump point. We simply don't have the naval assets on-hand to contest them in space. We're expecting that a large majority of both rouge DCMS units and Kurita himself will jump out of system within the coming days. <cf><cf>This is a disaster. I'm already receiving reports of other DCMS units refusing their stand down orders sparking violence on a number of worlds throughout our new Republic. Although ComStar has barred Marcus' wide-band declaration of war from being transmitted through their HPG network, his message has already been recorded and ferried to a number of systems via DropShip relays from Combine sympathizers and merchant guilds.<cf><cf>Things will only get worse the longer Marcus Kurita is in the wind. We need to find out where he is going and take him back into custody. The ISF has forwarded us the location of the Eighth Rasalhague Regular's primary base of operations. They say that if we can take hold of this facility before the remaining Regulars in-system destroy it, they will provide assistance decrypting any secrets left by the Regulars that might point to their destination. <cf><cf>Christian, Commander, I cannot stress how vital this mission is to the survival of our new Republic. See that this gets done.
The Duchess of St. Ives, Candace Liao publicly announced that she will no longer be coerced by the ongoing demands of First Prince Hanse Davion. After the Fourth Succession War the First Prince continuously wished to annex the independent nation, using it as a staging ground for future incursions into Capellan space, similarly to what transpired with the Tikonov Free Republic in September this year. The Duchess expressed that St. Ives would not be brought into future conflicts and even threatened to leak critical intel to the Capellan Confederation if First Prince would continue to persist. It is clear that the Duchess wishes only peace and prosperity for her fledgling nation as it remains a distant presence from the ongoing conflicts of House Davion and House Liao 
The Duchy of Andurien is an independent province of House Marik's Free Worlds League. Historically, the Andurien worlds have been disputed between the League and House Liao's Capellan Confederation. The Andurien people, however wish for independence from both nations, and on numerous occasions have called for secession from the Free Worlds League.
The Duchy of Andurien is an independent province of House Marik's Free Worlds League. Historically, the Andurien worlds have been disputed between the League and House Liao's Capellan Confederation. The Andurien people, however wish for independence from both nations, and on numerous occasions have called for secession from the Free Worlds League.
The Duchy of Tamarind and its neighboring systems suffered brutally during the Succession Wars, and by the end of the Third Succession War, much of the duchy's industrial strength had been destroyed, its people impoverished. However, in 3013, valuable radioactive minerals were found in the Kosciusko system, which has led to a growing resurgence of prosperity for the population and a dramatic increase in the province's political and military significance.
The Duchy of Tamarind and its neighboring systems suffered brutally during the Succession Wars, and by the end of the Third Succession War, much of the duchy's industrial strength had been destroyed, its people impoverished. However, in 3013, valuable radioactive minerals were found in the Kosciusko system, which has led to a growing resurgence of prosperity for the population and a dramatic increase in the province's political and military significance.
The Duchy of Tsitsang is a collection of five systems in the Sarna Commonality of Capellan Confederation. This province is currently ruled by the self-centered Duchess Karis So. She cares little for the common people living under her rule, and only concerns herself with matters of the House of Scions, one of the Capellan Confederation's legislative bodies.
The Duchy of Tsitsang is a collection of five systems in the Sarna Commonality of Capellan Confederation. This province is currently ruled by the self-centered Duchess Karis So. She cares little for the common people living under her rule, and only concerns herself with matters of the House of Scions, one of the Capellan Confederation's legislative bodies.
The ECM icon in the lance commands will change color to reflect its mode.  Disrupt Mode is blue while Counter Mode is white.
The Edit 'Mech Screen
The Eight Rasalhague Regulars have fled the system with Marcus Kurita. Data in their base may give us clues as to where Marcus Kurita is going. Clear out all defenders from the base and secure the facility. We cannot afford to lose any leads that will tell us where Marcus Kurita is heading. 
The Eight Rasalhague Regulars have fled the system with Marcus Kurita. Data in their base may give us clues as to where Marcus Kurita is going. Clear out all defenders from the base and secure the facility. We cannot afford to lose any leads that will tell us where Marcus Kurita is heading. 
The Eighth Rasalhague Regulars have fled the system with Marcus Kurita. Data in their base may give us clues as to where Marcus Kurita is going. Clear out all defenders from the base and secure the facility. We cannot afford to lose any leads that will tell us where Marcus Kurita is heading. 
The El Giza Ghost Riders are still attempting their raids on us, so it's time for you, and our Fusiliers, to strike back and eliminate their forces completely.
The El Giza Ghost Riders are still attempting their raids on us, so it's time for you, and our Fusiliers, to strike back and eliminate their forces completely.
The El Giza Ghost Riders are still attempting their raids on us, so it's time for you, and our Fusiliers, to strike back and eliminate their forces completely.
The Enemy of My Enemy
The Enemy of My Enemy
The Enemy of My Enemy
The Enemy of My Enemy
The Enemy of My Enemy Pt. 2
The Enemy of My Enemy Pt. 2
The Enemy of My Enemy Pt. 2
The Enemy of My Enemy Pt. 2
The Enemy of My Enemy Pt. 3
The Enemy of My Enemy Pt. 3
The Enemy of My Enemy Pt. 3
The Enemy of My Enemy Pt. 3
The Exiles
The Exiles
The False Flag
The False Flag
The False Flag
The False Flag
The False Flag Pt. 2
The False Flag Pt. 2
The False Flag Pt. 2
The False Flag Pt. 2
The FedCom Alliance must initiate swift action in response to this senseless violence.
The FedCom invasion extracts a heavy toll. Systems slip through our grasp as the enemy seeks to break our will. 
The Federated Suns have pinpointed the location of the pilot being held hostage. Must be a damn good pilot if they’re going to all this trouble to get her back.<cf><cf>She was kidnapped by a pirate outfit that deals in the ransom trade. The Federated Suns are refusing to pay up, but they haven’t forsaken her.<cf><cf>Because her current location is in Steiner-held space--inside the Lyran Commonwealth--they can’t go after her themselves. It’s too risky. Politically speaking. Which is where we come in.<cf><cf>Unfortunately, the Federated Suns have no intel on the size or strength of the enemy force that’s holding their pilot, so you’ll need to configure your load-out with that in mind, Commander.<cf><cf>Other than that, the mission itself is fairly simple. Go in and take out all the enemies. Once that’s done, we’ll secure the hostage.<cf><cf>Good luck.
The Federated Suns have two intelligence agencies, the civilian Ministry of Information, Intelligence, and Operations and the Department of Military Intelligence. While MIIO is a civilian organization, they are no less terrifying in pursuit of their goals and no less determined to disrupt the efforts of the other Houses. Those Houses will pay well for encrypted transmissions such as this, but such dealings are best done quickly before MIIO tracks down the missing transmission. 
The Federated Suns requests the services of a dependable mercenary outfit for a staunch defense.<cf><cf>The military forces of House Liao are attempting to validate their continued existence. They are demonstrating a show of force by invading an inconsequential fringe of our territory on the border of the Kittery salient.<cf><cf>With more meaningful battles on other ends of our territory, we cannot squander time or resources to redeploy significant portions of our forces to address this “threat” to our sovereignty. Regardless, we have an obligation to protect our citizens from injustice and danger.<cf><cf>The rulers of the Capellan March, the Hasek-Davion family, will not allow Confederation incursions into their worlds. House Liao's invasion cannot be allowed to succeed.
The Federated Suns requests the services of a dependable mercenary outfit for a staunch defense.<cf><cf>The military forces of House Liao are attempting to validate their continued existence. They are demonstrating a show of force by invading an inconsequential fringe of our territory on the border of the Kittery salient.<cf><cf>With more meaningful battles on other ends of our territory, we cannot squander time or resources to redeploy significant portions of our forces to address this “threat” to our sovereignty. Regardless, we have an obligation to protect our citizens from injustice and danger.<cf><cf>The rulers of the Capellan March, the Hasek-Davion family, will not allow Confederation incursions into their worlds. House Liao's invasion cannot be allowed to succeed.
The Federated Suns units that encountered this new 'Mech were confused, mistaking it for a Charger. As the war of 3039 progressed, it became clear that the Hatamoto-Chi, the first 'Mech in the Hatamoto chassis line, was something entirely different. Clearly matching the capabilities of the old Star League era Thug Battlemech, it appears that the Hatamoto-Chi still came from the Charger mold, likely because it was just easier and faster to use the already running Charger assembly line. It does so to its benefit too, retaining the ease to repair that's one of the Chargers few praise points, as well as removing at least some of the stigma surrounding that old maligned design.
The Federated Suns units that encountered this new 'Mech were confused, mistaking it for a Charger. As the war of 3039 progressed, it became clear that the Hatamoto-Chi, the first 'Mech in the Hatamoto chassis line, was something entirely different. Clearly matching the capabilities of the old Star League era Thug Battlemech, it appears that the Hatamoto-Chi still came from the Charger mold, likely because it was just easier and faster to use the already running Charger assembly line. It does so to its benefit too, retaining the ease to repair that's one of the Chargers few praise points, as well as removing at least some of the stigma surrounding that old maligned design.
The Federated Suns units that encountered this new 'Mech were confused, mistaking it for a Charger. As the war of 3039 progressed, it became clear that the Hatamoto-Chi, the first 'Mech in the Hatamoto chassis line, was something entirely different. Clearly matching the capabilities of the old Star League era Thug Battlemech, it appears that the Hatamoto-Chi still came from the Charger mold, likely because it was just easier and faster to use the already running Charger assembly line. It does so to its benefit too, retaining the ease to repair that's one of the Chargers few praise points, as well as removing at least some of the stigma surrounding that old maligned design.
The Federated Suns units that encountered this new 'Mech were confused, mistaking it for a Charger. As the war of 3039 progressed, it became clear that the Hatamoto-Chi, the first 'Mech in the Hatamoto chassis line, was something entirely different. Clearly matching the capabilities of the old Star League era Thug Battlemech, it appears that the Hatamoto-Chi still came from the Charger mold, likely because it was just easier and faster to use the already running Charger assembly line. It does so to its benefit too, retaining the ease to repair that's one of the Chargers few praise points, as well as removing at least some of the stigma surrounding that old maligned design.
The Federated Suns units that encountered this new 'Mech were confused, mistaking it for a Charger. As the war of 3039 progressed, it became clear that the Hatamoto-Chi, the first 'Mech in the Hatamoto chassis line, was something entirely different. Clearly matching the capabilities of the old Star League era Thug Battlemech, it appears that the Hatamoto-Chi still came from the Charger mold, likely because it was just easier and faster to use the already running Charger assembly line. It does so to its benefit too, retaining the ease to repair that's one of the Chargers few praise points, as well as removing at least some of the stigma surrounding that old maligned design.
The Fifteenth Dieron Regulars represent a huge obstacle to our current plans for gaining a firm foothold in the Dieron Military District. Second Battalion is blindly devoted to their commander, Tai-sa Saito, who has been rumored to be contracting mercenary forces for nefarious purposes of his own. Slipping behind enemy lines and eliminating Second Battalion's commander—and preferably as many of his command staff as possible—will break the battalion's morale and shatter the Fifteenth.
The Fifteenth Dieron Regulars represent a huge obstacle to our current plans for gaining a firm foothold in the Dieron Military District. Second Battalion is blindly devoted to their commander, Tai-sa Saito, who has been rumored to be contracting mercenary forces for nefarious purposes of his own. Slipping behind enemy lines and eliminating Second Battalion's commander—and preferably as many of his command staff as possible—will break the battalion's morale and shatter the Fifteenth.
The Filthy Lucre
The Filthy Lucre
The First Amphigean Light Assault Group relies heavily on their communications network to facilitate their reactions to our maneuvers on this planet. Locating and disabling their nearest comms hub will render the First blind and confused long enough for our forces to launch an effective frontal assault.
The First Amphigean Light Assault Group relies heavily on their communications network to facilitate their reactions to our maneuvers on this planet. Locating and disabling their nearest comms hub will render the First blind and confused long enough for our forces to launch an effective frontal assault.
The First Amphigean Light Assault Group, warriors of the Draconis Combine Mustered Soldiery, salute your bravery, despite your lack of battlefield acumen. Those who fight without bravery are not true warriors.
The First Kittery Borderers are conducting raids to target the Cerberus Hounds, loyal Capellan citizens decended from Davion defectors. You will ensure the Hounds' safety by any means necessary.
The First Kittery Borderers are conducting raids to target the Cerberus Hounds, loyal Capellan citizens decended from Davion defectors. You will ensure the Hounds' safety by any means necessary.
The First Kittery Borderers are still in pursuit of the Cerberus Hounds. Sidetrack the Borderers into the badlands and hold them there for as long as you can. Every Davion soldier you defeat will ultimately save lives, so remain vigilant.
The First Kittery Borderers are still in pursuit of the Cerberus Hounds. Sidetrack the Borderers into the badlands and hold them there for as long as you can. Every Davion soldier you defeat will ultimately save lives, so remain vigilant.
The Forty-first Avalon Hussars have pushed into Combine territory and are on the verge of claiming several systems. Much to our shame, their efforts have been successful, but their arrogance will be their downfall. They've set up an ammunition depot on one of the worlds that belongs to us. Destroy the depot so that we may greatly neuter the Forty-first's effectiveness in this invasion.
The Forty-first Avalon Hussars have pushed into Combine territory and are on the verge of claiming several systems. Much to our shame, their efforts have been successful, but their arrogance will be their downfall. They've set up an ammunition depot on one of the worlds that belongs to us. Destroy the depot so that we may greatly neuter the Forty-first's effectiveness in this invasion.
The Forty-first Avalon Hussars have pushed into Combine territory and are on the verge of claiming several systems. Much to our shame, their efforts have been successful, but their arrogance will be their downfall. They've set up an ammunition depot on one of the worlds that belongs to us. Destroy the depot so that we may greatly neuter the Forty-first's effectiveness in this invasion.
The Forty-first Avalon Hussars have pushed into Combine territory and are on the verge of claiming several systems. Much to our shame, their efforts have been successful, but their arrogance will be their downfall. They've set up an ammunition depot on one of the worlds that belongs to us. Destroy the depot so that we may greatly neuter the Forty-first's effectiveness in this invasion.
The Fourteenth Lyran Guards have established a forward base within the Isle of Skye to try scaring us into inaction and attempting to cripple the Free Skye independence movement before it can truly begin. Assault this base to destroy a warehouse storing fuel, ammunition, and other expendables. A successful strike will significantly hamper the Fourteenth's ability to curtail Free Skye's actions.
The Fourteenth Lyran Guards have established a forward base within the Isle of Skye to try scaring us into inaction and attempting to cripple the Free Skye independence movement before it can truly begin. Assault this base to destroy a warehouse storing fuel, ammunition, and other expendables. A successful strike will significantly hamper the Fourteenth's ability to curtail Free Skye's actions.
The Fourteenth Lyran Guards have established a forward base within the Isle of Skye, from which they will launch operations to cripple the Free Skye movement. However, the rebel forces are marching on this base as we speak, and we believe they intend to either steal or destroy the Fourteenth's fuel and ammunition reserves. The loss of these supplies will greatly reduce the Fourteenth's long-term combat effectiveness on this planet. Aid in the defense of our supply depot to prevent the Free Skye movement from claiming victory.
The Fourteenth Lyran Guards have established a forward base within the Isle of Skye, from which they will launch operations to cripple the Free Skye movement. However, the rebel forces are marching on this base as we speak, and we believe they intend to either steal or destroy the Fourteenth's fuel and ammunition reserves. The loss of these supplies will greatly reduce the Fourteenth's long-term combat effectiveness on this planet. Aid in the defense of our supply depot to prevent the Free Skye movement from claiming victory.
The Fourteenth have already scaled back their policing efforts on our movements. We may yet have a chance at independence if we push hard enough.
The Fourteenth have already scaled back their policing efforts on our movements. We may yet have a chance at independence if we push hard enough.
The Fourteenth have already scaled back their policing efforts on our movements. We may yet have a chance at independence if we push hard enough.
The Fourth Arkab Legion will gather inside the Auldhouse system, in attack range of Arcturus. From there, this daring counter-offensive will get underway.   
The Free Rasalhague Republic initially started as a home to Scandanavian settlers from Terra. However after decades of conflict, the region was occupied by the ever expanding Draconis Combine. Despite almost 700 years of Combine subjugation, the residents of the region still firmly and proudly hung on to their desire for independence. Rejecting the Kuritan attempts of cultural domination, the Rasalhauges finally broke free and declared their independence in the 3030’s. The youngest and smallest of the major states, the Free Rasalhague Republic is still working to establish itself as a major player, while defending its new borders.
The Free Rasalhague Republic initially started as a home to Scandanavian settlers from Terra. However after decades of conflict, the region was occupied by the ever expanding Draconis Combine. Despite almost 700 years of Combine subjugation, the residents of the region still firmly and proudly hung on to their desire for independence. Rejecting the Kuritan attempts of cultural domination, the Rasalhauges finally broke free and declared their independence in the 3030’s. The youngest and smallest of the major states, the Free Rasalhague Republic is still working to establish itself as a major player, while defending its new borders.
The Free Rasalhague Republic!
The Free Skye Movement thanks you for restoring peace to the Isle of Skye, and is covering your contracted payment in full.
The Free Skye Movement thanks you for restoring peace to the Isle of Skye, and is covering your contracted payment in full.
The Free Skye movement is a blight upon the Lyran Commonwealth. If the Isle somehow achieves its independence, it will be swallowed by one of its neighbors, which will weaken the Commonwealth.
The Free Skye movement's will is nearly broken. Their forces are shattered and their leadership is in flight. The last holdouts are attempting to flee the battlefield. Their escape route is near your current location. Take down the leader before they can make good on their escape. Should they elude you, their secessionist movement will one day return to haunt us.
The Free Skye movement's will is nearly broken. Their forces are shattered and their leadership is in flight. The last holdouts are attempting to flee the battlefield. Their escape route is near your current location. Take down the leader before they can make good on their escape. Should they elude you, their secessionist movement will one day return to haunt us.
The Free Worlds League and Capellan Confederation are constant rivals, though the blows dealt to House Liao and the Chancellor's single-minded focus on the Federated Suns has dulled the bitterness of this contention. Despite the cooling of overt hostilities, intelligence-gathering border raids are still common all along this border. House Marik remains forever cautious of the Capellan Confederation and its federal and provincial military forces are always ready to counter Capellan adventurism.
The Free Worlds League and Capellan Confederation are constant rivals, though the blows dealt to House Liao and the Chancellor's single-minded focus on the Federated Suns has dulled the bitterness of this contention. Despite the cooling of overt hostilities, intelligence-gathering border raids are still common all along this border. House Marik remains forever cautious of the Capellan Confederation and its federal and provincial military forces are always ready to counter Capellan adventurism.
The Free Worlds League and several of its defense contractors announced an array of new BattleMech variants in production, designed to update many existing chassis with recent technology advancements. The first is Kali Yama - Alphard Trading Corporation and their Orion ON1-M, which trades the previously temperamental autocannon for an LB-X model and improved missile systems. Earthwerks's BLR-3M Battlemaster features an extended range PPC and an improved heat management system. Earthwerks also joined with the Brigadier Corporation to develop the Griffin GRF-3M, which unsurprisingly also features an ERPPC and a double sized missile launcher. Lastly, Free Worlds Defense Industries brings the Cicada CDA-3M, where an extralight engine allows for the addition of an Ultra-Autocannon and removes the notion of the Cicada being just a larger Locust.
The Free Worlds League, like all Houses, has it's own intelligence agency in SAFE (Search And Find Everything). While SAFE has a reputation for failure and disorganization compared to the other Houses, they are still a force to be reckoned with and those who steal their transmissions should make haste to find a buyer for their illicit goods. 
The Galatea Arena Games Commission has completed an inquiry into the New Year's Eve title fight between MechWarriors Damien Smith and Kage Yoshida. The commission has found Damien Smith guilty of augmenting his Centurion with illegal arm modifications reinforcing the 'Mech's hands and lower arm actuators for enhanced hand to hand capabilities in the New Year's Eve title fight against Yoshida's Wolverine.<cf><cf>In the cutthroat world of 'Mech arena fights, competitors have long been known to seek any advantage over their opponents and delight the crowd. Reinforcing a 'Mech's actuators with significantly denser FerroSteel and other composite materials has become a popular way of enhancing a 'Mech's hand-to-hand damage capabilities. But these enhancements often come at the cost of ballooning an actuator's physical weight.<cf><cf>Although such enhancements are legal on many arena worlds such as Solaris 7, the GAGC have outlawed their use on Galatea over safety and fair play concerns, given the ease at which the enhancements can be concealed.<cf><cf>In Smith's case, the GAGC found that he attempted to hide his illegal enhancements by reducing his Centurion's Autocannon and LRM ammo stores to offset the added weight of the reinforced actuators. After releasing their findings, the GAGC have barred Smith from participating in any GAGC sponsored event for two years, and will be handing out a substantial fine at a later date.
The Ghost Riders have almost broken, and it's up to you to finish them off. Our remaining forces are dispersing to re-secure our citizens and infrastructure, so we're tasking you with hunting down the last of the Ghost Rider leadership for termination. Such a decisive blow should be enough to send whatever remains of these outlaws back to the stars.
The Gotterdammerung Society pride themselves as primarily a mobile armor and artillery unit, but do run a number of 'Mechs as support.  Taking their 'Mech assets out should give them enough of a black eye that they can't further harass Kirchbach's Rasalhague citizenry. 
The Gotterdammerung Society pride themselves as primarily a mobile armor and artillery unit, but do run a number of 'Mechs as support.  Taking their 'Mech assets out should give them enough of a black eye that they can't further harass Kirchbach's Rasalhague citizenry. 
The Gotterdammerung Society pride themselves as primarily a mobile armor and artillery unit, but do run a number of 'Mechs as support. Taking their 'Mech assets out should give them enough of a black eye that they can't further harass Kirchbach's Rasalhague citizenry. 
The Graveyard
The Graveyard
The Graveyard
The Gray Death Legion
The Gray Death Legion
The Gray Death Legion mercenary group have announced the recovery of a memory core from a Star League Field Library Facility that now lies in ruins on Helm. Arriving on the heels of official news proving the Legion’s innocence in the tragic Tiantan massacre is lending legitimacy to Colonel Carlyle's announcement. He further insisted the discovery is too valuable to withhold and is freely distributing copies of this Helm Memory Core. Already experts are speculating the memory core could contain unprecedented amounts of unencrypted data from the Star League archives and is likely capable of reviving some of the technologies lost to humanity through the Succession Wars.
The Great House Steiner rules the Lyran Commonwealth, one of the most prosperous and stable of the Successor States. While the key figures of House Steiner take great pride in their connections to German nobility, the Lyran Commonwealth is a relatively peaceful mosaic of numerous Terran-based ethnic heritages. The various social freedoms, high quality of life, and economic steadiness make the Lyran Commonwealth one of the more stable places to live in the Inner Sphere. However, dissenters have criticised the nepotism and bureaucracy of the governing institutions, claiming that great Commonwealth is beginning to become bloated and ineffective. 
The Great House Steiner rules the Lyran Commonwealth, one of the most prosperous and stable of the Successor States. While the key figures of House Steiner take great pride in their connections to German nobility, the Lyran Commonwealth is a relatively peaceful mosaic of numerous Terran-based ethnic heritages. The various social freedoms, high quality of life, and economic steadiness make the Lyran Commonwealth one of the more stable places to live in the Inner Sphere. However, dissenters have criticised the nepotism and bureaucracy of the governing institutions, claiming that great Commonwealth is beginning to become bloated and ineffective. 
The Great Houses broke the peace of the halcyon days of the Star League and plunged humankind into the Succession Wars. They deserve to pummel each other into dust. If they wish to pay us to water blood the seeds of their own destruction, then we have a moral duty to oblige them.
The Great Houses of Steiner and Marik enjoy a stable relationship that produces enormous and prosperous economic exchanges. Attacks still continue on both sides, as each nation conducts regular intelligence-gathering raids across the border. However, the raids are increasing in intensity and frequency of late.<cf><cf>In conjunction with SAFE, House Marik's intelligence agency, House Steiner's Lyran Intelligence Corps has discovered an unknown organization sending BattleMechs on raids while painted in the other House's colors. It's speculated these false-flag operations are an attempt to drive our two Houses back into all-out war.<cf><cf>Your contract is to garrison two planets where a future attack is expected, and hopefully you can eliminate this threat to both Great Houses.
The Great Houses of Steiner and Marik enjoy a stable relationship that produces enormous and prosperous economic exchanges. Attacks still continue on both sides, as each nation conducts regular intelligence-gathering raids across the border. However, the raids are increasing in intensity and frequency of late.<cf><cf>In conjunction with SAFE, House Marik's intelligence agency, House Steiner's Lyran Intelligence Corps has discovered an unknown organization sending BattleMechs on raids while painted in the other House's colors. It's speculated these false-flag operations are an attempt to drive our two Houses back into all-out war.<cf><cf>Your contract is to garrison two planets where a future attack is expected, and hopefully you can eliminate this threat to both Great Houses.
The Hatchetman that would be known as 'Man-at-Arms' began life as one of the models the Lyran Commonwealth sent to the Federated Sun prior to the Fourth Succession War. It initially served with the Second NAIS Cadet Cadre where it received a number of refits and experimental equipment, including the newly rediscovered LB 10-X Autocannon. In 3038 it was transferred to Federated Suns' unit McKinnon's Company, 'The Fox's Teeth', and was assigned to veteran MechWarrior Austin Vorster. This was a substantial upgrade to the old STG-3R Stinger he had inherited from his late father.
The Heroes of the Inner Sphere DLC adds Beagle Active Probes and Electronic Warfare (EW) Active Probes.  These are pieces of equipment that enhance the sensors of the 'Mech they’re equipped to.
The Heroes of the Inner Sphere DLC adds Myomer Accelerator Signal Circuitry (MASC) and Superchargers.  These are pieces of equipment capable of temporarily boosting the movement capabilities of your 'Mech, at the risk of taking damage.
The Heroes of the Inner Sphere DLC adds electronic countermeasure (ECM) equipment in the form of Electronic Warfare (EW) Countermeasures and Guardian ECMs.  These are advanced electronic packages designed to disrupt hostile sensors.
The Heroes of the Inner Sphere DLC allows you to apply Upgrade Blueprints to your 'Mechs, to improve their abilities.  Upgrade Blueprints are earned by completing jobs to level up your career paths.
The Heroes of the Inner Sphere DLC allows you to apply Upgrade Blueprints to your 'Mechs, to improve their abilities.  Upgrade Blueprints are earned by completing jobs to level up your career paths.
The Heroes of the Inner Sphere DLC allows you to spend Negotiation Points to obtain Airstrikes for your current mission. Airstrikes will not carry over between missions.
The Heroes of the Inner Sphere DLC allows you to visit Cantinas and take on Jobs to earn additional rewards.
The Heroes of the Inner Sphere DLC allows you to visit Cantinas and take on Jobs to earn additional rewards.
The Highlander known as 'Redshank' belonged to Roz Sheridan, a senior member of the independent mercenary command Dragon's Breath. The group is known for carefully shifting and balancing the large outstanding debt that they owe to several Lyran banks. This has not only resulted in them having to constantly take mercenary contracts, but their MechWarriors have become skilled marksmen so as to maximize the value of any battlefield salvage. Unfortunately for Sheridan and Dragon's Breath, the loss of 'Redshank' will only increase their debt.
The Home Screen is the main hub of your mercenary campaign.
The House Steiner envoy saw through your unit's disguise. Any hopes of disrupting the alliance in this way are doomed.
The IMC does not have the deep pockets that Basantapur Fine Metals has, but we are far from defenseless. Our security forces are second-to-none in this region, and they will not hesitate to use lethal force to protect our corporate interests should you attempt to strike at us again.
The IPS is concerned that our previous operations might attract unwanted suspicion to our true motives here. In order to throw off any on-lookers from our trail, we want you to target and eliminate a remote Arcturan Guards base housing a backup data center. We anticipate light initial resistance, but do expect the Guards to sweep in and reinforce their position when they get word of what you are doing.
The IPS is concerned that our previous operations might attract unwanted suspicion to our true motives here. In order to throw off any on-lookers from our trail, we want you to target and eliminate a remote Arcturan Guards base housing a backup data center. We anticipate light initial resistance, but do expect the Guards to sweep in and reinforce their position when they get word of what you are doing.
The IPS is concerned that our previous operations might attract unwanted suspicion to our true motives here. In order to throw off any on-lookers from our trail, we want you to target and eliminate a remote Arcturan Guards base housing a backup data center. We anticipate light initial resistance, but do expect the Guards to sweep in and reinforce their position when they get word of what you are doing.
The ISF has tracked down Fransson and his followers, and have sent us their coordinates. Hopefully we can catch them off guard while they resupply. Get down there and destroy everything.
The ISF has tracked down Fransson and his followers, and have sent us their coordinates. Hopefully we can catch them off guard while they resupply. Get down there and destroy everything.
The ISF has tracked down Fransson and his followers, and have sent us their coordinates. Hopefully we can catch them off guard while they resupply. Get down there and destroy everything.
The ISF have now declassified all captured documents found at the Regular's base. They have tracked Marcus Kurita and his two rogue DCMS units to the Predlitz system. Christian, we've already received reports of other DCMS forces refusing to recognize the legitimacy of the Rasalhague Republic's government. I fear that things will only get worse the longer Marcus Kurita remains free to stir up trouble. <cf><cf>Commander, I want you to accompany and assist the First Tyr as their embedded mercenary support. From this moment on, apprehending Marcus Kurita is your top priority. Repair and refit your forces as fast as possible, then travel with the First Tyr to Predlitz and bring Marcus Kurita in. I will remain here and work with the Combine Embassy to see if Kanrei Theodore Kurita is willing to take action against these DCMS forces that refuse to stand down.<cf><cf>Good luck gentlemen. The fate of the Republic is in your hands. 
The ISF prisons are quickly filling up with Black Dragon sympathizers. We may not learn much from interrogating them, but thinning their numbers will aid House Kurita in the long run.
The ISF prisons are quickly filling up with Black Dragon sympathizers. We may not learn much from interrogating them, but thinning their numbers will aid House Kurita in the long run.
The ISF prisons are quickly filling up with Black Dragon sympathizers. We may not learn much from interrogating them, but thinning their numbers will aid House Kurita in the long run.
The ISF thanks you for your diligence on flushing out this Crimson Inclination vermin. Our DEST cleanup teams have investigated the safe house you destroyed and have uncovered a number of documents at the scene. It will take time to piece together a full picture of the Crimson Inclination's greater network, but early examinations indicate that Fransson and a number of his top lieutenants were not present during your attack. We believe that he and his top staff were off world attempting to contact an unknown sponsor in an effort to resupply their forces. Naturally, we cannot allow for this to happen.<cf><cf>Although it will take time to unravel the Inclination's greater network, we believe we have located Lord Fransson himself in the Ardoz system. Our sources cite that he pilots a heavily modified Dragon BattleMech. We want you to travel to Ardoz and put an end to his ambitions once and for all.
The ISF's false-flag strike team is about to kick down Chairman Nakamura's front door. Help us put an end to this shadow war with the ISF by protecting the Chairman's headquarters at all costs.
The ISF's false-flag strike team is about to kick down Chairman Nakamura's front door. Help us put an end to this shadow war with the ISF by protecting the Chairman's headquarters at all costs.
The ISF's ways are crude and vulgar compared to our own. But like the cherry blossom that knows when it is the right time to fall, we will let this matter rest—for now.
The Inner Sphere is currently in a phase of relative peace following the events of the War of 3039. Now, mercenaries, who serve as paid instruments of war, find themselves compelled to seek employment wherever opportunities arise.<cf><cf>The year is now 3040. Your unit is now forced into settling smaller conflicts against seemingly inferior opponents just to make ends meet. Your fortunes take a turn when Wayne Dyr, a powerful information dealer based on Solaris VII, reaches out with an offer. This proposition involves a mission on Galatea, the Mercenary Star, with the objective of preventing a formidable pirate unit from wreaking havoc in the system. Accepting this mission not only promises financial gain but also the chance to reestablish your unit's reputation as a sought-after mercenary force. 
The Irregulars have already begun the process of withdrawing from the Davion front, so we applaud your tactical efficiency. If you know of other mercenary units like yours, we would solicit a proper introduction. The more we can augment the Dragon's forces, the more successful our invasion will be.
The Irregulars have already begun the process of withdrawing from the Davion front, so we applaud your tactical efficiency. If you know of other mercenary units like yours, we would solicit a proper introduction. The more we can augment the Dragon's forces, the more successful our invasion will be.
The Irregulars have already begun the process of withdrawing from the Davion front, so we applaud your tactical efficiency. If you know of other mercenary units like yours, we would solicit a proper introduction. The more we can augment the Dragon's forces, the more successful our invasion will be.
The Jenner has been a staple of mighty DCMS forces, acting as a heavily armed scout in Combine lances for centuries. Gunji-no-kanrei Theodore Kurita personally mandated that the Jenner would be the ideal candidate to receive a Lostech upgrade. Production lines were rebuilt and updated on Luthien and Abiy Adi as Luthien Armor Works’ latest design rolled off the assembly line today, the JR7-K. LAW technicians did not stray too far from the original specs, assuring the core design is nearly flawless. Instead they focused on increasing the structural armor with the addition of ferro-fibrous armor to increase durability. The new JR7-K is now considered the definitive variant of the light 'Mech, all possible thanks to the Combine’s recent efforts in mass-producing ferro-fibrous armor. 
The Junkyard
The Junkyard
The Junkyard
The Kintaro was originally designed in 2587 as a frontline unit designed to deliver Narc missile beacons for ally forces. With the loss of the last known Narc factory in 2792, the Kintaro became simply another missile platform, and lead eventually to the production of the downgraded KTO-18 by the Federated Suns. Whatever the variant, the Kintaro is still a tough frontline 'Mech capable of delivering an impressive salvo of missiles for a 'Mech of its size.
The Kintaro was originally designed in 2587 as a frontline unit designed to deliver Narc missile beacons for ally forces. With the loss of the last known Narc factory in 2792, the Kintaro became simply another missile platform, and lead eventually to the production of the downgraded KTO-18 by the Federated Suns. Whatever the variant, the Kintaro is still a tough frontline 'Mech capable of delivering an impressive salvo of missiles for a 'Mech of its size.
The Kintaro was originally designed in 2587 as a frontline unit designed to deliver Narc missile beacons for ally forces. With the loss of the last known Narc factory in 2792, the Kintaro became simply another missile platform, and lead eventually to the production of the downgraded KTO-18 by the Federated Suns. Whatever the variant, the Kintaro is still a tough frontline 'Mech capable of delivering an impressive salvo of missiles for a 'Mech of its size.
The Kintaro was originally designed in 2587 as a frontline unit designed to deliver Narc missile beacons for ally forces. With the loss of the last known Narc factory in 2792, the Kintaro became simply another missile platform, and lead eventually to the production of the downgraded KTO-18 by the Federated Suns. Whatever the variant, the Kintaro is still a tough frontline 'Mech capable of delivering an impressive salvo of missiles for a 'Mech of its size.
The Kintaro was originally designed in 2587 as a frontline unit designed to deliver Narc missile beacons for ally forces. With the loss of the last known Narc factory in 2792, the Kintaro became simply another missile platform, and lead eventually to the production of the downgraded KTO-18 by the Federated Suns. Whatever the variant, the Kintaro is still a tough frontline 'Mech capable of delivering an impressive salvo of missiles for a 'Mech of its size.
The Kokuryu-Kai has existed for more than six hundred years. We will outlast petty mercenaries like you.
The Kurita commandos who eluded your justice will surely crop up somewhere else along the Marik-Steiner border. We will remain vigilant for them, but it may already be too late to prevent war.
The Legend-Killer is the near mythical Rifleman of the only seven time Solaris Games Champion, Gray Noton. His dominance over the games for so many years sowed many rumors that Legend-Killer was some lost Star League 'Mech that simply assumed the form of an average Rifleman. After his retirement from the games, Noton became an information broker for the power players on Solaris 7 until his untimely murder. The Legend-Killer would later be piloted by Justin Xiang in the title fight for the 3027 Solaris Championship.
The Lexington Combat Group has departed, but the true culprits behind this war have revealed themselves. Rogue Free Worlds League troops have holed up with fanatic dissidents who will stop at nothing to reignite war with House Liao. Level the enemy base to eliminate this threat before Houses Liao and Marik are back at each others' throats.
The Lexington Combat Group has departed, but the true culprits behind this war have revealed themselves. Rogue Free Worlds League troops have holed up with fanatic dissidents who will stop at nothing to reignite war with House Liao. Level the enemy base to eliminate this threat before Houses Liao and Marik are back at each others' throats.
The Lexington Combat Group will certainly attack the Capellan Confederation now, under Free Worlds colors. Unless we can convince the Chancellor that the Captain-General did not order this strike, then we will likely have war on our hands.
The Lexington Combat Group's memory extends back to the Star League days. Trust us when we say we will not forget this defeat at your hands, Commander.
The LoaderKing stands as an exemplary engineering feat, characterized by a superior and robust design that demonstrates exceptional durability under continuous heavy utilization. Its inherent capacity to withstand prolonged, strenuous operational conditions positions it as a stalwart in the realm of industrial machinery, showcasing a remarkable ability to endure sustained wear and tear. These properties made it an ideal chassis for organizations like Solaris Arms to weaponize it for the purposes of arena combat.
The LoaderKing stands as an exemplary engineering feat, characterized by a superior and robust design that demonstrates exceptional durability under continuous heavy utilization. Its inherent capacity to withstand prolonged, strenuous operational conditions positions it as a stalwart in the realm of industrial machinery, showcasing a remarkable ability to endure sustained wear and tear. These properties made it an ideal chassis for organizations like Solaris Arms to weaponize it for the purposes of arena combat.
The LoaderKing stands as an exemplary engineering feat, characterized by a superior and robust design that demonstrates exceptional durability under continuous heavy utilization. Its inherent capacity to withstand prolonged, strenuous operational conditions positions it as a stalwart in the realm of industrial machinery, showcasing a remarkable ability to endure sustained wear and tear. These properties made it an ideal chassis for organizations like Solaris Arms to weaponize it for the purposes of arena combat.
The LoaderKing stands as an exemplary engineering feat, characterized by a superior and robust design that demonstrates exceptional durability under continuous heavy utilization. Its inherent capacity to withstand prolonged, strenuous operational conditions positions it as a stalwart in the realm of industrial machinery, showcasing a remarkable ability to endure sustained wear and tear. These properties made it an ideal chassis for organizations like Solaris Arms to weaponize it for the purposes of arena combat.
The LoaderKing stands as an exemplary engineering feat, characterized by a superior and robust design that demonstrates exceptional durability under continuous heavy utilization. Its inherent capacity to withstand prolonged, strenuous operational conditions positions it as a stalwart in the realm of industrial machinery, showcasing a remarkable ability to endure sustained wear and tear. These properties made it an ideal chassis for organizations like Solaris Arms to weaponize it for the purposes of arena combat. 
The Long-Range Missiles of Justice
The Long-Range Missiles of Justice
The Lost Ones
The Mauler technically began its life as the Daboku, originally deployed along the Draconis Combine border in 3038. Codenamed the Mauler by Federated Commonwealth forces, the 'Mech was an utter embarrassment for Kurita and a death trap for any MechWarrior unlucky enough to be saddled with it. When the chassis was redesigned in the 3040's the choice was made to adopt the Mauler codename as its official moniker, mostly in an effort to avoid the stigma of its previous failures. The Mauler's extreme-range weapons allow it to inflict serious damage before most enemy weapons are even in range.
The Mauler technically began its life as the Daboku, originally deployed along the Draconis Combine border in 3038. Codenamed the Mauler by Federated Commonwealth forces, the 'Mech was an utter embarrassment for Kurita and a death trap for any MechWarrior unlucky enough to be saddled with it. When the chassis was redesigned in the 3040's the choice was made to adopt the Mauler codename as its official moniker, mostly in an effort to avoid the stigma of its previous failures. The Mauler's extreme-range weapons allow it to inflict serious damage before most enemy weapons are even in range.
The Mauler technically began its life as the Daboku, originally deployed along the Draconis Combine border in 3038. Codenamed the Mauler by Federated Commonwealth forces, the 'Mech was an utter embarrassment for Kurita and a death trap for any MechWarrior unlucky enough to be saddled with it. When the chassis was redesigned in the 3040's the choice was made to adopt the Mauler codename as its official moniker, mostly in an effort to avoid the stigma of its previous failures. The Mauler's extreme-range weapons allow it to inflict serious damage before most enemy weapons are even in range.
The Mauler technically began its life as the Daboku, originally deployed along the Draconis Combine border in 3038. Codenamed the Mauler by Federated Commonwealth forces, the 'Mech was an utter embarrassment for Kurita and a death trap for any MechWarrior unlucky enough to be saddled with it. When the chassis was redesigned in the 3040's the choice was made to adopt the Mauler codename as its official moniker, mostly in an effort to avoid the stigma of its previous failures. The Mauler's extreme-range weapons allow it to inflict serious damage before most enemy weapons are even in range.
The Mauler technically began its life as the Daboku, originally deployed along the Draconis Combine border in 3038. Codenamed the Mauler by Federated Commonwealth forces, the 'Mech was an utter embarrassment for Kurita and a death trap for any MechWarrior unlucky enough to be saddled with it. When the chassis was redesigned in the 3040's the choice was made to adopt the Mauler codename as its official moniker, mostly in an effort to avoid the stigma of its previous failures. The Mauler's extreme-range weapons allow it to inflict serious damage before most enemy weapons are even in range.
The McKninnons have been loyal supporters of House Davion since the beginning of what would become the First Succession War, and their family's Black Knight, dubbed Partisan has been there almost every step of the way. Keiran McKinnon's 'Mech quickly became a family heirloom. As parts for the aging Star League era chassis become scarce, Partisan sees less activity and more unconventional repairs. While Ian McKinnon is listed as the current pilot, he's only ever seen piloting the 'Mech at public events and serves in the field piloting a MAD-3R Marauder.
The McKninnons have been loyal supporters of House Davion since the beginning of what would become the First Succession War, and their family's Black Knight, dubbed Partisan has been there almost every step of the way. Keiran McKinnon's 'Mech quickly became a family heirloom. As parts for the aging Star League era chassis become scarce, Partisan sees less activity and more unconventional repairs. While Ian McKinnon is listed as the current pilot, he's only ever seen piloting the 'Mech at public events and serves in the field piloting a MAD-3R Marauder.
The Means of Production
The Means of Production
The Mercenary Life
The Mercenary Life
The Ministry of Resources have been toiling away, focusing on Lostech research and reproduction. Proving that the Capellan Confederation can strive and rebuild after the losses from the Fourth Succession War, scientists have provided Beagle Active Probes for the proud regiments of the CCAF. In partnership with Hellespont Industrials' 'Mech division, technicians were able to recreate the Star League era device. Manufactured in the heart of Sian, Beagle Active Probes are specialized sensor suites similar to earlier EW prototypes. Designed to augment sensor range and enable the identification of hidden units outside a 'Mech's line of sight. The cutting-edge system will also reduce the effects of hostile countermeasures and jamming devices.
The Ministry of Resources have been toiling away, focusing on Lostech research and reproduction. Proving that the Capellan Confederation can strive and rebuild after the losses from the Fourth Succession War, scientists have provided Beagle Active Probes for the proud regiments of the CCAF. In partnership with Hellespont Industrials' 'Mech division, technicians were able to recreate the Star League era device. Manufactured in the heart of Sian, Beagle Active Probes are specialized sensor suites similar to earlier EW prototypes. Designed to augment sensor range and enable the identification of hidden units outside a 'Mech's line of sight. The cutting-edge system will also reduce the effects of hostile countermeasures and jamming devices.
The New Syrtis Shipyards are using their fleet of Mammoth-class DropShips to smuggle supplies across the border. Destroy the facilities housing important components for Mammoth maintenance, as we anticipate this will ground much of their fleet for a considerable amount of time.
The New Syrtis Shipyards are using their fleet of Mammoth-class DropShips to smuggle supplies across the border. Destroy the facilities housing important components for Mammoth maintenance, as we anticipate this will ground much of their fleet for a considerable amount of time.
The New Syrtis Shipyards have established a transfer station for illegally selling DropShips to the Capellan Conferation. Find that facility and destroy it.
The New Syrtis Shipyards have established a transfer station for illegally selling DropShips to the Capellan Conferation. Find that facility and destroy it.
The Nightstar was born in the early years of the Amaris Civil War when it became clear that battlefield commanders, especially those piloting Marauders, were being specifically targeted by Amaris troops. Eight months after the SLDF commissioned this heavy support and command ’Mech, the first Nightstars were put into production in 2767. Following Kerensky’s Exodus it became an early casualty of the First Succession War, with both of its production facilities being destroyed in 2786. A pair of Gauss Rifles supplemented with an ERPPC give it unprecedented long-range capabilities.
The O5P has discovered our change of plans, and they stand in our way once again. From the LZ, fight your way through as many of the O5P forces as possible, or we will never get close enough to strike at Chairman Nakamura. Make our sisters pay dearly for trying to thwart our plan to strengthen the Combine.
The O5P has discovered our change of plans, and they stand in our way once again. From the LZ, fight your way through as many of the O5P forces as possible, or we will never get close enough to strike at Chairman Nakamura. Make our sisters pay dearly for trying to thwart our plan to strengthen the Combine.
The OVERVIEW section shows stats for the 'Mech and the weapons and equipment currently equipped to it.  Clicking the EXPAND DETAILS button displays full stats for the weapons and equipment.
The OVERVIEW section shows stats for the 'Mech and the weapons and equipment currently equipped to it. Press <img id="Gamepad_Special_Right"/> to display full stats for the weapons and equipment.
The Only Truth That Sticks Pt.1
The Only Truth That Sticks Pt.1
The Only Truth That Sticks Pt.1
The Only Truth That Sticks Pt.2
The Only Truth That Sticks Pt.2
The Only Truth That Sticks Pt.2
The Only Truth That Sticks Pt.3
The Only Truth That Sticks Pt.3
The Only Truth That Sticks Pt.3
The Outworlds Alliance
The Outworlds Alliance
The PILOT HIRE tab in the Barracks lists all the available pilots for hire in this system.  Pilots for hire can only ever be found in systems within Industrial Hubs.
The PILOT HIRE tab in the Barracks lists all the available pilots for hire in this system.  Pilots for hire can only ever be found in systems within Industrial Hubs.
The PILOT HIRE tab in the Barracks lists all the available pilots for hire in this system.  Pilots for hire can only ever be found in systems within Industrial Hubs.
The PILOT HIRE tab in the Barracks lists all the available pilots for hire in this system.  Pilots for hire can only ever be found in systems within Industrial Hubs.
The PILOT HIRE tab in the Barracks lists all the available pilots for hire in this system.  Pilots for hire can only ever be found in systems within Industrial Hubs.
The Patron Saint of Refugees
The Pillagers might not know where our shipment is headed, but they will likely attack future shipments unless we increase our security. This distraction ploy will only work on them once.
The Player
The Player
The Player
The Player
The Player
The Player
The Powder Keg
The Powder Keg
The Powder Keg Pt. 2
The Powder Keg Pt. 2
The Powder Keg Pt. 3
The Powder Keg Pt. 3
The Professional Soldiery Liaison recognizes your exceptional service. A raid worthy of a haiku.
The Professional Soldiery Liaison recognizes your exceptional service. A raid worthy of a haiku.
The Rangers clearly haven't been listening. We need to force their attention. We're staging a fake invasion on a local planetary body, and when backup forces arrive, you'll be lying in wait. That's your time to strike.
The Rangers clearly haven't been listening. We need to force their attention. We're staging a fake invasion on a local planetary body, and when backup forces arrive, you'll be lying in wait. That's your time to strike.
The Rasalhague Reaches
The Rasalhague Reaches
The Rasalhague Reaches
The Revenants
The Search for Truth
The Second Crucis has been tasked with clearing a number of anti-DropShip planetary defense installations across Tikonov's first moon. This is the opening shot in what could be a very long war, so pace yourselves and do not take any unnecessary risks. Our real fight will be on the planet's surface so don't over commit your best pilots and equipment yet. There may be a greater need for them later.
The Second Crucis has been tasked with clearing a number of anti-DropShip planetary defense installations across Tikonov's first moon. This is the opening shot in what could be a very long war, so pace yourselves and do not take any unnecessary risks. Our real fight will be on the planet's surface so don't over commit your best pilots and equipment yet. There may be a greater need for them later.
The Second Crucis has been tasked with clearing a number of anti-DropShip planetary defense installations across Tikonov's first moon. This is the opening shot in what could be a very long war, so pace yourselves and do not take any unnecessary risks. Our real fight will be on the planet's surface so don't over commit your best pilots and equipment yet. There may be a greater need for them later.
The Second and Third Crucis Lancers' next assignment is to take the world of Tigress.  
The Shadow Coup
The Shadow Coup
The Shadow Coup
The Shadow Coup
The Sian Commonality is the largest and most affluent region within the Capellan Confederation. In addition to the Confederation's capital of Sian, the commonality boasts the most developed worlds, the most valuable industry, and the most prestigious nobles in the entire nation.
The Sian Commonality is the largest and most affluent region within the Capellan Confederation. In addition to the Confederation's capital of Sian, the commonality boasts the most developed worlds, the most valuable industry, and the most prestigious nobles in the entire nation.
The Skill bar next to a pilot’s portrait represents the sum of the pilot’s current skill levels compared to the sum of their maximum skill levels.
The Skill bar next to a pilot’s portrait represents the sum of the pilot’s current skill levels compared to the sum of their maximum skill levels.
The St. Ives Compact is small, but steadfast. We'll never bow to such empty attacks.
The Star League Defense Force requested an assault platform able to perform in swift, mobile offensives assisting the commanders of its regular army units. Engineers eventually debuted the Cyclops in 2710 and designed it to be part of a command unit. Unfortunately, the Cyclops suffers from the mindset that the BattleMech would have ample supplies and supporting units at its disposal. No one anticipated the carnage of the Succession Wars, and the extent to which it would strip the military’s capabilities to support its BattleMech regiments.
The Star League Defense Force requested an assault platform able to perform in swift, mobile offensives assisting the commanders of its regular army units. Engineers eventually debuted the Cyclops in 2710 and designed it to be part of a command unit. Unfortunately, the Cyclops suffers from the mindset that the BattleMech would have ample supplies and supporting units at its disposal. No one anticipated the carnage of the Succession Wars, and the extent to which it would strip the military’s capabilities to support its BattleMech regiments.
The Star League Defense Force requested an assault platform able to perform in swift, mobile offensives assisting the commanders of its regular army units. Engineers eventually debuted the Cyclops in 2710 and designed it to be part of a command unit. Unfortunately, the Cyclops suffers from the mindset that the BattleMech would have ample supplies and supporting units at its disposal. No one anticipated the carnage of the Succession Wars, and the extent to which it would strip the military’s capabilities to support its BattleMech regiments.
The Star League Defense Force requested an assault platform able to perform in swift, mobile offensives assisting the commanders of its regular army units. Engineers eventually debuted the Cyclops in 2710 and designed it to be part of a command unit. Unfortunately, the Cyclops suffers from the mindset that the BattleMech would have ample supplies and supporting units at its disposal. No one anticipated the carnage of the Succession Wars, and the extent to which it would strip the military’s capabilities to support its BattleMech regiments.
The Star League Defense Force requested an assault platform able to perform in swift, mobile offensives assisting the commanders of its regular army units. Engineers eventually debuted the Cyclops in 2710 and designed it to be part of a command unit. Unfortunately, the Cyclops suffers from the mindset that the BattleMech would have ample supplies and supporting units at its disposal. No one anticipated the carnage of the Succession Wars, and the extent to which it would strip the military’s capabilities to support its BattleMech regiments.
The Star League Defense Force's push into the Rim World's Republic-occupied Terran Hegemony proved a need for an effective anti-infantry 'Mech. Bitter close quarters fighting on city streets meant the League was losing 'Mechs to Republic infantry. The SLDF quickly fielded queries to manufactuers for a new 'Mech to solve their problem. In 2777, MatherTechno answered with the Vulcan. Its armament and armor are designed for combat against infantry, and it's effective there, but means it comes up lacking against 'Mechs its own size. The Vulcan is at least highly mobile and presents a narrow silhouette, earning it the nickname 'Scarecrow'.
The Star League Defense Force's push into the Rim World's Republic-occupied Terran Hegemony proved a need for an effective anti-infantry 'Mech. Bitter close quarters fighting on city streets meant the League was losing 'Mechs to Republic infantry. The SLDF quickly fielded queries to manufactuers for a new 'Mech to solve their problem. In 2777, MatherTechno answered with the Vulcan. Its armament and armor are designed for combat against infantry, and it's effective there, but means it comes up lacking against 'Mechs its own size. The Vulcan is at least highly mobile and presents a narrow silhouette, earning it the nickname 'Scarecrow'.
The Star League Defense Force's push into the Rim World's Republic-occupied Terran Hegemony proved a need for an effective anti-infantry 'Mech. Bitter close quarters fighting on city streets meant the League was losing 'Mechs to Republic infantry. The SLDF quickly fielded queries to manufactuers for a new 'Mech to solve their problem. In 2777, MatherTechno answered with the Vulcan. Its armament and armor are designed for combat against infantry, and it's effective there, but means it comes up lacking against 'Mechs its own size. The Vulcan is at least highly mobile and presents a narrow silhouette, earning it the nickname 'Scarecrow'.
The Star League Defense Force's push into the Rim World's Republic-occupied Terran Hegemony proved a need for an effective anti-infantry 'Mech. Bitter close quarters fighting on city streets meant the League was losing 'Mechs to Republic infantry. The SLDF quickly fielded queries to manufactuers for a new 'Mech to solve their problem. In 2777, MatherTechno answered with the Vulcan. Its armament and armor are designed for combat against infantry, and it's effective there, but means it comes up lacking against 'Mechs its own size. The Vulcan is at least highly mobile and presents a narrow silhouette, earning it the nickname 'Scarecrow'.
The Starmap will then show you where the quest’s contracts can be found.  Quest contracts appear as yellow versions of the normal icons.
The Stewart Commonwealth was a founding member state of the Free Worlds League, and its leaders in House Stewart remain strong and vocal supporters of House Marik. Like many of the Free Worlds League provinces, the Stewart Commonwealth is a stable democracy with a prosperous economy, rich culture, and generally high quality of life. The area is overall safe for the average citizen, but despite the diverse ethnic background of the League's populace, many people hold an open dislike for individuals with bionic enhancements, sometimes to the point of violence.
The Stewart Commonwealth was a founding member state of the Free Worlds League, and its leaders in House Stewart remain strong and vocal supporters of House Marik. Like many of the Free Worlds League provinces, the Stewart Commonwealth is a stable democracy with a prosperous economy, rich culture, and generally high quality of life. The area is overall safe for the average citizen, but despite the diverse ethnic background of the League's populace, many people hold an open dislike for individuals with bionic enhancements, sometimes to the point of violence.
The Strength of Tradition
The Strength of Tradition
The Strength of Tradition
The Strength of Tradition
The Syrtis Fusiliers are not threatened by your cowardly actions here today mercenary. Come and fight us face to face next time. We'll be ready for ya.
The Tamarind Mining Company has surveyed a selection of star systems near the Duchy of Tamarind and found high quantities of radioactive minerals, which are lucrative for mining and will improve the well-being of these systems. We have authorization from Parliament to persuade the locals to cede the rights to their land, which sit atop the deposits. However, the land is populated with Star League–era ruins. Plus, the locals have embraced the worst tendencies of ComStar adepts and their pseudoreligious ways towards technology, and thus are fanatical about protecting their lands. A few raids against these lands to intimidate the residents should change their perspectives and remind them what it could be like without additional protections we can provide. You'll likely find no worthwhile technology after all these centuries, but prospecting for lostech is an excuse that should justify your presence in the ruins. All that we ask is to keep civilian casualties to a minimum. We are not in the business of killing for profit.
The Tamarind Mining Company has surveyed a selection of star systems near the Duchy of Tamarind and found high quantities of radioactive minerals, which are lucrative for mining and will improve the well-being of these systems. We have authorization from Parliament to persuade the locals to cede the rights to their land, which sit atop the deposits. However, the land is populated with Star League–era ruins. Plus, the locals have embraced the worst tendencies of ComStar adepts and their pseudoreligious ways towards technology, and thus are fanatical about protecting their lands. A few raids against these lands to intimidate the residents should change their perspectives and remind them what it could be like without additional protections we can provide. You'll likely find no worthwhile technology after all these centuries, but prospecting for lostech is an excuse that should justify your presence in the ruins. All that we ask is to keep civilian casualties to a minimum. We are not in the business of killing for profit.
The Taurian Corridor
The Top Rung
The Top Rung
The Traitor
The Traitor
The Traitor
The Traitor
The Tyr Movement was founded to right the injustices
The Upgrade Blueprints you own are listed on the left and next to them are the Upgrades currently applied to the 'Mech.
The Vandals lived up to their name and wrecked more of our farming equipment. Even if we could afford it, we'd have to get replacement parts from off world, which could take more than six months. But by then, we'll have crops rotting in our fields and not enough manpower for the harvest.
The Vandals won't rest until we're all dead and gone, and then they'll move on to the next world, like locusts. Heaven help us. And heaven help whomever they prey on next.
The Weapon Groups window lists out all weapons on your 'Mech.  The arm mounted weapons are listed first, followed by the head and torso mounted weapons.
The Werewolf Legion is gearing up for a raid in this system. This band's usual modus operandi is to put civilian population centers to the torch so that the rest of their force can hit their actual targets while locals are addressing the disaster. Stand in the Legion's way and prevent them from needlessly killing innocent civilians.
The Werewolf Legion is gearing up for a raid in this system. This band's usual modus operandi is to put civilian population centers to the torch so that the rest of their force can hit their actual targets while locals are addressing the disaster. Stand in the Legion's way and prevent them from needlessly killing innocent civilians.
The actionable intel has provided high-value targets. Eliminate the food distribution hub and armory and break the LCAF supply chains, Commander. Keep up the pace with The Fourth and get the job done.
The actionable intel has provided high-value targets. Eliminate the food distribution hub and armory and break the LCAF supply chains, Commander. Keep up the pace with The Fourth and get the job done.                                                                                
The active controller has been disconnected. To continue, reconnect the previous controller.  If you are switching to a new controller or new profile, you must return to the title screen.
The active profile has been removed. To continue, press the Xbox button and select the previous profile.  If you are switching to a new profile, you must return to the title screen.
The agent's transmission has reached DuraPaq's headquarters. Now we must trust the skill of our PR team to handle the fallout.
The art of endo-steel manufacturing has been extinct for over 200 years after the devastation of the First Succession War. However the Draconis Combine has proclaimed that the technological decline has ended as manufacturing and research are soaring. Experts at I.I.T analyzed data from the Helm Memory Core and advanced Comstar 'Mech attained by Kanrei Theodore Kurita and have unlocked zero-g manufacturing techniques used to recreate endo-steel internal structures. While requiring an orbital facility is prohibitive, this process provides twice the strength and half the weight of a standard BattleMech internal structures.
The bad news is that we just lost one of our strike teams in a training mission. The good news is we don't have time to reorganize, so instead you'll get paid to replace them. We'll get you planetside, and you can head to the objective zone from there. Bust up their defenses. Capture the facility. Taking out any artillery emplacements and radar dishes will be a big help too.
The bad news is that we just lost one of our strike teams in a training mission. The good news is we don't have time to reorganize, so instead you'll get paid to replace them. We'll get you planetside, and you can head to the objective zone from there. Bust up their defenses. Capture the facility. Taking out any artillery emplacements and radar dishes will be a big help too.
The bar represents your progress towards the next reputation level.  Above it you can see how much reputation XP you’ve earned toward your next level versus the total needed.
The bar represents your progress towards the next reputation level.  Above it you can see how much reputation XP you’ve earned toward your next level versus the total needed.
The basic plan of attack is set, Commander. But if experience has taught us anything, it’s that no plan survives contact with the enemy, especially this one.<cf><cf>So, a little advice: prepare for the worst and let the flow of battle, and your experience, dictate the rest.<cf><cf>We want to destroy Inferno once and for all, and that means killing their leader, Andreas Kane. It also means destroying their infrastructure.<cf><cf>So take down all the enemies you encounter and obliterate any and all infrastructure you come across.<cf><cf>As for Kane, don’t let your emotions get the better of you. If you end up going head-to-head with him, be smart. Keep your feet moving. Pick your shots. And use the terrain to your advantage.<cf><cf>Godspeed, Commander.
The black box attached to this 'Mech has been corrupted leaving little information beyond its unique chassis identifier 'K-9'. What little we could uncover from its data banks seem to indicate that it served around the time of the Amaris Civil War that precluded the collapse of the Star League. Possibly serving in the conflict itself in some form of civilian defense or urban pacification role. Although for which side, we cannot tell.
The blood of the Dragon was recklessly spilled on this day. Yielding any ground to our enemies is unacceptable. Future combat must succeed, or you risk termination and a permanent black mark on your honor.
The board of directors for Obsidian Mining are hunkered in and heavily defended. We want you to utterly destroy the mercenary forces who are defending them, forcing the board to surrender.
The board of directors for Obsidian Mining are hunkered in and heavily defended. We want you to utterly destroy the mercenary forces who are defending them, forcing the board to surrender.
The board of directors for Obsidian Mining are hunkered in and heavily defended. We want you to utterly destroy the mercenary forces who are defending them, forcing the board to surrender.
The calamitous outcome here is yet another example of a tragedy that could have been prevented in the right circumstances. Unfortunately, those circumstances did not occur today.
The cancerous Free Skye movement has been excised from the Lyran Commonwealth. May we not see its like for the rest of our lifetimes.
The capabilities of each rival mercenary company is displayed on the Starmap when selecting systems within their territory.
The capabilities of each rival mercenary company is displayed on the Starmap when selecting systems within their territory.
The capabilities of each rival mercenary company is displayed on the Starmap when selecting systems within their territory.
The capabilities of each rival mercenary company is displayed on the Starmap when selecting systems within their territory.
The capabilities of each rival mercenary company is displayed on the Starmap when selecting systems within their territory.
The capabilities of each rival mercenary company is displayed on the Starmap when selecting systems within their territory.
The career reputation you earn for completing a Job contributes towards your progress in the Job’s related career path.
The center for entertainment within the Magistracy of Canopus offering a wide range of options from theater to blood sport.
The citizens of this region, far from the happenings of the Davion capital, have long felt disassociated with the Federated Suns identity. Tensions have reached a breaking point after years of residents having to defend their land from raiders, all while being ignored by the Federated Suns government.
The climactic showdown has arrived! Confront The Inglorious Outkast's Assassin and prevent the assassination of the Solaris Council.
The climactic struggle within Steiner Stadium has arrived! Success in thwarting The Outkast's assassin is paramount, as failure could lead to the demise of The Solaris Council and thrust the system into chaos. No pressure!
The cold of Boreal Reach will help keep the action hot as you go head to head against another lance without weight class restrictions.
The community leaders pass on their gratitude for shielding them from the worst possible harm. Without you being here, we would have lost far too many souls.
The company wants us to take down the raiders for good by destroying their base of operations. Once that’s done, they’ll arrange for passage aboard the inbound JumpShip.
The contact you are trying to block must be blocked from your friends list where they were added.
The contact you are trying to remove must be removed from your friends list where they were added.
The contract details will show you how many missions you have to complete, as well as what type they each are.
The contract values that you negotiate will be rewarded at the end of each mission.  As incentive for taking on multiple missions at once, your contract negotiation will have bonuses to its payouts.
The coward Ranta remains elusive, afraid to face the might of the Dragon directly. His second-in-command, however, harbors no such qualms. Fight through the storms on this planet and permanently remove Ranta's trusted subcommander from the chain of command. Tear down anyone who stands in your way of your goal.
The coward Ranta remains elusive, afraid to face the might of the Dragon directly. His second-in-command, however, harbors no such qualms. Fight through the storms on this planet and permanently remove Ranta's trusted subcommander from the chain of command. Tear down anyone who stands in your way of your goal.
The cumulative C-bill and time costs are shown at the bottom of the screen.
The currency of the Inner Sphere.
The damage state of the 'Mechs you hand in doesn’t matter, and any equipment on them will be given back to you.
The daughter of Colonel Charles Winston, Ariana was a mercenary brat, raised by the soldiers of the Eridani Light Horse. What could easily have turned into nepotism was anything but as she joined basic training after her nineteenth birthday. Forswearing even a hint of favoritism, her poor study skills left her struggling under the extra burden of too many watchful eyes. Despite an inauspicious start, through grit and determination she ultimately graduated top of her class. Upon taking command of the Seventh Striker Battalion, she chose a Cyclops- which she named Sleipnir- knowing the 'Mech's poor reputation would test her skills even further.
The death of High Lord Fransson is no doubt a major blow to their cause. However, if the Crimson Inclination are able to portray The High Lord as a martyr, that could be enough to embolden them. We need to finish this now!
The deed is done, and we will all be better for it in the long run. You have our gratitude.
The defector and their associates are dead, put down like mongrels. Without honor, they are worse than ronin. Their dishonor will be a stain on their descendants for generations to come. You are welcome to their supply of surplus Davion goods. The Draconis Combine has no need for such filth.
The defector and their associates are dead, put down like mongrels. Without honor, they are worse than ronin. Their dishonor will be a stain on their descendants for generations to come. You are welcome to their supply of surplus Davion goods. The Draconis Combine has no need for such filth.
The depot raid was a gambit worth taking, so do not let the failure of this mission obscure the bigger picture. We will beat these rebels on other battlefields.
The derelict facility may contain salvageable parts to assist in the DropShip repairs.
The dissidents from the Fourth Regulan Hussars who are attempting to threaten Count Cameron-Jones are about to begin their attack, all over a perceived slight to their honor. Defend the count's position until he can be evacuated to a safer location.
The dissidents from the Fourth Regulan Hussars who are attempting to threaten Count Cameron-Jones are about to begin their attack, all over a perceived slight to their honor. Defend the count's position until he can be evacuated to a safer location.
The distress call had this image imbedded in the transmission. It’s a map of the city and port. I think it’s best if I drop you down here. Just outside this farm. 
The duke is safe, and thanks to you we have several Black Dragon agents in custody. With any luck, the ISF will make them talk.
The duke is safe, and thanks to you we have several Black Dragon agents in custody. With any luck, the ISF will make them talk.
The duke is safe, and thanks to you we have several Black Dragon agents in custody. With any luck, the ISF will make them talk.
The enemy has hidden ALL targets, you'll have to enter the target zone to search for them 
The enemy has hidden some targets, you'll have to enter the target zone to search for them 
The enemy will use artillery bombardment
The enemy will use artillery bombardment
The enemy will use artillery bombardment
The enemy will use artillery bombardment
The enemy will use artillery bombardment
The enemy will use artillery bombardment
The entire set of Immortal Warrior Holovids Collector's Edition! "In a galaxy, torn by war, one man walks away from it all. But the war wouldn't let him go. Ricardo Hunt is: Immortal Warrior. All the action comes to home holovid in this complete Immortal Warrior boxed set." While it's tempting to just hang on to this, the prudent thing would be to bring them to a buyer. 
The entirety of the First Tyr have touched down in system with minimal damage. Excellent work everyone. <cf><cf>Commander, this next mission will fall squarely on you and your unit's shoulders. The local populace of Predlitz are fierce supporters of the Combine and Marcus Kurita's cause. Because of this, locals are actively impeding us from locating his base of operations. Which means we need to take things into our own hands to triangulate its location by prodding the ronins' defenses. <cf><cf>Unfortunately, this is not something that the First Tyr as a unit is set up to do. The First Tyr is the Republic's assault battalion, specializing in direct confrontations and siege breaking, leveraging mostly slower heavy and assault 'Mechs. Skirmishing and prodding defensive lines will do nothing more than make our slow 'Mechs vulnerable to ambushes from fast movers. So for this task, we will need to rely on you and your team's expertise to get this done. <cf><cf>We're counting on you, Commander. 
The entirety of the First Tyr have touched down in system with minimal damage. Excellent work everyone. <cf><cf>Commander, this next mission will fall squarely on you and your unit's shoulders. The local populace of Predlitz are fierce supporters of the Combine and Marcus Kurita's cause. Because of this, locals are actively impeding us from locating his base of operations. Which means we need to take things into our own hands to triangulate its location by prodding the ronins' defenses. <cf><cf>Unfortunately, this is not something that the First Tyr as a unit is set up to do. The First Tyr is the Republic's assault battalion, specializing in direct confrontations and siege breaking, leveraging mostly slower heavy and assault 'Mechs. Skirmishing and prodding defensive lines will do nothing more than make our slow 'Mechs vulnerable to ambushes from fast movers. So for this task, we will need to rely on you and your team's expertise to get this done. <cf><cf>We're counting on you, Commander. 
The envoys' attachés were offsite when you struck, but your razing of the meeting site put an incalculable strain on the burgeoning Davion-Steiner relationship.
The escalation of the Crimson Inclination has been concerning enough that the governing bodies have issued this contract. The Crimson Inclination have seized the city and it’s up to us to drive them out. Keep an eye out for any intel you can find that can help us in the long run. Time to get to work.
The escalation of the Crimson Inclination has been concerning enough that the governing bodies have issued this contract. The Crimson Inclination have seized the city and it’s up to us to drive them out. Keep an eye out for any intel you can find that can help us in the long run. Time to get to work.
The escalation of the Crimson Inclination has been concerning enough that the governing bodies have issued this contract. The Crimson Inclination have seized the city and it’s up to us to drive them out. Keep an eye out for any intel you can find that can help us in the long run. Time to get to work.
The ever eccentric Bill Wilkes was a famed ambusher attached to the Federated Sun's Fourth Deneb Light Calvary. Insisting to go by the name of 'Wildman,' Bill and his Javelin "Hi There!" lead the Light Calvary in hundreds of successful ambushes throughout his career. Much to the chagrin of his fellow servicemen who found his reckless 'Wildman' persona to be insufferable, despite the success it brought their unit.
The exception to this is Black Markets.  Systems with a Black Market are marked on the Starmap with an icon.
The facility managed to evacuate before your assault, so very few civilian casualties were reported. We appreciate your discretion in this matter.
The facility managed to evacuate before your assault, so very few civilian casualties were reported. We appreciate your discretion in this matter.
The facility managed to evacuate before your assault, so very few civilian casualties were reported. We appreciate your discretion in this matter.
The facility's destruction will cause a disastrous ripple effect on the economy of {OrbitalName}.  It's going to be tough times ahead, no thanks to you.
The factory is ours! And with it, the Federation's 'Mech forces will become unstoppable! For God and Davion!
The failure of this operation will put us in the red. Another few disastrous operations like this, and we may have to consider drastic measures to remain solvent.
The families of the patients you saved pass along their eternal gratitude for your support.
The fanatics have gained access to military-grade hardware. Considering their inhumanity towards those with bionic enhancements, we fear they'll have no compunction against wholesale destruction in the city after targeting one of our clinics. Defend our facilities from these fanatics.
The fanatics have gained access to military-grade hardware. Considering their inhumanity towards those with bionic enhancements, we fear they'll have no compunction against wholesale destruction in the city after targeting one of our clinics. Defend our facilities from these fanatics.
The fanatics have set up a second transmitter and now have access to the airwaves on both hemispheres of the planet. Their message will undoubtedly infect even more of the populace. How long before we have open revolt on our hands?
The fanatics have set up a second transmitter and now have access to the airwaves on both hemispheres of the planet. Their message will undoubtedly infect even more of the populace. How long before we have open revolt on our hands?
The fans are hoping to see some {type} weapons.
The first new BattleMech design produced in the Capellan Confederation in centuries, the Cataphract, is now being used against our beleaguered nation. Only four years into production when it's only factory on Tikonov was captured by Davion forces and Liao's new heavy BattleMech is being seen among Federated Suns forces, suggesting that newly produced Cataphracts from the Tikonov plant are being used to fill gaps in the ranks. Loyal Capellans are furious at this turn of events, but no one has put their feelings to action quite like MechWarrior Grigori Kovalenko, who has recently announced his quest to take back every Cataphract possible from non-Capellan hands, doing it in a Cataphract of his own that he calls "Ilya Muromets." Grigori has vowed to lead a crusade against the Davion interlopers, not resting until the Confederation reclaims the Cataphract's manufacturing plants on Tikonov.
The first set of coordinates point to HD-276914, an uncharted Periphery system just outside Kuritan territory. There's only one way to find out what's out there...
The following circumstances can lead to the pilot being injured:  a hit to a 'Mech’s head, the destruction of any torso location on a 'Mech, the destruction of both a 'Mech’s legs, or an ammo explosion in a 'Mech.
The following circumstances can lead to the pilot being injured:  a hit to a 'Mech’s head, the destruction of any torso location on a 'Mech, the destruction of both a 'Mech’s legs, or an ammo explosion in a 'Mech.
The following circumstances can lead to the pilot being killed:  the destruction of a 'Mech’s Head, or the destruction of the 'Mech’s Center Torso.
The following circumstances can lead to the pilot being killed:  the destruction of a 'Mech’s Head, or the destruction of the 'Mech’s Center Torso.
The following situations can lead to the pilot being injured:  a hit to a 'Mech’s head, the destruction of any torso location on a 'Mech, the destruction of both a 'Mech’s legs, or an ammo explosion in a 'Mech.
The following situations can lead to the pilot being injured:  a hit to a 'Mech’s head, the destruction of any torso location on a 'Mech, the destruction of both a 'Mech’s legs, or an ammo explosion in a 'Mech.
The following situations can lead to the pilot being injured:  a hit to a 'Mech’s head, the destruction of any torso location on a 'Mech, the destruction of both a 'Mech’s legs, or an ammo explosion in a 'Mech.
The following situations can lead to the pilot being killed:  the destruction of a 'Mech’s Head, or the destruction of the 'Mech’s Center Torso.
The following situations can lead to the pilot being killed:  the destruction of a 'Mech’s Head, or the destruction of the 'Mech’s Center Torso.
The following situations can lead to the pilot being killed:  the destruction of a 'Mech’s Head, or the destruction of the 'Mech’s Center Torso.
The forward deployed are the tip of the sword. These raiding units will plunge deep into the home regions of The Federated Suns and Lyran Commonwealth.
The furthest objective is at least {dist} km from the dropzone
The game must be in Fullscreen Mode for HDR to work.
The greatest obstacle to human space travel, aside from the incredible distances to be traversed, is the sheer lethality of space itself. Space suits are a critical piece of gear in deep space, and on world's with insufficient atmosphere for human life. Which ensures a perpetual demand for this vital necessity of 31st century life.
The heir to the Dragon and the Gunji-no-Kanrei of the Draconis Combine,
The heretic controls this settlement and has filled it with her own followers. Find them and wipe them all out!
The heretic controls this settlement and has filled it with her own followers. Find them and wipe them all out!
The heretic controls this settlement and has filled it with her own followers. Find them and wipe them all out!
The heretic has been identified and goes by the name Aditi Whidbey. Destroy her and all that serve her, Commander, before we destroy you instead.
The heretic has been identified and goes by the name Aditi Whidbey. Destroy her and all that serve her, Commander, before we destroy you instead.
The heretic has been identified and goes by the name Aditi Whidbey. Destroy her and all that serve her, Commander, before we destroy you instead.
The higher-ups have told us to take {SystemName}. Problem is, we've got nothing but recruits and greenhorns to work with here, not exactly 'elite frontline unit' material. So I figure, instead of sending them in first, why not hire some experts? So we're going to have you head in first and establish a safe landing zone, and then I can bring down this sorry group of misfits that {EmployerFaction} leadership calls an army.
The higher-ups have told us to take {SystemName}. Problem is, we've got nothing but recruits and greenhorns to work with here, not exactly 'elite frontline unit' material. So I figure, instead of sending them in first, why not hire some experts? So we're going to have you head in first and establish a safe landing zone, and then I can bring down this sorry group of misfits that {EmployerFaction} leadership calls an army.
The impulsive child of a middling Free Worlds house, Milla spent time as an idealistic crusader on in the Periphery before becoming a mercenary. She now answers to C-bills, C-bills and nothing but C-bills.
The inhabitants of the ruins have mortgaged their future to extend the Clifton's Rangers contract and turn it into a death warrant. Hold out for as long as you can. If you can strip the locals of their protection, they will have nothing left to prevent us from evicting them.
The inhabitants of the ruins have mortgaged their future to extend the Clifton's Rangers contract and turn it into a death warrant. Hold out for as long as you can. If you can strip the locals of their protection, they will have nothing left to prevent us from evicting them.
The insurgent is attacking another settlement along with his own followers. Find them and wipe them all out!
The insurgent is attacking another settlement along with his own followers. Find them and wipe them all out!
The insurgent is attacking another settlement along with his own followers. Find them and wipe them all out!
The insurgent is attacking another settlement along with his own followers. Find them and wipe them all out!
The intentional communications blackout of Federated Suns worlds by ComStar over the attack of an HPG facility on Sarna was lifted almost four months ago. Only now though are we seeing what the terms of that agreement mean, with ComStar placing their own military forces at all hyperpulse generators in the Federated Suns. Here on Caph, so close to Terra, members of the ComGuards and their 'Mechs have already arrived and been seen on duty.<cf><cf>This reporter even managed to have a conversation with one of them. Thomas Faber seems rather unlike the reclusive and mystical stereotype so many think of. Friendly and charming as we talked, me on the ground and he from the open hatch of his BattleMech. Thomas and I got along well as we spoke about his posting, my coverage of it, and various topics like him missing his newborn daughter and the local sports teams. As our conversation wound down, I commented on what an unusual sight his Crab BattleMech was. Created just before the Star League fell, and with none produced since, Crabs are a rare sight, especially in such good condition. Thomas mentioned that both his father and grandmother had served in it, and he wondered if he too would one day pass it along to his young daughter.
The internal structure is the skeleton and framework of your 'Mech.  When a location with no armor is hit, then the structure takes damage and may lead to weapons and equipment being critically hit.
The invaders have been dealt with, and thanks to your timely assistance, their planned raid will never take place. Our salvage teams have discovered that a number of their 'Mechs have been outfitted with what appears to be lostech equipment bearing the markings of NAIS prototypes.  It appears that the NAIS has been attempting to rediscover how to manufacture ancient Star League lost technology. With this raid being orchestrated as an effort to field test this equipment.<cf><cf>For your commendable services to the Capellan State, you are free to take a few of these Prototypes as your combat pay bonus, but we must deliver all remaining samples back to Sian for study. Your contributions to the safety and security of the Capellan Confederation have been noted.
The invaders have been dealt with, and thanks to your timely assistance, their planned raid will never take place. Our salvage teams have discovered that a number of their 'Mechs have been outfitted with what appears to be lostech equipment bearing the markings of NAIS prototypes.  It appears that the NAIS has been attempting to rediscover how to manufacture ancient Star League lost technology. With this raid being orchestrated as an effort to field test this equipment.<cf><cf>For your commendable services to the Capellan State, you are free to take a few of these Prototypes as your combat pay bonus, but we must deliver all remaining samples back to Sian for study. Your contributions to the safety and security of the Capellan Confederation have been noted.
The invasion of Tikonov has begun. Over three hundred DropShips carrying all eight regiments of the Crucis Lancers are continuing a high G burn towards the planet. Our flotilla's aerospace escort has just fought back the Night Rider's Deep-Space Interdiction Force leaving only one more obstacle that we must clear before we can make planetfall.<cf><cf>The Kestrel Lancers have been tasked with destroying a series of anti-Dropship batteries located on Tikonov's first moon, Doriya. These batteries combined with the remaining Night Rider aerospace fighters could do some serious damage to the Lancer's invasion force as they try to breach the planet's atmosphere, so it is imperative that we clear the way for our fellow Lancers.<cf><cf>This war is just beginning, so remember your training, watch each other's backs, and do not overcommit your forces in this opening engagement. We will still need 'Mechs at the ready for when we make planetfall. Let's show the rest of the Crucis Lancers what the new Kestrel Lancers can do!
The invasion of Tikonov has begun. Over three hundred DropShips carrying all eight regiments of the Crucis Lancers are continuing a high G burn towards the planet. Our flotilla's aerospace escort has just fought back the Night Rider's Deep-Space Interdiction Force leaving only one more obstacle that we must clear before we can make planetfall.<cf><cf>The Kestrel Lancers have been tasked with destroying a series of anti-Dropship batteries located on Tikonov's first moon, Doriya. These batteries combined with the remaining Night Rider aerospace fighters could do some serious damage to the Lancer's invasion force as they try to breach the planet's atmosphere, so it is imperative that we clear the way for our fellow Lancers.<cf><cf>This war is just beginning, so remember your training, watch each other's backs, and do not overcommit your forces in this opening engagement. We will still need 'Mechs at the ready for when we make planetfall. Let's show the rest of the Crucis Lancers what the new Kestrel Lancers can do!
The known Tyr terrorist has–
The laser rifle is the weapon of affluent armies, with superior stopping power, and range, compared to traditional ballistic firearms. This efficacy comes at a cost - more C-bills than traditional ballistic firearms. This cache of rifles would be in high demand among remote colonists who struggle with pirates and raiders - and in even greater demand among the pirates and raiders themselves. 
The last effect of Active Probes is that they reduce the HUD distortion and accuracy penalties caused by hostile ECMs.
The last major DropShip and JumpShip manufacturing facilities in the Capellan Confederation are located here. House Liao, continually beaten down by rivals in the Succession Wars, has seen its territory drastically shrink, and the Confederation's once mighty manufacturing industry has likewise deteriorated and withered.
The last major DropShip and JumpShip manufacturing facilities in the Capellan Confederation are located here. House Liao, continually beaten down by rivals in the Succession Wars, has seen its territory drastically shrink, and the Confederation's once mighty manufacturing industry has likewise deteriorated and withered.
The local farmers supplied you with the location of a nearby system, a place where our salvage teams should be able to find everything on our clients' "shopping list." That planet's communications system all ties into a central point. Destroy the primary comm center to prevent the local militia from coordinating their defense. Doing that will buy plenty of time for our salvage teams to search the planet for what we need.
The local farmers supplied you with the location of a nearby system, a place where our salvage teams should be able to find everything on our clients' "shopping list." That planet's communications system all ties into a central point. Destroy the primary comm center to prevent the local militia from coordinating their defense. Doing that will buy plenty of time for our salvage teams to search the planet for what we need.
The local systems are in shambles. Many mercenary outfits are packing up and running, while others are looking to ransack vacant merc bases. It's never a bad idea to take advantage of an opportunity, and this might be it.. My clients need supplies too, and if you get your hands on some, I'll give you a healthy cut of the resale value. <cf><cf>If you're game, I've got intel on a system where an independent company from Harlock's Warriors is trying to get out of the system for good. If you're not afraid to shoot at other ’Mechs, you should be able to chase them off and acquire some of their supplies. The surefire way to chase them off with minimal fuss is to shoot down the ’Mech of Anders Willman, their head of security, and then the rest of the outfit should scatter. Willman's not well liked, to say the least, so you'd essentially be doing the Warriors a favor, and with the occupants on their way out anyway, they shouldn’t put up that much of a fight to protect someone they'd rather be rid of.<cf><cf>After chasing off the Warriors, I'll send in my crews and pay you for anything that's on my list of necessaries. Anything else you find will be yours for the taking.
The local systems are in shambles. Many mercenary outfits are packing up and running, while others are looking to ransack vacant merc bases. It's never a bad idea to take advantage of an opportunity, and this might be it.. My clients need supplies too, and if you get your hands on some, I'll give you a healthy cut of the resale value. <cf><cf>If you're game, I've got intel on a system where an independent company from Harlock's Warriors is trying to get out of the system for good. If you're not afraid to shoot at other ’Mechs, you should be able to chase them off and acquire some of their supplies. The surefire way to chase them off with minimal fuss is to shoot down the ’Mech of Anders Willman, their head of security, and then the rest of the outfit should scatter. Willman's not well liked, to say the least, so you'd essentially be doing the Warriors a favor, and with the occupants on their way out anyway, they shouldn’t put up that much of a fight to protect someone they'd rather be rid of.<cf><cf>After chasing off the Warriors, I'll send in my crews and pay you for anything that's on my list of necessaries. Anything else you find will be yours for the taking.
The local systems are in shambles. Many mercenary outfits are packing up and running, while others are looking to ransack vacant merc bases. It's never a bad idea to take advantage of an opporunity, and this might be it.. My clients need supplies too, and if you get your hands on some, I'll give you a healthy cut of the resale value. <cf><cf>If you're game, I've got intel on a system where an independent company from Harlock's Warriors is trying to get out of the system for good. If you're not afraid to shoot at other ’Mechs, you should be able to chase them off and acquire some of their supplies. The surefire way to chase them off with minimal fuss is to shoot down the ’Mech of Anders Willman, their head of security, and then the rest of the outfit should scatter. Willman's not well liked, to say the least, so you'd essentially be doing the Warriors a favor, and with the occupants on their way out anyway, they shouldn’t put up that much of a fight to protect someone they'd rather be rid of.<cf><cf>After chasing off the Warriors, I'll send in my crews and pay you for anything that's on my list of necessaries. Anything else you find will be yours for the taking.
The local systems are in shambles. Many mercenary outfits are packing up and running, while others are looking to ransack vacant merc bases. With only a few BattleMechs to your name, it seems you'll be in need of some more hardware and supplies if you want to stay in this game. My clients need supplies too, and if you get your hands on some, I'll give you a healthy cut of the resale value. That should help get you back on your feet after…well, after everything we've all gone through around here.<cf><cf>If you're game, I've got intel on a system where an independent company from Harlock's Warriors is trying to get out of the system for good. If you're not afraid to shoot at other ’Mechs, you should be able to chase them off and acquire some of their supplies. The surefire way to chase them off with minimal fuss is to shoot down the ’Mech of Anders Willman, their head of security, and then the rest of the outfit should scatter. Willman's not well liked, to say the least, so you'd essentially be doing the Warriors a favor, and with the occupants on their way out anyway, they shouldn’t put up that much of a fight to protect someone they'd rather be rid of.<cf><cf>After chasing off the Warriors, I'll send in my crews and pay you for anything that's on my list of necessaries. Anything else you find will be yours for the taking.
The locals are...exceptionally upset. Your efforts have not frightened them into abandoning their land. Instead, you have filled them with righteous fury. The few locals who understand what we are attempting to accomplish have informed us that the mercenaries they hired to defend the ruins are now coming directly for you. We offer our sincerest hopes that you can endure their assault.
The locals are...exceptionally upset. Your efforts have not frightened them into abandoning their land. Instead, you have filled them with righteous fury. The few locals who understand what we are attempting to accomplish have informed us that the mercenaries they hired to defend the ruins are now coming directly for you. We offer our sincerest hopes that you can endure their assault.
The locals have lost their bargaining chip. Now we have all the leverage we need to recover our people.
The location of the operatives and the stolen Battlemechs has been identified. Bowie Electronics wants them eliminated.
The location of the operatives and the stolen Battlemechs has been identified. Bowie Electronics wants them eliminated.
The logistics center sits inside one of House Liao’s Urban Military Complexes. The buildings housing the logistics center are mission critical targets and must be taken out in order for us to get paid.<cf><cf>Beyond that, the Marik liaison has put no restrictions on collateral damage, so do whatever needs to be done to succeed, Commander. You have free reign on this one.
The loss of those thieves doesn't matter to us, we're glad you got rid of them for us, actually.
The loss of those thieves doesn't matter to us, we're glad you got rid of them for us, actually.
The magnitude of these different costs varies depending on which Conflict Zone you are in, but will be the same across a single zone.
The main conflict of the Ronin War came to a close over a year ago, after many Draconis Combine units refused to accept that the creation of our Free Rasalhague Republic had come at the cost of some of their worlds. Kanrei Theodore Kurita was quick to denounce these traitors, and led Combine forces to our aid, helping crushing the ronin. Many in Rasalhague were skeptical of DCMS units staying after hostilities died down, and were distrustful of the claims they were here to secure, train, and rebuild. Now, over a year later, it's a relief to see those claims proven true and how much it's done to repair the rift between our nations, but it's also long enough. The First Genyosha lifting off Rasalhague today marks the last of the Combine units leaving our Republic.<cf><cf>This war has also been a test of Rasalhague fortitude, and we have seen many examples of the heroism and indomitable will, true soldiers like Odin Sigurd, or the Iron Jarl himself, Tor Miraborg. And yet we remain grateful to Kanrei Kurita for his help this last year. Providing training for our military has been invaluable, and we have confidence that our great nation will be able to rebuff any prospective attackers.
The marked Kelswa Guards Forward Operating Base is a known supplier of the Gotterdammerung Society. Destroying it should cut-off much of the supplies the Gotterdammerung need to refit themselves after your previous encounter with them. Christian will only be able to run interference on our behalf for a short time, so be prepared to evacuate the area once your task is complete.
The marked Kelswa Guards Forward Operating Base is a known supplier of the Gotterdammerung Society. Destroying it should cut-off much of the supplies the Gotterdammerung need to refit themselves after your previous encounter with them. Christian will only be able to run interference on our behalf for a short time, so be prepared to evacuate the area once your task is complete.
The marked Keslwa Guards Forward Operating Base is a known supplier of the Gotterdammerung Society.  Destroying it should cut-off much of the supplies the Gotterdammerung need to refit themselves after your previous encounter with them. Christian will only be able to run interference on our behalf for a short time, so be prepared to evacuate the area once your task is complete.
The marked Keslwa Guards Forward Operating Base is a known supplier of the Gotterdammerung Society.  Destroying it should cut-off much of the supplies the Gotterdammerung need to refit themselves after your previous encounter with them. Christian will only be able to run interference on our behalf for a short time, so be prepared to evacuate the area once your task is complete.
The markets outside of clusters typically only have low tier equipment to sell to you, though you can still sell your goods to them.
The maximum brightness for auto exposure that limits the upper brightness the eye can adapt within. Values must be greater than 0 and should be greater than or equal to Min Brightness. A good value should be positive (2 is a good starting point), and should be adjusted in a bright lighting situation. For instance, if the value is too small, the image appears too bright. If too large, the images appears too dark. Actual values depend on the HDR range of the content being used. If Max Brightness is equal to Min Brightness, auto exposure is disabled.
The minimum brightness for auto exposure that limits the lower brightness the eye can adapt within. Values must be lower than 0 and should be greater than or equal to Max Brightness. A good value should be a positive near 0 and should be adjusted in a dark lighting situation. For instance, if the value is too small, the image appears too bright. If too large, the image appears too dark. Actual values depend on the HDR range of the content being used. If Min Brightness is equal to Max Brightness, auto exposure is disabled.
The mining company has legally contracted us to transport cargo for them, but in reality, there is no cargo. Just a destination and some convincing paperwork.
The mining company’s settlement is vulnerable to raider attack, Commander, so we’ve got to protect it.<cf><cf>I’ll drop you in at a safe distance. Once on the ground, head there and defend it.<cf><cf>Should be a simple in and out mission, but no plan survives contact with the enemy, as the saying goes, so be prepared for whatever comes. Good luck.
The mining company’s settlement is vulnerable to raider attack, so you’ve got to protect it. Once on the ground, head there and defend it. Should be a simple in and out.
The mission is a simple ground and pound. Locate the two facilities and do as much damage as possible. Do that and we’ll help send them a message they hopefully can’t ignore.
The mission is a simple ground and pound. Locate the two facilities and do as much damage as possible. Do that and we’ll help send them a message they hopefully can’t ignore.
The month of conflict on the icy wastes of Misery have concluded with the Combine forces of Minobu Tetsuhara falling at the hands of Wolf’s Dragoons. Following accusations of war crimes against the Draconis Combine, Wolf’s Dragoons were forced to regroup on the planet of Misery. Jaime Wolf yearning for vengeance directly challenged the Draconis Combine knowing that House Kurita could not ignore the call. Significantly outnumbered, the Dragoons were faced with the Combine 17th and 21st Galedon Regulars, four units of Ryuken and the 8th Sword of Light. Both sides suffered significant losses on the ice fields of Misery, however the Dragoons were able to use the harsh environment and snowstorms to their advantage allowing them to outmaneuver and wear down Combine forces. <cf><cf>Under the command of J. Elliot Jamison, the Dragoon’s Zeta Battalion would be deemed the heroes of Misery as his forces inflicted massive losses on Combine regiments. Jamison and his Stalker had the highest kill rate of any unit. But this came at a cost, as Zeta Battalion lost over 50% of their MechWarriors and officers during the merciless bloodshed. Jamison renamed his Stalker "Misery" and has ordered his techs to maintain the 'Mech's heavily scarred armor in honor of the many Zeta Battalion comrades that lost their lives in the battle. The fighting finally ended when the Combine command post was destroyed capturing Minobu Tetsuhara in the process. 
The most vital members of our movement were captured. We must rebuild from the ground up, which may take decades, but it will be done. The flame of Free Skye cannot be extinguished so easily.
The name Silvan Vaughn is probably as fake as the 'Eyes on Democracy' watchdog group he represented. Digging around after him has turned up surprisingly little information, but it seems clear he's been working to destabilize Federated Suns worlds near the Capellan border. Recovering his 'Mech proved equally dry on answers, all we know is that he called his Rifleman 'Diana' and it's not your run of the mill RFL-3N. Clearly Vaughn had some powerful backers.
The name of the NPC
The night has passed,
The objective is simple: hold off the enemy forces and secure the site until additional reinforcements arrive.
The ol' faithful Eridani Light Horse. <cf><cf>There are many merc outfits out there that can trace their roots back to the old Star League but, if you had to pay any one of them to do a job for you, I would put my money on the Light Horse.  Easily the largest and most prolific mercs that trace their heritage back to the old League, the Light Horse run a very large stable that, to their credit, get the job done.  <cf><cf>While I respect their consistency, I do hate that this makes dealing with them so damn predictable and boring. Their shining pillar of stability does not mesh well with an agent of chaos like me. <cf><cf>Oil and water as far as I'm concerned.
The ongoing power struggle between House Kurita and Davion is not contained to one individual cluster, as their conflict spans far across their territorial border. While the Federated Suns pushes to reclaim former planets, the Draconis Combine is mounting its own separate push into enemy territory. Driven by its philosophy of total conquest of the Inner Sphere, the military arm of House Kurita is driving aggressively into Davion territory.
The ongoing power struggle between House Kurita and Davion is not contained to one individual cluster, as their conflict spans far across their territorial border. While the Federated Suns pushes to reclaim former planets, the Draconis Combine is mounting its own separate push into enemy territory. Driven by its philosophy of total conquest of the Inner Sphere, the military arm of House Kurita is driving aggressively into Davion territory.
The only child of well-respected Mechwarriors, Commander Mason was always destined to be piloting his own Battlemech one day. His parents, Chloe Reed and Nikolai Mason, raised him alongside the 'Mechs of their Mercenary company, "Nik's Cavaliers". Commander Mason learned how to pilot a 'Mech before he could even walk.
The only way we'll be able to get a message off to the jump point is if we can take down the ECM jamming network blocking long-range communications. Destroy the jamming arrays at the marked nav points then move to regroup on our position. We don't know how the Confederation will react to our attacks, so prepare yourself for the possibility of consecutive deployments.
The only way we'll be able to get a message off to the jump point is if we can take down the ECM jamming network blocking long-range communications. Destroy the jamming arrays at the marked nav points then move to regroup on our position. We don't know how the Confederation will react to our attacks, so prepare yourself for the possibility of consecutive deployments.
The only way we'll be able to get a message off to the jump point is if we can take down the ECM jamming network blocking long-range communications. Destroy the jamming arrays at the marked nav points then move to regroup on our position. We don't know how the Confederation will react to our attacks, so prepare yourself for the possibility of consecutive deployments.
The ore- and gas-rich systems in this region are a hotspot for extraction, mining, and industrial activity. The Apex Mining Syndicate, more commonly known as the AMS, all but outright own the planets within this area. The AMS operates and runs not only the extraction facilities but also the towns and cities in which the company’s employees live, resulting in more of a serfdom than a democracy. There are rumblings that the downtrodden workers are growing tired of the AMS’s rule.
The ore- and gas-rich systems in this region are a hotspot for extraction, mining, and industrial activity. The Apex Mining Syndicate, more commonly known as the AMS, all but outright own the planets within this area. The AMS operates and runs not only the extraction facilities but also the towns and cities in which the company’s employees live, resulting in more of a serfdom than a democracy. There are rumblings that the downtrodden workers are growing tired of the AMS’s rule.
The original Cicada was designed by a small firm, HartfordCo, whose previous manufacturing experience had been confined to communications and targeting systems. Designed as a supplement or replacement for the popular Locust ’Mech, the Cicada found limited use by the Star League after its introduction in 2740. Although it was more expensive than the Locust, its increased mass gave it advantages that the Star League found useful. The Cicada’s prime assets are its speed and its lack of ammunition concerns.  Unfortunately, it only carries the armor of a 'Mech half its size.
The original Cicada was designed by a small firm, HartfordCo, whose previous manufacturing experience had been confined to communications and targeting systems. Designed as a supplement or replacement for the popular Locust ’Mech, the Cicada found limited use by the Star League after its introduction in 2740. Although it was more expensive than the Locust, its increased mass gave it advantages that the Star League found useful. The Cicada’s prime assets are its speed and its lack of ammunition concerns.  Unfortunately, it only carries the armor of a 'Mech half its size.
The original Cicada was designed by a small firm, HartfordCo, whose previous manufacturing experience had been confined to communications and targeting systems. Designed as a supplement or replacement for the popular Locust ’Mech, the Cicada found limited use by the Star League after its introduction in 2740. Although it was more expensive than the Locust, its increased mass gave it advantages that the Star League found useful. The Cicada’s prime assets are its speed and its lack of ammunition concerns.  Unfortunately, it only carries the armor of a 'Mech half its size.
The original Cicada was designed by a small firm, HartfordCo, whose previous manufacturing experience had been confined to communications and targeting systems. Designed as a supplement or replacement for the popular Locust ’Mech, the Cicada found limited use by the Star League after its introduction in 2740. Although it was more expensive than the Locust, its increased mass gave it advantages that the Star League found useful. The Cicada’s prime assets are its speed and its lack of ammunition concerns.  Unfortunately, it only carries the armor of a 'Mech half its size.
The outlaws have gone berserk. Instead of falling back in disarray since losing their leader, they've redoubled their efforts to protect the Star League–era facility they discovered. Attack them head on to destroy or drive off as many of them as possible, and maybe there will be something worthwhile to be found in the manufacturing plant.
The outlaws have gone berserk. Instead of falling back in disarray since losing their leader, they've redoubled their efforts to protect the Star League–era facility they discovered. Attack them head on to destroy or drive off as many of them as possible, and maybe there will be something worthwhile to be found in the manufacturing plant.
The people  are on the verge of rioting against the local government. We've learned that the target location is where they meet their allies. Travel there and torch it. Remind these traitors that such open disloyalty cannot be tolerated.
The people of the Capellan March will never back down from your blatant disregard for our freedom, mercenary!
The people of {OrbitalName} are on the verge of rioting against the local government. We've learned that the target location is where they meet their {OpponentFaction} allies. Travel there and torch it. Remind these traitors that such open disloyalty cannot be tolerated.
The people of {OrbitalName} are on the verge of rioting against the local government. We've learned that the target location is where they meet their {OpponentFaction} allies. Travel there and torch it. Remind these traitors that such open disloyalty cannot be tolerated.
The people of {OrbitalName} are on the verge of rioting against the local government. We've learned that the target location is where they meet their {OpponentFaction} allies. Travel there and torch it. Remind these traitors that such open disloyalty cannot be tolerated.
The people of {OrbitalName} are on the verge of rioting against the local government. We've learned that the target location is where they meet their {OpponentFaction} allies. Travel there and torch it. Remind these traitors that such open disloyalty cannot be tolerated.
The people of {OrbitalName} have spoken, and we will continue to help them fight to be free of {EmployerFaction}'s tyranny.
The people of {OrbitalName} have spoken, and we will continue to help them fight to be free of {EmployerFaction}'s tyranny.
The people of {OrbitalName} hope you choke
The people of {OrbitalName} hope you choke
The people on this planet are being worked to death by the Interstellar Mining Collective—reduced to little more than slaves to help pad the IMC's bottom line. If we can damage some key IMC facilities, then perhaps they'll decide this planet isn't worth the trouble and leave these poor souls be.
The periphery's finest pleasure industry. If you want it, they have it.
The periphery's finest pleasure industry. If you want it, they have it.
The personal Battlemech of Jenny Templeton of the Chesterton Reserves, 'Butterbee' mounted quad SRM 6 packs instead of the pair of LRM launchers. During intense urban combat the catapult would be regarded as a primarily long ranged 'Mech, effectively armed only with medium lasers. After a few hit-and-jump attacks with the lasers, Templeton would unleash the missiles. Catching the invaders off guard, the missiles spread out and often hit the holes that her lasers left. If they survived the missile blasts, enemies were usually killed off while still in shock.
The pirate band Vogel's Vandals fled our planet, but they'll be back once they get a chance to lick their wounds at their home base. If you can get the drop on them while they're distracted, you might have a chance to remove their remorseless leader from the equation and make them reconsider attacking us again.
The pirate band Vogel's Vandals fled our planet, but they'll be back once they get a chance to lick their wounds at their home base. If you can get the drop on them while they're distracted, you might have a chance to remove their remorseless leader from the equation and make them reconsider attacking us again.
The pirate forces have fallen back to a region known as the "Black Cliffs." It will be a tough fight, but with the Taurian Guard, it will be easy enough to flush out the last of the raiders.
The pirate forces have fallen back to a region known as the "Black Cliffs." It will be a tough fight, but with the Taurian Guard, it will be easy enough to flush out the last of the raiders.
The pirate forces have fallen back to a region known as the "Black Cliffs." It will be a tough fight, but with the Taurian Guard, it will be easy enough to flush out the last of the raiders.
The pirates did not all take the bait, so the rescue attempt was aborted. Would the pirates be protecting these prisoners so fiercely if my son were not still alive?
The pirates have started executing farm workers to find out who informed us of their location. This is unconscionable.
The pirates' first base was a ruse. Act as a diversionary force to draw the pirates away from their base. Hold them as long as you are able, which will give an infiltration team enough time to extract the prisoners and get clear.
The pirates' first base was a ruse. Act as a diversionary force to draw the pirates away from their base. Hold them as long as you are able, which will give an infiltration team enough time to extract the prisoners and get clear.
The plan worked. Things are looking up for this invasion.
The planets in this region are home to primarily residential planets, due to their proximity to crucial supply routes and manufacturing hubs. Despite being relatively flush with resources, life here is not easy, as Kuritan citizens have to worry about danger from all sides. Tensions with the nearby House Steiner mean that even the most sleepy settlement may turn into a front line battleground. Meanwhile, the region's nobleman rules with an iron fist, and his constant demands for tribute are beginning to economically harm his very own subjects.
The planets in this region are known as "junkyards"- planets where scrap and components come and go daily. Scrap is sold by vultures, junkers, and even Mechwarriors who are looking to offload some junk- and gain a few extra cBills. The more inventive buyers are able salvage working components from the scrap, creating Frankenstein-like equipment that can turn a tidy profit.
The planets in this region are known as "junkyards"- planets where scrap and components come and go daily. Scrap is sold by vultures, junkers, and even Mechwarriors who are looking to offload some junk- and gain a few extra cBills. The more inventive buyers are able salvage working components from the scrap, creating Frankenstein-like equipment that can turn a tidy profit.
The planets in this region were home to the remaining Star League Garrisons that operated in the twilight of the organization’s reign. Now, hundreds of years after the fall of the Star League, much of their old structures and establishments are long gone, eroded by constant war and scavenging.
The planets in this system have been subject to decades of war and fighting, the scars of which can still be seen to this day. Under the weight of the substantial Free Worlds League military, the Liao government was forced to hand over a number of planets along their border. While owned by the Free Worlds League, Liao has never truly forgotten their loss, and still considers the region their birthright.
The primary headquarters of Nik’s Cavaliers was located within a cluster of star systems known for housing various Mercenary outfits and freelancers. These companies shared an informal, if shaky alliance to stay out of each other’s systems. Now with the arrival of the Black Inferno, all bets are off, and the various companies are looking to capitalize amidst the chaos.
The primary headquarters of Nik’s Cavaliers was located within a cluster of star systems known for housing various Mercenary outfits and freelancers. These companies shared an informal, if shaky alliance to stay out of each other’s systems. Now with the arrival of the Black Inferno, all bets are off, and the various companies are looking to capitalize amidst the chaos.
The primary leader of these traitors escaped to a nearby system, where the Federated Suns hired the Crater Cobras mercenary force for the turncoat's protection. Track the traitor down, eliminate their flimsy Davion shield, and ensure such traitors know the price they must pay for defying the Dragon's will.
The primary leader of these traitors escaped to a nearby system, where the Federated Suns hired the Crater Cobras mercenary force for the turncoat's protection. Track the traitor down, eliminate their flimsy Davion shield, and ensure such traitors know the price they must pay for defying the Dragon's will.
The prison's power has remained active. Did your strike fail, or did we misunderstand the layout of the pirates' power grid? Will I never see my son alive again?
The race between those who want to keep weapons out of a place and those who wish to bring them in has necessitated both highly concealable arms and the scanning equipment to locate them. Many affluent worlds have such equipment, but on distant worlds and small outposts such equipment can elevate security and stability.
The raid was a debacle. The blood of Combine warriors who will ultimately be killed by those supplies will be on your hands. Perhaps we should never have signed a deal with such lucrewarriors.
The raid was a debacle. The blood of Combine warriors who will ultimately be killed by those supplies will be on your hands. Perhaps we should never have signed a deal with such lucrewarriors.
The rebel government on New Delos, lead by Anton Marik, have executed 28 members of the famed Wolf's Dragoons mercenary unit. Including co-founder Joshua Wolf. Although the New Delos administration has not provided any official comment on the executions, sources within Anton Marik's rebellion have cited a dispute with Dragoon leadership that prompted the action. Claiming Jaime and Joshua Wolf refused redeployment orders issued by Anton Marik himself. The Protectorate government have issued arrest warrants for Jaime Wolf and the remaining Dragoons. Ordering them to return to New Delos Prime for disciplinary action immediately. <cf><cf>The remaining Dragoons were en-route to the New Delos jump point when the arrest warrants were issued. According to New Delos Space Command, the Dragoons have begun to burn back towards New Delos Prime seemingly in compliance with the government's return orders, but the Dragoons have thus far refused all attempts to hail them for comment on the government's allegations.
The rebels have been routed and are fleeing into the Taskel Jungle to try escaping the Archon's justice. We must decapitate the leadership of this cell and stop their escape, or they'll go to ground and rise again.
The rebels have been routed and are fleeing into the Taskel Jungle to try escaping the Archon's justice. We must decapitate the leadership of this cell and stop their escape, or they'll go to ground and rise again.
The rebels have escaped. We lost this chance to stop them, but there will be others.
The rebels have struck our forward staging positions, but their efforts have fortunately been unable to stop the Archon's loyal troops from advancing deeper into the Isle of Skye. The Free Skye movement may have the support of the locals, but no armed force can flourish without sufficient supplies. Disrupt Free Skye's supply lines by destroying the warehouse acting as their primary supply depot, and their rebellion will surely begin to crumble.
The rebels have struck our forward staging positions, but their efforts have fortunately been unable to stop the Archon's loyal troops from advancing deeper into the Isle of Skye. The Free Skye movement may have the support of the locals, but no armed force can flourish without sufficient supplies. Disrupt Free Skye's supply lines by destroying the warehouse acting as their primary supply depot, and their rebellion will surely begin to crumble.
The rebels that bypassed your position have intercepted and abducted the governor's convoy en route to the safe house. At this time, we are uncertain whether the governor still lives.
The rebels that bypassed your position have intercepted and abducted the governor's convoy en route to the safe house. At this time, we are uncertain whether the governor still lives.
The remaining leadership of the Marik rebellion has officially surrendered to Janos Marik's forces following the death of their leader, Anton Marik. The Free World League Parliament announced that remaining conspirators for the rebellion will be tried for treason over the coming months on New Delos. Janos Marik extended his appreciation to Colonel Jaime Wolf and his Wolf's Dragoons for their part in bringing the conflict to a close. The two have announced that Wolf's Dragoons will formally accept a five year contract on behalf of the Free Worlds League.
The remains of Free Skye's upper echelon have escaped via DropShip. This is now a matter for the Lyran Commonwealth navy to address.
The residential planets in this region are about as close to the edge of the Inner Sphere that most sane civilians will go. Located treacherously close to infamous pirate systems, these planets are under constant attack from the marauding bands. With its far distance to any Kuritan military hubs, the local prefecture’s government often resorts to hiring mercenary companies to keep its residents safe.
The residents aren't nearly as cowed as we hoped. See the forwarded messages for their response:<cf><cf>"You shall not intimidate us. The blood of the ancients that once graced this land flows in our veins. We are not blessed to understand the technologies that inhabit the darkest recesses, but just as their light once flowed, it may yet flow again. Tamper with it at your own peril. You have been warned."<cf><cf>It would seem it's time to up the ante, Commander. This time you must go in and destroy a portion of the ruins these people hold dear. Perhaps that will teach them the lesson we wish them to learn.
The residents aren't nearly as cowed as we hoped. See the forwarded messages for their response:<cf><cf>"You shall not intimidate us. The blood of the ancients that once graced this land flows in our veins. We are not blessed to understand the technologies that inhabit the darkest recesses, but just as their light once flowed, it may yet flow again. Tamper with it at your own peril. You have been warned."<cf><cf>It would seem it's time to up the ante, Commander. This time you must go in and destroy a portion of the ruins these people hold dear. Perhaps that will teach them the lesson we wish them to learn.
The residents of our beloved Free Worlds League are wonderfully tolerant and accepting of our racially and culturally diverse empire. However, this diversity leads to great divisions in opinion on a number of topics among various member-states. Bionic Enhancements being one of these divisive topics. Despite their medical necessity in many cases, some regions of the League tend to harbor bigoted views over those who rely on bionic prosthetics. A fanatical faction has arisen from this prejudice, claiming to uphold the ideal purity of the "natural, unmodified human form." The fanatics have taken the bigotry one step further by sending out a manifesto. They are planning to target clinics and manufacturing sites that provide bionic enhancements to those in need—including patients who require prosthetics to replace missing limbs or digits. Despite the obfuscation of our company name and the careful placement of our facilities, we have been discovered. Local law enforcement will not act without substantiated evidence, but by the time the fanatics strike, it will already be too late. We are soliciting your help to prevent this tragedy by stopping these fanatics before they can hit our facilities.
The residents of our beloved Free Worlds League are wonderfully tolerant and accepting of our racially and culturally diverse empire. However, this diversity leads to great divisions in opinion on a number of topics among various member-states. Bionic Enhancements being one of these divisive topics. Despite their medical necessity in many cases, some regions of the League tend to harbor bigoted views over those who rely on bionic prosthetics. A fanatical faction has arisen from this prejudice, claiming to uphold the ideal purity of the "natural, unmodified human form." The fanatics have taken the bigotry one step further by sending out a manifesto. They are planning to target clinics and manufacturing sites that provide bionic enhancements to those in need—including patients who require prosthetics to replace missing limbs or digits. Despite the obfuscation of our company name and the careful placement of our facilities, we have been discovered. Local law enforcement will not act without substantiated evidence, but by the time the fanatics strike, it will already be too late. We are soliciting your help to prevent this tragedy by stopping these fanatics before they can hit our facilities.
The rest of this should be easy. We hadn't expected all of the garrison forces on this rock to be as inept as they are foolish. 
The retreating Free Skye rebels have an extraction point located deep in the Taskel Forest. Destroy them before they can reach their DropShips and escape.
The retreating Free Skye rebels have an extraction point located deep in the Taskel Forest. Destroy them before they can reach their DropShips and escape.
The rogue forces have answered–
The rogue mercenary group we’re going after are known as Death’s Legion. According to Spears, they’re storing the captured weapons on a planet called Grumium. With a name like that, I imagine it’s not a very popular place.<cf><cf>Spears’ intelligence suggests these mercs are well armed, and considering the heist they just pulled off, I’d say that’s a safe bet.<cf><cf>They’ll likely have heavy ‘Mech support as well, Commander, so make sure you go in prepared for an extended fight. We’ll need to eliminate the entire enemy force and locate the weapons for the salvage teams to recover later.<cf><cf>Good luck.
The ronin's rejection of our sovereignty
The rows each represent a weapon on your 'Mech, while each column is a weapon group.
The rows each represent a weapon on your 'Mech, while each column is a weapon group.
The ruler of {OrbitalName} rules with impunity, and their reckless decrees and actions have killed thousands of innocents. Engage and defeat the leader of their local military. Their downfall will allow a growing rebellion a fighting chance to successfully effect a regime change on {OrbitalName}.
The ruler of {OrbitalName} rules with impunity, and their reckless decrees and actions have killed thousands of innocents. Engage and defeat the leader of their local military. Their downfall will allow a growing rebellion a fighting chance to successfully effect a regime change on {OrbitalName}.
The ruler of {OrbitalName} rules with impunity, and their reckless decrees and actions have killed thousands of innocents. Engage and defeat the leader of their local military. Their downfall will allow a growing rebellion a fighting chance to successfully effect a regime change on {OrbitalName}.
The ruler of {OrbitalName} rules with impunity, and their reckless decrees and actions have killed thousands of innocents. Engage and defeat the leader of their local military. Their downfall will allow a growing rebellion a fighting chance to successfully effect a regime change on {OrbitalName}.
The salvaged Hatchetmen are going to need a lot of components in order to restore them to combat ready status.  We've marked the facilities where the Arcturan Guards have been keeping replacement Hatchetmen components.  Destroy each facility and recover our needed supplies so we can get these 'Mechs up and running. 
The salvaged Hatchetmen are going to need a lot of components in order to restore them to combat ready status.  We've marked the facilities where the Arcturan Guards have been keeping replacement Hatchetmen components.  Destroy each facility and recover our needed supplies so we can get these 'Mechs up and running. 
The salvaged Hatchetmen are going to need a lot of components in order to restore them to combat ready status.  We've marked the facilities where the Arcturan Guards have been keeping replacement Hatchetmen components.  Destroy each facility and recover our needed supplies so we can get these 'Mechs up and running. 
The second effect of Active Probes is to provide a limited range in which the 'Mech’s sensors don’t require line of sight to detect targets.
The second way is from the LOADOUT screen.  Navigate to the REPAIR ALL button and press <img id="Gamepad_FaceButton_Bottom"/>, then press <img id="Gamepad_FaceButton_Left"/> to start the work order.
The second way is from the LOADOUT screen.  Navigate to the REPAIR ALL button and press <img id="Gamepad_FaceButton_Bottom"/>, then press <img id="Gamepad_FaceButton_Left"/> to start the work order.
The second way is from the LOADOUT screen.  Navigate to the REPAIR ALL button and press <img id="Gamepad_FaceButton_Bottom"/>, then press <img id="Gamepad_FaceButton_Left"/> to start the work order. 
The second way is to click LOADOUT.  On the next screen you can click on the REPAIR ALL button and then START WORK.
The second way is to click LOADOUT.  On the next screen you can click on the REPAIR ALL button and then START WORK.
The security of Operation RAT is in jeopardy!  We can't give the Maskirovka time to get those codebooks off planet! Commander, we've identified the spy agency's local infrastructure and have marked a number of satellite relays that they could use to broadcast the data. Destroy the marked arrays quickly before they can decrypt our codebooks! 
The security of Operation RAT is in jeopardy!  We can't give the Maskirovka time to get those codebooks off planet! Commander, we've identified the spy agency's local infrastructure and have marked a number of satellite relays that they could use to broadcast the data. Destroy the marked arrays quickly before they can decrypt our codebooks! 
The security of Operation RAT is in jeopardy!  We can't give the Maskirovka time to get those codebooks off planet! Commander, we've identified the spy agency's local infrastructure and have marked a number of satellite relays that they could use to broadcast the data. Destroy the marked arrays quickly before they can decrypt our codebooks! 
The serial numbers of this 'Mech claim it is the Pirates' Bane. The personal 'Mech of one Lori Kalmar. Originally from the Oberon Confederation, Lori and her Locust found themselves attached to a plot to overthrow the system of Trell I for the Red Duke, Hassid Ricol. Both her and the Pirates' Bane were captured by Grayson Death Carlyle on Trell I and would go on to join Grayson as he formed the Gray Death Legion. While fighting for the Legion on the Verthandi sytem, Lori was shot down by Draconis Combine forces. All accounts up till now have believed the Pirates' Bane had been destroyed during the Verthandi campaign.
The shared border between the Capellan Confederation and the Federated Suns is a regular hotbed of military activity. Border raids are incredibly common in both directions, but the tiger's share of offensive military action in this rivalry between the two nations is upheld by House Liao, due to House Davion focusing more of its attention on the volatile Draconis Combine border.
The shared border between the Capellan Confederation and the Federated Suns is a regular hotbed of military activity. Border raids are incredibly common in both directions, but the tiger's share of offensive military action in this rivalry between the two nations is upheld by House Liao, due to House Davion focusing more of its attention on the volatile Draconis Combine border.
The situation is dire, Commander. The merc outfit Spears hired to protect the dig site has taken heavy losses and can’t hold out much longer. You need to get down to the surface and reinforce them before the last of their defenses crumble.<cf><cf>Unfortunately, I have no idea what you’re going to drop into, so you may be coming in hot. Once on the ground, the objective is simple: stave off the enemy attacks until additional reinforcements arrive.<cf><cf>They're counting on you, Commander. Hold the line.
The sorts of star systems found outside of clusters are agricultural worlds, low-tech backwaters, and other locations of little strategic value.  Their main use is as a waypoint as you explore the Inner Sphere.
The speed and strength at which the Black Dragons revealed themselves indicate that their influence is far more pervasive within the Draconis Combine than we had initially feared. We must discover how deep this rot truly extends.
The sum of the BASE PAYOUT and C-BILL PAYOUT is added together in the TOTAL POTENTIAL PAYOUT below.
The sum of the BASE PAYOUT and C-BILL PAYOUT is added together in the TOTAL POTENTIAL PAYOUT below.
The sum of the BASE PAYOUT and C-BILL PAYOUT is added together in the TOTAL POTENTIAL PAYOUT below.
The sum of the BASE PAYOUT and C-BILL PAYOUT is added together in the TOTAL POTENTIAL PAYOUT below.
The systems of Redfield and Stein's Folly have been reclaimed in the name of the honorable Chancellor Maximilien Liao, and the Capellan Confederation! The coordinated campaign executed by House Liao's Death Commandos, 1st St. Ives Lancers, and McCarron's Armored Cavalry has liberated the systems from the Davion oppressors that stole the worlds in the Second Succession War. The CCAF is now working with local officials to re-integrate the local populace and oversee the transition of power for all local authorities to the St. Ives Commonality. The Capellan state has also made a formal request of ComStar to properly update their starmaps to account for the recent liberation, although ComStar has determined that such action would be premature until a formal integration of the governing bodies of each system has been completed.
The target dropped Intel - pick it up
The target dropped salvage
The target has gone into hiding, like the predictable coward he is, and many more will die needlessly under his command. We must find some other means of removing him.
The target is down. Now we must cash in every political favor at our disposal to influence who the replacement will be. We cannot survive another "social general."
The three weapon skills each increase the damage that the pilot deals with weapons of that category.
The tight confines of The Factory make for chaotic Free-for-all matches. Any weight class can be competitive thanks to the unique terrain.
The time for retribution has arrived! Trolloc Prime is occupied by Alliance forces, it’s citizens under the thumb of government officials forcing them to bow to FedCom.<cf><cf>It’s up to you and The Fourth to root them out, Commander! Converge upon the city and destroy the target buildings along with that lie-spewing coward!
The time for retribution has arrived! Trolloc Prime is occupied by Alliance forces, it’s citizens under the thumb of government officials forcing them to bow to FedCom.<cf><cf>It’s up to you and The Fourth to root them out, Commander! Converge upon the city and destroy the target buildings along with that lie-spewing coward!                                                                                                 
The time has come. Candace Liao's St. Ives Sentinels are en route, so all that remains is for you to join the ambush.
The time has come. Candace Liao's St. Ives Sentinels are en route, so all that remains is for you to join the ambush.
The time has come. Candace Liao's St. Ives Sentinels are en route, so all that remains is for you to join the ambush.
The tireless efforts of esteemed scientists at the Imperial Institute of Technology have resulted in marvelous breakthroughs. Information found within the Helm Memory Core has allowed researchers to overcome the hurdles in recreating directed energy weapon systems thought lost for centuries.<cf><cf>Superior beam focusing and targeting equipment has allowed us to manufacture new Extended Range Large Lasers and new Extended Range Particle Projector Cannons. These ER versions of existing weapons are already in limited production, and greatly increase effective range at the cost of increased heat generation.<cf><cf>Also in production are new models of Pulse Lasers. Using a rapid cycling high energy pulse to generate multiple beams and allowing vaporized armor to dissipate before each subsequent pulse, these lasers increase both damage and accurate energy delivery. Pulse lasers share remarkably few characteristics of their standard Large, Medium, and Small Laser counterparts beyond their three size designations.
The traitors have been rounded up, and the stability of the Lyran Commonwealth has been fortified. You will be well rewarded for your service.
The traitors have been rounded up, and the stability of the Lyran Commonwealth has been fortified. You will be well rewarded for your service.
The traitors have bested you? Now I must use my own troops to hunt down these traitors, which will weaken my province's military.
The transport facility you are to destroy is situated at the edge of the Balsom Desert, which stretches over 1,500 kilometers to the south. Be wary of the powerful sirocco storms that sweep the area. Even in a BattleMech you could find yourself lost or suffer equipment failure in such hostile environments. Remember, the land trains are off-limits: damaging them will render this contract null and void.
The transport facility you are to destroy is situated at the edge of the Balsom Desert, which stretches over 1,500 kilometers to the south. Be wary of the powerful sirocco storms that sweep the area. Even in a BattleMech you could find yourself lost or suffer equipment failure in such hostile environments. Remember, the land trains are off-limits: damaging them will render this contract null and void.
The values and bars change dynamically as the loadout of the 'Mech changes, or when it has been damaged.  Green represents additions from the previous loadout while red represents losses.
The warriors of the First Amphigean Light Assault Group accept defeat at your hand and will withdraw from the field of battle. We shall meet again.
The water on this planet is poisonous, though local flora and fauna are, of course, unaffected, which means that the population relies on water purification to survive. The target of this strike is a local water processing-and-storage plant, which the Combine has seized for the exclusive use of their forward operating base. Destroy this plant to deprive the enemy of this important resource. Doing so will force the enemy to secure costly replacement water sources from off planet.
The water on this planet is poisonous, though local flora and fauna are, of course, unaffected, which means that the population relies on water purification to survive. The target of this strike is a local water processing-and-storage plant, which the Combine has seized for the exclusive use of their forward operating base. Destroy this plant to deprive the enemy of this important resource. Doing so will force the enemy to secure costly replacement water sources from off planet.
The whole facility...just...gone.
The whole facility...just...gone.
The work order will show you any warnings, a summary of the work to be done, any additional charges from being in a Conflict Zone, and the total cost in C-bills and time.
The worlds here are close enough to the capitol, Tharkad, that they've become not only a hub of commerce and news, but political rivalry.  Being so far removed from any real military conflict coupled with an abundance of trade means these worlds are full of those who will do anything to get ahead, and willing to pay well for someone to do it for them.  In fact, the region is well known for being quite friendly to mercenaries, having a long history of paying well, despite the reputation for bribery and corruption among the ruling class.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap.
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap. 
The worlds in this cluster are rich in not only scrap materials, but also cheap labour. As such, the planets within this system have become a hotbed for Mercenary companies looking to make repairs and 'Mech refits on the cheap. 
The worlds in this region of the Draconis Combine have had their food, water, and other imported supplies severely rationed by their local rulers due to general state of malcontent and disorder caused by Unproductives. This strictly enforced state of conservation and privation has dragged on long enough that the planets here are derisively called the Drought Worlds.
The worlds in this region of the Draconis Combine have had their food, water, and other imported supplies severely rationed by their local rulers due to general state of malcontent and disorder caused by Unproductives. This strictly enforced state of conservation and privation has dragged on long enough that the planets here are derisively called the Drought Worlds.
The worlds of the Draconis March region of the Federated Suns are in a constant state of flux due to the bloody war of attrition with between House Davion and its perennial enemy, House Kurita. The Draconis March represents the forefront of the conflict between these two nations, and planets change hands frequently.
The worlds of the Draconis March region of the Federated Suns are in a constant state of flux due to the bloody war of attrition with between House Davion and its perennial enemy, House Kurita. The Draconis March represents the forefront of the conflict between these two nations, and planets change hands frequently.
The {EmployerFaction} has lost many good people today. It is unconscionable that any true soldier would seek to attack those who cannot fight back.
The {OpponentFaction} garrison on {OrbitalName} has just finished constructing a new Headquarters. In fact, they're having a bit of a celebration to open it, Tomorrow. Consider this your 'invitation'.
The {OpponentFaction} garrison on {OrbitalName} has just finished constructing a new Headquarters. In fact, they're having a bit of a celebration to open it, Tomorrow. Consider this your 'invitation'.
The {OpponentFaction} garrison on {OrbitalName} has just finished constructing a new Headquarters. In fact, they're having a bit of a celebration to open it, Tomorrow. Consider this your 'invitation'.
The {OpponentFaction} garrison on {OrbitalName} has just finished constructing a new Headquarters. In fact, they're having a bit of a celebration to open it, Tomorrow. Consider this your 'invitation'.
The {OpponentFaction} will not be pleased. But there are many ways to send a message to the people of {OrbitalName}.
The {OpponentFaction}'s message to the people of {OrbitalName} has been delivered. Heed it well.
Their actions will never be forgotten.
Their objective was to reinforce a seven hundred year
Their reinforcements are too late. We will crush these FedRats under our boots before the Heavy Guards lay one foot on Sarna!
Their sacrifices on behalf of the people of Rasalhague
Then there’s the wild card. Kane himself. Where he’ll be on the ground is anyone’s guess. 
Theodore Kurita,
There are bonuses for dealing {type} weapon damage.
There are few in the Inner Sphere that are lucky enough not to worry about constant warring of the great houses. In this Agricultural Belt of Davion space, the majority of the populace lived peaceful, if mundane lives. Now with increased bandit activity, the working-class residents of this area are now living in constant fear.
There are many worlds, often hostile and barren, dedicated solely to mining and processing ore. Ore Extraction Units help facilitate these activities, making mining operations safer and more efficient. Remote mining outposts often have a difficult time replacing this equipment if it is damaged or stolen. 
There are no words to express our thanks. We know you're only in this for the money, but we'd like to believe there’s some goodness in you as well. We don’t have much, but as a demonstration of our gratitude, we’d like to present to you this ancient BattleMech that's been in our family for generations. It's not doing us any good just sitting here rusting away, so consider it yours. It’s old and doesn't work quite right, but something tells me you’ll find a way to put it to good use.
There are no words to express our thanks. We know you're only in this for the money, but we'd like to believe there’s some goodness in you as well. We don’t have much, but as a demonstration of our gratitude, we’d like to present to you this ancient BattleMech that's been in our family for generations. It's not doing us any good just sitting here rusting away, so consider it yours. It’s old and doesn't work quite right, but something tells me you’ll find a way to put it to good use.
There are only a few things you can reliably expect in life. Random attacks by miscellaneous Mercenaries must be one of those inevitability.
There are still a number of satellite arrays that must be destroyed in order to stage our ambush. Enter Wong Tai Sin City and destroy the network, Commander.
There are still a number of satellite arrays that must be destroyed in order to stage our ambush. Enter Wong Tai Sin City and destroy the network, Commander.
There are still a number of satellite arrays that must be destroyed in order to stage our ambush. Enter Wong Tai Sin City and destroy the network, Commander.
There are those who believe that to hearken back to an older time
There are two different ways to view your 'Mech when you go to edit its loadout.  The first way is Weapons View.  This is a simplified view that shows you your 'Mech and the weapons equipped to it.
There are two types of clusters: Conflict Zones and Industrial Hubs.  Alternatively, a system may not be a part of any cluster.
There are two ways to repair all damaged armor, structure, weapons, and equipment on a 'Mech.  The first is with the REPAIR 'MECH button on the BATTLEMECHS screen.
There are two ways to repair all damaged armor, structure, weapons, and equipment on a 'Mech.  The first is with the REPAIR 'MECH button on the BATTLEMECHS screen.
There are two ways to repair all damaged armor, structure, weapons, and equipment on a 'Mech.  The first is with the REPAIR 'MECH in the context menu on the BATTLEMECHS screen. Select the mech and press <img id="Gamepad_FaceButton_Bottom"/>, then choose REPAIR 'MECH and press <img id="Gamepad_FaceButton_Bottom"/> again.
There are two ways to repair all damaged armor, structure, weapons, and equipment on a 'Mech.  The first is with the REPAIR 'MECH in the context menu on the BATTLEMECHS screen. Select the mech and press <img id="Gamepad_FaceButton_Bottom"/>, then choose REPAIR 'MECH and press <img id="Gamepad_FaceButton_Bottom"/> again.
There are two ways to repair all damaged armor, structure, weapons, and equipment on a 'Mech.  The first is with the REPAIR 'MECH in the context menu on the BATTLEMECHS screen. Select the mech and press <img id="Gamepad_FaceButton_Bottom"/>, then choose REPAIR 'MECH and press <img id="Gamepad_FaceButton_Bottom"/> again.
There has unfortunately been a change of plans. Our rival intelligence organization within the Combine, the Order of the Five Pillars, learned of our plans and has sent a strike force to attack the base intended for use as a staging ground for our attack against Chairman Nakamura, in order to forestall our operation. Defend our base against these O5P interlopers, and then we will commence with our original plan.
There has unfortunately been a change of plans. Our rival intelligence organization within the Combine, the Order of the Five Pillars, learned of our plans and has sent a strike force to attack the base intended for use as a staging ground for our attack against Chairman Nakamura, in order to forestall our operation. Defend our base against these O5P interlopers, and then we will commence with our original plan.
There is always a lesson to learn in defeat, pups.
There is light at the end of the tunnel, Commander. The fall of The Arcturan Arms complex has sent shockwaves through The Commonwealth. Backchannel whispers have the commonwealth high command discussing sending forces back to defend their embattled worlds.<cf><cf>But we still have work ahead of us. Strategic military targets remain here in Arcturus, namely an LCAF airfield and communications tower; we must bring them both down.<cf><cf>It will not be easy. Swarms of Arcturan Guards and militia units have come out of hiding and looking to defend these at all costs. Omari has already dispatched Fourth Arkab units into the target area.<cf><cf>Drop down and surge through, Commander. While the Fourth are engaged in battle bring those targets down.<cf><cf>Good luck.
There is light at the end of the tunnel, Commander. The fall of The Arcturan Arms complex has sent shockwaves through The Commonwealth. Backchannel whispers have the commonwealth high command discussing sending forces back to defend their embattled worlds.<cf><cf>But we still have work ahead of us. Strategic military targets remain here in Arcturus, namely an LCAF airfield and communications tower; we must bring them both down.<cf><cf>It will not be easy. Swarms of Arcturan Guards and militia units have come out of hiding and looking to defend these at all costs. Omari has already dispatched Fourth Arkab units into the target area.<cf><cf>Drop down and surge through, Commander. While the Fourth are engaged in battle bring those targets down.<cf><cf>Good luck.
There is no greater honor than to serve the Dragon as the sword and shields of the Coordinator. <cf><cf>Even you, a soldier of fortune, can find some small measure of honor by aiding the Draconis Combine's war effort against belligerent Davion forces.<cf><cf>Support in our invasion efforts by assaulting a key strategic location that will force one of the Federated Suns allied mercenary forces to withdraw. Success in this endeavor may result in continued employment with House Kurita's military.<cf><cf>Honor the Dragon. Answer the call of bushido.
There is no greater honor than to serve the Dragon as the sword and shields of the Coordinator. <cf><cf>Even you, a soldier of fortune, can find some small measure of honor by aiding the Draconis Combine's war effort against belligerent Davion forces.<cf><cf>Support in our invasion efforts by assaulting a key strategic location that will force one of the Federated Suns allied mercenary forces to withdraw. Success in this endeavor may result in continued employment with House Kurita's military.<cf><cf>Honor the Dragon. Answer the call of bushido.
There is still time, Commander. We can find it, I know we can.
There may be other marauders out there, but that's the last we'll see of Vogel's Vandals. Now our crops can truly prosper. Come share the bounty of our harvest with us.
There's a large mercenary force gathered planetside that needs investigating. Eliminate a few key members of the squad and we will be able to discern whether they are working for my brother.
There's a large mercenary force gathered planetside that needs investigating. Eliminate a few key members of the squad and we will be able to discern whether they are working for my brother.
There's a large mercenary force gathered planetside that needs investigating. Eliminate a few key members of the squad and we will be able to discern whether they are working for my brother.
There's a reason we employ a well-trained militia. They can easily put down parasites like yourself.
There's gonna be hell to pay for this, I'm sure. All that germanium, lost to {OpponentFaction} raiders.
There's no shortage of rich kids that use their money to play soldier by starting up a merc company.  But the Kell Hounds seem to break the mold since these rich kids seem to be fairly competent. Anyone that can tangle with Kurita's Second Sword of Light and come out on top demands at least enough respect to say they know what they're doing. <cf><cf>At that point you're no longer playing on any level where you would ever care about the MRB. When your cousin-in-law is the Archon of the Lyran Commonwealth, you're now dealing with state politics whether you like to parade around as a mercenary outfit or not. Having connections like those might make them feel like they are untouchable, but I assure you they are not. Supposedly untouchable nobles are exactly why there are people like me out there in the universe. And if they keep making waves meddling in state politics, eventually someone like me will be paying them or someone they love a visit, one way or another. <cf><cf>Mark my words on that. 
There's so few of us left! Please, we ask you to walk away from your contract. We're doing these raids in order to barter for our lives. Is there no honor among mercs?
There’s a massive Star League Defense Force Base on this planet; one that’s been constructed almost completely underground. From Ryana’s initial scans, it looks like we’re going to be the first people to set foot on this planet in over two hundred years. My entire life I’ve been working toward a moment like this, dreaming of the mere possibility. <cf><cf>Of course, I never expected to find something this significant, not truly. That said, Interstellar Expeditions was made for this type of thing and I’m glad we were able to work together to find it, Commander. Good luck down there. I hope you find the answers you're looking for.
There’s no denying it now; you’re the one to beat out there. You're on the brink of glory; you just need to take that final step forward. You're so close to standing shoulder to shoulder with the likes of Justin Allard; being able to call yourself a tournament champion is the highest honor you can achieve in the arena. It means you've left a trail of formidable opponents in your wake, that fans are rooting for or against you, and the arena hasn't been able to claim you as another victim. Now, Fajardo’s Firearms has come knocking with an enticing proposition. They're offering substantial upgrades and financial rewards to showcase their cutting-edge offensive capabilities with you piloting your ‘Mech. They want to give you that final push to the top of the ladder! It’s been a long time since I've witnessed this level of buzz swirling around a contender; don’t let the pressure get the better of you. Ultimate glory is waiting behind that locked door; it’s up to you to burst through and claim it!
There’s no time Commander, we need a quick turnaround. Bowen’s still scouring, we’re still in this.
There’s no time, Commander. We need a quick turnaround. Bowen’s still scouring, we’re still in this.
These are no mere mercenaries! Emil is assembling loyal servants of the Free Worlds League!<cf><cf>That traitor! I would never have imagined that Emil would sink to getting into bed with the League to take what is mine! The Archon will see him hang for this!<cf><cf>Even worse, the League forces now know that they've been made. Their troops have now mobilized and are closing in on my estate! I need you to join my Honor Guard to intercept and repel my brother's troops. They are attempting to ford the Verona River at the edge of my land. My life and all of the Commonwealth is depending on this! Do not let us down mercenary.
These are our sacred lands, and we shall not move from them for any reason, even death.
These bandits did not capture our aid workers. Intercepted comms messages relayed through the outlaw's bases reveal that local civilians captured our team because they discovered the planet's secret.<cf><cf>After the fall of the Star League and the start of the First Succession War, all of the warring Great Houses embraced total warfare. The continuous usage of nuclear, biological, and chemical weapons of mass destruction cleansed countless cities and killed untold millions. Entire worlds were rendered uninhabitable. Not until the end of the Second Succession War and moving into the Third Succession War, as the conflict stretched into centuries, did all of the Great Houses agree that such unfettered use of WMDs would leave conquerors nothing but dead planets to rule.<cf><cf>Unfortunately, the civilians on these worlds discovered a cache of chemical weapons and are threatening to use them against their rulers unless all punitive measures are lifted on the planet's populace. Our aid workers have been caught in the civilians' desperation. Although we sympathize with the hardships these people have been forced to suffer, we cannot allow our volunteers to die, and we of course cannot allow these chemical weapons to be used. Stop these people before the horrors of the early Succession Wars are visited on these worlds.
These bandits did not capture our aid workers. Intercepted comms messages relayed through the outlaw's bases reveal that local civilians captured our team because they discovered the planet's secret.<cf><cf>After the fall of the Star League and the start of the First Succession War, all of the warring Great Houses embraced total warfare. The continuous usage of nuclear, biological, and chemical weapons of mass destruction cleansed countless cities and killed untold millions. Entire worlds were rendered uninhabitable. Not until the end of the Second Succession War and moving into the Third Succession War, as the conflict stretched into centuries, did all of the Great Houses agree that such unfettered use of WMDs would leave conquerors nothing but dead planets to rule.<cf><cf>Unfortunately, the civilians on these worlds discovered a cache of chemical weapons and are threatening to use them against their rulers unless all punitive measures are lifted on the planet's populace. Our aid workers have been caught in the civilians' desperation. Although we sympathize with the hardships these people have been forced to suffer, we cannot allow our volunteers to die, and we of course cannot allow these chemical weapons to be used. Stop these people before the horrors of the early Succession Wars are visited on these worlds.
These kits enable the quick and effective diagnosis of a number of viral infections. Any well stocked medical office would have thousands of these, however for remote and extremely inhospitable worlds, high use-rates or far flung supply lines often leads to these kits often being in short supply. This is a valuable item on such worlds.
These pathetic Taurian cockroaches think that's the best they have to offer?
These pirates will recover from the wounds you inflicted and return to haunt this region again. Will you still be here when that occurs?
These raiders appear to be after more than just our Hatchetmen supply! We can't allow them to continue to make fools of us!
These raiders have attacked our data caches. They must be paving a way for an invasion force! We must find these marauders!
These recording are excellent. You've captured a good angle on the event we're looking for, thank you.
These recording are excellent. You've captured a good angle on the event we're looking for, thank you.
These rogue soldiers have been a thorn in the FWLM's side for a long time coming. The unit's senior leadership will court-martialed and cashiered for their treachery, so we do not expect problems from them again any time soon.
These slots are effectively heat sink hardpoints, but each slot can fit either a standard heat sink or a double heat sink, regardless of size.
These spies are stronger and bolder than we had anticipated. It seems a harder strike is necessary.
These spies are stronger and bolder than we had anticipated. It seems a harder strike is necessary.
These spies are stronger and bolder than we had anticipated. It seems a harder strike is necessary.
These systems are mostly home to civilians and large residential settlements, and although this area's distance from the the nation's volatile borders lends to relative stability and safety, the Magistracy of Canopus lies only a few jumps away. Most of these worlds are independent and do not belong to one of the Free Worlds League's provinces, and each planet represents a diverse melting pot of cultures, people, and ideas.
These systems are mostly home to civilians and large residential settlements, and although this area's distance from the the nation's volatile borders lends to relative stability and safety, the Magistracy of Canopus lies only a few jumps away. Most of these worlds are independent and do not belong to one of the Free Worlds League's provinces, and each planet represents a diverse melting pot of cultures, people, and ideas.
These two-bit clowns have tried—and failed—to steal from us before. We can't prove you're in league with them, but we've already reported your suspicious activities to the local authorities.
These two-bit clowns have tried—and failed—to steal from us before. We can't prove you're in league with them, but we've already reported your suspicious activities to the local authorities.
They are wrong.
They continue to valiantly fight against the illegal annexation
They do archaeological digs, anthropological investigations, and conduct research into lost Star League-era facilities in the pursuit of lost technology from before the Succession Wars.
They got our supplies! They must be from one of Defiance's competitors in the Combine. Find them! Before they get away with what is ours!
They keep popping up like weeds.
They say that Marcus Kurita is dead. We'll need to meet with the Sword of Light to confirm this report. Fall back in with the First Tyr and secure Marcus' stronghold. I'll have something for you after I meet with Tai-Sho Tengwan.
They're attempting to free him from our custody!
They're better armed than we thought.  We'll have to send a larger force next time.
They're better armed than we thought.  We'll have to send a larger force next time.
They've started shelling the target - better hurry!
They've started shelling the target - better hurry!
Thick Dust
Thick clouds of smoke lowers visibility, sensor range, and energy weapon effectiveness
Thick clouds of volcanic smoke lowers visibility, sensor range, and energy weapon effectiveness
Thick dust with high winds and low visibility restricting sensor range and energy weapons
Thick dust with high winds and low visibility restricting sensor range and energy weapons
Thick dust with low visibility restricting sensor range and energy weapons
Thick dust with low visibility restricting sensor range and energy weapons
Thick fog of ice crystals with very low visibility
Thick scrap and dust particles with high winds and low visibility restricting sensor range and energy weapons
Thin
Thin Snow
Third time isn’t the charm I guess, bad news is we didn’t find the Baron’s 'Mech. The good news is that there is only one location remaining. Let’s get going.
Third time isn’t the charm I guess. The bad news is we didn’t find the 'Mech. The good news is that there is only one location remaining. Let’s get going.
Third time's the charm? Secure the abandoned facility so that we can search it for the Archer.
Third time's the charm? Secure the abandoned facility so that we can search it for the Archer.
Third time's the charm? Secure the abandoned facility so that we can search it for the Archer.
Third times the charm? Now with the buyer back in the mix, this just became a whole lot harder but even with the added adversity, I believe you’ll prevail Commander. Let’s head to the surface.
Third times the charm? Now with the buyer back in the mix, this just became a whole lot harder but even with the added adversity, I believe you’ll prevail Commander. Let’s head to the surface.
This 'Mech has no weapons or equipment
This DEST squad will not plague us anymore. The Draconis Combine will deny its involvement in these incidents, of course, but we know the truth. And we shall not forget.
This Intel we gained is good stuff, almost as useful as ammunition.
This area has been nicknamed the Graveyard by superstitious locals. The worlds in this region are home to many ruins of old Star League–era facilities, and the evidence of ancient battles still remains. It is mostly home to agricultural and industrial concerns, but intrepid lostech hunters still frequent these systems.
This area has been nicknamed the Graveyard by superstitious locals. The worlds in this region are home to many ruins of old Star League–era facilities, and the evidence of ancient battles still remains. It is mostly home to agricultural and industrial concerns, but intrepid lostech hunters still frequent these systems.
This assassination attempt was clearly the work of an amateur.
This assassination attempt was clearly the work of an amateur.
This base has been compromised. We cannot no longer use it to carry out our original purpose.
This campaign will be overriden and all data will be lost. Are you sure you want override this campaign save?
This cluster of systems acts as the regional command area for the Federated Suns Armed Forces. With very little civilian governance, the majority of residential and industrial areas are primarily operated and owned by the Federated Suns Military Command. Despite their high presence, daring bandits and marauders were still known to execute the occasional raid in this space.
This collection of star systems are known for their planets that house various refineries and industrial plants. Most of them are privately owned, and information on who exactly operates them- or what they produce- is scant. Rumor has it that many of the plants are in severe violation of the Ares Conventions, meaning that they are likely producing prohibited components related to chemical weapons.
This collection of star systems are known for their planets that house various refineries and industrial plants. Most of them are privately owned, and information on who exactly operates them- or what they produce- is scant. Rumor has it that many of the plants are in severe violation of the Ares Conventions, meaning that they are likely producing prohibited components related to chemical weapons.
This collection of star systems are known for their planets that house various refineries and industrial plants. Most of them are privately owned, and information on who exactly operates them- or what they produce- is scant. Rumor has it that many of the plants are in severe violation of the Ares Conventions, meaning that they are likely producing prohibited components related to chemical weapons.
This contract never happened. Be gone.
This contract never happened. Be gone.
This covert night mission will take effect at the site of the recently destroyed HPG, where the Comstar agents disguised as rouge Fusiliers sabotaged and destroyed the HPG, to put the blame on the Federated Commonality in a false flag attack. Liao forces were transmitting the battle plans via the Hyper Pulse Generator, beforeAttack the Fusilier and take one of them as prisoner for interrogation. Finding out they were actually ComStar impersonating the Fusiliers.while the Fifth Syrtis Fusiliers were assigned their requested target - Drop Zone "Pulsar", close to Sarna, the planetary capital city
This failure will only embolden the militia as they gain support from other regions on {OrbitalName}. We can easily foresee this fomenting into open rebellion against {EmployerFaction}.
This failure will only embolden the militia as they gain support from other regions on {OrbitalName}. We can easily foresee this fomenting into open rebellion against {EmployerFaction}.
This group of systems is more sparsely populated due to years of economic depression from the depletion of local resources and lack of direct military importance. The region has, however, become a refuge for all sorts of criminals, bandits, and pirates trying to lie low. Efforts to curtail these predations often fall to mercenaries rather than Kurita troops.
This group of systems is more sparsely populated due to years of economic depression from the depletion of local resources and lack of direct military importance. The region has, however, become a refuge for all sorts of criminals, bandits, and pirates trying to lie low. Efforts to curtail these predations often fall to mercenaries rather than Kurita troops.
This invasion is going to be particularly difficult, thanks to your failure.
This invasion is going to be particularly difficult, thanks to your failure.
This is a Starting Arc used for testing. It will start you with Act 1 already complete.
This is a Starting Arc used for testing. It will start you with Act 1 already complete.
This is a Starting Arc used for testing. It will start you with Act 1 already complete.
This is a Starting Arc used for testing. It will start you with Act 2 already complete.
This is a Starting Arc used for testing. It will start you with Act 2 already complete.
This is a Starting Arc used for testing. It will start you with Act 2 unlocked and ready to play.
This is a Starting Arc used for testing. It will start you with Act 2 unlocked and ready to play.
This is a Starting Arc used for testing. It will start you with Act 3 finished
This is a Starting Arc used for testing. It will start you with Act 3 unlocked and ready to play.
This is a Starting Arc used for testing. It will start you with Act 3 unlocked and ready to play.
This is a default weapon which is automatically installed when the slot is empty. This weapon cannot be removed.
This is a direct broadcast to you from the House Davion. While your allegiance with the Draconis Combine is regrettable, we come offering you a chance at redemption. You are currently in the perfect position to strike against your temporary Kuritan allies. Make no mistake, despite what they’re paying you, they are not your friends. Their strict, tyrannical code of honor will have them forever look down on you. Redeem yourself, and do the just and right thing. We will ensure it is worth your while.<cf><cf>One of our MIIO field agents is carrying a critical piece of eyes-only intelligence, which could help us stall the Draconis Combine invasion right in its tracks. Protect our agent until they reach safety, and we will provide commensurate financial compensation for your efforts.
This is a direct broadcast to you from the House Davion. While your allegiance with the Draconis Combine is regrettable, we come offering you a chance at redemption. You are currently in the perfect position to strike against your temporary Kuritan allies. Make no mistake, despite what they’re paying you, they are not your friends. Their strict, tyrannical code of honor will have them forever look down on you. Redeem yourself, and do the just and right thing. We will ensure it is worth your while.<cf><cf>One of our MIIO field agents is carrying a critical piece of eyes-only intelligence, which could help us stall the Draconis Combine invasion right in its tracks. Protect our agent until they reach safety, and we will provide commensurate financial compensation for your efforts.
This is a disastrous defeat! For every minute the ronin are still in operation, more of our people are at risk.
This is a new cluster!
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a safe zone.
This is a tragic day for free enterprise. The Obsidian Harvest Corporation, a well-respected resource extraction company has been all but destroyed by a marauding mercenary band. This is a somber day for every star system that rests loyal under the proud flag of House Marik.<cf><cf>Your payment has been delivered, alongside your non-disclosure agreement.
This is a very unwise decision. I warned you what would happen if you declined this offer. I would steer clear of Terra, or any other FedCom-controlled regions if I were you. I am now forced to absolve your debt another way. You brought this on yourself.
This is an aboslute disaster! I don't say this lightly, but you need to be better. You have to make your name proud.
This is an act of malevolence. We will be reporting you to the authorities.
This is an interesting development, mercenary.<cf><cf>We analyzed your battle computer, and sifted through the remains of the 'Mechs you downed. Something is strange in that the hostiles on Montour don't seem to fit the description of the Davion regiment. It now appears possible that the enemy force was not actually belonging to a Davion battle company, but a band of marauding pirates that disguised themselves as Federation forces.<cf><cf>The Taurian Ministry of Intelligence has tracked the group back to the world of Badlands, better known as Pirate's Haven. The Taurian Guard have been activated and will travel to Pirate's Haven to bring justice to those cowards who would dare provoke us. We want you to join the Taurian Guard, and assist them in neutralizing this mystery force. Whether they are Davion or pirate in origin, make sure none of them miss their date with the executioner.
This is an internal Combine matter, Mercenary. You have no place in these affairs.
This is an open broadcast to all Davion loyalists and enemies of the Draconis Combine. First Prince Hanse Davion is ready to bring the gift of liberty to those suffering under the boot of House Kurita. You can carry the flag of freedom to those worlds, taking part in their liberation by running support missions for the mighty and victorious Davion invasion forces. Aid our cause by destroying critical installations behind enemy lines.<cf><cf>Don’t wait! Join the Armed Forces of the Federated Suns today!
This is an open broadcast to all Davion loyalists and enemies of the Draconis Combine. First Prince Hanse Davion is ready to bring the gift of liberty to those suffering under the boot of House Kurita. You can carry the flag of freedom to those worlds, taking part in their liberation by running support missions for the mighty and victorious Davion invasion forces. Aid our cause by destroying critical installations behind enemy lines.<cf><cf>Don’t wait! Join the Armed Forces of the Federated Suns today!
This is an open call to any and all mercenary commands in the region. Our humble farming complex has suffered greatly at the hands of the Black Inferno. They came through, took out our meager defenses, and put many of our fields to the torch, and pirate raiders calling themselves Vogel's Vandals have plagued us ever since. We are clinging to what precious little we have left here, but we’ve pooled our funds and are offering honest pay to any command willing to protect our home from these raiders. Drive them away from our planet so that we can live in peace.
This is an open call to any and all mercenary commands in the region. Our humble farming complex has suffered greatly at the hands of the Black Inferno. They came through, took out our meager defenses, and put many of our fields to the torch, and pirate raiders calling themselves Vogel's Vandals have plagued us ever since. We are clinging to what precious little we have left here, but we’ve pooled our funds and are offering honest pay to any command willing to protect our home from these raiders. Drive them away from our planet so that we can live in peace.
This is an open call to any mercenaries or authorities in the area! We are under attack by a band of unidentified raiders. We are a civilian settlement with no political affiliation. Please, if anyone receives this, we need help immediately!
This is an outrage! We have no quarrel with House Davion.
This is disastrous! We cannot let the board of directors stay unharmed!
This is indeed a priceless trove of Star League artifacts! It will take us some time to properly catalog everything and determine whether any of these artifacts represent lostech. These scavengers did not truly appreciate the value of this find!
This is it, Commander!  Colonel Ardan Sortek is almost here!  All that is left to do is hold out until his arrival.  McCarron's is going to throw everything they have to kill us before Sortek's reinforcements arrive. This is a fight for our very lives, so bring the biggest, baddest 'Mechs you can muster, and we might actually make it off of Sarna alive!
This is it, Commander!  Colonel Ardan Sortek is almost here!  All that is left to do is hold out until his arrival.  McCarron's is going to throw everything they have to kill us before Sortek's reinforcements arrive. This is a fight for our very lives, so bring the biggest, baddest 'Mechs you can muster, and we might actually make it off of Sarna alive!
This is it, Commander!  Colonel Ardan Sortek is almost here!  All that is left to do is hold out until his arrival.  McCarron's is going to throw everything they have to kill us before Sortek's reinforcements arrive. This is a fight for our very lives, so bring the biggest, baddest 'Mechs you can muster, and we might actually make it off of Sarna alive!
This is it, Commander. We have finally returned to our own soil. It is time to exact vengeance and root out these FedCom invaders. We no longer have to temper our anger and frustration just unleash it.<cf><cf>If The FedCom Alliance believed this system would remain undefended they’re in for a serious shock to the system.<cf><cf>Saurimat and ISF have located the temporary office of a corrupt FedCom Magistrate that has spent his tenure here wreaking havoc and discord amongst the populace. They have set up disinformation outposts, brainwashing our citizens into believing that they are their liberators, not their conquerors.<cf><cf>It ends now! Destroy the target buildings and we will begin to unshackle the citizens of Trolloc Prime and hopefully the rest of The Combine.<cf><cf>Help silence that lie-spewing coward, Commander!
This is it, Commander. We have finally returned to our own soil. It is time to exact vengeance and root out these FedCom invaders. We no longer have to temper our anger and frustration just unleash it.<cf><cf>If The FedCom Alliance believed this system would remain undefended they’re in for a serious shock to the system.<cf><cf>Saurimat and ISF have located the temporary office of a corrupt FedCom Magistrate that has spent his tenure here wreaking havoc and discord amongst the populace. They have set up disinformation outposts, brainwashing our citizens into believing that they are their liberators, not their conquerors.<cf><cf>It ends now! Destroy the target buildings and we will begin to unshackle the citizens of Trolloc Prime and hopefully the rest of The Combine.<cf><cf>Help silence that lie-spewing coward, Commander!
This is it, Commander. We know the location of Black Inferno’s main base of operations and all our intel points to Kane being on there on the ground. Time to take him down and destroy Inferno once and for all. You're going to kick up one hell of a hornet's nest once they know you’re there, so go in prepared.
This is it, the final point of contention. If we can gain victory here, we will rout the rebellion and expose the LOKI agents, and everyone in the system can rest a little easier. Get down there and end this conflict once and for all.
This is it, the final point of contention. If we can gain victory here, we will rout the rebellion and expose the LOKI agents, and everyone in the system can rest a little easier. Get down there and end this conflict once and for all.
This is it, the final point of contention. If we can gain victory here, we will rout the rebellion and expose the LOKI agents, and everyone in the system can rest a little easier. Get down there and end this conflict once and for all.
This is more serious than I thought, Commander. I'm sorry, but I need to stay in this sector and root these guys out.
This is no coincidence, is it? Your short sighted alliance with House Davion will be the death of us all! Why can't you see that?
This is no longer about the money. When I find it, I’m going to burn his 'Mech until it becomes nothing more than a contorted pile of scrap! This will be the first step in dismantling my father’s legacy and I look forward to every…last…moment of it.
This is not the end of the Crimson Inclination. We will keep fighting until the people are free!
This is nothing but a minor setback for us. We look forward to spilling more Rasalhague blood.
This is odd… Your scanners are showing that the Fusilier remnants that attacked ComStar's HPG are still hiding amongst the ruins of the facility. I didn't want to believe that they would do something as moronic as attack an HPG facility, but even if they did we'll need to join forces to survive out here. Maybe with their help we can stand a chance against McCarron's Armored Cavalry.
This is odd… Your scanners are showing that the Fusilier remnants that attacked ComStar's HPG are still hiding amongst the ruins of the facility. I didn't want to believe that they would do something as moronic as attack an HPG facility, but even if they did we'll need to join forces to survive out here. Maybe with their help we can stand a chance against McCarron's Armored Cavalry.
This is odd… Your scanners are showing that the Fusilier remnants that attacked ComStar's HPG are still hiding amongst the ruins of the facility. I didn't want to believe that they would do something as moronic as attack an HPG facility, but even if they did we'll need to join forces to survive out here. Maybe with their help we can stand a chance against McCarron's Armored Cavalry.
This is our planet! Leave now, before you catch the Reckoning.
This is our planet. Get off.
This is the 'Mech’s maximum jump height, given its currently equipped jump jets.
This is the heat per second dissipated by the heat sinks currently equipped to the 'Mech.
This is the longest range of all the weapons equipped to the 'Mech.
This is the number of points of armor equipped to the 'Mech.
This is the sum of the damage values of all the weapons equipped to the 'Mech.
This is the timer that starts at the beginning of the mission
This is the top speed of the 'Mech, in kilometers per hour.  It only changes if the structure in one or both of your legs is completely destroyed.
This is what happens when you pay amateurs to do your bidding… Typical.
This is what happens when you pay amateurs to do your bidding… Typical.
This isn't over, Mason! All you did was delay the inevitable! 
This isn’t over. The Fifth Amphigean will be dead meat!
This it, Commander. The final set of coordinates. Get us to HD-438297 and we might finally get the answers you've been searching for.
This key cannot be assigned
This looks like a great place for us to sink our teeth into. Plenty of high-value contracts from all sides.
This may be the final base of operations for the political assassins. It looks like they've set up shop in an old military base that's been long-vacant. Get down there, raze the base and leave no one standing.
This may be the final base of operations for the political assassins. It looks like they've set up shop in an old military base that's been long-vacant. Get down there, raze the base and leave no one standing.
This message comes with warm regards from Rashpur-Owens, Incorporated. Here at Rashpur-Owens, our production of JumpShips and DropShips is a shining beacon of pride and resilience for all Capellans.<cf><cf>Despite our trailblazing innovation to keep our ancient factory online, we run on razor-thin margins, and our facilities continue to slide into disrepair. The New Syrtis Shipyards, firmly entrenched with our hated enemy, House Davion, allow their DropShips to be illegally sold at bargain-basement prices, which undercuts our profits, thus furthering that slide.<cf><cf>As the crown jewel of the Capellan Confederation's naval industry, we at Rashpur-Owens have no choice but to take drastic action against our competitors. We want you to permanently cripple key New Syrtis Shipyards transfer and storage facilities. Not for us, but for all Liao citizens. Successful fulfillment of these objectives will be greatly rewarded.<cf><cf>And of course, this conversation never happened.
This message comes with warm regards from Rashpur-Owens, Incorporated. Here at Rashpur-Owens, our production of JumpShips and DropShips is a shining beacon of pride and resilience for all Capellans.<cf><cf>Despite our trailblazing innovation to keep our ancient factory online, we run on razor-thin margins, and our facilities continue to slide into disrepair. The New Syrtis Shipyards, firmly entrenched with our hated enemy, House Davion, allow their DropShips to be illegally sold at bargain-basement prices, which undercuts our profits, thus furthering that slide.<cf><cf>As the crown jewel of the Capellan Confederation's naval industry, we at Rashpur-Owens have no choice but to take drastic action against our competitors. We want you to permanently cripple key New Syrtis Shipyards transfer and storage facilities. Not for us, but for all Liao citizens. Successful fulfillment of these objectives will be greatly rewarded.<cf><cf>And of course, this conversation never happened.
This message is sent on behalf of Duchess Karis So, ruler of the Sarna Commonality's Duchy of Tsitsang:<cf><cf>"As the representative of the duchy, I vouch for my constituents day in and day out. Over the last few years, the local residents have grown restless and insolent, despite my steady rule, and the people have been frequently calling for appeals to any political issue I weigh in on. The Duchy of Tsitsang is my hereditary fiefdom, having been in my family for centuries. Despite my ability to overrule any of my people’s requests, it breaks my heart to see them question my judgment.<cf><cf>"I want you to enforce my will on a particularly prickly world. The people need a reminder of what I am capable of and what it means to be obedient to me, and thus to the Celestial Wisdom, may he live forever.<cf><cf>"The rebels in question have taken up arms on the world of Bora. As all good Capellan citizens know, in 2366 the leaders of the Duchy of Liao, Tikonov Grand Union, Sarna Supremacy, Capellan Commonality, Sian Commonwealth, and St. Ives Mercantile League met on this world to form our beloved Capellan Confederation. We cannot allow the rebels to pervert this symbolism. As a concrete example of the wages of disobedience, I would ask you to locate the rebels' base and raze it to the ground."
This message is sent on behalf of Duchess Karis So, ruler of the Sarna Commonality's Duchy of Tsitsang:<cf><cf>"As the representative of the duchy, I vouch for my constituents day in and day out. Over the last few years, the local residents have grown restless and insolent, despite my steady rule, and the people have been frequently calling for appeals to any political issue I weigh in on. The Duchy of Tsitsang is my hereditary fiefdom, having been in my family for centuries. Despite my ability to overrule any of my people’s requests, it breaks my heart to see them question my judgment.<cf><cf>"I want you to enforce my will on a particularly prickly world. The people need a reminder of what I am capable of and what it means to be obedient to me, and thus to the Celestial Wisdom, may he live forever.<cf><cf>"The rebels in question have taken up arms on the world of Bora. As all good Capellan citizens know, in 2366 the leaders of the Duchy of Liao, Tikonov Grand Union, Sarna Supremacy, Capellan Commonality, Sian Commonwealth, and St. Ives Mercantile League met on this world to form our beloved Capellan Confederation. We cannot allow the rebels to pervert this symbolism. As a concrete example of the wages of disobedience, I would ask you to locate the rebels' base and raze it to the ground."
This mission must be taken immediately.
This mission will deploy immediately.
This mission will deploy in 11 days.
This mission will deploy in 15 days.
This mission will deploy in 37 days.
This mission will deploy in 40 days.
This mission will deploy in 44 days.
This mission will deploy in 45 days.
This mission will deploy in 50 days.
This mission will deploy in 87 days.
This mission will deploy in 9 days.
This mod has conflicts
This number is then modified based on your standing with the employing faction.  A good standing will increase the number of points while a bad standing will decrease them.
This number is then modified based on your standing with the employing faction.  A good standing will increase the number of points while a bad standing will decrease them.
This one will be interesting, I'm sure.  Our intel on a target isn't the best, and we're not sure which 'Mech is theirs. So we're going to pay you to take out every 'Mech we think it could be, just to be sure.
This one will be interesting, I'm sure.  Our intel on a target isn't the best, and we're not sure which 'Mech is theirs. So we're going to pay you to take out every 'Mech we think it could be, just to be sure.
This one will be interesting, I'm sure.  Our intel on a target isn't the best, and we're not sure which 'Mech is theirs. So we're going to pay you to take out every 'Mech we think it could be, just to be sure.
This one will be interesting, I'm sure.  Our intel on a target isn't the best, and we're not sure which 'Mech is theirs. So we're going to pay you to take out every 'Mech we think it could be, just to be sure.
This panel shows the current statistics of the 'Mech.
This place is an absolute warzone, Commander. There's a lot of opportunity for us to make some money.
This planet appears to be the location of a lost Star League Spaceport. Unfortunately, it also appears that ComStar have gotten here before us. How long they’ve been here and what they’ve found, we don’t know. Part of your mission is to find that out. The other part is to eliminate all ComStar forces and retake this Star League facility.  The scale of this Spaceport is impressive, and to think about how much knowledge is still out there, hidden, waiting to be discovered. Well, we simply can't let ComStar be the ones to control it. Not now, not ever.
This planet remains an important symbol of Capellan heritage, and you have ensured that its reputation will not be desecrated by misfits who do not value everything the Capellan Confederation has done for them. The Celestial Wisdom thanks you.
This planet remains an important symbol of Capellan heritage, and you have ensured that its reputation will not be desecrated by misfits who do not value everything the Capellan Confederation has done for them. The Celestial Wisdom thanks you.
This planet remains an important symbol of Capellan heritage, and you have ensured that its reputation will not be desecrated by misfits who do not value everything the Capellan Confederation has done for them. The Celestial Wisdom thanks you.
This planet rightfully belongs to the Capellan fold. All who oppose our claim must go down in defeat!
This prototype electronic warfare suite shields the 'Mech from hostile sensors and homing missiles, serving as an effective defensive tool in arena combat. In counter mode, it suppresses sensors and disables hostile ECMs within its range. Compatible with ECM hardpoints
This region encompasses one of the most heavily trafficked parts of the Federated Suns, owing to the trade routes employed by many high-profile corporations for transporting supplies and goods throughout the nation. Although this area does not see as much open warfare as systems immediately bordering the Draconis Combine, the mercantile trade throughout the region draws inordinate levels of pirate activity, and thus provides lucrative opportunities for mercenaries on both sides of the coin.
This region encompasses one of the most heavily trafficked parts of the Federated Suns, owing to the trade routes employed by many high-profile corporations for transporting supplies and goods throughout the nation. Although this area does not see as much open warfare as systems immediately bordering the Draconis Combine, the mercantile trade throughout the region draws inordinate levels of pirate activity, and thus provides lucrative opportunities for mercenaries on both sides of the coin.
This region is home to fierce fighting between the Lyran Commonwealth and the Draconis Combine. While House Kurita expends more energy on its rivalry against House Davion, the Kuritans are still eager to destroy their House Steiner neighbors whenever the chance arises.
This region is home to fierce fighting between the Lyran Commonwealth and the Draconis Combine. While House Kurita expends more energy on its rivalry against House Davion, the Kuritans are still eager to destroy their House Steiner neighbors whenever the chance arises.
This region is home to some of the oldest ‘Mech production companies, including Osaka Heavy Metrics, which has been in operation for almost half a century. Despite their longevity, even these companies have struggled, as the secrets of their once cutting-edge technology have become lost over time. With recent discoveries of once-forgotten memory cores, these manufacturing regions have seen a boom, which has led to great fortune, while putting a target on their backs.
This region near the heart of the Free Worlds League is a major commercial hub for business and commerce. Across the Inner Sphere, the League is known—and sometimes criticized—for its entrepreneurial spirit and business acumen. Despite the League's wide cultural diversity and generally democratic society, an undercurrent of discontent has long rumbled between the haves and the have-nots. Most of the worlds in this region belong to the Principality of Regulus, one of the League's founding provinces, and the Principality of Gibson; the rest are independent League planets.
This region near the heart of the Free Worlds League is a major commercial hub for business and commerce. Across the Inner Sphere, the League is known—and sometimes criticized—for its entrepreneurial spirit and business acumen. Despite the League's wide cultural diversity and generally democratic society, an undercurrent of discontent has long rumbled between the haves and the have-nots. Most of the worlds in this region belong to the Principality of Regulus, one of the League's founding provinces, and the Principality of Gibson; the rest are independent League planets.
This region of the Lyran Commonwealth is a hub for military facilities, strongholds, and command-base planets. While the Lyran Commonwealth Armed Forces are well equipped and boast the best BattleMechs money can buy, the organizational structure itself suffers from extreme bloat. Many individuals have risen through the ranks within the military not due to skill or merit, but because of networking, noble blood-ties, or political connections. This has created a top-heavy upper command that is all too often incompetent and slow to adapt to changes. While the LCAF is attempting to reduce these problems by phasing out these so-called "social generals," their incompetencies and poor decisions still haunt the Commonwealth and its military endeavors. 
This region of the Lyran Commonwealth is a hub for military facilities, strongholds, and command-base planets. While the Lyran Commonwealth Armed Forces are well equipped and boast the best BattleMechs money can buy, the organizational structure itself suffers from extreme bloat. Many individuals have risen through the ranks within the military not due to skill or merit, but because of networking, noble blood-ties, or political connections. This has created a top-heavy upper command that is all too often incompetent and slow to adapt to changes. While the LCAF is attempting to reduce these problems by phasing out these so-called "social generals," their incompetencies and poor decisions still haunt the Commonwealth and its military endeavors. 
This region was flooded with Marik citizens who had been driven out from their homes by Black Inferno raiders. After the raids had passed, the Governor of this region refused to provide the refugees transport home, instead keeping them in detention. It is suspected that Liao's detention of the Marik refugees is to serve as a form of silent, economic warfare.
This region was flooded with Marik citizens who had been driven out from their homes by Black Inferno raiders. After the raids had passed, the Governor of this region refused to provide the refugees transport home, instead keeping them in detention. It is suspected that Liao's detention of the Marik refugees is to serve as a form of silent, economic warfare.
This region was formerly known mostly for the presence of its trading posts and shipping routes. However, after the discovery of veins of silver in some its the planets, the region has seen new life as a mining hotspot. This has come at a cost however, as the companies that were meant to service the local populace have up and left, choosing to pursue raw resources rather than feeding civilians.
This region, sandwiched between the Duchy of Tamarind and the Abbey District, is an important hot spot for international shipping and trading, due to its prime location near the borders of the Lyran Commonwealth and the Circincus Federation. It is a place of extreme prosperity for those with an entrepreneurial spirit, but it also houses a considerably discontented lower class.
This region, sandwiched between the Duchy of Tamarind and the Abbey District, is an important hot spot for international shipping and trading, due to its prime location near the borders of the Lyran Commonwealth and the Circincus Federation. It is a place of extreme prosperity for those with an entrepreneurial spirit, but it also houses a considerably discontented lower class.
This rimward region of the Sian Commonality is remote enough from important manufacturing centers and the halls of power to be often viewed as only one step removed from the Periphery. Rumors of lostech and Star League–era technology abound. Many fortune seekers end up here, but few are those who find any real measure of success.
This rimward region of the Sian Commonality is remote enough from important manufacturing centers and the halls of power to be often viewed as only one step removed from the Periphery. Rumors of lostech and Star League–era technology abound. Many fortune seekers end up here, but few are those who find any real measure of success.
This screen will not function properly in Editor builds, use the Active Mod dropdown instead to select your Mod.
This setback is not the end of the world, Commander. The Dracs placed a higher priority on their water supply than we had anticipated, so we will need to find another angle to approach. Kicking Kurita troops off this planet is of the utmost importance.
This system has a Black Market
This system has a Black Market
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This text should not appear, bug it if it does.
This tournament victory was a fluke! Your luck will run out on Solaris!
This war has acted as a baptism of fire for our new republic.
This was a humiliating and utterly embarrassing defeat.
This was accomplished not just by the valiant efforts
This was an internal matter for the Fourth Regulan Hussars. Your recklessness placed the count in unnecessary mortal danger!
This was not the terrifying vengeance that the Draconis Combine is known for. We expected better.
This was our home... And it was beautiful. And you took it away for what? So House Davion can live happily pressing its boot on the necks of the Capellan people?
This will adjust the bright color in the tonemapper. Value is in the range of [0.0, 1.0]
This will adjust the dark color in the tonemapper. Value is in the range of [0.0, 1.0]. [0.0, 1.0].
This will adjust the intensity (purity) of the colors (hue) that are being represented. A higher saturation intensity will result in colors appearing more like their purest forms (red, green, blue) and when saturation is lowered colors will appear more gray or washed-out.
This will adjust the luminance intensity of the image's blacks (shadows) to accurately reproduce colors. Raising or lowering this value will result in the image shadows being washed-out or too dark.
This will adjust the luminance intensity of the image's mid-tones to accurately reproduce colors. Lowering or raising this value will result in the image being washed-out or too dark.
This will adjust the luminance intensity of the image's whites (highlights) to accurately reproduce colors. Raising or lowering this value will result in the image highlights being washed-out or too dark.
This will adjust the steepness of the S-curve used for the tonemapper, where larger values will make the slope steeper (darker) and lower values will make the slope less steep (lighter). Value is in the range of [0.0, 1.0]. [0.0, 1.0].
This will adjust the tonal range of light and dark color values in your scene. Lowering the intensity will remove highlights and lighten the image resulting in a washed-out appearance, whereas a higher intensity will tighten the highlights and darken the overall image.
This will open the Epic Launcher
This will open the Mods Folder
This will open the Steam Workshop
This will set where the crossover happens where black's start to cut off their value. In general, this value should NOT be adjusted. Value is in the range of [0.0, 1.0]
This will set where the crossover happens where white's start to cut off their values. This will appear as a subtle change in most cases. Value is in the range of [0.0, 1.0]
This will take an HDR screenshot at your current resolution
This world ain't worth the trouble. We'll have you know that plenty of other planets would love to have us lord over them. Maybe we'll go conquer one of ’em.
This world ain't worth the trouble. We'll have you know that plenty of other planets would love to have us lord over them. Maybe we'll go conquer one of ’em.
This year will mark the 230th anniversary of the First Succession War, started when Coordinator Minoru Kurita declared himself First Lord of the Star League. As each of the Great Houses contend for the throne of the ancient Star League, the constant warfare has lead to an unprecedented decline in technology, and those living outside the Great Houses scramble to hold their own with what little they can find themselves.<cf><cf>In the absence of weapons thought common among great house armies, some in the fringes have turned to attempting to manufacture their own weaponry out of technology that predates humanity's migration to the stars. The most common of these weapons being Ballistic Rifles and Chemical Lasers. Viewed as insignificant by the Great Houses due to the proliferation of modern autocannons and lasers, these low-tech alternatives allow for many insurgent, pirate, and even Periphery forces to arm themselves with lethal force. Not widely distributed in "civilized" societies, these weapons are often traded in the deep Periphery and in various black markets across the Inner Sphere.
This... this is truly a disaster. How could such a plan backfire so terribly?
This…bounty, is it really worth all the time wasted and anguish you must feel as you fall to our feet? I wonder, when you look back on this, will you imagine how you could have spent your time better? How heavy will the weight of regret sit in your heart?
Thomson
Thomson
Thomson
Thomson
Thomson
Those In Need
Those In Need
Those In Need
Those In Need
Those In Need
Those In Need Pt.2
Those In Need Pt.3
Those In Need Pt.4
Those In Need Pt.5
Those In Need pt.2
Those In Need pt.3
Those In Need pt.4
Those In Need pt.5
Those cowards went and hired mercenaries to do their dirty work! Our friends will find us and make you pay!
Those cowards went and hired mercenaries to do their dirty work! Our friends will find us and make you pay!
Those guys had that coming.  Thanks for the entertaining watch. 
Those in Need
Those in Need
Those in Need
Those in Need 1 Month Warning
Those in Need 1 Month Warning
Those in Need 1 Month Warning
Those in Need 1 Month Warning
Those in Need 3 Month Warning
Those in Need 3 Month Warning
Those in Need 3 Month Warning
Those in Need 3 Month Warning
Those in Need Pt.3
Those in Need Pt.3
Those in Need Pt.3
Those in Need Pt.4
Those in Need Pt.4
Those in Need Pt.4
Those in Need Pt.5
Those in Need Pt.5
Those in Need pt.2
Those in Need pt.2
Those in Need pt.2
Those pirate security drills really paid off!
Those pirates expected our usual security, so they weren't prepared for you. Here's hoping they won't bother us again after the hurt you laid on them.
Those units will be a heavy loss.
Those weapons were our only salvation. Now we will surely be put to death for standing against our oppressors. Take your people and go. There is nothing left for us now.
Those were priceless! We demand retribution!
Those were priceless! We demand retribution!
Those who oppose the will of the Dragon
Those who use unnatural bionics pollute the sanctity and wholeness of their bodies. Violence will not change our beliefs; it only tells us our cause is righteous.
Though initially carrying a blistering array of advanced technology due to its last-minute entry into the Star League Defense Force ranks in 2780, the Trebuchet was also one of the first BattleMechs that went back to the drawing board as a result of the Succession Wars. Redesigned using older technology so Corean Enterprises could continue to manufacture the chassis in an era defined by scarcity, the Trebuchet is a solid support 'Mech ideal meant for long-range bombardment.
Though initially carrying a blistering array of advanced technology due to its last-minute entry into the Star League Defense Force ranks in 2780, the Trebuchet was also one of the first BattleMechs that went back to the drawing board as a result of the Succession Wars. Redesigned using older technology so Corean Enterprises could continue to manufacture the chassis in an era defined by scarcity, the Trebuchet is a solid support 'Mech ideal meant for long-range bombardment.
Though initially carrying a blistering array of advanced technology due to its last-minute entry into the Star League Defense Force ranks in 2780, the Trebuchet was also one of the first BattleMechs that went back to the drawing board as a result of the Succession Wars. Redesigned using older technology so Corean Enterprises could continue to manufacture the chassis in an era defined by scarcity, the Trebuchet is a solid support 'Mech ideal meant for long-range bombardment.
Though initially carrying a blistering array of advanced technology due to its last-minute entry into the Star League Defense Force ranks in 2780, the Trebuchet was also one of the first BattleMechs that went back to the drawing board as a result of the Succession Wars. Redesigned using older technology so Corean Enterprises could continue to manufacture the chassis in an era defined by scarcity, the Trebuchet is a solid support 'Mech ideal meant for long-range bombardment.
Though initially carrying a blistering array of advanced technology due to its last-minute entry into the Star League Defense Force ranks in 2780, the Trebuchet was also one of the first BattleMechs that went back to the drawing board as a result of the Succession Wars. Redesigned using older technology so Corean Enterprises could continue to manufacture the chassis in an era defined by scarcity, the Trebuchet is a solid support 'Mech ideal meant for long-range bombardment.
Though initially carrying a blistering array of advanced technology due to its last-minute entry into the Star League Defense Force ranks in 2780, the Trebuchet was also one of the first BattleMechs that went back to the drawing board as a result of the Succession Wars. Redesigned using older technology so Corean Enterprises could continue to manufacture the chassis in an era defined by scarcity, the Trebuchet is a solid support 'Mech ideal meant for long-range bombardment.
Though long abandoned, the sentinals of a lost age still protect the Star League facility. With your defeat, its secrets remain unknown.
Though long abandoned, the sentinals of a lost age still protect the Star League facility. With your defeat, its secrets remain unknown.
Though originally designed for sale to the Star League, the Dragon was rejected by SLDF purchasing agents in favor of an upgraded version of the Shadow Hawk. Luthien Armor Works, amazed and angered by the rejection, pushed the Dragon into full production in 2754 and sold it to the Draconis Combine, where it would soon become their standard BattleMech. Today, the Dragon is easily the most prominent ’Mech in the Combine arsenal, known for its speed and packing enough ammunition to sustain long engagements.
Though originally designed for sale to the Star League, the Dragon was rejected by SLDF purchasing agents in favor of an upgraded version of the Shadow Hawk. Luthien Armor Works, amazed and angered by the rejection, pushed the Dragon into full production in 2754 and sold it to the Draconis Combine, where it would soon become their standard BattleMech. Today, the Dragon is easily the most prominent ’Mech in the Combine arsenal, known for its speed and packing enough ammunition to sustain long engagements.
Though originally designed for sale to the Star League, the Dragon was rejected by SLDF purchasing agents in favor of an upgraded version of the Shadow Hawk. Luthien Armor Works, amazed and angered by the rejection, pushed the Dragon into full production in 2754 and sold it to the Draconis Combine, where it would soon become their standard BattleMech. Today, the Dragon is easily the most prominent ’Mech in the Combine arsenal, known for its speed and packing enough ammunition to sustain long engagements.
Though originally designed for sale to the Star League, the Dragon was rejected by SLDF purchasing agents in favor of an upgraded version of the Shadow Hawk. Luthien Armor Works, amazed and angered by the rejection, pushed the Dragon into full production in 2754 and sold it to the Draconis Combine, where it would soon become their standard BattleMech. Today, the Dragon is easily the most prominent ’Mech in the Combine arsenal, known for its speed and packing enough ammunition to sustain long engagements.
Though originally designed for sale to the Star League, the Dragon was rejected by SLDF purchasing agents in favor of an upgraded version of the Shadow Hawk. Luthien Armor Works, amazed and angered by the rejection, pushed the Dragon into full production in 2754 and sold it to the Draconis Combine, where it would soon become their standard BattleMech. Today, the Dragon is easily the most prominent ’Mech in the Combine arsenal, known for its speed and packing enough ammunition to sustain long engagements.
Three-quarter Map
Throttle Decay
Throttle Decay
Throttle Down
Throttle Sensitivity
Throttle Sensitivity
Throttle Up
Through Thick and Thin
Through the Cracks
Throughout the centuries, a number of factory refits have emerged of the highly popular Hunchback that created unique variants by removing the iconic AC/20 to make room for alternative weapon systems. Dubbed "Swaybacks" by the numerous factories that offer these unofficial, but widely distributed aftermarket refits. Personal preference, Supply shortages and the sturdy reliability of a chassis found in the armies of every Great House mean there's no shortage of Hunchbacks mounting a larger array of smaller weapons.<cf><cf>The latest widely distributed field refit, the HBK-4SP, is no exception, replacing the autocannon with a pair of large short range missile racks, and adding an extra medium laser to each arm. While many HBK variants store the substituted weapons in the original AC/20 housing, the 4SP is a unique refit in that it redistributes it's weapon payload in an almost symmetrical configuration across the entirety of the 'Mech's chassis. Ensuring that this particular variant will no longer be crippled by the destruction of it's right torso.
Throughout the years I've seen plenty of fresh faced idiots with a hope and a dream chase the merc life only to fall flat on their face on their first contract.  But none have done so in such as spectacular fashion as this Colonel Pythonius Brion and his Legion. <cf><cf>Taking a beating as badly as Brion did on Tancredi II should have been the end to his mercenary ambitions. But to his credit, him and his Legion seem to be pressing on despite seemingly never exiting a contract without significant losses and taking on what I can only imagine to be crippling debt. But what draws my attention to these mooks is that the robes over at ComStar and the MRB seem to be taking a personal interest in Brion's success.  For whatever reason they've been backing their loans, giving them a financial lifeline when any other mercenary unit would have been told to pack up and go home. <cf><cf>Why they're doing this is anyone's guess. Somewhere some Precentor must have gotten a vision praying to his toaster in the morning or something. But if there is one thing I know about ComStar, it's that they don't do things without a reason. And I don't like not knowing why they are so interested in a merc outfit as inept as Brion's Legion. <cf><cf>Talk about failing upwards. 
Throw us in prison. Give us a public execution. It does not matter. Our deaths will only spur others to rise up and fight for a free Skye.
Thumb Mouse Button
Thumb Mouse Button 2
Thumb Mouse Button 2
ThumbMouseButton
ThumbMouseButton2
ThumbMouseButton2
Thumpers
Thumpers
Thunderbolt
Thunderbolt
Thunderbolt
Thunderbolt
Thunderbolt
Thunderbolt
Thundersnow
Thus far the Forty-first Avalon Hussars have successfully executed multiple objective raids on several Federated Suns worlds. They have established a command post near what we believe to be their next target, according to intercepted and decrypted communications. Eliminate that command post before they can launch their next raid.
Thus far the Forty-first Avalon Hussars have successfully executed multiple objective raids on several Federated Suns worlds. They have established a command post near what we believe to be their next target, according to intercepted and decrypted communications. Eliminate that command post before they can launch their next raid.
Ticket to Solaris
Ticket to Solaris
Ticket to Solaris
Ticket to Solaris
Ticket to Solaris
Tier {level} {Career}
Tighter Missile Clusters
Tigress
Tigress
Tigress
Tigress
Tigress Pt.1
Tigress Pt.1
Tigress Pt.1
Tigress Pt.2
Tigress Pt.2
Tigress Pt.2
Tigress Pt.3
Tigress Pt.3
Tigress Pt.3
Tigress has acted as a cultural center and brain trust of the Capellan State for centuries.
Tigress pt.2
Tigress pt.3
Tikonov
Tikonov
Tikonov
Tikonov Pt.1
Tikonov Pt.1
Tikonov Pt.1
Tikonov Pt.1
Tikonov Pt.2
Tikonov Pt.2
Tikonov Pt.2
Tikonov Pt.2
Tikonov Pt.2
Tikonov Pt.3
Tikonov Pt.3
Tikonov Pt.3
Tikonov Pt.3
Tikonov Surrenders
Tile Element Asset
Tileset={tset}<cf>Biome={biome}<cf>CanyonStarts={start} Canyon Length={len}<cf>{weather}
Timbiqui Dark Cache
Timbiqui is a renowned for being home to legendary brewing company Raasch Brewhaus, producers of Timbiqui Dark beer. Timbiqui Dark is popular amongst mercenaries, Solaris sportsmen and other unsavory types. 
Time
Time to go for broke! Compete in the final phase of the qualifying tournament to earn the open team spot in the upcoming FedCom Unification Tournament being held on Solaris on New Year's Eve.
TimeLimited
Timed End Mission
TimedReachedGarrisonDialogue
TimedSpawnForFinalWave
TimedSpawnForFirstWave
TimedSpawnForFirstWave
TimedSpawnForFirstWave
TimedSpawnForFirstWave
Timeline
Timer
Timer
Timer Opt Obj
Timer Opt Obj
Timer To Start Existing Force
Timer To Start Existing Force
Timer for dialogue: destroy last refinery before reinforcements
Timer for lance dialogue
Tip of the Spear
Tip of the Spear
Tip of the Spear
Tired of the monotonous life of a grain farmer, Lt. Tanaka decided to throw it all away to become a Mercenary. Due to lack of combat experience, she hasn't had much time to hone her craft. If she manages to survive the first few years as a pilot, perhaps she will grow experienced enough to gain a bit of a reputation.
Title
Titus Daniels, a former Lieutenant in the Twenty-second Skye Rangers, was an unwavering force fighting for House Steiner. Born into the nobility of the Commonwealth, Titus faced a significant reassignment to the Twenty-second after a tumultuous incident involving the severe injury of a fellow officer during a dispute of honor. Despite his initial demeanour of shyness and uncertainty beyond the cockpit of a 'Mech, Titus transformed into a formidable and confident pilot, showcasing his prowess as a fierce killing machine while piloting his Longbow.
Titus Daniels.Was a Lieutenant in the Twenty-second Skye Rangers fighting for House Steiner. Titus was the son of a Commonwealth noble.  Titus was reassigned to the Twenty-second after he badly injured a fellow officer over an affair of honor. Was shy and unsure of himself outside a ‘Mech but at the controls of his Longbow he became a fierce killing machine. 
To add a weapon or piece of equipment to your 'Mech, drag it from your inventory to an empty slot.  Weapons and some equipment require that you drag them into an empty hardpoint.
To add a weapon or piece of equipment to your 'Mech, navigate to a slot on the 'Mech and push <img id="Gamepad_FaceButton_Bottom"/>.  This will open your equipment list. Navigate to the item you'd like to equip and press <img id="Gamepad_FaceButton_Bottom"/>. Weapons and some equipment require an empty hardpoint.
To apply an Upgrade Blueprint, drag it from the UPGRADES list and onto the 'Mech’s upgrade slots.
To apply an Upgrade Blueprint, navigate to the upgrade you want and press <img id="Gamepad_FaceButton_Bottom"/>.
To automatically keep your torso's facing while turning your legs, enable Torso Counter Rotation in the Options menu.
To be frank, we aren’t pleased with your performance. Our ships were able to evacuate some civilians, but we’ve had to cut our efforts short. Now thousands of innocents are trapped in the midst of a global invasion.
To be frank, we aren’t pleased with your performance. Our ships were able to evacuate some civilians, but we’ve had to cut our efforts short. Now thousands of innocents are trapped in the midst of a global invasion.
To be honest, I don't think our regular units could have pulled that off.
To be honest, we didn’t expect this decoy plan to work, but you played your part perfectly and made it out in once piece. We saw no pirate activity while the convoy was underway, and we suspect that was in large part due to your distraction tactics.<cf><cf>Thank you for a job well done, but between us, I’d recommend you find a different line of work. There has to be a safer way to make a living.
To be honest, we didn’t expect this decoy plan to work, but you played your part perfectly and made it out in once piece. We saw no pirate activity while the convoy was underway, and we suspect that was in large part due to your distraction tactics.<cf><cf>Thank you for a job well done, but between us, I’d recommend you find a different line of work. There has to be a safer way to make a living.
To break the unbreakable fortress world and claim its 'Mech factories the name of the Federated Suns!
To build a better home for you to grow up to see.
To create a distraction for our undercover agents, destroy a storage complex housing ice-mining hauls while operating under House Davion colors. Expected opposition will be the local battalion of Arcturan Guards, but their destruction is not the primary target.
To create a distraction for our undercover agents, destroy a storage complex housing ice-mining hauls while operating under House Davion colors. Expected opposition will be the local battalion of Arcturan Guards, but their destruction is not the primary target.
To defy the Archon is to commit treason against the Lyran Commonwealth. All traitors will be dealt with swiftly.
To do this, all eight of the Crucis Lancer RCT's have been called upon to take one system, 
To finalize a work order, click on the QUEUE button.  The C-bills will be immediately deducted from your funds, and work will finish when the appropriate amount of time has elapsed.
To finalize a work order, click on the START button.  The C-bills will be immediately deducted from your funds, and work will finish when the appropriate amount of time has elapsed.
To finalize a work order, press <img id="Gamepad_FaceButton_Bottom"/>.  The C-bills will be immediately deducted from your funds, and work will finish when the appropriate amount of time has elapsed.
To finalize any of these repairs and replacements, you have to finalize and approve the work order.
To finalize the work order, click on the QUEUE button.  The C-bills will be immediately deducted from your funds, and work will finish when the appropriate amount of time has elapsed after the work order reaches the front of the queue.
To finalize the work order, click on the QUEUE button.  The C-bills will be immediately deducted from your funds, and work will finish when the appropriate amount of time has elapsed after the work order reaches the front of the queue.
To hire a pilot, select the pilot and click on the HIRE PILOT button.  The pilot’s hiring cost will be immediately deducted from your account, and the pilot will join your roster.
To hire a pilot, select the pilot and press <img id="Gamepad_FaceButton_Bottom"/>.  The pilot’s hiring cost will be immediately deducted from your account, and the pilot will join your roster.
To initiate travel, click on the TRAVEL button.  You will then be asked to confirm via the SET COURSE button, or you can go back via the CANCEL button.
To initiate travel, place the cursor on a system with <img id="Gamepad_LeftStick_Up"/> and press <img id="Gamepad_FaceButton_Bottom"/>. You will then be asked to confirm via the SET COURSE button, or you can go back by pressing  <img id="Gamepad_FaceButton_Right"/>.
To initiate travel, place the cursor on a system with <img id="Gamepad_LeftStick_Up"/> and press <img id="Gamepad_FaceButton_Bottom"/>. You will then be asked to confirm via the SET COURSE button, or you can go back by pressing  <img id="Gamepad_FaceButton_Right"/>.
To initiate travel, place the cursor on a system with <img id="Gamepad_LeftStick_Up"/> and press <img id="Gamepad_FaceButton_Bottom"/>. You will then be asked to confirm via the SET COURSE button, or you can go back by pressing  <img id="Gamepad_FaceButton_Right"/>.
To loosen Nicole Kelswa's grip on Gunzburg, we'll be targeting a munitions factory that her forces use to supply their forces. Move on the marked Nav point and destroy the munitions. Watch out for Lyran reinforcements. 
To loosen Nicole Kelswa's grip on Gunzburg, we'll be targeting a munitions factory that her forces use to supply their forces. Move on the marked Nav point and destroy the munitions. Watch out for Lyran reinforcements. 
To loosen Nicole Kelswa's grip on Gunzburg, we'll be targeting a munitions factory that her forces use to supply themselves. Move on the marked Nav point and destroy the munitions. Watch out for Lyran reinforcements. 
To make everything work, I’m going to have to find you guys a recycled Mercenary Identification Number. A new identity, essentially.
To obtain your reward after finishing the Job, go to the HOME screen and navigate to JOB REWARDS and press <img id="Gamepad_FaceButton_Bottom"/>. Select the job to complete, and press <img id="Gamepad_FaceButton_Bottom"/>.
To prepare the ambush against St. Ives, you must take control of Vestallas IV's communications. The area will be heavily guarded, and you are to assist the Confederation Reserve Cavalry with securing the location.
To prepare the ambush against St. Ives, you must take control of Vestallas IV's communications. The area will be heavily guarded, and you are to assist the Confederation Reserve Cavalry with securing the location.
To prepare the ambush against St. Ives, you must take control of Vestallas IV's communications. The area will be heavily guarded, and you are to assist the Confederation Reserve Cavalry with securing the location.
To protect ourselves and our loved ones, we must disappear in such a way that not even the Lyran Intelligence Corps can find us.
To remove a mech from Cold Storage, navigate to your mech in Cold Storage and press <img id="Gamepad_FaceButton_Bottom"/>.  Its previous weapons and equipment will remain stripped and you will need to edit its loadout.
To remove a weapon or piece of equipment from your 'Mech, drag it from its current slot and into empty space.  It will be added into your inventory.
To remove a weapon or piece of equipment from your 'Mech, navigate to the item and press <img id="Gamepad_RightThumbstick"/>.  It will be added into your inventory.
To remove an Upgrade, click on the X in the corner.
To remove an Upgrade, navigate to the equipped Upgrade and press <img id="Gamepad_FaceButton_Bottom"/>.
To remove destroyed equipment, either click the X icon, or drag it off the slot.  This will permanently discard it.  You are then free to replace it with an item from your inventory.
To remove destroyed equipment, navigate to the item and press <img id="Gamepad_RightThumbstick"/>.  This will permanently discard it.  You are then free to replace it with an item from your inventory.
To remove or change a pilot, simply select the pilot and a context menu will appear.
To save the Combine we must protect it from all threats, even those that come from within House Kurita itself.
To send a message to the board of Defiance Industries, we need to take Emma Klein's son Tobias off the board.  Destroy his families Catapult and prove the Arcturan Guards undeserving of the preferential treatment they receive. We look forward to another successful mission, Commander. 
To send a message to the board of Defiance Industries, we need to take Emma Klein's son Tobias off the board.  Destroy his families Catapult and prove the Arcturan Guards undeserving of the preferential treatment they receive. We look forward to another successful mission, Commander. 
To send a message to the board of Defiance Industries, we need to take Emma Klein's son Tobias off the board.  Destroy his families Catapult and prove the Arcturan Guards undeserving of the preferential treatment they receive. We look forward to another successful mission, Commander. 
To temper the Pillar of Steel, we must purge all of its impurities. These deserters have been punished, and the Dragon is stronger for it.
To that end, Kanrei Kurita has devised a counter-strike for the ages in an effort to reshape our fortunes. A tactical gambit that could see The Combine snatch victory from the clutches of defeat.
To the mercenary Commander, thank you for all your help in dealing with the Crimson Inclination. Their little rebellion has been wiped off the map. Brigadier General Rouzurski recommended that we reward you with Fransson's 'Mech, and we agree that it would be a suitable bonus for your excellent performance. The whole system thanks you, Commander. We are eternally grateful and your contributions will not be forgotten.
To the mercenary Commander, the Dragon thanks you for successfully claiming a landing site for the Sixth Arkab. Thanks to your efforts, the Legion was able to successfully push against the capital city and have freed Najha of The Crimson Inclination's delusions of grandeur. Sadly, that cockroach Fransson and a number of his supporters have escaped and have fled the system. Their surviving forces are too insignificant to dedicate an entire regiment to track down, but House Kurita wishes to see High Lord Fransson dead before he can amass more followers to his cause. We wish for your unit to take up the hunt and eliminate Fransson and his lackeys once and for all.<cf><cf>To assist you in this manner, we are transferring your contract to the Draconis Combine's Internal Security Force. An ISF liaison will provide your CO with all the info on what they believe is Fransson's safe house. You are to act on the ISF's information and eliminate any Crimson Inclination safe house you might find, and report directly back to the ISF on your findings. Together we will root out these fanatics and end their threat to the Combine for good.
To these ronin, I say:
To travel to a system, click on it and a course will be plotted.  You will be shown the travel costs in both C-bills and time.
To travel to a system, click on it and a course will be plotted.  You will be shown the travel costs in both C-bills and time.
To travel to a system, navigate to it with <img id="Gamepad_LeftStick_Up"/> and press <img id="Gamepad_FaceButton_Bottom"/>. A course will be plotted. You will be shown the travel costs in both C-bills and time.
To travel to a system, navigate to it with <img id="Gamepad_LeftStick_Up"/> and press <img id="Gamepad_FaceButton_Bottom"/>. A course will be plotted. You will be shown the travel costs in both C-bills and time.
To travel to a system, navigate to it with <img id="Gamepad_LeftStick_Up"/> and press <img id="Gamepad_FaceButton_Bottom"/>. A course will be plotted. You will be shown the travel costs in both C-bills and time.
To use your negotiation points, click on the + and – buttons next to each negotiation category.
To use your negotiation points, select the category you want to spend on. Press right to increase negotiation points invested in that category, and left to decrease.
To view the contracts in your current system, go to the HOME screen and click on AVAILABLE CONTRACTS.
To view the contracts in your current system, go to the HOME screen, select AVAILABLE CONTRACTS and press <img id="Gamepad_FaceButton_Bottom"/>
To zoom in and out of the Starmap, use the <img id="Gamepad_RightStick_Up"/>
To zoom in and out of the Starmap, use the <img id="Gamepad_RightStick_Up"/>
To zoom in and out of the Starmap, use the <img id="Gamepad_RightStick_Up"/>
To zoom in and out of the Starmap, use the mouse wheel.
To zoom in and out of the Starmap, use the mouse wheel.
Tobias Klein has been neutralized. Emma Klein is likely to be furious at the Arcturan Guards inability to guard her son from harm. If only we could be there to see what she will do when ComStar gives her the news.
Today GM unveils the latest autocannon technology, the Ultra AC-5. Produced for Federated Suns and Lyran Commonwealth forces, this medium caliber firearm houses a specialized magnetic loading system that was used in its Star League era predecessor. Paired with enhanced magnetic rounds, the UAC-5 offers superior muzzle velocity and range, enabling 'Mech to fire the autocannon at a significantly increased rate. Experts warn that these advancements do come at a price, as Ultra autocannons have a tendency to jam when attempting to sustain high rates of fire. This innovative design is made possible by the research efforts from the New Avalon Institute of Science, rediscovering the design for the magnetic loading mechanism and ammunition in the Helm data.
Today marks a momentous occasion as the Draconis Combine, Capellan Confederation and the Free Worlds League have formed a rare alliance. The treaty, officially titled the Concord of Kapteyn was signed by the three parties in mutual support against their common enemies House Davion and House Steiner. The treaty includes a technology exchange program as well as trade agreements for BattleMechs, research and intelligence. The unlikely allies, Chancellor Maximilian Liao, Captain-General Janos Marik and the Coordinator Takashi Kurita united in direct response to the FedCom Accords that were signed four months ago.<cf><cf>This alliance of course did not come easy as it took a week of negotiations at the Terran Alps retreat of Elmau. Reports indicate that Janos Marik initially refused to ally with Maximilian Liao, the man responsible for inciting Anton Marik’s Rebellion in 3014. However, the Captain-General was eventually convinced as the looming threat of a Federated Commonwealth alliance could only be rivaled by the combined forces of all three states. While this alliance has not halted the frequent raids against the newly allied interstellar nations, Comstar representatives are confident that should the Federated Suns and Lyran Commonwealth succeed in merging into a single superpower, the Kaptyan Accord signers will cooperate in order to keep House Davion and Steiner in check.
Today, a new Cyclops variant has been released by Stormvangers Assemblies Unlimited. There are high hopes for this 'Mech resulting in increased production on Caph. The Cyclops CP-11-A utilizes rediscovered Star League technology, dropping the Autocannon/20 in favor of a Zeus Slingshot Gauss Rifle, in turn swapping raw firepower for over twice the effective range.
Today, although it is only a shadow of its former self, it remains an important world.
Today, the people of Rasalhague remain free,
Today, with the blessing of both ComStar's Primus Myndo Waterly
Toe
Toggle 'Mech Power
Toggle AMS
Toggle AMS
Toggle Airstrike Scope
Toggle Arm Lock
Toggle Chain Fire
Toggle ECM Mode
Toggle Heat Override
Toggle Hold Fire
Toggle Lock
Toggle MASC
Toggle Night Vision
Toggle Throttle Decay
Toggle View
Toggle Weapon Group
Toggle night vision during night missions or when visibility is poor.
Toi Name
Tonight First Prince of the Federated Commonwealth, Hanse Davion, commemorated the opening of the New Avalon Institute of Science with a royal procession at the newly opened campus outside Avalon City. In a speech given to the New Avalon Media, Prince Davion expressed hope that this new institute of higher learning would one day lead humanity back into a new golden age, unheard of since the collapse of the Star League. The NAIS will be financed through generous donations by the Davion estate. With the Institute's grounds and over 3000 ancient Star League texts and data caches being donated to the NAIS by Prince Davion himself. The Institute's inaugural class will begin in the Spring of 3016 with degrees offered in Biology, Medicine, Engineering, Metallurgy, Chemistry, Finance, Political Administration, and Military Science.
Tonnage Asc
Tonnage Desc
Too many 'Mechs: Adjudication Dispatched
Too many 'Mechs: Enemies Grouping Up!
Tooltip Widget Text
Tooltip Widget Text
Tor Miraborg
Tor Miraborg
Tor Miraborg
Tor Miraborg
Tor! Send a recovery team immediately! Recover any survivors and equipment you can find!
Tornado
Tornado F1-F3
Tornado F4+
Torrential
Torrential downpour with drastically reduced visibility
Torrential rain with drastically reduced visibility
Torrential rain with drastically reduced visibility
Torrents of acidic rain with high winds, and dramatically reduced visibility, sensor range and energy weapon effectiveness
Torrents of acidic rain with high winds, and dramatically reduced visibility, sensor range and energy weapon effectiveness are affected
Torso Twist Speed
Tortuga Dominions
Total days to complete work order.
Total days to complete work order.
Total funds
TotalBattleValue
Tough fight, hopefully you still managed to win over the crowd.
Tourmaline (Rubellite)
Tourmaline Desert
Tourmaline Desert (Black)
Tourmaline Desert (Rubellite)
Tourmaline Desert (Rubellite)
Tourmaline Desert (Rubellite)
Tower
Toxic
Toxic
Toxic Atmosphere
Trace
Trace
Trace
Trace
Tracing its roots back to Austro-Hungarian nobility, House Marik is the main ruling family behind the Free Worlds League. A melting pot of Terran cultures from North America, Europe, and Asia, the Free World’s League prides itself on the democratic rights and freedoms afforded to its citizens. Many of the sub-regions within Free Worlds space are allowed to operate in relative autonomy compared to the other Successor States. While beneficial for the individual citizens, this can often lead to a lack of connection and solidarity to the Free Worlds League as a whole.
Tracing its roots back to Austro-Hungarian nobility, House Marik is the main ruling family behind the Free Worlds League. A melting pot of Terran cultures from North America, Europe, and Asia, the Free World’s League prides itself on the democratic rights and freedoms afforded to its citizens. Many of the sub-regions within Free Worlds space are allowed to operate in relative autonomy compared to the other Successor States. While beneficial for the individual citizens, this can often lead to a lack of connection and solidarity to the Free Worlds League as a whole.
Track Demolition
Track Demolition
Track Demolition
Track Demolition
Track Demolition
Track down signal transmitting intercepted Battleplans
Track the VTOL wave
Track the VTOL wave
Tracked Objective
Tracked Objective
Tracked Tank
Tragic news today as Gray Noton, the seven-time Solaris VII Champion was found dead in his office this morning. Officials were notified as an employee of Noton found his body; investigations are currently under way to determine the cause of death. <cf> <cf>Gray Noton was a legendary MechWarrior and Mercenary, best known for his dominance in the Solaris VII arenas. Noton is the record holder for being the first and only individual to hold the title of Solaris Champion for seven years in a row thanks to his famous 'Mech, the "Legend-Killer." Noton made a name for himself competing with the distinguished Rifleman by dominating in the Open Class and Class Five arenas stunning audiences as he claimed victory after victory. He was so dominant that rumors began to surface that his signature Legend-Killer was modified with lost Star League era technology as it was able to take down much larger and stronger 'Mechs in the arena. The undefeated Noton eventually stepped down and retired in 3022 where he settled down starting his own export/import business on Solaris.
Trainer
Training Day
Traitors!  Kanrei Kurita will pay for his defiance!  The Rasalhague Military district's loyalties lie with the Coordinator and no one else!
Transit
TransitBumper
Transmission from Ardan Sortek
Transmission from Ardan Sortek
Transmission from Ardan Sortek
Transmission from Ardan Sortek
Transmission from the Independent People of Skye
Transmission from the Independent People of Skye
Transmission received
TransmissionPending
Transmissions
Trap
Travel
Travel
Travel
Travel
Travel
Travel
Travel
Travel
Travel
Travel
Travel
Travel
Travel
Travel
Travel Cost To Nearest Industrial Hub: {CBills} C-Bills + {Days} Days
Travel Cost To Nearest Industrial Hub: {CBills} C-Bills + {Days} Days
Travel Time: 15 days
Travel to Amity and assault communications arrays belonging to the Obsidian Harvest Corporation
Travel to Amity and assault communications arrays belonging to the Obsidian Harvest Corporation
Travel to HD-276914
Travel to HD-276914
Travel to HD-389202
Travel to HD-389202
Travel to HD-438297
Travel to HD-438297
Travel to Kooken's Pleasure Pit.
Travel to Penobscot and investigate the estranged brother's mercenary forces
Travel to Penobscot and investigate the estranged brother's mercenary forces
Travel to Robinson and join the Bounty Hunter on a job
Travel to Robinson and join the Bounty Hunter on a job
Travel to Vestallas and set up an ambush
Travel to Vestallas and set up an ambush
Travel to the Alarion Periphery
Travel to the Alarion Periphery
Travel to the HD-276914 system
Travel to the HD-276914 system
Travel to the HD-389202 system
Travel to the HD-389202 system
Travel to the HD-438297 system
Travel to the HD-438297 system
Travel to the Outworlds Alliance
Travel to the Outworlds Alliance
Travel to the Rasalhague Reaches
Travel to the Rasalhague Reaches
Travel to the Taurian Corridor
Travel to the Taurian Corridor
Travel to {StarSystemName} 
Travel to {StarSystemName} 
TravelProhibited
Travelling VTOLs Half Destroyed
Travis Sherk
Treason! You murdered Lyran citizens who are loyal to the Archon! We will see you and your entire unit court-martialed over this.
Treasure Hunter
Treasure Hunter
Treasure Hunter
Treasure Hunter requires you to find a certain number of a specific special item.  These items are found in salvage crates in missions.  The Job will tell you which cluster to look in.
Treasure Hunter requires you to find a certain number of a specific special item.  These items are found in salvage crates in missions.  The Job will tell you which cluster to look in.
Treasure Hunters
Treasure Hunters
Treasure Hunters
Treasure Hunters
TreasureHunterJob
Trebuchet
Trebuchet
Trebuchet
Trebuchet
Trebuchet
Trebuchet
Trebuchet
Trial By Fire
Trial By Fire
Trial By Fire
Trial By Fire
Trial By Fire
Tributes for the Imperator Pt.1
Tributes for the Imperator Pt.1
Tributes for the Imperator Pt.1
Tributes for the Imperator Pt.2
Tributes for the Imperator Pt.2
Tributes for the Imperator Pt.2
Tributes for the Imperator Pt.3
Tributes for the Imperator Pt.3
Tributes for the Imperator Pt.3
Triple-F Restaurants
Trolloc Prime
Trolloc Prime
Trolloc Prime
Tropical Storm
Tropical Storm
Trust me, that little patch of ground you're fighting for ain't worth the trouble. But if you insist on fighting my Vandals again, then name the place. I guarantee you it will be the last sight you ever see.
Try Again
Try to help your allies under siege. Clear off existing enemy forces.
Try to help your allies under siege. Clear off existing enemy forces.
Try to prevent any casualities to Olesko's lancemates
Tsiang Rebels
Tsk tsk. Looks like you're not cut out for the pirate lifestyle.
Tucked away on the far edges of the inner sphere lay the notorious Pirate Worlds. Home to countless bands of pirates, marauders, and bandits, it's unknown what secrets these oft unexplored systems contain.
Tundra
Turn Left
Turn Left 
Turn Left 
Turn Left 
Turn Right
Turn Right 
Turn Right 
Turn Right 
Turn and Burn
Turn and Burn
Turn and Burn
Turn on Garrison Speech
Turn on Garrison Speech
Turn on Garrison Speech
Turn on Garrison Speech
Turn on Garrison Speech
Turning Boost
Turning Boost
Turret
Turret  2 x AC/2
Turret 1 x AC/2
Turret 1 x ML
Turret 1 x SL
Turret 1 x SRM2
Turret 2 x LL
Turret 2 x LL
Turret 2 x LRM5
Turret 2 x ML
Turret 2 x SL
Turret 2 x SRM2
Turret 2 x SRM6
Turret 4 x AC/2
Turret 4 x ML
Turret 4 x SL
Turret Control Tower
Turret Control Towers
Turret Trasher
TurretControl
Turrets
Tutorial
TutorialCommander
TutorialCommander
Twenty years after the discovery of the Helm Memory Core, Technical Readout 2750 has lifted the curtain on the various military technologies once thought long lost to humanity. Released in a similar format to Comstar's landmark Technical Readout 3025 and consolidating the vast amount of information released with the Helm Memory Core, Technical Readout 2750 gives the public a window into the various military marvels and technologies of the lost Star League.<cf><cf>As technologies not seen since the collapse of the ancient Star League begin to re-enter the market and the mysteries of the Helm Memory Core are unlocked, Technical Readout 2750 looks back and gives us a glimpse of what we've lost, and what might be in store as we move into the future.
Twist 'Mech Torso
Twist 'Mech Torso
Two 'mechs enter, one 'mech leaves
Two lances of 4 go head-to-head in the arena
Two of your opponents are fighting each other, get in while they are distracted
Tyler Erickson
Type
Type name
Tyra…
U
UAC/5
UAC/5
UAC/5
UAC/5
UAC/5
UAC/5
UI
UI Brightness
ULTRA PERFORMANCE
UM-K9
UM-R60
UM-R60
UM-R60L
UM-SA1
UM-SC
UNBIND
UNBLOCK CONTACT
UNCOMMON
UNCOMMON
UNEQUIP
UNEQUIP
UNIDENTIFIED 'MECH
UNINSTALL
UNINSTALL
UNINSTALL
UNIQUE
UNIQUE
UNKNOWN
UNKNOWN
UNKNOWN
UNKNOWN
UNKNOWN
UNKNOWN
UNKOWN MISSION
UNLOCK ALL DLC
UNLOCK ALL EQUIPMENT
UNLOCK ALL MECHS
UNLOCK ALL WEAPONS
UNLOCKED 14/05/2020
UNLOCKED {Day}/{Month}/{Year}
UPDATING...
UPGRADES
UPGRADES
UPGRADES
UPGRADES LIST EMPTY
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
URBANBLOCK
USE MOUSE TO LOOK AROUND
USE MOUSE TO LOOK AROUND
USE MOUSE TO TURN
USE {Key} TO ACCELERATE
USE {Key} TO BRAKE
USE {Key} TO FIRE THE FIRST WEAPON GROUP
USE {Key} TO LOOK AROUND
USE {Key} TO LOOK AROUND
USE {Key} TO TURN
USE {Key} TO TURN RIGHT
USE {key} TO CENTER TORSO OVER LEGS
USE {key} TO FIRE THE SECOND WEAPON GROUP
USE {key} TO FIRE THE THIRD WEAPON GROUP
USE {key} TO REVERSE
USE {key} TO TARGET THE DRONE
USE {key} TO TURN LEFT
USER FOUND
USER NAME
USIIRatings
USIIRatings
Ubiquitous
Ugh, this is going to be a long, long garrison posting, isn't it.
Ugh, this is going to be a long, long garrison posting, isn't it.
Uhh hey Duncan, maybe we better finish this outside the 'Mech.
Ultra AC/5 Ammo
Ultra AC/5 Half Ammo
Ultra Autocannon/5
Ultra Autocannon/5
Ultra Autocannon/5
Ultra Autocannon/5
Ultra Autocannon/5
Ultra Autocannon/5
Umatsu
Umatsu
Umatsu
Unable to invite player to game. In a single player game.
Unable to save your game right now, please ensure you have enough free space and try again.
Unable to save your game right now, please ensure you have enough free space and try again.
Unaffiliated
Unassigned
Unassigned
Unassigned
Unassigned
Unassigned
Unavaliable CBills.
Unchanged
Unclaimed
Uncontacted
Undamaged
Under Kuritan rule, Radstadt housed one of the Draconis Combine's largest prison facilities, meant to hold House Kurita's most prized political prisoners and POWs, which they heavily guarded with a network of military bases and supply outposts. When the First Tyr took Radstadt in the name of House Steiner during the Fourth Succession War, the Ninth Pesht Regulars destroyed records of their hidden military supply caches in the hopes of one day reclaiming the system. <cf><cf>Since the Ronin War began, a number of raids have happened on Radstadt, with ronin raiders attempting to secure these hidden supplies. The First Kavalleri have been in system defending warehouses from raiding ronin with the help of the Vinson's Vigilantes mercenary unit. But according to the Kavalleri, the Vigilantes have lately become less then helpful. <cf><cf>The mercenaries were given a garrison assignment at a Wakazashi electronics complex. When a recent ronin raid attempted to seize the capital, the Vigilantes refused to assist, stating that their contract stipulates that they are solely there to garrison the Wakazashi complex. While the Kavelleri successfully defended the capital, they took heavy losses in the process which has led to them being unable to contest Alexander's ronin when they arrived.<cf><cf>In order to link up with the Kavalleri, we'll need to break through Alexander's forces. They have moved 'Mech and artillery assets to defensive overwatch positions on our optimal LZs. Commander, I'll need your unit to secure a beachhead for the First Tyr so we can make planetfall safely. After our losses on Gunzburg we can ill afford any further unnecessary casualties. Good hunting.
Under Kuritan rule, Radstadt housed one of the Draconis Combine's largest prison facilities, meant to hold House Kurita's most prized political prisoners and POWs, which they heavily guarded with a network of military bases and supply outposts. When the First Tyr took Radstadt in the name of House Steiner during the Fourth Succession War, the Ninth Pesht Regulars destroyed records of their hidden military supply caches in the hopes of one day reclaiming the system. <cf><cf>Since the Ronin War began, a number of raids have happened on Radstadt, with ronin raiders attempting to secure these hidden supplies. The First Kavalleri have been in system defending warehouses from raiding ronin with the help of the Vinson's Vigilantes mercenary unit. But according to the Kavalleri, the Vigilantes have lately become less then helpful. <cf><cf>The mercenaries were given a garrison assignment at a Wakazashi electronics complex. When a recent ronin raid attempted to seize the capital, the Vigilantes refused to assist, stating that their contract stipulates that they are solely there to garrison the Wakazashi complex. While the Kavelleri successfully defended the capital, they took heavy losses in the process which has led to them being unable to contest Alexander's ronin when they arrived.<cf><cf>In order to link up with the Kavalleri, we'll need to break through Alexander's forces. They have moved 'Mech and artillery assets to defensive overwatch positions on our optimal LZs. Commander, I'll need your unit to secure a beachhead for the First Tyr so we can make planetfall safely. After our losses on Gunzburg we can ill afford any further unnecessary casualties. Good hunting.
Under Siege
Under the Radar
Under the Radar
Understand one thing: McGee's Cutthroats always go for the jugular.
Undertonnage
Undetected
Undock with Jumpship
Undoing Changes
Unfortunately when we finally found them, crushed under so much rubble, it was too late.
Unfortunately, it seems like your sabotage hasn't quite done enough. It looks like we'll have to resort to more... extreme measures. The original Rangers were formed after a Lyran general was posted out here on this system. Bored by the isolation, he and some of his men organized the team and went on to compete against other local teams like our own. The players however, are all ranking Lyran soldiers, and their duties must always come first. We would like you to cause a crises large enough to force their hand. With the team unable to compete, the Pacers will surely have a winning season!
Unforunate business needed to be done, but we achieved our objective.
Unidentified 'Mechs
Uniform
UnionDropshipStart
UnionDropshipTarget
UnionTriggerNode
Unit Deck
Units Identified
Units carrying an ECM display an ECM icon when you target them.
Units on alert - powering up
Units suffering from the effects of a hostile Disrupt Mode ECM will display a disruption icon above them on your HUD.
UnitsTest_10x10x10
UnitsTest_10x10x10
UnitsTest_12x12x12
UnitsTest_12x12x12
UnitsTest_16x16x16
UnitsTest_16x16x16
UnitsTest_6x6x6
UnitsTest_6x6x6
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown Contract
Unknown Date
Unknown Date
Unknown Pilot
Unknown Region
Unknown Region
Unknown System
Unknown System
Unknown reward.
UnknownPilot
UnknownPilot
Unlike most other BattleMech designs before the 31st century the Jenner was a source of national pride for a single state. Designed, produced, and used solely by House Kurita in 2784, the Jenner became synonymous with the Draconis Combine. Later, the Jenner’s prominent role in the Kentares Massacre would tarnish its reputation. Regardless, its speed, mobility, and firepower make it ideal for destroying enemy targets and scouts alike.
Unlike most other BattleMech designs before the 31st century the Jenner was a source of national pride for a single state. Designed, produced, and used solely by House Kurita in 2784, the Jenner became synonymous with the Draconis Combine. Later, the Jenner’s prominent role in the Kentares Massacre would tarnish its reputation. Regardless, its speed, mobility, and firepower make it ideal for destroying enemy targets and scouts alike.
Unlike most other BattleMech designs before the 31st century the Jenner was a source of national pride for a single state. Designed, produced, and used solely by House Kurita in 2784, the Jenner became synonymous with the Draconis Combine. Later, the Jenner’s prominent role in the Kentares Massacre would tarnish its reputation. Regardless, its speed, mobility, and firepower make it ideal for destroying enemy targets and scouts alike.
Unlike most other BattleMech designs before the 31st century the Jenner was a source of national pride for a single state. Designed, produced, and used solely by House Kurita in 2784, the Jenner became synonymous with the Draconis Combine. Later, the Jenner’s prominent role in the Kentares Massacre would tarnish its reputation. Regardless, its speed, mobility, and firepower make it ideal for destroying enemy targets and scouts alike.
Unlike most other BattleMech designs before the 31st century the Jenner was a source of national pride for a single state. Designed, produced, and used solely by House Kurita in 2784, the Jenner became synonymous with the Draconis Combine. Later, the Jenner’s prominent role in the Kentares Massacre would tarnish its reputation. Regardless, its speed, mobility, and firepower make it ideal for destroying enemy targets and scouts alike.
Unlimited
Unlimited Ammo
Unlimited Ammo
Unlisted
Unlisted
Unlisted Objective
Unlisted Objective
Unlocked '{TraitName}' for reaching {CareerPath} level {CareerLevel}.
Unmanned Units
Unquestionably the most elite and famous mercenary unit currently operating in the Inner Sphere. The tales of Wolf's Dragoons exploits have elevated the likes of Jaimie Wolf, Natasha Kerensky, and J. Elliot Jamison into the stuff of legend. Only rivaled by the wild theories as to the group's mysterious origin. <cf><cf>No one had heard of the Dragoons prior to the group materializing at the jump point for the remote Federated Suns border world of Delos on the 11th of April 3005 seeking asylum. Appearing out of nowhere with a heavily escorted flotilla of spacecraft, including a massive orbital factory of unknown design and five full regiments of pristine BattleMechs. Their sudden appearance caused outright panic in Delos IV until a delegation from First Prince Ian Davion successfully negotiated asylum for the Dragoon's families in exchange for a five-year mercenary contract with the mysterious group.<cf><cf>Since their sudden appearance, the mystery surrounding the group has only grown as nearly every campaign uncovers yet more questions about the Dragoons. Most recently, the discovery of previously unknown 'Mechs exclusively fielded by the group such as the massive Annihilator and Marauder II. 
Unrest on {OrbitalName} has been growing. Recently, Rebels have overrun some of the more remote areas of the planet and their cause is gaining traction. We've finally located their stronghold. It's surprisingly well fortified, enough that we don't have enough spare garrison forces to take it. We want you to lead a deep strike and capture this base.
Unrest on {OrbitalName} has been growing. Recently, Rebels have overrun some of the more remote areas of the planet and their cause is gaining traction. We've finally located their stronghold. It's surprisingly well fortified, enough that we don't have enough spare garrison forces to take it. We want you to lead a deep strike and capture this base.
UnrestrictedArtilleryController
Unused salvage shares and insurance carry over from the previous mission.
Up
Up
Up and comer
Up next is a camouflaged Kuritan communication relay. Nestled in a seemingly innocuous agricultural region, the Draconis Combine are running an important operation out here. But be warned. Just because this is a secret base however, does not mean that the Kuritans will be lightly armed.
Up next is a camouflaged Kuritan communication relay. Nestled in a seemingly innocuous agricultural region, the Draconis Combine are running an important operation out here. But be warned. Just because this is a secret base however, does not mean that the Kuritans will be lightly armed.
Up to date
Upcoming Rewards
Updating...
Upgrade Slots {filled}/{total} 
Upgrade Work Order Removed
Upgrades
Upgrades
Upgrades
Upgrades
Uprising, Quelled
Uprising, Quelled
Uprising, Quelled
Uprising, Quelled
Uprising, Quelled Pt. 2
Uprising, Quelled Pt. 2
Uprising, Quelled Pt. 2
Uprising, Quelled Pt. 2
Urban
Urban
Urban
Urban
UrbanMech
UrbanMech
UrbanMech
UrbanMech
UrbanMech
Urbanmech
Use Light 'Mechs to avoid detection when in enemy territory. Heavy and Assault 'Mechs will be detected at twice the distance.
Use custom safe zone.
Use custom safe zone.
Use the repair bay
Use the repair bay
Use the ‘Mech repair bay
Use the ‘Mech repair bay
UseObject
UserConnected
UserName
Username
Uses of Reputation
Uses of Reputation
Using AIrstrikes
Using AirStrikes
Using Airstirkes
Using Airstrikes
Using Airstrikes
Using Airstrikes
Using Airstrikes
Using Airstrikes
Using Airstrikes
Using Airstrikes
Using Airstrikes
Using MASC and Superchargers
Using MASC and Superchargers
Using MASC and Superchargers
Using Negotiation Points
Using Negotiation Points
Using some {type} weapons would really get the crowd on their feet.
Using the new Mercenary I.D., and with a legitimate contract in hand, you should have no problem slipping through the blockade. I’ve attached the particulars in a data cache with this message.
Using the tabs, you can display all weapons and equipment, ballistic weapons only, energy weapons only, missile weapons only, AMS only, or equipment only.
V
V.E.S.T.
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VAGABOND
VALID ONLY
VALID ONLY
VALUE
VALUE Asc
VALUE Desc
VARIANTS
VEHICLES
VEHICLES
VEHICLES
VERTHANDI WINS INDEPENDENCE FROM DRACONIS COMBINE	
VERY COMMON
VERY COMMON
VERY COMMON
VERY COMMON
VERY RARE
VERY RARE
VICTORY
VICTORY
VIEW 'MECH INFO
VIEW 'MECH INFO
VIEW CONTRACT
VIEW CONTRACT
VIEW DATABASE
VIEW DISTANCE QUALITY
VIEW INTEL
VIEW MODE
VIEW MODE
VIEW MODE
VIEW PROFILE
VIEW SYSTEM
VIEW SYSTEM
VIEW TRANSMISSION
VIEW TRANSMISSION
VIEW TRANSMISSIONS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VIRUS
VISIBILITY
VISIBILITY
VISIBILITY
VISIBILITY
VISIBILITY
VISIT CANTINAS TO LEVEL UP JOBS AND UNLOCK REWARDS
VL-2P
VL-2T
VL-5T
VL-BL
VL-X1
VND-1AA
VND-1P
VND-1R
VND-1SIB
VND-1SIC
VND-1X
VOICE PREVIEW
VOICE VOLUME:
VSYNC
VTOL
VTOL Warrior H-7
VTOL Warrior H-7
VTOL Warrior H-7
VTR-9A1
VTR-9B
VTR-9K
VTR-9P
VTR-9S
VTR-BSK
VTR-DS
Vacant Worlds
Vacant Worlds
Vacant Worlds
Vacant Worlds
Vacuum
Vacuum
Vacuum
Valid 'Mechs
Valid Only Checkbox
Valid References
ValidAirstrikeScope
Valley Garrison Dispatch
Value
Value Asc
Value Desc
Vanguard Industries
Variant A
Variant A Empty
Variant B
Variant B Empty
Variant C
Variant Name
Variant One 20x20 (Not a Ramp)
Variant One 20x20 (Ramp)
Variant Two 20x20 (Not a Ramp)
Variant Two 20x20 (Ramp)
Various monuments that have stood for more than six centuries have been defaced or irreparably damaged. The vandals responsible must be apprehended and punished to the full extent of the law.
Vaughn
Vaughn
Vega
Vega
Vega
Vegetation Color
Velez
Velez
Velez
Venessa Jym
VenusLike
Verbal Abuse
Version:
Vertical Sensitivity
Vertical Sensitivity
Very High
Very High
Very little is known about this region, since there is very little reason to venture into it. While it is home to a handful of colonized worlds under the Great House's rule, it's commonly accepted that the various bandit and pirate sects are truly in charge of the system. An unknown military presence casts a large shadow of the region, and in the eyes of the government officials, they are more than happy to let this region by out of sight, and out of mind.
VeryHigh
Veteran
Veteran
Veteran
Victor
Victor
Victor
Victor
Victor
Victor
Victor
Victor
Victor Vogel
View
View
View
View
View
View
View Bounty Hunter Details
View Downloadable Content.
View Modes
View Timeline
View button:
View game credits
View on Steam Workshop
ViewSalvage
ViewSystem
Vindicator
Vindicator
Vindicator
Vindicator
Vindicator
Vindicator
Vining Engineering and Salvage Team
Viral Testing Kits
Visibility
Visibility
Vogel was obsessed with that mudball for some reason, and we hated every second there. Good riddance. So congratulations, you did us a favor. You won't be seeing us ’round these parts again.
Volcanic
Volcanic
Volcanic
Volcanic
Volcanic
Volcanic
Volcanism
Voluntary Destruction
Voluntary Destruction
Voluntary Destruction
Voluntary Destruction
Voluntary Destruction
Vorsythe
Vorsythe
Vulcan
Vulcan
Vulcan
Vulcan
Vulcanism
Vulpes is now in the Dragon's custody, and ISF counterintelligence operatives have located and apprehended two more Davion agents armed with intel data. The Dragon's invasion cannot be stopped. We shall devour all of the Federated Suns, one system at a time.
W
W
W
WAGE
WAGE
WAIT
WAIT
WAIT
WAIT
WAIT TO NEXT EVENT
WAITING
WAITING FOR HOST
WAITING FOR HOST
WAITING FOR HOST
WAITING FOR HOST
WAITING FOR PLAYERS
WAR DOG
WARNING
WARNING
WARNING
WARNING
WARNING
WARNING
WARNING
WARNING
WARNING
WARNING
WARNING: Accepting this contract will break the terms of your existing "Defense Support - Davion" contract with House Davion.
WARNING: Accepting this contract will break the terms of your existing "Defense Support - Davion" contract with House Davion.
WARNING: Accepting this contract will break the terms of your existing "Defense Support - Davion" contract with House Davion.
WARNING: Accepting this contract will break the terms of your existing "Destabalization" contract with Anonymous
WARNING: Accepting this contract will break the terms of your existing "Destabilization" contract with Anonymous.
WARNING: Accepting this contract will break the terms of your existing "Invasion Support - Kurita" contract with House Kurita.
WARNING: Accepting this contract will break the terms of your existing "Lyran Independence" contract with the Steiner Seperatists.
WARNING: Accepting this contract will break the terms of your existing "Lyran Independence" contract with the Steiner Seperatists.
WARNING: Accepting this contract will break the terms of your existing "Lyran Rebellion" contract with House Steiner.
WARNING: Accepting this contract will break the terms of your existing "Lyran Rebellion" contract with House Steiner.
WARNING: Accepting this contract will break the terms of your existing "Shadow War: Dragon's Breath" contract with House Kurita.
WARNING: Accepting this contract will break the terms of your existing "Shadow War: Dragon's Breath" contract with House Kurita.
WARNING: Accepting this contract will cause House Davion to retract their "Defense Support - Davion" contract offer.
WARNING: Accepting this contract will cause House Davion to retract their "Defense Support - Davion" contract offer.
WARNING: Accepting this contract will cause House Davion to retract their "Frontline Support - Davion" contract offer.
WARNING: Accepting this contract will cause House Davion to retract their "Frontline Support - Davion" contract offer.
WARNING: Accepting this contract will cause House Davion to retract their "Invasion Defense - Davion" contract offer.
WARNING: Accepting this contract will cause House Davion to retract their "Invasion Defense - Davion" contract offer.
WARNING: Accepting this contract will cause House Kurita to retract their "Frontline Support - Kurita" contract offer.
WARNING: Accepting this contract will cause House Kurita to retract their "Frontline Support - Kurita" contract offer.
WARNING: Accepting this contract will cause House Kurita to retract their "Invasion Support - Kurita" contract offer.
WARNING: Accepting this contract will cause House Kurita to retract their "Invasion Support - Kurita" contract offer.
WARNING: Accepting this contract will cause House Liao to retract their "Frontline Invasion - Liao" contract offer.
WARNING: Accepting this contract will cause House Liao to retract their "Frontline Invasion - Liao" contract offer.
WARNING: Accepting this contract will cause House Steiner to retract their "Lyran Rebellion" contract offer.
WARNING: Accepting this contract will cause House Steiner to retract their "Lyran Rebellion" contract offer.
WARNING: Accepting this contract will cause Independents to retract their "Picking up the Pieces" contract offer.
WARNING: Accepting this contract will cause Independents to retract their "Picking up the Pieces" contract offer.
WARNING: Accepting this contract will cause Interstellar Expeditions to retract their "Picking at the Scraps" contract offer.
WARNING: Accepting this contract will cause Interstellar Expiditions to retract their "Picking up the Scraps" contract offer.
WARNING: Accepting this contract will cause Steiner Seperatists to retract their "Lyran Independence" contract offer.
WARNING: Accepting this contract will cause the Lyran Seperatists to retract their "Lyran Independence" contract offer.
WARNING: Client reports long sight lines along the mission path. Long range capable loadouts are advised.
WARNING: Collective force for this mission cannot exceed 50 tons.  House Kurita additionally advises the use of jump capable 'Mechs for this mission.
WARNING: Heavy Fog detected in mission operational zone. Vision and sensors will be impaired.
WARNING: Incoming Hostiles
WARNING: Incoming hostiles
WARNING: Invalid Tile CC= {tile} Key-{key}
WARNING: Leaving system will disconnect us from local missions and markets.
WARNING: NO UNITS! 
WARNING: Poor weather conditions limit enemy sensor range and will reduce the chance of detection while in enemy territory.
WARNING: YOU ARE IN A CONFLICT ZONE. REPAIRING AND REFITTING 'MECHS IS MORE EXPENSIVE AND TIME CONSUMING.
WARNING: YOU ARE IN A CONFLICT ZONE. REPAIRING AND REFITTING 'MECHS IS MORE EXPENSIVE AND TIME CONSUMING.
WARNING: YOU ARE IN A SYSTEM THAT DOESN'T HAVE SUFFICIENT RESOURCES TO REFIT 'MECHS.
WARRIOR
WARRIOR
WEAPON
WEAPON
WEAPON GROUPS
WEAPON GROUPS
WEAPON GROUPS
WEAPON GROUPS
WEAPON GROUPS
WEAPON NAME
WEAPON SKILLS
WEAPON SKILLS
WEAPON SKILLS
WEAPON SLOT NAME
WEAPON SYSTEMS INOPERABLE
WEAPONS
WEAPONS
WEAPONS
WEAPONS
WEAPONS
WEATHER
WEIGHT
WEIGHT
WELCOME TO CAREER MODE
WHAT'S OLD IS NEW AGAIN!
WHM-6D
WHM-6K
WHM-6L
WHM-6R
WHM-6RB
WHM-BW
WHM-DNC
WILL BEGIN AFTER COMPLETION OF LOADOUT WORK ORDER
WILL BEGIN AFTER COMPLETION OF UPGRADE WORK ORDER
WINDOWED
WITH FOURTH WAR OVER, WEARY SOLDIERS RETURN HOME
WLF-1
WLF-1A
WLF-1B
WLF-GR
WOLFS DRAGOONS EXCLUSIVE MARAUDER II AVAILABLE FOR THE FIRST TIME TO OUTSIDE BUYERS!
WOLF’S DRAGOONS REPEL KURITAN FORCES ON MISERY 
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WOODLAND
WORK ORDER
WORK ORDER
WORK ORDER
WORK ORDER
WORK ORDER ERROR
WORK ORDER TIME EXCEEDS TIME UNTIL THE NEXT MISSION.
WORK ORDER TIME EXCEEDS TIME UNTIL THE NEXT MISSION.
WORK ORDER TIME EXCEEDS TIME UNTIL THE NEXT MISSION.
WORK ORDERS
WORK ORDERS COST +55% MORE AND TAKE +100% LONGER IN THIS SYSTEM
WORK ORDERS COST +55% MORE AND TAKE +100% LONGER IN THIS SYSTEM
WORK ORDERS COST +55% MORE AND TAKE +100% LONGER IN THIS SYSTEM
WORK ORDERS COST +{CBillMarkup}% MORE AND TAKE +{TimeMarkup}% LONGER IN THIS SYSTEM
WORK ORDERS COST +{CBillMarkup}% MORE AND TAKE +{TimeMarkup}% LONGER IN THIS SYSTEM
WORK ORDERS COST +{CBillMarkup}% MORE AND TAKE +{TimeMarkup}% LONGER IN THIS SYSTEM
WP_Waypoint_01
WP_Waypoint_01
WP_Waypoint_02
WP_Waypoint_02
WP_Waypoint_03
WP_Waypoint_03
WP_Waypoint_04
WP_Waypoint_04
WRECKAGE OF ZETA BATTALION EXPOSES EXCLUSIVE DRAGOON 'MECH DESIGNS
WVR-6K
WVR-6M
WVR-6P
WVR-6R
WVR-7H
WVR-Q
Waco Rangers
Waco Rangers
Waco Rangers
Waco Rangers
Wake Up
Wake Up
Walk
Walk away, Mercenary. This is not your fight.
Walk_Long
Walk_Short
Walk_Short_LeanLeft
Walk_Short_LeanLeft_Wave
War Dog
War Dog
War Dog
War Dog requires you to destroy a certain number of a specific non-'Mech unit on the battlefield.
Warehouse
Warehouse
Warehouse
Warehouses
Warhammer
Warhammer
Warhammer
Warhammer
Warhammer
Warhammer
Warlord Cherenkov believes House Davion was behind Chairman Nakamura's death. How can he be so gullible? We must rectify this situation before he recklessly lashes out at the Federated Suns.
Warlord Shotuguma is pleased with the outcome. The Chairman has been dealt with, and his assets will be redistributed fairly.
Warning: Hazardous terrain and high ambient heat detected in mission opperational zone. Jump capabilities and heat efficient loadouts are advised.
Warnings
Warnings
Warnings
Warnings
Warnings
Warrior
Warzone
Warzone
Warzone
Warzone
Warzone: Scenario 01
Was that all you could muster? I've faced vermin that's put up more of a fight than you. 
Was that all you could muster? I've faced vermin that's put up more of a fight than you. 
Was that all you could muster? I've faced vermin that's put up more of a fight than you. 
Was that all you could muster? I've faced vermin that's put up more of a fight than you. 
Was that all you could muster? I've faced vermin that's put up more of a fight than you. 
Was that all you could muster? I've faced vermin that's put up more of a fight than you. 
Was that all you got?
Was that all you got?
Wasteland
Wasteland
Wasteland.Battlefield
Wasteland.BioHazard
Wasteland.Radiation
Wasteland.Toxic
Watch out. We will destroy all of you Combine invaders!
Water Purification Units
Water Storage Tanks
Water is essential to human life. In the far reaches of space and the periphery, these filters are an incredibly vital tool to sustaining life. Every settlement, every ship, every world has many such devices. On remote worlds, potentially lacking reliable re-supply, these units are premium products.
Waterworld
Wave three of Operation RAT has begun. 
Waves - Attack Player
Waves - Destroy Garrison
Waves - Go To New Base (Home Location)
Wayne Dyr
Wayne Waco began his career as an exceptional MechWarrior in the Capellan Confederation's First Tau Ceti Rangers. When House Liao disbanded the unit in 3007 Wayne and many of his former rangers went mercenary forming the Waco Rangers from the remnants of the First Tau Ceti.<cf><cf>What started as a promising mercenary career quickly went south when one of the Ranger's first assignments pitted them against Wolf's Dragoons. An encounter that ended tragically with Wayne's son John crushed under the foot of a Zeta Battalion Stalker. This act and the subsequent drama around John's death caused the elder Waco to declare a blood feud against the Dragoons. Refusing employment with any state that also employed the Dragoons and swore to enact vengeance against the Dragoons for maliciously murdering his son. <cf><cf>Waco's all-consuming obsession with vengeance has made him unpredictable and temperamental, much to the detriment of his mercenary command. Unfortunately earning his unit the derisive nickname of the "Wacko Rangers." 
Waypoint Check-in
We appear to have gotten some bad intel. That prison complex has not been occupied in months. Wherever my son is being held, it is not here. Was the prison abandoned because the pirates killed all of their prisoners? Dare I hope that my son is still alive?
We appear to have gotten some bad intel. That prison complex has not been occupied in months. Wherever my son is being held, it is not here. Was the prison abandoned because the pirates killed all of their prisoners? Dare I hope that my son is still alive?
We appear to have gotten some bad intel. That prison complex has not been occupied in months. Wherever my son is being held, it is not here. Was the prison abandoned because the pirates killed all of their prisoners? Dare I hope that my son is still alive?
We applaud your victory in the name of House Davion! Continued success bodes well for your future relations with the Department of Mercenary Relations.
We are a humble people who only wish to be left in peace. No matter what your employer has told you, we have broken no laws and have every right to be here on this planet. Go back to your employer and tell them we are all dead—or invent some other fiction on our behalf—and they shall have no further trouble from us.
We are broadcasting from emergency power to tell you to cherish your last days of existence. We are coming to destroy you and all you hold dear.
We are conducting an intelligence-gathering raid on {OrbitalName}, and to draw attention away from our actions, we need a diversion. Destroying a power plant and its power-distribution centers should cause enough of a distraction to let us accomplish our goals. But be warned: once you are en route to the target, expect opposition. The locals maintain a militia base in the area and won't take kindly to your presence.
We are conducting an intelligence-gathering raid on {OrbitalName}, and to draw attention away from our actions, we need a diversion. Destroying a power plant and its power-distribution centers should cause enough of a distraction to let us accomplish our goals. But be warned: once you are en route to the target, expect opposition. The locals maintain a militia base in the area and won't take kindly to your presence.
We are conducting an intelligence-gathering raid on {OrbitalName}, and to draw attention away from our actions, we need a diversion. Destroying whatever you find at the marked location should cause enough of a distraction to let us accomplish our goals. But be warned: once you are en route to the target, expect opposition. The locals maintain a militia base in the area and won't take kindly to your presence.
We are conducting an intelligence-gathering raid on {OrbitalName}, and to draw attention away from our actions, we need a diversion. Destroying whatever you find at the marked location should cause enough of a distraction to let us accomplish our goals. But be warned: once you are en route to the target, expect opposition. The locals maintain a militia base in the area and won't take kindly to your presence.
We are disappointed you have met our lowest expectations of a merc outfit. We should not have placed our trust so easily in those without honor.
We are getting close. <cf><cf>When my father retired, he left his Archer in storage at the facility we just searched. When the base was decommissioned, the Archer was moved to the final location we have in our list! We need to get to that last location fast! No doubt Bowen and the Waco Rangers have a head start moving on that location. We will need to force them out before they can lay claim to the 'Mech!
We are here to protect these people, not harm them. What lies has your liaison officer been feeding you?
We are looking for a merc outfit to be dropped deep into enemy territory in order to destroy the communications systems that control the planetary defense system satellites. Competitive rates offered.
We are looking for a merc outfit to be dropped deep into enemy territory in order to destroy the communications systems that control the planetary defense system satellites. Competitive rates offered.
We are looking for a merc outfit to be dropped deep into enemy territory in order to destroy the communications systems that control the planetary defense system satellites. Competitive rates offered.
We are looking for a merc outfit to be dropped deep into enemy territory in order to destroy the communications systems that control the planetary defense system satellites. Competitive rates offered.
We are not so easily dislodged from this ground we have vowed to defend. Leave this battlefield and go tend to your wounded.
We are one step closer to restoring the delicate balance in the Dieron Military District.
We are one step closer to restoring the delicate balance in the Dieron Military District.
We are one step closer to restoring the delicate balance in the Dieron Military District.
We are trying to end this fight, not prolong it. Those ’Mechs you protected will inevitably cause more casualties—some of them civilians. Can you live with that on your conscience…assuming you even still have one?
We are under attack!
We are under attack!
We believe the Black Dragons plan to attack the local duke during this leg of his goodwill tour. While posing as part of his honor guard, protect the ducal estate from attack while he is in residence. We hope this bait will finally draw the Black Dragons out into the open.
We believe the Black Dragons plan to attack the local duke during this leg of his goodwill tour. While posing as part of his honor guard, protect the ducal estate from attack while he is in residence. We hope this bait will finally draw the Black Dragons out into the open.
We can now try to take {OrbitalName} back for ourselves, thanks to you. Your bravery has shown us that the courage we needed was within us all along.
We can now try to take {OrbitalName} back for ourselves, thanks to you. Your bravery has shown us that the courage we needed was within us all along.
We can rebuild, but it will take time to recover from this blow to morale.
We can't risk the Fusiliers mounting another attack against candidate Owens. A preemptive strike against their nearby garrison is necessary to protect candidate Owens!
We cannot be sure how effective your efforts will be, but even a little distraction might go a long way here. Pirates are unpredictable.
We cannot easily recover from such a loss, but perhaps our struggle against the Archon will inspire future generations to take up our cross and bear it toward independence.
We cannot fathom why anyone living under the protection and freedoms of the Federated Suns would willfully choose to live under a dictatorial regime like the Capellan Confederation. We are here to save these prodigals and bring them back to the light, not to destroy them.
We cannot let this loss keep us down. There's more fighting to do, and defeat will not be accepted.
We cannot match the Fourteenth's firepower on this planet any longer. We will need to pursue a more creative solution to this setback.
We cannot thank you enough for lending humanitarian aid in this crisis. May the saints watch over you and yours for your service to all that is good and just in this world.
We cannot thank you enough for saving those soldiers.  It was good for them to see what a real MechWarrior can do.
We commend your commitment to defend the Federated Suns' ideals of freedom, honor, and loyalty. We are fortunate to have you in our employ.
We could really use some actual guns here Commander. I look like an idiot.
We did it, Commander. Arcturus is on fire. Great work.
We did not relish this task, but we had our orders. To disobey is to commit treason against our {OpponentFaction} masters.
We didn't expect {EmployerFaction} soldiers to be so weak that they'd need your help.
We didn't expect {EmployerFaction} soldiers to be so weak, even with your help they were no match for us.
We didn’t expect it to be easy, but I didn’t think it would be this hard. It looks like they are still searching, if we hurry we could still beat them to it.
We don't know what sort of stunt you were trying to pull there. But it clearly failed.
We don't know who you are, or why you have attacked us. Please, be on your way, we want no trouble.
We don't know why you attacked us. But you'd be wise to never try something like that again.
We don't know why you continue to attack us, but consider yourself warned.
We don't know why you're picking on these poor folks, but that's technically none of our business. They paid us to protect them from folks like you, and that's enough reason for Clifton's Rangers.
We don't speak to yakuza stooges. They sent you after us ’cause they wanna cut out the competition in this region. D'you honestly believe they never steal from their own people?
We don’t know what sort of stunt you were trying to pull there. But it clearly failed.
We expected more from a merc of your caliber Commander.
We expected more from a merc of your caliber Commander.
We expected more from a merc of your caliber Commander.
We expected more from a merc of your caliber Commander.
We expected more from a merc of your caliber Commander.
We expected more from a merc of your caliber Commander.
We expected more from a merc of your caliber Commander.
We expected more from a merc of your caliber Commander.
We expected more from a merc of your caliber Commander.
We expected more from a merc of your caliber Commander.
We expected more from a merc of your caliber Commander.
We expected more from a merc of your caliber Commander.
We expected more from you. This may be the worst imaginable outcome.
We fortunately were able to abandon our clinic before the fanatics demolished it. Until this movement is stamped out, our organization may need to operate under a strict veil of secrecy going forward.
We found a way to smuggle your 'Mechs planetside. I hope they're fast enough, as the area is covered with artillery. Get to the objective and capture it quickly. If you can destroy the dishes as well, we'll be able to safely deliver you some reinforcements ahead of our main assault.
We found a way to smuggle your 'Mechs planetside. I hope they're fast enough, as the area is covered with artillery. Get to the objective and capture it quickly. If you can destroy the dishes as well, we'll be able to safely deliver you some reinforcements ahead of our main assault.
We found plenty of what we're looking for. It has been a pleasure doing business with you so far.
We found plenty of what we're looking for. It has been a pleasure doing business with you so far.
We found some of what we need, but this isn't nearly enough. We will need to locate additional caches soon.
We found some of what we need, but this isn't nearly enough. We will need to locate additional caches soon.
We found some of what we need, but this isn't nearly enough. We will need to locate additional caches soon.
We gave you the chance to walk away, now you will feel our wrath.
We had hoped you could solve this problem for us with minimal complications. Now we must deal with it ourselves. You will not hear from me again.
We had many companies to choose from, and we picked you. Clearly it was a mistake.
We had many companies to choose from, and we picked you. Clearly it was a mistake.
We have Alexander Kurita cornered now Commander! Advance on his forces and eliminate all encountered ronin. If possible, attempt to preserve the discovered base. It may be invaluable to the Republic when this war is over. 
We have Alexander Kurita cornered now Commander! Advance on his forces and eliminate all encountered ronin. If possible, attempt to preserve the discovered base. It may be invaluable to the Republic when this war is over. 
We have Alexander Kurita cornered now Commander! Advance on his forces and eliminate all encountered ronin. If possible, attempt to preserve the discovered base. It may be invaluable to the Republic when this war is over. 
We have Intel that {OpponentFaction} forces have a detachment doing secret manoeuvres on {OrbitalName}.  Your job is to get their attention and distract them for as long as possible while we block their only means of escape.  Obviously the more of them you can disable the better.
We have Intel that {OpponentFaction} forces have a detachment doing secret manoeuvres on {OrbitalName}.  Your job is to get their attention and distract them for as long as possible while we block their only means of escape.  Obviously the more of them you can disable the better.
We have Intel that {OpponentFaction} forces have a detachment doing secret manoeuvres on {OrbitalName}.  Your job is to get their attention and distract them for as long as possible while we block their only means of escape.  Obviously the more of them you can disable the better.
We have Intel that {OpponentFaction} forces have a detachment doing secret manoeuvres on {OrbitalName}.  Your job is to get their attention and distract them for as long as possible while we block their only means of escape.  Obviously the more of them you can disable the better.
We have a few theories about who hired you. If any of them prove correct, then we will be seeing your employer in court over this matter.
We have a long list of enemies. As a matter of fact, we have so many active targets and bounties, that we’re looking to pay out Mercenary companies for any confirmed kills in order to shorten that list.
We have a long list of enemies. As a matter of fact, we have so many active targets and bounties, that we’re looking to pay out Mercenary companies for any confirmed kills in order to shorten that list.
We have a long list of enemies. As a matter of fact, we have so many active targets and bounties, that we’re looking to pay out Mercenary companies for any confirmed kills in order to shorten that list.
We have a long list of enemies. As a matter of fact, we have so many active targets and bounties, that we’re looking to pay out Mercenary companies for any confirmed kills in order to shorten that list.
We have analyzed the transmissions Quickscell's reps sent you, and we believe between those and some items recovered from their demolished offices, there is enough evidence to implicate the company in a corporate espionage ploy.
We have arrived at our destination.
We have deciphered part of the coded messages from that illegal settlement. It is now clear to us that we intercepted the internal communications of a House Davion strike team gearing up to wreak havoc on one of our industrial worlds. The Chancellor has shifted priority of your operation and is redirecting reinforcements to assist in dealing with these deceitful Davion dogs. Hold them off for as long as you are able. Every Fedrat you destroy will earn you a combat bonus for your continued service to the Confederation.
We have deciphered part of the coded messages from that illegal settlement. It is now clear to us that we intercepted the internal communications of a House Davion strike team gearing up to wreak havoc on one of our industrial worlds. The Chancellor has shifted priority of your operation and is redirecting reinforcements to assist in dealing with these deceitful Davion dogs. Hold them off for as long as you are able. Every Fedrat you destroy will earn you a combat bonus for your continued service to the Confederation.
We have detailed topographical maps of this area, so your plan to disorient us in the badlands was doomed to fail from the beginning. Word to the wise: never trust a Capellan-made map.
We have determined the identity of your employer, and they are not as clever or benevolent as they have led you to believe.
We have finally located Ranta's bolthole: a hidden base on one of the system's many moons. Our reconnaissance flights show that he has a heavy amount of muscle guarding him, but we're confident you're up to the task of taking him down once and for all. If you can corner him, beware, for he will fight like a demon to avoid death or capture.
We have finally located Ranta's bolthole: a hidden base on one of the system's many moons. Our reconnaissance flights show that he has a heavy amount of muscle guarding him, but we're confident you're up to the task of taking him down once and for all. If you can corner him, beware, for he will fight like a demon to avoid death or capture.
We have found the location of one of the relay installations that Stanz has occupied. We believe it is used for triangulating coordinates for his nuclear launch. Time to take it out.
We have found the location of one of the relay installations that Stanz has occupied. We believe it is used for triangulating coordinates for his nuclear launch. Time to take it out.
We have found the location of one of the relay installations that Stanz has occupied. We believe it is used for triangulating coordinates for his nuclear launch. Time to take it out.
We have lived in servitude for so many generations, so we have no concept of what victory tastes like. Thank you!
We have more ways to stop you and the ISF than merely employing violence. Are your dependents safe? Have you checked your bank-account balance recently? Only the right type of pressure is needed.
We have no idea what they’re storing there. Once you destroy it, you can go ahead and make your way to the central fortification, located here.
We have no patience for pirate scum. Go back to the hole you crawled out of.
We have nothing more to say to you. We'll be back on Taurian soil, mark our words.
We have offices in nearly every single major power in the Inner Sphere. Do not think you can get away with crossing us in this manner. We will find a way to repay you for this treachery.
We have reports the targets are travelling together
We have reports the targets have spread out to multiple locations
We have shown you more mercy in your defeat than the Combine ever will. Remember that, should we cross paths again.
We have taken the primary interplanetary communications array located on Vestallas III. At the moment, the St. Ives Sentinels have yet to move from their garrison on Vestallas IV. In order for Romano's plan to work, the St. Ives Compact must be completely unaware of our machinations. There are still a few liabilities, particularly in the form of a robust network of satellite arrays in Wong Tai Sin City. We're deploying you to hit the ground and destroy the communications technology so the ambush can proceed. The Second Confederation Reserve Cavalry will execute similar raids in other parts of the system. See that this gets done, Commander.
We have them on the run. It's time to strike before they have a chance to regroup.
We heard you were good, mercenary, and we've got a job we think you can handle. You will be transported deep into enemy territory to locate and destroy a lance of enemy Battlemechs. The enemy lance will be in one of several marked locations. Take them out, and get out before things get tough.
We heard you were good, mercenary, and we've got a job we think you can handle. You will be transported deep into enemy territory to locate and destroy a lance of enemy Battlemechs. The enemy lance will be in one of several marked locations. Take them out, and get out before things get tough.
We heard you were good, mercenary, and we've got a job we think you can handle. You will be transported deep into enemy territory to locate and destroy a lance of enemy Battlemechs. The enemy lance will be in one of several marked locations. Take them out, and get out before things get tough.
We heard you were good, mercenary, and we've got a job we think you can handle. You will be transported deep into enemy territory to locate and destroy a lance of enemy Battlemechs. The enemy lance will be in one of several marked locations. Take them out, and get out before things get tough.
We intercepted some of the blasphemer's followers as they fled your last attack. After some... persuasion, they were kind enough to provide us with some information.<cf><cf>So the heretic goes by the name Aditi Whidbey…before you even made it back to your ship, the loyal followers of the true leader were able to get everything we need on this disobedient scum. It seems she believes herself to be still in service of the true leader! The Mind Of Kali found much on her new ideology. It seems she was desperate to find new followers to “our” cause and was spouting a false interpretation of our beliefs to anyone misguided enough to listen. Somehow this pretender became mad, she thinks the true leader spoke to her privately and told her to single-handedly speed up the process of achieving some of our goals while also bringing in new followers all on her own. This filth…it gets even more preposterous from there, in her ravings she mentions repeatedly a fear of a human-like dog she calls “The Big Dog” and she has an irrational fear of being covered in dog food.<cf><cf>Clearly Whidbey never spoke with our true leader privately, but her insane ramblings and actions continue to be the biggest threat of destroying the Church Of Kali along with everything we worked so long to achieve. Luckily for your well-being The Arms Of Kali once again tracked her down for you. She didn’t travel far this time and has been located in the nearby system of Grand Base. Kill this madwoman, Commander, before we decide to take out our frustration and kill you instead.
We knew they wouldn't be able to find anyone to replace the strike team, and we were right.
We know that garrison duty on {OrbitalName} is a great way to nosedive a career, but I never would have expected the situation we have now. The newly appointed, and recently demoted, garrison commander has rebelled and seized control of the planet. We're gathering every mercenary we can find in nearby systems to help take back our planet. But since you're here already, we're hiring you to be on the front line. Capture the target and help us take back our world.
We know that garrison duty on {OrbitalName} is a great way to nosedive a career, but I never would have expected the situation we have now. The newly appointed, and recently demoted, garrison commander has rebelled and seized control of the planet. We're gathering every mercenary we can find in nearby systems to help take back our planet. But since you're here already, we're hiring you to be on the front line. Capture the target and help us take back our world.
We know that you weren’t acting under your own will. Who paid you to do this?
We know that you weren’t acting under your own will. Who paid you to do this?
We know who you're working for. Those smugglers try to pull this same stunt on a regular basis, and it never works. Stay the hell away from them.
We know who you're working for. Those smugglers try to pull this same stunt on a regular basis, and it never works. Stay the hell away from them.
We like our 'Mechs to win, but it's hard to turn a profit if the opponent doesn't show up.
We like our 'Mechs to win, but it's hard to turn a profit if the opponent doesn't show up.
We managed to complete our own mission, but our forces took heavier casualties than anticipated. Had you been victorious, our success would not have come at a so steep a cost.
We managed to complete our own mission, but our forces took heavier casualties than anticipated. Had you been victorious, our success would not have come at a so steep a cost.
We may have underestimated them. Their cause has proven to be an incredible source of determinWe’ll need to draw up a new plan of attack if we’re to defeat them.
We must bring in additional mercenary commands to finish off Clifton's Rangers. Your involvement is no longer needed.
We must find another means of getting our message across, one that does not involve you.
We must force our adversary to react. This is our only chance to weather the storm.
We need a doctor, Commander. I have multiple broken bones and I can't stop repeating the same movements.
We need that monitoring station taken out of commission if we're to continue our operations. Take care of it, would you?
We need that monitoring station taken out of commission if we're to continue our operations. Take care of it, would you?
We need that monitoring station taken out of commission if we're to continue our operations. Take care of it, would you?
We need to bring our troops into the battlefield, but first you must secure an adequate beachhead in the territory controlled by the ronin.
We need to bring our troops into the battlefield, but first you must secure an adequate beachhead in the territory controlled by the ronin.
We need to bring our troops into the battlefield, but first you must secure an adequate beachhead in the territory controlled by the ronin.
We need to expand our operational capacity and build our reputation throughout the Inner Sphere if we want to receive more lucrative offers. In the meantime, Spears and I will continue our investigations into the Black Inferno.
We need to expand our operational capacity and build our reputation throughout the Inner Sphere if we want to receive more lucrative offers. In the meantime, Spears and I will continue our investigations into the Black Inferno.
We need to expand our operational capacity and build our reputation throughout the Inner Sphere if we want to receive more lucrative offers. In the meantime, Spears and I will continue our investigations into the Black Inferno.
We need to expand our operational capacity and build our reputation throughout the Inner Sphere if we want to receive more lucrative offers. In the meantime, Spears and I will continue our investigations into the Black Inferno.
We need to expand our operational capacity and build our reputation throughout the Inner Sphere if we want to receive more lucrative offers. In the meantime, Spears and I will continue our investigations into the Black Inferno.
We need to expand our operational capacity and build our reputation throughout the Inner Sphere if we want to receive more lucrative offers. In the meantime, Spears and I will continue our investigations into the Black Inferno.
We need to expand our operational capacity and build our reputation throughout the Inner Sphere if we want to receive more lucrative offers. In the meantime, Spears and I will continue our investigations into the Black Inferno.
We need to expand our operational capacity and build our reputation throughout the Inner Sphere if we want to receive more lucrative offers. In the meantime, Spears and I will continue our investigations.
We need to expand our operational capacity and build our reputation throughout the Inner Sphere if we want to receive more lucrative offers. In the meantime, Spears and I will continue our investigations.
We need to expand our operational capacity and build our reputation throughout the Inner Sphere if we want to receive more lucrative offers. In the meantime, Spears and I will continue our investigations.
We need you to head down to a vacant urban settlement and destroy it. I suspect that it's a hideout for the conspirators.
We need you to head down to a vacant urban settlement and destroy it. I suspect that it's a hideout for the conspirators.
We need you to head down to a vacant urban settlement and destroy it. I suspect that it's a hideout for the conspirators.
We need you to head down to a vacant urban settlement and destroy it. I suspect that it's a hideout for the conspirators.
We need you to join us in reinforcing Casper Owens' protection detail. Hopefully we won't have to use your skills, but better safe than sorry.
We need your assistance to smuggle some humanitarian aid past a wet-navy blockade. Destroying the generators powering the radar facilities near the coast will blind local coast guard vessels to our movements and let us get where we need to go without any interference.
We need your assistance to smuggle some humanitarian aid past a wet-navy blockade. Destroying the generators powering the radar facilities near the coast will blind local coast guard vessels to our movements and let us get where we need to go without any interference.
We need your assistance to smuggle some humanitarian aid past a wet-navy blockade. Destroying the generators powering the radar facilities near the coast will blind local coast guard vessels to our movements and let us get where we need to go without any interference.
We need your assistance to smuggle some humanitarian aid past a wet-navy blockade. Destroying the generators powering the radar facilities near the coast will blind local coast guard vessels to our movements and let us get where we need to go without any interference.
We now believe that those munitions were intended for foreign trade, which means they would ultimately be used against Free Worlds citizens. You failure will visit their destruction on our own people.
We previously thought that the installation you disabled was used for triangulating targets for the Peacemaker. Unfortunately it was a simple backup relay, which means that the other substations in this system are just as capable of firing the weapon of mass destruction. We've unearthed the location of another one of these stations. While you take it out, we will continue our search for the final relay station.
We protect these people and their livelihoods, and this is how they repay us? Perhaps these systems are no longer worth our time.
We represent a small group of anonymous Lyran military leaders, and all of us are fed up with the ineffectual leadership of high-ranking Steiner officers who have been promoted into their roles solely due to networking and social connections. Our superiors recently ordered several disastrous and irresponsible raids that resulted in dozens of unnecessary deaths among various Lyran Guards detachments. It's time now to act. We are providing you intel on two targets we'd like you to "take care of." One struts around in his overly equipped BattleMech, while the other spends most of his days in his office at the unit's headquarters, making flippant decisions that get good Lyran soldiers killed.
We represent a small group of anonymous Lyran military leaders, and all of us are fed up with the ineffectual leadership of high-ranking Steiner officers who have been promoted into their roles solely due to networking and social connections. Our superiors recently ordered several disastrous and irresponsible raids that resulted in dozens of unnecessary deaths among various Lyran Guards detachments. It's time now to act. We are providing you intel on two targets we'd like you to "take care of." One struts around in his overly equipped BattleMech, while the other spends most of his days in his office at the unit's headquarters, making flippant decisions that get good Lyran soldiers killed.
We represent the Free Skye Movement, the true voice of the Isle. Our people within the Lyran Commonwealth's Isle of Skye region have grown restive and dissatisfied under the Archon's rule. Although Skye has always maintained a pilot light of secessionist thought throughout the centuries, the loss of our worlds to the Draconis Combine and Free Worlds League during the Third Succession War has fanned this flame into an active rebellion against the Archon. Civil discourse has fallen by the wayside, and our region is a lit match away from detonating the proverbial powder keg and turning the Isle's dissension into armed revolt. The Archon tasked Aldo Lestrade IV and Ryan Steiner, with defusing the situation, but they both support the Free Skye movement and thus will do nothing to hinder our cause.<cf><cf>In support of our movement, large segments of personnel from the Skye Rangers brigade have either taken leave or are currently AWOL and are now training alongside the civilian volunteers of our movement. We, who seek for the Isle of Skye to secede from the Lyran Commonwealth, ask for your services to supplement the Skye Rangers who support an independent Isle of Skye.
We represent the Free Skye Movement, the true voice of the Isle. Our people within the Lyran Commonwealth's Isle of Skye region have grown restive and dissatisfied under the Archon's rule. Although Skye has always maintained a pilot light of secessionist thought throughout the centuries, the loss of our worlds to the Draconis Combine and Free Worlds League during the Third Succession War has fanned this flame into an active rebellion against the Archon. Civil discourse has fallen by the wayside, and our region is a lit match away from detonating the proverbial powder keg and turning the Isle's dissension into armed revolt. The Archon tasked Aldo Lestrade IV and Ryan Steiner, with defusing the situation, but they both support the Free Skye movement and thus will do nothing to hinder our cause.<cf><cf>In support of our movement, large segments of personnel from the Skye Rangers brigade have either taken leave or are currently AWOL and are now training alongside the civilian volunteers of our movement. We, who seek for the Isle of Skye to secede from the Lyran Commonwealth, ask for your services to supplement the Skye Rangers who support an independent Isle of Skye.
We repulsed the pirates, everybody!
We salute you for fighting valiantly against our cause, but we know your contract with the Archon's loyalist dogs has expired and they are attempting to extend your contract terms. Do not listen to them. We can match what they are offering you, C-Bill for C-Bill. What's more, we can give you a worthy cause to call your own. Join our ranks, stop the attacks, and help secure freedom and a prosperous future of our people. All that we ask is for you to give us a fighting chance to evacuate this planet.
We salute you for fighting valiantly against our cause, but we know your contract with the Archon's loyalist dogs has expired and they are attempting to extend your contract terms. Do not listen to them. We can match what they are offering you, C-Bill for C-Bill. What's more, we can give you a worthy cause to call your own. Join our ranks, stop the attacks, and help secure freedom and a prosperous future of our people. All that we ask is for you to give us a fighting chance to evacuate this planet.
We saw you coming. We also saw you limping away.
We saw you coming. We also saw you limping away.
We saw you coming. You really weren't that hard to stop.
We sent some teppodama to investigate what's left of the Bredäng Warriors' base, and they not only located valuable supplies we can redistribute to those of our community who are in need, but they also recovered several lost items of deeply personal significance to Lagom-gumi. We are forever in your debt.
We shall die before we deny our traditions. Count Cameron-Jones will see our victory as proof of our loyalty to him and to the Principality of Regulus.
We should give it another shot, Commander. We need to stop Bowen's transmissions or we'll soon be competing against every treasure hunter in the Free Worlds League.
We stayed within the Combine because we sought to shield the people from the needless cruelties of House Kurita. Now it is clear to me that the Combine cannot be redeemed, only destroyed.
We thank you for your aid in ending this threat to our nation. Nevertheless, the situation continues to develop. SAFE has uncovered disturbing but unsubstantiated findings that point to House Davion's complete lack of involvement in the Lexington Combat Group's hiring. Our trail of breadcrumbs now points to overzealous elements within the Fusiliers of Oriente's Fourth Brigade, provincial FWLM troops who are desperate to destroy House Liao. To this end, it is believed that the leadership of the Fourth worked with a local colony of fanatics to stage the LCG's initial strike against the Capellan Confederation and arrange House Davion's culpability. The political ramifications for sending federal FWLM troops against provincial troops from the Duchy of Oriente without ironclad evidence or Parliamentary approval cannot be overstated. Until we can sort out the politics of this situation, a careful watch will be placed on the Fourth. In the interim, you must strike at this colony of anti-Liao fanatics, eliminating any on-world forces and making an example of such zealotry.
We thank you for your aid in ending this threat to our nation. Nevertheless, the situation continues to develop. SAFE has uncovered disturbing but unsubstantiated findings that point to House Davion's complete lack of involvement in the Lexington Combat Group's hiring. Our trail of breadcrumbs now points to overzealous elements within the Fusiliers of Oriente's Fourth Brigade, provincial FWLM troops who are desperate to destroy House Liao. To this end, it is believed that the leadership of the Fourth worked with a local colony of fanatics to stage the LCG's initial strike against the Capellan Confederation and arrange House Davion's culpability. The political ramifications for sending federal FWLM troops against provincial troops from the Duchy of Oriente without ironclad evidence or Parliamentary approval cannot be overstated. Until we can sort out the politics of this situation, a careful watch will be placed on the Fourth. In the interim, you must strike at this colony of anti-Liao fanatics, eliminating any on-world forces and making an example of such zealotry.
We thank you for your assistance in protecting some of the Dragon's most closely-guarded secrets. Please accept this payment for your good work, but be reminded that you are bound to a plethora of non-disclosure gag orders. If anyone gets word of our work, you'll be sure that the Draconis Combine will come for you, too.
We thought we hired the best! You let us down merc.
We took the unconquerable world of Tikonov!
We trust that the maps we provided were useful? Please return them so that we may reissue them at a later date. Nothing goes to waste in this great nation.
We trusted that you could complete the assignment&  It seems that our trust was misplaced.
We trusted that you could complete the assignment… It seems that our trust was misplaced.
We understand that you’re only in it for the pay, but we advise you not to get entangled in affairs that you are not familiar with.
We understand that you’re only in it for the pay, but we advise you not to get entangled in affairs that you are not familiar with.
We understand you're just doing a job, but from one merc to another, please let us be. If we don't secure our strategic locations, we'll be good as dead without the Hegemony's help.
We understand your reservations for taking on this kind of work, but you accomplished a lot of good here. Those selfish buffoons you eliminated would have continued needlessly spilling Lyran blood in their foolish quests for personal glory. One death to save dozens, if not hundreds? The ledgers are easily balanced when you look at it that way.
We understand your reservations for taking on this kind of work, but you accomplished a lot of good here. Those selfish buffoons you eliminated would have continued needlessly spilling Lyran blood in their foolish quests for personal glory. One death to save dozens, if not hundreds? The ledgers are easily balanced when you look at it that way.
We warned you about our resolve. The duchess has stolen everything of value from us, so we will fight her until we have stolen or destroyed everything she holds dear.
We warned you what failure meant and yet you still succumb to it. Very well, you made a powerful enemy this day. Enjoy the few you have left..
We warned you what failure meant and yet you still succumb to it. Very well, you made a powerful enemy this day. Enjoy the few you have left..
We warned you what failure meant and yet you still succumb to it. Very well, you made a powerful enemy this day. Enjoy the few you have left...
We were a peaceful battalion garrisoned in a non-combat area. How dare you attack us!
We were worried a Merc might be a tough fight, thanks for proving us wrong.
We weren't expecting an attack, and even then we came out victorious. What an insult.
We will be back
We will bend Tikonov, and any other Capellan world that stands in our way, to our will!
We will count this defeat as a victory: none of us truly wished to follow our orders to commit such a heinous act.
We will destroy every bionics clinic across the whole Free Worlds League if that is what is necessary to eradicate this impurity.
We will do anything necessary to survive. Anything.
We will do anything necessary to survive. Anything.
We will find some other way to prevail. The Free Skye movement's ultimate success is inevitable.
We will never bow to the whims of barbarous raiders like you.
We will not forget what you've done...
We will not forget what you've done...
We will not forget what you've done...
We will not forget what you've done...
We will not forget what you've done...
We will not forget what you've done...
We will not rest until the Capellan Confederation has paid for its crimes against the Free Worlds League! The Captain-General is weak; otherwise we would already be at war with House Liao instead of remaining at war with ourselves. Were we to strengthen our nation's core, imagine how unstoppable we, as a truly united people, would be.
We will not rest until this planet is back in Capellan hands, where it belongs.
We will not stand for this intrusion into our territory. Expect retribution.
We will not stand for this intrusion into our territory. Expect retribution.
We will not take this attack lightly. We will regroup, stronger than before.
We will not waiver, we know we are just. The people will be free of their Kuritan masters!
We will rebuild, and we'll be watching for you, mercenary.
We will rebuild, and we'll be watching for you, mercenary.
We will take everything you hold dear, including your pathetic life, and sacrifice it to the Reckoning.
We won’t forget this transgression. Keep this up and you’ll make a true enemy out of us.
We won’t forget this transgression. Keep this up and you’ll make a true enemy out of us.
We would offer our thanks, but we cannot condone your honorless conduct, despite your actions greatly helping our war effort. Take your pay and be gone.
We would offer our thanks, but we cannot condone your honorless conduct, despite your actions greatly helping our war effort. Take your pay and be gone.
We'd have crushed those {EmployerFaction} weaklings if it weren't for you.
We'd have crushed those {EmployerFaction} weaklings if it weren't for you.
We'll be back, and your little town will be rubble soon enough.
We'll be sure to have a toast to your failure tonight.
We'll be sure to have a toast to your failure tonight.
We'll get you to the ground. Sneak up to the base, get the drop on them, and raise hell. There's plenty of raised artillery so watch out for falling shells. If you can down the radar dishes, additional friendlies can jump into the fray. 
We'll get you to the ground. Sneak up to the base, get the drop on them, and raise hell. There's plenty of raised artillery so watch out for falling shells. If you can down the radar dishes, additional friendlies can jump into the fray. 
We'll have them off that rock soon enough.
We'll have them off that rock soon enough.
We'll have this place running again in no time.  Your effort was wasted.
We'll have this place running again in no time.  Your effort was wasted.
We'll have those invaders off our world soon enough.
We'll rebuild, this won't stop us.
We'll rebuild, this won't stop us.
We'll rebuild, this won't stop us.
We'll rebuild, this won't stop us.
We'll rebuild, this won't stop us.
We'll remember this mercenary. As much as we hate to admit it, we might have a job for you soon.
We'll remember this mercenary. As much as we hate to admit it, we might have a job for you soon.
We'll send reinforcements to clear the area in a bit. For now, come back to base and let's plan our next moves.
We're all just trying to survive out here. Just do what you came here for and be on your way.
We're disappointed to see you working for those unscrupulous {EmployerFaction} aggressors.
We're disappointed you failed to capitalize on the situation.  Maybe next time we'll send our own forces instead.
We're disappointed you failed to capitalize on the situation.  Maybe next time we'll send our own forces instead.
We're hiring you for a simple job. Disable communications infrastructure on {OrbitalName}.  We're not paying for extras on this, so get in and get out.
We're hiring you for a simple job. Disable communications infrastructure on {OrbitalName}.  We're not paying for extras on this, so get in and get out.
We're hiring you for a simple job. Disable communications infrastructure on {OrbitalName}.  We're not paying for extras on this, so get in and get out.
We're hiring you for a simple job. Disable communications infrastructure on {OrbitalName}.  We're not paying for extras on this, so get in and get out.
We're leading a full-frontal assault on Lionel Stanz and his forces. Stanz is the target, so if you see him, kill him.
We're leading a full-frontal assault on Lionel Stanz and his forces. Stanz is the target, so if you see him, kill him.
We're leading a full-frontal assault on Lionel Stanz and his forces. Stanz is the target, so if you see him, kill him.
We're on our final approach to Sarna and I'm still getting nothing on the Davion Command channel. I'm also picking up a large amount of space debris in shallow orbit right outside of Sarna's exosphere. It looks to be the debris of a number of destroyed DropShips or satellites, but they are too small to make out any discernable origin.<cf><cf>Wait a minute…<cf><cf>Commander, I'm just beginning to get a read on the Fifth Syrtis Fusiliers encoded channel… It's incredibly faint… They appear to be sending an SOS…<cf><cf>The message is only a single set of coordinates accompanied by a single repeating text transmission:<cf><cf>"Mayday mayday mayday. This is the Fifth Syrtis Fusiliers calling for assistance from any forces loyal to the Federated Suns. We are in need of assistance at the following coordinates."  <cf><cf>No holovid, no audio, and no declaration of any kind of identification… And the signal on this is so faint that I can't even get a read on anything beyond the text transmission and the coordinates… I don't like this, Commander… I don't like this one bit.<cf><cf>Unfortunately, these coordinates are the only lead we have at finding the Fusiliers. And we need those codebooks and their help, or everything will be lost. If this signal is legitimate, we'll need to assist the Fusiliers and make contact with General Hartstone or Colonel Harkness if we are going to have any hope of completing our mission.<cf><cf>But be extremely cautious, Commander. This has all the makings of a trap to lure Davion loyalists into an ambush. I would not risk our most effective 'Mechs until we have a better idea for what's going on. If it's as bad as it looks, we are going to need to prepare for the long haul. 
We're on our final approach to Sarna and I'm still getting nothing on the Davion Command channel. I'm also picking up a large amount of space debris in shallow orbit right outside of Sarna's exosphere. It looks to be the debris of a number of destroyed DropShips or satellites, but they are too small to make out any discernable origin.<cf><cf>Wait a minute…<cf><cf>Commander, I'm just beginning to get a read on the Fifth Syrtis Fusiliers encoded channel… It's incredibly faint… They appear to be sending an SOS…<cf><cf>The message is only a single set of coordinates accompanied by a single repeating text transmission:<cf><cf>"Mayday mayday mayday. This is the Fifth Syrtis Fusiliers calling for assistance from any forces loyal to the Federated Suns. We are in need of assistance at the following coordinates."  <cf><cf>No holovid, no audio, and no declaration of any kind of identification… And the signal on this is so faint that I can't even get a read on anything beyond the text transmission and the coordinates… I don't like this, Commander… I don't like this one bit.<cf><cf>Unfortunately, these coordinates are the only lead we have at finding the Fusiliers. And we need those codebooks and their help, or everything will be lost. If this signal is legitimate, we'll need to assist the Fusiliers and make contact with General Hartstone or Colonel Harkness if we are going to have any hope of completing our mission.<cf><cf>But be extremely cautious, Commander. This has all the makings of a trap to lure Davion loyalists into an ambush. I would not risk our most effective 'Mechs until we have a better idea for what's going on. If it's as bad as it looks, we are going to need to prepare for the long haul. 
We're out of system for now, but we'll be back. Mark our words.
We're staking you in a duel against a pair of 'Mechs {OpponentFaction} has been sponsoring. There are no weight class restrictions in place, just bring a pair of mechs that can do the job.
We're starting to see the remaining forces begin a withdrawal. We thank you for your efforts.
We're taking {OrbitalName}. We're hiring you to help us take it. In fact, we're hiring you to do the hard part: going in first. Capturing a landing zone will allow us to safely land the invasion force without interference.
We're taking {OrbitalName}. We're hiring you to help us take it. In fact, we're hiring you to do the hard part: going in first. Capturing a landing zone will allow us to safely land the invasion force without interference.
We're taking {SystemName}. {EmployerFaction} military command needs you to join one of the advance units and secure key resources before the main invasion force lands. If you manage to disable enough of their radar array, we might be able to safely land supporting forces at your objective location.
We're taking {SystemName}. {EmployerFaction} military command needs you to join one of the advance units and secure key resources before the main invasion force lands. If you manage to disable enough of their radar array, we might be able to safely land supporting forces at your objective location.
We're under attack! The Eight Rasalhague Regulars have taken Marcus Kurita into custody and are now attempting to flee the system. Mobilize all forces and move on the Reykjavik Spaceport. Ground all DropShips and take Marcus Kurita back into custody at all costs!
We're under attack! The Eight Rasalhague Regulars have taken Marcus Kurita into custody and are now attempting to flee the system. Mobilize all forces and move on the Reykjavik Spaceport. Ground all DropShips and take Marcus Kurita back into custody at all costs!
We're under attack! The Eighth Rasalhague Regulars have taken Marcus Kurita into custody and are now attempting to flee the system. Mobilize all forces and move on the Reykjavik Spaceport. Ground all DropShips and take Marcus Kurita back into custody at all costs!
We've discovered another targeting installation. Take it out before the weapon can be primed and launched!
We've discovered another targeting installation. Take it out before the weapon can be primed and launched!
We've discovered another targeting installation. Take it out before the weapon can be primed and launched!
We've finally pieced together what happened to our volunteers. Destroy the ancient ruins housing chemical weapons to bury them for the foreseeable future under countless tons of rock and metal. With the WMDs out of the picture, we can convince the locals to release our people from custody.
We've finally pieced together what happened to our volunteers. Destroy the ancient ruins housing chemical weapons to bury them for the foreseeable future under countless tons of rock and metal. With the WMDs out of the picture, we can convince the locals to release our people from custody.
We've found a facility on {OrbitalName} producing steel and, among other things, 'Mech armor.  Go and destroy it. Make sure there's nothing left to rebuild from.
We've found a facility on {OrbitalName} producing steel and, among other things, 'Mech armor.  Go and destroy it. Make sure there's nothing left to rebuild from.
We've found a facility on {OrbitalName} producing steel and, among other things, 'Mech armor.  Go and destroy it. Make sure there's nothing left to rebuild from.
We've found a facility on {OrbitalName} producing steel and, among other things, 'Mech armor.  Go and destroy it. Make sure there's nothing left to rebuild from.
We've found the final weapon targeting base, but it's not enough to destroy any communication equipment. The whole thing needs to go.
We've identified a ComStar communications hub for you to attack and destroy. Out here on the edge of nothing, this is a key tactical resource that is helping to drive ComStar’s operations. Taking it out will force them to divert resources in order to rebuild and protect the site from further attacks. More importantly, it’ll slow them down, for a while at least.
We've intercepted communications that House Liao's First St. Ives Lancers are striking at the Capellan March world of Scituate while a mercenary outfit attempts to pin the Seventh Crucis Lancers in place on Weekapaug. With little population and resources, Scituate warrants no permanent garrison. The First intends to use the planet as a staging ground for future invasion targets. Show the First that the planet is not an easy target. Hold the line against their advance long enough for reinforcements to arrive.
We've intercepted communications that House Liao's First St. Ives Lancers are striking at the Capellan March world of Scituate while a mercenary outfit attempts to pin the Seventh Crucis Lancers in place on Weekapaug. With little population and resources, Scituate warrants no permanent garrison. The First intends to use the planet as a staging ground for future invasion targets. Show the First that the planet is not an easy target. Hold the line against their advance long enough for reinforcements to arrive.
We've just received an unsolicited delivery of high-grade weapons with no message beyond a C-bill symbol.<cf> <cf>Commander, I have to ask, have you been in contact with someone claiming to be the Bounty Hunter? Tread carefully with that... individual. The real Bounty Hunter is a living bogeyman among the mercenary community. They've built a reputation of hunting and cashing in some of the highest value bounties on criminals, politicians, nobles, and MechWarriors throughout the Inner Sphere for over one hundred years. All of their marks brought in dead. Provided this Hunter is the real deal and not some hot-shot imitator, this is not a person you would ever want to cross unless you have a death wish.<cf><cf>I will admit, your father did have dealings with someone claiming to be the Hunter. While I don't know how he initially came into contact with them, your father was always of the opinion that as long as he kept himself useful to the Hunter, he would not find himself on the wrong end of their 'Mech's PPC barrels.<cf> <cf>Just be careful Commander. Whether this Hunter is the real deal or a copycat, that faceless merc and the reputation that comes with them is dangerous. 
We've just received an unsolicited delivery of high-grade weapons with no message beyond a C-bill symbol. Commander, I have to ask, have you been in contact with someone claiming to be the Bounty Hunter?  Tread carefully with that... individual.  The real Bounty Hunter is a living bogyman among the mercenary community. They've built a reputation of hunting and cashing in some of the highest value bounties on criminals, politicians, nobles, and MechWarriors throughout the Inner Sphere for over one hundred years. All of their marks brought in dead. Provided this Hunter is the real deal and not some hot-shot imitator, this is not a person you would ever want to cross unless you have a death wish.I will admit, your father did have dealings with someone claiming to be the Hunter.  While I don't know how he initially came into contact with them, your father was always of the opinion that as long as he kept himself useful to the Hunter, he would not find himself on the wrong end of their 'Mech's PPC barrels.  Just be careful Commander. Whether this Hunter is the real deal or a copycat, that faceless merc and the reputation that comes with them is dangerous. 
We've leaked false reports that will lead the Guards to believe that we are a Kurita raiding force taken up shelter in a massive waste dump known as "The Heap." Ambush whatever units the Guards dare to send out and leave these spoiled brats buried with the rest of Benfled's trash.
We've leaked false reports that will lead the Guards to believe that we are a Kurita raiding force taken up shelter in a massive waste dump known as "The Heap." Ambush whatever units the Guards dare to send out and leave these spoiled brats buried with the rest of Benfled's trash.
We've leaked false reports that will lead the Guards to believe that we are a Kurita raiding force taken up shelter in a massive waste dump known as "The Heap." Ambush whatever units the Guards dare to send out and leave these spoiled brats buried with the rest of Benfled's trash.
We've learned that a lance from the Arcturan Guards is often sent to garrison a number of small installations close to their primary base of operations. While we don't know the exact garrison rotation of the lance, you should be able to find them at one of the marked locations.  Destroy each and every one of the main targets, and we will swoop in to salvage them.  
We've learned that a lance from the Arcturan Guards is often sent to garrison a number of small installations close to their primary base of operations. While we don't know the exact garrison rotation of the lance, you should be able to find them at one of the marked locations.  Destroy each and every one of the main targets, and we will swoop in to salvage them.  
We've learned that a lance from the Arcturan Guards is often sent to garrison a number of small installations close to their primary base of operations. While we don't know the exact garrison rotation of the lance, you should be able to find them at one of the marked locations.  Destroy each and every one of the main targets, and we will swoop in to salvage them.  
We've let slip to {OpponentFaction} forces that our base on {OrbitalName} is understaffed and undefended, mostly because it is. But that's where you come in, mercenary. Go there and defend the base. Surprise the enemy and crush them.
We've let slip to {OpponentFaction} forces that our base on {OrbitalName} is understaffed and undefended, mostly because it is. But that's where you come in, mercenary. Go there and defend the base. Surprise the enemy and crush them.
We've located an enemy command post on {OrbitalName}. Strike deep into enemy territory to cause chaos and confusion by destroying the enemy's ability to direct their military forces.
We've located an enemy command post on {OrbitalName}. Strike deep into enemy territory to cause chaos and confusion by destroying the enemy's ability to direct their military forces.
We've located an enemy command post on {OrbitalName}. Strike deep into enemy territory to cause chaos and confusion by destroying the enemy's ability to direct their military forces.
We've located an enemy command post on {OrbitalName}. Strike deep into enemy territory to cause chaos and confusion by destroying the enemy's ability to direct their military forces.
We've located an enemy military foodstuffs warehouse. It may not sound like much but it also happens to be the only supply of coffee behind enemy lines. Deprive the {OpponentFaction} forces of it, and make them suffer.  Their morale hit is our morale boost.
We've located an enemy military foodstuffs warehouse. It may not sound like much but it also happens to be the only supply of coffee behind enemy lines. Deprive the {OpponentFaction} forces of it, and make them suffer.  Their morale hit is our morale boost.
We've located an enemy military foodstuffs warehouse. It may not sound like much but it also happens to be the only supply of coffee behind enemy lines. Deprive the {OpponentFaction} forces of it, and make them suffer.  Their morale hit is our morale boost.
We've located an enemy military foodstuffs warehouse. It may not sound like much but it also happens to be the only supply of coffee behind enemy lines. Deprive the {OpponentFaction} forces of it, and make them suffer.  Their morale hit is our morale boost.
We've not met, but word's gotten around that you're good for business. I'm a salvage broker, I deal in parts scavenged of of whatever your 'Mechs leave on the field. I'm looking for someone who can gather some gear. Help me find what I need, and I'll make it worth your while.
We've not met, but word's gotten around that you're good for business. I'm a salvage broker, I deal in parts scavenged of of whatever your 'Mechs leave on the field. I've got more parts going out than in these days, and I'm looking for someone who can gather some gear. Help me find what I need, and I'll make it worth your while.
We've put an end to these transmissions, which will keep the random treasure seekers out of the hunt, but the 'Mech wasn't at this location. We'll have to try the next one.
We've severed the LCAF supply lines. Nice work.
We've taken out the power station, Commander. Now let's get back and regroup with Marshal Davion.
We've taken {OrbitalName}, and we couldn't have done it without you.
We've tracked the pirates back to a hideout in the Badlands, better known as Pirate's Haven. It will be rough terrain, but nothing your 'Mechs can't handle. Support the Taurian Guard and crush these freebooters. We have faith in you, commander.
We've tracked the pirates back to a hideout in the Badlands, better known as Pirate's Haven. It will be rough terrain, but nothing your 'Mechs can't handle. Support the Taurian Guard and crush these freebooters. We have faith in you, commander.
We've tracked the pirates back to a hideout to the Badlands, Better known as Pirate's Haven. It will be rough terrain, but nothing your 'Mechs can't handle. Support the Taurian Guard and crush these freebooters. We have faith in you, commander.
Weapon Cache
Weapon Cache
Weapon Cache
Weapon Cache
Weapon Cache
Weapon Cache
Weapon Cache
Weapon Cache
Weapon Cache
Weapon Cache
Weapon Cache
Weapon Cache
Weapon Cache
Weapon Cache
Weapon Cache
Weapon Cache
Weapon Cache
Weapon Group Highlight Down
Weapon Group Highlight Left
Weapon Group Highlight Right
Weapon Group Highlight Up
Weapon Groups
Weapon Groups
Weapon Groups
Weapon Groups
Weapon Groups<cf><cf>1. Overview<cf>The rows each represent a weapon on your 'Mech, while each column is a weapon group.<cf>Weapons have to be in at least one weapon group in order to be able to be fired.  When a weapon group is fired, all weapons in the group (that are ready to fire) will fire at once.<cf><cf>2. Setting Weapon Groups<cf>Clicking a weapon group number will assign the weapon to that group.<cf>Individual weapon groups can hold multiple weapons, and individual weapons can be in multiple weapon groups.<cf><cf>3. Chain Fire<cf>When in chain fire mode, instead of firing all the weapons at once, a weapon group will fire the weapons in sequence for as long as you hold the fire button down.
Weapon Heat Transfer
Weapon Skills
Weapon Tier 0
Weapon Tier 1
Weapon Tier 2
Weapon Tier 3
Weapon Tier 4
Weapon Tier 5
Weapon Tier Asc
Weapon Tier Desc
Weapon Tiers
Weapon groups can be adjusted in the Mechlab, or from the pause menu during gameplay.
Weapon groups control which of your weapons fire at the same time.  You can set the weapon groups on your 'Mech by clicking the WEAPON GROUPS button in the BATTLEMECHS Screen.
Weapon hardpoints are one of four types: Ballistic, Energy, Missile, or AMS.  This is reflected in both the hardpoint’s name as well as its color.
Weapon hardpoints are one of three sizes: Small, Medium, or Large.  This is reflected in both the hardpoint’s name as well as the number of slots that it occupies on the 'Mech.
Weapons
Weapons View
Weapons and equipment required for your active Equipment Collector Jobs are specially marked in the Market, Inventory, and Salvage screens.
Weapons and equipment required for your active Equipment Collector Jobs are specially marked in the Market, Inventory, and Salvage screens.
Weapons and equipment that use hardpoints can only be equipped to their matching hardpoints.  Equipment that doesn’t use hardpoints, such as ammo, can never be equipped to a hardpoint.
Weapons depot destroyed
Weapons have to be in at least one weapon group in order to be able to be fired.  When a weapon group is fired, all weapons in the group (that are ready to fire) will fire at once.
Weapons have to be in at least one weapon group in order to be able to be fired.  When a weapon group is fired, all weapons in the group (that are ready to fire) will fire at once.
Weapons missing for ammo types
Weapons on arm.
Weapons on torso.
Weather 
Weber
Weber
Weight
Welcome to Avigait, Commander.<cf><cf>The formation of the Federated Commonwealth will unite House Steiner and House Davion militaries into a single, centralized army. Operation GALAHAD will serve as a wide reaching series of wargames, across multiple systems, which will act as a joint training exercise between forces of the AFFS and the LCAF. While many of these wargames will be pitting the AFFS and LCAF against one another, we also want to train in a series of joint exercises combining the AFFS and LCAF forces into a unified FedCom coalition. <cf><cf>This is where you come in, Commander. For GALAHAD's Avigait games, FedCom coalition forces will be executing a joint-operation attempting to destroy a decommissioned orbital defense system. You and the Crater Cobras have been assigned to act as the defenders of the installation. Your tasks will be to destroy the invading coalition forces and prevent the destruction of the orbital defense system. <cf><cf>I'll see you in the field Commander. Give us a good fight.
Welcome to Avigait, Commander.<cf><cf>The formation of the Federated Commonwealth will unite House Steiner and House Davion militaries into a single, centralized army. Operation GALAHAD will serve as a wide reaching series of wargames, across multiple systems, which will act as a joint training exercise between forces of the AFFS and the LCAF. While many of these wargames will be pitting the AFFS and LCAF against one another, we also want to train in a series of joint exercises combining the AFFS and LCAF forces into a unified FedCom coalition. <cf><cf>This is where you come in, Commander. For GALAHAD's Avigait games, FedCom coalition forces will be executing a joint-operation attempting to destroy a decommissioned orbital defense system. You and the Crater Cobras have been assigned to act as the defenders of the installation. Your tasks will be to destroy the invading coalition forces and prevent the destruction of the orbital defense system. <cf><cf>I'll see you in the field Commander. Give us a good fight.
Welcome to Benfled Commander,<cf><cf>We've learned that the Archon and Defiance Industries have delivered an entire company of new Hatchetmen 'Mechs to the Nineteenth Arcturan Guards. A formerly prestigious unit before they incurred major losses at the hands of House Kurita decades ago.<cf><cf>While this may sound like a legitimate reason to refit the unit with new 'Mechs, I assure you it is not.  In the decades since their collapse, the Nineteenth has become a dumping ground for the spoiled sons and daughters of the Commonwealth's wealthiest families entering the LCAF.  Riding high on the coattails of the Nineteenth's storied past to further elevate their own social status while turning the unit itself into their own state sponsored frat house. <cf><cf>As the first brand new 'Mech designed in over a century, the Hatchetman has become a hot commodity that the Archon is willing to throw these petulant brats in order to appease their wealthy industrialist parents rather than supporting those of us on the front lines who are in desperate need of new equipment to fight our actual enemies! I wish we had a better way of doing this, but we are left with no more options.  We want your unit to disable as many of these Hatchetmen as possible so that we may take possession of them. <cf><cf>We've learned that a lance from the Arcturan Guards is often sent to garrison a number of small installations close to their primary base of operations. While we don't know the exact garrison rotation of the lance, you should be able to find them at one of the marked locations.  Destroy each and every one of the main targets, and we will swoop into salvage them.  
Welcome to Galatea City, Commander Mason. Your timely response to the call is much appreciated, as we currently face a pressing issue that demands immediate attention. Ronan’s Shredders, a formidable group of pirates, has wreaked havoc upon Galatea City, armed with substantial firepower. While their motivations remain unclear, I suspect they may be acting as a trojan horse sent by The Dragoons on Outreach to sow chaos and discord.<cf><cf>The Shredders initiated shadow raids, targeting key locations such as Galaport and Cone City before focusing on the Mercenary Review  Board Center within Galatea City. The potential threat lies in their interest in raiding data caches, which contain sensitive personal information, banking details, and other valuable data belonging to mercenary units that they could exploit or sell on the open market.<cf><cf>Hansen’s Roughriders, serving as a roaming security force in the system, attempted to confront Ronan’s Shredders but found themselves outmatched. The Shredders have strategically pinned them behind defensive fortifications on the path to the MRBC. To prevent further damage to Galatea's reputation and economy, your mission is crucial: break through Ronan’s defensive forces, unite with Hansen’s Roughriders, and thwart the pirates' attempt to pillage The MRBC.<cf><cf>Given the gravity of the situation, we cannot afford any missteps. Your decisive actions are essential to restoring order and preventing additional harm to Galatea. Outreach has already inflicted enough damage, and your success in this mission is pivotal in safeguarding our system and its economic prospects moving forward. We do not want ComStar to believe we can't maintain the MRB. 
Welcome to Galatea City, Commander Mason. Your timely response to the call is much appreciated, as we currently face a pressing issue that demands immediate attention. Ronan’s Shredders, a formidable group of pirates, has wreaked havoc upon Galatea City, armed with substantial firepower. While their motivations remain unclear, I suspect they may be acting as a trojan horse sent by The Dragoons on Outreach to sow chaos and discord.<cf><cf>The Shredders initiated shadow raids, targeting key locations such as Galaport and Cone City before focusing on the Mercenary Review Board Center within Galatea City. The potential threat lies in their interest in raiding data caches, which contain sensitive personal information, banking details, and other valuable data belonging to mercenary units that they could exploit or sell on the open market.<cf><cf>Hansen’s Roughriders, serving as a roaming security force in the system, attempted to confront Ronan’s Shredders but found themselves outmatched. The Shredders have strategically pinned them behind defensive fortifications on the path to the MRBC. To prevent further damage to Galatea's reputation and economy, your mission is crucial: break through Ronan’s defensive forces, unite with Hansen’s Roughriders, and thwart the pirates' attempt to pillage The MRBC. <cf><cf>Given the gravity of the situation, we cannot afford any missteps. Your decisive actions are essential to restoring order and preventing additional harm to Galatea. Outreach has already inflicted enough damage, and your success in this mission is pivotal in safeguarding our system and its economic prospects moving forward. We do not want ComStar to believe we can't maintain The MRB. 
Welcome to The Liao Jungle. Expect intense fighting in this Free-for-all match without weight class restrictions.
Welcome to the Second Crucis Lancers
Well Commander, despite our best efforts, it appears that the Twentieth Skye Rangers remain unfazed. Even after the countless attacks, slaughter, and destruction, it seems that the remaining players on the team are resolute in participating. As a matter of fact, it appears that the hardships have only bolstered their resolve, and support for the team is at an all-time high.<cf><cf>This is where we part ways. Please accept your payment in full, and know that you have satisfied us with your performance. As for us, it's time to get back to the drawing board and examine if we have alternative ways to beat this team.
Well Commander, there’s not much left for us here. Time to head to the next location.
Well Done, Sorket might have a spot availble for you, Prince Micheal Hasek-Davion will be pleased
Well done Commander, Thanks to you our salvage teams were able to get all four Hatchetmen. Now to get them back up and running.
Well done Commander, surprisingly you put up a better fight than anticipated, you are proving to be a top prospect for the Federated Suns, keep up the good work. You have definitely caught the attention of Prince’s Champion Adran Sortek. We will see how well you and your lance fair against the Legendary Adran Sortek
Well done Commander, with the help of the 3rd Crucis Lancers we have seized control of the Eastern districts of the “Four Cities” once we get fusion power generator back online, this industrial hub will help push the Federated Suns deeper in Capellan Confederation territory. 
Well done Commander, you are proving to be a top prospect for the Federated Suns, keep up the good work. 
Well done, Commander. I just wish that your mother could see you now.
Well done, Commander. The siege has been broken, we’ve been paid, and the I.S.F. have promised us more work in the future. Can’t ask for more than that.
Well done, Commander. You've definitely lived up to your father's reputation. I hope the next time we meet, we're once again on the same side.
Well done, the {OpponentFaction} Commander is dead, and the pay is yours.
Well done, the {OpponentFaction} Commander is dead, and the pay is yours.
Well done, trail complete
Well done, we all thank you for your efforts.
Well done, with the exiles dead, justice may be served.
Well done, with the exiles dead, justice may be served.
Well done. We can move on to test your weapons systems, or you can try and beat your mother's personal best; your call.
Well look at you, stepping up and playing the hero. Keep up this good work and you'll start to make a name for yourself, kid.
Well played, Mercenary.  {OpponentFaction} will remember the devastation you and {EmployerFaction} have caused for our people.
Well played, Mercenary.  {OpponentFaction} will remember the devastation you and {EmployerFaction} have caused for our people.
Well well… If it isn't kid Mason. The prodigal son has finally returned to the game. I see you've finally popped your cherry tangling with some of the MRB's best and brightest.<cf><cf>Me, I've never much trusted any interstellar bureaucracy that claims neutrality while also holding the reigns on how we soldiers of fortune dispense death across the Inner Sphere. I prefer a much more… face to face approach to my craft. <cf><cf>Which is why I'm reaching out. Kid, you might not have known this, but your old man was a… acquaintance of mine. He would feed me info and in return, I would kick back some extra C-bills and supplies his way. All I asked was that if his Cavaliers happened upon some of our esteemed colleagues, he would pass along any insider info he knew my way. Y'know, comms frequencies, IFF transponder codes, gun cam footage, and battle computer recordings of any sorties or scuffles he would get into with them. <cf><cf>Now that you're stepping up to the plate in a big way, I'll hand you the same offer I gave him. Feed me useful info on other merc outfits and I'll pay you out with rewards the House Lords or those MRB robes could never dream of offering you. The juicier the info, the better I'll pay you out. I'll even put a premium on tactical computer recordings for each merc outfit you beat in combat. <cf><cf>Attached to this message you'll find relay instructions to pass along any information you have. If you run into any issues with any local information brokers, just tell them the Hunter sent you. <cf><cf>I'll be in touch. <cf>
Well, Commander, the job is done, and the end results are all that matter. Our salvage crews discovered some surplus heat sinks, jump jets, and a lucky stash of damaged lostech weapons among the wreckage that's all yours for the taking. You might not've enjoyed this job from a moral standpoint, but this ancient Star League hardware should more than compensate for those qualms. You're new at this, so we will offer you some free advice: remind yourself that everyone is simply trying to survive—you, me, the weak, the strong. The Inner Sphere is a hard place, and sometimes you will need to get your hands dirty to stay alive.
Well, Commander, the job is done, and the end results are all that matter. Our salvage crews discovered some surplus heat sinks, jump jets, and a lucky stash of damaged lostech weapons among the wreckage that's all yours for the taking. You might not've enjoyed this job from a moral standpoint, but this ancient Star League hardware should more than compensate for those qualms. You're new at this, so we will offer you some free advice: remind yourself that everyone is simply trying to survive—you, me, the weak, the strong. The Inner Sphere is a hard place, and sometimes you will need to get your hands dirty to stay alive.
Well, Travis Sherk turned out to be a real piece of work! I mean, I didn’t expect a red carpet, but I sure as hell didn’t think they’d try to put a cap in us! You know, I’m usually real good at talking my way out of trouble, but this time, they weren’t just pointing a gun at my head, they were firing at it! <cf><cf>So, let me fill you in on why I skipped town from Solaris in the first place. See, a while back, Solaris Arms sponsored yours truly to flaunt their fancy 'Mechs, and let me tell ya, the pressure was on! But here's the kicker – I hit a rough patch of losses, and the fans started whispering that I was throwing matches on purpose. Can you believe it? They thought I was so good at being bad! So, I cooked up a plan to sharpen my skills, make a grand comeback, and win back the hearts of Solaris fans while clearing my debts. I was sure that once I got my hands back on my 'Mech, it’d be smooth sailing.But let me tell ya, the waters just got a whole lot choppier. <cf><cf>That souped-up 'Mech we just grabbed? Turns out it's rigged with a nasty kill-switch. Travis gets the last laugh this time. My trusty old rust bucket is too banged up for a quick fix, leaving me high and dry with nothing to roll into the tournament with but my skin, bones, and sharp tongue. And even I know I can’t use my words as ammo out there.So, Mason, looks like you're gonna have to brave the arena without ol’ Duncan Fisher by your side. Think you can handle the heat without my flair? It ain’t gonna be a walk in the park, but I know you got the skills! As for me, I’ll be waiting for the next tournament to swing around so I can strut my stuff. In the meantime, I’ll be in your corner, cheering you on and offering up my unbeatable expertise and colorful insights as you blast your way to championship glory!<cf>
Well, better get back to it. Want to make sure everything’s sorted for our big day, taking down Inferno. Can’t bleedin’ wait. 
Well, slap me with a coolant canister and call it a victory! That was hardcore and intensely satisfying! The pressure of the moment was staring us in the face, and what did we do? Our auto-cannons said, 'We will not be denied!' Boom! That's how legends are made.<cf><cf>You, my friend, are clutch – no bum moves here! This bodes well for me finally taking Solaris by storm and claiming my rightful place amongst the great MechWarriors who've graced the arenas. When all is said and done, Mech fans will regard me like the legend killer Gray Noton. Justin Allard will be begging me for my autograph and asking me for tips! They might even end up renaming an arena after yours truly.<cf><cf>But let's not forget you, my trusty companion. It would've been a bit more tricky without you on the team. As a token of my generosity, I'm throwing in a sweet bonus to keep you by my side to help me me rack up the wins. And once we hit the nearest watering hole in Solaris City, the first drinks on me. Then, of course, I'll graciously let you buy me a few rounds.<cf><cf>So, recharge those systems, buddy. I need you in top shape for the tournament. We just have a small pit stop to make. A friend is hooking me up with a souped-up 'Mech that'll allow me to showcase my skills and snag glory  in The FedCom unification tournament. We're 'gonna ring in the New Year in style!
Well, strap in pal, I have an offer that will make the hairs on your neck stand up and dance around like no one's watching!
Well, that was exciting! Thanks for the hand, Commander. I'll wrap up here and then head back to see my father and report to him on the situation.
Well, that was hardcore! I never doubted we would win for a second! Especially after seeing you take care of business. I decided to let you do your thing. Didn’t want to join in too much and make it an unfair fight. I have enough enemies.
Well, the assassination attempt was a failure, but we still have time. Regroup, and hit him again when you're better prepared.
Were you not operating under a legal mercenary contract, we would throw you in prison alongside these Free Skye fanatics.
West
West Edge Center
Westerhand
Westerhand
Wet
Wetlands.Marsh
Wetlands.Swamp
We’re already seeing forces withdrawing. We thank you for a job well done.
We’re already seeing forces withdrawing. We thank you for a job well done.
We’re broadcasting under the strictest of confidentiality. This message comes on behalf of the workers and residents living in the star systems controlled by the Apex Mining Syndicate. We are being literally worked to death - reduced to little more than slaves to help pad the syndicate’s bottom line. We’ve grown tired of the nonexistent pay, low rations, and pitiful living conditions.<cf><cf>Greedy companies like Apex only understand one language - the almighty C-Bill - so we have to hit ’em right in their pocketbook to get their attention. For this contract, we’ve marked two critical installations that, if destroyed, will hurt Apex and hopefully force them to the negotiation table so we can take back control of our lives.
We’re finally heading back to reinforce the home front, Commander. You and The Fourth Arkab will head to Trolloc Prime. We have been stationed there before Theodore Kurita triggered the counter-invasion. We were loath to leave it undefended. It is time we take it back!<cf><cf>Conduct a damage assessment then move to the jump point, Commander. Be prepared to ship out to Trolloc Prime at any moment. We need all hands on deck to liberate the citizens of The Combine.
We’re going in to help protect the site. Spears will provide more detailed information on what exactly we’re facing once we arrive.
We’re only going to say this once: stay out of our way. We are the will of the people, therefore you face insurmountable odds. You may have liberated this city, but in the end, you will fall.
We’re out of system for now, but we’ll be back. Mark our words.
We’re starting to see the remaining forces begin a withdrawal. We thank you for your efforts.
We’ve been asked by Spears to help him out of a jam. I think we owe him.
We’ve discovered the location of a key political rival on {OrbitalName}. It would be beneficial if a neutral, unaffiliated third party did the dirty work for us and eliminated the target. Just try to keep a low profile.
We’ve discovered the location of a key political rival on {OrbitalName}. It would be beneficial if a neutral, unaffiliated third party did the dirty work for us and eliminated the target. Just try to keep a low profile.
We’ve discovered the location of a key political rival on {OrbitalName}. It would be beneficial if a neutral, unaffiliated third party did the dirty work for us and eliminated the target. Just try to keep a low profile.
We’ve discovered the location of a key political rival on {OrbitalName}. It would be beneficial if a neutral, unaffiliated third party did the dirty work for us and eliminated the target. Just try to keep a low profile.
We’ve located the raider’s base of operations. Decades ago this planet was the epicenter of a mining gold rush.<cf>One of these mining locations is where the raiders are holed up. You can expect more numbers than you saw at the power plant. Eliminate all enemy forces and destroy as much infrastructure as possible. The objective is to put these raiders out of business once and for all.
What a disapointment... I was expecting so much more from you.
What a mess this is now. All we've learned is that it's going to be much harder to crush these protesters.
What a shame. All that ordinance gone before they could use it on us. 
What a shame. All that ordinance gone before they could use it on us. 
What an interesting way of sneaking your 'Mechs onto the planet. Too bad it was squandered.
What are we even paying you for anyway?
What are we even paying you for anyway?
What are you waiting for?
What could you possibly hope to achieve with this brazen attack? We have plenty of soldiers to take the place of those who fall in our service.
What could you possibly hope to achieve with this brazen attack? We have plenty of soldiers to take the place of those who fall in our service.
What did that old bastard ever see in you? You need to stop, you’re making yourself look like a fool. I’m going to sell the 'Mech once I find it, it’s worth a bit of C-bills you know. Say, how about I sell it to you for a “paltry” sum?
What did we even pay you for?
What did we even pay you for?
What do you think, Commander? 
What do you want with me?! My mission is of the upmost importance and must be followed through! Do not pursue me further!
What else can we do? We've tried destroying the Rangers' supply chain. We've tried causing a catastrophic attack to divert their manpower. But no matter what we throw you at, our opponents seem to persist. What is it going to take for them to pack up and get out of here? We're at the end of our ropes, and the amount we're paying you to remove the Rangers is almost enough to bribe the entire league. We've got one final plan. We will send out a fraudulent invasion warning in a planet nearest to the Rangers' garrison. If you hold your own for long enough, eventually the military forces who play for the Rangers will engage you in combat.<cf><cf>I know you must think that this is all very silly, but this league is serious business...<cf><cf>And it's an even more serious source of revenue.
What kind of employer would incite you to cause famine? Was their offer large enough to buy off your conscience?
What significance could Chairman Nakamura have that leads the O5P to so adamantly protect him? Is there an angle we have overlooked? Our analysts must dig deeper.
What started ten years ago as a desire for independence for the Duchy of Andurien comes to a close today as Dame Catherine Humphreys called for the people of Andurien to follow her example, cease resisting and surrender their arms. Few were surprised given the widespread media footage two weeks ago of FWLM forces on the steps of Humphreys' Palace, evidence that the last key infrastructure on the planet had been ceded by Andurien troops.<cf><cf>Already the Capellans are calling for restitution for Andurien attacks into their territory, and onlookers to the conflict see it as one with no victors. Many wonder what will happen to the Duchy now, after each of its planets have suffered crippling devastation in a war so long it's seen three Captain-Generals. Yet people across the Free Worlds League, when asked, all declare feeling a sense of unity both at a common goal for so long and in bringing the wayward Duchy back into the fold. Many are wondering whether a willingness to rebuild will win out against the resentment of losing such a bitterly long struggle.
What the data is for (refer to list of parameter names that can be used).
What the hell are we waiting for?
What this contract is worth - including rewards and loot
What was that Commander? We expected better from you.
What we have learned is the name of the man who killed your father. The leader of Black Inferno. Name’s Andreas Kane. Seems he fought in the Marik Civil War before striking out on his own.
What'd you do with all of our prisoners?! We know you were responsible for springing ’em.
What's in These Crates Anyway?
What?? Where did you come from?!
Whatever the odds, we must make contact with the 5th Syrtis Fusiliers and request their assistance in finding and destroying the stolen codebooks,
Whatever you and your "friends" are after, you won't get it. Slither back to that swamp you crept out of.
Whatever you and your "friends" are after, you won't get it. Slither back to that swamp you crept out of.
Whatever your aims are, Mercenary, you will not succeed. The people of {OrbitalName} will fight you at every turn.
Whatever your aims are, Mercenary, you will not succeed. The people of {OrbitalName} will fight you at every turn.
Whatever your aims, Mercenary, we'll remember the destruction you've caused this day.
Whatever your aims, Mercenary, we'll remember the destruction you've caused this day.
What’s Spears have in mind?
When 'Goblin' left Nik's Cavaliers he was piloting a standard PXH-1K Phoenix Hawk. At some point after his departure he stumbled upon and salvaged a rare PXH-1B which he fondly calls 'Kobold'. With most of the 'Mech's advanced technology destroyed beyond repair, Goblin began a major overhaul to replace the lostech and adjust the loadout to something he was more familiar with. He also bolted on a pair of SRM launchers that he managed to get hold of. When asked about the missiles, Goblin explained that "sometimes y'gotta blow something up real good, and lasers just don't have enough boom!"
When General Aleksandr Kerensky laid down the design specifications for the Atlas in 2755, he decreed it should be “a ’Mech as powerful as possible, as impenetrable as possible, and as ugly and foreboding as conceivable, so that fear itself will be our ally." The Atlas met those ambitions, and from its first deployments would grow a terrifying reputation. Heavily armored, heavily armed, and heavily feared, the Atlas is a lumbering monstrosity of firepower.
When General Aleksandr Kerensky laid down the design specifications for the Atlas in 2755, he decreed it should be “a ’Mech as powerful as possible, as impenetrable as possible, and as ugly and foreboding as conceivable, so that fear itself will be our ally." The Atlas met those ambitions, and from its first deployments would grow a terrifying reputation. Heavily armored, heavily armed, and heavily feared, the Atlas is a lumbering monstrosity of firepower.
When General Aleksandr Kerensky laid down the design specifications for the Atlas in 2755, he decreed it should be “a ’Mech as powerful as possible, as impenetrable as possible, and as ugly and foreboding as conceivable, so that fear itself will be our ally." The Atlas met those ambitions, and from its first deployments would grow a terrifying reputation. Heavily armored, heavily armed, and heavily feared, the Atlas is a lumbering monstrosity of firepower.
When General Aleksandr Kerensky laid down the design specifications for the Atlas in 2755, he decreed it should be “a ’Mech as powerful as possible, as impenetrable as possible, and as ugly and foreboding as conceivable, so that fear itself will be our ally." The Atlas met those ambitions, and from its first deployments would grow a terrifying reputation. Heavily armored, heavily armed, and heavily feared, the Atlas is a lumbering monstrosity of firepower.
When General Aleksandr Kerensky laid down the design specifications for the Atlas in 2755, he decreed it should be “a ’Mech as powerful as possible, as impenetrable as possible, and as ugly and foreboding as conceivable, so that fear itself will be our ally." The Atlas met those ambitions, and from its first deployments would grow a terrifying reputation. Heavily armored, heavily armed, and heavily feared, the Atlas is a lumbering monstrosity of firepower.
When Hollis Incorporated wanted to test the waters of the BattleMech industry, they did so with a completely new design and a state-of-the-art factory. They shipped out record numbers of Catapults for the three-year contract they had with the Terran Hegemony, but ceased production in 2563 when the contract was not renewed. Primarily a fire-support platform, the Catapult is often used in second line and specialist mountaineering regiments.
When Hollis Incorporated wanted to test the waters of the BattleMech industry, they did so with a completely new design and a state-of-the-art factory. They shipped out record numbers of Catapults for the three-year contract they had with the Terran Hegemony, but ceased production in 2563 when the contract was not renewed. Primarily a fire-support platform, the Catapult is often used in second line and specialist mountaineering regiments.
When Hollis Incorporated wanted to test the waters of the BattleMech industry, they did so with a completely new design and a state-of-the-art factory. They shipped out record numbers of Catapults for the three-year contract they had with the Terran Hegemony, but ceased production in 2563 when the contract was not renewed. Primarily a fire-support platform, the Catapult is often used in second line and specialist mountaineering regiments.
When Hollis Incorporated wanted to test the waters of the BattleMech industry, they did so with a completely new design and a state-of-the-art factory. They shipped out record numbers of Catapults for the three-year contract they had with the Terran Hegemony, but ceased production in 2563 when the contract was not renewed. Primarily a fire-support platform, the Catapult is often used in second line and specialist mountaineering regiments.
When Hollis Incorporated wanted to test the waters of the BattleMech industry, they did so with a completely new design and a state-of-the-art factory. They shipped out record numbers of Catapults for the three-year contract they had with the Terran Hegemony, but ceased production in 2563 when the contract was not renewed. Primarily a fire-support platform, the Catapult is often used in second line and specialist mountaineering regiments.
When Hollis Incorporated wanted to test the waters of the BattleMech industry, they did so with a completely new design and a state-of-the-art factory. They shipped out record numbers of Catapults for the three-year contract they had with the Terran Hegemony, but ceased production in 2563 when the contract was not renewed. Primarily a fire-support platform, the Catapult is often used in second line and specialist mountaineering regiments.
When a lancemate’s 'Mech is attacked, it’s possible for the pilot to be injured in the battle.  (This only applies to other pilots that you recruit; you are immune to injury and death.)
When a lancemate’s 'Mech is attacked, it’s possible for the pilot to be injured in the battle.  (This only applies to other pilots that you recruit; you are immune to injury and death.)
When a lancemate’s 'Mech is attacked, it’s possible for the pilot to die in battle.  (This only applies to other pilots that you recruit; you are immune to injury and death.)
When a lancemate’s 'Mech is attacked, it’s possible for the pilot to die in battle.  (This only applies to other pilots that you recruit; you are immune to injury and death.)
When a pilot is injured, they can’t be taken on a mission.  When enough time has elapsed, the injury will be healed.
When a pilot is injured, they can’t be taken on a mission.  When enough time has elapsed, the injury will be healed.
When a pilot is killed, they will automatically be removed from your roster after the mission.
When a pilot is killed, they will automatically be removed from your roster after the mission.
When a work order is cancelled, none of the work will be complete regardless of how much time already passed.  The 'Mech will be reverted to its previous state.
When a work order is ongoing, it will be listed in the WORK ORDERS tab, in the order it was initiated, on the BATTLEMECHS screen.  Each work order will list the current number of days it has remaining.
When a work order’s duration has elapsed, the work will be complete and it will be removed from the queue.
When are we going to take a mission at Kooken's Pleasure Pit?
When deployed, Rival Mercenaries will use 'Mechs and pilots based on the patrolling unit's attributes. Regardless of mission difficulty.
When deployed, Rival Mercenaries will use 'Mechs and pilots based on the patrolling unit's attributes. Regardless of mission difficulty.
When deployed, Rival Mercenaries will use 'Mechs and pilots based on the patrolling unit's attributes. Regardless of mission difficulty.
When deployed, Rival Mercenaries will use 'Mechs and pilots based on the patrolling unit's attributes. Regardless of mission difficulty.
When deployed, Rival Mercenaries will use 'Mechs and pilots based on the patrolling unit's attributes. Regardless of mission difficulty.
When deployed, Rival Mercenaries will use 'Mechs and pilots based on the patrolling unit's attributes. Regardless of mission difficulty.
When in chain fire mode, instead of firing all the weapons at once, a weapon group will fire the weapons in sequence for as long as you hold the fire button down.
When originally built for the Star League in 2719, the approach taken by Cosara Weaponries was to create a BattleMech that was easily maintained and well suited for high-endurance raiding far from supply lines. The Crab was seen by many as a reliable standby and the eventual standard for SLDF medium ’Mechs. The League’s collapse orphaned the design, however, and the loss of ferro-fibrous armor production eventually led to centuries where the surviving units were downgraded to carry standard armor. Even still, the Crab’s elegant simplicity practically assured that enough would survive to the present era.
When originally built for the Star League in 2719, the approach taken by Cosara Weaponries was to create a BattleMech that was easily maintained and well suited for high-endurance raiding far from supply lines. The Crab was seen by many as a reliable standby and the eventual standard for SLDF medium ’Mechs. The League’s collapse orphaned the design, however, and the loss of ferro-fibrous armor production eventually led to centuries where the surviving units were downgraded to carry standard armor. Even still, the Crab’s elegant simplicity practically assured that enough would survive to the present era.
When originally built for the Star League in 2719, the approach taken by Cosara Weaponries was to create a BattleMech that was easily maintained and well suited for high-endurance raiding far from supply lines. The Crab was seen by many as a reliable standby and the eventual standard for SLDF medium ’Mechs. The League’s collapse orphaned the design, however, and the loss of ferro-fibrous armor production eventually led to centuries where the surviving units were downgraded to carry standard armor. Even still, the Crab’s elegant simplicity practically assured that enough would survive to the present era.
When originally built for the Star League in 2719, the approach taken by Cosara Weaponries was to create a BattleMech that was easily maintained and well suited for high-endurance raiding far from supply lines. The Crab was seen by many as a reliable standby and the eventual standard for SLDF medium ’Mechs. The League’s collapse orphaned the design, however, and the loss of ferro-fibrous armor production eventually led to centuries where the surviving units were downgraded to carry standard armor. Even still, the Crab’s elegant simplicity practically assured that enough would survive to the present era.
When plotting a course, you are limited to a maximum of 10 jumps at once.  Though, once you arrive at your destination, you are free to plot another course of up to 10 jumps.
When plotting a course, you are limited to a maximum of 10 jumps at once.  Though, once you arrive at your destination, you are free to plot another course of up to 10 jumps.
When plotting a course, you are limited to a maximum of 10 jumps at once. Though, once you arrive at your destination, you are free to plot another course of up to 10 jumps.
When plotting a course, you are limited to a maximum of 10 jumps at once. Though, once you arrive at your destination, you are free to plot another course of up to 10 jumps.
When plotting a course, you are limited to a maximum of 10 jumps at once. Though, once you arrive at your destination, you are free to plot another course of up to 10 jumps.
When ready, press 'TAB' or approach a 'Mech console.
When ready, press Space to launch
When the bar is full, your Airstrike is ready.
When the equipment is active, a gauge will fill on your HUD.  If the gauge is in the red zone, and the equipment is active, it will damage your 'Mech.  MASC will damage the structure of your 'Mech’s legs.  Superchargers will damage the structure of your 'Mech’s Center Torso.
When the equipment is not active, the gauge will automatically drain.
When the procurement officer outlined requirements for ?a mobile ?Mech with enough firepower to destroy or severely damage any ?Mech of the same weight class or lower", StarCorps Industries responded in 2515 with the aptly named Warhammer. Serving ably in the ranks of the Star League, the Warhammer formed the backbone of several heavy regiments. The Warhammer supplements its devastating long-range capabilities with a host of medium and short-range weapons.
When the procurement officer outlined requirements for “a mobile ’Mech with enough firepower to destroy or severely damage any ’Mech of the same weight class or lower", StarCorps Industries responded in 2515 with the aptly named Warhammer. Serving ably in the ranks of the Star League, the Warhammer formed the backbone of several heavy regiments. The Warhammer supplements its devastating long-range capabilities with a host of medium and short-range weapons.
When the procurement officer outlined requirements for “a mobile ’Mech with enough firepower to destroy or severely damage any ’Mech of the same weight class or lower", StarCorps Industries responded in 2515 with the aptly named Warhammer. Serving ably in the ranks of the Star League, the Warhammer formed the backbone of several heavy regiments. The Warhammer supplements its devastating long-range capabilities with a host of medium and short-range weapons.
When the procurement officer outlined requirements for “a mobile ’Mech with enough firepower to destroy or severely damage any ’Mech of the same weight class or lower", StarCorps Industries responded in 2515 with the aptly named Warhammer. Serving ably in the ranks of the Star League, the Warhammer formed the backbone of several heavy regiments. The Warhammer supplements its devastating long-range capabilities with a host of medium and short-range weapons.
When the procurement officer outlined requirements for “a mobile ’Mech with enough firepower to destroy or severely damage any ’Mech of the same weight class or lower", StarCorps Industries responded in 2515 with the aptly named Warhammer. Serving ably in the ranks of the Star League, the Warhammer formed the backbone of several heavy regiments. The Warhammer supplements its devastating long-range capabilities with a host of medium and short-range weapons.
When viewing the Market inventory, you can instantly purchase any of the items by right clicking on them.
When viewing the Market inventory, you can instantly purchase any of the items by selecting them and pressing <img id="Gamepad_FaceButton_Bottom"/>..
When we find him, Ryana, I’m going to tear him and his ‘Mech limb from limb. 
When we hired Mercenary assistance, this is NOT what we were expecting.
When we hired Mercenary assistance, this is NOT what we were expecting.
When you accept the transmission, you do not have to accept the contracts right away.  They will always remain in place until you are ready to attempt them.
When you apply an Upgrade Blueprint, you can see the change to the 'Mech’s stats in the OVERVIEW section.
When you are in a cluster with a High Reward Quest you will be able to accept the quest’s Pending Transmission on the HOME screen.
When you are in a constant state of war, you’ll do anything to get the upper hand. In this case, we need to rely on your services mercenary. We believe several high-ranking enemy targets are somewhere on {OrbitalName}. We’ll pay handsomely for your efforts in eliminating these targets.
When you are in a constant state of war, you’ll do anything to get the upper hand. In this case, we need to rely on your services mercenary. We believe several high-ranking enemy targets are somewhere on {OrbitalName}. We’ll pay handsomely for your efforts in eliminating these targets.
When you are in a constant state of war, you’ll do anything to get the upper hand. In this case, we need to rely on your services mercenary. We believe several high-ranking enemy targets are somewhere on {OrbitalName}. We’ll pay handsomely for your efforts in eliminating these targets.
When you are in a constant state of war, you’ll do anything to get the upper hand. In this case, we need to rely on your services mercenary. We believe several high-ranking enemy targets are somewhere on {OrbitalName}. We’ll pay handsomely for your efforts in eliminating these targets.
When you are in a system with a Cantina, you can visit the Cantina from the HOME screen.
When you are satisfied with your distribution of negotiation points, click the ACCEPT button to approve the contract.  Once you accept a contract, you cannot back out of it without incurring penalties.
When you are satisfied with your distribution of negotiation points, press <img id="Gamepad_FaceButton_Left"/>  to approve the contract.  Once you accept a contract, you cannot back out of it without incurring penalties.
When you click the START WORK button, you’ll be presented with a work order.  This summarizes all the changes being made as well as any additional costs incurred if you are within a Conflict Zone.
When you click the START WORK button, you’ll be presented with a work order.  This summarizes all the changes being made as well as any additional costs incurred if you are within a Conflict Zone.
When you click the START WORK button, you’ll be presented with a work order.  This summarizes all the changes being made as well as any additional costs incurred if you are within a Conflict Zone.
When you edit your 'Mech’s loadout, you are able to view the items in your inventory as well as those available in the current market.  You can switch between selecting INVENTORY or MARKET and pressing <img id="Gamepad_FaceButton_Bottom"/>.
When you edit your 'Mech’s loadout, you are able to view the items in your inventory as well as those available in the current market.  You can switch between the two by clicking on the respective tabs.
When you finalize and accept a contract, you are brought to the Deployment Screen.  This is where you prepare your lance before going into battle.
When you finish the requirements of a Job, you can complete it and get your rewards by clicking on the CLAIM button on the HOME screen or in the OBJECTIVE LOGS.
When you have set up your lance as desired, click on the READY button to start the mission. The mission will then automatically start once it has finished loading.
When you have set up your lance as desired, press <img id="Gamepad_FaceButton_Left"/> to start the mission. The mission will then automatically start once it has finished loading.
When you pilot a 'Mech equipped with a MASC or Supercharger, you can activate the equipment by holding down [{ActivateMASC}].  While active, the equipment will boost several movement attributes that can include speed, acceleration, deceleration, and turning.
When you pilot a 'Mech equipped with a MASC or Supercharger, you can activate the equipment by pressing right on the d-pad to access Abilities, then right again to toggle the equipment. While active, the equipment will boost several movement attributes.
When you pilot a 'Mech with an Active Probe, an icon will appear in the lower right of your HUD.  Additionally, your map will have a circle around you, denoting the area where your sensors do not require line of sight to detect targets.
When you start any repairs or edits to a 'Mech’s loadout, you will automatically generate a work order.
When you start work, you’ll be presented with a work order.  This summarizes all the changes being made as well as any additional costs incurred if you are within a Conflict Zone.
When you start work, you’ll be presented with a work order.  This summarizes all the changes being made as well as any additional costs incurred if you are within a Conflict Zone. To finalize the work order, press <img id="Gamepad_FaceButton_Bottom"/>. 
When you start work, you’ll be presented with a work order.  This summarizes all the changes being made as well as any additional costs incurred if you are within a Conflict Zone. To finalize the work order, press <img id="Gamepad_FaceButton_Bottom/>. 
When you want to commit your changes, click on the START WORK button.
When you want to commit your changes, click on the START WORK button.
When you want to commit your changes, click on the START WORK button.
When you want to commit your changes, press <img id="Gamepad_FaceButton_Left"/> to start work.
When you want to commit your changes, press <img id="Gamepad_FaceButton_Left"/> to start work.
When you want to commit your changes, press <img id="Gamepad_FaceButton_Left"/>.
Where we headed?
Which has cut the system out of contact with the rest of the Inner Sphere. Spreading panic among Sarna's populace.
Whidbey
Whidbey
While I arrange that, you’re going to have to do a little work for the mining company in exchange for their cooperation. Things go well, they’ve agreed to hire you to transport some precious cargo out of the system aboard an inbound JumpShip.
While I'm sorry to hear you didn't succeed, the distraction did allow us to conduct simultaneous raids on some of their outposts when all the attention was on you.
While I'm sorry to hear you didn't succeed, the distraction did allow us to conduct simultaneous raids on some of their outposts when all the attention was on you.
While a unit is within the Disrupt Mode range of a friendly ECM, hostile forces will suffer a shielding penalty to their sensor range to detect them.  LRMs targeting them will suffer a penalty to their spread.  Streak SRMs will suffer a penalty to their tracking.
While a work order is active the 'Mech is unavailable for further edits or repairs, and cannot be brought on missions.
While all factions harbor deep-down resentment and rivalry with their interstellar neighbors, the relationship between Houses Marik and Steiner is more civil, if cautious. Both sides gain great economic and business benefits from their more peaceful relationship, and the two tend not to clash in the same way as many of the other Great Houses.
While all factions harbor deep-down resentment and rivalry with their interstellar neighbors, the relationship between Houses Marik and Steiner is more civil, if cautious. Both sides gain great economic and business benefits from their more peaceful relationship, and the two tend not to clash in the same way as many of the other Great Houses.
While ancient Star League records date the original Annihilator schematics to the final year of the Amaris Civil War in 2780, the chassis was never known to have actually entered production until it was seen among the ranks of the mysterious Wolf's Dragoons mercenary company in 3009. With a top speed of 32.4 km/h - making it one of the slowest ‘Mechs ever designed - the Annihilator relies on massive amounts of armor to shrug off any fire directed its way. Together with its immense amount of firepower, the Annihilator more than lives up to its name.
While ancient Star League records date the original Annihilator schematics to the final year of the Amaris Civil War in 2780, the chassis was never known to have actually entered production until it was seen among the ranks of the mysterious Wolf's Dragoons mercenary company in 3009. With a top speed of 32.4 km/h - making it one of the slowest ‘Mechs ever designed - the Annihilator relies on massive amounts of armor to shrug off any fire directed its way. Together with its immense amount of firepower, the Annihilator more than lives up to its name.
While ancient Star League records date the original Annihilator schematics to the final year of the Amaris Civil War in 2780, the chassis was never known to have actually entered production until it was seen among the ranks of the mysterious Wolf's Dragoons mercenary company in 3009. With a top speed of 32.4 km/h - making it one of the slowest ‘Mechs ever designed - the Annihilator relies on massive amounts of armor to shrug off any fire directed its way. Together with its immense amount of firepower, the Annihilator more than lives up to its name.
While ancient Star League records date the original Annihilator schematics to the final year of the Amaris Civil War in 2780, the chassis was never known to have actually entered production until it was seen among the ranks of the mysterious Wolf's Dragoons mercenary company in 3009. With a top speed of 32.4 km/h - making it one of the slowest ‘Mechs ever designed - the Annihilator relies on massive amounts of armor to shrug off any fire directed its way. Together with its immense amount of firepower, the Annihilator more than lives up to its name.
While ancient Star League records date the original Annihilator schematics to the final year of the Amaris Civil War in 2780, the chassis was never known to have actually entered production until it was seen among the ranks of the mysterious Wolf's Dragoons mercenary company in 3009. With a top speed of 32.4 km/h - making it one of the slowest ‘Mechs ever designed - the Annihilator relies on massive amounts of armor to shrug off any fire directed its way. Together with its immense amount of firepower, the Annihilator more than lives up to its name.
While battle damage prevents us from gathering any info on its previous MechWarrior, we do know that the Firestorm was once affiliated with the former Solaris 7 gladiator group that went by the name 'Capellan Mafia'. Along with Philip Capet and an UrbanMech, this 'Mech unsuccessfully attempted to assassinate the infamous Justin Xiang in the title fight for the 3027 Solaris 7 championship.
While battle damage prevents us from gathering any info on its previous MechWarrior, we do know that the Street Cleaner was once affiliated with the former Solaris 7 gladiator group that went by the Capellan Mafia. Along with Philip Chapet and a Firestarter, this 'Mech unsuccessfully attempted to assassinate the infamous Justin Xiang in the title fight for the 3027 Solaris Championship.
While commissioned and produced by the Lyran Commonwealth starting in 3023, the Hatchetman design is rumored to have come from Team Banzai working at the NAIS in the Federated Suns. It's the first new 'Mech chassis seen in over a century, and the first to make use of a melee weapon: its namesake hatchet. The Hatchetman's current deployment in city garrisons has been a success, and has seen many enemies succumb to point blank ambushes of AC/10 fire and hatchet swings. This has led to plans for a greater deployment of the design, as well as rumors that the Federated Suns may be receiving shipments of the 'Mech in the future.
While commissioned and produced by the Lyran Commonwealth starting in 3023, the Hatchetman design is rumored to have come from Team Banzai working at the NAIS in the Federated Suns. It's the first new 'Mech chassis seen in over a century, and the first to make use of a melee weapon: its namesake hatchet. The Hatchetman's current deployment in city garrisons has been a success, and has seen many enemies succumb to point blank ambushes of AC/10 fire and hatchet swings. This has led to plans for a greater deployment of the design, as well as rumors that the Federated Suns may be receiving shipments of the 'Mech in the future.
While he may find peace in the fields of his family farm, his true love is piloting a ‘Mech and engaging in fierce combat.
While technically under the rule of House Steiner, most people refer to this cluster of systems as No Man's Land. The title refers to the region's general lack of governmental and military oversight- and it's heavy presence of bandits, outlaws, and mercenary groups. This region is home to all manner of illicit and illegal activities.
While the Great Houses of Liao and Marik have clashed for centuries, other enemies often force an "enemy of my enemy" détente. SAFE, House Marik's intelligence apparatus, has unearthed a plot where a clandestine Davion strike force—believed to be an ad-hoc detachment of the Lexington Combat Group—has infiltrated Marik space. They plan on invading the Capellan Confederation via the Free Worlds League border, hoping to spark a war between the two nations. Although the League has fought many wars with House Liao, the Confederation serves as a useful buffer between the League and the much stronger House Davion. As such, House Marik wants to hire you to destroy the Davion strike force in secret: if the truth is revealed, House Liao may not trust the situation, and war may ensue regardless.
While the Great Houses of Liao and Marik have clashed for centuries, other enemies often force an "enemy of my enemy" détente. SAFE, House Marik's intelligence apparatus, has unearthed a plot where a clandestine Davion strike force—believed to be an ad-hoc detachment of the Lexington Combat Group—has infiltrated Marik space. They plan on invading the Capellan Confederation via the Free Worlds League border, hoping to spark a war between the two nations. Although the League has fought many wars with House Liao, the Confederation serves as a useful buffer between the League and the much stronger House Davion. As such, House Marik wants to hire you to destroy the Davion strike force in secret: if the truth is revealed, House Liao may not trust the situation, and war may ensue regardless.
While the development of the Assassin in 2676 was often considered the prime example of a political pork project, rife with exaggerated performance statistics, fudged budget estimates, and numerous (sometimes dangerous) corners cut during the production phase, the Assassin nonetheless turned out to be a surprisingly solid 'Mech. Though it possesses relatively lackluster firepower for its tonnage, the Assassin compensates with a high top speed and a decent amount of protection, making it ideal for hit-and-run tactics and in combat against lighter enemies.
While the development of the Assassin in 2676 was often considered the prime example of a political pork project, rife with exaggerated performance statistics, fudged budget estimates, and numerous (sometimes dangerous) corners cut during the production phase, the Assassin nonetheless turned out to be a surprisingly solid 'Mech. Though it possesses relatively lackluster firepower for its tonnage, the Assassin compensates with a high top speed and a decent amount of protection, making it ideal for hit-and-run tactics and in combat against lighter enemies.
While the development of the Assassin in 2676 was often considered the prime example of a political pork project, rife with exaggerated performance statistics, fudged budget estimates, and numerous (sometimes dangerous) corners cut during the production phase, the Assassin nonetheless turned out to be a surprisingly solid 'Mech. Though it possesses relatively lackluster firepower for its tonnage, the Assassin compensates with a high top speed and a decent amount of protection, making it ideal for hit-and-run tactics and in combat against lighter enemies.
While the development of the Assassin in 2676 was often considered the prime example of a political pork project, rife with exaggerated performance statistics, fudged budget estimates, and numerous (sometimes dangerous) corners cut during the production phase, the Assassin nonetheless turned out to be a surprisingly solid 'Mech. Though it possesses relatively lackluster firepower for its tonnage, the Assassin compensates with a high top speed and a decent amount of protection, making it ideal for hit-and-run tactics and in combat against lighter enemies.
While the development of the Assassin in 2676 was often considered the prime example of a political pork project, rife with exaggerated performance statistics, fudged budget estimates, and numerous (sometimes dangerous) corners cut during the production phase, the Assassin nonetheless turned out to be a surprisingly solid 'Mech. Though it possesses relatively lackluster firepower for its tonnage, the Assassin compensates with a high top speed and a decent amount of protection, making it ideal for hit-and-run tactics and in combat against lighter enemies.
While the life of a Mechwarrior is full of BattleMechs, 'mechs have taken on many forms and many other roles. AgroMechs are used in agriculture to increase the efficiency of farming - vital on remote worlds with low populations and minimal industrialization. These gyros are useful spare parts and are certain to find a buyer. 
While the wealthier residents of the Inner Sphere live in relative luxury, not everyone has access to the benefits of modern technology. In the almost countless agricultural worlds across the belt, the citizens who work the land live simple, if honest lives.
While the wealthier residents of the Inner Sphere live in relative luxury, not everyone has access to the benefits of modern technology. In the almost countless agricultural worlds across the belt, the citizens who work the land live simple, if honest lives.
While this part of {OrbitalName} isn't the most hospitable, we've found some germanium deposits.  {EmployerFaction} bigwigs want it for making KF drives for their jumpships, but apparently they're all off fighting some glorious war somewhere else, so we've had to hire you.  Keep this place safe, and we'll keep you flush with C-Bills.
While this part of {OrbitalName} isn't the most hospitable, we've found some germanium deposits.  {EmployerFaction} bigwigs want it for making KF drives for their jumpships, but apparently they're all off fighting some glorious war somewhere else, so we've had to hire you.  Keep this place safe, and we'll keep you flush with C-Bills.
While we are not pleased our enemy has escaped you, it appears we have a lead on her next location...
While you were busy taking on those workshops, the Bowie Electronics Security Intel Division has been able to identify a well defended industrial site that they believe the TharHes operatives had been using as a staging area to equip themselves before making their theft.  Though the site doesn’t appear officially to be associated with TharHes, Bowie Security Intel agents have found major links between this location and the operatives.  They believe this site to be merely a clever front.  Bowie Electronics would like this industrial site razed to the ground to prevent any further thefts.  As before, discretion is key.  Your payment this time will be funneled through multiple anonymous donations to one of our dummy charities (The Save the Branths Program).
Whiskey
White
White Clip
White-out
Who are you? How did you even know we were here? When we bought these coordinates we were told it was an exclusive deal!
Who dares attack me and my forces? Be prepared for a thunderous, earth rattling response!
Who hired you? Did they tell you we were pulling up stakes? You got lied to, pal. We're gonna stick it out here until things die down.Trust me, if you ever want to succeed in this life, you gotta know how to spot vultures and then avoid them.
Who put you up to this? Crawl back to your masters and tell them that we will sell to whomever we like.
Who sent you? We answer to no authority but the blistering fires of the Reckoning.
Who sent you? We answer to no authority but the blistering fires of the Reckoning.
Who the hell are you people?!  What do you monsters want?!
Who were those reinforcements with the scavengers? They don't look like any of the 'Mechs we've been hunting.
Whoa mama, I felt that! I should stop letting him win.
Whoa, what a start, buddy! You've exceeded my wildest expectations so far! The only person who usually impresses me is... me. So it's nice to have a break and let someone else be awesome for a change! 
Whoever is paying you to attack our bases, they better be paying you well.
Why are you attacking us, merc? We're a simple band that is garrisoned on planet. We're no threat to you.
Why do you continue to fight for the Capellans? House Davion can offer you much better contract terms.
Why have you done this?! The people of {OrbitalName} will suffer.
Why have you done this?! The people of {OrbitalName} will suffer.
Why… Why did the Coordinator abandon us? We are loyal to the Draconis Combine. Not Magnusson, or this sham Republic.
Widely considered one of the largest and most successful mercenary units in existence, McCarron's Armored Cavalry, also known as "The Big Mac," is one of the only mercenary companies that has worked for and fought against all five of the Great Houses of the Inner Sphere since the unit's formation in 2930. <cf><cf>Widely known for combined arms tactics across their six active regiments, The Big Mac's Armored divisions have a reputation of being just as deadly as the BattleMech regiments they support.<cf><cf>Their latest employer, House Liao, has provided extensive support to the unit. Granting generous pay rates and gifting MAC a base of operations that the Chancellor hopes will become the unit's permanent home. A prospect McCarron seems to be warming up to given their host's generous compensation package.
Widely regarded as Luthien Armor Works biggest failure, the CGR-1A1 Charger was conceived as an ultra-heavy recon unit. Released in 2665, its armament is laughable and the armor is enough for recon duty but lacking against any opponent near its own size. Being capable of spectacular speeds for its hulking frame is notable, but not enough to balance out against its faults and assignment to one is widely seen as a punishment. Further variants of the Charger manage to undo its shortcomings, but only by downgrading the 'Mech's top speed.
Widely regarded as Luthien Armor Works biggest failure, the CGR-1A1 Charger was conceived as an ultra-heavy recon unit. Released in 2665, its armament is laughable and the armor is enough for recon duty but lacking against any opponent near its own size. Being capable of spectacular speeds for its hulking frame is notable, but not enough to balance out against its faults and assignment to one is widely seen as a punishment. Further variants of the Charger manage to undo its shortcomings, but only by downgrading the 'Mech's top speed.
Widely regarded as Luthien Armor Works biggest failure, the CGR-1A1 Charger was conceived as an ultra-heavy recon unit. Released in 2665, its armament is laughable and the armor is enough for recon duty but lacking against any opponent near its own size. Being capable of spectacular speeds for its hulking frame is notable, but not enough to balance out against its faults and assignment to one is widely seen as a punishment. Further variants of the Charger manage to undo its shortcomings, but only by downgrading the 'Mech's top speed.
Widely regarded as Luthien Armor Works biggest failure, the CGR-1A1 Charger was conceived as an ultra-heavy recon unit. Released in 2665, its armament is laughable and the armor is enough for recon duty but lacking against any opponent near its own size. Being capable of spectacular speeds for its hulking frame is notable, but not enough to balance out against its faults and assignment to one is widely seen as a punishment. Further variants of the Charger manage to undo its shortcomings, but only by downgrading the 'Mech's top speed.
Widely regarded as Luthien Armor Works biggest failure, the CGR-1A1 Charger was conceived as an ultra-heavy recon unit. Released in 2665, its armament is laughable and the armor is enough for recon duty but lacking against any opponent near its own size. Being capable of spectacular speeds for its hulking frame is notable, but not enough to balance out against its faults and assignment to one is widely seen as a punishment. Further variants of the Charger manage to undo its shortcomings, but only by downgrading the 'Mech's top speed.
Wild
Wild
Wilhelm Shaw
Wilhelm Shaw
Will Of Kali
Will Of Kali
Will Of Kali
Will Of Kali
Will Of Kali
Will Of Shinji
Will Of Shinji
Will Of Shinji
Will Of Shinji
Will Of Shinji
Will do.
Will of Kali
Will of Kali
Will of Kali
Will of Kali
Will of Kali
Willman
Willman
Win round 1
Win round 2
Win round 3
Wind
Windy
Winter Forest
Wipe out the raider settlement
Wipe out the raider settlement
Wireless Controller Layout
Wireless Controller Layout
With Eyes Downcast
With Eyes Downcast
With Takeda dead, the remainder of the ronin are threatening violence against our civilian population. We need you to track down the final ronin lieutenants and eliminate them with prejudice.
With Takeda dead, the remainder of the ronin are threatening violence against our civilian population. We need you to track down the final ronin lieutenants and eliminate them with prejudice.
With Takeda dead, the remainder of the ronin are threatening violence against our civilian population. We need you to track down the final ronin lieutenants and eliminate them with prejudice.
With lasers, you don't need to worry about running out of ammo, but they do generate lots of heat. If you fire too many of them or mismanage your temperature, you could fully overheat your 'Mech. Not what you want in the middle of the battlefield. Alright, fire your short ranged missiles.
With my anonymity intact you have no chance of finding me again! My purpose will soon be fulfilled!
With my anonymity intact you have no chance of finding me again! My purpose will soon be fulfilled!
With my anonymity intact you have no chance of finding me! My purpose will soon be fulfilled!
With newly produced 'Mechs exclusively sold to the Great Houses, arms traders that often service mercenaries, militias, and planetary defense forces rely on battlefield salvage to maintain stock. This leads to an inventory that often mirrors regional forces, and is almost always in a state of disrepair.<cf><cf>But sometimes a dealer gets their hands on a real gem. Whether it is a 'Mech not often available within their nation's borders, a new 'Mech from one of the few remaining factories, or a relic of the ancient Star League, all such 'Mechs are sold as prized "Rare 'Mechs" in many markets across the Inner Sphere. While some might scoff at these offerings as show room markups on common 'Mechs, eagle eyed 'Mech enthusiasts can sometimes encounter rare prizes. One market owner boasted that he once possessed a long thought extinct Jump Capable Crab variant once known only to exist in the SLDF's premier Royal BattleMech divisions.
With only 2nd and 3rd Battalions assigned to this invasion, we should expect to encounter stiff resistance to our occupation. 
With the Fourth Succession War over, many worlds are seeing those who left to serve return. Every unit involved in the conflict is reporting declines as those whose term ended during the war are now able to leave. Even MechWarriors who served with distinction and are being offered significant retention packages to stay on as trainers are declining and wishing to return to a life of peace. MechWarriors like Sealth, who finally returns to Zavijava from the Tenth Skye Rangers. Originally joining up to protect his homeworld during the waning years of the Third Succession War, Sealth was ready to leave when the Fourth War started up, and saw him and his graceful 'Mech titled "Skokomish" in action for several years longer than he intended.
With the Inner Sphere seeing a technological boom, technicians continue rush and apply reclaimed Lostech to aging arsenals. Luthien Armor Works, commissioned by DCMS had the honor of creating a new assault class 'Mech using the Combine’s newfound Star League era components. Produced exclusively for elite DCMS forces, the Daboku: MAL-MX90 is the latest addition to the Combine’s 'Mech forces. Commonly code-named the fearsome “Mauler” by those who are unfortunate enough to encounter one, the MX90 acts as a heavy ranged support platform. Foes will never know what hit them as the Daboku is armed to the teeth with long-range weaponry specifically designed to snipe targets before they enter effective range. Primary production facilities are in full swing as LAW intends two additional variants to re-arm skilled DCMS MechWarriors along the precarious border territories.
With the ancient Memory Core now in the hands of the people, Commander Mason's story has reached its end.<cf><cf>However, the Inner Sphere continues to broil with conflict, and contracts are as plentiful as ever.<cf><cf>You are free to continue your life as a legendary Mercenary.
With the collapse of the Star League in 2781 the stability of the past two centuries disappeared with it, and the status quo started to change dramatically. Seeking to prepare for this new political reality, the Lyran Commonwealth began work on a new assault ?Mech to bolster its forces. The first Zeus walked off the line in 2787, just in time for the outbreak of the First Succession War. Excellent heat dissipation and a variety of long-range weapons have ensured its presence in Lyran units ever since.
With the collapse of the Star League in 2781 the stability of the past two centuries disappeared with it, and the status quo started to change dramatically. Seeking to prepare for this new political reality, the Lyran Commonwealth began work on a new assault ’Mech to bolster its forces. The first Zeus walked off the line in 2787, just in time for the outbreak of the First Succession War. Excellent heat dissipation and a variety of long-range weapons have ensured its presence in Lyran units ever since.
With the collapse of the Star League in 2781 the stability of the past two centuries disappeared with it, and the status quo started to change dramatically. Seeking to prepare for this new political reality, the Lyran Commonwealth began work on a new assault ’Mech to bolster its forces. The first Zeus walked off the line in 2787, just in time for the outbreak of the First Succession War. Excellent heat dissipation and a variety of long-range weapons have ensured its presence in Lyran units ever since.
With the collapse of the Star League in 2781 the stability of the past two centuries disappeared with it, and the status quo started to change dramatically. Seeking to prepare for this new political reality, the Lyran Commonwealth began work on a new assault ’Mech to bolster its forces. The first Zeus walked off the line in 2787, just in time for the outbreak of the First Succession War. Excellent heat dissipation and a variety of long-range weapons have ensured its presence in Lyran units ever since.
With the collapse of the Star League in 2781 the stability of the past two centuries disappeared with it, and the status quo started to change dramatically. Seeking to prepare for this new political reality, the Lyran Commonwealth began work on a new assault ’Mech to bolster its forces. The first Zeus walked off the line in 2787, just in time for the outbreak of the First Succession War. Excellent heat dissipation and a variety of long-range weapons have ensured its presence in Lyran units ever since.
With the collapse of the Star League in 2781 the stability of the past two centuries disappeared with it, and the status quo started to change dramatically. Seeking to prepare for this new political reality, the Lyran Commonwealth began work on a new assault ’Mech to bolster its forces. The first Zeus walked off the line in 2787, just in time for the outbreak of the First Succession War. Excellent heat dissipation and a variety of long-range weapons have ensured its presence in Lyran units ever since.
With the conclusion of the Fourth Succession War last year, more large established mercenary units are finding less work on the battlefield and more work on the training field. Units like the Eridani Light Horse, whose history goes back to their Star League days as the 3rd Regimental Command Team, and now find themselves in high demand serving as trainers in the Lyran Commonwealth. Tasked with both ridding the Lyran Commonwealth Armed Forces of it's reputation of poor leadership, as well as integrating the top heavy organization with their Davion counterparts.<cf><cf>However, few in the unit are as busy as Ariana Winston. The young commander of the Seventh Striker Battalion practically lives in her Cyclops BattleMech these days. Designed for the Star League Defense Force as a walking headquarters, Ariana's Cyclops "Sleipnir" is one of the few left that retain a working Tacticon B-2000 Battle Computer. This rare piece of Star League era technology enables her to lead and organize massive war games from the field instead of a command truck, and she's doing just that, out on the field leading games every single day.
With the heightened tensions we’re seeing, you should expect plenty of security on the ground. That means plenty of opposition. They may even be expecting you, so be alert.
With the heightened tensions we’re seeing, you should expect plenty of security on the ground. That means plenty of opposition. They may even be expecting you, so be alert.
With the help of a small mercenary unit, Verthandi has won it's independence from the Draconis Combine. The Lyran world had been under Kuritan control for almost ten years, but populace's drive for autonomy had never abated. How Verthandi will continue to stay independent is still unclear, but negotiations are ongoing with both the Draconis Combine, who funded the development of the planet's rich mines, and the Lyran Commonwealth.<cf><cf>For their part, the Gray Death Legion are leaving the planet, their contract fulfilled. The unit's formation and action on Trell 2 years ago are already a common tale told wherever MechWarriors gather. Despite losing several MechWarriors and BattleMechs and in the campaign including the Locust his Executive Officer Lori Kalmar had called "Pirate's Bane," The Gray Death Legion continues to grow, and assuredly this mercenary's star is bright.
With the help of the Draconis Combine's Internal Security Force, we've tracked Marcus Kurita, the Eighth Rasalhague Regulars, and the Tenth Sun Zhang Training Cadre to the agricultural world of Predlitz. This system was gifted to the Free Rasalhague Republic as a major regional breadbasket to feed the Republic. Unfortunately, the populace of Predlitz are fiercely loyal to the Coordinator and the Combine. So when news came that their system would be transferred to our new Republic, the local populace became furious. <cf><cf>The mix of what they see as a betrayal on the part of the Coordinator, and fierce rejection of Rasalhague independence caused the local populace to storm the local parliamentary building and take the Republic appointed Valdherre and his administration hostage. When Marcus Kurita appeared in-system vowing to destroy the Republic and return all worlds back into the Draconis Combine, the citizens of Predlitz welcomed him with open arms. <cf><cf>Gunji-no-Kanrei Theodore Kurita for his part has disavowed the actions of all enlisted DCMS members that have refused their orders to withdraw from Republic space. Publically declaring all those rejecting their direct orders ronin. His office has also been in touch with Prince Magnusson pledging the deployment of loyal members of the DCMS to assist the KungsArmé in pacifying any ronin forces operating within the Free Rasalhague Republic's borders.<cf><cf>While all of this is good news, the only way to end this madness is to recapture Marcus Kurita. But with the local populace aiding his ronin forces, it will be an uphill battle to bring him into custody. The task at hand is now to establish a beachhead on Predlitz and ensure that our DropShips can land our forces safely. Commander, I'll be counting on you and your forces to be the vanguard of this assault. Carve us a path. 
With the help of the Draconis Combine's Internal Security Force, we've tracked Marcus Kurita, the Eighth Rasalhague Regulars, and the Tenth Sun Zhang Training Cadre to the agricultural world of Predlitz. This system was gifted to the Free Rasalhague Republic as a major regional breadbasket to feed the Republic. Unfortunately, the populace of Predlitz are fiercely loyal to the Coordinator and the Combine. So when news came that their system would be transferred to our new Republic, the local populace became furious. <cf><cf>The mix of what they see as a betrayal on the part of the Coordinator, and fierce rejection of Rasalhague independence caused the local populace to storm the local parliamentary building and take the Republic appointed Valdherre and his administration hostage. When Marcus Kurita appeared in-system vowing to destroy the Republic and return all worlds back into the Draconis Combine, the citizens of Predlitz welcomed him with open arms. <cf><cf>Gunji-no-Kanrei Theodore Kurita for his part has disavowed the actions of all enlisted DCMS members that have refused their orders to withdraw from Republic space. Publically declaring all those rejecting their direct orders ronin. His office has also been in touch with Prince Magnusson pledging the deployment of loyal members of the DCMS to assist the KungsArmé in pacifying any ronin forces operating within the Free Rasalhague Republic's borders.<cf><cf>While all of this is good news, the only way to end this madness is to recapture Marcus Kurita. But with the local populace aiding his ronin forces, it will be an uphill battle to bring him into custody. The task at hand is now to establish a beachhead on Predlitz and ensure that our DropShips can land our forces safely. Commander, I'll be counting on you and your forces to be the vanguard of this assault. Carve us a path. 
With the invaders victorious, they will likely attempt to make {OrbitalName} into their own little bandit kingdom or part of some {OpponentFaction} feif. The planetary government is in the process of evacuating, and they will return at the head of a invasion force to take back the planet for the {EmployerFaction}.
With the invaders victorious, they will likely attempt to make {OrbitalName} into their own little bandit kingdom or part of some {OpponentFaction} feif. The planetary government is in the process of evacuating, and they will return at the head of a invasion force to take back the planet for the {EmployerFaction}.
With unequaled precision and speed for its 80 ton weight class, Danielle Peterson?s Awesome, 'Pretty Baby', is the master of hard hitting, front line combat. Easily outstripping other variants in both top speed and maneuverability, even veteran pilots are caught by surprise. By 3015, dozens of enemy pilots had been outflanked and outmaneuvered by the Awesome with the pretty paint job, leaving their charred remains as a testament to their hubris.
Withdraw
Withdrawing from the fight wasn't part of the deal.
Withdrawing from the fight wasn't part of the deal.
Withdrawn
Without a secure landing zone, the entire invasion has been called off.
Without those supplies our salvaged Hatchetmen are just useless piles of scrap metal. We really expected more from you Commander.
Wolf's Dragoons
Wolf's Dragoons
Wolf's Dragoons
Wolf's Dragoons
Wolfgang Hansen
Wolfhound
Wolfhound
Wolfhound
Wolfhound
Wolverine
Wolverine
Wolverine
Wolverine
Wolverine
Wolverine
Woods
Word has gotten around that an item of particular value has turned up somewhere in the {ClusterName}. Some rare old tech thing. It's still mostly rumor and rambling from spacers who just landed. Either way, if there is something like that out there, my boss wants it. If you're interested, I'm authorized to make it worth your time to go get the thing.
Word is, he was responsible for a number of atrocities during the war. Of course, there’s still a lot we don’t know, like how Inferno became as big as they are or who their current benefactor is.
Work Order
Work Order Info
Work Order Removed
Work Orders
Work Orders
Work Orders
Work order C-bill cost.
Work order C-bill cost.
Work order C-bill cost.
Work order C-bill cost.
Work order C-bill cost.
Work orders can be cancelled at any time.  Navigate to the Work Orders tab on the BATTLEMECHS screen. Select the work order you want to cancel and push <img id="Gamepad_FaceButton_Bottom"/>.
Work orders can be cancelled at any time.  You can do so by clicking the X in the WORK ORDERS tab.
WorldBase
WorldBase
Would you like to continue?
Would you like to continue?
Would you like to continue?
Would you like to overwrite save?
Would you like to overwrite save?
Would you like to play the tutorial?
Wrath Of The Dragon
Wrath Of The Dragon
Wrath Of The Dragon
Wrath Of The Dragon
Wrath Of The Dragon
X
X Marks the Spot
X Marks the Spot
X Marks the Spot Pt. 1
X Marks the Spot Pt. 2
X Marks the Spot Pt. 2
X Marks the Spot Pt. 2
X Marks the Spot Pt. 3
X Marks the Spot Pt. 3
X Marks the Spot Pt. 3
X Marks the Spot Pt. 4
X Marks the Spot Pt. 4
X Marks the Spot Pt. 4
X/X<cf>
X:
XL Engine Repair
XP
XXX
Xinyang must be their base of operations. We’ve got them now, Commander. 
Xray
Y
Y:
YEAR:
YES
YES
YES
YES
YES
YES
YES YES YES! I have conquered The Big Dog! Now no one will stand in the way of my purpose!!
YORINAGA KURITA RETURNS TO MALLORY'S WORLD IN FORCE!
YOU ARE BANKRUPT - GAME OVER
YOU ARE IN A HIGH-CONFLICT AREA. RAW MATERIALS FOR 'MECH WORK ARE SCARCE.
YOU ARE IN A STAR SYSTEM THAT DOES NOT HAVE ANY PILOTS AVAILABLE FOR HIRE.
YOU CANNOT AFFORD TO TRAVEL HERE
YOU CANNOT SILENCE US. OUR VOICES WILL BE HEARD. THE TRUTH SHALL SET YOU FREE.
YOU CANNOT SILENCE US. OUR VOICES WILL BE HEARD. THE TRUTH SHALL SET YOU FREE.
YOU HAVE COMPLETED MISSION
Yakuza sent you, didn't they? We'll go teach them a lesson next. Their people will bleed for this insult.
Yamata
Yamata
Yamata
Yamata will want to know what happened. What do I tell him? That we failed him. No. I must tell him truth. That I failed him. That I had faith in you, and that I was mistaken to think you could execute such a simple plan.
Yankee
Yard_Foreman_01
Yard_Foreman_01
Yard_Foreman_01
Yard_Foreman_01
Yaros
Yaros
Yaros Regas
Yaros Regas
Yaros Regas
Yaros Regas
Yaros Regas
Yaros Regas
Yaros Regas
Yaros Regas
Yaros Regas
Yaros Regas
Yaros Regas
Yaros Regas
Yaros Regas
Yaros Regas
Yaros Regas has sent coordinates to rendezvous on a small moon. Meet up with Regas and possibly join his pirate crew.
Yaros Regas has sent coordinates to rendezvous on a small moon. Meet up with Regas and possibly join his pirate crew.
Yaros Regas has sent coordinates to rendezvous on a small moon. Meet up with Regas and possibly join his pirate crew.
Yaros seems delighted! He has invited you to join him for a parlay and he has sent another set of coordinates, Commander. Looks like they're for a distant moon. Scouting reports indicate that there's a small base there. It could be a pirate compound or storage facility of some kind. It seems like you have earned his trust.
Yeah. Heard that before.
Years ago you survived a devastating attack on your home base, leaving you as the inheritor of your family's mercenary unit. <cf><cf>Having rebuilt your company’s reputation from nothing, you have now uncovered those responsible for the murder of your mother 6 years prior.
Years ago, Henrik Cole's grandfather tried and failed to overthow the then head of House Cole. Forced to flee quickly, Henrik's grandfather's BattleMech is one of the few heirlooms that Henrik possesed. No one is quite sure where the name for the 'Mech, 'Basilisk' came from, but reports indicate Henrik liked the name, and revelled in the idea of his 'Mech being named after a mythical creature known for its lethal gaze. It appears he was quite ignorant of the actual meaning of the name, 'Serpent King', and its origin was liklely to have come about as a warning to watch out for the treacherous Coles.
Yehaaaa!
Yellow
Yes! With these supplies, we should be able to refit the captured Hatchetmen up to combat ready status! Excellent work Commander.
Yo Campbell,<cf>  <cf>Took me a bit to track ya down with the new outfit and everything.  Heard that the old man finally had the decency to die off. You know me and him had "differences of opinion" that made it impossible for me to work under the guy.  But I always felt that I could ride with you and your Scottish charm anytime.<cf><cf>Anyways, I'm in a bit of a spot. I hooked up with Daron's Demons after bailing on Ol' Nik. But the crew took a shit gig freelancing for some shady cloak and dagger types who wanted us to blow a munitions warehouse at some FOB on the Combine border with the Fed Suns. Client told us there would be a lance of local militia 'Mechs at most. <cf><cf>Nope. It was an entire company from the Galedon Rangers.   <cf><cf>We blew the warehouse, but the rest of the crew were KIA when the Dracs surrounded us.  Me and Kobold barely made it out of there.  But then get this. Despite doing what we were paid to do, the Client had the gall to tell me that their contract was with Daron's Demons, not me. Said I was SOL and refused to pay up.<cf><cf>So I kinda need a favor. I spent the last of my scratch trackin' ya down and getting me and Kobold out here.  So I was hoping that I could bunk up with you and your unit for a stretch.  You know Kobold and I have the skillz to hold our own and make some C-billz together.<cf><cf>Whaddaya say?
Yo, Kid Mason, by now you've noticed that this latest delivery has been delivered by a courier. This here is Raptor. He used to be a 'MechWarrior and my eyes and ears into a merc outfit known as the Aka-Hebi. Recently, the unit's CO got greedy taking a job they had no business doing that resulted in the entire unit getting wiped out. Ol' Raptor here is the sole survivor of the whole mess, losing his family 'Mech and becoming disposed in the process. <cf><cf>I've got no time to babysit a lost puppy so I've sent him along with your payout to see if you can put him to work. He shows enough potential to be decent if you have the time to train him up. I'll leave it up to you. 
Yorinaga Kurita has called for the withdrawal of all DCMS forces as the fourth battle of Mallory's World comes to a close in what can only be described as an unbelievable turn of events. With Yorinaga Kurita moving to box in the Kell Hounds second battalion, Kell Hounds Commander Morgan Kell and his Archer "Tempest" moved out from behind the Kell Hound's fortifications and challenged Yorinaga Kurita to single combat. The Kuritan Samurai could not resist and accepted his challenge.<cf><cf>What happened next is a mystery. Both the AFFS and the Kell Hounds have refused to provide the media with any official statement on what transpired. Unconfirmed eyewitness statements describe that Kell's Tempest was brought to it's knees and was on the verge of defeat, when the Archer mysteriously disappeared from all computer readings. Some claiming Kurita's shots passed right through the Tempest, as if the 'Mech was nothing more than a phantom on the battlefield.<cf><cf>Since the battle, Morgan Kell has refused to comment publicly on its outcome. Both he and the Tempest have withdrawn from the public eye leaving his brother Patrick Kell in command of the famed mercenary unit.
You DCMS cowards will die for the destruction you’ve caused here!
You DCMS trash will be destroyed!
You Fifth Amphigean thieves will pay for this!
You First
You accepted the wrong contract, merc. Without the IMC, these worlds would be uninhabitable, and these "rebels" would face unemployment, poverty, famine, and death. Remove the IMC, and these planets and their populations will die.
You actually accepted that job from them? It was doomed from the start. Come work for us next time.
You and The Fourth must infiltrate and then destroy the Arcturan Arms complex and all of the obstacles located in the target zone.
You and The Fourth must infiltrate and then destroy the Arcturan Arms complex and all of the obstacles located in the target zone.                                                                                                              
You are about to start a new career
You are aiding a corrupt, failing regime. To save the true soul of the Dragon, we may need to kill the Dragon and watch it be reborn anew.
You are all tools of the Archon. Listen to the song of independence while you can still hear it. Our cause will not turn away your help, even if we must pay for it.
You are foolish to believe that we'd put all of our eggs in one basket. Your petty act of vandalism has caused us a temporary setback, nothing more.
You are interfering in an official Fourth Regulan Hussars training exercise. Your presence here is unlawful.
You are lucky you are so close catching up to our pathetic enemy, we nearly destroyed you where you stood. You better hurry before we change our minds...
You are obviously someone whose career we should keep an eye on.
You are tasked with destroying storage facilities that provide materials and equipment for a Steiner-backed sports team, the Twentieth Skye Rangers. They are a team of legend, and their participation in our local league is likely to eat into our revenue. Seems like this situation calls for some good old fashioned sabotage.
You are tasked with destroying storage facilities that provide materials and equipment for a Steiner-backed sports team, the Twentieth Skye Rangers. They are a team of legend, and their participation in our local league is likely to eat into our revenue. Seems like this situation calls for some good old fashioned sabotage.
You are to be commended for your restraint when the cowardly pirates attempted to use peasants as shields. However, you allowed many of the traitors to escape justice. To rectify this oversight and remain in the good graces of the Professional Soldiery Liaison, you must complete the job.<cf><cf>Ranta's band of traitors have gone to ground on a world renowned for its storms. You'll need to follow them and fight through the terrifying weather. Ranta's second-in-command is known believed to be in the area. Eliminate him and any of the deserters under his command, and the path to Ranta himself should be clear.
You are to be commended for your restraint when the cowardly pirates attempted to use peasants as shields. However, you allowed many of the traitors to escape justice. To rectify this oversight and remain in the good graces of the Professional Soldiery Liaison, you must complete the job.<cf><cf>Ranta's band of traitors have gone to ground on a world renowned for its storms. You'll need to follow them and fight through the terrifying weather. Ranta's second-in-command is known believed to be in the area. Eliminate him and any of the deserters under his command, and the path to Ranta himself should be clear.
You are to strike at the primary headquarters for a battalion of the powerful Fifth Davion Guards RCT and dispatch their commander to prevent the unit from swiftly deploying to neighboring worlds in the Kittery salient and interfering with our invasion plans. You will be well rewarded—if you survive.
You are to strike at the primary headquarters for a battalion of the powerful Fifth Davion Guards RCT and dispatch their commander to prevent the unit from swiftly deploying to neighboring worlds in the Kittery salient and interfering with our invasion plans. You will be well rewarded—if you survive.
You aren't making any friends at {OpponentFaction}. Hopefully {EmployerFaction} spent too much bringing you in.
You barbarians will pay for the death of Takeda. Every civilian loyal to the Rasalhague crest will burn, mark our words.
You better make sure you don’t perform like this again. 
You better make sure you don’t perform like this again. 
You call yourself a MechWarrior? You're not even fit to drive a lorry, you sad excuse for a soldier!
You call yourself a MechWarrior? You're not even fit to drive a lorry, you sad excuse for a soldier!
You call yourselves mercenaries? No, you're just a bunch of thieving, good-for-nothing pirates. We'll be reporting your activities to the Mercenary Review Board as soon as we save up for ComStar's exorbitant HPG-transmission fees.
You came through in the clutch, Commander! You stopped a potentially volatile situation from breaking out on Solaris. Your unit has earned a lot of currency with me and my network of contacts. I hope we can work together again in the future.
You can add and remove armor on your 'Mech by navigating to the header for a part and press <img id="Gamepad_FaceButton_Bottom"/>. Select + and – buttons and press <img id="Gamepad_FaceButton_Bottom"/> to raise or lower the armor.
You can add and remove armor on your 'Mech by using the + and – buttons in each location.
You can cancel an active Job, without any penalty, by clicking the ABANDON button.
You can cancel an active Job, without any penalty, by selecting the Job and pressing <img id="Gamepad_FaceButton_Top"/>.
You can choose from multiple controller configurations in the Options menu.
You can click and drag a 'Mech from Cold Storage back into the Active Hangar.  Its previous weapons and equipment will remain stripped and you will need to edit its loadout.
You can either join the Reckoning or die. Dying is the easy choice.
You can either join the Reckoning or die. Dying is the easy choice.
You can filter both your Inventory and the Market to display only specific categories of weapons and equipment.
You can filter both your Inventory and the Market to display only specific categories of weapons and equipment. Use <img id="Gamepad_LeftTrigger"/>  and  <img id="Gamepad_RightTrigger"/> to switch categories.
You can freely move the 'Mechs into any of the Active or Support bays by clicking and dragging them around.
You can get more information about each warning by holding your mouse cursor over it.
You can navigate the Starmap by using the <img id="Gamepad_LeftStick_Up"/>
You can navigate the Starmap by using the <img id="Gamepad_LeftStick_Up"/>
You can navigate the Starmap by using the <img id="Gamepad_LeftStick_Up"/>
You can navigate the Starmap by using the mouse.  To pan across the Starmap, hold down the right mouse button and move the mouse.
You can navigate the Starmap by using the mouse.  To pan across the Starmap, hold down the right mouse button and move the mouse.
You can navigate the weapon groups as follows: [{SelectPreviousWeaponGroup}] and [{SelectNextWeaponGroup}] navigate between the different groups, while [{SelectPreviousWeapon}] and [{SelectNextWeapon}] navigate between the different weapons.
You can proceed from there into the main city itself and ensure that it’s protected. The port is nearby. Over here.
You can run but you can't hide! We will regroup and make you pay for this!
You can run but you can’t hide! We will get you!
You can switch to the Details View by clicking on the slider.  This view will show all weapons and equipment on the 'Mech, as well as its armor and structure.
You can switch to the Details View by pressing <img id="Gamepad_Special_Left"/>.  This view will show all weapons and equipment on the 'Mech, as well as its armor and structure.
You can take on a Job by clicking the ACCEPT button.  You can have up to 6 active Jobs at a time.
You can thank me later kid. Come on, get aboard.
You can toggle any of your weapon groups to chain fire, which will fire each weapon in sequence.
You can use negotiation points to modify the terms of the contract in three different ways.  These negotiated terms only pay out if you succeed in your mission.
You can use the Valid Only checkbox to filter the Inventory and Market list to show only weapons and equipment that can be installed on the 'Mech you are currently viewing.
You can't hind our legitimate claim to this world, and neither will {EmployerFaction}.
You can't hind our legitimate claim to this world, and neither will {EmployerFaction}.
You can't stop my Pillagers from doing what we do best. Trust me, Avalon's shipment might as well just have my name on the delivery form.
You cannot manually change the amount of structure on your 'Mech; you can only repair damage sustained in battle.
You can’t... kill us. The Willy Pete Gangers are…. forever...
You chose the wrong side in this war of the shadows, Commander. Alas, it is too late to turn your coat and take our coin instead.
You continue to impress, Commander. Now that we have set in Arcturus it is time we bring the curtains down on their citizens here in the capital city of Malcheema. Saurimat and ISF secured vital intel from Arcturan media members who oppose The FedCom invasion and have dared to file reports shedding light on Hanse Davion’s actions in triggering this war.<cf><cf>Davion is sly; he knows that if his incitement was based on his own personal gains, he will not be looked upon favorably. He may already feel his sphere of influence shrinking by the second<cf><cf>The 24th Arcturan guards that remain in the system have been able to settle the waters and quiet the growing dissent amongst their own people. They have begun broadcasting propaganda pieces to gloss over any contrary statements about the invasion of The Combine.<cf><cf>Malcheema’s militia units have been particularly brutal. They have been detonating houses of known sympathizers to strike fear in others that may possess misgivings of their own. In addition, Malcheema’s planetary governors are said to be convening in their statehouse to discuss how to deal with our counter-strikes.<cf><cf>This presents a great opportunity to topple their government apparatus and media center in one fell swoop. Not only will we control the message, but the deafening silence will tell FedCom that they’re losing Arcturus and Davion will be forced to act.<cf><cf>I know what you may be thinking, Commander. Hitting government and civilian centers like this is a direct violation of the Ares Convention, but Davion set the terms. They have had no qualms about firing upon our citizens and forcing them to submit to their rule, or die. Desperate times call for desperate measures and the future of our people and homeland is at stake here.<cf><cf>Level the marked targets, Commander. Let us send a wave of panic back to the highest reaches of The FedCom ranks.
You continue to impress, Commander. Now that we have set in Arcturus it is time we bring the curtains down on their citizens here in the capital city of Malcheema. Saurimat and ISF secured vital intel from Arcturan media members who oppose The FedCom invasion and have dared to file reports shedding light on Hanse Davion’s actions in triggering this war.<cf><cf>Davion is sly; he knows that if his incitement was based on his own personal gains, he will not be looked upon favorably. He may already feel his sphere of influence shrinking by the second<cf><cf>The 24th Arcturan guards that remain in the system have been able to settle the waters and quiet the growing dissent amongst their own people. They have begun broadcasting propaganda pieces to gloss over any contrary statements about the invasion of The Combine.<cf><cf>Malcheema’s militia units have been particularly brutal. They have been detonating houses of known sympathizers to strike fear in others that may possess misgivings of their own. In addition, Malcheema’s planetary governors are said to be convening in their statehouse to discuss how to deal with our counter-strikes.<cf><cf>This presents a great opportunity to topple their government apparatus and media center in one fell swoop. Not only will we control the message, but the deafening silence will tell FedCom that they’re losing Arcturus and Davion will be forced to act.<cf><cf>I know what you may be thinking, Commander. Hitting government and civilian centers like this is a direct violation of the Ares Convention, but Davion set the terms. They have had no qualms about firing upon our citizens and forcing them to submit to their rule, or die. Desperate times call for desperate measures and the future of our people and homeland is at stake here.<cf><cf>Level the marked targets, Commander. Let us send a wave of panic back to the highest reaches of The FedCom ranks.
You cowards! That power station was purely a civilian structure! Tigress will never bend the knee to you or your First Prince!
You dare attack the will of the people? Tell us, how many unholy prosthetics do you wear? How much irreplaceable humanity did you carve out of your body?
You dare to oppose our rightful claim to these historically Capellan worlds? Do not come crawling to us the next time you need to beg for employment.
You deny us the right to leave this system on our own terms? That only means we will eliminate more Capellan troops on our way off-world.
You destroyed our transport center, but for what purpose? Who are you working for?
You did as good a job as one of our own. Enjoy your payment.
You did as good a job as one of our own. Enjoy your payment.
You did good, kid. You got in, got out, and mostly in one piece. Can't ask for much more, really.
You did quite a bit of damage down there, Commander. And you certainly got the attention of House Liao.<cf><cf>I just got word that they’ve backed down, agreeing to allow the refugees safe passage back to Marik territory. Well done.
You didn't flatten them all? No matter, it's still set them back, and given us time to regroup.
You didn't leave any evidence at the scene, did you? If DuraPaq ever suspects our involvement, they will ruin us.
You didn't think we were prepared to put up this much resistance, did you Mercenary?
You disappoint us Commander. I don't know how someone with your reputation puts in such a poor performance.
You do not have enough C-bills to puchase this 'Mech.
You do not have sufficient funds to cover travel costs.
You do not have sufficient funds to cover travel costs.
You don't know who you're messing with, merc. If you know what's good for you, you'll stay out of this.
You don't seem like the usual kind of bounty hunters. What's your business here?
You don't think we face raids every other day? You'll need to do much better than that.
You drove them off—for now. How long before they decide to come back? Will you consider extending the terms of your contract in case they do come calling again?
You drove them off—for now. How long before they decide to come back? Will you consider extending the terms of your contract in case they do come calling again?
You drove them off—for now. How long before they decide to come back? Will you consider extending the terms of your contract in case they do come calling again?
You earn reputation XP by completing missions.  Standard missions provide small amounts of reputation, but Campaign Missions and High Reward Quests award large reputation bonuses.
You eliminated enough of those outlaws and their support system that they've begun falling back. We do not expect to see meaningful trouble from them again. Hopefully we will be able to conduct our dig here without having to worry about vandals or marauders.
You failed to eliminate the targets. Take your minimum pay and go.
You failed to eliminate the targets. Take your minimum pay and go.
You failed to find the heretic but your attack did flush out a new lead, sparing you our wrath, for now. The Will Of Kali will contact you again, we have lots to share with you...
You fool! You must have thought you were attacking some strategic target. Little did you know, all you destroyed was materials for producing sporting equipment.
You fooled yourselves into thinking your strike would matter. We have other sources of water than this, ones your Davion intelligence have not yet found.
You found some? Good. I'll see it delivered right away. Here's your share.
You found the gear? Good. This guy's getting increasingly anxious. In fact he's actually becoming a real hassle. I'm glad I'll be able to trade him for his C-bills shortly.
You found the gear? Good. This guy's getting increasingly anxious. In fact he's actually becoming a real hassle. I'm glad I'll be able to trade him for his C-bills shortly.
You got lucky this time, but we are still coming for you!
You got them all, and we've confirmed that the target was in one of them, that'll do.
You got them all, and we've confirmed that the target was in one of them, that'll do.
You had them in your sights but couldn't close the deal. Perhaps we should seek better-qualified bounty hunters.
You had them in your sights but couldn't close the deal. Perhaps we should seek better-qualified bounty hunters.
You have Aditi Whidbey in your sights and are about to land at nearly her exact location. End this now and kill her. If you don't, you and your whole crew will be slaughtered without mercy.
You have Aditi Whidbey in your sights and are about to land at nearly her exact location. End this now and kill her. If you don't, you and your whole crew will be slaughtered without mercy.
You have Aditi Whidbey in your sights and are about to land at nearly her exact location. End this now and kill her. If you don't, you and your whole crew will be slaughtered without mercy.
You have aided and abetted the treason of Commonwealth citizens. Sheltering their escape will only result in them inciting more unnecessary carnage down the road.
You have aided traitors to the Archon, so she shall see to it that you find little worthwhile employment within the Lyran Commonwealth's borders.
You have been lied to. We are political refugees trying to defend ourselves. All you have done is further the cause of those who persecute us.
You have been lied to. We are political refugees trying to defend ourselves. All you have done is further the cause of those who persecute us.
You have done well. Once the people discover their foreign support is crippled, we are confident they will start singing a different tune. 
You have done well. Once the people discover their foreign support is crippled, we are confident they will start singing a different tune. 
You have failed us for the last time, Commander. The Arms now turn their attention to you, you won't be able to get very far...
You have fulfilled the letter of the contract. Your reputation continues to precede you. We will pass along our satisfaction to the Mercenary Review Board.
You have insufficient funds to make your quarterly payment to the Mercenary Review Board.<cf>Your license has been revoked, your company disbanded, and your dropship seized in lieu of payment.
You have interfered in our official training exercises for the last time. We will have no trouble convincing the count to report you to the Mercenary Review Board.
You have negotiation points left. Are you sure you want to continue?
You have negotiation points left. Are you sure you want to continue?
You have negotiation points left. Are you sure you want to ready?
You have neutered the defense of this region. Once local pirates learn of this, they will swarm this planet and its neighbors like a swarm of locusts.
You have no concept of the suffering our people have endured. We will use these weapons to take back some semblance of our humanity from these monsters who lord over us.
You have no idea what kind of hornet's nest you are toying with, Mercenary. Whoever employed you has no motivation to replace the stores you torched. Now many in this planet will suffer privation.
You have no idea what you've interfered with, Mercenary. We needed those supplies to protect ourselves and the people of {OrbitalName}! All you've done is guaranteed my compatriots and I will end up in front of a firing squad.
You have no idea what you've interfered with, Mercenary. We needed those supplies to protect ourselves and the people of {OrbitalName}! All you've done is guaranteed my compatriots and I will end up in front of a firing squad.
You have not seen the last of us. We will not go down in flames!
You have not seen the last of us. You cannot maintain control of this world!
You have not yet packaged this mod
You have our deepest gratitude, Mercenary.<cf><cf>The facility mostly escaped destruction and should be operational again shortly due to your intervention.
You have our thanks, mercenary.<cf><cf>Because of you, news of Stanz's militia has been mostly repressed, and a national embarrassment has been avoided. And of course, millions of lives have been saved.<cf><cf>Please accept our payment, but more importantly, another special reward that we managed to excavate from the wreckage. We figure you may have more use for Stanz's King Crab than we would.
You have protected our loyal citizens thus far, but the fight against our great enemy is far from over. The Davionists will not stop until they are either victorious or utterly destroyed. See to it that you ensure the latter, not the former. Continue to aid us in the fight against our oppressors, and you shall be rewarded.<cf><cf>While you held off the First Kittery Borderers' initial assault, the Cerberus Hounds have evacuated most of their noncombatants, and will be sending you reserves shortly. In the meantime, it is recommended that you lure the Davion troops into the badlands and hold them there as long as possible. You will be provided with maps that should enable you to play an effective game of cat-and-mouse in order to buy you the time needed for the relief force to arrive.
You have protected our loyal citizens thus far, but the fight against our great enemy is far from over. The Davionists will not stop until they are either victorious or utterly destroyed. See to it that you ensure the latter, not the former. Continue to aid us in the fight against our oppressors, and you shall be rewarded.<cf><cf>While you held off the First Kittery Borderers' initial assault, the Cerberus Hounds have evacuated most of their noncombatants, and will be sending you reserves shortly. In the meantime, it is recommended that you lure the Davion troops into the badlands and hold them there as long as possible. You will be provided with maps that should enable you to play an effective game of cat-and-mouse in order to buy you the time needed for the relief force to arrive.
You have proven yourself capable of making smart choices and carrying through on your promises. Rest easy knowing that you have shielded the freedom of the Federated Suns. If you wish to continue following this righteous path, remember that employment opportunities with House Davion will always be available to you.
You have proven yourself capable of making smart choices and carrying through on your promises. Rest easy knowing that you have shielded the freedom of the Federated Suns. If you wish to continue following this righteous path, remember that employment opportunities with House Davion will always be available to you.
You have reached intel level x
You have reached intel level x
You have saved the lives of those who risked everything to throw off the Archon's booted foot. You can be proud of having served the Free Skye movement. For your efforts, we would like to reward you with this intercepted shipment of NAIS Double Heat Sinks that House Davion intended to supply the Archon's Dogs with to further suppress the people of Isle.  We hope that you will use them to continue the fight so that the common man might one day be free of the tyrannical House Lords.
You have saved the lives of those who risked everything to throw off the Archon's booted foot. You can be proud of having served the Free Skye movement. For your efforts, we would like to reward you with this intercepted shipment of NAIS Double Heat Sinks that House Davion intended to supply the Archon's Dogs with to further suppress the people of Isle.  We hope that you will use them to continue the fight so that the common man might one day be free of the tyrannical House Lords.
You have the spirit of a true warrior, even in the face of defeat. If the Kokuryu-Kai is ever in need of additional manpower, we may call on you for aid.
You have unlimited armor in your inventory but each point you add will cost you C-bills.  Removing armor will credit you half of the armor point’s value.
You have unpublished changes.
You killed some good men. Be careful not to further anger us.
You killed some good men. Be careful not to further anger us.
You know how it is, bureaucracy and red tape always getting in the way of anything actually happening. I've already got a client lined up, but now my goods are stuck here without an export permit. I'm looking for some more, inventory that is obviously not stuck on this rock behind a wall of paperwork. So find what I'm looking for around the {ClusterName}, and I'll give you a cut of the deal.
You know how this goes; training wheels are on- your weapon systems are currently disabled. We're gonna' start with the basic diagnostic run. You know forward works, let's check your reverse throttle
You know the drill. {OpponentFaction} has four assault 'Mechs ready to duel your lance in the arena.
You know the phrase: costs an arm and a leg? Ha… it was made for you ‘Mechjocks. 
You know you can skip these videos, don't you?
You know, you're really starting to look comfortable. Really reminds me of how you're father could pilot a 'Mech. A true natural.
You let the outlaws escape and {OpponentFaction} is likely sending spies as we speak! Do you have any conception of what they are capable of? {EmployerFaction} will be dealing with this fiasco for months!
You let the outlaws escape and {OpponentFaction} is likely sending spies as we speak! Do you have any conception of what they are capable of? {EmployerFaction} will be dealing with this fiasco for months!
You let too many Black Dragons escape. Now we must hunt them down via others means.
You managed to fend them off long enough. Huh. I'm impressed.
You may be able to leave, but this is our home. We have nowhere else to go. And now there will surely be retributions for our rebellion. Who will protect us when you are gone?
You may have caught us off guard, but you clearly were not up to the task.
You may have caught us off guard, but you clearly were not up to the task.
You may have caused a little bit of a stir, but we're still up and running. Better luck next time.
You may have caused a little bit of a stir, but we’re still up and running. Better luck next time.
You may have defeated some of us, but not all. You'll never be able to get all of us.
You may have defeated some of us, but not all. You'll never be able to get all of us.
You may have destroyed my sanctuary, but you will not take my purpose from me! My mission will be completed no matter who steps in my path!
You may have destroyed our base, and captured our leaders, but our cause will continue through this setback.
You may have gotten away with it this time but we'll be watching and ready if you try again.
You may have gotten away with it this time but we'll be watching and ready if you try again.
You may have my name, but you will not take my purpose from me! My mission will be completed no matter who steps in my path!
You may have my name, but you will not take my purpose from me! My mission will be completed no matter who steps in my path!
You may have protected Agent Vulpes, but we now know that Vulpes was a ploy: the Thirty-sixth Dieron Regulars have found similar data packets in the possession of other MIIO agents on-planet. Did the Davionists truly believe the Dragon would fall for this poorly constructed ruse?
You may have secured a foothold, but we'll have those {EmployerFaction} forces peeled off in a few days at most.
You may think you've won, Mercenary, but the Fox will always outsmart the Dragon. There are a half dozen agents all carrying backup copies of Vulpes's intel. Good luck trying to track them all down.
You mercenaries got what you deserved for challenging the might of the Arcturan Guards!
You might have Christian and Magnusson fooled, but I know at heart you are no better than those bastards with the Dragon's Breath that left me and my men for dead. <cf><cf>More than a third of the mercenaries that Magnusson signed on specifically to protect us were either no-shows when we needed them most, or were the direct cause of some catastrophe that caused the deaths of loyal citizens of Rasalhague. We both know it was the collective indifference and greed of you mercenaries that killed them!<cf><cf>The people of Rasalhague have long memories. We didn't forget how House Kurita put their boots against our necks for generations, we didn't forget how House Steiner lied to our faces just so they could use us to do their dirty work. And now, we won't forget how the likes of you stood aside as our people died. All while you lined your pockets with what little money we had!<cf><cf>You may not have done anything that directly violated your contract with us, but we both know if the next contract paid the right price, you would turn your guns on our people. It's just the nature of your business. And I won't ever give you that opportunity. This is my only warning to you, Commander. Stay away from Gunzburg! You aren't wanted here, and never will be as long as I'm in charge. 
You might have won this battle, but those codebooks will ensure that the Capellan Confederation will win this war!
You might yet alter our perception of lucrewarriors if you continue with such bold successes.
You must advance the campaign before inviting players
You must always be the pilot the in the leftmost bay.
You must always be the pilot the in the leftmost bay.
You must complete each Campaign Mission, and have sufficient reputation, before the next one becomes available.
You must complete the following missions consecutively:
You must restart the game client for mod changes to apply
You must restart the game client for mod changes to apply.
You no longer seem up to the task of what we hired you for. We can hire another security outfit in the meantime, but they will likely not arrive before our antagonists regroup and strike again.
You only strike at us because we are not a mighty transnational corporation. But you will find our reach is long, and we never forget those who have wronged us.
You read my mind, Commander. Coordinates are already locked in. You get us there and I’ll prepare the mission brief.    
You really stuck it to those Vandals, and we can’t thank you enough…but you kicked the hornets' nest a bit too hard. When they come back for revenge, they'll take it out on us. Fortunately, one of our own managed to pick up radio chatter about their home base, which is in a nearby system. If you go there and take out the leader, Victor Vogel, his Vandals may scatter and finally leave this part of the Inner Sphere for good. Please, this may be our only chance.
You really stuck it to those Vandals, and we can’t thank you enough…but you kicked the hornets' nest a bit too hard. When they come back for revenge, they'll take it out on us. Fortunately, one of our own managed to pick up radio chatter about their home base, which is in a nearby system. If you go there and take out the leader, Victor Vogel, his Vandals may scatter and finally leave this part of the Inner Sphere for good. Please, this may be our only chance.
You saved Count Cameron-Jones from the initial attacks, but the dissidents within the Fourth Regulan Hussars will not let up so easily, now that you have interfered in their so-called training exercise. They will undoubtedly strike again while the count is en route to his DropShip. If you wish to see justice done, then meet the dissidents head on, and form a wall between them and the count. Fight for as long as you can, to ensure he boards his DropShip safely.
You saved Count Cameron-Jones from the initial attacks, but the dissidents within the Fourth Regulan Hussars will not let up so easily, now that you have interfered in their so-called training exercise. They will undoubtedly strike again while the count is en route to his DropShip. If you wish to see justice done, then meet the dissidents head on, and form a wall between them and the count. Fight for as long as you can, to ensure he boards his DropShip safely.
You saved all of our hides, Commander.  Jake Kalimar will never forget this.
You should find what you need there. I’ve attached the exact coordinates to this message. Once I have a proper plan in place I’ll contact you again. For now, be safe.
You should have walked away when you had the chance mercenary.
You taught these fanatics a lesson, one they will hopefully take to heart.
You thought that you stood a chance against High Lord Fransson? The fact you managed to survive is a miracle, this is a gift…tell your employers that you’ll resign from this venture. Do not waste this second chance at life.
You thought you could collect an easy bounty and move on? Think again.
You thought you could collect an easy bounty and move on? Think again.
You took a risk, Commander, but it looks like it paid off in spades—for both of us. Your salvage crews managed to dig up a pretty decent haul for me, including an operational ’Mech chassis. None of my clients are in the market for scout ’Mechs, so consider it part of your payment. It'll probably do your unit more good than it will me.
You took a risk, Commander, but it looks like it paid off in spades—for both of us. Your salvage crews managed to dig up a pretty decent haul for me, including an operational ’Mech chassis. None of my clients are in the market for scout ’Mechs, so consider it part of your payment. It'll probably do your unit more good than it will me.
You took a risk, Commander, but it looks like it paid off in spades—for both of us. Your salvage crews managed to dig up a pretty decent haul for me, including an operational ’Mech chassis. None of my clients are in the market for scout ’Mechs, so consider it part of your payment. It'll probably do your unit more good than it will me.
You took a risk, Commander, but it looks like it paid off in spades—for both of us. Your salvage crews managed to dig up a pretty decent haul for me, including an operational ’Mech chassis. None of my clients are in the market for scout ’Mechs, so consider it part of your payment. It'll probably do your unit more good than it will me.
You traitors done yet? Put down your arms, return your stolen BattleMechs and scurry back to whatever sewer you and your kind crawled out of. I promise as long as we get what's rightfully ours we'll let you live.
You truly were a thorn in their side. Thanks to you, the convoy made it off world in one piece.
You truly were a thorn in their side. Thanks to you, the convoy made it off world in one piece.
You underestimate the Dragon's resolve, mercenary dog. Had you any true warrior blood in your veins, you would have already been fighting under my banner.
You want our prisoners? We can certainly negotiate. But I doubt a rinky-dink outfit like yours could ever afford our asking price for even one of these jailbirds.
You were bested by a bunch of liars, thieves, and rabble-rousers? I expected more from mercenaries who came recommended by the Mercenary Review Board.
You were lucky, mercenary. If you didn't have as much time to prepare, you surely would be crushed into the ground.
You were set up to fail from the beginning. Did you truly think we would leave one of our most important planetside assets unguarded?
You were supposed to get rid of the stored ammo, not have them shoot it all at you!
You were supposed to get rid of the stored ammo, not have them shoot it all at you!
You were supposed to make us look good, not {OpponentFaction}.
You were trying to protect those pathetic whiners on that sad little pigsty of a planet? Well, guess what? We were getting bored of ’em, but their days are numbered now, thanks to you. We're gonna use ’em for target practice and make sure they never live to see another harvest.
You were worth every C-bill we paid, mercenary.
You weren't supposed to be here, Merc! Next time don't meddle with business that doesn't concern you.
You will be transported deep into enemy territory to locate and destroy enemy assets. The target locations are marked. Approach a marked location until your sensors can detect the individual targets. You will be notified if your sensors cannot detect any valid target buildings..
You will have to search first to reveal the location of the supply crates
You will not be able to use your weapons while this interface is up. Press <img id="Gamepad_FaceButton_Right"/> again to cancel.
You will not be able to use your weapons while this interface is up. Press [{AirStrikeModeEnter}] again to cancel.
You will pay for what you have done! The 17th won't forget this.
You will receive a full refund of any costs that were incurred when the work order was started.
You will regret this attempt to oust me from my rightful place, Mercenary. I have powerful friends in the {OpponentFaction} who will ensure you receive your just deserts.
You will regret this attempt to oust me from my rightful place, Mercenary. I have powerful friends in the {OpponentFaction} who will ensure you receive your just deserts.
You won't be around to protect this world forever, Mercenary. It'll fall eventually.
You won't be here for long. Our military is already preparing to shove you off this planet.
You won't get anywhere in life fighting fair like that. Learn how to fight dirty, and maybe you'll make something of yourself.
You won't get anywhere in life fighting fair like that. Learn how to fight dirty, and maybe you'll make something of yourself.
You won't win that easily.
You won't win that easily.
You won’t last long! The Knights of St. Cameron will take care of you!
You wouldn't be wrong to bring a Steiner Scout Lance into the arena match we're sponsoring. Go up against our competitors in this Team Combat against other teams of four assault 'Mechs.
You'd better hope we never face each other on the battlefield again. They don't call us McGee's Cutthroats for nothing.
You'll be tasked with crippling the Obsidian Mining Corporation's base of operations. This will be a surgical strike, where you will focus on crippling their communications arrays.
You'll be tasked with crippling the Obsidian Mining Corporation's base of operations. This will be a surgical strike, where you will focus on crippling their communications arrays.
You'll be tasked with crippling the Obsidian Mining Corporation's base of operations. This will be a surgical strike, where you will focus on crippling their communications arrays.
You'll pay for this, pirate scum!
You'll pay for what you did, pirates!
You're a fool if you think we'll just roll over! We'll fight to the bitter end!
You're fortunate that we've been forced to withdraw. We would have slaughtered every last one of you.
You're gonna have to do better than that buddy!
You're not even a good {EmployerFaction} lackey.
You're not even a good {EmployerFaction} lackey.
You're tearing up the competition out there! I'm gonna toss some sweet firepower your way that will help you blow the competition right out of the arena! You're welcome! Just keep doing what you're doing, buddy! I knew I found someone almost as awesome me! My eye for talent is almost as good as my eye for beautiful women! <cf><cf>Those other MechWarriors think they're the bee's knees, strutting around like they own the place. Well, it's time to show them who's boss! Let's keep raining destruction down on them until they're begging for mercy! They won't know what hit 'em!<cf><cf>And hey, once we've mopped up the floor with these sorry excuses for pilots, it's time to kick back and relax. Sure, Hardcore might not have the glitz and glamor of Solaris, but it's got its own charm. We'll find a decent dive, knock back a few stiff drinks, and pretend we're living it up at The Valhalla Club. Who knows, maybe this time we won't rack up quite as many unpaid tabs. Cheers to that! <cf>
You're tougher than I thought, mercenary.  I salute you.
You're treading into the unknown, Commander. There’s an installation of some kind on the ground and it’s surrounded by a walled fortification. Ryana has also detected a sizable and active military presence in and around the target location. Who that force belongs to, we still don’t know. It’s your mission to find out and to investigate what lies inside that fortification. If it is ComStar, take aggressive action against any and all targets that present themselves. Good luck.
You've allowed the insubordinate to escape and now we may never find her again! If the Church Of Kali must perish, know that we will take you down with us into the flames.
You've been marked mercenary. 
You've been marked mercenary. 
You've been marked mercenary. 
You've caused a lot of damage, and cost us countless CBills. We won't forget this.
You've certainly hit the ground running, Commander; this is an effective start. You've broken through the Shredders lines and loosened their grip on the Roughriders, but they still have control of the MRBC. I fear that even if they're not able to secure the mercenary units' personal data caches, they may just go scorched earth. You and the Roughriders must prevent this at all costs!<cf><cf>Galatea cannot afford for ComStar to get wind of this situation and lose faith in our ability to take care of business. I will not stand by and allow Outreach to strip away our identity. Some are already referring to The Dragoon’s outpost as the new Mercenary Star. I need you and the Roughriders to send the message loud and clear: Galatea is not ripe for the taking, nor will it become an afterthought for Mercenaries seeking to ply their trade across the Inner Sphere. 
You've certainly hit the ground running, Commander; this is an effective start. You've broken through the Shredders lines and loosened their grip on the Roughriders, but they still have control of the MRBC. I fear that even if they're not able to secure the mercenary units' personal data caches, they may just go scorched earth. You and the Roughriders must prevent this at all costs!<cf><cf>Galatea cannot afford for ComStar to get wind of this situation and lose faith in our ability to take care of business. I will not stand by and allow Outreach to strip away our identity. Some are already referring to The Dragoon’s outpost as the new Mercenary Star. I need you and the Roughriders to send the message loud and clear: Galatea is not ripe for the taking, nor will it become an afterthought for Mercenaries seeking to ply their trade across the Inner Sphere. 
You've done a great deal of damage against us, but we still have hope. It's not too late to leave us be.
You've done good work, but the El Giza Ghost Riders are massing for an assault against our forces. The First Canopian Fusiliers want to minimize collateral damage to our infrastructure, so they will be moving to engage the Ghost Riders in the field. We'll need you to join the Fusiliers and strike back against the raiders. But be careful, the Ghost Riders must be truly desperate if they are resorting to piracy. That will make them unpredictable.
You've driven off enough of our tormentors to tip the scales of battle in our favor. Next time, those invaders will think twice about trying to conquer our world.
You've driven off enough of our tormentors to tip the scales of battle in our favor. Next time, those invaders will think twice about trying to conquer our world.
You've executed a superb defense against superior forces and continue to live up to your growing reputation. However, we know your contract with the Free Skye rebels has expired, and you are now free agents. What's more, the Skye rebellion is over: it's now simply a matter of finding and capturing the remaining traitors before they can fuel future rebellions.<cf><cf>We are offering you a new contract with exceptional terms. Follow the rebels to their current hiding spot, and we will pay you a bounty for each Free Skye member you eliminate. Every rebel you dispatch means one fewer for the LCAF to hunt down later.<cf><cf>The contract awaits your signature.
You've executed a superb defense against superior forces and continue to live up to your growing reputation. However, we know your contract with the Free Skye rebels has expired, and you are now free agents. What's more, the Skye rebellion is over: it's now simply a matter of finding and capturing the remaining traitors before they can fuel future rebellions.<cf><cf>We are offering you a new contract with exceptional terms. Follow the rebels to their current hiding spot, and we will pay you a bounty for each Free Skye member you eliminate. Every rebel you dispatch means one fewer for the LCAF to hunt down later.<cf><cf>The contract awaits your signature.
You've failed. Our foothold on the planet has been lost.
You've made {EmployerFaction} look great out there, keep up the good work.
You've put a stop to Quickscell's corporate machinations...at least for now. Quickscell, like most powerful transnational corporations, is far too insulated to be completely run out of business within the Free Worlds League borders. However, Parliament will ensure the company is hit with hefty fines, and Quickscell's leadership will be censured. Those penalties will cow them for the next decade, if not longer.<cf><cf>As one final act of defiance before I officially resign, I submitted forged delivery papers for our next shipment from our factories to be delivered directly to your dropship.  Feel free to ignore the final destination and enjoy your bonus on behalf of my former employers.
You've put a stop to Quickscell's corporate machinations...at least for now. Quickscell, like most powerful transnational corporations, is far too insulated to be completely run out of business within the Free Worlds League borders. However, Parliament will ensure the company is hit with hefty fines, and Quickscell's leadership will be censured. Those penalties will cow them for the next decade, if not longer.<cf><cf>As one final act of defiance before I officially resign, I submitted forged delivery papers for our next shipment from our factories to be delivered directly to your dropship.  Feel free to ignore the final destination and enjoy your bonus on behalf of my former employers.
You've taken your first steps into the world of unsanctioned arena combat. It's a world filled with adrenaline, danger, and the thrill of victory. Even the most legendary MechWarriors, like Gray Noton, began with their first win. Each battle is a test of skill, strategy, and nerve, pushing you to your limits as you fight against more formidable opponents with each new match. As a little token of their gratitude for making such a memorable debut, the Arena Sponsor Network has sent an incentive to keep getting better. It's a recognition of your talent and potential in this game. This reward serves as both validation and motivation to continue honing your skills and climbing the ranks of the competitive circuit. Your journey has only just begun, and the road ahead promises more challenges, but also rewards if you're able to meet them. Keep it up.
You, a hired gun, have proven more loyal to the Principality of Regulus than these dissidents who needlessly put my life in jeopardy. You will always find favorable employment within my province's borders.
You...will...never...leave...Sarna...alive...
Your 'Mechs look like they're in bad shape. It's a shame no one has any spare parts for you.
Your 'Mechs look like they're in bad shape. It's a shame no one has any spare parts for you.
Your Leopard Dropship can carry four 'Mechs within its 'Mech Bays. 'Mechs placed in these bays will be shown in your DropShip's hangers.
Your Leopard Dropship can carry four 'Mechs within its 'Mech Bays. 'Mechs placed in these bays will be shown in your DropShip's hangers.
Your Leopard Dropship can carry four 'Mechs within its 'Mech Bays. 'Mechs placed in these bays will be shown in your DropShip's hangers.
Your actions have uncovered criminal dealings that must be investigated. However, House Davion cannot operate in House Steiner space without prior authorization. The fire we exchanged today could easily have been avoided.
Your active Jobs are listed in the OBJECTIVE LOGS section of the OPERATIONS screen.
Your active hangar is full, select a 'Mech to strip and send to cold storage.
Your assistance was invaluable. You seem to be well-versed in House Steiner's "wall of steel" defense methodology.
Your attack failed to push away the enemy forces. This expedition is turning pricey.
Your attack failed to push away the enemy forces. This expedition is turning pricey.
Your battlefield acumen would be an asset to the Armed Forces of the Federated Suns. It is a shame that you are fighting on the wrong side of history.
Your concern regarding the morally questionable nature of this operation is normal. But rest assured that this is purely a political operation. No one will truly go hungry, not on our watch.
Your concern regarding the morally questionable nature of this operation is normal. But rest assured that this is purely a political operation. No one will truly go hungry, not on our watch.
Your concern regarding the morally questionable nature of this operation is normal. But rest assured that this is purely a political operation. No one will truly go hungry, not on our watch.
Your continued success on the battlefield has not gone unseen by Duke Hasek-Davion. For your valiant service to the Capellan March, he would like to extend you a gift of ancient Star League Defense Force Autocannons from his personal collection.  Duke Hasek-Davion much prefers to see such weapons in the hands of those defending the Capellan March than those who would see them shipped out to the New Avalon Institute of Science for study.
Your continued success on the battlefield has not gone unseen by Duke Hasek-Davion. For your valiant service to the Capellan March, he would like to extend you a gift of ancient Star League Defense Force Autocannons from his personal collection.  Duke Hasek-Davion much prefers to see such weapons in the hands of those defending the Capellan March than those who would see them shipped out to the New Avalon Institute of Science for study.
Your cowardly action will only serve to make the guardians of {OrbitalName} more vigilant.
Your cowardly action will only serve to make the guardians of {OrbitalName} more vigilant.
Your defeat allowed your opponents to flee the planet. We will need to track them down before they can resort to piracy and only compound the problems in this region.
Your defeat comes as a surprise to us. Some fanatics and their hired guns should be no obstacle to a command of your caliber.
Your defeat is proof that you chose the wrong side of this rivalry.
Your defeat will only draw more sympathetic people to Ranta's side. We cannot let his heretical beliefs corrupt our society.
Your dropship is currently full. Clear space by moving 'Mechs into cold storage.
Your efforts will ensure that the pleas of the people will reach the ears of Parliament. If neither Parliament nor the Captain-General will act after all of the unrest you have caused, then that may necessitate more drastic measures.
Your employer lacks foresight. We are only doing what needs to be done. I would ask that you join us, but your defeat at our hands proves you do not belong among the ranks of those willing to safeguard the Free Worlds League.
Your failed attempt on our general's life has ensured a suitable punishment awaits the ungrateful dissidents who hired you. Traitors to the {OpponentFaction} deserve no mercy.
Your failed attempt on our general's life has ensured a suitable punishment awaits the ungrateful dissidents who hired you. Traitors to the {OpponentFaction} deserve no mercy.
Your failure is inconsequential. We will be able to carry out our plans regardless.
Your father did a lot of work for Spears and I.E. over the years and it proved very lucrative. Considering our recent troubles, and how much Spears was able to help us out, I’d say it’s also proved advantageous.
Your father's second set of coordinates point us to HD-389202. Another uncharted system, deeper into the Periphery. You need to get us there.
Your inability to curtail foreign incursions on {OrbitalName} will only act as a clarion call to draw more dissidents to this region.
Your inability to curtail foreign incursions on {OrbitalName} will only act as a clarion call to draw more dissidents to this region.
Your inability to hold them back means the {OpponentFaction} forces have gone to ground, and it'll be years before they're all found.
Your inability to hold them back means the {OpponentFaction} forces have gone to ground, and it'll be years before they're all found.
Your inability to outsmart Agent Vulpes has likely doomed our efforts on this planet. Consider your employment with the Dragon terminated.
Your ineptitude will serve as a reminder for us not to hire you in the future.
Your ineptitude will serve as a reminder for us not to hire you in the future.
Your lance must be comprised of at least 1 'Mech, and no more than 4.  You can select 'Mechs by clicking the boxes near the bottom of the screen, and can choose any 'Mech in your active hangar.
Your lance must be comprised of at least 1 'Mech, and no more than 4.  You can select 'Mechs by selecting a 'Mech slot near the bottom of the screen and pressing <img id="Gamepad_FaceButton_Bottom"/>, and then choose any 'Mech in your active hangar.
Your loss has improved Capellan morale, and they fight with greater fervor than before. Now this otherwise insignificant invasion has drawn the full attention of Duke Hasek-Davion.
Your negotiation tactic was ineffective. Perhaps paying your fee to the merchant instead would have made better inroads toward solving our problem.
Your negotiation tactic was ineffective. Perhaps paying your fee to the merchant instead would have made better inroads toward solving our problem.
Your opponents left no traceable evidence behind, and all of the downed pilots took their own lives before they could be apprehended. Who are dealing with here?
Your pathetic attack has been nothing more than a minor inconvenience. Move along.
Your pathetic attack has been nothing more than a minor inconvenience. Move along.
Your patrol route takes you near enemy territory, investigate the nav points and respond to any enemy activity
Your patrol route takes you near the {OpponentFaction} / {EmployerFaction} border on {OrbitalName}. Investigate the nav points along the border and ensure {OpponentFaction} forces stay on their side of the line. Respond to any enemy activity with lethal force. 
Your performance on the battlefield was unsatisfactory, but fortunately no attempt was made on our officer's lives. Consider yourself lucky.
Your performance on the battlefield was unsatisfactory, but fortunately no attempt was made on our officer's lives. Consider yourself lucky.
Your pitiful excuse of a merc unit is no match for our might!
Your progression in the arena has been impressive. I don’t say this lightly: You’re becoming a commanding presence out there. Your opponents are no longer underestimating you heading into a match; a clear sign that you’re gaining their respect – and fear. You’re also gaining the respect of the black market dealers. They’ve extended you an offer you'd be a fool to refuse: access to the finest gear manufactured for a single purpose—to turn your competitors into ash! They’ve even thrown in some extra funds as a cherry on top. Not a bad deal, huh? Trust me, these are exactly the type of people you want in your corner. You keep delivering in the arena, and they’ll keep delivering you the goods to keep blowing away your rivals—and skyrocketing up the class rankings!
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation led us to believe this endeavor would be a success, but we did not realize how successful it would be. We are already hearing news of DuraPaq's stock value depreciating in the wake of their losses. Feel free to enjoy the bonus we've included on your contract. I'm sure we'll look to you for any future "negotiations" we might have.
Your reputation led us to believe this endeavor would be a success, but we did not realize how successful it would be. We are already hearing news of DuraPaq's stock value depreciating in the wake of their losses. Feel free to enjoy the bonus we've included on your contract. I'm sure we'll look to you for any future "negotiations" we might have.
Your reputation level also determines the base number of negotiation points you have at every contract negotiation.
Your role in helping this {EmployerFaction} spy escape has been noted.
Your role in this dishonorable scheme has been noted.
Your role in this dishonorable scheme has been noted.
Your shoddy disguise cannot fool an LCAF military attaché. Who hired you for such a cowardly assault? Our list of suspects is short, and the arm of the Archon's justice is long.
Your status as a future contender for the tournament crown seems like a sure bet. You’ve certainly made your mark and then some. I heard you even had an opponent submit just before the match. They played it off as a ‘Mech system failure, but I don’t buy it. Word has spread about your exploits in the arena, sending a ripple of fear through all the stables. No one is lining up to be your next conquest, but Vanguard Industries is next up in a long line of sponsors eager to work with you. What are they offering? Some serious firepower, that’s what! They’ve witnessed you deliver the knockout blast to some of their other clients—and they’d rather you take out the opposition using their gear. You keep taking care of business, and the rest will fall into place. More sponsorship deals, more fame—all within reach! Keep shattering ceilings, MechWarrior, because the sky's the limit!
Your strike was successful, but Clifton's Rangers have not yet backed off. This presents a problem.
Your strike was successful, but Clifton's Rangers have not yet backed off. This presents a problem.
Your strike was successful, but Clifton's Rangers have not yet backed off. This presents a problem.
Your success today means this invasion might actually work.
Your successful strike afforded our corporate security enough time to locate the agent and take them into custody. DuraPaq remains in the dark regarding our partnership.
Your sudden strike against our base injured many of our noncombatants and support personnel. If we face you on the field again, know that it will be the last battle you ever see.
Your targets are on patrol somewhere between the marked locations
Your unsuccessful attempt will only embolden {OrbitalName}'s tyrant. The leash will grow ever tighter. Unless we pursue another solution, our revolution is doomed to fail before it can even begin.
Your unsuccessful attempt will only embolden {OrbitalName}'s tyrant. The leash will grow ever tighter. Unless we pursue another solution, our revolution is doomed to fail before it can even begin.
YourGamerTag
Yours was the only team to fail. We might still have a chance of pulling this invasion off, but we're not paying you to fail.
You’ll pay for this pirate scum!  
You’re just delaying the inevitable! Death is coming for you, Combine scum.
You’re lucky the full might of the Arcturan Guards are not here. This would have unfolded differently!
You’re passing each new test with flying colors, MechWarrior. Don’t just take my word for it; fans and sponsors alike are taking notice. Word of mouth is beginning to travel, gathering steam like a storm just threatening to break out at any moment. With each impressive showing, you’re just bolstering your reputation as a can’t-miss arena prospect! Your hard work and fortitude are going to start paying off. Speaking of that, enjoy the fruits of your grueling labor. Take advantage of the arena equipment upgrades and C-Bill award. Just small tokens of recognition for your performance. Don’t get too comfortable, though; the arena can cut you down as fast as it raises you up. Don’t allow a few good performances to go to your head. That’s how MechWarriors get paralyzed—or worse—out there.
You’ve assassinated a valuable MechWarrior. We will not forget this.
You’ve assassinated a valuable MechWarrior. We will not forget this.
You’ve caused a lot of damage, and cost us countless CBills. We won’t forget this.
You’ve reached the top of the mountain. Everyone is lining up to throw flowers at an arena champion. Enjoy all of the rewards that come with it. Staying on top is even harder than the climb.
Z
ZEU-5S
ZEU-5T
ZEU-6S
ZEU-6T
ZEU-9S
ZEU-SA3
ZEU-SK
ZOOM
Zaks, swallow your pride and regroup your forces on MY men. You had your shot, now it's time to do things my way.
Zavarov
Zavarov
Zavarov
Zavarov killed
Zero
Zero
Zero
Zeus
Zeus
Zeus
Zeus
Zeus
Zeus
Zeus
Zones
Zones
Zones
Zones
Zoom
ZoomLevel1
ZoomLevel2
ZoomLevel3
ZoomLevel4
Zulu
[*]	Damn the ISF.  Their intel didn't say anything about Jormongander having BattleMech Support… We'll be ready for them next time!
[*]	I expected more from the DCMS charged with defending Gunzberg from such brazen attacks. I'll be sure to make Ivan Sorenson aware of the incompetence I witnessed here today. 
[*]	We expected more from a merc of your caliber Commander.
[*] 0/100 XP
[*] After reviewing the Tyr's planned operation with Mr. Miraborg, I believe that they we should assist them with a single objective raid prior to our evacuation.  <cf><cf>Recently, a Rasalhague Military District Archduke by the name of Hassid Ricol suffered a number of embarrassing setbacks at the hands of a fairly new mercenary command calling themselves the Gray Death Legion. Duke Ricol's latest encounter with the Legion has left his private mercenary company, Tyrell's Terrors, in immediate need of resupply and repairs. The Tyr have learned that Ricol is here on Gunzberg to purchase weapons and equipment needed to refit his Terrors.<cf><cf>The Tyr have discovered supplies earmarked for Duke Ricol that have yet to be sent to the system's spaceport.  They want to destroy these supplies to further loosen Ricol's iron clad grip on his subjects in the Rasalhague district. Once this is done, we should be clear to evacuate all of Tor's personnel back to the Lyran Commonwealth.<cf><cf>Over the past few decades, Duke Ricol has garnered a fearsome reputation as he bankrolled a number of incursions that lead to the conquest of Lyran Commonwealth worlds.  Greatly expanding his personal domain and standing within House Kurita's court. Because of this, disrupting Ricol's operations provides us with a target of opportunity in the eyes of the LCAF. So I'm authorizing you to assist the Tyr.<cf><cf>Given their greater familiarity with this operation, Miraborg and his Tyr will run point while our forces will act as support. I'll leave it to Mr. Miraborg to explain the rest.<cf>
[*] Briefing text goes here
[*] Commander, I hope this transmission finds you well.  I have a lucrative proposition for you. The Lyran Commonwealth Armed Forces are in need of a mercenary unit willing to assist with the delivery of military assets into hostile territory.  Our ideal candidates are smaller, lesser known mercenary companies with no direct ties to any national entity and a posted history of success with previous Mercenary Review Board charters. Your service record with the MRB has placed you at the top of our current candidate pool for this highly sensitive mission. We wish to employ your company to deliver these supplies and assist the recipients in ensuring their safety and that this handoff remains hidden from local authorities.<cf><cf>Due to the time-sensitive and highly volatile nature of this mission, should you accept, we will require the LCAF to maintain mission control under the direct command of an accompanying officer of the Lyran Commonwealth Armed Forces. I'm afraid that is all that I can divulge prior to accepting the contract's non-disclosure agreements. <cf><cf>If these terms are agreeable let us know as soon as possible, otherwise we will need to find a suitable replacement.
[*] Commander, Tor thanks us for our assistance.  He is prepping his people for departure.  Once we break atmosphere I'll debrief you and approve your final payment. 
[*] Commander, apologies for the hard burn these past 24 hours, but we've had a development. <cf><cf>Yesterday, an asset working with LOKI, uncovered plans that the DCMS has pinpointed the location of a Tyr member that goes by the moniker "Jörmungandr." We've just received verification that the DCMS is currently prepping the deployment of a strike force to bring Jörmungandr and all known associates into custody.  <cf><cf>This is the same moniker used by our contact within the Tyr. If the DCMS apprehend our man, LOKI will lose its point of contact into the larger Tyr network.  With their rebel cell now made, our initial delivery mission is a no go.  Our new mission is to make contact, then initiate an emergency evacuation of Jörmungandr and his dependents from this system.  We'll then return to Lyran space where we will grant all of them asylum in the Lyran Commonwealth and hopefully buy ourselves enough good will with the Tyr that we don't scuttle our larger goals with the movement. <cf><cf>Prep for deployment Commander.  LOKI, and the greater Lyran Intelligence Corps are counting on you. 
[*] Commander, apologies for the hard burn these past 24 hours, but we've had a development. <cf><cf>Yesterday, an asset working with LOKI, uncovered plans that the DCMS has pinpointed the location of a Tyr member that goes by the moniker "Jörmungandr." We've just received verification that the DCMS is currently prepping the deployment of a strike force to bring Jörmungandr and all known associates into custody.  <cf><cf>This is the same moniker used by our contact within the Tyr. If the DCMS apprehend our man, LOKI will lose its point of contact into the larger Tyr network.  With their rebel cell now made, our initial delivery mission is a no go.  Our new mission is to make contact, then initiate an emergency evacuation of Jörmungandr and his dependents from this system.  We'll then return to Lyran space where we will grant all of them asylum in the Lyran Commonwealth and hopefully buy ourselves enough good will with the Tyr that we don't scuttle our larger goals with the movement. <cf><cf>Prep for deployment Commander.  LOKI, and the greater Lyran Intelligence Corps are counting on you. <cf>
[*] D3H04 Briefing
[*] DCMS forces are in-bound on Jörmungandr's position. Make contact with the Tyr at the marked coordinates and prevent the DCMS from taking them into custody. This mission has already gone sideways Commander, so pace yourself out there.  There is no telling what is going to come next. 
[*] DCMS forces are in-bound on Jörmungandr's position. Make contact with the Tyr at the marked coordinates and prevent the DCMS from taking them into custody. This mission has already gone sideways Commander, so pace yourself out there.  There is no telling what is going to come next. 
[*] DLC3 Campaign
[*] DLC3 Campaign description.
[*] Depart for Gunzberg
[*] Depart for Gunzberg
[*] Destroy targeted artillery batteries
[*] Destroy the Red Duke's Supply Depots
[*] Destroy the Satellite Uplinks
[*] Destroy the designated artillery batteries
[*] Exemplary work Commander. <cf><cf>Thanks to you, Tor and his Tyr were able to land a decisive blow against Duke Ricol. Although a man of Ricol's considerable wealth is likely not going to be heavily deterred by such a trivial set back, taking yet another loss at the hands of those that he deems his lesser might inspire more within his realm to stand up to him.  <cf><cf>With both the DCMS and Duke Ricol aware of the existence of the Tyr's BattleMechs, it is no longer safe for Tor or his cell to remain within Combine space. As it's highly likely that House Kurita's Internal Security Force now know of their identities and could torture them for information on the greater Tyr network. <cf><cf>My superiors have authorized asylum for Tor and his men under the condition that those of fighting age and able body enlist in the LCAF. Command plans to put their 'MechWarriors under my command to form a new BattleMech regiment, the First Tyr. A regiment that will be made to attract Kuritan expatriates and those of Rasalhague decent living within the Lyran Commonwealth that wish to continue the fight to liberate their people. Being of Rasalhague decent myself, I can't wait to see who we recruit and what we can accomplish with the Archon's backing.  <cf><cf>I hope our paths cross again some time Commander. Until then, safe travels.<cf>
[*] Good work out there Commander.  Attend to your 'Mechs I'm going to meet with this Tor Miraborg and find out what I can about this mission of his. 
[*] Greetings Commander.  I am Colonel Christian Månsdottir of the Lyran Commonwealth Armed Forces.  I will be accompanying you on this mission as your assigned CO.  It is a pleasure to meet you.<cf><cf>Commander, how familiar are you with the Draconis Combine's Rasalhague Military District? Nearly seven hundred years ago, the area was an independent nation known as the Principality of Rasalhauge. But eventually, the Draconis Combine invaded and conquered the Principality turning it into what is known today as the Rasalhague Military District.  It is now the largest military district that borders Lyran Commonwealth territory.  <cf><cf>For centuries, the natives of this district have been looked down upon by the larger Combine society, which has led to wide spread oppression of Rasalhague's ethnic populace.  This open contempt of the indigenous population has bred a local independence movement in the RMD known as the Tyr.  An organized resistance seeking to liberate the Rasalhague people from House Kurita's iron fist and restore the Principality of Rasalhague. <cf><cf>Duke Kelswa of the Tamar Pact believes that this resistance movement could be the key to breaking House Kurita's grip on their border systems. If we were to win their loyalty, they would 
[*] Greetings Commander.  I am Colonel Christian Månsdottir of the Lyran Commonwealth Armed Forces.  I will be accompanying you on this mission as your assigned CO.  It is a pleasure to meet you.<cf><cf>Commander, how familiar are you with the Draconis Combine's Rasalhague Military District? Nearly seven hundred years ago, the area was an independent nation known as the Principality of Rasalhauge. But eventually, the Draconis Combine invaded and conquered the Principality turning it into what is known today as the Rasalhague Military District.  It is now the largest military district that borders Lyran Commonwealth territory.  <cf><cf>For centuries, the natives of this district have been looked down upon by the larger Combine society, which has led to wide spread oppression of Rasalhague's ethnic populace.  This open contempt of the indigenous population has bred a local independence movement in the RMD known as the Tyr.  An organized resistance seeking to liberate the Rasalhague people from House Kurita's iron fist and restore the Principality of Rasalhague. <cf><cf>Duke Kelswa of the Tamar Pact believes that this resistance movement could be the key to breaking House Kurita's grip on their border systems. If we were to win their loyalty, they would be valuable allies in the fight against the Draconis Combine.  The Lyran Intelligence Corps wishes to aid the Tyr movement by supplying a number of their cells with weapons and BattleMechs.  Our mission will be to smuggle one of these care packages to a Tyr cell in the Gunzberg system and make face-to-face contact with the Tyr.<cf><cf>Make preparations then head to the nearest jump point.  The Commonwealth has chartered a JumpShip to take you to the Kobe system, were we will link up prior to jumping into Draconis Combine world of Gunzberg.   I'll see you soon Commander. I look forward to working with you.<cf>
[*] I've had a chance to talk with Mr. Miraborg about the Tyr's current situation.  Apparently, the group he leads is only a smaller cell of a much larger body than we initially estimated. But it is the cell that contains a large amount of the Tyr's MechWarriors. <cf><cf>They have agreed to relocate into the Lyran Commonwealth provided we assist them with carrying out a single mission they planned to take. I am currently reviewing their operation with Mr. Miraborg and will hopefully have a cohesive plan shortly. <cf><cf>Until then, I would ask you focus your efforts on any necessary repairs that you might have.  As we can only assume the DCMS are now aware of our presence here on Gunzberg, we estimate that we only have a week before the DCMS track us down.  So be sure to make the best use of your time between now and our new zero hour. 
[*] Link up with the Tyr rebels
[*] Link up with the Tyr rebels
[*] Månsdottir informs the player that after the 4th Succession War, the Tamar pact had reneged on their promise to the Rasalhague people and have subjugated the Rasalhague populace from conquered Kurita worlds and have begun to oppress them worse than House Kurita ever had. Duchess Kelswa and her husband, Ryan Steiner, have hired a mercenary group calling themselves the Gotterdammerung Society to "pacify" the unruly populace. Månsdottir cannot interfere as he is still a member of the LCAF, but can no longer stand by as his people are oppressed. He hires the player to cripple the Gotterdammerung Society thinking that their elimination will take pressure off of his people.
[*] Månsdottir instructs the player that the Kuritan forces are attempting to extract Marcus Kurita from Rasalhague. The player is to clear the field and capture Marcus Kurita. 
[*] Månsdottir reports that Tor is in critical condition and the Dragon's Breath has left them stranded alone. A three way battle for all of Gunzberg is taking shape between the Gotterdammerung Society attempting to take the world for the Tamar Pact, the Combine's Ronin forces, and the Tyr. Only one of them will be able to emerge victorious. You must fight off elements of both forces and take the field for the Republic.
[*] Månsdottir sets about learning the location of Marcus Kurita's stronghold in-system. Due to the 1st Tyr primarilly consisting of slower heavy and assault 'Mechs, they want you to prod the Ronin's defenses while they work to isolate where their forces are concentrated. 
[*] Offer from the LCAF
[*] Offer from the LCAF
[*] Operation ASEIR
[*] Operation ASEIR
[*] Operation ASEIR
[*] Operation ASEIR pt.2
[*] Operation ASEIR pt.2
[*] Operation ASEIR pt.2
[*] Our Intel has identified a number of shipments earmarked for delivery to Gunzberg's spaceport on Ricol's orders. Our best chance to destroy Ricol's supplies is to strike at them before they can be shipped. Christian, I want your forces to strike at each of the marked targets we've identified.  I'll use the care package you've delivered to us to provide your lance with all the support I can muster. But do not under estimate the Red Duke.  He is cunning and may find ways to interfere with our operation the longer we're forced to stick around.
[*] Our Intel has identified a number of shipments earmarked for delivery to Gunzberg's spaceport on Ricol's orders. Our best chance to destroy Ricol's supplies is to strike at them before they can be shipped. Christian, I want your forces to strike at each of the marked targets we've identified.  I'll use the care package you've delivered to us to provide your lance with all the support I can muster. But do not under estimate the Red Duke.  He is cunning and may find ways to interfere with our operation the longer we're forced to stick around.
[*] Seeing his homeworld besieged, Tor Mirraborg has charged ahead and secured an LZ for the 1st Tyr. He's identified the location of the Gotterdammerung's dropships. If you can damage their dropships enough, the Lyran Mercenaries will be trapped on the world with no means of escape to rain terror across the system. (We can change this to just a generic army base if we do not have the time to commit to this.) Ronin from the 211th Mechanized Assault Command are still engaged in conflicts in the system, which means that the 1st Tyr must focus on the Ronin while the player focus' on the Lyran Mercenaries.
[*] Serves those mercenaries right! They should have never messed with us. 
[*] The 1st Tyr engage with Marcus Kurita loyalists guarding against Marcus Kurita's royal estate. They mean to crush the Ronin forces and put an end to Marcus Kurita's ambitions. Reinforcements come from the Draconis Combine's 2nd Sword of light as they assist in attempting to bring Marcus Kurita to justice.
[*] The Ronin forces stationed in-system know that if the 1st Tyr make planetfall, they are done for. Alexander Kurita orders their forces to stop them from establishing a Beachhead.
[*] The final battle is here. Having linked up with the First Kavalleri and cornered the remaining Ronin forces, all that remains is to clear the field of all Ronin forces and to take down Alexander Kurita and his Hero 'Mech. Straight up fight to the finish.
[*] The gotterdammerung Society need to be dealt with before they complicate matters on Gunzberg even farther. Tor's company has charged ahead.  Assist the 1st Tyr in dealing with the Lyran Mercenaries. 
[*] The player arrives at Gunzberg and must meet up with Tor Mirraborg. Leader of the local Tyr rebel cells. Meet up with TOR and deliver the goods provided by the LCAF
[*] The player is introduced to Haakon Magnusson, a Tyr rebel leader that has goals aligned with Månsdottir. While the Gotterdammerung Society are wounded, Magnusson intends to give them a crippling blow. He gives Månsdottir the location of their primary military garrison. He wants the player to go and destroy the facility for good.
[*] Tracking Marcus Kurita to the Predilitz system, Månsdottir sets about securing an LZ to take the fight to the Ronin forces loyal to Marcus Kurita.
[*] Transmission from Christian Månsdottir
[*] Transmission from Christian Månsdottir
[*] With the spaceport secured, Månsdottir fears that the Eight Rasalhague Regulars will do whatever they can to destroy evidence of their insurrection. Månsdottir orders the player to move on the Eight's primary base of operation, clear it of all of it's defenders and secure the premise while minimizing damage. They'll need all the info they can get their hands on to track where Marcus Kurita has gone.
[*] You successfully deliver the secret 'Mechs to Tor and his forces. They are a complement of the Commonwealths latest secret project, the Hatchetman. Tor provides a spare Hatchetman to your group and says the Tyr have unfinished business that they must attend to before they can leave the system. They wish to instigate a raid against a number of Kuritan supply depots allowing Tyr forces staying on Gunzberg the ability to defend themselves.
[*] {OrbitalName} will not fall to your paltry attempts.
[*]Destroy the Red Duke's Supply Depots
[*]Now do you see how inefficient and useless the Steiner armed forces are? This is the incompetence that treaties and peacemaking creates.
[*]The job count limit has been reached.
[*]This system may have an errand mech
[DLC3] Free For All Mode
[END DIALOGUE]
[PRE-ALPHA]
[View]
[unit name]
[{indx}] FILL GRID ({E},{N}) {name} dist = {dist}
[{indx}] GRID ({X},{Y}) {name} dist = {dist}
[{indx}] GRID ADD ({E},{N}) {name} pos = ({x2},{Y2})  -minpos= ({x3},{Y3}) 
[{indx}] GRID ADD ({X},{Y}) {name} pos = ({x2},{Y2})  -minpos= ({x3},{Y3}) 
\n
_COMBAT RECORD
_DEPRECATED
_DEPRECATED
________________________________________<cf>__ {dlc} _____________ {plat}<cf>{date} <cf>Mission={name}  <cf>Type={type}<cf>Difficulty={diff}<cf>Seed={seed}<cf><cf>ContractKey={Ckey}<cf>TextKey={key}<cf>DataKey={dkey}<cf>BVKey={bvkey}<cf>
a number of DCMS commands loyal to the Rasalhague Military District
and a new, glorious day has dawned on the Republic.
and callous disregard for civilian life
and considered to be the lifeblood to the CCAF's war machine.
and embraces progress
and his cousin, Coordinator Takashi Kurita.
and not the will of the Combine.
and one of the most hardened planetary militias of the entire Inner Sphere. 
and the Draconis Combine's Gunji-no-Kanrei Theodore Kurita
and the means to support them in perpetuity
and to take their territory for our own! Thus securing our borders for our newfound alliance with House Steiner!
are therefore declared ronin.
as DCMS troops refuse to withdraw from Republic space.
blank objective for dialogue
brought upon the people of Rasalhague
by those that claimed to be our equals.
cancel
circle
connected
culture of oppression and racism towards our people.
darkolivegreen3
darkorange3
darkslategray3
delta dummy
destroy encounter a partial
dialogue after first Wave
diamond
die with their misbegotten crusade!
disconnected
dmmy
dropboss
dummycharlie
dummydelta
employer debriefing test
employer debriefing test
failed
farmer_02
farmer_02
for dialogue
fought on our behalf against their own.
gijimmy41
has just released a public announcement regarding the ongoing Rasalhague crisis.
have made it a prime target for the Federated Sun's ongoing invasion of the Confederation.
house
inivisble text
inivisble text
inivisble text
inivisble text
inivisble text
inivisble text
inivisble text
inivisble text
inivisble text
inivisble text
inivisble text
inivisble text
inivisble text
invhouse
invtriangle
is to further the purpose of the Dragon.
item
leaving your mother and I to die at the hands of our oppressors.
limiting our power and holding us back from true greatness.
marked targets
masc/supercharger
of
of Combine territory by Magnusson's rebel forces.
of one of their military's most vital resources and add it to our own.
of our own brothers and sisters in the KungsArmé
of the ronin uprisings across our new republic have been brought to justice!
or the mercenaries that supported our cause…
otherwise the entire security of Operation RAT could be compromised.
point
precentage
precentage
precentage
rect
repelling all who dare to challenge its gauntlet of defenses.
replacement
required for turn-in.
required for turn-in.
robbed you of a life with us by your side.
s
safety
safety
securing our grip of the Tikonov Commonality. 
shortly after dialogues
show us all the true honor and compassion of the Dragon.
stand amongst the Great Houses of the Inner Sphere as equals!
star
start dialogue
success
target briefing temp
target briefing temp
target briefing test
than lining their pockets with what little wealth our people have.
that fuels a booming planetary economy and acts as the foundation for Tikonov's true prize…
that has proven to the entire Inner Sphere what we have known all along.
that sought to have them retain absolute power over us.
the Capellan Confederation.
the Rasalhague people will now and forever
the fortress world of Tikonov.
the most vital planet targeted by the Federated Suns,
the people of Free Rasalhague Republic are no one's lesser!
this planet
this system
timer for PreYamataDrop_1 dialogue
to bloody their most fanatic BattleMech regiments,
to trust that they would recognize our people as equals.
toggle Insta-kill player weapons
triangle
v0.0.0
v{buildversion}
was nothing new to the people of Rasalhague.
we are saddened by those who only look behind.
we have removed the shame that has quietly burdened the Dragon for centuries.
while the ronin's dated ideals of bigotry
white
without burying itself in obsolete beliefs.
x
x
x
your attack is like a small wave against stone, we will not fall so easily.
your attack is like a small wave against stone, we will not fall so easily.
{0}
{0}
{0}<cf><cf>{1}
{0}<cf><cf>{1}
{0}<cf><cf>{1}<cf>{2}
{0} / {1}
{0} Career Reputation
{0} Contract
{0} ID: {1}
{0} m
{0} {1} Refit
{0} {1} Upgrade Refit
{0}% ACCELERATION & DECELERATION
{0}% ACCELERATION & DECELERATION
{0}% ARMOR
{0}% ARMOR
{0}% BALLISTIC COOLDOWN TIME
{0}% BALLISTIC COOLDOWN TIME
{0}% BALLISTIC DAMAGE
{0}% BALLISTIC DAMAGE
{0}% BALLISTIC HEAT
{0}% BALLISTIC HEAT
{0}% BALLISTIC RANGE AND VELOCITY
{0}% BALLISTIC RANGE AND VELOCITY
{0}% ENERGY COOLDOWN TIME
{0}% ENERGY COOLDOWN TIME
{0}% ENERGY DAMAGE
{0}% ENERGY DAMAGE
{0}% ENERGY HEAT
{0}% ENERGY HEAT
{0}% ENERGY RANGE AND VELOCITY
{0}% ENERGY RANGE AND VELOCITY
{0}% HEAT CAPACITY
{0}% HEAT CAPACITY
{0}% HEAT DISSIPATION
{0}% HEAT GENERATION
{0}% INTERNAL STRUCTURE
{0}% INTERNAL STRUCTURE
{0}% JUMP JET ACCELERATION
{0}% JUMP JET BURN TIME
{0}% JUMP JET REFUEL RATE
{0}% LASER DURATION
{0}% MISSILE COOLDOWN TIME
{0}% MISSILE COOLDOWN TIME
{0}% MISSILE DAMAGE
{0}% MISSILE DAMAGE
{0}% MISSILE HEAT
{0}% MISSILE HEAT
{0}% MISSILE RANGE AND VELOCITY
{0}% MISSILE RANGE AND VELOCITY
{0}% MISSILE SPREAD
{0}% SENSOR RANGE
{0}% SENSOR RANGE
{0}% TARGET LOCK RETENTION AND LOSE LOCK TIME
{0}% TOP SPEED
{0}% TORSO TWIST SPEED
{0}% TURN SPEED
{0}% TURN SPEED
{0}% WEAPON COOLDOWN TIME
{0}% WEAPON DAMAGE
{0}% WEAPON HEAT
{0}% WEAPON RANGE AND VELOCITY
{0}x
{AssetName} ({NumInfluenced})
{CBills} {Currency}
{CareerPathName} LEVEL UP
{ChasisName} {VariantName}
{Chasis} {Variant}
{Chasis} {Variant}
{Chasis} {Variant}
{Chasis} {Variant}
{Chasis} {Variant}
{Chasis} {Variant}
{Chasis} {Variant}
{Chasis} {Variant}
{Chasis} {Variant}
{ChassisName} Refit
{ChassisName} Upgrade Refit
{ChassisName} has been refit.
{ChassisName} upgrade refit complete
{ClusterName} Discovered
{CurrentXp}/{RequiredXp} XP
{Curr}/{Total} {Status}
{DLC NAME}
{Date}: {Text}
{Days} DAY
{Days} DAY
{Days} DAYS
{Days} DAYS
{Days} DAYS
{Days} DAYS
{Days} Day Elapsed
{Days} Days Elapsed
{Days} day elapsed.
{Days} days elapsed.
{Day}.{Month}.{Year}
{Day}.{Month}.{Year}
{Day}.{Month}.{Year}
{Desc}<cf><cf>{Intel}
{EmployerFaction} believes  {OpponentFaction} forces on {OrbitalName} are gearing up for an attack. Scout behind enemy lines and investigate this intel. Follow the nav points into {OpponentFaction} territory and await orders. 
{EmployerFaction} intelligence has flagged a member of {OrbitalName}'s local militia as a {OpponentFaction} intel agent. We know they're about to meet with their masters. Track them down and eliminate them.  Show that {OpponentFaction} is powerless to protect it's spies.
{EmployerFaction} intelligence has flagged a member of {OrbitalName}'s local militia as a {OpponentFaction} intel agent. We know they're about to meet with their masters. Track them down and eliminate them.  Show that {OpponentFaction} is powerless to protect it's spies.
{EmployerFaction} intelligence has flagged a member of {OrbitalName}'s local militia as a {OpponentFaction} intel agent. We know they're about to meet with their masters. Track them down and eliminate them.  Show that {OpponentFaction} is powerless to protect it's spies.
{EmployerFaction} intelligence has flagged a member of {OrbitalName}'s local militia as a {OpponentFaction} intel agent. We know they're about to meet with their masters. Track them down and eliminate them.  Show that {OpponentFaction} is powerless to protect it's spies.
{EmployerFaction} is sponsoring a Free-for-all event in the heavy 'Mech weight class.
{EmployerFaction} needs this assault 'Mech knocked out of the arena circuit. We're offering a nice reward if you can take it out in a duel.
{EmployerFaction} wants to sponsor you to fight a duel against a light 'Mech.
{EmployerFaction} wants you to bring a lance with 4 medium 'Mechs to duel their competitor's lance in the arena.
{EmployerFaction} wants you to crash {OpponentFaction}'s Free-for-all event in the assault 'Mech weight class. Get out there and make their pilots look bad.
{Equipped}/{Total}
{FactionName} Allies
{FactionName} Territory
{FullName}  {VariantName}
{ItemName} Purchased
{ItemName} Sold
{ItemName} purchased for {ItemPrice} CB.
{ItemName} sold for {ItemPrice} CB.
{Key}
{Key}
{Key}
{Key}
{Label} <cf>    TOD: {tod} <cf>    Cloud:{cloud}<cf>    Atmos: {atm} - {atmSev}<cf>    Wind:{wind}<cf>    Lightning:{lite}<cf>    Precipitation: {part}<cf>    StormSeverity:{partstr}<cf>    SkyTint: {tint}
{Label} UnitQuery: Faction= "{fact}"  DiffRange=({min},{max}) | Date = {year}/{mont}/{day}    UnitType="{type}" Biome="{biome}"  CombatRole="{comb}"  EnvBlacklist="{env}"
{Mech Name} Refit
{Mech Name} Trait Refit
{MechLevel_1}, {MechLevel_2}
{MechLevel}
{MechName} Stored
{MechName} Stored
{MechName} has an invalid loadout
{MechName} has no pilot
{MechName} has no weapons equipped
{MechName} has no weapons equipped after refit
{MechName} is being worked on
{MechName} is overtonnage
{MechName} is too damaged for deployment
{MechName} will be too damaged after refit
{MechName} work order not complete before mission start
{Min}/{Max}
{MissionCount} AVAILABLE CONTRACTS
{Mission}
{Month}/{Day}/{Year}
{Month}/{Day}/{Year}
{Month}/{Day}/{Year}
{Name} - {Veterancy}
{NumDays} {NumDays}|plural(one=day,other=days) {NumDays}|plural(one=remains,other=remain) to accept contract
{NumMonths} {NumMonths}|plural(one=month,other=months) {NumMonths}|plural(one=remains,other=remain) to accept contract
{Num} MISSION OPERATION
{OldLines}<cf>{NewLine}
{OpponentFaction} agents have captured our employer's SaltLord. If they keep him any longer, the salt levels in their salt mines will reach critical levels. Get him back home safely.
{OpponentFaction} agents have captured our employer's SaltLord. If they keep him any longer, the salt levels in their salt mines will reach critical levels. Get him back home safely.
{OpponentFaction} believes this territory is theirs. The {EmployerFaction} agent who hired you disagrees. Patrol the marked nav points and take out any {OpponentFaction} forces that attempt to stop you. 
{OpponentFaction} forces are hiding away on {OrbitalName}, presumably so they can stage a surprise attack on one of our settlements. We're putting out a call for a Mercenary company willing to drop in and destroy key structures, which should grind their plans to a halt.
{OpponentFaction} forces are hiding away on {OrbitalName}, presumably so they can stage a surprise attack on one of our settlements. We're putting out a call for a Mercenary company willing to drop in and destroy key structures, which should grind their plans to a halt.
{OpponentFaction} forces are hiding away on {OrbitalName}, presumably so they can stage a surprise attack on one of our settlements. We’re putting out a call for a Mercenary company willing to drop in and destroy key structures, which should grind their plans to a halt.
{OpponentFaction} forces are hiding away on {OrbitalName}, presumably so they can stage a surprise attack on one of our settlements. We’re putting out a call for a Mercenary company willing to drop in and destroy key structures, which should grind their plans to a halt.
{OpponentFaction} forces have been making incursions onto {OrbitalName} for some time, but we've always been able to drive them off with ease. This time however, they've come in much greater force, and taken control of the southern continent. It's no coincidence that this happened right after our garrison rotation, leaving us with a unit that isn't anywhere near as skilled as the one that just left. We won't be able to take back full control without outside help. Your help, actually, which we're intending to pay you well for.
{OpponentFaction} forces have been making incursions onto {OrbitalName} for some time, but we've always been able to drive them off with ease. This time however, they've come in much greater force, and taken control of the southern continent. It's no coincidence that this happened right after our garrison rotation, leaving us with a unit that isn't anywhere near as skilled as the one that just left. We won't be able to take back full control without outside help. Your help, actually, which we're intending to pay you well for.
{OpponentFaction} forces have been seizing goods that pass through {OrbitalName}.  Many of the luxury goods 'go missing' and food products spoil before they can be sold. Our merchants have had enough and would like to put a stop to this charade by eliminating these corrupt officials.
{OpponentFaction} forces have been seizing goods that pass through {OrbitalName}.  Many of the luxury goods 'go missing' and food products spoil before they can be sold. Our merchants have had enough and would like to put a stop to this charade by eliminating these corrupt officials.
{OpponentFaction} forces have been seizing goods that pass through {OrbitalName}.  Many of the luxury goods 'go missing' and food products spoil before they can be sold. Our merchants have had enough and would like to put a stop to this charade by eliminating these corrupt officials.
{OpponentFaction} forces have been seizing goods that pass through {OrbitalName}.  Many of the luxury goods 'go missing' and food products spoil before they can be sold. Our merchants have had enough and would like to put a stop to this charade by eliminating these corrupt officials.
{OpponentFaction} forces have landed on the planet and are preparing for an assault on valuable infrastructure.  Rebuff their attack and prevent them from crippling this vital location.
{OpponentFaction} forces have landed on the planet and are preparing for an assault on valuable infrastructure.  Rebuff their attack and prevent them from crippling this vital location.
{OpponentFaction} has a lance of 'Mechs ready to fight you in the arena. They didn't set any weight class restrictions, so {EmployerFaction} is happy to sponsor whatever lance you bring as long as you win.
{OpponentFaction} is challenging other sponsors to bring their best to a Team Combat with teams of four heavy 'Mechs. {EmployerFaction} wants you to represent us in the fight.
{OpponentFaction} is spending a fortune sponsoring a heavy 'Mech in the arenas. Crush it in a duel to knock {EmployerFaction}'s competitor down a peg.
{OpponentFaction} put up a lance of four light 'Mechs for a duel. We want you to take them out so {EmployerFaction} can get our day in the spotlight.
{OpponentFaction} raiders are attacking our settlements on {OrbitalName} and we don't have enough forces to protect all of them. Save this one from harm, and we'll do the rest.
{OpponentFaction} raiders are attacking our settlements on {OrbitalName} and we don't have enough forces to protect all of them. Save this one from harm, and we'll do the rest.
{OpponentFaction} raiding parties want to send a message to the people of {OrbitalName} by demolishing everything at the following location. It may not look it now, but it was once the site of our planet's most famous victory over {OpponentFaction} invaders. We have already evacuated the premises to safeguard personnel from disaster, but for the good of the planet, you must protect this historic location from utter destruction.
{OpponentFaction} raiding parties want to send a message to the people of {OrbitalName} by demolishing everything at the following location. It may not look it now, but it was once the site of our planet's most famous victory over {OpponentFaction} invaders. We have already evacuated the premises to safeguard personnel from disaster, but for the good of the planet, you must protect this historic location from utter destruction.
{OpponentFaction} traders have supplied rebels on {OrbitalName} with military hardware to help with their armed uprising against the legally appointed local government. One of our Recon units has found where they are. Get there, support the Recon team and stop them before they can cause more mayhem and chaos.
{OpponentFaction} traders have supplied rebels on {OrbitalName} with military hardware to help with their armed uprising against the legally appointed local government. One of our Recon units has found where they are. Get there, support the Recon team and stop them before they can cause more mayhem and chaos.
{OpponentFaction} traders have supplied rebels on {OrbitalName} with military hardware to help with their armed uprising against the legally appointed local government. One of our Recon units has found where they are. Get there, support the Recon team and stop them before they can cause more mayhem and chaos.
{OpponentFaction} traders have supplied rebels on {OrbitalName} with military hardware to help with their armed uprising against the legally appointed local government. One of our Recon units has found where they are. Get there, support the Recon team and stop them before they can cause more mayhem and chaos.
{OpponentFaction} wanted to send a message, and thanks to you the message is that {OrbitalName} will continue to stand against invaders.
{OpponentFaction} workers are building settlements on {OrbitalName}, hoping it will help legitimize their claim to this world.  Deprive them of this notion, as well as their structures.
{OpponentFaction} workers are building settlements on {OrbitalName}, hoping it will help legitimize their claim to this world.  Deprive them of this notion, as well as their structures.
{OpponentFaction} workers are building settlements on {OrbitalName}, hoping it will help legitimize their claim to this world.  Deprive them of this notion, as well as their structures.
{OpponentFaction} workers are building settlements on {OrbitalName}, hoping it will help legitimize their claim to this world.  Deprive them of this notion, as well as their structures.
{OrbitalName} has plenty of old stashed resources worth lifting, if you know where to look. And we certainly do. But there's this pesky problem of {OpponentFaction} forces guarding one particular pot of gold. Draw ’em away for us, keep ’em tied up while we boost what we're after, and we'll cut you in on a piece of the action. You in?
{OrbitalName} has plenty of old stashed resources worth lifting, if you know where to look. And we certainly do. But there's this pesky problem of {OpponentFaction} forces guarding one particular pot of gold. Draw ’em away for us, keep ’em tied up while we boost what we're after, and we'll cut you in on a piece of the action. You in?
{OrbitalName} has plenty of old stashed resources worth lifting, if you know where to look. And we certainly do. But there's this pesky problem of {OpponentFaction} forces guarding one particular pot of gold. Draw ’em away for us, keep ’em tied up while we boost what we're after, and we'll cut you in on a piece of the action. You in?
{OrbitalName} has plenty of old stashed resources worth lifting, if you know where to look. And we certainly do. But there's this pesky problem of {OpponentFaction} forces guarding one particular pot of gold. Draw ’em away for us, keep ’em tied up while we boost what we're after, and we'll cut you in on a piece of the action. You in?
{OrbitalName} is currently besieged by invading forces on all fronts. We are in the process of evacuating our key civilian settlements, but there is far too much pressure from the invading forces. We’re looking to hire any willing mercenary companies to cause a diversion and allow us to evacuate our civilians in time.
{OrbitalName} is currently besieged by invading forces on all fronts. We are in the process of evacuating our key civilian settlements, but there is far too much pressure from the invading forces. We’re looking to hire any willing mercenary companies to cause a diversion and allow us to evacuate our civilians in time.
{OrbitalName} is currently besieged by invading forces on all fronts. We are in the process of evacuating our key civilian settlements, but there is far too much pressure from the invading forces. We’re looking to hire any willing mercenary companies to cause a diversion and allow us to evacuate our civilians in time.
{OrbitalName} is currently besieged by invading forces on all fronts. We are in the process of evacuating our key civilian settlements, but there is far too much pressure from the invading forces. We’re looking to hire any willing mercenary companies to cause a diversion and allow us to evacuate our civilians in time.
{OrderType} {Amount} {Armor} - {Part}
{Part} Myomer Repair
{Part} REPLACEMENT
{Percent}% COMPLETED
{Percent}% Complete
{Percent}% MARKUP ON ALL ITEMS
{Percent}% MARKUP ON ALL ITEMS
{Percent}% OFF ALL PURCHASES
{Percent}% OFF ALL PURCHASES
{PilotName} has been dismissed.
{PilotName} has been hired.
{PilotName} has injuries
{PilotName} has no 'mech
{PilotName} has recovered to full health.
{PilotName} will not recover from injuries before mission start
{PlayerName} connected
{PlayerName} disconnected
{PlayerName} has joined the game.
{PlayerName} has left the game.
{Player} not ready
{Player} ready to launch
{Prefix}: {Text}
{Sign}{Pct}%
{Size} KM²
{SystemName} is under attack by vengeful invaders who are here for blood and conquest. Our militia is faltering, and we are in dire need of additional troops to bolster our front line. Any support you can lend to our defense will put us in your debt.
{SystemName} is under attack by vengeful invaders who are here for blood and conquest. Our militia is faltering, and we are in dire need of additional troops to bolster our front line. Any support you can lend to our defense will put us in your debt.
{SystemName} is under attack by vengeful invaders who are here for blood and conquest. Our militia is faltering, and we are in dire need of additional troops to bolster our front line. Any support you can lend to our defense will put us in your debt.
{SystemName} is under attack by vengeful invaders who are here for blood and conquest. Our militia is faltering, and we are in dire need of additional troops to bolster our front line. Any support you can lend to our defense will put us in your debt.
{TotalMissions}
{TraitName} Upgrade Unlocked
{Type} - {Name}
{Val} {Suffix}
{Val} {Suffix}
{WeaponName} Slot
{Year}-{Month}-{Day}
{asset} BV={bv}
{brief} {opp}
{bv} Add Allies at Start: {dump}
{chassie} {variant}
{chassie} {variant}
{current}/{target}
{desig}{rollover}
{first} / {second}
{fullname}   {variantname}
{fullname} {variant}
{id}:{elev}: Rot {rot}
{item1} and {item2}
{item1}, {item2}, and {item3} 
{label}   [ {item} ]
{label} - {desc} | {role}
{label} ElapsedTime {time} 
{label} Paused (Enemies not in range)
{label} Paused (Player not in range)
{label} {type} #{cnt} MinBV={min} MaxBV={max}
{label}: T-{tur} A-{vtols} G-{grnd} L-{light} M-{med} H-{hev} A-{ass}
{lab} Squad Type {type} #={cnt}/{max}<cf>{lab} Squad Lead: {lcnt}:  {L-types} {L-roles}<cf>{lab} Squad Wing:{wcnt}:  {W-types} {W-roles}<cf>{lab} Squad Supp: {scnt}: {S-types} {S-roles}
{name}  {variant}
{name} - Risk: Unknown
{name}_{targetTeam}
{num} PENDING TRANSMISSION(S) 
{order} WORK ORDER
{percent}% Complete
{player} has been reported and blocked from your contacts list.
{player} has been reported, blocked from your contacts list, and kicked from game.
{player} will be reported and blocked from your contacts list.
{player} will be reported, blocked from your contacts list, and kicked from game.
{rank} {name}
{rank} {name}
{rank} {name}
{severity} {type}
{smdn} |||  {ttip} ||| {hsdn}
{spread} M at {distance} M
{system} ({id}) Init ACTIVITY TOI:  Diff={diff} | RepReward={rep} | TotalReward={tot} | Date={date} | 
{system} ({id}) Init Mission TOI ID={tid} {type}:  Diff={diff} | ConractKey="{ckey}"|RepReward={rep} | TotalReward={tot} | Date={date} | Orbital={orb} ({Oid})| Employer="{empname}" of {emp} | Target={targ} | FactionDeltas={empd}/{targd}
{system} ({id}) Init Mission TOI ID={tid} {type}:  Diff={diff} | RepReward={rep} | TotalReward={tot} | Date={date} | Orbital={orb} ({Oid})| Employer={emp} | Target={targ}
{text} ({key})
{time} DAY
{time} DAY
{time} DAYS
{time} DAYS
{type} LOOT Spawns at: {gar} In {build}
{type} Paused {reason}
{word size}: {size}
|
|
| LVL0
| LVL{WeaponLevel}
|SkillCaps: {G}/{B}/{E}/{M}/{P}/{EV}/{S}/{HM}
|Skills {G}/{B}/{E}/{M}/{P}/{EV}/{S}/{HM}
–
–Just breaking from ComStar:
–Tai-shu Marcus Kurita's call to action has rallied the support of
—COMMS SYSTEM ERROR: Message ID not found<cf><cf>—COMMS SYSTEM ERROR: Sender ID not found<cf><cf>New Messages 1:<cf><cf>Ceres Metals Industries would like to thank you for your purchase of our venerable VND-1R BattleMech. The pride of the CCAF for over 190 years! This message is to inform you that as requested, your new BattleMech has been delivered to the Bethel system.  Please scan your credentials at the system's jump point and our fulfillment agents will assist in transferring your new BattleMech into your provided MechBay.<cf><cf>Thank you for choosing Ceres Metals for all your BattleMech needs!
—COMMS SYSTEM ERROR: Message ID not found<cf><cf>—COMMS SYSTEM ERROR: Sender ID not found<cf><cf>New Messages 1:<cf><cf>Ceres Metals Industries would like to thank you for your purchase of our venerable VND-1R BattleMech. The pride of the CCAF for over 190 years! This message is to inform you that as requested, your new BattleMech has been delivered to the Bethel system.  Please scan your credentials at the system's jump point and our fulfillment agents will assist in transferring your new BattleMech into your provided MechBay.<cf><cf>Thank you for choosing Ceres Metals for all your BattleMech needs!
—INCOMING MESSAGE—<cf><cf>Sender: UNKNOWN<cf><cf>The final raid will seal the deal as you destroy stockpiles of parts and munitions. It may seem counterintuitive to destroy such goods, but they are all manufactured by the sweat of our brows before being shipped off to war fronts hundreds of light years distant, while others make untold riches off of our honest labor. The ease with which your raids were carried out in the heartland of the League will force both the Captain-General and Parliament to sit up and take notice.
—INCOMING MESSAGE—<cf><cf>Sender: UNKNOWN<cf><cf>The final raid will seal the deal as you destroy stockpiles of parts and munitions. It may seem counterintuitive to destroy such goods, but they are all manufactured by the sweat of our brows before being shipped off to war fronts hundreds of light years distant, while others make untold riches off of our honest labor. The ease with which your raids were carried out in the heartland of the League will force both the Captain-General and Parliament to sit up and take notice.
—INCOMING MESSAGE—<cf><cf>Sender: UNKNOWN<cf><cf>We regret the decision to withhold the information that the private security force you faced was part of Earthwerks-FWL, Inc., but our efforts are all on a need-to-know basis. Yes, you've angered one of the largest transnational corporations within the Free Worlds League, but that is for a good cause. Our citizens must be protected, and the predations of Regulus and Oriente must be curtailed.<cf><cf>Your next objective will be to raze a food processing plant. There are plenty of food reserves in all affected sectors, so your actions will not create undue hardship. Remain confident that you are serving the greater good, for your success in this campaign will ultimately help many people whose voices would otherwise fall on deaf ears in Parliament.
—INCOMING MESSAGE—<cf><cf>Sender: UNKNOWN<cf><cf>We regret the decision to withhold the information that the private security force you faced was part of Earthwerks-FWL, Inc., but our efforts are all on a need-to-know basis. Yes, you've angered one of the largest transnational corporations within the Free Worlds League, but that is for a good cause. Our citizens must be protected, and the predations of Regulus and Oriente must be curtailed.<cf><cf>Your next objective will be to raze a food processing plant. There are plenty of food reserves in all affected sectors, so your actions will not create undue hardship. Remain confident that you are serving the greater good, for your success in this campaign will ultimately help many people whose voices would otherwise fall on deaf ears in Parliament.
—INCOMING MESSAGE—<cf><cf>Sender: UNKNOWN<cf><cf>We represent a wealthy group of concerned citizens unhappy with how Captain-General Janos Marik continues to ignore the problems our worlds are facing. We would like to send him a message. You will initiate strikes to destabilize the region between the Principality of Regulus and the Duchy of Oriente, ancient rivals for political power within the Free Worlds League. These combined hits will enable us to demand the Captain-General turn his attentions to the citizens that need aid.<cf><cf>The first of several strikes will target a manufacturing hub. A private security force is on the premises, but that should be no obstacle for a commander with your battlefield acumen.
—INCOMING MESSAGE—<cf><cf>Sender: UNKNOWN<cf><cf>We represent a wealthy group of concerned citizens unhappy with how Captain-General Janos Marik continues to ignore the problems our worlds are facing. We would like to send him a message. You will initiate strikes to destabilize the region between the Principality of Regulus and the Duchy of Oriente, ancient rivals for political power within the Free Worlds League. These combined hits will enable us to demand the Captain-General turn his attentions to the citizens that need aid.<cf><cf>The first of several strikes will target a manufacturing hub. A private security force is on the premises, but that should be no obstacle for a commander with your battlefield acumen.
—INCOMING MESSAGE—<cf><cf>Sender: UNKNOWN<cf><cf>You have done our people an invaluable service. We trust that you will continue to help the downtrodden speak up and be heard. Please accept this BattleMech as a token of appreciation for your services and your silence on this matter.
—INCOMING MESSAGE—<cf><cf>Sender: UNKNOWN<cf><cf>You have done our people an invaluable service. We trust that you will continue to help the downtrodden speak up and be heard. Please accept this BattleMech as a token of appreciation for your services and your silence on this matter.
—LOSS OF SIGNAL. TRANSMISSION INCOMPLETE—
—NO MESSAGE RECEIVED—
—NO MESSAGE RECEIVED—
—NO NEW MESSAGES RECEIVED—
—NO TRANSMISSION RECEIVED—
—NO TRANSMISSION RECEIVED—
—NO TRANSMISSION RECEIVED—
—NO TRANSMISSION RECEIVED—
—NO TRANSMISSION RECEIVED—
—NO TRANSMISSION RECEIVED—
—NO TRANSMISSION RECEIVED—
—NO TRANSMISSION RECEIVED—
—NO TRANSMISSION RECEIVED—
—NO TRANSMISSION RECEIVED—
—NO TRANSMISSION RECEIVED—
—NO TRANSMISSION RECEIVED—
—SIGNAL NOT FOUND—
—SIGNAL NOT FOUND—
—SIGNAL NOT FOUND—
—TRANSMISSION FAILURE: NO MESSAGE RECEIVED—
“Calling All Mercenaries”
“Refuse at your own risk”
•
• Make sure you are logged into Steam
• Make sure you have agreed to the Steam Workshop Terms of Service
Cestus
Challenger
Champion
Contender
Fodder
Fresh Meat
Gladiator
Hoplomachus
No Name
Rudiarius
Rudiarius
A merc company has left its 'Mech repair depot undermanned while they prepare to leave the system. There is minimal presence around the garage, where valuable components or possibly a ’Mech under repair might be found. Take out their head of security, and the remaining outfit is bound to withdraw, which will give you the full run of the depot.
A merc company has left its 'Mech repair depot undermanned while they prepare to leave the system. There is minimal presence around the garage, where valuable components or possibly a ’Mech under repair might be found. Take out their head of security, and the remaining outfit is bound to withdraw, which will give you the full run of the depot.
An Assassination Contract has become available in {SystemName}
An Assassination Contract has become available in {SystemName}
An Assassination Contract has become available in {SystemName}
An Assassination Contract has become available in {SystemName}
Arena
As a result of your actions on {OrbitalName} your Mercenary Ranking has been reduced
As a result of your actions on {OrbitalName} your Mercenary Ranking has been reduced
As a result of your actions on {OrbitalName} your Mercenary Ranking has been reduced
As a result of your actions on {OrbitalName} your Mercenary Ranking has been reduced
As a result of your actions on {OrbitalName} your Mercenary Ranking has been reduced
Dispossession
Dispossession
Fight in the Arena
Fight in the Arena
I am dissapointed. Perhaps some other Mercenary company can do this job.
I am dissapointed. Perhaps some other Mercenary company can do this job.
I am dissapointed. Perhaps some other Mercenary company can do this job.
I live. You failed and will pay the price
I live. You failed and will pay the price
I live. You failed and will pay the price
I remain alive, and you have harvested nothing but shame
I remain alive, and you have harvested nothing but shame
I remain alive, and you have harvested nothing but shame
I remain alive, and you have harvested nothing but shame
Meet us on the field of honour
My clients won't be happy that you came up empty-handed. To be fair, we're all still reeling from recent events. But what happens next will decide whether you give up or make something of yourself. Ready to get back in your command couch? There's plenty of other bases you can hit.
Our offer remains on the table, but will not do so for much longer
Our offer remains on the table, but will not do so for much longer
Our offer remains on the table, but will not do so for much longer
QUEST: Armed Robbery
Run away with your tail between you legs and try to scavange what honour you have left.
Run away with your tail between you legs and try to scavange what honour you have left.
Run away with your tail between you legs and try to scavange what honour you have left.
Security Chief Willman may've been a scoundrel, but there was no need to kill him. Whatever your employer told you about him must've been to satisfy your qualms about conducting a raid here. If you needed supplies, I'm sure we could've worked something out—merc to merc—instead of you resorting to petty larceny.Trust me, if you ever want to succeed in this life, you gotta know how to spot a line your employer is feeding you and then find your own truth.
Sometimes war can feel a little too much like playing executioner, but it's the hard choices that will save your command. You just have to walk a fine line between saving the command and going too far. Today, you walked the line just fine.
Take greater care next time. Perhaps you should practice more
Take greater care next time. Perhaps you should practice more
Take greater care next time. Perhaps you should practice more
Team Combat
The Assassination Contract on {OrbitalName} has been withdrawn
The Assassination Contract on {OrbitalName} has been withdrawn
The Assassination Contract on {OrbitalName} has been withdrawn
The Assassination Contract on {OrbitalName} has been withdrawn
The Assassination Contract on {OrbitalName} has been withdrawn
The contract on {OrbitalName} is about to expire
The contract on {OrbitalName} is about to expire
The contract on {OrbitalName} is about to expire
The contract on {OrbitalName} is about to expire
The contract on {OrbitalName} is about to expire
The mission review board will hear about this. Are you a coward that hopes to rewind time to correct their mistakes?
The mission review board will hear about this. Are you a coward that hopes to rewind time to correct their mistakes?
The mission review board will hear about this. Are you a coward that hopes to rewind time to correct their mistakes?
There are few words that can encompass the contempt you now carry with you from this day forward.
There are few words that can encompass the contempt you now carry with you from this day forward.
There are few words that can encompass the contempt you now carry with you from this day forward.
There are few words that can encompass the contempt you now carry with you from this day forward.
Too much to handle? Lick your wounds and try again. There will be plenty ready to take your money.
We have brokered a challenge with local BattleMech companies. 
We thank you for a job well done.
We thank you for a job well done.
We thank you for a job well done.
Well fought! We will let you know when other challengers arrive
Well fought! We will meet again
Will you still want to participate in such battles in the future? How can this end well? You now have damages you don't have money or time to fix.
You are not what was promised
You are not what was promised
You are not what was promised
You just proved that Mercenaries will do anything for money.
You just proved that Mercenaries will do anything for money.
You just proved that Mercenaries will do anything for money.
You will be transported deep into enemy territory to locate and destroy a specific target Battlemech. It was recently captured by the enemy, and we'd rather see it destroyed than used against us.  The target will be in one of several marked locations. Head to each location until you find it, and make sure they can't salvage what's left.
You will be transported deep into enemy territory to locate and destroy a specific target Battlemech. It was recently captured by the enemy, and we'd rather see it destroyed than used against us.  The target will be in one of several marked locations. Head to each location until you find it, and make sure they can't salvage what's left.
You will be transported deep into enemy territory to locate and destroy a specific target Battlemech. It was recently captured by the enemy, and we'd rather see it destroyed than used against us.  The target will be in one of several marked locations. Head to each location until you find it, and make sure they can't salvage what's left.
You will be transported deep into enemy territory to locate and destroy a specific target Battlemech. It was recently captured by the enemy, and we'd rather see it destroyed than used against us.  The target will be in one of several marked locations. Head to each location until you find it, and make sure they can't salvage what's left.
{TargetName} remains at large. You hurt them, but your performance was not up to the standards we were expecting
{TargetName} remains at large. You hurt them, but your performance was not up to the standards we were expecting
{TargetName} remains at large. You hurt them, but your performance was not up to the standards we were expecting
As a child, {name} imagined himself living the life of a roaming Mercenary, jumping from adventure to adventure.
Born on a Marik agricultural complex, {name} chose to pursue a career as a Mercenary in order to get away from the tedium of everyday life.
Born on a peripheral Liao system, {name} had dreams of one day becoming a legendary Mechwarrior.
Born on the fringes of Davion space, {name} had always dreamt of becoming a Mechwarrior.
Growing up in the poverty of a fringe planet on the rimward side of Davion space, {name} saw the Mercenary life as an opportunity to see the inner sphere and forge a better life for himself.  
In the name of family tradition, {name} began training to be a Mechwarrior, but as he grew older, the appeal of the life of a Mercenary became too strong to deny. He cut all ties with his family and became a wandering Mercenary.
Like all Capellans, {name} was raised to revere and admire the brave Liao Mechwarriors. Over the years however, his bright-eyed idealism was replaced with a world-weary cynism, and he chose to become a gun for hire, instead of a Confederation hero.
No one is truly sure of where {name} hails from, as no official records have ever been found.
Numerous generations of {name}'s family were workers on a once-proud Liao shipyard. Over the years, the company's fortunes dwindled and it eventually faded into irrelevance. Suddenly able to forge a life outside of the shipyards, he decided to take his destiny into his own hands as a mercenary.
Raised in extreme wealth and privilege as a noble near Terra, {name} decided to turn his back on his upbringing by living the rough-and-tumble life of a mercenary.
Tired of the monotonous life of a grain farmer, {name} decided to throw it all away to become a Mercenary.
{name} born on the outskirts of Marik space, and dreamt of becoming a famous mercenary that travelled the inner sphere.
{name} came from a long line of proud Federated Suns Mechwarriors, but instead of continuing on in their footsteps, he turned to the life of a freelancer instead.
{name} followed in the footsteps of his famous parents, trying to become a renowned Mercenary.
{name} grew up admiring the brave Federated Suns Mechwarriors who so valiantly served in battle.  When he was old enough to finally pilot a 'Mech, he instead chose to strike it out as a freelancer.
{name} grew up along the volatile Kurita/Davion border, where the ownership of his planet would change almost daily. Conscripted into the war, he eventually broke away from the military life and became a soldier for hire.
{name} grew up in the far upper rim of Kurita space. Determined not to be resigned to a life of obscurity on his planet, he decided to make a name for himself by becoming a Mechwarrior.
{name} had always dreamt of a life beyond his rural Davion system, and had always pictured the life of a swashbuckling Mechwarrior.
{name} hails from a deep periphery planet, far out from the Davion rimworlds. The fact that he was able to make his way deep into the inner sphere is a near miracle in itself.
{name} hails from an undisclosed planet within the Draconis March, and his sole focus was to become a Battlemech pilot.
{name} once admired the mighty warriors of the Draconis Combine, but after travelling the inner sphere in his teenage years, he quickly saw that the Bushido way was simply a facade. There was no honour in warfare, and when the time came for him to become a Mechwarrior, he made sure not to forget it.
{name} purchased a second-rate Battlemech from a junk planet in his home system on the fringes of Marik space. With a trusty steed, he took off for a life of adventure as a mercenary.
{name} was a child laborer on an ore processing plant in the Davion interior. He managed to flee his life of indentured servitude when he snuck aboard the dropship of a Merc company that was performing security work for the plant. By the time he was discovered, he was off-world, and the mercenaries decided to take him under their wing and raise him as one of their own.
{name} was born into a famous Marik-based mercenary company. When the company was destroyed by their political enemies, he decided to work as a solo Mercenary, keeping himself far from any great house affiliation.
{name} was born into a ruling-class family, and at one point was destined to be the next ruler of his Duchy. For reasons unknown, he instead cut ties with his family, and started anew as a wandering Mercenary.
{name} was born on a secure world in the Davion interior that saw little conflict. Despite this, he was filled with nationalistic zeal to serve his great house. He however quickly realized that the life of a 'Merc was far more profitable than being a loyalist, so he broke away from the Federated Suns to strike it out on his own. 
{name} was faced with two choices when he decided to become a Battlemech pilot. He could either serve as Steiner loyalist, or try to earn his fortune as a freelancer. Money talks.
{name} was once expected to follow his family's proud tradition of serving the Draconis Combine. It is unclear what transpired, but soon he found himself disowned from his family, and now he is a Ronin, a warrior with no master.
{name} was practically raised on the Liao/Davion frontline, and as such, he was more or less expected to become a Mechwarrior.
{name} was raised far from the most populous regions of Steiner space, and hoped that by becoming a Mercenary, he could get away from his backwater home.
{name} was raised in a poor family on a Drought World planet. With no means of income at home, he went down the dangerous, but potentially lucrative path of being a Mercenary.
{name} was raised on a junk planet in a Steiner industrial belt. Over the years, he collected parts and scraps, retrofitting his own personal 'Mech. When it was battle ready, he purchased a ticket off the planet, and began his career as a Mercenary.
{name} was raised on a war-torn planet on the Kurita/Davion border, where violence was a daily part of life. Growing up to become a mercenary Mechwarrior was the only viable career path for him.
{name} was raised on one of the outermost planets in Capellan space, and chose to become a mercenary to escape his life on a forgotten star system.
{name} was the child of two highly regarded Capellan Mechwarriors. When his parents were killed in a battle, he became disenchanted with high command, whom he saw as incompetent and cowardly. Instead of following in his parents footsteps, he choose to live as a 'Merc instead.
{name}'s childhood dream was always becoming an infamous 'Merc who fought in glorious battles all across the inner sphere.
{name}'s greatest fear was growing up to be irrelevant and inconsequential on his empty, almost inhospitable Steiner peripheral home system. Becoming a mercenary was one way to change that.
{name}'s heroes growing up were legendary Marik Mechwarriors whose heroics made them legends. As he grew up, he realized that there was little money in being a loyalist, and decided to work as a free agent.
As a child, {name} imagined herself living the life of a roaming Mercenary, jumping from adventure to adventure.
Born on a Marik agricultural complex, {name} chose to pursue a career as a Mercenary in order to get away from the tedium of everyday life.
Born on a peripheral Liao system, {name} had dreams of one day becoming a legendary Mechwarrior.
Born on the fringes of Davion space, {name} had always dreamt of becoming a Mechwarrior.
Growing up in the poverty of a fringe planet on the rimward side of Davion space, {name} saw the Mercenary life as an opportunity to see the inner sphere and forge a better life for herself.  
In the name of family tradition, {name} began training to be a Mechwarrior, but as she grew older, the appeal of the life of a Mercenary became too strong to Deny. She cut all ties with her family and became a wandering Mercenary.
Like all Capellans, {name} was raised to revere and admire the brave Liao Mechwarriors. Over the years however, her bright-eyed idealism was replaced with a world-weary cynicism, and she chose to become a gun for hire, instead of a Confederation hero.
No one is truly sure of where {name} hails from, as no official records have ever been found.
Numerous generations of {name}'s family were workers on a once-proud Liao shipyard. Over the years, the company's fortunes dwindled and it eventually faded into irrelevance. Suddenly able to forge a life outside of the shipyards, she decided to take her destiny into her own hands as a mercenary.
Raised in extreme wealth and privilege as a noble near Terra, {name} decided to turn her back on her upbringing by living the rough-and-tumble life of a mercenary.
Tired of the monotonous life of a grain farmer, {name} decided to throw it all away to become a Mercenary.
{name} born on the outskirts of Marik space, and dreamed of becoming a famous mercenary that travelled the inner sphere.
{name} came from a long line of proud Federated Suns Mechwarriors, but instead of continuing on in their footsteps, she turned to the life of a freelancer instead.
{name} followed in the footsteps of her famous parents, trying to become a renowned Mercenary.
{name} grew up admiring the brave Federated Suns Mechwarriors who so valiantly served in battle.  When she was old enough to finally pilot a 'Mech, she instead chose to strike it out as a freelancer.
{name} grew up along the volatile Kurita/Davion border, where the ownership of her planet would change almost daily. Conscripted into the war, she eventually broke away from the military life and became a soldier for hire.
{name} grew up in the far upper rim of Kurita space. Determined not to be resigned to a life of obscurity on her planet, she decided to make a name for herself by becoming a mechwarrior.
{name} had always dreamt of a life beyond her rural Davion system, and had always pictured the life of a swashbuckling Mechwarrior.
{name} hails from a deep periphery planet, far out from the Davion rimworlds. The fact that she was able to make her way deep into the inner sphere is a near miracle in itself.
{name} hails from an undisclosed planet within the Draconis March, and her sole focus was to become a Battlemech pilot.
{name} once admired the mighty warriors of the Draconis Combine, but after travelling the inner sphere in her teenage years, she quickly saw that the Bushido way was simply a facade. There was no honour in warfare, and when the time came for her to become a Mechwarrior, she made sure not to forget it.
{name} purchased a second-rate Battlemech from a junk planet in her home system on the fringes of Marik space. With a trusty steed, she took off for a life of adventure as a mercenary.
{name} was a child laborer on an ore processing plant in the Davion interior. She managed to flee her life of indentured servitude when she snuck aboard the dropship of a Merc company that was performing security work for the plant. By the time she was discovered, she was off-world, and the mercenaries decided to take her under their wing and raise her as one of their own.
{name} was born into a famous Marik-based mercenary company. When the company was destroyed by their political enemies, she decided to work as a solo Mercenary, keeping herself far from any great house affiliation.
{name} was born into a ruling-class family, and at one point was destined to be the next ruler of her Duchy. For reasons unknown, she instead cut ties with her family, and started anew as a wandering Mercenary.
{name} was born on a secure world in the Davion interior that saw little conflict. Despite this, she was filled with nationalistic zeal to serve her great house. She however quickly realized that the life of a 'Merc was far more profitable than being a loyalist, so she broke away from the Federated Suns to strike it out on her own. 
{name} was faced with two choices when she decided to become a Battlemech pilot. She could either serve as Steiner loyalist, or try to earn her fortune as a freelancer. Money talks.
{name} was once expected to follow her family's proud tradition of serving the Draconis Combine. It is unclear what transpired, but soon she found herself disowned from her family, and now she is a Ronin, a warrior with no master.
{name} was practically raised on Liao/Davion frontline, and as such, she was more or less expected to become a Mechwarrior.
{name} was raised far from the most populous regions of Steiner space, and hoped that by becoming a Mercenary, she could get away from her backwater home.
{name} was raised in a poor family on a Drought World planet. With no means of income at home, she went down the dangerous, but potentially lucrative path of being a Mercenary.
{name} was raised on a junk planet in a Steiner industrial belt. Over the years, she collected parts and scraps, retrofitting her own personal 'Mech. When it was battle ready, she purchased a ticket off the planet, and began her career as a Mercenary.
{name} was raised on a war-torn planet on the Kurita/Davion border, where violence was a daily part of life. Growing up to become a mercenary Mechwarrior was the only viable career path for her.
{name} was raised on one of the outermost planets in Capellan space, and chose to become a mercenary to escape her life on a forgotten star system.
{name} was the child of two highly regarded Capellan Mechwarriors. When her parents were killed in a battle, she became disenchanted with high command, whom she saw as incompetent and cowardly. Instead of following in her parents footsteps, she choose to live as a 'Merc instead.
{name}'s childhood dream was always becoming an infamous 'Merc who fought in glorious battles all across the inner sphere.
{name}'s greatest fear was growing up to be irrelevant and inconsequential on her empty, almost inhospitable Steiner peripheral home system. Becoming a mercenary was one way to change that.
{name}'s heroes growing up were legendary Marik Mechwarriors whose heroics made them legends. As she grew up, she realized that there was little money in being a loyalist, and decided to work as a free agent.
 Unknown
Elite
Elite
Established
Established
Expert
Expert
Green
Green
Legendary
Legendary
Mythical
Mythical
Professional
Professional
Regular
Regular
Reliable
Reliable
Renowned
Renowned
Respected
Respected
Unfamiliar
Unfamiliar
Unknown
Venerable
Venerable
Veteran
Veteran
Your reputation across the Inner Sphere is growing.
Your reputation across the Inner Sphere is growing.
Your reputation across the Inner Sphere is growing.
Your reputation across the Inner Sphere is growing.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
NOTE: ONLY THE HOST MAY ADVANCE TIME
Clear
Extreme
Heavy
Light
Moderate
Trace
Extreme
Heavy
Light
Moderate
None
Extreme
Heavy
Light
Moderate
None
Trace
Ash
Autumn Leaves
Bugs
Caustic Rain
Hail
Meteorites
None
Rain
Sand
Snow
Dawn
Dusk
Evening
Late Afternoon
Morning
Night
Noon
Calm
Extreme
Heavy
Light
Moderate
Trace
'Mech Functions
Lancemate Commands
Movement
Weapons
ARENA FAME LEVEL: {LevelNumber}
RIVAL INTEL LEVEL: {LevelNumber}
YOU HAVE REACHED FAME LEVEL {LevelNumber}
YOU HAVE REACHED INTEL LEVEL {LevelNumber}
YOU HAVE REACHED REPUTATION RANK {RankNumber}
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
Your reputation across the Inner Sphere is growing. Potential employers are inquiring about your services, and new employment opportunities have become available on the Starmap.
"High Lord" Fransson? For someone looking to tear down the social order he certainly thinks highly of himself. Though I suppose you'd have a big ego too if you had a custom Dragon to call your own. Our intel from the governing body tells us he's aquired one through his army of followers.
"Ooof" indeed! That mech pilot just lost a piece of hardware. Talk about a 'parting' gift from his opponent!
"The Sledgehammer" sounds like a real tool. Why don't you leave the one-liners to the professionals, buddy!
"We don't have intel on the precise location of the targets. Kill enemy units until one reveals the information."
'Main hangar has been levelled!
'Mech 1-1, this is Sierra 2-1 - We are prime for assault. Standing by for your tango confirmation. Sierra 2-1, over.
'Mech Tango down!
'Mech Tango down.
'Mech Tango down.
'Mech Tango eliminated!
'Mech Tango eliminated.
'Mech Tango eliminated.
'Mech core going crit, I need to bail.
'Mech destroyed!
'Mech destroyed!
'Mech eliminated!
'Mech eliminated!
'Mech has been dispatched
'Mech has been dispatched.
'Mech has been dispatched.
'Mech kill confirmed!
'Mech kill confirmed!
'Mech kill confirmed!
'Mech kill confirmed!
'Mech profile on screen!
'Mech profile on screen!
'Mech scrapped!
'Mech spotted!
'Mech spotted!
'Mech spotted!
'Mech spotted!
'Mech spotted!
'Mech spotted!
'Mech spotted!
'Mech spotted!
'Mech spotted!
'Mech spotted!
'Mech spotted!
'Mech spotted!
'Mech spotted!
'Mech spotted!
'Mech spotted!
'Mech spotted! It's a big one!
'Mech... Destroyed.
'Mech... Destroyed.
'Mech... wrecked!
'Mech... wrecked!
'Mechs are battle ready. All personnel reporting in. Mercenary lance ready for action.
'Mechs equipped with jump jets ought to be able to clear gaps with ease, provided you regulate your fuel properly. Best not to overdo it.
(midst of battle)<cf>Multiple assault 'Mechs moving up.
10-4, Ryana.
A Davion spy, known as Agent Vulpes, is planetside. Word is that he has a data cache chock-full of battle plans and military strategies that he's due to send to Davion High Command. Intercept and eliminate him to make sure that his data doesn't fall into the wrong hands.
A band of raiders known as Jessup's Avengers patrol this system as if they're the ones running this space. As such, they're likely to pounce on any sign of activity from Avalon Shipping. They're probably thinking that they can pick apart the convoy's low-level security detail, but unfortunately for them, they're going to run into you.
A battalion of Liao troops is planning on using this planet as the tip of the spear for an assault on Davion territory. The Davion forces are scrambling to get here, so it'll be up to us to hold back and divert the initial landing party while they make their way to this planet. Good luck, and hold tight.
A bit of good news for once. I'll take it.
A bitter end as Jake Mason suffers a crushing loss! You know he'll be going over what went wrong in this match until he gets another shot.
A bloody age and then some, eh, not without the proper key.
A comm is nearby, Commander. Once you find it, destroy it.
A comm station is in the area, Commander. Keep an eye out for it and level it.
A crippling blow! His weapon is rendered useless!
A crit warning? Oh god no!
A devastating blast!
A devastating blow! Right in the dome!
A famous one-hit-wonder lyric!
A few more hits and that 'Mech is as good as gone!
A forced amputation!
A fuel storage tank was just ignited! Dammit!
A fuel tank just detonated!
A fuel tank just detonated.
A fuel tank just exploded!
A fuel tank just exploded!
A fury of hellfire await all who oppose me!
A gas tank just blew. Don't let them get any other ones!
A gauntlet match is a different kind of beast. You have to adapt and gameplan. You can't empty the tank too early or you won't stand a chance.
A gauntlet match is a war of attrition. I've seen MechWarriors burn themselves out so early they got nothing left in the latter stages of the match. It's all about riding the wave of momentum and picking the right spots to go for it.
A gauntlet match is about trying to end each round as quickly as possible and minimize the damage you take heading into the next round.
A greenhouse has been destroyed!
A job well done, Commander. Stand by for pickup.
A killer blow! And another one bites the dust!
A large anti-bionic militia is en route to raid a clinic that provides bionic enhancements to disabled civilians and retired military personnel. We can't let the raiders get there, so it'll be up to you to intercept, hold off, and destroy as many of them as possible.
A lot are probably headed straight for the scrap heap to be stripped for parts. The real question is—and this is the scary part—how many have already been processed and are fully operational? Comforting thought, I know.
A lot of people depend on these facilities for survival, Commander. We are all that stands between them and certain death in this hostile universe, so let's reassure them that they put their faith in the right mercenaries by keeping them safe.
A mercenary outfit can always use more weapons.
A mining platform has collapsed!
A number of command and control centers have been spotted on aerial surveillance. Our mission is to identify and destroy these facilities. Be aware these facilities are heavily guarded, so don't stick around any longer than you need to get the job done. We'll be standing by.
A parking structure has collapsed. Everyone watch out for debris.
A parking tower has been destroyed!
A parking tower has collapsed!
A potential game-changer here folks! Their offensive arsenal just suffered a significant setback! They could be in serious trouble here!
A precision shot lands! There goes a metal limb! They're really coming unglued out there, folks!
A precision strike! His weapon is damaged! His opponent can see an opening now!
A public parking center has collapsed!
A quarter of our primary targets have been eliminated. Keep focused on the Gotterdammerung society. Avoid the Tyr forces if you can.
A salvage crate has been detected somewhere in this vicinity. Can you see it?
A second DropShip is inbound, Commander. Stay sharp.
A shame you didn't have the decency to die on us, but no matter. I just want to thank you for taking out those security forces for me! Owens' wide open now.
A shipping company—mostly supplying food, medicine, and materials to the outer settlements along the Periphery—is being run out of business by raiders.
A spectacular finish! Mason adds one in the win column!
A spectacular showing! He looked like he was channelling a young Marco Moliotti with that performance!
A spy on our employer's payroll has set up a series of dead drops at the marked nav points. Our mission is to collect as many of these drops as possible before returning home. Ideally without alerting hostile forces to our presence.
A storage complex has been destroyed. Someone find out what was stored there!
A storage facility has just been destroyed!
A storage facility has just been destroyed.
A storage facility. It's just gone.
A stunning end in the arena! His bottom line and ego have surely taken a massive hit after this loss!
A stunning victory! Mason scores the win and cements his status as one to watch!
A surgical strike right there! One less limb for that mech pilot. The odds are stacking up against them now!
A suspicious installation has been located at the position marked on your tactical display. Ally command has not been able to get any readings on it. They suspect some form of ECM disruption is in play. They want us to raid the installation and destroy the ECM disruptors.
A turret tower has been destroyed!
A turret tower has been destroyed!
A turret tower has been destroyed!
A turret tower has been destroyed!
A twin killing!
A very serious blow! Their ability to mount an offense is seriously compromised now.
A warehouse has been destroyed!
A warehouse has been destroyed!
A warehouse just got leveled!
A water tank just came down!
AO clear. No Auldhouse militia units remain.
AO is secure. No hostiles remain, General.
ARGHHHH!
Aaaaarrghhhhh….
Aaauuughhh!
About time.
Absolutely. I'm going to that system, Ryana, and I'm going to learn the truth about my father, no matter what.
According to Fahad, that secret storage unit you uncovered held an extremely rare Star League-era 'Mech, a 'Mech once thought extinct.
Accuracy was on full-display with that headshot!
Acknowledged Överste. We'll be there.  Happy to receive the relief.
Acknowledged!
Acknowledged, weapons free!
Acknowledged, weapons free!
Acknowledged.
Acknowledged.
Acknowledged.
Acknowledged.
Acknowledged.
Acknowledged.
Acknowledged.
Acknowledged.
Acknowledged.
Acknowledged.
Acknowledged.
Acknowledged.
Acknowledged.
Acknowledged. All stations, move to designated evac points on the double. We have an invasion to get to.
Acquiring TAG'd target.
Acquiring TAG'd target.
Acquiring TAG'd target.
Acquiring TAG'd target.
Acquiring Tagged target.
Across the Republic, the combined might of the KungsArmé and Kanrei Kurita's DCMS have decimated Marcus Kurita's ronin. Marcus' son, Alexander, is the final senior officer of the ronin that has eluded capture.  And now he has found one of House Kurita's hidden military stockpiles thought lost during the Fourth Succession War. Alexander believes that his father was acting on behalf of Coordinator Takashi Kurita to keep Rasalhague under Combine rule. If he's allowed to resupply his battered forces, Alexander could wage a guerilla war with the Republic for years while sowing support within the Combine for the ronin's cause. We cannot allow this to happen. The First Kavalleri have tracked and confirmed Alexander's presence among the ronin at the marked location. Our primary objective is to clear the facility of all ronin forces and bring Alexander Kurita into custody. Good hunting, everyone. It's time to end this.
Add one more to my kill count!
Add one more to my kill count!
Add one more to my kill count!
Add one more to my kill count!
Add one to my score.
Additional aircraft inbound. I'm also picking up light 'Mechs and armor, one klick and closing fast.
Additional bogies setting an intercept course on your position.
Additional contacts just crossed the perimeter, Commander. Expect company soon.
Additional forces are being deployed near you.
Additional friendlies are entering the combat zone.
Additional hostiles have been dispatched. They're heading your way!
Additional tangos en route to your position, Commander.
Admin building destroyed!
Admin building destroyed!
Admin building destroyed!
Admin building destroyed!
Admin towers have been levelled.
Admin towers have been levelled.
Admin towers have been levelled.
Administration building destroyed!
Administration building destroyed!
Administration building destroyed!
Administration building destroyed!  Send search and rescue!
Administration center has collapsed.
Administration center has collapsed.
Administration center has collapsed.
Administration center has collapsed.
Administration center has fallen.
Administration center has fallen.
Administration center has fallen.
Administration tower has fallen.
Administration tower has fallen.
Administration tower has fallen.
Administration tower has fallen.
Advance on target, we need to keep them away from that hidden 'Mech.
Advancing 'Mechs, halt and state your intentions.
Advancing on enemy targets, I'll put 'em into the ground.
Aerial surveillance shows hostiles on approach. The Director has offered whatever assistance they can scrounge up to assist in our defense, but they are counting on us to save their facility. Their livelihoods depend on it!
Affirm, Commander.
Affirm, Commander.
Affirm, Commander.
Affirm, on the move.
Affirm, on the move.
Affirm, on the move.
Affirm, on the move.
Affirm, on you.
Affirm, on you.
Affirm, on you.
Affirm.
Affirm.
Affirm.
Affirm.
Affirm.
Affirm.
Affirm.
Affirm.
Affirm.
Affirm.
Affirm.
Affirm.
Affirmative!
Affirmative! Commander's target is now priority!
Affirmative! Commander's target is now priority!
Affirmative, Commander.
Affirmative, Commander.
Affirmative, Commander. I'll be in the hangar for pre-drop checklists.
Affirmative, Commander. On the move.
Affirmative, Commander. On the move.
Affirmative, active weapons.
Affirmative, active weapons.
Affirmative, engaging selected target.
Affirmative, engaging selected target.
Affirmative, engaging selected target.
Affirmative, engaging.
Affirmative, engaging.
Affirmative, moving to your position.
Affirmative, moving to your position.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on the move.
Affirmative, on your target.
Affirmative, on your target.
Affirmative, we're on the move.
Affirmative, we're on the move.
Affirmative.
Affirmative.
Affirmative.
Affirmative.
Affirmative.
Affirmative.
Affirmative.
Affirmative.
Affirmative.
Affirmative.
Affirmative.
Affirmative.
Affirmative.
Affirmative.
Affirmative.
Affirmative.
Affirmative.
Affirmative.
Affirmative.  Standby to receive I.F.F. codes. But make no mistake, when this is over, you are to shutdown and surrender to us until we can sort this whole mess out.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
Affirmative. These assholes are about to walk into a world of hurt.
After Inferno targeted the Leopard, I had no choice but to take evasive action. Fortunately, the modifications Fahad made to the engines allowed me to outrun them. But not by much.
After an Inferno attack inside Marik territory, Marik refugees fled for their lives. Their only path of escape was across the border into Liao territory.
After losing that leg he no longer as a 'leg up' on the competition.
After speaking with Spears, and combining our research, we made a significant discovery.
After that, I'm going to park the DropShip close to that entry point, then search for a way inside. Once I'm in, I'll report back.
After today? Hell, it'd be an honor to serve with you, Commander.
After weeks of fighting, Nicole Kelswa's forces appear to have gotten the upper hand over the ronin, forcing them to retreat to the Bavaria Mountains. Kelswa has fully mobilized the Gotterdammerung Society looking to crush the remaining ronin before they can fortify their position in the mountains, before she undoubtedly pivots to hunt us down. But we won't give that monster the opportunity. Our best chance at taking Kelswa out is to slam into her with everything we have while her forces are committed to finishing off the ronin. The battle ahead will not be easy, but it's a fight we must win! Otherwise Gunzburg will be lost to the same monsters that murdered our families and nearly killed Överste-Löjtnant Miraborg! Move out, and destroy them all!
After you destroy the depot, go ahead and make your way to the principal fortification, located here.
Agent Vulpes is dead. Good work. My preliminary scan shows no digital footprint remaining for any encrypted data hidden on his BattleMech. Looks like the data is as dead as Vulpes.
Agh! Systems down!
Agh, it's no use, Commander. The day is lost. EVAC to the DropShip and let's get out of here.
Agreed.
Ah crap! My right leg is screwed!
Ah crap! My right leg is screwed!
Ah crap, we have hostile BattleMechs inbound!
Ah – that loss will sting worse than trying to use a beehive as a soccer ball!
Ah!
Ah! I'm too old for this shit!
Ah! That was too damn close.
Ah, I'm stuck here now.
Ah, but it's true. Hanse Davion wishes to see your duke's prized Syrtis Fusiliers offered up to House Liao as a blood sacrifice. Retaliation for Duke Michael Hasek-Davion's treachery selling Federation secrets directly to Maximillian Liao.
Ah, but the good thing about me is I always find another rock bottom to hit!
Ah, nothing I like more than a target rich environment. Let's do this.
Ah, she had the misfortune of meeting my intoxicated alter ego "Drunken Fisher"… She wasn't a fan.
Ah, there's nothing like a good hunting trip to get the juices flowing...<lf>A thousand C-Bills to whoever bags the first piece of shit we encounter.
Ah, there, it's one of the marked tanks. Destroy it.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards, they have no idea how bad their day is about to get.
Ah, these poor bastards. They have no idea how bad their day is about to get.
Ah, what is this? Another 'Merc band? I don't know what you're doing here, but we've packed up and shipped out most of our goods. If you're looking to raid us, you're going to be sorely disappointed. But If you're looking to die, you have come to the right place.
Ah, you must be our mercenary force. Glad to have you as part of the Draconis combine. We hope you're as good as they say.
Ah, you won't find me there, bounty hunter. Keep looking if you dare.
Ah, you're doing me proud, Mason. Taught you everything I know!
Ah, you've found it. Nicely done. Bringing it aboard now.
Ahhh!
Ahhh!
Ahhhh!
Aiming at dirt.
Aiming at dirt.
Aiming for the sky.
Ain't that for true. By the looks of it, that Rifleman had been outfitted with a pair of Gauss Rifles. Well, those haven't been widely available for centuries. How do you suppose someone like Vaughn was able to acquire and maintain weapons as rare as--
Air support has left the area Commander. We have no more airstrike support at this time.
Air target spotted!
Air target spotted!
Aircraft spotted!
Aircraft spotted!
Aircraft spotted.
Aircraft spotted.
Airstrike support depleted. Let's hope we used that wisely.
Airstrike support has been granted, Commander. Approach the target area to call them in.
Airstrike support is available on this mission. I'll let you know when they reach the target area.
Airstrike support unavailable this go around, Commander.
Airstrike support will be unavailable for this mission, I'm afraid.
Alert Tyrell's Terrors and tell them to immediately move against the Tyr. See that no more of my property is destroyed or I'll have you shipped off to a labor camp for your incompetence!
Alert! All rescue crews. Residential building has been hit. Check for survivors!
Alert! Hostile BattleMechs on approach!
Alert! Hostile BattleMechs spotted!
Alert! We're under attack! Lance of unidentified units spotted. All units, search and destroy!
Alexander Kurita. I am Överste Christian Månsdottir of the KungsArmé of the Free Rasalhague Republic. Your forces are outnumbered and outmatched. Surrender now and no further harm will come to you and your men.
All 'Mechs… destroyed! Retreat!
All Arcturan forces down, Brigadier General.
All Armored Cavalry forces, this is Colonel Archibald McCarron. The Davion Heavy Guards have made planetfall and have taken the field right in the rear of our column. This is a fight we can no longer win. All forces break off your engagements and escape to your dropships. Sarna is lost. There is no need for any of you to go down with it!
All Confederation forces, fall back! Retreat to Nav Point Zeta and link up with House Hiritsu forces!
All DropShips have orbited out! Now fall back to the extraction point, Commander. Your work here is done.
All I'm asking, mate. A bit of help, is all. Gonna get back to work now. Thanks for listening. Talk to you later.
All I'm saying is, try to bring the 'Mechs home with all their limbs still attached. That's not too much to ask, is it? No, it isn't, mate. It's pretty bloody reasonable, I think.
All Legion BattleMechs, op-for has crossed the kill zone. Fire at will!
All Roughriders forces are down!
All Waco Rangers, Alamo Base has fallen. Fall back to Way Point Bravo.
All anti-air defenses have been disabled!
All artillery - Open fire!
All artillery at this encampment have gone dark. But Stanz still has additional artillery assets in the field.  We should destroy them all if we have the chance.
All available Davion units, advance on enemy hostiles.
All available units now converging on your location. Help is on the way.
All base personnel, report to battle stations! Unknown BattleMechs have breached the outer perimeter and are on approach. This is not a drill!
All clear, Commander - their defences are now blind.  The invasion has started and your job is done.
All complex wings destroyed!
All crews pull back inside, enemy units nearby - don't put yourself in danger, you still have a job to do
All designated targets destroyed.
All electrical systems and propellants operational… Guidance systems online.
All encrypted files obtained!
All feet on the ground. We're ready to go, Commander!
All feet on the ground. We're ready to go, Commander!
All forces loyal to the Draconis Combine and the Rasalhague Military District, in the name of the Dragon, I call on you to rise up and fight against this illegal annexation of our systems!  Do not back down! Do not listen to the lies of these Rasalhague terrorists! Spread this truth throughout the entire Military District! The Kanrei's withdrawal orders are illegitimate and not supported by the Coordinator! Join me! And we will bring the full wrath of the Dragon down on all of those that dare attempt to take what is rightfully ours! For Coordinator Kurita! For the Dragon!
All forces, move in! Mercenary, as long as you're here, we could use the help clearing out the rest of the field.
All forces, withdraw from the area. The I.S.F wants to prepare a surprise for the Lyran contacts the Crimson Inclination was attempting to meet. We owe you our thanks again, mercenary. I will not forget it.
All glory to Draconis Combine!
All ground forces have been eliminated.
All guns on shared target.
All guns on shared target.
All hostile forces neutralized, the spaceport is clear.
All hostiles wiped off the board! You may have all the toys, but my boys know how to fight!
All intel fragments acquired, Brigadier General.
All objectives destroyed! We are inbound on marked EVAC point. Get here as quickly as you can, Commander.
All obstacles have been cleared. All Legion ships: initiate landing.
All of the comm stations managed to send out warnings - there's no question the enemy is prepared. We can't risk landing additional 'Mechs, Commander. If you choose to go ahead with this, you're going to be on your own.
All our targets are here, Commander. Be careful, and take them out quick!
All personnel, I'm initiating protocol fén shū kēng rú. Evacuate all facilities. Destroy and burn all hard drives, noteputers, and data cashes before you evacuate. Make sure we leave nothing but ashes for these Davion dogs.
All power signatures across the facility have gone dark.
All remaining McCarron's forces appear to be withdrawing. For now, our forces are in the clear.
All rescue crews head to the remains of the administration tower.
All rescue crews head to the remains of the administration tower.
All rescue crews head to the remains of the administration tower.
All rescue crews, our administration building is taking heavy damage. Initiate search and rescue.
All stations be advised, initial strike is underway. We are not accepting new targets at this time. Sierra 2-1, out.
All stations, this is Sierra 1-1 - Be advised, we've just completed re-entry. Lights are green. Dropships can now land. Sierra 1-1, Out.
All systems are a go for launch!
All systems critical! Ejecting!
All systems critical! Ejecting!
All systems critical! Ejecting!
All systems critical! Ejecting!
All systems critical! Ejecting!
All systems go for flight. Dropship Titan ascending out.
All target buildings have been destroyed, Commander. Good job. Getting you an EVAC now. Head to the marked location!
All targets are down, this should satisfy our mysterious employer. Still, it's strange that we're trying to start a war yet neither side is duly equipped to fight one now. There may be more to this than meets the eye. Let's reconvene back on the ship.
All targets destroyed. Crucis Lancers, fall back to your designated exfil sites and prepare to regroup at Marshal Davion's position.
All targets down. I've given the IPS the all clear to swoop in and salvage the downed Hatchetmen. Let's get out of here before more Arcturan Guards arrive.
All targets neutralized!
All the Shredder fortifications are down, Commander. Looks like you have some gas left in the tank, afterall.
All the more reason to tread carefully, MechWarrior. Continue to follow the marked nav point route to our planned encampment site within Yuolor's Grove. Once we've setup a foothold within the system, we'll send out recon squads to see what is what.
All this carnage for a relic owned by a dead drunk?
All units - keep your goddamn heads up! Those artillery impacts are covering every inch of the target area!
All units, be advised, enemy targets inbound!
All units, engage hostile mercenary company. Weapons free.
All units, hostile 'Mechs inbound!
All units, hostile 'Mechs inbound.
All units, kill the infidels! Kill! Kill! Kill!
All units. Hostile 'Mechs inbound!
All units. Hostile 'Mechs inbound!
All units. Hostile 'Mechs inbound.
All units. Hostile 'Mechs inbound.
All units. Hostile 'Mechs inbound.
All units. Hostile 'Mechs inbound.
All units. Hostile 'Mechs inbound.
All units. Hostile 'Mechs inbound.
All units. Hostile 'Mechs inbound.
All units. Hostile 'Mechs inbound.
All units. Hostile 'Mechs inbound.
All units. Hostile 'Mechs inbound.
All units. Hostile 'Mechs inbound. Clear them out.
All units. Hostile 'Mechs inbound. Prepare to engage.
All units. New move order. Shift to city point marked on your HUD. Prosecute all targets of opportunity.
All units...Stand your ground!... Keep suppressing their attack!
All weapons are shot, Commander. I'm no use here anymore. Ejecting!
All weapons are shot, Commander... I'm no use here anymore... ejecting!
All weapons hold!
All weapons hold!
All weapons hold!
All weapons hold!
All weapons hold!
All weapons hold!
All weapons offline, I can't do any more, punching out!
All weapons offline, I can't do any more, punching out!
All you did was make yourself an even bigger target!
Ally command has detected incoming hostiles. Our primary objective is to protect this forward operating base. Pay bonuses are on the table if we prevent extensive damage to the facility, so stay frosty out there.
Ally command has lost eyes on an enemy facility. They suspect that hostile forces have erected ECM disruption towers in the area and are unwilling to commit forces blind to take them out. That's where we come in. Head to the locations marked on the map and destroy the disruption towers.
Ally command has provided us the last known locations of the target. They are more than likely going to stick to any one of the marked locations on the map. Once you neutralize them, head to the EVAC point for extraction.
Ally command reports a local checkpoint has incoming hostiles on approach and inadequate forces to deal with incoming armor and 'Mechs. Make contact with the on-site C.O. and prepare for incoming hostiles.
Ally command reports hostile forces incoming on this position. Local security forces on site are unable to withstand a sustained assault. They need us to run point and prevent a potential massacre. Defend this area with all you have, Commander.
Ally forces are attempting to withdraw from this area and need us to screen their retreat. We're to link up with the remaining friendlies screening the retreat and hold the enemy forces as long as possible. We have an opportunity for a hefty combat bonus the longer we can hold the enemies back.
Almost like you planned that shot! Nice!
Almost there, keep them off us a little while longer
Almost there. One minute out.
Almost.
Along with the base, all enemy artillery units must be eliminated. Their locations are marked on your map.
Along with the base, all enemy artillery units must be eliminated. We don't have good intel on their location, so you will have to search for them - or just wait until they start shooting at you.
Alpha 1-1 - Read you five by five, standby for the fireworks. Sierra 2-1, out.
Alpha 1-1, Sierra 2-1 reporting in - We're standing by, ready to deliver the payload. Over.
Alpha 1-1, this is Sierra 2-1 -  Acknowledging strike pattern. Alpha package out for delivery . Sierra 2-1. Out.
Alpha 1-1, this is Sierra 2-1 - Acknowledging strike pattern. Coming in for the kill. Sierra 2-1. Out.
Alpha 1-1, this is Sierra 2-1 - Coordinates confirmed. Sierra 2-1, Out.
Alpha 1-1, this is Sierra 2-1 - Roger that, commencing bomb run now. Sierra 2-1, Out
Alpha 1-1, this is Sierra 2-1 - Strike support is ready and standing by. Over.
Alpha 1-1, this is Whiskey 6-1. Thanks for clearing out that A-A Installation. Heard you could use a little backup. We're on our way in, standby 2 mikes. Whiskey 6-1, Out.
Alpha Base to command. Enemy forces are taking control.  This base must not remain in their hands. Send our main strike team to recapture the base.
Alpha base to command. The enemy is attempting to capture this facility.  Assemble all our forces in the area and prevent them from taking control.
Alpha group this is Sierra 2-1 - be advised, we are in the air and awaiting your orders. Sierra 2-1, out.
Alpha group, this is Sierra 2-1 - be advised, strike payload is ready and awaiting your Tango confirmation. Sierra 2-1, out.
Alright Commander, Bowie Electronics have tasked us with razing a number of workshops owned by the rival TharHes corporation. They believe TharHes orchestrated an elaborate theft of Bowie BattleMechs and are reverse-engineering the stolen goods at these locations. Naturally, TharHes denies these allegations, just as Bowie will deny hiring us to perform some corporate sabotage on their behalf. Let's get to work.
Alright Commander, I'm in place for an emergency evac. Complete the mission if you can, if not, we're ready to burn when you are.
Alright let's make it out of here first. Then worry about your broken heart.
Alright son, Fahad wants us to run the Centurion through its paces to see how it does.
Alright then, let's do this.
Alright then, now that that's settled, gonna get back to work if you don't mind. Still plenty to do.
Alright – I cleared out the swamp – and saved your ass…  again.
Alright – he's got some skills.
Alright! Here we go!
Alright! Now they're engaging!
Alright, Commander Mason. Let's see what you got!
Alright, Commander, I think the only thing that's going to be processed here is scrap. Let's get you out of here.
Alright, Commander, excellent work. With Kane dead and their base of operations in ruins, that should finally put Inferno out of business once and for all.
Alright, Commander, get to that refinery and take out those fuel depots.
Alright, Commander, here's the situation.  Our company has invested too much in this installation to see it destroyed by thugs and thieves. Your only job is to ensure that doesn't happen. Don't fail.
Alright, Commander, we got them! We've extracted Shenzeng's son and several other prisoners from the complex. The plan worked!
Alright, Commander. Fall back. The Lancers will soon be able to spare a 'Mech company to deal with this rabble later. Return to base and we'll plan our next moves.
Alright, Commander. The Crimson Inclination seem to have taken refuge in this area. House Kurita wants us to eliminate them before they have a chance to regroup and rebuild into something that can threaten civilian populations again.
Alright, Commander. The Will of Kali believes this location will be the next target of their rogue heretics.  They want us to put these zealots down in order to shield their existence from the general public.  Proceed to the marked location and be sure to take out every one of these fanatics.
Alright, Commander. Time to conduct an old-fashioned mugging.
Alright, Hester Troy is dead, and our Draconis employers will surely be happy. Now get to the evac so you can live to cash that check.
Alright, I don't think anyone was expecting that much security, but it looks like all outgoing communications have ceased. I'm assuming this will buy our employers enough time to track down the agent and his stolen transmission.
Alright, I say you've done enough damage, Commander. Let's get you back aboard the ship.
Alright, I think that's enough destruction for one day. You've dealt a catastrophic blow to the pirates.
Alright, I'm dropping you into a region that's set to be targeted by the First Kittery Borderers. They're expected to conduct a raid on Capellan territory on orders from House Davion. Looks like they're not too happy about the Cerberus Hounds' existence. Get ready to gear up and fend off the incoming attack.
Alright, I'm dropping you off not far from a so-called shadow station. The New Syrtis Shipyards are making deals under the table, selling cheap DropShips to the Capellan Confederation. Let's take down the transfer station and put a halt to the illegal trade. But just a heads up, expect security forces to be on alert out here.
Alright, I'm dropping you off not far from a so-called shadow station. The New Syrtis Shipyards are making deals under the table, selling cheap DropShips to the Capellan Confederation. Let's take down the transfer station and put a halt to the illegal trade. But just a heads up, expect security forces to be on alert out here.
Alright, I'm on my way down with Fahad and the salvage teams. Hang tight for pick-up.
Alright, I've gotten word from Liao Command that the majority of the evacuations have been completed. I'm seeing more forces on the horizon, so you can stick around to try and earn some bonus pay, or you can EVAC. Up to you, boss.
Alright, I've mapped the Autocannon to weapon group one. You're free to fire whenever you're ready.
Alright, I've received word that the Davion battalion has now made landfall on the far side of the planet. I'm already seeing Liao troops rerouting to their location or falling back entirely. Good work, it looks like you've saved the Federated Suns from losing a significant strategic location.
Alright, Ryana, but don't take too long. From what Spears says, it looks like ComStar is going to throw everything they have at us this time, and I can't hold them off forever.
Alright, Willman is out of the picture and we'll be able to get ourselves some of his much needed resources. And hey, the Inner Sphere is a better place without him.
Alright, all Internal Security Force troops are destroyed. It seems like our inside knowledge about them has really paid off. Good job, boss.
Alright, all ammo warehouses have been confirmed as destroyed. It's a shame I couldn't get our guys down there to try and steal some of the goods. Oh well, the paycheck should more than make up for it.
Alright, boss, we need to defend a nearby colony from the Lexington Combat Group. It's up to you to keep them safe.
Alright, comm sync up and working. Establishing visual now. Well, damn, look at you lot. Impressive, gotta say, though I wasn’t sure you were going to make it. Get in and get comfortable, these bastards we've been holding off won't stay away long.
Alright, cut the chatter. Keep your eyes peeled.
Alright, enough of that. Go on and get to the pick-up point.
Alright, everyone, stand down, that's enough. The mercenaries have taken the field and are the winners. Marshal Davion, Colonel Zaks, return to coalition HQ for debriefing. Needless to say, we have a lot that we are going to need to go over together.
Alright, focus… We actually need to win first.
Alright, hopefully we made enough of a splash. Let's get back into orbit and cross our fingers. Hopefully our employers will be happy with our work.
Alright, it looks like you've done plenty of damage. Feel free to pull back whenever you see fit.
Alright, let's do this!
Alright, let's keep moving and get our hands on this 'Mech.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let's see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, let’s see what these pricks sent us. Just remember, the bigger they are, the harder they fall.
Alright, lock it down.
Alright, mercenary. You asked for this.
Alright, new move order. Maneuver to Olesko's position and provide fire support! Haul up!
Alright, no more Liao forces. They've either depleted all together or gotten the message and withdrawn. Good work, boss.
Alright, now it's time for the real target, Luukas Ranta. He's terrorized this space for years and years. With his subcommanders dead, his back is against the wall. That being said, you should still expect him to fight tooth and nail.
Alright, seems like there's squatters living on this planet illegally. We've received orders to disable their communications by destroying their radio towers. The settlers may be equipped and dangerous, and we've been authorized to use lethal force if need be.
Alright, shitbirds, let's go find ourselves some trouble.
Alright, sounds good.
Alright, target is down, good work. I think the farmers in this region will be able to breathe a little easier today.
Alright, that looks to be all of it. The Industrial Mining Collective is really going to feel the financial hurt after this.
Alright, that should do it. Go ahead and meet me at the exfiltration point. If you see anything worth blowing up on your way out—say a weapons depot or something—I won't object.
Alright, that's good enough. Those lasers generate significant heat. You can see the temperature readout next to your armor and structure display. All weapons generate heat when fired. You overheat your 'Mech during a firefight, it could trigger a shutdown, so keep that in mind.
Alright, that's me, mate. Rough day. What can I say. Best go on and let me get back to work. But no worries, Commander, they'll be better than new when I'm done with 'em. You have my word.
Alright, that's the last of the 'Mech thieves. It's rather strange though- they certainly seemed like they were members of some backwater gang, not employees of a major corporation. Perhaps they were 'Mercs like us.
Alright, the ISF is planning on making their move on Chairman Nakamura. At the same time that they make their assassination attempt, we need to carry out a strike on the Five Pillar's leader, Neophyte Jasmine. Doing so should allow the I.S.F. forces to complete their mission.
Alright, the base is fully destroyed and the dissidents are dead. Any remaining survivors are going to be hunted to the ends of the Sphere, I'm sure. Good work, boss.
Alright, the base is utterly destroyed and any of the ancient weapons of mass destruction are buried under layers of dirt and steel. This should be enough leverage for us. Hopefully it's enough to secure the safe release of the hostages.
Alright, the base is vulnerable, but... damn it, it looks like everything's been abandoned a while ago. No sign of Shenzeng or any POW's.
Alright, the mission is straight forward. I'm going to drop you down as close as I can to the target without spooking him. You'll then need to locate and eliminate him once you're on the ground. After that's done, I'll fly in and we'll exfil together.
Alright, the system is officially offline. We're moving in to gather the supplies. Good work, boss.
Alright, the warehouses are destroyed, and the parts are nothing more than scrap. This will no doubt please our employers, but the merc in me has to admire the New Syrtis for coming up with this smuggling plan. Oh well, another job well done.
Alright, then, nice chat. Gonna get back to work now.
Alright, there goes this planet's only source of fresh water. Hopefully the Kuritan government will be compelled to pay high prices for off-world aqua, otherwise a lot of civvies are going to go thirsty. I gotta say, for people who value nobility and justice, these Davions are certainly devious.
Alright, there goes this planet's only source of fresh water. Hopefully, the Kuritan government will be compelled to pay high prices for off-world aqua, otherwise a lot of civvies are going to go thirsty. I gotta say, for people who value nobility and justice, these Davions are certainly devious.
Alright, time to get our hands dirty. Your target is Major Roland Colt, a nasty fellow. He's as revered by his subordinates as he is feared by his foes. Prepare for him to be well protected, especially now that we've flipped on our contract from the Davions. They dont take kindly to that sort of thing.
Alright, time to get our hands dirty. Your target is Tai-sa Richard Saito, a nasty fellow. He's as revered by his subordinates as he is feared by his foes. Prepare for him to be well protected.
Alright, today's target is Tai-i Hester Troy. He's defected from the Draconis Combine and is now working as a mercenary amongst a group called the "Blue Star Irregulars". This is a big bounty, so let's cash in on it.
Alright, up ahead is the main HQ for an outfit of Davion forces. They're expected to ship out into Liao space shortly, so your job is to throw a wrench in their plans. They're led by Major Walter Jackson. The Liao command wants you to raid the base and assassinate him. Good luck, and expect strong resistance.
Alright, we believe we've got the actual location of Shenzeng's son. They're at a heavily guarded prison complex, but fortunately for us, pirates are rather single minded. If we stage a diversion, we should be able to draw away enough troops for our support teams to extract the prisoners.
Alright, we'll be running support for the Davion forces to mount their assault. We won't be right in the middle of the fray. Instead, we'll need to take out the Kuritan comms network. Remember though, this is an active warzone, so stay frosty.
Alright, we're going to get to the agricultural complex and hold off the Vandals until their forces deplete. I know it doesn't look like we'll be protecting much, but this is all these farmers have.
Alright, well... looks like the base has been functionally crippled, but there doesn't seem to be any sign of the volunteers. Odd.
Alright, you asked for it!
Alright, you've done a lot of damage. There are still more enemies to fight, but I think it's safe for you to peel back.
Alright. Get us where we need to go, Commander. I'll keep monitoring the situation.
Alright. Good luck.
Alright. Looks simple enough.
Alright. Once we're there, we'll have a much better idea of what exactly we've unlocked.
Alright. Time to suit up, Commander. I've already input the coordinates. All I need is for you to sign off and get us there.
Alrighty.
Although I doubt it'll derail their overall operations, we have rattled their cage. That might force them out into the open, and with a bit of luck, it could help us locate their base of operations. For now, we'll just have to wait and see what their next move is.
Always good to have some spare parts around.
Always good to restock on ammo.
Always, my friend.
Amazing, Commander! Nice kill! It's even going critical!
Amazing... I never thought I would ever see one of the ancient WarShips! These things used to be at the top of the food chain when it came to the supreme military power of the Star League! Massive space craft that acted as jump ships armed to the teeth with naval weapons and assault dropships!
Amen to that.
Ammo blast!
Ammo detonation. Someone bust out the fire extinguishers!
Ammo erupts!
Ammo goes up in smoke!
Ammo ignites!
Ammo just cooked off!
Ammo just cooked off!
Ammo just cooked off.
Ammo pack cooked off. Woo.
Ammo ruptured. That was "lit."
An ally F.O.B. have asked for our protection. Make contact with the friendlies and brace for hostiles to make their move against your position.
An arm just got shredded in the chaos!
An array of orbital cannons is still operational, Commander. The Fourth can't set down until you knock them out and take out all of the hostiles on the board. See it done!
An dropship is blocking our evac point, Commander! I'll scan for an safer spot to set down.
An encrypted communiqué. Turns out it was from Andreas Kane, the leader of Black Inferno himself.
An involuntary 'Mech customization just occurred! Metal limb is in the discarded bin now.
An nearby garrison is under attack. Help defend them from destruction
An nearby garrison is under attack. Help defend them from destruction.
An ore refininery has collapsed! Make them pay, Commander.
And ComStar?
And I'm sure that ominous word vomit spewing from your mouth is supposed to actually mean something?
And all the families we've lost and the ones that remain.
And all was quiet on the galactic front.
And buy me some time to get the second set of coordinates unlocked. Spears has identified a ComStar communications hub that we can attack and disable.
And getting our hands on some LosTech doesn't sound too shabby either, eh Commander?
And give them time to fortify their position? I think not. You can lecture me on strategy when you finally get some actual command experience young Davion. Until then, you are free to guard our rear.
And here I thought you were as good as your old man by now.
And here we go. This is a team free-for all match to decide who will snag the opening team slot in the upcoming FedCom unification tournament being held on Solaris on New Years Eve!
And how am I supposed to get there?
And if that weren't enough, there's little doubt that it's connected to your father is some fundamental way.
And it looks like they're ganging up on the rookie… I'm sure this is just a coincidence and wasn't planned. Let me toast my wobbly pop to Jake Mason…(drinks)… Another bright st-- bright star that will fade… fade... quick… that… will… (choking)
And it's game on! These MechWarriors are primed and ready!
And it's goodnight Irene! Mason gets saddled with a demoralizing loss!
And now there's an empty seat in the commentator's booth… And you know what? It's calling my name!
And now we're returning the favor to YOU!
And somehow by some crazy turn of events The Mudslingers have been flung out of the match!
And the award for blandest match of the year goes to… this dud.
And the first blow connects!  The first Strike of this match is presented to you by Canopous Delight Limited, offering up the best entertainment in The Periphery.
And the intensity is ramping up as only half the contestants remain! We're inching closer to finding out who will secure the coveted open spot in the New Years tournament on Solaris! Preferably not anyone named Duncan Fisher.
And the settlers out here, well, they can continue to live in their homes and on their farms, safe for the time being. That's worth celebrating, I think.
And the teams are dropping like flies… Looks like this newbie Jake Mason has a spark… but he's about to be taught a lesson.
And these coordinates they were looking for?
And they don't stand a chance… against you.
And those markings...
And to that end, I'd like to propose a partnership. Working hand in hand we can take down Inferno and Kane, then go after ComStar and Yamata. What do you think?
And to you Captain Damu. I've got nothing to add to that, Commander. So let's get the job done.
And were often used to rain death across entire systems with nuclear fire and chemical strikes. Untold billions died at the hands of these monsters. It's not surprising that they were the first things to be targeted and destroyed in the early Succession Wars.
And where do you think you are running off to?  My Terrors have you.  Shutdown your BattleMechs and surrender to me at once and I promise to let you live.
And while you were taking on the raiders, Spears contacted me. He has a plan in place to get us out of our current predicament.
And with that – he punches another opponent's ticket!
And with that – the entire team becomes a distant memory!
Andreas Kane. When we find him, Ryana, I'm going to tear him and his 'Mech limb from limb.
Annihilated the opposition!
Annnnd I'm here.
Another 'Mech down!
Another 'Mech kill for me!
Another 'Mech kill for me!
Another 'Mech kill for me!
Another 'Mech kill for me!
Another Lance, another payday.
Another arena bout is primed and ready. What do these MechWarriors have in store for us tonight?
Another chapter in the ballad of Duncan Fisher is in the books!
Another derelict DropShip. This one is in much better condition.....It's still broadcasting out transponder codes and what appears to be some form of message... but they're both very faint and showing high amounts of signal degradation. I'll begin to run an analysis on both now. Hopefully it will provide us with some answers.
Another direct hit! They're taking heavy damage.
Another enemy DropShip incoming!
Another friendly under attack, Commander. Straight ahead.
Another generator, let's take it down.
Another hit and I'll be dead. Ejecting.
Another hit and I'm dead, punching out.
Another hit and I'm dead. I need to punch out!
Another hit and I'm dead. I need to punch out!
Another hit and I'm dead. I need to punch out!
Another installation down, Commander. I'm ordering the Fusilier commandos to move in on the destroyed complex and search for our main objective.
Another kill for the glorious House of Liao!
Another mercenary company? Respect. However, we have a job to do as well.
Another mercenary outfit by the looks of it. I don't know more than that at the moment.
Another message from Samantha, Commander. You're going to want to hear this...<cf>"Commander... I just finished decoding the data. I... I know who's responsible for the attack on my father. I don't believe it but... it's my own family. Estranged cousins. They fled the Federated Suns long ago after a failed attempt to usurp my grandfather. They appear to have taken refuge in the Draconis Combine, supplying House Kurita with classified information about my family in exchange for clemency. The pilot of the Victor that attacked my home, it's my cousin, Henrik. He aims to kill my father and take the throne for himself with the backing of the Draconis Combine! I... this is.... you have to stop to them!"<cf>Commander, a puppet of the Draconis Combine ruling over House Cole would destabilize the entire region! We have to put a stop to these usurpers now.
Another opponent bites the dust!
Another opponent down for the count!
Another opponent off the board! Mason is brimming with confidence!
Another opponent tossed into the losers circle.
Another squad of VTOLs moving towards you, Commander.
Another technological marvel of humanity's golden age we can no longer rebuild. If it wasn't for ComStar protecting and maintaining the HPGs, they would have been the first installations that would have been targeted in the Succession Wars. Wartime communications can swing the outcome of a battle more than entire regiments worth of BattleMechs.
Another urban section up ahead, Commander. Looks like ComStar hasn't done much to shore up their perimeter defenses yet, but keep an eye out for enemy 'Mechs. They must have a few down here for defense.
Anti-DropShip batteries are active. Take them out!
Anti-DropShip batteries destroyed. Miraborg, you're cleared for landing.
Anti-aircraft guns are now offline - support DropShips will now be able to land.
Anti-enhancement fanatics are preparing to attack a civilian settlement. Most of the residents have some form of bionic enhancements, which means the area is a high-risk target. Get out there and defend them, Commander.
Any questions?
Any word on our next contract?
Anyone able to see if there's a transit strap stuck to my foot?
Anyone else know how we're supposed to get there?
Anyone seen my jockstrap? Dammit. Commando it is.
Anyways, you know the drill, access the repair terminal here. Once you're done, I'll get started on the work, eh.
Apartment compelx has been levelled.
Apartment compelx has been levelled.
Apartment compelx has been levelled.
Apartment compelx has been levelled.
Apartment compelx took a direct hit. Prepare emergency crews.
Apartment compelx took a hit.
Apologies Commander but we've taken far too much damage. I need you to finish the fight!
Apologies folks, these MechWarriors are serving us a real turd sandwich so far! A juicy Triple F burger this is not!
Apparently he went ahead and purchased some black market information on Inferno. At what cost, I can't even imagine. Wouldn't have come cheap, I know that.
Approach the targets marked on the map to locate individual targets.
Approaching the first Shredder stronghold, Commander. Take it out and keep moving.
Approaching the first stronghold. Moving to strike.
Apr
April
Arcturan Comms tower at 50%! Keep firing!
Arcturan Comms tower leveled! Excellent work.
Arcturan air base obliterated. Now move and destroy that comms tower.
Arcturan forces are set in a defensive posture, Commander.
Arcturan statehouse building destroyed!
Arcturan wing destroyed.
Are we not finished messing around inside this ghost system? Hitting an armory and a food hub won't be a blip on their radar. The Alliance will let their own people starve if it means winning the war. I am telling you; House Kurita has sent us on a fool's errand!
Are you here to help or not? Watch your fire!
Are you not all entertained by this? Damn right you are!
Are you ready? We've got some Hardcore 'Mech action set to go! You can feel the intensity simmering – and it's about to boil over! We're about to find out what these two 'MechWarriors are made of.
Are you sure you're on our side? Watch the friendly fire!
Area is secure - clean up any stragglers before more show up
Area scans show The Shredders have a series of defensive strongholds set along the target path, Commander. You’ll need to punch through.
Area secure! We mopped 'em all up! Standby, medivac chopper inbound. Medics will get the Chu-Sa back up and running. We're made of granite in the Fifth and we never leave a man behind.
Area secure! We've neutralized all St. Cameron forces!
Area secure, Brigadier General. All Knight units have been wiped out. It took a lot of blood and sweat to achieve this victory.
Area secured. You're clear to land, Överste.
Argh! Can't believe this...
Argh! I'm getting torn apart over here!
Argh! I've lost a component!
Argh! Left arm destroyed!
Argh! Left arm destroyed!
Argh! Left torso destroyed!
Argh! My 'Mech's gone critical, I need to eject!
Argh! No!
Argh!!
Argh, I'll have to make do without that component.
Argh, I'll have to make do without that component.
Argh, I'll have to make do without that component.
Argh, I've lost a component!
Argh, I've taken on critical damage.
Argh, Skull Unit sustaining heavy loses.
Argh, bastards are tearing me apart.
Argh, lucky shot.
Argh, my 'Mech's blown to pieces. I need to punch out!
Argh, my cockpit armor is stripped, I have to eject.
Argh, not like this!
Argh, they found me. Time to put them down.
Argh, they got a part of my 'Mech.
Argh, we just lost another relay station!
Argh. Heavy hit, lost a component!
Argh. Just what we need. We'll worry about them later. Let's focus on the task at hand. I'll prep a message to send to the system's jump point.
Argh. Lost a component to enemy fire.
Arianna Grenadier forces have been neutralized! Commander, secure your position and prepare to receive relief forces. With any luck the other seven Lancer regiments meet with similar success.
Arm just went flying! This could be a huge turning point here!
Armor at critical levels, lost a component!
Armor at critical levels, lost a component!
Armor at critical levels, lost a component!
Armor at critical levels, lost a component!
Armor at critical levels, lost a component!
Armor integrity critical!
Armor integrity critical!
Armor integrity critical!
Armor integrity critical!
Armor integrity critical.
Armor integrity critical.
Armor integrity critical. Ejecting!
Armor spotted!
Armor spotted!
Armor spotted!
Armored vehicle in sight!
Armored vehicle on radar!
Armored vehicle on radar!
Armored vehicle on radar!
Armored vehicle on radar!
Armored vehicle on radar!
Armored vehicle on radar!
Armored vehicle on radar!
Armored vehicle on radar!
Armored vehicle on radar!
Armored vehicle spotted!
Armored vehicle spotted!
Armored vehicle spotted!
Armored vehicle spotted!
Armored vehicle spotted!
Armored vehicle spotted!
Armored vehicle spotted!
Armored vehicle spotted.
Armored vehicle spotted.
Armory has been destroyed!
Armory has been destroyed!
Armory has been destroyed!
Armory integrity reduced to 50%. Keep at it!
Armory on the verge of collapse. Finish it!
Arrggg
Arrggghhhh!
Arrgg— .
Arrghh!
Arrg… I need to punch out!
Arrived at location.
Arrived at location.
Arrived at location.
Arrived at requested, Commander.
Arrived at requested, Commander.
Arrogant mercs! We're not done yet!
Arrrghhhh!
Artillery emplacement destroyed.
Artillery garrison destroyed.
Artillery instillations detected. Destroy them at every possible opportunity to cut down on the ronin bombardments.
Artillery locations on this map can be captured and turned against our enemies
As I said, ComStar currently occupies the site. Once you pop up on their radar, they'll be coming for you, so watch your six and eliminate whatever forces you encounter.
As far as I'm concerned, the fact ComStar didn't get their hands on the data first, using it for their own selfish ends instead of sharing it with the people, is a victory in and of itself. But we accomplished more than that today, Commander.
As for Kane, don't let your emotions get the better of you. If you end up going head-to-head with him, be smart. Keep your feet moving. Pick your shots. And use the terrain to your advantage. Godspeed, Commander.
As for Spears, well, he's gonna get a healthy return on his investment I suppose, thanks to you. Right now, get some rest, you've earned it. I'll let you know when I have anything new.
As for the dig site, it's been secured and the newly arrived reinforcements should ensure its continued protection.
As for what happens now, Spears has been in touch. It seems we have one more mission to execute before the mining company will sign off on the transport contract.
As our current lot in life proves. Makes you wonder how many other lost worlds are out there simply unable to communicate with humanity because they've lost their own HPG.
As soon as you receive this, I want you to proceed to the outermost planet in the system. It's little more than a hunk of ice with a few leftover mining operations on it.
As the gauntlet intensifies, Mason and Duncan must utilize the available repair bays stationed on the target path leading to the bout in the next round.
As they should. No doubt Ryana has explained that there's no love lost between Interstellar Expeditions and ComStar.
As to who that benefactor might be, or what their endgame is, I don't know. Still too many questions and not enough answers.
As usual, we have no idea what the full strength of our enemy is, but this isn't a small outpost, so you should expect a substantial number of 'Mechs supported by both ground and air forces. Plan accordingly. Good luck.
As you know, your father and Spears did a lot of work together over the years. Proved quite lucrative too. For both of them. Hopefully we can continue that relationship.
As you saw firsthand, the spaceport has been abandoned for centuries.
Ask no questions and I'll tell no lies, Commander. The important thing is, we can both benefit from taking these rogues down and seizing the weapons for ourselves.
Assassination plans? They think WE'RE the ones plotting to kill a candidate? Something's not adding up here. I have a feeling we're being played here, Commander. Vaughn has been setting us up from the start.
At last, our mercenary unit has arrived. And not a moment too soon. We could really use your help out here.
At long last my family shall take its rightful place on the throne!
At requested location, Commander.
At requested location, Commander.
At requested location.
At requested location.
At requested location.
At requested location.
At requested location.
At requested location.
At requested location.
At requested location.
At requested location.
At requested position, Commander.
At requested position, Commander.
At requested, Commander.
At requested, Commander.
At requested, Commander.
At requested, Commander.
At requested, Commander.
At requested, Commander.
At requested, Commander.
At the location requested. Just sayin'.
At the requested position, Commander
At the requested position, Commander.
At the requested position, Commander.
At the requested position, Commander.
At the requested position, Commander.
At the waypoint.
At the waypoint.
At the waypoint.
At the... Waypoint?
At this stage, whatever edge we can muster before assaulting Inferno's base of operations is critical to our success. After all, battles are won and lost on the tiniest of margins, Commander.
At your requested waypoint, Commander.
At your requested waypoint, Commander.
At your requested waypoint, Commander.
At your service, Commander. Looking forward to a prosperous partnership.
Attack what now?
Attack! Attack! No mercy!
Attacking TAG'd target!
Attacking TAG'd target!
Attacking TAG'd target.
Attacking TAG'd target.
Attacking shared target!
Attacking shared target!
Attacking target.
Attacking target.
Attacking target.
Attacking target.
Attacking target.
Attacking target.
Attacking target.
Attention all forces - you are clear to fire on base.  Repeat. Fire for effect. Fire at will.
Attention all forces, new command received. Fire on base, repeat, fire on base.
Attention mercenary lance, this is Swordburst base of The Federated Suns. You are tresspassing on restricted airspace, turn back immediately.
Attention mercenary lance, you're out numbered and out ranged here. You are jeopardising a lawful election for Trade Federation president. You are hereby ordered to stand down. Give up your assassination plans and we might just take you in instead of destroying you. This is your final warning.
Attention to the unidentified Leopard DropShip, you are intruding on restricted 41st Avalon territory. Approach any further and you will be struck down with the most fearsome of force.
Attention unidentified BattleMech, you have entered restricted Federation airspace. Turn back now or we will take defensive action.
Attention! BattleMechs are closing in on our installation! All security forces, prepare for combat!
Attention, all fuel reserves have been destroyed.
Attention, enemy presence confirmed. Lock and load!
Attention, unidentified BattleMech, this is a restricted area. Please identify yourselves.
Aug
August
Auldhouse militia forces confirmed on the target area. Fight through them, Commander. These are Steiner loyalists so be careful.
Auldhouse militia units engaging.
Ava Masters coming to you from inside the arena  and we've got a real slugfest set to get underway.
Aw screw this, I'm out!
Awaiting go ahead on airstrikes, Alpha 1-1.
Aww, trying to impress daddy, junior? You're rattling the wrong cage.
B twenty-six.   BINGO, enemy spotted!
Back when you were a kid, dreaming of taking part in the epic Kurita-Davion conflict, I bet you never thought it would be like this. We've been tasked with destroying this system's water purification plant. Doing so will come at a significant economic cost to the Draconis Combine and will likely weaken their position in the war.
Back when you were a kid, dreaming of taking part in the epic Kurita-Davion conflict, I bet you never thought it would be like this. We've been tasked with destroying this system's water purification plant. Doing so will come at a significant economic cost to the Draconis Combine, and will likely weaken their position in the war.
Backing off!
Backing off!
Backup generator down!
Backup generator has been destroyed by hostile forces!
Backup generator just went dark!
Bad luck, mercenary. I was never there.
Bad news, Commander. Extreme weather conditions means you'll be dealing with limited visibility and compromised sensors on this mission.
Bad news, Commander. More hostiles inbound on your position. Get ready for some company.
Bad people on radar!
Baddie 'Mechs on radar.
Baddie 'Mechs on radar.
Bah, enemy took apart one of my components.
Barely made a dent. Keep firing!
Base HQ has fallen to enemy fire.
Base HQ has fallen to enemy fire.
Base HQ has fallen to enemy fire.
Base HQ has fallen to enemy fire.
Base HQ is being targetd by the enemies.
Base HQ is being targetd by the enemies.
Base HQ is being targetd by the enemies.
Base has fallen to 25% capacity. Come on, merc, help us out here!
Base is at half-strength, Commander. Keep going.
Base operating at 50% capacity. Keep it up, Commander.
Based on several reports from regional governments, combined with my own intelligence sources, I've been able to track some of Inferno's movements.
Based on the pattern of previous attacks, we're expecting raids to potentially take place out on this agricultural facility. Stay sharp, and expect the worst.
Bastards blew our emergency power!
Bastards demolished our power plant!
Bastards got the tank!
Bastards have no quit in them. I'll give them that.
Bastards just blew up an office tower!
Bastards just flattened a warehouse!
Bastards just leveled the grease monkey's workshop!
Bastards just took out our turret control tower!
Battalion HQ to Battlemech. We hear you.
Battalion HQ to Battlemech. All air units in the vicinity are on the way and will be there shortly.
Battalion HQ to all units in the area, converge and eliminate enemy BattleMechs.
Battalion HQ to all units in the area, converge and eliminate enemy BattleMechs.
BattleMech approaching!
BattleMech approaching!
BattleMech approaching!
BattleMech kill for me!
BattleMech kill for me!
BattleMech spotted!
BattleMech!
BattleMech!
BattleMech!
BattleMechs on approach, you have entered a restricted area. If you do not immediately withdraw, we will use all force necessary to remove you!
BattleMechs spotted crossing the outer perimeter. They're headed straight for our outpost!
Be advised General, reading hostile activity along target route.
Be advised, Alpha 1-1, airstrikes are not yet primed for deployment.
Be advised, Commander. One of the items of interest we're after may be found in this location. Try searching in the spot designated on your map.
Be advised, cannot move to that location.
Be advised, cannot move to that location.
Be advised, tower destroyed.
Be advised, unit has gone critical.
Be advised: Additional hostile elements converging on target area.
Be advised: multiple Arcturan 'Mechs along the target route.
Be alert Commander: I am tracking multiple enemy Lyran 'Mechs on the axis of approach.
Be careful, Commander. The extreme weather conditions means you'll be dealing with limited visibility on this mission.
Be careful. And good luck.
Be right there.
Be right there.
Be sure to pace yourself, Commander. No telling how long this assault will last.
Be there shortly, Commander.
Be there shortly, Commander.
Because I don't trust you or your mountain monkey Combine turncoats!
Because her current location is in Steiner-held space—inside the Lyran Commonwealth—they can't go in after her themselves. It's too risky. Politically speaking. Which is where we come in.
Because of the heavy weather your visibility will be compromised on this mission, Commander. Stay frosty.
Because they are the beck and call of the Hasek family. And it's really no surprise that a march lord would be petty enough to use his own private army for a personal vendetta.
Becoming a mercenary saved his life, we owe this group our thanks!
Before diving right in, I recommend we head to one of the industrial hubs in this region—pockets of relative stability where we can acquire new equipment and 'Mechs, hire new pilots.
Being ripped apart over here!
Being ripped apart over here!
Being ripped apart! Need help!
Being torn apart! Damage critical!
Being torn apart! Damage critical!
Being torn apart! Damage critical!
Being torn apart! Damage critical!
Being torn apart! Damage critical!
Believe it, baby!
Best of all, I just heard back from Spears. The mining company couldn't be happier with our efforts and have expedited the transport contract aboard the inbound JumpShip. We're about to be given a second life, Commander.
Better Mercenaries have tried and failed.
Better doublecheck your intel, bounty hunter. You're not going to find me there.
Beware. Larger 'Mechs are much easier to spot. So be sure to shield their advance carefully and keep your distance.
Beyond that, the Marik liaison has put no restrictions on collateral damage, so do whatever needs to be done to succeed, Commander. You have free reign on this one.
Beyond the Periphery there are hints that this map charted what, for us, is currently uncharted space. It appears that wasn't always the case, not before the fall of the Star League.
Bid farewell to that metal limb!
Big kill confirmed!
Big kill confirmed!
Big shot landed!
Big strike. That had to hurt.
Bingo cockpit armor! Not sticking around for this!
Bingo cockpit armor! Not sticking around for this!
Bingo! Right in the dome!
Bingo! That headshot was money!
Bit of a talker that one, eh? Bit full of himself too, you ask me.
Black Inferno are a very nasty piece of work, not that we didn't already know that. By every account, they operate without regard to civilian rights and protection, raiding and pillaging at will. More like pirates than mercenaries.
Blackjack, I’m en-route to your position. Hang in there!
Blade Unit engaging with mercenary forces.
Blade Unit engaging with mercenary forces.
Blade Unit losing critical 'Mech parts.
Blade Unit receiving heavy fire.
Blade Unit receiving heavy fire.
Blade Unit reporting significant damage to 'Mech structure.
Blade Unit squad taking heavy damage.
Blade Unit squad taking heavy damage.
Blade Unit taking critical damage!
Blade Unit taking critical damage.
Blade Unit tracking unknown mercenary Lance.
Blade Unit tracking unknown mercenary lance.
Blade Unit under heavy fire.
Blade unit down a lance member.
Blast 'em!
Blast it all! I've lost radio.
Blast it! They took out our turret control tower!
Blasted their leg right off!
Blew off the targeted 'Mech's component. They'll be scrap in no time.
Blew off their component, we have 'em now.
Blimey, those are Cataphracts! One of the first new BattleMechs designs in centuries!
Blimey. The Royal BattleMech Divisions were among the elite units of the SLDF, known for fielding the most advanced technology they had available. That would explain the 'Mechs fielded by these zealots.  Even centuries old, the tech on those 'Mechs massively outclasses anything on the market today.
Blimy, mate. You mean the bloke who took the Star League Defense Forces—along with most of their tech—out of the Inner Sphere, never to be heard from again?
Blink and you'll miss it! That component went flying!
Bloody hell! Bastards just took out our satellite!
Bloody hell! We've lost the power plant!
Bloody wankers.
Blue blue blue! Watch your aim!
Blue blue blue! Watch your aim!
Blue down!
Blue down!
Blue force down!
Blue force down!
Blue on blue! Check your target!
Blue on blue! Check your target!
Blue on blue! Check your target!
Blue on blue! Check your target!
Blue on blue! Friendly fire!
Blue on blue. Check your fire!
Blue! Friendly! Watch it!
Bogey ahead!
Bogey ahead.
Bogey ahead.
Bogey ahead.
Bogey ahead.
Bogies on approach to Eagle's Nest. We have to defend our base at all cost!
Boom! Another team wiped out!
Boom! Clean kill, sir.
Boom! Dead!
Boom! Dead!
Boom! Enemy 'Mech eliminated!
Boom! Enemy 'Mech eliminated!
Boom! Ha ha! The battlefield erupts as the ammo pack detonates!
Boom! Headshot!
Boom! Right in the face!
Boom! Right in the face!
Boom! Target 'Mech destroyed!
Boom! Target 'Mech destroyed!
Boom!... Clean kill, Sir.
Boss wants us on that target!
Boss wants us over there!
Bowen, along with a number of merc forces, have been using a series of satellites to broadcast false leads on the whereabouts of his father's 'Mech.  We'll have to take these satellite stations out in order to stop the spread of misinformation that could sow chaos in the remaining locations.
Bowen, please, stop this madness now.  He's dead.  Let our father rest in peace.
Bowie Electronics has discovered an industrial plant operating as a front for the TharHes Operatives who initiated the BattleMech heists. Once again they've covertly arranged for us to disrupt TharHes operations on their behalf. These people mean business, Commander, best not disappoint them.
Bowie Electronics has found the location of the operatives TharHes hired to steal their BattleMechs. While it's likely too late to reclaim what was stolen from the 'Mechs, our employer wants punitive action taken against the thieves nonetheless. Be careful, Commander. Anyone skilled and bold enough to rob from Bowie Electronics is bound to be dangerous.
Brace for combat! Enemy 'Mech spotted!
Brace for combat! Enemy 'Mech spotted!
Brace for combat! Enemy 'Mech spotted!
Brave words for a dead woman.
Breach, breach, breach! Ejecting!
Breach, breach, breach! Ejecting!
Break break break! Component lost! Critical structure damage!
Break break break! Component lost! Critical structure damage!
Break! Commander's target is going crit!
Break! Commander's target is going crit!
Break! Component lost! Need defensive support!
Break! Component lost! Need defensive support!
Break! Enemy 'Mech spotted!
Break! Enemy 'Mech spotted!
Break! Enemy 'Mech spotted!
Break! Hostiles spotted!
Break! Hostiles spotted!
Brigadier General, Area scan of the city has identified a series of telecommunication dishes located within.
Brilliant. Payload acquired!
Bring on the tangos! Let's make some money!
Bring on the tangos! Let's make some money!
Broadly speaking, that's it. Digging a little deeper into the remaining data, my people were able to find something quite curious.
Buckle up, 'Mech fans! We've got an exciting match set to roll with glory and fame up for grabs!  Keep it locked!
Buckle up, 'Mech fans. We're live and ready! The arena is buzzing with the promise of fierce competition that will have you gripping your seat!
Buddy, you won't have a future at all if you don't shut up and fight!
Bulleseye… right in the head. (Sigh)
Bullseye! Got em' right on the button!
Bullseye! Got him right in the head!
Bullseye! Right between the eyeballs. Dang, I'm good!
Bullseye! Took their arm off! This will really impact their melee strikes out there!
Burn that target down!
Burn that target down!
Business is picking up like it's happy hour!
But I suspect it has more to do with the location of these settlements and the possibility of prying eyes.
But are you not entertained?
But don't go getting stars in your eyes or nothin'. I'm overworked as it is and this ship needs a lot of lovin', eh, so your Centurion is still going to take plenty of time to fix.
But how does Inferno know where these sites are?
But it was just a stepping stone on the way to a far more important objective, which is taking down Inferno and holding the two men responsible for your father's death to account.
But that woman, piloting your father's Victor... that was cold-blooded. I'm sorry you had to go through that. I suppose, by now, it's the kind of thing we should expect from these bastards.
But the path to victory is about to get even harder. Stepping into the arena is The Forgotten Foes – and they're going to make Duncan Fisher remember all the beatings he's taken in his previous matches.
But until that happens, what's next for us, Commander?
But we need more than one client if we're going to survive out here. That's what I wanted to talk with you about. Our next move.
But we still haven't decrypted the second set of coordinates, never mind the third.
But who knows, a few weeks, a few months, there's no sure way to tell. As for the other two sets of coordinates, they're more complex. They'll take even longer. But hey, one victory at a time, right?
But yeah, like I said, nice job out there. Your old man would be proud. Now, if there's nothing else, gonna get back at it, alright? Lot of work to do. Story of my life.
But yeah, that's not why I'm up here, eh.
But you know what they say, no rest for the wicked. Just one thing before I go, guv. Might be a bit out of line here, so fair warning, but I think...
But, hey, we can discuss these things later. Right now, get some rest.
But, thanks to your efforts, we were able to preserve the main research building and some of the data located inside.
By hitting that salvage facility we can deliver another blow to their operations and pick up some heavy metal in the process. What do you think?
By now Stanz's militants will have been alerted to your actions. Though impeded, I have no doubt this will make them more unpredictable and desperate, a dangerous combination for a group with a nuclear weapon. You must hurry, Commander.
By the blade, my 'Mech has gone critical!
By the great provinces, I'm being torn apart!
By the iron, I'm getting crit warnings. Ejecting!
By the iron, I'm going critical!
By the iron, they've managed to destroy one of my components!
By the looks of it, ComStar has already started excavation operations, searching for LosTech. Luckily for us, doesn't appear they've been here for too long or made much progress thus far.
By the suns, my CT has gone critical!
By the time this is over the citizens of Arcturus will know the pain our people have suffered. I want them to share my dread. Let them wonder if their family will live to see another day.
By the time you get us where we need to go, I should have the mission briefing ready.
By the way, Black Inferno have fortified the refinery. They'll be prepared for ya and itching for a fight.
By yourself? We can fight them together.
C'mon, let's go. We need to get back to the base.
COTTON: He's making it look easy out there!<lf><lf>JACKSON: You know the crowd will be begging for more!
COTTON: Holy crap!<lf>JACKSON: Woah – he's bringing them their feet after that!
COTTON: Incredible!<lf><lf>JACKSON: Cotton, we're witnessing a real pro do his thing!
COTTON: Woah! Did you see that!?<lf><lf>JACKSON: Cotton, if he keeps this up, sponsors will be lining up to sign this guy!
CT containment failure! Punching out!
CT containment failure! Punching out!
CT containment failure! Punching out!
CT going critical. I must eject.
CT going critical. I need to punch out.
CT has gone critical. Beginning ejection procedure.
CT is about to go critical. I have to eject!
CT warning! I'm going critical! Ejecting!
CT's gonna blow. I'm out!
Caballeros sighted dead ahead!
Call it... an investment in our future together. I've sent Ryana all the pertinent details.
Calling Eagle's Nest.  I have ejected and left the battle.
Calling approaching mercenary lance. State your business! We have no need for you here.
Can anyone reach the bloody pump station? I need a status report!
Can no longer fire weapons... Ejecting!
Can no longer fire weapons... ejecting!
Can't believe we're being paid to be this awesome!
Can't believe we're being paid to be this awesome!
Can't chat, Commander.
Can't comply with that order, Commander!
Can't comply with that order, Commander.
Can't comply with that order, Commander.
Can't do any more, sir. See ya back at the extraction point!
Can't do any more, sir. See you back at the extraction point!
Can't do that, Commander, sorry!
Can't do that, Commander, unable!
Can't do that, Commander.
Can't do that, Commander.
Can't do that, Sir!
Can't do that, sir!
Can't fulfill that order, Commander.
Can't fulfill that order, Commander.
Can't get that target, Commander.
Can't get that target, Commander.
Can't get that target, Commander.
Can't get there in this 'Mech, Commander.
Can't get there in this 'Mech, Commander.
Can't get there.
Can't get there.
Can't get to that location, Commander.
Can't get to that location, Commander.
Can't go there, boss.
Can't hold—
Can't keep this up, I'm being torn to a scrap here!
Can't keep this up, I'm being torn to scrap here!
Can't keep this up, I'm being torn to scrap here!
Can't keep this up, I'm being torn to scrap here!
Can't keep this up, I'm being torn to scrap!
Can't keep...
Can't keep...
Can't keep…
Can't navigate to that location.
Can't navigate to that location.
Can't navigate to that location.
Can't navigate to that location.
Can't navigate to that location.
Can't pay me enough, Ejecting!
Can't pay me enough, Ejecting!
Can't pay me enough. Ejecting!
Can't shoot anymore. Punching out!
Can't shoot anymore... Punching out!
Can't shoot anymore... Punching out!
Can't target that, Commander.
Can't target that, Commander.
Can't target that.
Can't think of another pilot or mercenary outfit I'd want to work with more. It's been a pleasure.
Can't wait to get back out there.
Cannot acquire target, Commander.
Cannot acquire target, Commander.
Cannot acquire that target, Commander.
Cannot acquire that target, Commander.
Cannot acquire that target, Commander.
Cannot comply, Commander!
Cannot comply, Commander!
Cannot comply, invalid target.
Cannot comply, invalid target.
Cannot comply, invalid target.
Cannot comply.
Cannot comply.
Cannot comply.
Cannot engage, Commander.
Cannot engage, Commander.
Cannot follow that, Commander.
Cannot follow that, Commander.
Cannot navigate to requested location.
Cannot navigate to requested location.
Cannot navigate to that location.
Cannot navigate to that location.
Cannot navigate to that location.
Captain Damu, I'm showing no further enemies on-scope. It looks like we are in the clear.
Captain Kruger. You fool! The coordinates were on that DropShip and you let it slip right through your fingers. An entire operation, weeks of planning, for what?
Captain Mason, my sensors are showing multiple DropShips inbound on our location. ...… I'm showing over a dozen bogies.
Captain Mason, please report to the hangar for testing. The Centurion is waiting for you.
Captain... I think we're under attack!
Capture or destroy any enemy radar or artillery emplacement you come across.
Capture or destroy the radar dishes directing the anti-aircraft fire. Once they're gone our employer promises to land a few extra units to help you out. There's a bonus for captured radar bases.
Capture the base to activate the repair bays
Capture the designated target and we can hack into their comms to get the position of all enemy units
Capture zone is clear, move in.
Car park destroyed!
Car park taking enemy fire. Good!
Careful Commander, the sensors are malfunctioning due to the weather, and your visibility on this mission will be compromised as well.
Careful, merc. That's me you just hit!
Cargo acquired!
Carry on to the next objective area. Move!
Catch me if you can.
Cavalry command has issued the all clear. This island is ours. Commander, fall in with Cavalry and assist them in securing all facilities on the island. Operational secrecy is of the utmost importance so ensure that no one attempts to escape. Shoot anyone who attempts to flee this island by air or sea. Once the facilities are fully cleared, we will discuss the next phase of our plans.
Cavalry is here, Commander. Prepare for 'Mech extraction.
Cease damaging our property immediately or we'll withhold your pay and seek damages!
Cease fire!
Cease fire!
Cease fire!
Cease fire!
Cease fire!
Cease fire.
Ceasing fire!
Ceasing fire!
Ceasing fire!
Ceasing fire!
Ceasing fire!
Ceasing fire!
Ceasing fire!
Ceasing fire!
Ceasing fire!
Ceasing fire!
Ceasing fire!
Ceasing fire!
Ceasing fire.
Ceasing fire.
Ceasing fire.
Ceasing fire.
Ceasing fire.
Ceasing fire.
Ceasing fire.
Ceasing fire.
Ceasing fire.
Ceasing fire.
Ceasing.
Ceasing.
Ceasing.
Ceasing.
Ceasing.
Cell tower destroyed! Switching to emergency channels!
Certainly is.
Chalks up another kill!
Check corners. This terrain is perfect for an ambush.
Check fire! Check fire!
Check out time! He takes another opponent!
Check your fire!
Check your fire!
Check your fire!
Check your fire!
Check your fire!
Check your fire!
Check your fire! Check your god damn fire!
Check your fire! I'm friendly!
Check your fire! I'm friendly!
Check your fire! I'm friendly!
Check your fire, Merc, or there won't be any of us left for you to protect.
Check your fire, Merc.
Check your fire, Mercenary. We're not paying you to destroy our facility.
Check your fire, Mercenary. We're not paying you to destroy our facility.
Check your fire, merc, or there won't be any of us left for you to protect.
Check your fire, merc.
Check your fire, mercenary!
Check your fire, mercenary!
Check your fire, you fool!
Check your firing arcs and stay frosty.
Check your firing arcs and stay frosty.
Check your friggin' fire, there! There's women and children here!
Check your target!
Check your target!
Check your target!
Checked her over. Gave her a little lovin'. Like she just came off the factory floor. You're gonna appreciate having that Autocannon strapped to your 'Mech, I'll tell you that.
Cheeky bastard just took out the mining platform!
Chew the bastards up!
Chichi-ue… guide my hand. I will avenge you!
Christian Månsdottir. You and the members of the First Tyr have abandoned your sworn duty to the Lyran Commonwealth Armed Forces, stolen LCAF property, and have now raised up arms against loyal citizens of the Lyran Commonwealth. You and all known associates are hereby labeled as traitors to the Lyran Commonwealth and are sentenced to death. Captain..
Christian! The facility is on the verge of collapse! We need this!
Christian, you know they are attacking civilians to screen Marcus Kurita's extraction at the spaceport!
Civilian residence destroyed!
Civilian residences are taking fire! Clear out those hostile 'Mechs now!
Clean headshot, nice!
Clean headshot, nice!
Clean headshot, nice!
Clean kill, Commander. The 'Mech is about to crit!
Clean kill, Commander. The 'Mech is about to crit!
Clean kill, Commander. The 'Mech is about to go crit!
Clean shot! Right in the head!
Clean shot! Right in the head!
Clear 'em out, Commander. Olesko's boys will remain with him as a security shield. They'll be sittin' ducks, so if you want to earn a few extra bags, make sure the whole lance makes it through.
Clear of the chassis... Heading to extraction!
Clear of the chassis... Heading to extraction.
Clear of the chassis…  heading to extraction.
Clear out these ComStar forces and we can find out. Or Spears' people can, to be more precise.
Clear that splashed target, it's about to go critical!
Clear that splashed target, it's about to go critical!
Clear that splashed target, it's about to go critical!
Clear the area, that 'Mech is about to go critical!
Clear the area, that 'Mech is about to go critical!
Clear the command's kill. It's about to explode!
Clear the commander's kill. It's about to explode!
Clear the commander's kill... It's about to explode!
Clear the glowing 'Mech hull!
Clear the glowing 'Mech hull!
Cleared 'em out! If that's all the fight these rats can serve up, I like our chances.
Cleared my 'Mech.
Cleared my 'Mech. Heading back to Eagle's Nest.
Cleared my 'Mech. Heading back to base.
Cleared my 'Mech. Heading back to base.
Cleared my 'Mech. Heading back to base.
Cleared the field. Shredders are off the board!
Client is reporting their lost 'MechWarrior has made it back into friendly territory safely. They will handle things from here.
Client is reporting their lost 'MechWarrior has made it back into friendly territory safely. They will handle things from here.
Closing on enemy position!
Closing on enemy position!
Closing on enemy position.
Closing on enemy position.
Closing on enemy position.
Closing on enemy position.
Cockpit armor completely stripped. Ejecting!
Cockpit armor compromised. Ejecting.
Cockpit armor down. Ejecting!
Cockpit armor has been stripped. I'll have to eject!
Cockpit armor is stripped! I'm out!
Cockpit armor stripped! I'm out!
Cockpit armor stripped. Ejecting.
Cockpit armor stripped. I'll punch out so I can fight another day.
Cockpit can't take another hit, ejecting.
Cockpit compromised. Ejecting!
Cockpit is heavily damaged, I need to bail.
Cockpit's buzzing after that headshot!
Collateral damage to the city itself will not impact the contract. Your conscience, maybe, but not our payday. Our employers were very clear about that.
Colonel Kelswa, Unknown 'Mechs identified as the First Tyr! They're engaging all parties in the field!
Colonel McCarron. Our troops have broken through the mercenary lines. We will be in position to encircle them in a matter of hours.
Colonel Sortek!!! This is Colonel Richard Westrick with the Crater Cobras! My god is it good to hear your voice! The Crater Cobras and the Screaming Eagles are pinned down fifty klicks east of the city of Catatonia along the coast. We estimate that The Big Mac will have us completely surrounded in three hours. Transmitting exact coordinates now!
Colonel Westrick, enemy scouts just crossed the outer perimeter. They're here.
Colonel Westrick... I'm sorry we couldn't do more.
Colonel Zaks, hold your forces! Maintain your position until we've arrived! We cannot risk the entire operation over your ego!
ComStar has been using the map to pinpoint those sites, then sending out Inferno forces to pillage them. It's been happening all across the Inner Sphere. It explains almost everything we've discovered so far.
ComStar have been here for a while, but it looks like they're still expanding their footprint. Whatever they're doing here, they're investing a lot of time and money in it.
ComStar wants to consolidate their control over this region of space. Maybe they believe it contains more Star League facilities and more treasure.
ComStar won't get its hands on the data, that is, as long we make it out of here without being captured. I'm on my way out now. You need to hold these bastards off just a little longer.
ComStar's F.O.B. is nearby. Destroy as much of their infrastructure as you can. Once you've hobbled their capabilities, I'll come get you. Expect stiff resistance. They'll have plenty of 'Mechs on the ground, even if they don't have their full complement in place quite yet.
ComStar's own Explorer Corps—their version of Interstellar Expeditions—have been hard at work using the information gathered here to search that region, system by system, no doubt looking for more Star League facilities to pillage.
Combat ineffective, punching out!
Combat ineffective, punching out!
Combat ineffective, punching out!
Combat ineffective... ejecting to minimize 'Mech loss.
Combat ineffective... ejecting to minimize 'Mech loss.
Combat vehicle rolling in, be sure to take it apart.
Come and try. I'll  be waiting!
Come find me if you dare.
Come find me if you dare.
Come in air command, come in air command. I've taken critical damage, requesting immediate reinforcements and evac.
Come in air command, we've encountered significant enemy forces, requesting immediate evac.
Come on! Keep firing!
Come see me on the bridge when you've cleaned up. We have a lot to discuss.
Come try it, asshole. I'm not going anywhere.
Coming in for extraction. It'll be interesting to see how our new friend repays us.
Coming in with the assist!
Coming to you now.
Coming to you now.
Coming to you now.
Coming up on one of our marked packages. 
Comm tower down, we've lost major radio communication.
Comm tower down, we've lost major radio communication.
Comm tower down, we've lost major radio communication.
Command has also identified a number of targets of opportunity in enemy territory. They're offering generous performance bonuses' for each one we can get done in addition to our primary objective.
Commander I'm detecting signs of enemies in the area.
Commander I'm detecting signs of enemies in the area.
Commander I'm showing hostiles!
Commander Mason Sends another to the scrapheap!
Commander Mason strikes 'em down!
Commander Mason, you will secure the interior. Do your best to preserve as much of the facility as possible. A working 'Mech production facility is much too valuable to destroy. All remaining Lancers, fan out and secure the exterior of this facility. Make sure no Liao forces escape.
Commander Mason?
Commander to all units - unidentified Battlemechs on the field - take them out.
Commander we have sustained critical damage and must withdraw.
Commander! An unknown dropship is approaching the area. Be on the lookout!
Commander! DropShip inbound! Intercept course. Looks like Yamata's called in the cavalry.
Commander! Friendly 'Mech down!
Commander! Friendly 'Mech down!
Commander! I just intercepted a key communication. Kenzo Yamata is here! I'm going to try and pinpoint his location for you.
Commander! I've got two ASFs targeting the Leopard. They're in close pursuit. I'm going to throw up a screen and take evasive action.
Commander! They've targeted our headquarters.
Commander! We can't afford to lose this facility, watch your fire!
Commander! We've been hit!
Commander! We've been sent to help you out. Are you ready for some carnage!?
Commander! We've just lost our main hangar!
Commander! Where are you....
Commander's kill is about to explode!
Commander's kill is about to explode!
Commander's kill is about to explode! Clear the area!
Commander's kill is about to explode! Clear the area!
Commander's kill... wait for it...
Commander's kill... wait for it...
Commander's target received!
Commander's target received!
Commander's target, group up!
Commander's target, group up!
Commander's target, group up!
Commander's target, now!
Commander, Chu-sa Olesko's lance is in a world of hurt.
Commander, Colonel Westrick is right about one thing: The McCarron's forces will be relentless! There's no telling when the Davion Heavy Guards will make it to the field. So we need to support one another if we are going to make it out of this alive. Tread carefully, Commander.
Commander, ComStar has managed to destroy the main research building and all the data held within it. We've failed our primary objective.
Commander, ComStar has severely damaged the shipping company's main supply depot. There's no way the company can survive this. We've failed our mission.
Commander, Duke Ricol is preventing us from landing. We need that LZ clear if we are to have any chance of extracting you. Take his forces out!
Commander, I believe my father would have hidden the 'Mech somewhere within the walls of the base when he retired. I doubt my brother will be far behind, though. You'll need to secure that facility and fast.
Commander, I have another DropShip on quick approach. Be alert.
Commander, I have information on the derelict Unions. Star League Defence Force, Sixth Army, 309th Royal BattleMech division. That last ship is broadcasting out a mayday signal. The 309th Royal famously took part in General Kerensky's Exodus from the Inner Sphere. It appears that these two ships were shot down centuries ago attempting to link up with the Exodus fleet. Both DropShips appear to have been shot down at low-altitudes. So remarkably, outside of external damage from impact, most of the ship's contents would've been unharmed in the crash. However, there is noticeable evidence of salvaging.
Commander, I have received an S.O.S. from the position marked on your tactical display. Enemy forces are advancing on their position and we are the only friendly forces present in the area. Time to earn our pay.
Commander, I know we haven't discussed anything formal yet, but with the permission of Ryana and yourself, I'd like I.E. to take stewardship of the Core's data.
Commander, I'll stay on station here until you complete the mission, but the dropship is very vulnerable to attack. Be ready to protect us.
Commander, I'm calling for a retreat. There's nothing more we can do here. We'll have to do better next time.
Commander, I'm clocking two Union DropShips inbound on your location. ComStar isn't taking any chances. You need to get the hell out of there as soon as you can.
Commander, I'm designating you support element. Bound up to their location and draw those bastards off 'em!
Commander, I'm glad we are the first to encounter you. There's no glory in finishing weakened foes.
Commander, I'm just about out of options here
Commander, I'm losing your signal against the mountain… Trying to reconnect….
Commander, I'm picking up additional DropShips entering the upper atmosphere. I advise you fall back to higher ground. Take up position on the uppermost terrace.
Commander, I'm under attack - returning fire
Commander, I've ID'd a target of opportunity: Enemy comms array. Location designated. Try and knock it out if you can and choke off their reinforcements!
Commander, I've deployed the entirety of the Penobscot militia and am re routing House Richter's Honor Guards to the Verona River. We must repel Emil's forces before they can cross the river, at all costs!
Commander, I've dropped you right on the frontline with hostile forces. Our client is requesting a meet at a small border checkpoint up ahead regarding our assignment here. Report to the marked position on your map. 
Commander, I've found a new LZ we can use and have sent the co-ordinates. Will be on station in a moment.
Commander, I've informed Ryana of the situation and told her to expedite her recon. She's to get the hell out of there as quickly as she can. In the meantime, prepare for more enemy units incoming.
Commander, I've located a control room inside the base. I'm going to try and turn on the main power. Let's hope it still functions.
Commander, If we are going to survive this, we need every 'Mech we can get. Do your best to protect my men.
Commander, We've found it.  It's in a hidden 'MechBay in the southwestern side of the city. I'm showing a small contingent of Ranger forces in the area, but I don't believe they know what they are sitting on.  Let's end this!
Commander, We've got our foot in the door. Now it is time to plunge Arcturus into darkness. I have identified zones containing a media center and government statehouse building at the marked nav points. Crippling their broadcast capabilities will force the citizens here to hit the panic button. The Commonwealth will be forced to let their people burn or redeploy units to protect them.
Commander, alternate exfil location has been transmitted. I'll be on station momentarily.
Commander, an unidentified DropShip carrying active 'Mech reactors just entered our combat zone.
Commander, approaching the exfil now... HOLD!
Commander, approaching the exfil now... HOLD! Terminating extraction! We have an incoming drop ship occupying the extraction point! Scanning for alternates now. Standby!
Commander, clear out the remaining enemy forces as fast as you can. They will most likely attempt to sabotage the facility rather than see it fall into our hands.
Commander, clock is ticking on this one. You need to recover the encrypted files belonging to The Caballeros located inside the city.
Commander, come in! Commander? Commander, please come in!
Commander, do what you can to maintain the structural integrity of the facility. The KungsArmé will need the supplies here to rebuild after this war is over. I will authorize a performance bonus for you if you are able to minimize damage to the facility.
Commander, don't allow the hostiles to encircle you. Utilize the rocks as cover if you can.
Commander, enemy dropship coming in right on top of you!
Commander, enemy forces are approaching my location - they are not friendly.
Commander, enemy forces are getting too close for comfort for my people. Chase them down and keep them away from us.
Commander, enemy forces will inevitably overrun this area, but we have been tasked with holding them back for as long as possible. We have substantial combat bonus opportunities the longer you can hold them off, but be sure not to overextend yourself.
Commander, for generations Tikonov has stood as one of the Confederation's economic and manufacturing centers. Because of this, House Liao has spent generations and considerable resources turning Tikonov into one of the most fortified systems in the Inner Sphere. Including a network of anti-DropShip orbital arrays here on Tikonov's first moon, Doriya. The Kestrel Lancers have been tasked with destroying the arrays and clearing the way for the remaining Lancer regiments to make planetfall. Your strike force's assigned targets have been marked on your HUD. The remaining Kestrel Lancers will be executing similar strikes against targets of their own. Show the 2nd what you're made of, Commander!
Commander, glad you were able to find the place. Enemy forces are bearing down on us as we speak, so we'll have to save the meet 'n greets for another time. Just make sure to keep us and our property safe and we'll settle up after all is said and done.
Commander, if you got enough in the tank, make sure you smoke all these pricks.
Commander, incoming enemy transport! I repeat, incoming ENEMY transport. The exfil location is no longer valid. Recalculating and will update shortly.
Commander, incoming message from Samantha.<cf>"Nice job with your diversion back there, you're a natural. I was able to extract exabytes worth of encrypted data from these guys, it's still in the decryption process so no word on who's responsible for the attack on my father yet. One thing that is clear is that this data was sourced from deep within Combine space, so that'd be a good place to start looking."<cf>Combine space? There may be more at play here then we realized, Commander. Let's regroup, and see what turns up in that data.
Commander, incoming message from Samantha.<cf>"The decryption process is taking longer than I had anticipated, but without a doubt the data originated here. I'll see if I can make any more headway in deciphering this, maybe it can tell us something useful. In the meantime, I want you to take these bastards down. It's time they learn no one messes with House Cole!"<cf>You heard the lady. Targeted location has been marked.
Commander, it appears the derelict plant has a network of backup generators running. Destroy them if you can!
Commander, it is critical you decimate the Arcturan military airfield and their communications headquarters located within the city. Destroying these vital resources will deal another serious blow and leave Arcturus in worse shape than we found it.
Commander, it looks like Yaros will be happy with the supply locations we've given him. He's sent new coordinates for our next meeting with a single line message of 'Meet you here'. I've got it stored in our nav computer if you want to continue with this.
Commander, it looks like every unit in the area is converging on your area. Get ready for a fight!
Commander, it looks like every unit in the area is converging on your position. Get ready for a fight!
Commander, it looks like that 'Mech had some valuables on it. Go over and pick it up, let's see if there's anything we can use.
Commander, it looks like there's a bounty on those 'Mechs heads. We can make some additional cash if we manage to wipe them out during this mission.
Commander, it seems like the entire shadow unit is closing in on your position.  You're in for a hell of a fight.
Commander, it seems that we have received our next set of instructions. Patching through now.<cf>"Nice work with the supply run, merc. While food and equipment are great, we can't be running around without fully functioning weaponry. Your next target is a military supply depot that we want you to raid and get us some ammunition. If you're successful, we'll be swinging by and picking up any ammo you find. Do a good job and I'll meet you soon to discuss further plans. Yaros out."<cf>Sounds like a simple mission, Commander. However, I don't like us taking on such an extended contract with a pirate group. Better to go with short contracts and move out quickly before the cutthroats decide you've overstayed your welcome and stab you in the back. I've said my piece. The depot is marked on the map.
Commander, it's a pleasure to meet you in battle. Your reputation precedes you.
Commander, it's of the utmost importance that you stop the Maskirovka from decoding those codebooks. With them, they can decode our reports and significantly stifle Operation RAT's security. Putting not just our lives, but all Federated Suns forces at risk. Our MIIO liaison has relayed the locations of known Maskirovka relay stations in the system's capital of Jianfeng. We need them destroyed ASAP before they decode and transmit the data to ComStar. They'll know what we're up to the second we start taking down their relay stations. So timing is of the utmost importance in this mission, Commander. Good luck.
Commander, it's on you to disrupt the enemy's capability to seize a vacant Fourteenth Legion base. Chu-Sa Olesko's unit is set on another attack point to clear out another target. Damn shame it's come to this, but we're out of options.
Commander, just you and me, what's your order?
Commander, new LZ co-ordinates have been transmitted. Will meet you there shortly.
Commander, new LZ is nearby and your nav point has been updated. I'll hold on station for as long as I can.
Commander, no! I've lost comms with the commander, does anyone have eyes on him?
Commander, our evac zone is blocked, I can't come in for a pickup!
Commander, our lance has taken excessive damage and can no longer function. The rest of the mission is up to you.
Commander, our long range scanners show you barely beat the opposition here. It won't be long till they come at us with all they have. You better set up.
Commander, our mechs've been scrapped! You'll have to handle the rest!
Commander, our mission is to capture this facility in functional condition. Check your fire in these tight quarters, and eliminate any enemies you encounter ASAP.
Commander, our mutual employer has sent us to reinforce you. Lead the way.
Commander, run! We've been set up!
Commander, sit tight, rescue teams are on the way. We need to get out of here quick before hostiles overrun this position.
Commander, sorry to wake you, but our sit-rep has changed. Head to the bridge as soon as possible.
Commander, support The Fifth Amphigean in repelling these Davion raiders. Demonstrate that bringing you into the fold was not a miscalculation.
Commander, that 'Mech you just destroyed had some intel for us to pick up. Let's see what we can learn.
Commander, the Fifth Lyran Guards are reporting they've regained air control and have just deployed aerial scouts. You should be getting the radar pings momentarily.
Commander, the First Tyr is the Republic's assault battalion. This makes us well suited for siege breaking and straight-up fights, but admittedly less prepared for scouting and information gathering operations. With Predlitz's populace aiding Marcus Kurita, we're finding ourselves flying a bit blind. I need you to prod the ronin's defenses so that we can triangulate where Marcus Kurita's headquarters has been set-up. We expect Marcus' ronin to respond to you advancing on the marked nav-point. Travel to its location and prod their defenses. We'll be monitoring the movement patterns of the surrounding hostiles and gather a projection on where they have established their base of operations.
Commander, the LZ is hot, repeat, the LZ is hot. It looks like some mercs have decided to block our exfil capabilities. Looking for a new LZ now
Commander, the Taurian Guards have tracked these Davion raiders to the Badlands Cluster. Better known as "Pirate's Haven." They have decided to make their stand along a great chasm with only a few bridges allowing passage across it. We are hoping that with your help, we can break the stalemate and find some retribution against these dogs of the Federation. Best of luck, Commander.
Commander, the base is under heavy bombardment. I've ordered a full EVAC! You need to hurry!
Commander, the communications disarray caused by the ComStar HPG relay station's destruction has allowed us to land on Sarna undetected. But I'm still not getting any responses on the Federated Suns' wide band. The only thing we're detecting is a faint SOS signal from the Fifth Syrtis Fusilier. I've marked it's approximate location on your HUD. If there are any Federation forces out here, we need to make contact with them ASAP if we are to have any hope of surviving this deep into Capellan territory. But be on your guard Commander, this SOS signal could be a trap.
Commander, the enemy is searching a nearby garrison - prevent them from getting what they want.
Commander, the entire Second Crucis is on-deck for this mission. Let's not get ahead of ourselves. Support our allies and clear the field. There is no telling what we'll encounter once we reach the targeted facility.
Commander, the lasers equipped to your Javelin will do more damage if you can focus the beam itself on the target throughout the laser's duration.
Commander, the mining facility can't take much more damage and still remain operational. You need to eliminate the raider threat.
Commander, the mining facility has been severely damaged. Our only way past the Inferno blockade has disappeared with your failure to honor our contract with the mining company.
Commander, the ronin still contain a sizeable force on Dehgolan. In order for the First Tyr to land safely, we will need to establish a beachhead in the ronin's seized territories. See that it gets done, mercenary.
Commander, the settlement is taking significant damage. You need to clear out these raiders now.
Commander, the target is sounding out a distress signal! Destroy them before they get a response!
Commander, there are one or more powered down Battlemech nearby, keep an eye out for them
Commander, there's been a critical development. Stanz is addressing all Steiner forces, patching it through now...<lf>"...Do you think your actions here make even the slightest difference to my plans? All that your mercenary lance managed to accomplish today was the massacre of loyal citizens of the Isle of Skye! I have already escaped with the Peacemaker, and rest assured that I will take the first opportunity I have to detonate it! Soon that bitch of an Archon will know the consequences of her shortsighted alliance with House Davion."
Commander, we failed to protect the dig site. No doubt that's going to hurt our reputation.
Commander, we got nothing.  Our best guess is the rangers have already discovered the 'Mech and have moved it to their forward operating base to the south, we need to move against that facility. I'm receiving a message from the local militia commander: <cf>"Mercenary, we are looking to exert a small measure of payback on these Rangers for what they just did to the city.  I'm dispatching a small contingent of militia vehicles to assist you in evicting these arrogant pricks from our world."<cf>Happy for the help.  You heard him, Commander, we will now have to move against the facility to the south.
Commander, we have an overwhelming strategic advantage. For the sake of your crew, withdraw from this warzone immediately.
Commander, we have blockaded your escape. If you surrender now, we will show mercy.
Commander, we have hostiles moving towards local farming facilities. They have no way of defending themselves, so we need to reach nav Alpha and set up a defensive perimeter A.S.A.P.
Commander, we have them on the run, lets prepare a coordinated advance. Time to teach these high and mighty nobles a thing or two about how mercenaries get the job done!
Commander, we lost an apartment complex!
Commander, we received a distress call. A nearby garrison is about to be captured. Go help them out.
Commander, we want your unit to secure a beachhead for the First Canopian Fusiliers' DropShips. These Ghost Riders have dug themselves into the region while they plunder the system for loot to offer to Imperator Marius O'Reilly as tribute. Most likely in an attempt for the group to seek asylum in his realm. So be cautious out there.
Commander, we're dropping into a warzone here! The Steiner forces and Stanz's defenses are at a complete standstill. We're going in with members of the Fifth Lyran Guard to assist in the siege before someone gets an itchy trigger finger and detonates that nuke. It's all hands on deck for this one.
Commander, we're getting an urgent broadcast over the emergency bands, patching it through now...<cf>"I hope you receive this in time. I am Duke Thaddeus Cole of House Cole. My military command and I were ambushed by unknown BattleMech forces en-route to our meetup location. We managed to escape and have taken shelter at a nearby town but I'm not sure how long we can stay holed up here. We've included our coordinates in this transmission but we don't have the ability to encrypt them from here. If you're on world please help us, they're coming."<cf>I've marked the location of the town on your map. If we hurry we may still have a chance to save him.
Commander, we're going around. The LZ is no longer secure. There's an incoming drop ship and it's not reading as a friendly via IFF.
Commander, we're hailing you on a private channel.  It's inevitable that there will be casualties in our line of work, but outright murdering defenseless survivors… they can strip our MRB license for this. Or worse, have House Davion brand us as enemies of the state.
Commander, we're picking up a very faint radio signal emanating not far from your current position. I think it's a homing beacon of some kind. Fahad says it's pinging the Victor.
Commander, we've been spotted. Eliminate them before they can raise the alarm
Commander, we've found it.  It's in a hidden 'Mech Bay in the southwestern side of the city.
Commander, we've lost a pump station!
Commander, with three separate armies fighting a must-win scenario, this mission will likely devolve into absolute chaos. To get through this, you'll need to stick close and support the First Tyr 'Mechs accompanying you on this mission.
Commander, you got the OpsFor's attention. They are converging on your position. Brace for hostile contact.
Commander, you should see this place. It's incredible! The sheer size of it alone, and the 'Mechs... I've never seen anything like them.
Commander, you wanna earn a couple of extra bags, make sure Olesko's unit make it through this.
Commander, you won't be facing this one alone. Our employer has hired us to accompany you.
Commander, you're not going to believe what I just found. There's a Memory Core down here. I've downloaded the data, scrubbing the Memory Core itself as I went.
Commander, you've been spotted. Destroy the marked targets before they can raise the alarm.
Commander, you've failed to protect the mining settlement. As a result, innocent men, women and children are now dead.
Commander, your reputation is well earned. You got us. This time.
Commander.
Commander.
Commander. As you know, we recovered your father's Victor after taking down Inferno's salvage facility. Fahad has been working on the 'Mech non-stop since we recovered it.
Commander. Good to see you again. I haven't thanked you personally yet for your excellent work on taking down Inferno's salvage facility. That was quite the haul, for both of us.
Commander. Good to see you up. We haven't really had a chance to speak since your father was killed.
Commander. Good to see you.
Commander. I don't know how the hell they did it, but ComStar forces have arrived using a pirate jump point. You already have two DropShips incoming. Prepare to engage the enemy.
Commander. I've completed my initial scans. This planet appears to be the location of a lost Star League spaceport. Unfortunately, it also appears that, once again, ComStar have gotten here before us.
Commander. I've done it! I've broken the encryption on the first set of coordinates.
Commander. I've got great news. Having identified the pattern that Black Inferno have been leaving in their wake, I've been able—with the help of Spears—to track some of their movements.
Commander. It turns out the bastards who attacked us—and who have set up the blockade—are a mercenary outfit by the name of Black Inferno.
Commander. Nice work saving that main research building. It's been invaluable in our efforts to better understand some of ComStar's actions. I'm sure Ryana has filled you in on what we initially discovered.
Commander. Nice work taking down Yamata and acquiring what can only be described as an extraordinary piece of salvage.
Commander. Perfect timing. Spears has a new mission for us.
Commander. The time's finally come to exact revenge for your father's murder. That means taking down Inferno and killing Andreas Kane.
Commander. This refinery represents a high-value target. By attacking it, you can deliver Inferno the first blow of many on your way to dismantling their operation and getting revenge for your father's death.
Commander. Those 'Mech bays have power, but you'll still need to activate them. I've sent you one of the override codes I found down here.
Commander. Welcome to our homestead. Get settled in and prepare for a fight!
Commander... I just want to say... Thank you. If you hadn't come to help us all those months ago... I have no doubt in my mind that we would have died like the rest of our brothers and sisters in the Fifth. We'll never forget what you did for us.
Commander... Our tactical projections are not good. The only way we can break through McCarron's forces is if we abandon our wounded. That is not something I'm willing to do..... We're preparing to make our last stand. Finish the mission, Commander. Then get as far away from us as possible. Regroup with Captain Damu... Get a message back to Davion Command... Survive...
Commander: Allied forces are under attack and are about to be overwhelmed. Protect those allied units.
Commander: Auldhouse was a walk in the park. This is where the real work begins. Striking Arcturus, The Commonwealth's former seat of power, will surely reverberate back to the highest levels of the FedCom Alliance. Help us deliver the message. Disable the anti-air emplacements designated along the objective route. Once that is done the Legion ships will be clear to set down.
Commander: It is time we take the fight to The Commonwealth. These lightning raids will set a signal fire to draw The Alliance forces back and give The Combine a chance to survive the invasion. The first step is to recover a series of data fragments located along the target zone. The Fourth is renowned for pace and efficiency I expect you to keep up and get the job done.
Commander: Try to minimize the casualties of my men and you will be rewarded with additional funds.
Commander: Your task is simple: Drive out the remaining Knights of St. Cameron by any means necessary.
Commander: move with caution. Arcturan's have the elevated advantage. Close range fast.
Commander: you must pass through the city core to reach the next target. The Scanners are showing multiple contacts on the target path.
Commander?
Commander? What are you seeing?
Comms dish down, we've lost our eye in the sky.
Comms dish down, we've lost our eye in the sky.
Comms dish down, we've lost our eye in the sky.
Comms dish has completley collapsed.
Comms dish has completley collapsed.
Comms dish has completley collapsed.
Comms dish has completley collapsed.
Comms to the business center have gone dark!
Comms tower destroyed.
Comms tower destroyed.
Comms tower destroyed.
Comms tower destroyed.
Comms tower has been destroyed! Engage emergency backups!
Communication tower destroyed.
Communication tower destroyed.
Communication tower destroyed.
Company Bravo to Base, we have lost contact with enemy units.
Company Bravo to base, sighted enemy. Moving in.
Completely eradicated the competition!
Component damage critical! Need assistance!
Component destroyed!
Component destroyed!
Component destroyed!
Component destroyed!
Component destroyed!
Component destroyed!
Component lost!
Component lost!
Component lost!
Component lost!
Component lost!
Component lost!
Component lost! I repeat, component lost!
Component lost! Need support!
Component lost! Need support!
Component lost! Need support!
Component lost! Need support!
Component lost, but I'm not afraid to die in battle.
Component lost, can't take this much damage much longer.
Component lost, can't take this much damage much longer.
Component lost, shielding maneuvers.
Component lost, shielding maneuvers.
Component lost. I thought our 'Mechs were built to last?
Component lost. This will not reflect well on me.
Confirm, enemy 'Mech on its heels.
Confirm, friendlies on approach. Good to have you saddled up and on our side, Commander. My people are tired and scared of what's coming for us. Let's do our best to keep them away from the complex and put an end to these attacks. It'd be much appreciated by all.
Confirm, will hold off eviscerating ops.
Confirmed 'Mech kill! Exploded as evidence!
Confirmed 'Mech kill! Exploded as evidence!
Confirmed kill. They were no match for Steiner might.
Confirmed sighting of 'Mercenary lance. Hello Commander, we'd roll out the red carpet for you but bogies are just around the corner. Get yourself ready.
Confirmed visual of merc unit, moving to intercept.
Confirmed, Commander. Moving on target!
Confirmed, Commander. Moving on target!
Confirming enemy kill on my end.
Confirming new objective. Destroy all remaining enemy artillery.
Confirming visual on mercenary unit. Welcome to Eagle's Nest, Commander. We're glad to have you with us today.
Congratulations you on your achievements, but escape is not an option. Power down your 'Mechs and surrender to us!
Congratulations, Commander. Looks like they didn't want to die today. Pickup on the way.
Congratulations, Commander. Taking out Yamata has delivered ComStar—and more specifically, the ROM forces—a devastating blow.
Congratulations, Commander. These people owe their lives to you.
Consider it done.
Consider it done.
Consider it done.
Contact - enemy fire!
Contact whirly bird!
Contact whirly bird!
Contact!
Contact!
Contact!
Contact!
Contact!
Contact!
Contact!
Contact!
Contact!
Contact!  North ridge! Unidentified BattleMech force approaching the facility!  Defend the candidate at all costs.
Contact! Arcturan armor!
Contact! BattleMech!
Contact! BattleMech!
Contact! BattleMech!
Contact! BattleMech!
Contact! BattleMech!
Contact! BattleMech!
Contact! BattleMech!
Contact! BattleMech!
Contact! BattleMech!
Contact! Bogies inbound! Watch your six!
Contact! Cabellero's and Gravewalkers comin' right at you!
Contact! Contact! Contact!
Contact! Contact! Contact! We have a hostile BattleMech lance bearing right down on us.  Can't get a read on them. Some kind of interference in the area!
Contact! Enemies on scope!
Contact! Enemies on scope!
Contact! Enemy 'Mech in sight!
Contact! Enemy 'Mech in sight!
Contact! Enemy 'Mech!
Contact! Enemy in sight!
Contact! Enemy in sight!
Contact! Enemy in sight!
Contact! Enemy on scope!
Contact! Enemy spotted!
Contact! Enemy spotted!
Contact! Enemy spotted!
Contact! Enemy spotted!
Contact! Enemy spotted!
Contact! Enemy spotted!
Contact! Enemy vehicle!
Contact! Enemy vehicle!
Contact! Enemy vehicle!
Contact! Enemy vehicle!
Contact! Enemy vehicle!
Contact! Enemy vehicle!
Contact! Enemy vehicle!
Contact! Enemy vehicle!
Contact! Enemy vehicle!
Contact! Enemy!
Contact! Enemy!
Contact! Hostile 'Mech forces! IFF readings correspond with mercenary transponder codes!
Contact! Hostile BattleMech on the field!
Contact! Hostile BattleMech on the field!
Contact! Hostile BattleMech on the field!
Contact! Hostile!
Contact! Hostile!
Contact! Hostile!
Contact! I have multiple heavy contacts lighting up across the board. IFF identifies them as Kerr's Intruders. Liao's premier assault regiment! All Lancers weapons free!
Contact! Incoming ground units!
Contact! Incoming ground units!
Contact! Knight forces firing!
Contact! Take them out before they call for reinforcements!
Contact! That way!
Contact! We're engaging the ronin. Seems to be only token resistance.
Contact, enemies on scope!
Contact, enemies on scope!
Contact, enemy 'Mech!
Contact, enemy 'Mech!
Contact, enemy 'Mech!
Contact, enemy vehicles inbound.
Contact, enemy vehicles inbound.
Contact. Hostiles near!
Contact. Hostiles on radar.
Contact. Hostiles on radar.
Containment failure! Ejecting!
Containment failure! Ejecting!
Containment failure! Ejecting!
Containment failure! Ejecting!
Containment failure! Move away!
Containment failure!...
Containment failure, punching out!
Containment failure, punching out!
Continue along to the marked nav points. We still need to reach and secure our forward operating base.
Continue along your trajectory, Commander. I'll guide you to the rendezvous point. Let's finish this, once and for all!
Contract successful! Time to get paid!
Control center reporting massive water loss!
Control is ours. Stay alert and lets keep it that way.
Control your fire and we can salvage more gear.
Control your fire and we can salvage more gear.
Coordinate fire on the commander's target!
Coordinate fire on the commander's target!
Coordinate fire on the commander's target!
Coordinated attack target received!
Coordinated attack target received!
Coordinated fire on requested target!
Coordinates received. We are preparing an orbital 'Mech drop to reinforce your position. Hold fast Colonel. Help is here.
Coordinating on target ID.
Coordinating on target ID.
Coordinating our attack.
Coordinating our attack.
Coordinating our attack.
Coordinating our attack.
Coordinating our attack.
Copied and pasting.
Copy Target ID.
Copy on shared target.
Copy on shared target.
Copy target ID.
Copy target.
Copy target.
Copy target.
Copy target.
Copy target.
Copy target.
Copy target.
Copy that!
Copy that!
Copy that, Commander.
Copy that, Commander.
Copy that, Commander.
Copy that, Commander. Firing!
Copy that, Commander. Firing!
Copy that, Ryana.
Copy that, engaging.
Copy that, engaging.
Copy that, follow the commander.
Copy that, follow the commander.
Copy that, let's move.
Copy that, let's move.
Copy that, let's move.
Copy that, let's move.
Copy that, let's move.
Copy that, let's move.
Copy that, on your target.
Copy that, we're Oscar Mike.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that.
Copy that. And Spears. Thanks.
Copy that. I'll be quick.
Copy that. I'll get us where we need to go.
Copy that. Inform Spears that we're on the move. I don't want to wait around here a second longer than we have to.
Copy that. It'll be fine.
Copy that. Let me know when you have a definitive location. I want that son-of-a-bitch!
Copy that. Looking forward to this one.
Copy that. Nice and simple, just the way I like it.
Copy that. On my way.
Copy that. Setting down now.
Copy that. Thanks for the heads up.
Copy that. They'll be coming back soon enough. Like I said, they attack in waves and they haven't shown any signs of letting up.
Copy that. We'll hold them off as long as it takes.
Copy that… I'll take care of this.
Copy!
Copy! All units get on 'em and send 'em packing.
Copy! Commander's target is our target!
Copy! Engage Commander's target!
Copy! Engage commander's target!
Copy! The commander's target is our target!
Copy, Commander. Lance target confirmed.
Copy, Commander. Lance target confirmed.
Copy, Commander. Moving to new location.
Copy, Commander. Moving to new location.
Copy, Jörmungandr. We'll do our best. Gauntlet out.
Copy, acquiring target.
Copy, acquiring target.
Copy, cleared to engage.
Copy, cleared to engage.
Copy, engaging your target.
Copy, engaging your target.
Copy, engaging your target.
Copy, forming on you.
Copy, getting in line.
Copy, getting in line.
Copy, getting in line.
Copy, lance relocation confirmed.
Copy, lance relocation confirmed.
Copy, lance target identified!
Copy, lance target identified!
Copy, lance target identified!
Copy, moving as instructed.
Copy, moving as instructed.
Copy, moving into formation.
Copy, moving into formation.
Copy, moving into formation.
Copy, moving to formation.
Copy, moving to formation.
Copy, moving to position.
Copy, moving to position.
Copy, repositioning.
Copy, repositioning.
Copy, target received.
Copy, target received.
Copy, we're on it sir!
Copy, we're on it sir!
Copy, we're on it sir!
Copy, we're on it, sir!
Copy, we're on it, sir!
Copy, weapons free.
Copy, weapons free.
Copy, your target.
Copy, your target.
Copy, your target.
Copy, your target.
Copy, your target.
Copy.
Copy.
Copy.
Copy.
Copy.
Copy.
Copy.
Copy.
Copy.
Copy.
Copy.
Copy.
Copy.
Copy.
Copy.
Copy.
Copy. Forming on you.
Copy. Relocating.
Copy. Relocating.
Copy. We're Oscar Mike.
Copy. We're moving, Commander.
Copy. We're moving, Commander.
Could use a hand over here, component lost.
Could use a hand over here, component lost.
Couldn't he just buy a new 'Mech of his own with all of this cash?  Why lease out a merc outfit just to hunt down a single 'Mech?
Count Cameron-Jones has been secretly moved to a spaceport not far from this location. His ship is in the process of evacuation, but the Fourth Regulan Hussars are already inbound to the decoy location. Get to the marked location and intercept them. If they realize Cameron-Jones is elsewhere, they'll quickly reroute and take him down before he can evacuate. It's our job to make sure that doesn't happen.
Count Cameron-Jones is officially in orbit. Good job. I see more Hussars units on the approach, should you want to stay around to earn a little extra cash.
Cover each other's backs and let's ALL get out of here a little richer.
Cover each other's backs and let's all get out of here a little richer.
Cowardly act. Make them pay.
Cowards! Those bastards are working with the  Regulars!
Crap! Component lost! Need defensive support!
Crap! Enemy 'Mech!
Crap! Enemy 'Mech!
Crap! Right arm lost!
Crap! Right arm lost!
Crap! There goes our fuel reserves!
Crit breach! Ejecting!
Crit breach! Ejecting!
Crit warning! I have no choice, I have to punch out.
Crit warning! I have no choice, I must eject!
Crit warning! I'm going to have to eject!
Crit warnings are lighting up, gonna have to bail.
Crit warnings! I'll need to bail out.
Critical damage!
Critical damage! Ejecting!
Critical damage! Ejecting!
Critical damage! Ejecting!
Critical damage, Left torso gone!
Critical damage, component lost!
Critical damage, component lost.
Critical damage, component lost.
Critical damage, left torso gone!
Critical damage?! That's the last of ours, Commander. Give 'em hell for us!
Critical dam—
Critical hit! You got him!
Critical kill... nice work, Commander!
Critical kill... nice work, Commander!
Critical strike! Food distribution hub neutralized!
Critical strike! Structure down!
Critical structure damage, component lost!
Critical structure damage, component lost!
Crow's Nest, I'm getting crit warnings. Ejecting!
Crow's Nest, Skull unit about to pop. Get clear!
Crow's Nest, closing on mercenary forces.
Crow's Nest, sighting on meatbags.
Crow's Nest, we've got fresh meat.
Crow's Nest, weapon systems blown to bits!
Crow's Nest. I got eyes on hostile meat bags headed our way.
Crow's Nest. I've ejected and left the battle.
Crow's Nest. Mercenary forces on approach.
Crow's Nest. Skull Unit about to pop. Get clear!
Crow's Nest. Spotted some mercenary filth spoiling for a fight.
Crow's Nest. Spotted some mercenary filth.
Crow's Nest. We've got fresh meat inbound.
Crow's Nest. Weapon systems blown to bits.
Crows Nest. One 'o their mercs is dead!
Crucis Lancers Command, Kestrel Lancers reporting all installations destroyed. You are clear for approach.
Crucis Lancers, it looks like these high and mighty Lyrans are having some trouble! Let's show them how the Federated Suns get the job done!
Crush them! We'll win at any cost!
Crushed the opposing squad!
Cut 'em down!
Cutting it awfully close, eh, Commander.
D.M.M. insertion team has landed and is moving to assist you, Commander.  Clear the way for the rest of them.
DCMS forces are engaging us! Take them out!
DCMS forces are inflicting serious damage to the facility. Keep hailing response forces in the area!
DCMS forces are targeting our anti-air guns! Take them out!
Damage is critical! Lost a component!
Damage is critical! Lost a component!
Damage to the facilities is minor at the moment, Commander, but we cannot allow such damage to cascade. Do what you can to draw the enemies away from here.
Dammit all... McCarron's Armored Cavalry forces. Hold your fire. We surrender... I'm evoking our rights under the MRB charters to be treated fairly as prisoners of war.
Dammit! Colonel Sortek, we're tied down by mercenary forces east of your position. Colonel Zaks, hold this line! I'm withdrawing the Lancers to reinforce Colonel Sortek's position!
Dammit! Commander, the ECM disruption is weakening. But McCarron is encircling our forces while you're attacking the ECM installations! We don't have the numbers to fight through them! We need those towers destroyed so we can find a gap in their lines! We've fought too long and too hard for this to be our end!
Dammit! Component destroyed!
Dammit! Component destroyed!
Dammit! Enemy forces are going after our water supply.
Dammit! Enemy forces are going for our water supply!
Dammit! Friendly down!
Dammit! Friendly down!
Dammit! How about some support over here!
Dammit! How about some support over here!
Dammit! I hope they got my Mótuö Chë Shang out of there!
Dammit! Left leg lost!
Dammit! Left leg lost!
Dammit! Lost a component!
Dammit! Lost a component!
Dammit! Mining platform destroyed!
Dammit! Mining platform has been compromised.
Dammit! Mining platform has been compromised.
Dammit! Mining platform has been compromised.
Dammit! Mining platform has been compromised.
Dammit! Mining platform has been destroyed!
Dammit! Mining platform has been destroyed!
Dammit! Mining platform has been destroyed!
Dammit! Mining platform just got slagged!
Dammit! My sensors are all over the place! We can't shoot straight with all of this interference! Someone take those Ravens out!
Dammit! Our water reserves!
Dammit! Right arm lost!
Dammit! Right arm lost!
Dammit! They've destroyed our vehicle hangar!
Dammit! They've triggered the alarm. Incoming hostiles.
Dammit! We lost a friendly!
Dammit! We lost a friendly!
Dammit! We're too late! Commander, clear the spaceport of all remaining DCMS forces before this spirals even further out of control!
Dammit! We've lost connection to satellite surveillance!
Dammit! Weapons blocked out! I'm punching out!
Dammit, Commander, we've lost power!
Dammit, half of the base has been destroyed. We have to protect Owens!
Dammit, my entire right torso is gone!
Dammit, my entire right torso is gone!
Dammit, no longer combat effective, Commander!
Dammit, no longer combat effective, Commander.
Dammit, there goes our storage complex!
Dammit, they just destroyed an apartment complex!
Dammit, they just leveled a mining platform. Did everyone get clear of that area?
Dammit, this location is lost. Our employer will not be pleased. Get out of there, Commander! There's no more good we can do here.
Dammit, warehouse destroyed!
Dammit, we lost one!
Dammit, we've lost power!
Dammit, weapons are gone! I'm punching out!
Dammit, weapons are gone! Punching out!
Dammit, weapons are gone! Punching out!
Dammit. This complicates things. Commander, our main objective is still to destroy the Gotterdammerung Society. Try to avoid contact with the Tyr at all cost. I'll authorize a generous performance bonus if you manage to avoid excessive damage to the Tyr forces. They might not know it now, but they're our allies in all of this. They will be marked as a third force on your HUD. Avoid contact if you can, but also don't let the Gotterdammerung Society overwhelm them. If they force your hand, try to disable their 'Mechs without destroying them.
Dammit... Jessie, I'm rerouting our heavy battalion to assist. They should be at your location in fifteen minutes. Try to hold out till then. Commander, I need to break our blockade to help the Third so be advised, enemy reinforcements may break through.
Dammit...The snakes must have gotten wind of our plans.  I'll work on getting my people out of here. This will go a lot faster if your 'Mechs can keep this town intact while we gather everything we can. My people will focus on prepping everyone to leave the moment the area is  cleared. Keep those pricks off of us 'till then.
Dammit… We could have really used the supplies here.  Secondary objective failed.  Refocus your efforts on clearing out the remaining ronin.
Damn it! Our lance didn't make it. Finish this for us and we'll owe you one.
Damn it, my weapons aren't responding. I have to jump out!
Damn mercenary took out one of my lances.
Damn mercs just blew a fuel tank!
Damn reactor breach! What a waste.
Damn reactor breach! What a waste.
Damn you pirate bastards! I'll see you in hell!
Damn!  Component failure!
Damn! Lost my right leg!
Damn! They got our sat-dish.
Damn! They just destroyed the backup generator!
Damn, I could've saved him.
Damn, component lost!
Damn, gotta bail! My weapons systems are down.
Damn, lost a component!
Damn, lost my right leg!
Damn, lost my right leg!
Damn, lost my right leg.
Damn, my cockpit armor is gone. Punching out.
Damn, they got one of ours.
Damn, they got our satellite dish!
Damn, they got us all!
Damn, too trigger happy. My kill is about to explode.
Damn, too trigger happy. My kill is about to explode.
Damn. Sounds like you really got on her bad side.
Damnit all, leave it to those incompetent social generals to screw up the simplest task. That typical arrogance of the Lyrans will be our undoing. All coalition forces fall back!
Damnit! They just hit another cannon!
Damnit, I've been immobilized.
Damnit, I've lost a component!
Damnit, fuel supply has just been destroyed.
Damnit, fuel supply has just been destroyed.
Damnit, fuel supply has just been destroyed.
Damnit, fuel supply has just been destroyed.
Damnit, it's now or never, Commander. We need to stop those transmissions before they complete their hand-off! Get this job done NOW!
Damnit, the facility has fallen, and with it any hope of obtaining the Archer.
Damnit, they just hit another cannon! Take that unit out!
Damnit, they shelled one of 'em! Keep the others in the fight or you won't see your money.
Damnit, they took out the command center.
Damnit, they took out the command center.
Damnit, they took out the command center.
Damnit, they took out the command center.
Damnit, they've taken down one our infantry.
Damnit, we've just lost a greenhouse.
Damnit, we've just lost a greenhouse.
Damnit, we've just lost a greenhouse.
Damnit, we've just lost a greenhouse.
Damnit. Our lance has taken critical damage. We are no longer combat capable. You're on your own.
Dang, pop goes the weasel! Beauty.
Darnit, I seem to have misplaced one of my components.
Data ledger fragment pinpointed.
Data transfer complete.
Davion forces are breaking and running. Let them fall back. Minister Vandenberg wishes for us to capture and interrogate as many POWs as possible to see who we are dealing with here. Commander, fall in with Marshal Grenadine and await further instruction.
Davion forces on this planet are beginning a tactical retreat further into Davion space. Liao wants to capitalize on this by crippling the main headquarters that is responsible for running the operations of this planet's spaceports. Destroy enough of the city and the ports on the planet should be rendered useless until the system returns online. This will be a huge strategic victory for Liao.
Dead on! Hit 'em right in the head!
Deal with the artillery the best you can, but they will be a bonus for any you can capture.
Death to the Archon!
Death to the non-believers!
Death welcomes you, mercenary!
Dec
Decades ago this planet was the epicenter of a mining gold rush. Of course, it wasn't gold the miners were after, but rhodium.
December
Decimated the entire team!
Defeat has claimed the entire team!
Defeat is around the corner! He can't hang in much longer!
Defensive pattern! Component lost!
Defensive pattern! Component lost!
Defensive perimeter breached! Hostile mercs closing on our location!
Definitely KIA. His Marauder was bombarded by Inferno missiles. When he tried to punch out, Inferno gel poured into his cockpit and burned him alive.
Defying logic and reason is kind of my thing!
Delaying the inevitable death of my foes.
Delivered a brutal headshot there!
Demolished the rival team!
Demolishing your own assets ain't no reason to celebrate. But you did what had to be done. Solid work out there.
Demolishing your own assets. Ha, pathetic.
Deploying Narc on target.
Deploying Narc on target.
Despite Marcus Kurita's death, the ronin are continuing to spread chaos across the republic. Their refusal to recognize our independence has now caused pro-Lyran radicals to refuse to hand over a number of former Lyran Commonwealth worlds gifted to us by Archon Steiner. The Lyran administrations of Kandis and Gunzburg have each hired mercenaries intent on keeping those worlds under the authority of the Tamar Pact. Here on Gunzburg those Lyran forces are led by our old friends, Nicole Kelswa and her favorite pet mercenaries, the Gotterdammerung Society. We believe that one of their primary munitions depot is at the marked coordinates.  Your objective here, Commander, is to destroy the depot while the Tyr and the Dragon's Breath move against other supplemental targets weakening Kelswa's grip on Gunzburg.
Destination reached.
Destination reached.
Destroy the destroy target to eliminate enemy radar jamming
Destroy the radar dishes directing the anti-aircraft fire. Once they're gone our employer promises to land a few extra units to help you out.
Destroy them!
Destroyed that 'Mech. All in a day's work.
Destroyed!
Destroyed!
Destroying the marked industrial infrastructure will destabilize the opposition's grip on this region. Something our benefactors are willing to spend a great deal of C-Bills to see done.
Detecting Arcturan forces ahead. Engage at will.
Detecting anti-DropShip batteries in the field. I've marked them on your HUD. Destroying them will allow us to provide you with some 'Mech support if you find yourself needing it. The Predlitz militia have set up artillery batteries around the area to support the ronin forces. Neutralize them if you can.
Detecting hostiles on approach, Commander. Identified Arcturan guards and militia forces. Hostile contact is imminent.
Detecting mercenary presence. Move in!
Detecting mercenary unit in the field, engage defense protocols.
Detecting more Auldhouse militia forces formed up on your path to the target zone Commander. Penetrate and recover.
Detecting targeted BattleMech in the area.
Detecting the merc bastard, let's get 'em!
Diagnostics are green.  Good to go, Commander.
Diagnostics are green. Good to go, Commander.
Diagnostics complete. Ready for target acquisition.
Did you honestly think I cared about the life of some legislator?
Didn't you know? Your First Prince sent you here to die.
Didn't… See this coming…
Die bastards!
Die you mercenary scum!
Die, bastards!
Dig deep! Leave nothin' in the tank! Make 'em beg to go home!
Dig in for the final push! Fight for every inch! Make sure Gerber and rest of the 5th make it out!
Ding! Done like dinner!
Direct hit!  That was a real shot in the arm!
Direct hit! Arm blasted right off!
Direct hit! Leg is gone! They could be in serious trouble here! They'll really have to do something spectacular to get out of this jam!
Direct hit! One of their weapons have been neutralized! A strategic attack that could have a serious impact on the outcome of this match!
Direct hit! Right in the kisser!
Direct hit! Their firepower just took a hit!
Direct hit! Their offensive weapons just took a hit
Direct hit! They're down!
Direct hit. Soon this no-good outlander will fall.
Direct hit. Spotter destroyed. Enemy artillery nullified, Commander.
Direct strike! Took out their leg! Let's see if that sways the momentum of this bout!
Disengage!
Disengage!
Disengage!
Disengage!
Disengage!
Disengaged, Commander!
Disengaged.
Disengaged.
Disengaging all targets.
Disengaging all targets.
Disengaging!
Disengaging!
Disengaging!
Disengaging!
Disengaging!
Disengaging.
Disengaging.
Disengaging.
Disengaging.
Disengaging.
Disengaging.
Disengaging.
Disengaging.
Disengaging.
Disengaging.
Dispatch our crisis teams to the business district! They've just destroyed an office tower!
Dispatched them all!
Dispatches another opponent!
Dispatching Fourteenth support units, Commander. Standby!
Dispatching Legion reserves in battle zone! Keep up the fight.
Disrupt their evac!
Do not destroy that 'Mech, Commander. We need that pilot alive. Hurt them until they surrender
Do not get ahead of yourself. Knights of St Cameron remain garrisoned in the area. The citizens of Trolloc Prime are still suffering. We will consolidate and hit them with everything we have. We will not stop until every invader has retreated or been sent to the dirt.
Do not test my patience, merc.
Do you take us for fools! You, the dogs of that coward, Hans Davion, who extended the hands of friendship and unity only to gloat about the conquest of our nation at his wedding? After what he did, no self-respecting Capellan will ever again trust the lies your Federation spews. Especially the word of a Davion like you!
Do your best to keep my boys in the fight, Mason and I'll toss some performance bonuses your way.
Does a winning personality count?
Doing that should hamper their ability to communicate in this region of the Periphery. It'll not only slow down their search, but force them to divert resources to rebuild and protect against future attacks.
Don Carlos is on the battlefield!
Don't celebrate yet.  We have incoming DropShips.
Don't fight the inevitable! Your fate is sealed.
Don't get cocky.
Don't hate me for this… just part of the job.
Don't have it in me.
Don't hold back on my account.
Don't know how you're doing over there, Commander, but we've had no luck finding anything noteworthy. Just a few enemy patrols that were easily dispatched. Continue your investigation and let me know if you find anything.
Don't let 'em scare you. Smash through 'em!
Don't let him get a clean shot, Mason!
Don't let them play hide and seek. Be patient and choose your shots carefully!
Don't listen to 'em boys. It seems like Don Carlos is better at makin' threats than followin' up on 'em.
Don't listen to him, merc.  He'll vent you out of the DropShip airlock the first chance he gets. Only way we're getting outta this alive is by making sure every last one of them dies on this rock!
Don't make me come find you after this is over and lay a beatin' on ya, boy!
Don't mess up... Don't mess up... Uhh... Comms check?
Don't mistake me for an easy score.
Don't take this the wrong way, pal – but you're a horrible shot.
Don't think that just because this base isn't at full capacity, it means it'll be an easy op. It won't. Make sure you go in fully prepared for heavy enemy contact. Happy hunting.
Don't try to be a hero, Commander. You can rely on the Lyran Guards in battle with you to shoulder the burden. That's what they're there for.
Don't waste your ammo firing at us, merc. Save it for the bad guys!
Don't worry though, I'll make sure he gets settled in.
Don't worry, I'll drive these raiders back. Keep out of site and hunker down.
Donated that leg to the scrapyard!
Donegal Guards forces are in position. Unsurprisingly, the Davions are nowhere to be found.... Well, we have no need of these Federated dogs to crush a handful of mercenaries anyways, I see no need to delay the attack on their account. Donegal Guards, advance!
Don’t shoot we are standing down!  We believe we have been set up by our employers!
Double check your fire, Commander. You're shooting at us!
Double check your fire, Commander. You're shooting at us!
Down one!
Down one!
Down to 25% integrity. We can't hold out much longer here, you have to save us!
Dragon's Breath? Dragon's Breath, respond! Dammit. They've cut off communications.
Dragon's Den. 'Mech taking heavy damage.
Dragon's Den. CT has taken critical damage.
Dragon's Den. CT has taken critical damage.
Dragon's Den. Confirming kill of the outsider.
Dragon's Den. Enemy 'Mechs on scope. Closing.
Dragon's Den. Enemy 'Mechs on scope. Closing.
Dragon's Den. Enemy presence confirmed.
Dragon's Den. Enemy presence confirmed.
Dragon's Den. Forgive me, I lost firepower. I have to eject.
Dragon's Den. Hostile 'Mechs are in engagement range. Prosecuting.
Dragon's Den. Hostile 'Mechs are in engagement range. Prosecuting.
Dragon's Den. Our lance mate has made the ultimate sacrifice for House Kurita.
Dragon's Den. Requesting artillery support!
Dragon's Den. Sensor readings are hostile 'Mechs. Moving to strike.
Dragon's Den. Sensor readings are hostile mercs. Moving to strike.
Dragon's Den. Weapon systems malfunctioning!
Dragon's Den. Weapon systems malfunctioning.
Drop complete, Commander. Ready to go.
DropShip Falcon's hit max exit velocity!
DropShip Liberty blasting out!
DropShip Liberty is booting up launch sequence, Sho-sho.
DropShip Titan systems are reading go. Thrusters are cookin'!
DropShip clear of the L-Z, Commander. We're ready for orders.
DropShip fusion reactor spin-up detected! That must be the one! Stop it at all costs!
DropShip is clear and we're good to go, Commander!
DropShip on approach, Commander. Prepare for extraction.
Dropship Falcon is firin' up the ignition sequence. About time I get the hell out of here and join my men. So do me a favor and knock off as many of those bastards as you can.
Dropship Liberty will be launch-ready in three minutes.
Dropship Titan ramping up ignition sequence now.
Dropship is clear and we're good to go, Commander!
Duke Hasek-Davion was a traitor to your nation who sought New Avalon's throne for himself. He fled to Sian on his own free will. He was even willing to use you and your Fifth Fusilier's to attack your own countrymen in the name of the Confederation!
Duke Ricol, 'Mech forces have destroyed one of the warehouses storing your munitions shipment. We believe Tyr rebels are to blame.
Duncan Fisher here – broadcasting from House Liao's Jungle arena within The Cathay sector! This match is now underway!
Duncan Fisher here – coming to you live from Drum street and The Factory. Where we've assembled one hell of a match for you tonight!
Duncan Fisher in the house, or The Jungle to be more exact. This match is on and it will force our MechWarriors to battle eachother, and the elements, to determine who is a contender and who is a pretender!
Dusts off another opponent!
Dynasty Unit engaging mercenary 'Mechs.
Dynasty Unit engaging with mercenary forces.
Dynasty Unit prosecuting mercenary 'Mechs.
Dynasty Unit receiving heavy fire!
Dynasty Unit squad taking heavy damage.
Dynasty Unit taking critical damage.
Dynasty Unit taking critical damage. Ejecting!
Dynasty Unit taking enemy fire.
Dynasty Unit. Take out all mercenary forces.
Each of the Crucis Lancers regiments have been assigned to take cities adjacent to regional spaceports to secure our foothold within the system while the Sixth and Eighth Crucis RCT make an advance on the capital city of Tikograd. We have been assigned to take and hold the mining town of Gizhiga and its small spaceport high in the Kazan mountain range. Our fighters report that they have inflicted heavy casualties against the Ariana Grenadiers defending the region pushing them back into the city itself. Their remaining OpFors and some planetary militia have held themselves up in the city and have refused to surrender to our forces, so we've been ordered to move against them and clear them out. Taking out all Grenadier forces should force the Tikonov militia to surrender, so Grenadier IFFs will be highlighted as primary targets on your HUD. Our best estimate is that there is roughly a company's worth of active Grenadiers in the city that we will need to clear out. So let's get to work Lancers.
Eagle's Nest, I'm getting crit warnings. Ejecting!
Eagle's Nest. Merc units are in engagement range. Closing.
Eagle's Nest. Merc units are in engagement range. Closing.
Eagle's Nest. Raptor Unit has gone critical. Repeat, critical!
Eagle's Nest. Sighting on hostile forces. Moving to strike.
Eagle's Nest. Sighting on hostile forces. Moving to strike.
Eagle's Nest. Those readings were enemy 'Mechs. Moving in.
Eagle's Nest. Visual confirmation on mercenary forces.
Eagle's Nest. Visual confirmation on mercenary forces.
Eagle's Nest. Weapon systems offline!
Eagle's Nest. Weapon systems offline.
Easier said than done with all of this sensor jamming.
Easy pickings.
Effective hit! Effective hit! Fourteenth Legion base is down!
Effective hit. Keep moving!
Effective hit. Keep moving.
Effective hit…Fourteenth Legion base is down. Chu-sa, relay sit rep…
Effective strike! Another 'Mech destined for the salvage yard!
Effective strike! Arcturan media center is down.
Effective strike! Lopped off a metal limb! This could mean trouble here.
Efficient work, Commander. You've shown you can adapt to The Arkab Legion's tactics. Now advance to the evac zone. I will piece together the data fragments to plot our next move.
Effin' 'ell! Turrets ain't working no more!
Effin' 'ell, the block just got slagged!
Ehhh, romantic detour gone awry!
Eighth Rasalhague Regulars are pulling in all of their reinforcements to bolster their position. Hold the line until the Sword of Light arrive!
Either way, I've marked the location of the I.E. contract on the star map. It's there whenever you're ready.
Either way, our payment for this job just came through, so the drinks are on me tonight. I'll see you on the bridge.
Ejected in time. Take them out for me.
Ejecting. Long live House Kurita.
Ejection successful! Heading to extraction!
Ejection successful! Heading to extraction!
Ejection successful! Heading to extraction!
Ejection successful! Heading to extraction!
Ejection successful! Heading to extraction!
Ejection successful, moving to the extraction point.
Ejection successful. Moving to exfil.
Ejection successful. Moving to exfil.
Eliminate the defending units and defend the target for as long as needed.
Eliminating target.
Eliminating target.
Emergency generator destroyed!
Emergency generator destroyed!
Emergency generator destroyed!
Emergency generator destroyed!
Emergency generator destroyed!
Emergency generator destroyed!
Emergency generator has been destroyed.
Emergency generator has been destroyed.
Emergency generator has been destroyed.
Emergency generator offline!
Emergency generator out.
Emergency generator out.
Emergency generator out.
Emil will pay for this cowardly assault. Although I doubt he will go on the run despite this defeat. Knowing him, he would never stoop to trading in his linen sheets for a tent in the woods. Emil will most likely retreat to his villa in the Prospect Mountains and make his final stand there. Come by my command center when you return, Commander. We have a siege to prepare for.
Emil's mountain villa is only accessible through a single mountain road that travels through the area. It appears that his Marik forces have installed defenses along the path and are preparing a defensive position along this patch of road to repel our forces. We will need this patch of road cleared of all Marik forces before we can box Emil in. So assist House Richter and Militia units in destroying all enemy forces that wear the Marik Eagle.
En route to location.
En route to location.
En route to location.
Encountering extreme opposition. Requesting reinforcements! I repeat, requesting reinforcements!
End it, Commander. Knock out the remaining forces!
Enemies destroyed a warehouse!
Enemies have demolished the public parking.
Enemies have just flattened the warehouse.
Enemies have just flattened the warehouse.
Enemies have just toppled our satellite dish!
Enemies have levelled the warehouse
Enemies have levelled the warehouse
Enemies have levelled the warehouse
Enemies have levelled the warehouse
Enemies have sapped our fuel reserves.
Enemies have sapped our fuel reserves.
Enemies have sapped our fuel reserves.
Enemies have sapped our fuel reserves.
Enemies have taken down the mining platform.
Enemies have taken down the mining platform.
Enemies have taken down the mining platform.
Enemies have taken out the pump station!
Enemies have taken out the pump station!
Enemies have taken out the pump station!
Enemies have taken out the satellite uplink.
Enemies have taken out the satellite uplink.
Enemies have taken out the satellite uplink.
Enemies headed our way! It's show time.
Enemies in the air.
Enemies in the air.
Enemies inbound. Secure the perimeter!
Enemies inbound. Secure the perimeter!
Enemies inbound. Secure the perimeter!
Enemies inbound. Secure the perimeter!
Enemies incoming!
Enemies just flattened the warehouse.
Enemies just lit up a chemical tank!
Enemies spotted! Keep focused!
Enemies spotted! Keep focused!
Enemies spotted! Keep focused!
Enemy 'Mech ahead
Enemy 'Mech ahead!
Enemy 'Mech ahead!
Enemy 'Mech ahead!
Enemy 'Mech ahead!
Enemy 'Mech ahead!
Enemy 'Mech approaching!
Enemy 'Mech approaching!
Enemy 'Mech approaching!
Enemy 'Mech approaching!
Enemy 'Mech approaching!
Enemy 'Mech approaching!
Enemy 'Mech approaching.
Enemy 'Mech approaching.
Enemy 'Mech closing on our position.
Enemy 'Mech closing on our position.
Enemy 'Mech closing!
Enemy 'Mech closing!
Enemy 'Mech compromised.
Enemy 'Mech destroyed!
Enemy 'Mech destroyed!
Enemy 'Mech destroyed!
Enemy 'Mech destroyed!
Enemy 'Mech destroyed!
Enemy 'Mech destroyed!
Enemy 'Mech destroyed!
Enemy 'Mech destroyed!
Enemy 'Mech destroyed!
Enemy 'Mech destroyed.
Enemy 'Mech destroyed.
Enemy 'Mech destroyed.
Enemy 'Mech destroyed.
Enemy 'Mech destroyed.
Enemy 'Mech destroyed.
Enemy 'Mech destroyed.
Enemy 'Mech destroyed.
Enemy 'Mech destroyed. Let this be a warning to all who challenge House Steiner!
Enemy 'Mech detected!
Enemy 'Mech detected.
Enemy 'Mech down!
Enemy 'Mech down!
Enemy 'Mech down!
Enemy 'Mech down!
Enemy 'Mech down! Easy as ever!
Enemy 'Mech down! Easy as ever!
Enemy 'Mech down.
Enemy 'Mech down.
Enemy 'Mech down.
Enemy 'Mech down.
Enemy 'Mech down.
Enemy 'Mech down.
Enemy 'Mech down.
Enemy 'Mech down.
Enemy 'Mech eliminated!
Enemy 'Mech eliminated!
Enemy 'Mech eliminated!
Enemy 'Mech eliminated!
Enemy 'Mech eliminated.
Enemy 'Mech eliminated.
Enemy 'Mech eliminated.
Enemy 'Mech eliminated.
Enemy 'Mech forces spotted operating in the area. Watch out for them.
Enemy 'Mech has lost a critical component.
Enemy 'Mech has lost a critical component.
Enemy 'Mech has lost a critical component.
Enemy 'Mech has lost a critical component.
Enemy 'Mech has lost a critical component.
Enemy 'Mech heavily damaged. Let's finish them off.
Enemy 'Mech identified. I'll take them down!
Enemy 'Mech in the area.
Enemy 'Mech in the area.
Enemy 'Mech in the area.
Enemy 'Mech in the area.
Enemy 'Mech incoming!
Enemy 'Mech incoming!
Enemy 'Mech is heavily damaged.
Enemy 'Mech is heavily damaged.
Enemy 'Mech neutralized!
Enemy 'Mech neutralized.
Enemy 'Mech neutralized.
Enemy 'Mech nullified!
Enemy 'Mech nullified!
Enemy 'Mech on the field!
Enemy 'Mech spotted.
Enemy 'Mech!
Enemy 'Mechs have destroyed a water tank!
Enemy 'Mechs have destroyed the pump station!
Enemy 'Mechs have destroyed the pump station!
Enemy 'Mechs have taken out our external comms.
Enemy 'Mechs just took out our parking.
Enemy BattleMech eliminated.
Enemy BattleMech on the move.
Enemy DropShip approaching, Commander. Looks like they're bringing in the heavy guns.
Enemy DropShip inbound, Commander.
Enemy LZ Captured. Secure the area and destroy the command lance.
Enemy TAG'd.
Enemy TAG'd.
Enemy Tangos spotted.
Enemy VTOLs inbound on your position, Commander.
Enemy aircraft inbound.
Enemy aircraft inbound.
Enemy armor spotted!
Enemy armor spotted!
Enemy armor spotted!
Enemy armor spotted!
Enemy armor spotted!
Enemy armor spotted!
Enemy armor spotted!
Enemy armor spotted!
Enemy armor spotted!
Enemy armor spotted!
Enemy armor spotted!
Enemy armor spotted!
Enemy armor spotted!
Enemy armor spotted!
Enemy armor spotted!
Enemy artillery is active. Keep moving, Commander.
Enemy combatants in sight. Moving in.
Enemy combatants sighted. Let's take 'em out!
Enemy component destroyed.
Enemy compromised. They're nothing compared to Federated Suns 'Mechs!
Enemy contact inbound.
Enemy contact! Guns up!
Enemy contact! Guns up!
Enemy contact! Shame it's a 'Mech.
Enemy contact! Shame it's a 'Mech.
Enemy contact, Auldhouse militia units set in defensive positions.
Enemy contacts closing on the complex! Time to earn your pay, Commander.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts dead ahead.
Enemy contacts have breached the outer perimeter. Make sure they regret that decision, Commander.
Enemy contacts! Guns up!
Enemy destroyed!
Enemy destroyed!
Enemy destroyed!
Enemy destroyed!
Enemy destroyed.
Enemy destroyed.
Enemy destroyed.
Enemy destroyed.
Enemy destroyed.
Enemy destroyed.
Enemy destroyed.
Enemy destroyed.
Enemy destroyed. Such is the fate of all who oppose us.
Enemy down!
Enemy dropship coming in, Commander. It's going to be close.
Enemy eliminated.
Enemy forces advancing on the perimeter. Contact imminent.
Enemy forces are getting dangerously close to the facility!
Enemy forces are looking to destabilize the region by destroying the local food suppliers. The native people are raising all the help they can to stand with us against these aggressors and save their facilities in order to avoid starvation! Don't let them down, Commander.
Enemy forces are on the verge of overrunning this position, Commander. We need to push back with all we have, right now!
Enemy forces are targeting local civilian centers! Local defenders have held the line up to this point, but they will not survive much longer. We need to link up with local forces and defend the civilians at all cost!
Enemy forces closing in, fast.
Enemy forces closing in, fast.
Enemy forces closing in, fast.
Enemy forces closing in, fast.
Enemy forces closing in.
Enemy forces closing in.
Enemy forces closing in.
Enemy forces continuing to converge on your location. Stay frosty, Commander.
Enemy forces continuing to converge on your location. Stay frosty, Commander.
Enemy forces converging on the urban outpost marked on your tactical display. We are the only hope these people have, Commander! Let's show them what we can do!
Enemy forces desperately want to neutralize this facility to disrupt industrial production throughout the region. We are defending these peoples' wellbeing here, Commander, so do your best to keep the facility in one piece.
Enemy forces have a number of command centers scattered across the region. Our employer has contracted us to take these facilities off the board. Advance on the marked nav points and eliminate the targets. We'll be standing by ready for EVAC once the mission is complete.
Enemy forces have a series of warehouses in the area that our employer wants destroyed. Move to the marked nav points and take them out. There is a high amount of hostile activity in the area, Commander, so don't stick around any longer than you have to.
Enemy forces have broken into ally territory and now threaten the facilities at nav point Alpha. We are the closest forces in a position to intercept, so let's move out!
Enemy forces have broken through the outer perimeter! Suit up, Commander! Our employers demand that we protect this facility from incoming hostiles.
Enemy forces have cut our generator.
Enemy forces have cut our generator.
Enemy forces have cut our generator.
Enemy forces have cut our generator.
Enemy forces have cut our power.
Enemy forces have cut our power.
Enemy forces have cut our power.
Enemy forces have destroyed our defences. All forces in the area converge and eliminate.
Enemy forces have established a base somewhere in this area. We have been contracted to burn it to the ground and leave nothing left to be used by hostile forces. Good hunting.
Enemy forces have flattened the storehouse.
Enemy forces have flattened the storehouse.
Enemy forces have flattened the storehouse.
Enemy forces have taken down the mining platform.
Enemy forces have taken down the mining platform.
Enemy forces have taken down the mining platform.
Enemy forces have taken out the mining platform.
Enemy forces just got our dish!
Enemy forces moving in, Commander. Get ready for them.
Enemy forces on radar!
Enemy forces on radar!
Enemy garrison forces eliminated. Start the capture and keep the area clear of enemy units
Enemy ground armor spotted!
Enemy ground armor spotted!
Enemy has been Narc'd.
Enemy has been Narc'd.
Enemy infantry witnessed moving in on the destroyed facilities! I'm making the call, burn everything. All facilities. We cannot allow state secrets to get into these FedRat's hands!
Enemy light defenders inbound.
Enemy light defenders inbound.
Enemy mercenaries have engaged our employer's forces. Move to intercept.
Enemy mercs have entered our territory. Engage.
Enemy mercs inbound! Keep your eyes peeled!
Enemy outpost up ahead, Commander. Prepare for hostile contacts. If you haven't already, you might want to switch to your night vision. Could make things easier.
Enemy patrol, Commander. Looks like the element of surprise is out the window.
Enemy presence confirmed!
Enemy presence confirmed.
Enemy presence confirmed.
Enemy presence confirmed.
Enemy presence confirmed.
Enemy presence confirmed.
Enemy profiles on screen.
Enemy profiles on screen.
Enemy radar capability has been disabled.
Enemy radar dish destroyed.
Enemy reactor about to blow! Nice kill, Commander!
Enemy reactor breach detected!
Enemy reactor breach detected!
Enemy reactor explosion detected. Nice kill, Commander.
Enemy reactor explosion detected. Nice kill, Commander.
Enemy reactor is about to blow! Nice kill, Commander!
Enemy reinforcements inbound!
Enemy reinforcements spotted in the area. They look like they're heading your way.
Enemy ship landing at your location.
Enemy signatures detected.
Enemy signatures detected.
Enemy smalls on radar.
Enemy smalls on radar.
Enemy spotted!
Enemy spotted!
Enemy spotted!
Enemy spotted!
Enemy spotted!
Enemy spotted!
Enemy spotted.
Enemy spotted.
Enemy target eliminated.
Enemy target showing heavy damage.
Enemy transport touching down.
Enemy units are attacking facilities all along the front. Protect them as best you can.
Enemy units closing in.
Enemy units closing in.
Enemy units closing in.
Enemy units closing in.
Enemy units coming in hot. Assume defensive positions. Let's make every shot count.
Enemy units have taken out the greenhouse.
Enemy units have taken out the greenhouse.
Enemy units have taken out the greenhouse.
Enemy units have taken out the greenhouse.
Enemy units just crossed the outer perimeter and are headed our way!
Enemy vehicle in area!
Enemy vehicle in the area!
Enemy vehicle in the area!
Enemy vehicle in the area!
Enemy vehicle in the area.
Enemy vehicle in the area.
Enemy vehicle in the area.
Enemy vehicle spotted!
Enemy vehicle spotted!
Enemy vehicle spotted!
Enemy vehicle spotted!
Enemy vehicle spotted!
Enemy vehicle spotted!
Enemy vehicle spotted!
Enemy vehicle spotted!
Enemy vehicle spotted!
Enemy vehicle spotted!
Enemy vehicles in sight.
Enemy vehicles in sight.
Enemy vehicles in the area.
Enemy vehicles in the area.
Enemy vehicles inbound!
Enemy vehicles inbound!
Enemy vehicles inbound!
Enemy vehicles inbound!
Enemy vehicles inbound!
Enemy vehicles on the move!
Enemy vehicles on the move!
Enemy vehicles on the move!
Enemy vehicles spotted!
Enemy vehicles spotted!
Enemy vehicles spotted. Crush their crews under your feet.
Enemy vehicles spotted. Crush their crews under your feet.
Enemy vehicles spotted. Crush their crews under your feet.
Energy levels are low. This match is turning into a low-event battle. Someone needs to do something to kick it up a notch.
Engage and drive through.
Engage with those Mercs, Commander. Hurt them enough to give me room to land.
Engaging Commander's target!
Engaging Narc'd target.
Engaging Narc'd target.
Engaging Narc'd target.
Engaging Narc'd target.
Engaging Narc'd target.
Engaging TAG to mark the target.
Engaging TAG to mark the target.
Engaging TAG'd target!
Engaging TAG'd target!
Engaging TAG'd target, Commander!
Engaging TAG'd target.
Engaging TAG'd target.
Engaging TAG'd target.
Engaging TAG'd target.
Engaging Tagged target.
Engaging Tango!
Engaging commander's target!
Engaging designated target.
Engaging designated target.
Engaging evac sequence now, Commander. Standby.
Engaging lance focus.
Engaging lance focus.
Engaging lased target, Commander!
Engaging lased target.
Engaging lased target.
Engaging lit target.
Engaging lit target.
Engaging painted target!
Engaging painted target!
Engaging painted target!
Engaging requested target.
Engaging requested target.
Engaging shared target ID.
Engaging shared target ID.
Engaging target.
Engaging target.
Engaging target.
Engaging target.
Engaging target.
Engaging with enemy BattleMechs.
Engaging with enemy lance.
Engaging with lance!
Engaging your target, Commander!
Engaging.
Engaging.
Enjoy it while you can… This is far from over.
Enough build up. Enough talk. It's time to find out which MechWarrior will sieze the moment and come out on top! Get ready, fans! The match is set to go!
Enough with the friendly fire!
Enough with the friendly fire!
Enough with the friendly fire!
Enroute now.
Entry log of Scott Murray, former commanding officer of the StarLeague facility on?.well, this godforsaken place. I made the mistake of emphasizing with my men and joined them in abandoning our duties to StarLeague. I figure well, if we?re leaving this rock we?d be leaving together. What I didn?t realize until too late was our chain of command and hierarchy would no longer be recognized in our new nomadic lifestyle. My once loyal men, my friends, abandoned me to the elements and broke off into separate bands in every directions. I wanted to return to the stars but here, in this savage world, they wanted to carve new lives for themselves, free from a civilized world that abandoned them, that couldn?t offer them anything. They picked apart most of the facilities, taking whatever they could and devolving into something I can?t even call a society. StarLeague won?t respond to distress calls from a deserter and any ship capable of traveling off-world has long been dismantled. The last thing my closest comrade ever said to me was the planet will show us no mercy, so we must show no weakness. No matter how much I protested they still gave me the same opportunity as they gave themselves -- must have thought they were doing me a favor by letting me live. They?ll wish they hadn?t.
Entry log of former Star League command Scott Muray?.sigh first attempt at confronting my old comrades went?poorly. To say the least. I snuck into one of their makeshift camps at the dead of night and slit as many as two dozen traitorous throats before I was swarmed. I was taken to their chieftain, a man I recognized as a science officer I respected and could rely on. He shot me in both kness, ordered my right arm broken at the socket, my left eye removed, 3 of my ribs cracked and then literally stabbed in the back. Worst still, he left me alive to bleed out in the harsh sun of this bleached world. With a mind newly strengthened with resolve I crawled my way back to the medic bay at my former base, but not before making a visit to our mech bay and weapons vault. They?ve faced Scott Murray the man. Soon they?ll face Scott Murray the machine.
Eugh, that's a direct hit! The Purple Cobras just went down!
Evac point designated. Fall back. When you're onboard cycle through maintenance and prep for the next assignment.
Evade! Evade!
Even if you kill me, the Fedrats won't let you leave after what you've done to them.
Even in the unlikely event that they do find a data core, I'll put C-bills down that it's either destroyed, corrupted, or heavily encrypted.
Even shadows cannot cast in that location.
Even using the repair bays doesn't guarantee you'll make it to the end in one piece. The mental strain begins to take its toll and can become a factor.
Every known system within the Inner Sphere is charted on that map. But this is no ordinary map, Commander. This one is special.
Everyone cease fire!
Everyone cease fire!
Everyone that has ever come after me has wound-up dead!
Everyone, fall back to the DropShip.
Everyone, look alive! We have incoming BattleMechs!
Everything looks good to go.
Exactly. Hit it with everything you have.
Exactly. Unlocking that last set of coordinates will hopefully solve the mystery once and for all.
Excellent find, Commander. Beginning recovery now.
Excellent job, Commander. That should put House Liao on notice. Now let's see how they react. Hopefully the refugees are already on their way home, but the political situation is highly volatile, so there's no telling what might happen next.
Excellent job, Commander. That's another successful payday in the book. Head to the extraction point. I'm on my way.
Excellent job, Commander. The rogue mercenary forces have either been eliminated or have fled the scene. I'm on my way down with the salvage teams. Hang tight.
Excellent kill, Commander. Unfortunately, Yamata used Kane as a distraction in order to make his escape aboard a DropShip. We'll have to track him down later.
Excellent kill, that was a clean headshot.
Excellent kill, that was a clean headshot.
Excellent lucky shot!
Excellent question. These particular sites have been lost to humanity for centuries.
Excellent work, Commander, I'm on my way. Prepare for exfil.
Excellent work, Commander. Andreas Kane is dead and Black Inferno have been crushed. More importantly than that, you fought a battle that would have made your father extremely proud. I know he'd say the same if he were here today.
Excellent work, Commander. I'm inbound for exfil. Forty-five seconds out. Pharaohs are on ice and ready to go.
Excellent work, Commander. Now get to the extraction zone.
Excellent work, Commander. You stood your ground. I am dispatching relief in place. The Fourteenth Legion will take it from here. Advance to the marked extraction point. Standby for the next move order.
Excellent work. The site is secure. I suggest you finish investigating that homing signal, Commander. The location should be marked on your map.
Excellent, keep up the momentum!
Excellent, the intel was good afterall. Picking it up now.
Except that ComStar isn't waiting around for us.
Excessive structure damage, I need help!
Excessive structure damage, request support!
Excessive structure damage, request support!
Explains a lot, doesn't it? How Inferno has the resources and strength it does. How it's been protected.
Exploration and fortune has brought us to meet. Glad to be on board, Sir.
Exploration and fortune has brought us to meet. Glad to be on board, sir.
Explosion imminent, your target is about to crit, Commander!
Explosion imminent, your target is about to crit, Commander!
Explosion imminent, your target is about to crit, Commander!
Explosive kill, Commander!
Explosive kill, Commander!
Explosive situation! Ammo cooks off, there's chaos in the arena.
Exposed reactor! Watch it, Commander!
Exposed reactor! Watch it, Commander!
Exterminated the entire group
Extreme weather warning has been issued, Commander. This will surely hinder your visibility.
Extreme weather warning is in effect, Commander. You'll have limited visibility out there and have to contend with sensor malfunctions.
Eyes up! Enemy forces closing in.
Eyes up! Hostiles near!
Eyes up! Hostiles near!
Face the wrath of the Lyran commonwealth.
Facility is marked, Commander. Tracking Shredder forces coming your way.
Fahad is sure to like that.
Fahad says the Victor has been trying to return the signal it received, but the return signal was partially corrupted. Fahad managed to restore it. I've transmitted the repaired signal to your 'Mech. Try activating it yourself and let's see what happens.
Fahad says we were able to pick up an LB 10-X and a couple Gauss Rifles in the deal. Should come in handy.
Fahad's done a quick reading of the damage you've caused and it looks like the facility is completely incapacitated. I don't think any ships will be passing through here for a long time. Good work. See you in orbit.
Fahad's done a quick reading of the damage you've caused, and it looks like the facility is completely incapacitated. I don't think any ships will be passing through here for a long time. Good work. See you in orbit.
Fahad's right. We make a hell of a team.
Fahad, I got him! Commander! The Hunter somehow sabotaged our comms and sensors. Fahad just fixed them up! We're coming to pick you up now! Secure whatever salvage you want to bring with you and prepare for a hard burn, we need to get out of here ASAP.
Fahad, we're in the middle of an operation! Clear the damn comms!
Fahad, you want to fill the commander in?
Fahad?
Fair warning, Commander, the extreme weather conditions out there will have an effect on your visibility. Be careful.
Fall back to DropShip Falcon!  Keep up the fight!
Fall in on the Commander.
Fall in on the commander.
Falling in behind you, Commander.
Falling in behind you, Commander.
Falling in behind you, Commander.
Falling in behind you, Commander.
Falling in behind you, Commander.
Falling in behind you, Commander.
Falling in behind you, Commander.
Falling in behind you, Commander.
Falling in behind you.
Falling in behind you.
Falling in behind you.
Falling in behind you.
Falling in behind you.
Falling in behind you.
Falling in behind you.
Falling in behind you.
Falling in file formation, Commander.
Falling in file formation, Commander.
Falling in file formation, Commander.
Falling in file formation, Sir.
Falling in file formation, sir.
Falling in file formation.
Falling in file formation.
Falling in file formation.
Falling in on you.
Falling in on you.
Falling in, Commander.
Falling in, Commander.
Falling in.
Falling in.
Fans marvel at his accuracy after that headshot!
Fantastic. That's all of them, Commander.
Fasten your seatbelts, 'Mech enthusiasts! Get ready for an electrifying match with glory and fame hanging in the balance! Stay tuned!
Fear the might of the Draconis Combine!
Feb
February
FedRat raiders just took out one of our facilities! Contact Colonel McCarron, we need assistance immediately! We cannot afford to lose our regional intelligence operations!
Federated Suns BattleMechs just destroyed one of our relay stations. They must be after their codebooks. We need to complete the decryption process and get this out to ComStar! Set up an active line to Demi-Precentor Wu. Once the decryption is complete send the package out to ComStar immediately.
Federated Suns forces, you are trespassing on Earthwerks Limited private property. Withdraw from this facility immediately, or face the consequences.
Federation forces have crossed the perimeter, Second Battalion, ATTACK!
Field is clear…Base secure! Still, plenty of work to be done, but that's a damn good start.
Fight your way to the top of that ramp, then work your way through the outer facility, Commander. Our primary targets are located within the main refinery complex.
Fighting effectiveness zeroed, ejecting!
Fighting effectiveness zeroed, ejecting!
Fighting effectiveness zeroed, ejecting!
File formation behind the commander.
File formation behind the commander.
Filing on you, Commander.
Filing on you, Commander.
Finally hit the high-point of my career.
Finally! Got something for me big boss?
Finally! Retribution has arrived! When it's over they'll know what utter defeat feels like.
Finally! Target spotted!
Finally... free to kill and maim.
Finish off all remaining enemy forces before leaving the area.
Finish off whatever stragglers you can find, but let the rest of them go. The Third is counting on us to be in position for our joint assault. We need to save our manpower for the fight ahead.
Finish strong, Commander!
Fire at will!
Firepower has been compromised. Ejecting.
Firepower has been compromised. Ejecting.
Firepower has been compromised. Ejecting.
Firing LRMs at the Narc'd target.
Firing LRMs at the Narc'd target.
Firing LRMs at the Narc'd target.
Firing LRMs at the Narc'd target.
Firing LRMs at the Narc'd target.
Firing at that Narc'd target, Commander!
Firing at the Narc.
Firing on Narc!
Firing on Narc'd target!
Firing on Narc'd target!
Firing on Narc'd target!
Firing on Narc'd target!
Firing on Narc'd target!
Firing on Narc'd target!
Firing on Narc'd target!
Firing on Narc'd target!
Firing on Narc'd target!
Firing on Narc'd target.
Firing on Narc'd target.
Firing on Narc'd target.
Firing on Narc'd target.
Firing on Narc'd target.
Firing on Narc'd target.
Firing on Narc.
Firing on Narc.
Firing on Narc.
Firing on Narc.
Firing on Narc.
Firing on TAG'd target.
Firing on TAG'd target.
Firing on TAG'd target.
Firing on TAG'd target.
Firing on TAG'd target.
Firing on TAG'd target.
Firing on Tagged target.
Firing on lased target.
Firing on painted target!
Firing on painted target.
Firing on painted target.
Firing on painted target.
Firing on painted target.
Firing on painted target.
Firing on requested target.
Firing on requested target.
Firing on the Commander's requested target!
Firing on the commander's requested target!
Firing on the commander's requested target!
Firing on the lit target!
Firing on the lit target.
Firing on the lit target.
Firing on the lit target.
Firing where you're pointing!
First Tyr! Nicole Kelswa has taken the field in her Atlas! For all of the lives that she has stolen from our people, make these mountains her tomb!
First Tyr, all Kurita and Steiner hostiles have been eliminated. Gunzburg is ours!
First, we need to earn some C-Bills to pay for it all.
Five minutes, Commander. I'll meet you at the DropShip.
Flier in the air!
Flier in the air!
Focus all fire on the damaged 'Mech.
Focus all fire on the damaged 'Mech.
Focus all fire on the damaged 'Mech.
Focus engagement on lead's target.
Focus engagement on lead's target.
Focus fire on Commander's target.
Focus fire on commander's target.
Focus fire on the damaged target.
Focus fire on the damaged target.
Focus target has been updated!
Focus target received, Commander!
Focus target updated.
Focus target updated.
Focus target updated.
Focus target updated.
Focus target updated.
Focus the Commander's target!
Focus the commander's target!
Focused target is taking a beating.
Focusing on issued target!
Focusing our fire on target.
Focusing our fire on target.
Focusing our fire on target.
Focusing the shared target!
Focusing the shared target!
Focusing the shared target!
Focusing your target.
Focusing your target.
Follow order received.
Follow order received.
Follow the boss.
Follow the commander.
Follow the commander.
Follow the commander.
Following the commander!
Following you, Commander.
Following your footsteps, Commander.
Following your lead, Commander.
Following your lead, Commander.
Following your lead, Commander.
Following your lead, boss.
Following your lead.
Following your lead.
Following your lead.
Following.
Following.
Food distribution hub about to fall. Continue to lay fire!
Food reserves compromised.
Food reserves compromised.
Food reserves compromised.
Fool! You're no-name target practice. You don't stand a chance!
Fool, you'll have to search better than that.
Fools! We had these FedRats dead to rights! What is going on out there?!
For House Davion!
For Mason, the match ends in demoralizing fashion! His 'Mech finally quit on him! But he showed a lot of guts out there. He'll be back.
For The Combine.
For all we know, we're all just fighting over some random forgotten city glassed hundreds of years ago in the early Succession Wars.
For now, I've uploaded the coordinates into the nav-system. Before we can launch, you need to sign-off on the op and get us to the system.
For now, we have a contract to fulfill. I've prepared the mission briefing. Once you sign off on the op and get us where we need to go, we can launch.
For the Dragon!
For the Free Worlds League!
For the Republic! Fire at will!
For the fallen! For the Fifth Syrtis Fusiliers!
For the glory of the Free Worlds League!
For the good of the great provinces you must be destroyed.
For too long we have lived in fear under the rule of tyrants. We in the Crimson Inclination would rather die than live another day under the thumb of the Great Houses!
For whatever it's worth, yes. We can launch anytime.
Forces of the Federated Suns! Give them no quarter! For months, these wolves hunted you like prey lost in the woods! But now you have a chance to defang McCarron's Armored Cavalry once and for all!
Forces of the Federated Suns. My Davion Heavy Guards have just touched down. Our rushed 'Mech drop scattered us across a wide area. We are reforming our lances and about to move on your position now. ETA two minutes. Hold out just a little longer!
Forces of the Federated Suns. The Davion Heavy Guards are here to assist! It's time to take the fight to McCarron's Armored Cavalry!
Forgive me great Draconis Combine, I must eject.
Forgive me, Gold Base, my target got a critical shot in.
Forgive me, House Kurita. I have ejected and left the battle.
Forgive me, great House Liao. I must eject.
Forgive me, noble House Kurita, I have to eject.
Forgive this crass ambush. A proper clash of arms on the battlefield would have been preferable. But, we have our orders…
Form up on the Commander.
Form up! Hostile 'Mech detected!
Form up! Hostile 'Mech detected!
Form up! Hostile 'Mech detected!
Forming behind you, got your back!
Forming behind you.
Forming behind you.
Forming on the Commander.
Forming on the commander!
Forming on the commander.
Forming on you, Commander!
Forming on you.
Forming on you.
Forming on you.
Forming on you.
Forming on you.
Forming on you.
Forming on you.
Forming on you.
Forming on you.
Forming on you.
Forming on you.
Forming on you.
Forming on you.
Forming on you.
Forming on your six, Commander.
Forming on your six, Commander.
Forming on your six.
Forming on your six.
Fortune was not smiling upon them today! The entire team has been neautralized!
Forward Base Alamo has fallen.  All ranger forces, regroup in the city at nav point Charlie.
Fourteenth Legion base about to come down. Finish it off!
Fourteenth Legion base at 50%. Keep firing!
Fourteenth base down to 50%. Keep hittin' it!
Freedom dies with us!
Freight tagged for pick up.
Friednly Fire! Friendly Fire! Watch your aim, merc!
Friendlies detected, we may have a chance to survive this day yet.
Friendlies down range, watch where you're shooting, damnit!
Friendlies down range, watch where you're shooting, damnit!
Friendlies down range, watch where you're shooting, damnit!
Friendly 'Mech bootup complete. They're returning to allied territory now. Clear a path for them.
Friendly 'Mech down!
Friendly 'Mech down!
Friendly 'Mech down!
Friendly 'Mech down!
Friendly 'Mechs in view, it's our Mercenary lance! We're grateful that you made it.
Friendly artillery batteries active. Try and keep them functional. You'll need ground-fire to beat them back.
Friendly down!
Friendly down!
Friendly down!
Friendly down!
Friendly down!
Friendly down!
Friendly down!
Friendly down!
Friendly down!
Friendly down!
Friendly down!
Friendly down!
Friendly down!
Friendly fire can be a two way street. Knock it off!
Friendly fire can be a two way street. Knock it off!
Friendly fire can bite you back! Watch it!
Friendly fire! Check your target!
Friendly fire! Friendly fire!
Friendly fire! Friendly fire, goddammit!
Friendly fire! Watch it!
Friendly fire! Watch it!
Friendly lost!
Friendly lost!
Friendly lost!
Friendly lost!
Friendly reinforcements should be arriving shortly.
Friendly unit lost!
Friendly unit lost!
Friendly unit lost, Commander!
Friendly unit lost, Commander!
Friendly unit lost, Commander!
Friendly! Check your fire!
Friendly! Check your fire!
Friendly! Check your fire!
Friendly! Check your fire!
Friendly! Watch it!
Friendly! Watch it!
Friendly! Watch it!
From everything we know, it's uninhabited. There's nothing out there, Commander. No colonists. No miners. No record that anyone's ever even been there.
From my initial scans of the site, I've marked where I think the crates could be located. Look there first.
From there, you'll need to make your way to the city center as quickly as possible and repel the Inferno attack.
From what I'm seeing, this spaceport was far more than a simple refueling station. Back when Star League was still in charge of the Inner Sphere, this must have been a key transport hub.
From what Spears' people can determine, it's nowhere near full capacity at the moment, but that could change at any time with the arrival of another JumpShip.
From what we can tell, ComStar set up this Stellar Research Facility in an effort to study the missing section of the star map.
Fuel reserve just went up in flames, Commander.
Fuel reserve just went up in flames, Commander.
Fuel reserve just went up in flames, Commander.
Fuel reserves have gone up in smoke.
Fuel reserves have gone up in smoke.
Fuel reserves have gone up in smoke.
Fuel supplies have been blown.
Fuel supplies have been blown.
Full disclosure, Commander. I intend to lay claim to any archeological finds we may discover. In the name of Interstellar Expeditions.
Fun fact! The Factory was previously used for re-purposing 'Mechs… Maybe they have a few kicking around that actually want to fight because this 'Mech jockeys aren't pulling the trigger out there!
Fusilier forces spotted on the ridge! Move in, Commander, and take out those hostiles!
Fusiliers forces, we are moving to assist. Please do not fire upon us.
Fusiliers! I'm not one for speeches as eloquent as our mercenary friends. We've been struggling to survive since the Grey River ran red with the blood of our fallen brothers and sisters. Just remember. They're still here! They're watching over us! And today, god willing, we will avenge their deaths! For New Syrtis! For House Hasek!
Fusion generators down! Switch to reserve systems!
Garden's been taken out!
Gauntlet base hailing merc unit, welcome. You made a smart choice supporting us.
Gauntlet base has confirmed visual of hostile mercenary force.
Gauntlet, tell your people to  watch their fire!
Gauntlet, this will go a lot faster if you can keep the town intact. Don't let them destroy the city.
Gauntlet, we're taking heavy casualties here! The building's about to come down on all of us! Take care of those snakes!
Gauntlet. Confirm enemy 'Mechs in view. Moving to engage.
Gauntlet. Hammer Unit has gone critical!
Gauntlet. Hammer Unit has gone critical. Repeat, critical!
Gauntlet. Merc units are in combat range. Close and prosecute those targets.
Gauntlet. Merc units are in engagement range. Closing!
Gauntlet. My weapon systems are offline!
Gauntlet. Reporting loss of fire. I have to jump out.
Gauntlet. Sighting on hostile forces. Moving to strike.
Gauntlet. Sighting on hostile forces. Moving to strike.
Gauntlet. Those readings were enemy 'Mechs. Moving in.
Gauntlet. Visual confirmation on mercenary forces.
Gauntlet. Visual confirmation on mercenary forces.
Gauntlet. Weapon systems offline.
Gauntlet? What are you doing here! We're not supposed to meet for another two days!
General Gerber, I have identified another wave of Lyran forces converging on the AO.
General be advised: tracking two Lyran Dropships setting down on the edge of the perimeter.
General: tracking enemy 'Mechs formed up in defensive positions at the vacant Fourteenth Legion base.
Generators down!  Switch to reserve systems!
Generators down! Switch to reserve systems!
Get on it, Commander!
Get to the base now. I'm gonna try and draw them off.
Get up there and take those bastards out before there's nothing left.
Get up you stupid sods! They're right on the base!
Get your head in the fight! We can't talk our way through this.
Getting in file.
Getting in file.
Getting in line, Commander.
Getting in line, Commander.
Getting into formation, Commander!
Getting nothing but noise on comms. Must have lost a tower!
Getting resltess up here, gotta get back out in the field.
Giddy-up, Commander. On your six. Looking fine too, don't mind me saying.
Give 'em hell, Commander. I'll see you on the other side.
Give it up, mercenary. You're fighting a lost cause!
Give up your hunt, mercenary!
Give up your pursuit, bounty hunter.
Glad to have you with me folks – inside Steiner Stadium.  This match promises equal amounts of chaos, mayhem with a dash of fresh air!
Glad to join the company, Commander. Let's kick some ass.
Glad to join the company, Commander. Now let's kick them right in the gondola.
Glad you could join us at Eagle's Nest today, Commander. Nice to know The Free Worlds League can count on the support of fighters such as yourself.
Glad you could make it, Commander. Scouting reports detail hostile forces are fast approaching. Hope you're ready for a fight.
Glad you could make it, Commander. We've holed up as best we can, but these assholes keep probing our defenses. They're going to try and take us down, I'm sure of it. That's why we called. Try your best to spare us from as much destruction as you can. This is still our home.
Glowing reactor spotted!
Go ahead and try auto-aligning the torso with your legs.
Go ahead and try shooting the cockpit.
Go ahead, Sebastian.
Go ahead, take your best shot! Let's see what you've got.
Go get him!
Go to emergency band protocol, radio tower has been nutralized.
Go to emergency band protocol, radio tower has been nutralized.
Go to emergency band protocol, radio tower has been nutralized.
Go to emergency band protocol, radio tower has been nutralized.
God dammit, someone take out that 'Mech! He's targeting civilians.
God damn mercenaries! They're happy to take our money only to throw us to the wolves!
God, these bastards just don't give up. Crater Cobras! Stay Strong! We've almost got 'em!
Goddammit I can't get a read on them! Stop them!
Goddammit Månsdottir, where the hell are you?!
Goddamn I'm going critical. Ejecting!
Goddamn Irregulars! Years of looting worlds paid off. Now the odds are always stacked in their favor.
Goddamn, we aren't the enemies, Mercenary! Watch your aim!
Goddamn, we aren't the enemies, Mercenary! Watch your aim!
Goddamnit stop shooting at us, merc.
Goddamnit stop shooting at us, merc.
Goddamnit! They just keep coming!
Goddamnit! They took out the Comms tower! They're overrunning us!
Goddamnit! This outfit is packin' serious hardware. No way to fight fire with fire here. Keep moving and counter with precision hits.
Goddamnit! We've come too far to let them stop us! Hold off their advance!
Goddamnit, be careful where you're aiming at.
Goddamnit, be careful where you're aiming.
Goddamnit, be careful where you're aiming.
Goddamnit, be careful where you're aiming.
Goddamnit, this is a gauntlet from Hell! Keep fighting!
Godspeed, old friend. First Tyr, fall back.
Going crit, I must eject!
Going critical! I'm out!
Going critical, I have to eject!
Going critical, must eject!
Going critical. I'm punching out!
Going critical. Long live the Draconis Combine!
Going in for repairs!
Going non-aggressive.
Going non-aggressive.
Going somewhere?
Going there now.
Going to requested.
Going to requested.
Going to requested.
Gold Base. Be advised, Dynasty Unit has gone critical.
Gold Base. Dynasty Unit has gone critical. Repeat, critical.
Gold Base. Enemy units are in range. Fire on all available targets.
Gold Base. Hostile 'Mechs on approach. Moving to intercept.
Gold Base. Hostile units spotted. Moving to attack.
Gold Base. Merc units are in engagement range. Closing.
Gold Base. Sighting on hostile forces. Moving to strike!
Gold Base. Those readings were enemy 'Mechs. Moving in.
Gold Base. Visual confirmation on hostile forces.
Gold Base. Visual confirmation on mercenary forces.
Gold Base. Weapon systems offline.
Gonna take more than that… Keep blasting it.
Good Kill! Reactor breach included!
Good copy. Hang in there.
Good day to save a life, Commander. The pilot we're after is being held nearby. I've marked the exact location on your map.
Good enough for me. Let's pack it in and get out of here.  Christian will need to make a show of at least trying to chase us down, let's not be here when his forces show up.
Good hit! Comms array destroyed!
Good hit. In the name of House Kurita, this outlander will soon fall.
Good hunting, Commander.
Good hunting, Commander. I'll be in touch.
Good job Commander.  Those Mercs will think twice before trying that again.  Looks like you don't need evac anymore - see you when the mission's complete
Good job, Commander, that comm station is history.
Good job, and it's about to go boom!
Good job, and it's about to go boom!
Good job, mercenary! Now withdraw from this area immediately. We cannot allow Obsidian to get wind of our impending actions against their mining operations. We'll rendezvous at the Amity Marik Militia headquarters. We'll expect your arrival soon.
Good job, now let's get the hell out of here before the full weight of the Fusiliers is thrown at you. Hopefully, this is enough to discourage further attempts on Owens' life.
Good kill but wasted a lot of parts.
Good kill but wasted a lot of parts.
Good kill with that headshot!
Good kill with that headshot!
Good kill with that headshot!
Good kill! Mushroom cloud included!
Good kill! Mushroom cloud included!
Good kill! That thing popped!
Good kill! That thing popped!
Good kill! Woah! Its reactor is going critical!
Good kill! Woah! Its reactor is going critical!
Good kill, Commander. Critical explosion imminent!
Good kill, Commander. Critical explosion imminent!
Good kill, Commander. Critical explosion imminent!
Good kill, Commander. Expensive, but good.
Good kill, Commander. Expensive, but good.
Good kill, Commander. That 'Mech is about to go critical!
Good kill, Commander. That 'Mech is about to go critical!
Good kill, Commander. That 'Mech is about to go critical!
Good kill, Commander. That 'Mech is going critical!
Good kill, Commander. That 'Mech is going critical!
Good kill, Commander. Too bad it's going critical.
Good kill, Commander. Too bad it's going critical.
Good kill. Reactor exposed, clear out!
Good kill... reactor exposed, clear out!
Good luck, Commander.
Good luck, pal. Try not to talk yourself into an early grave, okay?
Good luck.
Good luck.
Good news, Commander. Whoever these culprits are they are falling back to their DropShips and are leaving the system. What's more, the duke's Daughter has been found alive and in good health. She wishes to speak with you. Patching her through now...<cf>"So you're my rescuer, huh? I didn't need the assist, but it's still greatly appreciated. What I do need is for you to not hand me back to my dad just yet. I was able to drop a tracker in the vehicle that nabbed me.  I want to get to the bottom of who these goons are and why they are after my family. I'm heading over to your DropShip now. We'll talk soon."
Good riddance. I only wish Miraborg and all the other souls we've lost to that bitch were here to see her get what she deserved.
Good start, Commander. I'm showing major damage to the target facility.
Good then. The company's supply ships have been hit constantly over the past few months. Their main supply depot is the next logical target.
Good thing I like trouble. One of my favorite things in the whole world.
Good thing dumb luck is always on my side!
Good to have you onboard, Commander. Adding your type of firepower will help us drive these FedCom rats outta here before they infect this whole damn place. So bound up to the rally point and dig in.
Good try, Ryana, but I'd still rather have the Centurion.
Good work Commander, I'm deploying Tyr forces to your location to assist. Sit tight.
Good work Commander, it's gonna crit!
Good work there, Commander, but I'm afraid I have some bad news. We've discovered that was merely a redundancy station to make sure the ability to launch was not impeded. We're not even at the main relay station! We're going to have to act fast to stay ahead of this one.
Good work with those raiders, Commander. While you were planet-side, I got word from Spears about the plan he's put in place for us. Take a listen.
Good work, Commander, all marked targets are destroyed. Now get back here- I don't want you dying over something silly like this.
Good work, Commander, you've made a real difference today. Those civvies owe you their lives.
Good work, Commander. I'm showing no chatter on enemy channels.
Good work, Commander. It seems like you may have very well prevented a full-scale war. It's rare that we can feel good about this job, but I think today is one of those exceptions.
Good work, Commander. It's gonna crit!
Good work, Commander. Now let's get out of here.
Good work, Commander. Now stand down. We've just received word from the sniveling coward that he is surrendering to our forces. House Richter's Honor Guard will handle this matter from here. Return to my estate and we'll settle up your final payments. You were well worth the money, mercenary. I'll be sure to convey that to the Mercenary Review Board.
Good work, Commander. Return to our operations center. I have an update on the DCMS dropships heading our way.
Good work, Commander. Ronin forces in the area converging on your position to take you out. Clear the field and secure the LZ.
Good work, Commander. That should make the mining company happy. Prepare for exfil. I'm on my way.
Good work, Commander. That's one less target.
Good work, Commander. That's the last of their power generators!
Good work, Commander. The main reclamation facility is at the end of that second canyon. Beware the tight confines, we don't know how many 'Mechs they have at their disposal, or if they've set up some kind of an ambush.
Good work, Commander. Withdraw from the area as soon as you are able. We have reached an agreement with the ambassador to the Draconis Combine. He is going to offer terms of surrender in which the remaining ronin forces can return to the Combine. With the ronin Leadership in disarray, I doubt even the staunchest Kuritan samurai can refuse this offer. For the first time since our nation's formation, we may finally be at peace.
Good work, Commander. You've eliminated their main defenses. Now destroy the aerodrome's remaining infrastructure.
Good work, I can confirm that the First Amphigean communication network is down. It'll take them quite some time to get it back up and running. It looks like we've provided the Davion forces a good window of time to mount their invasion.
Good work, I think you've caused enough of a ruckus. I'll be coming down to pick you up, but it seems like there are more units coming in hot.
Good work, Jasmine is down, and it seems that the Internal Security Force has a clear shot at Nakamura. Your work is done here.
Good work, commander. But we still need to destroy their remaining artillery to complete the mission.
Good work, it looks like all the spaceports are in the dark. The seventh battalion will be stuck on this planet for quite some time.
Good work, it looks like the majority of their forces have been wiped. Feel free to clean up the scraps, or pull out of the battlefield.
Good work, it seems as though the attacker's lines have thinned out. The settlement should be safe for now.
Good work, it sounds like Inter-System Advocacy has managed to crack the bandit's communication network. Let's hope that they've found what they're looking for.
Good work, that base is down. Between you and me, this feels like a very one-sided war with Steiner being down a command base already. Oh well, I'm sure our employer has their reasons. See you on the ship.
Good work, that seems to be the lot of them. You've saved lives today, but more importantly, the food source for thousands across this star system.
Good work, that should be enough to truly send the message.
Good work, that's the last of the attackers. The Free Skye Movement is grateful, I'm sure.
Good work, the Arcturan Guard base has sustained enough damage. I'd say it's safe to call this mission a success.
Good work, the Black Dragon forces have been depleted, and it sounds like the Duke is safe.
Good work, the base is destroyed and our opponents are none the wiser to our true identities.
Good work, the casualties you've amassed should be more than enough to please our employers.
Good work, the commander is dead and the Free Skye Movement is officially dead in the water.
Good work, the depot is destroyed and our contract is up. Let's send that invoice and get out of here.
Good work, the envoys are dead. Let's get you out before you meet the same fate.
Good work, the food processing plant is out of commission. I've been told that this is merely a symbolic attack, as the residents in this region will have enough rations from neighboring plants.
Good work, the majority of their forces have been crippled and I believe you've gathered enough information to analyze.
Good work, the munitions stores have all been destroyed. Let's get you out of there, boss.
Good work, the primary conspirator—Commander Mahat—is dead. Let's get you out of here, boss.
Good work, this should significantly set the rebels back.
Good work, we've left our mark here. But simple raids will not move the needle. It is time to take things to another level. Our eye shifts to Arcturus and their considerable military assets. We will leave a trail of scorched earth.
Good work, we've taken down their communication network. Hopefully, that means the locals will clear out under their own volition.
Good work. Cameron-Jones is safe and it seems that Hussars are now wise to the scheme and pulling away.
Good work. Head to the exfil site at the marked nav point. Tor, do you have a way of contacting this Magnusson?
Good work. Judging by his 'Mech, I don't think Shaw will be speaking out anytime soon. You may have very well saved a lot of lives here today, Commander.
Good work. Keep searching. There's still one more to go.
Good work. Marked for pick-up.
Good work. Predlitz Militia forces are converging on your position, they are going to try to dislodge you. Push them back.
Good work. Proceed to the dig site. Looks like the hostiles have launched another attack wave.
Good work. Seems like we weathered the storm. Like they say, a good offense is a good defense.
Good work. That should hopefully turn the tide and finally make House Liao rethink their policy on those refugees. Head to the extraction point, I'm on my way to pick you up.
Good work. The commander is dead and the Free Skye Movement is officially dead in the water.
Good, our munitions can be restocked.
Good, this shows that we aren't playing around. Hopefully, they'll fall back and forfeit their land rights to the Tamarind Mining Company.
Good.
Good.  That must be the last of them.  Commander, Tai-Sho Tengwan, clear the field and Predlitz is ours.
Good. As you can see, the torso rotates independently from the legs. Your direction of movement, therefore, may differ from the direction you're actually looking.
Good. Bring the support infantry out and take in as many prisoners as possible. Rip each and every one of them out of their 'Mechs. I want answers and we aren't going to get any if we don't bring these imposters in alive.
Good. Christian, direct your infantry squads to search the base and capture all documents and data cores. We need to find out how deep Marcus Kurita's rot goes and where to find him. I'll alert ComStar and the ISF at the combine Embassy and see if they may be of some assistance. We're already getting reports from across the republic of other DCMS forces refusing to stand-down and recognize Rasalhague's independence. This is only going to get worse unless we find a way to regain custody of Marcus Kurita.
Good. Fahad?
Good. Gear up. Time to find the truth, whatever that may be.
Good. Get to your Evac and meet us at the Rendezvous point. I'll move out and prep my people for extraction.
Good. I want... We all want our pound of flesh from these bastards.
Good. It's time we get some real answers.
Good.... With us in complete control of all forms of communication with Vestallas IV, we can now plan our ambush. Commander, return to our forward operating base. There is much that we will need to discuss to prepare for our ambush.
Goodness gracious! If the intention was to become an easy target and fail miserably he's succeeding admirably!
Good… Tell your friends. We're always looking for another payday.
Got 'em. One more bounty for us to collect on.
Got a tank spotted.
Got another one!
Got eyes on Arcturan media center.
Got eyes on the next target. Moving to take out the second stronghold.
Got eyes on the repair bay. Gonna patch myself up.
Got it! Engaging!
Got it! Engaging!
Got it, I'm on him!
Got it, let's move.
Got it.
Got it.
Got it. Commander, we've located a field base that the ronin are using as their base of operations here. When it's safe, withdraw to the marked exfil site. Any further ronin forces destroyed will help us greatly here, so I am authorizing you combat bonuses for all hostiles destroyed prior to your exfil.
Got it. Thanks.
Got our target! Nicely done.
Got out in time.
Got out in time. Make the mercenary bastard pay!
Got out just in time.
Got visual on orbital gun.
Got your baddie in sight.
Got your light, firing.
Got your target.
Got your target.
Got your target.
Gotcha, let's do this!
Gotcha.
Gotta eject, I'm going critical!
Gotta punch...
Gotta punch...
Gotta punch…
Gotterdammerung Society mainline forces touching down in the OZ, watch yourselves out there.
Gotterdammerung Society, Blankenburg Beaters, the people of Kirchbach will no longer stand by as you oppress our people! Shutdown and submit to the Tyr, or be destroyed!
Gotterdammerung forces taking critical damage. You're almost there, Commander!
Great find, we've been needing medical supplies aboard the ship.
Great gunning! That 'Mech is about to pop!
Great headshot! Clean kill!
Great headshot! Clean kill!
Great headshot! Clean kill!
Great job! ... Reactor breach! Back away!
Great job! Reactor breach! Back away!
Great kill! Reactor is about to pop!
Great kill! Reactor is about to pop!
Great kill! Reactor is about to pop!
Great kill! Tons of salvage value!
Great kill! Tons of salvage value!
Great shot! Nailed that cockpit!
Great shot! Nailed that cockpit!
Great showing, Commander. Our employers will be pleased.
Great snipe shot!
Great take down! Here comes the follow up!
Great take down! Here comes the follow up!
Great take down! Here comes the follow up!
Great to be on-board, Commander. Let's fill some body bags.
Great work Commander. We're tracking enemy reinforcements on your position now. It shouldn't be long before we have what we need.
Great work, Commander. Count it, one hostage safe, secure, and ready to go home. May even get a bonus for this one. Meet me at the extraction point for exfil.
Great work, Commander. Meet me at the extraction point.
Great work, Commander. Surely no one will take a run at Eire again after a performance like that.
Great work, Commander. We took a beating, but crippling Kerr's Intruders takes a key Liao assault battalion off the board. You've provided a great service to House Davion this day. This should make our engagements with the elite Warrior House troops easier.
Great work, Commander. We've satisfied our contract and have a narrow window to EVAC if you're ready.
Great! They took out our admin building!
Green across the board, let's roll.
Greenhouse demolished! Food unsalvageable!
Greenhouse demolished! It's MRE's now. Don't let them get that warehouse!
Greenhouse destroyed!
Greenhouse destroyed, Commander.
Greenhouse destroyed, Commander. That's all our food reserves.
Greenhouse destroyed, Commander. That's all our food reserves.
Greenhouse destroyed, Commander. That's all our food reserves.
Greenhouse down! All crops lost!
Greenhouse has been decimated.
Greenhouse has been decimated.
Greenhouse has been decimated.
Greenhouse has taken critical damage!
Greenhouse taking serious damage.
Greetings 'Mechheads! We've got a mountain of a match underway here in Ishiyama! So hold on tight and don't tumble away from your trivid screen!
Greetings Mercenary commander. On behalf of the Federated Suns I'd like to welcome you to our base. Be advised, hostile forces are on the move to our location.
Greetings, 'Mechheads! Grab your snowshoes. We're inside frosty Boreal reach, where these combatants are ready to bring the heat!
Greetings, Commander. Glad you could make it out. You should be getting a visual on enemy hostiles any second now.
Greetings, Commander. Welcome to checkpoint Bravo. Happy to see you made it.
Greetings, Merc. We're all grateful for your protection here today. Your presence means a great deal to The Free Worlds League.
Greetings, Mercenary. Welcome to our war. We get bombardments on the regular around here so you won't have to wait long for something to shoot at.
Greetings, mercenary. I hope you don't mind me observing the mission. I didn't realize the lengths my brother would go to in keeping this 'Mech from you. When I learned of this massive deception network... well...I just want to help in anyway I can.
Grenadier forces are showing losses. Let's keep the momentum up.
Grenadier forces, you have fought bravely for your cause, but the battle is lost. Surrender and no further harm will come to you or Gizhiga.
Grid location received, we're Oscar Mike!
Grid location received, we're Oscar Mike!
Grid location received, we're Oscar Mike!
Grid received!
Grid received, on the move.
Grid received, on the move.
Grid seems clear for now, Commander.
Grid seems clear for now, Commander.
Ground armor spotted!
Ground armor spotted!
Ground armor spotted!
Ground armor spotted!
Ground armor spotted!
Ground armor spotted!
Ground armor spotted!
Ground armor spotted!
Ground armor spotted!
Ground runner spotted!
Ground runner spotted!
Ground units incoming.
Ground units incoming.
Ground units spotted!
Ground units spotted!
Ground units spotted!
Ground vehicles approaching!
Ground vehicles approaching!
Group rendezvous acknowledged.
Group rendezvous acknowledged.
Group rendezvous acknowledged.
Group rendezvous acknowledged.
Group target acknowledged.
Group target acknowledged.
Group target acknowledged.
Group target received.
Group target received.
Group target received.
Guard tower Alpha, do you copy? What's your status, over!
Guard tower Charlie, come in, over... Come in, god-dammit!
Guard tower destroyed!
Guard tower destroyed, Commander!
Guard tower destroyed.
Guard tower destroyed.
Guard tower destroyed.
Guard tower down! Focus fire on those bastards.
Guard tower has fallen.
Guard tower has fallen.
Guard tower has fallen.
Guard tower has fallen.
Guard tower taking heavy fire.
Guess he does have an off switch afterall
Guess there was more enemy artillery than we thought. Watch out!
Gun tower is down!
Gun tower is down!
Gun tower is down!
Gun tower is down!
Guns active.
Guns down!
Guns down!
Guns down!
Guns down.
Guns down.
Guns down.
Guns down.
Guns down.
Guns down.
Guns down.
Guns down.
Guns down.
Guns dry. Ejecting!
Guns dry... ejecting!
Guns guns guns!
Guns guns guns!
Guns hold!
Guns hold!
Guns hold!
Guns hold!
Guns hold!
Guns hot.
Guns hot.
Guns in effect!
Guns in effect!
Guns up!
Guns up!
Guns up! BattleMech spotted!
Guns up! BattleMech spotted!
Guns up, engaging.
Guns up, engaging.
HA! Not the first time the Fusilier's have heard that one.
HQ is being targeted! Initiate evacuation protocol.
HQ is being targeted! Tell my kids I...
HQ is taking heavy fire. All non-essential personnel evacuate immediately!
HQ is taking heavy fire. We need assistance!
HQ taking on heavy damage.
HQ taking on heavy damage.
HQ taking on heavy damage.
HQ under attack! Repeat! HQ is taking fire!
Ha ha ha! That 'Mech is heavily damaged.
Ha ha! Threat eliminated!
Ha ha! You haven't met us!
Ha ha, do you think I'm afraid of the likes of you?
Ha! Great snipeshot!
Ha! I have to thank you Månsdottir. You saved us the trouble of turning over every rock to flush you and your rats out. Commonwealth forces, the First Tyr have entered the field as a hostile third party. Put them and the Kuritan partisans in the ground with the rest of their friends and family!
Ha! I took that 'Mech apart.
Ha! Targeted 'Mech is falling apart.
Ha! That 'Mech's a junkpile now.
Ha! That one's falling apart.
Ha! The enemy is taking damage. Keep on them!
Ha! You won't find me there.
Ha! You're finally here! I've been waiting a long time for this, Commander. Come on,  let's see what you've got!
Ha, I knew you'd try to find me there.
Ha, I sent that pilot to an early grave.
Ha, took off that 'Mech's component.
Had to eject.  See you back at the LZ.
Haha! Nice kill, Commander. It's going crit!
Haha! No one can stop us!
Haha! Target eliminated.
Haha! That'll teach those bastards to mess with the likes of us! Great showing out there today, merc. You have the makings of a pirate king yourself!
Haha! Too slow, Merc! I'm outta here!
Haha, enemy 'Mech has been heavily damaged.
Haha, it's the mercenary lance answering our call. If you're in for a fight, Commander, you've come to the right place.
Haha, you'll never find me at this rate.
Hahaha, side by side, no one can stop us! Let's go!
Hahaha. Ronan's base is up ahead, Roughriders… Put the final nail in their coffin!
Hai, Överste. I'll see that it is done.
Halberd Squad reporting heavy damage.
Halberd Squad taking heavy damage.
Halberd Squad. Vizcon. Moving in.
Halberd Squad. Vizcon. Moving in.
Half of our homes have been destroyed! What are we going to do?
Half of the area has been destroyed, Commander. You have to fight them off!
Halt your fire! We're on the same side!
Halt, you are approaching Gold Base of the Capellan Confederation. Turn back or face our wrath!
Halting attack.
Halting attack.
Hammer Unit engaging mercenary 'Mechs.
Hammer Unit engaging with mercenary forces.
Hammer Unit engaging with mercenary forces.
Hammer Unit prosecuting mercenary 'Mechs.
Hammer Unit receiving critical damage.
Hammer Unit receiving heavy fire.
Hammer Unit squad taking heavy damage.
Hammer Unit taking critical damage.
Hammer Unit taking critical damage.
Hang on, Commander. You're not in the clear just yet. Reading a hostile around the extraction zone.
Hang tight, I'm on my way down.
Hang tight. I'll mop up the mess.
Hangar destroyed!
Hangar destroyed!
Hangar destroyed!
Hangar has been destroyed!
Hangar has been destroyed!
Hangar has been destroyed!
Hangar has been leveled, Commander!
Hangar one is gone!
Hanse Davion is nothing but a selfish warmonger. He used his wedding to his teenage bride as a ruse to initiate a war against the entire Inner Sphere! And you paint us as the villains?! What did the people of the Confederation ever do to deserve this?
Happy to have you with us, Commander. Though you're cutting it a little short, enemy forces have already been mobilized and will be here soon.
Happy to see some friendly faces, Commander. Thanks again for lending us your expertise. The enemy will be here soon, so I'll let you get to it.
Happy you made it out of there alive, Commander. Stand by for pickup.
Have I lost all firepower? Unbelievable. Ejecting.
Have faith, Commander. Get us to that system and let's see what we find. You never know, we might just get lucky.
Have you attempted to contact any JumpShips at the Sarna jump point?
Have you forgotten whose side you are on, Commander?
Have you forgotten whose side you're on, Commander?
Have you got some wins under your belt?
Have you no mercy?
Having another pilot onboard will certainly help our cause. He's a bit worse for wear at the moment, but that's not surprising, especially considering what he's been through.
He better dig in or he will be standing in the losers circle!
He better get his head into the fight, or this could be over in a hurry.
He better get his head out of his ass or he'll be turned into a pile of ash.
He better hope is cooling systems do the trick – or he'll be buried in the jungle!
He better keep his head on a swivel, or it will be blasted right off!
He better pick it up, or his 'Mech will be down for the count!
He better start turning this around, or the match is going to turn into a giant L!
He better watch out. He's pushing the ‘Mech to the limit.
He blasts his opponent into another dimension!
He delivers the winning strike! Masons wins the match and a lot of fans after that showing!
He got shelled!
He hits his opponent with the decisive strike!
He is in serious trouble! He needs to summon the spirit of Gray Noton and turn this baby around! Anybody got a spirit board?
He just got rocked with a heavy strike! He took it in stride!
He just lit up another opponent!
He just lost a weapon! He needs to rally before things go from bad to worse!
He just mopped the arena floor with another opponent.
He just took a massive shot! If he's not careful he'll be spending the night in Amida Buddha hospital! If you get there, ask for nurse Jackie!
He just took a vicious hit!
He keeps this up fans across The Periphery will be lining up to buy his merch.
He looks rattled! This could be over!
He needs to dig in and turn the tide, or his opponent will secure the victory.
He needs to rally here! Or he's got no chance of pulling this out!
He needs to stop playing around or his 'Mech will go down!
He sends another opponent to the discarded bin!
He suffers a crushing defeat as he fails to climb to the top of the Iron mountain! He rolled snake eyes out there!
He suffers a devastating blow! His arm has hit the arena floor! His opponent is really picking him apart!
He was loyal to one of the Marik factions for a while, making a nasty name for himself. He was responsible for several massacres as well.
He'll be a fan-favourite if he keeps doing things like that!
He'll have people talking after that!
He's a natural. Just like his old man.
He's also promised us a generous finder's fee should that happen. Could mean some serious cash. Never a bad thing. Anyways, excellent work.
He's battered and bruised, but it's not over yet! He can still turn this around and do me proud!
He's being bombarded out there! He keeps eating shots like that it will be lights out!
He's certainly got a flair for the dramatic!
He's earning a lot of C-Bills out there!
He's facing some early adversity here. Let's see how he responds!
He's flirting with disaster here! His 'Mech is about to go critical!
He's found something you need to see. Fahad?
He's getting chewed up like he's in a Triple-F meat grinder! He's about to serve up a loss on a silver platter!
He's getting savaged by his opponent! This doesn't look pretty!
He's getting shelled out there! Someone forgot to tell 'em that dodging direct fire is an effective strategy in winning a match!
He's getting tested here. No one will just hand you a win in the arena.
He's getting the shit kicked out of him! He's not even in the same class as his opponent right now!
He's getting things done out there!
He's giving the fans something to cheer about!
He's going to send an advance exploration team from I.E. to investigate and survey the area. If there's a Star League facility of some kind on the planet, Spears' people will uncover it.
He's gone. We believe he's been KIA.
He's gotta start taking it to his opponent before this match gets away from him.
He's gotta weather an early storm! Or it will be game over!
He's gotten everything he could handle in this match! Unless he can turn this around his 'Mech will be spare parts.
He's in rough shape! At this point he'll need to be inhabited by the ghost of Thar Drickle if he wants to survive this match! Anybody got a ouijji board?
He's in serious trouble here! His 'Mech is hanging on by a thread!
He's in trouble! He needs to battle back!
He's joking. I think. Go on and power her up.
He's looking for something out there. Something big. And he thinks we have the coordinates to whatever it is.
He's making a name for himself out there!
He's making the gambler's nervous with this performance!
He's money in the bank! An outstanding win! The drinks are on him!
He's offered it to us in exchange for a cut of whatever we salvage on this next job.
He's on the verge of defeat! He's gotta dig deep!
He's pulling out all the stops!
He's pushing the 'Mech too hard! It's gonna max out!
He's putting on a hell of a show out there!
He's really 'running' into problems after getting his leg blown off!
He's really delivering out there.
He's really getting into a groove!
He's really losing momentum and starting to struggle out there!
He's really showcasing his skills!
He's really swinging his gauss rifle around with this performance!
He's right, Mason. You can still tap out.
He's spent months getting it operational again after we recovered it from that ruined factory on Raman II.
He's still in this match… barely.
He's taken a licking, but he keeps on ticking! He's still in this thing!
He's taken a lot of punishment! The odds aren't in his favour!
He's taken a vicious beating! If he can pull this out he will have earned it!
He's taken an absolute beating in there! How much more can he take before his 'Mech gives out?
He's taken some hits, but he's still in this thing.
He's taken some punishment, but this is still his match to lose!
He's taking heavy fire out there! Someone neglected to mention that evading direct hits is a key strategy for securing victory in a match!
He's taking his hits in stride! Will take a lot more than that to take him down!
He's taking some early strikes, but he's a tough customer. He knows how to weather the storm.
He's wearing him down out there!
He's worth the price of admission out there!
Head into the city, but proceed with caution. I'm not sure what's going on, but I don't like it.
Head to the extraction point. I'm on my way.
Head up to the Bridge when you get a chance and I'll fill you in.
Heading that way now, Commander.
Heading that way now, Commander.
Heading to designated location.
Heading to designated location.
Heading to designated location.
Heading to location!
Heading to location.
Heading to location.
Heading to location.
Heading to location.
Heading to location.
Heading to location.
Headquarters is being hit! Repeat! HQ is taking heavy damage.
Headquarters taking heavy fire. We need help!
Heads up, Commander – You’ve got Shredder air units circling above.
Heads up, Commander, I'm detecting enemy units up ahead. Could be a raider patrol.
Heads up, Commander. Weather conditions in the area will restrict visibility and have an effect on your sensors.
Heads up, Commander. Weather conditions in the area will restrict visibility.
Heads up, Mason. Ronan's got a bunch of units forming a defensive wall up ahead! Barge through!
Heads up. VTOL's inbound on your location.
Headshot city!
Headshot without extra stabilization... impressive!
Headshot without extra stabilization... impressive!
Headshot!
Headshot! Nice!
Headshot! Nice!
Headshot! That's why you always have your head on a swivel out there.
Headshot. Big deal.
Heavy damage! Component lost!
Heavy damage! Component lost!
Heavy enemy presence detected, Commander. Lock and load.
Heavy hit, I've lost a component!
Heavy hit, lost a component!
Heavy hit, lost component!
Heavy impact! Their weapons systems are hurting! They'll really need to dig deep to find a way to win this match
Heavy metal inbound.
Heavy metal on radar!
Heavy metal on radar!
Heavy metal on radar!
Heavy metal spotted!
Heavy metal spotted!
Heavy metal spotted!
Heavy weather warning is in effect, Commander. Your visibility and sensor readings will be compromised out there.
Heavy weather warning is in effect, Commander. Your visibility will be compromised out there.
Heh, and you're in a job that needs you to keep talking. Seems like a good fit.
Heh, just warming up.
Heh, no pressure huh?
Heh. Never met pirates as tough as their talk!
Hehehe… Copy that! Fe-fi-fo-fum, here I come!
Hell of a job holding off those ComStar forces, Commander. They were clearly trying to obliterate their own installation, preferring to destroy the information they'd collected rather than let it fall into our hands.
Hell yeah.
Hell, your father may have been laying a trap for whoever found the coordinates and unlocked them without his permission.
Hello 'Mech fans! Duncan Fisher broadcasting from inside House Davion's Boreal Reach located in the Black Hills sector of Solaris City! Brrr, it's chilly in here, but these MechWarriors are hot and ready!
Hello Everybody  this is Duncan fisher, welcome inside The Iron Mountain, a man-made nightmare forcing our MechWarriors to face eachother, the dark and intense claustrophobia! Stay tuned to find out who will be crowned king or queen of Ishyiama!
Hello everybody! Duncan Fisher here! Brace yourselves for an action-packed match that could catapult someone to the next level! And I'm not talking about an ejection pod.
Hello folks – Duncan Fisher here! Our MechWarriors have rolled off the assembly line to do battle inside The Factory!
Hello folks, Duncan Fisher here. We've got a rumble in the jungle! Our MechWarriors cooling systems will be working overtime in this one!
Hello there, 'Mech fans! Duncan Fisher here! Filling in for Terry Zee due to a sudden case of uh… death! It could have been poison or natural causes. And I'm sure no one will look into in the spirit of self-preservation!
Hello, Commander.  Our mutual employer has dispatched me here to oversee your work and initiate payment upon successful completion of your duties. I'll be tracking the situation closely. Best of luck.
Hello, Commander. Congratulations on taking down Kane and putting an end to Inferno's reign of terror.
Hello, Commander. I have you patched in.  Make yourselves at home but, prepare for a fight. We're monitoring hostile activity on our long range scanners.
Hello, Commander. I've just received a transmission from Spears. I thought you should hear it firsthand.
Hello, Commander. The moment we've been waiting for is finally here.
Hello? Hello?! Shit! We just lost one of our radio towers!
Help my unit out of this jam, Mason. We'll be square after you snaked a couple contracts from us.
Help out the allied forces defending the target area.
Help! We need help!
Here be dragons.
Here come the strike teams, look to the sky - enemy aircraft inbound.
Here they come, cresting the mountains now.
Here they come. Four walkers. Let's show 'em what we're made of.
Here they come. Take these bastards down and let them rot in their metal boxes.
Here we go!
Here we go!
Here we go! Now they're warming up!
Here we go! Tangos spotted!
Here we go! Tangos spotted!
Here we go! The qualifying tournament on Hardcore is about to kick-off! The opening phase is a two vs two gauntlet, followed by a team free-for-all match!  The final team standing will punch their ticket to The FedCom unification tournament on Solaris!
Here we go, BattleMech spotted!
Here we go, BattleMech spotted!
Here we go, BattleMech spotted!
Here we go, Commander. Let's see what we've gotten ourselves into.
Here we go, Commander. Time to hit ComStar where it hurts. I'm going to drop you in a safe distance from the target. From there, it's all on you.
Here we go.
Here we go.
Here we go… another tournament in Steiner Stadium ringing in the new year. The opening match of The FedCom unification tournament. This tournament is brought to you by… all the corrupt match fixers of the Great Houses that have infected Solaris. The worst kept secret!
Here's the plan. Our clients are part of a large farming combine, so I'm going to drop you in as close as I can to their main population center.
Here's what I'm thinking. I'll drop you in here. Near what looks to be their aerodrome.
Here's where we earn our pay - incoming battlemechs, a lot of them.
Here. We. Go! These MechWarriors are set to do battle! Riches and glory are up for grabs!
Hey 'Mech fans! I'm Ava Masters, bringing you another intense match here. These MechWarriors look like they're ready to unleash Hell out there!
Hey Duncan – are you calling the match…or is Ava?
Hey Duncan… When's your friend showing up?
Hey Guv. Well, she's all ready for you. I've stripped down every bleedin' component myself, then put them back together again. Better than new now.
Hey Yaros, tell Kalmar that if he ever wants to see Lori again he'll surrender now!
Hey bossman! Keeping me and the crew real busy lately. Glad to see the contracts rolling in. Like that. Doing a bloody good job too, gotta say.
Hey bossman, that was quite the haul you brought back. Gonna make the repairs a bit easier now.
Hey buddy, mind pointing that thing towards the enemies?
Hey folks Duncan Fisher here – coming to you live from Steiner Stadium – the only place you can watch a 'Mech duel on the edge of your seat without being blown out of it!
Hey folks – Duncan Fisher here inside the icy tundra of Boreal Reach! I hope our MechWarriors grabbed their parkas – this is going to be cool one!
Hey folks, Duncan Fisher broadcasting from The Kobe Sector of Solaris city and Ishiyama! Our MechWarriors are looking to 'climb' the mountain to victory!
Hey guv, sorry to barge in like this but ….either my eyes are playing tricks on me or these fanatics are using 'Mechs that haven't been seen since the Star League. I wouldn't have believed it if I hadn't seen it for myself. How do a bunch of loonies get a hold of this kind of hardware?
Hey guv, thanks for stopping by. Ryana tell you I wanted a word? Well, I do, mate. I definitely do, because the situation down here is bloody ridiculous. It can't keep going on, eh.
Hey guv, you gave the Victor here a real beating, but I'll take good care of her, mate. Promise you that. Know what she means to you, being your father's and all.
Hey hey, merc! Welcome to Port Aliveri! The main storage facility of the Pirate King, Jake Kalmar! I'm just finishing up a debrief but I'll meet you near the main storage buildings and we can talk about a bright future for you and your crew, ha ha!
Hey mate. Figured you'd want an update on the Centurion. Took a bloody beating back there, so fair warning, it's going to be a while before she's operational again.
Hey mate. These bleedin' 'Mechs are going to put me in an early grave. Fix one bloody thing and something else goes to shit.
Hey now I'm not your enemy!
Hey now! I'm not your enemy!
Hey now, that ain't the enemy and it sure as hell ain't professional. Cut it out!
Hey now. That was one of ours.
Hey there boys! And ladies, of course. Welcome to the party. We usually handle our own affairs around here, but not this time, not going head-to-head with a bunch of angry BattleMechs, so thanks for the assist. Get yourselves sorted and I'll let you know if I detect any hostiles incoming.
Hey there, guv. I hear we finally got a name for these bastards who been chasing us down. BLACK-bloody-INFERNO, eh? Well, that's a load of bollocks, isn't it?
Hey what was that for? Check your fire, dammnit!
Hey what was that for? Check your fire, dammnit!
Hey you're costing me money critting those 'Mechs. But nice job!
Hey! Are you crazy or just stupid? Watch your fire out there.
Hey! Are you crazy or just stupid? Watch your fire out there.
Hey! Are you crazy or just stupid? Watch your fire out there.
Hey! Blue on blue! Check your target!
Hey! Check your fire!
Hey! Head on a swivel! They're closing in from every direction!
Hey! My ass is very grateful!
Hey! Stop that!
Hey! That's US you're shooting at.
Hey! That's US you're shooting at.
Hey! Watch where you're shooting at, Commander. That's us you just hit.
Hey! Watch where you're shooting at, Commander. That's us you just hit.
Hey! Watch your aim out there!
Hey! Watch your aim, Commander. That's us you're shooting at!
Hey! Watch your aim, Commander. That's us you're shooting at!
Hey! We need that in one piece!
Hey! We're the ones paying you. Shoot the other guys!
Hey! Your bonus is going out the window if you keep shooting the wrong thing!
Hey, Commander. Congratulations, that was some battle. I'm glad to see you made it out unharmed, for the most part, at least.
Hey, Commander. I have to say, we're living in extraordinary times. The buried Star League fortress we found on Xinyang is, in itself, a monumental discovery. But what we found inside, well, that's nothing short of astonishing.
Hey, Commander. I've learned that Spears' people were able to recover some additional data from the ComStar Research Facility. I'll let Spears explain the details himself.
Hey, Commander. I've received a transmission from Spears in response to my request for help. Take a listen.
Hey, Commander. Just wanted to say thanks for the rescue. Things were getting pretty grim before you showed up. I lost some good friends today. Good pilots. I don't think I could've held out much longer myself, you hadn't dropped in. I appreciate it.
Hey, Commander. Thanks to Spears' people we now know we're somewhere within Inferno's current sphere of operations. However, we still haven't been able to pinpoint the location of their base.
Hey, Commander. Those weapons you picked up were the dog's bollocks, mate. Top shelf. That LB 10-X, she's a beauty. Haven't seen one of them in ages. Might have limited range, but she packs a wallop, eh!
Hey, Commander. You know that when news of what happened here gets out—and it always does, one way or another—you're going to become a legend.
Hey, I see you guys made it. Thanks for helping us out.  We've got a lot of muscle around here, but not the kind that can deal with BattleMechs gunning for our homes. You came highly recommended. Glad to have you onboard.
Hey, I thought you were supposed to be helping us?!
Hey, check your fire, goddamnit!
Hey, dipshit. There are innocent people in this town. Watch your fire!
Hey, don't start. I wondered myself if I'd ever crack the encryption. But here we are.
Hey, friendly! Even my aim isn't that bad!
Hey, shitbird, watch your fire!
Hey, that's our facility you just hit, merc!
Hey, watch your aim out there!
Hey, watch your aim out there!
Hey, watch your aim! We find your act of friendly fire insulting.
Hey, we're paying you to protect our facility, not destroy it. Check your fire!
Hey, we're paying you to protect our facility, not destroy it. Check your fire!
Hey, what was that for? Check your fire, dammnit!
Hi, Commander. Excellent work protecting that dig site.
Hi, Commander. I've just received a distress call from a civilian settlement that is under attack by suspected Inferno forces.
Hi, Commander. Thanks to your efforts, the mining company have kept their word and booked us transport on a JumpShip. Spears has also obtained a new Mercenary I.D. Number.
Hi, Commander. This encryption program is fascinating. It's also frustrating as hell. Each set of coordinates your father had was designed to be progressively more difficult to unlock, though I'm not certain why.
Hi, Commander. We're getting stronger every day. One or two more contracts and we'll be ready to confront Black Inferno head-on.
Highwaymen – bury these scabs in the swamp!
His 'Mech is about to quit on him!
His 'Mech is being pushed to the limit!
His 'Mech is boiling! His opponent must be licking his chops!
His 'Mech is coming down with a case of Jungle fever! He better back off, or he'll be a static target!
His 'Mech is cooking!
His 'Mech is heating up like a summer barbecue! Looks like we're in for some 'Mech-grilled action, folks!
His 'Mech is on its last legs. He desperately needs to adapt and counter his opponent's moves!
His 'Mech is taking a beating. It's  time he adjusted his approach and turned the tables!
His 'Mech is turning into a hot box!
His 'Mech won't hold up much longer. He really needs to adjust and counter!
His ammo ruptured! Let's see how he responds!
His back is against the wall! He must turn this around or he'll be done like dinner.
His back is really against the wall.
His firepower just took a hit!
His heat syncs are failing! He could be in serious trouble here!
His leg just went flying! Now he must hop his way to victory!
His metal limb is now arena debris! Someone could grab themselves a wicked souvenir, if they want to risk it.
His metal twig just got blow right off!  He's really being kept at an arms length…
His name was Tor Miraborg, a better man than you would ever be. We will see him, and all of our people that you've killed avenged!
His opponent is giving 'em the business! He needs to return the favour!
His opponent is making him earn it out there! That's how it should be!
His opponent isn't messing around! He's really 'gotta dig in or this thing is over!
His opponent just delivered a massive blow! That weapon is neutralized.
His opponent lands a devastating strike! His weapon is offline!
His weapon is taken out! His opponent will try and take advantage!
His weapon took an effective hit!
His weapons systems took a big hit!
Hit 'em with a vicious headshot!
Hit him right on the metal button!
Hit the base with everything you got!
Hit'em with your long range weapons if you can, peel some of that armor.
Hmmm... I'm not seeing our targets at this location. Make way to the next nav point. We might have more luck there.
Hmmm... the garrison is down, but... well, I don't think there's enough here. These facilities are pretty bare. We're going to likely need to hit another target.
Hold here, Commander. I'll speak with the client and see what our next move is. 
Hold on, Commander. I'm getting us out of here.
Hold on. It's time to turn and burn.
Hold still, Commander - this scan requires you to stop moving.
Hold the line! That artillery is screened behind the enemies advance! We'll need to wait for an opening in their defenses to take those artillery batteries out! If you have speed, probe their flanks for an opening and take those batteries out ASAP!
Hold tog...
Hold tog...
Hold up! If you want to set down in Bracken Swamp, you owe The Highwaymen a fee. Surrender, or the swamp will be littered with your sad remains!
Hold your fire.
Holding at designated grid location.
Holding at designated grid location.
Holding at designated grid location.
Holding at designated position.
Holding at designated position.
Holding at designated position.
Holding at location.
Holding at location.
Holding at location.
Holding at location.
Holding at location.
Holding at nav point.
Holding at nav point.
Holding at nav point.
Holding at nav point.
Holding at nav point.
Holding at nav point.
Holding at spot X-ray.
Holding at your waypoint.
Holding at your waypoint.
Holding at your waypoint.
Holding at your waypoint.
Holding at your waypoint.
Holding at your waypoint.
Holding at your waypoint.
Holding at your waypoint.
Holding at your waypoint.
Holding fire!
Holding fire!
Holding fire!
Holding fire!
Holding fire!
Holding fire!
Holding fire!
Holding fire.
Holding fire.
Holding fire.
Holding fire.
Holding fire.
Holding fire.
Holding fire.
Holding fire.
Holding fire.
Holding fire.
Holding fire.
Holding fire.
Holding fire.
Holding location.
Holding tight, and liking every second of it.
Holding up.
Holding where you said to go.
Holding.
Holding.
Holding.
Holding.
Holding.
Holding.
Holding.
Holy cow! Nice headshot!
Holy crap that was close!
Holy crap! Lucky their still in once piece after that ammo blast!
Holy crap! They're targeting the HQ. We're taking serious damage here!
Holy hell! Punching out!
Holy hell! Punching out!
Holy hell! Punching out!
Holy hell! Right torso gone!
Holy hell! Right torso gone!
Holy shit that was too close to involuntary retirement. Damn!
Holy shit they're all over us!
Holy shit!
Holy shit! Holy shit! Holy shit!
Holy smokes! If he takes more shots like that this will turn uglier than my reflection in the mirror after a weekend bender!
Holy smokes! That ammo blast just went off!  The weatherman just declared this match a scorcher!
Holy smokes! The match just got a whole lot more dangerous with that ammo pack explosion!
Honour has no place in war. Advance!
Honourless curs. Die!
Hope the enemy puts up a good fight... I have some tests to run.
Hope the enemy puts up a good fight... I have some tests to run.
Hope these actuator tweaks work out.
Hope these actuator tweaks work out.
Hope we get another contract soon.
Hostile 'Mech ahead
Hostile 'Mech ahead!
Hostile 'Mech ahead!
Hostile 'Mech ahead!
Hostile 'Mech ahead!
Hostile 'Mech ahead!
Hostile 'Mech ahead!
Hostile 'Mech ahead.
Hostile 'Mech down!
Hostile 'Mech down!
Hostile 'Mech down!
Hostile 'Mech down!
Hostile 'Mech down!
Hostile 'Mech down!
Hostile 'Mech down!
Hostile 'Mech down.
Hostile 'Mech down.
Hostile 'Mech in the area.
Hostile 'Mech in the area.
Hostile 'Mech neutralized!
Hostile 'Mech spotted!
Hostile 'Mech spotted!
Hostile 'Mech spotted!
Hostile 'Mech spotted!
Hostile 'Mech spotted!
Hostile 'Mech spotted!
Hostile 'Mech spotted!
Hostile 'Mech spotted!
Hostile 'Mech spotted!
Hostile 'Mech spotted!
Hostile 'Mech!
Hostile 'Mechs have destroyed the mining facilities!
Hostile 'Mechs have ignited a fuel tank!
Hostile BattleMech detected. Gold Base, begin defensive procedures.
Hostile BattleMechs detected. All units, be advised, incoming hostiles. Keep your eyes peeled.
Hostile Mercenary unit closing in on Eagle's Nest.
Hostile TAG'd.
Hostile TAG'd.
Hostile air units inbound on your location, Commander.
Hostile aircraft on radar.
Hostile aircraft on radar.
Hostile being TAG'd.
Hostile being TAG'd.
Hostile blew off a part of my 'Mech.
Hostile blew off a part of my 'Mech.
Hostile blew off a part of my 'Mech.
Hostile blew off a part of my 'Mech. A lucky shot.
Hostile contacts inbound!
Hostile contacts on radar!
Hostile contacts on radar!
Hostile destroyed. May our Suns forever shine!
Hostile dropship above!
Hostile forces approaching the base, House Davion has sent their enforcers to destroy our detonator!
Hostile forces are looking to destroy this military outpost and destabilize the region. We have been contracted to defend this facility and prevent them from overrunning this position. Establish a defensive perimeter and don't let any hostiles break through!
Hostile forces have been targeting civilian centers to terrorize the local populace. Our best intel projects that this center will be their next target. Local militia is too spread out to support us in force, but a handful of defenders are on site to assist.
Hostile forces have broken into friendly territory and are making their way here. A few allies undergoing repair have been activated to assist, but we will be on point to defend this position. Good hunting, Commander.
Hostile forces have destroyed a vehicle garage!
Hostile forces have erected a series of ECM installations making it difficult for ally forces to gain reliable intel in the area. They want us to infiltrate these facilities and neutralize their ECM emitters. Their best estimates on the locations of these towers have been marked on your map.
Hostile forces have just been dropped in Commander. They're heading your way!
Hostile forces have taken out the pump staiton.
Hostile forces have taken out the pump staiton.
Hostile forces have taken out the pump staiton.
Hostile forces have taken out the pump staiton.
Hostile forces just crossed the perimeter, Commander. They're heading your way!
Hostile lance has made planet fall. Lock on and terminate.
Hostile nearby.
Hostile neutralized!
Hostile neutralized.
Hostile transport ship coming in.
Hostiles are escalating their assault on your position, Commander. Be careful.
Hostiles are focusing fire on command HQ.
Hostiles are focusing fire on command HQ.
Hostiles are focusing fire on command HQ.
Hostiles are focusing on the facilities! Engage the hostiles to draw them off of the buildings.
Hostiles are inbound.
Hostiles are inbound.
Hostiles are inbound.
Hostiles are inbound.
Hostiles are moving against remote habitations in-system. We are the closest forces able to provide assistance to them, so let's make this count!
Hostiles detected!
Hostiles detected!
Hostiles detected.
Hostiles detected.
Hostiles detected.
Hostiles detected.
Hostiles detected.
Hostiles detected.
Hostiles detected.
Hostiles detected. They've breached the perimeter!
Hostiles have been eliminated but make ready for counterassaults. Given the atrocities that they have already committed, I have no doubt that they will attempt to raze the base to cover Marcus Kurita's escape.
Hostiles have been neutralized. You're clear for landing Överste-Löjtnant.
Hostiles have breached the perimeter!
Hostiles have breached the perimeter!
Hostiles have breached the perimeter!
Hostiles have collapsed the greenhouse.
Hostiles have collapsed the greenhouse.
Hostiles have collapsed the greenhouse.
Hostiles have collapsed the greenhouse.
Hostiles have collapsed the mining platform.
Hostiles have collapsed the mining platform.
Hostiles have collapsed the mining platform.
Hostiles have collapsed the mining platform.
Hostiles have destroyed a water tank!
Hostiles have destroyed our emergency generator!
Hostiles have destroyed the greenhouse!
Hostiles have destroyed the greenhouse!
Hostiles have destroyed the water reserves.
Hostiles have destroyed the water reserves.
Hostiles have destroyed the water reserves.
Hostiles have flattened the water tank.
Hostiles have flattened the water tank.
Hostiles have flattened the water tank.
Hostiles have flattened the water tank.
Hostiles have just destroyed a residential area.
Hostiles have just destroyed a residential area.
Hostiles have just destroyed a residential area.
Hostiles have just destroyed a residential area.
Hostiles have taken out that warehouse.
Hostiles have taken out that warehouse.
Hostiles have taken out that warehouse.
Hostiles have taken out that warehouse.
Hostiles inbound! Brace for contact, Commander!
Hostiles incoming, Commander. It's ComStar.
Hostiles just brought down the pump station
Hostiles just brought down the pump station
Hostiles just brought down the pump station
Hostiles just brought down the pump station
Hostiles just took out that greenhouse.
Hostiles just took out that greenhouse.
Hostiles just took out that greenhouse.
Hostiles just took out that storehouse.
Hostiles just took out that storehouse.
Hostiles just took out that storehouse.
Hostiles just took out that storehouse.
Hostiles just took out the vehicle park.
Hostiles just took out the vehicle park.
Hostiles just took out the vehicle park.
Hostiles off the board. Push on.
Hostiles on radar.
Hostiles on radar.
Hostiles on radar.
Hostiles on scope!
Hostiles on scope!
Hostiles reported at marked coordinates! All units, weapons free!
Hostiles spotted at attack vector. All units, engage!
Hostiles spotted!
Hostiles spotted!
Hostiles spotted!
Hostiles spotted!
Hostiles spotted!
Hostiles spotted!
Hostiles spotted!
Hostiles spotted, engaging.
Hot damn! That looked like a real 'blast'.
Hot dang! They ought to change the name of this arena after that ammo blast! Because these grounds are now a kitchen cooking up a smorsgesboard of combat chaos!
House Liao is refusing the refugees free passage back to Marik space, with the intent of destabilizing the contested border region.
House Marik wants us to hit back by destroying a military logistics center belonging to Liao.
Housing units have been destroyed.
Housing units have been destroyed.
Housing units have been destroyed.
Housing units have been destroyed.
How are we doing on that decryption!? Demi-Precentor Wu is standing by and waiting on our delivery. We're running out of time!
How can a 'Mech like that do so much damage?!
How can this be? Noooo!!
How can this be? Noooo!!
How can you ally yourself with these mongrels, mercenary? Don't you know of the horrors brought on by Jake Kalmar and his lot?
How could this happen? Auughhh!
How dare you!
How did this happen!? The Demon Sharks are taken out! Unbelievable!
How have you stayed alive this long?
How is this possible?
How so?
How soon can we launch?
How the hell did you do that?
How'd you... Wow, awesome shot!
How's it going, 'Mech jock?
How's the kid faring?
How's this for a turn, here we were trying to prevent open war but General Wilhelm Shaw is still intent to fight one. Best track him down and silence him, Commander. If he speaks out about our employer's intentions there will never be peace in the region.
How... How could they defeat me?!
How... How could they defeat me?!
How... How could they defeat me?!
Howdy folks – Welcome to Silesia and The Steiner Coliseum! Our MechWarriors are geared up and ready to go!
Howdy folks! Duncan Fisher here inside the frozen ground of Boreal Reach, where these MechWarriors must contend with frost in all the wrong places – and the bite of auto-cannon blasts that could send their mech to an icy grave!
Hrmph. This'll cost extra.
Huh, there goes a leg.
Humph... Can we even trust these snakes to keep their word after all they've done?
Hungry for the best sea food The Inner Sphere has to offer? Hit up Sea King restaurant - where you'll find delicious food without food poisoning!
Hurry. We can't hold these Assault 'Mechs off much longer!
Hurting the syndicate where it counts most—in their pocketbook—might just give these miners the leverage they need to get better working conditions, and possibly something approaching fair pay.
I admire the resistance, but all you're really doing is sealing your fate.
I agree. The question is, what?
I agree. What's he need us to do?
I already reviewed the information Spears sent.
I am Marshal Jackson Davion of the Second Crucis Lancers. In the name of First Prince Hanse Davion and the Federated Suns, we are here to commandeer this facility. Stand down and surrender and no further harm will come to you or your people.
I am going to deal with your forces myself!
I am keeping an eye on the data networks to ensure our cover in The Fifth hasn't been blown. I've yet to find any info that would indicate we've been made.
I am of no use to the Capellan Confederation now. Ejecting.
I am the living avatar of death, and you will die at my hand!
I am tracking more Arcturan guards and planetary militia mobilizing. They're not going to make this easy.
I am. Embedded into the map were a series of symbols.
I appreciate that, Kate. What I don't appreciate is chasing down false leads to collect what's mine.
I appreciate that, Spears. Wasn't sure about you in the beginning, to be honest, but you've proved a valuable ally, and more importantly, a good friend. Thank you.
I appreciate that. Seriously. Can't tell you how good it is to see some friendly faces.
I appreciate your fighting spirit but try firing away from our base!
I assume his son will be taking over the operation. Nikolai was always bragging about the boy's skills. Well... I hope he was right.
I bet you can't wait to try those out in the field.
I better punch out, I've lost all firepower.
I bring demise and destruction to you all!
I can rain down darkness no matter where you put me.
I can't assist anymore! Ejecting!
I can't believe I made it!
I can't believe I made it!
I can't believe I made it.
I can't believe Magnusson didn't think to station any KungsArme commands here for the transition of power. Even I could have told you that Predlitz is fiercely loyal to the Coordinator. It should have been you at the head of our new nation, Christian. Not that self-serving bureaucrat. You and I both know the only reason he's in the top job is because of his backroom dealings with ComStar.
I can't believe what I'm seeing here! The Spawned Knights are eliminated!
I can't believe what I'm seeing! I would pour myself a drink if I weren't afraid it was poison!
I can't believe you made it out of there in one piece, Commander. Not many pilots could have survived an onslaught like that.
I can't do any more today.
I can't fight anymore, I need to eject!
I can't fight anymore, I need to eject!
I can't fight anymore, I need to eject.
I can't get there, Commander.
I can't get there, Commander.
I can't get there, Commander.
I can't get there, Commander.
I can't get there, Commander.
I can't get there, Commander.
I can't get there, Commander.
I can't hail the mining platform! Anyone have eyes on? Report!
I can't hail the pump station! Does anyone have 'em?
I can't handle much more of this, need to eject.
I can't handle much more of this, need to eject.
I can't handle much more of this, need to eject.
I can't hold on any longer!
I can't hold on. Ejecting!
I can't hold on....
I can't hold on....
I can't hold on....
I can't lose, not like this! Argh!!
I can't make it there.
I can't make it there.
I can't make it there.
I can't move there.
I can't reach our satellites! Mercs must have blown the dish!
I can't see a damn thing out here!
I can't sustain damage like this much longer!
I can't sustain damage like this much longer!
I can't sustain damage like this much longer!
I can't sustain damage like this much longer.
I can't sustain damage like this much longer.
I can't target that, Commander.
I can't target that, Sir!
I can't target that, sir!
I can't target that.
I can't target that.
I can't target that.
I can't target that.
I can't target that.
I can't target that.
I can't target that.
I can't target that.
I can't target that.
I can't target that.
I cannot comply, Commander.
I cannot detect any more hostiles, Commander. Let's head back now, you've fought enough.
I cleared my 'Mech!
I could pay you… I'll double what their offering!
I could use some defensive help over here!
I dedicate this kill to House Kurita.
I dedicate this kill to the Free Worlds League!
I didn't expect their force to be this powerful. Ejecting!
I didn't pay to see this match and I want my money back!
I do believe we've got a scrap on our hands!
I don't believe it, I'm going down!
I don't believe it... How could... Argh!
I don't believe that for a second! No matter what the Confederation's state run news says! The HPG was our only hope of contacting anyone off world about our dire situation here. It makes no sense that we would destroy the only means of saving ourselves. With Liao shooting down our dropships and the HPG destroyed, we have no way of contacting anyone off planet. Whoever destroyed the HPG most likely condemned us all to death.
I don't care if you are in charge, I'll happily return fire.
I don't care if you're in charge, I will happily return fire.
I don't have a possible route, Commander.
I don't know what's going to happen next, but whatever it is, I'd like to be part of it. I'd like to stay on as your Ops Commander. That is, if you'll have me.
I don't know who you are out there, but you better explain yourself, now.
I don't know who you people are, but you do not want to pick this fight. Go home!
I don't know, I still can't believe the Fusilier's transponders were traced back to here... I don't want to think it could be true, but at this point I'm not sure what I can believe after seeing those holovids and tracking our transponders here. Regardless, it's left us inconveniently stranded on this hellhole.
I don't know. Never the answers we want and only the questions we can't answer.
I don't know. The more pertinent question is, how does this location tie into your father's past. Let's focus on that, for now.
I don't know. Your father obviously had secrets we knew nothing about. From the year he references, it was recorded before he met your mother. Before he started this outfit.
I don't like Haakon's cloak and dagger dealings either, but there is no denying that he was the one who secured Rasalhague's independence, not us.. He'll always have my respect for that. Regardless of how I feel about his politics.
I don't like it Commander, not one bit, but Yaros is right.  There's no way we can trust the Oberon Confederation to hold up their end of the bargain. Only option is to help Yaros' band fight these guys back.
I don't see any targets, just lots of enemy units. It's a trap. Get out now!
I don't think I can get there, Commander.
I don't think anyone has.
I don't think it's a trap, Commander, but stay sharp. There's no way it can be this easy.
I don't think that's one of us. 'Mech spotted!
I don't understand. They've managed to destroy one of my components.
I don't want another debacle like this to happen again. Make contact. Maybe there is some way we can help each other out here.
I doubt he would be able to afford to contract out the entirety of the Rangers.  Most likely Bowen contracted the Ranger's reserve battalion on a short term basis until he finds his father's Archer.
I dunno if he's taking his opponent lightly, but he's 'gotta dig in or he could be tossed onto the scrap heap.
I dunno if it's the pressure, or the freezing temperatures, but this bout has cooled! The
I echo those sentiments, Commander. There can still be victory in retreat. Your contributions will be invaluable in the conflicts to come.
I expect our friends will have a substantial contingent of security forces to protect the site. They know how valuable it is. Your job is to fend them off and reduce that facility to rubble.
I expect you already know by now that whoever attacked you has set up a blockade to prevent your escape. It's a large system though, so we can use that to our advantage.
I got 'em! Broke off a piece of their 'Mech, too. Ha!
I got it!
I got it, move along!
I got the enemy in my sights. Moving to interdict!
I got the light, firing!
I got the light, firing!
I got the light. Firing!
I got this merc running scared. Moving in for the kill.
I guess he felt that he owed it to my father for saving him from himself.
I guess there's no more reason to hang around. Let's get you out of here, Commander.
I guess we'll find out.
I have BattleMechs on visual! All forces, weapons free!
I have a visual on a Mercenary lance, looks like our security detail has finally arrived.
I have a visual on a hostile BattleMech. Looks like a mercenary unit. We must defend Gold Base.
I have a visual on the target! Take them out!
I have all targets showing up as KIA on my scopes. Great work.
I have decided to leave my 'Mech here. It would only draw unwanted attention and risk my cover being blown. It is well hidden and, for the time being, my true identity remains secure.
I have every right! That's what you pea-brained cockroaches never understood. Gunzburg was a Tamar Pact world long before you Rasalhague filth were shipped here by the Kuritans to replace the true natives they butchered taking this system! You people are nothing more than illegal migrants living off of Tamar Pact property!
I have failed you, House Kurita. Forgive me!
I have hostiles on radar!
I have hostiles on radar.
I have hostiles on radar.
I have landed on Godwin Prime ahead of my infiltration of Kurita space, now only weeks away.
I have lost all firepower, I must eject.
I have marked that target with a Narc.
I have marked that target with a Narc.
I have marked that target with a Narc.
I have marked that target with a Narc.
I have no choice, I must eject!
I have no choice, I must eject.
I have no doubt that's been your plan since the day Inferno struck Cavalier Base. I'll help in any way I can.
I have no doubt, Commander. But we need to find him first. I've been scanning the comms, looking for any mention of Inferno activity.
I have no idea what you're talking about. Who are you?
I have shamed the great House Kurita.
I have to bail, I have lost all firepower.
I have to eject, 'Mech's gone critical!
I have. They point to another unexplored system. HD-438297. It's well beyond the Inner Sphere's outer boundary, deeper into the Periphery than we've ever ventured.
I hear ya, on it!
I hope my battle ability is satisfactory to your needs.
I hope your techs know their stuff. I'll be watching.
I just conducted another perimeter scan. The data servers containing The Seventeenth's encrypted files are located on the marked points.
I just destroyed that 'Mech!
I just destroyed that 'Mech!
I just hope enough of our units are intact after we weather this storm or we won't have much fight left to bring back home.
I just hope the time spent here wasn't in vain. I left my family to carry out the plans of House Kurita. We must make it mean something.
I just keep getting better at this!
I just keep getting better at this!
I just messed that 'Mech up!
I just messed that 'Mech up!
I just received word from the ronin forces, they are standing down and surrendering. They will no longer be participating in this fight.
I just saw the satellite dish go down!
I just took out one of their components.
I just took that 'Mech out!
I just took that 'Mech out!
I just want all of you to know I've got your backs!
I kill people like you every day, you know?
I knew they wouldn't be much trouble. Kill confirmed.
I knew you'd show up eventually. Now die.
I knew you'd try to find me there.
I knew you'd try to find me there.
I know Tor... You haven't made contact with them. But we can't blindly rush into Kelswa's stronghold. Especially when ronin forces are also in-system attempting to take Gunzburg for themselves.
I know it's hard to hear, but it's the simple truth. While we've had our successes, McCarron's Armored Cavalry still has four full regiments of troops on Sarna. It's a simple number's game. The reality is we don't have enough forces to come out ahead. Even with the Crater Cobra's and Screaming Eagles, we need reinforcements. And with the system's HPG down, the only way that we can ever hope of getting them is if we get a message back to Davion Command through a ferried message by JumpShip. Bringing down these ECM arrays is our only chance at doing that. I'm not exaggerating when I say that this time, all our lives are depending on this. So good luck Commander.
I know this is a bittersweet moment, but you've avenged your father with honor. You can be proud of that.
I know this match is taking place inside freezing temperatures – but so far this match is… uncool. They need to start bringing it!
I know you could use supplies and materials for your repairs. I expect you'll find what you need at that location.
I know you will... Goodbye Överste.
I know your story and I'm ready to be of assistance, Commander.
I know, but with all DCMS forces in-system defying their withdrawal orders, it's up to us to defend our people and the seat of our new government. Commander, you will need to continue to the spaceport and stop Marcus Kurita's dropship at all costs!
I know.  Commander, it's now or never.  I have faith in you. Get this done!
I like the sound of that.
I like trouble. One of my favorite things in the whole world.
I like trouble. One of my favorite things in the whole world.
I like trouble. One of my favorite things in the whole world.
I like trouble. One of my favorite things in the whole world.
I like trouble. One of my favorite things in the whole world.
I like trouble. One of my favorite things in the whole world.
I like trouble. One of my favorite things in the whole world.
I like trouble. One of my favorite things in the whole world.
I like trouble. One of my favorite things in the whole world.
I like trouble. One of my favorite things in the whole world.
I like trouble. One of my favorite things in the whole world.
I like trouble. One of my favorite things in the whole world.
I like trouble. One of my favorite things in the whole world.
I like trouble. One of my favorite things in the whole world.
I like trouble. One of my favorite things in the whole world.
I like trouble. One of my favorite things in the whole world.
I like trouble. One of my favorite things in the whole world.
I like trouble. One of my favorite things in the whole world.
I like trouble. One of my favorite things in the whole world.
I like trouble. One of my favourite things in the whole world.
I lost my right arm!
I lost my right arm!
I make enemies with the right people too. So the joke's on you!
I managed to take off that component.
I mean, just look at 'em. Standing around like they ain't got no worries in the world. And me, busting my balls to get these 'Mechs put back together. It ain't right. Ya know what I mean?
I might be in trouble here.
I need a damage assessment, god dammit! The HQ can't take much more of this.
I prefer staying in one happy piece!
I punched out just in time.
I respect bold moves, but this is foolish. Caballeros, cut these thieves down!
I saw some defensive turrets. Those should help.
I see humility is still in short supply, as usual. Just don't break that 'Mech. We need it in full working order.
I see it. A derelict JumpShip.
I see them... Whoever they are, they aren't with the Fusiliers! This is Captain Alanna Damu of the Fifth Syrtis Fusiliers! Who the hell are you, and why are you using our transponder signals?
I see you're making progress against those artillery batteries. Keep going.
I see you're still using your stolen LCAF 'Mechs, Månsdottir. I'll be sure to return them to their rightful owners!
I see'em. Stay alert.
I sense the fear of our prey nearby.
I sent out a transmission right after the attack, through the HPG. The message was for a long-time client of your father's, and an old friend of mine.
I should get back to work.
I spit on the graves of every last one of these traitors to the Capellan State. One day, Candace Liao will pay for her abandonment of our people. And when it does, we will welcome the St. Ives Commonality back into the Confederation with open arms. You've proven your worth to us mercenary. Stay in our good graces and Romano Liao may call upon your services once more.
I spy an enemy 'Mech.
I started by taking a deep dive into the 'Mechs systems database, see what I could learn, and this 'Mech, well, I ain't ever heard of it before. A Nightstar. Been extinct about two hundred years, best I can tell.
I suggest disabling the enemy ECM before going up to the plateau, Commander.  You'll have a hard time locking on to targets if it's left online.
I sure hope so.
I sure hope they can manufacture some more action in this fight!
I suspect you're going to enjoy this one, Commander. Good luck.
I suspect you're going to enjoy this one, Commander. I've marked on your map the two structures you need to destroy. Take them out, along with any enemy forces in the area, then meet me at the extraction point. Good luck.
I swear these Star League ruins bring nothing but trouble.
I think Terry Zee has taken a permanent dirt nap! And so will Mason if he doesn't defeat these final teams that are looking to make ash angels out of his 'Mech!
I think it's best if I drop you down here. Just outside this farm. You can proceed from there into the main city itself and ensure that it's protected.
I think it's good to have powerful friends, especially ones you can trust. And you've definitely proven that.
I think she means the next chapter in my heroic journey back to Solaris!
I think that’s the best we can hope for given the circumstances.  Defend that facility, Commander! This will go over much better for us if we can successfully defend Owens from Vaughn's forces.
I think the raiders have set up some sort of jamming device nearby. I'll see if I can locate it.
I think we better get started then. Plenty of warzones in the Inner Sphere where we can pick up work. A few safe harbors as well, places we can hire more pilots, get our hands on cheap supplies.
I think we can call it a day. The Centurion seems fully fit and ready for battle. Let's head back.
I think you're in the clear. No alarms raised.
I think you’ve got your work cut out for you, Commander.
I thought they'd be tougher.
I thought they'd be tougher.
I thought they'd be tougher.
I thought this was supposed to be a joint operation! Our 'Mechs are gone!
I thought you said it'd been extinct for two hundred years. How could it have belonged to my father?
I thought you'd feel that way. I'll prepare the mission briefing while you work on getting us to the Cole Harbour System.
I told you, these guys never quit.
I took off one of their components. Those 'Mechs are weak.
I tried...
I trust your judgement, Commander, but be prepared for the Mercenary Review Board to expect an explanation.
I was hoping to pinpoint Inferno activity, in as close to real time as possible.
I was just thinking we need more of that.
I went ahead and ran the transmission by Spears to see what he made of it. The name Yamata threw up a red flag. Apparently, Yamata works for ComStar. One of the heads of ROM, their secret security force.
I will avenge my lance mates!
I will be waiting in the ready room, Commander.
I will bring the inevitable to light!
I will make this a short fight!
I will take back what's mine!
I wish I had an answer for you, Commander. The truth is, it's a deepening mystery, but one I intend to solve with your help.
I wish we knew who was protecting Inferno. Maybe then we'd have more answers.
I won't die in this 'Mech. Ejecting.
I won't forget your name, Mason! You will pay for this!
I won't go without a fight.
I won't sugarcoat it, Commander, this last fortification is going to be tough. It'll be heavily defended by Inferno forces, both inside and out. If I'm sure of nothing else, I'm sure of that.
I wonder what she's going to find down there?
I wonder what she's going to find down there?
I wonder what she's going to find down there?
I wonder what she's going to find down there?
I wonder what she's going to find down there?
I wonder what she's going to find down there?
I wonder what she's going to find down there?
I wonder what she's going to find down there?
I wonder what she's going to find down there?
I wonder what she's going to find down there?
I wonder what she's going to find down there?
I wonder what she's going to find down there?
I wonder what she's going to find down there?
I wonder what she's going to find down there?
I wonder what she's going to find down there?
I wonder what she's going to find down there?
I wonder what she's going to find down there?
I wonder what she's going to find down there?
I wonder what she's going to find down there?
I wonder what she's gonna find down there?
I wonder what she’s going to find down there?
I would burn ComStar to the ground if I could, but unfortunately I'm just going to have to settle for Yamata's head. If this helps that effort, and we can do some good in the process, I'm in.
I wouldn't have believed it even existed if I hadn't seen it with my own eyes. I found more than that, though, eh. Seems to be par for the course these days.
I'd like to take a break in the action to mention our sponsor Periphery Plating: Exotic Armor Solutions – providing effective protection on the battlefield.
I'd like to take a breath and thank our sponsor Bandit's Bazaar: Discount 'Mech Modifications – quality mods at quality prices.
I'd rather watch a 'Mech derby than this nothing burger!
I'd say… a solid mixture of both!
I'll avenge you in a storm of blood my comrade!
I'll be circling above, monitoring their comms. I'll let you know if I detect anything vital to the success of your mission. I'll update your objectives accordingly. Good luck.
I'll be surprised if they can muster up any type of response force. Feels more like target practice here. You still haven't told me why you have placed your trust in House Kurita?
I'll do my best.
I'll do my best.
I'll do you a favor and give you a quick death.
I'll drop you in at a safe distance. Once on the ground, head there and defend it.
I'll fight until the wheels come off.
I'll give you this, Mason... you're putting up a better fight than most.
I'll have the briefing ready by the time we reach the system, Commander.
I'll have the money once I win the tournament, but I need that 'Mech to do it!
I'll have to eject, something's wrong with my weapons systems.
I'll keep searching and see what more I can find. Spears said he'll do the same.
I'll keep that in mind. Make the call. We'll see what he has to say first.
I'll kill you where you stand.
I'll let Spears describe what he's found and the importance of it.
I'll make this quick for you.
I'll match that number to a new name of your choosing once the time comes, so think about what you want to call yourselves.
I'll pretend I didn't hear that.
I'll square up with your old man. I doubt he'll let you off the leash again after you shit the bed… again.
I'll take option B, where that doesn't happen!
I'll try to make this a painless death for you.
I'll try to make this a painless death for you.
I'll vouch for the word of Theodore Kurita.
I'm a little busy right now.
I'm afraid both you and I know that is not possible Marshal. If you will not withdraw, then it is my duty to make sure that this facility becomes your tomb!
I'm afraid we've exhausted the last of our airstrikes support.
I'm always two steps ahead of you, Mercenary.
I'm at the location, Commander.
I'm at the location, Commander.
I'm at the location, Commander.
I'm at the location, Commander.
I'm at the location, Commander.
I'm at your designated position.
I'm at your designated position.
I'm at your designated position.
I'm being wired specifics on our mission now, Commander.  Give me a second to review them. 
I'm blue on your HUD right Commander?.
I'm blue on your HUD right, Commander?
I'm clear from the fight, go get 'em!
I'm clear. I'll see you back at the ship!
I'm clear. I'll see you back at the ship.
I'm detecting a number of makeshift power generators in your area, Commander.  Taking them out will drive away these bandits and make it easier for us to salvage needed supplies in the area. I've marked the position of the generators. Take them out if you can.
I'm detecting an unknown BattleMech fast-approaching your position. Very fast. When you see it, get a sensor lock on the target.
I'm detecting enemy forces straight ahead.
I'm detecting no more Werewolf Legion troops. It seems as though causalities sustained were kept to a minimum.
I'm detecting powered down Battlemechs, we must have caught them by surprise. See what you can do before they are manned and join the battle.
I'm detecting ronin reinforcement entering the OZ.
I'm detecting that all workshops in the area are destroyed and non-operational but there's no sign of the stolen 'Mechs. Bowie will have to be content with our crippling of their competition for the time being. See you back onboard the ship, Commander.
I'm detecting unidentified 'Mechs in the area. Moving in to investigate.
I'm doing a scan. Seems like Lieutenant-General Stevens has been killed during the raid. Good job, boss.
I'm ejecting!
I'm forty-five seconds out, Commander. Prepare for extraction.
I'm getting crit warnings. I need to eject.
I'm getting crit warnings. I need to eject.
I'm getting crit warnings. I need to eject.
I'm getting hammered here! Requesting support!
I'm getting nothing but noise on comms. Must have lost a tower.
I'm getting out of here, cockpit armor is shot to hell.
I'm getting possible readings on a salvage crate in the area, Commander. Do you see anything down there?
I'm getting torn apart over here!
I'm getting zero reactor signature from the targets. Looks like we got them all.
I'm glad we were able to help, just wish we'd gotten here sooner.
I'm going crit. I can't do anymore, I have to bail!
I'm going critical!
I'm going critical. I need to eject!
I'm going critical. Long live the Free Worlds!
I'm going to cook that incoming 'Mech pilot in their cockpit.
I'm going to enjoy tearing your 'Mech apart.
I'm going to enjoy this downtime while it lasts.
I'm going to have to eject, I have no more cockpit armor.
I'm going to head deeper into the structure. A schematic I found shows something massive at the heart of the facility. I want to check it out.
I'm going to rip its soul out of its metallic neck.
I'm having second thoughts about accepting this offer, Commander.
I'm here because I discovered this, hidden inside the Victor. It's an audio log. It was buried inside a digital image that was stored within the onboard computer, then tucked away in a...
I'm here with you Dragon's Breath. Keep on them.
I'm here, Commander.
I'm in position, Commander.
I'm in position, Commander.
I'm in the clear, engage that 'Mech!
I'm in your shadow.
I'm in, Commander. Beginning my recon now.
I'm itching for a good battle.
I'm just here chillin'. You know where to find me.
I'm losing fluid pressure! Pump station! Report status!
I'm losing fluid pressure! Pump station, report status!
I'm losing hydraulics. I have to eject!
I'm modest by nature, so my combat skills are a little undersold on my CV. Makes it look like I'm bragging otherwise.
I'm no good here, time to punch out.
I'm no help to the Free worlds in this state, I'll have to eject.
I'm no longer reading any Tyr forces in the combat zone. Unfortunate, but I understand that they were not backing down. Just focus on the primary mission. We'll deal with the Tyr later.
I'm no more use in this fight. I'll eject.
I'm not going to make this easy for you.
I'm not much for sentimentality, but I worked with your father for a long time. He was a good man. Hell, he sacrificed his life to save ours.
I'm not picking up any vitals from Ravid's BattleMech. It looks he's officially KIA. Anyways, get yourself out of there before the pirates swarm you. It's a shame we had to kill Ravid, but it was a potential risk. Still, I have to wonder what happened to him in the last decade to turn him into... whatever he was.
I'm not reading any more hostiles in the area.  Looks like we got them all, Commander. I've given the IPS salvage teams the all clear to begin recovery operations. No doubt they will be happy to see the Guards lose the lion's share of their Hatchetmen to this operation. I'm inbound for pickup now.
I'm not seeing any enemy contacts, Ryana. Something doesn't feel right about this. Reminds me of the ambush on Cavanaugh.
I'm not seeing anything here, Ryana.
I'm of no use here, weapons are red! Punching out!
I'm on it, Commander.
I'm on it, Commander.
I'm on it.
I'm on it.
I'm on station, Commander.
I'm on station, Commander.
I'm on you like fuzz on a peach, Commander.
I'm on your side!
I'm on your side!
I'm out and moving to extraction.
I'm out and moving to extraction.
I'm out of the fight, Commander. Unable to continue!
I'm out of the fight, Commander. Unable to continue!
I'm out! On the way to exfil!
I'm out! On the way to exfil!
I'm picking up a radio message from a civilian on the ground, Commander. Patching it through now.
I'm picking up additional enemy units headed your way, Commander. Watch out.
I'm picking up additional hostiles.
I'm picking up an enemy 'Mech turning tail and heading for the city, Commander. Suggest you pursue.
I'm picking up another signal source up ahead.
I'm picking up one friendly just ahead of your current position. Unidentified enemy units engaging.
I'm putting us down a safe distance from the main facility. From the drop point you'll need to head through a series of small canyons to reach the heart of their operation. Watch yourself in those tight corridors. Both your mobility and your field of fire will be restricted.
I'm reading a number of Ranger forces moving on the city.  We must be getting close, Commander.
I'm reading half of the primary targets destroyed.  Keep this momentum going.
I'm reading more Liao forces on approach. Captain Damu, do you have dropship support to extract your unit?
I'm reading multiple 'Mech reactor activations in your vicinity commander! Watch yourself!
I'm reading no more Gotterdammerung targets in the combat zone.
I'm reading no more artillery in the field. Steiner command is already sending their thanks for clearing out the Artillery, now let's find the Peacemaker.
I'm ready to paint these lands red with the blood of my enemies.
I'm right behind you, Commander.
I'm safe but lost my damn 'Mech.
I'm safe but lost my damn 'Mech.
I'm safe! Moving to the extraction point!
I'm safe! Moving to the extraction point!
I'm seeing no more House Kelswa Guards in the OZ and the Gotterdammerung Society are in full retreat.
I'm seeing smoke coming from the storage complex! Report!
I'm showing all remaining Ranger units are falling back from the area.  I think we are in the clear for the time being, but I doubt we've seen the last of them. We're bringing in the DropShip and the salvage crew to search the compound now, Commander.  Sit tight.
I'm showing all targets at this facility destroyed.
I'm showing half of all primary targets have been destroyed. Keep it up.
I'm showing heavy damage to a number of the facility's structures. We appear to be about halfway there!
I'm showing no further ronin DropShips approaching our position.
I'm showing no more Hooligan IFF readings in the area. Good work, Commander. Marik Militia, prepare infantry forces to search and secure on-site facilities. Obsidian's board is still being belligerent and has yet to surrender. We'll see how brave they are when we pull them out of their boardrooms at gunpoint.
I'm showing no more enemies on scope, Commander. Well done.
I'm showing no more targets on our scopes.  Looks like they are down.
I'm showing nothing on scopes that can be identified as our targets. We'll have to move onto the next nav point.
I'm sorry Jörmungandr but this is   an emergency. On our approach we've detected DCMS forces converging on your position...You've been made. We're here to evacuate your people.
I'm sorry to see it end this way, but I hope that now, both my father and my brother can finally rest in peace.
I'm sorry, but you're on your own for the moment. Send as many of these bastards to hell as you can.
I'm sorry, comrades I had to eject. Heading back to base.
I'm sorry, kid. Nothing personal. I tried to give you a chance but it doesn't seem like you and yours got the stomach for this line of work.
I'm still reeling from that last battle.
I'm sure the honor of Kincaid's memory will be forever entombed in the core of the Archer, Commander. Coming in for extraction.
I'm sure we'll find a use for those.
I'm sure you wish the Centurion was repaired and ready to go. For this particular mission though, the Javelin is the 'Mech best suited for the job. And hey, it has jump jets. They could come in handy.
I'm surprised at the capabilities of the private security forces, but you seemed to have handled yourself well enough. Anyways, that should be enough destruction for one day. Time to EVAC, boss.
I'm taking heavy damage. Requesting support!
I'm taking heavy enemy fire!
I'm taking on heavy fire, just lost a component.
I'm telling ya, she's a bloody beast.
I'm the hero of my own story! I can't die!
I'm too old for this shit!
I've TAG'd that hostile.
I've already added the coordinates into the nav-system and put together a briefing from the intel Spears provided. Once you get us to that system, Commander, we can send them to hell, where they belong.
I've always hated flying.  'Mechs on the ground. The way it should be.
I've always hated flying.  'Mechs on the ground... the way it should be.
I've arrived at the requested location, Commander.
I've arrived at the requested location, Commander.
I've arrived.
I've arrived.
I've attached the exact coordinates to this message. Once I have a proper plan in place I'll contact you again. For now, be safe.
I've attached the particulars to this message. I'll be in touch once you've completed the mission. Good luck.
I've been given an ultimatum, surrender of be destroyed. I'm sorry, but the mission is over for me.
I've been informed that House Liao have retaliated because of our actions against the local governor by launching several military raids on Marik border outposts. The good news? It means another payday for us.
I've been informed that support is on its way. Let's hope they make it.
I've begun working on a plan to get you safe passage out of the system, but it's gonna to take a little time.
I've come too far to be stopped by the likes of you!
I've detailed the mission briefing and it's waiting for your sign off. You're free to launch whenever you're ready, Commander.
I've detected a sizable and active military presence in and around the target location as well. Who that force belongs to, we still don't know.
I've detected numerous Lyran Guards massed up for an all out assault. Prepare for contact along your avenue of approach.
I've done nothing but help your people!
I've ejected. It wasn't supposed to end this way.
I've escaped safely. Moving to pick-up!
I've escaped safely. Moving to pick-up!
I've filed the mission briefing already. You just need to sign off on the operation and get us where we need to go.
I've found a new evac site, Commander. Marking it on your map.
I've gone critical.
I've gone critical. Initiating eject sequence!
I've got VTOLs inbound on your location.
I've got a location on Yamata, Commander. He seems to have taken refuge in the main fortification.
I've got a visual on smoke coming from the storage complex! Report.
I've got another DropShip inbound. Looks like Inferno are determined to get some payback for what we've done.
I've got another half dozen bogies inbound.
I've got enemy contacts, up ahead, Commander. They must have detected us on the way in.
I've got movement on the outer perimeter.  Looks as if our source was right. Those bastards are trying to snuff out what little democracy we have left!  Commander, protect the city! We need to ensure the safety of Casper Owens at all costs! We can't let them get away with this!
I've got readings on all of our targets. Take them out before more hostiles converge on your position.
I've got the coordinates, Commander. We're good to go whenever you're ready.
I've got unidentified 'Mechs approaching our installation. Intentions unknown. All security personnel, report to stations.
I've got vehicles in sight!
I've got visual on hostiles. Be advised, enemy units on approach!
I've got visual on smoke coming from the storage complex!
I've got you Commander. Let's get out of here.
I've got you on visual, Commander. You're a sight for sore eyes, I tell ya. Everyone here can't thank ya enough for helping us out. We're on our last legs, so we really appreciate the assist.
I've identified the turret's control center. Marking it on the HUD now. If there is anyone with jump capabilities, we may be able to silence those turrets all at once.
I've just seen schematics of the base, it's heavily fortified and you are within a hair of triggering its perimeter defenses. A full frontal assault would trigger alarms and put the base on high alert, leading to increased resistance.
I've lost a component!
I've lost a component!
I've lost a component!
I've lost a component!
I've lost a component, but I must fight on.
I've lost all cockpit armor. I need to eject.
I've lost all cockpit armor. Time to punch out!
I've lost all firepower. Ejecting.
I've lost all firepower. Gotta eject!
I've lost all firepower. I can't do anymore today, punching out.
I've lost all firepower. Time to eject.
I've lost all offensive capabilities, I need to punch out.
I've lost all offensive capabilities. I should punch out.
I've lost all offensive capabilities. I'm gonna eject!
I've lost all offensive capabilities. Punching out!
I've lost all offensive capabilities. Punching out.
I've lost all weaponfire. I'll have to punch out.
I've lost all weaponfire. I'll have to punch out.
I've lost all weaponfire. I'll have to punch out.
I've lost contact to the outside! They may have destroyed the radio tower!
I've lost contact to the outside! They must have destroyed the comms tower!
I've lost contact to the outside! They must have destroyed the comms tower.
I've lost contact with Command! Radio tower has been destroyed!
I've lost contact with our pump station!
I've lost contact with the body shop!
I've lost contact with the hangar!
I've lost contact with the other facilities!
I've lost contact with the pump station!
I've lost contact with the pump station. Does anyone else have them on comms?
I've lost contact with the vehicle hangar!
I've lost contact with the vehicle warehouse.
I've lost contact with turret control!
I've lost contact with vehicle maintenance!
I've lost firepower. I better eject.
I've lost firepower. I have to eject!
I've lost firepower. I should eject.
I've lost firing capabilities. Beginning ejection procedure.
I've lost my firepower. Ejecting now to fight again tomorrow.
I've lost my firepower. Ejecting.
I've lost my firepower. Ejecting.
I've lost my left arm!
I've lost my readings to the pump station. Does anyone have visual?
I've lost one of my lances.
I've lost the channel to the turret control room! Can we get that back?
I've lost the satellite feed!
I've lost turret control!
I've marked known artillery locations on your map. Clear them out.
I've marked that target with a Narc.
I've marked the location of a VIP pickup on your map that requires delivery to a evac zone.
I've never seen a 'Mech like that before, and in pristine condition.
I've picked up a signal resembling the trace on you.  Destroy that structure on the cliffside before anyone decides to pay you a visit.
I've picked up a signal resembling the trace on you. Destroy that structure on the cliffside before anyone decides to pay you a visit.
I've prepared the mission briefing for you based off the information I've collected from the scan. It's less than ideal, but we're in uncharted territory here, so it's the best I can do.
I've reached the drop site. Moving to clear the field now.
I've received a distress call from a MechWarrior aligned with our employer. They're hiding out in their shutdown 'Mech close to our location. Our client is requesting that we assist them return to friendly territory.
I've received a distress call from a nearby garrison. See if you can get them out of there safely.
I've received word that the Free Skye supporters are now in orbit and out of danger. Good work, Commander.
I've received word that the Free Skye supporters are now in orbit and out of danger. Look at you standing up for the little guy.
I've seen glaciers move faster than these MechWarriors! My boy needs to get his head into the game!
I've seen it all. Now I want to get paid for it.
I've started by sending you the coordinates to the planet where the refinery is located, along with what little intel I was able to gather. It's not much, but enough so you won't have to go in completely blind.
I've still got a bead on Yamata, Commander. No change. Looks like you're going to have to breach the main fortification in order to take him out.
I've tagged that hostile.
I've tagged that hostile.
I've tagged that hostile.
I've tagged that hostile.
I've uploaded the pertinent details into the mission briefing, so I won't repeat them here.
IE Explorer log entry, It is day four of the Interstellar Expedition survey of the Chupadero surface. So far neither myself, nor officers Progs, Stews and Taylor have found any trace of any major exploratory logistics operations. If ComStar is in the area they?re doing a very good job of covering their tracks. By the looks of things this place is no different than any of the millions of abandoned StarLeague facilities dotted across this galaxy, but, as they say, leave no stone unturned. Personally, given how much a company can stockpile from any one of these stations, I believe we would have found something by now. We have one final major site to investigate, if nothing turns up there I?m calling the reports of ComStar activity just for what they are: Rumors.
IE Explorer log entry. We hit paydirt at the last hub on our check, the largest site on our tour and the most remote to get to, the StarLeague space port. By all accounts this port was abandoned hundreds of years ago but at the moment we are witnessing confirmed activity of a fully-operational aerodrome. Observational research shows on-the-ground activity loading caches of valuable weapons and equipment for some future, unknown purpose. But they do appear to be running combat operations and, through basic calculative trajectory estimations, are being served as jump points beyond known space. This is? this is big.
IE Explorer log entry??.God, how long has ComStar been here? Agents Progs and Stews managed to obtain critical intel from within the facility. Jump coordinates! ComStar is sending fleets to Epsilon Pegasus! No?not just there?they?ve narrowed down dead systems free from any StarLeague or Interstellear Expedition influence. They?re sending people, materials, ships, equipment, logistics everything?.everything they can make these systems capable of acting as jump points. We need to get this information back to HQ. Fast.
IFF codes appear to be doing their job.
IFF readings are showing all targets at this location, Commander. Approach with caution.
IFF transponder codes received and confirmed. Welcome to outpost Charlie.
Identification: Alpha-Charlie seventy-seven-one-eight-Victor-Romeo. Year is twenty-nine eighty-six.
Identification: Alpha-Charlie seventy-seven-one-eight-Victor-Romeo. Year is twenty-nine-ninety. Cover compromised. Initiating shadow protocol. This will be my last transmission.
Identified Knights of St. Cameron crossing into the target area.
Idle hands are wasted money. Let's get out there, Commander.
If Colonel Sortek falls, we lose this scenario. It's a risk we'll have to take!
If I can just--
If I can just...
If I could just—
If I get put down by pirates then it IS time to call it quits.
If I had to guess, I'd say someone very powerful is behind Black Inferno's actions. And that whoever it is, they're using that power to shield these bastards.
If I had to guess—and that's all it is right now—I'd say it's our old friends, ComStar.
If I may, isn't it strange we haven't heard a single thing from the candidate we're supposed to be defending?
If any BattleMechs are out there I need some assistance.
If he doesn't switch tactics soon, his 'Mech won't survive much longer.
If he keeps pulling stunts like this the sponsors will be frothing at the mouth!
If he keeps this up Solaris will erect a statue in his honor. Right next to mine!
If he's not careful he's gonna melt his machine into the ground!
If it is ComStar, it's safe to say you can expect a hostile reception. Hell, Yamata himself may even be down there, which would turn this into a seek and destroy mission.
If it's a fight you want you've got one.
If it's a fight you want, you got it.
If my Tyr communication codes are still valid after all these years I should be able to. Why?
If only it were that easy.
If that gets destroyed, the company will have no choice but to fold. Their margins are tight enough as it is. I need you to protect that depot, Commander.
If that weren't intriguing enough, there's obvious signs that a major battle took place on those terraces at some point in the past.
If that's the case, it means they must have a generator close by. Find and destroy that generator before assaulting the plant and you'll have a much easier time of it.
If there are any Inferno forces in the area... well, eliminate them with extreme prejudice. I'd personally appreciate it. So will our clients.
If there's a silver lining to all this, it's that they underestimated us and our resilience. This time. They won't make that same mistake twice. Of course, neither will we.
If these MechWarriors don't engage – the fans are going to eat them alive!
If these MechWarriors don't pick up the pace they'll be on thin ice with the fans and the sponsors!
If these MechWarriors don't want to fight, they should scurry to The Brass Lily and let some real fighters take the stage!
If these combatants don't engage, they're going to turn into giant 'Mechsicles!
If they lose another leg this match will be over!
If we can secure those buildings, maybe we can learn exactly what they've been up to. Proceed to the main research building at the back and eliminate any enemies you encounter along the way.
If we're going to go after Kane, we need to keep gearing up. It'll be a hell of a fight. Luckily, they're not the only ones with powerful friends.
If you check your tac-screen, you can see your current leg orientation is represented by the dotted line, and your torso orientation is represented by the cone.
If you find the acquisition just walk up to it in order to pick it up.
If you think it will be easy, we're not operating on the same level of respect.
If you thought it would be that easy you're more foolish than I thought.
Ignition sequence is starting up!  We need to hurry!
Igor inbound, Commander. Keep an eye out above you.
Impossible, Commander.
Impressive 'Mech you got there, Commander.
Impressive shot! That cockpit is gone!
Impressive shot! That cockpit is gone!
Impressive. I can see why your unit's been in demand over the years, Mason.
In a manner of speaking!
In a rush to get somewhere, Mason? I'm afraid this is the end of the road for you as well.
In an attempt to force the syndicate to the bargaining table, the workers want us to inflict some serious damage on two of the syndicate's more critical mining installations.
In an effort to cover our tracks, the IPS wants us to destroy a remote Arcturan Guards outpost containing the battalion's data servers. IPS Intel claims that given its remote location, the outpost does not typically station a heavy compliment of defenders, but the Guard will surely deploy additional defenses should the base come under attack.  <lf>Its best if we aim to destroy our objective and leave before the Guards can intercept us.  Good luck, Commander.
In an effort to scare off management, our employer has commissioned us to destroy the planned administrative space and team barracks for the Rangers. This is truly ridiculous, I'll never understand these die hard sports rivalries. Regardless, it's marked on your map.
In case you're wondering, the salvage crew recovered your father's Victor. It's already aboard the Leopard. Fahad insisted on getting to work on it right away.
In death I have dishonored the Draconis Combine.
In order to lay our ambush for the St. Ives Sentinels, we must first take control of a large telecommunications dish used to communicate with the capital world, Vestallas IV. Given its importance to the security of Vestallas III, it is heavily guarded by planetary militia. You are to assist the Second Confederation Reserve Cavalry with clearing the island of all militia defenders. Once the island is clear of all hostiles, Cavalry infantry will move to secure the communication's array. Do not fail us, Commander.
In position, Commander.
In position, Commander.
In position, boss.
In position, boss. Now what?
In position. Put me back in coach. I'm good to go.
In the meantime, make sure that depot is reduced to rubble. We don't leave anything behind for these bastards.
In the meantime, we take on more contracts. Bolster our inventory of 'Mechs and recruit new pilots. If we thought Inferno was tough, ComStar is going to be much worse.
In the name of the Draconis Combine, leave no survivors!
In the name of the great provinces you must be destroyed.
In these early moments of the match, they need to get nimble or risk becoming an easy target for their opponent.
In this unjust world we fight to live!
In your footsteps.
In your shadow, Commander.
In your shadow, Commander.
Inaccessible location, Commander.
Inaccessible location, Commander.
Incoming 'Mechs, stay where you are! Your IFF's say you are with the Second Crucis Lancers. Why are the Lancers here on Sarna?
Incoming BattleMechs, be advised that you are approaching private property. Please turn back immediately.
Incoming BattleMechs, you are on private property. Fall back now or we will take defensive action against you.
Incoming communique from Vaughn, Commander. <cf>"Nice to have you with us again, Commander. Eyes on Democracy's intel places count Vitios in a remote facility in the mountains up ahead. My squadron will move in from the north onto the base while you approach from the south. Together we can box count Vitios in.  The count is the primary target so ensure that he does not escape."<cf>Let's get a move on, Commander. Vaughn is counting on us.
Incoming hostile 'Mech!
Incoming hostile 'Mech!
Incoming hostile 'Mech!
Incoming hostile!
Incoming hostile!
Incoming message from our contact in the Sixth Arkab Legion....<cf>"Commander, Brigadier General Rouzurski here. I wish we were meeting under better circumstances but time is of the essence. I'll be brief: The few remaining Crimson Inclination members are attempting to meet with House Steiner operatives about a possible arms deal. Naturally, this is a problem for House Kurita but the brass feel a show of force would only tip-off the Inclination's foreign handlers. This, we hope, is where you come in. We want you to run as an "interception role" for our small strike force, drawing the Inclination's 'Mech's into an ambush at a nearby ravine. The boggy terrain should make mobility difficult for them, trapping them, and allowing my forces to move in and put an end to this once and for all. I've already supplied your CO with the location. I know we're asking a lot from you, but rest assured you will be handsomely compensated. Rouzurski out."<cf>So we're the bait. There's a smart way to go about this, Commander. Stealth is key to success, I have readings for a number of detection installations around that you should disable before they alert the Inclination to your presence.
Incoming runner, if you can, give them protection until they reach safety.
Incoming runner, if you can, give them protection until they reach safety.
Incoming! More Knight units hitting the ground.
Incoming. Hostile 'Mech!
Incredible aim! Right in the head!
Incredible! They're lucky to be in one piece after that explosive ammo blast!
Indeed! The New Year crowns The FedCom unification champion, and most importantly, a new Solaris commentator! Assuming the Great Houses don't hit the mute button you'll be hearing from me shortly.
Indeed.
Indeed.
Inferno activity and refugee displacement patterns correspond almost exactly with the recent discovery of several long-lost Star League Defense Force bases and supply depots.
Inferno forces are closing in on our location. That means we only have a small window in which to fulfill our obligations to the mining company and haul ass out of here.
Inferno has a salvage facility in the Eaton system. They use it to overhaul and refurbish 'Mechs they've taken in battle.
Infiltrate the complex and destroy all the marked targets. Leave no Arcturan guard standing!
Information network is now active. Ready for action.
Initiating ejection procedure. I'm going critical.
Initiating evac sequence now.
Initiating extraction now.
Inside one of the excavated buildings that ComStar was able to unearth, we located an ancient star map carved into one of the walls.
Insolent mercenary, you dare challenge me?! If you are here to stop my ascension you are too late. I will take everything that is precious to the old hag that hired you, but not before crushing you like the insect that you are!
Instead, they're focusing all their anger and resources on House Liao.
Integrity of this place is down to fifty percent. We're halfway there!
Intel from our captive raiders have narrowed the possible hideouts of the remaining Ghost Rider leadership to the following positions. The Canopian Fusiliers are already moving to secure Magistracy interests in system, so this task will fall to your unit alone, Commander. Cut off the heads of the Ghost Rider leadership and it should send the remaining raiders running back to Alphard, so see that this gets done.
Intel indicates our enemy is severely under-manned. Hijack any unattended units you come across.
Intel is spotty on this one. Our best estimates put the target at any one of the marked locations on the map. You will have to get eyes on the target before we can identify them. Someone wants this one dead, and we're happy to oblige.
Intel puts one of our targeted aquisitions somewhere in this location. If you get the chance, try searching for it in the area designated on your map.
Intelligence reports that there are repair bays available in the area.
Intercept at provided coordinates.
Intercepting at provided coordinates.
Intercepting at provided coordinates.
Intercepting at provided coordinates.
Intercepting at provided coordinates.
Intercepting at provided coordinates.
Intercepting emergency data transmissions.
Interesting. I'm hoping we can use that confluence of events to help us track Inferno down. Make them pay for what they did.
Invaders are encroaching on Dragon's Den. Begin defensive procedures.
Invalid routing.
Invalid routing.
Invalid target info received, Commander.
Invalid target info received, Commander.
Invalid target info, Commander.
Invalid target info, Commander.
Invalid target received, Commander.
Invalid target received, Commander.
Invalid target, Commander.
Invalid target, Commander.
Invalid target.
Invalid target.
Invalid target.
Invalid target.
Invalid target.
Invalid target.
Invalid target.
Invalid target.
Invalid waypoint request, Commander.
Invalid waypoint request, Commander.
Irregulars, smash through their line!... Break them!
Is such a drastic show of force necessary to protect a candidate for trade president?
Is that really the way you want to play this? Seriously?
Is the briefing ready?
Is the briefing ready?
Is this a joke? You're supposed to be defending us not firing at us!
Ishiyama is charged up! These MechWarriors aspire to embody the spirit of the great Justin Allard, vying to secure their spot in the illustrious history of unforgettable matches!
Isn't it against the Ares Conventions to attack cities housing civilian populations?
It also means destroying their infrastructure. So take down all the enemies you encounter and obliterate any and all infrastructure you come across.
It appears ComStar have built some kind of stellar research facility on this planet. Those buildings up ahead must be their data and research center.
It appears all the sharks were good for were chumming the waters.
It appears as though Whidbey's forces have a secondary base of operations - I'm sure tearing it down to rubble will increase your reward payout, Commander.
It appears so. I think we'd all love to know where they lead. But the encryption is very sophisticated. I think I can break it, with some help. But it's going to take time.
It appears that ComStar arrived here only recently and immediately began excavating the site, pillaging what tech they could uncover, likely searching for clues to what else might lie waiting out there in unexplored space.
It appears you have a hunger to die. Don't worry… We'll accommodate you.
It can't be over… It can't be over!
It certainly fits Inferno's M.O. We know they've been driving people from their land. What we didn't know was why? Now we do.
It could be lights out after that shot to the metal kisser!
It could be the oppressive heat, or the pressure of the moment, but these MechWarriors haven't done didley squat out here!
It happens, but check your fire!
It happens, but check your fire!
It is a pleasure to fight alongside you.
It is all over! Mason suffers a brutal loss! Can he shake it off? Or will it send him into retirement?
It is all over! Mason takes a tough loss on the chin! He's gotta hope the sponsors don't file his performance away in their memory banks.
It just went off in here. Ammo pack ignited!
It just went off out there!
It looks like Count Cameron-Jones has unearthed the conspirators and wants us to make an example of them. Commander Daxa Mahat is said to be the leader of the dissidents, and must be dealt with.
It looks like friendlies are already engaged with hostile forces. Their survival is not our priority, but there's always safety in numbers in a combat zone. We should do what we can to help them out. They will make earning our combat bonus all the easier the longer they stay in the fight.
It looks like the communications between us and our employer have been intercepted by a DuraPaq agent. We'll need to cripple the infrastructure of the communication relay station in order to keep our transmissions secret. Better act fast, Commander.
It might not be the most honorable of jobs, but pay is pay. Agent Vulpes is off-world, and our former employers are out of luck.
It seems your reputation is well earned, Commander. Continue to sweep our LZ for any possible hostiles. Meet with me at my dropship, "Bilskirnir," once we land. We must prepare for the battle ahead.
It shows that they've been tracking the movement of people and ships through this section of space. More specifically, people and ships headed into the Inner Sphere from somewhere out there, in uncharted space.
It was boom, then bust for most of the companies, which means there was a lot of abandoned infrastructure left behind. One of these mining locations is where the raiders are currently holed up.
It was completely hidden, submerged under water. Whether the base was intentionally flooded by Star League nearly three centuries ago, or buried by nature itself, we don't know yet.
It was not their day. The team has fallen!
It will take a miracle for him to pull out a win. That's what you get for being allies with Duncan Fisher.
It wouldn't hurt, I'll give you that. Right now, I suggest we take these assholes down a peg by accepting the contract and kicking their ass.
It's a hell of a lot easier clearing these bastards out with some help, Commander. Spears send you?
It's a little more complicated than that, Commander. Local democracy in the Federated Suns is a luxury granted by the various dukes and barons that administer the systems. Not a basic right like it is in the Free Worlds League. Though a majority of Federation worlds allow regional democracies to govern themselves, the Federated Suns is still at its heart a constitutional aristocracy. So hereditary rulers can still attempt to further consolidate their own personal power over their subjects if allowed to.
It's a lot on your shoulders, Commander, but I got faith you can punch our ticket out of here.
It's a-huntin' season.
It's about time. Now we're really going to make them feel it. The Commonwealth will mourn the loss of The Arcturan Arms before their own people.
It's all come down to this, Mason. My info has the Inglorious Outkasts about to compromise the ballistic glass shielding the crowd – and The Solaris council. Outlast the other teams and make it to the finale. They'll unleash their heavy hitter once they  know they can take a clean shot.
It's all over! Jake Mason and Duncan Fisher win… against all odds, hopes and my prayers. They've taken the open spot in the upcoming FedCom unification tournament being held in Steiner Stadium on Solaris. Hopefully, that's where their dumb luck runs out!
It's all over! What a finish!
It's an ambush! We're ambushing you! Hahaha!
It's an honor to join your company. Let's rock!
It's been a dismal start out there! These MechWarriors are circling eachother like awkward pre-teens at a school dance!
It's clear the fight is draining him. He must elevate his performance or risk his 'Mech becoming nothing but salvage.
It's completely deserted. There's no one here.
It's curtains! This match was no vacation for my pal! The Jungle sends him away with a tough loss!
It's done, The Crimson Inclination presence has been eradicated from the area. I doubt they'd even pose much of a threat at all to an entire Kuritan regiment. However, Fransson doesn't appear to have been here either. Let's get you back to the ship and report your encounter to our ISF liaison.
It's down to just the two of us, Commander!
It's down to just the two of us, Commander.
It's down to just the two of us, Commander.
It's down to just the two of us, Commander.
It's down to just the two of us, Commander.
It's down to just the two of us, Commander.
It's down to just the two of us, Commander.
It's down to the final two combatants... And, remarkably, Duncan Fisher is still standing!
It's down! Target wing and generators destroyed.
It's early, but he needs to check himself. Otherwise this match could slip through his fingers! He needs to check himself before he wrecks himself
It's finished.  Bowen has been taken out and the Waco Rangers are withdrawing from the field.  Kate, I'm sorry, but your brother's 'Mech appears to be non-responsive.
It's from your father, Commander.
It's going critical! I'm out!
It's good to see you, Commander. We need all the help we can get.
It's gotten to the point now that Marik have decided to take a different tack. They want us to send a message to House Liao by assassinating the local governor overseeing the detention of the refugees.
It's hammer time!
It's hard not to smile when dealing out this sort of karmic justice. I'm sure Jessup's Avengers will think twice before running a raid on what they think is a harmless supply convoy.
It's hard to maintain the intensity over the course of an entire match… These MechWarriors are feeling the effects…
It's more expansive, more comprehensive than any map currently known to exist.
It's not enough to just capture the facility. We have locations for several artillery emplacements that you'll need to neutralize.
It's ok... It's the part of the job that all of us mercenaries must accept at some point... Today... It's just my time…
It's on the brink. bring it down!
It's on! The time for talk is over! We're about to find out who has what it takes to come out on top! Who can overcome the adversity that is sure to come their way of the course of the match.
It's over for you.
It's over! A spectacular victory! The sponsorship deals will be rolling in after that one!
It's over! He chalks up an impressive victory!
It's over! His opponent  just proved too much!
It's over! Mason comes out on top! Nothing but respect after that performance.
It's over! Mason fails to snag the victory, but he succeeded in failing miserably! There's a silver-lining in everything folks!
It's over! Mason has been handed a brutal loss!
It's over! Mason has come out on top! He really showcased his skills out there!
It's over! Mason puts his competition on ice!
It's over! My boy puts the finishing touches on an electric performance! His stock is rising in the arena!
It's over! The Iron Mountain has claimed another victim! Mason sent to the bottom of the pile.
It's over. He must be reeling after that loss.
It's over. Someone get Mason a bucket because he'll be crying the blues after that performance!
It's pointless. We will bury each and every single one of you. Even if you manage to repel us, more forces will come and finish you off!
It's quiet now, but be ready for anything.
It's showtime! Settle in and get ready for a night of intense action only found in the grounds of the arena!
It's some kind of supply depot, best I can tell. I can't make out anything specific, so watch your approach. They could be storing anything there.
It's still early in the match, but unless they start dodging and weaving, their opponent is going to have them for breakfast.
It's the Mercenary company we hired. Glad you could make it, Commander. We're expecting trouble any second now so watch your back out there.
It's the beginning of the match, and they need to step up their evasive game or risk being dominated by their opponent.
It's time for Mason to go for broke! Throw everything but the kitchen sink at him! Unless he can find a sink laying around. Then he should absolutely lob it at him too!
It's time to party!
It's time to take a much more hardline stance against the local residents. We've been tasked with demolishing an old facility that they revere as a holy site of cultural importance. If we destroy it, hopefully the Tamarind Mining Company will consider this to be a strong message sent.
It's time! Our combatants are raring to go!
It's too late Christian. We're pinned down. We'll be overrun by the time you get here. Get out of here, live to fight another day... Avenge us and save the Republic.
It's too late to back out now. The Bounty Hunter is not someone we want to cross if we value our lives. But that doesn't mean we need to stick around once this job is done. I'm prepping the DropShip for a quick exfiltration. Complete the mission, then prepare to get the hell out of here quick. I don't like the way the wind is blowing on this one.
It's too late, Comander. The enemy got to them first. They're firing up!
It's waiting for your sign off.
It's well known that Vitios is a close ally of duke Hasek-Davion. Doing the duke's dirty work is a sure fire way to gain the dukes favor and raise his own standings within the political world of the Davion Court.
Itchy trigger finger, huh? Bit nervous? Well, get a grip and get after the enemy. They're the ones shooting at ya!
I’ve pinpointed the exact location of the Roughrider units, Commander. Keep pushing through until you reach them.
JACKSON : Alright – this match is underway. These two MechWarriors are going toe to toe!<lf><lf>COTTON: But we definitely can't see their toes, Jackson.<lf><lf>JACKSON: Indeed, we can't!
JACKSON : The battle comes to a close… Mason is down. He'll be reeling after that loss. <lf><lf>COTTON: Hopefully he smartens up and comes back better than ever.
JACKSON:  Taking some early hits. Still early, but they need start pushing back. <lf><lf>COTTON: That's the only effective way of dealing with a bully, Jackson. That and a cattle prod.
JACKSON:  This exciting match is brought to you by The Pelican – a place that allows you to celebrate your victories, drown your sorrows and even drink your face clean off! <lf><lf>COTTON: It's happened to me a few times. Thank goodness for super glue!
JACKSON: Ah – they're pouring it on early!  He needs to shake it off and get his arms around this match before it's too late!<lf><lf>COTTON: Here's hoping his arms don't get blown off first!
JACKSON: Ammo case just erupted! <lf><lf>COTTON: I swear it wasn't me! <lf><lf>JACKSON: I said "Ammo." <lf><lf>COTTON: Oh! Phew!
JACKSON: And the team's history!<lf><lf>COTTON: History like my attempt to break the world record for the longest nap!
JACKSON: And we're off to the races! These MechWarriors are about to trade laser and cannon blasts!<lf><lf>COTTON: Yeah, that does not sound very tasty, Jackson!
JACKSON: And with that the match has drawn to a close, resulting in a terrible loss for Mason.<lf><lf>COTTON: The ones suffering most are those who bet on him to win the match!
JACKSON: Another opponent bites the dust!<lf><lf>COTTON: And that doesn't sound tasty!
JACKSON: Bam! The first shot has landed! Here we go, Cotton! <lf><lf>COTTON: Now are eyes are feasting!
JACKSON: Better hope the cooling systems do their thing or he'll be ripe for the picking!
JACKSON: Cotton it looks like some of his offensive capabilities have been neutralized! <lf><lf>COTTON: Yeah – he'll need those to win, Jackson.
JACKSON: Cotton, Mason falls. You gotta' feel for him after this brutal loss. <lf><lf>COTTON: I do not want to feel like a loser, Jackson.
JACKSON: Cotton, he just lost a leg out there!<lf><lf>COTTON: That machine won't be running in any 'Mechathons anytime soon.
JACKSON: Cotton, he stacked another opponent on the scrap heap!<lf><lf>COTTON: Starting to build a tower of himself!
JACKSON: Cotton, he took his arm clean off! Did you see that?!<lf><lf>COTTON: On the bright side – he could still use it as a melee weapon. Hey, why don't you go pick it up?
JACKSON: Cotton, he's got some skills!<lf><lf>COTTON: And he doesn't care who knows it!
JACKSON: Cotton, his heat syncs are being pushed to the max!<lf><lf>COTTON: Oh ho! He's becoming a real hot potato out there!
JACKSON: Cotton, that was a devastating blow! He gets hit with more shots like that it will be all she wrote. <lf><lf>COTTON: Hold on,hHe could be lulling him into a false sense of security, Jackson.
JACKSON: Cotton, that was right on the money! Beautiful headshot! <lf><lf>COTTON: Haha, could be the moment of the match right there, Jackson.
JACKSON: Cotton, the entire team is wiped off the board completely!<lf><lf>COTTON: Yeah – that means they will not be eligible to compete any longer.
JACKSON: Cotton, the intensity of this match has waned. Neither MechWarrior is truly going for it right now.<lf><lf>COTTON: Neither one of them will become the next Gray Noton playing it safe like this, Jackson.
JACKSON: Cotton, the team is down!<lf><lf>COTTON: That means no one is left standing, Jackson!<lf><lf>JACKSON: Thank you for the clarification, Cotton.
JACKSON: Cotton, there is another opponent down for the count!<lf><lf>COTTON: Counting is so overrated, Jackson!
JACKSON: Cotton, this could be a tipping point right here! His leg just got blown right off!<lf><lf>COTTON: He will definitely tip over if he loses another leg, Jackson.
JACKSON: Cotton, this could be a turning point! His weapons systems have been damaged… this could spell trouble. <lf><lf>COTTON: I can spell trouble already. T-R-B-L..Trouble! <lf><lf>JACKSON: Erroneous!
JACKSON: Cotton, this is a big moment here. One of his weapons has been taken out! He could be in serious trouble!<lf><lf>COTTON: I know I would be soiling myself in the cockpit, Jackson. <lf><lf>JACKSON: That was too much information!
JACKSON: Damn! An ammo blast just cooked off!<lf><lf>COTTON: More explosive than when I eat a plate of hot wings!  <lf><lf>JACKSON: Gross!
JACKSON: Damn! He'll have to battle through without one of his legs now!<lf><lf>COTTON: It will take some real 'legwork' for him to win now!
JACKSON: Delivered another opponent to the abyss!<lf><lf>COTTON: He's turning the arena into a metal graveyard! I just hope they don't come back as ghosts. <lf><lf>JACKSON: That's why you sleep with a night light.
JACKSON: Direct hit! Headshot!<lf><lf>COTTON: He didn't have the courtesy to yell "Fore!"
JACKSON: Direct hit! The arm goes flailing! <lf><lf>COTTON: I hope it wasn't his bowling arm.
JACKSON: Folks, Mason scores a clutch victory! This was a heck of a finish!<lf><lf>COTTON: He really left it all out there, Jackson. Seriously, I think I see an arm and a leg.
JACKSON: Folks, after a grueling match, Mason takes the L! A valiant effort, but it wasn't enough. <lf><lf>COTTON: Better luck next time!
JACKSON: Folks, he sent another opponent packing to the scrapyard!<lf><lf>COTTON: Building his personal museum of defeated rivals, Jackson!
JACKSON: Folks, it's all over! Mason takes the match! A tremendous victory!<lf><lf>COTTON: He'll be busting out some Acton Gin momentarily, Jackson!
JACKSON: Got him! Flush in the head!<lf><lf>COTTON: Special delivery – electric shock to the cockpit.
JACKSON: He got absolutely hammered!<lf><lf>COTTON: Should change his name to "The Nail".
JACKSON: He keeps taking hits – but he's still in this fight. He needs to stay mobile and not let himself be a standing target. <lf><lf>COTTON: Standing targets typically get blown to bits, Jackson.
JACKSON: He keeps taking hits, but he's still in this thing! He needs to dig in and counter, or this will turn ugly. <lf><lf>COTTON: Nothing pretty about an auto-cannon makeover, Jackson.
JACKSON: He took a bite out of his arm! This could be a huge turn of events here.<lf><lf>COTTON: If he pulls out the victory, his fans will probably have to clap for him…
JACKSON: He's giving them reasons to cheer!<lf><lf>COTTON: I'll be asking for his autograph!
JACKSON: He's in serious trouble here! The winning blow is around the corner. <lf><lf>COTTON: Now would be a great time for him to down a Vita-Orange sports drink, Jackson. Vita-Orange, bringing pilots 'Mechergy from right within the cockpit.
JACKSON: He's still in a good position, but he needs to start pressing the attack, or this match could be over in a hurry.<lf><lf>COTTON: My dinner plans would be okay with that.
JACKSON: He's taken a pounding out there, 'Mech fans! The wear and tear is evident… the tank is about to hit empty. <lf><lf>COTTON: It's like he's becoming a living record of every hit, and there's no refund policy for this kind of punishment.
JACKSON: He's taken relentless punishment! I'm not sure how much he can take!<lf><lf>COTTON: He needs to submit, Jackson. There's no shame in it. Fans will call him a coward and he will lose sponsors, but still… it beats certain death.
JACKSON: Here we go! All the pleasantries are behind them! They're locked into a battle now!<lf><lf>COTTON: Only unpleasantries form here on out, Jackson.
JACKSON: Here we go! All the pleasantries are behind them! They're locked into a battle now!<lf><lf>COTTON: Only unpleasantries form here on out, Jackson.
JACKSON: Here we go. This match is underway. You can feel the intensity in the air!<lf><lf>COTTON:  Hopefully neither of these MechWarriors vomit the intensity inside their cockpit, Jackson.<lf><lf>JACKSON: Yes – that would be an unfortunate turn of events.
JACKSON: Hey 'Mech fiends – it's yours boys Jackson and Cotton in the broadcast saddle! We've got a real tasty match about to unfold. <lf><lf>COTTON: They better deliver the goods, Jackson! Or you know the fans will be salty!
JACKSON: His 'Mech is turning into a standing oven!<lf><lf>COTTON: Somebody grab the fire extinguishers!
JACKSON: His arm just pulled a disappearing act! It got blown off somewhere in the arena! <lf><lf>COTTON: Now you see it, now you don't!
JACKSON: Holy crap, Cotton! Tore the leg clean off!<lf><lf>COTTON: Now things really 'kicked' off in here. Get it?
JACKSON: Hot damn! His arm just bid farewell to the rest of him! A forced amputation!<lf><lf>COTTON: A farewell wave from the arm, truly touching!
JACKSON: It is over! A crushing loss for Mason! He is slumped in defeat.<lf><lf>COTTON: But he's still breathing… I think.
JACKSON: It's crunch time! He's in rough shape here!<lf><lf>COTTON: He's gonna' be crunched into a pile of ash!
JACKSON: It's showtime! This should be one helluva match!<lf><lf>COTTON: What if it doesn't live up to the hype, Jackson? <lf><lf>JACKSON: This is why we always stick to the script!
JACKSON: Jackson Prime here! Riding shotgun with me is Cotton Bateman.  This match is set to go! These MechWarriors are looking to make it rain C-Bills in here!<lf><lf>COTTON: Whoa, actually? <lf><lf>JACKSON: We will go over informal expressions again after the broadcast.
JACKSON: KO'd another opponent!<lf><lf>COTTON: Won't even bother counting.
JACKSON: Lights out! Mason has fall!<lf><lf>COTTON: I hope he's not afraid of the dark… like me...
JACKSON: Look at him go, Mech fans! Despite the onslaught, he's hanging tough!<lf><lf>COTTON: It's like he's got an invisible hammock in there, Jackson.<lf><lf>JACKSON PRIME: You bet, Cotton! He's weathering the storm, swaying with the chaos, and refusing to be shaken loose.<lf><lf>COTTON: A MechWarrior's version of a rocking chair, eh, Jackson?<lf><lf>JACKSON: Exactly! He's put his feet up and made it his living room!
JACKSON: Man -  It's been a relentless assault, the battle scars are showing. I'm not sure how many more blows he can take.<lf><lf>COTTON: It's gonna take a miracle – and you don't find many of those in the arena.
JACKSON: Mason crashes and burns! This contest comes to a stunning end!<lf><lf>COTTON: And by 'stunning' you mean ugly and unbearable!
JACKSON: Mason goes down! A devastating loss!<lf><lf>COTTON: He'll be looking to climb into a bottle of Acton Gin, Jackson.  And you at home should take a swig for this fallen MechWarrior.
JACKSON: Mason picks up the victory! What a performance! <lf><lf>COTTON: He won some fans. Including me. I'll be sticking around for his autograph.
JACKSON: Mason suffers a demoralizing loss here, Cotton.<lf><lf>COTTON: If I had fruit, and any upper body strength, I would toss it at him.
JACKSON: Mason wins the day! He takes the glory and the purse!<lf><lf>COTTON: And here I struggle to find matching socks.
JACKSON: My God – he's taken a serious beating, Cotton! He's about to reach is limit unless he can turn this around!<lf><lf>COTTON: Looks like he bit off more than he can chew, Jackson. He is choking!
JACKSON: Need to take a moment to acknowledge our sponsor – Triple-F burger, with a fresh chain of restaurants across Lyran space. The best burgers in the Inner Sphere are a triple F. <lf><lf>COTTON: Devouring one right now!
JACKSON: Not sure if the pressure of the moment is getting to these MechWarriors, but they've yet to attempt a single strike.<lf><lf>COTTON: Yeah – firing your weapon or executing an attack of any kind is key in trying to win the match, Jackson.<lf><lf>JACKSON: Thank you, Cotton, for that hard-hitting analysis.
JACKSON: Now we're talking! Looks like they're about to rain down fire on eachother!<lf><lf>COTTON: I hope they brought their umbrellas!
JACKSON: Now we've got a fight on our hands!<lf><lf>COTTON: Gotta love MechWarriors who aren't afraid to mix it up!
JACKSON: Oh man! He got him flush! He dealt some serious damage there!<lf><lf>COTTON: Yeah. Not the card he wanted, Jackson.
JACKSON: Oh man! He just donated his arm to the salvagers after that hit!<lf><lf>COTTON: Ha, that's very generous of him, Jackson!
JACKSON: Oh! He just took a massive blow! Arm just hit the deck!<lf><lf>COTTON: I hope he wasn't too attached to it!
JACKSON: Oof! He's suffered a ton of wear and tear. He can't take much more of this. <lf><lf>COTTON: He's wearing the receipts of this beating, Jackson – and there are no returns!
JACKSON: Oooh he took a hit. Some offensive weapons have been impacted. <lf><lf>COTTON: His ability to come out on top will be impacted too!
JACKSON: Primetime coming to you from inside the arena. And we're primed and ready for another intense match – where our combatants are looking to send their opponent to the scrapheap. <lf>COTTON: Just another day at the office for these guys, Jackson.
JACKSON: Primetime is charged and ready! Jackson and Cotton with you on FC broadcasting! Bringing you another thrilling arena match! These MechWarriors are making their bid for fame, glory and stacks of C-Bills! <lf><lf>COTTON: Goosebumps!
JACKSON: Right on the button!<lf><lf>COTTON: Using his head to absorb the shot… interesting strategy.
JACKSON: Sends another opponent down! With authority!<lf><lf>COTTON: He made it look easy!
JACKSON: Shout out to Arcturan Shake – the liquid cinnamon roll, find it in every Zeus burger across The Lyran space.
JACKSON: Tagged him right in the head!<lf><lf>COTTON: That had to hurt!
JACKSON: Team's been wiped out!<lf><lf>COTTON: The only thing they did well as a team was lose… miserably.
JACKSON: That's all she wrote! Mason snags the win! We could be witnessing the birth of a brand-new star on the arena circuit. <lf><lf>COTTON: Oh, I'm shaking! Probably because I need to use the washroom – but it's also because I'm bursting with excitement.
JACKSON: The 'Mechs are inching along like snails in this match, 'Mech fans. Looks like they're moving in slowmotion.<lf><lf>COTTON:  We need a fast-forward button, Jackson. They need to pick up the pace and inject some life into this battle!
JACKSON: The first strike of the match is presented by Jump Jet fuel – fueling up MechWarriors on Solaris since 2090.  Jump Jet Fuel… fueling up hopes and dreams!
JACKSON: The hits are rolling in! This match is turning into a brawl!<lf><lf>COTTON: And the brawl has RSVP'd for both sides, Jackson. It's a social gathering of mechanical mayhem!
JACKSON: The hits keep coming, and our MechWarrior is showing the scars of battle. I'm not sure how much longer he can hold out <lf><lf>COTTON: Looks like the salvage yard is calling his name.
JACKSON: The moment of the match is brought to you by Harpymeal, available at Zeus Burger. Offering delicious food and a toy since 2764.<lf><lf>COTTON: Just don't forget the toy – or it could trigger a massacre!
JACKSON: The pace has really hit a wall here. Looks like they're moving underwater. <lf><lf>COTTON: Slow and steady might win the race, Jackson, but it won't keep anyone awake!
JACKSON: The pounding he's taking is making him look like a pretender out there. At this rate he'll be visiting the hospital. If he's lucky! <lf><lf>COTTON: Better than warming up a body bag!
JACKSON: The unforgiving arena chews Mason up and spits him out!<lf><lf>COTTON: He is covered in the slobber of defeat.
JACKSON: These MechWarriors have eased off the gas. Neither wanting to open themselves up for that killer blow. <lf><lf>COTTON: Ah – playing not to lose. My kind of strategy!
JACKSON: They need to ease off here, Cotton, or the 'Mech is going to shutdown on 'em!<lf><lf>COTTON: Yeah, he'll need his 'Mech functioning to win the match!
JACKSON: They're taking some punishment early!<lf><lf>COTTON: And not the enjoyable kind!
JACKSON: They're unleashing hell right from the start! He needs to shake it off and embrace this match before it spirals out of control!<lf><lf>COTTON: Embrace, but not too tightly, Jackson. 'Mech hugs can be hazardous!<lf><lf>JACKSON PRIME: Not more hazardous than an auto-cannon blast to the face.
JACKSON: They've taken some early licks! They know they're in a fight!<lf><lf>COTTON: And the fight knows they're in it too!<lf><lf>JACKSON: That doesn't make sense in any capacity!
JACKSON: Things are slow off the hop. These combatants seem to be feeling each other out, searching for some sort of opening. <lf><lf>COTTON: If they don't make something happen soon I'm gonna demand my money back. <lf><lf>JACKSON: You're being paid to called the match.<lf><lf>COTTON: Oh! Point taken.
JACKSON: Things have gone from bad to worse here. He's hanging on in this match by a thread! <lf><lf>COTTON: The thread is about to snap!
JACKSON: This could be a tipping point here. He's lost some firing capabilities. He'll need to adjust in a hurry.<lf><lf>COTTON: Yeah, time is not your friend, Jackson. More like a scorned ex-girlfriend laughing at you when you're sitting alone having dinner by yourself at the restaurant where you proposed and she rejected you.<lf><lf>JACKSON: Cotton, you can save that for therapy!
JACKSON: This match has lost its rhythm. <lf><lf>COTTON: I would offer mine – but I can't dance. Physically incapable!
JACKSON: This match has slowed to a crawl.  They look like they're afraid to make a mistake. <lf><lf>COTTON: They should be more afraid of boring the audience to death.
JACKSON: This match is still trying to find it's spark, as the MechWarriors have yet to engage. <lf><lf>COTTON: If they were popcorn kernels they wouldn't be popping, Jackson.
JACKSON: This match start is brought to you by Quillar Fizz. Seeking something fruity and delicious? Quillar Fizz has got you covered. <lf><lf>COTTON: I dig the cherry-pomegranate flavour, Jackson.
JACKSON: Tonight's first hit of the match is brought to you by Fire Lizard – the beverage of choice for those looking for the right spark!<lf><lf>COTTON: You don't actually get to drink out of a flaming lizard though, right Jackson?
JACKSON: We need to take this moment to thank our sponsor of the match – Solaris Mall. Located in the international zone.
JACKSON: We're at a critical stage here! One of his weapons is out of commission. This could really shift the momentum. <lf><lf>COTTON: I'd be scribbling SOS messages in the cockpit, Jackson.
JACKSON: What a shot!<lf><lf>COTTON: Yo! Right in the dome!
JACKSON: What's happening, 'Mech fans! It's your boy Jackson Prime alongside Cotton Bateman. We've got an exciting match on tap for you!<lf><lf>COTTON: It's like your favourite frosty beverage only you drink it in… with your eyes!<lf><lf>JACKSON: … So get ready to drink up!
JACKSON: Woah – blasted his arm right off!<lf><lf>COTTON: Wonder if he'll feel it tickling?
JACKSON: Woah! He's turning some heads!<lf><lf>COTTON: That sounds like it would hurt!
JACKSON: Woah! His leg just went for a ride!<lf><lf>COTTON: He'll have to really 'leg' this one out to win, Jackson!
JACKSON: Wow – arm just got blown off!<lf><lf>COTTON: I hope he waved goodbye!
JACKSON: Wow – he's putting on a show!<lf><lf>COTTON: They're gonna have to renovate this place when he's done – because he's bringing the house down!
Jackson is dead. That's a confirmed kill. Oh man, you should see Davion comms, they're already falling into absolute disarray. Anyways, there's no point in sticking around. Get out as soon as you can.
Jackson, House Hiritsu and Legion 'Mech forces have broken through our lines, we need help immediately!
Jackson... My command center... it's been hit by heavy autocannon fire... Heavy infantry raided our headquarters shortly afterwards... They got our MIIO codebooks…
Jake Mason Suffers a huge loss! Karma I suppose for associating with Duncan Fisher.
Jake Mason brings the hammer down on Rourke and wins the match to become the champion of The FedCom unification tournament! And it looks like no spectators were harmed during the match! And if they were, you won't hear about it from me because I like my new job and I like breathing!
Jake Mason clinches the victory…Sponsorship deals will be rolling in if he keeps this up.
Jake Mason clinches the win! The oddmakers can't sleep on him after this performance!
Jake Mason comes out on top! He has to be considered a contender after that performance!
Jake Mason falls! He just couldn't cut it out there!
Jake Mason grabs the win! I can already see the sponsors ining up to sign him with him.
Jake Mason lands the winning blow! He was worth every C-Bill out there! If he keeps stringing together wins like this, he will be in a class of his own!
Jake Mason lands the winning blow! What a finish!
Jake Mason lays the smackdown on his opponents! He looks like the real deal, folks.
Jake Mason seals the victory! He's forging quite a reputation out there!
Jake Mason takes home the victory and shows what he's made of… The right stuff!
Jake Mason would not be denied! He faced a stiff test and passed with flying colours!
Jan
January
Jessie, our forces are already committed to our assault on the four cities, deviating from the mission plan could throw the entire attack into disarray. Request denied.
Jesus Christ, they're shooting at us. The HQ is taking heavy damage.
Jesus! Ammo just cooked off!
Jesus! How about you try using that ammo against the enemy, huh?
Jesus.
Joining the line.
Jul
July
Jun
June
Just a wee bit more, Commander! This complex is on the verge of collapse!
Just heard back from our employers. The syndicate has agreed to conduct ongoing negotiations with the miners thanks to your efforts.
Just hol—
Just hol—
Just landed a big hit on that 'Mech.
Just landed a big hit on that 'Mech.
Just landed a killing blow.
Just lost a component, but I can still fight.
Just lost my left torso!
Just lost my left torso!
Just lost our critical supplies house.
Just lost our critical supplies house.
Just lost our critical supplies house.
Just lost the bloody guard tower!
Just make sure to take out the main buildings housing the logistics center itself. Those are mission critical.
Just one thing though. You and your fellow pilots might wanna dodge the enemy's fire a little better, eh.
Just stay mobile, Commander. Don't let them trap you between the buildings.
Just the two of us, boss.
Just took down that hostile.
Just took the full brunt of that ammo blast!
Just turned into a walking fireworks display!
Just two peas in a pod now, Commander. Let's get after these rascals!
Just us left, Sir!
Just us left, sir!
Just us, Commander!
Just us, Commander!
Just us, Commander!
Just you and me left, Commander.
Just you and me left, Commander.
Just you and me left, Commander.
Just you and me left, boss.
Just you and me left, boss.
Just you and me, boss.
Just... Hold... On...
Just... hold... on...!
Já. His name is Haakon Magnusson. An old friend from the Tyr resistance of Rasalhague. Looks like he's become a bigger player in the movement since I last saw him.
Já. We'll meet.  When we do, feel free to call me Tor. Tor Miraborg.
Jörmungandr, this is Gauntlet. The unidentified BattleMech forces approaching your location are with me. Please do not fire on them.
Kaboom! That explosion just changed the entire dynamic of the battle!
Kaboom, ha ha!
Kane and Yamata.
Kapow! Right in the head!
Kate, I'm sorry but if your brother won't stand down, we'll have to go through him.  Commander, let's end this.
Keep advancing! Do not let up now!
Keep fighting!
Keep in mind there's parts on that 'Mech that are at least two hundred years old. So ease it forward slowly and we'll see how it goes. And don't forget to hit the brake once you're clear of the hangar.
Keep it goin'! We need to pull our boy out of the fray!
Keep looking, bounty hunter.
Keep movin'! Don't let 'em hold you up! We need you and the files in one piece!
Keep on smashin'! They are hurt, but our contract calls for us to wipe them off the face of this system!
Keep searching and this will end in your death.
Keep searching, foolish mercenary.
Keep sharp and this is a walk in the park.
Keep the base clear of any additional hostiles while we take control.
Keep up the pace!
Keep up the pressure!
Keep your eye on the prize. This is our match to lose, pal.
Keep your quadrants clear and stay frosty.
Kempf is dead, but it seems like half of the Inner Sphere is rushing to your location. I'm coming in for extraction, it's time to get out, boss.
Kid, I've bested the Widow and countless others. Do you really think you have a chance against me?
Kill Confirmed.
Kill all who stand in our way. It is the way of the warrior!
Kill confirmed!
Kill confirmed!
Kill confirmed.
Kill confirmed.
Kill confirmed. A preview of what House Liao is capable of.
Kill confirmed. Acquiring new target.
Kill confirmed. All glory to House Kurita.
Kill confirmed. Another victory for the mighty House Steiner.
Kill confirmed. Don't mess with House Marik.
Kill confirmed. Glory to The Provinces!
Kill confirmed. I knew I'd take down that 'Mech.
Kill confirmed. Long Live the Lyran Commonwealth!
Kill confirmed. Time to clean up here and collect.
Kill confirmed. You should have allied with us, mercenary!
Kill for me! Hell yeah!
Kill for me! Hell yeah!
Kill quota has been reached, Commander. Rendezvous with us at the extraction point when you're ready.
Killed a 'Mech.
Killed a 'Mech.
Killed that walker!
Killed that walker!
Killing me won't be as easy.
Killing us won't matter, you will never make it off Sarna alive.
Kills confirmed. Your mission is complete, Commander. Return to your DropShip and rendezvous on the Canopian Fusiliers' position. We'll see what the surviving Ghost Riders decide to do.
Kincaid was a complicated man. He was noble-born and served in the Free Worlds Guards, one of the most prestigious units in the Free Worlds League.  But he was a drunk with a mean temper who, through a series of events, saw himself dishonorably discharged. He quickly became a pariah to both the military and the Marik Court. On the verge of losing everything he traveled to the Mercenary's Star, Galatea, where your father found him drinking himself into a hole in the back alleys of Galatea City.  He gave the baron a new lease on life, and was a key force in Kincaid turning his life around for the better
Knock it off with the friendly fire!
Knock it off with the friendly fire!
Knock them out and disrupt their ability to transmit data. All elements: Fire at will.
KungsArmé, take all remaining ronin into custody. Have ComStar deliver a message to Rasalhague. Tell Magnusson we have him! Without Kurita, the remaining ronin will flee or go into hiding. The Republic is secure!
Kurita is down!
Kuso!
Kuta bare! We will never surrender to thieves and terrorists. Go back to Magnusson and tell him that the Coordinator will never stand for the theft of Combine worlds to create his Steiner backed puppet state.
L-Z is clear, Commander. Ready for engagement orders!
L-Z is clear, Commander. Ready for engagement orders.
LOKI?  That's hard to believe.
Lance attack confirmed.
Lance attack confirmed.
Lance has lost combat effectiveness.
Lance ho!!
Lance is Oscar Mike!
Lance is Oscar Mike!
Lance is on the ground, Commander. Ready for action.
Lance mate down! You'll pay for that, bounty hunter.
Lance mate down. Their death will not be in vain.
Lance repositioning to requested nav point!
Lance repositioning to requested nav point.
Lance repositioning to requested nav point.
Lance target confirmed, firing!
Lance target confirmed, firing!
Lance target confirmed, firing!
Lance target engaged .
Lance target engaged!
Lance target engaged!
Lance target engaged!
Lance target engaged.
Lance target received.
Lance target received.
Lance target received.
Lance target received.
Lance target received.
Lancemate down!
Lancemate down!
Lancemate down!
Lancemate down!
Lancemate down!
Lancemate down!
Lancemate down!
Lancemate down!
Lancemate down!
Lancemate down!
Lancemate down!
Lancemate down!
Lancemate down!
Lancemate down! Repeat! Lancemate down!
Lancemate down! Repeat! Lancemate down!
Lancemate down, Commander!
Lancemate down, Commander!
Lancemate eliminated!
Lancemate eliminated!
Lancers, every 'Mech we lose is irreplaceable to us. Keep us protected or we won't have the manpower to help you with your special assignment.
Lancers, my troops are exhausted. We can really use an assist here!
Lancers, we are on our last limb! We are dead in the water if we can't keep ourselves in fighting shape! Help us!
Landed an effective strike.
Lands a precision strike! Right in the head!
Lands an effective strike! Mason knocks another 'Mech out of the fight!
Lands one right in the head!
Lased target acquired, firing
Lased target acquired, firing!
Lased target acquired, firing!
Lased target acquired, firing.
Lased target acquired, firing.
Lased target acquired, firing.
Lased target engaged!
Lased target engaged!
Laser target engaged.
Lasers are mapped to weapon group two. Fire them when ready.
Lasers! Autocannon blasts! Oh my! He's absorbing punishment like a big, metal sponge! He needs to stop playing around take it to 'em!
Lasing target with TAG.
Lasing target with TAG.
Lasing target with TAG.
Lasing target with TAG.
Lasing target with TAG.
Lasing target with TAG.
Lasing with TAG.
Lasing with TAG.
Lasing with TAG.
Last unit in patrol incapacitated, we're going to need more muscle.
Lead on, Commander.
Lead the way, Commander.
Lead the way.
Lead the way.
Lead the way.
Lead the way.
Lead the way.
Lead the way.
Lead the way.
Lead us and let us unleash bloodshed on those in our path.
Leave it to Davion dogs to threaten innocent people's livelihood in order to take what isn't theirs. We'll make you regret attacking our home planet!
Leave now while you still have the chance.
Leave now while you still have the chance.
Leave now while you still have the chance.
Leave now while you still have the chance.
Leave some of them alive for questioning. We need to learn who their sponsors in    the Commonwealth are
Left arm destroyed!
Left arm destroyed!
Left arm destroyed!
Left arm destroyed!
Left arm disabled!
Left arm disabled!
Left arm gone!
Left arm gone!
Left arm gone!
Left arm gone!
Left arm gone!
Left arm lost!
Left arm lost!
Left arm lost!
Left arm lost!
Left arm lost!
Left arm lost!
Left arm lost!
Left arm lost!
Left arm lost!
Left arm lost!
Left arm lost!
Left arm lost!
Left arm lost!
Left arm lost!
Left leg destroyed!
Left leg destroyed!
Left leg destroyed!
Left leg destroyed!
Left leg disabled!
Left leg disabled!
Left leg disabled!
Left leg disabled!
Left leg disabled!
Left leg disabled!
Left leg disabled!
Left leg disabled!
Left leg disabled!
Left leg disabled!
Left leg gone!
Left leg gone!
Left leg gone!
Left leg gone!
Left leg gone!
Left leg immobilized!
Left leg immobilized!
Left leg immobilized!
Left leg immobilized!
Left none on the other team standing!
Left torso destroyed!
Left torso destroyed!
Left torso destroyed!
Left torso destroyed!
Left torso destroyed!
Left torso destroyed!
Left torso destroyed!
Left torso destroyed!
Left torso destroyed!
Left torso destroyed!
Left torso destroyed!
Left torso destroyed!
Left torso destroyed!
Left torso destroyed!
Left torso destroyed!
Left torso gone!
Left torso gone!
Left torso gone!
Left torso gone!
Left torso gone!
Left torso lost!
Left torso lost!
Leg got shredded! Let's see how they respond!
Legion reinforcements set. Standby!
Less counting, more shooting!
Let me explain what we found. As Ryana told you, this fortress was lost to humanity for almost three hundred years. That is, until ComStar stumbled upon it.
Let the enemy have no survivors this day!
Let us begin. Ready for first objective, Commander.
Let's burn it down!
Let's destroy our enemies... and make some money.
Let's do this! It's shepherd's pie night in the galley!
Let's do this! It's shepherd's pie night in the galley!
Let's do this, Commander. Drinks are on me when we get back.
Let's do this.
Let's do this.
Let's end this.
Let's get a move on, Commander. We have some friendlies holed up in the industrial settlement and they are in dire need of our help.
Let's get a move on. Time is money and we're wasting both.
Let's get down there and take a closer look.
Let's get out of here, Commander. And count our blessings, it's not often an operation of this scale goes off this smoothly.
Let's get outta here, Commander. Job well done!
Let's get that thing!
Let's get these meds onboard the Leopard, stat.
Let's get these rat bastards!
Let's get these rat bastards!
Let's get to wreckin' stuff!
Let's get to wreckin' stuff!
Let's get you loaded up quick, Commander. We need to move on the main relay station ASAP.
Let's get you out of there, Commander. Stand by.
Let's go ahead and do a left-right rotation test.
Let's go kids we've got this no problem.
Let's go kids. We got this. No problem.
Let's go make some money!
Let's go! Payday!
Let's hope ComStar hasn't beaten us there once again.
Let's hope so.
Let's hope that doesn't happen, and that we find what we're looking for. I'll meet up with you again at the extraction point once I've reconned the interior of the base.
Let's just hope he is a man of his word. Enough of my men have been served up as sacrificial lambs during battle.
Let's just hope we make it through with two.
Let's just hope we make it through with two.
Let's posse up!
Let's put these bastards in the ground!
Let's see if these software upgrades I did help out.
Let's see if these software upgrades I did help out.
Let's see what kind of fight they put up.
Let's show them why the Federated Suns are the most powerful nation in the Inner Sphere!
Let's show these bastards what the Lyran Commonwealth is all about!
Let's take 'em out.
Let's take out some enemy 'Mechs!
Let's take that tank apart.
Let's take them down!
Let's take them down.
Let's take these bastards down!
Liao seems hell-bent on claiming victory over their Davion neighbors. A small force of Davion-aligned troops called the Fifth Syrtis Fusiliers is holding down a strategic location and we're tasked with aiding them. Rendezvous with them at the location and hold off any incoming Liao forces.
Lies! It seems that you have a hunger to die. Don't worry we will accommodate you.
Lieutenant-General Stevens is in his office in his base HQ. Reports say that he's wildly paranoid, so expect him to be hidden away behind layers of defense measures and units.
Light 'em up!
Light 'em up!
Light them up!
Lighting it up with TAG.
Lighting it up with TAG.
Lighting up that hostile with TAG.
Lighting up that hostile with TAG.
Lighting up that hostile with TAG.
Lights out! Mason suffers a devastating loss!
Lights, Camera, Action! Duncan Fisher here inside House Liao's Jungle arena.  This tilt promises to satisfy the hunger for mayhem, carnage, and gorgeous tropical surroundings!
Like living on the edge, don't you, Commander?
Likewise, Captain. Without you, we would have never been able to complete our mission for the Kestrel Lancers. Now let's all fall back in with the Heavy Guards and finally get some R&R. It's been one hell of a campaign.
Likewise, Överste. These ronin disgrace the Dragon and are an embarrassment to the true patriots of the Draconis Combine. They will feel our full wrath.
Lionel Stanz has stolen a nuclear device called a "Peacemaker" and we need to make sure he doesn't launch. We've reached the first of three relay stations that will be used to guide the missile if launched. It's understandably heavily defended considering what this operation must cost. We'll land just outside the base and you can decide how you want to bring it down.
Listen here, kid. If you shoot my guys or leave them to the wolves again you'll need to deal with ME! Get back on mission!
Listen to her, Nikolai. It'd be a shame to have to kill your only son. Over what? A set of numbers?
Listen up! Because I'm only going to say this once. Our target is stationed with his detachment of Robinson Rangers in a remote outpost on the far side of the mountain range dead ahead of your position. Mason, your team will be paired with two of my own. They will provide ECM support to screen your advance along the marked nav route. Once you get close enough you'll trigger their perimeter alarms, so be prepared for a fight. Draw their forces away and allow me to get in close to the mark. The only way you'll prevent the entire Robinson Rangers from collapsing on you is to stay under ECM cover, so keeping my people alive is imperative here. Do NOT try anything cute with my team or I will immediately scrub this mission. Let's get this done.
Listen up, everyone. A splinter group has broken through our lines on an approach vector on my position -- Marshal Davion, Colonel Zaks, where are you two?
Listen, it happens, but check your fire!
Load up and prepare to move out, Commander. We have some senior officers to hunt.
Local militia has been holding out, attempting to defend their system's hydroponic facilities. They are in need of relief. Link up and defend the installation from any hostiles in the surrounding area.
Local municipalities are being threatened by hostile forces. The local militia is attempting to keep the peace, but they are ill prepared for an all-out assault. Move to the marked nav point and link up with local forces.
Location order received, let's move!
Location order received, let's move!
Location order received, let's move!
Lock and load, Commander! Enemy forces have just tripped the outer perimeter alarm and are en route to your position. We anticipate that their objective is to raze this facility to the ground. Do not let that happen!
Lock lasers! Fire the missiles! Our employer wants this company crushed!
Locked on Narc'd target.
Locked on Narc'd target.
Locked on Narc'd target.
Locked on Narc'd target.
Locked on Narc'd target.
Locked on Narc'd target.
Locked on Narc'd target.
Long live Chancellor Liao! Long live the Capellan State! Aaarrghh!!
Long live the free men and women of The Crimson Inclination!
Long live the free people of Skye!
Look alive you gits! We got 'Mechs coming right for us!
Look alive! They're sendin' more units your way! Move your ass!
Look alive! We've got more company!
Look alive, everyone, I have confirmed visual on a hostile BattleMech approaching Eagle's Nest.
Look at her go, eh! That's my girl. She's a beauty, isn't she?
Look at these stubborn mercs, dutifully clinging to a hopeless cause! Take 'em down!
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this place. What the hell happened down here on these terraces?
Look at this! He's taking those shots like a champ! Will take a hell of a lot more than that to cut him down!  But if he loses forget everything I just said!
Look out for mobile enemies in the area.
Look out for mobile enemies in the area.
Look out, Commander. More enemy 'Mechs inbound!
Look up, we've got hostile aircraft on approach.
Look! Enemy scout identified! Repeat: enemy scout identified! We can't risk this meeting with the Lyran's being blown, get out there and destroy that 'Mech!
Look, I'm not going to lie. This is going to be a dirty job. Get in there and take out the militia garrison. Doing so should allow us to get the supplies we're so desperate for.
Looking for duds as spiffy as mine? Visit our sponsor Larsson Clothiers on the Solaris river. Outfit yourself the right way! The Duncan Fisher way!
Looking good. The mobility course is next.
Lookout tower destroyed.
Lookout tower destroyed.
Lookout tower destroyed.
Lookout tower destroyed.
Lookout tower destroyed.  We've lost eyes on the hostiles!
Lookout tower has been levelled.
Lookout tower has been levelled.
Lookout tower has been levelled.
Looks like ComStar have set up a field base here on the planet. My guess is they're planning on staying for a while.
Looks like Don Carlos is geared up for a fight. You're cleared hot!
Looks like Eire Mechworks isn't content to let such an audacious attack against them go unpunished. They want you to be the tip of the spear in a retaliation raid against their competitors. Let's get in there and take that facility down.
Looks like VTOLs.
Looks like Whidbey has met her maker. Great work, Commander. I suspect this wraps up our contract with the Will of Kali, and our dealings with these heinous zealots. Amen to that.
Looks like a mix of airborne and enemy armor, Commander.
Looks like a set of med packs, always a good thing to have.
Looks like all our hard work is finally paying off. While you get us where we need to go, I'll prepare the mission briefing for the raid.
Looks like assorted 'Mech parts. Fahad will be pleased.
Looks like enemy forces are intent to cause as much mayhem as possible by targeting urban centers. Local defense forces have mobilized, but they're not equipped to handle a full scale assault. That's where we come in, Commander. Let's get to it!
Looks like his heat syncs aren't getting the job done!
Looks like its seen better days. I'll run an analysis. In the meantime, watch your back. I feel you'll be getting some company soon.
Looks like mobile units on radar.
Looks like mobile units on radar.
Looks like our salvation is here Commander. I've marked the exfil site on your map. Let's get out of here and join the others.
Looks like someone just lost a metal limb!
Looks like that pilot's dance card just got a lot emptier – lost an arm during battle! I bet none of you kids even know what a dance card is.
Looks like that was the last of them. Good God, this has to be because of duke Hasek-Davion. Where does he get the nerve to move against the independent voices of his own subjects, just because we finally have a candidate who rightfully objects to his handling of trade?! It makes me sick.
Looks like the ISF was right about the Steiner attack on Project Cold Snap's remote research facility. We're showing a large assault force advancing on our position, reinforced by artillery batteries. Mercenary, Combine security forces on-site are charged with keeping the classified areas safe. They will defend the facility. What we need you to do, is silence those artillery cannons. If we can't get to them we risk Steiner forces destroying all of our research! Silence those guns! Then clear the field of any remaining Commonwealth forces.
Looks like the Liao forces know what you're up to. It's now even more critical to carry out this operation quickly.
Looks like the enemy has taken an interest in you - a squad of VTOLs is heading your way.
Looks like the old man's not wrong! They're gunning for you buddy!
Looks like the stalemate is over!
Looks like the vampires are riding off into the dawn!
Looks like these MechWarriors are afraid to scratch or dent their 'Mechs! They're in wrong business!
Looks like these MechWarriors are fighting under water now.
Looks like these MechWarriors have forgotten how to fight! Someone tell them the match is still on!
Looks like these pilots may have visited Brit's the night before the match… They're moving like they're nursing a wicked hangover! Which wouldn't be easy since they water down their drinks. They're going to give the fans headaches if they don't make something happen out there!
Looks like these raiders somehow got their hands on a Spider 'Mech. It's fast, but lightly armored. Avoid letting it get behind you.
Looks like these units aren't going to come after us if you keep your distance.
Looks like they're engaged in an epic staring contest! Unless lasers start shooting out of their eyes we could have a dud on our hands!
Looks like they're landing at either end of the city, trying to box you in. Watch your six.
Looks like those Ravens weren't scouting our forces, but screening the Intruders' numbers!
Looks like we can get hack into the enemy network to reveal their locations. Goto the marked location and follow instructions.
Looks like we found the place, Commander.
Looks like we got some 'Mechjocks on a suicide run! Look alive, boys!
Looks like we got some bad Intel. Our target is not here. Let's hope we have better luck at the other locations.
Looks like we got what we came for.
Looks like we made it here just in time, Commander.
Looks like we're at the wrong place, Commander. Our target must have given us the slip - let's check out the other locations.
Looks like we've got their attention, Commander. Just keep at it.
Looks like you got their attention. I'm showing multiple hostiles incoming on your position.
Looks like you've bloodied them enough Commander. Coming in for evac!
Looks like you've inflicted enough casualties. I think it's safe to pull a tactical retreat now. This should give the Tamarind Mining Company enough leverage to claim the land from the settlers. Not sure how great I feel about this job, but it isn't our spot to get involved in the morality of local politics. Time to cash out and ship out.
LosTech?
Losing this isn't an option for us, Mason!
Lost a big chunk there!
Lost a bloody water tank!
Lost a component!
Lost a component!
Lost a component!
Lost a component!
Lost a component!
Lost a component!
Lost a component!
Lost a component!
Lost a friendly!
Lost a friendly!
Lost a lancemate, Commander!
Lost a lancemate, Commander!
Lost a lancemate, Commander!
Lost combat effectiveness. Punching out!
Lost combat effectiveness. Punching out!
Lost contact with that turret tower.
Lost contact with that turret tower.
Lost contact with that turret tower.
Lost contact with that turret tower.
Lost my cockpit armor. If I don't punch out I'm dead.
Lost my left arm
Lost my left arm!
Lost my left arm!
Lost my left torso!
Lost my left torso!
Lost my right arm!
Lost my right arm!
Lost my right leg!
Lost my right leg!
Lost my right torso!
Lost my right torso!
Lost one! DAMMIT!
Lost one! DAMMIT!
Lost one! DAMMIT!
Lost two, we're the only ones remaining, Commander!
Lost two, we're the only ones remaining, Commander!
Lost two, we're the only ones remaining, Commander!
Lots of red lights here. Time to make my escape.
Lots to do today.
Love starting an op in a finely tuned 'Mech. This never gets old.
Love starting an op in a finely tuned 'Mech. This never gets old.
Love to get back into the 'Mech soon.
Loyalists to the Archon are en route to carry out a strike against the Free Skye Movement's supply lines. Up ahead is a critical logistics hub that must be defended at all costs.
Luckily for us, they didn't find what could be the greatest treasure this site had to give.
Luckily, it didn't, thanks to you.  There's a lot of people down there owe you their lives tonight, Commander.
Lucky the arena isn't littered with metal limbs after that ammo blast!
Luukas Ranta is dead. It's a real honor to be the ones responsible for his death. Good job, boss.
Lyran Guards have cleared the skies and are deploying aerial recon units. That should help you locate and mop up the remaining enemy forces!
MIIO intelligence reports Warrior House Hiritsu and Kerr Intruders have been stationed on Tigress for years with direct support from Laurel's Legion. A mercenary battalion with direct ties to the ruling family of Tigress. Beyond that, we have no intel on if those units are stationed here at full strength or only have a handful of battalions stationed here on garrison duty, so our best estimates range from one to three regiment's worth of hostiles in-system.
Made it to your requested location, Commander.
Made it to your requested location, Sir
Made it to your requested location, sir.
Made it to your requested nav locator, Commander.
Made it to your requested nav locator, Commander.
Magnusson...
Main admin office has been destroyed.
Main admin office has been destroyed.
Main admin office has been destroyed.
Main admin office has been destroyed.
Main hangar has been levelled!
Main hangar has been levelled!
Main reactor just went up. The facility is lost. Fall back everyone. Mission Failed.
Maintain fire intensity. You've barely scratched the surface.
Make this easy for yourself and walk away, Merc.
Makes a hell of a difference having that target lock, doesn't it?
Making it look easy! Another opponent falls!
Man, I gotta take a leak so bad.
Man, I gotta take a leak so bad.
Man, I gotta take a leak so bad.
Man, I gotta take a leak so bad.
Man, I gotta take a leak so bad.
Man, I gotta take a leak so bad.
Man, I gotta take a leak so bad.
Man, I gotta take a leak so bad.
Man, I gotta take a leak so bad.
Man, I gotta take a leak so bad.
Man, I gotta take a leak so bad.
Man, I gotta take a leak so bad.
Man, I gotta take a leak so bad.
Man, I gotta take a leak so bad.
Man, I gotta take a leak so bad.
Man, I gotta take a leak so bad.
Man, I gotta take a leak so bad.
Man, I gotta take a leak so bad.
Man, I gotta take a leak so bad.
Man, I gotta take a leak so bad.
Man, I'm kind of digging this whole evil lair vibe.
Man, I'm kind of digging this whole evil lair vibe.
Man, I'm kind of digging this whole evil lair vibe.
Man, I'm kind of digging this whole evil lair vibe.
Man, I'm kind of digging this whole evil lair vibe.
Man, I'm kind of digging this whole evil lair vibe.
Man, I'm kind of digging this whole evil lair vibe.
Man, I'm kind of digging this whole evil lair vibe.
Man, I'm kind of digging this whole evil lair vibe.
Man, I'm kind of digging this whole evil lair vibe.
Man, I'm kind of digging this whole evil lair vibe.
Man, I'm kind of digging this whole evil lair vibe.
Man, I'm kind of digging this whole evil lair vibe.
Man, I'm kind of digging this whole evil lair vibe.
Man, I'm kind of digging this whole evil lair vibe.
Man, I'm kind of digging this whole evil lair vibe.
Man, I'm kind of digging this whole evil lair vibe.
Man, I'm kind of digging this whole evil lair vibe.
Man, I'm kinda digging this whole evil lair vibe.
Man, I’m kind of digging this whole evil lair vibe.
Managed to eject in time.
Managed to eject. Go get 'em!
Maneuver to DropShip Titan! Go!
Maneuvering to your six.
Maneuvering to your six.
Maneuvering to your six.
Mar
March
Marcus Kurita's eldest son, Alexander, has rallied a number of disparate ronin forces and has raided Radstadt. He's hoping to find hidden Combine military caches lost during the Fourth Succession War. If he's successfully able to acquire these hidden stockpiles he could resupply the faltering ronin forces and further prolong this war. We cannot allow that to happen. The First Kavalleri have been in-system and holding his forces at bay for the past two months, but they're a light-weight reconnaissance unit without the firepower needed to bring an end to Alexander's ronin. We need to secure a beachhead so that we can land our assault forces and relieve the Kavalleri. Forge us a path, Commander!
Marked that target with a Narc.
Marked that target with a Narc.
Marked that target with a Narc.
Marking target with TAG.
Marking target with TAG.
Marking that target with TAG.
Marking that target with TAG.
Marking that target with TAG.
Marking that target with TAG.
Marking that target with TAG.
Marking that target with TAG.
Marking that target with TAG.
Marshal Davion, I'm getting some heavy sensor disruption. Could be the Liao's scouting our formations...
Marshal Davion, I'm still waiting for that promised support.
Marshal Davion, Liao forces are making their move. You're clear to make your play.
Marshal Davion, do we have any intel on our OpFor?
Marshal Davion, my security forces have been depleted. On behalf of Earthwerks Limited, I formally surrender myself and all of my staff into your custody. All Earthwerks forces, I order you to stand down. Your lives are not worth this fight.
Marshal Davion, this is Third Crucis Command. Infantry from House Hirtsu have broken into the rear line and are attacking our command centers. We're putting up resistance but we can't do it alone. Requesting Second Lancers unit to reinforce.
Marshal Davion, we have breached the facilities perimeter. IFF readings indicate additional hostiles both inside and outside the facility.
Marshal Davion, we have made contact with Liao defenders screening the base. Engaging now.
Marshal Davion, we have neutralized the turrets. Your forces are free to approach.
Marshal Davion, where is that promised support?
Marshal Pedroza! Jessie!... Shit, we've lost coms! Commander, I'm rerouting to support the 3rd. Ryana, I'm appointing you operational commander of this mission. Finish this. Then fall back to our position.
Marshal, withdrawing your forces will leave my flank exposed!
Mason and Fisher face a tough test right out of the gate! The Teal Twins have been taking the Magistracy of Canopus by storm with their winning ways! They've really been on a tear this recent circuit!
Mason as he ices his rivals and claims the win! More performances like this and interest from sponsors will really heat up!
Mason banks a huge win! It's time to party!
Mason battles his way to the top! He's tough as nails!
Mason bottoms out in Ishiyama! I guess he didn't have a ghost of a chance.
Mason buries the competition and banks an impressive victory! Bravo!
Mason casts another opponent aside!
Mason emerges victorious! The sponsorship offers will be rolling in after that showing!
Mason falls after a lackluster performance! It wasn't his day out there.
Mason falls as the match comes to a stunning end!
Mason falls! Adversity is a cruel mistress! More brutal than all of my ex girlfriends combined! Even Ava Masters!
Mason flames out!
Mason goes down in a heap!
Mason goes down! What a bitter pill to swallow!
Mason guts out a big win!
Mason has emerged victorious! He really gutted out that victory!
Mason has made it to round two… and I haven't been dragged out of the broadcast booth. A win-win!
Mason has notched the victory! MechWarriors across the arenas will be taking note of this guy.
Mason has suffered a demoralizing loss! Hopefully he can shrug this off.
Mason is buried as the match comes to a disappointing close! Good thing I didn't lay down any C-Bills on that one!
Mason is crowned king of The Jungle!
Mason is done! He clearly crumbled under the pressure!
Mason is handed a brutal loss! He bit off more than he could chew out there.
Mason is so good he must be set on God-mode!
Mason just gutted out a massive win! His opponents will surely be taking down his name after that!
Mason left it all out there in Steiner Stadium!  I knew he was a winner the moment I laid eyes on him!
Mason manufactures a thrilling victory! He put on a hell of a show out there!
Mason needs to put on his big boy pants and stem the tide here! Otherwise I'll be embarrassed by association!
Mason owns Steiner Stadium and takes the victory!
Mason pockets the victory and establishes himself as one to watch out there!
Mason scores a major victory! He keeps it up he'll establish himself as one to watch on Solaris!
Mason scores another victory! Clearly the time spent with me rubbed off on him!
Mason secures the win! He definitely didn't disappoint. A far cry from Duncan Fisher.
Mason showing off that killer-instinct as he secures the victory! You can't teach that those kinds of skills, folks!
Mason slices through the competition like a hot knife through butter! A butter knife slices through butter just as well but you get the point.
Mason stands in the winner's circle! A victory that cements is status as one to watch!
Mason strikes down another opponent! He's acquitting himself well out there!
Mason suffers a crushing defeat! He may have to pay a visit to the bitter pool after this one!
Mason suffers a devastating loss! He'll need to go on a real tropical vacation to forget this one!
Mason suffers a tough loss! If I were him, I would head straight to The Cockpit for drinks and wallow in self-pity! Because they sure as hell aren't going to let him into the Valhalla Club.
Mason takes The Coliseum by storm and emerges victorious! Clearly I taught him everything I know!
Mason takes the W! Taught him everything I know!
Mason takes the loss on the chin! Hopefully he can dust himself off and come back better than before.
Mason takes the match! Cliches about winning ensue!
Mason takes the match! He got lucky out there!
Mason takes the victory and becomes king of The Iron Mountain!
Mason thaws out the victory and comes out on top! The fans got their C-Bills worth with that performance!
Mason wins this rumble in The Jungle! He really brought it out there!
Mason wins! He won a lot of fans and created some rivals with that performance!
Mason's chances of winning just got buried in the mountain!
Mason's down! He was outclassed out there!
Mason's luck runs cold as he takes the loss! He really dropped the ball out there!
Mason's opponent gets the better of him and takes the match. He's got the losing feeling.
Mason's skills are on full display! Downing another opponent!
Mason, I'm serious, protect my men or I will scrub this mission right now.
Mason, leave no survivors. No one can know of our involvement in this.
Mason, that's it. Pack your shit and get out of here. You're out of line! Get out of my sight before I bury you in the ground myself!
Massive enemy reinforcements are on there way in. Get out of there now!
Match over! This loss is gonna sting! Hopefully he can recover from this setback and avenge his defeat.
May
Maybe I dozed off during the briefing, but why are the Fusiliers attacking their own citizens?
Maybe he should join toothless Canadians and take up hockey, eh?
Maybe so. None of this changes our initial plans. We need to keep bulking up so we can take down Inferno's base of operations and eliminate them as a threat once and for all.
Maybe try firing away from our structures so you don't hit us, Mercenary!
Maybe, but they're ready and willing to pay for our services, and we could use some more C-Bills ourselves.
Mayday! Component lost! Need defensive support!
Mayday! Component lost! Need defensive support!
Mayday! Component lost! Need defensive support!
Mayday! Component lost! Need defensive support!
Mayday! Component lost! Need defensive support!
Mayday! Component lost! Need defensive support!
Mayday! Mayday! My Blackjack has suffered critical damage and I am under assault by raider forces. Please, I need backup!
Mayday! Mayday! We being pursued by enemy forces, requesting assistance!
McCarron's has brought artillery into the field! They are targeting our position!
Me too.
Me too.
Me too… some uh, "friends" from Vampire Stables.
Means you're gonna have to get comfortable with the Light 'Mech over in bay one for now. She's a good girl. Won't let you down, you treat her right.
Mech core going crit, I need to bail.
Mech core going crit, I need to bail.
Mech duels are about courage and laying it all on the line! Neither of these combatants seem willing to do that at all right now.
Mech forces, we are a civilian run installation, stand down and identify yourselves.
Mechs on scope! Get ready!
Mechs on scope! Get ready!
Mechs on scope! Get ready!
Mechsellent! The fans are on the edge of their seat!
Meet me at the extraction point for exfil. I'm on my way.
Meet you in the ready room.
Merc bastards just blew out our turret controls!
Merc forces have destroyed our generator!
Merc unit detected, they're not getting that treasure as long as we're around.
Merc, you better be saving some of that for the enemy.
Mercenaries! Destroy them!
Mercenaries! Save my peop...
Mercenaries! They got the fusion plant! We can't afford them to cripple such a vital structure!
Mercenaries! We need those greenhouses to survive! Please stop!
Mercenaries, enemy forces just destroyed a mining platform! Don't let them get another one!
Mercenaries, glad to see you made it. We've evacuated as much of the facility as possible, but a lot of people still call this place home. So doing your best to protect it isn't enough. I need your A-game and I need you to execute it with ice cold precision. Don't let me down.
Mercenaries, our office tower has been destroyed! Corporate will not like this!
Mercenaries, thanks for the assistance. Keeping our facility secure and intact against the onslaught of hostile enemies is your one and only priority. Don't screw it up.
Mercenaries, they just destroyed a vehicle hangar!
Mercenaries, we just lost a storage complex! Don't let them destroy our goods!
Mercenaries, we've lost a greenhouse. Don't let them destroy our food supply!
Mercenaries, we've lost one of our satellite dishes! Don't lose any more!
Mercenary Command Lance, we issue a formal challenge. Your lance of mercenaries against ours.
Mercenary Lance, you're targeting friendlies! Watch your Fire!
Mercenary bastards took out of our lances.
Mercenary cowards are targeting our business centers!
Mercenary lance detected. Moving into striking postion.
Mercenary lance detected. Moving into striking postion.
Mercenary lance detected. Moving into striking postion.
Mercenary lance on approach. Man, are we glad to see you. Enemy units aren't far out so expect the action to begin any second now.
Mercenary lance spotted down range. Ha, they think they can take on the mighty Lyran commonwealth. Let's teach them a lesson.
Mercenary lance! Be advised, friendlies are in the field! Watch your fire!
Mercenary lance, I have clear visual on your approach. Comms are full sync. Welcome aboard.
Mercenary lance, I'm the council president of this community. We're happy to see you were able to find us. Things are clear right now, but I don’t expect it to stay that way for long.
Mercenary lance, this is Swordburst base, we have you on visual. We're grateful for your assistance here today.
Mercenary lance, turn over your 'Mechs immediately. If you resist, our contract permits termination by any means necessary.
Mercenary lance, we're grateful for your assistance.  We sacrificed a lot for the community to grow to what it is and we're not ready to just let others come in and rip that away from us.
Mercenary lance, welcome to Delta checkpoint. We appreciate your help.
Mercenary scum!
Mercenary scum! Turn around or we'll send you back to your masters in a box!
Mercenary scu— .
Mercenary unit detected, let's show these scrubs what the Waco rangers are all about.
Mercenary unit has arrived at Eagle's Nest. We're grateful for your support, Commander. You're doing a good thing here today.
Mercenary unit spotted. Moving to intercept.
Mercenary unit, this is Swordburst command of The Federated Suns. You will halt now or face
Mercenary! Stop! I beg you. That was a civilian building!
Mercenary! Watch your fire!
Mercenary! Watch your fire!
Mercenary! Watch your fire!
Mercenary! Watch your fire!
Mercenary! Watch your fire!
Mercenary! We depend on that water for survival! Please don't do this!
Mercenary! What are you doing? We've done nothing to warrant this attack!
Mercs just wasted a satellite dish!
Mercs will pay out big for intel on their rivals. You won't stop us from cashing in!
Mess with the bull, you get the horns.
Mind the weather, Commander. It'll compromise your visibility.
Mining installation one is taking heavy damage!
Mining platform has collapsed! Dispatch emergency crews now!
Mining platform has fallen, check for survivors.
Mining platform has fallen, check for survivors.
Mining platform has fallen.
Mining platform has fallen.
Mining platform taking heavy damage!
Minister Vandenburg has called for an investigation into rumors of Davion troop buildups in the Verdigreis system. We are contracting you to prod Davion defenses at the marked nav point while we collect data on the regional defenses in the area. While your contract only calls for a certain number of units to be destroyed, the Concordat is willing to offer performance bonuses if you neutralize additional Davion defenders.
Miraborg! New contacts bearing down on you from the north. IFF readings label them as Gotterdammerung Society. It's an ambush! They'll be right on top of you in five minutes.
Miraborg, stand down. Tai-Sho, we'll allow you to take your ronin into custody, but I want proof that Marcus Kurita is dead. Let's arrange a joint debrief.
Miraborg, we're almost done here. Hold out just a little while longer!
Missile lock on Narc'd target!
Missile lock on Narc'd target.
Missile lock on Narc'd target.
Missile lock on Narc'd target.
Missile lock on Narc'd target.
Missiles inbound on TAG'd target!
Missiles inbound on TAG'd target!
Mission Abort. Repeat. Mission Abort. Rendezvous for EVAC at nav point Delta.
Mission Success, Commander. Time to get out of here.
Mission accomplished, Commander. The Inferno forces are bugging out. The combine is extremely grateful we were able to intervene and have already released our payment.
Mission complete, Commander. Continue along your current trajectory for five klicks. I'll then forward you our rendezvous site with the rest of the Fusiliers.
Mission complete, Commander. Every kill from here out is bonus pay. Stick around as long as you like, but don't get too overconfident. Enemy forces still have a sizeable hold of this area. Fall back to the marked nav point when you're ready for EVAC.
Mission complete, Commander. I expect our employer to be very satisfied with this result. Head to the EVAC point for extraction.
Mission complete, Commander. Let's go home.
Mission complete. Commander, head to the marked exfil site. No need to stick around here anymore.
Mission failed, Commander. Initiate withdrawal back to Fort Heorot.
Mission failed, Commander. No use dying over a rubble pile, so fall back to the DropShip. We'll debrief and do better next time.
Mission parameters within spec... we're good to go.
Mission parameters within spec... we're good to go.
Mobile ground units spotted.
Mobile ground units spotted.
Mobile units in sight!
Mobile units in the area!
Mobile units in the area!
Mobile units in the area.
Mobile units on radar.
Mobile units on radar.
Mobile units on radar.
Mobile units on radar.
Mobile units on the move!
Mobile units on the move!
Mobile units on the move!
Mom! Dad! Look at me now! Let's go hunting!
Mom! Pop! Lookit me now! Let's go hunting!
Momentary relief for our adversaries.
Montenegro rejoice! Bulldozers are coming and Mason crafts a victory for the ages!
More 'Mech units comin' your way!
More 'Mechs converging on your position.
More Arcturan guard have set down! More fight coming our way.
More Arcturan guards coming in!
More Irregulars descending onto the target area.
More Knight units formed up in a defensive posture.
More Lyran Guards incoming!  They won't stop! Keep defending!
More allied forces are landing now.
More enemies inbound. They really are gunning for you, Commander. Watch out.
More enemies on approach!
More enemy DropShips inbound! Here we go!
More enemy DropShips inbound! Here we go.
More enemy DropShips inbound! Here we go.
More enemy DropShips inbound! Here we go.
More enemy DropShips inbound! Here we go.
More enemy DropShips inbound! Here we go.
More enemy DropShips inbound! Here we go.
More enemy DropShips inbound! Here we go.
More enemy DropShips inbound! Here we go.
More enemy DropShips inbound! Here we go.
More enemy DropShips inbound! Here we go.
More enemy DropShips inbound! Here we go.
More enemy DropShips inbound! Here we go.
More enemy DropShips inbound! Here we go.
More enemy DropShips inbound! Here we go.
More enemy DropShips inbound! Here we go.
More enemy DropShips inbound! Here we go.
More enemy DropShips inbound! Here we go.
More enemy DropShips inbound! Here we go.
More enemy DropShips inbound! Here we go.
More enemy DropShips inbound! Here we go.
More enemy units vectoring in on your location. Do whatever it takes to hold the line.
More friendlies incoming, hang in there.
More hostiles entering the combat zone's perimeter. Brace for additional contacts.
More hostiles inbound on your coordinates.
More reinforcements headed your way.
More ronin dropships in-bound. Watch yourself.
More ronin on approach, watch out for them.
Move fast. Those guns are operational and sending fire on our ships. My men are itching to get down there to wreak havoc. Good luck, Commander.
Move in on them and take them down!
Move order complete.
Move order complete.
Move through the aerial combat course as quickly as you can and shoot the drones down. I'll meet up with you on the other side.
Move to the Commander!
Move to the commander!
Move your torso to the left or right, then try aligning your legs with the torso.
Movin' out.
Moving as a unit, Commander.
Moving as a unit, Commander.
Moving as a unit, Commander.
Moving as instructed!
Moving in behind you, Commander.
Moving in behind you, Commander.
Moving in behind, Commander.
Moving in behind, Commander.
Moving in file.
Moving in file.
Moving in on mercenary forces.
Moving into file formation, Commander.
Moving into file formation, Commander.
Moving into formation, Commander!
Moving into formation.
Moving into formation.
Moving into formation.
Moving into formation.
Moving into position.
Moving on lance target!
Moving on lance target!
Moving on lance target.
Moving on lance target.
Moving on requested target.
Moving on requested target.
Moving on requested target.
Moving on your six, Commander.
Moving on your six, Commander.
Moving on your six, Commander.
Moving on your six, Commander.
Moving on your six, Commander.
Moving on your target.
Moving on your target.
Moving on your target.
Moving on your target.
Moving out!
Moving out!
Moving out.
Moving out.
Moving out.
Moving out.
Moving out.
Moving to extraction. Ejection successful.
Moving to grid location.
Moving to grid location.
Moving to grid location.
Moving to grid.
Moving to grid.
Moving to indicated.
Moving to indicated.
Moving to new position, Commander.
Moving to new position, Commander.
Moving to requested grid, Commander!
Moving to requested grid.
Moving to requested grid.
Moving to requested location.
Moving to requested location.
Moving to requested location.
Moving to requested position.
Moving to requested position.
Moving to requested.
Moving to requested.
Moving to requested.
Moving to requested.
Moving to requested.
Moving to take it out!
Moving to your mark, Commander.
Moving to your mark, Commander.
Moving to your six Commander.
Moving to your six for support!
Moving to your six, Commander!
Moving to your six, Commander.
Moving to your six.
Moving to your six.
Moving with the lance!
Moving, Commander!
Moving, Commander.
Moving, Commander.
Moving, Commander.
Moving, Commander.
Moving, Commander.
Moving.
Moving.
Moving.
Moving.
Moving.
Moving.
Moving.
Moving.
Moving.
Multiple LRM launchers detected. They're headed in your direction.
Multiple VTOLs inbound on your location, Commander.
Multiple assault 'Mechs moving up!
Multiple assault 'Mechs moving up.
Multiple assault 'Mechs moving up.
Multiple assault 'Mechs moving up.
Multiple assault 'Mechs moving up.
Multiple assault 'Mechs moving up.
Multiple assault 'Mechs moving up.
Multiple assault 'Mechs moving up.
Multiple assault 'Mechs moving up.
Multiple assault 'Mechs moving up.
Multiple assault 'Mechs moving up.
Multiple assault 'Mechs moving up.
Multiple assault 'Mechs moving up.
Multiple assault 'Mechs moving up.
Multiple assault 'Mechs moving up.
Multiple assault 'Mechs moving up.
Multiple assault 'Mechs moving up.
Multiple assault 'Mechs moving up.
Multiple assault 'Mechs moving up.
Multiple assault 'Mechs moving up.
Multiple enemy command centers have been identified. Our employer wants us to take them out to disrupt enemy logistical coordination in this area. Once the defenders know you are there, be prepared for them to call everything they have down on you, so get in and out as fast as you can.
Multiple hostiles converging on your location, Commander. I'm picking up ten, twelve bogies this time.
My 'Mech can't take another shot to the head. I have to eject!
My 'Mech can't take anymore. SHIT! Ejecting!
My 'Mech has lost all armor, weapons…shit! Ejecting!
My 'Mech is critically damaged. I'm out of the fight!
My 'Mech is down, Commander!
My 'Mech is going critical. Long live House Kurita.
My 'Mech is taking heavy hits! Someone kill this asshole!
My 'Mech's going to blow, ejecting.
My 'Mech's gone critical, I need to eject!
My 'Mech's gone critical, I need to eject!
My CT has gone critical. I have to bail!
My CT is going critical. Damn these merc bastards.
My CT is going critical. Gotta eject.
My CT is going critical. I must eject.
My CT is going critical. I must eject.
My CT was going crit. I have ejected and left the battle.
My CT went critical. I'm gonna eject!
My agents assure me that ComStar are the ones ultimately responsible for this egregious act.
My armor is totally gone, ejecting.
My armor is totally gone, ejecting.
My armor is totally gone, ejecting.
My battle skills are at your disposal, Commander.
My boy freezes out the opposition and slides out of here with the W! What a tilt!
My boy is facing some adversity out there! His firepower has been reduced! Let's see how he responds!
My boy is reeling! He needs to cough up a miracle or he's coming up empty handed!
My boy is taking his lumps, but it's still early! Not time to count him out just yet!
My boy scores an epic victory – surpassed only by my stirring commentary!
My boy seizes the moment and takes the victory! If he keeps trending in this direction he'll just keep climbing the ladder!
My boy took care of business!  He rules The Jungle!
My brother was just a boy when my father was discharged from the Free Worlds Guards. It wasn't just my father who became a pariah, it was our entire family. Bowen himself was kicked out of the Princefield Military Academy and barred from reenlisting with the military as a retaliation by the league for our father's actions. Bowen saw his life dissolve into isolation and uncertainty, and as a result turned to a life in the black market. My brother has always blamed my father for the loss of the life he could have had.
My brother, Emil, knows that I am taking steps to bar him from inheriting my noble entitlements upon my death. Court rumors have recently spread saying that he is amassing a great mercenary force intending to launch a coup to claim what he believes is rightfully his. I cannot move against my brother without proof of his treachery. I want you to take out key members of this supposed mercenary force he has built up on his land and then report back to me.
My cockpit armor has been stripped. I have to eject!
My cockpit armor is gone. I'm going to eject!
My cockpit armor is stripped, I have to eject.
My cockpit armor is stripped, I have to eject.
My cockpit has lost all armor! I should eject!
My cockpit has lost all armor. I should eject.
My cockpit has lost all armor. I'll have to eject.
My cockpit has lost all armor. I'll have to eject.
My cockpit has lost all armor. I'll have to eject.
My cockpit is chewed to shit. I have to eject!
My cockpit is falling apart, ejecting.
My cockpit is heavily damaged. Ejecting.
My combat skills are meant to impress, Sir.
My combat skills are meant to impress, sir.
My core is going crit, time to eject.
My core is going to blow. Punching out!
My damn left leg just got wrecked!
My damn left leg just got wrecked!
My daughter, Tyra... Look after her for me when I'm gone Christian... Give her and the Republic the freedom we've fought all our lives to see.
My eyes may be deceiving me, but these supposed mercenaries appear to be flying House Marik colors! Commander, it is imperative that you return to your DropShip at once! I need your BattleMech's gun cam footage and sensor readings. If Emil has indeed enlisted House Marik into his scheme, I will see him hung for treason over this!
My father deserves neither dignity nor honor in death!
My father used to tell me stories of his days merc-ing with Kincaid. They sounded close. Still, I never met the guy. Why would he bequeath his 'Mech to me? He had his own family, shouldn't Kate or one of his other children be the ones inheriting it?
My father was a spy? For whom? And what the hell was he doing with an extinct 'Mech?
My father's Victor?
My father? What's on it?
My firepower has been compromised. Punching out.
My forces are taking a beating, Commander. If we don't turn this around, I don't know how much help we'll be to you.
My gamble paid off. It appears that Inferno forces recently seized a refinery from a private consortium and are using the fuel reserves to help power their operations.
My god what was that? Who were those people? You! I don't know who you are, or what brought you to our settlement, but on behalf of my people, thank you for saving us.
My god! It's a trap! Multiple Inferno DropShips inbound on your location, Commander.
My god! They just destroyed a residential tower! Push them back, now!
My god. They just destroyed a civilian structure!
My head component has no more armor. I'll have to punch out.
My history is my business, keep it like that and we have a deal.
My kill is about to explode!
My kill is about to explode!
My kill.
My lance is here.  Let's put every one of these snakes in the dirt for what they did to Rasalhague.Leave none alive!
My lance! Well, I won't need any help taking you down.
My left arm was just shot off!
My left arm was just shot off!
My left leg is gone!
My left leg is gone!
My men are already engaged with Arcturan guards, Commander. They'll keep them tied up. Your primary focus is hitting those targets, but you need to wipe out all enemy contacts while you're at it.
My mission will proceed as planned. My next transmission is set for approximately one year from today.
My pal climbs to the top and snags the victory! Never had any doubt!
My people won us this world in the name of the Commonwealth. You will show them respect.
My right torso was blown off!
My right torso was blown off!
My rule begins today!
My scope is lighting up with more targets converging on your position, Commander. Stay frosty.
My target eliminated!
My target eliminated.
My target eliminated.
My target is lit with TAG.
My target is lit with TAG.
My thoughts exactly, but if we want to know what lies inside that citadel, I'll need to find a way in myself. While I do that, you and your lance will have to stand watch.
My unit fought and died in the Fourth Succession War to liberate the Rasalhague people from the abuse they suffered at the hands of House Kurita. But Duke Kelswa's hired goons, the Gotterdammerung Society, have come in and treated the Rasalhague natives of Kirchbach like indentured servants. I can no longer turn a blind eye to the Tamar Pact's treatment of my people, but I cannot move against the Society, or Duke Kelswa openly. I need you to take the Gotterdammerung Society off the board, or the natives of Kirchbach will continue to suffer. Make a show of it as much as possible, I need this to look like a random pirate raid to avoid suspicion. Tor and I will be monitoring this operation remotely. Good luck, Commander.
My unit's with you.
My weapon's systems are gone. Ejecting.
My whole left torso is gone!
My whole left torso is gone!
Månsdottir! I hope you're watching! I'm gonna enjoy choking the life out of each and every one of your treasonous lackeys.
Månsdottir, this is my final warning to you. Leave Gunzburg to the Tamar Pact, or face the consequences.
Månsdottir, you and your collection of freeloading deadbeats have now failed in defending this system from both pirates and terrorists. Expect my uncle to be hearing about your incompetence!
NA
NA
NO! Don't you dare say anything Christian! This isn't the first time Magnusson's mercenaries have breached their contracts in this war and left our people to die! They're only here so they can rob us blind when we need their help the most!
NO! Our family's name used to mean something until he dragged it through the mud.  He doesn't deserve our admiration! He never earned it!
NO! They've destroyed our only hope of tracking down Marcus Kurita! There's no telling what he'll do now!
NO! We need this meeting to go through! Run down that 'Mech, don’t let them get away!
NO! You Bitch! I'll kill you!
NO!!! Goddammit NO!... I'm sorry everyone. I failed you. Everyone power down and surrender. Our lives are worth more than this failed cause.
Nah, mate. Can't do it.
Nailed 'em with a massive headshot! This could be the moment of the match right here!
Nailed him! Right in the head!
Name is Spears. He has powerful connections. I'm hoping he can help us out.
Name your price and we can both walk away.
Narc beacon is on target.
Narc beacon is on target.
Narc deployed on target.
Narc deployed on target.
Narc deployed on target.
Narc deployed on target.
Narc deployed on target.
Narc deployed on target.
Narc deployed on target.
Narc deployed on target.
Narc deployed on target.
Narc deployed.
Narc deployed.
Narc deployed.
Narc deployed.
Narc deployed.
Narc deployed.
Narc deployed.
Narc deployed.
Narc deployed.
Narc deployed.
Narc deployment successful.
Narc deployment successful.
Narc deployment successful.
Narc effective.
Narc effective.
Narc effective.
Narc effective.
Narc effective.
Narc effective.
Narc effective.
Narc has landed.
Narc has landed.
Narc identified! Weapons away!
Narc identified! Weapons away!
Narc locked, engaging!
Narc locked, engaging!
Narc locked, weapons hot!
Narc locked, weapons hot!
Narc on target.
Narc on target.
Narc strike successful.
Narc strike successful.
Narc successful, Commander!
Narc successful, target marked.
Narc successful, target marked.
Narc successful, target marked.
Narc successful, target marked.
Narc successful, target marked.
Narc successful, target marked.
Narc successful, target marked.
Narc successful.
Narc successful.
Narc successful.
Narc successful.
Narc successful.
Narc successful.
Narc successful.
Narc'd asset engaged!
Narc'd asset engaged!
Narc'd asset engaged!
Narc'd target engaged!
Narc'd target engaged!
Narc'd target engaged!
Narc'd target engaged.
Narc'd target engaged.
Narc'd target engaged.
Narc'd target engaged.
Narc'd target engaged.
Narc'd target engaged.
Narc'd target goin' down.
Narc'd target is now focused.
Narc'd target is now focused.
Narc'd target is now focused.
Narc'd target is now focused.
Narc'd target is now focused.
Narc'd target locked!
Narc'd target locked!
Narc'd target spotted, engaging!
Narc'd target spotted, engaging!
Naturally. Who's next?
Nav point reached.
Nav point reached.
Nav point reached.
Nav point reached. Wait here while I reach out to our handler for this mission. 
Nav point received, let's go!
Nav point received, let's move!
Nav point received, let's move!
Nav point received, let's move!
Nav point received, let's move!
Nav point received, let's move!
Nav point received, let's move!
Nav point received, let's move!
Nav point received, let's move!
Nav point received, let's move!
Navigating to location!
Navigating to rendezvous.
Navigating to rendezvous.
Navigating to you.
Navigating to you.
Navigating to you.
Navigating.
Navigating.
Navigating.
Navigating.
Navigating.
Navigating.
Navigating.
Navigating.
Navigating.
Navigating.
Naïve fool. You don't even realize you are nothing more than a pawn in someone else's game.
Nearly all of our homes are gone. Please, someone help!
Nearly there, Commander. Approach the hidden object to pick it up.
Need assistance!
Need assistance!
Negative Alpha 1-1, airstrike still being primed. Standby.
Negative Alpha 1-1, airstrikes are not yet ready for deployment.
Negative on last, sorry, Commander!
Negative on that target order.
Negative on that target order.
Negative on that target order.
Negative on the strike, Alpha 1-1. We are not at Go yet.
Negative, Alpha 1-1 - We're locked in on the initial target and cannot change course. Sierra 2-1, out.
Negative, Alpha 1-1 - we are already inbound to the designated target. Sierra 2-1, Out.
Negative, Alpha 1-1. Target is locked, and payload has been released. Sierra 2-1, out.
Negative, Alpha 1-1. We're still carrying out your initial attack. Sierra 2-1, out.
Negative, Commander.
Negative, Commander.
Negative, Commander.
Negative, Commander.
Negative, Commander. I can't attack that.
Negative, Commander. I can't attack that.
Negative, Dragons Breath, you are to screen Överste-Löjtnant Miraborg and his detachment's withdrawal. They need you!
Negative, I can't get there, Commander.
Negative, I can't get there, Commander.
Negative, cannot complete that order.
Negative, cannot complete that order.
Negative, cannot complete that order.
Negative, cannot comply.
Negative, cannot comply.
Negative, cannot path there.
Negative, cannot path there.
Negative, invalid target.
Negative, invalid target.
Negative, no access route.
Negative, no access route.
Negative, no can do, Commander.
Negative, no path available.
Negative, no path available.
Negative, no route available.
Negative, no route available.
Negative, no route available.
Negative, no route available.
Negative, no route available.
Negative, no route available.
Negative, no route available.
Negative, no route available.
Negative, no routing available!
Negative, route is blocked.
Negative, route is blocked.
Negative, route is blocked.
Negative, route is blocked.
Negative, route is blocked.
Negative, unable!
Negative, unable!
Negative, unable.
Negative, unable.
Negative, unable.
Negative, unable.
Negative, unable.
Negative.
Negative.
Negative.
Negative.
Negative.
Negative. Ain't gonna happen, Commander. Y'know, can't make it rain in a desert.
Negative. Miraborg, the Swords of Light will not tolerate dishonorable treatment of combatants. You will be on your best behavior for this operation. That's an order!
Negative. No can do, Commander.
Negative. No can do, Commander.
Negative. Unable. No route.
Negative. Unable. No route.
Neither do I.
Neutralize enemy artillery emplacements. There's a bonus if you capture them.
Never a bad idea to have some spare parts laying around.
Never doubted you for a minute, Ryana. What'd you find?
Never in my entire career. Jeeez!
Never in my entire career... Jeeez!
Never.
New contract just came in, Commander. But before I get to that, I've been digging for more information on the mercenary group that came after us.
New plan Commander. Our employer puts destroying these Mercs as your top priority. All other objectives are now secondary. Try not to die.
Next step is to test moving and firing at the same time. I've set up a series of aerial targets for you.
Next up to take their shot to end this underdog story are The Purple Cobras and The Impossibles. Entering the fray right behind them are team Slashers, Ares and Scratch! I hope they scratch Duncan right off the board!
Nice find, we can use those to reinforce our BattleMechs.
Nice going, start the capture.
Nice headshot!
Nice headshot!
Nice job! Your kill is about to explode, Commander!
Nice kill over there! Reactor popped too!
Nice kill over there! Reactor popped too!
Nice kill shot! Right in the head!
Nice kill shot, Commander. Target is about to blow!
Nice kill shot, Commander. Target is about to blow!
Nice kill shot, Commander. Target is about to blow!
Nice kill! Explosion imminent!
Nice kill! Explosion imminent!
Nice kill! Explosion imminent!
Nice kill! It's about to pop!
Nice kill! It's about to pop!
Nice kill, Commander. It's about to go all explody!
Nice kill, Commander. It's about to go all explody!
Nice kill, Commander. It's going crit!
Nice kill, Commander. It's going crit!
Nice kill, Commander. That 'Mech went crit too!
Nice kill, Commander. That 'Mech went crit too!
Nice kill, it's going critical!
Nice kill, it's going critical!
Nice kill, it's going critical!
Nice kill. Pity we lose all that salvage.
Nice kill. Pity we lose all that salvage.
Nice one boss! It's starting to glow!
Nice one sir! Now only if we could have saved some parts.
Nice one sir! Now only if we could have saved some parts.
Nice precision shot... took its head right off!
Nice precision shot... took its head right off!
Nice reaction to an unforeseen situation, Commander. The duke was hurt in the assault but only received minor injuries. He wants to talk to you, patching him through now…<cf>Commander, late last night my estate was attacked by an unknown battalion, led by a strange Victor. They… they've taken my daughter.  Commander, she is the only family I have left so I beg you… help me bring her home. "
Nice shootin'! That cockpit is a mess!
Nice shooting. There's a repair bay we can use. First, you need to cycle on the second turret generator.
Nice shot, Commander. One down, two to go.
Nice shot, show-off!
Nice shot, show-off!
Nice take down! Reactor glow!
Nice take down! Reactor glow!
Nice to have some extra ballistics.
Nice work down there, Commander. Things got a bit hairy but you managed to stay on your toes and come out of it.
Nice work here, Commander. See you back aboard the ship.
Nice work on the kill, and it's going critical!
Nice work on the kill. And it's going critical!
Nice work out there, Commander. But I doubt that someone in duke Hasek-Davion's position would let a failure like this slide.
Nice work rescuing that pilot, Commander. She's on her way back to the Federated Suns as we speak, and it looks like she's going to be fine despite the ordeal.
Nice work! Your downed target is about to go critical!
Nice work! Your downed target is about to go critical!
Nice work! Your downed target is about to go critical!
Nice work! Your downed target is about to go critical!
Nice work! Your downed target is about to go critical!
Nice work, Commander! That piece of crap deserved his demise. I've sent a declaration of surrender to the Davion authorities, letting them know what has transpired. We'll have to do some talks, but we should be cleared of any wrongdoing once the evidence has been presented. Just to be sure though, let's pick up Vaughn's 'Mech in case our efforts are not rewarded.
Nice work, Commander. Clear out any remaining enemies. I'm on my way down.
Nice work, Commander. Heading your way for extraction.
Nice work, Commander. Stanz's forces have been wiped out and the Peacemaker has been secured by the Lyran Guards. They've sent their thanks and have said that they will approve a combat bonus for our outstanding work here today.
Nice work, Commander. That should give the Apex Mining Syndicate pause, and a powerful reason to reflect on just how badly they've been treating their employees.
Nice work, Commander. There are some very grateful people down there. And taking another shot at Black Inferno sure does feel good, doesn't it?
Nice work, Commander. We were able to recover the materials we needed from that raider cache and Fahad has already started the repairs to the Leopard and Centurion. You've made him a very happy man, though I doubt he'll admit it.
Nice work.
Nice work. Antenna down.
Nice work. Now, revert to your drone cam.
Nice work. The Centurion was made to have a good balance between speed and firepower. All we have to do now is find out if the weapons systems work.
Nice work. These civilians are safe for the moment. Unfortunately, it appears the raiders aren't done causing trouble just yet.
Nice, Commander. Too bad that 'Mech is going to explode.
Nice, Commander. Too bad that 'Mech is going to explode.
Nicely done, Commander. Get to the extraction point and I'll pick you up.
Nicely done, Commander. That should teach them a lesson. Now get to the exfil point and I'll pick you up.
Nicely done. The cockpit on that third 'Mech is seriously damaged. It's a difficult shot to make, especially in the chaos of battle, but the fastest way to take out a 'Mech is to eliminate the pilot.
No DropShip for you! Hunt them all down! No escape!
No airstrikes remaining, Commander.
No can do, Commander!
No can do, Commander!
No can do, Commander, no route
No can do, Commander. No route.
No can do, Commander. No route.
No can do, Commander. There's no pathway to that location.
No can do, Commander. There's no pathway to that location.
No can do, boss.
No can do, boss.
No chance? I've faced worse odds!
No choice, need to eject. Cockpit is a bloody mess!
No clue, but the last thing I want is to report for disciplinary action hungover again. We'll check it out. Our patrol is less than a klick away.
No doubt about it, Commander. Our targets are once again using 'Mechs equipped with Star League era LosTech. As if it were a resurrection itself. We best watch ourselves.
No enemy activity detected, proceed to the next nav point
No freaking way! I'm out!
No freaking way! I'm out!
No freaking way! I'm out!
No freaking way! I'm out!
No further enemy signatures detected.  The board looks clear.
No go, invalid routing.
No longer combat effective, Commander! Punching out!
No longer combat effective, Commander! Punching out!
No longer combat effective, punching out!
No longer combat effective, punching out!
No longer effective, ejecting!
No longer effective, ejecting!
No longer effective, ejecting!
No longer effective, punching out!
No longer effective, punching out!
No matter what 'Mech you pilot, you’re gonna bottom out.
No mercy! Cracked 'em with a headshot!
No more signs of enemy forces. Good job, Commander. It feels nice to stand up for the little guy.
No no N--
No no NO!!
No no no no no.. We're down to two remaining, Commander!
No no no!
No no no!
No no no!
No no no! Punching out!
No no no! Punching out!
No one could possibly mourn someone so gullible!
No one to blame but themselves. Put yourself in a position to take that headshot.
No other Mercenary outfit was willing to defend this complex, Commander. We are the only hope they have left, so let's not let them down.
No route possible, Commander.
No route possible, Commander.
No route possible, Commander.
No route possible, Commander.
No route possible, Commander.
No sense talking to me, Fahad's got us working doube time.
No shit. That's because they're swarming us! Taking heavy casualties over here!
No sign of Ravid here, but at least the pirates and outlaws here have been dealt a serious blow.
No sign of Ravid, but the ammunitions stores are fully destroyed. Good job, this was still a worthwhile venture.
No sign of them anywhere. I think we're the first people to set foot on this planet in over two hundred years, Commander.
No warm embraces in this battle! Mason faces the cold reality of defeat! A tough loss!
No warm reception here! Mason is forced to swallow the bitter taste of defeat as the battle comes to a close!
No way am I dying today, punching out!
No way to get there, Commander.
No way to get there, Commander.
No way to get there, Commander.
No way! I'm outta here!
No way! Punching out!
No way! Punching out!
No weapons left. Ejecting!
No weapons left... Ejecting!
No weapons left… Punching out!
No weapons left… ejecting!
No worries though, eh? Fahad will fix'em up, good as new, nothing better to do, eh?
No! Commander! Fahad, dispatch recovery teams immediately! Commander, do you read me!
No! Commander! MechWarriors, recover the commander and fall back to the EVAC point. There's nothing more we can do here.
No! From what Ryana says, there's too many of them. Don't worry, I'm just gonna distract them. I'll catch up with you. Now go!
No! Gauntlet, I can't leave my people like this! ...Before I go there's something we need to do.  We had plans to utilize the care package you were delivering. Help us see our mission through and then we'll go with you.
No! Goddammit all! If the Maskirovka can decrypt those codebooks it could completely compromise Operation RAT!!
No! I can't lose to the likes of you.... Arrghhh!
No! I was so close... Argh!!
No! It wasn't supposed to end this way!
No! Lancemate down!
No! Lost a friendly!
No! Lost a friendly!
No! No! Nooooooo!
No! Noooo!!
No! Not like this!
No! Not the water tank!
No! Our business center!
No! Our fuel reserves!
No! Our ore processing center!
No! Our vehicle hangar is gone!
No! Our water reserves!
No! Our water tank!
No! Owens is dead. This is all your fault, mercenary.
No! Right arm destroyed!
No! Right arm destroyed!
No! The city is destroyed, and with it any hope for our people.
No! The water tank has been destroyed!
No! The water tank has been destroyed!
No! They got our damn mining platform!
No! They just got an ore refinery!
No! They're going after the real estate!
No! This is impossible!
No! We have to keep fighting!
No! We lost a warehouse! I hope we can salvage its contents!
No! We will avenge you, comrade!
No! We've failed our fallen!
No! You cannot stop me! Arrghhh!
No! You've destroyed everything! Damn you, mercenary!!
No, I don't think so either. Your father had the coordinates to this place. He journeyed from somewhere further out in the Periphery to get here. Then, for the first time, he made his way into the Inner Sphere.
No, I won't. Not until they learn to follow orders. And now, I order them to destroy these Tyr terrorists. Or you will answer to my Uncle and your duke personally.
No, I'm going crit! I need to punch out!
No, it can't end like this!
No, it can't end this way!
No, no, no! This mission was impossible, we've been set up to fail!
No, they're not. Which is why I think we should give them a swift kick in the shins, slow them down a bit.
No, this can't be happening.
No, this can't be happening. Arrghh!
No, this is impossible!
No, what's happening...ahhh...
No, you can help US finish them off.
No. I must tell him the truth. That I failed him. That I had faith in you, and that I was mistaken to think that you could execute such a simple plan.
No. Our dropship support was destroyed in low-orbit shortly after we made planetfall. We've been tracking down and salvaging whatever supplies we can from as many of the downed support dropships we could find. I'll be straight with you, after a solid month of dodging hostile forces, we're on our last legs.
No...  No! Christian!
No... No!
No... No!
None are left standing! That entire team suffered from imposter syndrome!
None of them hurt worse than when she kicked me to the curb!
None who have fought me have survived.
Noo, Nooooo!
Noo, Nooooo!
Noo, Nooooo!
Nooo!
Nooo! Do you know who I am!?
Noooo shit.
Nope! I'm out!
Nope! I'm out!
Nope! I'm out!
Nope! I'm out!
Nope! Not today! Punching out!
Nope! Not today! Punching out!
Nope! Not today! Punching out!
Nope! Not today! Punching out!
Nope, I'm out!
Nope, can't go there.
Nope, nope... I'm out!
Nope. Plan sounds good.
Not a chance in hell.
Not a clue, but we're going to find out. First things first, we need transport out of the system. That means a JumpShip.
Not a clue... But I got a friend who tells me they've been playing with recovered Helm-Core tech. The cutting edge of 'Mech ass-kickery!
Not bad, mercenary.
Not dying today, Punching out!
Not dying today. Punching out!
Not expecting a lot but let's stay sharp.
Not expecting a lot but let's stay sharp.
Not far ahead is one of the IMC's primary processing plants. If their workers have any hope of a better life, they'll need leverage. Crippling this facility will weaken the IMC's position and should hopefully give the employees some leverage to negotiate better working conditions.
Not far from the landing zone is Tai-i Jules Tanaka, the commanding officer of a Kuritan Elite Strike Team. He's leading his troops under disguise in hopes of triggering a full-blown war between Marik and Steiner. You need to eliminate him and his troops in order to fully bury this plot.
Not getting paid enough for this! Ejecting!
Not getting paid enough for this! Ejecting!
Not going to die like this, punching out!
Not going to make that.
Not going to make that.
Not gonna die like this, punching out!
Not gonna die today! Ejecting!
Not gonna happen... Ejecting!
Not gonna work, Commander!
Not gonna work, Commander!
Not good! I've lost a component.
Not good! I've lost a component.
Not good, left leg gone!
Not good, left leg gone!
Not letting my 'Mech get destroyed like this... Punching out!
Not letting my 'Mech get destroyed like this... punching out!
Not like this!
Not like this! Nooooo!
Not like this... Not like this!
Not like thi—
Not liking this, component lost.
Not liking this, component lost.
Not now, retrieving souls.
Not our fuel reserves! Dammit!
Not possible.
Not possible.
Not possible.
Not possible.
Not possible.
Not possible.
Not quite that good.
Not really. What are you talking about?
Not shabby at all.
Not since an Austrian body builder ruined an entire superhero franchise has an icy scene been so lackluster…
Not sticking around for this! Ejecting!
Not sticking around for this! Ejecting!
Not sure if he thought it would be easy out there, but the arena makes you earn every inch.
Not surprisingly, House Marik is incensed over the matter. All their diplomatic efforts have thus far been rebuffed. That's only exacerbated the situation.
Not surprisingly, the symbols on the map also correspond to the numerous areas of refugee displacement that we've been tracking over the years in our pursuit of Black Inferno.
Not ten minutes ago I picked up a distress call from a nearby port city. They've come under successive attacks by a mercenary group and are asking for immediate help. Sound familiar?
Not the word I'd use.
Not to mention their Explorer Corps will be operating in the dark for a while. That should slow them down plenty. Nice work.
Not today! Ejecting!
Not today! Ejecting!
Not wanting to run afoul of him, the I.S.F. are hiring us to break the siege and thus resolve the messy situation without their direct involvement.
Not yet, but my people are working with Ryana. It's only a matter of time.
Nothin' like dropping into an op fully loaded and ready to rock!
Nothin' like dropping into an op fully loaded and ready to rock!
Nothing I like more than a target rich environment. Let's do this.
Nothing I like more than a target rich environment. Let's do this.
Nothing I like more than a target rich environment. Let's do this.
Nothing I like more than a target rich environment. Let's do this.
Nothing I like more than a target rich environment. Let's do this.
Nothing I like more than a target rich environment. Let's do this.
Nothing I like more than a target rich environment. Let's do this.
Nothing I like more than a target rich environment. Let's do this.
Nothing I like more than a target rich environment. Let's do this.
Nothing I like more than a target rich environment. Let's do this.
Nothing I like more than a target rich environment. Let's do this.
Nothing I like more than a target rich environment. Let's do this.
Nothing I like more than a target rich environment. Let's do this.
Nothing I like more than a target rich environment. Let's do this.
Nothing I like more than a target rich environment. Let's do this.
Nothing I like more than a target rich environment. Let's do this.
Nothing I like more than a target rich environment. Let's do this.
Nothing I like more than a target rich environment. Let's do this.
Nothing I like more than a target rich environment. Let's do this.
Nothing I like more than a target rich environment. Let’s do this.
Nothing like razing an entire installation to the ground to let your enemy know you mean business. Nice work. You know the drill. Head to the extraction point. I'm on my way.
Nothing like thieving from thieves to boost your mercenary cred, eh, Commander?
Nothing more I can do, I'm out!
Nothing nearby, maintaining separation and scanning for hostiles.
Nothing on scopes at the moment, but don't get comfortable. Hostiles have been reported in the area.
Nothing personal, Mason. You're just in the way.
Nothing will stand in our way!
Nov
November
Now THAT will be useful in our operations.
Now fan out and take defensive positions. Prepare for incoming hostiles.
Now for the wild card. Kane himself.
Now he's just showing off!
Now is the moment of truth. Ready to die?
Now it's a battle!
Now let's get you all home. Head to the EVAC point.
Now let's pack it in, before their friends arrive.
Now that was a clean headshot!
Now that was a clean headshot!
Now that was a headshot! Beer's on me!
Now that we're in orbit around the planet, I've been able to conduct a cursory scan of the surface. There's definitely something here. Someone here, as well.
Now that's just plain stupid. Stupid, stupid, stupid.
Now they face off against The Married Wechwarriors, The Goldbaras!
Now they're getting into it!
Now this match is cooking with gas!
Now we need to get to work rebuilding our capabilities and establishing our reputation. Won't be easy, but nothing worth doing ever is.
Now we've got a fight!
Now you must die, mercenary!
Now, I believe the two are connected. How they're connected, or why, I don't know yet. When I do, I'll be in touch.
Now, for the fun stuff. Long range missiles are set to weapon group three. The target lock has been disabled for the moment, but never mind that, just go ahead and fire at will.
No… It can't be…
No… Not to the likes of you…
Numerous hostiles want this garrison leveled so they can conduct raids further in-system, unabated. Our contract is to keep this facility safe and operational, so move out and prevent the hostiles from overrunning this position!
OPFOR has valuable intel stored at the marked nav points. We've been ordered to enter enemy territory and gather as many of these data packs as possible. A bonus is on the table if we can do so without the hostiles raising the alarm.
Objective complete, commander.
Objective down!
Objectives are well within mission parameters. Ready to go, Commander.
Obliterated the entire squad!
Obsidian's board of directors have retreated to their on-site offices at their primary dig site. They've fortified the position with the help of a 'Mech outfit that goes by the name "Homer's Hooligans." The Hooligans have fortified the pit with 'Mech and artillery forces and show no signs of backing down. Commander, you are tasked with assisting the Marik Militia in exterminating the Hooligan's fortifying the dig site. Once they are neutralized, the board will have no choice but to surrender to the Militia.
Oct
October
Odds aren't looking good, just two of us left, Commander.
Odds aren't looking good, just two of us left, Commander.
Of course, doesn't help you pilots treat them like you're in some kind of demolition derby or something. You know the phrase: costs an arm and a leg? Ha, it was made for you 'Mechjocks.
Of course, it's going to take years to unlock all the data, then decide what to do with it.
Of course, that was before he struck out on his own and set up shop as a mercenary. After that, his trail runs cold. Unfortunately, that means there's a lot we still don't know, like how Inferno became as big as they are or who their current benefactor is.
Off goes an arm! Savage!
Off target.
Off target.
Off target.
Off target.
Off trigger!
Off trigger!
Off trigger.
Off trigger.
Off trigger.
Off trigger.
Off trigger.
Off trigger.
Off trigger.
Off trigger.
Off trigger.
Off trigger.
Off trigger.
Off trigger.
Off weapons.
Off weapons.
Off-loaded and green, your orders Commander?
Off-loaded and green. Your orders, Commander?
Office administration center lost!
Office building destroyed!
Oh God, the pump station just went down.
Oh God, the pump station just went down.
Oh God, the pump station just went down.
Oh another headshot! Shocker.
Oh baby – his 'Mech is roasting!
Oh baby! An ammo blast cooks off! He's really imploding out there!
Oh baby! He got domed!
Oh baby! He's become a standing pinata out there! Defeat's ugly mug is about to show itself if he can't turn this match around!
Oh baby! It's going to be a real tough climb for 'em without that leg!
Oh baby! Sounds like he's really 'choking' on his words up there. What a shame.
Oh baby! That ammo blast really turned up the heat!
Oh baby! The whole team bit the dust – and they bit it hard!
Oh baby! This match is slathered in Boring Sauce! At this rate no one will be asking for seconds!
Oh boy – now we're cooking with gas!
Oh boy, here we go!
Oh brother! Now they're stirring things up!
Oh damn! Lancemate down!
Oh damn! Lancemate down!
Oh damn! Right torso lost!
Oh damn! Right torso lost!
Oh dear! If his goal was to make himself an easy target and fail spectacularly, he's on the right path!
Oh god! They're going after our apartment buildings!
Oh god, enemy 'Mech presence detected. They must be Kuritan forces, they found us!
Oh god, half the city is destroyed already. We need to step it up!
Oh god, it's too late!!
Oh good, we have to work alongside this rabble? Try to keep up.
Oh he is is sizzling! His 'Mech  going to turn into metal sauma suit!
Oh lovely, no pressure at all for the likes of us, eh?
Oh man! This match is  'heading' in the wrong direction for them after taking that shot to the dome.
Oh man, I gotta take a leak so bad.
Oh my God! 'Mechs attacking! We got 'Mechs attacking us!
Oh my God, we've just lost an office building. All rescue crews report immediately!
Oh my god! Someone, help us, we're taking heavy damage. We won't survive this onslaught much longer.
Oh my god! The Teal Twins are eliminated in stunning fashion!
Oh my god, there's no need for sleeping aids – just get aload of this snoozefest!
Oh my! Just suffered a forced amputation!
Oh my, his 'Mech is baking in the jungle heat! Will those cooling systems save him, or are we about to witness a 'Mech meltdown?
Oh no! A forced amputation. He'll really have to 'leg' out a victory here.
Oh no! I just saw them destroy the security tower!
Oh no! Mason must be gutted after this setback. Hopefully he can dust himself off and come back better than ever!
Oh no! My boy is on the verge of tasting defeat! Hopefully he can pull a rabbit out of his hat! Preferably one that can detonate and win him the match!
Oh no! The heat syncs are failing him! He's about to become ripe for the picking!
Oh no! They've destroyed our power plant!
Oh no, I'm going crit! I need to punch out!
Oh no, I'm going crit. I need to punch out!
Oh no, I'm going crit. I need to punch out!
Oh no, I'm going crit. I need to punch out!
Oh no, I'm going critical. Ejecting.
Oh thank god, it's the mercenary crew we hired. We were worried you wouldn't make it in time. I take it you've read the briefing so I won't repeat it here, just shoot anything that comes at us.
Oh there's nothing like a good hunting trip to get the juices flowing... A thousand C-Bills to whoever bags the first piece of shit we encounter.
Oh wow – he just got dis-armed!
Oh wow! That's one Goldbara down!
Oh wow! The entire team just bought it!
Oh wow. That was an effective strike.
Oh yeah, there he is, right up ahead. Take him down.
Oh! A gut-wrenching loss! The fans in Steiner Stadium look on in disbelief! As do I!
Oh! A heavy shot lands! Their weapons are offline! Their opponent means business!
Oh! That puckered the cheeks!
Oh! The Slashers are eliminated! This match has really taken some crazy twists and turns! Ha! Who did Duncan pay off to win this match? Seriously!
Oh! The match takes an explosive turn! The ammo pack just blew!
Oh, I could, and I will.
Oh, ammo blast. How exciting.
Oh, great, they just destroyed our emergency generator!
Oh, landed a big shot there.
Oh, now your "friends" are shooting at us, pal. Guess you're real popular in these parts.
Oh, our reinforcements are here ha ha ha! Looks like we've got the same employer this time.
Oh. Headshot. This could be bad.
Oi! Knock it off!
Oi! Knock it off!
Oi! Mate! Come in! I've got nothing!
Oi! The reactor on my kill is about to go crit!
Oi! They just took out our food supply!
Oi! They just took out our generator!
Oi! They've blown the petrol tank!
Oi! Watch that stray fire!
Oi! We just lost the lights! Start up the generators!
Oi! What do you mean, if the weapons work? You know how long I spent stripping each one of those components and putting them back together again? They'll bloody well work, mate.
Oi, mate! This 'Mech is a thing of beauty, eh. Ninety-five tons of sheer Merlin.
Oi, those 'Mechs just crossed the base's perimeter. Don't let them get any further.
Ok Commander, we've been tasked with collecting a series of intel drops for our employer. I've marked them on our tactical map as your primary objective. The client would appreciate if we can collect this intel quietly without raising any alarm with the OPFOR.
Ok! That's it, I surrender! Powering down. I surrender!
Ok, Commander, let's move out and engage along our fronts. Good hunting.
Ok, Commander. Seems with the opposition reeling from their failed assault, our new mission is to find and destroy the Coalition Field Commanders. The Crater Cobras will act as a diversionary force to draw the main coalition forces away. This should give us an opening to take out coalition field commanders.
Ok, I've projected three 'Mechs, each with differing damage profiles. You should see them in the ravine below. Target the first one on your left. You can zoom in on the target for a more accurate shot, if you need to.
Ok, but I need to warn you Christian, Haakon is highly ambitious and self-serving. Be cautious around him. He'll likely sell you out if he feels it suits his personal needs.
Ok. We are in control of their communication and defence systems. Now we just have to hold this position until the invasion force can start the drop
Okay - the signal strength has dropped significantly - let's disable it completely before you make your way to the plateau.
Okay Commander, it appears we are acting as the "first strike" in a Steiner/ Kurita war they don't know they're in yet. Up ahead is a Steiner base that our mysterious employer needs you to render inoperable. I'd be sure to act fast, I'm seeing significant forces in the region.
Okay Commander, we've detected energy signatures for five BattleMechs within the city. Use your agility to find and target all five. Once you've targeted them, lead them to the ambush point and join in the fun. It'll be like shooting fish in a barrel!
Okay!...Now this fight is officially on!
Okay, Commander, I made it out. Engines are hot. Get to the Leopard as fast as you can and let's get the hell out of here.
Okay, Commander, I'll make this short and sweet. I'm going to drop you onto one of the defensive terraces, well below the main entry to the base.
Okay, Commander, I'm going to drop us down well away from the target location, then let you do your thing.
Okay, Commander, here's the brief. House Kurita's Internal Security Force, the I.S.F., has a problem that needs solving. A noble has taken unsanctioned action and laid siege to a city, demanding tribute.
Okay, Commander, my prelim scans are showing a modest collection of security forces patrolling the area. We're supposed to strike the specific warehouses holding the IMC's processed metals, so don't bother demolishing anything but the marked targets. The more time you spend on the offensive, the more likely you're going to be cannon fodder.
Okay, Commander, the entrance to the first canyon is right ahead of you. Take out any enemies you encounter. We'll worry about salvage later.
Okay, Commander, the only thing standing between us and this company's supplies is their leader. Anders Willman. Take him out and we'll be able to get our salvage crews planetside. Willman's forces have mostly fled the area, but you should still expect some resistance.
Okay, Commander, those defensive turrets should be online now. I strongly suggest you make your way to the upper terrace and prepare for more incoming hostiles.
Okay, Commander, time to save lives and win some hearts and minds in the process. The farming combine's main population center is close by. Get there and protect it.
Okay, Commander, we have been slated for a raid deep into enemy territory to take out a number of satellite systems our employer has marked on your map. We will monitor your progress and set an EVAC point for pick up once the targets have been destroyed.
Okay, Commander, we know very little about these raider's overall strength or sheer numbers, so keep a sharp look out for enemy units on your approach to that settlement.
Okay, Commander. ComStar has established a forward operating base out here in uncharted space. It's a mustering point for ROM forces positioned to help support the efforts of their Explorer Corps.
Okay, Commander. Everything is set for our departure. The transport contract with the mining company is a false-flag Spears and I set up with their cooperation.
Okay, Commander. Our employer believes that Whidbey and her closest lieutenants are stationed somewhere here on Grand Base. They want us to stomp out this sect before their proclamations draw unwanted attention to the The Will of Kali.  Let's get this over quickly... all of these zealots are making me uneasy.
Okay, Commander. Our work for House Marik is not quite finished.
Okay, Commander. Same plan as we discussed. I'll drop you near the farm, on the outskirts of the city. Clear the farm of any enemies, then proceed to the city itself. Once the city is secured, I'll pick you up at the port.
Okay, Commander. Steiner's intelligence has told us that Lionel Stanz is on the move. We'll need to complete this mission in a timely manner if we want to be able to keep track of his location. Intel also indicates that there is a remote detonation device somewhere in the complex nearby. Its exact location is unknown, and since we're under a time pressure it's been suggested to just level the place altogether.
Okay, Commander. The mystery attackers' logistics center is just ahead. Our job is to kick-up as much of a shitstorm as possible to draw them out, and keep them distracted while Samantha infiltrates the data server. Make a good show of force, but be sure to fall back once all the main objective marks are destroyed.
Okay, Commander. The spaceport is quite large. I'm going to drop you on its outer edge, hopefully undetected. From there, you'll need to make your way into the heart of the facility.
Okay, Commander. This is a protect and defend op. I'll drop you as close to the supply depot as I can. Your job is to defend the depot and prevent it from taking any significant damage.
Okay, Commander. This may turn out to be nothing more than a reconnaissance mission. Yet, I somehow doubt that'll be the case.
Okay, Commander. This will be a straight forward objective raid. Our employer wants us to take out targeted buildings at the location marked on your tactical display. We will be back for you once the target has been destroyed. See you on the other side.
Okay, Commander. We just received a message from our contact for this operation. Some guy named Yaros Regas. Patching in the feed now.<cf>"Hey, merc. I'm assuming you're arriving at the coordinates I sent your CO. No hard feelings, but we're to put you through an initiation to verify that you're as good as Spears is telling us.  We need you to raid a number of storage facilities in the area that the locals here rely on. Mainly to draw their defenses away from the food and medical storehouses, allowing us to pillage and resupply. Don't feel bad for the locals, there'll be another shipment on its way soon enough."
Okay, I'll see what I can do.
Okay, I'm on it.
Okay, I.F.F. signals confirmed.  You must be the mercenaries we hired. You don't look like much, don't mind my saying. But, hey, as long as you can fight, that's all I care about. Welcome.
Okay, copy.
Okay, copy.
Okay, engage reverse throttle, and navigate into the waypoint I've set up. Use your tactical display to see where you're going.
Okay, got it. Keep looking.
Okay, nice work clearing the farm, Commander. Now you need to get to the city.
Okay, now everybody's angry with you, they've stopped fighting with each other to come after you.
Okay, now it's heating up!
Okay, now let's make sure the torso is working properly. Try looking around in all directions.
Okay, now target that second 'Mech.
Okay, now tell the commander what else you found.
Okay, now we're getting somewhere!
Okay, on it!
Okay, take note of your ammo levels. Always remember to manage your reserves. You run out of shells in the middle of a firefight, it could be your last one.
Okay, the abandoned power station is located on the other side of the ridge. You should be able to make your way through the pass undetected.
Okay, there's the geothermal power plant up ahead. There's a number of storage buildings in and around the plant itself. I suspect that's where they're storing their loot.
Okay, this is a start! This is match is finally kicking into gear!
Okay, with that jamming device eliminated, your sensors should have cleared up.
Okay, you heard the lady, let's clean house.
Okay, you're past the outer perimeter, Commander. Let's investigate and see what ComStar is up to. Keep a sharp lookout for enemies.
Okay, you've got my attention.
Okay.
Okay.
Okay. Go ahead, Sebastian.
Okay. I feel like you're about to make a point.
Okay. One shot, one kill, Commander.
Okay. Sounds good.
Okay... armor and structure display up.
Okay…we're in the 'shit' now. My contact is set to meet us at the marked sewage plant. A crappy place to for a deal to go down – but I need my souped up 'Mech. Then I'll be ready to take Solaris by storm! Or should I say shit storm!
On a more serious note, now that ComStar's forward comms have been disabled, they'll have to divert valuable resources to rebuilding and protecting the site.
On a side note, I've been making excellent progress on the first set of coordinates your father left behind. Shouldn't be long before I can break the encryption completely.
On behalf of the Draconis Combine, welcome to our facility. We've heard promising things about you, let's hope you deliver.
On behalf of the Federated Suns, I accept your surrender. All Crucis Lancer forces, stand down. Mission accomplished. Tikonov is ours!
On it Commander.
On it like glue.
On it!
On it, Commander!
On it, Commander.
On it, Commander.
On it, Commander.
On it, Commander.
On it.
On it.
On it.
On it.
On it.
On it.
On it.
On it.
On it.
On location, Commander.
On location, Commander.
On location, Commander.
On location, Commander.
On location, Commander.
On mark at waypoint.
On mark at waypoint.
On my way, Commander.
On my way, Commander.
On my way, Commander.
On my way, Sir!
On my way, sir!
On my way.
On my way.
On my way.
On my way.
On my way.
On my way.
On my way.
On my way.
On my way.
On my way.
On my way.
On my way.
On our burn towards the system we caught the news saying that you blokes took out the local HPG station?
On our way here, we were able to track down active movement on the surface of this planet. Looks like they didn't think this one through very well. Anyhow, I've marked the location of what I believe is the staging area of the...hold on... I'm getting a transmission from Fransson, patching it through..."<cf> "To the unidentified 'Mech unit approaching our compound. I am High Lord Fransson. Turn back now. You have no right to be entering this airspace. My followers will not allow you to disrupt our operations. You have been warned."<cf>Seems they know we're coming. We'll proceed as planned, Commander, but be careful down there. As they say, nothing is as dangerous as a wounded beast backed into a corner.
On our way!
On our way!
On our way.
On our way.
On our way.
On our way.
On our way.
On our way.
On our way.
On our way.
On our way.
On our way.
On requested target, Commander.
On requested target, Commander.
On station, Commander.
On station, Commander.
On station.
On station.
On station.
On the Commander's target!
On the Commander's target!
On the assigned target.
On the assigned target.
On the assigned target.
On the commander's target!
On the commander's target!
On the money! Took one right in the dome!
On the move to your position.
On the move to your position.
On the move!
On the move, Commander.
On the move, Commander.
On the move, Commander.
On the move, Commander.
On the move, Commander.
On the move, following you!
On the move, following.
On the move, following.
On the move.
On the move.
On the move.
On the move.
On the move.
On the move.
On the move.
On the move.
On the move.
On the move.
On the move.
On the move.
On the move.
On the move.
On the move.
On the move.
On the move.
On the prowl.
On the prowl.
On trigger.
On trigger.
On trigger.
On trigger.
On you, Commander.
On you, Commander.
On your feet it is.
On your map I've marked the location of some valuable supplies that our employer would like liberated.
On your six, Commander!
On your six, Commander.
On your six.
On your six.
On your six.
On your six.
On your six.
On your six.
On your six.
On your six.
On your six.
On your tail.
On your tail.
On your tail.
On your target, Commander!
On your target.
On your target.
On your target.
On your target.
On your target.
On your target.
On your target.
On your target.
On your trail, Commander.
On your trail, Commander.
Once again, my men are the goddamn vanguard standing at the mouth of Hell.
Once in the clear I set about scanning their comms, targeting the UNB frequency they were using, seeing what I could glean. Useless chatter for the most part.
Once you're in the field, we'll have to play things by ear, which means I'll be updating your objectives in real-time. Good luck, Commander.
Once you've destroyed the radar dishes directing the anti-aircraft fire our employer promises to land a few extra units to help you out.
Once you've done that, I'll come in and extract you. Should be a walk in the park, right? Good luck.
Once you've found the targeted asset, move up to it and we'll begin the recovery procedure.
Once you've located the crate, get close enough to pick up the contents.
Once you've neutralized that threat, you'll proceed to this location.
One down!
One down!
One down!
One down! One to go!
One in a million, nice shot!
One in a million, nice shot!
One more 'Mech out of the fight!
One more 'Mech out of the fight!
One more hit and I'll be dead. Ejecting.
One more thing. Spears' salvage team has discovered something extraordinary on the planet's surface, well away from the field of battle. A huge Star League fortress.
One of Nicole Kelswa's house guard dropships entering the Combat Zone. Which means she can't be far behind. Be ready for her when she comes.
One of our assigned targets is flying in.
One of our storage complexes has been lost.
One of the expedition's dig sites has come under attack. A rogue mercenary group is intent on pillaging a Star League supply depot that I.E uncovered on Brookeland Prime.
One of the twins is knocked out of the match! I cannot believe what I am witnessing here!
One of their weapons have been knocked out! Will they be able to recover, or will this spell the end of the match?
One of these bastards is targeting our satellite feed. Engage!
One target remains. Root out that faithless coward!
Only 25% of the city left standing. Put these bastards down or it's all over!
Only two of us left, Commander!
Only two of us left, Commander!
Only two of us left, Commander!
Only two of us left, Commander.
Only two of us left, Commander.
Only two of us remain, Commander.
Only two of us remain, Commander.
Only you and me left, Commander!
Only you and me left, Commander!
Only you and me left. Hope we can pull this off!
Only you and me left. Hope we can pull this off!
Oof! He takes more blasts like that his 'Mech will be a distant memory!
Oof! It's getting nasty out there folks! Either he's a glutton for punishment, or he has zero reflexes… Either way, this is probably not headed for a happy ending.
Oof.  Defeat is a bitter teacher – and he just got spanked the ruler humiliation!
Ooof! A brain-rattling strike!
Ooof! An impromptu laser surgery in the arena!
Ooof! He takes a tough loss on the chin! No one will be tossing him flowers after that performance! But they may be tossing him!
Ooof! Tagged him right in the head!
Ooof! That attack was a real 'parting' shot!
Ooof! This is a sorry excuse for a match thus far! Unworthy of Steiner Stadium!
Oooh, a disappointing finish! That loss will haunt him for a long time to come.
Oooh, ammo explosion! This could be a big moment here!
Oooh, shot their arm right off.
Ooooh, There's some heavy metal action! Steiner Stadium goes wild as Mason strikes down his opponents like giant metal bowling pins!
Oooph, he won't be gaining any fans after that performance. Mason needs to go back to the drawing board and reflect on this defeat.
Oo… Kusome!
Op success is close. Wrap it up, Commander.
Operation successful, Commander. We can pull out as soon as our employers forces secure the area.
Opponent down! They're not shaking that one off!
Opponent neutralized! He's taking care of business out there!
Orbital gun neutralized! Keep pressing forward!
Orbital surveillance and weapon satellites are now overhead. I can't risk takeoff until the mission is complete.
Order received!
Order received.
Order received.
Order received.
Order received.
Order received.
Order received.
Order received.
Order received.
Order received.
Order received.
Order received.
Order received.
Ordnance inbound on Narc'd target!
Ordnance inbound on Narc'd target!
Oscar Mike to you.
Oscar Mike to you.
Oscar Mike to you.
Oscar Mike your location.
Oscar Mike your location.
Oscar Mike your location.
Oscar Mike your location.
Oscar Mike your location.
Oscar Mike your location.
Oscar Mike.
Oscar Mike.
Oscar Mike.
Oscar Mike.
Oscar Mike.
Oscar Mike.
Oscar Mike.
Oscar Mike.
Oscar Mike.
Oscar Mike.
Oscar Mike.
Oscar Mike.
Oscar Mike.
Other than that, I see a bright future ahead of us, Commander.
Other than that, the mission itself is fairly simple. Go in and take out all the enemies. Once that's done, we'll secure the hostage. Good luck.
Our 'Mechs are gone!? What else do we have!? Nothing!? Withdraw! Withdraw!
Our 'Mechs are on their last limb! If we don't get help now we're done for!
Our 'Mechs have been destroyed! This was a suicide mission! If I were you I'd bail out!
Our 'Mechs have sustained critical damage.
Our HQ has been decimated.
Our HQ has been decimated.
Our HQ has been decimated.
Our HQ has been decimated.
Our HQ is taking heavy fire! We need some support!
Our admin center has been destroyed!
Our assigned 'Mech target is on the field. Let's take it down.
Our business center has been destroyed!
Our business center has been destroyed!
Our client has an asset in position ready to steal one of the OPFOR's BattleMechs. They promise to provide support if we provide cover for them hacking the 'Mech.
Our client has an interest in something on the border of enemy territory. We've been promised more precise details once we check in at the marked nav point. Let's see what they have to say.
Our client has gained reliable intel on a series of warehouses they want neutralized. We are to proceed to each location marked on the map, verify the buildings and destroy the marked objectives. Be aware of elevated levels of hostile activity in the area, Commander. So don't stick around any longer than you have to.
Our client has identified a number of high-value information packets ripe for extraction. Our assignment is to infiltrate enemy territory and collect as many of these packets as possible. A performance bonus has been offered if we can do this without sounding any alarms.
Our client would like us to scout the OPFORs BattleMech forces while we are in the field. Attempt to sensor lock each 'Mech you come across without alerting them to your position.
Our client's intel has identified an enemy 'Mech undergoing field refits. We have a window to take it out before the enemy can respond.
Our communications tower got clipped by that last barrage!
Our communications tower has been destroyed!
Our communications tower has been destroyed!
Our contact from "Eyes on Democracy," one Silvan Vaughn, wants us to reinforce his security detail for the leading Trade Federation presidential candidate, Casper Owens. We have been ordered to rendezvous with his forces at the city Owens is currently staying at.
Our contract is to garrison the facility at nav Alpha against any hostiles that move against us. It's only us out here, so let's move quickly to establish a defensive perimeter.
Our contract payout is in jeopardy, Commander. We need to clear this location of hostiles, now!
Our crops are being targeted. Any friendlies with a clean shot, take those bastards out!
Our employer doesn't know exactly where the targets are located, you'll have to search the whole area.
Our employer fears hostile forces are moving against their industrial settlement. We need to locate the facility and secure it against all external threats. Let's get a move on it.
Our employer has called upon us to move to the marked nav point and assist on-site personnel with the defense of the facilities found at the marked location. Let's get moving.
Our employer has okayed the use of airstrike on this mission. Standby for strike confirmation.
Our employer is also offering us a performance bonus if we can complete a number of sub-objectives if they present themselves as targets of opportunity. Be on the lookout for them.
Our employer is even better than their word. Another round of support is on its way.
Our employer is looking to disrupt hostile forces by targeting their food supplies. This is all they have, so expect them to converge on you quickly once they see you as a threat. But remember that the primary objective is destroying the facility itself.
Our employer is staging this attack in order to draw out members of the Rangers team who are also enlisted in the military. Those players will have no choice but to risk their lives to defend this territory, and the theory is that substantial Steiner casualties may invariably amount to a weakened Ranger roster. Sheer lunacy, I know. Well, game on!
Our employer is very unhappy with the damage you've done. A whole lot of C-bills worth of unhappy. You're going nowhere.
Our employer knew where your LZ would be, so welcome to the war!
Our employer needs us to drop off vital supplies to a besieged  base. Get in and get out.
Our employer only knows the location of one target, hit that one first and see where it leads.
Our employer reports airstrike support is inbound on your position. You should be able to call it in shortly.
Our employer seems convinced that hostiles will be gunning for their food processing plants at nav Alpha. Locate the facilities and establish a defensive position. You will be on your own out there, so watch your backs.
Our employer wants a selective number of buildings taken out. Intel provided by them can only give the general area they are located at. You will have to recon the precise objectives on-site. This area is heavily guarded, so watch out for hostile reinforcements.
Our employer wants a series of ECM disruption towers at a series of locations taken out. Can't say I blame them. Head to the marked locations, identify the disruption systems and destroy them. We will EVAC you once the objectives have been destroyed.
Our employer wants their factory protected from incoming hostiles. Go to its location, meet up with the site director, and prepare for a fight.
Our employer wants this area cleared of all tanks.
Our employer wants this urban center wiped off the map. This is gonna be a dirty one, Commander. Let's just get this over with.
Our employer wants us to destroy a local military facility. Be cautious of any live ordnance storage they might have on-site. Fahad does not want to spend weeks clearing shrapnel from shredded myomer bundles.
Our employer wants us to destroy a number of communication towers located at the marked objectives. I'm reading a heavy amount of hostile chatter in the area, so let's get this job done and get the hell out of here.
Our employer wants us to disrupt hostile forces' inter-system communications network by taking out a series of satellite installations. The ones they want destroyed have been marked on your map. This location is deep in hostile territory, so expect heavy resistance.
Our employer wants us to level the settlement located at the marked nav point. Best not to dwell on any details past that, Commander.
Our employer wants us to neutralize command and control assets located at the position marked on your tactical display. This one should be fairly straight forward, Commander, provided we don't stick around to cause trouble after the job is done.
Our employer wasn't keen on you just walking away after all the damage you did. Time for payback!
Our employer will not like this, but we need to do what is right for us. All MechWarriors, mission abort!
Our employer's decided you're not going anywhere.
Our employer's facilities are being threatened by hostile forces in the area. On-site defenders are in dire need of reinforcements. Make contact with friendly forces and prepare for incoming hostiles!
Our employer's not happy with your interference. We've got shoot to-kill-orders. That suits me just fine.
Our employers can't land DropShips until the satellite relays controlling air and orbital weapons are destroyed. Destroy them.
Our employers have analyzed incoming and outgoing transmissions from the radio towers in the settlement we just raided. They've discovered that a Davion strike team is grouping up nearby, in preparation to attack Liao manufacturing worlds. Since we're already in the system, we've been tasked with holding off and taking out as many Davion units as we can.
Our employers have intentionally leaked some coordinates out across this region, pretending that a large, unguarded shipment is going to be coming through. The hope is that any pirates looking for a score will head to the location, where you will lay in wait.
Our employers want these raiders put out of business for good, so give'em hell.
Our employers will be pleased that we have held our ground and saved this facility. Good work, Commander.
Our father moved on from his past. Please Bowen, do the same!
Our father ruined my life! I will not rest until his final wish goes unfulfilled!
Our final target is a munitions depot. As usual, the Earthwerks forces are on high patrol, and by now, we certainly haven't endeared ourselves to them.
Our forces are depleted. Withdrawing.
Our forces have been removed from the field. This defeat stings but I acknowledge your skill. Until next time.
Our forces have taken significant losses! Do not let these animals win. Hold the line!
Our fuel storage has been compromised!
Our goods! Commander, we need to preserve those warehouses.
Our guard tower has been destroyed!
Our hangar! Boys, make 'em pay for that!
Our informant indicates one of your target acquisitions is in this area. Probable location is marked on your map.
Our infrastructure is under attack! Get them away from those buildings!
Our lance has been neutralized. A stunning defeat for us, a supreme victory for you. Well done.
Our lance has been overwhelmed by hostile mercenary firepower. Signal the retreat to any remaining forces.
Our lance has gone dark. This damage will take some time to recover from. We'll return the favour next time we meet, Commander!
Our lance is critically damaged and is no longer viable. We leave the mission in your hands.
Our lance is unresponsive. Presumed destroyed. Good luck Commander, this one is yours to win.
Our living facilities!
Our machine shop has been leveled.
Our marooned MechWarrior sees you, Commander. They're powering up their 'Mech now. Stay close to them.
Our meeting under these circumstances is regrettable - a true 'Mechwarrior does not resort to ambushes. However our employers have other ideas, and other ideals...
Our mercenary unit has arrived. We are very selective of who we enlist for such missions. You should be honored to be in service to the Draconis combine.
Our mining platform! It's... just gone!
Our mutual employer sends their regards. We'll fight side by side until the enemy crumbles!
Our mutual employer sent us to bail you out on this mission. Don't disappoint us.
Our newest contract appears to be the result of Inferno activity. Just as Spears described.
Our next objective in this proxy war is to take down the communications gear hidden at a secret Kuritan facility. Odd, we just handed them a strategic edge but now we're taking away another. Regardless, we don't need to level the entire base, just the targets that I've marked for you.
Our objective is to infiltrate and destroy a number of strategic assets. Proceed to the marked locations and level the marked targets. Be warned, enemy forces are on high alert so expect major resistance if you stick around too long.
Our office building has been destroyed!
Our parking garage has been destroyed!
Our payday is nearly here, Commander! Just keep smashin'.
Our payday!
Our power plant has been compromised! Everyone evacuate the area!
Our primary fusion reactor is shutting down. It's reporting structural failure!
Our primary target today is Captain Venessa Jym, the commander in charge of a combat group disguised as Marik fighters. Be careful, she's an experienced fighter and her troops are just as lethal.
Our provisions storage... it's just gone!
Our provisions warehouse has been destroyed!
Our salvage team has recovered it and Fahad has already begun his inspection. When you have a moment, come to the bridge and I'll let him brief you on what he's found.
Our satellite array has been destroyed!
Our satellite feed has gone dark! Can anyone else get anything?
Our satellite image is frozen. I need my eyes in the sky!
Our security checkpoint has been destroyed!
Our security tower is gone!
Our supplies!
Our target is a number of buildings somewhere on this world. General locations have been added to your map. I will update you once we have eyes on the objective.
Our target is a series of satellite relays housed in installations marked on your map. Destroy them and head to the rendezvous point for EVAC. We will monitor your progress form here. Good luck, Commander.
Our target is an industrial complex marked on your tactical display. Our employer wants it gone and we aim to please. Light that complex up like a New Year's celebration, Commander!
Our target is now marked. Go get 'em!
Our target is the center marked on your map. We are being paid for destroying the facility, not tangling with the local defenders. Neutralize them if you have to, but this target is too valuable for the enemy to ignore for long. Expect reinforcements.
Our target, David Osumi, is allegedly the orchestrator of this little defection. No doubt House Kurita wants to make an example of him, but they don't dare operate in this system out of fear of causing an international outcry. So that's where you come in.
Our targets have given our employer nothing but problems. We have been hired as the solution. Find them, and put them down for good. We'll be on standby to EVAC you once the job is done.
Our warehouse is gone!
Our warehouse just got wasted!
Our water reserves are being targeted. They're falling to critical levels!
Our water reserves are dropping!
Our water reserves are falling to a critical level!
Our whole lance, wiped out? Who signed us up for this bloody mission?
Our window for extraction is closing. Let's get out of here.
Out of nowhere! The ammo pack detonates! This has turned into a real combustible situation!
Outer perimeter alarm has just sounded! Hostile forces incoming! We have a few friendlies here on rotation, but they will need our assistance defending this station from incoming hostile forces. Move out!
Outgoing radio activity detected, Commander. You need to destroy those antennas QUICKLY!
Outlander scum. Kill confirmed.
Outstanding job. Those raiders were intent on shutting down the entire mining operation. And that mobile jamming tower almost put a spanner in the works.
Outstanding work. Now let's get the hell out of here. Head to the port for extraction. I'll meet you there.
Outstanding.  All units fallback to the marked extraction point.
Overconfidence will be your undoing!
Override engaged!
Override engaged!
POW! One down!
Pack it up, Commander. Before more enemies arrive.
Package acquired!
Package secured.
Paint the target and blast him!
Painting TAG!
Painting TAG.
Painting TAG.
Painting hostile with TAG.
Painting hostile with TAG.
Painting hostile... with TAG.
Painting target with TAG.
Painting target with TAG.
Painting target with TAG.
Painting target with TAG.
Painting target with TAG.
Painting target with TAG.
Painting target with TAG.
Painting target with TAG.
Painting target with a TAG.
Pan, pan, pan! Component lost!
Parkade tower destroyed. Ahh, where am I going to park my car?
Parking structure destroyed!
Pathetic coward! A quick death was better than he deserved!
Pathing not available, Commander.
Pathing not available, Commander.
Patrol complete, Commander. Much appreicated. Proceed to the evac location and we'll see you next time.
Paying these raiders to drive the shipping company out of business means that people living way out here—completely isolated—will be forced to abandon their settlements. They'd have no other choice.
People of Skye! Resist these Fedrat puppets and fight for freedom!
Perfect.
Perfect. With the generator blown, the turrets should be disabled now.
Perhaps. But think about it, ComStar have been working on this site for years, and still they've only managed to unearth a small portion of the fortress. Spears estimates that excavating the rest of it could take decades. And that's only the half of it.
Perimeter alarm has been set off... Something's on approach to our location. Send reinforcements into position at remaining comm bases.
Perimeter alarm sounding off, hostiles on approach!
Perimeter alarm sounding off, hostiles on approach!
Perimeter alarm sounding off, hostiles on approach!
Perimeter alarm was just tripped. You thinking the Old Duke is messing with us again?
Perimeter has been breached, hostiles on the approach.
Perimeter has been breached, hostiles on the approach.
Perimeter has been breached, hostiles on the approach.
Perimeter has been breached, hostiles on the approach.
Perimeter sensors have detected undocumented visitors. DCMS forces are on the ground! Get in contact with any Knight units nearby! We need help!
Petrol tank is gone!
Phantom Lance, engage all enemy 'Mechs. Fire at will.
Phew! That was intense! They barely made it out of that explosion alive!
Pick your shots, guys. Don't waste ammo.
Pick your shots. Don't waste ammo.
Pick your shots. Don't waste ammo.
Pick your shots. Don't waste ammo.
Pick your shots. Don't waste ammo.
Pick your shots. Don't waste ammo.
Pick your shots. Don't waste ammo.
Pick your shots. Don't waste ammo.
Pick your shots. Don't waste ammo.
Pick your shots. Don't waste ammo.
Pick your shots. Don't waste ammo.
Pick your shots. Don't waste ammo.
Pick your shots. Don't waste ammo.
Pick your shots. Don't waste ammo.
Pick your shots. Don't waste ammo.
Pick your shots. Don't waste ammo.
Pick your shots. Don't waste ammo.
Pick your shots. Don't waste ammo.
Pick your shots. Don't waste ammo.
Pick your shots. Don't waste ammo.
Pick your shots. Don’t waste ammo.
Pick your targets carefully and do not draw too much attention to yourself. Otherwise you could find yourself simultaneously targeted by both Steiner and Kurita OPFORs.
Picking up another heat signature in the vicinity.
Pickup the designated target at the besieged  location and get out quickly. Once you have the asset, they'll all be gunning for you.
Piece of shit! I can't get anyone on radio!
Planted where you put me.
Please don't do that.
Please watch the friendly fire.
Please, Bowen, don't do this!
Please, Commander. Stop them from getting their hands on the merc data caches. Outreach has already cut into our business enough.
Please, help us! The raiders are attacking our settlement. There are woman and children here.
Please, you must understand... Lord Fransson is only trying to liberate us from the Kuritan Warlords!
Point captured, Commander. Now you need to hold it.
Positioning on you, Commander.
Positioning on you, Commander.
Positioning on you, Commander.
Positioning on you, Commander.
Positioning on you, Commander.
Positive contact against primary Society targets. Move on to the next objective.
Positive identification on primary. Negative identification on secondaries. Watch your six.
Positive visual on the target, Commander. I've marked it on your tac-screen.
Possible salvage crate detected.
Pow! Headshot! Nice shooting!
Pow! Headshot! Nice shooting!
Power generator down!
Power generator down!
Power generator down!
Power generator is down!
Power generator is down!
Power generator is down!
Power generator is down!
Power plant reporting structural failure!
Power plant reporting structural failure! They need to shut themselves down!
Power station's been wasted!
Pray to the gods, Commander, because Spears cannot protect you down here. You're all mine now.
Precisely.
Precision shot! You should be proud!
Precision strike! Right in the metal gum-flapper!
Precision strike! They won't be able to re-attach that metal limb!
Precison shot! Tagged him in the head!
Predictable. Not to brag, but we knew exactly where your LZ would be.
Prepare a communique to be  sent out to Tai-Shu Ivan Sorenson. I expect to be compensated for the pitiful defense of my property I've seen here today.
Prepare the prisoners. Månsdottir, this is my final warning to you. Leave Gunzburg to the Tamar Pact or face the consequences.
Prepped and ready, Commander.
Prepped and ready, Commander.
Prepping for extraction now Commander. We'll see what Marshal Davion has planned for us once we re-link with the rest of the Lancers.
Pressure dropping! Looks like they got a pump station!
Pretty sure that'll get their attention.
Primary dish has been brought down.
Primary dish has been brought down.
Primary dish has been brought down.
Primary dish has been brought down.
Primary fusion generator compromised! It's shutting down! Switch to emergency power!
Primary fusion generator compromised! It's shutting down! Switch to emergency power!
Primary hangar has just been destroyed.
Primary hangar has just been destroyed.
Primary hangar has just been destroyed.
Primary hangar has just been destroyed.
Primary target identified. It doesn't seem like our secondary targets are with them. Let's make this quick.
Primary target is down! Kill confirmed!
Prioritizing Narc'd target!
Prioritizing Narc'd target!.
Prioritizing Narc'd target.
Priority fragment asset identified. Move to recover.
Priority target acknowledged, Commander!
Priority target received.
Priority target received.
Priority target received.
Priority target received.
Priority target received.
Priority target received.
Priority target received.
Priority target received.
Priority target received.
Priority target received.
Proceed to the marked city. Ensure you eliminate any targets blocking your path.
Proceed to the next navigation point and await orders
Proceed to the next target area.
Proceed with caution. Strike them all down.
Pull it together Miraborg. Kelswa, you wouldn't dare!
Pull up your socks... 'Mech spotted!
Pump station destroyed!
Pump station has been destroyed!
Pump station has been destroyed!
Pump station has been destroyed!
Pump station has been destroyed.
Pump station has been destroyed.
Pump station has been destroyed.
Pump station has been destroyed.
Pump station has collapsed from extreme distress!
Pump station is gone! Bloody hell!
Pump station just went down.
Pump station non-responsive!
Pump station offline!
Pump station offline!
Pump station offline!
Pump station offline!
Pump station reporting catastrophic failure!
Pump station reporting critical failure!
Pump station reporting critical failure!
Pump station taking fire! Status report!
Punch through them!
Punched out and I'm okay. See you at the exfil.
Punching out!
Punching out!
Punching out!
Punching out!
Punching out!
Punching out. Get these bastards!
Push 'em back!
Push them back!!
Push through and finish the job, we've got Carlos and his boys on their heels!
Questions?
Quickly, Commander. Get a sensor lock on all these 'Mechs before you draw them away from the base.
Quite the fireworks show, Commander. With Inferno's fuel supplies up in smoke, we've delivered them a significant setback.
R.O.E. is at our discretion, Commander.
R.O.E. is at our discretion, Commander.
R.O.E. is eliminate all hostiles. Check your targets. No mistakes.
RUN! RUN!
Radar contact. Enemy vehicles on the move!
Radar contact. Enemy vehicles on the move!
Radar contact. Enemy vehicles!
Radar dish down.
Radio array has been destroyed! Auxiliary systems holding!
Radio chatter indicates more enemy units inbound.
Radio just went static! Get emergency channels up and running now!
Radio just went static! What the fu— .
Radio just went static. Someone tell me what's happening!
Radio tower down!
Radio tower has been destroyed!
Radio tower has been destroyed!
Radio tower has collapsed.
Radio tower has collapsed.
Radio tower has collapsed.
Radio tower has collapsed.
Radio tower's been destroyed!
Rain hellfire down upon our enemies.
Raising my forces now. I will be en-route shortly.
Raising the alarm now. Hold on, help's coming!
Raptor Unit engaging with mercenary forces.
Raptor Unit engaging with mercenary forces.
Raptor Unit prosecuting mercenary 'Mechs!
Raptor Unit prosecuting mercenary 'Mechs.
Raptor Unit receiving heavy fire!
Raptor Unit receiving heavy fire!
Raptor Unit squad taking heavy damage!
Raptor Unit squad taking heavy damage.
Raptor Unit taking critical damage!
Raptor Unit taking critical damage!
Rasalhague Onore! Shine!
Rashpur-Owens have received a tip off that the New Syrtis Shipyards have been earning a little extra profit by smuggling illicit goods in their freshly manufactured Mammoth Class ships. The ships are right off the factory line and aren't subjected to search when crossing territory borders. It's quite clever, actually. Either way, Rashpur-Owens stands to gain quite a lot by us putting an end to the scheme. Up ahead is a facility that contains parts for the Mammoth ship maintenance. Destroying the New Syrtis stocks will ground the Mammoths for quite some time.
Rats know they can't hold the base. Suppress their fire!
Rats! Mason found a way to lose! A bitter pill to swallow!
Re-routing to your mark.
Reached the waypoint, awaiting orders.
Reached the waypoint, awaiting orders.
Reaction explosion! Great kill, Commander.
Reactor about to crit! Nice kill over there!
Reactor about to crit! Nice kill over there!
Reactor about to crit! Nice kill over there!
Reactor breach! Ejecting!
Reactor breach! Ejecting!
Reactor breach! Ejecting!
Reactor breach! Ejecting!
Reactor breach! Ejecting!
Reactor breach, ejecting!
Reactor breach, ejecting!
Reactor breached!
Reactor chamber failure! Punching out!
Reactor chamber failure! Punching out!
Reactor chamber failure! Punching out!
Reactor compromised!
Reactor compromised!
Reactor compromised!
Reactor compromised!
Reactor compromised!
Reactor compromised!
Reactor containment failure! Clear the area!
Reactor containment failure! Clear the area!
Reactor containment failure! Ejecting!
Reactor containment failure! Ejecting!
Reactor containment failure! Ejecting!
Reactor core compromised! Punching out.
Reactor cracked! Ejecting!
Reactor cracked! Ejecting!
Reactor cracked! Ejecting!
Reactor crit! Punching out!
Reactor crit! Punching out!
Reactor explosion detected.
Reactor explosion detected.
Reactor explosion imminent!
Reactor explosion imminent!
Reactor failure detected! Look out!
Reactor failure detected! Nice kill!
Reactor failure! Ejecting!
Reactor failure! Ejecting!
Reactor failure! Ejecting!
Reading tanks on your position. Mind that ground fire, Commander.
Readings are coming in, and Osumi is dead. That's a confirmed kill.
Ready at new location, Commander.
Ready at new location, Commander.
Ready for action.
Ready for action. Nice DropShip but boring as hell.
Ready for mission briefing and drop preparations.
Ready for orders, Commander.
Ready to engage.
Ready to engage.
Ready to rock!
Ready to rock!
Ready to roll.
Ready to see what's out there, Commander. It's an honor to join your company.
Ready up! BattleMech spotted!
Ready up! BattleMech spotted!
Ready up! BattleMech spotted!
Ready, sir. Let's get to work.
Recalculating a new LZ but this is going to take a minute.
Received.
Received.
Received.
Received.
Received.
Receiving fire!
Recon has found artillery batteries scattered throughout the area. They couldn't find all of them, so track them down.
Recon has spotted additional bogies, heading along a trajectory that intersects with your position.
Recon has tracked our target to somewhere within this vicinity. We have marked their most likely whereabouts on your map. That bounty is as good as ours!
Recon reports additional forces entering the engagement area, Commander. Be on the lookout for them.
Recon reports that there are still hostiles in the area.  Get ready for them.
Reconnaissance flights show increased enemy presence in the vicinity. Be on the lookout for further hostiles.
Rector failure detected! Nice kill!
Rector failure detected! Nice kill!
Red alert, we are under attack! We cannot allow them to stop the launch, the free people of Skye are depending on us!
Reduced to scrap over here, Commander!
Reduced to scrap over here, Commander!
Reforming on you Commander.
Reforming on you, Commander.
Reforming on you, Commander.
Reforming on you, Commander.
Reforming on you, Commander.
Regroup! We'll get them next time.
Regrouping at requested
Regrouping at requested.
Regrouping at requested.
Regrouping at requested.
Regrouping at requested.
Regrouping on Commander's grid request.
Regrouping on commander's grid request.
Reinforcements inbound.
Reinforcing employer's forces. Target all hostile mercs. Commander is priority target.
Relocated and scanning for hostiles.
Relocated and scanning for hostiles.
Relocated, Commander.
Relocated, Commander.
Relocated, Commander.
Relocated, Commander.
Relocated, and I can smell the blood of our enemies.
Relocating now.
Relocating now.
Relocating to indicated grid.
Relocating to indicated grid.
Relocating to indicated grid.
Relocating to nav point!
Relocating to requested.
Relocating to requested.
Relocating to that spot.
Relocating to your order, Commander!
Relocating.
Relocating.
Remember what your father always said: caution is the better part of valor. He was right. Good luck, Commander.
Remember your combat training, Commander. Enemies will have a harder time hitting you if you keep your 'Mech moving. I advise you to stay mobile and keep to longer ranges.
Remember – keep me in the fight or it will be game over, buddy.
Remote communications are down!
Repair bay ready for use.
Repair the installation to bring the radar comms system back on line.
Repo on your six.
Repo on your six.
Repo on your six.
Repo order received, let's go!
Repo order received, let's go!
Repo order received, let's go!
Repo to new grid location.
Repo to new grid location.
Repo your position.
Repo your position.
Report, pump station has been destroyed!
Report, pump station has been destroyed!
Report... Mining platform destroyed. All contents lost!
Reporting component loss!
Reporting component loss!
Reporting component loss!
Reporting critical damage!
Reporting for duty. We are ready to engage the enemy.
Reporting heavy damage!
Reporting heavy damage.
Reporting heavy damage.
Reporting heavy damage.
Reporting heavy damage.
Reporting heavy damage.
Reporting visual contact. Hostiles!
Reporting visual contact. Hostiles!
Reporting visual contact. Hostiles!
Reporting visual contact. Hostiles!
Reporting visual contact. Hostiles!
Reporting. Hangar destroyed!
Reposition complete, waiting for orders, Commander.
Reposition complete, waiting for orders, Commander.
Reposition successful, Commander.
Reposition successful, Commander.
Reposition successful, Commander.
Reposition successful, Commander.
Reposition successful, Commander.
Repositioned, waiting for further.
Repositioned, waiting for further.
Repositioned, waiting for further.
Repositioning complete.
Repositioning complete.
Repositioning complete.
Repositioning complete.
Repositioning to you, Commander.
Repositioning to you, Commander.
Repositioning to you.
Repositioning to you.
Repositioning to you.
Repositioning, Commander!
Repositioning.
Repositioning.
Repositioning.
Repositioning.
Repositioning.
Repositioning.
Repositioning.
Repositioning.
Repositioning.
Repositioning.
Repositioning.
Repositioning.
Repositioning.
Repositioning.
Repositioning.
Requested target ID received, engaging!
Requested target ID received, engaging!
Requested target ID received, engaging!
Requested target engaged.
Requested target engaged.
Requested target engaged.
Requesting assistance, component lost!
Requesting backup.
Rerouting to your mark.
Reserve forces from McCarrons appear to be crossing the perimeter. Things are going to heat up quickly here.
Reserve generator destroyed!
Residential area is in shambles!
Residential area is in shambles!
Residential area is in shambles!
Residential area is in shambles!
Residential building destroyed!
Residential building destroyed. Someone get emergency crews out there immediately!
Residential complex destroyed!
Residential complex destroyed!
Residential complex destroyed!
Residential tower demolished! Argh. Bloody savages.
Residential tower demolished! I hope everyone made it out!
Respectfully Överste, that's not going to happen. We're not getting paid to throw our lives away just to preserve yours. Our thoughts and prayers are with you. Best of luck.
Rest easy! I'm in it to win it!
Rest in pieces!
Return immediately to Xinyang, Captain, and I promise you that your punishment, though severe, will be swift.
Right arm destroyed!
Right arm destroyed!
Right arm destroyed!
Right arm destroyed!
Right arm disabled!
Right arm disabled!
Right arm gone!
Right arm gone!
Right arm gone!
Right arm gone!
Right arm gone!
Right arm lost!
Right arm lost!
Right arm lost!
Right arm lost!
Right arm lost!
Right arm lost!
Right arm lost!
Right arm lost!
Right arm lost!
Right arm lost!
Right arm lost!
Right arm lost!
Right behind you, Commander!
Right behind you, Sir.
Right behind you, sir.
Right behind you.
Right behind you.
Right behind you.
Right behind you.
Right behind you.
Right behind you.
Right behind you.
Right behind you.
Right behind you.
Right behind you.
Right behind you.
Right in the metal dome!
Right leg destroyed!
Right leg destroyed!
Right leg destroyed!
Right leg destroyed!
Right leg disabled!
Right leg disabled!
Right leg disabled!
Right leg disabled!
Right leg disabled!
Right leg disabled!
Right leg disabled!
Right leg disabled!
Right leg disabled!
Right leg disabled!
Right leg gone!
Right leg gone!
Right leg gone!
Right leg gone!
Right leg gone!
Right leg inoperable!
Right leg inoperable!
Right leg inoperable!
Right leg inoperable!
Right leg lost!
Right leg lost!
Right now though, Spears has a new mission for us. Thinks it's time to take another run at ComStar, slow them down some more. I'll detail the briefing while you get us to our destination.
Right now though, all we have is conjecture and that's a dangerous thing to rely on, so be ready for any contingency.
Right now though, we need to keep earning money and increasing our combat strength if we hope to win that fight, if and when it finally comes.
Right now, Commander, Yamata knows something we don't. But we have something he doesn't. That puts us on even ground. For the moment. Once we unlock those coordinates, we'll finally have the upper hand.
Right now, you need to clear that fortress of any remaining Inferno forces, then raze it to the ground.
Right on cue, VTOL on the approach.
Right on the mark! Right in the dome!
Right then, go on, jump in and we'll get started, eh.
Right torso damage critical!
Right torso damage critical!
Right torso destroyed!
Right torso destroyed!
Right torso destroyed!
Right torso destroyed!
Right torso destroyed!
Right torso destroyed!
Right torso destroyed!
Right torso destroyed!
Right torso destroyed!
Right torso destroyed!
Right torso destroyed!
Right torso destroyed!
Right torso disabled!
Right torso disabled!
Right torso gone!
Right torso gone!
Right torso gone!
Right torso gone!
Right torso gone!
Right torso gone! Dammit!
Right torso gone! Dammit!
Right, Commander... we were able to learn the location of Sarna's Maskirovka Headquarters and support facilities around the capital city of Sarna from our captured imposters. If your stolen codebooks were delivered anywhere, it would have been at any of the marked facilities for decoding. With the HPG system down, it's fairly safe to assume that the codebooks would have not been able to make it off-planet after they were decoded. So if you can destroy them here, it's unlikely Liao will be able to retrieve them again.  We are deep in enemy territory here, so I can only support you with a small team of commandos. They will tail you and verify the destruction of the codebooks once you destroy the marked buildings. This is your mission, and I need to tend to the Fusiliers and plan our next move, so I'll leave the rest up to you and Ryana to get done. Best of luck
Right, the base is destroyed. I'm seeing a number of Fusiliers DropShips being dispatched to hunt you down.  There's no reason to stay here anymore, get back to the DropShip now!
Right. Sorry, guv.
Right. The thing is, Commander, this 'Mech, at some point, belonged to your father.
Right. Which means...
Ripped that team to shreds!
Ripped the heart out of that 'Mech.
Rocked him with a big headshot!
Rockets almost fired up!
Roger Marshal Pedroza. Ok Commander, our brothers in the 3rd Crucis are now defending a Liao counter offensive. While they hold Confederation forces at bay, we are clear to make our play against the Four Cities. The region is dependent on a number of large fusion generators that power the entirety of the grid from a centralized power plant. In order to minimize civilian casualties, we want your lance to move quickly and neutralize these generators. Make your way to the marked nav points and destroy all the marked generators. My forces will move to blockade the city and draw out existing defenders. Good luck, Commander.
Roger That. On the move.
Roger dodger chief, on my way.
Roger that Ryana. First Kavalleri, this is Överste Christian Månsdottir of the First Tyr. We have just breached atmosphere and will be planetside shortly. Have all commanding officers report to my DropShip immediately. I want a sitrep on all ronin activity on Radstadt.
Roger that!
Roger that, Ryana. What's your ETA? I've got more enemies inbound. We need to evac ASAP.
Roger that.
Roger that.
Roger that.
Roger that.
Roger that.
Roger that.
Roger that.
Roger that.
Roger that.
Roger that.
Roger that.
Roger that.
Roger that.
Roger that.
Roger that.
Roger that.
Roger that.
Roger that.
Roger that.
Roger that.
Roger that. En-route to the DZ now. Will be planetside shortly.
Roger that. I'll see you on the other side.
Roger that. Make sure you keep the beers on ice, Ryana. I have a feeling we're going to want a few after this one is all said and done.
Roger that. Prepare for a fight!
Roger that. Thanks, Ryana.
Roger!
Roger, Commander.
Roger, Commander.
Roger, Commander.
Roger, Commander.
Roger, Commander.
Roger, Ryana. Thanks for the heads up. Cobras, let's finish this!
Roger, Viking One. Assist all friendlies on-site and clear the field. Good hunting.
Roger, focusing target!
Roger, focusing target!
Roger, moving in file.
Roger, moving in file.
Roger, moving to requested.
Roger, moving to requested.
Roger, prioritizing target.
Roger, prioritizing target.
Roger, relocating now.
Roger, relocating now.
Roger, relocating now.
Roger, repositioning.
Roger, repositioning.
Roger.
Roger.
Roger.
Roger.
Roger.
Roger.
Roger.
Roger.
Roger.
Roger.
Roger.
Roger.
Roger. Keep hammerin' 'em Commander. Make 'em shit their pants next time they think about settin' foot on our soil.
Rolling!
Rolling!
Ronin forces taking critical losses!
Ronin forces taking significant losses. We've almost got them!
Ronin reinforcements are being deployed. Watch out!
Round 2 kicking off! Yet another chance for Duncan Fisher and Jake Mason to finally be taken out of the competition! Not that I'm rooting for that or anything…
Round two is about to commence. Standing in our challengers' way is the Invictus stable and they've lived up to their name. Losing a match is a rarity for these MechWarriors. Jake Mason and Duncan Fisher are gonna be in some serious trouble here.
Route is blocked, Commander.
Route is blocked, Commander.
Route is blocked, Commander.
Routing behind you, Commander.
Routing behind you, Commander.
Routing behind you, Commander.
Routing to location.
Routing to location.
Rouzurski was right about the terrain slowing 'Mechs down. Use jump jets to dislodge from the swamp, it should make navigating through it easier.
Running the gauntlet we have Jake Mason and Duncan "The Disappointing" Fisher.
Running? Pathetic! Stand and fight, cowards!
Ryana Campbell? Is that you? I thought you were with that merc outfit from the GALAHAD wargames? What are you doing broadcasting Davion military IFFs?
Ryana says you're almost strong enough to go after Inferno's main base of operations. I can help make you even stronger.
Ryana!
Ryana, my sensors are getting worse.
Ryana, something's interfering with my sensors.
Ryana, what's your ETA?
Ryana. Being in the field again after all these years, you didn't miss a beat. And the data you siphoned from the Memory Core before erasing it, the data we now have in our sole possession, that's all thanks to you.
Ryana. Commander. Good news. I think I can get you safely past the blockade with the aid of a local mining company.
Ryana. Commander. I've been trying to find out more information on Black Inferno, as you requested. What I uncovered is quite intriguing.
Ryana. I received your message. I'm sorry to hear about Nikolai. He was a good man, and an even better pilot. He'll be sorely missed.
Ryana. Using the information you sent me, and by correlating the refugee movements we've been tracking, I ordered my intelligence people to start focusing their efforts on a very specific region of space.
SAFE has recently uncovered that the Obsidian Harvest Corporation has discovered an incredibly rich rare earth minerals deposit off of an excavation contract sponsored by the protectionist Minister of Trade. Rather than honor its exclusivity deal with the League, Obisidian has instead sold the ore to Lyran traders for a considerable markup. If uncovered, this scandal could be embarrassing to the Minister of Trade, as they sponsored Obsidian's contract personally. So the Minister wishes to see the company punished... Quietly. Before the League can move against Obsidian, we need you, mercenary, to take out the marked communications arrays. Without them, Obsidian will be blind to the League's next moves.
STOP MOVING!  NOW!
Saddle up, Commander! This contract has us targeting a remote farming facility for destruction. Go to nav point Alpha and tear the entire facility down.
Sadly my kill is about to go critical.
Sadly my kill is about to go critical.
Safeties off.
Safeties off.
Safeties off.
Safeties off.
Safeties off.
Safeties off.
Safeties off.
Safeties off.
Safeties off.
Safety report 69420101 - Inspection officer Curtis Roy reporting: StarLeague Regulation dictates that all chemical plant site inspections are subject to thorough investigations, but in my years at the safety board I have never seen a facility quite as poorly maintained as this. Disrepair and understaffing would be one thing, but this refinery seems barely operational?no, more than that. Hollow. Energy surges and production output are through the roof as far as we can tell but a simple surface-level tour shows a ramshackle operation maintained by a skeleton crew and outdated or even idle machinery that shouldn?t be able to hit numbers anywhere near this. The overseer, a reclusive Mr. Gahn, insists it?s just good-old-fashioned hard work that keeps this place humming and wishes to leave it at that. But rules are rules and I insisted on seeing the full site tomorrow. Let?s see if this is some kind of engineering miracle or, as I suspect, smoke and mirrors.
Safety report 69420666 - Inspection officer Curtis Roy reporting: This place doesn?t add up. No refinery should be this pristine and for a company built around industry cleanup I have seen none of the required processing systems or equipment. If they?ve discovered a faster and more cost-effective way to mine, breakdown and distribute the chemicals that would explain their demand but they?re being especially cagy about their practices, which naturally raises a whole slew of ethical red flags. I?ve asked agents Balek and Dotabread to take another look at their bookkeeping. Not to insinuate anything but a facility of this size and ?.. condition?. Should not be having this kind of daily output. I?ve had two guided tours of this place so far and still I have unanswered question?maybe I should arrange a special tour of my own.
Safety report 69420669 - Inspection officer Curtis Roy reporting: Agents Balek and Dotabread have gotten back to me with a startling revelation. Bookkeeping for the plant is airtight, nothing out of the ordinary and no irregularities to suggest something is amiss?on paper, which after taking one look at the place you realize that can?t be true. But more importantly, they?ve uncovered the blue prints of the facility, back from the days of the previous owners, and there are entire subsections and wings of the facility completely walled-off from the rest of the building. Common sense would suggest they are just that, abandoned sections of the plant. But then why keep it from public record or make no mention of it to the inspection agents at all? Whatever Gan?s motivation all this does is confirm that my safety inspection is not yet complete and there?s an entire other half of the plant to investigate. Whatever their secret to success is I can?t imagine it?ll stay hidden much longer.
Safties off.
Samantha's briefing mentioned a path along the edge of the base. It's a longer detour but we can potentially catch them by surprise if we take it. I strongly suggest the path of least resistance here, Commander. Though the choice is yours.
Sarna was a trap! Our MIIO intelligence was completely inaccurate. They said that the system was only defended by a few regiments of militia with possible Light 'Mech reserve support. What we ended up getting was all four regiments of McCarron's Armored Cavalry! They waited for us to make planetfall before attacking our dropships as they tried to return to a low orbit, trapping all of us on this rock. Then, their 'Mech and vehicle forces pinned us against the Grey River and slaughtered everyone. Only a handful of us were able to make it out. If we don't secure these supplies we won't last much longer. What you see here is pretty much all that is left of the Fifth Syrtis Fusiliers.
Sat-comms down.
Satellite array is not responding to requests. Does anyone have eyes on 'em?
Satellite array is not responding. Does anyone have eyes on?
Satellite surveillance offline!
Satellite surveillance offline!
Satellite surveillance offline!
Satellite systems has been compromised!
Satellite systems has been compromised!
Satellite systems has been compromised!
Satellite systems has been compromised!
Satellite uplink compromised, dish destroyed.
Satellite uplink compromised, dish destroyed.
Satellite uplink compromised, dish destroyed.
Satellite uplink compromised, dish destroyed.
Satellite uplink lost.
Satellites down. No time for a breather. Keep moving!
Satellites eliminated.
Savage kill right there!
Savage kill right there!
Say goodbye to that component! They'll have to rally after that!
Sayonara asshole! Good work, Commander. Don Carlos and his boys are buggin' out.
Sayonara! Another opponent falls to my auto-cannon! And incredible personality!
Says the former LCAF officer. I know who your true masters are, Colonel Månsdottir. And no loyal son of the Dragon will ever bow to the likes of you. Leave this place now or die!
Scan the target for intel that will let us listen in on enemy unit positions.
Scanners indicate the ammo depot is unoccupied. You should be free to destroy it and salvage any weapon crates within. Leopard is inbound and awaits your exfiltration.
Scepter Unit closing in on enemy position.
Scepter Unit closing on enemy position.
Scepter Unit. Intercept at provided coordinates.
Scootin' over now, Commander!
Scootin' over now, Commander!
Scopes are lighting up with additional bogies, Commander.
Scout behind enemy lines. Follow the nav points and follow orders. Be quick and quiet.
Scrapped that 'Mech!
Scrapped that one!
Scratch that one off the list.
Scratch that one.
Scratch that target off the list.
Screw that, and Screw YOU! I don't have any plans on dying today.  But I do plan on dismantling you imposters piece by piece until you tell me what I want to know!
Screw this! Ejecting!
Screw this! Ejecting!
Screw this, I'm out!
Screw this, I'm out!
Screw you!
Scrub one!
Scrub one.
Scum sucker down. Wasn't even worth celebrating, it was so easy.
Second data server is marked. Keep moving, Commander
Second... Galax Armor... tied down... Marshal Davion... Jackson... I'm sorry.
Secure your seatbelts, 'Mech aficionados! A thrilling match is about to unfold, offering our pilots a shot at cementing their status as some of the best MechWarriors on Solaris!
Securing the connection now.
See now what the Capellan Confederation is capable of.
See that second 'Mech?  Both legs are heavily damaged. With one leg destroyed, 'Mechs become easy targets. Both legs? It's over for them. Take out both legs.
See that? It's gone critical!
Seems Lionel has come to make his final stand. It'll take some work to bring that King Crab of his down. Be careful, Commander.
Seems like Quickscell is dead in the water. Let's pack up and put all of this behind us.
Seems like it isn't just the Federated Suns that are hiring mercenaries to battle it out on the frontline. The combine is employing a merc group to do run-and-gun raids on Davion supply lines. We need to take out these mercenaries to alleviate pressure on the Davion forces.
Seems like the locals have pooled together their resources to recruit a large battalion to protect them. Face them out on the battlefield and whittle away their forces. After that, the residents will be forced to submit.
Seems like we've got the trust of Yaros. We've been requested to take out a comms relay. Here's the decoded message.<cf>"Alright, merc! We have the goods loaded and ready for transport. However, there's one complication that we need to take care of. In order for us to successfully get these supplies back to our home base, we need a certain faction-controlled monitoring station taken offline until we get through their controlled space. You need to run a diversionary assault on their monitoring station while we make our supply run home. Do well and we can meet face to face to discuss future plans."<cf>Make your way to the marked location and take out those radar dishes and any other targets of opportunity. We need to keep them busy and focused on us to give Yaros enough time to get through colonial space.
Seems straight forward enough.
Seems straight forward enough...
Seems the building he's talking about is in the back of this base. I'll mark it on your map.
Seems these raiders have been harassing the mining company, among others. Stealing from them, extorting them, killing innocent civilians when their demands weren't met.
Seems to be assorted medical supplies. Penicillin, bandages...good find.
Seems we have ourselves a deal! When's payday?
Seems we're on the same page. Now where's your hangars?
Seems you're in the dark. You fight for the oppressors, and you fight alone.
Seems you're looking in all the wrong places.
Send fire on target building!
Send them to an early grave!
Sending in another lance of reinforcements. One lance remaining.
Sending in more Fourteenth support units!
Sending in more Legion support units! Standby.
Sensors are going haywire. Tracking mercenary forces up ahead.
Sensors are showing hostile contacts.
Sensors detecting enemy 'Mechs!
Sensors detecting vehicles in the area.
Sensors detecting vehicles in the area.
Sensors locked on Narc... firing!
Sensors locked on Narc... firing!
Sensors painting an enemy 'Mech!
Sensors painting an enemy 'Mech.
Sensors picking up on hostiles.
Sensors picking up on hostiles.
Sensors showing enemies nearby!
Sensors showing enemy nearby!
Sensors showing hostile contacts.
Sensors showing hostile contacts.
Sensors up and scanning for hostiles. Good to go.
Sensors up and scanning for hostiles. Good to go.
Sent them all to the scrap heap!
Sep
September
Seriously. This lot, they're a bunch of bloody dossers. Try to light a fire under them and they just stare at you like they're deaf and dumb. And you wonder why I complain so much. If it were up to me, I'd fire the lot of them.
Severe damage dealt to the greenhouse!
Shake it off, Commander. The dig site still needs defending!
Shame we have to destroy these installations. Planetary defenses like these haven't been made in centuries.
Shared target engaged.
Shared target engaged.
Shared target identified
Shared target identified.
Shared target identified.
Shared target identified.
Shared target identified.
Shared target identified.
Shared target, here we go.
Shared target, here we go.
She means… exterminated!
She was kidnapped by a pirate outfit that deals in the ransom trade. The Federated Suns are refusing to pay up, but they haven't forsaken her.
She's got two medium pulse lasers, a pair of Gauss rifles, ten heat sinks built-in, some very serious armor, an extended-range PPC, and to top it all off, a top speed of forty-eight-point-six kilometers-an-hour, mate.
She, uh... got it in for you?
Sheesh! Brought down another! My boy could do this blindfolded!
Shelled 'em all!
Shhhh. Be very quiet.
Shiao-zhang, we are under assault from Federated forces. They are attempting to halt our transmissions of vital intellegance for the Chancellor. I need whatever House Hiritsu forces you can spare to stall these FedRats as long as possible.
Shifting to your target, Commander!
Shifting to your target, Commander!
Shifting to your target, Commander!
Shimizu is dead. That's one target closer to Ranta.
Shimizu is dead. That's one target closer to Ranta.
Shit!  We've got incoming 'Mechs!
Shit! Are you serious?
Shit! Component destroyed!
Shit! Component destroyed!
Shit! I'm picking up numerous ground units converging on your position. They're coming from all directions, Commander.
Shit! Left torso gone!
Shit! Left torso gone!
Shit! Radio tower one is down!
Shit! They got our emergency generator!
Shit! They got our fuel reserves!
Shit! They took out our admin building!
Shit! They took out the guard tower.
Shit! We lost another one! Get your head out of your ass and keep 'em breathing!
Shit! We've got incoming 'Mechs breathing down our ass!
Shit! We've lost our emergency generator.
Shit! Weapons systems are fucked. Ejecting.
Shit! Weapons systems down. Ejecting.
Shit… They must have found us when following the new recruits in. We're gonna need your help with this one, merc. We'll give you additional combat bonuses if you can help us deal with these bastards.
Shoot the bad guys, rook. That's what they're there for.
Shoot... I could have used parts of that last kill.
Shoot... I could have used parts off that last kill.
Should be a simple in and out mission, but no plan survives contact with the enemy, as the saying goes, so be prepared for whatever comes. Good luck.
Shoulda known better.
Shoulda known better...
Shoulder to shoulder, let's do this right!
Shoulder to shoulder, let's do this right!
Show 'em what the Fifth is made of! Bring Carlos and his boys down!
Show me how fast you can get through those turns while still hitting each of the waypoints.
Show me you're worthy of a death at my hands!
Shredder fortification is down, Commander. Looks like you can still hold your own out there.
Shredder units neutralized. All you pirates are good for is target practice.
Shredder units sighted up ahead!
Sigh. Command log 987. CO Scott Murray reporting. It has been?what, 9 years and 8 months since my company was assigned to this frozen hellhole. I?ve griped about the condition my predecessor, Austin Wiebe, left this place in before but now it?s really gone to shit. Machinery breaks down on the regular, thermal insulation is a joke, water purification jams constantly but worst of all we are at our wits end as to what to do! Weeks, even months will go by without so much as a single blip on our radar, not the best environment for a bunch of ambitious military men looking to prove themselves. I knew when I took this assignment that this post had a reputation as either a kingmaker or a widowmaker, it has no strategic value for StarLeague but if you can survive a command here you?ll have it made. ?. Some things just aren?t worth it. More than half my men are openly discussing going AWOL and I can?t say I blame them, we?ve given StarLeague the prime of our lives and they see fit to put us here. Hell, the automated security can take care of our essential duties, there is absolutely no need for manpower here. The threat of being court martialed is real but?.sigh?. I miss my children?
Sigh... It seems I have no choice. DCMS, tou kou seyo. Our cause is lost.
Signal is offline.  Now, get up to the plateau and wipe this shadow unit out for good.
Simple farmers, these people have no way of protecting themselves against those Inferno forces, so their only hope is you, Commander. Good luck.
Sit tight, Tor. We're coming to get you!
Six months... McCarron and his cronies have taken six months and hundreds of our brothers and sisters lives with them! Fusiliers! Make them pay!
Skull Unit confirming clean kill.
Skull Unit engaging mercenary forces.
Skull Unit has visual on merc scum.
Skull Unit has visual on mercenary scum.
Skull Unit receiving heavy fire.
Skull Unit taking critical damage!
Skull Unit taking critical damage.
Skull Unit taking heavy damage.
Skull unit engaging with mercenary forces.
Skull unit receiving heavy fire!
Skull unit squad taking heavy damage!
Slice through them!
Smash through the rest and let's get our boy out of there!
Smoked another opponent!
Smoked his opponent like salmon!
Smokin' 'Mech alert! His 'Mech is turning into a sizzling spectacle. Can he handle the heat in this intense jungle showdown?
Snipe show! He didn't see that headshot coming!
Snipers on the ridge! Watch out!
So Inferno has been working for ComStar this whole time?
So be it.
So confident. I like that. It will make this kill all the more memorable.
So far, this match is as cold as ice…These MechWarriors need to make something happen!
So it looks like the citizens struggling for independence have lost their fight. Now they can only hope to salvage what they can. They're attempting to EVAC this system, but will require some help holding off incoming troops.
So it seems like the honorless Davion swine have hired a lowly mercenary to assassinate me behind the front line. It is a shameful move, but I look forward to the challenge.
So it seems that despite your previous raid on the settlement, the people have only grown more resolute. A citizen has risen up to lead his people in rebellion. Josh Vorsythe, the hero of the Capellan Commoners. He's rather brave, I'll give him that. But Duchess So has put a large bounty on his head.
So it would seem like the honorless Kuritan swine has hired a lowly mercenary to assassinate me behind enemy lines. It's a shameful move, but I look forward to the challenge.
So long, mercenary scum.
So not worth the reward, ejecting!
So not worth the reward, ejecting!
So tell me, what's so special about this 'Mech?
So this is your friend, huh?
So, Commander, that just leaves one piece of unfinished business. I expect you noticed what was painted on the blast doors that led to the interior of the base.
So, What about this new contract?
So, a little advice. Prepare for the worst and let the flow of battle, and your experience, dictate the rest. We want to destroy Inferno once and for all, and that means killing their leader, Andreas Kane.
So, all we need to do now is choose a new name for our merc outfit and we're good to go. I'll leave that up to you. Once you've registered the new name, come back and see me.
So, apparently the local populace have been hoarding ancient Star-League-era chemical weapons. I guess the missing aid volunteers stumbled across the weapons and were taken hostage. The only hope to recover the volunteers is if we destroy the cache of chemical weapons. Doing so should hopefully put us in a strong position to negotiate the release of the hostages.
So, what are we dealing with, Ryana? That derelict JumpShip is a helluva sign that we've stumbled onto something major.
So, with a little luck, we'll be able to recover enough material to finish the repairs on the Leopard and Centurion.
So? Where we headed?
Solid copy.
Solid copy.
Solid track, engaging.
Solid track, engaging.
Solid track, engaging.
Solid work thus far, Commander, but, Ronan's Shredders still have control of the Mercenary Review Board Center. Stop them from extracting the data caches before Galatea's standing in the merc trade takes another blow. I won't allow The Dragoons to have monopoly on this!
Some early pressure here. They've taken some hits, but no need to hit the panic button.
Some of the supplies are hidden and you'll have to search the targeted area to find them.
Somehow, Duncan Fisher's team has made it through the first round! Ha, I'm shocked. Because Duncan never 'rises' to the occasion…
Someone needs to defrost these MechWarriors so they can keep up the fight!
Someone wake me up when these MechWarriors decide to turn this staring contest into an actual fight!
Someone's walking away with a bit less hardware!
Something big just fell off me!
Something don't sit right with me. Won't taking out the fusion generators just lead to more suffering for these people?
Something just got painted on radar.
Something just got painted on radar.
Something just tripped our perimeter alarm.
Something just tripped the perimeter alarm! Lock and load!
Something's wrong, Commander. There's an unrecognized dropship closing in on your position!
Something's wrong, my weapons systems are down. Punching out.
Somewhere nearby is Sebastian Tseng, the leader of the Black Dragons. Scour the region and eliminate him with extreme prejudice.
Somewhere up ahead is the leader of Vogel's Vandals. Knowing these raider crews, once their leader is killed, their organization will spiral into chaos. Hopefully that'll be enough to get them to leave our employers be.
Son of a bitch! We just lost emergency power!
Son-of-a-bitch! They're fielding two medium 'Mechs.
Son-of-a-bitch! They've blown our fuel supplies!
Son-of-a-bitch, they got the mineral processing plant.
Soneone tell these 'Mech jockeys no one has been declared a winner yet!
Sorry Commander, I can't find a path there.
Sorry Commander, I can't find a path there.
Sorry Commander, airstrike support is not available.
Sorry Commander, but I can't get there.
Sorry Commander, no route there.
Sorry I can't help any further. I'll be at the extraction point.
Sorry about the long walk commander, I can't fly any closer. The target garrison controls the orbital defences for this planet. Once you've captured this installation, our employer will be able to land their invasion force.  I'll be waiting nearby to pick you up.
Sorry folks. I thought we were in for a real slugfest, but these chumps have decided to offer up a snoozefest instead!
Sorry sir, unable to target.
Sorry sir, unable to target.
Sorry, Commander, I can't get there!
Sorry, Commander, but I can't get there.
Sorry, Commander, my 'Mech is fried!
Sorry, Commander, no route there.
Sorry, Commander, unable to comply.
Sorry, Commander. I can't attack it!
Sorry, Commander. I can't target that.
Sorry, Commander. I can't target that.
Sorry, Commander. I'm combat ineffective, punching out!
Sorry, Commander. No route to location.
Sorry, Commander. No route to location.
Sorry, Commander. No route to location.
Sorry, Sir. Can't target that!
Sorry, can't attack that.
Sorry, can't attack that.
Sorry, can't comply.
Sorry, can't comply.
Sorry, can't comply.
Sorry, can't comply.
Sorry, no time to talk. Can't afford any distractions.
Sorry, sir. Can't target that!
Sorry, sir. Unable to target.
Sorry, unable.
Sorry, unable.
Sorry, unable.
Sorry, unable.
Sorry. Can't do that, boss.
Sounds good to me. Ryana?
Sounds good.
Sounds like I better keep 'em busy!
Sounds like I'm living inside her head! Rent free!
Sounds like a noble cause.
Sounds like a very violent form of marriage therapy!
Sounds like the panic has set in.
Sounds like they are calling in the cavalry, Commander. Let's hurry it up here
Sounds like they'd be right at home laid inside wooden coffins! My boy will happily oblige and put them in their place!
Speaking of team, Spears has been waiting for a chance to talk with us. I'll patch him through.
Speaking of the future, we have a pending transmission from I.E. already. Seems Spears has put the word out to his colleagues that we can be trusted to get the job done.
Spears has been working closely with me on this. He just sent this transmission. Take a listen.
Spears has confirmed that Kane is on Xinyang now, so the timing is perfect. How Spears gets his hands on this sensitive information, I have no idea, but if he says it's true, I have no reason to doubt it.
Spears is counting on us, Commander. Hold the line.
Spears is going to run overwatch from above in an I.E. DropShip. Anything unforeseen happens, he'll be your eyes and ears.
Spears thinks you did a hell of a job. A chip off the old block were his exact words, referring to your father, of course. That's quite the compliment coming from him.
Spears wants us to hit them hard before that happens and eliminate as much infrastructure as possible before bugging out.
Spears works for Interstellar Expeditions, one of the largest archaeological collectives in the Inner Sphere.
Spears' intelligence suggests these mercs are well armed, and considering the heist they just pulled off, I'd say that's a safe bet.
Spears' people also managed to get us an aerial shot of the base somehow. Though the fidelity on the image is poor, it does give us a chance to formulate a basic plan of attack.
Spears, true to his word, is determined to help us now more than ever. After all, Interstellar Expeditions and ComStar aren't exactly friendly.
Spears. I've got the Commander here. Go ahead.
Spears. I've got the commander here.
Spears. The Commander is ready. Go ahead.
Splash target!
Splash target.
Splash target.
Spotter neutralized, General.
Stand strong everyone! We will endu...
Standby for pickup, Commander. Welcome home.
Standby, Commander. Initiating exfiltration sequence now.
Standing and thriving! These opponents are becoming footnotes in my story! When the dust settles, it will say that Duncan Fisher and Jake Mason were like poetry in motion as they scored an incredible victory inside the arena on Hardcore!
Standing down!
Standing down.
Standing down.
Standing down.
Standing down.
Standing down.
Standing down.
Standing down.
Standing down.
Stanz has deployed a number of artillery assets against us! Taking those out will make dealing with his insurgent forces much easier.
Start of an op never gets old... let's do this!
Starting engagement.
Starting engagement.
Starving for some 'Mech action? We're about to serve you up a three-course meal of awesome slathered in badass sauce! You're welcome in advance!
Stashing a pristine Star League 'Mech along the way.
Static defenses offline.
Stay alert, Commander the smoke is causing tracking interference.
Stay away from enemy units to remain undetected. Light 'Mechs are much harder to detect.  Command your lance to hold fire as any attack will immediately raise an alarm.
Stay calm, stay alert... stay calm, stay alert... stay calm... dammit!
Stay close, and keep the base clear of hostiles.
Stay frosty and the two of us will make it out!
Stay frosty and the two of us will make it out!
Stay frosty and the two of us will make it out!
Stay in your lane, I just took a hit from you!
Stay in your lane, I just took a hit from you!
Stay in your lane, I just took a hit from you!
Stay nearby and keep enemy units out of the area while our ground troops deal with any locals and our techs hack into the control systems.
Stay on 'em!
Stay on point and watch your six, Commander. Good luck.
Stay sharp, MechWarriors! Ally command reports enemy movement is projected to hit your location at any moment. Time to earn our pay.
Stay sharp, stay alive.
Stay tuned, 'Mech fans! And I'll see you in the arena!
Stay… stay back! I'll... I'll pay you! Anything you want! Just let me live!
Steiner Command wants us to stomp out this fledgling rebellion. Up ahead is a settlement that contains many valuable supplies that the rebels rely on. Destroying the stores should deal a significant blow to their efforts.
Steiner Stadium chews Mason up and spits him out! This will be a tough loss for him wrap his head around!
Steiner Stadium erupts as Mason pots the victory!
Steiner forces are signaling for an emergency call to arms and they want us in on the briefing and are offering additional combat bonuses. Stanz may not be able to launch the nuke, but he's still a major threat as long as it's in his possession. Coming in for extraction.
Steiner is sending in another lance of reinforcements. The guards are reporting only one reserve lance remaining.
Step aside rabble, the professionals have arrived! A million C-bills to the merc who brings me the Commander's head!
Step into Ishiyama! Here, MechWarriors aim to emulate the legendary Justin Allard, etching their names in the annals of this arenas storied history of epic battles! Stay tuned!
Sticky Narc deployed.
Still the best Ops Commander in the entire Inner Sphere, and I'll take on anyone says different.
Still waiting for the action to pick up here. Seems like these MechWarriors are afraid of engaging and making a mistake. Let's hope one of them can grow a pair and make a move!
Stop 'em! They're going after our office structures!
Stop screwing around… Finish them!
Stop them! They're going after our office structures!
Stop! This isn't some Solaris arena brawl! We need everyone focused on the enemy.
Stopping!
Storage facility destroyed!
Storage facility has been hit!
Storage facility just took a direct hit.
Storehouse destroyed!
Storehouse destroyed!
Storehouse destroyed!
Story of my bleedin' life, eh?
Stow it! You knew what you were getting into when you signed onto this. Make sure it gets done or it's all of our asses that will be twisting in the wind.
Strap in, 'Mech fans! An exhilarating showdown is on the horizon, promising glory and fame for the taking. Don't touch that dial!
Structural integrity at 50%!
Structural integrity of this facility has reached critical condition! We need this area cleared NOW!
Structure failure, lost a component!
Structure failure, lost a component!
Structure failure, lost something!
Stupid bounty hunter, you won't find me there!
Stupid merc, should have known better than to come after us!
Substantial damage has been inflicted to the 'Mech production lines Commander. We need to clear this site ASAP before this facility becomes unusable.
Successful Narc.
Successful Narc.
Successful ejection... Heading to extraction point!
Successful ejection... Heading to extraction point.
Successful ejection… heading to extraction point.
Successful punch out... making my way to the exfil.
Successful punch out... making my way to the exfil.
Successfully ejected.
Supplies complex has just been destroyed, is anything there salvagable?
Supplies complex has just been destroyed, is anything there salvagable?
Supplies complex has just been destroyed, is anything there salvagable?
Supplies complex has just been destroyed, is anything there salvagable?
Supply complex has been blasted!
Supply depot destroyed!
Supply depot destroyed!
Supply depot destroyed!
Supply depot has been levelled.
Supply depot has been levelled.
Supply depot has been levelled.
Supply depot has been levelled.
Supply house has been flattened.
Supply reserved have been destroyed!
Supply warehouse destroyed!
Supply warehouse destroyed!
Supply warehouse destroyed!
Supply warehouse has been flattened.
Supply warehouse has been flattened.
Supply warehouse has been flattened.
Sure does.
Sure does.
Sure looks that way.
Sure thing.
Sure… couldn't do it without you, pal.
Surge through. Allow nothing to deny your advance!
Surprised? Our employer knew you were coming.
Surrender, Mason, or you'll be reunited with your old man!
Surrender, while you still can!
Survival is threatened. Survival is paramount. Your death is imminent.
Survival.
Surviving a gauntlet match is about will – and competitive spirit! I've seen this match break better MechWarriors than these guys.
Sustaining heavy damage.
Switch to emergency generators! Those 'Mechs have destroyed our power station!
Switch to the emergency band, comm tower has been nutralized.
Switch to the emergency band, comm tower has been nutralized.
Switch to the emergency band, comm tower has been nutralized.
Switching to Narc'd target!
Switching to Narc'd target!
Switching to Narc'd target.
Switching to...
Switching to...!
Swordburst. Armor integrity critical. I'm out!
Swordburst. Be advised, enemy contact confirmed.
Swordburst. Enemy presence confirmed.
Swordburst. Enemy spotted. Moving to engage.
Swordburst. I've ejected, heading back to base.
Swordburst. I've got visual contact on enemy unit.
Swordburst. Reactor compromised.
Swordburst. Reporting visual contact. Hostiles.
Swordburst. The hostile 'Mech is neutralized.
Swordburst. Transmitting grid coordinates. Area is insecure.
Swordburst. Weapon systems are down. Ejecting!
Swordburst. Weapons systems are down. Punching out.
TAG is active!
TAG is active!
TAG is target effective.
TAG is target effective.
TAG is target effective.
TAG is target effective.
TAG is target effective.
TAG lock acquired! Sending the rain!
TAG lock acquired! Sending the rain!
TAG observed, engaging!
TAG observed, engaging!
TAG observed, engaging.
TAG observed, engaging.
TAG on target.
TAG on target.
TAG paint locked, engaging.
TAG paint locked, engaging.
TAG they're it.
TAG'd enemy engaged!
TAG'd enemy engaged!
TAG'd enemy engaged.
TAG'd enemy engaged.
TAG'd target identified, weapons away!
TAG'd target identified, weapons away!
TAG'd target is being lit up!
TAG'd target is being lit up!
TAG'd target is now primary.
TAG'd target is now primary.
TAG'd target is now primary.
TAG'd target is now primary.
TAG'd target spotted, firing!
TAG'd target spotted, firing!
THAT was a big explosion. Nice kill, Commander!
Tactical display up.
Tagged 'em right between the metal eyes! A precision shot if I've ever seen one!
Tagged target is now primary.
Tagging the target.
Tai-sho, new contacts are from the First Tyr!
Take a listen.
Take me n--
Take me n...
Take me n...
Take no prisoners!
Take that you bastard!
Take that, mercenary scum!
Takeda is dead. But his lieutenants are continuing his lost cause and threatening the Dehgolan civilian sectors with retribution. The First Tyr cannot risk further ronin raids on civilians, so we are tasking you with finding the lieutenants and cutting the head off this snake once and for all while we defend the citizens of Dehgolan.
Takeda's forces are defeated. Let's hope his samurai pride cares more about his men than continuing his quest to once again subjugate my people under house Kurita's boot. Return to the Bilskirnir, Commander. Let us wait to see if the ronin will finally surrender to our forces.
Taken critical damage - I'm the last one. Damn you for not helping more.
Taking and holding them would pull resources away from the invasion. The main objective here is to take Tikonov itself. We can't risk giving the Confederation any more time to dig in to their positions on-planet.
Taking down that Inferno Lieutenant was nice work, Commander. Must have felt good too. It certainly elicited a lot of cheers aboard the Leopard, myself included.
Taking excessive fire!
Taking excessive fire—
Taking heavy damage over here!
Taking heavy damage!
Taking heavy damage!
Taking heavy damage!
Taking heavy damage!
Taking heavy damage!
Taking heavy damage.
Taking heavy damage.
Taking heavy enemy fire. I need help!
Taking heavy fire, breaking up!
Taking heavy fire, breaking up!
Taking heavy – AH!
Taking hits!
Taking hits!
Taking hits!
Taking hits!
Taking hits!
Taking hits!
Taking out their communications towers will allow us to deploy reinforcements to the field. Destroy them if they provide a valid target of opportunity.
Taking some early shots here. Let's see if they can adjust, or if their opponent will keep peppering them with strikes!
Taking that 'Mech apart was easy as pie.
Taking too much damage over here!
Taking too much damage! Component lost!
Tango assigned.
Tango assigned.
Tango assigned.
Tango assigned.
Tango assigned.
Tango assigned.
Tango assigned.
Tango assigned.
Tango destroyed!
Tango down!
Tango down!
Tango down!
Tango down!
Tango down!
Tango down!
Tango down!
Tango down! Keep at it.
Tango down.
Tango down.
Tango down.
Tango down.
Tango down.
Tango down.
Tango down.
Tango eliminated!
Tango eliminated!
Tango eliminated!
Tango eliminated!
Tango eliminated!
Tango eliminated.
Tango eliminated.
Tango eliminated.
Tango engaged!
Tango has been TAG'd.
Tango has been TAG'd.
Tango has been TAG'd.
Tango has been TAG'd.
Tango has been Tagged.
Tango is TAG'd.
Tango is TAG'd.
Tango is TAG'd.
Tango marked with Narc.
Tango marked with Narc.
Tango smoked!
Tango smoked!
Tango spotted!
Tango spotted!
Tango spotted.
Tango spotted.
Tango spotted.
Tango spotted.
Tango spotted.
Tango spotted.
Tango spotted.
Tango spotted.
Tango spotted.
Tango spotted... and it's a beauty.
Tango spotted... and it's a beauty.
Tangos appear to be bringing in additional reinforcements! Brace yourselves!
Tangos in sensor range.
Tangos in sensor range.
Tangos in sensor range.
Tangos on radar!
Tangos on radar!
Tangos on radar!
Tangos spotted!
Tangos spotted!
Tangos spotted!
Tank spotted!
Tank spotted!
Tank spotted!
Tank spotted!
Tank spotted.
Tank spotted.
Tanks spotted!
Target 'Mech down!
Target 'Mech down!
Target 'Mech down!
Target 'Mech down!
Target 'Mech eliminated!
Target 'Mech eliminated!
Target 'Mech eliminated!
Target 'Mech eliminated!
Target 'Mech eliminated!
Target 'Mech eliminated.
Target 'Mech eliminated.
Target 'Mech spotted!
Target 'Mech spotted!
Target Alpha has been neutralized.
Target ID acquired, Commander!
Target ID received, moving in.
Target ID received, moving in.
Target ID received, moving in.
Target ID received, moving in.
Target ID received, moving in.
Target ID received, moving in.
Target Identified!
Target Identified, Commander! Put them down!
Target Identified.
Target acquired, Commander!
Target area clear! All Arcturan forces down!
Target area reading hostile activity. Proceed with caution.
Target building destroyed!
Target destroyed!
Target destroyed!
Target destroyed!
Target destroyed, nothing can stand in our way.
Target destroyed.
Target destroyed.
Target destroyed.
Target destroyed.
Target down and going critical!
Target down and going critical!
Target down and going critical!
Target down!
Target down!
Target down!
Target down!
Target down!
Target down!
Target down. They were hardly worth the trouble.
Target eliminated!
Target eliminated!
Target eliminated.
Target eliminated.
Target eliminated.
Target eliminated.
Target eliminated.
Target eliminated.
Target eliminated.
Target eliminated. A mere fraction of the Capellan Confederation's power.
Target facility has suffered significant structural damage! Check your fire!
Target has been Narc'd.
Target has been Narc'd.
Target has been Narc'd.
Target has been Narc'd.
Target has been Narc'd.
Target has been Narc'd.
Target has been Narc'd.
Target has been Narc'd.
Target has been Narc'd.
Target has been eliminated.
Target has been scrapped!
Target has lost a component. There'll be nothing left of that 'Mech soon enough.
Target has sustained critical damage, don't let up.
Target identified.
Target identified. Bring it down! Leave nothing left for them to salvage!
Target in sight!
Target in view, advance on them!
Target info received, engaging.
Target info received, engaging.
Target info received.
Target info received.
Target info received.
Target info received.
Target info received.
Target info received.
Target is airborne! We can no longer pursue.
Target is being lased.
Target is being lased.
Target is being lased.
Target is being lased.
Target is being lased.
Target is being painted.
Target is being painted.
Target is being painted.
Target is being painted.
Target is being painted.
Target is done.
Target is down!
Target is down!
Target is down!
Target is down.
Target is down.
Target is down.
Target is in the field, Commander. They're marked on your tactical display.
Target is lit up with TAG.
Target is lit up.
Target is lit with TAG.
Target is lit with TAG.
Target is lit with TAG.
Target is lit with TAG.
Target is lit with TAG.
Target is lit with TAG.
Target is lit with TAG.
Target is losing components. I'm going to tear that 'Mech apart.
Target is painted with TAG.
Target is painted with TAG.
Target lased.
Target lased.
Target ledger fragment designated.
Target lit up with TAG.
Target lit up with TAG.
Target lit up with TAG.
Target lost a component. What an inferior machine.
Target lost a component. With their death I will earn my place in the Confederation.
Target marked, on the move.
Target marked, on the move.
Target neutralized!
Target neutralized!
Target neutralized!
Target neutralized.
Target neutralized.
Target neutralized. Our client will be happy to hear of that unit being taken off the board.
Target neutralized. That's what happens when you challenge the Lyran Commonwealth.
Target neutralized. That's what you get when you mess with the Waco Rangers.
Target order received.
Target order received.
Target received, engaging!
Target received, engaging.
Target received, engaging.
Target received, engaging.
Target received, engaging.
Target received, engaging.
Target received, engaging.
Target received, engaging.
Target received, engaging.
Target sent to hell.
Target shared, engaging.
Target showing critical damage, keep on them.
Target signed. All units, weapons free.
Target spotted!
Target spotted.
Target spotted.
Target sustained heavy damage.
Target their Commander. Weapons free.
Targeted 'Mech destroyed. May the Free Worlds rejoice!
Targeted 'Mech destroyed. Victory to The Great provinces.
Targeted 'Mech eliminated. Such is the fate of all who oppose House Marik.
Targeted 'Mech has lost a component.
Targeted 'Mech has lost a component. No mercy.
Targeted 'Mech heavily damaged.
Targeted 'Mech heavily damaged.
Targeted 'Mech heavily damaged.
Targeted 'Mech heavily damaged.
Targeted 'Mech heavily damaged. They'll be scrap in no time.
Targeted 'Mech is falling apart.
Targeted 'Mech is heavily damaged.
Targeted 'Mech is toast!
Targeted 'Mech is toast!
Targeted 'Mech wasted one of our lances.
Targeted and moving in!
Targeted, on the move.
Targeted, on the move.
Targeted, on the move.
Targeted, on the move.
Targeted.
Targeting and telemetry seem to be working. Note the center torso on that first 'Mech. It's reading heavily damaged. Destroying the CT will destroy the 'Mech no matter its relative condition. Go ahead and destroy the center torso.
Targeting info updated!
Targeting info updated!
Targeting info updated!
Targeting updated.
Targeting updated.
Targets are attempting to raise an alarm. I'm doing what I can to jam them but it won't hold. Destroy them! Quick!
Targets have taken critical damage.
Targets on scope!
Targets on scope!
Targets on scope!
Targets on scope!
Targets verified on marked nav point, Commander.
Targets verified. I pinpointed a group of satellite dishes up ahead. Neutralize them and eliminate all hostiles in the AO while you're at it.
Taurian Guards are reporting that they have cleared the field of all 'Mech and armored assets. While we're sure that some of these rats will sneak away through the smaller caves, without their 'Mech or armored forces they should no longer be a significant enough threat to the Concordat to warrant our attention. Thank you for your professionalism out there, Commander. We'll be sure to get your unit debriefed and squared away back at headquarters.
Team Star Wolf takes a dive… Shock ripples from Grayland to Equatus. No shock to the match fixers.
Team is down!
Team neutralized!
Teams from The Spawned Knights, Exterminators and Demon Sharks look fierce! There's also the Mudslingers to deal with! Mason and Fisher are facing stiff competition!
Tedious Terry here is insulting the sanctity of the games – and the great houses… and Me! And his delivery is so bland! His voice is in dire need of some spicy seasoning!
Tell that to my family. Our actions here won't matter if The Combine is lost before we finish the job.
Ten four.
Ten four.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it's ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Ten to one it’s ComStar on this rock. Shifty bastards are up to something out here, I can feel it.
Terrain error, cannot repo.
Terrain error, cannot repo.
Th..........Davion He............... Federated Su..............,breached Sarn..............osition............please res……
Thank god you're here, Commander. We need all the help we can get!
Thank you Tai-Sho Tengwan.  We gladly accept the support of the honorable Sword of Light. Good hunting.
Thank you both. And with that, I'll say goodbye. For now. I'm sure our paths will cross again soon. Until then, take care of yourselves.
Thanks Ryana. Return to Fort Heorot for debriefing. Don't get too comfortable. We still need to hunt down the rogue DCMS forces and make them pay for what they've done here today. We'll also need to figure out where Marcus Kurita is running off to. With him calling for all-out war against The Rasalhague Republic, things are going to get messy if we don't muzzle him ASAP.
Thanks for coming, Commander. Remember that you're contracted to protect as much of this facility as possible. We'd much rather pay out your contracted bonuses than reconstruct extensive amounts of the facility.
Thanks for having my back down there, Commander. We barely made it out alive. At least this time we beat ComStar to the prize. And what a prize it was.
Thanks for keeping my men safe Commander. We have hit our targets and caused massive headaches for The Alliance. This counter-invasion may not be a fool's errand afterall. Now rest up. You're going to need it.
Thanks for protecting these people, Commander, myself included. I'll let Spears know you what you did.
Thanks for the assist, Commander. Mind if we stick around and help out?
Thanks for the heads up. Take care of your wounded. Help will be on its way soon enough.
Thanks for the opportunity, Commander. Not gonna let you or your company down!
Thanks for the trust in me, Commander.  Let's go see what kinds of trouble we can get into.
Thanks.
That 'Mech belonged to the Tyr. Try to prevent them from taking too many losses. It might not seem like it now, but we're on the same side.
That 'Mech has taken a beating, concentrate fire on target.
That 'Mech has taken a beating, concentrate fire on target.
That 'Mech has taken a beating, concentrate fire on target.
That 'Mech is about to go critical. Nice shot, Commander!
That 'Mech is about to go critical. Nice shot, Commander!
That 'Mech is about to go critical. Nice shot, Commander!
That 'Mech is about to pop!
That 'Mech is about to pop!
That 'Mech is heavily damaged. Dynasty Unit, focus fire.
That 'Mech is my bitch, hands off.
That 'Mech is on our kill list, you know what to do.
That 'Mech is scrap!
That 'Mech is scrap!
That 'Mech just lost a metal appendage in spectacular fashion!
That 'Mech was no trouble at all.
That 'Mech will be down in no time.
That 'Mech will have to hop its way to victory! They can't afford to lose another leg or this match will be over!
That 'Mech won't last much longer!
That 'Mech won’t be around much longer.
That 'Mech's heat levels are skyrocketing! He better adjust or he'll be a sitting duck!
That BattleMech is marked for destruction.
That DropShip is so loud!
That Igor is a piece of heavy machinery with tons firepower. If left unchecked it will do a lot of damage to the settlement. You should prioritize taking it out over the smaller enemies
That Javelin you're piloting is lightly armed, Commander, but what it lacks in firepower and armor, it makes up in speed and mobility.
That Spider 'Mech might be small, but it's also fast. Excellent work taking it out. Thanks to you the raider forces have been all-but-eliminated and their infrastructure destroyed.
That Spider is a slippery one. What it lacks in offensive capabilities it makes up for with speed and agility, a deadly combination if it gets into your blind spots. This one seems to have pre-existing damage in its right leg. If you're having trouble hitting the critical areas, try focusing fire there instead - you may be able to wipe out its mobility advantage.
That Union DropShip? Yeah. Extraordinary, isn't it? When it was still in service, that thing could carry twelve 'Mechs into battle all at once. Three full lances.
That VTOL is on our list of targets, lets make our quota.
That ammo blast just lit up the arena! What kind of impact will this have on the match?
That ammo blast really lived things up…
That ammo went up faster than Duncan Fisher's career as a MechWarrior!
That apartment building just took a direct hit. Security personnel, check for survivors!
That arm just became a casualty of the battle! Let's see if that shifts the momentum here!
That artillery is taking out our techs. Go see what you can do about it.
That better have been an accident, merc. Watch your goddamn fire.
That blast had some oomph!
That bounty is ours! Fahad will break open a case of Timbiqui Dark when you get back to the ship safely.
That does it, Commander. The base has gone dark. Now, Fahad raised a good point earlier, I don't see how these zealots were able to obtain tech this advanced. There's clearly more to this than we initially thought, I don't like it.
That does it. Invasion troops and vehicles are on their way in. Stay on location until you are relieved.
That enemy 'Mech is taking a beating!
That enemy is fleeing the fight, Commander. Stop them before they reach the dropship.
That entire team just got wiped out like chalk on a chalkboard!
That explosion came from the power plant! Status report!
That first destination from Kate was picked clean by an unknown force. I was able to track the looters' steps back here, to a remote staging area. Go in and level their base, let's see if they have that Archer.
That fuel tank just went up!
That had to hurt! Dunno how they're still standing after that one!
That has to be what we're after. Bringing it aboard the Leopard.
That hidden asset should be close, Commander.
That hidden object we're after must be near... Have a look around, Commander.
That hostile is about to become mist.
That intel has revealed the location of a hostage that our employer would pay to liberate. Go get them if you can.
That intel has revealed the location of valuable supplies just waiting for you to pick up. Marked on your map.
That is a question for another time. Right now, you need to stay focused on the mission at hand.
That is grisly! His leg socket is now empty!
That is sound work. The region is in full-scale panic. The Commonwealth will have no choice but to respond and play right into our hands. Prepare for the next op.
That is the last of my forces, Överste.
That kill was mine!
That kill's reactor is about to explode!
That kill's reactor is about to explode!
That kill's reactor is about to go!
That kill's reactor is about to go!
That kill's reactor is about to go!
That last shot hit our objective! Be careful!
That looked like entirely too much fun, Commander. But hey, if you can't enjoy your work, why do it, right?
That looks to be all of them, Commander. I'm detecting no more sign of First Kittery forces. Good work.
That lot's been slagged!
That match ends in a crushing loss, for Mason, but it can't be a worse than being friends with Duncan Fisher.
That matches the class of VTOL we're after. Take it out.
That may be true, but it's still going to require a leap of faith, Commander. Are you willing to take that risk?
That means he's doing his job. Just keep pushing forward!
That must be one of the tanks we're contracted for.
That must be one of those new variants whipped up by Hellspont Industries. Focus them down quickly! Those are carrying more than just popcap lasers and can be quite lethal up close. Approach them with caution!
That must be the first installation. Stanz has threatened to launch the Peacemaker to cleanse the Skye Province of what he describes as "foreign filth looking to taint the Isle of Skye." This system already contains a large number of cities with heavy immigrant populations from the Federated Suns and Draconis Combine, so there is no telling which one this madman intends to hit. Which is why we need to level this facility as fast as possible, Commander.
That must be the salvage crate. Begining pickup operation.
That my father descended from the people who followed General Kerensky.
That one winked at me on the way out. I swear!
That ought to be the very last of The Crimson Inclination.
That parking tower is decimated!
That performance was one for the books!
That pilot must have screamed in beautiful agony with that headshot.
That pitiful 'Mech has lost a critical component.
That reactor is about to go!
That said, I'm sure you can handle whatever they throw at you. Don't prove me wrong. Good luck.
That said, I've been tackling all three of them in parallel, and with Spears' help, progress has accelerated nicely.
That seems to be the last of the Confederation's raiding party.
That shot had some mustard on it!
That should be good enough for the invasion force. We'll relieve you once they've secured this location.
That should do it, Commander. We can expect our reinforcements to arrive shortly.
That should do it, I'd say we've dealt a devastating blow to Fransson's operations here today. Thank you again for your help, mercenary. We can handle the rest of the insurgents from here.
That star map is the equivalent of a treasure map, except it's missing one crucial piece. I think we have that missing piece. Not all of it, but the part that matters most.
That strike landed with authority! They're really bringing it out there!
That supply depot has ComStar markings on it. I guess that's not a huge surprise, considering ComStar has been helping Inferno. But what's with all those cranes and the huge amount of supplies? What are they up to?
That takes care of Sortek, but Marshal Davion is still en route to our position. It's time for us to withdraw from this area before we get overrun. Colonel Westrick, we are drawing the Crucis Lancers away from your position. You should now be able to overwhelm the coalition forces at your location.
That takes care of that one.
That takes care of the garrison units, move in to take control.
That takes care of them.
That target is ours.
That target is unworthy to die by my hand.
That team will be reeling after this loss! None remain!
That team will be struggling for sponsors after that performance!
That thing's gonna explode!
That was a  helluva an ammo blast!
That was a bad “leg” of the match for the pilot. Their opponent can just sit-back and target their remaining leg.
That was a big explosion. Nice kill, Commander!
That was a close call back there, Commander.
That was a great kill. No salvage, but no threat too.
That was a great kill. No salvage, but no threat too.
That was a great showing, Commander. Our benefactor will be pleased with our success. Now get back to the DropShip ASAP.
That was a money shot! Cracked him right in the head!
That was a pathetic attempt.
That was a perfectly calculated headshot!
That was a perfectly calculated headshot!
That was a perfectly calculated headshot!
That was a precision shot!
That was a precision shot!
That was a scorcher! Ammo just ruptured.
That was a sweet kill shot.
That was a transmission on the AFFC command line.  The first one since we've arrived at Sarna! I can't make out anything in it, but destroying the other ECM towers might allow us to hear the broadcast! Keep it up, Commander
That was an amazing showing, Commander. No further contacts detected. Meet us at the EVAC point. You've earned yourself some R&R.
That was an impressive display of force, Commander. With that forward operating base hobbled and ComStar reeling from our attack, we've once again bought ourselves some precious time. Excellent work.
That was easier than I thought.
That was hardly worth the trouble.
That was one for the ages, Commander. The last of the Inferno forces seem to be bugging out. Looks like I'm in the clear. Heading to your location now. Hold tight.
That was our last go with the airstrikes. The rest is up to us.
That was some fight, Commander. And I see you also managed to pick us up a new pilot. Nice work.
That was some sharp shooting!
That was some sharp shooting!
That was too close!
That was too close!
That was too damn close, ejecting!
That was too easy.
That was way too close! I'll meet you back at the extraction point!
That was way too close! Meet you back at the extraction point!
That was way too damn close!
That wasn't on my bingo card!
That wasn't the deal. You want the 'Mech? You've gotta fight for it!
That will put an end to Bowen's falsehoods. Sadly this second location was also a bust. Head back to the DropShip, Commander.  Kate has just supplied us with the coordinates for the third location.
That will surely come in handy.
That would be lethal in the wrong hands. Good thing it's ours now.
That would explain why we weren't reading anything on the wide band on our burn into the system.
That would have to be Erikson. Consider him your primary target, Commander.
That'd be nice.
That's a 'Mech approaching!
That's a confirmed kill on Colt. You've done good work, Commander, but you just kicked the hornet's nest. Davion command is furious at your perceived betrayal, and I'm picking up multiple units en route. If I were you, I'd get to the landing zone immediately.
That's a confirmed kill on Saito. You've done good work, Commander, but you just kicked the hornet's nest. I'm picking up multiple units en route. If I were you I'd get to the landing zone immediately
That's a confirmed kill there, Crow's Nest.
That's a fairly active imagination you have there. The Confederation's ambassador to New Syrtis kidnaped our duke and took him to Sian where Max Liao executed him in cold blood! Duke Hasek-Davion was a patriot to the entire Federated Suns and died at the hands of a madman!
That's a lie! Your family may be natives of the Rasalhague District, but they threw their lot in with House Kurita generations ago.
That's a long story for another time. For now, we are hoping to help each other out of this mess.
That's a lot of fancy adjectives, Ryana.
That's a no go, invalid routing.
That's a no go, invalid routing.
That's a no go, invalid routing.
That's a no go, invalid routing.
That's a wrap. His 'Mech bought it!
That's all of them, Commander! Get to the ambush point ASAP!
That's all of them, Commander. Now draw them into the canyon!
That's all she wrote, folks! Mason takes the loss – and is left out in the cold!
That's all the artillery we scouted but there's still active artillery in the combat zone.  Hunt down the last of them.
That's all the kills we need, Commander. Stay as long as you like, but pickup is available at the extraction site when you're ready.
That's all we've got for airstrike support, Commander. The birds are heading out.
That's all you can do here, Commander. It's time to fall back!
That's all, folks. This loss will cost Mason C-Bills and a chance to climb the rankings! He'll need to regroup and get back into the cockpit!
That's an enemy 'Mech on radar!
That's an enemy 'Mech up ahead!
That's an enemy 'Mech up ahead!
That's an enemy. 'Mech on radar!
That's an invalid location.
That's an invalid location.
That's an invalid location.
That's an offer you should refuse! I know it will be tough, but do you think you can make it without me, Mason?
That's an understatement. My entire lance was wiped out. They came down on us like a ton of bricks. Out of nowhere. Wave after wave. Been holding them off as best I can, but... I don't think I could've held out much longer.
That's another tower down. Why is Bowen going to this much trouble to disobey his father's dying wish?
That's as close as I can get you without getting shot down.  Our employer's invasion force stands ready to invade once we've gained control over the air defences of this region. Head to the targeted garrison, defeat any forces you encounter and capture the installation. I'll be waiting nearby to pick you up.
That's as much as we can do here, Commander. Whidbey doesn't appear to be here. We're still no closer to... hold on, something is interfering with our comms.<cf>"I see the "old hag" has sent her lap dogs to snuff out what she knows to be true. That my vision is the only true path for the church, and that soon, she will witness my ascension as the true avatar of Kali. To you, mercenary, I say this: Be a good dog and go back to your masters, inform them that their time has come... for soon, they will bow to me!"
That's because Owens is not our client. Eyes on Democracy are.  We're subcontractors doing the dirty work for intermediaries in order to keep the candidate's hands clean.  If Owens himself instigated the raid against his march lord, that would be treason. And the duke would have all the justification he needs to arrest and execute him.
That's close enough, ready to start pickup operation.
That's coming out of your pay, you can count on that!
That's done it, conditions are clear for the invasion.
That's done it. Transmitting enemy positions.
That's enough, Fahad. Let's focus on the task at hand.
That's fortunate, were getting low on medical supplies.
That's friendly fire, Commander.
That's friendly fire, Commander.
That's game, Commander. That was a lot of destruction you just caused, I certainly hope our employer feels it was worth it. You best get back to the Leopard whenever you can.
That's good, Commander. With this, Yaros' band should be able to resupply their forces for their conflict with the Oberon Confederation.
That's great.
That's great. I hope these coordinates reveal more than the last set did.
That's it folks! Mason cools down the competition and seals the deal! What a victory!
That's it for our airstrike support. We're on our own now.
That's it for the artillery. That will make the invasion much easier.
That's it for the local defenses, we can get on with the capture.
That's it! A stunning end! Citizens will be talking about this match across The Periphery.
That's it! Keep pilin' 'em up!
That's it! Mason soaks up the sun  - and the victory! An impressive showing out there!
That's it, Commander! Keep up it!
That's it, Commander. Mission accomplished. Time to get out of there.
That's it, Commander. The militia is free to land. They've been relayed and they are on approach, they'll be joining you shortly.
That's it, Commander. You've completely destroyed this area. Great work! Best get to the EVAC point now before more reinforcements arrive.
That's it, exactly.
That's my long-winded way of telling you that I've managed to crack the second set of coordinates. We've finally unlocked another potential clue to your father's past.
That's not a valid target, Sir!
That's not a valid target, sir!
That's not something that should just be laying around.
That's one down, now onto the next.
That's one enemy sent packing for the bright lights of salvation.
That's one installation down. Good work.
That's one less target to worry about, Commander. Keep it up.
That's one target down!
That's one target down. How are you faring on your end, Samantha?<cf>"I've almost made it to the data vault. Whatever you're doing it's working, they're moving on to your location. I just need you to buy me some more time, take out those other installations."
That's our cue, Commander.  One last push and then it is over! Let's finish this!
That's our structure you just shot at, Merc. Check your fire!
That's our structure you just shot at, Merc. Check your fire!
That's our structure you just shot at, Merc. Check your fire!
That's our structure you just shot at, merc. Check your fire!
That's quite a range, sir.
That's right. Andreas Kane may have been the one who fired the fatal shot that killed your father, but it was ComStar, at the behest of Kenzo Yamata, who directed him to do so.
That's right. Fahad was lucky to even notice it on his diagnostic display. I've marked the location. I suggest you investigate.
That's right. I also think there's more of them out there. And that one day, they'll be coming back.
That's strange. Commander, that facility does not appear in the system's charts. In fact, I'm detecting several more large structures like it in the area. Something doesn't seem right here.
That's the last facility. The infantry will take it from here. We need to evacuate now before McCarron's Armored Cavalry shows up in force. Make your way to the marked exfil site.
That's the last of 'em.
That's the last of our airstrike support, they're heading home.
That's the last of our client's needed supplies.  Time to pull out before the rest of the Arcturan Guards converge on our position. Get a move on it, Commander.
That's the last of the Fifth Lyran Guards, Commander. You're on your own.
That's the last of the merc forces. Let's get out of here, and collect our pay.
That's the last of the reinforcements, Commander, after this you're on your own.
That's the last of the targets, Commander. Now get back here before hostiles converge on your position.
That's the last of the troops, and the supply depot is mostly intact. Good job, boss.
That's the last of them, Commander.
That's the last of them, Commander. Hell of a job. Spears will be impressed, as he should be. A new merc outfit is already on its way to secure the site. Hang tight for now, I'm coming to pick you up.
That's the last of them. If we can hold this position Gizhiga is ours! The Grenadiers know this and will try to stop us from securing this position. This fight isn't over yet Commander. Take defensive positions and prepare for a counter assault.
That's the last radar installation on the list. Objective complete.
That's the last uplink. Great work, commander.
That's the place, Commander. Destroy the enemy garrison.
That's the target. Eliminate all the defenders.
That's the way it's done, Commander. Outstanding work. That should dissuade the raiders from attacking again, at least in the near future.
That's too dangerous to leave unattended, better bring it aboard the ship.
That's torn it, they're coming after us.
That's true. I was willing to do what I could to help you before I knew that ComStar hired Inferno. I'm even more motivated now.
That's up to you, Commander. Get us to Xinyang and I'll have the mission briefing waiting when we arrive.
That's us you're firing at, Commander!
That's us you're firing at, Commander! Please try to be more careful.
That's us you're firing at, Commander! Please, try to be more careful.
That's weird. I'm not detecting any enemy presence, Commander. Nothing.
That's what I'm talking about! My boy is cleaning up! Just another notch on the old belt!
That's what happens when you hit my men!
That’s a big risk Christian…
That’s highly optimistic of you. We dug into this position to defend ourselves from an incoming advance from the Third McCarron's Armored Cavalry.  They've been probing our defenses for the past week after we repelled an all-out attack from them out at Graves Hallow. If you want to help, join us and let's push these bastards back.  Keep us in good enough shape and we might just live to see tomorrow.
That’s it, Commander. I've confirmed with the IPS that we have satisfied the terms of our contract on this mission. Now let's get out of here before the Arcturan Guards come in force.
That’s one set done.
That’s the last of them! Miraborg, we're on our way to help.
That… that wasn't a fair fight! I'm going to the Review Board! You'll never work again!
The 'Mech doesn't appear to be here, Commander. They haven't found it.  Kate has spoken with the militia commander and has received access codes for a hidden storage facility at the marked nav point.  Move and investigate as quickly as you can.
The 'Mech is overheating. Uh oh.
The 41st Avalon Hussars are making a hard push into Draconis-controlled planets. We'll let the official Kuritan forces handle them head on. But in the meantime, we're tasked with going behind their frontline and crippling their ammo stashes. Let's get in and out quickly. I don't want to spend too much time out here.
The Acturan Guards have been leaked false Intel that our primary base of operations in a dumping ground known to locals as "The Heap."  Our client wants to send a message by destroying whatever scouting party the Arcturan Guards has deployed. Leaving them to rot here in this massive junkyard. <lf>I advise that you watch your back out there, Commander.  What the Nineteenth Arcturan Guards lack in experience, they make up for in sheer numbers. Including all of their remaining Hatchetmen that remain unaccounted for. Clear the field and then we can be on our way. Good hunting.
The Alliance will surely be alerted to our presence here. They will strike back. We must move fast and set Arcturus on fire. We want to cause as big of a mess for their returning forces as possible. Let's wreak some havoc.
The Archon was a fool to ever think that you turncoats would ever be loyal to the Commonwealth. She should have left all of you vermin in the gutter we found you in.
The Arcturan air base is up ahead Commander. Keep moving and destroy it!
The Ares Conventions were renounced at the beginning of the First Succession War. And even if they were still ratified, the Grenadiers taking refuge in the city would still constitute a military target under the conventions. I don't like it any more than you do. Urban combat is dirty work, but in this case, the Grenadiers are forcing our hand. If we crush their main body, the hope is that their remaining forces should capitulate to us. But the Grenadiers are fanatical supporters of the Capellan state so it's anyone's guess as to what they will do. Let's hope their compassion for their people exceeds their desire to draw out this engagement any longer.
The Black Dragon forces have been known to operate on this planet. It shouldn't take long for them to pick up on your signal and come at you. You have full authorization to kill as many of them as you can.
The Black Inferno mercenary company, founded in the year 3000. They quickly made a name for themselves by being willing to bend the rules of engagement when the price is right. According to protocol, they are one of many mercenary companies routinely added to the IE watchlist. It seems that for every unsavoury contract The Cavaliers reject, the Black Inferno are more than happy to take on in their stead. In part due to their dealings with IE, and their belief that the Cavaliers represent a threat to the continued rise of the Inferno, the Black Inferno have launched a massive, unsanctioned attack against the Cavaliers base of operations.
The Capellan Confederation welcomes your service, mercenary. You would do well do protect Gold Base from the invading forces.
The Capital of Tikograd has surrendered. Strategic Director Pavel Ridzik has fled the system, And the primary Earthwerks Manufacturing facilities in Tikograd have fallen under our control. But the fight is not over. Davion intelligence have tracked the remaining Liao defenders to a hidden Earthwerks 'Mech assembly plant and storage facility close to our forward operating base.<lf>Our mission is to finish the fight. Eliminate all Liao defenders and secure the Earthwerks production site. Kestrel Lancers, advance!
The Centurion needs repairs and he wants to discuss them with you. I'll let you know when I hear back from Spears.
The Chu-sa is unresponsive! We need you to clear those spotters so we can get him outta here! They're hitting us with tech we've never faced before so watch yourself!
The Circle of Eight have laid claim to this site. It's ours! There's no shame in admitting defeat, my friend. Leave now and we'll spare your lives. You've been warned. Fight us, and die.
The Coliseum goes quiet as a library as the match comes to a disappointing end. I hope Mason's name wasn't on your betting slips folks!
The Confederation lost much of their domestic assault 'Mech production back in the Second Succession War. Kerr's Intruders makes up for that by fielding large amounts of Davion salvage. Just focus on their IFF signatures.
The Crater Cobras have provided us with the location of a series of powerful ECM arrays that have been disrupting long range comms across the entire Sarna system.  If we destroy enough arrays within the region, we should be able to pierce the localized disruption field and get a message out to the system's jump point. We need to destroy these ECM arrays in order to have any hope of getting a message off world.  If we don't succeeded, well... We'll all most likely die here, Commander
The DCMS have made the Tyr resistance cell we were set to meet. We're picking up BattleMech forces on an approach heading to their location.  Once we get close enough to their hideout I'll make contact with them. We'll need to evacuate all members from the area before the DCMS arrive to pacify the cell. Defend the Tyr and push back any DCMS forces you encounter.
The DCMS's Eighth Rasalhague Regulars have attacked the KungsArmé and ISF convoy carrying Marcus Kurita. They're attempting to free him from our custody! We need to chase them down before they can… Wait...  Dear lord!  The Twelfth Sun Zhang Academy Cadre just attacked onlookers in the city center!  Multiple civilian casualties!
The Davion and Steiner delegations are meeting up in one of the military headquarters buildings in this region. They'll be surrounded by a heavy security detail, so prepare for a fight.
The Eighth Rasalhague Regulars and Twelfth Sun Zhang Academy Cadre were responsible for extracting Marcus Kurita and causing general mayhem across Rasalhague after our declaration of independence. While many of them fled the system with Tai-Shu Kurita, their quick escape left many stragglers trapped on Rasalhague.For the good of our people we need to bring them to justice.
The El Giza Ghost Riders are not backing down. They are moving to engage us in open combat. And the Canopian Fusiliers intend to stand and make an example of these raiders. Commander, you are to assist the Fusiliers in clearing the field. This is a straight up fight, so work with the Fusiliers and make sure no Ghost Rider escapes. Good luck.
The Exterminators entered this qualifying tournament as heavy favourites, now this competition is wide open! We're headed for an exciting finish here! You can feel the intensity pulsing through the arena out there!
The Eyes on Democracy appear to be fighting against a power grab from duke Hasek-Davion. If the duke puts his own puppet candidate in this Trade Federation position, there's no guarantee he'll ever give that power back to the people once he has it.
The Factory's conveyer belt hasn't offered up any excitement thus far! These MechWarriors need to get their heads in the game!
The Federated Suns have made a significant push into Kurita territory, and they need all the help they can get to keep them at bay. I guess they're desperate enough to resort to hiring us. They've provided the location of a Davion base. If we hit it hard enough, it should reroute some of their forces from the frontlines.
The Federated Suns have pinpointed the location of the pilot being held hostage. Must be a damn good pilot if they're going to all this trouble to get her back.
The Forgotten Foes will NEVER forget this loss – or who defeated them! They strutted in here like they had the match in the bag, but we proved too much! They could not overcome our 'Mech dueling prowess!
The Free Skye Movement have tasked us with attacking a base belonging to the Fourteenth Lyran Guards. Doing so should throw a wrench in their operations and bring the Free Skye Movement one step closer to independence.
The Free Skye movement is desperate now, and are in the midst of a full-scale evacuation. To fully put an end to this, we must take out the leader of the movement. Search the battlefield and take out the commander.
The Gotterdammerung Society are here. My forces are now engaged with them.
The Hardcore moment of the match is brought to you by Outlaw Arms Manufacturing.
The I.S.F. has asked the nobleman to stand down, but he's claiming that he's well within his rights and refuses to concede to their demands. The problem for the I.S.F., is this noble just happens to be related to the hereditary dictator of the state.
The IPS may have their salvaged Hatchetmen, but they currently don't have the means to repair and refit them.  Their intelligence has highlighted potential locations for various supplies needed to repair and maintain the Arcturan Guard's Hatchetmen. Our mission here is a straight up smash and grab to rob them of these supplies. We'll move on the facilities marked on your HUD, collect our client's needed components, and then get out of there before the rest of the Arcturan Guards can respond.  Be careful, Commander. Although we took out a full lance of them, the Arcturan Guards reportedly still have two more lances worth of Hatchetmen active in their roster.  Be sure to approach each facility with caution, as those 'Mechs can do serious damage up close.
The ISF has determined that the raid against Project Cold Snap was instigated by House Steiner LOKI agents looking to steal the project's research and development in myomer technologies. Such a slight against the Combine will never be tolerated. The Dragon demands retribution, and that is exactly what you will deliver. Your target is a remote Defiance Industries manufacturing plant, specializing in the forging of Defiance branded 'Mech armor plating. Raze it to the ground and your contract with the Draconis Combine will be considered fulfilled.
The Impossibles are cut-down! Which I didn't think was possible heading into this thing!
The Independent People of Skye wants us to eliminate a lance of Hatchetmen suspected to be on patrol at one of the marked nav points. Be sure to approach each one with caution, Commander. While The Hatchetman's signature hatchet is devastating up close it's more than capable of splitting a 'Mech in two after a handful of blows.
The Irregulars are all over us! Taking effective fire! Requesting immediate fire support! I repeat… requesting immediate fire support on our position!
The Jungle arena! Where we'll separate the contenders from the pretenders, the lions from the sheep and the monkies from… some other animal. And any other jungle-related anolagies you can think of!
The Lancers aren't here in force, it's only us. We're here on special assignment from Marshal Jackson Davion we have an urgent matter to discuss with General Hartstone.
The MechWarriors are locked and ready! They will go toe to toe for a shot at ultimate glory!
The MechWarriors have the greenlight! Let's go!
The Memory Core we discovered inside that base could be a game changer. Just think of the centuries of knowledge and technology we lost due to the chaos of war, just lying there, hidden away, waiting to be found.
The Mercenary scum has just lost a component.
The Mercenary support we hired has arrived. Welcome, Commander, and welcome to The Federation. Scouting reports detail hostile forces are closing in fast so get yourself ready.
The Oberon Confederation has a long memory, Yaros. You can't walk away from what you've done!
The Outkasts have compromised the ballistic glass! They're about to unleash their assassin!
The Red Duke's recent defeats at the  hands of the Gray Death Legion have heavily damaged his private BattleMech forces and with it, his iron clad grip on his subjects. Many of them of Rasalhagian decent.  We know that he is  here on Gunzburg to replenish his forces by  supplying his new private mercenary company, Tyrell's Terrors, before returning to his home system of Rodigo. The Tyr have identified the general areas we believe these earmarked supplies are stored awaiting transport to the Gunzburg spaceport.  We need to act on this narrow window and destroy the warehouses containing these supplies. Christian, I'll leave it to your forces to take out the marked targets. The Tyr will focus on keeping the DCMS off of you as long as possible.
The Second Sword of Light is House Kurita's premiere unit. The poster boys of the entire DCMS and duty-bound by their strict bushido code to hold honor above all. We'll need to put our faith in their reputation to uphold Theodore Kurita's orders to bring the ronin to justice.
The Shredders are throwing out another wave!
The St. Ives Sentinels have taken the bait Commander! They're landing DropShips precisely where we want them to. Just up the hill from a number of military outposts where they have stored munitions. With our forces hidden throughout the forest, they will not know our true numbers until they stumble right on top of our trap. Assist the Second Cavalry in bringing vengeance to these traitors! Leave no survivors!
The Third Lyran Guard are the foot soldiers of House Steiner. They're here to avenge their failure to capture Vega during the Fourth Succession War. Help The Fifth deny House Steiner victory in Vega once again, Commander. We need to ensure Theodore Kurita's reforms have a chance to make a difference.
The Tyr seem to have gotten themselves some foreign sponsors. Those are Lyran Hatchetmen among their 'Mech forces. Where are my Terrors?!!
The Waco Rangers?  How can Bowen afford to bring that lot into this?
The Will of Kali believe the heretics have seized one of their safe houses and are using it as their base of operations. They want you to raze the location to the ground to ensure that no one escapes.
The Will of Kali is not going to like that. We'll extract you now, Commander. Unfortunately, our business with these zealots is not over yet.
The X that marks the spot. You mean one of the coordinates we have in our possession?
The aerodrome is in ruins. Nice job. Now head to that storage depot, but watch your approach. We don't know what's there. Could be armor, 'Mechs... anything.
The ammo cooks off! Clearly we have an explosive moment of the match candidate right there!
The ammo just ruptured! Talk about a 'heated' exchange.
The area is down to half capacity. Keep going.
The area is taking a beating, Commander! Don't give them the opportunity to cause any more harm.
The arena claims another! Mason falls! His 'Mech just couldn't withstand the pressure any longer!
The arena has tossed another team onto the scrapheap.
The arena is hot and ready! These MechWarriors are going to tangle and find out who will be king, or queen of The Jungle!
The arena is live! We're moments away from another exciting 'Mech duel getting underway. Stay tuned and find out who will emerge victorious!
The arena sees another match conclude in thrilling fashion as Mason falls.
The armory is on the verge of collapse!  Don't let it fall!
The atmospherics and terrain could affect asset visibility. Keep moving and ensure positive identification of targets, Commander.
The avenging son finally arrives. What took you so long? Your father died like a coward, boy. I expect you to do the same.
The bad news is, the ComStar techs managed to delete much of the available data before we had the chance to intervene.
The bandits have a command center up ahead. Head out and destroy the base. Doing so should hopefully expose some sign of the missing volunteers.
The base is ours, for now. Be alert and hold for reinforcements.
The base is taking on heavy fire, structural integrity is at 75% capacity.
The basic plan of attack is set, Commander. But if experience has taught us anything, it's that no plan survives contact with the enemy, especially this one.
The battle is over! An absolutely crushing setback!
The battle is over! Jake will be forced to wear that loss!
The battle is really wearing him down. If he doesn't elevate his game, he'll soon be handing over his 'Mech to the scrapyard.
The battlefield is up ahead. Enemies will be relentless on this front, so take care not to overextend your stay here. But if you do stick around, our employers are offering a competitive combat bonus if we can continue to hold off enemy forces past our negotiated time table.
The beating he's absorbing is leaving its mark, he's starting to slow down out there.
The bigger they are, the harder they fall. Let's go get 'em.
The board of directors has contracted us to protect this facility by any means necessary. Pay bonuses have been offered if we can mitigate the damage as much as possible, so let's make this one count!
The bout comes to an end! My boy finds himself on the receiving end of an icy defeat!
The brutality of the arena just claimed another limb! It's going to be an uphill battle for that pilot from here on out."
The citizens looking to claim independence from House Steiner, known as the Free Skye Movement, are preparing an assault on a Steiner base. We need to protect the supply depot for the troops in order to maintain their combat efficiency.
The city is taking some hits, looks to be at 75% capacity.
The civilian settlement is just atop that hill, Commander. Looks like it's already under attack from Inferno forces.
The client would also like us to deal with a number of other tasks in the area, but our contract only stipulates the completion of our primary objective. Complete them at your own discretion, Commander.
The collected data fragments have produced actionable intel. Prepare to hit the priority targets hard and fast. Your job is to kick up enough noise to alert The Alliance of our actions here. Disrupting their weapons and ration lines is a big step towards that goal. You and The Fourth are tasked with levelling the marked structures.
The commander has called for a withdrawal. All MechWarriors fall back to EVAC point Bravo.
The commander is down! All personnel, retrieve the commander and fall back to the extraction point!
The commander is down! Repeat! The commander is down! Begin recovery operations!
The commander wants us over there, form up!
The commander wants us over there, form up!
The commander wants us over there, form up!
The commander's 'Mech has fallen! Recovery team, get him out of there! All other personnel, fall back to the DropShip.
The commentary isn't helping!
The commerce center has been gutted!
The communication systems on the illegal settlements are now in the dark. Good job, our work is done.
The company wants us to take down the raiders for good by destroying their base of operations. Once that's done they'll arrange passage for us aboard the inbound JumpShip.
The conditions of our contract stipulate we prevent your escape -- dead or alive. I recommend surrender.
The contest is over and Mason experiences the bitter taste of defeat.
The contest is over! This match will leave Mason disheartened and with empty pockets!
The coordinates I unlocked point to this location, a system on the innermost edge of the Periphery. I researched it as best I could. All I found was its designation. HD-276914.
The distress call had this image imbedded in the transmission. It's a map of the city and port.
The electricity is surging as this arena match is about to go down! You won't want to miss a moment of the action!
The emergency generator has failed. Get me another option now!
The end of the file was corrupted. There's no way to recover it.
The enemy are deploying still more reinforcements, Commander!
The enemy has re-captured the target and reprogrammed their comms. We've lost the feed.
The enemy has reached the dropship! We've failed!
The enemy is able to track your location if you spend too much time in their ECM coverage.  Destroy signal emitting structures quickly.
The enemy signal is weak.  There should only be one more structure left.
The entire team bites the dust!
The entire team has been brought down!
The exact locations of the supply caches are unknown. You will have to search each area to find them.
The excitement of this match has been disassembled! They're not going to win any fans or sponsors if they don't find a second wind!
The extreme weather conditions will interfere with your sensors, and will most likely restrict visibility. Be careful out there.
The facilities have taken critical damage, Commander! We need to draw them away from this area now!
The facility has gone cold, Commander. No other hostiles detected. And one more thing, incoming transmission from Samantha.<cf>"Hey... that was really amazing what you did for my family. This plot against us has been in the work for generations and now it's finally over. Thank you, thank you for... Heh, look at me getting all sentimental. Well a deal is a deal, I'll head back to my father, and I'll make sure you get a little something extra for your efforts. Nice work, merc."
The facility has gone cold, all power signatures gone. No one is gonna be able to utilize this complex for quite a bit. Time to get out of here, Commander.
The facility has taken on some heavy damage. Roughly 75% still standing.
The facility is nearly destroyed, Commander. If it goes we'll never uncover the hidden 'Mech.
The facility is suffering heavy damage, Commander! Get in there and engage as many targets as you can!
The fields will run red with their blood.
The first strike has landed! Now we're cooking!
The first strike of the match is sponsored by Nomad Nomex Armor Co.
The fulcrum of power on Tigress is a heavy concentration of the system's populace clustered around a number of townships and cities known locally as "Sì gè chéngshì." The Four Cities. We've made planetfall 40 clicks north of our main objective shielded by a small, but dense, forest known as Yuolor's Grove. While the Third has made planetfall in the Granite Field Mountains to the east of our objective. We are each set to advance on the city from both directions and attempt a pincer attack to claim the Four Cities.<lf>Tread carefully. While Tigress is not the fortress world that Tikonov was, we will not have the luxury of having the full might of all eight Lancer regiments on our side. For this campaign it's just us and the Third, so watch each other's backs and don't do anything reckless.
The garage has been leveled!
The gauntlet match has come to a stunning end and somehow Jake Mason and Duncan Fisher have emerged victorious. In just a moment they'll compete for a team free-for-all match.
The gearhead's hangar has been leveled!
The goal is to try and keep your 'Mech in the best shape as possible heading into each new round.
The good news is, Spears and his I.E. staff have already begun analyzing the recovered data from the facility.
The guns have gone silent, Commander. The enemy artillery has been neutralized.
The heart of the facility is up ahead, Commander.
The heat's cranking up in the cockpit!
The heats on early. This can make or break a MechWarrior. Can they push through, or will they just crumble under pressure?
The hits just keep on coming as round three is set to go! A round brought to you by… insert tournament sponsors here! Hey, give me a break, I had to fill in on a moments notice, folks!
The housing structures have been destroyed.
The housing structures have been destroyed.
The housing structures have been destroyed.
The installation's fortified walls are approximately one click west, Commander. Head there and make your way inside so we can see what we're dealing with.
The intensity is ramping up! He getting peppered like a steak!
The intensity of the match is beginning to wear on him. If he doesn't up his game, he'll soon find himself without a 'Mech.
The intruders might have gotten the jump on us, but we are not out of this fight! Keep on them, Lancers!
The jamming device the raiders set up is at the top of this pass, Commander. You're going to have to manage as best you can until you're able to take it out.
The jungle heat and the battle is cooking his 'Mech! He'll be extra crispy in no time!
The lady in the air is gone. We're ready to go, Commander.
The lady in the air is gone. We're ready to go, Commander.
The last of the rear guard are moving in to engage.
The last structure is dead ahead - you'll be in the thick of its trace.  Destroy it quickly!
The last time I saw double trouble like this I had blurred vision thanks to a bottle of Acton gin coupled with a weekend of self-loathing!
The location where the weapons are being held is close by. Clear out all the enemies so we can recover the stolen goods. They'll obviously be well armed, so watch yourself.
The logistics center sits inside one of House Liao's urban military complexes. The buildings housing the logistics center are mission critical targets and must be taken out in order for us to get paid.
The loyalists protecting Chairman Nakamura are known as the Order of the Five Pillars. We've been tasked with thinning their ranks in order to weaken the defense around the Chairman.
The machine shop has been leveled!
The machine shop has been leveled!
The match comes to an end. Mason was full-value for that victory.
The match ends in gut-wrenching disappointment! But he's a tough customer. I feel like this isn't the last we've heard from Jake Mason.
The match ends in stunning fashion! I thought he was a contender – but turns out he was a pretender!
The match ends in stunning fashion! Mason stands alone in The Factory, taking home the glory and  the C-Bills! Drinks are on him!
The match has just begun, and if they don't start maneuvering, they'll be easy prey for their opponent's onslaught.
The match is dragging! Looks like these pilots are maxed out! Who's got the will to survive here?
The match is finished! Jake Mason has 99 problems, but winning this match is not one.
The match is its early stages, but they better start employing some evasive tactics, otherwise their opponent is going to pick 'em apart here!
The match is losing steam! These MechWarriors are showing signs of wear and tear. Can they rally? They need to battle until the bitter end!
The match is over! He secures the win – and the bag!
The match is over! Mason could not match his opponenents skill and firepower!
The match is over! Mason gets the cold shoulder and the loss!
The match is really taking its toll! He's hanging by a thread!
The match is showing some life here!
The match is starting to take a toll. He needs to step it up or he'll be donating his 'Mech to the scrapyard.
The match is starting to wear him thin. Unless he steps up it up this will really turn ugly.
The match is underway! Our combatants are free to unleash Hell!
The match slips through Mason's fingers as he suffers a crushing defeat! The sponsors won't be lining up to sign him after that performance!
The match takes a vicious turn! This battle is really taking it's toll – and metal limbs!
The mechnificent moment of the match is presented by Zeus Burger – pick up a Harpymeal today. Guaranteed to come with a toy or a massacre will ensue! Literally!
The merc life brings me to so many cool places... but this one is meh!
The merc life brings me to so many cool places... but this one is meh!
The mercenary review board is going to hear about this.
The mercs just took out our pump station!
The message is getting clearer but we still can't make out any discernable information. We need to destroy those remaining ECM towers!
The mining company has legally hired us to transport cargo for them, but in reality, there is no cargo—just a destination and some very convincing paperwork.
The mining company's settlement is vulnerable to raider attack, Commander. So we've got to protect it.
The mining platform has been destroyed.
The mining platform has been destroyed.
The mining platform has been destroyed.
The mining platform has fallen, prepare the emergency crews.
The mining platform has fallen, prepare the emergency crews.
The mining platform has fallen, prepare the emergency crews.
The mission I'm proposing is intended to undermine ComStar and their own efforts in that same regard.
The mission area is under a heavy weather warning - it's going to affect visibility and sensors.
The mission area is under a heavy weather warning - it's going to affect visibility for you.
The mission briefing has already been prepared, Commander. We leave on your orders.
The mission is a simple ground and pound. Locate the two facilities and do as much damage as possible. Do that and we'll help send them a message they hopefully can't ignore.
The mission is a straight up protect and defend op.
The moment of the match is provided by New Avalon Technologies – selling first-class weapons at first class prices! And I'm not kidding.
The moment of truth has arrived! The battle is underway!
The moment of truth has arrived! The buzzer sounds and this match has kicked off.
The moment proves too much as Mason falls in the arena!
The momentum shifts as his offensive capabilities take a serious hit! His odds of winning the match are plummeting by the second!
The monitoring station is just ahead, Commander. I sure hope you know what you're getting yourself into.
The more ballistics the merrier.
The nasty weather means your visibility will be limited out there and have adverse effects on your sensors.
The nav point marked on your tactical display is the objective. We have been contracted to render the whole facility uninhabitable. I'll monitor your progress from the DropShip and report when our employer is satisfied with the work.
The old LZ ambush trick. Works every time. Light 'em up!
The only reason the Commonwealth had this world was through the sacrifices of MY men during the Fourth Succession War! You have no right to it!
The opposition just reduced their firepower! This could be a huge opening!
The other coordinates each led somewhere noteworthy. There's every reason to believe these ones will lead somewhere even more significant.
The outsider scum have greatly damaged my 'Mech.
The pace has really hit the skids!  Looks like they may need a tutorial on how to use their weapons!
The pace of the match has slowed. You can see the fatigue setting in. It's all about who wants it more now.
The path is blocked, Commander!
The path to victory has just been made even harder after that strike! One of their weapons has been neutralized!
The pathway to the underground fortification is a series of defensive terraces that ascend to a pair of reinforced blast doors. They've been carved into the side of a mountain and mark the main entrance.
The payout we got will help offset some of our costs as well. All around, I'd call that a good days work, Commander. Nice job.
The pirates in this star system are storing their munitions and equipment in warehouses on this planet. We'll be kicking the hornets' nest on this little expedition, so crippling their reserves will help us out significantly. On the plus side, this may lead us closer to Ravid.
The port is nearby. Over here. That's where I'll pick you up once the city and port have been secured.
The potential of C-Bill payments is thrilling!
The potential of C-Bill payments is thrilling!
The power plant has been crippled! Dammit!
The power station being used by these raiders is derelict, Commander, but you can bet its perimeter defenses won't be. My guess, the raiders will have turrets stationed around the perimeter.
The pressure is mounting! His 'Mech is hurting! Can he turn this around?
The pressure is on! He needs to push or this match is over!
The primary fusion generator has been destroyed!
The primary generator has been destroyed!
The problem, however, is that the encryption is unlike anything I've ever seen before. Breaking it is more difficult than I originally imagined. I need more time.
The prospect of survivability looks grim, Commander. But we've fought through dire odds many times before.
The pump station has been demolished!
The pump station has fallen.
The pump station has fallen.
The pump station has fallen.
The punishment he's taking is really taking a toll out there!
The question is, what do the coordinates lead to? And why did your father have them? If we're going to answer those questions, we need to decrypt the coordinates first.
The reactor on my kill is about to go crit!
The reactor on my kill is about to go crit!
The reason I called you up here is that Spears has contacted me again. He wants to talk with you directly. Since he's in the same system we are, I can patch him through in real time.
The rebel forces are hiding out somewhere on this planet. They should be operating out of a small residential settlement. I've marked the location on your battlegrid.
The rebellion shall live on without me.
The red star?
The region in question is quite vast and was almost entirely unexplored before ComStar arrived here. Thing is, we don't know how much progress ComStar has made. I guess only time will tell.
The relay system is disabled. Friendly dropships are on route.
The remaining gear has been inventoried and shipped out already, thanks to Spears' people. As for us, we just got a little stronger. Exactly what we were hoping to do.
The remaining pirate forces have taken refuge deep in the Black Cliffs. A labyrinth of narrow canyons and caves that make it impossible to scout or attack with aerospace assets. For this, we will need to go in and flush them out with 'Mechs and armor. Strike forces will be divided up by lance and advance through one of the many entrances boxing these pirate forces in. Support each other when you can, but be sure to cover your own entryway and ensure no pirate forces escape the justice of the Taurian Defense Force.
The remote communications array may have provided the most direct means of communications with Vestallas IV, but it is far from the only means of attempting to get a message out. We cannot risk the Sentinels being tipped off to our presence before our ambush is ready, so we need you to destroy a number of satellite arrays in Wong Tai Sin City. See that it gets done, Commander.
The reserve water tank has been destroyed.
The reserve water tank has been destroyed.
The reserve water tank has been destroyed.
The reserve water tank has been destroyed.
The rogue mercenary group we're going after are known as Death's Legion. According to Spears, they're storing the captured weapons on a planet called Grumium. With a name like that, I imagine it's not a very popular place.
The ronin have moved out to meet us in an area known locally as the Stinking Pools. Be on your guard. The thick miasma hide deceptively shallow terrain at which the enemy can fire across great distances. Help the First Tyr finally put an end to Takeda's ronin. Then Rasalhague can truly put the ronin Wars behind us.
The ruins of the derelict WarShip are straight ahead, Commander.  The Crater Cobras and the Screaming Eagles have taken refuge in its interior. If we want to have any chance of getting out of this mess alive we're going to need their help.  Let's hope they aren't in as dire straits as we are.
The satellite dish has been destroyed!
The settlement is razed. This should be a definitive blow to the will of the rebel citizens. Hopefully, this is enough to satisfy our employer.
The ship is ready, Commander. Hurry!
The shipping company's supply depot has been marked on your map. Get there and protect it from raider attack. If that supply depot falls, thousands of innocent people will be forced from their homes, Commander. Good luck.
The sites are usually in remote locations, well-hidden and, more often than not, completely overgrown or buried. Sometimes both.
The situation on the ground is dire, Commander. The merc outfit Spears hired to protect the dig site has taken heavy losses and can't hold out much longer. We need to get down to the surface and reinforce them before the last of their defenses crumble.
The spaceport is just up ahead, Commander. We already know ComStar is here, but we don't know how many forces they have onsite or how prepared they are for a fight. If we're lucky, maybe we can catch them off guard.
The stage is set! Our combatants are primed and ready for yet another intense battle!
The staring contest is over! Now we've got a brawl going!
The storage facilities should be just ahead, Commander. Yaros and the other pirates are watching so let's make this look good.
The strength of these raiders has no doubt been augmented by ComStar's ready-access to a deep inventory of 'Mechs, so it won't be a walk in the park.
The supply depot has been destroyed!
The suspected false-flag troops are convoying across this stretch of land. Intercept them and kill as many as possible. Additionally, while you hold them off, the Lyran commanders will run scans on your battle ROM recordings. Hopefully it will provide some insight into who exactly our enemy is.
The target area is clear of all Arcturan units, Brigadier General.
The target is ComStar's Communications Hub. It needs to be reduced to rubble in order to limit their operating proficiency in the region. I've marked its location on your map, Commander.
The target is an abandoned power plant. We know the raiders have been using the area as a secret cache for whatever goods they've managed to pilfer from the various mining outfits.
The target is an agricultural center marked on your tactical display. Our employer wants us to leave nothing behind, so smash everything in sight. I will monitor your progress from here.
The target is calling for help, but is having trouble getting a signal out. Eliminate them quickly
The target is trying to get away, finish them off before they can escape.
The task is done. There is no further need for you to remain at this facility. If House Steiner insists on keeping this pile of rubble, they are free to take it. Return to your DropShip, leave this place, and our business will be complete. The Dragon thanks you for your assistance in this delicate matter.
The team is down! A bunch of pretenders are off the board! Good riddance!
The thing I find extraordinary is that House Marik is not going after Black Inferno. It was their egregious actions inside Marik territory that started this whole thing.
The time for talk is over! This match inside The Iron Mountain is about to kick off! With aspirations akin to Justin Allard's greatness, these MechWarriors endeavor to inscribe their names into the rich tapestry of historic matches within this renowned arena!
The time for talk is over. This arena match is about to kick off!
The time of reckoning is upon you!
The tournament's about to get underway, Commander. It's imperative you make it to the final match. The Inglorious Outkasts' Assassin is set to appear during the finale when The Solaris Council is seated in their viewing box and the protective ballistic glass has been compromised. I've gotten word the agents working for The Outkasts are attempting to sabotage the glass as we speak.
The transport facility has been demolished to the point of total incapacitation. Good work, Commander.
The turret control tower's gone static! Can anyone check its status?
The two men?
The urban military complex is not far from here. It's mostly an administration and tactical planning compound, so I don't expect a substantial enemy force to be onsite, but you never know.
The vehicle park was just taken down.
The vehicle park was just taken down.
The vehicle park was just taken down.
The vehicle park was just taken down.
The walls are closing in on him!
The water reserves have been compromised!
The weak fall! The strong rise! Let's settle this with missile and fist!
The weapons they were able to steal are now on the black market. I've unearthed where those weapons are being stored.
The weather's really kicking up, Commander. Your visibility will be limited out there.
The whole gang is here, Commander. Watch yourself.
The whole team has fallen!
The whole team is down! They got outclassed!
The whole team takes defeat!
The winning blow is delivered! Mason has fallen. A tough loss.
The winning blow is struck! Mason falls… Hopefully the sick feeling in his stomach will inspire him to come back and avenge this loss.
The winning team will secure the open team slot in the upcoming Solaris unification tournament!
The workers in the settlement have asked for our protection. Let's get there and support the remaining units.
The workers union has reached out to us for help to save their complex from incoming hostiles. Local security personnel will assist us as much as possible, but don't expect too much out of them. They're still civilians after all.
Their 'Mech is going critical. This could be a huge momentum swing!
Their 'Mech is in rough shape! They're being forced to earn it out there! Can they pull off a miracle, or will their 'Mech finally bite it?
Their Command Lance has arrived! Open fire!
Their base of operations on Rasalhague has been marked at the nav point ahead. Commander, we need your force to  secure the base at all costs. The Regulars will likely attempt to destroy it and any evidence of their insurrection. Capture the facility and see that it remains in functional condition.
Their bending and about to break!
Their component blew off like it was nothing.
Their crumbling here! We're reaching the point of no return!
Their exact words were: It's not the city that matters, it's the principle at play. The siege must be broken. Good luck, Commander.
Their firepower just suffered a huge dent!
Their main force is on it's way. Get ready for the worst of it!
Their offensive capabilities could be impacted after that strike! Let's see if that changes the complexion of the match!
Their puny 'Mechs are no match for the might of House Steiner!
Their weapons just took a hit! Let's see if that shifts the momentum here!
Then I guess you got nothing to worry about.
Then break through them, damn it. We need to get Miraborg's batallion out of there. Clear the field ASAP.
Then consider it done. Welcome aboard.
Then we can't let up now! Keep pouring gasoline on the fire!
Then what are you waiting for? Come on!
Then you picked the wrong fight.
Then, I intercepted this.
There are repair bays positioned across the arena floor that will help these MechWarriors not get blown to dust! That's obviously very helpful!
There are several artillery batteries in the area. Search for them and silence those guns.
There are still marked targets of opportunity around if we wish to stay and earn combat bonuses. I'll leave that to you, Commander. 
There goes a leg!
There goes a leg! He'll be limping through the end of this match!
There goes a leg! This could really shift the momentum here!
There goes a metal limb.
There goes an arm!
There goes our mining platform. Did everyone make it out safely?  Report!
There goes our turret control tower!
There goes our water reserves!
There is no shame in dying for House Kurita.
There isn't a right way to take that!
There it is! Mason leaves his competition out in the cold and chalks up the win!
There it is, Commander. The final Shredder stronghold.
There it is. I'll leave the rest of the demolition job up to you, Commander.
There she is.  Agincourt. My father would be proud to see it in your hands, Commander.  Thank you for taking me this far.
There they are, Commander! Take them out and let's get the hell out of here.
There you are. C'mon, everyone's waiting. Get to the Centurion at the far end of the hangar and we'll get started.
There you are. I've got some new information, Commander.
There you go. Now, we're almost done. The battle simulation I've set up for you is the last hurdle. Follow me.
There's Vaughn. Alright, Commander. Let's show him that nobody makes a patsy out of us!
There's a good chance our targets have split up in order to evade us. The marked locations on the map are the most likely areas where we'll find them. Be careful, as they have many supporters in the area that are more than willing to die for their cause.
There's a large chunk of ice blocking the path down to the generator. Use your jump jets to get over it!
There's a merc group that have gone rogue. Down on their luck and unable to garner any legitimate contracts, they struck out on their own and they hit one of House Kurita's weapons facilities. A smash and grab.
There's a strong liklihood we'll find one of our hidden assets on this mission. I've marked the possible location for it on your map.
There's an abandoned power station there. Now I've got it on good authority that local raiders are using it as a secret cache for their ill-gotten goods.
There's another Union, or what's left of one anyway. What happened here?
There's been a change of plan. All other objectives are rescinded. Updating priorities now.
There's more, mate. There were a series of encrypted codes embedded in the data itself. A set of three different coordinates, best I can tell.
There's no path to that location, sir.
There's no path to that location, sir.
There's no path to that location, sir.
There's no route to that spot.
There's no time left. Begin forwarding the entire encrypted package to ComStar now, we cannot risk the codes returning to FedRat hands!
There's no way I can get there, Commander.
There's no way I can get there, Commander.
There's no way Yaros is going to be tracked now. We've created a big blind spot within the local intel network and Yaros should be able to slip by without alerting anyone. Seems that you've won his trust as he's just sent new co-ordinates with no message. It's a remote moon-like body that isn't known to be inhabited. It's been added to our nav database.
There's no way to get there, Commander!
There's nothing like a good hunting trip to get the juices flowing. <lf><lf>A thousand C-Bills to whoever bags the first piece of shit we encounter.
There's nothing like a good hunting trip to get the juices flowing. <lf>A thousand C-Bills to whoever bags the first piece of shit we encounter.
There's nothing like a good hunting trip to get the juices flowing. <lf>A thousand C-Bills to whoever bags the first piece of shit we encounter.
There's nothing like a good hunting trip to get the juices flowing. <lf>A thousand C-Bills to whoever bags the first piece of shit we encounter.
There's nothing like a good hunting trip to get the juices flowing. <lf>A thousand C-Bills to whoever bags the first piece of shit we encounter.
There's nothing like a good hunting trip to get the juices flowing. A thousand C-Bills to whoever bags the first piece of shit we encounter.
There's nothing like a good hunting trip to get the juices flowing. A thousand C-Bills to whoever bags the first piece of shit we encounter.
There's nothing like a good hunting trip to get the juices flowing. A thousand C-Bills to whoever bags the first piece of shit we encounter.
There's nothing like a good hunting trip to get the juices flowing. A thousand C-Bills to whoever bags the first piece of shit we encounter.
There's nothing like a good hunting trip to get the juices flowing. A thousand C-Bills to whoever bags the first piece of shit we encounter.
There's nothing like a good hunting trip to get the juices flowing. A thousand C-Bills to whoever bags the first piece of shit we encounter.
There's nothing like a good hunting trip to get the juices flowing. A thousand C-Bills to whoever bags the first piece of shit we encounter.
There's nothing like a good hunting trip to get the juices flowing. A thousand C-Bills to whoever bags the first piece of shit we encounter.
There's nothing like a good hunting trip to get the juices flowing...<lf>A thousand C-Bills to whoever bags the first piece of shit we encounter.
There's nothing like a good hunting trip to get the juices flowing... A thousand C-Bills to whoever bags the first piece of shit we encounter.
There's nothing like a good hunting trip to get the juices flowing... A thousand C-Bills to whoever bags the first piece of shit we encounter.
There's nothing like a good hunting trip to get the juices flowing... A thousand C-Bills to whoever bags the first piece of shit we encounter.
There's nothing like a good hunting trip to get the juices flowing... A thousand C-Bills to whoever bags the first piece of shit we encounter.
There's only one way to find out. I'll get us to those coordinates ASAP.
There's only two of us left, Commander!
There's our first target, let's be quick about this, Commander.
There's our promised support.  Friendly DropShip landing now.
There's still some artillery out there. Prepare for more bombardments.
There's the 'Mech they want us to acquire.
There's the buzzer, here we go! These MechWarriors are ready to slug it out for 'Mech supremacy!
There's the city, Commander, looks like our contact and his forces have already set up a perimeter. Incoming message from Vaughn. Patching it through now..."<cf>"Commander, nice to meet you in person. As you see my troops and I have garrisoned the city already. I'll be coordinating this garrison on field here in my Rifleman. I know what you must be thinking: Between you, me, and the forces all this seem a tad overkill, but it's better to be overprepared than underprepared in these situations. With any luck we should be enough of a deterrent to keep the candidate safe."<cf>I'll set you up on Vaughn's security frequency so he can communicate with you directly, Commander.
There's the defensive perimeter, up ahead.
There's the facility. Destroy those raider units.
There's the main facility. Let's wipe it clean of Inferno forces and secure the site.
There's the main objective. They'll be swarming out after you. Be ready.
There's the outpost, Commander. Are you ready?
There's the power planet, Commander. Let's get to work.
There's the raider base. Eliminate all enemies and raze it to the ground, Commander.
There's the settlement, up ahead, Commander. Looks like the raiders have already begun their attack. Get in there and protect those civilians.
There's your target objective, Commander. Why don't you go over and introduce yourself.
There’s nothing like a good hunting trip to get the juices flowing. <cf>(beat)<cf>A thousand C-Bills to whoever bags the first piece of shit we encounter.
These 'Mechs are moving like they have icicles for limbs right now! The momentum is gone cold!
These MechWarriors are about to throwdown! This is 'gonna be epic!
These MechWarriors are acting like chumps, not champs! They need to start making things happen out there!
These MechWarriors are raring to go! It's time to see what they're made of!
These MechWarriors are ready to slug it out for 'Mech supremacy! Here we go!
These MechWarriors are taking the safe approach. But 'Mech battles are like a surfer facing a massive wave.  You just 'gotta stroll up to your opponent and say, "Hey bud, let's party!"
These MechWarriors are trading blows and verbal barbs! This is my kind of scrap!
These MechWarriors look like they're afraid to get their hands dirty! They'd be better off on the ballet circuit.
These MechWarriors might be afraid of the moment, or tightspaces. Either way, they're in a holding pattern.
These MechWarriors need to keep bringing it or the fans will be left out in the cold.
These bastards have been a handful, Mason. Don't take them lightly.
These bogies are getting uncomfortably close to our buildings! Get them away from us!
These bogies seem intent on doing the Devil's work targeting civilian centers such as this. Time to shield the innocent and send these hostiles back to Hell.
These combatants are being swatted away like flies! Mason is unbelievable! Justin Allard has nothing on him!
These fans are not getting their C-Bills worth right now that's for sure.
These farmers have spirit, but they are no match for the full onslaught of what's bearing down on them. We need to do what we can to save their facilities. The people of this system are counting on us.
These farmlands are prime targets for hostile forces. Our employer has lost contact with his remote outposts and has ordered us into ready positions to defend this one. Time to earn our pay everyone!
These forces seem to be a mix of ComStar and Black Inferno. I guess with Yamata here, they weren't taking any chances.
These hostiles are getting pretty close. Watch out.
These innocent farmers were counting on us, Commander. We were their only hope, and we failed them.
These mercs are pathetic!
These must be the coordinates that Black Inferno and ComStar were after. Are after.
These odds are stacked against us! We've lost our entire lance! You're on your own!
These opening moments of the bout are made possible by Marauder's Mart: Black Market 'Mechs – the best in class.
These people don't have much, Commander, but they paid us all they could, hoping that we can keep them safe from the terrors bearing down on them. Time to show them that we are worth every C-Bill they invested in us.
These pricks have already worn out their welcome. Burn through 'em and re-take the base!
These raiders may be a band of thieves, but don't underestimate them; they'll be motivated to protect their loot and you can bet they'll be well armed.
These raiders we're taking down are murderers and thieves, Commander. Don't show them any mercy.
These symbols correspond exactly to the location of recently discovered Star League bases, settlements and weapon depots that were, until Inferno found them, lost to time as well.
These third party hostiles fall outside the negotiated objectives of this mission and my men have already suffered heavy casualties. I’m evoking the self-preservation clause of our contract and withdrawing my men from this fight.
They appear to be members of the Fusiliers.  Transmitting IFF frequencies to them now.  Let's go up and introduce ourselves.
They are disgraced ronin from our ranks that have shamed the DCMS. As such, they are our responsibility.  Not yours.
They believe the only language these people understand is the almighty C-Bill. It's hard to argue with that logic.
They better do something or this match and the goodwill from the fans will… cave in on them
They better ease up, or their' Mech is 'gonna quit on them.
They cannot afford to lose another leg after that!
They claim that he is dead at the hands of a Lyran LOKI agent.
They connect with a massive blow! This could really shift the momentum!
They destroyed a pump station!
They destroyed a storage facility!
They destroyed one of my components.
They destroyed our satellite dish!
They do archaeological digs, and conduct research into abandoned Star League-era facilities in the pursuit of lost technology from before the Succession Wars.
They don't pay us enough for this. Get out!
They got a chem tank!
They got a chem tank.
They got a greenhouse!
They got a parking garage!
They got a parking garage.
They got a vehicle hangar!
They got a vehicle hangar! I hope no one was in it!
They got a water tank!
They got a water tank!
They got me to Critical? But how? I have to punch out!
They got one of our business centers!
They got one of our business centers!
They got one of our warehouses!
They got one of ours. It's not over yet!
They got one of us! You goddamn pieces of shit! I'm coming for you!
They got our communications tower!
They got our emergency generator!
They got our emergency generator!
They got our emergency generator, Commander.
They got our fuel reserves!
They got our machine shop!
They got our mining platform!
They got our supply storage!
They got shelled!
They got the guard tower!
They got the ore refinery!
They got the radio tower!
They got the satellite array! Commander, those things don't come cheap!
They got the vehicle hangar!
They have a significant number of radio telescopes arrayed ahead of your current position, Commander. Head that way and let's go take a closer look.
They have artillery units in the field, prepare for bombardment.
They haven't exactly set the arena on fire. Looks like they're still trying to find their footing out there.
They hit a gas storage tank! Stop them from getting another one!
They hit the greenhouse. Food reserves compromised.
They just blew a bloody warehouse!
They just blew a water tank!
They just blew the damn storage complex!
They just blew up a water tank!
They just demolished a fuel tank!
They just demolished a residential tower!
They just demolished one of our buildings! Where the fuck are the Knight reserves? Get ahold of Allistair!
They just dished out a massive headshot!
They just keep sending more!
They just leveled a supply warehouse.
They just leveled a warehouse! Dammit!
They just leveled our flats!
They just leveled the turret control tower!
They just lit up storage complex!
They just slagged our radio tower!
They just slagged the chop shop!
They just toasted our fuel reserves!
They just took out our hangar.
They just took out our hangar.
They just took out our hangar.
They just took out our hangar.
They just took out the vehicle hangar!
They just torched a warehouse.
They just torched a warehouse.
They just torched the grub!
They just trashed our lofts!
They just wrecked our garden!
They know what we're up to, and they're going to want to stop this invasion before it starts. Hold this postion.
They know you're here, Commander! The pressure on you will be more intense!
They know you're here, Commander. Expect enemy artillery to be relentless.
They leveled the civilian housing structure.
They leveled the workers' housing units!
They took down one of our own.
They took down one of our own.
They took out a fuel tank!
They took out one of ours!
They took out one of ours!
They took out one of ours!
They took out one of ours!
They took out our generator!
They tore down our repair shop!
They were no match for Davion forces. Kill confirmed.
They were no match for the Black Inferno.
They were no match for the might of the Draconis combine.
They were obscured, buried—concealed from even those who lived right next to them, as was the case here on Xinyang.
They won't be around much longer!
They won't be around much longer.
They won't be around much longer.
They won't be respawning back into this competition!
They won't survive many more hits like that!
They won't take me down so easily!
They'd rather see the base destroyed than captured, apparently.
They'll be diverting forces on your position, Commander. You've got a small window to hit the target without getting ambushed.
They'll both pay for what they did.
They'll likely have heavy 'Mech support as well, Commander, so make sure you go in prepared for an extended fight. We'll need to eliminate the entire enemy force and locate the weapons for our salvage teams to recover later. Good luck.
They'll really need to 're-arm' after that strike!
They're about to go critical!
They're advancing on our Comms center! All units move to defend!
They're all down! That whole team can be salvaged for parts!
They're all down! You led this operation into a goddamn ditch, Commander!
They're also extremely evasive. I see them pop up on the Mercenary Review Board's records from time to time, but not with enough frequency to justify their size, wealth, or sheer power. It also makes tracking their movements extremely difficult.
They're as good as dead!
They're assaulting the Comms tower! Counter their attack!
They're assaulting the city square! Run!
They're attacking our air base! Suppress their fire!
They're attempting to pass through the city. No more games. Smoke his ass!
They're bringing the heat now! Prepare for a meltdown!
They're coming for us! Evacuate now!
They're coming to destroy the orbital guns - prevent their destruction
They're concentrating all their fire on that main research building at the back of the compound. You need to protect that building at all costs, Commander.
They're destroying our city.
They're destroying our reserve generators!
They're down to one leg. This could spell the end for them.
They're fighting scared now.
They're goddamn relentless. You need to buy us more time!
They're going after our bloody admin centers!
They're going after our food supply! Someone stop them.
They're going after our office buildings now! What the hell!
They're going after the HQ.
They're going after the trade crops! No!
They're going to try and recapture this base. Fan out and take defensive positions. Prepare for incoming hostiles.
They're gonna bury us under here! Help us! Please!
They're headed for the company's main processing facility on the other side of the mountain. You need to get there and thwart that attack, Commander.
They're hell-bent on destroying this facility. They must be worried about what we'll find here. We cannot allow this base to fall!
They're here! Look alive! Time to show this outfit who the better mercs are!
They're hoping to hobble Liao's military capabilities in the border region, and, in doing so, convince them to back down and allow the refugees to return home.
They're in a really tight spot after losing that leg!
They're making this too easy!
They're making this too easy.
They're making this too easy.
They're not done yet, Commander. And it looks like primary recon missed some artillery batteries.
They're not getting up from that!
They're operating at reduced efficiency! Keep on smashin'!
They're raining down fire! Chu-sa took an effective hit!... He requires an immediate medivac!
They're really testing the fans patience with this slow start!
They're starting the hack now. Cover them while they work! Stealing a BattleMech is difficult at the best of times.
They're targeting our cannon array! Cut him down or we're gonna have a lot more company to deal with!
They're targeting our living quarters.
They're targeting the greenhouses! Take those bastards down!
They're targeting the greenhouses.
They're targeting the office towers!
They're targeting the towers!
They're torching the garden! Someone stop 'em!
They've already taken out half of the entire area!
They've also provided us with a number of items they're willing to pay out combat bonuses on should we be in a position to execute on them without jeopardizing the mission.
They've blasted an office building!
They've blown our water reserves!
They've blown our water reserves.
They've blown the fuel tank!
They've blown the fuel tank!
They've blown the fuel tank!
They've blown the fuel tank!
They've blown the primary power plant!
They've blown up one of our warehouses!
They've captured the facility. Well, if we can't keep it we may as well destroy it. All forces are authorized to attack on base.
They've changed tactics and are firing at their own base. Watch out, Commander.
They've completely destroyed an office building.
They've compromised our food supply!
They've compromised our food supply!
They've cut off our main power. Switch to backups!
They've demolished a mining rig!
They've deployed a full lance. Watch your flanks.
They've destroyed a mining platform.
They've destroyed a mining platform.
They've destroyed a parking facility!
They've destroyed a supply warehouse!
They've destroyed a water tower!
They've destroyed my left leg!
They've destroyed my left leg!
They've destroyed our damn satellite array!
They've destroyed our equipment storage!
They've destroyed our greenhouse!
They've destroyed our greenhouse!
They've destroyed our lance mate!
They've destroyed our living quarters!
They've destroyed our provisions storage!
They've destroyed our pump station!
They've destroyed our tool shed!
They've destroyed the base generator!
They've destroyed the community's garden!
They've destroyed the primary generators! Switch to emergency power!
They've destroyed the pump station!
They've destroyed the storage complex!
They've destroyed the water tank!
They've detected your presence, Commander. I'm seeing multiple tangos on scope converging on your current position.
They've downed a number of our BattleMech forces! Commander, we can really use an assist!
They've got a Firestarter on the field, Commander. It'll destroy that farm if we don't take it out.
They've got a lot of 'Mech storage units here, Commander.
They've got a lot of 'Mech storage units here, Commander.
They've got a lot of 'Mech storage units here, Commander.
They've got a lot of 'Mech storage units here, Commander.
They've got a lot of 'Mech storage units here, Commander.
They've got a lot of 'Mech storage units here, Commander.
They've got a lot of 'Mech storage units here, Commander.
They've got a lot of 'Mech storage units here, Commander.
They've got a lot of 'Mech storage units here, Commander.
They've got a lot of 'Mech storage units here, Commander.
They've got a lot of 'Mech storage units here, Commander.
They've got a lot of 'Mech storage units here, Commander.
They've got a lot of 'Mech storage units here, Commander.
They've got a lot of 'Mech storage units here, Commander.
They've got a lot of 'Mech storage units here, Commander.
They've got a lot of 'Mech storage units here, Commander.
They've got a lot of 'Mech storage units here, Commander.
They've got a lot of 'Mech storage units here, Commander.
They've got a lot of 'Mech storage units here, Commander.
They've got a real burr up their ass, don't they?
They've got it! Getting updated IFF transponder signals now, Commander. Our new friend will provide us with whatever assistance we need.
They've gotten organized. Expect a large attack very soon.
They've gutted a residential complex! Did anyone make it out of there?
They've hit an ice berg…These combatants need to crank the heat back up.
They've hit play and are going at it!
They've just destroyed a residential structure.
They've just destroyed a residential structure.
They've just gutted an office building!
They've leveled a parking structure!
They've leveled our ore refinery!
They've leveled the car park!
They've leveled the guard tower!
They've levelled the greenhouse, our food supply has been neutralized.
They've levelled the greenhouse, our food supply has been neutralized.
They've levelled the greenhouse, our food supply has been neutralized.
They've lost a component. That 'Mech is nothing compared to Steiner machinery!
They've managed to broadcast a warning from the third comm station. Watch your back for extra opposition, Commander!
They've offered an open contract to anyone willing to intervene on their behalf.
They've reported your position. Commander!  They're converging on you now! Get out of there!
They've ruined a mining platform!
They've sustained heavy damage!
They've taken down a mining platform!
They've taken down a mining platform!
They've taken down two of ours! Just you and me now, Commander!
They've taken down two of ours! Just you and me now, Commander!
They've taken notice, be prepared to come under attack from all units.
They've taken out a fuel tank!
They've taken out a radio tower!
They've taken out one of our lance mates.
They've taken out one of our lances.
They've taken out our fuel reserves.
They've taken out our turret control tower!
They've taken out the fuel reserves.
They've taken out the fuel reserves.
They've taken out the fuel reserves.
They've taken out the fuel reserves.
They've taken out the tap!
They’ve destroyed our provisions storage!
They’ve got a lot of 'Mech storage units here, Commander.
Things are getting spicy in the jungle! His 'Mech is about to go critical!
Things are getting toasty! His 'Mech is about to turn into a 'Mechferno!
Things are heating up as his 'Mech threatens to shutdown!
Things are heating up now!
Things go well, they've agreed to hire you to transport some precious cargo out of the system aboard an inbound JumpShip.
Things really caved in on my boy as he suffers a tough loss!
Thinking like that is the reason humanity's seen 300 years of technological regression. All because of these bloody Succession Wars.
This 'Mech is scrap, need to eject!
This 'Mech is scrap, need to eject!
This 'Mech is scrap, need to eject!
This 'Mech shouldn't last much longer.
This 'Mech will be destroyed in no time.
This Boreal Reach contest presented by Nightwatch – a place to celebrate your victories, drown your sorrows and drink yourself into the next week!
This ain't some bar room brawl on Galatea! Watch your fire!
This area borders the Periphery, not too far from where the ancient star map we found ends. Beyond it is the missing section of the map.
This area has been marked as a potential location of Ravid. And if not, it's likely that the pirates here were responsible for whatever fate has fallen upon him. Attack the base and I'll perform a scan to for any evidence pointing to Ravid's location. Either way, let's raze this settlement.
This area has lost half of its overall integrity! We need to turn this around!
This area is on its last legs, Commander. Just one final push and then we can all go home!
This area is on the verge of total collapse! It's now or never, Commander.
This area is operating at half strength, Commander! If you're going to make a move, now is the time!
This arena matched is charged up and ready to go! Our MechWarriors will figuratively and literally test their mettle out there!
This arm is history! Just like Duncan Fisher!
This base houses numerous 'Mechs and weapons abandoned by House Kurita during Radstadt's conquest in the Fourth Succession War. Do what you can to minimize damage to the surrounding facility. The supplies here will be invaluable to resupplying our forces once the ronin have been cleared out.
This bounty is only payable if we bring the entire group to justice. So you will have to search the area and ensure that everyone on our list is found and dealt with before we can pack it in.
This bout is over! Mason folds like a cheap camping chair!
This bout is presented by Solaris Mall – a tourist trap filled with impulse buys and dopamine hits. If you're looking to empty your pockets with unnecessary purchases, The Solaris mall is the place for you!
This bout might witness a significant momentum shift! One of his weapons just sustained a critical blow! Every passing second diminishes his room for error!
This can't be happening, I'm going critical!
This can't be happening.
This can't be possible!
This clash went south on him in a real hurry! Mason takes the loss…This was a performance to forget!
This conflict has yet to truly begin. Do not allow arrogance to get the better of you.
This contest is now underway! You can feel the electricity coursing through the arena!
This could be a huge momentum swing in this bout! His weapons systems just took a hit! His margin for error is shrinking by the second!
This could be a huge turning point! If their 'Mech shuts down their opponent will have the upperhand.
This could be a turning point! His 'Mech is about to quit!
This could be a turning point! His 'Mech is on the brink of a shutdown!
This could be the turning point of the match folks! His offensive capabilities just took a big hit!
This could prove to be a huge turning point here! Their weapons systems just suffered a huge blow!
This could really impact the match. Their offensive capabilities have taken a hit.
This discovery explains ComStar's presence on Xinyang and why Inferno made this their base of operations. It also explains why their defenses were so robust.
This duo has a history of savage matches. They've been known to employ some very dirty tactics that have crippled their opponents.
This epic clash has reached it's end! Mason has been swallowed up by the quiet of defeat!
This facility is too important for our employer to lose. They have scrounged together a few additional defenders to assist us with defending the complex, but make no mistake, we will be the primary forces on point defending this facility.
This fight has nothing to do with you. Leave now or you'll be sorry.
This fight is searching for a pulse! A graveyard has more life!
This gauntlet is an absolute meat-grinder! They need to keep utilizing the repair bays or they have no chance of pulling through!
This gauntlet match continues! Somehow Jake Mason and Duncan Fisher are still standing! Defying all logic and reason!
This group has proved to be a nuisance for our employers. We're tasked with making sure that we find them and put them in the ground. Good hunting, everyone.
This guy is playing with fire! That's usually my brand!
This has turned into a real brawl!
This is Ardan Sortek of the Davion Heavy Guards, calling all surviving forces of the Federated Suns. We have breached Sarna's atmosphere and are available to reinforce on your position. Is anyone out there? Please respond.... Again, this is Ardan Sortek...
This is Brigadier General Rouzurski with the Sixth Arkab Legion. Thank you for clearing the way, Commander, our forces are inbound.
This is Captain Alanna Damu with the survivors of the Fifth Syrtis Fusiliers. We don't have much left but we are moving to assist. ETA, two hours.
This is Major Keller with the Waco Rangers.  You're trespassing on the private property of Bowen Kincaid.  Depart this facility immediately or you will be fired upon.
This is Swordburst, confirming visual on incoming Mercenary unit . Welcome, Commander, glad you could make it.
This is Tai-Shu Marcus Kurita calling on all forces loyal to Coordinator Takashi Kurita and the Draconis Combine! Tai-Shu Ivan Sorenson of the Rasalhague Military District has been murdered by Tyr terrorists! Their leader, Haakon Magnusson, has commandeered the district in clear violation to the sovereignty of the Draconis Combine!
This is a bloodletting operation, Commander. Our mission is to cripple a series of comm towers located at the marked locations and bugger off before enemy forces know what hit them. We'll be back to pick you up when the job is done. Good hunting.
This is a hopeless cause. We're out of here. You deal with this one, Commander.
This is a real uninspired start! They won't be gaining any fans or sponsors if this performance keeps up!
This is a surgical strike, Commander. Our client wants us to take out a number of structures within this vicinity. Scout the points marked on your map and identify the specific buildings our client wants destroyed, then take them out.
This is a waste of time and resources. While the Alliance is wreaking havoc at home, we're raiding backwater worlds. You really believe House Kurita's deception tactics will save us? We should be bolstering the defenses on our own worlds!
This is an outgoing message from McGhee's Cutthroats, to whoever was dumb enough to trash our outpost just now. I guess all's fair among us merc's, but you guys just cored some good soldiers. Don't expect us to forget that. Oh well, at least the Kuritan's are gonna foot the bill.
This is as far as I go.
This is awesome!  We're the best! Bring it on!
This is bad! Punching!
This is far from over.
This is gonna be intense!
This is impossible! No!
This is it Commander. The Peacemaker. I'll inform the Lyran Guards that the primary objective has been secured. Now let's focus on clearing the field.
This is it folks! We've got an exciting match set to go in Ishiyama! Here, MechWarriors seek to channel the prowess of Justin Allard, aiming to carve out their own place in the chronicles of memorable matches held in this legendary arena!
This is it, boys. Based off of the gathered evidence on Rasalhague, Theodore Kurita has dispatched the Second Sword of Light to aid us in bringing Marcus Kurita to justice. We will begin the assault on Marcus Kurita's field base ourselves. Tai-Sho Goshi Tengwan and the Second Sword of Light has promised to reinforce our position shortly. So pace yourselves out there. The ronin are going to throw everything they have at us before the Sword of Light can reinforce us.
This is it, everyone! Colonel Sortek is on the verge of making planetfall and is en route to our position! McCarron's knows that if we successfully re-link with the Davion Heavy Guards, they are done for! So they are going to throw everything they have at us trying to put us in the ground before Colonel Sortek's reinforcements arrive. We've spent the past six months in hell, cowering and sulking in the shadow of those bastards trying to survive against unprecedented circumstances. No DropShip support. No air support. No way of communicating with the jump point. Hell, we even made it by with no HPG completely blind to the rest of the Inner Sphere! We made it through all of that! But today. FINALLY. We can stand tall against these Capellan bastards. Today is a day of retribution! Today, we are finally taking the fight to them!
This is it, folks, a final one-on-one duel for all the tournament crown! Strutting into the arena, it looks like we have… Caleb "The Sledgehammer" Rourke looking to smash my boy like a nail!
This is it. Clear out any hostiles in the area and secure the facility.
This is it. We need to hold the line no matter what.
This is more like it!
This is more like it! The sparks are flying! Finally these 'Mech jockeys are giving the fans something to cheer about and will avoid freezing to death!
This is pulse-pounding action, folks! I just got in the big chair, so I don't know the names of the competing teams…all I can say is they're lucky I'm not down there duking it out against them, or they'd be in serious trouble!
This is shaping up to be a real forgettable tilt.
This is the ancient star map we discovered inside the fortress on Xinyang. You can see where the missing section of the map is supposed to be. Right here.
This is the first I've heard that you need our assistance. You've always made it a point to cut my unit out of the loop in favor of your private security forces.
This is the location where our data packs should be.
This is the moment we've been waiting for! It's liberation day. For The Combine!
This is the place, Commander.  Fan out and secure the facility so that support forces can move in. I'll assume command of the base.
This is the place. Level it, all to the ground. Leave nothing for them to use.
This is the spot. We need you to neutralize all enemy defenders and secure this area. See that it gets done, Commander.
This is too much. Ejecting!
This is too much... Ejecting!
This is too much… I'm ejecting!
This is where your luck runs out!... We can't let you slip through!
This is your final warning, Mason. Stand down, or you won't be leaving in one piece.
This isn't a good spot for me.
This isn't a great showing so far. He needs to find another gear.
This isn't possible! No!
This isn't some holo-vid, merc. Our people will die if you aren't careful!
This isn't worth dying over. Ejecting.
This location has suffered a beating! Try to get the attention of as many opponents as possible. We need to keep their attention on us and not their objective.
This location wasn't built to withstand military grade weapon fire! We need to pull them away from the buildings.
This match has caught a case of the chills…They need to re-engage!
This match has lost its momentum out there.  These MechWarriors seem to be wearing down. Let's hope they still have some gas left in the tank.
This match in Boreal Reach is brought to you by The Pelican – providing strong liquid courage to MechWarriors!
This match in Boreal Reach is brought to you by The Pelican. One of my favorite bars but I'm not going to tell you where it is because I don't want you to bother me.
This match in The Factory is brought to you by The Cockpit – the safest place to drink and not take an auto-cannon blast to the face!
This match is a team free-for-all… but it doesn't matter… it's all pre-determined anyway!
This match is getting spicy! Another team off the board!
This match is hanging by a thread! He can't hold out much longer!
This match is off to a real sluggish start. Neither combatant has been willing to engage yet.
This match is producing a lot of excitement.
This match is really starting to grind him down!
This match is sponsored by Crows Tears – a drink so strong and tasty it will have you crying tears of joy! And getting very sick the next day.
This match is underway! And judging by the build-up, these two combatants are ready to tear tear eachother apart! Let's see who can manage their emotions and come away with the victory.
This mission is as simple as they come. Our employer wants us to surgically strike a satellite array at the marked location. Once the task is done we'll be on standby for pickup. See you soon, Commander.
This mission takes you behind enemy lines, go to the nav points and follow orders.
This must be the longest he’s gone without talking.
This must have been an impressive spaceport in its day. Look at all these support buildings.
This never gets old!
This never gets old!
This one is a real piece of work. It's no wonder someone wants them dead. They were last spotted at the locations marked on your map. Once the job is done, head to the EVAC point before those sheltering the target get wind of what we're up to here.
This production line seems to have automated 'Mech repair bays handy. Make use of them while you can Commander. No telling what we will face deeper into this facility.
This rumble in the jungle is brought to you by Cathay Arms. Located on capella street, it is so revered the Capellans consider it treason to stay anywhere else. Seriously! I know what I'm talking about!
This shitbox of a 'Mech is done, need to eject!
This shitbox of a 'Mech is done, need to eject!
This showdown comes to an end! The heat and his opponent got the better of him out there!
This showdown in The Coliseum is presented by The Grateful Burger – located on barer street. So be grateful and chow down!
This showdown is presented by The Five Princess – ugly on the outside, beautiful on the inside! …Unlike Montenegro.
This victory will echo across The Combine. Let it give hope to all our people and loved ones that our homeland and our way of life will carry on for years to come!
This wasn't in our contract…
This wasn't supposed to end this way. Argh!
This will be an assault against a regional military base manned by the Syrtis Fusiliers. Preemptively attacking this F.O.B. ensures that the Fusiliers won't be able to mount an attack against Casper Owens during his nearby campaign stop. Watch your back Commander, this one's not going to be easy.
This will not end well for you.
This won't change a thing. None can stop us!
Those 'Mechs aren't going to maintain themselves.
Those 'Mechs just totaled our mining platform!
Those 'Mechs, they're broadcasting Federated Suns IFF... You out there, identify yourselves!
Those ComStar forces are attacking their own infrastructure, Commander. They'd rather destroy those buildings, and the data contained within them, than let it fall into our hands. You need to prevent that from happening.
Those Highwaymen chumps hit the road hard!
Those aren't friendlies, enemy spotted.
Those aren't friendly, enemies spotted!
Those aren't friendly, enemies spotted!
Those bastards blew our point defense control tower!
Those bastards just destroyed our generator!
Those bastards just destroyed our generator!
Those bastards just torched a civilian residential tower!
Those bastards that came after us are in the process of setting up a blockade of the system, which means we're going to be trapped here with a tightening noose around our necks unless we do something about it.
Those bridges must have been destroyed by the heretics. You should be able to clear it using your jump jets.
Those cowards are targeting civilian residences!  What have those people done?
Those enemies are getting too close for comfort. Push them back!
Those movements correspond very closely with areas of increased refugee displacement within the Inner Sphere.
Those plates will add some extra protection to our 'Mechs.
Those readings were enemy 'Mechs. Moving in.
Those shits just took out turret control!
Those sons-of-bitches figured out we were in their neighbourhood and they laid a trap for us. Worse than that, we walked right into it. I should have seen it coming.
Those that kill together, stay together ha ha ha!
Those turrets should help you hold them off. Looks like there's a couple of 'Mech repair bays too, if you need them.
Those units are powering up! Be ready for a fight!
Those weapons will make a fine addition to the armory.
Though I suspect you'd like to stop ComStar as much as I would, especially seeing how willing they are to destroy innocent lives, I still want to make sure we're on the same page. We're partners now, after all.
Thought you'd want to know that all repairs to the Leopard have been completed. We're now space worthy and ready to take on our next contract.
Threat alert! Incoming Irregular and Alliance forces approaching the battle zone. Try to keep them isolated to your front, Commander.
Threat alert! Irregular units converging.
Threat alert. Another Davion attack force crossing into target area. Watch your sides. Don't let them envelop you.
Threat eliminated!
Threat eliminated!
Threat eliminated!
Threat eliminated.
Threat eliminated.
Threat removed!
Threat removed!
Three minutes to launch, Commander.
Three more minutes, Spears. That's all we need.
Tidy work, Commander. Now fall back to the marked extraction zone and I'll process the intel.
Tikonov was a partner in the greatness that is the Capellan state. We were free! We were happy!
Time for work! Enemies spotted!
Time is running out for his 'Mech. Unless he can find an opening this will be all she wrote!
Time to blast stuff!
Time to bring the pain!
Time to bring the pain!
Time to dial in. The intel recovered from inside Nasew allows us to identify a series of high value targets. Advance into the area of influence and clear out the objectives on the marked route. Keep your heads up, the Caballeros are lurking. They sniff you out they'll be on you like dogs on a bone.
Time to earn our C-Bills.
Time to earn our pay folks!
Time to eject, my cockpit has been compromised.
Time to eject. I'm going down!
Time to explore new ways of destroying stuff.
Time to explore new ways of destroying stuff.
Time to finish destroying that base, Commander.
Time to get frisky.
Time to kill!
Time to kill!
Time to pillage. Our employer wants to destroy enemy assets and raid for supplies.
Time to scrap some baddies!
Time to seek and destroy!
Time to seek and destroy!
Time to send these bastards back to hell, Commander! The Inferno aerodrome should be straight ahead.
Time to shut this party down, Commander. The city that is being held hostage by the Kurita noble is marked on your map. Proceed to the target location, then crush his forces. Do that and our end of the contract will be fulfilled.
Time to smash and grab, Commander. Once you locate a storage crate, mark it for pick-up, then move on to the next building.
Time will tell, but this could be a huge momentum swing!
Times against us. Push forward!
Tin can crushed!
Tin can crushed!
Titan's systems are ratcheting up to max!
To all Forces of the Federated Suns! We have cleared the field! Sarna is ours!
To all units in the area. Our radar facilities have been captured. They will have eyes on your approach.
To all units in the area. Turret control has fallen to the enemy, you will be fired upon.
To all units, we are under attack by an unidentified lance - defend our commander.
To anyone who finds this audio log, my name is Curtis Roy. I'm a safety inspections officer for the Star League Compliance Agency. I was dispatched to assess the condition of a chemical refinery of unusual capacity, but found that it's a front! This facility has been taken over by the Black Inferno. They've kept us from the Polluk, but, oh god, I've seen it. I've seen the fleet they're building. My life is in danger. They must suspect I know the truth. They've grounded my ship. If any Star League officer should find this, please, get out and warn- oh god, they're here!
To help ensure that it's safeguarded and handled the right way,
To make everything work, I'm going to have to find you guys a recycled Mercenary Identification Number. A new identity, essentially. Nik's Cavaliers, for all intents and purposes, no longer exists.
To make quick work of the ronin in the 211th we'll need to engage their forces across two fronts. For this we've broken up into two attack groups. Tor and the Dragon's Breath will approach from the west. Commander, you and I will be approaching a ronin-forward operating base from the south. If our two forces can shatter the ronin combat units then we'll be able to refocus our efforts on the Gotterdammerung Society and get vengeance for everyone Nicole Kelswa killed!
To spite my father.  As long as that 'Mech is out there, some part of our father, and our family's noble lineage, lives on. But my brother has no intention of using the 'Mech himself or honoring our family. He just wants it for himself so he can destroy the last vestige of our heritage. That is why we must stop him.
To that end, I've uploaded a new contract, Commander. From House Kurita. I'll go ahead and prepare the mission briefing while you get us where we need to go.
Tobias Klein, son of Defiance Industries board member Emma Klein, has been discovered to be serving with the Arcturan Guards.  The Independent People of Skye believe that Tobias' current assignment to the Guards is one of the primary reasons why Defiance has shown such favoritism towards supplying the unit.  They want him and his family's Catapult taken out as a way to send a message to Defiance's board of directors. Search for Tobias and his Catapult at the marked nav points then prepare for extraction once he has been eliminated.
Tobias has been taken out.  Mission Complete.  Now get back to the OZ and we'll get you out of here.
Today you'll see how a real 'Mechwarrior fights! Take notes and maybe you'll amount to something - some day.
Tonight's clash is made possible by RogueTech Repairs & Refits… Always fitting now matter what the occasion.
Tonight's critical strike of the match is brought to you by Savage Systems Salvage Yard – savages at salvaging.
Tonight's match in Steiner Stadium is brought to you by The Copper Coin. Looking for cheap food and watered-down drinks – this is the place for you!
Tonight's match in the Hardcore arena is presented by Rust Haven Repair Depot – great repairs at great prices
Tonight's mechnificent moment of the match is sponsored by Davion Arms. When you absolutely need to destroy every opponent in the arena accept no substitute!
Tonight's showdown is sponsored by First F-C Bank – the first choice for FC-citizens who like their money safe not stolen. I learned that the hard way.
Tonight's tilt is presented by Frontier Forge: Custom 'Mech Components – always on the cutting edge.
Tonights 'Mechnificent moment of the match is sponsored by Hangar 66 – the most noteworthy place to get drunk with your favourite MechWarriors in Montenegro.
Tonights battle is presented by Fringe Fusion Power Plants
Too close to involuntary retirement. DAMN!
Too much damage! I'm out!
Too much damage! I'm out!
Took a nasty hit there.
Took one down!
Took one down.
Took out another opponent! Making it look easy out there!
Took out that lance 'Mech.
Took that one down with a clean headshot!
Took that one down with a clean headshot.
Took that one down with a headshot, nice shooting!
Took that one down with a headshot, nice shooting!
Took that one down.
Took their leg off! This match could be over in a hurry!
Top-shelf performance, Mason. You've proven to be a great MechWarrior and sidekick.
Tor we needed…
Tor, I need you to divert your forces to the city center.  Hunt down the Twelfth and make sure they pay for this.
Tor... I'm sorry there isn't more I could do.
Tough break! Mason's opponent puts him on ice! He'll need to shake off this loss!
Tough break, paying for the sins of your father.
Tracking TAG'd target... firing!
Tracking TAG'd target... firing!
Tracking a Lyran DropShip descending on your location, General.
Tracking another Lyran force deployed in the AO...They will stop at nothing to seize Vega this time!
Tracking more Knight units setting down, Commander. They're advancing from the back of the perimeter.
Tracking on new target.
Tracking on new target.
Tracking your target.
Trailing you, Sir.
Trailing you, sir.
Training is paying off for ya, that was a great headshot!
Training is paying off for you, that was a great headshot!
Transmitting grid coordinates - area insecure.
Transmitting grid coordinates - area insecure.
Transmitting grid coordinates - area insecure.
Transmitting grid coordinates, area insecure.
Transmitting grid coordinates. Area insecure.
Tremble at the rise of House Liao!
Tremendous work, Commander. I see you will be a great asset for The Combine moving forward. Preserve your strength and energy. You will need it.
Tremendous work, Commander. We're gaining a lot of ground, but don't get too comfortable, you won't remain idle for long. We have more military targets to hit. We cannot allow our momentum to fade and stall our progress in this counter-invasion.
Trigger ready.
Trigger ready.
Trigger ready.
Triggers locked.
Trouble and I are well-acquainted! It strikes about as much fear in me as a plumber facing down a blocked toilet!
Trust me, mercenary. It's best you don't find me.
Truth is, if it weren't for the advanced computing resources made available by I.E., I'd never have unlocked them.
Try me…
Try not to get yourself killed out there, Commander.
Try not to get yourself killed out there, Commander.
Try to avoid the lava as much as possible, Commander. Standing in it will raise your heat levels considerably.
Try to stay out of our way. This is our mission.
Tseng, the boogeyman, is finally dead. Many Black Dragon warriors remain, so peel back before they overwhelm you.
Tune them out, Commander. We have a job to do. Base is at 75% capacity.
Turned that team to dust!
Turret control comms have gone dark. Status unknown!
Turret control non-responsive! Try re-establishing comms with the tower!
Turret control tower is down!
Turret control tower is down!
Turret control tower offline!
Turret control unresponsive. Switch to auxiliary systems immediately.
Turret tower destroyed!
Turret tower destroyed!
Turret tower destroyed!
Turret tower offline!
Turret tower offline!
Turret tower offline!
Turrets are now online and active, Commander.
Two lances enter, one lance leaves! Will it be you? Will it be us? Let's find out!
Two merc units for the price of one? Ha ha! All units… Cut them down!
Two more DropShips headed straight for you, Commander.
Two of us left, let's make it count!
Two of us left, take point and I'll cover.
Two of us left, take point and I'll cover.
Two of us left, take point and I'll cover.
Tyr actual, we've just entered the combat zone, touching down now.
Tyr forces have crossed the perimeter. The Gotterdammerung Society are still undergoing repairs.  Månsdottir, where the hell are your LCAF forces?
Tyr forces, stand down. Your short sighted actions here will only embolden the Combineto take more drastic actions against the people you claim to defend. If you really cared about the welfare of Rasalhague, you would not give House Kurita an excuse to bring any more harm to our people. Work with me and we can build a better Rasalhague Military District.
Ueda is dead. Good work. Now extract as soon as you can, I'm picking up heavy reinforcements en route.
Ugh! Heavy hit, lost a component!
Ugh! Team Invictus has been dispatched! A heavy favourite now history!
Ugh! We've lost the lance!
Ugh, I'm getting to old for this shit.
Ugh, I've got a crit warning. Time to punch out!
Ugh, I've lost a component!
Ugh, already on my third.
Ugh, at this pace. the only thing these combatants are going to win right now is a case of pneumonia.
Ugh, they're serving us up a three-course meal of crap here!
Ugh, warehouse destroyed.
Ugh, we're getting the 'cold shoulder' with this slow performance. These MechWarriors have got nothing going here!
Ughh. You think Ryana could have dropped us off any further from the objective?
Ugh… That's embarrassing!
Uh oh – he better ease up or his 'Mech is will go dark!
Uh oh – his 'Mech is threatening to shutdown!
Uh oh – things are looking grim for my pal! His opponent has him in a vice and he's looking to squeeze him into dust!
Uh oh! His 'Mech is feeling the burn! It's about to shutdown!
Uh oh! One of his weapons has been compromised! This could really turn things in their opponent's favour!
Uh, thinking what, exactly? I'm a bit lost here, mate.
Uh, yeah, copy that.
Uh, you're not supposed to be firing at us. Hit the other guys!
Uh... how am I supposed to get there?
Uh... how am I supposed to get there?
Uhhh... Did I just hear that right? McCarron's forces are withdrawing. Is there really a need to run them down?
Uknown Mercenary lance detected, we must stand our ground and ward off these intruders in the name of the Draconis combine.
Um, I can't generate a nav path, Commander.
Unable to complete that order, Commander.
Unable to complete that order, Commander.
Unable to complete that order, Commander.
Unable to complete that order.
Unable to comply, Commander.
Unable to comply, Commander.
Unable to continue the fight, Commander, ejecting!
Unable to continue the fight, Commander. Punching out... see you at the extraction point.
Unable to continue the fight, Commander. Punching out... see you at the extraction point.
Unable to continue, Commander, punching out!
Unable to continue, Commander, punching out!
Unable to continue, Commander. Punching out!
Unable to target that, Commander.
Unable to target that, Commander.
Unable, Commander!
Unable, Commander!
Unable, Commander!
Unable, Commander.
Unable, Commander.
Unable, Commander.
Unable, Commander.
Unable, Commander.
Unable, Commander.
Unable, Commander.
Unable, Commander.
Unable, Commander.
Unable, Commander.
Unable, Commander. Cannot attack that target.
Unable, Commander. Cannot attack that target.
Unable, Commander. Sorry!
Unable, I can't target that.
Unable, I can't target that.
Unable, invalid target ID.
Unable, invalid target ID.
Unable, invalid target ID.
Unable, no navigation route.
Unable, no navigation route.
Unable, no path to location, Commander.
Unable, no path to location, Commander.
Unable, no route to location.
Unable, no route to location.
Unable, no route to location.
Unable, no target info.
Unable, no target info.
Unable, repeat, un-able.
Unable, repeat, un-able.
Unable, target info is invalid.
Unable, target info is invalid.
Unable, target info is invalid.
Unable, waiting for valid target.
Unable, waiting for valid target.
Unable.
Unable.
Unable.
Unable.
Unable.
Unable.
Unable.
Unable.
Unable.
Unaccessible location, Commander.
Unbelievable! They managed to survive that massive explosion! They must have some serious luck on their side!
Unbelievably, The Forgotten Foes have been knocked out of the match!
Under heavy fire, breaking up!
Under heavy fire, breaking up!
Under heavy fire, breaking up!
Under heavy fire, breaking up!
Under heavy fire, breaking up!
Understood, Marshal. Good Hunting.
Understood, Tai-Sho. We'll take it  from here.  You honor us with your assistance.
Understood, we'll do our best
Understood, Överste.
Understood.
Understood.
Understood.
Understood.
Understood.
Understood.
Understood.
Understood.
Understood. We should be able to pull through if we can keep our forces in the fight.
Unfortunately, I have no idea what we're going to drop into, so we may be coming in hot. Once on the ground, the objective is simple. Stave off the enemy attacks until additional reinforcements arrive.
Unfortunately, Kenzo Yamata managed to escape. Regardless, we achieved our main goal. Now we can focus our efforts on decrypting the coordinates your father left behind, as well as hunting down Yamata.
Unfortunately, a significant portion of the map has been destroyed. Again, whether that was intentional or not, we don't know yet.
Unfortunately, that's about all we know at the moment. Spears and I will try to dig up more information if we can. The time will come when we can extract some proper vengeance, but right now, we have more pressing concerns.
Unfortunately, the Federated Suns have no intel on the size or strength of the enemy force that's holding their pilot, so you'll need to configure your loadout with that in mind, Commander.
Unidentified 'Mech, you are entering a restricted area. Turn back now or you will be engaged by defensive forces!
Unidentified 'Mech, you are in a restricted area. Leave now or you will be fired upon.
Unidentified BattleMech approaching Eagle's Nest. Looks like a merc unit!
Unidentified BattleMech, you are tresspassing into Federated Suns territory. Stand down.
Unidentified BattleMechs spotted approaching our facilities.  Alert Duke Ricol at once!
Unidentified BattleMechs, you are entering a restricted area. Depart immediately or we will open fire!
Unidentified mercenary lance, surrender now. Our employer has authorized lethal force if you do not comply.
Unit down!
Unleash Hell!
Unless a repair bay magically appears, he's moments away from crushing defeat.
Unless he has something up his sleeve, this match is all but over!
Unless he turns this around his 'Mech parts will be decorating the arena walls!
Unless they start engaging, this match could be a real dud.
Unless they start trading blows these MechWarriors will turn into massive blocks of ice! There won't be a freezer large enough to store them!
Unless they start trading blows, these MechWarriors will start to suffer from freezer burn! They won't like that one little bit.
Until I hear back from him there's nothing we can do except lay low. In the meantime, Fahad wants to see you down in the hangar.
Up ahead is an industrial hub. If we inflict enough damage to it, it should garner the attention of the Captain-General. But be warned, even though it's technically a civilian target, it is being patrolled by a private security outfit, so stay sharp.
Up ahead is the suspected complex where Shenzeng's son and several other POW's are being held. We'll cripple them by destroying key strategic targets. Once they're down, we'll be able to provide a scan to determine if Shenzeng is here, and if he is, extract him.
Updated intel from Vaughn, Commander. This will be a raid against support installations for the Eighth Syrtis Fusiliers, the group that attacked us on Cammal. Eyes on Democracy want us to disrupt their operations to discourage them from mounting another assassination attempt against Owens.  I must warn you that we are attacking the Fusiliers on their home turf so watch out, they will have substantial defenses.
Uplink down, satellite has been compromised!
Uplink down, satellite has been compromised!
Urg. I will not fall at the hands of you people!  Gotterdammerung! Crush these insects!
Urgg… Please…. Don't do this…..
Using the new Mercenary I.D., and with a legitimate contract in hand, you should have no problem slipping through the blockade.
VTOL inbound!
VTOL inbound!
VTOL patrol coming to check you out, Commander.
VTOL spotted.
VTOL spotted.
Vector to the commander's requested.
Vector to the commander's requested.
Vehicle hangar demolished!
Vehicle hangar destroyed!
Vehicle hangar destroyed!
Vehicle parkade has been demolished!
Vehicle repair bay destroyed!
Vehicle repair shop destroyed.
Vehicles in the grid!
Vehicles in the grid!
Vehicles on radar.
Vehicles on radar.
Vehicles on radar.
Vehicles on radar.
Vehicles on scope!
Vehicles on scope!
Vehicles on scope!
Vehicles on the field!
Vehicles spotted!
Vehicles spotted!
Vehicles spotted!
Very well, have it your way. Kestrel Lancers, finish the fight.
Victory has been sealed as Mason suffers a bitter loss!
Victory is ours, Commander. Prepare for EVAC.
Visual confirmation on our Mercenary forces. Glad you could make it, Commander. Intel has our bogies coming in any second now. Hope you came prepared.
Visual confirmation, Mercenary unit is en route. Welcome, Commander.
Visual on Narc'd target... engaging!
Visual on Narc'd target... engaging!
Visual on enemy 'Mech!
Visual on enemy 'Mech!
Visual on ground armor!
Visual on ground armor!
Visual on hostile units!
Visual on hostile units!
Visual on hostile.
Visual on hostile.
Visual on hostiles!
Visual on hostiles!
Visual on requested target, firing!
Visual on requested target, firing!
Vizcon! Hostile units closing! Look sharp!
Vizcon! Moving in!
Vizcon! Moving in!
Vizcon. Advancing on enemy targets.
Vizcon. I have ejected and left the battle.
Vizcon. I'm getting crit warnings. Ejecting!
Vizcon. Moving in.
Vizcon. Reporting heavy loss of life.
Vizcon. Target neutralized.
Vizcon. We have a confirmed kill of enemy target.
Vizcon. We have a confirmed kill.
Vizcon. We have confirmed kill of enemy combatant.
Vorsythe is dead, and so is the rebellion, I expect. It's hard not to feel for the people here, but its not our place to get involved in politics. Get yourself to the extraction zone so we can put this behind us.
WHAT?! Dragon's Breath, my men are in slow moving heavy and assault 'Mechs, we need you to screen our withdrawal or we're dead!
Wait a second...
Wait, who are these BattleMechs. Oh god, they've destroyed our perimeter watch! They're here to kill us!
Walk away, mercenary. You won't survive against me.
Walk on up to the treasure to pick it up.
Wanna fight, eh? My pleasure! Let's see what you got!
Warehouse destroyed!
Warehouse is levelled.
Warehouse levelled.
Warehouse levelled.
Warning, we have hostile 'Mechs closing in on our outpost!
Was that our T.C. tower that just went down? Anyone have a visual?
Waste of potential parts but still a good kill, Commander.
Waste of potential parts but still a good kill, Commander.
Watch it now. My last kill is about to explode.
Watch it! Friendly over here!
Watch it! Friendly over here!
Watch it! My last kill is about to explode!
Watch it! My last kill is about to explode!
Watch it! Repairs from enemy fire is bad enough!
Watch it! Repairs from enemy fire is bad enough!
Watch it! That one is ours!
Watch it! We're paying you to keep the base in one piece!
Watch out that 'Mech is going critical!
Watch out that 'Mech is going critical!
Watch out that 'Mech is going critical!
Watch out that 'Mech is going critical!
Watch out! Arcturan forces spotted at high vantage!
Watch out! Chemical tanks destroyed.
Watch out, that 'Mech is going critical!
Watch that stray fire!
Watch that stray fire!
Watch the friendly fire!
Watch the friendly fire!
Watch the friendly fire.
Watch the stray fire there, merc.
Watch where you're shooting at, Commander. That's us you just hit.
Watch where you're shooting, mercenary!
Watch you're shooting, mercenary. That's us you just hit.
Watch your aim, 'Mechjock!
Watch your fire out there, merc. You just hit us!
Watch your fire out there, merc. You just hit us!
Watch your fire!
Watch your fire!
Watch your step, that 'Mech is about to pop!
Watch your tone, tech! We have a job to do! We can argue about historical preservation later.
Watch yourself down there, Commander. The Fusiliers are no idle threat, and Vaughn isn't around with the Rifleman to back you up.
Watch yourself when venturing outside the herd, Commander.
Watch yourself, Commander. Even the best fighters lose a step over the years.
Water reserve tank has been destroyed.
Water reserve tank has been destroyed.
Water reserve tank has been destroyed.
Water reserve tanks have been compromised!
Water reserves have been destroyed.
Water reserves have been destroyed.
Water reserves have been destroyed.
Water reserves have been destroyed.
Water tank flattened.
Water tank flattened.
Water tank flattened.
Water tank has just fallen.
Water tank has just fallen.
Water tank has just fallen.
Water tank has just fallen.
Water tank's been blown!
Water tanks taking enemy fire.
Wave goodbye to that arm!
We are Oscar Mike!
We are Oscar Mike.
We are an independent detachment of the Second Crucis Lancers on special assignment. We're here to help.
We are combat ready, Commander. On your word.
We are coming up on the ruins of the HPG relay station, I've marked the map with the last known location of the Fusilier's transponders being sent... after they all went rogue...  Be sure to be on your guard and watch your backs. McCarron's Armored Cavalry are still breathing down our necks looking to finish us off for good. Let's go find our answers.
We are joined in this operation by Richard Westrick and his "Crater Cobras" mercenary company. Be sure to assist one another whenever possible. The FedCom coalition forces are going to be hungry to impress Marshal Sortek. Seeing as how he is the commander of the Davion Heavy Guards, and a good friend of First Prince Hanse Davion.
We are operationally good to go, Commander.
We are the vanguard for an imminent invasion of the area. Your job is to eliminate any defending forces and capture the enemy fortification.
We are undone, Commander. Our lance has gone dark.  It's all up to you.
We are walking right into the thick of it, Commander. Help each other hold back the tide of the enemy advance as long as possible and then get the hell out of there. We will be on standby waiting for your extraction. Good hunting.
We aren't paying you to destroy our base, commander. Check your fire!
We believe that Black Inferno have been driving off the civilian populations nearby, then laying claim to these sites, excavating them, and pillaging whatever tech they find.
We believe this is the primary relay station needed to guide the strategic warhead for the Peacemaker. Taking this out will severely hamper Stanz's ability to remotely launch the warhead. There's no time to waste, Commander. Bring that down!
We believe your father's coordinates have something to do with the missing section of the star map. It's why Yamata wants them so badly.
We burned hard to get here, Commander, and we're now faced with a dilemma.  To the northwest is our objective.  Somewhere in that city is Kincaid's 'Mech.  We will have to secure and search the area if we are to claim it.  But the Waco Rangers have already dug into a position in a forward operating base to the south of our objective and could move to intercept if they see us moving on the city.  A preemptive strike against their base may significantly thin their numbers, but it might also allow Bowen to lay claim to his father's 'Mech before we reach him.  I'll leave it up to you to determine the best course of action.
We can always use more armor.
We can't escape with 'Mech's out there! We need to shelter in place! Send out emergency calls!
We can't hail anyone on Comms! This is a disaster! We need to scramble a transport and get the fuck out of here!
We can't hold out much longer!
We can't hold out much longer! Commander! Help us! We are so close to victory!
We can't let the invasion force have those orbital guns, destroy them before their invasion force can land.
We can't let them overwhelm us!
We can't let them take out another 'Mech.
We can't let them win. Call-in for support!
We can't thank you enough for coming to our aid, Commander. We have a visual on you.
We consider this our most humane option. Our hope is to avoid the potential bloodshed of two whole 'Mech regiments descending into the city to defend it. By having a single lance take out the generators we're hopeful that Mandrissa Laurel will surrender her world to prevent more bloodshed.
We didn't pay you to shoot what little we have up!
We do not have intel on the precise location of the targets. Check area between the marked locations.
We don't have intel on the precise location of the targets. Kill enemy units until one reveals the information.
We fight for a greater tomorrow!
We finally meet face to face, Commander. I've been waiting for this moment. I'm going to gut you and your 'Mech, just like I did your father.
We found an additional map overlay ComStar were using in conjunction with the ancient star map.
We found another audio log, Commander. Inside the 'Mech.
We got mobile units!
We got mobile units!
We got mobile units!
We got mobile units!
We got mobile units.
We got one, Commander! Good job!
We got our main guy! Good job!
We got tanks out there!
We got this! No prisoners, no mercy!
We got this.  Any easier and we'd be moving hay on some farm.
We got this. Any easier and we'd be moving hay on some farm.
We got through that, but don't get cocky. Still a lot of work to do.
We got work to do, let's go!
We got you, boss.
We have a new objective, Commander. Destroy all additional artillery.
We have already been nothing but honest with you. In time, the rest of the Inner Sphere will see things as we do. It's a shame that you won't be around to witness it.
We have an inline from Kate who wishes to oversee the progress of our mission, setting her up on comms now.
We have been contracted to defend these facilities from oncoming enemy aggression. We have combat bonuses tied to keeping the facility in working order, so let's be sure we do our best to minimize the amount of damage the enemy inflicts on the facilities.
We have been contracted to destroy a number of tactical objectives in enemy territory. Be aware, we are only being paid for the elimination of the targets. So try not to stick around and tangle with the defenders for too long, or you'll never hear the end of it from Fahad.
We have been contracted to garrison an industrial settlement from hostile threats. Locate the settlement and secure it against any hostile forces in the area.
We have been contracted to initiate a raid. Our objective is to destroy any marked warehouses that we find at the target location. I will update your tac-screen when we get close enough to identify the targets.
We have been contracted to reduce the facility at nav point Alpha to rubble. Intel reports the complex will have its share of defenders. But remember, the primary objective is the destruction of the facility.
We have been contracted to relieve ally forces at nav point Alpha. Move in and establish a perimeter around the checkpoint.
We have been hired as security detail for the Eire Mechworks company. It seems a rival of theirs has arranged for a Mercenary unit to destroy one of their manufacturing facilities, and Eire is intent on fighting fire with fire. Eire is an institution in these parts, Commander. Failing them would be a massive blight on our resume.
We have been hired to defend a local farming commune from incoming hostiles. They will provide whatever help they can muster, but don't expect too much from them. Move out and make contact with them at the designated nav point.
We have been hired to shield these people from annihilation, Commander. Enemy forces have been reported to be advancing on this position. Let's set up and prepare for them.
We have been ordered to destroy the forward operating base at the marked nav point. Prepare for a fight, Commander, but remember, the primary objective remains the destruction of the base itself.
We have been slated to destroy an isolated communications facility. This should be a straight forward in-and-out mission provided our employer's intel pans out to be correct. Let's get to it, Commander.
We have been tasked with an objective raid targeting a number of warehouses within the area. Our client wants the building and all of its contents destroyed, and is willing to generously compensate us for our efforts. We will contact you with an EVAC point once all objectives are destroyed.
We have been tasked with bringing you in. Power down your 'Mechs and stand down.
We have been tasked with the destruction of an industrial center marked at nav point Alpha. Be sure to watch your fire around any pipes or tanks, as the contents have the potential of being explosive.
We have company moving on the Forward Base Alamo.  All DropShips move to reinforce.  Let's give the Kincaid kid the time he needs so we can get on outta here.
We have confirmed visual on mercenary forces. Welcome, Commander. Be advised, hostile forces have been dispatched and are en route to our location.
We have contacts. Dead ahead. All forces, fire at will. Stay in cover and support one another! Don't let them spill one more ounce of Cobras' blood today!
We have cut off your evac route, Commander. It's not too late to surrender.
We have detected trespassers in our system. They're attempting to extract our proprietary information! Contact our militia forces now!
We have friendlies under assault from hostile forces! Link up with them and hold off the enemy advance as long as possible. Be sure not to overextend yourself, Commander. Eventually you will need to fall back to the EVAC point.
We have incoming BattleMechs. IFF transponders identifying them as the Blankenburg Beaters. Alert Colonel Kelswa that we are being assaulted by pirate forces.
We have more 'Mechs than MechWarriors at the moment, so it would be good to expand the ranks. Repairs are cheaper in these regions too.
We have more ronin inbound!
We have our ways as well... Of putting imposters like you into the ground! If you won't tell us the truth now, we'll just have the drag it out of you after we rip you out of your cockpits and make you pay for what you've done!
We have our ways my child. But that is of no concern of you. Die knowing that your sacrifice here will serve as the foundation for a better, more peaceful Inner Sphere.
We have received intel that enemy forces have entered our garrison perimeter. We are under contract to defend the facilities at nav Alpha from all incoming hostiles.
We have seismic alarms triggering at the outer perimeter of our community.
We have technology that prevents that type of friendly damage, Commander.
We have technology that prevents that type of friendly damage, Commander.
We have the opportunity to pull off a big payday if we can maintain this position beyond what our contract stipulates, Commander. That said, Fahad will never shut up about it if your 'Mechs return to the hanger looking like Swiss cheese. Good luck.
We have to help the remaining ally forces, Commander. They're on their last stand. Let's get to the forward operating base!
We have unidentified BattleMechs on screen. Assume they are hostile and engage.
We have visual on you, Commander. On behalf of the company, I'd like to welcome you to our facility. Word is, you're worth every C-Bill we're paying you. I hope so. For the company's sake.
We have you on visual, Commander. Happy to see some friendly 'Mechs.
We have you on visual, Commander. Welcome, and thank you for your help, a lot of people here are counting on you.
We have your target, Commander!
We have your target, Commander!
We have your target, Commander!
We haven't been authorized for airstrikes on this mission.
We just had a perimeter alarm go off. They're getting close to our facility.
We just lost a damn satellite dish!
We just lost a generator!
We just lost a lancemate!
We just lost a lancemate!
We just lost a lancemate!
We just lost a lancemate!
We just lost a parking tower!
We just lost a parking tower. Better that than the office buildings.
We just lost a satellite dish!
We just lost a satellite dish! Our uplink has been compromised!
We just lost an office tower!
We just lost one, Commander!
We just lost one, Commander!
We just lost our machine shop!
We just lost our prime real estate!
We just lost the mining platform!
We know ComStar was tracking the movements of people and ships entering the Inner Sphere from unexplored space. I think that your father was one of those people, only he entered more than twenty years ago.
We know there's dozens of 'Mechs down there. It's a reclamation facility after all. Most of them should be in varying states of disrepair, barely operational at best.
We know why you're here, Mason. Bow out or you'll end up on the wrong end of a violent blood match.
We look forward to working together. Our employer speaks highly of you.
We lost a car park!
We lost a friendly!
We lost a lancemate!
We lost a mining platform.  Why are they doing this?
We lost one, Commander!
We lost one, Commander!
We lost one, Commander!
We lost one, Commander!
We lost one, Commander!
We made the connection between Inferno driving people from their land and the discovery of the lost Star League facilities, but we didn't know how they were able to locate them. Now we do.
We may be yokels, but we hired you and we can hire us some gosh-dang lawyers too, you don't stop shooting the wrong way!
We may have crushed Inferno, Commander, but ComStar's tactics haven't changed a bit.
We must continue to stoke the fires here in Arcturus. Your mission is to prosecute a high-leverage target: The Arcturan Arms complex The Commonwealth uses to restore their battered 'Mechs.
We must get the remaining artillery to clear the way for the invasion force.
We must try.
We need that contract as cover to get past the blockade, so we don't have much choice but to do as they ask. Come and see me when you've cleaned up and I'll give you the full run down.
We need this target alive. Cripple the 'Mech and force them to surrender.
We need to be extra cautious, Commander. If our cover is blown we could face danger from the side we're fighting for. So watch your back out there.
We need to buy some time for the Kuritan agents, so we've been tasked as destroying a Steiner Storage complex. Once more, we'll be operating with a forged call sign signature of House Davion. Rather devious indeed.
We need to cause more fireworks, and what better target than a food processing plant on this planet. But be warned, the security forces of Earthwerks-FWL are on high alert, anticipating another attack.
We need to eliminate the rest of the artillery so the invasion force can move in.
We need to intervene before they secure the city!  Let's get moving, Commander!
We need to keep as much of this facility preserved as possible, Commander, if we are to have any hope of our salvage teams finding Kincaid's 'Mech after all of this is over.
We need to move fast, Commander. The pirate band known as, the Werewolf Legion, are bearing down on a nearby settlement. The residents have gone into lockdown, but tens of thousands of innocent lives are still on the line. It's up to you to protect them.
We need to protect the Duke's estate and his people from a potential Black Dragon attack. Head up to the rendezvous point and stay frosty. I've heard stories about the Black Dragons. If they're even half true, you should expect a challenge.
We need to reveal the prime target, Tai-sa Ranta. But in order to do that, we must assassinate the pirate sub-commander, Shane Shimizu. He's nearby. Sweep the battlefield and take him out when you find him.
We need to reveal the prime target, Tai-sa Ranta. But in order to do that, we must assassinate the pirate subcommander, Shane Shimizu. He's nearby. Sweep the battlefield and take him out when you find him.
We need to speed this up. Break through and support Tor's batallion!
We need to take down this planet's communications systems. Once we do that, the farmer's militia will be in the dark and our salvage team can grab what we need. Remember, it's us or them.
We need to take out the key buildings on the Quickscell Corporation campus. As mercs, we aren't supposed to take things so personally, but I can't help but feel scorned by Quickscell's duplicity. Either way, this is a great opportunity to do a little good here.
We need to zero in on the location of the aid workers, and to do that, Inter-System Advocacy has to intercept the bandit's comm's systems. We'll create a distraction by taking down their relays, and while the bandits are disorganized, we can analyze their communications.
We never make it out unscathed, but we still got a pulse. That's good enough for me.
We ordered a battle – and they're delivering!
We read you Marshal Davion. Return to your DropShips and prepare your forces for planetfall. We'll see you on the ground.
We refuse to surrender our lives to tyrants.
We see smoke coming from the pump station! Status report!
We serve a purpose much higher than yours my child.  I regret you coming here. Now I'm afraid I cannot allow you to leave this place alive. Die knowing your sacrifice will usher humanity into a new golden era!
We shouldn't be wasting our time with this. Those Mercs have taken Stortalar City. Christian… My family…
We still need to protect this site.
We think the Archer is somewhere in this city, but before we can go looking for it we'll need to secure the area from the Waco Rangers. They'll want to try dispatching forces from the south to intercept us.
We want to keep casualties against civilians to a minimum, so instead of going with a scorched earth approach, we're trying to be a bit more surgical with our approach. Taking out the key communication towers may drive away any settlers from the neighboring areas. But be warned, it looks like you'll still be facing resistance.
We were sorely needing medical supplies.
We will avenge our fallen.
We will be executing this mission under heavy weather conditions. This should help obscure our advance from the enemy's sensors.
We will die before becoming pawns to Hanse Davion's ambitions!
We will strike down all who stand in my way!
We won't know exactly what we've gotten our hands on for a while yet, but I have no doubt the data contains an untapped treasure trove of extinct knowledge that could benefit the entire Inner Sphere for decades to come.
We'll be sure to put that ammo to good use.
We'll do our best Colonel.
We'll get 'em.
We'll get 'em.
We'll go out in a ball of fire, Commander.
We'll have to make due without that lance.
We'll need to review what this plan is first before we can commit to anything.
We'll obliterate that target and pop that blood bag inside it.
We'll report back to The Will of Kali but let's keep the information about the 'Mechs we saw to ourselves, at least for now. There's no telling what they'll do if they feel we've learned too many of the church's secrets.
We'll see about that.
We'll stop you dead in your tracks, mercenary.
We'll take what remains of our hold and find a way to relocate.  Something tells me Hendrik Grimm won't take this defeat lightly.
We'll talk soon, Commander. Good luck.
We're Oscar Mike!
We're Oscar Mike.
We're Oscar Mike.
We're Oscar Mike.
We're Oscar Mike.
We're Oscar Mike.
We're Oscar Mike.
We're Oscar Mike.
We're Oscar Mike.
We're a team, Commander. Where you go, I go. I'll inform Spears of our plans. Once we arrive, you know where to find me.
We're after Colonel Angus Kempf, who shouldn't be expecting any type of attempt on his life at the current moment. That being said, he's still a worthy opponent and will likely be surrounded by some of his finest soldiers.
We're aligned with House Kurita for a common goal.
We're all clear, Commander. Ready for engagement.
We're all clear, Commander. Ready for engagement.
We're all going to make a ton of C-Bills with this discovery, Commander. That doesn't mean we can't accomplish a great deal of good in the process.
We're all green across the board... let's kick some ass!
We're all green across the board... let's kick some ass!.
We're all grouped up and ready for orders, Commander.
We're anticipating clear skies today. This will make it difficult to slip into enemy territory unnoticed. Watch out for enemy sightlines.
We're approaching the location of our hidden asset, it must be nearby.
We're at target location, and not a moment too soon.
We're being paid to infiltrate and extract something of value from neighboring OPFOR territory. Our employer was cagey with the details about this one but has promised to give us clear objectives once we've made contact at the marked nav point.
We're bloody legends already, you ask me.
We're coming to you, Commander.
We're coming to you, Commander.
We're detecting Liao forces converging on our position! They must have tracked your approach here! Lancers, my men are exhausted and stretched to the brink. I cannot afford to lose any more of them. Help us fight through this with minimal losses and I'll see what I can do about helping you with your special assignment.
We're down one!
We're down one!
We're down one!
We're down one!
We're down one!
We're down one!
We're down to 2 remaining!
We're down to two remaining!
We're dropping like flies!
We're forming on you, Commander.
We're forming on you, Commander.
We're getting hammered here. You need to take these guys down!
We're going in to help protect the site. Spears will provide more detailed information on what exactly we're facing once we arrive.
We're going on the offensive today, boss. The Bredang Warriors have been terrorizing this region for years now and it's up to us to finally put a stop to them. I've marked their stronghold on your battlegrid. Go forth and raze it to the ground.
We're good to go, Commander.
We're good to go, Commander.
We're halfway there, Commander. Don't let up!
We're heading that way now, Commander.
We're heading that way now, Commander.
We're heading that way sir!
We're heading that way, sir!
We're here, Commander, but the Waco Rangers have deployed their forces from their forward operating base and are moving to stop us.  We need to secure this area immediately!
We're here, Commander, but there is no way for us to conduct the search while there are hostiles around.  Clear them out.
We're in range of the Arcturan statehouse building, Commander
We're in the final round. There is an urgency now. Their opponents know they've been through Hell and they're still standing. They can't take anything for granted!
We're losing sewage pressure. Pump station non-responsive!
We're making progress, but still have a long way to go. Keep at it everyone!
We're moments away from a big-time clash here in the arena. These combatants look like they're ready to put on a hell of a show!
We're moments away from another arena match kicking off!
We're moving in behind you, Commander!
We're moving into position.
We're moving into position.
We're moving into position.
We're moving into position.
We're moving into position.
We're moving into position.
We're moving on a decommissioned base that the Archer might be stationed at.
We're moving sir!
We're moving to your six, Commander.
We're moving to your six, Commander.
We're moving!
We're moving, Commander.
We're moving, Commander.
We're moving, Commander.
We're moving, sir!
We're moving.
We're moving.
We're nearing the main objective, expect heavy resistance.
We're no one's puppets. Not anymore.
We're not authorized for additional airstrikes after that last one.
We're not equipped for that kind of operation, never mind the awesome responsibility it would entail. That's the kind of thing Interstellar Expeditions was made for. I'm sure Spears is already making arrangements.
We're not here to make friends so keep your guns up.
We're not in the business of losing. Our skill in battle is unmatched!
We're not off to a roaring start here. These MechWarriors are playing it safe, waiting for their opponent to make the first move.
We're on it boss.
We're on it, Captain.
We're on it, Commander.
We're on it, Commander.
We're on it, Commander.
We're on it, Commander.
We're on it, Commander.
We're on it, Commander.
We're on it, Commander.
We're on it. Let's finish strong, Hansen.
We're on our way now.
We're on the brink of a major momentum shift in this contest! His weapons systems were just dealt a critical blow! If he's not able to adjust this match could be over in a real hurry!
We're on the hunt for a high-ranking member of Ranta's Bandits. The target's name is Lucius Ueda, and shouldn't be far from your location. But be prepared for heavy resistance.
We're on the move!
We're on the move!
We're on the move.
We're on the move.
We're on the move.
We're on the move.
We're on the move.
We're on the move.
We're on the move.
We're on the move.
We're on the move.
We're on the move.
We're on the move.
We're on the move.
We're on the move.
We're on the same side here!
We're on the same side today. We'll try to leave some kills for you - but no promises!
We're on your six, Commander.
We're on your six, Commander.
We're on your target, Commander!
We're on your target, Commander!
We're on your target, Commander!
We're on your target, Commander.
We're on your target, Commander.
We're on your target, Commander.
We're operating at 75% efficiency here, mercenary. Please, fight them back!
We're operating with a clean slate now, thanks to the new Mercenary I.D. Number Spears provided. A whole new name. New outfit.
We're paying you to protect us, not kill us!
We're paying you to protect us, remember?
We're rallying on you, Commander.
We're rallying on you, Commander.
We're reaching a boiling point here! His 'Mech is on its last legs! If they can pull this out it will be well-earned!
We're reading heavy weather warnings out there, Commander. Expect limited visibility and sensor malfunctions on this mission.
We're reading no further contacts in the field. Colonel Kimathi, prepare your troops for planetfall. Commander, link up with us at the following coordinates in one hour. We'll coordinate our next moves once we touch down.
We're reading no more contacts within the vicinity. Thanks for the assist, Commander. The Fusiliers are moving to capture any surviving forces and prep them for interrogation. With luck, we can bring this conflict to a close soon.
We're rerouting now, Commander.
We're rerouting now, Commander.
We're right on the front lines, Commander. The good news is that we can rack up a big salvage payout if we are able to maintain our position! But remember, you have be alive to spend it. Come back safe.
We're rolling to rendezvous!
We're running triple shifts after some of these jobs. And, I know, I know, you're doing your level best under the circumstances. I get that. I do. It ain't easy.
We're screwed, down two.
We're screwed, down two.
We're still at war, Fahad. The Federated Suns will want to ensure that an elite unit such as McCarron's is crippled as much as possible to put all of House Liao in a position of vulnerability in the future. I also imagine compassion and reason are the last things on the minds of everyone that went through the last six months of hell at the hands of the Armored Cavalry. For better or worse, we still have our orders. Let's help clear the field and see this battle through.
We're still encountering heavy 'Mech resistance we can only advance so fast!
We're suffering heavy damage, please someone save us!
We're supposed to take out this rag-tag band of mercs? Not even a challenge.
We're taking casualties here!  Keep these snakes off us while we gather everyone we can
We're taking enemy fire! Do something, god dammit!
We're taking losses. Form up! Our people need us!
We're tasked with protecting our employer, Count Cameron-Jones. He's currently hiding out in the subterranean tunnel network below an outpost marked on your battlegrid. He's currently evacuating the area to a safer location, but we can't count on him getting away without resistance. It's up to us to hold off any units from the Fourth Regulan Hussars.
We're the last two, Commander
We're the last two, Commander.
We're the last two, Commander.
We're the last two, Commander.
We're the last two, Commander.
We're thinking the same thing, Ryana.
We're trying to home in on their base of operations. For the moment we don't have all the pieces of the puzzle, but I think it's only a matter of time now.
We're turning this around! One final push should be all we need!
We're under attack! Send out response forces now!
We're under heavy fire!
We're well past that, Martin… I only want to know one thing from you. How do you want to die? On your feet?  Or on your knees?
We've already fought a war of attrition. This is nothing.
We've been asked by Spears to help him out of a jam. I think we owe him.
We've been cleared for airstrike support on this mission, Commander. I'll give you the OK once you're in target range.
We've been contracted to infiltrate enemy territory on behalf of our client. They will provide more information on our objectives when we reach their monitoring station so advanced to the marked nav point. We'll learn more once we reach our destination.
We've been expecting you, Commander. Welcome to Gold Base. We are detecting enemies on the appraoch so be on guard.
We've been given call signs matching the digital signatures of a Davion unit. Now it's time to push forward and destroy the base of the Arcturan Guards, which shouldn't be far from your location.
We've been hired to execute an objective raid. Our intel places these objectives at various locations in this area. Head towards the areas marked on the map to locate the individual targets. Watch for enemy patrols in the area.
We've been hired to perform a surgical strike against the location marked on your tac-screen. If we can do this fast enough the enemy won't even know we're there. Good hunting, Commander.
We've been hired to raid for supplies.
We've been hit ! Repeat! The HQ is heavily damaged.
We've been paid to protect the factories, Commander. All remaining units have abandoned the place. You're the only support these people have left.
We've been slated for a demolition job, so let's find the target location and get to smashin'.
We've been tasked with destroying a local communications network on behalf of our client. Make your way to the marked nav points and take out any target identified at the location. We'll come back for extraction once all targets have been neutralized.
We've been tasked with fully incapacitating the transport facility marked on your battlegrid. Be warned that these are dangerous, bandit-filled systems, so the facility will likely be running a highly equipped security detail.
We've been through rougher situations, we've got this.
We've been through rougher situations, we've got this.
We've been through this many times and it never gets old. Let's do this!
We've been through this many times and it never gets old. Let's do this!
We've caught them by surprise! Finish this!
We've come for the coordinates. We know you have them. Give them to us and your family is safe.
We've come too far to surrender now.
We've completed our scans on the target's local BattleMech forces. The client will be pleased.
We've confirmed that Whidbey's stronghold is here, in this remote, uninhabited volcanic region. Getting to here was easy enough, the real problem will be getting to her. You have one primary objective here, Commander: Take Whidbey out.
We've crossed the outer perimeter of the spaceport.  The Eight Rasalhague Regulars have dug into defensive positions and are showing no signs of standing down.
We've decimated that installation. The ammunition stockpiles in the area should give Yaros what he wants. I've sent him the storage data and we'll see where he sends us next.
We've destroyed half of the targeted infrastructure, Commander. Keep at it.
We've detected outgoing radio chatter from that location, Commander. It looks like you didn't get that antenna in time.
We've dropped into the middle of a firefight. Find and eliminate your targets while they are distracted.
We've dropped into the middle of a firefight. If you avoid engaging the enemy, you might be able to accomplish your objectives without taking too much damage.
We've exhausted our airstrike support. That last one was it, Commander.
We've found our primary target, let's go get 'em!
We've found the location of the rogue FWL troops who've attempted to orchestrate this scheme to spark all-out war with House Liao. We've been given the green light to level their base and put a stop to their plot.
We've fulfilled our contract, Commander, let's get you out of here now.
We've fulfilled our contract, now let's get the hell out of here, Commander. I've had enough of pirates for one day.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got 'Mechs and bogies inbound. Stand fast and hold them off.
We've got a blockbuster night for you in the arena! So sit back and 'Mechflix and chill!
We've got a group of encircled friendlies that could use our help! Go get them and escort them back to safety.
We've got a match underway that will get your blood pumping more than an cheesy 80's movie about robots!
We've got a yawner so far! This match needs a literal shot in the arm!
We've got an incoming enemy 'Mech!
We've got an incoming enemy 'Mech!
We've got an intense bout underway here. It will be interesting to see if these MechWarriors come out guns blazing, or if they take a more conservative approach out of the gate.
We've got company closing in on us! Go get 'em!
We've got company, mercenary unit has passed into Lyran territory. Gauntlet base on high alert!
We've got enemy vehicles on radar!
We've got enemy vehicles on radar!
We've got enemy vehicles on radar!
We've got eyes on the primary. Drop 'em before their friends show up.
We've got incoming.  Mercenary and militia forces just crossed the outer perimeter.  Hold them off!
We've got it. 
We've got nothing left on the field!? Damn. Your lance is superior. For now.
We've got you Commander. Load up and then let's get to Marshal Davion's position.
We've got you, Commander. Let's get out of here.
We've got you, Commander. Mount up and prepare for a hard burn out of here. Marshal Davion wants us planet side with the rest of the Lancers ASAP.
We've got you, Commander. Prepare for extraction.
We've got you, Commander. Prepare for extraction.
We've got your target, Commander!
We've gotten all of 'em, Commander. Good job!
We've had a parking structure collapse!
We've had the coordinates all along?
We've just lost our Satellite uplink! Someone get me backup comms!
We've just lost our provisions storage!
We've landed just outside of city limits, Commander. In order to take the area back from the Crimson Inclination, we need to clear a path for the Sixth Arkab Legion. A lot can go wrong in a big operation like this, so keep your wits about you. Let's get to work.
We've landed just outside the perimeter of where the duke's assailants are holding his daughter, among other hostages. The duke has pledged to commit the Draconis March Militia to assist in the assault, but we'll need to secure a landing site for them first.
We've lost a comm tower!
We've lost a friendly unit, Commander!
We've lost a fuel tank!
We've lost a greenhouse!
We've lost a hangar!
We've lost a mineral processing plant!
We've lost a parkade.
We've lost a parking tower!
We've lost a public parking structure.
We've lost a pump station.
We've lost a radio tower.
We've lost a storage facility!
We've lost a storage facility!
We've lost a storage facility!
We've lost a turret control tower!
We've lost a turret control tower!
We've lost a warehouse.
We've lost all major radio communication.
We've lost an administration building!
We've lost another radio tower!
We've lost combat effectiveness. The rest is up to you.
We've lost comms with the pump station!
We've lost comms! Switch to the emergency band!
We've lost connection to an emergency generator!
We've lost contact with a guard tower!
We've lost contact with a guard tower. Forwarding last report now.
We've lost contact with our lance on the ground. Bastards got us good. It's up to you.
We've lost everything! Everyone, evacuate the town!
We've lost major radio communications.
We've lost major radio communications.
We've lost major radio communications.
We've lost one of our ranks. We will avenge them!
We've lost one of ours!
We've lost one of ours!
We've lost one!
We've lost one!
We've lost one!
We've lost one!
We've lost one!
We've lost our emergency generator!
We've lost our fuel reserves!
We've lost our greenhouse!
We've lost our office tower!
We've lost our satellite uplink!
We've lost our satellite uplink!
We've lost our turret control tower!
We've lost our turret control tower!
We've lost our water reserves!
We've lost our water tank!
We've lost our wide band radio tower!
We've lost the backup generator.
We've lost the critical supplies house.
We've lost the critical supplies house.
We've lost the critical supplies house.
We've lost the critical supplies house.
We've lost the power plant!
We've lost the power plant! Switch over to emergency generators!
We've lost the power plant. Switching to reserve power!
We've lost the provisions warehouse!
We've lost the provisions warehouse!
We've lost the satellite dish!
We've lost the storage complex.
We've lost too many, let's make this count!
We've lost too many, let's make this count!
We've lost too many, let's make this count!
We've lost two of four, Commander.
We've lost two of four, Commander.
We've made a wee impression on these folk. Enemy aircraft inbound.
We've made contact with the Grenadiers. They are using the inner city as cover. All Lancer forces, advance into the city and flush them out.
We've made contact. Client is forwarding over the mission parameters now. 
We've made it to the outer perimeter. Encountering large amounts of static defenses.
We've reached a decisive point, Commander. Ensure the Fifth depart Vega safely. The Alliance is sending enough firepower to ensure that doesn't happen. You and The Fourteenth Legion will form a defensive shield around each Union DropShip as they launch. Prevent the Lyran guard from breaking through. Whatever it takes!
We've reached our quota, Commander. From here on out we're racking up bonus pay. Stick around as long as you like. We're on standby to pick you up when you're ready to EVAC.
We've reached the final round of the gauntlet! The married MechWarriors The Goldbaras!
We've returned home to drive these invaders out once and for all. They have overrun our lands for too long. You're tasked with destroying the remaining Alliance forces. Intel has The Knights of St. Cameron defending the city. These are no amateurs. You're in for a grueling fight!
We've satisfied our contractual obligations. Marking an exfil site on your map now.
We've taken on significant losses! Form up everyone! We've made it too far to fail at our moment of triumph
We've taken the primary objective for the Legion. Now we just need to hold it.
We've tracked Marcus Kurita and the remaining Eighth Rasalhague Regulars and Twelfth Sun-Zhang ronin that traveled with him here to Predlitz. They've been able to entrench themselves into this world very quickly with the help of the local population who rebelled at the announcement that they would be folded into the Rasalhague Republic. We need your forces to break through their defenses and establish a beachhead for the First Tyr. Good luck, Commander.
We've trained for this all our lives, let's step it up!
We've trained for this all our lives, let's step it up!
We've tried multiple times, but the Confederation has seemed to blanket the entire system in some sort of thick electromagnetic field that's completely scrambling anything that isn't short ranged communications on-planet. With our dropships down, Liao owning the skies, our communications with the jump-point scrambled, and the HPG in-system destroyed, we have no way of contacting anyone outside a 200 klick radius of our position.
We've underestimated the enemy forces. Punching out.
Weapon lock on TAG.
Weapon lock on TAG.
Weapon lock on TAG.
Weapon lock on TAG.
Weapon lock on TAG.
Weapon safeties off.
Weapon safeties off.
Weapon safeties off.
Weapon systems are down!
Weapon systems are down.
Weapon systems are down.
Weapon systems are down.
Weapon systems are down.
Weapon systems are down.
Weapon systems are fried. I'm no use in this fight. Ejecting.
Weapon systems compromised. Ejecting.
Weapon systems disabled... Punching out!
Weapon systems disabled... punching out!
Weapon systems down, I am of no more use here. Ejecting.
Weapon systems down. Ejecting.
Weapon systems down. Ejecting.
Weapon systems down. I'll have to eject!
Weapon systems ineffective... punching out.
Weapon systems ineffective... punching out.
Weapon systems up.
Weapons are useless, I'm out!
Weapons cleared.
Weapons cleared.
Weapons dark! Combat ineffective. Ejecting!
Weapons dark! Combat ineffective... ejecting!
Weapons dark.
Weapons dark.
Weapons depleted! Ejecting!
Weapons depleted! Ejecting!
Weapons down!
Weapons down!
Weapons down.
Weapons down.
Weapons free.
Weapons free.
Weapons free.
Weapons free.
Weapons free.
Weapons free.
Weapons free.
Weapons free.
Weapons free.
Weapons free.
Weapons free.
Weapons free.
Weapons free.
Weapons free.
Weapons free.
Weapons free.
Weapons free.
Weapons halt.
Weapons hangar has been leveled!
Weapons hangar has been leveled!
Weapons hangar has been leveled!
Weapons hangar has been leveled!
Weapons hangar has been leveled, there's nothing left!
Weapons hangar has been leveled, there's nothing left!
Weapons hangar has been leveled, there's nothing left!
Weapons hold!
Weapons hold!
Weapons hold!
Weapons hold.
Weapons hold.
Weapons hold.
Weapons hold.
Weapons hold.
Weapons hold.
Weapons hold.
Weapons hold.
Weapons hold.
Weapons hold.
Weapons hold.
Weapons hold.
Weapons hold.
Weapons hold.
Weapons hold.
Weapons hold.
Weapons hot!
Weapons hot!
Weapons hot.
Weapons hot.
Weapons hot.
Weapons hot.
Weapons hot.
Weapons hot.
Weapons hot.
Weapons hot.
Weapons hot.
Weapons hot.
Weapons hot.
Weapons hot.
Weapons hot.
Weapons hot.
Weapons hot.
Weapons hot.
Weapons hot.
Weapons ineffective. Punching out!
Weapons ineffective... Punching out!
Weapons no longer firing. Ejecting!
Weapons no longer firing. Ejecting!
Weapons off.
Weapons off.
Weapons offline! Ejecting and moving to extraction.
Weapons offline! Ejecting and moving to extraction.
Weapons offline! I can't help anymore, Commander. Punching out!
Weapons offline! I can't help anymore, Commander... punching out!
Weapons offline, ejecting!
Weapons offline, ejecting!
Weapons offline, punching out!
Weapons offline, punching out!
Weapons offline, punching out!
Weapons offline. Armor gone. Ejecting!
Weapons offline. I can't fight! Ejecting!
Weapons offline. I can't fight! Ejecting!
Weapons offline... I can't fight! Ejecting!
Weapons on Narc'd target.
Weapons on Narc'd target.
Weapons on Narc'd target.
Weapons on Narc'd target.
Weapons on Narc'd target.
Weapons on TAG'd target!
Weapons on TAG'd target!
Weapons on TAG'd target!
Weapons on TAG'd target!
Weapons on lased target!
Weapons on lased target.
Weapons on the lased target.
Weapons safe! Stop firing!
Weapons system down. I am useless in this fight and must eject. Forgive me.
Weapons systems are now online, gents. Be gentle, eh.
Weapons systems failing. I have to eject!
Weapons systems gone, I must eject.
Weapons systems have redlined. I need to eject!
Weapons systems shutting down! I'm out!
Weapons trained on Narc'd target.
Weapons unresponsive. I have no choice. Punching out!
Weapons unresponsive. I may as well eject.
Weapons unresponsive. I may as well eject.
Weapons unresponsive. I'll have to punch out!
Weapons unresponsive. I'll have to punch out!
Weapons unresponsive. I'll have to punch out!
Weapons unresponsive. I'll have to punch out!
Weapons unresponsive. I'll have to punch out!
Weapons up.
Weapons up.
Weapons up.
Weapons up.
Weapons useless. Ejecting!
Weapons useless... Ejecting!
Weapons useless… ejecting!
Weather conditions could impede visibility, Commander. Keep your eyes open.
Welcome back, Commander.  Let's hope the third time is the charm.
Welcome back, Commander. Let's look over that data.
Welcome back, Commander. Standby for extraction.
Welcome back, Commander. We have our next coordinates set and we're ready to jump.
Welcome everyone, to the GALAHAD wargames. For this exercise, our Federated Commonwealth coalition forces are tasked with assaulting and destroying the facility guarded by the mercenary defenders. This wargame will end in a Commonwealth victory with the fall of the targeted facility and a mercenary victory with the elimination or capture of the FedCom coalition's commanding officers. Good luck everyone. The operation will commence... NOW!
Welcome inside Boreal Reach folks – a match is underway where these combatants should anticipate a chilly reception!
Welcome inside The Iron Mountain folks! Like the esteemed Justin Allard before them, these MechWarriors strive to make their mark in the enduring legacy of this arena's epic clashes!
Welcome inside The Iron Mountain! These MechWarriors will try to channel the great Justin Allard and earn their place in the history of great matches that have taken place in this arena!
Welcome inside The Iron Mountain, did I ever tell you the story of the time I found a ghost in here? Well I'm not gonna tell it to you now because we've got a match to broadcast!
Welcome inside the arena on Hardcore. These MechWarriors are geared up for a fight! So sit back and enjoy the show!
Welcome to Dragon's Den, Mercenary. We've been expecting you.
Welcome to Galatea city, Commander. Thank you for answering the call. Ronan's Shredders are targeting the data caches belonging to prominent merc units inside the Mercenary Review Board Center Hansen's Roughriders attempted to resolve the issue, but they failed. Their forces are currently pinned down by enemy units.
Welcome to House Liao's Jungle arena! Originally meant as a buddhist temple, instead MechWarriors blast eachother to entertain the masses! Eh, same difference!
Welcome to House Marik's The Factory, located in Montenegro! This bout is charged up and ready to get underway!
Welcome to Montenegro folks… what a dump... inside House Marik's The Factory! The arena is charged up and ready to host a battle of epic proportions!
Welcome to The Jungle arena! Our MechWarriors are ready to rock and roll! No tropical vacations here, just a fierce contest of trying to turn your opponent to ash!
Welcome to The Jungle, we've got fun and games!
Welcome to another arena match, where these MechWarriors will attempt to become as iconic as yours truly. Godspeed!
Welcome to our abode, Commander. Years of blood, sweat, and tears went into this place, and we aren't about to let no one tear that away from us. You're our only line of defense against these behemoths. We're counting on you. Don't let us down.
Welcome to our community, Commander. We are thankful you agreed to assist us.
Welcome to the Kobe. Sector folks, where The Iron Mountain is playing host to this incredible match that will have our combatants twisting themselves into pretzels trying to avoid defeat! I hope they brought their night lights!
Welcome to the party, mercs!
Welcome, Commander.  The company sent me to monitor your effectiveness.  I expect these hostile forces to be sent packing quickly and without undue damage to our facility. Do that and I'll happily approve your combat bonus.
Welcome, Mercenary. We're grateful that you decided to take our contract and not a moment too soon; we're detecting enemies on the approach as we speak. Let's hope you're worth your price tag.
Welcome, Mercenary. Your objective is to defend our facility from incoming attackers. Do well for us and there may be a place for you in the Capellan Confederation.
Well done! The 'Mech even went critical!
Well done, Commander. Now let's see if what we did here today actually worked. Meet me at the extraction point. I'm already inbound.
Well done, Commander. That's exactly what we were after. Initiating recovery procedure.
Well done, Commander. The area is secure.
Well done, Commander. The siege has been broken, we've been paid, and the I.S.F. have promised us more work in the future. Can't ask for more than that.
Well done, Commander. Time to collect our pay.
Well done, Commander. With the guidance systems down the primary threat of a launch has been averted, but we still need to recover the warhead and take Stanz out. We've just received new orders from House Steiner. They want us to hunt down a number of Stanz's inner circle that they believe possess the Peacemaker's detonator. Head to the evac zone and prepare for another fight. This isn't over yet.
Well done, Jym is officially KIA. I'm coming down for exfiltration, but be sure to hurry up. I'm seeing incoming reinforcements.
Well folks, it appears these pilots are easing into match. But neither of these MechWarriors will climb the ranks trying not to lose out there.
Well fought Commander. We concede defeat. Good luck and fight with honor!
Well hello fellow mercs! Not so fast on that evac, we need to throw down first!
Well look what we have here... Månsdottir and his band of turncoats. I'm going to enjoy ejecting you from OUR world. Gotterdammerung... Crush them!
Well ok then. Let's get to work. Ryana, Commander, we'll appreciate the assist here. Keep our mercs in fighting shape. We won't be any good to you dead.
Well placed kill shot my friend!
Well placed kill shot.
Well placed kill shot.
Well placed shot! A quick and painless headshot.
Well placed shot! Cockpit destroyed!
Well placed shot! Cockpit destroyed!
Well slap me sideways! That's how you win fans – and a crap ton of C-Bills! What a clutch performance!
Well that puckered the cheeks!
Well that was fun. Target destroyed.
Well they've got a lot of 'Mech storage units here, Commander.
Well you've come this far. May as well give you a fight.
Well, Commander, evidently we shut down the base. Supply lines for invading Davion forces should free up now. Let's get you out of here.
Well, I did have a little help.
Well, I didn't plan on knocking.
Well, I guess there's no point in staying on a sinking ship. The Free Skye movement is desperate now and are in the midst of a full-scale evacuation. To fully put an end to this, we must take out the leader of the movement. Search the battlefield and take out the commander.
Well, I guess they're not coming to surrender.
Well, I guess you've had a change of heart, though I think you've chosen the losing side.  The Free Skye Movement can only hope to salvage what they can. They're attempting to EVAC this system, but will require some help holding off incoming troops.
Well, I won't lie. This truly is a strange one. A local governor believes the resurgence of a beloved sports franchise will hurt the bottom line of his own team. So we've been tasked with destroying the equipment manufacturers of their competition. A job is a job, I guess. The location has been marked for you.
Well, as you can see, LRMs don't track unless you have a target lock on something. Yep, they're as dumb as a post without it. Let's try targeting a drone first, and this time, before you fire your LRMs.
Well, at least he doesn't have to worry about tripping on his own feet now!
Well, can't blame a girl for trying.
Well, gonna get back to it. Want to make sure everything's sorted for our big day, taking down Inferno. Can't bleedin' wait.
Well, good thing we're here, isn't it? Who knows getting stuck in dangerous spots with a bunch of cutthroats better than us, eh?
Well, hold on, I'm not hanging around here a second longer than I have to.
Well, if isn't our merry band of mercenaries, come to lend their services to the good people of the Lyran commonwealth. Glad to have you with us.
Well, if it is indeed them, there's no way of knowing for sure, not until we're on the ground.
Well, it doesn't really matter where, does it? Bloody clever though, eh? To the naked eye it's just an image, but a little computer wizardry and Bob's your uncle, you got yourself an audio file.
Well, it looks like we're turncoats now. The Davion army is paying us good money, so hopefully that'll be able to make up for any reputation we'll lose. Let's get through this quick. A Davion spy called Vulpes has a data cache chock-full of battle plans and military strategies that he's due to send to Davion High Command. We need to hold off the Kuritan forces long enough for Vulpes to escape. Make sure that his data doesn't fall into the wrong hands.
Well, it might seem strange that we have to protect Chairman Nakamura now, but mercenaries are only allies to the mighty C-Bill. The Internal Security Force will be moving to attack any minute now, and it's our job to stop them. Fortunately, we know what they're all about.
Well, it's a good thing I brought someone to do my fighting for me!
Well, it's a good thing you hired us then. We'll tend to our 'Mechs and our wounded, call us when you're ready with our next assignment.
Well, nice shooting. Now take up a position by the barricade.
Well, not as much as I'd hoped, to be perfectly honest. Take a look.
Well, seems this little coalition between the Davion and Steiner leadership is a tad disorganized. Who'd have thought, eh? Probably doesn't bode well for this "Federated Commonwealth" merger everyone can't shut up about.
Well, someone's gonna be very disappointed.
Well, that's going to be a challenge. One of the 'Mech jockeys just lost an arm, and it's not going to grow back!
Well, that's it for the base, but it looks like that Archer was never here to begin with. Seems these treasure hunters turned up nothing.  Best get back to the DropShip, hopefully we'll have better luck at the next location.
Well, that's one less appendage to worry about!
Well, there goes the stealth option. No point wasting any time. Get in there and give 'em hell.
Well, there you go, some friendly advice. On the house, guv. Gonna get back to work now. Catch you later.
Well, this is certainly tricky. Ravid is seemingly alive and well, but as the leader of the very bandits that occupy these fringe worlds. Baron Stroud hopes we can take him alive, but we can't take any risks. Incapacitate Ravid's BattleMech first and foremost. Worry about your well-being first, and if we're lucky, he'll still be alive. But if he dies, he dies.
Well, we ain't going to be able to use those crops!
Well, we thought we were going on the offensive, but it turns out we'll have to do some defending first. Seems like our enemies have discovered the International Security Force's staging grounds and are planning a quick strike. We need to protect the forces or else this contract will be up before we know it.
Well, we're about to find out. But these coordinates are more than two decades old. There's no telling if we can trust them. We could jump and find ourselves stranded, or facing a fate far worse.
Well, we're here now and we've got your back.
Well, we're not super rich yet, so it's business as usual I guess. Time to line up some new contracts.
Well, well, well! We've got an amputee on the battlefield now. He won't be able to clap for his opponent on that one!
Well, you've come this far. May as well give you a fight!
Well… I hope they weren't married to winning…
Well… Looks like we've really 'split' them up! "Until death do us part" my ass.
We’ve got 'Mechs and bogies inbound. Stand fast and hold them off.
We… lost!? You worthless, no good…
What I am positive of, is that ComStar is on the verge of discovering something major. Something they're worried we might find first.
What Spears found inside one of the excavated buildings is even more incredible, but you need to see it with your own eyes, Commander. Come up when you're ready and I'll show you.
What a bloody shit-hole that place was. Hopefully nothing explodes during the test, mate. I'm pretty confident you won't need to eject. No promises though, eh?
What a finish! Mason snags a tremendous victory! Fans will be talking after that one!
What a joke, their component went off with no trouble at all.
What a performance! Mason would not be denied!
What a poor attempt.
What a shot! He just dispatched another opponent!
What a shot! He puts another opponent to bed!
What a shot! That blast hit the mark! His firing capabilities will be impeded after that!
What a shot… got 'em right in the head.
What a showboat! You gotta love it!
What a spectacular shot! That mech pilot won't be hugging anyone after that hit!
What a turn of events! The Goldbara's are no longer standing!
What a turn of events! The entire team is history!
What a victory for Jake Mason!  If he continues to own the arena like this fame and fortune are sure to follow! Not to mention the 'Mech bunnies!
What a win! Jake Mason is looking like a powerhouse out there! We could be looking at the next great Solaris champion, folks.
What about Colonel Harkness?
What about Marcus Kurita?
What am I talking about? Ha. Look mate, no disrespect to whoever's been doing the job 'til now, but you got to start letting me hire me own people, eh.
What an interesting series of mental gymnastics you've laid out there. And how might I ask would you know all of this?
What are you doing, Merc, you're firing at us!
What are you doing, Merc, you're firing at us!
What are you doing, Merc? You swore to protect us not destroy us!
What are you doing, merc, you're firing at us!
What are you doing, merc? Watch your aim!
What are you doing? Shoot the enemy, not us, dumb-ass!
What are you firing at us for? Watch it out there.
What are you firing at us for? Watch it out there.
What are you firing at us for? Watch it out there.
What do you mean "critical damage"?! Come in? Come in!
What do you suggest, Ryana?
What do you suppose he meant by that? Regardless, the snake's head has been cut off and his remaining followers should quickly disperse. Great work, Commander.
What do you think?
What does it mean?
What does she mean by that? Christian…
What does this have to do with my father and the coordinates he had in his possession?
What drives a man like Count Vitios to attempt to kill fellow countrymen?
What else do they pay me for?
What got in their heads to attack Sarna's bloody HPG? ComStar will crucify them for this.
What happened here?
What happened there?! Friendly down!
What have we here? A bedraggled and exhausted Command Lance? So much salvage, all for us!
What is THAT doing down there? Must be our lucky day.
What is clear is that he was worried about being discovered. By whom and for what reason, your guess is as good as mine.
What is clear, is that ComStar have spent hundreds of millions of C-Bills pushing back the water in order to excavate it, and they've only uncovered maybe a quarter of what's there.
What is it?
What ships? What people?
What the hell are we waiting for?
What the hell are you doing, Commander? They just hit our HQ. Take them down!
What the hell are you firing at?
What the hell are you people doin'? Report in.
What the hell do you think you're doing?
What the hell is ComStar doing here?
What the hell is this, The Lifetime channel? These combatants are gazing longingly into each others eyes, an interesting strategy that will net them no fans, sponsors or respect!
What the hell, merc. Don't fire at our base.
What the hell? Component lost!
What the hell?! A Charger just chewed through my torso with a large bore autocannon!
What the hell?! Check your fire, mercenary!
What the hell?! Check your fire, mercenary!
What the hell?! Component lost!
What we have learned is the name of the man who killed your father. The leader of Black Inferno. Name's Andreas Kane.
What we know at the moment is that there's an installation of some kind on the ground and that this installation is surrounded by a walled fortification.
What!? After all they did on Rasalhague you expect us to just let you take them?!
What's Spears have in mind?
What's happening? Why did I lose our satellite feed?
What's this? Has Duchess So sent guns-for-hire to do her dirty work? I wish I could say I'm surprised. Come at me, no matter what you throw at us, you'll never break our will!
What's this? Some foolhardy mercenary has invaded Lyran territory! Initiate base defenses!
What's wrong with these MechWarriors? Are they afraid of a fight? Or a ghost?
What? My 'Mech is going critical?! No!
What?! But I never lose!
What?! Enemy target managed to take off one of my components.
Whatever you did, Ryana, it worked.
When the time finally comes to share this information with the people, I intend to consult you and Ryana every step of the way.
When we get back to the base, we'll buy Fahad a few beers to say thanks.
When we're through with them they'll all be limp noodles strewn across the arena floor!
When you find the crate just walk on over to it to pick it up.
When you're ready, come see me on the bridge. I have something you're going to want to hear.
When you've had a chance to clean up, come see me on the bridge. Spears has found something he wants to discuss with us.
When you've had a chance to clean up, come see me on the bridge. We need to talk about the future.
Where he'll be on the ground is anyone's guess. Once I've dropped you off, I'll circle above and try to vector in on his location by scanning their comms. As soon as I locate him, I'll ping you.
Where his journey originated is anyone's guess at the moment, but I'm beginning to think that the different coordinates he left behind mark the path he took on his way in.
Where there's a will and sharp wits…. there is a way!
Which is?
While I arrange that, you're going to have to do a little work for the mining company in exchange for their cooperation.
While he's busy doing that, I've sent the salvage team back down to the planet to sort through the remaining 'Mechs. It was quite an extensive facility. Inferno are going to feel its loss.
While the Gotterdammerung Society might be the thugs terrorizing the Rasalhagian people of Kirchbach, make no mistake, the one tugging their leash is Nicole Kelswa. Duke Selvin's niece. She and the Kelswa house guards are the ones that have contracted out the Society as a private security force to bring Kirchbach into line with their bigoted ideals. The marked nav point will direct you to the Society's primary base of operations. Raze it to the ground and end them. Christian has gone to run interference and has tapped the LCAF command channel on our behalf. So I will take over as CO of this operation in his absence. Good luck, Commander.
While we're here, I suggest we destroy this production outpost, Commander. It's of no use to us.
While you were taking care of business on the ground, I contacted Spears and filled him in on what we were up to in this system.
While you're there, pick up anything interesting you find in the rubble.
Who are these guys?
Who are these guys? They're tearing us apart!
Who could mourn such a weakling?
Who could mourn such a weakling?
Who the hell are you people? Why are you here?
Who's in charge here, then?
Whoa whoa whoa! Watch your god-damn fire!
Whoa! Check your fire, Commander.
Whoa! Is your targeting system offline or something? Watch the friendly fire!
Whoa! Is your targeting system offline or something? Watch the friendly fire!
Whoa! Talk about a fiery surprise! The ammo pack just exploded mid-match!
Whoa! That was close! They narrowly avoided getting caught in that ammo explosion!
Whoa! Watch it there, cowboy!
Whoa, rattled him with a big strike there.
Whoa, that fuel tank just went up!
Whoa, that fuel tank just went up!
Whoa. Nicely done, mercenary. We'll definitely need to keep our eyes on you and your career going forward.
Whoa. Ryana, are you seeing this? A Union DropShip, completely embedded inside these mountains.
Whoever is out there please state your business. We have no qualm with you.
Whoever you are, you have no business robbing me of my birthright. By aligning yourself with the fools of House Cole, you have only sealed your fate. You will be the first to die in my ascension to the throne!
Who…? What…?
Why am I reading Davion serial codes on these hostiles?
Why were these coordinates so important to Yamata if ComStar already had them? Why were they worth killing for?
Why would my father have gone to so much trouble to protect these coordinates? There has to be something out there.
Why, you think I have a future in it? Eh… maybe after I hang up my neuro-helmet for the last time.
Why? Why are you doing this? There are women and children in that building!
Wilco Commander, we're moving.
Wilco, Commander!
Wilco, Commander. We're moving.
Wilco, moving out.
Wilco, moving out.
Wilco, we're moving to you now.
Wilco, we're moving to you now.
Wilco.
Wilco.
Wilco.
Wilco.
Wilco.
Wilco.
Wilco.
Wilco.
Wilco.
Wilco.
Wilco.
Wilco.
Wilco.
Wilco.
Wilco.
Wilco. Focusing fire!
Wilco. Focusing fire.
Wilco. Focusing fire.
Wilco. Focusing fire.
Wilco. Focusing fire.
Wilco. Focusing fire.
Wilco. focusing fire.
Wilco. focusing fire.
Wilco. focusing fire.
Wilco. focusing fire.
Will do, Commander.
Will do, Commander. Good luck
Will do.
Wiped out the team!
Wiped the floor with the opposing forces!
With extreme prejudice, huh? I can definitely do that. See you in a bit.
With pleasure.
With pleasure.
With that in mind, I've got us a new contract. With the Federated Suns of House Davion. Hostage rescue. One of their 'Mech pilots is being held for ransom. I've put all the details in the mission briefing.
With that victory, he's looking like Cabol Hirsch in his prime!
With the heightened tensions we're seeing, you should expect plenty of security on the ground. That means plenty of opposition. They may even be expecting you, so be alert. Good hunting, Commander.
With you.
With you.
With you.
With you.
With you.
With you.
With you.
Without question. I'm no saint, but I do have good intentions in this matter.
Without switching it up, his 'Mech will go critical!
Without you on overwatch, enemy infantry will soon track down our techs and take them out. Don't stay away for very long.
Woah Mama – that ammo blast really warmed things up!
Woah Nelly – his leg was just pulled off like a cheap piece of lego! I hope nobody steps on it.
Woah mama – my boy just took a heavy shot! Looks like he could really use my help out there! But that's not going to happen.
Woah mama – there goes a leg! Looks like they have some real 'detachment' issues!
Woah mama! They're swarming us like a pack of piranhas! Don't let 'em bite you in the ass!
Woah – these MechWarriors are taking their sweet time…They're just 'chilling' in the arena.
Woah! Check that fire!
Woah! Did you see that? The ammo pack just went off like fireworks!
Woah! Good kill! Reactor breach included!
Woah! Nice headshot!
Woah! Nice headshot!
Woah! Watch out! Chemical tanks destroyed!
Won't let you down, Commander, I've trained for this!
Wooaahhh.... I've never seen an HPG up close. They looked big enough on the holovids... But seeing them in person... It's something else.
Word of advice, if I may. She's an old soul, this one. Just tell her what you want and she'll lead the way for you. Keep that in mind and you'll be golden, mate.
Words are just noise to a soldier. I rely on what I can see with my two damn eyes.
Would if I could, but I'm all up in myself at the moment.
Wouldn't be The Fifth without getting battered and bruised out here.
Wouldn't that be a spectacle.
Wow – the action has really turned cold here…
Wow! Talk about a close call! They barely survived that detonation!
Wow! That was a real "dis-arming" moment in the match!
Wow! The ammo just cooked off! That was… Da Bomb ha ha!
Wow, not a bad find at all.
Wrecked!
Wrecked!
Xinyang must be their base of operations. We've got them now, Commander.
Yahtzi! Put your hands together as Mason comes out on top of Ishiyama!
Yamata is just as responsible for what happened to your father as Kane, if not more so.
Yamata will want to know what happened. What do I tell him? That we failed him?
Yaros set up this meeting in the hope of luring us into his merry band of cutthroats. Watch your back, Commander. You can't trust him. This pirate only looks out for one person and that's himself. Our flyby has revealed that this station is more of a storage facility than a military outpost.
Yaros, we've got DropShips incoming on our position!  I.F.F. Readings peg them as belonging to the Oberon Confederation!
Ye-Yes sir. Right away!
Yeah this is a much 'warmer' welcome than I'd like! Heh, that's the price of being such lovable loudmouth!
Yeah!
Yeah! Enemy 'Mech down!
Yeah! Nice shooting! That cockpit is a mess!
Yeah! Nice work!
Yeah, I got a knack for it.
Yeah, I noticed it. Didn't look close to as old as the facility itself. There's no question it shares some resemblance to the Star League crest, but... it's different. Unique. I've never seen it before.
Yeah, I'm gonna need a minute here. [muttering]
Yeah, I.E. set them up when they started digging. There's a turret generator close by, up on the hill. It cycled off after the third or fourth wave hit us. It's still off at the moment. You want to try cycling it back on, I'll watch your six.
Yeah, Star League Defense Force. It's incredible.
Yeah, before the exodus. Before the succession wars. Bet there's still a lot of valuable stuff buried around here.
Yeah, bringing up the systems now.
Yeah, copy that.
Yeah, could be interesting. Seems a group of indentured employees—part of the Apex Mining Syndicate—are being taken advantage of and are suffering under horrendous working conditions.
Yeah, don't do that. Ain't polite!
Yeah, go ahead Ryana.
Yeah, heard that before.
Yeah, heard that before.
Yeah, heard that over the years… It's starting to feel a little personal.
Yeah, much better.
Yeah, not every day you see something like that. From what I can tell from my initial scans, there's a massive Star League Defense Force Base on this planet. One that's been constructed almost completely underground.
Yeah, of course, we'll have to listen to him gripe about how rough we are on his BattleMechs. Small price to pay, I suppose, for having one of the best mechanics in the entire Inner Sphere.
Yeah, right, that's a load of bollocks isn't it?
Yeah, something seems fishy about that. You have to be absolutely mental to even think about crossing ComStar and their HPG stations. Last time someone tried, the entire Free Worlds League found themselves without interstellar communications for almost a full year. And they only got it back because their Captain General capitulated to ComStar's every demand.
Yeah. ComStar was using radio telescopes to help map the lost section of the star map, then using that data to aid in their search for more lost Star League facilities.
Yeah. Do just that. But to the other guys. Not us!
Yeah. Nice shot. Focus.
Yeah. Nice shot. Focus.
Yeah. Said you guys needed some reinforcements.
Yeah… I-I think I got it.
Yes Sir.
Yes! You FedRats are too late, the package is in the hands of ComStar. Your illegal annexation of Capellan territory ends now!
Yes, Commander!
Yes, I suspect you will. About our sit-rep. It's not great news.
Yes, Martin! They're shooting at us! We need help!
Yes, Martin. I… am your reckoning.
Yes, sir.
Yes, there is a real pattern emerging here, Commander.
Yes, there is a real pattern emerging here, Commander.
Yes. Between the Raven and the Cataphract, House Liao has been the only Great House, other than House Steiner, to produce brand new 'Mech designs since the start of the Succession Wars. Even with it being mostly cobbled together by recycling components from other 'Mechs, it's still an impressive BattleMech. Which is why it is imperative that we minimize the damage to this facility.
Yessir! On the move!
Yessir! On the move!
Yikes! A blast right to the noggin'!
Yikes! If his strategy was to become an easy target and fail miserably – he's on the right track!
Yikes! That ammo blast was a real "hot take"!
Yo Mason, this whole operation is blown if the main arm of the Rangers finds out we're here, so you need to make sure my guys stay safe 'till the job is done.
Yo! Blue on blue!
You Oberon fools, have you forgotten who you're dealing with?
You all refuse to die. So be it. I will kill you myself!
You and I remain, Sir!
You and I remain, sir!
You and me, Commander, let's keep focused!
You and me, Commander. Let's keep focused!
You and me, Commander. Let's keep focused!
You are coming up on one of the anti-DropShip arrays now, Commander. Only tangle with the defenders if you feel you need to. Once those guns are silenced the militia will be stranded on this rock anyways. We have a long war ahead of us so be sure to not take on any unnecessary risks.
You are leaving enemy territory, Commander.
You are nothing more than the muscle for despots!
You are very close to the enemy border, Commander.
You aren't able to call in airstrikes on this mission, Commander.
You bastard! It's people like you who made us become independent. Better to live free than under that tyrant Hendrik Grimm.
You bet. Good luck, Commander. We'll talk soon.
You brought this on yourself, mercenary.
You came! Thank you. We're under attack once again. Please, we need immediate assistance.
You can expect a larger enemy presence than we saw at the power plant, Commander. You need to eliminate all of them and destroy as much infrastructure as possible.
You can never have too much ammunition.
You can thank my brother, the black sheep of the family, for that. He'd rather the Archer fall into the hands of a stranger than honor his father's dying wish. Frankly, you can do whatever you want with the 'Mech, I just want my brother to end his obsession and come home.
You cannot stop me from seizing my destiny!
You cleared 'em out now keep pushing! Show these dirty thieves what a real fight looks like.
You cost The Solaris Arms a lot of C-Bills… They paid you to showcase a 'Mech – instead, you showed how to lose… miserably! You need to pay up!
You cowardly fu— .
You dare fire on us, your employers?! Watch yourself, mercenary!
You did it, Commander. This whole place has been flattened! Now let's get out of here before more trouble arrives. Head to the EVAC zone.
You did quite a bit of damage down there, Commander. And you certainly got the attention of House Liao. I just got word that they've backed down, agreeing to allow the refugees safe passage back to Marik territory. Well done.
You didn't think the LCAF forgot about the First Tyr's desertion from our ranks did you? Or where family members potentially harboring such fugitives live?!
You don't get it. We always collect!
You don't have to do this! I can square things away with them!
You don't know what you're doing! Fransson only wishes to put the power back in the hands of the people!
You don't know when to leave well enough alone, do you, Commander? You've caused me enough trouble for a lifetime. Today, that ends. ComStar will not be stopped.
You don't see something like that laying around everyday. Good find.
You don't want to test those waters like that.
You feel the walls closing in don't you, heh? Good because we're gonna bury you in the name of righteous vengeance!
You finally made it, welcome to your demise.
You finally managed to track me down eh? Well, you haven't collected the bounty yet!
You fool, I'm going to make you suffer.
You found me. Now die!
You gave us a fighting chance, Commander. For what it's worth, you got my respect.
You god damn, Immortal Warrior-loving, ego-driven, Mechjock sons-of-bitches! Stop shooting up our bloody property!
You got balls, I'll say that, but you picked the wrong contract this time.
You got hostiles closin'…  Open fire!
You got it, boss.
You got it.
You got it.
You got that right, mate. One for all and all for one, eh? The little merc outfit that could, took on ComStar and kicked their ass.
You got the money. I got the skills. Let's mess someone up.
You gotta be kidding me! The Exterminators have been ousted!
You have a job to do and so do we. Let us settle who is the superior company on the field!
You have a mission. So do we. Our mission is to stop your mission - with violence.
You have been outmaneuvered; our employer provided us with your LZ coordinates. Prepare yourself!
You have carte blanche in how you achieve this goal, as long as you succeed in breaking the siege. I'll drop you outside the city. From there, your mission is to eliminate all enemy forces in any way that you see fit.
You have entered enemy territory, Commander. Stay sharp.
You have made the right choice, Commander. You wouldn't want me as an adversary.
You have my blessing, Sebastian. Good luck.
You have my word. I'll make sure of it.
You have no idea who you're dealing with, do you? The power they wield. Guess it doesn't matter now, since your transgression here today is going to cost you your life. I am going to make sure of that.
You have our thanks, Commander.  But without us being able to transmit off-system, I'm very skeptical about our overall chances at survival.  A very strong ECM field is preventing us from contacting anyone at the system's jump point. We have a longshot plan to try to get a message off world. With your help, we might just be able to do it. Come by our command center and I'll share the details with you.
You have to decide for yourself whether or not you're willing to take that same risk. I wouldn't hold it against you if you wanted to sit this one out.
You haven't seen the last of us, Mason. And payback will be a bitch!
You haven't seen the last of us. Not by a long shot.
You heard her, let's go introduce ourselves.
You heard him. Lock and load.
You heard the boss, let's light it up!
You heard the commander, let's move!
You heard the commander, let's move!
You heard the commander, let's move!
You heard the commander, take that target!
You heard the commander, take that target!
You heard the commander, take that target!
You heard the man, let's go shoot some stuff. Follow me.
You kidding me? You're family, Ryana. Or as close as I have now. Besides, I'm going to need you.
You know I can shoot you back right?
You know I can shoot you back right?
You know I'm friendly right?
You know I'm friendly right?
You know I'm friendly right?
You know him?
You know they should lift the ballistic glass so fans can throw things at them and maybe they'll act like they're in a fight!
You know what a black inferno is? It's bloody smoke, mate.
You know, I'm kind of digging this whole evil lair vibe.
You know, back when I was your age, I once slammed the Hunchback I was piloting right into my instructor's Javelin. Oh man, was he pissed.
You know, we could always use another pilot. One with your skills would come in awful handy. What do you think?
You looking for a dedicated gunner?
You made a big mistake coming here. Now you're going to pay for it with your life.
You made it! Aren't you a sight for sore eyes. It... it all happened so fast... Listen, most of my security detail has been destroyed, right now you're our only line of defense against these bastards. Keep them from reaching us, then we can talk.
You made it! Thank God! Pick a target and have at them. I could use the help.
You made it! We need your help. The raiders are trying to destroy our facility. It's all we have.
You may defeat my lances but you won't get me!
You may have found me, but I won't come quietly.
You mean we're going to become legend. This entire outfit.
You mean you don't know? After what you've done?
You mean, before someone discovered his secret and forced him to change his identity.
You mercenary fools are all the same, you take your payment with no questions asked. Now the real security detail is in shambles and Owens' head is in our grasp. That just leaves you as the only loose end.
You mercenary scum, it's people like you that are the reason why the common man lives under the boots of the lords and ladies of the Great Houses. In the face of oppression, the Crimson Inclination chooses rebellion!
You might be protected in that 'Mech, but most of my people are not. Watch your fire!
You must be getting close to the salvage crate, Commander. Approach it once you find it.
You must be our support unit, eh Merc? Well you're right on time. The Lyran Commonwealth looks forward to seeing you in action.
You must be the cavalry. Can't thank you enough for coming.
You must have really kicked over the beehive here, Commander. More hostiles inbound!
You must know that he will not stop at Tikonov. The Fox will not stop till he sees all of the Confederation and its people suffer. And for what? The crown of a long dead Star League? As if any citizen of the Inner Sphere cares?
You need to maneuver through the buildings to get to the target, Commander. Push through!
You never know when spare parts will come in handy.
You never said anything about…
You ordered the death of my father. You're not leaving this place alive, Yamata!
You pay me, I fight for you.  Deal?  Deal.
You put something in my sights, I'm taking it down!
You read my mind, Commander. Coordinates are already locked in. You get us there and I'll go ahead and prepare the mission brief.
You ready to stop wasting my time?
You said you hoped this second set of coordinates would provide more information about your father. Well, I don't think you'll be disappointed.
You saved our asses, Mason. But we took the contract first, we're gonna cash it in. So… stand down or we'll put you down!
You saved our asses, Mason. Now… help us finish off the rest of 'em.
You scum, do you think what you've done makes you better than Kalmar?
You see that!? The ammo erupted!
You seeing this Ryana?
You seem to have me confused with someone else.
You seem to have me confused with someone else.
You should be good to return to the DropShip. House Kurita will be pleased to learn that Fransson has been taken off the board.
You should be more careful about whom you try and steal from. You've brought this on yourselves!
You should flee while you still have the chance, Mercenary.
You should have backed out while you had the chance, Mason. Instead, you'll be broken. Like so many of us.
You should have left when you had the chance FedRat. Tikonov may yet fall, but you will not live to see it.
You should have left when you had the chance, Mercenary.
You should have left when you had the chance, Mercenary.
You should have left when you had the chance, mercenary.
You should have let the duke and the girl die!
You should have seen Fahad poring over the merchandise we seized. He was like a kid in a candy store, smile as wide as an Atlas. Hell, he even stopped bitching for a few hours, if you can believe that.
You should have stayed away, mercenary!
You should have stayed away.
You should have stayed far away, mercenary.
You should proceed with extreme caution, Commander.
You speak like victory is inevitable, but there's one problem. You now face Allistair, and the Knights of St. Cameron! The true believers will not rest until the entire Combine is liberated from their real oppressors.
You stupid mercenaries, you bastards of the Fifth Lyran Guard. Can't you see the Archon has abandoned the people of Skye and let the swine of House Davion in?! The true children of Skye and I want no part of her Federated Commonwealth or of Davion interlopers telling us what to do. Stand down or die!
You stupid mercenary, watch your fire!
You stupid mercenary, watch your fire!
You talk too much, you know that?
You there, unknown BattleMech, you are tresspassing into Draconis territory. We will not hesitate to open fire!
You think Ryana could have dropped us off any further from the objective?
You think Ryana could have dropped us off any further from the objective?
You think Ryana could have dropped us off any further from the objective?
You think Ryana could have dropped us off any further from the objective?
You think Ryana could have dropped us off any further from the objective?
You think Ryana could have dropped us off any further from the objective?
You think Ryana could have dropped us off any further from the objective?
You think Ryana could have dropped us off any further from the objective?
You think Ryana could have dropped us off any further from the objective?
You think Ryana could have dropped us off any further from the objective?
You think Ryana could have dropped us off any further from the objective?
You think Ryana could have dropped us off any further from the objective?
You think Ryana could have dropped us off any further from the objective?
You think Ryana could have dropped us off any further from the objective?
You think Ryana could have dropped us off any further from the objective?
You think Ryana could have dropped us off any further from the objective?
You think Ryana could have dropped us off any further from the objective?
You think Ryana could have dropped us off any further from the objective?
You think Ryana could have dropped us off any further from the objective?
You think Ryana could have dropped us off any further from the objective?
You up for it?
You will die here today, mercenary!
You won't be entirely on your own for this mission, our employer is sending along a few units to help.
You won't be sorry you joined us, folks. Prepare for a high-octane match where glory and fame are within reach. Keep your attention locked on the excitement!
You won't be spittin' much trash talk after your teeth are kicked down your throat!
You won't regret this, Commander. I'm a pro's pro. Pro-pro. I like that. Like I said, you won't regret it.
You won't take me alive!
You'll also be happy to know, that thanks to our timely intervention in this matter, our employers have decided to pay us a handsome bonus. Seems they'd like to encourage us to do business with them again. Gotta like that. Well done.
You'll be able to pick up the salvage crate as you approach it.
You'll be detected if you get much closer.
You'll find that I can't be tracked so easily.
You'll have to look better than that, merc.
You'll have to search better than that.
You'll learn not to lock horns with me.
You'll need to fight through them!  We can't allow Marcus Kurita's DropShip to leave the system!
You'll need to takeover more marked areas to clear the way for the militia.
You'll never find me at this rate.
You'll never find me at this rate.
You'll never make it through a gauntlet match unscathed. Powering through a round and patching yourself in a repair bay could mean the difference between winning and losing.
You'll regret finding me, mercenary.
You'll regret finding me, mercenary.
You'll wish you never found me!
You're a good pilot, but not good enough. When I'm done with you, your naked corpse will be hanging from those fortress walls.
You're a lifesaver, Commander. We can handle ourselves from here
You're a real dumbass aren't you? Aim toward the enemy, why don't you?!
You're almost there, Commander. I've marked the final data server location. It is hidden behind those buildings ahead.
You're almost there, Commander. Only twenty-five percent of this area remains!
You're approaching a comm station now, Commander. Take it down.
You're approaching the dead drop site. Grab that intel when you can.
You're beginning to get on my nerves.
You're blind to reality. Check your sensors. Your allies have abandoned you!
You're clear to board at 'Mech bay number one. Welcome back.
You're clear to launch whenever you're ready, Commander.
You're closing in on the Arcturan comms tower. Lay fire!
You're closing in, Commander.
You're coming up on our primary objective. Clear out this installation's defenders and secure the facility. Without its defensive position the ronin stand no chance of stopping our planetfall.
You're crazier than me, Commander, and that's sayin' something... But don't test my patience.
You're either brave or stupid for showing your face here, Fisher!
You're going to have to do better than that!
You're going to pay for what you did.
You're gonna go head to head with an UrbanMech. They're slow and poorly armored. Perfect for this particular test. Should be a piece of cake for a pilot like you.
You're good to launch anytime, Commander.
You're hell-bent on tossing more of your men into the meat grinder… What a waste.
You're in attack range of the comms array.
You're in attack range. Destroy everything!
You're in attack range. Power through their defensive elements and knock out that gun.
You're in luck Commander, these units are unmanned. Capture the base and hijack those Battlemechs.
You're in range of the food distribution hub, Commander.
You're in range of the last target building.
You're inflicting damage! Keep up the attack!
You're inflicting effective damage! Don't let up!
You're just buying time! Your unit can't match our firepower!
You're just like the pirates, Hansen…Your talk is tougher than you are.
You're looking at her. Captain Alanna Damu. Fifth Syrtis Fusiliers, First Battalion. And as much as I would love to know why you're here, that is going to have to wait. We've got bigger problems at the moment. We are waiting on our salvage teams to strip this Gazelle for any surviving provisions. We're not going to make it much longer if we can't salvage as much of its supplies as we can.
You're lucky that our primary forces are far away on the frontline. Be sure, the Federated Suns High Command will hear about this.
You're nearing the extraction zone, but enemy reinforcements are closing in on you. Our primary objective is complete so you do not need to engage these combatants. We can make a quick escape if you get to the DropShip, but destroying these bandits may provide us with better weapon salvage options. The choice is yours, Commander.
You're nearing the final intel fragment.
You're nearly finished, Commander.
You're nearly finished, Commander. Clear out any remaining enemies.
You're not going to find me there, bounty hunter. Keep looking if you dare.
You're not helping your case, mercenary. Check your aim out there.
You're out of your depth, mercenary. Go home.
You're rattling their cages, Commander.
You're wasting armor here. Check your fire!
You're wasting armor here. Check your fire!
You're wasting armor here... Check your fire!
You're welcome, Commander.
You're within range of the depot, you should be getting a visual soon.
You've almost reached the target, get ready.
You've already proven you can push the pace. Take it to another level.
You've been beaten, Alexander! Have your forces stand down, or suffer the shame of having my infantry drag you out of your cockpit by force!
You've been spotted. Expect incoming bombardments.
You've caught this group with their units powered down. Do what you can before they come online
You've cleared the way for the cavalry. They'll be arriving shortly.
You've come a long way since we first met. I had high hopes for you back then, being Nikolai's son and all, but you exceeded all my expectations.
You've crossed into assault range of the Auldhouse armory Commander.
You've done a great service for the Dragon today, Commander. Thanks to you, our facility is safe. Return to base and resume garrison positions. Combine forces will search for survivors. I'm sure the ISF will have many questions for them.
You've done me a solid finding the old man's 'Mech, mercenary.  Now stand down and allow me to take my birthright!
You've done your research, I see. But you're too late.
You've earned my trust as well, Commander, just like your father did years ago. I wouldn't have made this offer otherwise.
You've found a data cache, let's see what information it reveals
You've found the salvage crate, Commander. Let's bring it aboard.
You've got Arcturan forces coming from every direction, Commander.
You've got incoming. Stop them from recapturing the base.
You've got reinforcements on this mission, Commander.  We have been sent to assist.
You've got the asset - now get out of there! Everyone will be after you to get it back.
You've gotten sloppy, Yaros. Thinking that a band of outsiders can help you out of the trouble Jake Kalmar got you into.  I'm willing to let you and all your friends escape with your lives if you shutdown all your forces and walk away. We'll even provide the DropShips off world for you.  No use dying on this lifeless rock now is there?
You've made a grave error encroaching on the territory of the Capellan Confederation.
You've made enemies with the wrong people…
You've made your presence felt, they're shifting attention to you.
You've managed to demolish about half of the target's buildings. Crack on, Commander!
You've picked up intel on an additional target. Putting it up on-screen now.
You've picked up intel on an additional target. Putting it up on-screen now."
You've reached the target facility. Wipe out their defenses.
You've reached the target, Commander.
You've satisfied the terms of your contract, Commander. From here on out, we'll payout combat bonus' for every Federation unit eliminated on our behalf. While we'll need to analyze your battle computer after your return, it does not immediately appear that any house units are present in this system. Only the local militia. Return to your DropShip once you're ready.
You've unlocked the last set of coordinates.
Your building? You're delusional and a coward!
Your death will be a painful one.
Your efforts have been for nothing!
Your efforts here won't soon be forgotten, Commander. We could not have prevailed here without you at our side. Trolloc Prime is free, but plenty of fight remains. There is no telling where the next conflict may erupt. Return to your ship and conduct a full repair cycle. We will be in touch to update you on the state of things.
Your evac has been cut off. Our employers have made it crystal clear: You are not to leave this world. Surrender now!
Your father's 'Mech is strong. Too bad he was so weak. Father like son, I suppose. I'm going to enjoy piloting your 'Mech after I kill you. Very much.
Your hide will make for an excellent trophy!
Your job is to eliminate all hostiles in the area so we can conduct a clean extraction of the target.
Your kill is about to explode, Commander!
Your kill is about to explode, Commander!
Your lance really pulled through for us. Thank you. Stick around till we are done here then follow us. We'll talk about Marshal Davion's special assignment for you once we reach our encampment. Word of advice though, loose the dropship. Keep it suborbital if you need to relocate. The Big Mac will shoot you out of the sky if they think you are assisting us. Whether you like it or not, you're stuck in the trenches with us 'til this is all over.
Your men are in deep trouble. Order them to stand down. No need for a slaughter.
Your misgivings are noted. But desperate times have called for desperate measures. House Kurita's fate will be the same as ours if this counter-invasion fails.
Your objective is complete, Commander. When you're ready to leave the fray, hop aboard the ship and we'll get you out of there.
Your onboard radar should also be operational now. You'll be able to detect enemies at a significant distance. Just in time too, that mining facility is getting hit hard, Commander.
Your patrol route takes you near enemy territory, investigate the nav points and respond to any enemy activity
Your previous defence of Capellan territory seemed to have saved a lot of lives, and countless more civilians are being evacuated by the Cerberus Hounds to neighboring planets. We'll need to keep Kittery forces away from the evacuation sites in order to ensure they all get away cleanly. That means it's time to put your neck on the line. Your job is to stage a diversion and hold off the forces for as long as you can. The Capellans have provided us maps of these badlands, outlining where you should start. Good luck.
Your resistance is pulling in more hostiles from the surrounding area.
Your sensors have detected a salvage crate in the area. Have a look around.
Your subordinate sounded so convinced that he would kill me. What makes you think you will do any better?
Your target is in the middle of an active battle. Pick them off and get out of there fast - they'll forget everything else and come after you.
Your target is mine now.
Your target.
Your target.
Your time is at an end!
Your unit is standing in the way of our payout. You're really testing my patience.
Your units' stuck their nose in our business for the last time! Begging for help won't save you!
Yourself and I.E. included, of course.
Zvezda lance, you are all that is left! Kill these FedRats!
[Unintelligible]
[Unintelligible]
and to make sure it ends up benefiting as many people as possible.
focusing your target.
Överste Månsdottir, I am Tai-Sho Goshi Tengwan of the Second Sword of Light. In the name of Kanrei Theodore Kurita, we are here to assist the First Tyr in bringing Marcus Kurita to justice.
Överste Månsdottir, the Dragon's Breath has made contact with the 211th. Encountering heavy resistance. I'm moving in to support.
Överste, I've just received word that a number of  DCMS JumpShips have materialized at the system's jump point and have dismounted military DropShips now on full burn towards us. Unknown if they are affiliated with Marcus Kurita and his ronin.
Överste, The 211th are withdrawing from the west and collapsing on our position. They're attempting to cut us off from supporting Överste-Löjtnant Miraborg's combat group.
Överste, my forces are in no shape to be facing this new threat. I'm withdrawing my unit from this engagement.
Överste, the Tai-sa of the Eight Rasalhague Regulars have surrendered to my forces. I am taking all ronin combatants into custody. The First Tyr can stand down. The Sword of Light will handle things from here.
Överste-Löjtnant Miraborg, secure the area and prep for our arrival. After what he did on Rasalhague don't expect Marcus Kurita to roll over for us. He'll make us fight for every meter of this system.
…………………………………………………….………………………..
HIGH
LOW
MEDIUM
OFF
Abandoned
Alliance of Galedon
Amaris Empire
Axumite Providence
Azami Brotherhood
Azami Caliphate
Calderon Protectorate
Capellan Commonality
Capellan Hegemony
Chainelane Isles
ChaosMarch
Chesterton Trade Federation
Circinus Federation
Clan
Clan Blood Spirit
Clan Burrock
Clan Cloud Cobra
Clan Coyote
Clan Diamond Shark
Clan Fire Mandrill
Clan Ghost Bear
Clan Goliath Scorpion
Clan Hell's Horses
Clan Ice Hellion
Clan Jade Falcon
Clan Mongoose
Clan Nova Cat
Clan Sea Fox
Clan Smoke Jaguar
Clan Snow Raven
Clan Star Adder
Clan Steel Viper
Clan Stone Lion
Clan Widowmaker
Clan Wolf
Clan Wolf-in-Exile
Clan Wolverine
Coalition Forces
ComStar
Disputed
DraconisCombine
Duchy of Andurien
Duchy of Graham-Marik
Duchy of Liao
Duchy of Oriente
Duchy of Orloff
Duchy of Small
Duchy of Tamarind
Duchy of Tamarind-Abbey
Elysian Fields
Escorpi?n Imperio
Federated Suns
FederatedCommonwealth (FS)
FederatedCommonwealth (LC)
Federation of Oriente
Federation of Skye
Ferris Collective
Fiefdom of Randis
Filtvelt Coalition
Finmark Free Republic
FreeWorldsLeague Military Region
Fronc Reaches
Galatean League
Ghost Bear Dominion
Greater Valkyrate
Hanseatic League
Illyrian Palatinate
Independent
Interstellar Expeditions
Jarnfolk
Khwarazm Empire
Kittery Prefecture
Liao Republic
Lothian League
Lyran Alliance
Magistracy of Canopus
Malagrotta Cooperative
Marian Hegemony
Marik Commonwealth
Marik Republic
Marik-Stewart Commonwealth
Marlette Association
Morgraine's Valkyrate
Mosiro Archipelago
Muskegon Coalition
New Colony Region
New Delphi Compact
New Oberon Confederation
Niops Association
No Record
Nueva Castile
Oberon Confederation
Ohrenson-Zion Province
Oriente Protectorate
Outworlds Alliance
Ozawa Mercantile Association
Periphery (other)
Principality of Gibson
Principality of Rasalhague
Principality of Regulus
Protectorate of Donegal
Ragnar?k Union
Rasalhague Dominion
Raven Alliance
Regulan Free States
Regulan Principality
RegulanFiefs
Republic of the Barrens
RepublicOfTheSphere
Rim Collection
Rim Commonality
Rim Territories
Rim Worlds Republic
Saiph Triumvirate
Sarna Supremacy
Senate Alliance
Sian Commonwealth
Silver Hawk Coalition
St. Ives Compact
St. Ives Mercantile Association
Star League-in-Exile
Stewart Confederation
Styk Commonality
Tamar Pact
Taurian Concordat
Taurian Homeworlds
Terracap Confederation
TerranAlliance
TerranHegemony
The Havens
The Protectorate
The Republic Remnant
Tikonov Free Republic
Tikonov Grand Union
Tortuga Dominions
Undiscovered
United Hindu Collective
Wolf Empire
WordOfBlake
Amaris
Clan
ComStar
Fiefdom of Randis
Illyrian Palatinate
Lothian League
Magistracy of Canopus
Marian Hegemony
Niops Association
Outworlds Alliance
Pirate
Rim Collection
St. Ives Compact
Tamar Pact
Taurian Concordat
Tikonov Free Republic
Tikonov Grand Union
WordOfBlake
COMMANDER
Cannot load game settings because it is corrupt. Custom game settings will be reset.
Alt
Ctrl
Shift
AutoSave
AutoSave ({SaveDetail})
Cannot load save game data because it is corrupt. Save game data will be deleted.
Cannot load user save data because it is corrupt. Save data will be deleted.
Entered System
Finished Mission
Mission
New Save Game
Paid Bill
ReloadSave
Save failed
Save failed
SLOT {SlotNumber} EMPTY
SLOT {SlotNumber} EMPTY
Despite having seen plenty of combat, the horrors of combat are beginning to weigh heavy on his mind.
He fancies himself a bit of a hero, which is always a risk. Nevertheless, he has made it this far, so maybe he is onto something.
He has had plenty of battlefield deployments, and is eager to amass even more.
He has raw talent, but hasn't seen enough combat to truly test out his skills in the cockpit.
He has seen a good deal of time on the battlefield, and is always hungry for more.
He is a modest 'Mech pilot, who will provide his services with the utmost professionalism.
He is a steady, safe Pilot who can be counted on in most situations.
He is happy to jump even into the most dangerous situations.
He tries not to think of all the damage he's caused over the course of his Mercenary career.
His ultimate loyalty is to your wallet, but he will nonetheless approach each job with a workmanlike attitude.
Temperamental and prone to take risks, {name} would be long dead if he did not possess the natural talents of a bona fide Mechwarrior.
While many of his counterparts may call him boring and predictable, his predictable nature brings stability to a lance.
While still filled with self-doubt over his own skills, {name} is still a safe hire for most companies.
With visions of glory and grandeur in his eyes, he's willing to do whatever it takes to continue down the path of a Mercenary.
Despite having seen plenty of combat, the horrors of combat are beginning to weigh heavy on her mind.
Her ultimate loyalty is to her wallet, but she will nonetheless approach each job with a workmanlike attitude.
She fancies herself a bit of a hero, which is always a risk. Nevertheless, she has made it this far, so maybe she is onto something.
She has had plenty of battlefield deployments, and is eager to amass even more.
She has raw talent, but hasn't seen enough combat to truly test out her skills in the cockpit.
She has seen a good deal of time on the battlefield, and is always hungry for more.
She is a modest 'Mech pilot, who will provide her services with the utmost professionalism.
She is a steady, safe Pilot who can be counted on in most situations.
She is happy to jump even into the most dangerous situations.
She tries not to think of all the damage she's caused over the course of her Mercenary career.
Temperamental and prone to take risks, {name} would be long dead if she did not possess the natural talents of a bona fide Mechwarrior.
While many of her counterparts may call her boring and predictable, her predictable nature brings stability to a lance.
While still filled with self-doubt over her own skills, {name} is still a safe hire for most companies.
With visions of glory and grandeur in her eyes, she's willing to do whatever it takes to continue down the path of a Mercenary.
An expert Battlemech Pilot, he has faced off against the most dangerous and fearsome of foes. And each battle, he has emerged victorious.
Having battled in countless missions, he has fine-tuned his skills as a pilot to a truly elite level.
He has an almost spiritual connection with the Battlemechs he pilots, and he is rumored to even meditate inside the 'Mech cockpit when not on a mission.
He has been forged into a legendary pilot by surviving the rigors of battle.
He has dedicated his entire life to tuning his skills to the elite level that they are at today.
He has solely focused his energy into becoming one of the most skilled Mechwarriors currently operating.
He has survived almost impossible odds, either due to his extreme level of skill, or perhaps due to his extremely good fortune.
He is now an elite pilot and a top tier-mercenary.
He is such an experienced pilot, he has earned an almost mythical level of reverence.
His involvement in famous battles and conflicts has bolstered his status as a famous, well-regarded Mechwarrior.
His reputation as a famous Mechwarrior has made him a target for all sorts of pilots looking to make a name for themselves. Each and every challenger looking to take down the famous name has met a fiery death.
His skills put him firmly in the rare company of other elite mercenaries.
With countless confirmed kills and years of experience, he is equal parts respected and feared as a Mechwarrior.
{name} has earned a level of reverence that is commanded by only the most skilled pilots.
Few have been able to break through her stoic exterior. No one truly knows what motivates her to walk the road of the Mercenary.
Her cavalier attitude has made her an equally dangerous and unpredictable opponent on the battlefield.
Her entire being revolves around the glory of being a legendary Mechwarrior. And she'll stop at nothing to increase her reputation.
Her eyes seem hollow and empty. The years and years of death and destruction may have taken a toll on her psyche.
It's unclear whether she is able to achieve a zen-like state of mind when in combat, or if the years of experience have taken away any spark of excitement for her.
Purely a soldier of fortune, she seems to be wholly unaffected by political or nationalistic motivations.
Rumor has it that she is roaming the galaxy, searching for a worthy opponent to finally best her in the glory of combat.
She cares little about why she's dropping into battle, or who she's shooting. As long as you bring the cash, she'll bring the pain.
She devotedly studies the art of war, and approaches each engagement with the keen eye of a master tactician.
She is constantly searching for jobs of increasing danger and glory, never satisfied until she gets her fix.
The years of killing and wanton destruction haven't dulled her desire to jump into the fray. If anything, it's made her more bloodthirsty.
With her elite skills come a high price tag. But as a true professional, she knows that the best doesn't come cheap.
Years and years of combat have perhaps dulled her passion for the Mercenary life. Yet her pure talent ensure that she will always be the most lethal pilot on the field.
Brash and tempermental, {name} wants to be the hero, but her shortcomings as a pilot may be a liability.
Despite her shortcomings, there is some possibility she could one day become a competent Mechwarrior.
Every year, thousands of pilots try to make it big in the Inner Sphere, and every year, thousands fail. {name} is likely one of the failures.
If she manages to survive the first few years as a pilot, perhaps she will grow experienced enough to gain a bit of a reputation.
In her eyes, she's no hero. Nor is she setting out to be. {name} just wants to collect a reasonable paycheck every little while.
Offering her services at a low rate, {name} is well-aware of what she provides. Low quality piloting, but at a palatable price.
She has a nasty habit of letting her hands shake and rattle while piloting a Battlemech. Not a good sign.
She has seen combat enough times to have become a reliable pilot. Nevertheless, she still feels like she has more to prove.
She hopes to be lucky, and stay lucky long enough to make some cash and get out.
She knows that she probably won't survive for long as a Pilot. She just hopes that she can earn enough money to send to her family back home.
She might not prove to be an effective long-term lancemate, but she will at the very least, prove to be adequate fodder.
She thinks she can be the hero the Inner Sphere deserves. {name} is sorely delusional.
What {name} lacks in combat efficacy, she makes up for in willingness to dive headlong into the fray.
{name}'s relatively low wage perhaps justify her shortcomings on the battlefield.
Brash and temperamental, {name} wants to be the hero, but his shortcomings as a pilot may be a liability.
Despite his shortcomings, there is some possibility he could one day become a competent Mechwarrior.
Every year, thousands of pilots try to make it big in the Inner Sphere, and every year, thousands fail. {name} is likely one of the failures.
He has a nasty habit of letting his hands shake and rattle while piloting a Battlemech. Not a good sign.
He has seen combat enough times to have become a reliable pilot. Nevertheless, he still feels like he has more to prove.
He hopes to be lucky, and stay lucky long enough to make some cash and get out.
He knows that he probably won't survive for long as a Pilot. He just hopes that he can earn enough money to send to his family back home.
He might not prove to be an effective long-term lancemate, but he will at the very least, prove to be adequate fodder.
He thinks he can be the hero the Inner Sphere deserves. {name} is sorely delusional.
If he manages to survive the first few years as a pilot, perhaps he will grow experienced enough to gain a bit of a reputation.
In his eyes, he's no hero. Nor is he setting out to be. {name} just wants to collect a reasonable paycheck every little while.
Offering his services at a low rate, {name} is well aware of what he provides. Low quality piloting, but at a palatable price.
What {name} lacks in combat efficacy, he makes up for in willingness to dive headlong into the fray.
{name}'s relatively low wage perhaps justifies his shortcomings on the battlefield.
A grizzled war-dog, he is a trustworthy warrior who does not blink in the face of danger.
He  believes that he can be a truly elite pilot if he continues to fight against the most dangerous opponents.
He  has a nasty reputation of being a dedicated warrior, but with only his own self interests in mind.
He  has a rogue streak, and his carelessness has gotten him into danger far too many times. But that same devil-may-care attitude is what has made him such an in-demand pilot.
He  is at his happiest when he is jumping headlong into the maelstrom.
He seemingly lives for combat and nothing else, as he is only truly at home when he is piloting a Battlmech in the midst of a firefight.
He seems to care little about the glory, the thrills, or even the money of being a Mercenary. It's unknown what exactly motivates {name}, but he approaches each job with a cool professionalism.
He views commandeering a Battlemech as a form of art. And he wants to become a true master.
His eyes seem hollow and empty, and it seems as if the years and years of death and destruction may have taken a toll on his psyche.
His ultimate loyalty is to your wallet, but he will nonetheless approach each job with a workman-like attitude.
Never one to be satisfied with his work, he is always eager for more opportunities to prove his glory on the battlefield.
Some have accused {name} of phoning it in over the years, but the experience he brings to the battlefield more than makes up for any his complacency.
The years may have dulled the idealistic dreams of Mercenary life, but {name} still chases honor and glory with an infectious enthusiasm.
While many of his counterparts may call him boring and predictable, his predictability brings stability to a lance.
Her eyes seem hollow and empty, and it seems as if the years and years of death and destruction may have taken a toll on her psyche.
Her ultimate loyalty is to your wallet, but she will nonetheless approach each job with a workmanlike attitude.
Never one to be satisfied with her work, she is always eager for more opportunities to prove her glory on the battlefield.
She  believes that she can be a truly elite pilot if she continues to fight against the most dangerous opponents.
She  has a nasty reputation of being a dedicated warrior, but with only her own self interests in mind.
She  has a rogue streak, and her carelessness has gotten her into danger far too many times. But that same devil-may-care attitude is what has made her such an in-demand pilot.
She  is at her happiest when she is jumping headlong into the maelstrom.
She seemingly lives for combat and nothing else, as she is only truly at home when she is piloting a Battlmech in the midst of a firefight.
She seems to care little about the glory, the thrills, or even the money of being a Mercenary. It's unknown what exactly motivates {name}, but she approaches each job with a cool professionalism.
She views commandeering a Battlemech as a form of art. And she wants to become a true master.
Some have accused {name} of phoning it in over the years, but the experience she brings to the battlefield more than makes up for any complacency.
The years may have dulled the idealistic dreams of Mercenary life, but {name} still chases honor and glory with an infectious enthusiasm.
While many of her counterparts may call her boring and predictable, her predictability brings stability to a lance.
A decently skilled pilot, {name} continues to grind away with a true Mercenary attitude.
An all-around solid pilot, he has a reputation for being a good, if not great, Mechwarrior.
As his battlefield experience increases, his proficiency begins to grow.
As his career has progressed, he has racked up a growing number of confirmed kills.
Having been a Mechwarrior for the past few years, he is considered lucky to have already made it this far.
He didn't expect to last this long as a Mechwarrior, but nevertheless, {name} has survived long enough to become a respected pilot.
He doesn't have the same wealth of combat experience as most veterans, but his instincts make him a reliable pilot.
He has seen combat enough times to have become a reliable pilot. Nevertheless, he still feels like he has more to prove.
He has steadily honed his skills as pilot with every passing battle.
He is an intermediate-level pilot who is adequate in almost all conceivable ways.
He's spent enough time in a Battlemech that it's beginning to become second nature to him.
With a decent amount of battle experience, he is a respectable gun for hire.
{name} is beginning to earn a reputation as an up-and-coming Mechwarrior.
{name} is slowly notching kills as his minutes on the battlefield begin to steadily rise.
A decently skilled pilot, name continues to grind away with a true Mercenary attitude.
An all-around solid pilot, she has a reputation for being a good, if not great, Mechwarrior.
As her battlefield experience increases, her proficiency begins to grow.
As her career has progressed, she has racked up a growing number of confirmed kills.
Having been a Mechwarrior for the past few years, she is considered lucky to have already made it this far.
She didn't expect to last this long as a Mechwarrior, but nevertheless, {name} has survived long enough to become a respected pilot.
She doesn't have the same wealth of combat experience as most veterans, but her instincts make her a reliable pilot.
She has seen combat enough times to have become a reliable pilot. Nevertheless, she still feels like she has more to prove.
She has steadily honed her skills as pilot with every passing battle.
She is an intermediate-level pilot who is adequate in almost all conceivable ways.
She's spent enough time in a Battlemech that it's beginning to become second nature to her.
With a decent amount of battle experience, she is a respectable gun for hire.
{name} is beginning to earn a reputation as an up-and coming Mechwarrior.
{name} is slowly notching kills as her minutes on the battlefield begin to steadily rise.
An expert Battlemech Pilot, he has faced off against the most dangerous and fearsome of foes. And each battle, he has emerged victorious.
Having battled in countless missions, he has fine-tuned his skills as a pilot to a truly elite level.
He has an almost spiritual connection with the Battlemechs he pilots, and he is rumored to even meditate inside the 'Mech cockpit when not on a mission.
He has been forged into a legendary pilot by surviving the rigors of battle.
He has dedicated his entire life to tuning his skills to the elite level that they are at today.
He has solely focused his energy into becoming one of the most skilled Mechwarriors currently operating.
He has survived almost impossible odds, either due to his extreme level of skill, or perhaps due to his extremely good fortune.
He is now an elite pilot and a top tier-mercenary.
He is such an experienced pilot, he has earned an almost mythical level of reverence.
His involvement in famous battles and conflicts has bolstered his status as a famous, well-regarded Mechwarrior.
His reputation as a famous Mechwarrior has made him a target for all sorts of pilots looking to make a name for themselves. Each and every challenger looking to take down the famous name has met a fiery death.
His skills put him firmly in the rare company of other elite mercenaries.
With countless confirmed kills and years of experience, he is equal parts respected and feared as a Mechwarrior.
{name} has earned a level of reverence that is commanded by only the most skilled pilots.
An expert Battlemech Pilot, she has faced off against the most dangerous and fearsome of foes. And each battle, she has emerged victorious.
Having battled in countless missions, she has fine-tuned her skills as a pilot to a truly elite level.
Her involvement in famous battles and conflicts has bolstered her status as a famous, well-regarded Mechwarrior.
Her reputation as a famous Mechwarrior has made her a target for all sorts of pilots looking to make a name for themselves. Each and every challenger looking to take down the famous name has met a fiery death.
Her skills put her firmly in the rare company of other elite mercenaries.
She has an almost spiritual connection with the Battlemechs she pilots, and she is rumored to even meditate inside the 'Mech cockpit when not on a mission.
She has been forged into a legendary pilot by surviving the rigors of battle.
She has dedicated her entire life to tuning her skills to the elite level that they are at today.
She has solely focused her energy into becoming one the most skilled Mechwarriors currently operating.
She has survived almost impossible odds, either due to her extreme level of skill, or perhaps due to her extremely good fortune.
She is now an elite pilot and a top tier-mercenary.
She is such an experienced pilot, she has earned an almost mythical level of reverence.
With countless confirmed kills and years of experience, she is equal parts respected and feared as a Mechwarrior.
{name} has earned a level of reverence that is commanded by only the most skilled pilots.
A rookie pilot, it is unclear whether or not she will be proficient enough to survive the horrors of the battlefield.
As a novice Mechwarrior, she has an overall lack of proficiency in the cockpit.
Due to lack of combat experience, she hasn't had much time to hone her craft.
Green and wet behind the ears, {name} is eager to start logging some serious minutes on the battlefield.
She has only a few deployments, and even fewer confirmed kills in her name.
She has only seen battle a handful of times in her short career. And it shows.
She has raw talent, but hasn't seen enough combat to truly test out her skills in the cockpit.
She has seen very little time in a combat sim, and even less on an actual battlefield.
She is a freshly minted 'Mech pilot, whose skills reflects her general lack of experience.
She is an inexperienced pilot, with scant combat experience.
She is determined to become a true Mercenary, despite having relatively little time logged in a Mech.
She is trying to make it on her own in the galaxy, as she is looking to start her mercenary career however she can.
With a limited skillset, her general career outlook does not look good.
With little battle experience, she is trying to get her foot in the door.
A rookie pilot, it is unclear whether or not he will be proficient enough to survive the horrors of the battlefield.
As a novice Mechwarrior, he has an overall lack of proficiency in the cockpit.
Due to lack of combat experience, he hasn't had much time to hone his craft.
Green and wet behind the ears, {name} is eager to start logging some serious minutes on the battlefield.
He has only a few deployments, and even fewer confirmed kills in his name.
He has only seen battle a handful of times in his short career. And it shows.
He has raw talent, but hasn't seen enough combat to truly test out his skills in the cockpit.
He has seen very little time in a combat sim, and even less on an actual battlefield.
He is a freshly minted 'Mech pilot, whose skills reflects his general lack of experience.
He is an inexperienced pilot, with scant combat experience.
He is determined to become a true Mercenary, despite having relatively little time logged in a Mech.
He is trying to make it on his own in the galaxy, as he is looking to start his mercenary career however he can.
With a limited skillset, his general career outlook does not look good.
With little battle experience, he is trying to get his foot in the door.
A skilled pilot, {name} is the embodiment of a true mercenary.
A talented pilot, he has a reputation of having an uncanny ability to survive even the most dangerous of missions.
After years of battle, he has finally given up the practice of counting his kills. There have simply been far too many to count.
Being enclosed in the cockpit of a Battlemech is like his second skin, and he can almost run a mission with his eyes closed.
He has a reputation as a respected, battle-hardened veteran pilot.
He has been witness to some of the fiercest recorded battles in recent memory.
He has seen enough combat to be considered a true veteran Mechwarrior.
He has seen his fair share of close calls and near-death experiences, but he has nonetheless walked away from them (mostly) unharmed.
He has spent more time in a cockpit than most people have been alive.
He has spent years upon years fine-tuning his skills as a pilot.
He has steadily honed his skills as pilot with every passing year.
He is a battle-hardened pilot who has honed his craft to one of the highest levels.
Over his storied career, he has fought in so many battles that he's begun to lose track of them all.
With years of battle experience, he is a well-respected mercenary in most corners of the Inner Sphere.
A skilled pilot, {name} is the embodiment of a true mercenary.
A talented pilot, she has a reputation of having an uncanny ability to survive even the most dangerous of missions.
After years of battle, she has finally given up the practice of counting her kills. There have simply been far too many to count.
Being enclosed in the cockpit of a Battlemech is like her second skin, and she can almost run a mission with her eyes closed.
Over her storied career, she has fought in so many battles that she's begun to lose track of them all.
She has a reputation as a respected, battle-hardened veteran pilot.
She has been witness to some of the fiercest recorded battles in recent memory.
She has seen enough combat to be considered a true veteran Mechwarrior.
She has seen her fair share of close calls and near-death experiences, but she has nonetheless walked away from them (mostly) unharmed.
She has spent more time in a cockpit than most people have been alive.
She has spent years upon years fine-tuning her skills as a pilot.
She has steadily honed her skills as pilot with every passing year.
She is a battle-hardened pilot who has honed her craft to one of the highest levels.
With years of battle experience, she is a well-respected mercenary in most corners of the Inner Sphere.
ARE YOU SURE YOU WANT TO  LEAVE {SystemName} SYSTEM?
SET COURSE TO {SystemName}
Additional Amount Earned
Capture Status
Dig Site Health
Farm Health
Headquarters Health
Inferno Airfield Health
Inferno Depot Health
Mining Settlement Health
Processing Facility Health
Production outpost health
Raider Settlement Health
Target Health
Weapons Depot Health
